=== Armature Matrix ===
<Vector (1.0000, 0.0000, -0.0000, 0.0000)>
<Vector (-0.0000, 1.0000, 0.0000, 0.0000)>
<Vector (0.0000, -0.0000, 1.0000, 0.0000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
=== Armature Bones: 38
Bone: spine
  HEAD_LOCAL: <Vector (0.0000, -0.0275, 0.9653)>
  TAIL_LOCAL: <Vector (0.0000, -0.0293, 1.1107)>
  Length: 0.14538497551776422
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, -0.0123, -0.9999)>
    <Vector (-0.0000, 0.9999, -0.0123)>
  Parent: None
  Children: ['spine.001']
Bone: spine.001
  HEAD_LOCAL: <Vector (0.0000, -0.0293, 1.1107)>
  TAIL_LOCAL: <Vector (0.0000, -0.0270, 1.2059)>
  Length: 0.09518011967795607
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9993, 0.0363)>
    <Vector (0.0000, -0.0363, 0.9993)>
  Parent: spine
  Children: ['spine.002']
Bone: spine.002
  HEAD_LOCAL: <Vector (0.0000, -0.0270, 1.2059)>
  TAIL_LOCAL: <Vector (0.0000, -0.0191, 1.3271)>
  Length: 0.1215128936633829
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9992, 0.0409)>
    <Vector (0.0000, -0.0409, 0.9992)>
  Parent: spine.001
  Children: ['spine.003']
Bone: spine.003
  HEAD_LOCAL: <Vector (0.0000, -0.0191, 1.3271)>
  TAIL_LOCAL: <Vector (0.0000, 0.0030, 1.4375)>
  Length: 0.112579900223692
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9911, 0.1329)>
    <Vector (0.0000, -0.1329, 0.9911)>
  Parent: spine.002
  Children: ['spine.004', 'shoulder.L', 'shoulder.R']
Bone: spine.004
  HEAD_LOCAL: <Vector (0.0000, 0.0080, 1.4622)>
  TAIL_LOCAL: <Vector (0.0000, -0.0091, 1.5054)>
  Length: 0.04642813051227379
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.8387, -0.5446)>
    <Vector (0.0000, 0.5446, 0.8387)>
  Parent: spine.003
  Children: ['spine.005']
Bone: spine.005
  HEAD_LOCAL: <Vector (0.0000, -0.0091, 1.5054)>
  TAIL_LOCAL: <Vector (0.0000, -0.0206, 1.5486)>
  Length: 0.04471281747648945
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.9929, 0.1188)>
    <Vector (0.0000, -0.1188, 0.9929)>
  Parent: spine.004
  Children: ['Head']
Bone: Head
  HEAD_LOCAL: <Vector (0.0000, -0.0206, 1.5486)>
  TAIL_LOCAL: <Vector (0.0000, -0.0206, 1.5933)>
  Length: 0.044712782490291675
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9667, 0.2557)>
    <Vector (0.0000, -0.2557, 0.9667)>
  Parent: spine.005
  Children: []
Bone: shoulder.L
  HEAD_LOCAL: <Vector (0.0139, -0.0038, 1.4249)>
  TAIL_LOCAL: <Vector (0.1056, 0.0157, 1.4249)>
  Length: 0.09377606215972899
    <Vector (0.2072, 0.9783, 0.0006)>
    <Vector (-0.1925, 0.0402, 0.9805)>
    <Vector (0.9592, -0.2033, 0.1966)>
  Parent: spine.003
  Children: ['upper_arm.L']
Bone: upper_arm.L
  HEAD_LOCAL: <Vector (0.1057, 0.0150, 1.4219)>
  TAIL_LOCAL: <Vector (0.3183, 0.0255, 1.3470)>
  Length: 0.22562149704423543
    <Vector (-0.1061, 0.1499, 0.9830)>
    <Vector (-0.3180, 0.9315, -0.1764)>
    <Vector (-0.9421, -0.3313, -0.0511)>
  Parent: shoulder.L
  Children: ['forearm.L']
Bone: forearm.L
  HEAD_LOCAL: <Vector (0.3183, 0.0255, 1.3470)>
  TAIL_LOCAL: <Vector (0.4872, -0.0513, 1.3503)>
  Length: 0.18554608719501253
    <Vector (0.9419, -0.3357, 0.0111)>
    <Vector (0.3022, 0.8326, -0.4641)>
    <Vector (0.1466, 0.4405, 0.8857)>
  Parent: upper_arm.L
  Children: ['hand.L']
Bone: hand.L
  HEAD_LOCAL: <Vector (0.4872, -0.0513, 1.3503)>
  TAIL_LOCAL: <Vector (0.5567, -0.1001, 1.3257)>
  Length: 0.08843077769432313
    <Vector (0.9503, 0.3110, -0.0151)>
    <Vector (-0.3097, 0.9389, -0.1501)>
    <Vector (-0.0325, 0.1473, 0.9886)>
  Parent: forearm.L
  Children: ['thumb.01.L', 'palm.02.L', 'palm.03.L']
Bone: thumb.01.L
  HEAD_LOCAL: <Vector (0.5091, -0.1064, 1.3363)>
  TAIL_LOCAL: <Vector (0.4958, -0.1422, 1.3169)>
  Length: 0.042760808799966715
    <Vector (-0.8490, 0.4673, 0.2464)>
    <Vector (0.4316, 0.3447, 0.8336)>
    <Vector (0.3046, 0.8141, -0.4944)>
  Parent: hand.L
  Children: ['thumb.02.L']
Bone: thumb.02.L
  HEAD_LOCAL: <Vector (0.4958, -0.1422, 1.3169)>
  TAIL_LOCAL: <Vector (0.5043, -0.1727, 1.3014)>
  Length: 0.03528378928504266
    <Vector (0.9620, 0.2551, -0.0977)>
    <Vector (-0.2713, 0.8493, -0.4529)>
    <Vector (-0.0326, 0.4622, 0.8862)>
  Parent: thumb.01.L
  Children: ['thumb.03.L']
Bone: thumb.03.L
  HEAD_LOCAL: <Vector (0.5043, -0.1727, 1.3014)>
  TAIL_LOCAL: <Vector (0.5239, -0.1940, 1.2812)>
  Length: 0.035283792790654606
    <Vector (0.9984, -0.0400, -0.0404)>
    <Vector (0.0194, 0.9074, -0.4199)>
    <Vector (0.0534, 0.4184, 0.9067)>
  Parent: thumb.02.L
  Children: []
Bone: palm.02.L
  HEAD_LOCAL: <Vector (0.5682, -0.1198, 1.3322)>
  TAIL_LOCAL: <Vector (0.6001, -0.1478, 1.3242)>
  Length: 0.043167344500944706
    <Vector (0.0554, -0.0818, 0.9951)>
    <Vector (0.1211, 0.9898, 0.0746)>
    <Vector (-0.9911, 0.1164, 0.0648)>
  Parent: hand.L
  Children: ['f_middle.01.L']
Bone: f_middle.01.L
  HEAD_LOCAL: <Vector (0.6001, -0.1478, 1.3242)>
  TAIL_LOCAL: <Vector (0.6256, -0.1879, 1.3000)>
  Length: 0.05333360538612737
    <Vector (0.9822, -0.1874, -0.0112)>
    <Vector (0.1726, 0.9249, -0.3389)>
    <Vector (0.0738, 0.3309, 0.9408)>
  Parent: palm.02.L
  Children: ['f_middle.02.L']
Bone: f_middle.02.L
  HEAD_LOCAL: <Vector (0.6256, -0.1879, 1.3000)>
  TAIL_LOCAL: <Vector (0.6216, -0.2278, 1.2648)>
  Length: 0.05333360545433913
    <Vector (0.9391, -0.3325, -0.0866)>
    <Vector (0.2452, 0.8250, -0.5091)>
    <Vector (0.2408, 0.4569, 0.8563)>
  Parent: f_middle.01.L
  Children: []
Bone: palm.03.L
  HEAD_LOCAL: <Vector (0.5563, -0.0967, 1.3002)>
  TAIL_LOCAL: <Vector (0.5998, -0.1200, 1.2771)>
  Length: 0.054472468595704704
    <Vector (0.1243, 0.1421, 0.9820)>
    <Vector (-0.1442, 0.9818, -0.1238)>
    <Vector (-0.9817, -0.1262, 0.1425)>
  Parent: hand.L
  Children: ['f_ring.01.L']
Bone: f_ring.01.L
  HEAD_LOCAL: <Vector (0.5991, -0.1204, 1.2761)>
  TAIL_LOCAL: <Vector (0.6153, -0.1440, 1.2522)>
  Length: 0.03732557942843606
    <Vector (0.9466, -0.2869, 0.1469)>
    <Vector (0.3203, 0.8884, -0.3289)>
    <Vector (-0.0361, 0.3584, 0.9329)>
  Parent: palm.03.L
  Children: ['f_ring.02.L']
Bone: f_ring.02.L
  HEAD_LOCAL: <Vector (0.6153, -0.1440, 1.2522)>
  TAIL_LOCAL: <Vector (0.6163, -0.1704, 1.2258)>
  Length: 0.03732557693695869
    <Vector (0.9497, -0.2922, -0.1126)>
    <Vector (0.2418, 0.9127, -0.3295)>
    <Vector (0.1991, 0.2857, 0.9374)>
  Parent: f_ring.01.L
  Children: []
Bone: shoulder.R
  HEAD_LOCAL: <Vector (-0.0139, -0.0038, 1.4249)>
  TAIL_LOCAL: <Vector (-0.1056, 0.0157, 1.4249)>
  Length: 0.09377603779689124
    <Vector (0.2072, -0.9783, -0.0006)>
    <Vector (0.1925, 0.0402, 0.9805)>
    <Vector (-0.9592, -0.2033, 0.1966)>
  Parent: spine.003
  Children: ['upper_arm.R']
Bone: upper_arm.R
  HEAD_LOCAL: <Vector (-0.1057, 0.0150, 1.4219)>
  TAIL_LOCAL: <Vector (-0.3183, 0.0255, 1.3470)>
  Length: 0.2256213728713048
    <Vector (-0.1061, -0.1499, -0.9830)>
    <Vector (0.3180, 0.9315, -0.1764)>
    <Vector (0.9421, -0.3313, -0.0511)>
  Parent: shoulder.R
  Children: ['forearm.R']
Bone: forearm.R
  HEAD_LOCAL: <Vector (-0.3183, 0.0255, 1.3470)>
  TAIL_LOCAL: <Vector (-0.4872, -0.0513, 1.3503)>
  Length: 0.1855461361337643
    <Vector (0.9419, 0.3357, -0.0111)>
    <Vector (-0.3022, 0.8326, -0.4641)>
    <Vector (-0.1466, 0.4405, 0.8857)>
  Parent: upper_arm.R
  Children: ['hand.R']
Bone: hand.R
  HEAD_LOCAL: <Vector (-0.4872, -0.0513, 1.3503)>
  TAIL_LOCAL: <Vector (-0.5567, -0.1001, 1.3257)>
  Length: 0.0884306460485189
    <Vector (0.9503, -0.3110, 0.0151)>
    <Vector (0.3097, 0.9389, -0.1501)>
    <Vector (0.0325, 0.1473, 0.9886)>
  Parent: forearm.R
  Children: ['thumb.01.R', 'palm.02.R', 'palm.03.R']
Bone: thumb.01.R
  HEAD_LOCAL: <Vector (-0.5091, -0.1064, 1.3363)>
  TAIL_LOCAL: <Vector (-0.4958, -0.1422, 1.3169)>
  Length: 0.04276087822307587
    <Vector (-0.8490, -0.4673, -0.2464)>
    <Vector (-0.4316, 0.3447, 0.8336)>
    <Vector (-0.3046, 0.8141, -0.4944)>
  Parent: hand.R
  Children: ['thumb.02.R']
Bone: thumb.02.R
  HEAD_LOCAL: <Vector (-0.4958, -0.1422, 1.3169)>
  TAIL_LOCAL: <Vector (-0.5043, -0.1727, 1.3014)>
  Length: 0.03528377691229182
    <Vector (0.9620, -0.2551, 0.0977)>
    <Vector (0.2713, 0.8493, -0.4529)>
    <Vector (0.0326, 0.4622, 0.8862)>
  Parent: thumb.01.R
  Children: ['thumb.03.R']
Bone: thumb.03.R
  HEAD_LOCAL: <Vector (-0.5043, -0.1727, 1.3014)>
  TAIL_LOCAL: <Vector (-0.5239, -0.1940, 1.2812)>
  Length: 0.03528375031086283
    <Vector (0.9984, 0.0400, 0.0404)>
    <Vector (-0.0194, 0.9074, -0.4199)>
    <Vector (-0.0534, 0.4184, 0.9067)>
  Parent: thumb.02.R
  Children: []
Bone: palm.02.R
  HEAD_LOCAL: <Vector (-0.5682, -0.1198, 1.3322)>
  TAIL_LOCAL: <Vector (-0.6001, -0.1478, 1.3242)>
  Length: 0.04316749147834885
    <Vector (0.0554, 0.0818, -0.9951)>
    <Vector (-0.1211, 0.9898, 0.0746)>
    <Vector (0.9911, 0.1164, 0.0648)>
  Parent: hand.R
  Children: ['f_middle.01.R']
Bone: f_middle.01.R
  HEAD_LOCAL: <Vector (-0.6001, -0.1478, 1.3242)>
  TAIL_LOCAL: <Vector (-0.6256, -0.1879, 1.3000)>
  Length: 0.053333582466972874
    <Vector (0.9822, 0.1874, 0.0112)>
    <Vector (-0.1726, 0.9249, -0.3389)>
    <Vector (-0.0738, 0.3309, 0.9408)>
  Parent: palm.02.R
  Children: ['f_middle.02.R']
Bone: f_middle.02.R
  HEAD_LOCAL: <Vector (-0.6256, -0.1879, 1.3000)>
  TAIL_LOCAL: <Vector (-0.6216, -0.2278, 1.2648)>
  Length: 0.05333358362657319
    <Vector (0.9391, 0.3325, 0.0866)>
    <Vector (-0.2452, 0.8250, -0.5091)>
    <Vector (-0.2408, 0.4569, 0.8563)>
  Parent: f_middle.01.R
  Children: []
Bone: palm.03.R
  HEAD_LOCAL: <Vector (-0.5563, -0.0967, 1.3002)>
  TAIL_LOCAL: <Vector (-0.5998, -0.1200, 1.2771)>
  Length: 0.054472408755736265
    <Vector (0.1243, -0.1421, -0.9820)>
    <Vector (0.1442, 0.9818, -0.1238)>
    <Vector (0.9817, -0.1262, 0.1425)>
  Parent: hand.R
  Children: ['f_ring.01.R']
Bone: f_ring.01.R
  HEAD_LOCAL: <Vector (-0.5991, -0.1204, 1.2761)>
  TAIL_LOCAL: <Vector (-0.6153, -0.1440, 1.2522)>
  Length: 0.03732561919458532
    <Vector (0.9466, 0.2869, -0.1469)>
    <Vector (-0.3203, 0.8884, -0.3289)>
    <Vector (0.0361, 0.3584, 0.9329)>
  Parent: palm.03.R
  Children: ['f_ring.02.R']
Bone: f_ring.02.R
  HEAD_LOCAL: <Vector (-0.6153, -0.1440, 1.2522)>
  TAIL_LOCAL: <Vector (-0.6163, -0.1704, 1.2258)>
  Length: 0.03732567206376134
    <Vector (0.9497, 0.2922, 0.1126)>
    <Vector (-0.2418, 0.9127, -0.3295)>
    <Vector (-0.1991, 0.2857, 0.9374)>
  Parent: f_ring.01.R
  Children: []
Bone: spine1
  HEAD_LOCAL: <Vector (0.0000, -0.0275, 0.9653)>
  TAIL_LOCAL: <Vector (0.0000, -0.0296, 0.8598)>
  Length: 0.10557497968953111
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, -0.0200, 0.9998)>
    <Vector (0.0000, -0.9998, -0.0200)>
  Parent: None
  Children: ['spine1.001']
Bone: spine1.001
  HEAD_LOCAL: <Vector (0.0000, -0.0296, 0.8598)>
  TAIL_LOCAL: <Vector (0.0000, 0.0288, 0.7557)>
  Length: 0.11934970563234676
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.8621, -0.5068)>
    <Vector (0.0000, 0.5068, 0.8621)>
  Parent: spine1
  Children: ['spine1.002']
Bone: spine1.002
  HEAD_LOCAL: <Vector (0.0000, 0.0288, 0.7557)>
  TAIL_LOCAL: <Vector (0.0000, 0.0304, 0.6207)>
  Length: 0.13505779146796712
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 0.8780, 0.4787)>
    <Vector (-0.0000, -0.4787, 0.8780)>
  Parent: spine1.001
  Children: ['spine1.003']
Bone: spine1.003
  HEAD_LOCAL: <Vector (0.0000, 0.0304, 0.6207)>
  TAIL_LOCAL: <Vector (0.0000, -0.0092, 0.5210)>
  Length: 0.10722895334702276
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 0.9244, 0.3814)>
    <Vector (0.0000, -0.3814, 0.9244)>
  Parent: spine1.002
  Children: ['spine2']
Bone: spine2
  HEAD_LOCAL: <Vector (0.0000, -0.0092, 0.5210)>
  TAIL_LOCAL: <Vector (0.0000, -0.0244, 0.4149)>
  Length: 0.1072289567397458
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 0.9720, -0.2349)>
    <Vector (0.0000, 0.2349, 0.9720)>
  Parent: spine1.003
  Children: []
=== TOTAL MESHES TO EXPORT: 1 ===
=== Mesh Object: Shadow_NPC_Rigged ===
===Vertices: 4644
Vertex 0: <Vector (0.0069, -0.0139, 0.4247)>
Vertex 1: <Vector (-0.0000, 0.0796, 1.0559)>
Vertex 2: <Vector (0.0197, 0.0690, 1.0537)>
Vertex 3: <Vector (0.0416, -0.0604, 1.3960)>
Vertex 4: <Vector (0.0004, -0.0708, 1.3860)>
Vertex 5: <Vector (0.0376, -0.0500, 1.4049)>
Vertex 6: <Vector (0.0005, -0.0553, 1.4013)>
Vertex 7: <Vector (0.0832, -0.0213, 1.3797)>
Vertex 8: <Vector (0.0826, -0.0124, 1.3715)>
Vertex 9: <Vector (0.0808, -0.0059, 1.3685)>
Vertex 10: <Vector (0.0793, 0.0057, 1.3607)>
Vertex 11: <Vector (0.0859, -0.0113, 1.3570)>
Vertex 12: <Vector (0.0831, 0.0048, 1.3483)>
Vertex 13: <Vector (0.0897, -0.0254, 1.3544)>
Vertex 14: <Vector (0.0841, -0.0256, 1.3804)>
Vertex 15: <Vector (0.0912, -0.0273, 1.4079)>
Vertex 16: <Vector (0.0859, -0.0310, 1.4073)>
Vertex 17: <Vector (0.0982, -0.0172, 1.4363)>
Vertex 18: <Vector (0.0788, -0.0237, 1.4215)>
Vertex 19: <Vector (0.0924, 0.0904, 1.4222)>
Vertex 20: <Vector (0.0846, 0.0957, 1.3626)>
Vertex 21: <Vector (0.0860, 0.0876, 1.3427)>
Vertex 22: <Vector (0.0808, 0.0343, 1.3560)>
Vertex 23: <Vector (0.0937, 0.0817, 1.4437)>
Vertex 24: <Vector (0.0997, 0.0589, 1.4599)>
Vertex 25: <Vector (0.0846, 0.0326, 1.3311)>
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Vertex 27: <Vector (0.0689, 0.1011, 1.3494)>
Vertex 28: <Vector (0.0684, 0.0923, 1.4391)>
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Vertex 30: <Vector (0.0875, 0.0437, 1.4669)>
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Face 184
UV Count: 3
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Face 185
UV Count: 3
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Face 186
UV Count: 3
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Face 187
UV Count: 3
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Face 188
UV Count: 3
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Face 189
UV Count: 3
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Face 190
UV Count: 3
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Face 191
UV Count: 3
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Face 192
UV Count: 3
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Face 193
UV Count: 3
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Face 194
UV Count: 3
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Face 195
UV Count: 3
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Face 196
UV Count: 3
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Face 197
UV Count: 3
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Face 198
UV Count: 3
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Face 199
UV Count: 3
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Face 200
UV Count: 3
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Face 201
UV Count: 3
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Face 202
UV Count: 3
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Face 203
UV Count: 3
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Face 204
UV Count: 3
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Face 205
UV Count: 3
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Face 206
UV Count: 3
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Face 207
UV Count: 3
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Face 208
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
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Face 209
UV Count: 3
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Face 210
UV Count: 3
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Face 211
UV Count: 3
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Face 212
UV Count: 3
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Face 213
UV Count: 3
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Face 214
UV Count: 3
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Face 215
UV Count: 3
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Face 216
UV Count: 3
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Face 217
UV Count: 3
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Face 218
UV Count: 3
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Face 219
UV Count: 3
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Face 220
UV Count: 3
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Face 221
UV Count: 3
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Face 222
UV Count: 3
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Face 223
UV Count: 3
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Face 224
UV Count: 3
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Face 225
UV Count: 3
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Face 226
UV Count: 3
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Face 227
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
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Face 228
UV Count: 3
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Face 229
UV Count: 3
  UV <Vector (0.0054, 0.9009)>
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Face 230
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
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Face 231
UV Count: 3
  UV <Vector (0.0118, 0.9019)>
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Face 232
UV Count: 3
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Face 233
UV Count: 3
  UV <Vector (0.0236, 0.8833)>
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Face 234
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
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Face 235
UV Count: 3
  UV <Vector (0.0257, 0.8804)>
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Face 236
UV Count: 3
  UV <Vector (0.0195, 0.8694)>
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Face 237
UV Count: 3
  UV <Vector (0.0296, 0.8786)>
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Face 238
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
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Face 239
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
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Face 240
UV Count: 3
  UV <Vector (0.0181, 0.9126)>
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Face 241
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
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Face 242
UV Count: 3
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Face 243
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
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Face 244
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
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Face 245
UV Count: 3
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Face 246
UV Count: 3
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Face 247
UV Count: 3
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Face 248
UV Count: 3
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Face 249
UV Count: 3
  UV <Vector (0.0386, 0.9192)>
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Face 250
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
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Face 251
UV Count: 3
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Face 252
UV Count: 3
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Face 253
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
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Face 254
UV Count: 3
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Face 255
UV Count: 3
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Face 256
UV Count: 3
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Face 257
UV Count: 3
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Face 258
UV Count: 3
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Face 259
UV Count: 3
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Face 260
UV Count: 3
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Face 261
UV Count: 3
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Face 262
UV Count: 3
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Face 263
UV Count: 3
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Face 264
UV Count: 3
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Face 265
UV Count: 3
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Face 266
UV Count: 3
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Face 267
UV Count: 3
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Face 268
UV Count: 3
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Face 269
UV Count: 3
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Face 270
UV Count: 3
  UV <Vector (0.0259, 0.9368)>
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Face 271
UV Count: 3
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Face 272
UV Count: 3
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Face 273
UV Count: 3
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Face 274
UV Count: 3
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Face 275
UV Count: 3
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Face 276
UV Count: 3
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Face 277
UV Count: 3
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Face 278
UV Count: 3
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Face 279
UV Count: 3
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Face 280
UV Count: 3
  UV <Vector (0.0268, 0.9385)>
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Face 281
UV Count: 3
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Face 282
UV Count: 3
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Face 283
UV Count: 3
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Face 284
UV Count: 3
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Face 285
UV Count: 3
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Face 286
UV Count: 3
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Face 287
UV Count: 3
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Face 288
UV Count: 3
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Face 289
UV Count: 3
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Face 290
UV Count: 3
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Face 291
UV Count: 3
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Face 292
UV Count: 3
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Face 293
UV Count: 3
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Face 294
UV Count: 3
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Face 295
UV Count: 3
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Face 296
UV Count: 3
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Face 297
UV Count: 3
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Face 298
UV Count: 3
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Face 299
UV Count: 3
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Face 300
UV Count: 3
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Face 301
UV Count: 3
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Face 302
UV Count: 3
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Face 303
UV Count: 3
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Face 304
UV Count: 3
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Face 305
UV Count: 3
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Face 306
UV Count: 3
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Face 307
UV Count: 3
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Face 308
UV Count: 3
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Face 309
UV Count: 3
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Face 310
UV Count: 3
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Face 311
UV Count: 3
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Face 312
UV Count: 3
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Face 313
UV Count: 3
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Face 314
UV Count: 3
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Face 315
UV Count: 3
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Face 316
UV Count: 3
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Face 317
UV Count: 3
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Face 318
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Face 319
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Face 320
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Face 321
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Face 322
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Face 323
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Face 324
UV Count: 3
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Face 325
UV Count: 3
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Face 326
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Face 327
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Face 328
UV Count: 3
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Face 329
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Face 330
UV Count: 3
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Face 331
UV Count: 3
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Face 332
UV Count: 3
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Face 333
UV Count: 3
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Face 334
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Face 335
UV Count: 3
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Face 336
UV Count: 3
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Face 337
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Face 338
UV Count: 3
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Face 339
UV Count: 3
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Face 340
UV Count: 3
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Face 341
UV Count: 3
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Face 342
UV Count: 3
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Face 343
UV Count: 3
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Face 344
UV Count: 3
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Face 345
UV Count: 3
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Face 346
UV Count: 3
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Face 347
UV Count: 3
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Face 348
UV Count: 3
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Face 349
UV Count: 3
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Face 350
UV Count: 3
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Face 351
UV Count: 3
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Face 352
UV Count: 3
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Face 353
UV Count: 3
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Face 354
UV Count: 3
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Face 355
UV Count: 3
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Face 356
UV Count: 3
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Face 357
UV Count: 3
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Face 358
UV Count: 3
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Face 359
UV Count: 3
  UV <Vector (0.1108, 0.9405)>
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Face 360
UV Count: 3
  UV <Vector (0.1269, 0.9472)>
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Face 361
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
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Face 362
UV Count: 3
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Face 363
UV Count: 3
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Face 364
UV Count: 3
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Face 365
UV Count: 3
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Face 366
UV Count: 3
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Face 367
UV Count: 3
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Face 368
UV Count: 3
  UV <Vector (0.1547, 0.9509)>
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Face 369
UV Count: 3
  UV <Vector (0.1429, 0.9448)>
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Face 370
UV Count: 3
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Face 371
UV Count: 3
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Face 372
UV Count: 3
  UV <Vector (0.1455, 0.9371)>
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Face 373
UV Count: 3
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Face 374
UV Count: 3
  UV <Vector (0.1339, 0.9258)>
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Face 375
UV Count: 3
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Face 376
UV Count: 3
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Face 377
UV Count: 3
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Face 378
UV Count: 3
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Face 379
UV Count: 3
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Face 380
UV Count: 3
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Face 381
UV Count: 3
  UV <Vector (0.1458, 0.9173)>
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Face 382
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
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Face 383
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
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Face 384
UV Count: 3
  UV <Vector (0.1324, 0.9077)>
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Face 385
UV Count: 3
  UV <Vector (0.1255, 0.8841)>
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Face 386
UV Count: 3
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Face 387
UV Count: 3
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Face 388
UV Count: 3
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Face 389
UV Count: 3
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Face 390
UV Count: 3
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Face 391
UV Count: 3
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Face 392
UV Count: 3
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Face 393
UV Count: 3
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Face 394
UV Count: 3
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Face 395
UV Count: 3
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Face 396
UV Count: 3
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Face 397
UV Count: 3
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Face 398
UV Count: 3
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Face 399
UV Count: 3
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Face 400
UV Count: 3
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Face 401
UV Count: 3
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Face 402
UV Count: 3
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Face 403
UV Count: 3
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Face 404
UV Count: 3
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Face 405
UV Count: 3
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Face 406
UV Count: 3
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Face 407
UV Count: 3
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Face 408
UV Count: 3
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Face 409
UV Count: 3
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Face 410
UV Count: 3
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Face 411
UV Count: 3
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Face 412
UV Count: 3
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Face 413
UV Count: 3
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Face 414
UV Count: 3
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Face 415
UV Count: 3
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Face 416
UV Count: 3
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Face 417
UV Count: 3
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Face 418
UV Count: 3
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Face 419
UV Count: 3
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Face 420
UV Count: 3
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Face 421
UV Count: 3
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Face 422
UV Count: 3
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Face 423
UV Count: 3
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Face 424
UV Count: 3
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Face 425
UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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  UV <Vector (0.0385, 0.8564)>
Face 452
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0086, 0.9063)>
Face 453
UV Count: 3
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0176, 0.8742)>
Face 454
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0143, 0.8728)>
Face 455
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0150, 0.8864)>
Face 456
UV Count: 3
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0086, 0.9063)>
Face 457
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0078, 0.9038)>
Face 458
UV Count: 3
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0096, 0.8900)>
Face 459
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0108, 0.8880)>
Face 460
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0097, 0.8922)>
Face 461
UV Count: 3
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0306, 0.8665)>
Face 462
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0108, 0.8974)>
  UV <Vector (0.0155, 0.8942)>
Face 463
UV Count: 3
  UV <Vector (0.0107, 0.9109)>
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0129, 0.9107)>
Face 464
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0129, 0.9107)>
  UV <Vector (0.0129, 0.9097)>
Face 465
UV Count: 3
  UV <Vector (0.0134, 0.9115)>
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0156, 0.9118)>
Face 466
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0069, 0.9118)>
  UV <Vector (0.0055, 0.9113)>
Face 467
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0072, 0.9159)>
  UV <Vector (0.0104, 0.9141)>
Face 468
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0052, 0.9166)>
  UV <Vector (0.0072, 0.9159)>
Face 469
UV Count: 3
  UV <Vector (0.0034, 0.9175)>
  UV <Vector (0.0052, 0.9166)>
  UV <Vector (0.0031, 0.9194)>
Face 470
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0054, 0.9009)>
Face 471
UV Count: 3
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0055, 0.8983)>
Face 472
UV Count: 3
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0023, 0.9004)>
  UV <Vector (0.0023, 0.8978)>
Face 473
UV Count: 3
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0065, 0.8926)>
Face 474
UV Count: 3
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0069, 0.8902)>
Face 475
UV Count: 3
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0092, 0.9195)>
Face 476
UV Count: 3
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0064, 0.8950)>
Face 477
UV Count: 3
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0132, 0.9191)>
Face 478
UV Count: 3
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0156, 0.9192)>
Face 479
UV Count: 3
  UV <Vector (0.0147, 0.9252)>
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0175, 0.9207)>
Face 480
UV Count: 3
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0132, 0.9191)>
Face 481
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0166, 0.9200)>
Face 482
UV Count: 3
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0183, 0.9174)>
Face 483
UV Count: 3
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0189, 0.9152)>
Face 484
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0181, 0.9126)>
Face 485
UV Count: 3
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0184, 0.9186)>
Face 486
UV Count: 3
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0175, 0.9207)>
Face 487
UV Count: 3
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0175, 0.9207)>
Face 488
UV Count: 3
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0095, 0.9291)>
Face 489
UV Count: 3
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0031, 0.9269)>
Face 490
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0173, 0.9156)>
Face 491
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0166, 0.9200)>
Face 492
UV Count: 3
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0048, 0.9162)>
  UV <Vector (0.0034, 0.9175)>
Face 493
UV Count: 3
  UV <Vector (0.0023, 0.9132)>
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0013, 0.9152)>
Face 494
UV Count: 3
  UV <Vector (0.4670, 0.4702)>
  UV <Vector (0.4672, 0.4715)>
  UV <Vector (0.4661, 0.4691)>
Face 495
UV Count: 3
  UV <Vector (0.4645, 0.4680)>
  UV <Vector (0.4661, 0.4691)>
  UV <Vector (0.4672, 0.4715)>
Face 496
UV Count: 3
  UV <Vector (0.4672, 0.4715)>
  UV <Vector (0.4641, 0.4698)>
  UV <Vector (0.4645, 0.4680)>
Face 497
UV Count: 3
  UV <Vector (0.4672, 0.4724)>
  UV <Vector (0.4641, 0.4730)>
  UV <Vector (0.4641, 0.4698)>
Face 498
UV Count: 3
  UV <Vector (0.4666, 0.4749)>
  UV <Vector (0.4641, 0.4757)>
  UV <Vector (0.4641, 0.4730)>
Face 499
UV Count: 3
  UV <Vector (0.4641, 0.4757)>
  UV <Vector (0.4653, 0.4765)>
  UV <Vector (0.4645, 0.4765)>
Face 500
UV Count: 3
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0089, 0.8601)>
Face 501
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0079, 0.8822)>
Face 502
UV Count: 3
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0114, 0.8662)>
Face 503
UV Count: 3
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0130, 0.8782)>
Face 504
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0120, 0.8847)>
Face 505
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0143, 0.8728)>
Face 506
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0039, 0.8810)>
Face 507
UV Count: 3
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0891, 0.8932)>
  UV <Vector (0.0876, 0.8971)>
Face 508
UV Count: 3
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0697, 0.8935)>
Face 509
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0807, 0.8748)>
  UV <Vector (0.0911, 0.8805)>
Face 510
UV Count: 3
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0701, 0.8723)>
  UV <Vector (0.0807, 0.8748)>
Face 511
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0924, 0.8905)>
  UV <Vector (0.0891, 0.8932)>
Face 512
UV Count: 3
  UV <Vector (0.0876, 0.9020)>
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0876, 0.8971)>
Face 513
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4842, 0.5382)>
Face 514
UV Count: 3
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4842, 0.5382)>
Face 515
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4872, 0.5265)>
Face 516
UV Count: 3
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4903, 0.5208)>
  UV <Vector (0.4872, 0.5265)>
Face 517
UV Count: 3
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4903, 0.5208)>
Face 518
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.4951, 0.5176)>
Face 519
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5015, 0.5154)>
Face 520
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5090, 0.5142)>
Face 521
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5096, 0.5143)>
Face 522
UV Count: 3
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5099, 0.5143)>
Face 523
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5111, 0.5149)>
Face 524
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5130, 0.5162)>
Face 525
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5154, 0.5184)>
Face 526
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5188, 0.5275)>
Face 527
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5173, 0.5320)>
  UV <Vector (0.5165, 0.5313)>
Face 528
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5096, 0.5335)>
Face 529
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5055, 0.5329)>
Face 530
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5055, 0.5329)>
Face 531
UV Count: 3
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.5010, 0.5314)>
Face 532
UV Count: 3
  UV <Vector (0.5111, 0.5149)>
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5101, 0.5143)>
Face 533
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.5029, 0.5303)>
Face 534
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5097, 0.5148)>
Face 535
UV Count: 3
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5061, 0.5317)>
Face 536
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5094, 0.5148)>
  UV <Vector (0.5088, 0.5148)>
Face 537
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5087, 0.5312)>
Face 538
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5129, 0.5335)>
Face 539
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5153, 0.5261)>
Face 540
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5185, 0.5228)>
Face 541
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5154, 0.5184)>
Face 542
UV Count: 3
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5130, 0.5162)>
Face 543
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5165, 0.5313)>
Face 544
UV Count: 3
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5129, 0.5335)>
Face 545
UV Count: 3
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5101, 0.5148)>
Face 546
UV Count: 3
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5049, 0.5302)>
  UV <Vector (0.5068, 0.5304)>
Face 547
UV Count: 3
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5153, 0.5261)>
Face 548
UV Count: 3
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5135, 0.5172)>
Face 549
UV Count: 3
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5042, 0.5297)>
Face 550
UV Count: 3
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5086, 0.5154)>
Face 551
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5146, 0.5290)>
Face 552
UV Count: 3
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5154, 0.5197)>
Face 553
UV Count: 3
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5097, 0.5148)>
Face 554
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5108, 0.5298)>
Face 555
UV Count: 3
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5090, 0.5305)>
Face 556
UV Count: 3
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5161, 0.5236)>
Face 557
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4907, 0.5458)>
Face 558
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5082, 0.5146)>
Face 559
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5010, 0.5168)>
Face 560
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.4953, 0.5190)>
Face 561
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4903, 0.5208)>
Face 562
UV Count: 3
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4872, 0.5265)>
  UV <Vector (0.4903, 0.5208)>
Face 563
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4872, 0.5265)>
Face 564
UV Count: 3
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4842, 0.5319)>
Face 565
UV Count: 3
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4842, 0.5382)>
Face 566
UV Count: 3
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5104, 0.5287)>
Face 567
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4967, 0.5301)>
Face 568
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4952, 0.5247)>
Face 569
UV Count: 3
  UV <Vector (0.4985, 0.5251)>
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4982, 0.5223)>
Face 570
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.5016, 0.5209)>
Face 571
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5016, 0.5209)>
  UV <Vector (0.5041, 0.5186)>
Face 572
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5069, 0.5204)>
Face 573
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5123, 0.5246)>
Face 574
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5082, 0.5146)>
Face 575
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5015, 0.5178)>
Face 576
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.4953, 0.5190)>
Face 577
UV Count: 3
  UV <Vector (0.4953, 0.5190)>
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4911, 0.5218)>
Face 578
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4906, 0.5285)>
Face 579
UV Count: 3
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4896, 0.5335)>
Face 580
UV Count: 3
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4900, 0.5372)>
Face 581
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4921, 0.5342)>
Face 582
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4943, 0.5374)>
Face 583
UV Count: 3
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4921, 0.5342)>
Face 584
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4921, 0.5342)>
Face 585
UV Count: 3
  UV <Vector (0.4906, 0.5285)>
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Face 586
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4965, 0.5201)>
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Face 587
UV Count: 3
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5016, 0.5209)>
Face 588
UV Count: 3
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5041, 0.5186)>
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Face 589
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5107, 0.5188)>
Face 590
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5059, 0.5180)>
Face 591
UV Count: 3
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5098, 0.5182)>
Face 592
UV Count: 3
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5093, 0.5156)>
Face 593
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5093, 0.5156)>
Face 594
UV Count: 3
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5141, 0.5227)>
Face 595
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5056, 0.5219)>
Face 596
UV Count: 3
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5104, 0.5287)>
Face 597
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5133, 0.5279)>
Face 598
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5012, 0.5238)>
Face 599
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5054, 0.5261)>
  UV <Vector (0.5047, 0.5261)>
Face 600
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5054, 0.5261)>
Face 601
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5074, 0.5270)>
Face 602
UV Count: 3
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5074, 0.5270)>
Face 603
UV Count: 3
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5049, 0.5302)>
  UV <Vector (0.5042, 0.5297)>
Face 604
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5073, 0.5298)>
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Face 605
UV Count: 3
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5073, 0.5298)>
Face 606
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5080, 0.5273)>
Face 607
UV Count: 3
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5121, 0.5267)>
Face 608
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5121, 0.5267)>
Face 609
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5149, 0.5240)>
Face 610
UV Count: 3
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5092, 0.5280)>
Face 611
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5104, 0.5166)>
Face 612
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.4985, 0.5251)>
Face 613
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.4994, 0.5288)>
Face 614
UV Count: 3
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5054, 0.5261)>
Face 615
UV Count: 3
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5043, 0.5277)>
Face 616
UV Count: 3
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5043, 0.5277)>
Face 617
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5016, 0.5283)>
Face 618
UV Count: 3
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5021, 0.5296)>
Face 619
UV Count: 3
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.4993, 0.5309)>
Face 620
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.4994, 0.5288)>
Face 621
UV Count: 3
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4974, 0.5273)>
Face 622
UV Count: 3
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4993, 0.5309)>
Face 623
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4776, 0.5380)>
Face 624
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4735, 0.5327)>
  UV <Vector (0.4752, 0.5297)>
Face 625
UV Count: 3
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4781, 0.5326)>
Face 626
UV Count: 3
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4851, 0.5250)>
Face 627
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4735, 0.5327)>
Face 628
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4872, 0.5168)>
Face 629
UV Count: 3
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4872, 0.5168)>
