Added help and about, minor improvements
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@@ -98,12 +98,12 @@ namespace ZL {
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stoneToBake = planetStones.inflateOne(0, 0.75);
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/*
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campPlatform.data = LoadFromTextFile02("resources/platform1.txt", CONST_ZIP_FILE);
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campPlatform.RefreshVBO();
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campPlatformTexture = std::make_unique<Texture>(CreateTextureDataFromPng("resources/platform_base.png", CONST_ZIP_FILE));
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*/
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}
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