Make IcoSphere
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@@ -9,6 +9,16 @@ namespace ZL {
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struct Vector4f
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{
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Vector4f()
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{
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}
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Vector4f(float x, float y, float z, float t)
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: v{ x,y,z,t }
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{
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}
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std::array<float, 4> v = { 0.f, 0.f, 0.f, 0.f };
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Vector4f normalized() const {
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