18 lines
575 B
C++
18 lines
575 B
C++
#pragma once
|
|
#include <string>
|
|
#include <unordered_map>
|
|
#include "ClientState.h"
|
|
|
|
// NetworkInterface.h - Èíòåðôåéñ äëÿ ðàçíûõ òèïîâ ñîåäèíåíèé
|
|
namespace ZL {
|
|
class INetworkClient {
|
|
public:
|
|
virtual ~INetworkClient() = default;
|
|
virtual void Connect(const std::string& host, uint16_t port) = 0;
|
|
virtual void Send(const std::string& message) = 0;
|
|
virtual bool IsConnected() const = 0;
|
|
virtual void Poll() = 0; // Äëÿ îáðàáîòêè âõîäÿùèõ ïàêåòîâ
|
|
virtual std::unordered_map<int, ClientState> getRemotePlayers() = 0;
|
|
};
|
|
}
|