added sync projectiles/boxes

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Vlad committed 2026-01-27 19:38:18 +06:00
1 parent cacc18dc7e
commit e8fb14b809
7 files changed
+338 -192

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@@ -17,6 +17,7 @@ namespace ZL {
bool IsConnected() const override { return true; }
int GetClientId() const { return 1; }
std::vector<ProjectileInfo> getPendingProjectiles();
std::unordered_map<int, ClientStateInterval> getRemotePlayers() override {
return std::unordered_map<int, ClientStateInterval>();