add sync projectiles

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Vlad committed 2026-02-05 13:29:21 +06:00
1 parent 88f68b20ea
commit ec156bd679
7 files changed
+561 -240

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@@ -10,7 +10,7 @@
#include "utils/TaskManager.h"
#include "network/NetworkInterface.h"
#include <queue>
#include <unordered_set>
namespace ZL {
@@ -105,6 +105,7 @@ namespace ZL {
const uint64_t explosionDurationMs = 500;
bool serverBoxesApplied = false;
std::unordered_set<int> deadRemotePlayers;
};