add quest journal (QuestJournal + split UI view)

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vottozi committed 2026-04-30 03:20:52 +06:00
1 parent dbf0af2cb2
commit d78286a9c2
13 files changed
+1148 -32

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+169 -3
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@@ -4,12 +4,90 @@
#include <fstream>
#include <iostream>
#include <algorithm>
#include <sstream>
#include "GameConstants.h"
namespace ZL {
using json = nlohmann::json;
static int countWrappedLines(const std::string& text) {
if (text.empty()) return 0;
int lines = 1;
for (char c : text) {
if (c == '\n') ++lines;
}
return lines;
}
static std::string limitLines(const std::string& text, int maxLines) {
if (maxLines <= 0) return text;
std::string out;
int lines = 1;
for (char c : text) {
if (c == '\n') {
if (lines >= maxLines) {
out += "...";
return out;
}
++lines;
}
out.push_back(c);
}
return out;
}
static std::string wrapTextByPixels(const std::string& input, const TextRenderer& textRenderer, float maxWidthPx, float scale, int maxLines = 0) {
if (input.empty() || maxWidthPx <= 1.0f) return input;
std::string output;
std::string currentLine;
std::string currentWord;
auto flushLine = [&]() {
if (!currentLine.empty()) {
if (!output.empty()) output.push_back('\n');
output += currentLine;
currentLine.clear();
}
};
auto pushWord = [&](const std::string& word) {
if (word.empty()) return;
if (currentLine.empty()) {
currentLine = word;
return;
}
const std::string candidate = currentLine + " " + word;
if (textRenderer.measureTextWidth(candidate, scale) <= maxWidthPx) {
currentLine = candidate;
} else {
flushLine();
currentLine = word;
}
};
for (size_t i = 0; i < input.size(); ++i) {
const char ch = input[i];
if (ch == '\n') {
pushWord(currentWord);
currentWord.clear();
flushLine();
continue;
}
if (ch == ' ' || ch == '\t' || ch == '\r') {
pushWord(currentWord);
currentWord.clear();
continue;
}
currentWord.push_back(ch);
}
pushWord(currentWord);
flushLine();
return limitLines(output, maxLines);
}
static float applyEasing(const std::string& easing, float t) {
if (easing == "easein") {
return t * t;
@@ -130,14 +208,60 @@ namespace ZL {
// Draw text on top (uses absolute coords, add anim offset manually)
// use left padding, which is required for inventory/quest lists.
if (textRenderer && !text.empty()) {
float cx = rect.x + rect.w / 2.0f + animOffsetX;
float cy = rect.y + rect.h / 2.0f + animOffsetY;
textRenderer->drawText(text, cx, cy, 1.0f, textCentered, color);
float tx = rect.x + rect.w / 2.0f + animOffsetX;
if (!textCentered) {
tx = rect.x + textPaddingX + animOffsetX;
}
const float ty = rect.y + rect.h * 0.5f + textPaddingY + animOffsetY;
textRenderer->drawText(text, tx, ty, 1.0f, textCentered, color);
}
glEnable(GL_DEPTH_TEST);
}
void UiTextView::draw(Renderer& renderer) const {
(void)renderer;
if (!textRenderer || text.empty()) {
return;
}
const float scale = 1.0f;
// Backward compatibility:
// Old UI files, including the original inventory panel, positioned TextView
// around the rect center. If a TextView does not explicitly request wrapping,
// top alignment, padding or line limiting, keep that old behavior.
const bool usesModernRectText = wrap || topAligned || paddingX != 0.0f || paddingY != 0.0f || maxLines > 0;
if (!usesModernRectText) {
textRenderer->drawText(
text,
rect.x + rect.w * 0.5f,
rect.y + rect.h * 0.5f,
scale,
centered,
color
);
return;
}
const float availableWidth = max(1.0f, rect.w - paddingX * 2.0f);
const std::string finalText = wrap
? wrapTextByPixels(text, *textRenderer, availableWidth, scale, maxLines)
: limitLines(text, maxLines);
float tx = centered ? rect.x + rect.w * 0.5f : rect.x + paddingX;
float ty = rect.y + rect.h * 0.5f;
if (topAligned) {
// TextRenderer expects a baseline position. This offset places the first
// visible line close to the top inside the TextView rectangle.
ty = rect.y + rect.h - paddingY - static_cast<float>(fontSize);
}
textRenderer->drawText(finalText, tx, ty, scale, centered, color);
}
void UiSlider::buildTrackMesh() {
trackMesh.data.PositionData.clear();
trackMesh.data.TexCoordData.clear();
@@ -490,6 +614,8 @@ namespace ZL {
if (j.contains("fontPath")) tb->fontPath = j["fontPath"].get<std::string>();
if (j.contains("fontSize")) tb->fontSize = j["fontSize"].get<int>();
if (j.contains("textCentered")) tb->textCentered = j["textCentered"].get<bool>();
if (j.contains("textPaddingX")) tb->textPaddingX = j["textPaddingX"].get<float>();
if (j.contains("textPaddingY")) tb->textPaddingY = j["textPaddingY"].get<float>();
if (j.contains("color") && j["color"].is_array() && j["color"].size() == 4) {
for (int i = 0; i < 4; ++i) tb->color[i] = j["color"][i].get<float>();
}
@@ -573,6 +699,11 @@ namespace ZL {
}
}
if (j.contains("centered")) tv->centered = j["centered"].get<bool>();
if (j.contains("wrap")) tv->wrap = j["wrap"].get<bool>();
if (j.contains("topAligned")) tv->topAligned = j["topAligned"].get<bool>();
if (j.contains("paddingX")) tv->paddingX = j["paddingX"].get<float>();
if (j.contains("paddingY")) tv->paddingY = j["paddingY"].get<float>();
if (j.contains("maxLines")) tv->maxLines = j["maxLines"].get<int>();
tv->textRenderer = std::make_unique<TextRenderer>();
if (!tv->textRenderer->init(renderer, tv->fontPath, tv->fontSize, zipFile)) {
@@ -675,6 +806,25 @@ namespace ZL {
replaceRoot(newRoot);
}
void UiManager::appendFromFile(const std::string& path, Renderer& renderer, const std::string& zipFile) {
std::shared_ptr<UiNode> extraRoot = loadUiFromFile(path, renderer, zipFile);
if (!extraRoot) {
std::cerr << "UiManager: appendFromFile failed: " << path << std::endl;
return;
}
if (!root) {
replaceRoot(extraRoot);
return;
}
for (auto& child : extraRoot->children) {
root->children.push_back(child);
}
replaceRoot(root);
}
void UiManager::layoutNode(const std::shared_ptr<UiNode>& node, float parentX, float parentY, float parentW, float parentH, float finalLocalX, float finalLocalY) {
@@ -1640,6 +1790,15 @@ namespace ZL {
return true;
}
bool UiManager::setTextColor(const std::string& name, const std::array<float, 4>& color) {
auto tv = findTextView(name);
if (!tv) {
return false;
}
tv->color = color;
return true;
}
std::shared_ptr<UiTextButton> UiManager::findTextButton(const std::string& name) {
for (auto& tb : textButtons) if (tb->name == name) return tb;
return nullptr;
@@ -1672,6 +1831,13 @@ namespace ZL {
return true;
}
bool UiManager::setTextButtonColor(const std::string& name, const std::array<float, 4>& color) {
auto tb = findTextButton(name);
if (!tb) return false;
tb->color = color;
return true;
}
std::shared_ptr<UiNode> UiManager::findNode(const std::string& name) {
if (!root) return nullptr;
return findNodeByName(root, name);