Face 630
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.5004, 0.5114)>
Face 631
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4851, 0.5250)>
Face 632
UV Count: 3
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4892, 0.5193)>
Face 633
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.5016, 0.5142)>
Face 634
UV Count: 3
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.5044, 0.5111)>
Face 635
UV Count: 3
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5089, 0.5131)>
Face 636
UV Count: 3
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5098, 0.5135)>
Face 637
UV Count: 3
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5108, 0.5137)>
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Face 638
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5065, 0.5135)>
Face 639
UV Count: 3
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5089, 0.5137)>
Face 640
UV Count: 3
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5096, 0.5139)>
Face 641
UV Count: 3
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5099, 0.5140)>
Face 642
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5053, 0.5371)>
Face 643
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5083, 0.5437)>
Face 644
UV Count: 3
  UV <Vector (0.4907, 0.5458)>
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4996, 0.5460)>
Face 645
UV Count: 3
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5089, 0.5374)>
Face 646
UV Count: 3
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5137, 0.5368)>
Face 647
UV Count: 3
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5173, 0.5320)>
Face 648
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5199, 0.5277)>
Face 649
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5217, 0.5218)>
Face 650
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5164, 0.5154)>
Face 651
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5129, 0.5141)>
Face 652
UV Count: 3
  UV <Vector (0.5083, 0.5437)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5169, 0.5398)>
Face 653
UV Count: 3
  UV <Vector (0.5169, 0.5398)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5251, 0.5312)>
Face 654
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5238, 0.5258)>
  UV <Vector (0.5228, 0.5273)>
Face 655
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5191, 0.5334)>
Face 656
UV Count: 3
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5230, 0.5214)>
  UV <Vector (0.5247, 0.5162)>
Face 657
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5247, 0.5162)>
  UV <Vector (0.5230, 0.5214)>
Face 658
UV Count: 3
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5251, 0.5115)>
Face 659
UV Count: 3
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5108, 0.5137)>
Face 660
UV Count: 3
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5077, 0.5072)>
Face 661
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.5074, 0.4937)>
Face 662
UV Count: 3
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.4934, 0.4942)>
  UV <Vector (0.5074, 0.4937)>
Face 663
UV Count: 3
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4808, 0.5036)>
Face 664
UV Count: 3
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1139, 0.8951)>
Face 665
UV Count: 3
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1741, 0.9166)>
  UV <Vector (0.1579, 0.9172)>
Face 666
UV Count: 3
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1458, 0.9173)>
Face 667
UV Count: 3
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1458, 0.9173)>
Face 668
UV Count: 3
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1101, 0.9041)>
  UV <Vector (0.1085, 0.9003)>
Face 669
UV Count: 3
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4808, 0.5036)>
  UV <Vector (0.4867, 0.4975)>
Face 670
UV Count: 3
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.4867, 0.4975)>
  UV <Vector (0.4934, 0.4942)>
Face 671
UV Count: 3
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.4975, 0.5407)>
Face 672
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.5002, 0.5331)>
Face 673
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5053, 0.5371)>
  UV <Vector (0.4998, 0.5377)>
Face 674
UV Count: 3
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1610, 0.7620)>
Face 675
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1610, 0.7620)>
Face 676
UV Count: 3
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1610, 0.7620)>
Face 677
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.1746, 0.4965)>
  UV <Vector (0.1733, 0.4821)>
Face 678
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1746, 0.4965)>
Face 679
UV Count: 3
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0612, 0.4643)>
Face 680
UV Count: 3
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.1213, 0.4999)>
Face 681
UV Count: 3
  UV <Vector (0.2163, 0.5109)>
  UV <Vector (0.2012, 0.4992)>
  UV <Vector (0.2170, 0.5002)>
Face 682
UV Count: 3
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.0996, 0.4818)>
Face 683
UV Count: 3
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1331, 0.5028)>
Face 684
UV Count: 3
  UV <Vector (0.0231, 0.4560)>
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0432, 0.4590)>
Face 685
UV Count: 3
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0823, 0.4684)>
Face 686
UV Count: 3
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0150, 0.7518)>
  UV <Vector (0.0432, 0.7439)>
Face 687
UV Count: 3
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0630, 0.7439)>
Face 688
UV Count: 3
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.2882, 0.2430)>
Face 689
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2489, 0.2405)>
  UV <Vector (0.2632, 0.2336)>
Face 690
UV Count: 3
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3177, 0.2408)>
  UV <Vector (0.3195, 0.2489)>
Face 691
UV Count: 3
  UV <Vector (0.4241, 0.2342)>
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.4241, 0.2242)>
Face 692
UV Count: 3
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3035, 0.2483)>
Face 693
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2765, 0.2405)>
Face 694
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3526, 0.2592)>
Face 695
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3919, 0.2385)>
Face 696
UV Count: 3
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3281, 0.2530)>
Face 697
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.3985, 0.2390)>
Face 698
UV Count: 3
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3526, 0.2592)>
Face 699
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3644, 0.2551)>
Face 700
UV Count: 3
  UV <Vector (0.1176, 0.0023)>
  UV <Vector (0.1043, 0.0222)>
  UV <Vector (0.1141, 0.0001)>
Face 701
UV Count: 3
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.1176, 0.0023)>
Face 702
UV Count: 3
  UV <Vector (0.1293, 0.0046)>
  UV <Vector (0.1387, 0.0248)>
  UV <Vector (0.1343, 0.0263)>
Face 703
UV Count: 3
  UV <Vector (0.1263, 0.0080)>
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1302, 0.0290)>
Face 704
UV Count: 3
  UV <Vector (0.1238, 0.0159)>
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1266, 0.0342)>
Face 705
UV Count: 3
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1211, 0.0151)>
  UV <Vector (0.1172, 0.0303)>
Face 706
UV Count: 3
  UV <Vector (0.1221, 0.0249)>
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1253, 0.0387)>
Face 707
UV Count: 3
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1209, 0.0247)>
  UV <Vector (0.1204, 0.0340)>
Face 708
UV Count: 3
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1499, 0.1306)>
Face 709
UV Count: 3
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1573, 0.2098)>
Face 710
UV Count: 3
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1442, 0.3470)>
Face 711
UV Count: 3
  UV <Vector (0.2091, 0.3023)>
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.2065, 0.2565)>
Face 712
UV Count: 3
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1870, 0.1581)>
  UV <Vector (0.1966, 0.2059)>
Face 713
UV Count: 3
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1610, 0.0885)>
  UV <Vector (0.1771, 0.1260)>
Face 714
UV Count: 3
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1944, 0.2578)>
Face 715
UV Count: 3
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1870, 0.2075)>
Face 716
UV Count: 3
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1702, 0.1280)>
Face 717
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.1316, 0.2572)>
Face 718
UV Count: 3
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1354, 0.2090)>
Face 719
UV Count: 3
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1348, 0.1279)>
Face 720
UV Count: 3
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.1158, 0.2555)>
Face 721
UV Count: 3
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1222, 0.2070)>
Face 722
UV Count: 3
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1251, 0.1252)>
Face 723
UV Count: 3
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1810, 0.2587)>
Face 724
UV Count: 3
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1762, 0.2089)>
Face 725
UV Count: 3
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1627, 0.1295)>
Face 726
UV Count: 3
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1348, 0.1279)>
Face 727
UV Count: 3
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1354, 0.2090)>
Face 728
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1027, 0.3402)>
Face 729
UV Count: 3
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.1077, 0.1224)>
Face 730
UV Count: 3
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.1004, 0.2013)>
Face 731
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0547, 0.3244)>
Face 732
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0748, 0.2426)>
  UV <Vector (0.0887, 0.2480)>
Face 733
UV Count: 3
  UV <Vector (0.0898, 0.1983)>
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.1004, 0.2013)>
Face 734
UV Count: 3
  UV <Vector (0.0992, 0.1223)>
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.1077, 0.1224)>
Face 735
UV Count: 3
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1385, 0.0949)>
Face 736
UV Count: 3
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1439, 0.3790)>
Face 737
UV Count: 3
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1323, 0.3735)>
Face 738
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1211, 0.0634)>
Face 739
UV Count: 3
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1745, 0.3865)>
Face 740
UV Count: 3
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1418, 0.0942)>
Face 741
UV Count: 3
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.2087, 0.3856)>
Face 742
UV Count: 3
  UV <Vector (0.1473, 0.0563)>
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1416, 0.0583)>
Face 743
UV Count: 3
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1361, 0.0608)>
Face 744
UV Count: 3
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1946, 0.3859)>
Face 745
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0413, 0.3196)>
  UV <Vector (0.0547, 0.3244)>
Face 746
UV Count: 3
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.0964, 0.0861)>
  UV <Vector (0.0967, 0.0543)>
Face 747
UV Count: 3
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.1018, 0.3659)>
Face 748
UV Count: 3
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1157, 0.0601)>
Face 749
UV Count: 3
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1099, 0.0572)>
Face 750
UV Count: 3
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0759, 0.3593)>
Face 751
UV Count: 3
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.1036, 0.0554)>
Face 752
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0610, 0.3565)>
Face 753
UV Count: 3
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.1092, 0.0241)>
Face 754
UV Count: 3
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1136, 0.0266)>
Face 755
UV Count: 3
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1172, 0.0303)>
Face 756
UV Count: 3
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.0967, 0.0543)>
  UV <Vector (0.1043, 0.0222)>
Face 757
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1361, 0.0608)>
Face 758
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1473, 0.0563)>
  UV <Vector (0.1416, 0.0583)>
Face 759
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1361, 0.0608)>
  UV <Vector (0.1313, 0.0645)>
Face 760
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1204, 0.0340)>
Face 761
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1295, 0.0671)>
Face 762
UV Count: 3
  UV <Vector (0.0988, 0.1542)>
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.1076, 0.1553)>
Face 763
UV Count: 3
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.1042, 0.0862)>
Face 764
UV Count: 3
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1269, 0.0920)>
Face 765
UV Count: 3
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1708, 0.1609)>
Face 766
UV Count: 3
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1266, 0.1583)>
Face 767
UV Count: 3
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1377, 0.1601)>
Face 768
UV Count: 3
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1794, 0.1597)>
Face 769
UV Count: 3
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1771, 0.1260)>
  UV <Vector (0.1870, 0.1581)>
Face 770
UV Count: 3
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1385, 0.0949)>
Face 771
UV Count: 3
  UV <Vector (0.0748, 0.2426)>
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.0887, 0.2480)>
Face 772
UV Count: 3
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.1076, 0.1553)>
Face 773
UV Count: 3
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1377, 0.1601)>
Face 774
UV Count: 3
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1810, 0.2587)>
Face 775
UV Count: 3
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1158, 0.2555)>
Face 776
UV Count: 3
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1316, 0.2572)>
Face 777
UV Count: 3
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1944, 0.2578)>
Face 778
UV Count: 3
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.1966, 0.2059)>
  UV <Vector (0.2065, 0.2565)>
Face 779
UV Count: 3
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1553, 0.1615)>
Face 780
UV Count: 3
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0570, 0.2812)>
  UV <Vector (0.0716, 0.2868)>
Face 781
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.0716, 0.2868)>
Face 782
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1178, 0.2976)>
Face 783
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1804, 0.3022)>
Face 784
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.0984, 0.2946)>
Face 785
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.1178, 0.2976)>
Face 786
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1959, 0.3024)>
Face 787
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.2091, 0.3023)>
Face 788
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1531, 0.3004)>
Face 789
UV Count: 3
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0320, 0.8301)>
  UV <Vector (0.0344, 0.8106)>
Face 790
UV Count: 3
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0253, 0.8428)>
Face 791
UV Count: 3
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0228, 0.8458)>
  UV <Vector (0.0253, 0.8428)>
Face 792
UV Count: 3
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0385, 0.8564)>
  UV <Vector (0.0323, 0.8536)>
Face 793
UV Count: 3
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0718, 0.8662)>
Face 794
UV Count: 3
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.0911, 0.8805)>
Face 795
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0860, 0.8537)>
  UV <Vector (0.0864, 0.8630)>
Face 796
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.0858, 0.8495)>
Face 797
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1120, 0.8651)>
Face 798
UV Count: 3
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1256, 0.8641)>
Face 799
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1500, 0.8658)>
Face 800
UV Count: 3
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1593, 0.8648)>
  UV <Vector (0.1500, 0.8658)>
Face 801
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0542, 0.8403)>
Face 802
UV Count: 3
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0626, 0.7886)>
Face 803
UV Count: 3
  UV <Vector (0.0294, 0.7865)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0416, 0.7848)>
Face 804
UV Count: 3
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1599, 0.8042)>
Face 805
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0860, 0.8537)>
Face 806
UV Count: 3
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1296, 0.7987)>
Face 807
UV Count: 3
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0626, 0.7886)>
Face 808
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1111, 0.7947)>
Face 809
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1493, 0.7865)>
  UV <Vector (0.1474, 0.8015)>
Face 810
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0793, 0.7907)>
Face 811
UV Count: 3
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.0911, 0.8805)>
Face 812
UV Count: 3
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.0864, 0.8630)>
Face 813
UV Count: 3
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5062, 0.5207)>
Face 814
UV Count: 3
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5082, 0.5200)>
Face 815
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5082, 0.5200)>
Face 816
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5100, 0.5212)>
Face 817
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5123, 0.5246)>
  UV <Vector (0.5116, 0.5255)>
Face 818
UV Count: 3
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5032, 0.5228)>
Face 819
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5105, 0.5262)>
Face 820
UV Count: 3
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5121, 0.5267)>
Face 821
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5081, 0.5230)>
Face 822
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5062, 0.5207)>
Face 823
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5133, 0.5214)>
Face 824
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5082, 0.5253)>
Face 825
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0654, 0.6663)>
Face 826
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0173, 0.7188)>
Face 827
UV Count: 3
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0733, 0.7059)>
Face 828
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0078, 0.6942)>
Face 829
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0715, 0.6875)>
Face 830
UV Count: 3
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0089, 0.6620)>
Face 831
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0328, 0.6597)>
Face 832
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0630, 0.7356)>
Face 833
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0773, 0.7222)>
  UV <Vector (0.0811, 0.7083)>
Face 834
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0415, 0.7146)>
Face 835
UV Count: 3
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0623, 0.6738)>
Face 836
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0730, 0.7173)>
Face 837
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0354, 0.6661)>
Face 838
UV Count: 3
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0583, 0.7175)>
Face 839
UV Count: 3
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0162, 0.6916)>
Face 840
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0415, 0.7146)>
Face 841
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0592, 0.7285)>
Face 842
UV Count: 3
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0773, 0.7222)>
Face 843
UV Count: 3
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0328, 0.6597)>
Face 844
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0865, 0.5434)>
  UV <Vector (0.0844, 0.5387)>
Face 845
UV Count: 3
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0521, 0.6150)>
Face 846
UV Count: 3
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0180, 0.6143)>
Face 847
UV Count: 3
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0012, 0.6363)>
  UV <Vector (0.0186, 0.6332)>
Face 848
UV Count: 3
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0747, 0.5713)>
Face 849
UV Count: 3
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0476, 0.5976)>
Face 850
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.1127, 0.5401)>
Face 851
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1481, 0.5285)>
  UV <Vector (0.1714, 0.5311)>
Face 852
UV Count: 3
  UV <Vector (0.2109, 0.5548)>
  UV <Vector (0.1937, 0.5372)>
  UV <Vector (0.2128, 0.5392)>
Face 853
UV Count: 3
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1351, 0.5397)>
Face 854
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1937, 0.5372)>
Face 855
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0346, 0.6404)>
Face 856
UV Count: 3
  UV <Vector (0.0009, 0.6496)>
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0235, 0.6482)>
Face 857
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0694, 0.5770)>
Face 858
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0818, 0.5755)>
Face 859
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0641, 0.6250)>
  UV <Vector (0.0545, 0.6375)>
Face 860
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0476, 0.5976)>
Face 861
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.1127, 0.5401)>
Face 862
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0865, 0.5434)>
  UV <Vector (0.0856, 0.5484)>
Face 863
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0279, 0.6366)>
Face 864
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1622, 0.5651)>
Face 865
UV Count: 3
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.2109, 0.5548)>
Face 866
UV Count: 3
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.1351, 0.5397)>
Face 867
UV Count: 3
  UV <Vector (0.1622, 0.5651)>
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1852, 0.5771)>
Face 868
UV Count: 3
  UV <Vector (0.0888, 0.5195)>
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0844, 0.5387)>
Face 869
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0888, 0.5195)>
Face 870
UV Count: 3
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0428, 0.4951)>
Face 871
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0761, 0.5004)>
Face 872
UV Count: 3
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0350, 0.4950)>
Face 873
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5095, 0.5237)>
Face 874
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5041, 0.5186)>
Face 875
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5090, 0.5207)>
Face 876
UV Count: 3
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5069, 0.5204)>
Face 877
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.4943, 0.5374)>
Face 878
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5052, 0.5340)>
Face 879
UV Count: 3
  UV <Vector (0.4943, 0.5374)>
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4908, 0.5400)>
Face 880
UV Count: 3
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5042, 0.5010)>
Face 881
UV Count: 3
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5251, 0.5115)>
  UV <Vector (0.5247, 0.5162)>
Face 882
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5193, 0.5174)>
Face 883
UV Count: 3
  UV <Vector (0.4996, 0.5460)>
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5083, 0.5437)>
Face 884
UV Count: 3
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5096, 0.5139)>
Face 885
UV Count: 3
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5081, 0.5136)>
Face 886
UV Count: 3
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5098, 0.5135)>
Face 887
UV Count: 3
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5074, 0.5120)>
Face 888
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5043, 0.5277)>
  UV <Vector (0.5035, 0.5279)>
Face 889
UV Count: 3
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5036, 0.5292)>
Face 890
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5141, 0.5227)>
Face 891
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5127, 0.5272)>
Face 892
UV Count: 3
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5068, 0.5304)>
Face 893
UV Count: 3
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5049, 0.5302)>
Face 894
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5036, 0.5292)>
Face 895
UV Count: 3
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5046, 0.5289)>
Face 896
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5052, 0.5293)>
Face 897
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5074, 0.5270)>
  UV <Vector (0.5067, 0.5266)>
Face 898
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5074, 0.5270)>
  UV <Vector (0.5080, 0.5273)>
Face 899
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5032, 0.5228)>
Face 900
UV Count: 3
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5127, 0.5272)>
Face 901
UV Count: 3
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5106, 0.5293)>
Face 902
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5063, 0.5221)>
Face 903
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5133, 0.5214)>
Face 904
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5098, 0.5161)>
Face 905
UV Count: 3
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5091, 0.5174)>
Face 906
UV Count: 3
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5041, 0.5186)>
Face 907
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5088, 0.5148)>
Face 908
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5065, 0.5147)>
Face 909
UV Count: 3
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5094, 0.5148)>
Face 910
UV Count: 3
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5049, 0.5302)>
Face 911
UV Count: 3
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5114, 0.5155)>
Face 912
UV Count: 3
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5111, 0.5149)>
Face 913
UV Count: 3
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5094, 0.5148)>
Face 914
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5037, 0.5308)>
Face 915
UV Count: 3
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5027, 0.5316)>
Face 916
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5111, 0.5149)>
Face 917
UV Count: 3
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5096, 0.5143)>
Face 918
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5082, 0.5142)>
Face 919
UV Count: 3
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1067, 0.9424)>
Face 920
UV Count: 3
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1074, 0.9516)>
Face 921
UV Count: 3
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1315, 0.9919)>
Face 922
UV Count: 3
  UV <Vector (0.1127, 0.9674)>
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1168, 0.9791)>
Face 923
UV Count: 3
  UV <Vector (0.1096, 0.9590)>
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1127, 0.9674)>
Face 924
UV Count: 3
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0897, 0.9115)>
Face 925
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1096, 0.9590)>
Face 926
UV Count: 3
  UV <Vector (0.1009, 0.9261)>
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1028, 0.9302)>
Face 927
UV Count: 3
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0797, 0.9127)>
Face 928
UV Count: 3
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0607, 0.9045)>
Face 929
UV Count: 3
  UV <Vector (0.0607, 0.9045)>
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0507, 0.9044)>
Face 930
UV Count: 3
  UV <Vector (0.0507, 0.9044)>
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0418, 0.9021)>
Face 931
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0369, 0.9134)>
Face 932
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0250, 0.9137)>
Face 933
UV Count: 3
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0196, 0.9174)>
Face 934
UV Count: 3
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0175, 0.9207)>
  UV <Vector (0.0196, 0.9174)>
Face 935
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0203, 0.9254)>
Face 936
UV Count: 3
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0147, 0.9252)>
Face 937
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0099, 0.9339)>
  UV <Vector (0.0117, 0.9311)>
Face 938
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1474, 0.8015)>
Face 939
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1493, 0.7865)>
Face 940
UV Count: 3
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0801, 0.7774)>
Face 941
UV Count: 3
  UV <Vector (0.1297, 0.8132)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1460, 0.8181)>
Face 942
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1133, 0.8114)>
Face 943
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1297, 0.8132)>
Face 944
UV Count: 3
  UV <Vector (0.1789, 0.7890)>
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1629, 0.7858)>
Face 945
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0614, 0.7996)>
Face 946
UV Count: 3
  UV <Vector (0.0326, 0.7963)>
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0456, 0.7967)>
Face 947
UV Count: 3
  UV <Vector (0.0801, 0.7774)>
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0634, 0.7768)>
Face 948
UV Count: 3
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0773, 0.8230)>
Face 949
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3799, 0.2747)>
Face 950
UV Count: 3
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3799, 0.2747)>
Face 951
UV Count: 3
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3348, 0.2898)>
Face 952
UV Count: 3
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.3996, 0.2903)>
  UV <Vector (0.3939, 0.2762)>
Face 953
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3377, 0.2643)>
Face 954
UV Count: 3
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.2886, 0.3201)>
Face 955
UV Count: 3
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2695, 0.2886)>
Face 956
UV Count: 3
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2463, 0.2909)>
  UV <Vector (0.2580, 0.2900)>
Face 957
UV Count: 3
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3597, 0.3216)>
Face 958
UV Count: 3
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3276, 0.2920)>
Face 959
UV Count: 3
  UV <Vector (0.4199, 0.2750)>
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4067, 0.2778)>
Face 960
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.2875, 0.2909)>
Face 961
UV Count: 3
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0560, 0.3781)>
Face 962
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0716, 0.3800)>
Face 963
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1001, 0.4048)>
Face 964
UV Count: 3
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0278, 0.3773)>
  UV <Vector (0.0426, 0.3775)>
Face 965
UV Count: 3
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.2001, 0.4578)>
Face 966
UV Count: 3
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.2128, 0.4199)>
  UV <Vector (0.2189, 0.4583)>
Face 967
UV Count: 3
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1751, 0.4561)>
Face 968
UV Count: 3
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1325, 0.4184)>
Face 969
UV Count: 3
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1434, 0.4326)>
Face 970
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0043, 0.6955)>
Face 971
UV Count: 3
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0006, 0.6963)>
  UV <Vector (0.0043, 0.6955)>
Face 972
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0089, 0.6620)>
Face 973
UV Count: 3
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0043, 0.6955)>
  UV <Vector (0.0006, 0.6963)>
Face 974
UV Count: 3
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0173, 0.7188)>
Face 975
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0005, 0.6554)>
Face 976
UV Count: 3
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3570, 0.2783)>
Face 977
UV Count: 3
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3508, 0.2763)>
Face 978
UV Count: 3
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3567, 0.2732)>
Face 979
UV Count: 3
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3570, 0.2783)>
Face 980
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3630, 0.2758)>
Face 981
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3637, 0.2841)>
Face 982
UV Count: 3
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3575, 0.2861)>
Face 983
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3551, 0.2660)>
Face 984
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3779, 0.2266)>
Face 985
UV Count: 3
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3310, 0.2380)>
Face 986
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.4083, 0.2265)>
Face 987
UV Count: 3
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3177, 0.2408)>
Face 988
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3887, 0.2259)>
Face 989
UV Count: 3
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3462, 0.2313)>
Face 990
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2604, 0.2099)>
  UV <Vector (0.2748, 0.2106)>
Face 991
UV Count: 3
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3022, 0.2402)>
Face 992
UV Count: 3
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.4074, 0.1939)>
  UV <Vector (0.4241, 0.2242)>
Face 993
UV Count: 3
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3177, 0.2408)>
Face 994
UV Count: 3
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2464, 0.2063)>
  UV <Vector (0.2604, 0.2099)>
Face 995
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.2873, 0.2337)>
Face 996
UV Count: 3
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0584, 0.5438)>
  UV <Vector (0.0600, 0.5527)>
Face 997
UV Count: 3
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0397, 0.5926)>
  UV <Vector (0.0208, 0.5976)>
Face 998
UV Count: 3
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0575, 0.5063)>
Face 999
UV Count: 3
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0180, 0.5020)>
  UV <Vector (0.0199, 0.4862)>
Face 1000
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0558, 0.4937)>
Face 1001
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0199, 0.4862)>
  UV <Vector (0.0221, 0.4719)>
Face 1002
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0386, 0.4771)>
Face 1003
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0588, 0.4795)>
Face 1004
UV Count: 3
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0581, 0.5251)>
Face 1005
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0146, 0.5355)>
  UV <Vector (0.0162, 0.5185)>
Face 1006
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0188, 0.5706)>
Face 1007
UV Count: 3
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0231, 0.4884)>
Face 1008
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0266, 0.4761)>
Face 1009
UV Count: 3
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0248, 0.5197)>
Face 1010
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0172, 0.5829)>
Face 1011
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0546, 0.5522)>
Face 1012
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0223, 0.5955)>
Face 1013
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0558, 0.4937)>
  UV <Vector (0.0540, 0.5045)>
Face 1014
UV Count: 3
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0558, 0.4937)>
Face 1015
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0369, 0.4808)>
Face 1016
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0547, 0.4824)>
Face 1017
UV Count: 3
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0527, 0.5237)>
Face 1018
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0535, 0.5433)>
Face 1019
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0207, 0.5026)>
Face 1020
UV Count: 3
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0162, 0.5185)>
  UV <Vector (0.0180, 0.5020)>
Face 1021
UV Count: 3
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0584, 0.5438)>
Face 1022
UV Count: 3
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0584, 0.5438)>
Face 1023
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0349, 0.5295)>
  UV <Vector (0.0344, 0.5402)>
Face 1024
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0434, 0.5412)>
Face 1025
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0844, 0.5387)>
  UV <Vector (0.0818, 0.5467)>
Face 1026
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0371, 0.5873)>
Face 1027
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0165, 0.5597)>
  UV <Vector (0.0210, 0.5601)>
Face 1028
UV Count: 3
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0694, 0.5770)>
Face 1029
UV Count: 3
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0123, 0.5599)>
  UV <Vector (0.0165, 0.5597)>
Face 1030
UV Count: 3
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0815, 0.5577)>
Face 1031
UV Count: 3
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0720, 0.5532)>
Face 1032
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.2126, 0.6183)>
  UV <Vector (0.2137, 0.6240)>
Face 1033
UV Count: 3
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1265, 0.5744)>
Face 1034
UV Count: 3
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1383, 0.5823)>
Face 1035
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1627, 0.5996)>
Face 1036
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0331, 0.5628)>
Face 1037
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0289, 0.5820)>
Face 1038
UV Count: 3
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0851, 0.5684)>
  UV <Vector (0.0866, 0.5598)>
Face 1039
UV Count: 3
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.1212, 0.5935)>
Face 1040
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0856, 0.5484)>
Face 1041
UV Count: 3
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0341, 0.5499)>
Face 1042
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0341, 0.5499)>
Face 1043
UV Count: 3
  UV <Vector (0.1862, 0.5974)>
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1620, 0.5834)>
Face 1044
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1374, 0.5630)>
Face 1045
UV Count: 3
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1283, 0.5575)>
Face 1046
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0703, 0.5401)>
Face 1047
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0818, 0.5467)>
Face 1048
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0138, 0.5455)>
  UV <Vector (0.0177, 0.5459)>
Face 1049
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0177, 0.5459)>
Face 1050
UV Count: 3
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0559, 0.5691)>
Face 1051
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0559, 0.5691)>
Face 1052
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.2109, 0.6094)>
  UV <Vector (0.2126, 0.6183)>
Face 1053
UV Count: 3
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0307, 0.5748)>
Face 1054
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.1163, 0.5810)>
Face 1055
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0172, 0.5829)>
Face 1056
UV Count: 3
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0371, 0.5873)>
  UV <Vector (0.0264, 0.5885)>
Face 1057
UV Count: 3
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0227, 0.5723)>
Face 1058
UV Count: 3
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0371, 0.5873)>
Face 1059
UV Count: 3
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0225, 0.5465)>
Face 1060
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0478, 0.5513)>
Face 1061
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0426, 0.5657)>
Face 1062
UV Count: 3
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0210, 0.5601)>
  UV <Vector (0.0221, 0.5538)>
Face 1063
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0123, 0.5599)>
  UV <Vector (0.0130, 0.5526)>
Face 1064
UV Count: 3
  UV <Vector (0.0434, 0.5412)>
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0419, 0.5504)>
Face 1065
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0248, 0.5197)>
Face 1066
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0434, 0.5412)>
Face 1067
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0349, 0.5295)>
Face 1068
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0456, 0.5226)>
Face 1069
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0339, 0.5563)>
Face 1070
UV Count: 3
  UV <Vector (0.0341, 0.5499)>
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0272, 0.5472)>
Face 1071
UV Count: 3
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0367, 0.4887)>
Face 1072
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0504, 0.4918)>
Face 1073
UV Count: 3
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0273, 0.4908)>
Face 1074
UV Count: 3
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0278, 0.5028)>
Face 1075
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0428, 0.5000)>
Face 1076
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0456, 0.5226)>
Face 1077
UV Count: 3
  UV <Vector (0.0349, 0.5139)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0277, 0.5120)>
Face 1078
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0349, 0.5139)>
Face 1079
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0048, 0.5933)>
  UV <Vector (0.0071, 0.5853)>
Face 1080
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1789, 0.7890)>
Face 1081
UV Count: 3
  UV <Vector (0.1793, 0.8134)>
  UV <Vector (0.1678, 0.8280)>
  UV <Vector (0.1729, 0.8089)>
Face 1082
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3434, 0.2774)>
Face 1083
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3261, 0.3558)>
Face 1084
UV Count: 3
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3377, 0.2643)>
Face 1085
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3462, 0.2313)>
Face 1086
UV Count: 3
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3436, 0.3259)>
Face 1087
UV Count: 3
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3421, 0.2870)>
Face 1088
UV Count: 3
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.3980, 0.2538)>
Face 1089
UV Count: 3
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3783, 0.2982)>
Face 1090
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3608, 0.2287)>
Face 1091
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3701, 0.2432)>
Face 1092
UV Count: 3
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3751, 0.2756)>
Face 1093
UV Count: 3
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3783, 0.2647)>
  UV <Vector (0.3730, 0.2656)>
Face 1094
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3704, 0.2936)>
Face 1095
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3799, 0.2539)>
Face 1096
UV Count: 3
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2765, 0.2405)>
Face 1097
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3072, 0.2646)>
Face 1098
UV Count: 3
  UV <Vector (0.4198, 0.2521)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.4241, 0.2342)>
Face 1099
UV Count: 3
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3240, 0.2650)>
Face 1100
UV Count: 3
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2490, 0.2503)>
  UV <Vector (0.2639, 0.2437)>
Face 1101
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2882, 0.2430)>
Face 1102
UV Count: 3
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3707, 0.2545)>
Face 1103
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3312, 0.2648)>
Face 1104
UV Count: 3
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2888, 0.3371)>
Face 1105
UV Count: 3
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.4011, 0.3021)>
Face 1106
UV Count: 3
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.4011, 0.3021)>
Face 1107
UV Count: 3
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2693, 0.3142)>
Face 1108
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2428, 0.3185)>
  UV <Vector (0.2553, 0.3184)>
Face 1109
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3261, 0.3219)>
Face 1110
UV Count: 3
  UV <Vector (0.4295, 0.3016)>
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4158, 0.3017)>
Face 1111
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.2888, 0.3371)>
  UV <Vector (0.2886, 0.3201)>
Face 1112
UV Count: 3
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3436, 0.3259)>
Face 1113
UV Count: 3
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3789, 0.3439)>
Face 1114
UV Count: 3
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Face 1115
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3436, 0.3259)>
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Face 1116
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3790, 0.3044)>
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Face 1117
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3261, 0.3219)>
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Face 1118
UV Count: 3
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0773, 0.8230)>
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Face 1119
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.0879, 0.8263)>
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Face 1120
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0344, 0.8106)>
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Face 1121
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1631, 0.8387)>
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Face 1122
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1419, 0.8312)>
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Face 1123
UV Count: 3
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1297, 0.8132)>
Face 1124
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1122, 0.8281)>
Face 1125
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0773, 0.8230)>
  UV <Vector (0.0784, 0.8048)>
Face 1126
UV Count: 3
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0462, 0.8132)>
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Face 1127
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0012, 0.6363)>
Face 1128
UV Count: 3
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0280, 0.6072)>
Face 1129
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0101, 0.6073)>
  UV <Vector (0.0180, 0.6143)>
Face 1130
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0105, 0.5725)>
  UV <Vector (0.0149, 0.5711)>
Face 1131
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0048, 0.5933)>
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Face 1132
UV Count: 3
  UV <Vector (0.0005, 0.6554)>
  UV <Vector (0.0235, 0.6482)>
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Face 1133
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0164, 0.6430)>
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Face 1134
UV Count: 3
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3665, 0.2667)>
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Face 1135
UV Count: 3
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3365, 0.2799)>
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Face 1136
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3624, 0.2701)>
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Face 1137
UV Count: 3
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3508, 0.2763)>
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Face 1138
UV Count: 3
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3575, 0.2861)>
Face 1139
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.2875, 0.2909)>
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Face 1140
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4023, 0.2679)>
Face 1141
UV Count: 3
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3298, 0.2818)>
Face 1142
UV Count: 3
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2448, 0.2808)>
  UV <Vector (0.2573, 0.2789)>
Face 1143
UV Count: 3
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2688, 0.2791)>
Face 1144
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3902, 0.2663)>
Face 1145
UV Count: 3
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3365, 0.2799)>
Face 1146
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3783, 0.2647)>
Face 1147
UV Count: 3
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3730, 0.2656)>
  UV <Vector (0.3783, 0.2647)>
