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cutscene
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Working on fixing dorm bugs and some uni
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2026-06-16 14:05:18 +03:00 |
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dialogue
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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external/nlohmann
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Minor refactoring
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2025-12-30 16:16:50 +03:00 |
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gl
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Minor refactoring
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2025-12-30 16:16:50 +03:00 |
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items
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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navigation
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Improved pathfinding logic
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2026-05-21 11:48:18 +03:00 |
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quest
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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render
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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utils
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Clean up
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2026-05-01 20:26:50 +03:00 |
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AnimatedModel.h
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Working on encoding
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2026-03-06 17:51:46 +03:00 |
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AudioPlayerAsync.cpp
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Working on audio in web part 1
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2026-04-17 17:13:55 +03:00 |
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AudioPlayerAsync.h
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Working on audio in web part 1
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2026-04-17 17:13:55 +03:00 |
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BoneAnimatedModelNew.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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BoneAnimatedModelNew.h
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Clean up
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2026-05-01 20:26:50 +03:00 |
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Character.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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Character.h
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Adapt for web, make CharacterState class
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2026-06-18 20:02:59 +03:00 |
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CharacterState.cpp
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Working on state for location
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2026-06-18 21:48:27 +03:00 |
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CharacterState.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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Environment.cpp
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Some cleanup
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2026-04-02 19:24:15 +03:00 |
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Environment.h
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Working on camera positioning
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2026-06-15 12:06:03 +03:00 |
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Game.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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Game.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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GameConstants.cpp
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Fixing minor stuff, refactoring
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2026-03-07 20:51:34 +03:00 |
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GameConstants.h
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Fixing minor stuff, refactoring
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2026-03-07 20:51:34 +03:00 |
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GameState.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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GameState.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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ISaveable.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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Location.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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Location.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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LocationEditor.cpp
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Working on game states
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2026-06-18 20:51:44 +03:00 |
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LocationEditor.h
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Added editor functionality to edit bound boxes
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2026-06-02 12:11:37 +03:00 |
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LocationState.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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LocationState.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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main.cpp
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Working on UI fixing
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2026-06-12 14:40:41 +03:00 |
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MenuManager.cpp
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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MenuManager.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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ScriptEngine.cpp
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Working on state for location
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2026-06-18 21:48:27 +03:00 |
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ScriptEngine.h
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Working on save-load system and UI
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2026-06-20 21:41:07 +03:00 |
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SparkEmitter.cpp
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Working on UI part
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2026-05-26 22:21:05 +03:00 |
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SparkEmitter.h
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Code works more or less good
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2026-04-25 21:11:07 +03:00 |
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TeleportZone.cpp
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Working on teleports
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2026-06-09 14:43:04 +03:00 |
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TeleportZone.h
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Working on teleports
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2026-06-09 14:43:04 +03:00 |
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TextModel.cpp
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Model optimization
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2026-05-01 21:47:54 +03:00 |
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TextModel.h
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Model optimization
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2026-05-01 21:47:54 +03:00 |
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UiManager.cpp
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Working on main menu and tutorials
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2026-06-09 17:20:03 +03:00 |
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UiManager.h
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Clean up UI, work on tutorial
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2026-06-08 22:09:24 +03:00 |