Files
shadow-over-bishkek001/src/items/ItemRegistry.h
T

24 lines
454 B
C++

#pragma once
#include <string>
#include <unordered_map>
#include "Item.h"
namespace FRG {
class ItemRegistry {
public:
static ItemRegistry& instance();
void loadFromJson(const std::string& jsonPath, const std::string& zipPath = "");
// Returns nullptr if not found.
const Item* findById(const std::string& id) const;
private:
ItemRegistry() = default;
std::unordered_map<std::string, Item> items_;
};
} // namespace FRG