Face 1148
UV Count: 3
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3411, 0.3021)>
Face 1149
UV Count: 3
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2875, 0.2909)>
  UV <Vector (0.2870, 0.3052)>
Face 1150
UV Count: 3
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3335, 0.3050)>
Face 1151
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3776, 0.2920)>
Face 1152
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.2870, 0.3052)>
Face 1153
UV Count: 3
  UV <Vector (0.4265, 0.2888)>
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4138, 0.2907)>
Face 1154
UV Count: 3
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3255, 0.3082)>
Face 1155
UV Count: 3
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2464, 0.3062)>
  UV <Vector (0.2579, 0.3051)>
Face 1156
UV Count: 3
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2695, 0.3016)>
Face 1157
UV Count: 3
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.3996, 0.2903)>
Face 1158
UV Count: 3
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3996, 0.2903)>
Face 1159
UV Count: 3
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3710, 0.2995)>
Face 1160
UV Count: 3
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3776, 0.2920)>
Face 1161
UV Count: 3
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.2888, 0.3371)>
Face 1162
UV Count: 3
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3411, 0.3021)>
Face 1163
UV Count: 3
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3563, 0.2976)>
Face 1164
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1660, 0.6246)>
Face 1165
UV Count: 3
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1465, 0.6180)>
Face 1166
UV Count: 3
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1365, 0.6127)>
Face 1167
UV Count: 3
  UV <Vector (0.2184, 0.6428)>
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.2151, 0.6303)>
Face 1168
UV Count: 3
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.1267, 0.6339)>
Face 1169
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0779, 0.5835)>
Face 1170
UV Count: 3
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1397, 0.4608)>
Face 1171
UV Count: 3
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1289, 0.4456)>
Face 1172
UV Count: 3
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1733, 0.4821)>
Face 1173
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.2189, 0.4583)>
  UV <Vector (0.2189, 0.4862)>
Face 1174
UV Count: 3
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.2030, 0.4841)>
Face 1175
UV Count: 3
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0255, 0.4020)>
  UV <Vector (0.0411, 0.3994)>
Face 1176
UV Count: 3
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.0992, 0.4309)>
Face 1177
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0724, 0.4224)>
Face 1178
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0543, 0.3975)>
Face 1179
UV Count: 3
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0610, 0.3565)>
Face 1180
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0759, 0.3593)>
Face 1181
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1007, 0.3867)>
Face 1182
UV Count: 3
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0326, 0.3511)>
  UV <Vector (0.0474, 0.3536)>
Face 1183
UV Count: 3
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.1982, 0.4202)>
Face 1184
UV Count: 3
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.2087, 0.3856)>
  UV <Vector (0.2128, 0.4199)>
Face 1185
UV Count: 3
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1761, 0.4211)>
Face 1186
UV Count: 3
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1329, 0.3968)>
Face 1187
UV Count: 3
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1446, 0.4068)>
Face 1188
UV Count: 3
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1555, 0.3848)>
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Face 1189
UV Count: 3
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1518, 0.4709)>
Face 1190
UV Count: 3
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.1264, 0.6076)>
Face 1191
UV Count: 3
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4086, 0.3019)>
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Face 1192
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.3962, 0.2673)>
Face 1193
UV Count: 3
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4086, 0.3019)>
Face 1194
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.3980, 0.2538)>
Face 1195
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.1193, 0.5511)>
Face 1196
UV Count: 3
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.1145, 0.5662)>
Face 1197
UV Count: 3
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3960, 0.2280)>
Face 1198
UV Count: 3
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1541, 0.4473)>
Face 1199
UV Count: 3
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4002, 0.2771)>
Face 1200
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1351, 0.5397)>
  UV <Vector (0.1447, 0.5412)>
Face 1201
UV Count: 3
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1481, 0.5285)>
Face 1202
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1425, 0.2996)>
Face 1203
UV Count: 3
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1497, 0.1615)>
Face 1204
UV Count: 3
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1352, 0.0956)>
Face 1205
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1277, 0.0698)>
Face 1206
UV Count: 3
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1555, 0.3848)>
Face 1207
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1352, 0.0956)>
Face 1208
UV Count: 3
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1326, 0.3460)>
Face 1209
UV Count: 3
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1504, 0.2099)>
Face 1210
UV Count: 3
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1453, 0.1308)>
Face 1211
UV Count: 3
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1239, 0.0432)>
Face 1212
UV Count: 3
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3985, 0.2390)>
Face 1213
UV Count: 3
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1490, 0.4864)>
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Face 1214
UV Count: 3
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1490, 0.4864)>
Face 1215
UV Count: 3
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1481, 0.5285)>
Face 1216
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1447, 0.5064)>
  UV <Vector (0.1443, 0.5143)>
Face 1217
UV Count: 3
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1263, 0.6408)>
  UV <Vector (0.1267, 0.6339)>
Face 1218
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1193, 0.5511)>
Face 1219
UV Count: 3
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1264, 0.6076)>
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Face 1220
UV Count: 3
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1263, 0.6408)>
Face 1221
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1294, 0.6858)>
Face 1222
UV Count: 3
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4273, 0.3910)>
Face 1223
UV Count: 3
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4109, 0.3129)>
Face 1224
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3902, 0.2663)>
Face 1225
UV Count: 3
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4162, 0.3675)>
Face 1226
UV Count: 3
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4317, 0.4020)>
Face 1227
UV Count: 3
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4412, 0.4018)>
  UV <Vector (0.4355, 0.4114)>
Face 1228
UV Count: 3
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1478, 0.6849)>
Face 1229
UV Count: 3
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5378, 0.0112)>
  UV <Vector (0.5476, 0.0132)>
Face 1230
UV Count: 3
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5476, 0.0132)>
  UV <Vector (0.5579, 0.0141)>
Face 1231
UV Count: 3
  UV <Vector (0.5652, 0.0146)>
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5579, 0.0141)>
Face 1232
UV Count: 3
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5182, 0.0001)>
  UV <Vector (0.5217, 0.0027)>
Face 1233
UV Count: 3
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5217, 0.0027)>
  UV <Vector (0.5300, 0.0079)>
Face 1234
UV Count: 3
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5300, 0.0079)>
  UV <Vector (0.5378, 0.0112)>
Face 1235
UV Count: 3
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5322, 0.0280)>
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Face 1236
UV Count: 3
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5543, 0.0346)>
Face 1237
UV Count: 3
  UV <Vector (0.5636, 0.0368)>
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5543, 0.0346)>
Face 1238
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5061, 0.0173)>
  UV <Vector (0.5126, 0.0196)>
Face 1239
UV Count: 3
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5219, 0.0238)>
Face 1240
UV Count: 3
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5322, 0.0280)>
Face 1241
UV Count: 3
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5381, 0.0469)>
Face 1242
UV Count: 3
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5495, 0.0511)>
Face 1243
UV Count: 3
  UV <Vector (0.5551, 0.0680)>
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5652, 0.0552)>
Face 1244
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4775, 0.0488)>
  UV <Vector (0.4735, 0.0334)>
Face 1245
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4858, 0.0332)>
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Face 1246
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4954, 0.0316)>
Face 1247
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5161, 0.0383)>
Face 1248
UV Count: 3
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5267, 0.0424)>
Face 1249
UV Count: 3
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5335, 0.0586)>
Face 1250
UV Count: 3
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5449, 0.0635)>
Face 1251
UV Count: 3
  UV <Vector (0.5503, 0.0779)>
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5551, 0.0680)>
Face 1252
UV Count: 3
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4772, 0.0601)>
  UV <Vector (0.4775, 0.0488)>
Face 1253
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4868, 0.0603)>
  UV <Vector (0.4869, 0.0483)>
Face 1254
UV Count: 3
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4953, 0.0482)>
Face 1255
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.5035, 0.0493)>
Face 1256
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5223, 0.0541)>
Face 1257
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5298, 0.0680)>
Face 1258
UV Count: 3
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5406, 0.0729)>
Face 1259
UV Count: 3
  UV <Vector (0.5456, 0.0864)>
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5503, 0.0779)>
Face 1260
UV Count: 3
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4772, 0.0601)>
  UV <Vector (0.4868, 0.0603)>
Face 1261
UV Count: 3
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4868, 0.0603)>
Face 1262
UV Count: 3
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.4941, 0.0717)>
  UV <Vector (0.4947, 0.0607)>
Face 1263
UV Count: 3
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.5021, 0.0614)>
Face 1264
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5100, 0.0625)>
Face 1265
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5167, 0.0746)>
Face 1266
UV Count: 3
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5365, 0.0814)>
Face 1267
UV Count: 3
  UV <Vector (0.5409, 0.0948)>
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5456, 0.0864)>
Face 1268
UV Count: 3
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4769, 0.0703)>
  UV <Vector (0.4861, 0.0711)>
Face 1269
UV Count: 3
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4941, 0.0717)>
Face 1270
UV Count: 3
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.4941, 0.0717)>
Face 1271
UV Count: 3
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.5012, 0.0724)>
Face 1272
UV Count: 3
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5084, 0.0732)>
Face 1273
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5147, 0.0849)>
Face 1274
UV Count: 3
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5323, 0.0904)>
Face 1275
UV Count: 3
  UV <Vector (0.5364, 0.1036)>
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5409, 0.0948)>
Face 1276
UV Count: 3
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4761, 0.0804)>
  UV <Vector (0.4851, 0.0813)>
Face 1277
UV Count: 3
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4930, 0.0821)>
Face 1278
UV Count: 3
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4930, 0.0821)>
Face 1279
UV Count: 3
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.5002, 0.0829)>
Face 1280
UV Count: 3
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.5071, 0.0837)>
Face 1281
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5127, 0.0950)>
Face 1282
UV Count: 3
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5283, 0.0998)>
Face 1283
UV Count: 3
  UV <Vector (0.5323, 0.1124)>
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5364, 0.1036)>
Face 1284
UV Count: 3
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4753, 0.0905)>
  UV <Vector (0.4841, 0.0913)>
Face 1285
UV Count: 3
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4920, 0.0922)>
Face 1286
UV Count: 3
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4920, 0.0922)>
Face 1287
UV Count: 3
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4991, 0.0929)>
Face 1288
UV Count: 3
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.5058, 0.0938)>
Face 1289
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5106, 0.1047)>
Face 1290
UV Count: 3
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5246, 0.1090)>
Face 1291
UV Count: 3
  UV <Vector (0.5283, 0.1208)>
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5323, 0.1124)>
Face 1292
UV Count: 3
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4746, 0.1004)>
  UV <Vector (0.4831, 0.1010)>
Face 1293
UV Count: 3
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4910, 0.1019)>
Face 1294
UV Count: 3
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4910, 0.1019)>
Face 1295
UV Count: 3
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4980, 0.1026)>
Face 1296
UV Count: 3
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.5043, 0.1035)>
Face 1297
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5086, 0.1137)>
Face 1298
UV Count: 3
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5211, 0.1177)>
Face 1299
UV Count: 3
  UV <Vector (0.5245, 0.1288)>
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5283, 0.1208)>
Face 1300
UV Count: 3
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4742, 0.1097)>
  UV <Vector (0.4824, 0.1102)>
Face 1301
UV Count: 3
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4901, 0.1110)>
Face 1302
UV Count: 3
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4901, 0.1110)>
Face 1303
UV Count: 3
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4968, 0.1117)>
Face 1304
UV Count: 3
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.5029, 0.1126)>
Face 1305
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.5066, 0.1222)>
Face 1306
UV Count: 3
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5179, 0.1258)>
Face 1307
UV Count: 3
  UV <Vector (0.5208, 0.1363)>
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5245, 0.1288)>
Face 1308
UV Count: 3
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4741, 0.1186)>
  UV <Vector (0.4818, 0.1188)>
Face 1309
UV Count: 3
  UV <Vector (0.4884, 0.1274)>
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4892, 0.1195)>
Face 1310
UV Count: 3
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4884, 0.1274)>
  UV <Vector (0.4892, 0.1195)>
Face 1311
UV Count: 3
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4957, 0.1201)>
Face 1312
UV Count: 3
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.5014, 0.1210)>
Face 1313
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.5047, 0.1300)>
Face 1314
UV Count: 3
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5148, 0.1334)>
Face 1315
UV Count: 3
  UV <Vector (0.5170, 0.1432)>
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5208, 0.1363)>
Face 1316
UV Count: 3
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4743, 0.1268)>
  UV <Vector (0.4815, 0.1268)>
Face 1317
UV Count: 3
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4884, 0.1274)>
Face 1318
UV Count: 3
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4884, 0.1274)>
Face 1319
UV Count: 3
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4935, 0.1355)>
  UV <Vector (0.4946, 0.1281)>
Face 1320
UV Count: 3
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4999, 0.1289)>
Face 1321
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.5029, 0.1373)>
Face 1322
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5118, 0.1405)>
Face 1323
UV Count: 3
  UV <Vector (0.5132, 0.1497)>
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5170, 0.1432)>
Face 1324
UV Count: 3
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4748, 0.1345)>
  UV <Vector (0.4812, 0.1343)>
Face 1325
UV Count: 3
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4876, 0.1348)>
Face 1326
UV Count: 3
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4935, 0.1355)>
Face 1327
UV Count: 3
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4935, 0.1355)>
Face 1328
UV Count: 3
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4985, 0.1363)>
Face 1329
UV Count: 3
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.5010, 0.1441)>
Face 1330
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.5047, 0.1454)>
Face 1331
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5132, 0.1497)>
Face 1332
UV Count: 3
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4756, 0.1416)>
  UV <Vector (0.4812, 0.1412)>
Face 1333
UV Count: 3
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4870, 0.1414)>
Face 1334
UV Count: 3
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4924, 0.1422)>
Face 1335
UV Count: 3
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4924, 0.1422)>
Face 1336
UV Count: 3
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4955, 0.1492)>
  UV <Vector (0.4971, 0.1430)>
Face 1337
UV Count: 3
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4964, 0.1564)>
  UV <Vector (0.4990, 0.1503)>
Face 1338
UV Count: 3
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.5021, 0.1517)>
Face 1339
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.5053, 0.1534)>
Face 1340
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4769, 0.1485)>
  UV <Vector (0.4816, 0.1477)>
Face 1341
UV Count: 3
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4865, 0.1476)>
Face 1342
UV Count: 3
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4913, 0.1482)>
Face 1343
UV Count: 3
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4955, 0.1492)>
Face 1344
UV Count: 3
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4955, 0.1492)>
Face 1345
UV Count: 3
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4964, 0.1564)>
Face 1346
UV Count: 3
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4988, 0.1578)>
Face 1347
UV Count: 3
  UV <Vector (0.5035, 0.1615)>
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.5011, 0.1594)>
Face 1348
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4835, 0.1639)>
  UV <Vector (0.4794, 0.1558)>
Face 1349
UV Count: 3
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4865, 0.1541)>
Face 1350
UV Count: 3
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4902, 0.1544)>
Face 1351
UV Count: 3
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4935, 0.1553)>
Face 1352
UV Count: 3
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4964, 0.1564)>
Face 1353
UV Count: 3
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4931, 0.1630)>
Face 1354
UV Count: 3
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4945, 0.1640)>
Face 1355
UV Count: 3
  UV <Vector (0.4965, 0.1667)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4956, 0.1652)>
Face 1356
UV Count: 3
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4835, 0.1639)>
Face 1357
UV Count: 3
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4854, 0.1631)>
Face 1358
UV Count: 3
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4874, 0.1626)>
Face 1359
UV Count: 3
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4895, 0.1623)>
Face 1360
UV Count: 3
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4890, 0.1703)>
  UV <Vector (0.4914, 0.1625)>
Face 1361
UV Count: 3
  UV <Vector (0.4806, 0.1735)>
  UV <Vector (0.4766, 0.1898)>
  UV <Vector (0.4735, 0.1755)>
Face 1362
UV Count: 3
  UV <Vector (0.4878, 0.1717)>
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4806, 0.1735)>
Face 1363
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4878, 0.1717)>
Face 1364
UV Count: 3
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.5026, 0.1706)>
Face 1365
UV Count: 3
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5026, 0.1706)>
  UV <Vector (0.5099, 0.1715)>
Face 1366
UV Count: 3
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5099, 0.1715)>
  UV <Vector (0.5172, 0.1725)>
Face 1367
UV Count: 3
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5172, 0.1725)>
  UV <Vector (0.5246, 0.1731)>
Face 1368
UV Count: 3
  UV <Vector (0.5321, 0.1732)>
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5246, 0.1731)>
Face 1369
UV Count: 3
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4782, 0.1992)>
  UV <Vector (0.4766, 0.1898)>
Face 1370
UV Count: 3
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4837, 0.1883)>
Face 1371
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4901, 0.1871)>
Face 1372
UV Count: 3
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.5023, 0.1863)>
Face 1373
UV Count: 3
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5088, 0.1866)>
Face 1374
UV Count: 3
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5160, 0.1874)>
Face 1375
UV Count: 3
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5239, 0.1880)>
Face 1376
UV Count: 3
  UV <Vector (0.5318, 0.1881)>
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5239, 0.1880)>
Face 1377
UV Count: 3
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4786, 0.2052)>
  UV <Vector (0.4782, 0.1992)>
Face 1378
UV Count: 3
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4854, 0.1979)>
Face 1379
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4915, 0.1970)>
Face 1380
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.5022, 0.1963)>
Face 1381
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5081, 0.1966)>
Face 1382
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5153, 0.1972)>
Face 1383
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5236, 0.1978)>
Face 1384
UV Count: 3
  UV <Vector (0.5320, 0.1976)>
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5236, 0.1978)>
Face 1385
UV Count: 3
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4786, 0.2052)>
  UV <Vector (0.4860, 0.2049)>
Face 1386
UV Count: 3
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4922, 0.2046)>
Face 1387
UV Count: 3
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4973, 0.2043)>
Face 1388
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.4973, 0.2043)>
Face 1389
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.5023, 0.2040)>
Face 1390
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5081, 0.2037)>
Face 1391
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5152, 0.2036)>
Face 1392
UV Count: 3
  UV <Vector (0.5319, 0.2085)>
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5321, 0.2035)>
Face 1393
UV Count: 3
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4786, 0.2103)>
  UV <Vector (0.4860, 0.2109)>
Face 1394
UV Count: 3
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4922, 0.2113)>
Face 1395
UV Count: 3
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4977, 0.2111)>
Face 1396
UV Count: 3
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.4977, 0.2111)>
Face 1397
UV Count: 3
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.5029, 0.2107)>
Face 1398
UV Count: 3
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5086, 0.2100)>
Face 1399
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5155, 0.2090)>
Face 1400
UV Count: 3
  UV <Vector (0.5317, 0.2144)>
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5319, 0.2085)>
Face 1401
UV Count: 3
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4779, 0.2161)>
  UV <Vector (0.4853, 0.2172)>
Face 1402
UV Count: 3
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4919, 0.2178)>
Face 1403
UV Count: 3
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4980, 0.2178)>
Face 1404
UV Count: 3
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.4980, 0.2178)>
Face 1405
UV Count: 3
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.5038, 0.2173)>
Face 1406
UV Count: 3
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5097, 0.2164)>
Face 1407
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5163, 0.2152)>
Face 1408
UV Count: 3
  UV <Vector (0.5316, 0.2212)>
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5317, 0.2144)>
Face 1409
UV Count: 3
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4770, 0.2229)>
  UV <Vector (0.4844, 0.2239)>
Face 1410
UV Count: 3
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4915, 0.2246)>
Face 1411
UV Count: 3
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4983, 0.2246)>
Face 1412
UV Count: 3
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.4983, 0.2246)>
Face 1413
UV Count: 3
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.5047, 0.2240)>
Face 1414
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5109, 0.2231)>
Face 1415
UV Count: 3
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5243, 0.2214)>
Face 1416
UV Count: 3
  UV <Vector (0.5317, 0.2287)>
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5316, 0.2212)>
Face 1417
UV Count: 3
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4762, 0.2302)>
  UV <Vector (0.4836, 0.2309)>
Face 1418
UV Count: 3
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4912, 0.2315)>
Face 1419
UV Count: 3
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4987, 0.2315)>
Face 1420
UV Count: 3
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.4987, 0.2315)>
Face 1421
UV Count: 3
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.5056, 0.2309)>
Face 1422
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5120, 0.2300)>
Face 1423
UV Count: 3
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5246, 0.2288)>
Face 1424
UV Count: 3
  UV <Vector (0.5316, 0.2363)>
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5317, 0.2287)>
Face 1425
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4758, 0.2377)>
  UV <Vector (0.4832, 0.2379)>
Face 1426
UV Count: 3
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4910, 0.2382)>
Face 1427
UV Count: 3
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4989, 0.2381)>
Face 1428
UV Count: 3
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.4989, 0.2381)>
Face 1429
UV Count: 3
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.5063, 0.2376)>
Face 1430
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5128, 0.2369)>
Face 1431
UV Count: 3
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5249, 0.2363)>
Face 1432
UV Count: 3
  UV <Vector (0.5312, 0.2440)>
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5316, 0.2363)>
Face 1433
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4773, 0.2527)>
  UV <Vector (0.4762, 0.2453)>
Face 1434
UV Count: 3
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4910, 0.2445)>
Face 1435
UV Count: 3
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4991, 0.2444)>
Face 1436
UV Count: 3
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.4991, 0.2444)>
Face 1437
UV Count: 3
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5068, 0.2504)>
  UV <Vector (0.5067, 0.2441)>
Face 1438
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5133, 0.2437)>
Face 1439
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5248, 0.2437)>
Face 1440
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5312, 0.2440)>
Face 1441
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4794, 0.2600)>
  UV <Vector (0.4773, 0.2527)>
Face 1442
UV Count: 3
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4913, 0.2508)>
Face 1443
UV Count: 3
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4992, 0.2505)>
Face 1444
UV Count: 3
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.5068, 0.2504)>
Face 1445
UV Count: 3
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.5068, 0.2504)>
Face 1446
UV Count: 3
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5133, 0.2504)>
Face 1447
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5189, 0.2506)>
Face 1448
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5243, 0.2510)>
Face 1449
UV Count: 3
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4794, 0.2600)>
  UV <Vector (0.4853, 0.2583)>
Face 1450
UV Count: 3
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4920, 0.2571)>
Face 1451
UV Count: 3
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4994, 0.2566)>
Face 1452
UV Count: 3
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.5066, 0.2567)>
Face 1453
UV Count: 3
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5066, 0.2567)>
Face 1454
UV Count: 3
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5124, 0.2634)>
  UV <Vector (0.5130, 0.2570)>
Face 1455
UV Count: 3
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5184, 0.2575)>
Face 1456
UV Count: 3
  UV <Vector (0.5289, 0.2593)>
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5235, 0.2582)>
Face 1457
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4821, 0.2670)>
  UV <Vector (0.4872, 0.2649)>
Face 1458
UV Count: 3
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4930, 0.2635)>
Face 1459
UV Count: 3
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4996, 0.2628)>
Face 1460
UV Count: 3
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.5062, 0.2629)>
Face 1461
UV Count: 3
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5124, 0.2634)>
Face 1462
UV Count: 3
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5124, 0.2634)>
Face 1463
UV Count: 3
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5175, 0.2642)>
Face 1464
UV Count: 3
  UV <Vector (0.5269, 0.2664)>
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5222, 0.2651)>
Face 1465
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4895, 0.2794)>
  UV <Vector (0.4855, 0.2735)>
Face 1466
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4944, 0.2696)>
Face 1467
UV Count: 3
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.5000, 0.2687)>
Face 1468
UV Count: 3
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.5059, 0.2687)>
Face 1469
UV Count: 3
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5115, 0.2694)>
Face 1470
UV Count: 3
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5115, 0.2694)>
Face 1471
UV Count: 3
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5146, 0.2760)>
  UV <Vector (0.5163, 0.2703)>
Face 1472
UV Count: 3
  UV <Vector (0.5244, 0.2731)>
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5204, 0.2715)>
Face 1473
UV Count: 3
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4941, 0.2846)>
  UV <Vector (0.4895, 0.2794)>
Face 1474
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4926, 0.2772)>
Face 1475
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.5007, 0.2742)>
Face 1476
UV Count: 3
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5056, 0.2740)>
Face 1477
UV Count: 3
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5104, 0.2748)>
Face 1478
UV Count: 3
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5146, 0.2760)>
Face 1479
UV Count: 3
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5146, 0.2760)>
Face 1480
UV Count: 3
  UV <Vector (0.5213, 0.2792)>
  UV <Vector (0.5149, 0.2829)>
  UV <Vector (0.5181, 0.2775)>
Face 1481
UV Count: 3
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4992, 0.2898)>
  UV <Vector (0.4941, 0.2846)>
Face 1482
UV Count: 3
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.4963, 0.2828)>
Face 1483
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.4989, 0.2813)>
Face 1484
UV Count: 3
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5055, 0.2797)>
Face 1485
UV Count: 3
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5091, 0.2802)>
Face 1486
UV Count: 3
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5122, 0.2814)>
Face 1487
UV Count: 3
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5149, 0.2829)>
Face 1488
UV Count: 3
  UV <Vector (0.5171, 0.2847)>
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5149, 0.2829)>
Face 1489
UV Count: 3
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.4992, 0.2898)>
Face 1490
UV Count: 3
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5006, 0.2887)>
Face 1491
UV Count: 3
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5021, 0.2880)>
Face 1492
UV Count: 3
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5039, 0.2873)>
Face 1493
UV Count: 3
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5058, 0.2869)>
Face 1494
UV Count: 3
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5077, 0.2868)>
Face 1495
UV Count: 3
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5094, 0.2872)>
Face 1496
UV Count: 3
  UV <Vector (0.5118, 0.2894)>
  UV <Vector (0.5056, 0.2935)>
  UV <Vector (0.5108, 0.2881)>
Face 1497
UV Count: 3
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3791, 0.5244)>
  UV <Vector (0.3793, 0.5169)>
Face 1498
UV Count: 3
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3793, 0.5169)>
  UV <Vector (0.3792, 0.5094)>
Face 1499
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3792, 0.5094)>
  UV <Vector (0.3791, 0.5020)>
Face 1500
UV Count: 3
  UV <Vector (0.3793, 0.4946)>
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3791, 0.5020)>
Face 1501
UV Count: 3
  UV <Vector (0.3806, 0.4872)>
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3793, 0.4946)>
Face 1502
UV Count: 3
  UV <Vector (0.3834, 0.4802)>
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3806, 0.4872)>
Face 1503
UV Count: 3
  UV <Vector (0.3871, 0.4739)>
  UV <Vector (0.3938, 0.4848)>
  UV <Vector (0.3834, 0.4802)>
Face 1504
UV Count: 3
  UV <Vector (0.3912, 0.4679)>
  UV <Vector (0.3966, 0.4792)>
  UV <Vector (0.3871, 0.4739)>
Face 1505
UV Count: 3
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.3901, 0.5244)>
  UV <Vector (0.3898, 0.5168)>
Face 1506
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3896, 0.5095)>
Face 1507
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3896, 0.5095)>
Face 1508
UV Count: 3
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.3897, 0.5025)>
Face 1509
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.3903, 0.4963)>
Face 1510
UV Count: 3
  UV <Vector (0.4012, 0.4882)>
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Face 1511
UV Count: 3
  UV <Vector (0.4038, 0.4834)>
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Face 1512
UV Count: 3
  UV <Vector (0.4073, 0.4778)>
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Face 1513
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
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Face 1514
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
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Face 1515
UV Count: 3
  UV <Vector (0.3973, 0.5030)>
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Face 1516
UV Count: 3
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.4028, 0.5036)>
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Face 1517
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4040, 0.4990)>
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Face 1518
UV Count: 3
  UV <Vector (0.4071, 0.4911)>
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Face 1519
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4012, 0.4882)>
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Face 1520
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4038, 0.4834)>
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Face 1521
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4090, 0.5203)>
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Face 1522
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4071, 0.5148)>
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Face 1523
UV Count: 3
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4028, 0.5036)>
Face 1524
UV Count: 3
  UV <Vector (0.4088, 0.5009)>
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  UV <Vector (0.4040, 0.4990)>
Face 1525
UV Count: 3
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4040, 0.4990)>
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Face 1526
UV Count: 3
  UV <Vector (0.4121, 0.4933)>
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Face 1527
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
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Face 1528
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4141, 0.4888)>
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Face 1529
UV Count: 3
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4142, 0.5179)>
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Face 1530
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
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Face 1531
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4067, 0.5095)>
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Face 1532
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
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Face 1533
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4088, 0.5009)>
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Face 1534
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4121, 0.4933)>
Face 1535
UV Count: 3
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4163, 0.4950)>
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Face 1536
UV Count: 3
  UV <Vector (0.4168, 0.4840)>
  UV <Vector (0.4184, 0.4910)>
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Face 1537
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4208, 0.5150)>
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Face 1538
UV Count: 3
  UV <Vector (0.4191, 0.5092)>
  UV <Vector (0.4128, 0.5135)>
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Face 1539
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4191, 0.5092)>
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Face 1540
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4191, 0.5065)>
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Face 1541
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4193, 0.5037)>
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Face 1542
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4146, 0.4989)>
Face 1543
UV Count: 3
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4163, 0.4950)>
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Face 1544
UV Count: 3
  UV <Vector (0.4259, 0.4927)>
  UV <Vector (0.4184, 0.4910)>
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Face 1545
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4279, 0.5110)>
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Face 1546
UV Count: 3
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4197, 0.5120)>
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Face 1547
UV Count: 3
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4265, 0.5080)>
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Face 1548
UV Count: 3
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4263, 0.5065)>
  UV <Vector (0.4191, 0.5065)>
Face 1549
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4265, 0.5049)>
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Face 1550
UV Count: 3
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4200, 0.5008)>
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Face 1551
UV Count: 3
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4213, 0.4978)>
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Face 1552
UV Count: 3
  UV <Vector (0.4305, 0.4998)>
  UV <Vector (0.4234, 0.4950)>
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Face 1553
UV Count: 3
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4328, 0.5062)>
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Face 1554
UV Count: 3
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4328, 0.5062)>
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Face 1555
UV Count: 3
  UV <Vector (0.4263, 0.5065)>
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Face 1556
UV Count: 3
  UV <Vector (0.4265, 0.5049)>
  UV <Vector (0.4328, 0.5062)>
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Face 1557
UV Count: 3
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4328, 0.5062)>
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Face 1558
UV Count: 3
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4328, 0.5062)>
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Face 1559
UV Count: 3
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4328, 0.5062)>
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Face 1560
UV Count: 3
  UV <Vector (0.4305, 0.4998)>
  UV <Vector (0.4328, 0.5062)>
  UV <Vector (0.4290, 0.5008)>
Face 1561
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5162, 0.3857)>
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Face 1562
UV Count: 3
  UV <Vector (0.4969, 0.3778)>
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Face 1563
UV Count: 3
  UV <Vector (0.4898, 0.3444)>
  UV <Vector (0.4905, 0.3619)>
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Face 1564
UV Count: 3
  UV <Vector (0.5350, 0.3833)>
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Face 1565
UV Count: 3
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5271, 0.3659)>
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Face 1566
UV Count: 3
  UV <Vector (0.5042, 0.3677)>
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Face 1567
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
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Face 1568
UV Count: 3
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5550, 0.3806)>
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Face 1569
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
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Face 1570
UV Count: 3
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5192, 0.3607)>
Face 1571
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.5110, 0.3348)>
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Face 1572
UV Count: 3
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5550, 0.3716)>
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Face 1573
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5375, 0.3527)>
Face 1574
UV Count: 3
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5324, 0.3379)>
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Face 1575
UV Count: 3
  UV <Vector (0.5005, 0.3263)>
  UV <Vector (0.5201, 0.3232)>
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Face 1576
UV Count: 3
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5581, 0.3598)>
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Face 1577
UV Count: 3
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5435, 0.3276)>
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Face 1578
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5386, 0.3248)>
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Face 1579
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
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Face 1580
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
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Face 1581
UV Count: 3
  UV <Vector (0.5460, 0.3136)>
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Face 1582
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
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Face 1583
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
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Face 1584
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
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Face 1585
UV Count: 3
  UV <Vector (0.5590, 0.2945)>
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Face 1586
UV Count: 3
  UV <Vector (0.5586, 0.2943)>
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Face 1587
UV Count: 3
  UV <Vector (0.5409, 0.3059)>
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Face 1588
UV Count: 3
  UV <Vector (0.5598, 0.2963)>
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Face 1589
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
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Face 1590
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
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Face 1591
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
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Face 1592
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
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Face 1593
UV Count: 3
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5271, 0.3659)>
Face 1594
UV Count: 3
  UV <Vector (0.5271, 0.3659)>
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Face 1595
UV Count: 3
  UV <Vector (0.5162, 0.3857)>
  UV <Vector (0.5318, 0.3923)>
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Face 1596
UV Count: 3
  UV <Vector (0.5583, 0.2942)>
  UV <Vector (0.5438, 0.3119)>
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Face 1597
UV Count: 3
  UV <Vector (0.5411, 0.3107)>
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Face 1598
UV Count: 3
  UV <Vector (0.5330, 0.3182)>
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Face 1599
UV Count: 3
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5257, 0.3289)>
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Face 1600
UV Count: 3
  UV <Vector (0.5067, 0.3475)>
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Face 1601
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5128, 0.3526)>
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Face 1602
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
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Face 1603
UV Count: 3
  UV <Vector (0.4815, 0.3694)>
  UV <Vector (0.4969, 0.3778)>
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Face 1604
UV Count: 3
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5283, 0.4017)>
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Face 1605
UV Count: 3
  UV <Vector (0.5318, 0.3923)>
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Face 1606
UV Count: 3
  UV <Vector (0.4735, 0.3564)>
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Face 1607
UV Count: 3
  UV <Vector (0.4894, 0.3879)>
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  UV <Vector (0.4970, 0.4001)>
Face 1608
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
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Face 1609
UV Count: 3
  UV <Vector (0.3648, 0.5285)>
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Face 1610
UV Count: 3
  UV <Vector (0.3517, 0.5266)>
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Face 1611
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
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Face 1612
UV Count: 3
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3788, 0.4940)>
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Face 1613
UV Count: 3
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3479, 0.4955)>
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Face 1614
UV Count: 3
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3377, 0.5001)>
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Face 1615
UV Count: 3
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3640, 0.4999)>
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Face 1616
UV Count: 3
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3434, 0.4989)>
  UV <Vector (0.3519, 0.5114)>
Face 1617
UV Count: 3
