shadow-over-bishkek001/src
2026-01-12 09:44:54 +03:00
..
external/nlohmann Minor refactoring 2025-12-30 16:16:50 +03:00
gl Minor refactoring 2025-12-30 16:16:50 +03:00
planet Working on multi-threading, including web 2026-01-09 15:24:01 +03:00
render Porting to web 2026-01-07 15:14:13 +03:00
utils Merge branch 'main' into spark 2026-01-09 17:17:11 +03:00
AnimatedModel.h Minor refactoring 2025-12-30 16:16:50 +03:00
AudioPlayerAsync.cpp Minor refactoring 2025-12-30 16:16:50 +03:00
AudioPlayerAsync.h Minor refactoring 2025-12-30 16:16:50 +03:00
BoneAnimatedModel.cpp Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
BoneAnimatedModel.h Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
Environment.cpp Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
Environment.h Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
Game.cpp Merge branch 'spark' of gitea.fishrungames.com:salmon-engine-projects/space-game001 into spark 2026-01-12 09:44:54 +03:00
Game.h Working on multi-threading, including web 2026-01-09 15:24:01 +03:00
main.cpp Minor refactoring 2025-12-30 16:16:50 +03:00
Projectile.cpp Working on adding Eigen 2026-01-03 19:52:44 +03:00
Projectile.h Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
SparkEmitter.cpp add read from zip 2026-01-09 20:08:09 +06:00
SparkEmitter.h Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
TextModel.cpp Working on adding Eigen 2026-01-03 19:52:44 +03:00
TextModel.h Added Eigen, replacing ZMath 2026-01-03 20:38:36 +03:00
UiManager.cpp add animation buttons 2026-01-10 15:06:12 +06:00
UiManager.h add animation buttons 2026-01-10 15:06:12 +06:00