diff --git a/src/Game.cpp b/src/Game.cpp index 6a149bf..7bb1e9c 100644 --- a/src/Game.cpp +++ b/src/Game.cpp @@ -559,8 +559,8 @@ namespace FRG << "' selected; creating WebSocket client" << std::endl; // Use "ws://127.0.0.1:8080/" for a local development server. - //static const char* const kMultiplayerServerUrl = "wss://api.shadowoverbishkek.com/server001/"; - static const char* const kMultiplayerServerUrl = "ws://127.0.0.1:8080/"; + static const char* const kMultiplayerServerUrl = "wss://api.shadowoverbishkek.com/server001/"; + //static const char* const kMultiplayerServerUrl = "ws://127.0.0.1:8080/"; WebsocketEndpoint endpoint; if (!endpoint.parse(kMultiplayerServerUrl)) {