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3479, 0.4955)>
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Face 1618
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3434, 0.4989)>
Face 1619
UV Count: 3
  UV <Vector (0.3256, 0.5010)>
  UV <Vector (0.3285, 0.4853)>
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Face 1620
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3403, 0.4744)>
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Face 1621
UV Count: 3
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3248, 0.4679)>
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Face 1622
UV Count: 3
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3248, 0.4679)>
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Face 1623
UV Count: 3
  UV <Vector (0.3244, 0.4845)>
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Face 1624
UV Count: 3
  UV <Vector (0.3372, 0.4772)>
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  UV <Vector (0.3403, 0.4744)>
Face 1625
UV Count: 3
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3248, 0.4679)>
  UV <Vector (0.3372, 0.4772)>
Face 1626
UV Count: 3
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3479, 0.4955)>
Face 1627
UV Count: 3
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3545, 0.4828)>
Face 1628
UV Count: 3
  UV <Vector (0.3580, 0.5073)>
  UV <Vector (0.3754, 0.5086)>
  UV <Vector (0.3714, 0.5239)>
Face 1629
UV Count: 3
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3248, 0.4679)>
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Face 1630
UV Count: 3
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3377, 0.5001)>
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Face 1631
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3335, 0.5015)>
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Face 1632
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3517, 0.5266)>
Face 1633
UV Count: 3
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2808, 0.1400)>
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Face 1634
UV Count: 3
  UV <Vector (0.2683, 0.1520)>
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Face 1635
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3161, 0.1568)>
Face 1636
UV Count: 3
  UV <Vector (0.3883, 0.1441)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3888, 0.1322)>
Face 1637
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.2932, 0.1402)>
  UV <Vector (0.3065, 0.1374)>
Face 1638
UV Count: 3
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2808, 0.1400)>
Face 1639
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.3052, 0.1039)>
Face 1640
UV Count: 3
  UV <Vector (0.2657, 0.1225)>
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2790, 0.1234)>
Face 1641
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2951, 0.1206)>
Face 1642
UV Count: 3
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Face 1643
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.3122, 0.1026)>
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Face 1644
UV Count: 3
  UV <Vector (0.3876, 0.1188)>
  UV <Vector (0.3796, 0.1131)>
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Face 1645
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3478, 0.1445)>
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Face 1646
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3692, 0.1380)>
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Face 1647
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3244, 0.1411)>
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Face 1648
UV Count: 3
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3761, 0.1483)>
Face 1649
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3353, 0.1457)>
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Face 1650
UV Count: 3
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3516, 0.1537)>
Face 1651
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3304, 0.1088)>
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Face 1652
UV Count: 3
  UV <Vector (0.3432, 0.1214)>
  UV <Vector (0.3562, 0.1285)>
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Face 1653
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3432, 0.1214)>
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Face 1654
UV Count: 3
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3646, 0.1266)>
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Face 1655
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3220, 0.1203)>
Face 1656
UV Count: 3
  UV <Vector (0.3695, 0.1154)>
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Face 1657
UV Count: 3
  UV <Vector (0.2951, 0.1206)>
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Face 1658
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3065, 0.1374)>
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Face 1659
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3156, 0.1381)>
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Face 1660
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3244, 0.1411)>
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Face 1661
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
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Face 1662
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3606, 0.1394)>
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Face 1663
UV Count: 3
  UV <Vector (0.3646, 0.1266)>
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Face 1664
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3794, 0.1349)>
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Face 1665
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3888, 0.1322)>
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Face 1666
UV Count: 3
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2693, 0.1401)>
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Face 1667
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
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Face 1668
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2932, 0.1402)>
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Face 1669
UV Count: 3
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3675, 0.1669)>
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Face 1670
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
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Face 1671
UV Count: 3
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3838, 0.1637)>
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Face 1672
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3244, 0.1747)>
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Face 1673
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3760, 0.1659)>
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Face 1674
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3546, 0.1684)>
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Face 1675
UV Count: 3
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2683, 0.1520)>
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Face 1676
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.2933, 0.1531)>
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Face 1677
UV Count: 3
  UV <Vector (0.3921, 0.1607)>
  UV <Vector (0.3810, 0.1467)>
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Face 1678
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3053, 0.1544)>
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Face 1679
UV Count: 3
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2564, 0.1540)>
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Face 1680
UV Count: 3
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2805, 0.1515)>
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Face 1681
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2714, 0.1091)>
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Face 1682
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2673, 0.0976)>
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Face 1683
UV Count: 3
  UV <Vector (0.2473, 0.1199)>
  UV <Vector (0.2541, 0.1087)>
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Face 1684
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2714, 0.1091)>
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Face 1685
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.2939, 0.1106)>
Face 1686
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3103, 0.0949)>
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Face 1687
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3193, 0.0966)>
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Face 1688
UV Count: 3
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3318, 0.1055)>
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Face 1689
UV Count: 3
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3432, 0.1214)>
Face 1690
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
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Face 1691
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3636, 0.1187)>
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Face 1692
UV Count: 3
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3796, 0.1131)>
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Face 1693
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3906, 0.1072)>
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Face 1694
UV Count: 3
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2872, 0.0763)>
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Face 1695
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
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Face 1696
UV Count: 3
  UV <Vector (0.2404, 0.0775)>
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Face 1697
UV Count: 3
  UV <Vector (0.2375, 0.0526)>
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Face 1698
UV Count: 3
  UV <Vector (0.2323, 0.0521)>
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Face 1699
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4716, 0.0941)>
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Face 1700
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4708, 0.0919)>
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Face 1701
UV Count: 3
  UV <Vector (0.4651, 0.0986)>
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  UV <Vector (0.4730, 0.0974)>
Face 1702
UV Count: 3
  UV <Vector (0.4722, 0.0907)>
  UV <Vector (0.4629, 0.0860)>
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Face 1703
UV Count: 3
  UV <Vector (0.2285, 0.0403)>
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Face 1704
UV Count: 3
  UV <Vector (0.2334, 0.0385)>
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Face 1705
UV Count: 3
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4532, 0.0995)>
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Face 1706
UV Count: 3
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4498, 0.0858)>
Face 1707
UV Count: 3
  UV <Vector (0.2287, 0.0524)>
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2323, 0.0521)>
Face 1708
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4585, 0.0791)>
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Face 1709
UV Count: 3
  UV <Vector (0.4492, 0.0715)>
  UV <Vector (0.4381, 0.0676)>
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Face 1710
UV Count: 3
  UV <Vector (0.4392, 0.0789)>
  UV <Vector (0.4381, 0.0676)>
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Face 1711
UV Count: 3
  UV <Vector (0.2455, 0.0853)>
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2583, 0.0833)>
Face 1712
UV Count: 3
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2689, 0.0767)>
Face 1713
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
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Face 1714
UV Count: 3
  UV <Vector (0.2321, 0.0682)>
  UV <Vector (0.2345, 0.0571)>
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Face 1715
UV Count: 3
  UV <Vector (0.2306, 0.0467)>
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Face 1716
UV Count: 3
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2320, 0.0402)>
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Face 1717
UV Count: 3
  UV <Vector (0.2418, 0.4679)>
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Face 1718
UV Count: 3
  UV <Vector (0.2384, 0.4689)>
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Face 1719
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
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Face 1720
UV Count: 3
  UV <Vector (0.4755, 0.4069)>
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Face 1721
UV Count: 3
  UV <Vector (0.4764, 0.4153)>
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Face 1722
UV Count: 3
  UV <Vector (0.2397, 0.5020)>
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Face 1723
UV Count: 3
  UV <Vector (0.2280, 0.5030)>
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Face 1724
UV Count: 3
  UV <Vector (0.4806, 0.4162)>
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Face 1725
UV Count: 3
  UV <Vector (0.2481, 0.5015)>
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Face 1726
UV Count: 3
  UV <Vector (0.2420, 0.4723)>
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Face 1727
UV Count: 3
  UV <Vector (0.4742, 0.4152)>
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Face 1728
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4897, 0.4240)>
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Face 1729
UV Count: 3
  UV <Vector (0.2443, 0.4862)>
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Face 1730
UV Count: 3
  UV <Vector (0.4863, 0.4351)>
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Face 1731
UV Count: 3
  UV <Vector (0.2381, 0.4794)>
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Face 1732
UV Count: 3
  UV <Vector (0.4880, 0.4349)>
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Face 1733
UV Count: 3
  UV <Vector (0.4773, 0.4329)>
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Face 1734
UV Count: 3
  UV <Vector (0.2395, 0.4792)>
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Face 1735
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
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Face 1736
UV Count: 3
  UV <Vector (0.4809, 0.4335)>
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Face 1737
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
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Face 1738
UV Count: 3
  UV <Vector (0.4799, 0.4064)>
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Face 1739
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
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Face 1740
UV Count: 3
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Face 1741
UV Count: 3
  UV <Vector (0.4770, 0.4068)>
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Face 1742
UV Count: 3
  UV <Vector (0.4754, 0.4094)>
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Face 1743
UV Count: 3
  UV <Vector (0.2435, 0.4701)>
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Face 1744
UV Count: 3
  UV <Vector (0.2420, 0.4723)>
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Face 1745
UV Count: 3
  UV <Vector (0.2344, 0.5325)>
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Face 1746
UV Count: 3
  UV <Vector (0.5072, 0.4789)>
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Face 1747
UV Count: 3
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Face 1748
UV Count: 3
  UV <Vector (0.2527, 0.5246)>
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Face 1749
UV Count: 3
  UV <Vector (0.2612, 0.5283)>
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Face 1750
UV Count: 3
  UV <Vector (0.4848, 0.4763)>
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Face 1751
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
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Face 1752
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
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Face 1753
UV Count: 3
  UV <Vector (0.4909, 0.4441)>
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Face 1754
UV Count: 3
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Face 1755
UV Count: 3
  UV <Vector (0.4786, 0.4561)>
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Face 1756
UV Count: 3
  UV <Vector (0.4914, 0.4593)>
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Face 1757
UV Count: 3
  UV <Vector (0.2481, 0.5015)>
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Face 1758
UV Count: 3
  UV <Vector (0.2462, 0.4938)>
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Face 1759
UV Count: 3
  UV <Vector (0.2302, 0.4953)>
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Face 1760
UV Count: 3
  UV <Vector (0.2396, 0.4949)>
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Face 1761
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
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Face 1762
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
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Face 1763
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
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Face 1764
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
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Face 1765
UV Count: 3
  UV <Vector (0.2491, 0.5124)>
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Face 1766
UV Count: 3
  UV <Vector (0.4940, 0.4762)>
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Face 1767
UV Count: 3
  UV <Vector (0.5055, 0.4658)>
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Face 1768
UV Count: 3
  UV <Vector (0.2321, 0.5194)>
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Face 1769
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
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Face 1770
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
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Face 1771
UV Count: 3
  UV <Vector (0.2385, 0.4738)>
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Face 1772
UV Count: 3
  UV <Vector (0.4820, 0.4100)>
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Face 1773
UV Count: 3
  UV <Vector (0.4758, 0.4244)>
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Face 1774
UV Count: 3
  UV <Vector (0.2430, 0.4774)>
  UV <Vector (0.2470, 0.4835)>
  UV <Vector (0.2443, 0.4862)>
Face 1775
UV Count: 3
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4852, 0.4257)>
Face 1776
UV Count: 3
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4819, 0.4257)>
Face 1777
UV Count: 3
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3181, 0.4696)>
  UV <Vector (0.3179, 0.4693)>
Face 1778
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3177, 0.4691)>
Face 1779
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3187, 0.4690)>
Face 1780
UV Count: 3
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3186, 0.4697)>
Face 1781
UV Count: 3
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3184, 0.4731)>
Face 1782
UV Count: 3
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.3023, 0.4767)>
Face 1783
UV Count: 3
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.3019, 0.4749)>
Face 1784
UV Count: 3
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3190, 0.4731)>
Face 1785
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.3044, 0.4796)>
Face 1786
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3172, 0.4726)>
Face 1787
UV Count: 3
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3184, 0.4731)>
Face 1788
UV Count: 3
  UV <Vector (0.3224, 0.4726)>
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3204, 0.4730)>
Face 1789
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3117, 0.4841)>
Face 1790
UV Count: 3
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3168, 0.4854)>
Face 1791
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3142, 0.4696)>
Face 1792
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3241, 0.4866)>
  UV <Vector (0.3202, 0.4858)>
Face 1793
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3145, 0.4851)>
Face 1794
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3104, 0.4739)>
Face 1795
UV Count: 3
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3141, 0.4688)>
Face 1796
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3168, 0.4854)>
Face 1797
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3187, 0.4703)>
Face 1798
UV Count: 3
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3187, 0.4690)>
Face 1799
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3174, 0.4679)>
  UV <Vector (0.3187, 0.4690)>
Face 1800
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3179, 0.4693)>
Face 1801
UV Count: 3
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3187, 0.4703)>
Face 1802
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3185, 0.4700)>
Face 1803
UV Count: 3
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3181, 0.4696)>
  UV <Vector (0.3184, 0.4698)>
Face 1804
UV Count: 3
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3181, 0.4696)>
Face 1805
UV Count: 3
  UV <Vector (0.2657, 0.5014)>
  UV <Vector (0.2779, 0.4858)>
  UV <Vector (0.2807, 0.4879)>
Face 1806
UV Count: 3
  UV <Vector (0.3239, 0.5131)>
  UV <Vector (0.3141, 0.5312)>
  UV <Vector (0.3180, 0.5094)>
Face 1807
UV Count: 3
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3070, 0.5275)>
  UV <Vector (0.3115, 0.5076)>
Face 1808
UV Count: 3
  UV <Vector (0.2899, 0.5069)>
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2979, 0.4985)>
Face 1809
UV Count: 3
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2899, 0.5069)>
  UV <Vector (0.2979, 0.4985)>
Face 1810
UV Count: 3
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.2953, 0.5130)>
  UV <Vector (0.3030, 0.5035)>
Face 1811
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3010, 0.5227)>
  UV <Vector (0.3065, 0.5066)>
Face 1812
UV Count: 3
  UV <Vector (0.2770, 0.5075)>
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2911, 0.4932)>
Face 1813
UV Count: 3
  UV <Vector (0.3241, 0.4866)>
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3202, 0.4858)>
Face 1814
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3144, 0.4947)>
  UV <Vector (0.3113, 0.4942)>
Face 1815
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3083, 0.4927)>
Face 1816
UV Count: 3
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3144, 0.4947)>
Face 1817
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3058, 0.4914)>
Face 1818
UV Count: 3
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3104, 0.4739)>
Face 1819
UV Count: 3
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3093, 0.4709)>
Face 1820
UV Count: 3
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3095, 0.4721)>
Face 1821
UV Count: 3
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.2982, 0.4858)>
Face 1822
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3144, 0.4947)>
Face 1823
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.3083, 0.4927)>
Face 1824
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.2979, 0.4985)>
  UV <Vector (0.3032, 0.4901)>
Face 1825
UV Count: 3
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2982, 0.4858)>
Face 1826
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3144, 0.4947)>
Face 1827
UV Count: 3
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3190, 0.4957)>
Face 1828
UV Count: 3
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2918, 0.4777)>
  UV <Vector (0.2926, 0.4799)>
Face 1829
UV Count: 3
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3171, 0.4684)>
Face 1830
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3145, 0.4705)>
Face 1831
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3168, 0.4689)>
Face 1832
UV Count: 3
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3195, 0.4707)>
Face 1833
UV Count: 3
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3184, 0.4731)>
  UV <Vector (0.3170, 0.4776)>
Face 1834
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3150, 0.4769)>
Face 1835
UV Count: 3
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3183, 0.4778)>
Face 1836
UV Count: 3
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3183, 0.4778)>
Face 1837
UV Count: 3
  UV <Vector (0.4172, 0.0002)>
  UV <Vector (0.4169, 0.0115)>
  UV <Vector (0.4125, 0.0001)>
Face 1838
UV Count: 3
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4059, 0.0040)>
  UV <Vector (0.4083, 0.0024)>
Face 1839
UV Count: 3
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.3948, 0.0103)>
  UV <Vector (0.4008, 0.0069)>
Face 1840
UV Count: 3
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3707, 0.0446)>
  UV <Vector (0.3713, 0.0554)>
Face 1841
UV Count: 3
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3713, 0.0554)>
Face 1842
UV Count: 3
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3206, 0.0760)>
Face 1843
UV Count: 3
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3318, 0.1055)>
Face 1844
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3662, 0.0854)>
Face 1845
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3758, 0.0574)>
Face 1846
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3694, 0.1093)>
Face 1847
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2689, 0.0767)>
  UV <Vector (0.2851, 0.0864)>
Face 1848
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.4068, 0.0891)>
Face 1849
UV Count: 3
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4242, 0.0371)>
Face 1850
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4141, 0.0500)>
Face 1851
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3830, 0.0839)>
Face 1852
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3710, 0.0836)>
Face 1853
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.3923, 0.0721)>
Face 1854
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.3934, 0.0842)>
Face 1855
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3923, 0.0721)>
Face 1856
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3923, 0.0721)>
  UV <Vector (0.3941, 0.0562)>
Face 1857
UV Count: 3
  UV <Vector (0.4277, 0.0192)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4218, 0.0200)>
Face 1858
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3320, 0.0902)>
Face 1859
UV Count: 3
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3193, 0.0966)>
Face 1860
UV Count: 3
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3453, 0.0937)>
Face 1861
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3198, 0.0880)>
Face 1862
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3317, 0.0492)>
  UV <Vector (0.3284, 0.0507)>
Face 1863
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3287, 0.0393)>
Face 1864
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3317, 0.0492)>
Face 1865
UV Count: 3
  UV <Vector (0.3143, 0.0470)>
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3146, 0.0546)>
Face 1866
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.3026, 0.0464)>
Face 1867
UV Count: 3
  UV <Vector (0.3187, 0.0440)>
  UV <Vector (0.3236, 0.0458)>
  UV <Vector (0.3196, 0.0521)>
Face 1868
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3380, 0.0448)>
Face 1869
UV Count: 3
  UV <Vector (0.3362, 0.0448)>
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3356, 0.0397)>
Face 1870
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3424, 0.0450)>
  UV <Vector (0.3415, 0.0512)>
Face 1871
UV Count: 3
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3330, 0.0399)>
  UV <Vector (0.3356, 0.0397)>
Face 1872
UV Count: 3
  UV <Vector (0.3258, 0.0362)>
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3236, 0.0458)>
Face 1873
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3508, 0.0388)>
Face 1874
UV Count: 3
  UV <Vector (0.3508, 0.0388)>
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3459, 0.0343)>
Face 1875
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3558, 0.0574)>
Face 1876
UV Count: 3
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3408, 0.0382)>
  UV <Vector (0.3459, 0.0343)>
Face 1877
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3468, 0.0555)>
Face 1878
UV Count: 3
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3317, 0.0492)>
Face 1879
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3236, 0.0458)>
  UV <Vector (0.3257, 0.0459)>
Face 1880
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2689, 0.0767)>
Face 1881
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2918, 0.0674)>
Face 1882
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2990, 0.0591)>
Face 1883
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2997, 0.0560)>
Face 1884
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3547, 0.1136)>
Face 1885
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3533, 0.0811)>
  UV <Vector (0.3537, 0.1004)>
Face 1886
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3146, 0.0672)>
Face 1887
UV Count: 3
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3215, 0.0708)>
Face 1888
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3177, 0.0615)>
Face 1889
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3141, 0.0583)>
Face 1890
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3232, 0.0571)>
Face 1891
UV Count: 3
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3272, 0.0564)>
Face 1892
UV Count: 3
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3339, 0.0557)>
Face 1893
UV Count: 3
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3339, 0.0557)>
Face 1894
UV Count: 3
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3396, 0.0582)>
Face 1895
UV Count: 3
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3417, 0.0618)>
Face 1896
UV Count: 3
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3468, 0.0555)>
Face 1897
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3668, 0.0533)>
Face 1898
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3533, 0.0811)>
Face 1899
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3635, 0.1111)>
Face 1900
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3098, 0.0839)>
Face 1901
UV Count: 3
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3103, 0.0949)>
Face 1902
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3321, 0.0773)>
Face 1903
UV Count: 3
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3380, 0.0625)>
Face 1904
UV Count: 3
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3355, 0.0614)>
Face 1905
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3294, 0.0670)>
Face 1906
UV Count: 3
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3283, 0.0719)>
Face 1907
UV Count: 3
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3267, 0.0610)>
Face 1908
UV Count: 3
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3294, 0.0670)>
Face 1909
UV Count: 3
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3299, 0.0603)>
Face 1910
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.3033, 0.0946)>
Face 1911
UV Count: 3
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2455, 0.0853)>
Face 1912
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2952, 0.0753)>
Face 1913
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3098, 0.0839)>
Face 1914
UV Count: 3
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2403, 0.0980)>
Face 1915
UV Count: 3
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.2918, 0.0674)>
Face 1916
UV Count: 3
  UV <Vector (0.4392, 0.0564)>
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4313, 0.0576)>
Face 1917
UV Count: 3
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4205, 0.0817)>
Face 1918
UV Count: 3
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2455, 0.0853)>
Face 1919
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.4119, 0.0617)>
Face 1920
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4205, 0.0817)>
  UV <Vector (0.4113, 0.0822)>
Face 1921
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4068, 0.0891)>
Face 1922
UV Count: 3
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3754, 0.0448)>
  UV <Vector (0.3830, 0.0394)>
Face 1923
UV Count: 3
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3836, 0.0706)>
Face 1924
UV Count: 3
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.3983, 0.0236)>
  UV <Vector (0.3946, 0.0243)>
Face 1925
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.3928, 0.0312)>
Face 1926
UV Count: 3
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.3983, 0.0236)>
  UV <Vector (0.4039, 0.0199)>
Face 1927
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3892, 0.0269)>
  UV <Vector (0.3921, 0.0241)>
Face 1928
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3830, 0.0394)>
Face 1929
UV Count: 3
  UV <Vector (0.3830, 0.0394)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3873, 0.0438)>
Face 1930
UV Count: 3
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3941, 0.0562)>
Face 1931
UV Count: 3
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3982, 0.0279)>
Face 1932
UV Count: 3
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3928, 0.0312)>
Face 1933
UV Count: 3
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4216, 0.0175)>
Face 1934
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.4016, 0.0424)>
Face 1935
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3969, 0.0403)>
Face 1936
UV Count: 3
  UV <Vector (0.3969, 0.0403)>
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3980, 0.0339)>
Face 1937
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4129, 0.0183)>
  UV <Vector (0.4112, 0.0199)>
Face 1938
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4097, 0.0261)>
Face 1939
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4092, 0.0199)>
Face 1940
UV Count: 3
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4129, 0.0183)>
  UV <Vector (0.4121, 0.0129)>
Face 1941
UV Count: 3
  UV <Vector (0.4230, 0.0116)>
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4169, 0.0115)>
Face 1942
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4156, 0.0446)>
Face 1943
UV Count: 3
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4168, 0.0142)>
Face 1944
UV Count: 3
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4159, 0.0168)>
Face 1945
UV Count: 3
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4217, 0.0591)>
Face 1946
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4066, 0.0292)>
Face 1947
UV Count: 3
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.4041, 0.0252)>
Face 1948
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.4036, 0.0319)>
Face 1949
UV Count: 3
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.4066, 0.0292)>
Face 1950
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4120, 0.0338)>
Face 1951
UV Count: 3
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4137, 0.0228)>
Face 1952
UV Count: 3
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4185, 0.0340)>
Face 1953
UV Count: 3
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4141, 0.0500)>
  UV <Vector (0.4204, 0.0501)>
Face 1954
UV Count: 3
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4159, 0.0212)>
Face 1955
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4180, 0.0197)>
Face 1956
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3934, 0.0842)>
  UV <Vector (0.3906, 0.0932)>
Face 1957
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4228, 0.0411)>
Face 1958
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4230, 0.0116)>
Face 1959
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4419, 0.0376)>
  UV <Vector (0.4311, 0.0364)>
Face 1960
UV Count: 3
  UV <Vector (0.3026, 0.0464)>
  UV <Vector (0.2923, 0.0430)>
  UV <Vector (0.2958, 0.0401)>
Face 1961
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4277, 0.0192)>
Face 1962
UV Count: 3
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4269, 0.0474)>
Face 1963
UV Count: 3
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4373, 0.0416)>
  UV <Vector (0.4290, 0.0411)>
Face 1964
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4228, 0.0411)>
Face 1965
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4204, 0.0501)>
Face 1966
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4217, 0.0591)>
Face 1967
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4313, 0.0576)>
Face 1968
UV Count: 3
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4269, 0.0474)>
Face 1969
UV Count: 3
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2896, 0.0429)>
  UV <Vector (0.2968, 0.0521)>
Face 1970
UV Count: 3
  UV <Vector (0.2867, 0.0426)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2841, 0.0435)>
Face 1971
UV Count: 3
  UV <Vector (0.2816, 0.0443)>
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2786, 0.0478)>
Face 1972
UV Count: 3
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2968, 0.0521)>
Face 1973
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2820, 0.0689)>
  UV <Vector (0.2748, 0.0629)>
Face 1974
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2786, 0.0478)>
  UV <Vector (0.2830, 0.0539)>
Face 1975
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2490, 0.0974)>
Face 1976
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2870, 0.2154)>
Face 1977
UV Count: 3
  UV <Vector (0.2464, 0.2063)>
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2604, 0.2099)>
Face 1978
UV Count: 3
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3155, 0.2181)>
Face 1979
UV Count: 3
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.4074, 0.1939)>
Face 1980
UV Count: 3
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3008, 0.2204)>
Face 1981
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2744, 0.1923)>
Face 1982
UV Count: 3
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3427, 0.2075)>
Face 1983
UV Count: 3
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3831, 0.2048)>
Face 1984
UV Count: 3
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3155, 0.2181)>
Face 1985
UV Count: 3
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3953, 0.1999)>
Face 1986
UV Count: 3
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3274, 0.2138)>
Face 1987
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3696, 0.1816)>
  UV <Vector (0.3753, 0.2043)>
Face 1988
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3356, 0.0397)>
  UV <Vector (0.3379, 0.0381)>
Face 1989
UV Count: 3
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4008, 0.0069)>
  UV <Vector (0.4041, 0.0065)>
Face 1990
UV Count: 3
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.4070, 0.0176)>
Face 1991
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3287, 0.0393)>
  UV <Vector (0.3311, 0.0387)>
Face 1992
UV Count: 3
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4107, 0.0024)>
  UV <Vector (0.4144, 0.0115)>
Face 1993
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4144, 0.0115)>
Face 1994
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2896, 0.1747)>
Face 1995
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2525, 0.1702)>
  UV <Vector (0.2648, 0.1717)>
Face 1996
UV Count: 3
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3148, 0.1954)>
Face 1997
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3921, 0.1607)>
Face 1998
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.3021, 0.1987)>
Face 1999
UV Count: 3
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2777, 0.1721)>
Face 2000
UV Count: 3
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3400, 0.1838)>
Face 2001
UV Count: 3
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3696, 0.1816)>
Face 2002
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3148, 0.1954)>
Face 2003
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3871, 0.1797)>
Face 2004
UV Count: 3
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3249, 0.1901)>
Face 2005
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3696, 0.1816)>
Face 2006
UV Count: 3
  UV <Vector (0.4313, 0.0576)>
  UV <Vector (0.4373, 0.0512)>
  UV <Vector (0.4392, 0.0564)>
Face 2007
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4333, 0.0774)>
Face 2008
UV Count: 3
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2740, 0.0501)>
  UV <Vector (0.2790, 0.0573)>
Face 2009
UV Count: 3
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2583, 0.0575)>
Face 2010
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4217, 0.0591)>
Face 2011
UV Count: 3
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2528, 0.0630)>
Face 2012
UV Count: 3
  UV <Vector (0.2583, 0.0575)>
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2528, 0.0630)>
Face 2013
UV Count: 3
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2452, 0.0668)>
Face 2014
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4257, 0.0689)>
Face 2015
UV Count: 3
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4333, 0.0774)>
Face 2016
UV Count: 3
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4420, 0.0983)>
  UV <Vector (0.4417, 0.0927)>
Face 2017
UV Count: 3
  UV <Vector (0.2347, 0.0777)>
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2404, 0.0775)>
Face 2018
UV Count: 3
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2689, 0.0767)>
  UV <Vector (0.2790, 0.0755)>
Face 2019
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2820, 0.0689)>
Face 2020
UV Count: 3
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2820, 0.0689)>
Face 2021
UV Count: 3
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2790, 0.0573)>
Face 2022
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2918, 0.0674)>
Face 2023
UV Count: 3
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2920, 0.0562)>
Face 2024
UV Count: 3
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3785, 0.1809)>
Face 2025
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4169, 0.0115)>
  UV <Vector (0.4168, 0.0142)>
Face 2026
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4168, 0.0142)>
Face 2027
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4153, 0.0145)>
Face 2028
UV Count: 3
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4125, 0.0001)>
  UV <Vector (0.4169, 0.0115)>
Face 2029
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3311, 0.0387)>
  UV <Vector (0.3330, 0.0399)>
Face 2030
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4095, 0.0155)>
Face 2031
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4092, 0.0199)>
Face 2032
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.4068, 0.0212)>
Face 2033
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4041, 0.0065)>
  UV <Vector (0.4059, 0.0040)>
Face 2034
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3379, 0.0381)>
  UV <Vector (0.3408, 0.0382)>
Face 2035
UV Count: 3
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3894, 0.2020)>
Face 2036
UV Count: 3
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.2968, 0.0521)>
  UV <Vector (0.3004, 0.0527)>
Face 2037
UV Count: 3
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2997, 0.0560)>
Face 2038
UV Count: 3
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2952, 0.0541)>
Face 2039
UV Count: 3
  UV <Vector (0.2841, 0.0435)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2816, 0.0443)>
Face 2040
UV Count: 3
  UV <Vector (0.2968, 0.0521)>
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Face 2041
UV Count: 3
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4279, 0.0442)>
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Face 2042
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4301, 0.0387)>
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Face 2043
UV Count: 3
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4396, 0.0395)>
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Face 2044
UV Count: 3
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4360, 0.0442)>
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Face 2045
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4277, 0.0192)>
Face 2046
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4216, 0.0455)>
Face 2047
UV Count: 3
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4180, 0.0197)>
Face 2048
UV Count: 3
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4172, 0.0392)>
Face 2049
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4076, 0.0471)>
Face 2050
UV Count: 3
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4066, 0.0292)>
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Face 2051
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.4066, 0.0292)>
  UV <Vector (0.4036, 0.0319)>
Face 2052
UV Count: 3
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4169, 0.0162)>
Face 2053
UV Count: 3
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4168, 0.0142)>
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Face 2054
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4141, 0.0500)>
Face 2055
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4133, 0.0204)>
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Face 2056
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4092, 0.0199)>
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Face 2057
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4133, 0.0204)>
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Face 2058
UV Count: 3
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4216, 0.0175)>
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Face 2059
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
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Face 2060
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.3984, 0.0257)>
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Face 2061
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3984, 0.0257)>
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Face 2062
UV Count: 3
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3294, 0.0633)>
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Face 2063
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3267, 0.0610)>
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Face 2064
UV Count: 3
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3283, 0.0719)>
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Face 2065
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3314, 0.0642)>
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Face 2066
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3340, 0.0654)>
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Face 2067
UV Count: 3
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3319, 0.0690)>
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Face 2068
UV Count: 3
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3327, 0.0606)>
Face 2069
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3354, 0.0706)>
Face 2070
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3468, 0.0555)>
Face 2071
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3396, 0.0582)>
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Face 2072
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3339, 0.0557)>
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Face 2073
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3379, 0.0507)>
Face 2074
UV Count: 3
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3368, 0.0567)>
Face 2075
UV Count: 3
  UV <Vector (0.3339, 0.0557)>
  UV <Vector (0.3317, 0.0492)>
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Face 2076
UV Count: 3
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3284, 0.0507)>
Face 2077
UV Count: 3
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3317, 0.0492)>
Face 2078
UV Count: 3
  UV <Vector (0.3299, 0.0603)>
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3307, 0.0557)>
Face 2079
UV Count: 3
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3249, 0.0508)>
Face 2080
UV Count: 3
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3104, 0.0552)>
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Face 2081
UV Count: 3
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3146, 0.0546)>
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Face 2082
UV Count: 3
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3184, 0.0578)>
Face 2083
UV Count: 3
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3176, 0.0653)>
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Face 2084
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3114, 0.0695)>
Face 2085
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.3004, 0.0527)>
Face 2086
