shadow-over-bishkek001/resources/shaders
Vladislav Khorev 804e34ce12 Linux
2026-07-14 20:14:30 +06:00
..
cutscene_black_desktop.fragment Some improvements, added cutscene stub 2026-05-09 23:31:49 +03:00
cutscene_black_web.fragment Some improvements, added cutscene stub 2026-05-09 23:31:49 +03:00
cutscene_fade_desktop.fragment safe LMB hold-to-skip cutscenes and multiple images with crossfade 2026-04-25 01:32:16 +06:00
cutscene_fade_web.fragment safe LMB hold-to-skip cutscenes and multiple images with crossfade 2026-04-25 01:32:16 +06:00
darklands_flash_desktop.fragment Added some dialogs for transitions 2026-06-04 19:12:18 +03:00
darklands_flash_web.fragment Added some dialogs for transitions 2026-06-04 19:12:18 +03:00
darklands_fog_desktop.fragment Added darklands 2026-05-16 18:32:23 +03:00
darklands_fog_skinning.vertex Working on script to reduce bones 2026-06-14 14:11:44 +03:00
darklands_fog_web.fragment Added darklands 2026-05-16 18:32:23 +03:00
darklands_fog.vertex Added darklands 2026-05-16 18:32:23 +03:00
default_desktop.fragment Working on UI improvement 2026-05-27 17:30:41 +03:00
default_env_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
default_env_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
default_env.vertex refactoring 2026-01-09 22:33:46 +03:00
default_shadow_desktop.fragment Linux 2026-07-14 20:14:30 +06:00
default_shadow_web.fragment Working on minor stuff, arts, settings, cutscenes 2026-07-04 17:33:01 +03:00
default_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
default_texture_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
default_texture_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
default_texture.vertex refactoring 2026-01-09 22:33:46 +03:00
default_web.fragment Working on script to reduce bones 2026-06-14 14:11:44 +03:00
default.vertex refactoring 2026-01-09 22:33:46 +03:00
defaultAtmosphere_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
defaultAtmosphere_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
defaultAtmosphere.vertex refactoring 2026-01-09 22:33:46 +03:00
defaultColor_desktop.fragment Added path showing 2026-04-16 11:39:14 +03:00
defaultColor_web.fragment Added hp and attack actions, and labels 2026-04-25 12:07:52 +03:00
defaultColor.vertex refactoring 2026-01-09 22:33:46 +03:00
env_sky_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
env_sky_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
env_sky.vertex refactoring 2026-01-09 22:33:46 +03:00
fog_desktop.fragment Working on new UI 2026-06-20 12:42:10 +03:00
fog_shadow_desktop.fragment Linux 2026-07-14 20:14:30 +06:00
fog_shadow_web.fragment Working on minor stuff, arts, settings, cutscenes 2026-07-04 17:33:01 +03:00
fog_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
fog_skinning_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
fog_skinning.vertex Linux 2026-07-14 20:14:30 +06:00
fog_web.fragment Working on new UI 2026-06-20 12:42:10 +03:00
fog.vertex Working on fog, 2nd level, locations, dialogs 2026-04-25 19:56:00 +03:00
night_fog_desktop.fragment Linux 2026-07-14 20:14:30 +06:00
night_fog_shadow_desktop.fragment Linux 2026-07-14 20:14:30 +06:00
night_fog_shadow_web.fragment Fixing lights and shadows 2026-06-15 21:25:54 +03:00
night_fog_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
night_fog_skinning_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
night_fog_skinning.vertex Linux 2026-07-14 20:14:30 +06:00
night_fog_web.fragment Fixing lights and shadows 2026-06-15 21:25:54 +03:00
night_fog.vertex Linux 2026-07-14 20:14:30 +06:00
planet_bake_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_bake_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_bake.vertex refactoring 2026-01-09 22:33:46 +03:00
planet_land_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_land_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_land.vertex everything uselles 2026-02-02 13:50:43 +06:00
planet_stone_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_stone_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
planet_stone.vertex everything uselles 2026-02-02 13:50:43 +06:00
shadow_depth_desktop.fragment Added shadow maps 2026-04-15 19:54:21 +03:00
shadow_depth_skinning.vertex Working on script to reduce bones 2026-06-14 14:11:44 +03:00
shadow_depth_web.fragment Added shadow maps 2026-04-15 19:54:21 +03:00
shadow_depth.vertex Added shadow maps 2026-04-15 19:54:21 +03:00
skinning_shadow.vertex Linux 2026-07-14 20:14:30 +06:00
skinning.vertex Working on script to reduce bones 2026-06-14 14:11:44 +03:00
spark_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
spark_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
spark.vertex refactoring 2026-01-09 22:33:46 +03:00
text2d_desktop.fragment Adapting for web 2026-02-08 22:38:24 +03:00
text2d_web.fragment Adapting for web 2026-02-08 22:38:24 +03:00
text2d.vertex Adapting for web 2026-02-08 22:38:24 +03:00