added load from json game objects
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@@ -0,0 +1,40 @@
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{
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"objects": [
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{
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"name": "firebox",
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"texturePath": "resources/w/Cube001.png",
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"meshPath": "resources/w/firebox.txt",
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"rotationX": 0.0,
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"rotationY": -1.5707963267948966,
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"rotationZ": 0.0,
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"positionX": 0.0,
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"positionY": 0.0,
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"positionZ": 0.0,
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"scale": 1.0
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},
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{
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"name": "inai",
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"texturePath": "resources/w/inai001.png",
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"meshPath": "resources/w/inai001.txt",
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"rotationX": 0.0,
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"rotationY": -1.5707963267948966,
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"rotationZ": 0.0,
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"positionX": 2.5,
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"positionY": 1.4,
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"positionZ": -9.9,
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"scale": 1.0
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},
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{
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"name": "bench",
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"texturePath": "resources/w/bench001opt.png",
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"meshPath": "resources/w/bench002opt.txt",
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"rotationX": 0.0,
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"rotationY": 3.141592653589793,
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"rotationZ": 0.0,
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"positionX": -2.1,
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"positionY": 0.5,
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"positionZ": -7.9,
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"scale": 3.0
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}
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]
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}
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