Working on fog, 2nd level, locations, dialogs

This commit is contained in:
Vladislav Khorev committed 2026-04-25 19:56:00 +03:00
1 parent eac914e073
commit c7b3f04cd4
38 files changed
+150471 -145

No files matched your search

+2 -2
View File
@@ -9,8 +9,8 @@
#include "../Character.h"
namespace ZL {
void set_Texture(Character& npc, TextureDataStruct& texture);
void set_Texture(Character& npc, const std::string& meshName, TextureDataStruct& texture);
void set_Texture(Character& npc, const TextureDataStruct& texture);
void set_Texture(Character& npc, const std::string& meshName, const TextureDataStruct& texture);
using json = nlohmann::json;