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3349, 0.0492)>
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Face 2087
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3146, 0.0546)>
  UV <Vector (0.3104, 0.0552)>
Face 2088
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3249, 0.0508)>
Face 2089
UV Count: 3
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4242, 0.0371)>
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Face 2090
UV Count: 3
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3635, 0.1111)>
Face 2091
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3710, 0.0836)>
Face 2092
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3713, 0.0554)>
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Face 2093
UV Count: 3
  UV <Vector (0.3713, 0.0554)>
  UV <Vector (0.3754, 0.0448)>
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Face 2094
UV Count: 3
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3137, 0.4763)>
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Face 2095
UV Count: 3
  UV <Vector (0.3171, 0.4684)>
  UV <Vector (0.3141, 0.4679)>
  UV <Vector (0.3174, 0.4679)>
Face 2096
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
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Face 2097
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3005, 0.5010)>
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Face 2098
UV Count: 3
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3016, 0.4731)>
  UV <Vector (0.3091, 0.4698)>
Face 2099
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3058, 0.4914)>
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Face 2100
UV Count: 3
  UV <Vector (0.3030, 0.5035)>
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  UV <Vector (0.3005, 0.5010)>
Face 2101
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2657, 0.5014)>
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Face 2102
UV Count: 3
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3178, 0.4704)>
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Face 2103
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3171, 0.4684)>
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Face 2104
UV Count: 3
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3091, 0.4698)>
  UV <Vector (0.3141, 0.4679)>
Face 2105
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3137, 0.4763)>
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Face 2106
UV Count: 3
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3164, 0.4722)>
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Face 2107
UV Count: 3
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.2918, 0.4777)>
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Face 2108
UV Count: 3
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3183, 0.4694)>
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Face 2109
UV Count: 3
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3184, 0.4698)>
  UV <Vector (0.3183, 0.4694)>
Face 2110
UV Count: 3
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4806, 0.4162)>
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Face 2111
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2381, 0.4794)>
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Face 2112
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
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Face 2113
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2364, 0.5192)>
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Face 2114
UV Count: 3
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2365, 0.5015)>
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Face 2115
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
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Face 2116
UV Count: 3
  UV <Vector (0.2407, 0.5191)>
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Face 2117
UV Count: 3
  UV <Vector (0.4998, 0.4883)>
  UV <Vector (0.4940, 0.4762)>
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Face 2118
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2387, 0.4706)>
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Face 2119
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
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Face 2120
UV Count: 3
  UV <Vector (0.2367, 0.4796)>
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Face 2121
UV Count: 3
  UV <Vector (0.4845, 0.4353)>
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Face 2122
UV Count: 3
  UV <Vector (0.4792, 0.4161)>
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Face 2123
UV Count: 3
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2328, 0.5085)>
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Face 2124
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4785, 0.4057)>
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Face 2125
UV Count: 3
  UV <Vector (0.2374, 0.4698)>
  UV <Vector (0.2387, 0.4706)>
  UV <Vector (0.2379, 0.4710)>
Face 2126
UV Count: 3
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3695, 0.1154)>
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Face 2127
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3789, 0.1651)>
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Face 2128
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3692, 0.1380)>
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Face 2129
UV Count: 3
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3646, 0.1266)>
Face 2130
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3761, 0.1483)>
Face 2131
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2920, 0.0562)>
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Face 2132
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2790, 0.0573)>
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Face 2133
UV Count: 3
  UV <Vector (0.4217, 0.0974)>
  UV <Vector (0.4315, 0.0927)>
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Face 2134
UV Count: 3
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4645, 0.0829)>
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Face 2135
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3906, 0.0932)>
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Face 2136
UV Count: 3
  UV <Vector (0.4317, 0.0989)>
  UV <Vector (0.4417, 0.0927)>
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Face 2137
UV Count: 3
  UV <Vector (0.4102, 0.0967)>
  UV <Vector (0.4207, 0.0908)>
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Face 2138
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2403, 0.0980)>
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Face 2139
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.4102, 0.0967)>
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Face 2140
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4207, 0.0908)>
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Face 2141
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4207, 0.0908)>
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Face 2142
UV Count: 3
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4402, 0.0859)>
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Face 2143
UV Count: 3
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4498, 0.0858)>
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Face 2144
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4392, 0.0789)>
  UV <Vector (0.4402, 0.0859)>
Face 2145
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4402, 0.0859)>
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Face 2146
UV Count: 3
  UV <Vector (0.2303, 0.0579)>
  UV <Vector (0.2323, 0.0521)>
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Face 2147
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
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Face 2148
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
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Face 2149
UV Count: 3
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2375, 0.0526)>
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Face 2150
UV Count: 3
  UV <Vector (0.2406, 0.0580)>
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Face 2151
UV Count: 3
  UV <Vector (0.2475, 0.0463)>
  UV <Vector (0.2480, 0.0571)>
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Face 2152
UV Count: 3
  UV <Vector (0.2413, 0.0441)>
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Face 2153
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
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Face 2154
UV Count: 3
  UV <Vector (0.4732, 0.0941)>
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Face 2155
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
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Face 2156
UV Count: 3
  UV <Vector (0.2320, 0.0402)>
  UV <Vector (0.2301, 0.0383)>
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Face 2157
UV Count: 3
  UV <Vector (0.4629, 0.0860)>
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Face 2158
UV Count: 3
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4498, 0.0858)>
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Face 2159
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0476, 0.5976)>
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Face 2160
UV Count: 3
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0188, 0.5706)>
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Face 2161
UV Count: 3
  UV <Vector (0.0641, 0.5771)>
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  UV <Vector (0.0682, 0.5702)>
Face 2162
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
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Face 2163
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
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Face 2164
UV Count: 3
  UV <Vector (0.0221, 0.5538)>
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Face 2165
UV Count: 3
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0584, 0.5438)>
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Face 2166
UV Count: 3
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0600, 0.5527)>
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Face 2167
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0488, 0.5676)>
Face 2168
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0228, 0.5366)>
Face 2169
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0138, 0.5455)>
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Face 2170
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0228, 0.5366)>
Face 2171
UV Count: 3
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0718, 0.5641)>
Face 2172
UV Count: 3
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1212, 0.5935)>
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Face 2173
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0598, 0.5756)>
Face 2174
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0559, 0.5691)>
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Face 2175
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.1212, 0.5935)>
  UV <Vector (0.1264, 0.6076)>
Face 2176
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.2137, 0.6240)>
  UV <Vector (0.2151, 0.6303)>
Face 2177
UV Count: 3
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0851, 0.5684)>
Face 2178
UV Count: 3
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0794, 0.5664)>
Face 2179
UV Count: 3
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1297, 0.5893)>
Face 2180
UV Count: 3
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1424, 0.5976)>
Face 2181
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1639, 0.6091)>
Face 2182
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0851, 0.5684)>
Face 2183
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0439, 0.5757)>
Face 2184
UV Count: 3
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0641, 0.5771)>
Face 2185
UV Count: 3
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0615, 0.6070)>
Face 2186
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0557, 0.5754)>
Face 2187
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0397, 0.5926)>
  UV <Vector (0.0385, 0.5914)>
Face 2188
UV Count: 3
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0300, 0.5776)>
Face 2189
UV Count: 3
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0071, 0.5853)>
Face 2190
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0172, 0.5829)>
Face 2191
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0439, 0.5757)>
  UV <Vector (0.0506, 0.5757)>
Face 2192
UV Count: 3
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0641, 0.6250)>
Face 2193
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0172, 0.5829)>
  UV <Vector (0.0130, 0.5854)>
Face 2194
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0289, 0.5820)>
Face 2195
UV Count: 3
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0557, 0.5754)>
Face 2196
UV Count: 3
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0520, 0.5853)>
Face 2197
UV Count: 3
  UV <Vector (0.0045, 0.5969)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0041, 0.6013)>
Face 2198
UV Count: 3
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0397, 0.5926)>
Face 2199
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0186, 0.6008)>
Face 2200
UV Count: 3
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0502, 0.5841)>
Face 2201
UV Count: 3
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1267, 0.6339)>
  UV <Vector (0.1270, 0.6260)>
Face 2202
UV Count: 3
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1267, 0.6339)>
  UV <Vector (0.1263, 0.6408)>
Face 2203
UV Count: 3
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0711, 0.5989)>
Face 2204
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1675, 0.6387)>
Face 2205
UV Count: 3
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1476, 0.6328)>
Face 2206
UV Count: 3
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1374, 0.6291)>
Face 2207
UV Count: 3
  UV <Vector (0.2199, 0.6486)>
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.2184, 0.6428)>
Face 2208
UV Count: 3
  UV <Vector (0.0641, 0.6250)>
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0545, 0.6375)>
Face 2209
UV Count: 3
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0865, 0.5434)>
Face 2210
UV Count: 3
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0249, 0.9544)>
  UV <Vector (0.0234, 0.9515)>
Face 2211
UV Count: 3
  UV <Vector (0.0307, 0.9483)>
  UV <Vector (0.0294, 0.9513)>
  UV <Vector (0.0276, 0.9494)>
Face 2212
UV Count: 3
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0307, 0.9483)>
Face 2213
UV Count: 3
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0463, 0.9321)>
Face 2214
UV Count: 3
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0473, 0.9284)>
  UV <Vector (0.0485, 0.9281)>
Face 2215
UV Count: 3
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0485, 0.9281)>
  UV <Vector (0.0472, 0.9275)>
Face 2216
UV Count: 3
  UV <Vector (0.0455, 0.9256)>
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0448, 0.9273)>
Face 2217
UV Count: 3
  UV <Vector (0.0446, 0.9285)>
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0448, 0.9273)>
Face 2218
UV Count: 3
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0354, 0.9304)>
  UV <Vector (0.0349, 0.9291)>
Face 2219
UV Count: 3
  UV <Vector (0.0349, 0.9291)>
  UV <Vector (0.0325, 0.9316)>
  UV <Vector (0.0313, 0.9305)>
Face 2220
UV Count: 3
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0302, 0.9329)>
  UV <Vector (0.0293, 0.9324)>
Face 2221
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0453, 0.9315)>
  UV <Vector (0.0463, 0.9321)>
Face 2222
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0387, 0.9359)>
  UV <Vector (0.0430, 0.9339)>
Face 2223
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0387, 0.9359)>
  UV <Vector (0.0391, 0.9376)>
Face 2224
UV Count: 3
  UV <Vector (0.0315, 0.9365)>
  UV <Vector (0.0340, 0.9364)>
  UV <Vector (0.0339, 0.9379)>
Face 2225
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0318, 0.9354)>
  UV <Vector (0.0315, 0.9365)>
Face 2226
UV Count: 3
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0294, 0.9334)>
  UV <Vector (0.0285, 0.9337)>
Face 2227
UV Count: 3
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0294, 0.9340)>
  UV <Vector (0.0288, 0.9346)>
Face 2228
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0294, 0.9340)>
  UV <Vector (0.0303, 0.9345)>
Face 2229
UV Count: 3
  UV <Vector (0.4344, 0.4806)>
  UV <Vector (0.4365, 0.4763)>
  UV <Vector (0.4376, 0.4797)>
Face 2230
UV Count: 3
  UV <Vector (0.4474, 0.4798)>
  UV <Vector (0.4444, 0.4745)>
  UV <Vector (0.4474, 0.4730)>
Face 2231
UV Count: 3
  UV <Vector (0.4368, 0.4833)>
  UV <Vector (0.4376, 0.4797)>
  UV <Vector (0.4394, 0.4813)>
Face 2232
UV Count: 3
  UV <Vector (0.4454, 0.4701)>
  UV <Vector (0.4444, 0.4745)>
  UV <Vector (0.4430, 0.4724)>
Face 2233
UV Count: 3
  UV <Vector (0.4430, 0.4837)>
  UV <Vector (0.4427, 0.4818)>
  UV <Vector (0.4449, 0.4831)>
Face 2234
UV Count: 3
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4394, 0.4813)>
  UV <Vector (0.4407, 0.4824)>
Face 2235
UV Count: 3
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4430, 0.4724)>
  UV <Vector (0.4411, 0.4713)>
Face 2236
UV Count: 3
  UV <Vector (0.4387, 0.4682)>
  UV <Vector (0.4397, 0.4706)>
  UV <Vector (0.4389, 0.4710)>
Face 2237
UV Count: 3
  UV <Vector (0.4449, 0.4831)>
  UV <Vector (0.4442, 0.4797)>
  UV <Vector (0.4474, 0.4798)>
Face 2238
UV Count: 3
  UV <Vector (0.4366, 0.4692)>
  UV <Vector (0.4389, 0.4710)>
  UV <Vector (0.4381, 0.4716)>
Face 2239
UV Count: 3
  UV <Vector (0.4418, 0.4843)>
  UV <Vector (0.4415, 0.4822)>
  UV <Vector (0.4430, 0.4837)>
Face 2240
UV Count: 3
  UV <Vector (0.4402, 0.4679)>
  UV <Vector (0.4404, 0.4707)>
  UV <Vector (0.4397, 0.4706)>
Face 2241
UV Count: 3
  UV <Vector (0.4347, 0.4711)>
  UV <Vector (0.4381, 0.4716)>
  UV <Vector (0.4371, 0.4729)>
Face 2242
UV Count: 3
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4411, 0.4827)>
  UV <Vector (0.4418, 0.4843)>
Face 2243
UV Count: 3
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4404, 0.4707)>
  UV <Vector (0.4411, 0.4680)>
Face 2244
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4371, 0.4729)>
  UV <Vector (0.4368, 0.4745)>
Face 2245
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0290, 0.9360)>
Face 2246
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0288, 0.9346)>
Face 2247
UV Count: 3
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0277, 0.9338)>
Face 2248
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0315, 0.9365)>
Face 2249
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0339, 0.9379)>
  UV <Vector (0.0339, 0.9389)>
Face 2250
UV Count: 3
  UV <Vector (0.0364, 0.9388)>
  UV <Vector (0.0391, 0.9376)>
  UV <Vector (0.0395, 0.9387)>
Face 2251
UV Count: 3
  UV <Vector (0.0395, 0.9387)>
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0445, 0.9353)>
Face 2252
UV Count: 3
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0463, 0.9321)>
  UV <Vector (0.0479, 0.9323)>
Face 2253
UV Count: 3
  UV <Vector (0.0298, 0.9294)>
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0284, 0.9322)>
Face 2254
UV Count: 3
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0298, 0.9294)>
Face 2255
UV Count: 3
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0349, 0.9291)>
Face 2256
UV Count: 3
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0412, 0.9257)>
  UV <Vector (0.0455, 0.9256)>
Face 2257
UV Count: 3
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0461, 0.9283)>
  UV <Vector (0.0446, 0.9285)>
Face 2258
UV Count: 3
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0473, 0.9284)>
  UV <Vector (0.0461, 0.9283)>
Face 2259
UV Count: 3
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0485, 0.9281)>
  UV <Vector (0.0501, 0.9274)>
Face 2260
UV Count: 3
  UV <Vector (0.0468, 0.9298)>
  UV <Vector (0.0463, 0.9321)>
  UV <Vector (0.0453, 0.9315)>
Face 2261
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4365, 0.4763)>
  UV <Vector (0.4331, 0.4760)>
Face 2262
UV Count: 3
  UV <Vector (0.0361, 0.9364)>
  UV <Vector (0.0339, 0.9379)>
  UV <Vector (0.0340, 0.9364)>
Face 2263
UV Count: 3
  UV <Vector (0.0364, 0.9423)>
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0364, 0.9388)>
Face 2264
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0339, 0.9379)>
Face 2265
UV Count: 3
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0329, 0.9431)>
  UV <Vector (0.0364, 0.9423)>
Face 2266
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4573, 0.4679)>
  UV <Vector (0.4541, 0.4679)>
Face 2267
UV Count: 3
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4579, 0.4726)>
Face 2268
UV Count: 3
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4602, 0.4691)>
  UV <Vector (0.4573, 0.4679)>
Face 2269
UV Count: 3
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4625, 0.4713)>
  UV <Vector (0.4602, 0.4691)>
Face 2270
UV Count: 3
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4589, 0.4737)>
Face 2271
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4637, 0.4742)>
Face 2272
UV Count: 3
  UV <Vector (0.4589, 0.4737)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4595, 0.4751)>
Face 2273
UV Count: 3
  UV <Vector (0.4637, 0.4742)>
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4638, 0.4774)>
Face 2274
UV Count: 3
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4596, 0.4766)>
Face 2275
UV Count: 3
  UV <Vector (0.4638, 0.4774)>
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4627, 0.4803)>
Face 2276
UV Count: 3
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4590, 0.4780)>
Face 2277
UV Count: 3
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4605, 0.4826)>
  UV <Vector (0.4627, 0.4803)>
Face 2278
UV Count: 3
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4579, 0.4791)>
Face 2279
UV Count: 3
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4575, 0.4840)>
  UV <Vector (0.4605, 0.4826)>
Face 2280
UV Count: 3
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4565, 0.4796)>
Face 2281
UV Count: 3
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4550, 0.4797)>
Face 2282
UV Count: 3
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4542, 0.4840)>
  UV <Vector (0.4575, 0.4840)>
Face 2283
UV Count: 3
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4536, 0.4791)>
Face 2284
UV Count: 3
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4512, 0.4827)>
  UV <Vector (0.4542, 0.4840)>
Face 2285
UV Count: 3
  UV <Vector (0.4536, 0.4791)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4526, 0.4781)>
Face 2286
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4489, 0.4804)>
Face 2287
UV Count: 3
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4520, 0.4767)>
Face 2288
UV Count: 3
  UV <Vector (0.4489, 0.4804)>
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4477, 0.4775)>
Face 2289
UV Count: 3
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4519, 0.4752)>
Face 2290
UV Count: 3
  UV <Vector (0.4477, 0.4775)>
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4477, 0.4744)>
Face 2291
UV Count: 3
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4525, 0.4738)>
Face 2292
UV Count: 3
  UV <Vector (0.4477, 0.4744)>
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4489, 0.4714)>
Face 2293
UV Count: 3
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4489, 0.4714)>
Face 2294
UV Count: 3
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4536, 0.4728)>
Face 2295
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4536, 0.4728)>
  UV <Vector (0.4557, 0.4759)>
Face 2296
UV Count: 3
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4549, 0.4721)>
Face 2297
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4541, 0.4679)>
Face 2298
UV Count: 3
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4890, 0.4445)>
Face 2299
UV Count: 3
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2344, 0.4946)>
Face 2300
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2374, 0.4879)>
Face 2301
UV Count: 3
  UV <Vector (0.2324, 0.4876)>
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2302, 0.4953)>
Face 2302
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2396, 0.4949)>
Face 2303
UV Count: 3
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4872, 0.4448)>
Face 2304
UV Count: 3
  UV <Vector (0.4788, 0.4413)>
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4832, 0.4422)>
Face 2305
UV Count: 3
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4931, 0.4318)>
  UV <Vector (0.4880, 0.4349)>
Face 2306
UV Count: 3
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4909, 0.4441)>
Face 2307
UV Count: 3
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2527, 0.4994)>
  UV <Vector (0.2481, 0.5015)>
Face 2308
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0150, 0.7518)>
  UV <Vector (0.0432, 0.7439)>
Face 2309
UV Count: 3
  UV <Vector (0.1108, 0.6989)>
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.1036, 0.7028)>
Face 2310
UV Count: 3
  UV <Vector (0.0996, 0.7048)>
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.0931, 0.6947)>
Face 2311
UV Count: 3
  UV <Vector (0.0934, 0.7094)>
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0903, 0.7098)>
Face 2312
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0877, 0.7291)>
  UV <Vector (0.0934, 0.7094)>
Face 2313
UV Count: 3
  UV <Vector (0.0877, 0.7291)>
  UV <Vector (0.0801, 0.7465)>
  UV <Vector (0.0952, 0.7495)>
Face 2314
UV Count: 3
  UV <Vector (0.1248, 0.7750)>
  UV <Vector (0.1142, 0.7638)>
  UV <Vector (0.1109, 0.7717)>
Face 2315
UV Count: 3
  UV <Vector (0.1325, 0.7657)>
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1459, 0.7575)>
Face 2316
UV Count: 3
  UV <Vector (0.1459, 0.7575)>
  UV <Vector (0.1610, 0.7620)>
  UV <Vector (0.1516, 0.7449)>
Face 2317
UV Count: 3
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1545, 0.7099)>
  UV <Vector (0.1550, 0.7255)>
Face 2318
UV Count: 3
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1543, 0.7018)>
  UV <Vector (0.1545, 0.7099)>
Face 2319
UV Count: 3
  UV <Vector (0.1357, 0.6978)>
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1272, 0.6994)>
Face 2320
UV Count: 3
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1272, 0.6994)>
  UV <Vector (0.1294, 0.6858)>
Face 2321
UV Count: 3
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1074, 0.6603)>
  UV <Vector (0.1115, 0.6922)>
Face 2322
UV Count: 3
  UV <Vector (0.0545, 0.6375)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0346, 0.6404)>
Face 2323
UV Count: 3
  UV <Vector (0.1193, 0.5511)>
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.1145, 0.5662)>
Face 2324
UV Count: 3
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.1074, 0.6603)>
  UV <Vector (0.0805, 0.6636)>
Face 2325
UV Count: 3
  UV <Vector (0.1264, 0.6076)>
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.1270, 0.6260)>
Face 2326
UV Count: 3
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0932, 0.5941)>
Face 2327
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0903, 0.7098)>
Face 2328
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0805, 0.6636)>
  UV <Vector (0.0686, 0.6615)>
Face 2329
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0005, 0.6554)>
Face 2330
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0173, 0.7188)>
  UV <Vector (0.0086, 0.7354)>
Face 2331
UV Count: 3
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0931, 0.6947)>
Face 2332
UV Count: 3
  UV <Vector (0.0773, 0.7222)>
  UV <Vector (0.0630, 0.7356)>
  UV <Vector (0.0816, 0.7298)>
Face 2333
UV Count: 3
  UV <Vector (0.0801, 0.7465)>
  UV <Vector (0.0630, 0.7356)>
  UV <Vector (0.0630, 0.7439)>
Face 2334
UV Count: 3
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0630, 0.7356)>
  UV <Vector (0.0413, 0.7328)>
Face 2335
UV Count: 3
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0805, 0.6636)>
Face 2336
UV Count: 3
  UV <Vector (0.0101, 0.6073)>
  UV <Vector (0.0041, 0.6013)>
  UV <Vector (0.0026, 0.6084)>
Face 2337
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0341, 0.5499)>
Face 2338
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0404, 0.5795)>
  UV <Vector (0.0439, 0.5757)>
Face 2339
UV Count: 3
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.0805, 0.6636)>
  UV <Vector (0.1074, 0.6603)>
Face 2340
UV Count: 3
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.1693, 0.5145)>
Face 2341
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1902, 0.6340)>
Face 2342
UV Count: 3
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1698, 0.6726)>
  UV <Vector (0.1927, 0.6998)>
Face 2343
UV Count: 3
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.1698, 0.6726)>
Face 2344
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.2479, 0.4101)>
Face 2345
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2471, 0.4154)>
  UV <Vector (0.2620, 0.4311)>
Face 2346
UV Count: 3
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3175, 0.4094)>
Face 2347
UV Count: 3
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.2793, 0.4102)>
Face 2348
UV Count: 3
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3054, 0.4272)>
Face 2349
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.3112, 0.4586)>
  UV <Vector (0.3153, 0.4495)>
Face 2350
UV Count: 3
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3153, 0.4495)>
  UV <Vector (0.3183, 0.4376)>
Face 2351
UV Count: 3
  UV <Vector (0.2918, 0.4360)>
  UV <Vector (0.3054, 0.4272)>
  UV <Vector (0.2874, 0.4253)>
Face 2352
UV Count: 3
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.2661, 0.4264)>
Face 2353
UV Count: 3
  UV <Vector (0.2808, 0.4455)>
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2620, 0.4311)>
Face 2354
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.2918, 0.4360)>
  UV <Vector (0.2874, 0.4408)>
Face 2355
UV Count: 3
  UV <Vector (0.2962, 0.4543)>
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2808, 0.4455)>
Face 2356
UV Count: 3
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2404, 0.4099)>
  UV <Vector (0.2471, 0.4154)>
Face 2357
UV Count: 3
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2278, 0.4011)>
  UV <Vector (0.2358, 0.4072)>
Face 2358
UV Count: 3
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4656, 0.3808)>
  UV <Vector (0.4593, 0.3765)>
Face 2359
UV Count: 3
  UV <Vector (0.4593, 0.3765)>
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4473, 0.3891)>
Face 2360
UV Count: 3
  UV <Vector (0.4400, 0.3334)>
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4480, 0.3546)>
Face 2361
UV Count: 3
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2882, 0.3871)>
Face 2362
UV Count: 3
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2626, 0.3840)>
Face 2363
UV Count: 3
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3500, 0.3808)>
Face 2364
UV Count: 3
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.3020, 0.3798)>
Face 2365
UV Count: 3
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2573, 0.2789)>
Face 2366
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2876, 0.2812)>
Face 2367
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.4023, 0.2679)>
Face 2368
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3298, 0.2818)>
Face 2369
UV Count: 3
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2465, 0.2682)>
  UV <Vector (0.2448, 0.2808)>
Face 2370
UV Count: 3
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2688, 0.2791)>
Face 2371
UV Count: 3
  UV <Vector (0.2888, 0.3371)>
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.3106, 0.3411)>
Face 2372
UV Count: 3
  UV <Vector (0.4332, 0.3147)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4400, 0.3334)>
Face 2373
UV Count: 3
  UV <Vector (0.3106, 0.3411)>
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3264, 0.3341)>
Face 2374
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2465, 0.3787)>
Face 2375
UV Count: 3
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3665, 0.2667)>
  UV <Vector (0.3644, 0.2551)>
Face 2376
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2341, 0.3491)>
  UV <Vector (0.2475, 0.3516)>
Face 2377
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2668, 0.3291)>
Face 2378
UV Count: 3
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.2626, 0.3840)>
  UV <Vector (0.2479, 0.4101)>
Face 2379
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2327, 0.3704)>
  UV <Vector (0.2281, 0.3817)>
Face 2380
UV Count: 3
  UV <Vector (0.2626, 0.3840)>
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2479, 0.4101)>
Face 2381
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.3051, 0.4125)>
Face 2382
UV Count: 3
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2793, 0.4102)>
Face 2383
UV Count: 3
  UV <Vector (0.4511, 0.3672)>
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4410, 0.3791)>
Face 2384
UV Count: 3
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2327, 0.3704)>
  UV <Vector (0.2465, 0.3787)>
Face 2385
UV Count: 3
  UV <Vector (0.2271, 0.3938)>
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2281, 0.3817)>
Face 2386
UV Count: 3
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2358, 0.4072)>
  UV <Vector (0.2404, 0.4099)>
Face 2387
UV Count: 3
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3630, 0.4458)>
Face 2388
UV Count: 3
  UV <Vector (0.3872, 0.4428)>
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3683, 0.4608)>
Face 2389
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3354, 0.4267)>
  UV <Vector (0.3329, 0.4025)>
Face 2390
UV Count: 3
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3354, 0.4267)>
Face 2391
UV Count: 3
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3354, 0.4267)>
Face 2392
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3112, 0.4586)>
  UV <Vector (0.3333, 0.4673)>
Face 2393
UV Count: 3
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3153, 0.4495)>
  UV <Vector (0.3332, 0.4567)>
Face 2394
UV Count: 3
  UV <Vector (0.3354, 0.4267)>
  UV <Vector (0.3451, 0.4467)>
  UV <Vector (0.3514, 0.4246)>
Face 2395
UV Count: 3
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3451, 0.4467)>
  UV <Vector (0.3504, 0.4577)>
Face 2396
UV Count: 3
  UV <Vector (0.3683, 0.4608)>
  UV <Vector (0.3504, 0.4577)>
  UV <Vector (0.3528, 0.4676)>
Face 2397
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3451, 0.4467)>
  UV <Vector (0.3331, 0.4426)>
Face 2398
UV Count: 3
  UV <Vector (0.3333, 0.4673)>
  UV <Vector (0.3504, 0.4577)>
  UV <Vector (0.3332, 0.4567)>
Face 2399
UV Count: 3
  UV <Vector (0.3872, 0.4428)>
  UV <Vector (0.3950, 0.4141)>
  UV <Vector (0.3775, 0.4203)>
Face 2400
UV Count: 3
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4355, 0.4114)>
  UV <Vector (0.4317, 0.4020)>
Face 2401
UV Count: 3
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4491, 0.3937)>
  UV <Vector (0.4473, 0.3891)>
Face 2402
UV Count: 3
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4395, 0.3948)>
Face 2403
UV Count: 3
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4237, 0.3621)>
Face 2404
UV Count: 3
  UV <Vector (0.3500, 0.3808)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3319, 0.3764)>
Face 2405
UV Count: 3
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.3789, 0.3439)>
Face 2406
UV Count: 3
  UV <Vector (0.3319, 0.3764)>
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3147, 0.3771)>
Face 2407
UV Count: 3
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2875, 0.2909)>
Face 2408
UV Count: 3
  UV <Vector (0.3730, 0.2656)>
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3665, 0.2667)>
Face 2409
UV Count: 3
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3421, 0.2870)>
Face 2410
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.3980, 0.2538)>
  UV <Vector (0.3962, 0.2673)>
Face 2411
UV Count: 3
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3240, 0.2650)>
Face 2412
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3783, 0.2647)>
Face 2413
UV Count: 3
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3377, 0.2643)>
Face 2414
UV Count: 3
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3572, 0.3040)>
Face 2415
UV Count: 3
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4157, 0.3316)>
Face 2416
UV Count: 3
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3419, 0.3100)>
Face 2417
UV Count: 3
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.3950, 0.4141)>
  UV <Vector (0.4136, 0.4112)>
Face 2418
UV Count: 3
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4032, 0.3132)>
Face 2419
UV Count: 3
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3789, 0.3439)>
  UV <Vector (0.3904, 0.3407)>
Face 2420
UV Count: 3
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.3500, 0.3808)>
Face 2421
UV Count: 3
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4018, 0.3877)>
  UV <Vector (0.4149, 0.3992)>
Face 2422
UV Count: 3
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.4018, 0.3877)>
  UV <Vector (0.3842, 0.3868)>
Face 2423
UV Count: 3
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3175, 0.4094)>
Face 2424
UV Count: 3
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3500, 0.3808)>
  UV <Vector (0.3319, 0.3764)>
Face 2425
UV Count: 3
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4343, 0.3847)>
Face 2426
UV Count: 3
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.4018, 0.3877)>
Face 2427
UV Count: 3
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4273, 0.3910)>
Face 2428
UV Count: 3
  UV <Vector (0.4069, 0.4261)>
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.3950, 0.4141)>
Face 2429
UV Count: 3
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2626, 0.3840)>
Face 2430
UV Count: 3
  UV <Vector (0.1516, 0.7449)>
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1550, 0.7255)>
Face 2431
UV Count: 3
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1543, 0.7018)>
Face 2432
UV Count: 3
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1698, 0.6726)>
  UV <Vector (0.1492, 0.6663)>
Face 2433
UV Count: 3
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1492, 0.6663)>
  UV <Vector (0.1698, 0.6726)>
Face 2434
UV Count: 3
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1660, 0.6246)>
Face 2435
UV Count: 3
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1492, 0.6663)>
Face 2436
UV Count: 3
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1372, 0.6426)>
Face 2437
UV Count: 3
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1328, 0.6004)>
Face 2438
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.0912, 0.5446)>
Face 2439
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0349, 0.5139)>
Face 2440
UV Count: 3
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0278, 0.5028)>
Face 2441
UV Count: 3
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1622, 0.5651)>
  UV <Vector (0.1408, 0.5518)>
Face 2442
UV Count: 3
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0581, 0.5251)>
Face 2443
UV Count: 3
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0888, 0.5195)>
  UV <Vector (0.0760, 0.5102)>
Face 2444
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1317, 0.5480)>
Face 2445
UV Count: 3
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.1043, 0.7596)>
  UV <Vector (0.0952, 0.7675)>
Face 2446
UV Count: 3
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.0952, 0.7495)>
  UV <Vector (0.0801, 0.7465)>
Face 2447
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.2090, 0.5968)>
  UV <Vector (0.1862, 0.5974)>
Face 2448
UV Count: 3
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.2268, 0.6913)>
  UV <Vector (0.2213, 0.6539)>
Face 2449
UV Count: 3
  UV <Vector (0.2242, 0.7280)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.1915, 0.7300)>
Face 2450
UV Count: 3
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.1927, 0.6998)>
Face 2451
UV Count: 3
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.2213, 0.6539)>
  UV <Vector (0.2199, 0.6486)>
Face 2452
UV Count: 3
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1373, 0.6363)>
Face 2453
UV Count: 3
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1686, 0.6503)>
Face 2454
UV Count: 3
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1897, 0.6629)>
Face 2455
UV Count: 3
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.1056, 0.6356)>
Face 2456
UV Count: 3
  UV <Vector (0.0346, 0.6404)>
  UV <Vector (0.0235, 0.6482)>
  UV <Vector (0.0334, 0.6530)>
Face 2457
UV Count: 3
  UV <Vector (0.1263, 0.6408)>
  UV <Vector (0.1074, 0.6603)>
  UV <Vector (0.1288, 0.6625)>
Face 2458
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0545, 0.6375)>
  UV <Vector (0.0346, 0.6404)>
Face 2459
UV Count: 3
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1493, 0.7865)>
Face 2460
UV Count: 3
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.2072, 0.7741)>
  UV <Vector (0.2242, 0.7280)>
Face 2461
UV Count: 3
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0776, 0.4883)>
Face 2462
UV Count: 3
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0970, 0.4989)>
Face 2463
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.1131, 0.5057)>
Face 2464
UV Count: 3
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0588, 0.4795)>
Face 2465
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0231, 0.4560)>
  UV <Vector (0.0221, 0.4719)>
Face 2466
UV Count: 3
  UV <Vector (0.2159, 0.5156)>
  UV <Vector (0.1984, 0.5096)>
  UV <Vector (0.1960, 0.5153)>
Face 2467
UV Count: 3
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.1131, 0.5057)>
Face 2468
UV Count: 3
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1447, 0.5064)>
  UV <Vector (0.1443, 0.5143)>
Face 2469
UV Count: 3
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1481, 0.5285)>
  UV <Vector (0.1714, 0.5311)>
Face 2470
UV Count: 3
  UV <Vector (0.1131, 0.5057)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.1154, 0.5183)>
Face 2471
UV Count: 3
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0273, 0.4908)>
Face 2472
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0504, 0.4918)>
Face 2473
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.1368, 0.5259)>
Face 2474
UV Count: 3
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.0761, 0.5004)>
  UV <Vector (0.0987, 0.5117)>
Face 2475
UV Count: 3
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0761, 0.5004)>
Face 2476
UV Count: 3
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0783, 0.4454)>
Face 2477
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0245, 0.4225)>
  UV <Vector (0.0240, 0.4370)>
Face 2478
UV Count: 3
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.1368, 0.4776)>
Face 2479
UV Count: 3
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0987, 0.4508)>
Face 2480
UV Count: 3
  UV <Vector (0.2170, 0.5002)>
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.2012, 0.4992)>
Face 2481
UV Count: 3
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.1250, 0.4683)>
Face 2482
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0601, 0.4390)>
Face 2483
UV Count: 3
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1746, 0.4965)>
Face 2484
UV Count: 3
  UV <Vector (0.2128, 0.5392)>
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.1937, 0.5372)>
Face 2485
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.1984, 0.5096)>
Face 2486
UV Count: 3
  UV <Vector (0.1746, 0.4965)>
  UV <Vector (0.1984, 0.5096)>
  UV <Vector (0.2012, 0.4992)>
Face 2487
UV Count: 3
  UV <Vector (0.2090, 0.5968)>
  UV <Vector (0.1852, 0.5771)>
  UV <Vector (0.1862, 0.5974)>
Face 2488
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1852, 0.5771)>
  UV <Vector (0.1622, 0.5651)>
Face 2489
UV Count: 3
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0801, 0.7465)>
  UV <Vector (0.0630, 0.7439)>
Face 2490
UV Count: 3
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.0801, 0.7774)>
  UV <Vector (0.0938, 0.7779)>
Face 2491
UV Count: 3
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.1105, 0.7798)>
Face 2492
UV Count: 3
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0074, 0.8874)>
Face 2493
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0076, 0.9012)>
Face 2494
UV Count: 3
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0054, 0.9009)>
  UV <Vector (0.0076, 0.9012)>
Face 2495
UV Count: 3
  UV <Vector (0.0037, 0.9073)>
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0064, 0.9067)>
Face 2496
UV Count: 3
  UV <Vector (0.0193, 0.9430)>
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0211, 0.9410)>
Face 2497
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0151, 0.9389)>
  UV <Vector (0.0167, 0.9372)>
Face 2498
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0161, 0.9314)>
Face 2499
UV Count: 3
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0147, 0.9252)>
  UV <Vector (0.0161, 0.9314)>
Face 2500
UV Count: 3
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0277, 0.9246)>
  UV <Vector (0.0239, 0.9216)>
Face 2501
UV Count: 3
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0277, 0.9246)>
  UV <Vector (0.0328, 0.9222)>
Face 2502
UV Count: 3
  UV <Vector (0.0151, 0.9389)>
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0167, 0.9372)>
Face 2503
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0229, 0.9447)>
Face 2504
UV Count: 3
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0228, 0.9385)>
  UV <Vector (0.0238, 0.9416)>
Face 2505
UV Count: 3
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0167, 0.9372)>
Face 2506
UV Count: 3
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0228, 0.9385)>
  UV <Vector (0.0259, 0.9368)>
Face 2507
UV Count: 3
  UV <Vector (0.0249, 0.9544)>
  UV <Vector (0.0313, 0.9539)>
  UV <Vector (0.0294, 0.9513)>
Face 2508
UV Count: 3
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0532, 0.9858)>
  UV <Vector (0.0605, 0.9758)>
Face 2509
UV Count: 3
  UV <Vector (0.0268, 0.9578)>
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0313, 0.9539)>
Face 2510
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0220, 0.9486)>
  UV <Vector (0.0258, 0.9470)>
Face 2511
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0238, 0.9416)>
Face 2512
UV Count: 3
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0313, 0.9539)>
  UV <Vector (0.0352, 0.9516)>
Face 2513
UV Count: 3
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0352, 0.9516)>
  UV <Vector (0.0404, 0.9495)>
Face 2514
UV Count: 3
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0475, 0.9471)>
Face 2515
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0290, 0.9404)>
  UV <Vector (0.0268, 0.9385)>
Face 2516
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0420, 0.9440)>
Face 2517
UV Count: 3
  UV <Vector (0.0046, 0.8754)>
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0055, 0.8696)>
Face 2518
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0066, 0.8648)>
  UV <Vector (0.0055, 0.8696)>
Face 2519
UV Count: 3
  UV <Vector (0.0089, 0.8601)>
  UV <Vector (0.0114, 0.8662)>
  UV <Vector (0.0135, 0.8625)>
Face 2520
UV Count: 3
  UV <Vector (0.0306, 0.8665)>
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0380, 0.8660)>
Face 2521
UV Count: 3
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0213, 0.8649)>
Face 2522
UV Count: 3
  UV <Vector (0.0039, 0.8810)>
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0046, 0.8754)>
Face 2523
UV Count: 3
  UV <Vector (0.0037, 0.9073)>
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0031, 0.9046)>
Face 2524
UV Count: 3
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0190, 0.8909)>
  UV <Vector (0.0232, 0.8891)>
Face 2525
UV Count: 3
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0158, 0.8911)>
  UV <Vector (0.0175, 0.8897)>
Face 2526
UV Count: 3
  UV <Vector (0.0028, 0.8921)>
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0029, 0.8900)>
Face 2527
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0462, 0.8132)>
Face 2528
UV Count: 3
  UV <Vector (0.0183, 0.8885)>
  UV <Vector (0.0150, 0.8864)>
  UV <Vector (0.0135, 0.8887)>
Face 2529
UV Count: 3
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0183, 0.8885)>
Face 2530
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0183, 0.8885)>
  UV <Vector (0.0175, 0.8897)>
Face 2531
UV Count: 3
  UV <Vector (0.0223, 0.8869)>
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0236, 0.8833)>
Face 2532
UV Count: 3
