Added shadow, working on UI adapting
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@@ -71,22 +71,24 @@
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{
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"id": "ghost_01x",
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"name": "Тень",
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"texturePath": "resources/w/ghost_skin002.png",
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"animationIdlePath": "resources/w/default_float001.anim",
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"animationWalkPath": "resources/w/default_float001.anim",
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"animationActionIdlePath": "resources/w/float_attack003_cut.anim",
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"animationActionAttackPath": "resources/w/float_attack003.anim",
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"animationStandToActionPath": "resources/w/default_float001_cut.anim",
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"animationActionToStandPath": "resources/w/default_float001_cut.anim",
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"animationActionToDeathPath": "resources/w/default_float001_cut.anim",
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"animationDeathIdlePath": "resources/w/default_float001_cut.anim",
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"meshTextures": {
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"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
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},
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"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
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"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
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"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
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"positionX": 0.0,
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"positionY": 0.0,
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"positionZ": -6.4,
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"walkSpeed": 1.5,
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"rotationSpeed": 8.0,
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"modelScale": 0.01,
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"modelCorrectionRotX": 0.0,
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"modelScale": 1.0,
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"modelCorrectionRotX": -90.0,
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"modelCorrectionRotY": 180.0,
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"modelCorrectionRotZ": 0.0,
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"hp": 35,
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@@ -95,22 +97,24 @@
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{
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"id": "ghost_02x",
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"name": "Тень",
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"texturePath": "resources/w/ghost_skin002.png",
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"animationIdlePath": "resources/w/default_float001.anim",
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"animationWalkPath": "resources/w/default_float001.anim",
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"animationActionIdlePath": "resources/w/float_attack003_cut.anim",
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"animationActionAttackPath": "resources/w/float_attack003.anim",
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"animationStandToActionPath": "resources/w/default_float001_cut.anim",
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"animationActionToStandPath": "resources/w/default_float001_cut.anim",
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"animationActionToDeathPath": "resources/w/default_float001_cut.anim",
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"animationDeathIdlePath": "resources/w/default_float001_cut.anim",
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"meshTextures": {
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"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
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},
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"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
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"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
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"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
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"positionX": -5.0,
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"positionY": 0.0,
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"positionZ": 12.0,
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"walkSpeed": 1.5,
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"rotationSpeed": 8.0,
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"modelScale": 0.01,
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"modelCorrectionRotX": 0.0,
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"modelScale": 1.0,
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"modelCorrectionRotX": -90.0,
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"modelCorrectionRotY": 180.0,
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"modelCorrectionRotZ": 0.0,
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"hp": 35,
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@@ -119,22 +123,24 @@
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{
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"id": "ghost_03x",
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"name": "Тень",
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"texturePath": "resources/w/ghost_skin002.png",
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"animationIdlePath": "resources/w/default_float001.anim",
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"animationWalkPath": "resources/w/default_float001.anim",
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"animationActionIdlePath": "resources/w/float_attack003_cut.anim",
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"animationActionAttackPath": "resources/w/float_attack003.anim",
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"animationStandToActionPath": "resources/w/default_float001_cut.anim",
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"animationActionToStandPath": "resources/w/default_float001_cut.anim",
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"animationActionToDeathPath": "resources/w/default_float001_cut.anim",
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"animationDeathIdlePath": "resources/w/default_float001_cut.anim",
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"meshTextures": {
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"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
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},
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"animationIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationWalkPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionIdlePath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionAttackPath": "resources/w/shadow/shadow_attack003.txt",
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"animationStandToActionPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToStandPath": "resources/w/shadow/shadow_idle003.txt",
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"animationActionToDeathPath": "resources/w/shadow/shadow_die003.txt",
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"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.txt",
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"positionX": 5.0,
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"positionY": 0.0,
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"positionZ": 12.0,
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"walkSpeed": 1.5,
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"rotationSpeed": 8.0,
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"modelScale": 0.01,
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"modelCorrectionRotX": 0.0,
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"modelScale": 1.0,
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"modelCorrectionRotX": -90.0,
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"modelCorrectionRotY": 180.0,
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"modelCorrectionRotZ": 0.0,
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"hp": 35,
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@@ -0,0 +1,27 @@
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{
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"root": {
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"type": "FrameLayout",
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"name": "hud_root",
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"width": "match_parent",
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"height": "match_parent",
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"children": [
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{
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"type": "Button",
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"name": "skipButton",
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"horizontal_gravity": "right",
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"vertical_gravity": "top",
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"x": -23,
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"y": -35,
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"width": 200,
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"height": 200,
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"clickZoneWidth": 176,
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"clickZoneHeight": 176,
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"textures": {
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"normal": "resources/w/ui/img/RedClose001_State=Default001.png",
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"hover": "resources/w/ui/img/RedClose001_State=Selected001.png",
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"pressed": "resources/w/ui/img/RedClose001_State=Tap001.png"
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}
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}
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]
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}
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}
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