Music to separated thread
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@@ -2,7 +2,8 @@ g++ Game.cpp main.cpp Math.cpp OpenGlExtensions.cpp Physics.cpp Renderer.cpp \
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ShaderManager.cpp TextureManager.cpp Utils.cpp BoneAnimatedModel.cpp \
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ObjLoader.cpp cmakeaudioplayer/src/AudioPlayer.cpp TextModel.cpp \
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Inventory.cpp Environment.cpp GameObjectManager.cpp RenderSystem.cpp QuestScripts.cpp \
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-o sdl_app -O2 -std=c++17 \
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AudioPlayerAsync.cpp \
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-o sdl_app -O2 -std=c++17 -pthread \
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-I cmakeaudioplayer/include \
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$(pkg-config --cflags --libs sdl2 gl) \
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$(pkg-config --cflags --libs vorbis vorbisfile ogg) \
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