Fixing minor bugs in texts, encoding, UI
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@@ -1,4 +1,4 @@
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#include "Location.h"
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#include "Location.h"
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#include "utils/Utils.h"
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#include "render/OpenGlExtensions.h"
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#include <iostream>
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@@ -20,11 +20,15 @@ namespace ZL
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{
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extern const char* CONST_ZIP_FILE;
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static constexpr float CAMERA_FOV_Y = 1.0f / 1.5f;
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// How close the player needs to be to a peaceful NPC before the
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// on_npc_interact callback fires and the conversation begins.
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static constexpr float NPC_TALK_DISTANCE = 1.35f;
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static constexpr float RENDER_DISTRANCE = 50.f;
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static float distancePointToSegmentXZ(const Eigen::Vector3f& p,
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const Eigen::Vector3f& a,
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const Eigen::Vector3f& b)
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