Working on fog, 2nd level, locations, dialogs

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Vladislav Khorev committed 2026-04-25 19:56:00 +03:00
1 parent eac914e073
commit c7b3f04cd4
38 files changed
+150471 -145

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@@ -16,7 +16,7 @@ namespace ZL {
ScriptEngine::ScriptEngine() = default;
ScriptEngine::~ScriptEngine() = default;
void ScriptEngine::init(Location* game, Inventory* inventory) {
void ScriptEngine::init(Location* game, Inventory* inventory, const std::string& scriptPath) {
impl = std::make_unique<Impl>();
sol::state& lua = impl->lua;
@@ -165,7 +165,7 @@ namespace ZL {
<< npc->giftItem.name << std::endl;
});
lua.script_file("resources/start.lua");
lua.script_file(scriptPath);
}
void ScriptEngine::callNpcInteractCallback(int npcIndex) {