| .. |
|
cutscene
|
Working on translations for dialogs and cutscenes
|
2026-07-05 21:52:37 +03:00 |
|
dialogue
|
Working on translations for dialogs and cutscenes
|
2026-07-05 21:52:37 +03:00 |
|
external/nlohmann
|
Minor refactoring
|
2025-12-30 16:16:50 +03:00 |
|
gl
|
Minor refactoring
|
2025-12-30 16:16:50 +03:00 |
|
items
|
Working on translations
|
2026-07-07 11:24:21 +03:00 |
|
navigation
|
Improved pathfinding logic
|
2026-05-21 11:48:18 +03:00 |
|
quest
|
Working on translations
|
2026-07-07 11:24:21 +03:00 |
|
render
|
Working on messenger in portrait mode
|
2026-06-26 20:04:08 +03:00 |
|
utils
|
Clean up
|
2026-05-01 20:26:50 +03:00 |
|
AnimatedModel.h
|
Working on encoding
|
2026-03-06 17:51:46 +03:00 |
|
AudioPlayerAsync.cpp
|
Working on music cross fade and settings
|
2026-06-24 20:58:31 +03:00 |
|
AudioPlayerAsync.h
|
Working on music cross fade and settings
|
2026-06-24 20:58:31 +03:00 |
|
BoneAnimatedModelNew.cpp
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
BoneAnimatedModelNew.h
|
Clean up
|
2026-05-01 20:26:50 +03:00 |
|
Character.cpp
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
Character.h
|
Adapt for web, make CharacterState class
|
2026-06-18 20:02:59 +03:00 |
|
CharacterState.cpp
|
Working on state for location
|
2026-06-18 21:48:27 +03:00 |
|
CharacterState.h
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
Environment.cpp
|
Working on minor stuff, arts, settings, cutscenes
|
2026-07-04 17:33:01 +03:00 |
|
Environment.h
|
Working on minor stuff, arts, settings, cutscenes
|
2026-07-04 17:33:01 +03:00 |
|
Game.cpp
|
Working more on translations, fixing tree bugs
|
2026-07-07 19:03:58 +03:00 |
|
Game.h
|
Working more on translations, fixing tree bugs
|
2026-07-07 19:03:58 +03:00 |
|
GameConstants.cpp
|
Fixing minor stuff, refactoring
|
2026-03-07 20:51:34 +03:00 |
|
GameConstants.h
|
Fixing minor stuff, refactoring
|
2026-03-07 20:51:34 +03:00 |
|
GameState.cpp
|
Added simple localizations for locations
|
2026-07-07 12:11:34 +03:00 |
|
GameState.h
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
ISaveable.h
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
Localization.cpp
|
Working on translations
|
2026-07-07 11:24:21 +03:00 |
|
Localization.h
|
Working on translations
|
2026-07-07 11:24:21 +03:00 |
|
Location.cpp
|
Working on translations for dialogs and cutscenes
|
2026-07-05 21:52:37 +03:00 |
|
Location.h
|
Added music
|
2026-06-21 21:27:27 +03:00 |
|
LocationEditor.cpp
|
Fixing bugs, navigations, adding cutscenes
|
2026-06-21 20:00:04 +03:00 |
|
LocationEditor.h
|
Added editor functionality to edit bound boxes
|
2026-06-02 12:11:37 +03:00 |
|
LocationState.cpp
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
LocationState.h
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
main.cpp
|
Working on minor stuff, arts, settings, cutscenes
|
2026-07-04 17:33:01 +03:00 |
|
MenuManager.cpp
|
Working on translations in portrait mode
|
2026-07-07 19:56:08 +03:00 |
|
MenuManager.h
|
Working more on translations, fixing tree bugs
|
2026-07-07 19:03:58 +03:00 |
|
ScriptEngine.cpp
|
Working more on translations, fixing tree bugs
|
2026-07-07 19:03:58 +03:00 |
|
ScriptEngine.h
|
Working on save-load system and UI
|
2026-06-20 21:41:07 +03:00 |
|
SparkEmitter.cpp
|
Working on UI part
|
2026-05-26 22:21:05 +03:00 |
|
SparkEmitter.h
|
Code works more or less good
|
2026-04-25 21:11:07 +03:00 |
|
TeleportZone.cpp
|
Working on teleports
|
2026-06-09 14:43:04 +03:00 |
|
TeleportZone.h
|
Working on teleports
|
2026-06-09 14:43:04 +03:00 |
|
TextModel.cpp
|
Model optimization
|
2026-05-01 21:47:54 +03:00 |
|
TextModel.h
|
Model optimization
|
2026-05-01 21:47:54 +03:00 |
|
UiManager.cpp
|
Working on messenger in portrait mode
|
2026-06-26 20:04:08 +03:00 |
|
UiManager.h
|
Working on messenger in portrait mode
|
2026-06-26 20:04:08 +03:00 |