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FrameBuffer.cpp
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Working on encoding
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2026-03-06 17:51:46 +03:00 |
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FrameBuffer.h
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Clean up
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2026-05-01 20:01:06 +03:00 |
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OpenGlExtensions.cpp
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Working on web version
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2026-04-17 16:13:56 +03:00 |
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OpenGlExtensions.h
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Working on web version
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2026-04-17 16:13:56 +03:00 |
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Renderer.cpp
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Fixing lights and shadows
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2026-06-15 21:25:54 +03:00 |
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Renderer.h
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Fixing lights and shadows
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2026-06-15 21:25:54 +03:00 |
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ShaderManager.cpp
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Working on script to reduce bones
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2026-06-14 14:11:44 +03:00 |
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ShaderManager.h
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Clean up
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2026-05-01 20:01:06 +03:00 |
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ShadowMap.cpp
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Working on the night mode
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2026-06-04 13:27:52 +03:00 |
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ShadowMap.h
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Working on the night mode
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2026-06-04 13:27:52 +03:00 |
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TextRenderer.cpp
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Working on messenger in portrait mode
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2026-06-26 20:04:08 +03:00 |
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TextRenderer.h
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Working on messenger in portrait mode
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2026-06-26 20:04:08 +03:00 |
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TextureManager.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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TextureManager.h
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Working on UI part
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2026-05-26 22:21:05 +03:00 |
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UiQuad.h
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Refactoring cutscenes
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2026-06-06 22:04:42 +03:00 |