Working more on translations, fixing tree bugs
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@@ -1,3 +1,6 @@
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CONST_MSG_EMPTY = "(пусто)"
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CONST_MSG_WHERE = "Бекзат, ты где? Я жду..."
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hall_door_opened = false
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teacher_door_opened = false
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--lection_is_over = false
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@@ -27,6 +30,7 @@ was_day_when_player_left = 0
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morning_can_open_door_index = 0
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morning_did_open_door_index = 0
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ghost_gone = false
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function dialog_aiperi_give_key()
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@@ -40,7 +44,7 @@ function dialog_aiperi_give_key()
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local aiperi_chat_opened = game_api.getIntValue("aiperi_chat_opened")
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if (aiperi_chat_opened == 0) then
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game_api.set_chat_unread(0, false, "(пусто)")
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game_api.set_chat_unread(0, false, CONST_MSG_EMPTY)
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end
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end
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end
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@@ -657,7 +661,7 @@ game_api.set_cutscene_callback("lection_cutscene001", function()
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local aiperi_knife_aware = game_api.getIntValue("aiperi_knife_aware")
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if (aiperi_knife_aware == 0) then
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game_api.set_chat_unread(0, true, "Бекзат, ты где? Я жду...")
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game_api.set_chat_unread(0, true, CONST_MSG_WHERE)
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end
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end)
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