Fixing minor bugs in texts, encoding, UI

This commit is contained in:
Vladislav Khorev committed 2026-07-12 12:07:58 +03:00
1 parent 79413e7319
commit d4365728fe
87 files changed
+883 -404

No files matched your search

+7 -4
View File
@@ -1,4 +1,4 @@
#include "LocationEditor.h"
#include "LocationEditor.h"
#include "Location.h"
#include "Character.h"
#include "utils/Utils.h"
@@ -415,6 +415,7 @@ namespace ZL
}
const std::string filename = baseName + ".json";
/*
std::ofstream out(filename);
if (out.is_open()) {
out << j.dump(4);
@@ -422,7 +423,8 @@ namespace ZL
<< " interactive object(s) to " << filename << "\n";
} else {
std::cerr << "[IO_EDITOR] Failed to open " << filename << " for writing\n";
}
}*/
saveJsonToFile(j, filename);
}
void LocationEditor::saveAll()
@@ -522,14 +524,15 @@ namespace ZL
}
const std::string filename = baseName + ".json";
std::ofstream out(filename);
/*std::ofstream out(filename);
if (out.is_open()) {
out << j.dump(4);
std::cout << "[GAME_EDITOR] Saved " << editorPlacedObjects.size()
<< " object(s) to " << filename << "\n";
} else {
std::cerr << "[GAME_EDITOR] Failed to open " << filename << " for writing\n";
}
}*/
saveJsonToFile(j, filename);
}
} // namespace ZL