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0223, 0.8869)>
  UV <Vector (0.0236, 0.8833)>
Face 2533
UV Count: 3
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0236, 0.8833)>
Face 2534
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0265, 0.8865)>
Face 2535
UV Count: 3
  UV <Vector (0.0190, 0.8909)>
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0232, 0.8891)>
Face 2536
UV Count: 3
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0158, 0.8992)>
  UV <Vector (0.0166, 0.9034)>
Face 2537
UV Count: 3
  UV <Vector (0.0031, 0.9046)>
  UV <Vector (0.0054, 0.9009)>
  UV <Vector (0.0023, 0.9004)>
Face 2538
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0158, 0.8992)>
  UV <Vector (0.0154, 0.8959)>
Face 2539
UV Count: 3
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0158, 0.8992)>
Face 2540
UV Count: 3
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0150, 0.8864)>
Face 2541
UV Count: 3
  UV <Vector (0.0236, 0.8833)>
  UV <Vector (0.0194, 0.8789)>
  UV <Vector (0.0203, 0.8850)>
Face 2542
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0194, 0.8789)>
  UV <Vector (0.0231, 0.8748)>
Face 2543
UV Count: 3
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0194, 0.8789)>
Face 2544
UV Count: 3
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0176, 0.8742)>
Face 2545
UV Count: 3
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0296, 0.8786)>
  UV <Vector (0.0344, 0.8738)>
Face 2546
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0166, 0.9034)>
Face 2547
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0181, 0.9126)>
Face 2548
UV Count: 3
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0229, 0.9084)>
Face 2549
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0260, 0.9309)>
Face 2550
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0277, 0.9246)>
Face 2551
UV Count: 3
  UV <Vector (0.0277, 0.9246)>
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0328, 0.9222)>
Face 2552
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0235, 0.8922)>
  UV <Vector (0.0232, 0.8891)>
Face 2553
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0328, 0.9222)>
  UV <Vector (0.0386, 0.9192)>
Face 2554
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0445, 0.9102)>
Face 2555
UV Count: 3
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0445, 0.9102)>
Face 2556
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0621, 0.9153)>
  UV <Vector (0.0615, 0.9086)>
Face 2557
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0328, 0.9222)>
Face 2558
UV Count: 3
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0310, 0.9026)>
Face 2559
UV Count: 3
  UV <Vector (0.0310, 0.9026)>
  UV <Vector (0.0418, 0.9021)>
  UV <Vector (0.0393, 0.8971)>
Face 2560
UV Count: 3
  UV <Vector (0.0350, 0.8928)>
  UV <Vector (0.0310, 0.9026)>
  UV <Vector (0.0393, 0.8971)>
Face 2561
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0350, 0.8928)>
Face 2562
UV Count: 3
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0313, 0.9539)>
  UV <Vector (0.0482, 0.9703)>
Face 2563
UV Count: 3
  UV <Vector (0.0591, 0.9626)>
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0605, 0.9758)>
Face 2564
UV Count: 3
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0648, 0.9925)>
  UV <Vector (0.0712, 0.9800)>
Face 2565
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0862, 0.9991)>
  UV <Vector (0.0891, 0.9832)>
Face 2566
UV Count: 3
  UV <Vector (0.1067, 0.9999)>
  UV <Vector (0.1168, 0.9791)>
  UV <Vector (0.1035, 0.9812)>
Face 2567
UV Count: 3
  UV <Vector (0.0716, 0.9691)>
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0591, 0.9626)>
Face 2568
UV Count: 3
  UV <Vector (0.0894, 0.9702)>
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0716, 0.9691)>
Face 2569
UV Count: 3
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1096, 0.9590)>
  UV <Vector (0.1007, 0.9608)>
Face 2570
UV Count: 3
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0716, 0.9691)>
  UV <Vector (0.0591, 0.9626)>
Face 2571
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0894, 0.9702)>
  UV <Vector (0.0716, 0.9691)>
Face 2572
UV Count: 3
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.1127, 0.9674)>
  UV <Vector (0.1023, 0.9689)>
Face 2573
UV Count: 3
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0591, 0.9626)>
Face 2574
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0591, 0.9626)>
  UV <Vector (0.0633, 0.9568)>
Face 2575
UV Count: 3
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0473, 0.9222)>
Face 2576
UV Count: 3
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0535, 0.9244)>
Face 2577
UV Count: 3
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0535, 0.9244)>
Face 2578
UV Count: 3
  UV <Vector (0.0290, 0.9360)>
  UV <Vector (0.0259, 0.9368)>
  UV <Vector (0.0268, 0.9385)>
Face 2579
UV Count: 3
  UV <Vector (0.0501, 0.9274)>
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0557, 0.9277)>
Face 2580
UV Count: 3
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0529, 0.9309)>
Face 2581
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0259, 0.9368)>
Face 2582
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0395, 0.9387)>
  UV <Vector (0.0398, 0.9416)>
Face 2583
UV Count: 3
  UV <Vector (0.0277, 0.9338)>
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0251, 0.9348)>
Face 2584
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0364, 0.9388)>
  UV <Vector (0.0364, 0.9423)>
Face 2585
UV Count: 3
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0298, 0.9294)>
  UV <Vector (0.0283, 0.9278)>
Face 2586
UV Count: 3
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0290, 0.9404)>
  UV <Vector (0.0329, 0.9431)>
Face 2587
UV Count: 3
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0338, 0.9246)>
Face 2588
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0290, 0.9404)>
Face 2589
UV Count: 3
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0455, 0.9256)>
  UV <Vector (0.0473, 0.9222)>
Face 2590
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0310, 0.9026)>
Face 2591
UV Count: 3
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0307, 0.9483)>
Face 2592
UV Count: 3
  UV <Vector (0.0234, 0.9515)>
  UV <Vector (0.0258, 0.9470)>
  UV <Vector (0.0220, 0.9486)>
Face 2593
UV Count: 3
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0258, 0.9470)>
Face 2594
UV Count: 3
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0501, 0.9274)>
  UV <Vector (0.0557, 0.9277)>
Face 2595
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0412, 0.9257)>
  UV <Vector (0.0420, 0.9240)>
Face 2596
UV Count: 3
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0329, 0.9431)>
  UV <Vector (0.0290, 0.9404)>
Face 2597
UV Count: 3
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0501, 0.9337)>
Face 2598
UV Count: 3
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0634, 0.9222)>
  UV <Vector (0.0621, 0.9153)>
Face 2599
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0634, 0.9222)>
  UV <Vector (0.0535, 0.9244)>
Face 2600
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0655, 0.9274)>
Face 2601
UV Count: 3
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0629, 0.9317)>
Face 2602
UV Count: 3
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0489, 0.9402)>
  UV <Vector (0.0558, 0.9361)>
Face 2603
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0489, 0.9402)>
Face 2604
UV Count: 3
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0542, 0.9433)>
  UV <Vector (0.0475, 0.9471)>
Face 2605
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0489, 0.9402)>
  UV <Vector (0.0420, 0.9440)>
Face 2606
UV Count: 3
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0542, 0.9433)>
  UV <Vector (0.0656, 0.9427)>
Face 2607
UV Count: 3
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0712, 0.9363)>
Face 2608
UV Count: 3
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0712, 0.9363)>
  UV <Vector (0.0737, 0.9269)>
Face 2609
UV Count: 3
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0673, 0.9524)>
  UV <Vector (0.0633, 0.9568)>
Face 2610
UV Count: 3
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0673, 0.9524)>
  UV <Vector (0.0707, 0.9480)>
Face 2611
UV Count: 3
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0707, 0.9480)>
  UV <Vector (0.0673, 0.9524)>
Face 2612
UV Count: 3
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0743, 0.9631)>
Face 2613
UV Count: 3
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.0894, 0.9556)>
  UV <Vector (0.0895, 0.9627)>
Face 2614
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.1096, 0.9590)>
Face 2615
UV Count: 3
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.0894, 0.9702)>
  UV <Vector (0.0891, 0.9832)>
Face 2616
UV Count: 3
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0894, 0.9702)>
Face 2617
UV Count: 3
  UV <Vector (0.0891, 0.9832)>
  UV <Vector (0.1067, 0.9999)>
  UV <Vector (0.1035, 0.9812)>
Face 2618
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0296, 0.8786)>
  UV <Vector (0.0257, 0.8804)>
Face 2619
UV Count: 3
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0380, 0.8660)>
  UV <Vector (0.0344, 0.8738)>
Face 2620
UV Count: 3
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0399, 0.8890)>
  UV <Vector (0.0475, 0.8787)>
Face 2621
UV Count: 3
  UV <Vector (0.0399, 0.8890)>
  UV <Vector (0.0350, 0.8928)>
  UV <Vector (0.0393, 0.8971)>
Face 2622
UV Count: 3
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0418, 0.9021)>
  UV <Vector (0.0507, 0.9044)>
Face 2623
UV Count: 3
  UV <Vector (0.0399, 0.8890)>
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0475, 0.8787)>
Face 2624
UV Count: 3
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0507, 0.9044)>
  UV <Vector (0.0607, 0.9045)>
Face 2625
UV Count: 3
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0644, 0.8807)>
Face 2626
UV Count: 3
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0701, 0.8723)>
Face 2627
UV Count: 3
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0634, 0.9222)>
Face 2628
UV Count: 3
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0697, 0.8935)>
  UV <Vector (0.0747, 0.8842)>
Face 2629
UV Count: 3
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0244, 0.8562)>
  UV <Vector (0.0323, 0.8536)>
Face 2630
UV Count: 3
  UV <Vector (0.0697, 0.8935)>
  UV <Vector (0.0607, 0.9045)>
  UV <Vector (0.0687, 0.9041)>
Face 2631
UV Count: 3
  UV <Vector (0.0621, 0.9153)>
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0615, 0.9086)>
Face 2632
UV Count: 3
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0697, 0.8935)>
Face 2633
UV Count: 3
  UV <Vector (0.0712, 0.9363)>
  UV <Vector (0.0707, 0.9480)>
  UV <Vector (0.0778, 0.9475)>
Face 2634
UV Count: 3
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0894, 0.9556)>
  UV <Vector (0.0879, 0.9458)>
Face 2635
UV Count: 3
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.0879, 0.9458)>
  UV <Vector (0.0894, 0.9556)>
Face 2636
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.0982, 0.9445)>
  UV <Vector (0.0995, 0.9537)>
Face 2637
UV Count: 3
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0712, 0.9363)>
Face 2638
UV Count: 3
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.0879, 0.9458)>
  UV <Vector (0.0982, 0.9445)>
Face 2639
UV Count: 3
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.0982, 0.9445)>
Face 2640
UV Count: 3
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0826, 0.9264)>
Face 2641
UV Count: 3
  UV <Vector (0.0923, 0.9229)>
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0962, 0.9323)>
Face 2642
UV Count: 3
  UV <Vector (0.0634, 0.9222)>
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0621, 0.9153)>
Face 2643
UV Count: 3
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0707, 0.9144)>
Face 2644
UV Count: 3
  UV <Vector (0.0903, 0.9167)>
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0812, 0.9199)>
Face 2645
UV Count: 3
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0812, 0.9199)>
  UV <Vector (0.0728, 0.9211)>
Face 2646
UV Count: 3
  UV <Vector (0.0923, 0.9229)>
  UV <Vector (0.0812, 0.9199)>
  UV <Vector (0.0826, 0.9264)>
Face 2647
UV Count: 3
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0785, 0.9044)>
  UV <Vector (0.0687, 0.9041)>
Face 2648
UV Count: 3
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.1009, 0.9261)>
  UV <Vector (0.0923, 0.9229)>
Face 2649
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1053, 0.9235)>
  UV <Vector (0.1031, 0.9253)>
Face 2650
UV Count: 3
  UV <Vector (0.1185, 0.9561)>
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1141, 0.9576)>
Face 2651
UV Count: 3
  UV <Vector (0.1114, 0.9075)>
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1101, 0.9041)>
Face 2652
UV Count: 3
  UV <Vector (0.1020, 0.8945)>
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1097, 0.8879)>
Face 2653
UV Count: 3
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.0924, 0.8905)>
  UV <Vector (0.1020, 0.8945)>
Face 2654
UV Count: 3
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0785, 0.9044)>
  UV <Vector (0.0789, 0.9082)>
Face 2655
UV Count: 3
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1053, 0.9235)>
  UV <Vector (0.1085, 0.9260)>
Face 2656
UV Count: 3
  UV <Vector (0.1110, 0.9144)>
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1114, 0.9075)>
Face 2657
UV Count: 3
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1264, 0.9542)>
  UV <Vector (0.1269, 0.9472)>
Face 2658
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1264, 0.9542)>
  UV <Vector (0.1323, 0.9594)>
Face 2659
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1498, 0.9580)>
Face 2660
UV Count: 3
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1516, 0.9779)>
  UV <Vector (0.1616, 0.9651)>
Face 2661
UV Count: 3
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1170, 0.9656)>
Face 2662
UV Count: 3
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1170, 0.9656)>
Face 2663
UV Count: 3
  UV <Vector (0.1315, 0.9919)>
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1225, 0.9764)>
Face 2664
UV Count: 3
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1264, 0.9542)>
  UV <Vector (0.1185, 0.9561)>
Face 2665
UV Count: 3
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1401, 0.9667)>
Face 2666
UV Count: 3
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1389, 0.9881)>
  UV <Vector (0.1516, 0.9779)>
Face 2667
UV Count: 3
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1118, 0.9502)>
Face 2668
UV Count: 3
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1163, 0.9488)>
Face 2669
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1085, 0.9260)>
Face 2670
UV Count: 3
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1247, 0.9350)>
Face 2671
UV Count: 3
  UV <Vector (0.1247, 0.9350)>
  UV <Vector (0.1339, 0.9258)>
  UV <Vector (0.1173, 0.9223)>
Face 2672
UV Count: 3
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1247, 0.9350)>
  UV <Vector (0.1269, 0.9472)>
Face 2673
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1269, 0.9472)>
Face 2674
UV Count: 3
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1429, 0.9448)>
  UV <Vector (0.1388, 0.9517)>
Face 2675
UV Count: 3
  UV <Vector (0.1616, 0.9651)>
  UV <Vector (0.1547, 0.9509)>
  UV <Vector (0.1498, 0.9580)>
Face 2676
UV Count: 3
  UV <Vector (0.1706, 0.9459)>
  UV <Vector (0.1547, 0.9509)>
  UV <Vector (0.1666, 0.9558)>
Face 2677
UV Count: 3
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1429, 0.9448)>
  UV <Vector (0.1547, 0.9509)>
Face 2678
UV Count: 3
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1342, 0.9344)>
Face 2679
UV Count: 3
  UV <Vector (0.1738, 0.9319)>
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1706, 0.9459)>
Face 2680
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1567, 0.9408)>
Face 2681
UV Count: 3
  UV <Vector (0.1342, 0.9344)>
  UV <Vector (0.1461, 0.9277)>
  UV <Vector (0.1339, 0.9258)>
Face 2682
UV Count: 3
  UV <Vector (0.1458, 0.9173)>
  UV <Vector (0.1339, 0.9258)>
  UV <Vector (0.1461, 0.9277)>
Face 2683
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1445, 0.9075)>
Face 2684
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1255, 0.8841)>
  UV <Vector (0.1286, 0.8950)>
Face 2685
UV Count: 3
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1375, 0.8818)>
  UV <Vector (0.1411, 0.8937)>
Face 2686
UV Count: 3
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1445, 0.9075)>
Face 2687
UV Count: 3
  UV <Vector (0.1664, 0.8882)>
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1556, 0.8917)>
Face 2688
UV Count: 3
  UV <Vector (0.1717, 0.9035)>
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1573, 0.9069)>
Face 2689
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1458, 0.9173)>
  UV <Vector (0.1461, 0.9277)>
Face 2690
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1741, 0.9166)>
  UV <Vector (0.1579, 0.9172)>
Face 2691
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1339, 0.9258)>
  UV <Vector (0.1340, 0.9170)>
Face 2692
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1193, 0.9057)>
Face 2693
UV Count: 3
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1255, 0.8841)>
  UV <Vector (0.1097, 0.8879)>
Face 2694
UV Count: 3
  UV <Vector (0.0380, 0.8660)>
  UV <Vector (0.0385, 0.8564)>
  UV <Vector (0.0306, 0.8665)>
Face 2695
UV Count: 3
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0216, 0.8524)>
  UV <Vector (0.0135, 0.8625)>
Face 2696
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0385, 0.8564)>
  UV <Vector (0.0499, 0.8600)>
Face 2697
UV Count: 3
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0515, 0.8497)>
Face 2698
UV Count: 3
  UV <Vector (0.0701, 0.8723)>
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0552, 0.8678)>
Face 2699
UV Count: 3
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0244, 0.8562)>
  UV <Vector (0.0174, 0.8641)>
Face 2700
UV Count: 3
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0380, 0.8660)>
Face 2701
UV Count: 3
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.0773, 0.8230)>
Face 2702
UV Count: 3
  UV <Vector (0.0807, 0.8748)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.0834, 0.8697)>
Face 2703
UV Count: 3
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1273, 0.8281)>
Face 2704
UV Count: 3
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1419, 0.8312)>
Face 2705
UV Count: 3
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1537, 0.8355)>
  UV <Vector (0.1419, 0.8312)>
Face 2706
UV Count: 3
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1631, 0.8387)>
  UV <Vector (0.1537, 0.8355)>
Face 2707
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0376, 0.8454)>
Face 2708
UV Count: 3
  UV <Vector (0.1590, 0.8566)>
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1501, 0.8560)>
Face 2709
UV Count: 3
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1380, 0.8484)>
Face 2710
UV Count: 3
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1255, 0.8521)>
Face 2711
UV Count: 3
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.1115, 0.8536)>
Face 2712
UV Count: 3
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.1056, 0.8759)>
Face 2713
UV Count: 3
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.0749, 0.8455)>
Face 2714
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0743, 0.8498)>
Face 2715
UV Count: 3
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0834, 0.8697)>
Face 2716
UV Count: 3
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0323, 0.8536)>
  UV <Vector (0.0376, 0.8454)>
Face 2717
UV Count: 3
  UV <Vector (0.0030, 0.8942)>
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0028, 0.8921)>
Face 2718
UV Count: 3
  UV <Vector (0.0030, 0.8942)>
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0064, 0.8950)>
Face 2719
UV Count: 3
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0108, 0.8974)>
Face 2720
UV Count: 3
  UV <Vector (0.0155, 0.8925)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0114, 0.8947)>
Face 2721
UV Count: 3
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0190, 0.8909)>
  UV <Vector (0.0155, 0.8925)>
Face 2722
UV Count: 3
  UV <Vector (0.0155, 0.8925)>
  UV <Vector (0.0190, 0.8909)>
  UV <Vector (0.0158, 0.8911)>
Face 2723
UV Count: 3
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1248, 0.7750)>
  UV <Vector (0.1109, 0.7717)>
Face 2724
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1789, 0.7890)>
Face 2725
UV Count: 3
  UV <Vector (0.1622, 0.8767)>
  UV <Vector (0.1500, 0.8658)>
  UV <Vector (0.1526, 0.8798)>
Face 2726
UV Count: 3
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1375, 0.8818)>
Face 2727
UV Count: 3
  UV <Vector (0.1375, 0.8818)>
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1255, 0.8841)>
Face 2728
UV Count: 3
  UV <Vector (0.1255, 0.8841)>
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.1097, 0.8879)>
Face 2729
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.0860, 0.8537)>
Face 2730
UV Count: 3
  UV <Vector (0.0807, 0.8748)>
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0701, 0.8723)>
Face 2731
UV Count: 3
  UV <Vector (0.0228, 0.8458)>
  UV <Vector (0.0216, 0.8524)>
  UV <Vector (0.0259, 0.8490)>
Face 2732
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0072, 0.9315)>
  UV <Vector (0.0099, 0.9339)>
Face 2733
UV Count: 3
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0095, 0.9291)>
  UV <Vector (0.0080, 0.9271)>
Face 2734
UV Count: 3
  UV <Vector (0.0031, 0.9269)>
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0007, 0.9230)>
Face 2735
UV Count: 3
  UV <Vector (0.0007, 0.9230)>
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0001, 0.9192)>
Face 2736
UV Count: 3
  UV <Vector (0.0005, 0.9171)>
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0034, 0.9175)>
Face 2737
UV Count: 3
  UV <Vector (0.0013, 0.9152)>
  UV <Vector (0.0034, 0.9175)>
  UV <Vector (0.0041, 0.9156)>
Face 2738
UV Count: 3
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0038, 0.9103)>
  UV <Vector (0.0034, 0.9112)>
Face 2739
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0086, 0.9063)>
  UV <Vector (0.0064, 0.9067)>
Face 2740
UV Count: 3
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0156, 0.9118)>
  UV <Vector (0.0176, 0.9137)>
Face 2741
UV Count: 3
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0056, 0.9041)>
Face 2742
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0181, 0.9126)>
Face 2743
UV Count: 3
  UV <Vector (0.0059, 0.9129)>
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0041, 0.9135)>
Face 2744
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0129, 0.9125)>
  UV <Vector (0.0104, 0.9141)>
Face 2745
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0134, 0.9115)>
  UV <Vector (0.0129, 0.9125)>
Face 2746
UV Count: 3
  UV <Vector (0.0053, 0.9144)>
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0041, 0.9156)>
Face 2747
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0147, 0.9252)>
Face 2748
UV Count: 3
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0066, 0.9251)>
Face 2749
UV Count: 3
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0040, 0.9218)>
Face 2750
UV Count: 3
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0060, 0.9217)>
Face 2751
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0073, 0.9190)>
Face 2752
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0148, 0.9160)>
Face 2753
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0173, 0.9156)>
Face 2754
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0156, 0.9118)>
Face 2755
UV Count: 3
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0034, 0.9112)>
  UV <Vector (0.0023, 0.9132)>
Face 2756
UV Count: 3
  UV <Vector (0.0078, 0.9111)>
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0066, 0.9104)>
Face 2757
UV Count: 3
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0090, 0.8949)>
Face 2758
UV Count: 3
  UV <Vector (0.0108, 0.8974)>
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0076, 0.8985)>
Face 2759
UV Count: 3
  UV <Vector (0.0306, 0.8665)>
  UV <Vector (0.0323, 0.8536)>
  UV <Vector (0.0213, 0.8649)>
Face 2760
UV Count: 3
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0086, 0.9063)>
Face 2761
UV Count: 3
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0151, 0.8680)>
Face 2762
UV Count: 3
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0143, 0.8728)>
Face 2763
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0130, 0.8782)>
Face 2764
UV Count: 3
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0118, 0.9019)>
Face 2765
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0115, 0.8988)>
Face 2766
UV Count: 3
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0135, 0.8887)>
Face 2767
UV Count: 3
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0108, 0.8880)>
Face 2768
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0126, 0.8898)>
Face 2769
UV Count: 3
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0306, 0.8665)>
Face 2770
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0108, 0.8974)>
  UV <Vector (0.0115, 0.8988)>
Face 2771
UV Count: 3
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0107, 0.9109)>
  UV <Vector (0.0129, 0.9107)>
Face 2772
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0129, 0.9107)>
  UV <Vector (0.0158, 0.9112)>
Face 2773
UV Count: 3
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0134, 0.9115)>
  UV <Vector (0.0156, 0.9118)>
Face 2774
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0069, 0.9118)>
  UV <Vector (0.0078, 0.9111)>
Face 2775
UV Count: 3
  UV <Vector (0.0072, 0.9159)>
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0104, 0.9141)>
Face 2776
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0052, 0.9166)>
  UV <Vector (0.0031, 0.9194)>
Face 2777
UV Count: 3
  UV <Vector (0.0052, 0.9166)>
  UV <Vector (0.0034, 0.9175)>
  UV <Vector (0.0031, 0.9194)>
Face 2778
UV Count: 3
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0054, 0.9009)>
Face 2779
UV Count: 3
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0055, 0.8983)>
Face 2780
UV Count: 3
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0023, 0.9004)>
  UV <Vector (0.0054, 0.9009)>
Face 2781
UV Count: 3
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0065, 0.8926)>
Face 2782
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0069, 0.8902)>
Face 2783
UV Count: 3
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0092, 0.9195)>
Face 2784
UV Count: 3
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0064, 0.8950)>
Face 2785
UV Count: 3
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0060, 0.9217)>
Face 2786
UV Count: 3
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0093, 0.9229)>
Face 2787
UV Count: 3
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0147, 0.9252)>
  UV <Vector (0.0175, 0.9207)>
Face 2788
UV Count: 3
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0073, 0.9190)>
Face 2789
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0110, 0.9243)>
Face 2790
UV Count: 3
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0176, 0.9137)>
Face 2791
UV Count: 3
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0175, 0.9125)>
Face 2792
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0192, 0.9172)>
Face 2793
UV Count: 3
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0184, 0.9186)>
Face 2794
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0175, 0.9207)>
Face 2795
UV Count: 3
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0175, 0.9207)>
Face 2796
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0095, 0.9291)>
Face 2797
UV Count: 3
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0031, 0.9269)>
Face 2798
UV Count: 3
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0173, 0.9156)>
Face 2799
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0173, 0.9156)>
Face 2800
UV Count: 3
  UV <Vector (0.0048, 0.9162)>
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0034, 0.9175)>
Face 2801
UV Count: 3
  UV <Vector (0.0023, 0.9132)>
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0041, 0.9135)>
Face 2802
UV Count: 3
  UV <Vector (0.4670, 0.4702)>
  UV <Vector (0.4661, 0.4691)>
  UV <Vector (0.4672, 0.4715)>
Face 2803
UV Count: 3
  UV <Vector (0.4661, 0.4691)>
  UV <Vector (0.4645, 0.4680)>
  UV <Vector (0.4672, 0.4715)>
Face 2804
UV Count: 3
  UV <Vector (0.4672, 0.4715)>
  UV <Vector (0.4641, 0.4698)>
  UV <Vector (0.4672, 0.4724)>
Face 2805
UV Count: 3
  UV <Vector (0.4641, 0.4730)>
  UV <Vector (0.4672, 0.4724)>
  UV <Vector (0.4641, 0.4698)>
Face 2806
UV Count: 3
  UV <Vector (0.4641, 0.4757)>
  UV <Vector (0.4666, 0.4749)>
  UV <Vector (0.4641, 0.4730)>
Face 2807
UV Count: 3
  UV <Vector (0.4641, 0.4757)>
  UV <Vector (0.4645, 0.4765)>
  UV <Vector (0.4653, 0.4765)>
Face 2808
UV Count: 3
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0216, 0.8524)>
Face 2809
UV Count: 3
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0079, 0.8822)>
Face 2810
UV Count: 3
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0114, 0.8662)>
Face 2811
UV Count: 3
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0100, 0.8710)>
Face 2812
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0088, 0.8763)>
Face 2813
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0114, 0.8662)>
Face 2814
UV Count: 3
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0039, 0.8810)>
Face 2815
UV Count: 3
  UV <Vector (0.0891, 0.8932)>
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0876, 0.8971)>
Face 2816
UV Count: 3
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0697, 0.8935)>
Face 2817
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0807, 0.8748)>
  UV <Vector (0.0747, 0.8842)>
Face 2818
UV Count: 3
  UV <Vector (0.0701, 0.8723)>
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0807, 0.8748)>
Face 2819
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0924, 0.8905)>
  UV <Vector (0.0911, 0.8805)>
Face 2820
UV Count: 3
  UV <Vector (0.0876, 0.9020)>
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0785, 0.9044)>
Face 2821
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4776, 0.5380)>
Face 2822
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4842, 0.5382)>
Face 2823
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4813, 0.5317)>
Face 2824
UV Count: 3
  UV <Vector (0.4903, 0.5208)>
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4872, 0.5265)>
Face 2825
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4903, 0.5208)>
Face 2826
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4951, 0.5176)>
Face 2827
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5015, 0.5154)>
Face 2828
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5081, 0.5136)>
Face 2829
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5089, 0.5137)>
Face 2830
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5099, 0.5143)>
Face 2831
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5102, 0.5141)>
Face 2832
UV Count: 3
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5130, 0.5162)>
Face 2833
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5154, 0.5184)>
Face 2834
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5198, 0.5224)>
Face 2835
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5173, 0.5320)>
  UV <Vector (0.5199, 0.5277)>
Face 2836
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5133, 0.5347)>
Face 2837
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5102, 0.5354)>
Face 2838
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5055, 0.5329)>
Face 2839
UV Count: 3
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.5010, 0.5314)>
Face 2840
UV Count: 3
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5111, 0.5149)>
  UV <Vector (0.5101, 0.5143)>
Face 2841
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.4993, 0.5309)>
Face 2842
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5101, 0.5143)>
Face 2843
UV Count: 3
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5027, 0.5316)>
Face 2844
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5094, 0.5148)>
  UV <Vector (0.5096, 0.5143)>
Face 2845
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5055, 0.5329)>
Face 2846
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5129, 0.5335)>
Face 2847
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5165, 0.5313)>
Face 2848
UV Count: 3
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5185, 0.5228)>
Face 2849
UV Count: 3
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5154, 0.5184)>
Face 2850
UV Count: 3
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5130, 0.5162)>
Face 2851
UV Count: 3
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5165, 0.5313)>
Face 2852
UV Count: 3
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5173, 0.5320)>
Face 2853
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5101, 0.5148)>
Face 2854
UV Count: 3
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5049, 0.5302)>
  UV <Vector (0.5037, 0.5308)>
Face 2855
UV Count: 3
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5153, 0.5261)>
Face 2856
UV Count: 3
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5135, 0.5172)>
Face 2857
UV Count: 3
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5021, 0.5296)>
Face 2858
UV Count: 3
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5094, 0.5148)>
Face 2859
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5146, 0.5290)>
Face 2860
UV Count: 3
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5154, 0.5197)>
Face 2861
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5097, 0.5148)>
Face 2862
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5087, 0.5312)>
Face 2863
UV Count: 3
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5061, 0.5317)>
Face 2864
UV Count: 3
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5161, 0.5236)>
Face 2865
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4907, 0.5458)>
Face 2866
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5090, 0.5142)>
Face 2867
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5067, 0.5142)>
Face 2868
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5015, 0.5154)>
Face 2869
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4953, 0.5190)>
Face 2870
UV Count: 3
  UV <Vector (0.4872, 0.5265)>
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4903, 0.5208)>
Face 2871
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4872, 0.5265)>
Face 2872
UV Count: 3
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4842, 0.5319)>
Face 2873
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4842, 0.5382)>
Face 2874
UV Count: 3
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5104, 0.5287)>
Face 2875
UV Count: 3
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4967, 0.5301)>
Face 2876
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4967, 0.5301)>
Face 2877
UV Count: 3
  UV <Vector (0.4985, 0.5251)>
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4974, 0.5273)>
Face 2878
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.4985, 0.5251)>
Face 2879
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5016, 0.5209)>
  UV <Vector (0.5012, 0.5238)>
Face 2880
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5091, 0.5174)>
Face 2881
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5121, 0.5267)>
Face 2882
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5055, 0.5158)>
Face 2883
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5065, 0.5147)>
Face 2884
UV Count: 3
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.4953, 0.5190)>
Face 2885
UV Count: 3
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4953, 0.5190)>
  UV <Vector (0.4911, 0.5218)>
Face 2886
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4911, 0.5218)>
Face 2887
UV Count: 3
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4896, 0.5335)>
Face 2888
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4900, 0.5372)>
Face 2889
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4943, 0.5374)>
Face 2890
UV Count: 3
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4943, 0.5374)>
Face 2891
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4921, 0.5342)>
Face 2892
UV Count: 3
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4921, 0.5342)>
Face 2893
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4931, 0.5295)>
Face 2894
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.4931, 0.5235)>
Face 2895
UV Count: 3
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.4965, 0.5201)>
Face 2896
UV Count: 3
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5016, 0.5209)>
Face 2897
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5107, 0.5188)>
Face 2898
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5059, 0.5180)>
Face 2899
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5098, 0.5182)>
Face 2900
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5093, 0.5156)>
Face 2901
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5098, 0.5182)>
Face 2902
UV Count: 3
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5141, 0.5227)>
Face 2903
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5032, 0.5228)>
Face 2904
UV Count: 3
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5090, 0.5300)>
Face 2905
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5139, 0.5254)>
Face 2906
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5012, 0.5238)>
Face 2907
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5054, 0.5261)>
  UV <Vector (0.5058, 0.5244)>
Face 2908
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5074, 0.5250)>
Face 2909
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5056, 0.5286)>
Face 2910
UV Count: 3
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5074, 0.5270)>
Face 2911
UV Count: 3
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5049, 0.5302)>
  UV <Vector (0.5058, 0.5296)>
Face 2912
UV Count: 3
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5058, 0.5296)>
Face 2913
UV Count: 3
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5073, 0.5298)>
Face 2914
UV Count: 3
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5080, 0.5273)>
Face 2915
UV Count: 3
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5121, 0.5267)>
Face 2916
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5106, 0.5293)>
Face 2917
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5133, 0.5192)>
Face 2918
UV Count: 3
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5092, 0.5280)>
Face 2919
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5133, 0.5214)>
Face 2920
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.4985, 0.5251)>
Face 2921
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.4985, 0.5251)>
Face 2922
UV Count: 3
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5054, 0.5261)>
Face 2923
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5043, 0.5277)>
Face 2924
UV Count: 3
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5054, 0.5261)>
Face 2925
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5041, 0.5260)>
Face 2926
UV Count: 3
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5021, 0.5296)>
Face 2927
UV Count: 3
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.4993, 0.5309)>
Face 2928
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5016, 0.5260)>
Face 2929
UV Count: 3
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.4974, 0.5273)>
Face 2930
UV Count: 3
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4954, 0.5349)>
Face 2931
UV Count: 3
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4776, 0.5380)>
Face 2932
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4735, 0.5327)>
  UV <Vector (0.4776, 0.5380)>
Face 2933
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4781, 0.5326)>
Face 2934
UV Count: 3
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4781, 0.5326)>
Face 2935
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4769, 0.5198)>
Face 2936
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4769, 0.5198)>
Face 2937
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4872, 0.5168)>
Face 2938
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.4875, 0.5059)>
Face 2939
UV Count: 3
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4851, 0.5250)>
Face 2940
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4892, 0.5193)>
Face 2941
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.4925, 0.5130)>
Face 2942
UV Count: 3
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.4964, 0.5024)>
Face 2943
UV Count: 3
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5077, 0.5072)>
Face 2944
UV Count: 3
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5090, 0.5112)>
Face 2945
UV Count: 3
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5103, 0.5135)>
Face 2946
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5004, 0.5114)>
Face 2947
UV Count: 3
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5074, 0.5120)>
Face 2948
UV Count: 3
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5089, 0.5131)>
Face 2949
UV Count: 3
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5099, 0.5140)>
Face 2950
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5102, 0.5354)>
Face 2951
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5053, 0.5371)>
Face 2952
UV Count: 3
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4907, 0.5458)>
  UV <Vector (0.4996, 0.5460)>
Face 2953
UV Count: 3
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5133, 0.5347)>
Face 2954
UV Count: 3
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5173, 0.5320)>
Face 2955
UV Count: 3
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5173, 0.5320)>
Face 2956
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5199, 0.5277)>
Face 2957
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5166, 0.5177)>
Face 2958
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5115, 0.5147)>
Face 2959
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5102, 0.5141)>
Face 2960
UV Count: 3
  UV <Vector (0.5083, 0.5437)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5089, 0.5374)>
Face 2961
UV Count: 3
  UV <Vector (0.5169, 0.5398)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5137, 0.5368)>
Face 2962
UV Count: 3
  UV <Vector (0.5238, 0.5258)>
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5228, 0.5273)>
Face 2963
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5238, 0.5258)>
Face 2964
UV Count: 3
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5230, 0.5214)>
  UV <Vector (0.5238, 0.5258)>
Face 2965
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5247, 0.5162)>
  UV <Vector (0.5193, 0.5174)>
Face 2966
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5251, 0.5115)>
Face 2967
UV Count: 3
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5108, 0.5137)>
Face 2968
UV Count: 3
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5077, 0.5072)>
Face 2969
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.5150, 0.5097)>
Face 2970
UV Count: 3
  UV <Vector (0.4934, 0.4942)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.5074, 0.4937)>
Face 2971
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4808, 0.5036)>
Face 2972
UV Count: 3
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1139, 0.8951)>
Face 2973
UV Count: 3
  UV <Vector (0.1741, 0.9166)>
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1579, 0.9172)>
Face 2974
UV Count: 3
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1458, 0.9173)>
Face 2975
UV Count: 3
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1458, 0.9173)>
Face 2976
UV Count: 3
  UV <Vector (0.1101, 0.9041)>
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1085, 0.9003)>
Face 2977
UV Count: 3
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4808, 0.5036)>
  UV <Vector (0.4817, 0.5116)>
Face 2978
UV Count: 3
  UV <Vector (0.4867, 0.4975)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.4934, 0.4942)>
Face 2979
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.4975, 0.5407)>
Face 2980
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4954, 0.5349)>
Face 2981
UV Count: 3
  UV <Vector (0.5053, 0.5371)>
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4998, 0.5377)>
Face 2982
UV Count: 3
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1610, 0.7620)>
Face 2983
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1493, 0.7865)>
Face 2984
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1610, 0.7620)>
Face 2985
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.1746, 0.4965)>
  UV <Vector (0.2012, 0.4992)>
Face 2986
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1447, 0.5064)>
Face 2987
UV Count: 3
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0612, 0.4643)>
Face 2988
UV Count: 3
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.1213, 0.4999)>
Face 2989
UV Count: 3
  UV <Vector (0.2163, 0.5109)>
  UV <Vector (0.2012, 0.4992)>
  UV <Vector (0.1984, 0.5096)>
Face 2990
UV Count: 3
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0996, 0.4818)>
Face 2991
UV Count: 3
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.1331, 0.5028)>
Face 2992
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0231, 0.4560)>
  UV <Vector (0.0432, 0.4590)>
Face 2993
UV Count: 3
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0823, 0.4684)>
Face 2994
UV Count: 3
  UV <Vector (0.0150, 0.7518)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0432, 0.7439)>
Face 2995
UV Count: 3
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0630, 0.7439)>
Face 2996
UV Count: 3
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2882, 0.2430)>
Face 2997
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2489, 0.2405)>
  UV <Vector (0.2490, 0.2503)>
Face 2998
UV Count: 3
  UV <Vector (0.3177, 0.2408)>
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3195, 0.2489)>
Face 2999
UV Count: 3
  UV <Vector (0.4241, 0.2342)>
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.4054, 0.2395)>
Face 3000
UV Count: 3
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.3035, 0.2483)>
Face 3001
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2765, 0.2405)>
Face 3002
UV Count: 3
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3526, 0.2592)>
Face 3003
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3779, 0.2266)>
Face 3004
UV Count: 3
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3310, 0.2380)>
Face 3005
UV Count: 3
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3985, 0.2390)>
Face 3006
UV Count: 3
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3338, 0.2510)>
Face 3007
UV Count: 3
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3644, 0.2551)>
Face 3008
UV Count: 3
  UV <Vector (0.1176, 0.0023)>
  UV <Vector (0.1043, 0.0222)>
  UV <Vector (0.1092, 0.0241)>
Face 3009
UV Count: 3
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.1136, 0.0266)>
Face 3010
UV Count: 3
  UV <Vector (0.1387, 0.0248)>
  UV <Vector (0.1293, 0.0046)>
  UV <Vector (0.1343, 0.0263)>
Face 3011
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1263, 0.0080)>
  UV <Vector (0.1302, 0.0290)>
Face 3012
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1238, 0.0159)>
  UV <Vector (0.1266, 0.0342)>
Face 3013
UV Count: 3
  UV <Vector (0.1211, 0.0151)>
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1172, 0.0303)>
Face 3014
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1221, 0.0249)>
  UV <Vector (0.1253, 0.0387)>
Face 3015
UV Count: 3
  UV <Vector (0.1209, 0.0247)>
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1204, 0.0340)>
Face 3016
UV Count: 3
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1499, 0.1306)>
Face 3017
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1573, 0.2098)>
Face 3018
UV Count: 3
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1636, 0.3010)>
Face 3019
UV Count: 3
  UV <Vector (0.2091, 0.3023)>
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.1959, 0.3024)>
Face 3020
UV Count: 3
  UV <Vector (0.1870, 0.1581)>
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1966, 0.2059)>
Face 3021
UV Count: 3
  UV <Vector (0.1610, 0.0885)>
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1771, 0.1260)>
Face 3022
UV Count: 3
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1804, 0.3022)>
Face 3023
UV Count: 3
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1870, 0.2075)>
