Minor dialogue and UI bug fixing

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Vladislav Khorev committed 2026-06-13 20:58:44 +03:00
1 parent fff5a9d4aa
commit db456bde09
11 files changed
+2350 -21

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@@ -117,8 +117,19 @@ public:
std::string npcId;
std::string npcName;
float hp = 200.f;
float initialHp = 200.f;
protected:
float hp = 200.f;
public:
float getHp() const {
return hp;
}
void setHp(float newHp) {
hp = newHp;
if (onHpChanged) onHpChanged(hp, initialHp);
}
// The position the NPC should return to if pushed too far away.
// Initialised to the spawn position; updated whenever a script walk command is issued.