Working on running the game even in Telegram
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@@ -60,8 +60,8 @@ namespace ZL {
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static void onResourcesZipError(const char* filename);
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#endif
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SDL_Window* window;
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SDL_GLContext glContext;
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//SDL_Window* window;
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//SDL_GLContext glContext;
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int64_t newTickCount;
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int64_t lastTickCount;
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