shadow-over-bishkek001/src/TextModel.h
2026-05-01 21:47:54 +03:00

11 lines
299 B
C++

#pragma once
#include "render/Renderer.h"
#include <unordered_map>
namespace ZL
{
VertexDataStruct LoadFromTextFile02(const std::string& fileName, const std::string& ZIPFileName = "");
VertexDataStruct LoadModelFromBinFile(const std::string& fileName, const std::string& ZIPFileName = "");
}