Added shadow, working on UI adapting
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@@ -653,7 +653,7 @@ namespace ZL
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Environment::width = event.window.data1;
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Environment::height = event.window.data2;
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Environment::computeProjectionDimensions();
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//menuManager.uiManager.updateAllLayouts();
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menuManager.uiManager.updateAllLayouts();
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std::cout << "Window resized: " << Environment::width << "x" << Environment::height << std::endl;
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//space.clearTextRendererCache();
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