Working on minor stuff, arts, settings, cutscenes

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Vladislav Khorev committed 2026-07-04 17:33:01 +03:00
1 parent 5516d02e2c
commit f7e63f933b
31 files changed
+237 -1881

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@@ -93,7 +93,8 @@ namespace ZL
interactiveObjects = GameObjectLoader::loadAndCreateInteractiveObjects(params.interactiveObjectsJsonPath, renderer, CONST_ZIP_FILE);
//auto playerTexture = std::make_shared<Texture>(CreateTextureDataFromPng("resources/w/gg/IMG_20260413_182354_992.png", CONST_ZIP_FILE));
auto playerTexture = renderer.textureManager.LoadFromPng("resources/w/gg/UniV_Grid_2K_Base_color.png", CONST_ZIP_FILE);
//auto playerTexture = renderer.textureManager.LoadFromPng("resources/w/gg/UniV_Grid_2K_Base_color.png", CONST_ZIP_FILE);
auto playerTexture = renderer.textureManager.LoadFromPng("resources/w/gg/UniV_Grid_2K_Base_color001.png", CONST_ZIP_FILE);
auto sparkTexture = renderer.textureManager.LoadFromPng("resources/w/spark.png", CONST_ZIP_FILE);