Adding translations for English for UI'
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@@ -435,10 +435,12 @@ namespace ZL {
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uiManager.setTextButtonCallback("languageRussianButton", [this](const std::string&) {
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ZL::g_currentLanguage = ZL::Language::Russian;
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reloadLocalizedGameContent();
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saveSettings();
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});
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uiManager.setTextButtonCallback("languageEnglishButton", [this](const std::string&) {
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ZL::g_currentLanguage = ZL::Language::English;
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reloadLocalizedGameContent();
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saveSettings();
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});
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}
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