add player ID labels for ships
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@@ -50,6 +50,7 @@ namespace ZL {
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void drawBoxesLabels();
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void drawUI();
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void drawRemoteShips();
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void drawRemoteShipsLabels();
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void fireProjectiles();
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bool worldToScreen(const Vector3f& world, float& outX, float& outY, float& outDepth) const;
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