Face 3024
UV Count: 3
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1702, 0.1280)>
Face 3025
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.0984, 0.2946)>
Face 3026
UV Count: 3
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1354, 0.2090)>
Face 3027
UV Count: 3
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1348, 0.1279)>
Face 3028
UV Count: 3
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.0852, 0.2916)>
Face 3029
UV Count: 3
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1222, 0.2070)>
Face 3030
UV Count: 3
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1251, 0.1252)>
Face 3031
UV Count: 3
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1636, 0.3010)>
Face 3032
UV Count: 3
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1762, 0.2089)>
Face 3033
UV Count: 3
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1627, 0.1295)>
Face 3034
UV Count: 3
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1348, 0.1279)>
Face 3035
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1354, 0.2090)>
Face 3036
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1425, 0.2996)>
Face 3037
UV Count: 3
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1077, 0.1224)>
Face 3038
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1004, 0.2013)>
Face 3039
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0852, 0.2916)>
Face 3040
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0748, 0.2426)>
  UV <Vector (0.0570, 0.2812)>
Face 3041
UV Count: 3
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.0898, 0.1983)>
  UV <Vector (0.1004, 0.2013)>
Face 3042
UV Count: 3
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.0992, 0.1223)>
  UV <Vector (0.1077, 0.1224)>
Face 3043
UV Count: 3
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1313, 0.0645)>
Face 3044
UV Count: 3
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1439, 0.3790)>
Face 3045
UV Count: 3
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1323, 0.3735)>
Face 3046
UV Count: 3
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1211, 0.0634)>
Face 3047
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1745, 0.3865)>
Face 3048
UV Count: 3
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1361, 0.0608)>
Face 3049
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.2087, 0.3856)>
Face 3050
UV Count: 3
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1473, 0.0563)>
  UV <Vector (0.1416, 0.0583)>
Face 3051
UV Count: 3
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1361, 0.0608)>
Face 3052
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1946, 0.3859)>
Face 3053
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0413, 0.3196)>
  UV <Vector (0.0326, 0.3511)>
Face 3054
UV Count: 3
  UV <Vector (0.0964, 0.0861)>
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.0967, 0.0543)>
Face 3055
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.1018, 0.3659)>
Face 3056
UV Count: 3
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1157, 0.0601)>
Face 3057
UV Count: 3
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1099, 0.0572)>
Face 3058
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0759, 0.3593)>
Face 3059
UV Count: 3
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1036, 0.0554)>
Face 3060
UV Count: 3
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0610, 0.3565)>
Face 3061
UV Count: 3
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1092, 0.0241)>
Face 3062
UV Count: 3
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1136, 0.0266)>
Face 3063
UV Count: 3
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1172, 0.0303)>
Face 3064
UV Count: 3
  UV <Vector (0.0967, 0.0543)>
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.1043, 0.0222)>
Face 3065
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1343, 0.0263)>
Face 3066
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1473, 0.0563)>
  UV <Vector (0.1387, 0.0248)>
Face 3067
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1361, 0.0608)>
  UV <Vector (0.1302, 0.0290)>
Face 3068
UV Count: 3
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1204, 0.0340)>
Face 3069
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1266, 0.0342)>
Face 3070
UV Count: 3
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.0988, 0.1542)>
  UV <Vector (0.1076, 0.1553)>
Face 3071
UV Count: 3
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1042, 0.0862)>
Face 3072
UV Count: 3
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1269, 0.0920)>
Face 3073
UV Count: 3
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1708, 0.1609)>
Face 3074
UV Count: 3
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1266, 0.1583)>
Face 3075
UV Count: 3
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1377, 0.1601)>
Face 3076
UV Count: 3
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1794, 0.1597)>
Face 3077
UV Count: 3
  UV <Vector (0.1771, 0.1260)>
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1870, 0.1581)>
Face 3078
UV Count: 3
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1385, 0.0949)>
Face 3079
UV Count: 3
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.0748, 0.2426)>
  UV <Vector (0.0887, 0.2480)>
Face 3080
UV Count: 3
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1076, 0.1553)>
Face 3081
UV Count: 3
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1377, 0.1601)>
Face 3082
UV Count: 3
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1810, 0.2587)>
Face 3083
UV Count: 3
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.1158, 0.2555)>
Face 3084
UV Count: 3
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.1316, 0.2572)>
Face 3085
UV Count: 3
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1944, 0.2578)>
Face 3086
UV Count: 3
  UV <Vector (0.1966, 0.2059)>
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.2065, 0.2565)>
Face 3087
UV Count: 3
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1553, 0.1615)>
Face 3088
UV Count: 3
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0570, 0.2812)>
  UV <Vector (0.0413, 0.3196)>
Face 3089
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.1025, 0.2528)>
Face 3090
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1500, 0.2583)>
Face 3091
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1561, 0.3478)>
Face 3092
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.0672, 0.3297)>
Face 3093
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.0806, 0.3340)>
Face 3094
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1746, 0.3489)>
Face 3095
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.1959, 0.3024)>
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Face 3096
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1668, 0.2589)>
Face 3097
UV Count: 3
  UV <Vector (0.0320, 0.8301)>
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0344, 0.8106)>
Face 3098
UV Count: 3
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0376, 0.8454)>
Face 3099
UV Count: 3
  UV <Vector (0.0228, 0.8458)>
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0253, 0.8428)>
Face 3100
UV Count: 3
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0323, 0.8536)>
  UV <Vector (0.0385, 0.8564)>
Face 3101
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0718, 0.8662)>
Face 3102
UV Count: 3
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.0864, 0.8630)>
Face 3103
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0860, 0.8537)>
  UV <Vector (0.0743, 0.8498)>
Face 3104
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.1122, 0.8281)>
Face 3105
UV Count: 3
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.1120, 0.8651)>
Face 3106
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1256, 0.8641)>
Face 3107
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1378, 0.8530)>
Face 3108
UV Count: 3
  UV <Vector (0.1593, 0.8648)>
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1500, 0.8658)>
Face 3109
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0542, 0.8403)>
Face 3110
UV Count: 3
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0626, 0.7886)>
Face 3111
UV Count: 3
  UV <Vector (0.0294, 0.7865)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0248, 0.7748)>
Face 3112
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1599, 0.8042)>
Face 3113
UV Count: 3
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.0860, 0.8537)>
Face 3114
UV Count: 3
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1296, 0.7987)>
Face 3115
UV Count: 3
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0365, 0.7717)>
Face 3116
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.0938, 0.7779)>
Face 3117
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1493, 0.7865)>
  UV <Vector (0.1302, 0.7860)>
Face 3118
UV Count: 3
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0793, 0.7907)>
Face 3119
UV Count: 3
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.0911, 0.8805)>
Face 3120
UV Count: 3
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.1056, 0.8759)>
Face 3121
UV Count: 3
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5048, 0.5217)>
Face 3122
UV Count: 3
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5082, 0.5200)>
Face 3123
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5088, 0.5234)>
Face 3124
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5108, 0.5248)>
Face 3125
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5123, 0.5246)>
  UV <Vector (0.5118, 0.5231)>
Face 3126
UV Count: 3
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5032, 0.5228)>
Face 3127
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5105, 0.5262)>
Face 3128
UV Count: 3
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5121, 0.5267)>
Face 3129
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5058, 0.5244)>
Face 3130
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5074, 0.5173)>
Face 3131
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5133, 0.5214)>
Face 3132
UV Count: 3
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5082, 0.5253)>
Face 3133
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0654, 0.6663)>
Face 3134
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0173, 0.7188)>
Face 3135
UV Count: 3
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0773, 0.7222)>
Face 3136
UV Count: 3
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0078, 0.6942)>
Face 3137
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0811, 0.7083)>
Face 3138
UV Count: 3
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0089, 0.6620)>
Face 3139
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0686, 0.6615)>
Face 3140
UV Count: 3
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0630, 0.7356)>
Face 3141
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0773, 0.7222)>
  UV <Vector (0.0816, 0.7298)>
Face 3142
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0162, 0.6916)>
Face 3143
UV Count: 3
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0733, 0.7059)>
Face 3144
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0609, 0.6960)>
Face 3145
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0609, 0.6960)>
Face 3146
UV Count: 3
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0384, 0.6878)>
Face 3147
UV Count: 3
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0162, 0.6916)>
Face 3148
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0173, 0.7188)>
Face 3149
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0592, 0.7285)>
Face 3150
UV Count: 3
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0773, 0.7222)>
Face 3151
UV Count: 3
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0328, 0.6597)>
Face 3152
UV Count: 3
  UV <Vector (0.0865, 0.5434)>
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0844, 0.5387)>
Face 3153
UV Count: 3
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0558, 0.5914)>
Face 3154
UV Count: 3
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0180, 0.6143)>
Face 3155
UV Count: 3
  UV <Vector (0.0012, 0.6363)>
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0186, 0.6332)>
Face 3156
UV Count: 3
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0747, 0.5713)>
Face 3157
UV Count: 3
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0476, 0.5976)>
Face 3158
UV Count: 3
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.1127, 0.5401)>
Face 3159
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1481, 0.5285)>
  UV <Vector (0.1447, 0.5412)>
Face 3160
UV Count: 3
  UV <Vector (0.2109, 0.5548)>
  UV <Vector (0.1937, 0.5372)>
  UV <Vector (0.1883, 0.5492)>
Face 3161
UV Count: 3
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.1351, 0.5397)>
Face 3162
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1663, 0.5468)>
Face 3163
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0242, 0.6244)>
Face 3164
UV Count: 3
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0009, 0.6496)>
  UV <Vector (0.0235, 0.6482)>
Face 3165
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0711, 0.5989)>
Face 3166
UV Count: 3
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0818, 0.5755)>
Face 3167
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0641, 0.6250)>
  UV <Vector (0.0615, 0.6070)>
Face 3168
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0324, 0.6216)>
Face 3169
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0912, 0.5446)>
Face 3170
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0865, 0.5434)>
  UV <Vector (0.0844, 0.5387)>
Face 3171
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0180, 0.6143)>
Face 3172
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1622, 0.5651)>
Face 3173
UV Count: 3
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1852, 0.5771)>
Face 3174
UV Count: 3
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.1112, 0.5454)>
Face 3175
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1622, 0.5651)>
  UV <Vector (0.1852, 0.5771)>
Face 3176
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0888, 0.5195)>
  UV <Vector (0.0844, 0.5387)>
Face 3177
UV Count: 3
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0888, 0.5195)>
Face 3178
UV Count: 3
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0346, 0.5024)>
Face 3179
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0575, 0.5063)>
Face 3180
UV Count: 3
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0278, 0.5028)>
Face 3181
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5082, 0.5253)>
Face 3182
UV Count: 3
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5041, 0.5186)>
Face 3183
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5095, 0.5237)>
Face 3184
UV Count: 3
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5056, 0.5219)>
Face 3185
UV Count: 3
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4943, 0.5374)>
Face 3186
UV Count: 3
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5052, 0.5340)>
Face 3187
UV Count: 3
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4943, 0.5374)>
  UV <Vector (0.4908, 0.5400)>
Face 3188
UV Count: 3
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5042, 0.5010)>
Face 3189
UV Count: 3
  UV <Vector (0.5251, 0.5115)>
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5247, 0.5162)>
Face 3190
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5138, 0.5159)>
Face 3191
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.4996, 0.5460)>
  UV <Vector (0.5083, 0.5437)>
Face 3192
UV Count: 3
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5096, 0.5139)>
Face 3193
UV Count: 3
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5044, 0.5111)>
Face 3194
UV Count: 3
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5098, 0.5135)>
Face 3195
UV Count: 3
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5042, 0.5010)>
Face 3196
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5043, 0.5277)>
  UV <Vector (0.5047, 0.5261)>
Face 3197
UV Count: 3
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5043, 0.5277)>
Face 3198
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5119, 0.5171)>
Face 3199
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5108, 0.5298)>
Face 3200
UV Count: 3
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5068, 0.5304)>
Face 3201
UV Count: 3
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5049, 0.5302)>
Face 3202
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5052, 0.5293)>
Face 3203
UV Count: 3
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5062, 0.5287)>
Face 3204
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5068, 0.5289)>
Face 3205
UV Count: 3
  UV <Vector (0.5074, 0.5270)>
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5067, 0.5266)>
Face 3206
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5074, 0.5270)>
  UV <Vector (0.5062, 0.5287)>
Face 3207
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5032, 0.5228)>
Face 3208
UV Count: 3
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5132, 0.5249)>
Face 3209
UV Count: 3
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5090, 0.5305)>
Face 3210
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5045, 0.5237)>
Face 3211
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5133, 0.5214)>
Face 3212
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5107, 0.5188)>
Face 3213
UV Count: 3
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5091, 0.5174)>
Face 3214
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5041, 0.5186)>
Face 3215
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5076, 0.5155)>
Face 3216
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5082, 0.5142)>
Face 3217
UV Count: 3
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5094, 0.5148)>
Face 3218
UV Count: 3
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5029, 0.5303)>
Face 3219
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5114, 0.5155)>
Face 3220
UV Count: 3
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5111, 0.5149)>
Face 3221
UV Count: 3
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5099, 0.5143)>
Face 3222
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5010, 0.5314)>
Face 3223
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5027, 0.5316)>
Face 3224
UV Count: 3
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5111, 0.5149)>
Face 3225
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5096, 0.5143)>
Face 3226
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5065, 0.5135)>
Face 3227
UV Count: 3
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1052, 0.9279)>
Face 3228
UV Count: 3
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.1074, 0.9516)>
Face 3229
UV Count: 3
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1168, 0.9791)>
Face 3230
UV Count: 3
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1127, 0.9674)>
  UV <Vector (0.1168, 0.9791)>
Face 3231
UV Count: 3
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1096, 0.9590)>
  UV <Vector (0.1127, 0.9674)>
Face 3232
UV Count: 3
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0897, 0.9115)>
Face 3233
UV Count: 3
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.1096, 0.9590)>
Face 3234
UV Count: 3
  UV <Vector (0.1009, 0.9261)>
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1031, 0.9253)>
Face 3235
UV Count: 3
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0696, 0.9078)>
Face 3236
UV Count: 3
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0607, 0.9045)>
Face 3237
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0607, 0.9045)>
  UV <Vector (0.0507, 0.9044)>
Face 3238
UV Count: 3
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0507, 0.9044)>
  UV <Vector (0.0418, 0.9021)>
Face 3239
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0418, 0.9021)>
Face 3240
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0369, 0.9134)>
Face 3241
UV Count: 3
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0289, 0.9179)>
Face 3242
UV Count: 3
  UV <Vector (0.0175, 0.9207)>
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0196, 0.9174)>
Face 3243
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0189, 0.9351)>
Face 3244
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0147, 0.9252)>
Face 3245
UV Count: 3
  UV <Vector (0.0099, 0.9339)>
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0117, 0.9311)>
Face 3246
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1578, 0.8230)>
Face 3247
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1599, 0.8042)>
Face 3248
UV Count: 3
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.0801, 0.7774)>
Face 3249
UV Count: 3
  UV <Vector (0.1297, 0.8132)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1296, 0.7987)>
Face 3250
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.0919, 0.7919)>
Face 3251
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1297, 0.8132)>
Face 3252
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1789, 0.7890)>
  UV <Vector (0.1629, 0.7858)>
Face 3253
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0416, 0.7848)>
Face 3254
UV Count: 3
  UV <Vector (0.0326, 0.7963)>
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0294, 0.7865)>
Face 3255
UV Count: 3
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0801, 0.7774)>
  UV <Vector (0.0634, 0.7768)>
Face 3256
UV Count: 3
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0614, 0.7996)>
Face 3257
UV Count: 3
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3799, 0.2747)>
Face 3258
UV Count: 3
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3996, 0.2903)>
Face 3259
UV Count: 3
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3348, 0.2898)>
Face 3260
UV Count: 3
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.3996, 0.2903)>
  UV <Vector (0.4068, 0.2906)>
Face 3261
UV Count: 3
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3377, 0.2643)>
Face 3262
UV Count: 3
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2886, 0.3201)>
Face 3263
UV Count: 3
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2695, 0.2886)>
Face 3264
UV Count: 3
  UV <Vector (0.2463, 0.2909)>
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2580, 0.2900)>
Face 3265
UV Count: 3
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3597, 0.3216)>
Face 3266
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3276, 0.2920)>
Face 3267
UV Count: 3
  UV <Vector (0.4199, 0.2750)>
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4265, 0.2888)>
Face 3268
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.3089, 0.3120)>
Face 3269
UV Count: 3
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0411, 0.3994)>
Face 3270
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0543, 0.3975)>
Face 3271
UV Count: 3
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.1001, 0.4048)>
Face 3272
UV Count: 3
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0278, 0.3773)>
  UV <Vector (0.0255, 0.4020)>
Face 3273
UV Count: 3
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.2001, 0.4578)>
Face 3274
UV Count: 3
  UV <Vector (0.2128, 0.4199)>
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.2189, 0.4583)>
Face 3275
UV Count: 3
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1751, 0.4561)>
Face 3276
UV Count: 3
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.1325, 0.4184)>
Face 3277
UV Count: 3
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1434, 0.4326)>
Face 3278
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0173, 0.7188)>
Face 3279
UV Count: 3
  UV <Vector (0.0006, 0.6963)>
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0043, 0.6955)>
Face 3280
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0043, 0.6955)>
Face 3281
UV Count: 3
  UV <Vector (0.0043, 0.6955)>
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0006, 0.6963)>
Face 3282
UV Count: 3
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0045, 0.7216)>
Face 3283
UV Count: 3
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0005, 0.6554)>
Face 3284
UV Count: 3
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3570, 0.2783)>
Face 3285
UV Count: 3
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3508, 0.2763)>
Face 3286
UV Count: 3
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3567, 0.2732)>
Face 3287
UV Count: 3
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3570, 0.2783)>
Face 3288
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3704, 0.2936)>
Face 3289
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3563, 0.2976)>
Face 3290
UV Count: 3
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3411, 0.3021)>
Face 3291
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3644, 0.2551)>
Face 3292
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3587, 0.2053)>
Face 3293
UV Count: 3
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3310, 0.2380)>
Face 3294
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.3894, 0.2020)>
Face 3295
UV Count: 3
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3177, 0.2408)>
Face 3296
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3753, 0.2043)>
Face 3297
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3462, 0.2313)>
Face 3298
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2604, 0.2099)>
  UV <Vector (0.2632, 0.2336)>
Face 3299
UV Count: 3
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.3022, 0.2402)>
Face 3300
UV Count: 3
  UV <Vector (0.4074, 0.1939)>
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.4241, 0.2242)>
Face 3301
UV Count: 3
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3177, 0.2408)>
Face 3302
UV Count: 3
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2464, 0.2063)>
  UV <Vector (0.2489, 0.2405)>
Face 3303
UV Count: 3
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2873, 0.2337)>
Face 3304
UV Count: 3
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0584, 0.5438)>
  UV <Vector (0.0535, 0.5433)>
Face 3305
UV Count: 3
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0397, 0.5926)>
  UV <Vector (0.0385, 0.5914)>
Face 3306
UV Count: 3
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0558, 0.4937)>
Face 3307
UV Count: 3
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0180, 0.5020)>
  UV <Vector (0.0207, 0.5026)>
Face 3308
UV Count: 3
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0558, 0.4937)>
Face 3309
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0199, 0.4862)>
  UV <Vector (0.0231, 0.4884)>
Face 3310
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0386, 0.4771)>
Face 3311
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0386, 0.4771)>
Face 3312
UV Count: 3
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0540, 0.5045)>
Face 3313
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0146, 0.5355)>
  UV <Vector (0.0182, 0.5359)>
Face 3314
UV Count: 3
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0188, 0.5706)>
Face 3315
UV Count: 3
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0243, 0.5031)>
Face 3316
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0273, 0.4908)>
Face 3317
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0248, 0.5197)>
Face 3318
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0172, 0.5829)>
Face 3319
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0485, 0.5421)>
Face 3320
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0371, 0.5873)>
Face 3321
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0558, 0.4937)>
  UV <Vector (0.0504, 0.4918)>
Face 3322
UV Count: 3
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0496, 0.4842)>
Face 3323
UV Count: 3
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0369, 0.4808)>
Face 3324
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0369, 0.4808)>
Face 3325
UV Count: 3
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0503, 0.5026)>
Face 3326
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0456, 0.5226)>
Face 3327
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0248, 0.5197)>
Face 3328
UV Count: 3
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0162, 0.5185)>
  UV <Vector (0.0195, 0.5189)>
Face 3329
UV Count: 3
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0527, 0.5237)>
Face 3330
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0584, 0.5438)>
Face 3331
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0349, 0.5295)>
  UV <Vector (0.0281, 0.5277)>
Face 3332
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0349, 0.5295)>
Face 3333
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0844, 0.5387)>
  UV <Vector (0.0714, 0.5266)>
Face 3334
UV Count: 3
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0371, 0.5873)>
Face 3335
UV Count: 3
  UV <Vector (0.0165, 0.5597)>
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0210, 0.5601)>
Face 3336
UV Count: 3
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0606, 0.5810)>
Face 3337
UV Count: 3
  UV <Vector (0.0123, 0.5599)>
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0165, 0.5597)>
Face 3338
UV Count: 3
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0851, 0.5684)>
Face 3339
UV Count: 3
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0794, 0.5664)>
Face 3340
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.2126, 0.6183)>
  UV <Vector (0.1889, 0.6213)>
Face 3341
UV Count: 3
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1265, 0.5744)>
Face 3342
UV Count: 3
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1639, 0.6091)>
Face 3343
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1889, 0.6213)>
Face 3344
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0331, 0.5628)>
Face 3345
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0289, 0.5820)>
Face 3346
UV Count: 3
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0851, 0.5684)>
  UV <Vector (0.0910, 0.5712)>
Face 3347
UV Count: 3
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.1212, 0.5935)>
Face 3348
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0913, 0.5618)>
Face 3349
UV Count: 3
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0341, 0.5499)>
Face 3350
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0434, 0.5412)>
Face 3351
UV Count: 3
  UV <Vector (0.1862, 0.5974)>
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1875, 0.6121)>
Face 3352
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1627, 0.5996)>
Face 3353
UV Count: 3
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1283, 0.5575)>
Face 3354
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0815, 0.5577)>
Face 3355
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0866, 0.5598)>
Face 3356
UV Count: 3
  UV <Vector (0.0138, 0.5455)>
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0177, 0.5459)>
Face 3357
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0221, 0.5538)>
Face 3358
UV Count: 3
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0469, 0.5603)>
Face 3359
UV Count: 3
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0559, 0.5691)>
Face 3360
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.2109, 0.6094)>
  UV <Vector (0.1875, 0.6121)>
Face 3361
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0307, 0.5748)>
Face 3362
UV Count: 3
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.1163, 0.5810)>
Face 3363
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0289, 0.5820)>
Face 3364
UV Count: 3
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0371, 0.5873)>
  UV <Vector (0.0369, 0.5832)>
Face 3365
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0227, 0.5723)>
Face 3366
UV Count: 3
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0404, 0.5795)>
Face 3367
UV Count: 3
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0259, 0.5545)>
Face 3368
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0422, 0.5588)>
Face 3369
UV Count: 3
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0426, 0.5657)>
Face 3370
UV Count: 3
  UV <Vector (0.0210, 0.5601)>
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0221, 0.5538)>
Face 3371
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0123, 0.5599)>
  UV <Vector (0.0165, 0.5597)>
Face 3372
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0434, 0.5412)>
  UV <Vector (0.0419, 0.5504)>
Face 3373
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0277, 0.5377)>
Face 3374
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0434, 0.5412)>
Face 3375
UV Count: 3
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0349, 0.5295)>
Face 3376
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0349, 0.5295)>
Face 3377
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0242, 0.5616)>
Face 3378
UV Count: 3
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0341, 0.5499)>
  UV <Vector (0.0272, 0.5472)>
Face 3379
UV Count: 3
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0289, 0.4959)>
Face 3380
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0350, 0.4950)>
Face 3381
UV Count: 3
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0278, 0.5028)>
Face 3382
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0278, 0.5028)>
Face 3383
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0428, 0.5000)>
Face 3384
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0428, 0.5000)>
Face 3385
UV Count: 3
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0349, 0.5139)>
  UV <Vector (0.0277, 0.5120)>
Face 3386
UV Count: 3
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0349, 0.5139)>
Face 3387
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0048, 0.5933)>
  UV <Vector (0.0223, 0.5955)>
Face 3388
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1793, 0.8134)>
Face 3389
UV Count: 3
  UV <Vector (0.1793, 0.8134)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1678, 0.8280)>
Face 3390
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3312, 0.2648)>
Face 3391
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3436, 0.3259)>
Face 3392
UV Count: 3
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3281, 0.2530)>
Face 3393
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3338, 0.2510)>
Face 3394
UV Count: 3
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3436, 0.3259)>
Face 3395
UV Count: 3
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3421, 0.2870)>
Face 3396
UV Count: 3
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.3980, 0.2538)>
Face 3397
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3783, 0.2982)>
Face 3398
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3493, 0.2465)>
Face 3399
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3701, 0.2432)>
Face 3400
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3751, 0.2756)>
Face 3401
UV Count: 3
  UV <Vector (0.3783, 0.2647)>
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3730, 0.2656)>
Face 3402
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3572, 0.3040)>
Face 3403
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3799, 0.2539)>
Face 3404
UV Count: 3
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2611, 0.2649)>
Face 3405
UV Count: 3
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.3072, 0.2646)>
Face 3406
UV Count: 3
  UV <Vector (0.4198, 0.2521)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.4038, 0.2536)>
Face 3407
UV Count: 3
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.3240, 0.2650)>
Face 3408
UV Count: 3
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2490, 0.2503)>
  UV <Vector (0.2465, 0.2682)>
Face 3409
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2769, 0.2631)>
Face 3410
UV Count: 3
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3707, 0.2545)>
Face 3411
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3195, 0.2489)>
Face 3412
UV Count: 3
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2639, 0.3525)>
Face 3413
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.4011, 0.3021)>
Face 3414
UV Count: 3
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.4109, 0.3129)>
Face 3415
UV Count: 3
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2693, 0.3142)>
Face 3416
UV Count: 3
  UV <Vector (0.2428, 0.3185)>
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2553, 0.3184)>
Face 3417
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3261, 0.3219)>
Face 3418
UV Count: 3
  UV <Vector (0.4295, 0.3016)>
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4332, 0.3147)>
Face 3419
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.2888, 0.3371)>
  UV <Vector (0.3106, 0.3411)>
Face 3420
UV Count: 3
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3580, 0.3101)>
Face 3421
UV Count: 3
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3597, 0.3216)>
Face 3422
UV Count: 3
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3854, 0.3179)>
Face 3423
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3436, 0.3259)>
  UV <Vector (0.3427, 0.3176)>
Face 3424
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3854, 0.3179)>
Face 3425
UV Count: 3
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3330, 0.3136)>
Face 3426
UV Count: 3
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0773, 0.8230)>
  UV <Vector (0.0595, 0.8169)>
Face 3427
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.0893, 0.8072)>
Face 3428
UV Count: 3
  UV <Vector (0.0344, 0.8106)>
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0326, 0.7963)>
Face 3429
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1631, 0.8387)>
  UV <Vector (0.1678, 0.8280)>
Face 3430
UV Count: 3
  UV <Vector (0.1419, 0.8312)>
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1460, 0.8181)>
Face 3431
UV Count: 3
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1297, 0.8132)>
Face 3432
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1297, 0.8132)>
Face 3433
UV Count: 3
  UV <Vector (0.0773, 0.8230)>
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0784, 0.8048)>
Face 3434
UV Count: 3
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0456, 0.7967)>
Face 3435
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0012, 0.6363)>
Face 3436
UV Count: 3
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0101, 0.6073)>
Face 3437
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0101, 0.6073)>
  UV <Vector (0.0026, 0.6084)>
Face 3438
UV Count: 3
  UV <Vector (0.0105, 0.5725)>
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0149, 0.5711)>
Face 3439
UV Count: 3
  UV <Vector (0.0048, 0.5933)>
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0223, 0.5955)>
Face 3440
UV Count: 3
  UV <Vector (0.0005, 0.6554)>
  UV <Vector (0.0235, 0.6482)>
  UV <Vector (0.0009, 0.6496)>
Face 3441
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0235, 0.6482)>
Face 3442
UV Count: 3
  UV <Vector (0.3665, 0.2667)>
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3730, 0.2656)>
Face 3443
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3434, 0.2774)>
Face 3444
UV Count: 3
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3665, 0.2667)>
Face 3445
UV Count: 3
  UV <Vector (0.3508, 0.2763)>
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3567, 0.2732)>
Face 3446
UV Count: 3
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3575, 0.2861)>
Face 3447
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.2875, 0.2909)>
  UV <Vector (0.3107, 0.2959)>
Face 3448
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4199, 0.2750)>
Face 3449
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3298, 0.2818)>
Face 3450
UV Count: 3
  UV <Vector (0.2448, 0.2808)>
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2573, 0.2789)>
Face 3451
UV Count: 3
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2688, 0.2791)>
Face 3452
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.4002, 0.2771)>
Face 3453
UV Count: 3
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3365, 0.2799)>
Face 3454
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3939, 0.2762)>
Face 3455
UV Count: 3
  UV <Vector (0.3730, 0.2656)>
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3783, 0.2647)>
Face 3456
UV Count: 3
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3411, 0.3021)>
Face 3457
UV Count: 3
  UV <Vector (0.2875, 0.2909)>
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2870, 0.3052)>
Face 3458
UV Count: 3
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3335, 0.3050)>
Face 3459
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3834, 0.3047)>
Face 3460
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.3103, 0.3271)>
Face 3461
UV Count: 3
  UV <Vector (0.4265, 0.2888)>
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4295, 0.3016)>
Face 3462
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3255, 0.3082)>
Face 3463
UV Count: 3
  UV <Vector (0.2464, 0.3062)>
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2579, 0.3051)>
Face 3464
UV Count: 3
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2695, 0.3016)>
Face 3465
UV Count: 3
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.4086, 0.3019)>
Face 3466
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.3996, 0.2903)>
Face 3467
UV Count: 3
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3580, 0.3101)>
Face 3468
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3776, 0.2920)>
Face 3469
UV Count: 3
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2888, 0.3371)>
Face 3470
UV Count: 3
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3411, 0.3021)>
Face 3471
UV Count: 3
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3563, 0.2976)>
Face 3472
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1900, 0.6496)>
Face 3473
UV Count: 3
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1675, 0.6387)>
Face 3474
UV Count: 3
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1365, 0.6127)>
Face 3475
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.2184, 0.6428)>
  UV <Vector (0.2151, 0.6303)>
Face 3476
UV Count: 3
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.1267, 0.6339)>
Face 3477
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0995, 0.6174)>
Face 3478
UV Count: 3
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.1397, 0.4608)>
Face 3479
UV Count: 3
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.1289, 0.4456)>
Face 3480
UV Count: 3
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1733, 0.4821)>
Face 3481
UV Count: 3
  UV <Vector (0.2189, 0.4583)>
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.2189, 0.4862)>
Face 3482
UV Count: 3
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.2030, 0.4841)>
Face 3483
UV Count: 3
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0255, 0.4020)>
  UV <Vector (0.0245, 0.4225)>
Face 3484
UV Count: 3
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0992, 0.4309)>
Face 3485
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0724, 0.4224)>
Face 3486
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0414, 0.4183)>
Face 3487
UV Count: 3
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0426, 0.3775)>
Face 3488
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0560, 0.3781)>
Face 3489
UV Count: 3
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.1007, 0.3867)>
Face 3490
UV Count: 3
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0326, 0.3511)>
  UV <Vector (0.0278, 0.3773)>
Face 3491
UV Count: 3
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1982, 0.4202)>
Face 3492
UV Count: 3
  UV <Vector (0.2087, 0.3856)>
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.2128, 0.4199)>
Face 3493
UV Count: 3
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1761, 0.4211)>
Face 3494
UV Count: 3
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1329, 0.3968)>
Face 3495
UV Count: 3
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1446, 0.4068)>
Face 3496
UV Count: 3
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1559, 0.4170)>
Face 3497
UV Count: 3
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1518, 0.4709)>
Face 3498
UV Count: 3
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1264, 0.6076)>
Face 3499
UV Count: 3
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4158, 0.3017)>
Face 3500
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.4067, 0.2778)>
Face 3501
UV Count: 3
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4184, 0.3126)>
Face 3502
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.3919, 0.2385)>
Face 3503
UV Count: 3
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1193, 0.5511)>
Face 3504
UV Count: 3
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1145, 0.5662)>
Face 3505
UV Count: 3
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3831, 0.2048)>
Face 3506
UV Count: 3
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1541, 0.4473)>
Face 3507
UV Count: 3
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4138, 0.2907)>
Face 3508
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1351, 0.5397)>
  UV <Vector (0.1317, 0.5480)>
Face 3509
UV Count: 3
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1351, 0.5397)>
Face 3510
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1584, 0.2586)>
Face 3511
UV Count: 3
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1497, 0.1615)>
Face 3512
UV Count: 3
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1352, 0.0956)>
Face 3513
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1253, 0.0387)>
Face 3514
UV Count: 3
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1555, 0.3848)>
Face 3515
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1295, 0.0671)>
Face 3516
UV Count: 3
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1531, 0.3004)>
Face 3517
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1504, 0.2099)>
Face 3518
UV Count: 3
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1453, 0.1308)>
Face 3519
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1239, 0.0432)>
Face 3520
UV Count: 3
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3887, 0.2259)>
Face 3521
UV Count: 3
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1447, 0.5064)>
Face 3522
UV Count: 3
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1490, 0.4864)>
Face 3523
UV Count: 3
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1481, 0.5285)>
Face 3524
UV Count: 3
  UV <Vector (0.1447, 0.5064)>
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1443, 0.5143)>
Face 3525
UV Count: 3
  UV <Vector (0.1263, 0.6408)>
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1267, 0.6339)>
Face 3526
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.1193, 0.5511)>
Face 3527
UV Count: 3
  UV <Vector (0.1264, 0.6076)>
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1212, 0.5935)>
Face 3528
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1263, 0.6408)>
Face 3529
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1391, 0.6641)>
Face 3530
UV Count: 3
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.4273, 0.3910)>
Face 3531
UV Count: 3
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4237, 0.3304)>
Face 3532
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3902, 0.2663)>
Face 3533
UV Count: 3
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4162, 0.3675)>
Face 3534
UV Count: 3
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4317, 0.4020)>
Face 3535
UV Count: 3
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4412, 0.4018)>
  UV <Vector (0.4395, 0.3948)>
Face 3536
UV Count: 3
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1357, 0.6978)>
Face 3537
UV Count: 3
  UV <Vector (0.5378, 0.0112)>
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5476, 0.0132)>
Face 3538
UV Count: 3
  UV <Vector (0.5476, 0.0132)>
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5579, 0.0141)>
Face 3539
UV Count: 3
  UV <Vector (0.5652, 0.0146)>
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5636, 0.0368)>
Face 3540
UV Count: 3
  UV <Vector (0.5182, 0.0001)>
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5217, 0.0027)>
Face 3541
UV Count: 3
  UV <Vector (0.5217, 0.0027)>
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5300, 0.0079)>
Face 3542
UV Count: 3
  UV <Vector (0.5300, 0.0079)>
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5378, 0.0112)>
Face 3543
UV Count: 3
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5432, 0.0317)>
Face 3544
UV Count: 3
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5543, 0.0346)>
Face 3545
UV Count: 3
  UV <Vector (0.5636, 0.0368)>
