Working on hostile NPCs, fixing darklands mode for battle zone

This commit is contained in:
Vladislav Khorev committed 2026-11-07 00:03:03 +06:00
1 parent 2e6b93f3ac
commit f4bd3b6bed
24 files changed
+23930 -1457

No files matched your search

+27
View File
@@ -1,4 +1,31 @@
{
"npcs": [
{
"id": "ghost_01x",
"name": "Тень",
"meshTextures": {
"Shadow_NPC_Rigged": "resources/w/shadow/Shadow_BaseColor.png"
},
"animationIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationWalkPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionIdlePath": "resources/w/shadow/shadow_idle003.anim",
"animationActionAttackPath": "resources/w/shadow/shadow_attack003.anim",
"animationStandToActionPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToStandPath": "resources/w/shadow/shadow_idle003.anim",
"animationActionToDeathPath": "resources/w/shadow/shadow_die003.anim",
"animationDeathIdlePath": "resources/w/shadow/shadow_dead003.anim",
"positionX": -6.0,
"positionY": 0.0,
"positionZ": -12.0,
"walkSpeed": 1.5,
"rotationSpeed": 8.0,
"modelScale": 1.0,
"modelCorrectionRotX": -90.0,
"modelCorrectionRotY": 180.0,
"modelCorrectionRotZ": 0.0,
"hp": 35,
"visibleRange" : 6.5,
"canAttack": true
}
]
}