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5652, 0.0552)>
Face 3546
UV Count: 3
  UV <Vector (0.5061, 0.0173)>
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5126, 0.0196)>
Face 3547
UV Count: 3
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5219, 0.0238)>
Face 3548
UV Count: 3
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5322, 0.0280)>
Face 3549
UV Count: 3
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5381, 0.0469)>
Face 3550
UV Count: 3
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5495, 0.0511)>
Face 3551
UV Count: 3
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5551, 0.0680)>
  UV <Vector (0.5652, 0.0552)>
Face 3552
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4775, 0.0488)>
  UV <Vector (0.4869, 0.0483)>
Face 3553
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4954, 0.0316)>
Face 3554
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.5035, 0.0493)>
Face 3555
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5161, 0.0383)>
Face 3556
UV Count: 3
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5267, 0.0424)>
Face 3557
UV Count: 3
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5335, 0.0586)>
Face 3558
UV Count: 3
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5449, 0.0635)>
Face 3559
UV Count: 3
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5503, 0.0779)>
  UV <Vector (0.5551, 0.0680)>
Face 3560
UV Count: 3
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4772, 0.0601)>
  UV <Vector (0.4868, 0.0603)>
Face 3561
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4868, 0.0603)>
  UV <Vector (0.4947, 0.0607)>
Face 3562
UV Count: 3
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.5021, 0.0614)>
Face 3563
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.5100, 0.0625)>
Face 3564
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5223, 0.0541)>
Face 3565
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5298, 0.0680)>
Face 3566
UV Count: 3
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5406, 0.0729)>
Face 3567
UV Count: 3
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5456, 0.0864)>
  UV <Vector (0.5503, 0.0779)>
Face 3568
UV Count: 3
  UV <Vector (0.4772, 0.0601)>
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4868, 0.0603)>
Face 3569
UV Count: 3
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4941, 0.0717)>
Face 3570
UV Count: 3
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.4941, 0.0717)>
  UV <Vector (0.5012, 0.0724)>
Face 3571
UV Count: 3
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.5084, 0.0732)>
Face 3572
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5167, 0.0746)>
Face 3573
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5233, 0.0869)>
Face 3574
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5365, 0.0814)>
Face 3575
UV Count: 3
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5409, 0.0948)>
  UV <Vector (0.5456, 0.0864)>
Face 3576
UV Count: 3
  UV <Vector (0.4769, 0.0703)>
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4861, 0.0711)>
Face 3577
UV Count: 3
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.4941, 0.0717)>
Face 3578
UV Count: 3
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.5002, 0.0829)>
Face 3579
UV Count: 3
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.5071, 0.0837)>
Face 3580
UV Count: 3
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5147, 0.0849)>
Face 3581
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5202, 0.0968)>
Face 3582
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5323, 0.0904)>
Face 3583
UV Count: 3
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5364, 0.1036)>
  UV <Vector (0.5409, 0.0948)>
Face 3584
UV Count: 3
  UV <Vector (0.4761, 0.0804)>
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4851, 0.0813)>
Face 3585
UV Count: 3
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4930, 0.0821)>
Face 3586
UV Count: 3
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4991, 0.0929)>
Face 3587
UV Count: 3
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.5058, 0.0938)>
Face 3588
UV Count: 3
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.5127, 0.0950)>
Face 3589
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5173, 0.1064)>
Face 3590
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5283, 0.0998)>
Face 3591
UV Count: 3
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5323, 0.1124)>
  UV <Vector (0.5364, 0.1036)>
Face 3592
UV Count: 3
  UV <Vector (0.4753, 0.0905)>
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4841, 0.0913)>
Face 3593
UV Count: 3
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4920, 0.0922)>
Face 3594
UV Count: 3
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4980, 0.1026)>
Face 3595
UV Count: 3
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.5043, 0.1035)>
Face 3596
UV Count: 3
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.5106, 0.1047)>
Face 3597
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5146, 0.1153)>
Face 3598
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5246, 0.1090)>
Face 3599
UV Count: 3
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5283, 0.1208)>
  UV <Vector (0.5323, 0.1124)>
Face 3600
UV Count: 3
  UV <Vector (0.4746, 0.1004)>
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4831, 0.1010)>
Face 3601
UV Count: 3
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4910, 0.1019)>
Face 3602
UV Count: 3
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4968, 0.1117)>
Face 3603
UV Count: 3
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.5029, 0.1126)>
Face 3604
UV Count: 3
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.5086, 0.1137)>
Face 3605
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5120, 0.1237)>
Face 3606
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5211, 0.1177)>
Face 3607
UV Count: 3
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5245, 0.1288)>
  UV <Vector (0.5283, 0.1208)>
Face 3608
UV Count: 3
  UV <Vector (0.4742, 0.1097)>
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4824, 0.1102)>
Face 3609
UV Count: 3
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4901, 0.1110)>
Face 3610
UV Count: 3
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4957, 0.1201)>
Face 3611
UV Count: 3
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.5014, 0.1210)>
Face 3612
UV Count: 3
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.5066, 0.1222)>
Face 3613
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.5096, 0.1315)>
Face 3614
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5179, 0.1258)>
Face 3615
UV Count: 3
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5208, 0.1363)>
  UV <Vector (0.5245, 0.1288)>
Face 3616
UV Count: 3
  UV <Vector (0.4741, 0.1186)>
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4818, 0.1188)>
Face 3617
UV Count: 3
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4884, 0.1274)>
  UV <Vector (0.4892, 0.1195)>
Face 3618
UV Count: 3
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4884, 0.1274)>
  UV <Vector (0.4946, 0.1281)>
Face 3619
UV Count: 3
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4999, 0.1289)>
Face 3620
UV Count: 3
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.5047, 0.1300)>
Face 3621
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.5072, 0.1387)>
Face 3622
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5148, 0.1334)>
Face 3623
UV Count: 3
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5170, 0.1432)>
  UV <Vector (0.5208, 0.1363)>
Face 3624
UV Count: 3
  UV <Vector (0.4743, 0.1268)>
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4815, 0.1268)>
Face 3625
UV Count: 3
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4884, 0.1274)>
Face 3626
UV Count: 3
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4935, 0.1355)>
Face 3627
UV Count: 3
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4935, 0.1355)>
  UV <Vector (0.4985, 0.1363)>
Face 3628
UV Count: 3
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.5029, 0.1373)>
Face 3629
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.5047, 0.1454)>
Face 3630
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5118, 0.1405)>
Face 3631
UV Count: 3
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5132, 0.1497)>
  UV <Vector (0.5170, 0.1432)>
Face 3632
UV Count: 3
  UV <Vector (0.4748, 0.1345)>
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4812, 0.1343)>
Face 3633
UV Count: 3
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4876, 0.1348)>
Face 3634
UV Count: 3
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4935, 0.1355)>
Face 3635
UV Count: 3
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4971, 0.1430)>
Face 3636
UV Count: 3
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.5010, 0.1441)>
Face 3637
UV Count: 3
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.5021, 0.1517)>
Face 3638
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.5053, 0.1534)>
Face 3639
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5132, 0.1497)>
Face 3640
UV Count: 3
  UV <Vector (0.4756, 0.1416)>
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4812, 0.1412)>
Face 3641
UV Count: 3
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4870, 0.1414)>
Face 3642
UV Count: 3
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4924, 0.1422)>
Face 3643
UV Count: 3
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4955, 0.1492)>
Face 3644
UV Count: 3
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4955, 0.1492)>
  UV <Vector (0.4990, 0.1503)>
Face 3645
UV Count: 3
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4964, 0.1564)>
  UV <Vector (0.4988, 0.1578)>
Face 3646
UV Count: 3
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.5011, 0.1594)>
Face 3647
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.5035, 0.1615)>
Face 3648
UV Count: 3
  UV <Vector (0.4769, 0.1485)>
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4816, 0.1477)>
Face 3649
UV Count: 3
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4865, 0.1476)>
Face 3650
UV Count: 3
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4913, 0.1482)>
Face 3651
UV Count: 3
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4955, 0.1492)>
Face 3652
UV Count: 3
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4964, 0.1564)>
Face 3653
UV Count: 3
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4945, 0.1640)>
Face 3654
UV Count: 3
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4956, 0.1652)>
Face 3655
UV Count: 3
  UV <Vector (0.5035, 0.1615)>
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.4965, 0.1667)>
Face 3656
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4835, 0.1639)>
  UV <Vector (0.4854, 0.1631)>
Face 3657
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4865, 0.1541)>
Face 3658
UV Count: 3
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4902, 0.1544)>
Face 3659
UV Count: 3
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4935, 0.1553)>
Face 3660
UV Count: 3
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4964, 0.1564)>
Face 3661
UV Count: 3
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4890, 0.1703)>
Face 3662
UV Count: 3
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4890, 0.1703)>
Face 3663
UV Count: 3
  UV <Vector (0.4965, 0.1667)>
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.4890, 0.1703)>
Face 3664
UV Count: 3
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4835, 0.1639)>
  UV <Vector (0.4890, 0.1703)>
Face 3665
UV Count: 3
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4890, 0.1703)>
Face 3666
UV Count: 3
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4890, 0.1703)>
Face 3667
UV Count: 3
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4890, 0.1703)>
Face 3668
UV Count: 3
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4890, 0.1703)>
Face 3669
UV Count: 3
  UV <Vector (0.4806, 0.1735)>
  UV <Vector (0.4766, 0.1898)>
  UV <Vector (0.4837, 0.1883)>
Face 3670
UV Count: 3
  UV <Vector (0.4878, 0.1717)>
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4901, 0.1871)>
Face 3671
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4962, 0.1864)>
Face 3672
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5026, 0.1706)>
Face 3673
UV Count: 3
  UV <Vector (0.5026, 0.1706)>
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5099, 0.1715)>
Face 3674
UV Count: 3
  UV <Vector (0.5099, 0.1715)>
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5172, 0.1725)>
Face 3675
UV Count: 3
  UV <Vector (0.5172, 0.1725)>
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5246, 0.1731)>
Face 3676
UV Count: 3
  UV <Vector (0.5321, 0.1732)>
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5318, 0.1881)>
Face 3677
UV Count: 3
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4782, 0.1992)>
  UV <Vector (0.4854, 0.1979)>
Face 3678
UV Count: 3
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4915, 0.1970)>
Face 3679
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4969, 0.1966)>
Face 3680
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5023, 0.1863)>
Face 3681
UV Count: 3
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5088, 0.1866)>
Face 3682
UV Count: 3
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5160, 0.1874)>
Face 3683
UV Count: 3
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5239, 0.1880)>
Face 3684
UV Count: 3
  UV <Vector (0.5318, 0.1881)>
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5320, 0.1976)>
Face 3685
UV Count: 3
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4786, 0.2052)>
  UV <Vector (0.4860, 0.2049)>
Face 3686
UV Count: 3
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4922, 0.2046)>
Face 3687
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4973, 0.2043)>
Face 3688
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.5022, 0.1963)>
Face 3689
UV Count: 3
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5081, 0.1966)>
Face 3690
UV Count: 3
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5153, 0.1972)>
Face 3691
UV Count: 3
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5236, 0.1978)>
Face 3692
UV Count: 3
  UV <Vector (0.5320, 0.1976)>
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5321, 0.2035)>
Face 3693
UV Count: 3
  UV <Vector (0.4786, 0.2052)>
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4860, 0.2049)>
Face 3694
UV Count: 3
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4922, 0.2046)>
Face 3695
UV Count: 3
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.4973, 0.2043)>
Face 3696
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.5029, 0.2107)>
Face 3697
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.5086, 0.2100)>
Face 3698
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5155, 0.2090)>
Face 3699
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5236, 0.2083)>
Face 3700
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5319, 0.2085)>
  UV <Vector (0.5321, 0.2035)>
Face 3701
UV Count: 3
  UV <Vector (0.4786, 0.2103)>
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4860, 0.2109)>
Face 3702
UV Count: 3
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4922, 0.2113)>
Face 3703
UV Count: 3
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.4977, 0.2111)>
Face 3704
UV Count: 3
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.5038, 0.2173)>
Face 3705
UV Count: 3
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.5097, 0.2164)>
Face 3706
UV Count: 3
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5163, 0.2152)>
Face 3707
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5239, 0.2143)>
Face 3708
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5317, 0.2144)>
  UV <Vector (0.5319, 0.2085)>
Face 3709
UV Count: 3
  UV <Vector (0.4779, 0.2161)>
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4853, 0.2172)>
Face 3710
UV Count: 3
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4919, 0.2178)>
Face 3711
UV Count: 3
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.4980, 0.2178)>
Face 3712
UV Count: 3
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.5047, 0.2240)>
Face 3713
UV Count: 3
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.5109, 0.2231)>
Face 3714
UV Count: 3
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5173, 0.2221)>
Face 3715
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5243, 0.2214)>
Face 3716
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5316, 0.2212)>
  UV <Vector (0.5317, 0.2144)>
Face 3717
UV Count: 3
  UV <Vector (0.4770, 0.2229)>
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4844, 0.2239)>
Face 3718
UV Count: 3
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4915, 0.2246)>
Face 3719
UV Count: 3
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.4983, 0.2246)>
Face 3720
UV Count: 3
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.5056, 0.2309)>
Face 3721
UV Count: 3
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.5120, 0.2300)>
Face 3722
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5182, 0.2292)>
Face 3723
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5243, 0.2214)>
Face 3724
UV Count: 3
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5317, 0.2287)>
  UV <Vector (0.5316, 0.2212)>
Face 3725
UV Count: 3
  UV <Vector (0.4762, 0.2302)>
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4836, 0.2309)>
Face 3726
UV Count: 3
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4912, 0.2315)>
Face 3727
UV Count: 3
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.4987, 0.2315)>
Face 3728
UV Count: 3
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.5063, 0.2376)>
Face 3729
UV Count: 3
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.5128, 0.2369)>
Face 3730
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5188, 0.2365)>
Face 3731
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5246, 0.2288)>
Face 3732
UV Count: 3
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5316, 0.2363)>
  UV <Vector (0.5317, 0.2287)>
Face 3733
UV Count: 3
  UV <Vector (0.4758, 0.2377)>
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4832, 0.2379)>
Face 3734
UV Count: 3
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4910, 0.2382)>
Face 3735
UV Count: 3
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.4989, 0.2381)>
Face 3736
UV Count: 3
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.5067, 0.2441)>
Face 3737
UV Count: 3
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.5133, 0.2437)>
Face 3738
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5191, 0.2436)>
Face 3739
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5249, 0.2363)>
Face 3740
UV Count: 3
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5312, 0.2440)>
  UV <Vector (0.5316, 0.2363)>
Face 3741
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4773, 0.2527)>
  UV <Vector (0.4839, 0.2515)>
Face 3742
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4910, 0.2445)>
Face 3743
UV Count: 3
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.4991, 0.2444)>
Face 3744
UV Count: 3
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.5068, 0.2504)>
Face 3745
UV Count: 3
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5068, 0.2504)>
  UV <Vector (0.5133, 0.2504)>
Face 3746
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5189, 0.2506)>
Face 3747
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5248, 0.2437)>
Face 3748
UV Count: 3
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5312, 0.2440)>
Face 3749
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4794, 0.2600)>
  UV <Vector (0.4853, 0.2583)>
Face 3750
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4913, 0.2508)>
Face 3751
UV Count: 3
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.4992, 0.2505)>
Face 3752
UV Count: 3
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.5068, 0.2504)>
Face 3753
UV Count: 3
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.5130, 0.2570)>
Face 3754
UV Count: 3
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5184, 0.2575)>
Face 3755
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5235, 0.2582)>
Face 3756
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5289, 0.2593)>
Face 3757
UV Count: 3
  UV <Vector (0.4794, 0.2600)>
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4853, 0.2583)>
Face 3758
UV Count: 3
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4920, 0.2571)>
Face 3759
UV Count: 3
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.4994, 0.2566)>
Face 3760
UV Count: 3
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5066, 0.2567)>
Face 3761
UV Count: 3
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5124, 0.2634)>
Face 3762
UV Count: 3
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5124, 0.2634)>
  UV <Vector (0.5175, 0.2642)>
Face 3763
UV Count: 3
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5222, 0.2651)>
Face 3764
UV Count: 3
  UV <Vector (0.5289, 0.2593)>
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5269, 0.2664)>
Face 3765
UV Count: 3
  UV <Vector (0.4821, 0.2670)>
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4872, 0.2649)>
Face 3766
UV Count: 3
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.4930, 0.2635)>
Face 3767
UV Count: 3
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.4996, 0.2628)>
Face 3768
UV Count: 3
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5062, 0.2629)>
Face 3769
UV Count: 3
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5124, 0.2634)>
Face 3770
UV Count: 3
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5163, 0.2703)>
Face 3771
UV Count: 3
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5204, 0.2715)>
Face 3772
UV Count: 3
  UV <Vector (0.5269, 0.2664)>
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5244, 0.2731)>
Face 3773
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4895, 0.2794)>
  UV <Vector (0.4926, 0.2772)>
Face 3774
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4944, 0.2696)>
Face 3775
UV Count: 3
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5000, 0.2687)>
Face 3776
UV Count: 3
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5059, 0.2687)>
Face 3777
UV Count: 3
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5115, 0.2694)>
Face 3778
UV Count: 3
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5146, 0.2760)>
Face 3779
UV Count: 3
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5146, 0.2760)>
  UV <Vector (0.5181, 0.2775)>
Face 3780
UV Count: 3
  UV <Vector (0.5244, 0.2731)>
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5213, 0.2792)>
Face 3781
UV Count: 3
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4941, 0.2846)>
  UV <Vector (0.4963, 0.2828)>
Face 3782
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4989, 0.2813)>
Face 3783
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5007, 0.2742)>
Face 3784
UV Count: 3
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5056, 0.2740)>
Face 3785
UV Count: 3
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5104, 0.2748)>
Face 3786
UV Count: 3
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5146, 0.2760)>
Face 3787
UV Count: 3
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5149, 0.2829)>
Face 3788
UV Count: 3
  UV <Vector (0.5213, 0.2792)>
  UV <Vector (0.5149, 0.2829)>
  UV <Vector (0.5171, 0.2847)>
Face 3789
UV Count: 3
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4992, 0.2898)>
  UV <Vector (0.5006, 0.2887)>
Face 3790
UV Count: 3
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.5021, 0.2880)>
Face 3791
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.5039, 0.2873)>
Face 3792
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5055, 0.2797)>
Face 3793
UV Count: 3
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5091, 0.2802)>
Face 3794
UV Count: 3
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5122, 0.2814)>
Face 3795
UV Count: 3
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5149, 0.2829)>
Face 3796
UV Count: 3
  UV <Vector (0.5171, 0.2847)>
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5118, 0.2894)>
Face 3797
UV Count: 3
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.4992, 0.2898)>
  UV <Vector (0.5056, 0.2935)>
Face 3798
UV Count: 3
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.5056, 0.2935)>
Face 3799
UV Count: 3
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.5056, 0.2935)>
Face 3800
UV Count: 3
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5056, 0.2935)>
Face 3801
UV Count: 3
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5056, 0.2935)>
Face 3802
UV Count: 3
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5056, 0.2935)>
Face 3803
UV Count: 3
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5056, 0.2935)>
Face 3804
UV Count: 3
  UV <Vector (0.5118, 0.2894)>
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5056, 0.2935)>
Face 3805
UV Count: 3
  UV <Vector (0.3791, 0.5244)>
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3793, 0.5169)>
Face 3806
UV Count: 3
  UV <Vector (0.3793, 0.5169)>
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3792, 0.5094)>
Face 3807
UV Count: 3
  UV <Vector (0.3792, 0.5094)>
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3791, 0.5020)>
Face 3808
UV Count: 3
  UV <Vector (0.3793, 0.4946)>
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3903, 0.4963)>
Face 3809
UV Count: 3
  UV <Vector (0.3806, 0.4872)>
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3917, 0.4904)>
Face 3810
UV Count: 3
  UV <Vector (0.3834, 0.4802)>
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3938, 0.4848)>
Face 3811
UV Count: 3
  UV <Vector (0.3871, 0.4739)>
  UV <Vector (0.3938, 0.4848)>
  UV <Vector (0.3966, 0.4792)>
Face 3812
UV Count: 3
  UV <Vector (0.3912, 0.4679)>
  UV <Vector (0.3966, 0.4792)>
  UV <Vector (0.4002, 0.4734)>
Face 3813
UV Count: 3
  UV <Vector (0.3901, 0.5244)>
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.3898, 0.5168)>
Face 3814
UV Count: 3
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3896, 0.5095)>
Face 3815
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3973, 0.5030)>
Face 3816
UV Count: 3
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.3981, 0.4976)>
Face 3817
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.3994, 0.4928)>
Face 3818
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.3938, 0.4848)>
Face 3819
UV Count: 3
  UV <Vector (0.3938, 0.4848)>
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.3966, 0.4792)>
Face 3820
UV Count: 3
  UV <Vector (0.3966, 0.4792)>
  UV <Vector (0.4073, 0.4778)>
  UV <Vector (0.4002, 0.4734)>
Face 3821
UV Count: 3
  UV <Vector (0.3986, 0.5237)>
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.3977, 0.5165)>
Face 3822
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4022, 0.5094)>
Face 3823
UV Count: 3
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4028, 0.5036)>
Face 3824
UV Count: 3
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.4028, 0.5036)>
  UV <Vector (0.4040, 0.4990)>
Face 3825
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4040, 0.4990)>
  UV <Vector (0.4055, 0.4950)>
Face 3826
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4071, 0.4911)>
  UV <Vector (0.4012, 0.4882)>
Face 3827
UV Count: 3
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4038, 0.4834)>
Face 3828
UV Count: 3
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4073, 0.4778)>
Face 3829
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4090, 0.5203)>
  UV <Vector (0.4071, 0.5148)>
Face 3830
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4067, 0.5095)>
Face 3831
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4028, 0.5036)>
Face 3832
UV Count: 3
  UV <Vector (0.4028, 0.5036)>
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4040, 0.4990)>
Face 3833
UV Count: 3
  UV <Vector (0.4040, 0.4990)>
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4055, 0.4950)>
Face 3834
UV Count: 3
  UV <Vector (0.4055, 0.4950)>
  UV <Vector (0.4121, 0.4933)>
  UV <Vector (0.4071, 0.4911)>
Face 3835
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4121, 0.4933)>
  UV <Vector (0.4141, 0.4888)>
Face 3836
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4168, 0.4840)>
Face 3837
UV Count: 3
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4142, 0.5179)>
  UV <Vector (0.4128, 0.5135)>
Face 3838
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4124, 0.5096)>
Face 3839
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4074, 0.5048)>
Face 3840
UV Count: 3
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4088, 0.5009)>
Face 3841
UV Count: 3
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4103, 0.4972)>
Face 3842
UV Count: 3
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4121, 0.4933)>
Face 3843
UV Count: 3
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4184, 0.4910)>
Face 3844
UV Count: 3
  UV <Vector (0.4168, 0.4840)>
  UV <Vector (0.4184, 0.4910)>
  UV <Vector (0.4213, 0.4872)>
Face 3845
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4208, 0.5150)>
  UV <Vector (0.4197, 0.5120)>
Face 3846
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4191, 0.5092)>
  UV <Vector (0.4124, 0.5096)>
Face 3847
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4191, 0.5092)>
  UV <Vector (0.4191, 0.5065)>
Face 3848
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4193, 0.5037)>
Face 3849
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4200, 0.5008)>
Face 3850
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4213, 0.4978)>
Face 3851
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4184, 0.4910)>
Face 3852
UV Count: 3
  UV <Vector (0.4184, 0.4910)>
  UV <Vector (0.4259, 0.4927)>
  UV <Vector (0.4213, 0.4872)>
Face 3853
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4279, 0.5110)>
  UV <Vector (0.4270, 0.5095)>
Face 3854
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4191, 0.5092)>
Face 3855
UV Count: 3
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4263, 0.5065)>
Face 3856
UV Count: 3
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4263, 0.5065)>
  UV <Vector (0.4265, 0.5049)>
Face 3857
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4265, 0.5049)>
  UV <Vector (0.4269, 0.5034)>
Face 3858
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4213, 0.4978)>
Face 3859
UV Count: 3
  UV <Vector (0.4213, 0.4978)>
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4234, 0.4950)>
Face 3860
UV Count: 3
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4305, 0.4998)>
  UV <Vector (0.4259, 0.4927)>
Face 3861
UV Count: 3
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4279, 0.5110)>
  UV <Vector (0.4328, 0.5062)>
Face 3862
UV Count: 3
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4328, 0.5062)>
Face 3863
UV Count: 3
  UV <Vector (0.4263, 0.5065)>
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4328, 0.5062)>
Face 3864
UV Count: 3
  UV <Vector (0.4265, 0.5049)>
  UV <Vector (0.4263, 0.5065)>
  UV <Vector (0.4328, 0.5062)>
Face 3865
UV Count: 3
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4265, 0.5049)>
  UV <Vector (0.4328, 0.5062)>
Face 3866
UV Count: 3
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4328, 0.5062)>
Face 3867
UV Count: 3
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4328, 0.5062)>
Face 3868
UV Count: 3
  UV <Vector (0.4305, 0.4998)>
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4328, 0.5062)>
Face 3869
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5162, 0.3857)>
  UV <Vector (0.5088, 0.3815)>
Face 3870
UV Count: 3
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5042, 0.3677)>
Face 3871
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4898, 0.3444)>
  UV <Vector (0.4823, 0.3499)>
Face 3872
UV Count: 3
  UV <Vector (0.5537, 0.3895)>
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5318, 0.3923)>
Face 3873
UV Count: 3
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5271, 0.3659)>
  UV <Vector (0.5192, 0.3607)>
Face 3874
UV Count: 3
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.5192, 0.3607)>
  UV <Vector (0.5128, 0.3526)>
Face 3875
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.4898, 0.3444)>
Face 3876
UV Count: 3
  UV <Vector (0.5550, 0.3806)>
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5350, 0.3833)>
Face 3877
UV Count: 3
  UV <Vector (0.5271, 0.3659)>
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5192, 0.3607)>
Face 3878
UV Count: 3
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5187, 0.3393)>
Face 3879
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5005, 0.3263)>
Face 3880
UV Count: 3
  UV <Vector (0.5550, 0.3716)>
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5396, 0.3707)>
Face 3881
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5324, 0.3379)>
Face 3882
UV Count: 3
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5257, 0.3289)>
Face 3883
UV Count: 3
  UV <Vector (0.5005, 0.3263)>
  UV <Vector (0.5201, 0.3232)>
  UV <Vector (0.5120, 0.3112)>
Face 3884
UV Count: 3
  UV <Vector (0.5581, 0.3598)>
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5468, 0.3550)>
Face 3885
UV Count: 3
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5435, 0.3276)>
  UV <Vector (0.5386, 0.3248)>
Face 3886
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5386, 0.3248)>
  UV <Vector (0.5359, 0.3206)>
Face 3887
UV Count: 3
  UV <Vector (0.5201, 0.3232)>
  UV <Vector (0.5294, 0.3093)>
  UV <Vector (0.5120, 0.3112)>
Face 3888
UV Count: 3
  UV <Vector (0.5606, 0.3426)>
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5509, 0.3434)>
Face 3889
UV Count: 3
  UV <Vector (0.5435, 0.3276)>
  UV <Vector (0.5460, 0.3136)>
  UV <Vector (0.5386, 0.3248)>
Face 3890
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5460, 0.3136)>
  UV <Vector (0.5438, 0.3119)>
Face 3891
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
  UV <Vector (0.5411, 0.3107)>
  UV <Vector (0.5409, 0.3059)>
Face 3892
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5584, 0.3162)>
  UV <Vector (0.5539, 0.3132)>
Face 3893
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5590, 0.2945)>
  UV <Vector (0.5460, 0.3136)>
Face 3894
UV Count: 3
  UV <Vector (0.5460, 0.3136)>
  UV <Vector (0.5586, 0.2943)>
  UV <Vector (0.5438, 0.3119)>
Face 3895
UV Count: 3
  UV <Vector (0.5409, 0.3059)>
  UV <Vector (0.5583, 0.2942)>
  UV <Vector (0.5581, 0.2938)>
Face 3896
UV Count: 3
  UV <Vector (0.5584, 0.3162)>
  UV <Vector (0.5598, 0.2963)>
  UV <Vector (0.5539, 0.3132)>
Face 3897
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5598, 0.2963)>
  UV <Vector (0.5593, 0.2951)>
Face 3898
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5435, 0.3276)>
Face 3899
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5435, 0.3276)>
Face 3900
UV Count: 3
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5375, 0.3527)>
Face 3901
UV Count: 3
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5271, 0.3659)>
Face 3902
UV Count: 3
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5271, 0.3659)>
  UV <Vector (0.5162, 0.3857)>
Face 3903
UV Count: 3
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5162, 0.3857)>
  UV <Vector (0.5109, 0.3958)>
Face 3904
UV Count: 3
  UV <Vector (0.5438, 0.3119)>
  UV <Vector (0.5583, 0.2942)>
  UV <Vector (0.5411, 0.3107)>
Face 3905
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5411, 0.3107)>
  UV <Vector (0.5330, 0.3182)>
Face 3906
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5330, 0.3182)>
  UV <Vector (0.5201, 0.3232)>
Face 3907
UV Count: 3
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5201, 0.3232)>
Face 3908
UV Count: 3
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5110, 0.3348)>
Face 3909
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5067, 0.3475)>
Face 3910
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.4981, 0.3558)>
Face 3911
UV Count: 3
  UV <Vector (0.4815, 0.3694)>
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.4905, 0.3619)>
Face 3912
UV Count: 3
  UV <Vector (0.5283, 0.4017)>
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5079, 0.4050)>
Face 3913
UV Count: 3
  UV <Vector (0.5522, 0.3999)>
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5283, 0.4017)>
Face 3914
UV Count: 3
  UV <Vector (0.4735, 0.3564)>
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4823, 0.3499)>
Face 3915
UV Count: 3
  UV <Vector (0.4894, 0.3879)>
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.4969, 0.3778)>
Face 3916
UV Count: 3
  UV <Vector (0.5079, 0.4050)>
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.4970, 0.4001)>
Face 3917
UV Count: 3
  UV <Vector (0.3648, 0.5285)>
  UV <Vector (0.3580, 0.5073)>
  UV <Vector (0.3519, 0.5114)>
Face 3918
UV Count: 3
  UV <Vector (0.3517, 0.5266)>
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3437, 0.5132)>
Face 3919
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3291, 0.5285)>
Face 3920
UV Count: 3
  UV <Vector (0.3788, 0.4940)>
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3754, 0.5086)>
Face 3921
UV Count: 3
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3434, 0.4989)>
Face 3922
UV Count: 3
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3335, 0.5015)>
Face 3923
UV Count: 3
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3580, 0.5073)>
Face 3924
UV Count: 3
  UV <Vector (0.3434, 0.4989)>
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3519, 0.5114)>
Face 3925
UV Count: 3
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3434, 0.4989)>
Face 3926
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3306, 0.4835)>
Face 3927
UV Count: 3
  UV <Vector (0.3256, 0.5010)>
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3244, 0.4845)>
Face 3928
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3403, 0.4744)>
  UV <Vector (0.3372, 0.4772)>
Face 3929
UV Count: 3
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3248, 0.4679)>
Face 3930
UV Count: 3
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3248, 0.4679)>
Face 3931
UV Count: 3
  UV <Vector (0.3244, 0.4845)>
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3248, 0.4679)>
Face 3932
UV Count: 3
  UV <Vector (0.3372, 0.4772)>
  UV <Vector (0.3403, 0.4744)>
  UV <Vector (0.3248, 0.4679)>
Face 3933
UV Count: 3
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3372, 0.4772)>
  UV <Vector (0.3248, 0.4679)>
Face 3934
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3479, 0.4955)>
Face 3935
UV Count: 3
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3640, 0.4999)>
Face 3936
UV Count: 3
  UV <Vector (0.3754, 0.5086)>
  UV <Vector (0.3580, 0.5073)>
  UV <Vector (0.3714, 0.5239)>
Face 3937
UV Count: 3
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3248, 0.4679)>
Face 3938
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3335, 0.5015)>
Face 3939
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3335, 0.5015)>
  UV <Vector (0.3256, 0.5010)>
Face 3940
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3377, 0.5151)>
Face 3941
UV Count: 3
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2808, 0.1400)>
  UV <Vector (0.2805, 0.1515)>
Face 3942
UV Count: 3
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2579, 0.1423)>
  UV <Vector (0.2564, 0.1540)>
Face 3943
UV Count: 3
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.3161, 0.1568)>
Face 3944
UV Count: 3
  UV <Vector (0.3883, 0.1441)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3810, 0.1467)>
Face 3945
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.2932, 0.1402)>
  UV <Vector (0.2933, 0.1531)>
Face 3946
UV Count: 3
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2683, 0.1520)>
Face 3947
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2951, 0.1206)>
Face 3948
UV Count: 3
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2657, 0.1225)>
  UV <Vector (0.2790, 0.1234)>
Face 3949
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2951, 0.1206)>
Face 3950
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2657, 0.1225)>
Face 3951
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.3146, 0.1189)>
Face 3952
UV Count: 3
  UV <Vector (0.3876, 0.1188)>
  UV <Vector (0.3796, 0.1131)>
  UV <Vector (0.3789, 0.1215)>
Face 3953
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3353, 0.1457)>
Face 3954
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3606, 0.1394)>
Face 3955
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3156, 0.1381)>
Face 3956
UV Count: 3
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3761, 0.1483)>
Face 3957
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3244, 0.1411)>
Face 3958
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3516, 0.1537)>
Face 3959
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3194, 0.1021)>
Face 3960
UV Count: 3
  UV <Vector (0.3562, 0.1285)>
  UV <Vector (0.3432, 0.1214)>
  UV <Vector (0.3448, 0.1334)>
Face 3961
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3432, 0.1214)>
  UV <Vector (0.3304, 0.1088)>
Face 3962
UV Count: 3
  UV <Vector (0.3646, 0.1266)>
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3562, 0.1285)>
Face 3963
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3122, 0.1026)>
Face 3964
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3689, 0.1251)>
Face 3965
UV Count: 3
  UV <Vector (0.2951, 0.1206)>
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.3068, 0.1175)>
Face 3966
UV Count: 3
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3068, 0.1175)>
Face 3967
UV Count: 3
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3146, 0.1189)>
Face 3968
UV Count: 3
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3220, 0.1203)>
Face 3969
UV Count: 3
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3303, 0.1237)>
Face 3970
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3562, 0.1285)>
Face 3971
UV Count: 3
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3646, 0.1266)>
  UV <Vector (0.3562, 0.1285)>
Face 3972
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3789, 0.1215)>
Face 3973
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3888, 0.1322)>
  UV <Vector (0.3876, 0.1188)>
Face 3974
UV Count: 3
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2657, 0.1225)>
Face 3975
UV Count: 3
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2657, 0.1225)>
Face 3976
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2932, 0.1402)>
  UV <Vector (0.2951, 0.1206)>
Face 3977
UV Count: 3
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3546, 0.1684)>
Face 3978
UV Count: 3
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3244, 0.1747)>
Face 3979
UV Count: 3
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3789, 0.1651)>
Face 3980
UV Count: 3
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3144, 0.1769)>
Face 3981
UV Count: 3
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3675, 0.1669)>
Face 3982
UV Count: 3
  UV <Vector (0.3546, 0.1684)>
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3389, 0.1707)>
Face 3983
UV Count: 3
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2648, 0.1717)>
Face 3984
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2896, 0.1747)>
Face 3985
UV Count: 3
  UV <Vector (0.3921, 0.1607)>
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3838, 0.1637)>
Face 3986
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.3021, 0.1777)>
Face 3987
UV Count: 3
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2564, 0.1540)>
  UV <Vector (0.2525, 0.1702)>
Face 3988
UV Count: 3
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2777, 0.1721)>
Face 3989
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2541, 0.1087)>
Face 3990
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2851, 0.0864)>
Face 3991
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2473, 0.1199)>
  UV <Vector (0.2584, 0.1139)>
Face 3992
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2754, 0.1163)>
Face 3993
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2939, 0.1106)>
Face 3994
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3033, 0.0946)>
Face 3995
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3103, 0.0949)>
Face 3996
UV Count: 3
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3193, 0.0966)>
Face 3997
UV Count: 3
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3318, 0.1055)>
Face 3998
UV Count: 3
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3432, 0.1214)>
Face 3999
UV Count: 3
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3546, 0.1213)>
Face 4000
UV Count: 3
  UV <Vector (0.3796, 0.1131)>
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3695, 0.1154)>
Face 4001
UV Count: 3
  UV <Vector (0.3906, 0.1072)>
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3796, 0.1131)>
Face 4002
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2820, 0.0689)>
Face 4003
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2499, 0.0751)>
Face 4004
UV Count: 3
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2499, 0.0751)>
Face 4005
UV Count: 3
  UV <Vector (0.2382, 0.0467)>
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2432, 0.0517)>
Face 4006
UV Count: 3
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2375, 0.0526)>
Face 4007
UV Count: 3
  UV <Vector (0.4716, 0.0941)>
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4718, 0.0959)>
Face 4008
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4716, 0.0941)>
Face 4009
UV Count: 3
  UV <Vector (0.4718, 0.0959)>
  UV <Vector (0.4651, 0.0986)>
  UV <Vector (0.4730, 0.0974)>
Face 4010
UV Count: 3
  UV <Vector (0.4722, 0.0907)>
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4708, 0.0919)>
Face 4011
UV Count: 3
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2276, 0.0467)>
  UV <Vector (0.2306, 0.0467)>
Face 4012
UV Count: 3
  UV <Vector (0.2382, 0.0467)>
  UV <Vector (0.2334, 0.0385)>
  UV <Vector (0.2320, 0.0402)>
Face 4013
UV Count: 3
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4532, 0.0995)>
  UV <Vector (0.4591, 0.0988)>
Face 4014
UV Count: 3
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4577, 0.0946)>
Face 4015
UV Count: 3
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2287, 0.0524)>
  UV <Vector (0.2323, 0.0521)>
Face 4016
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4585, 0.0791)>
  UV <Vector (0.4492, 0.0715)>
Face 4017
UV Count: 3
  UV <Vector (0.4492, 0.0715)>
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4474, 0.0765)>
Face 4018
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4392, 0.0789)>
  UV <Vector (0.4474, 0.0765)>
Face 4019
UV Count: 3
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2455, 0.0853)>
  UV <Vector (0.2583, 0.0833)>
Face 4020
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2689, 0.0767)>
Face 4021
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2583, 0.0575)>
  UV <Vector (0.2576, 0.0504)>
Face 4022
UV Count: 3
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2321, 0.0682)>
  UV <Vector (0.2374, 0.0684)>
Face 4023
UV Count: 3
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2342, 0.0472)>
Face 4024
UV Count: 3
  UV <Vector (0.2320, 0.0402)>
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2382, 0.0467)>
Face 4025
UV Count: 3
  UV <Vector (0.2395, 0.4703)>
  UV <Vector (0.2418, 0.4679)>
  UV <Vector (0.2393, 0.4681)>
Face 4026
UV Count: 3
  UV <Vector (0.2384, 0.4689)>
  UV <Vector (0.2395, 0.4703)>
  UV <Vector (0.2393, 0.4681)>
Face 4027
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4770, 0.4053)>
  UV <Vector (0.4770, 0.4068)>
Face 4028
UV Count: 3
  UV <Vector (0.4770, 0.4053)>
  UV <Vector (0.4755, 0.4069)>
  UV <Vector (0.4770, 0.4068)>
Face 4029
UV Count: 3
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4777, 0.4100)>
  UV <Vector (0.4754, 0.4094)>
Face 4030
UV Count: 3
  UV <Vector (0.2363, 0.5092)>
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2365, 0.5015)>
Face 4031
UV Count: 3
  UV <Vector (0.2280, 0.5030)>
  UV <Vector (0.2328, 0.5085)>
  UV <Vector (0.2334, 0.5011)>
Face 4032
UV Count: 3
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4800, 0.4102)>
  UV <Vector (0.4788, 0.4101)>
Face 4033
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2397, 0.5020)>
Face 4034
UV Count: 3
  UV <Vector (0.2449, 0.4752)>
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2430, 0.4774)>
Face 4035
UV Count: 3
  UV <Vector (0.4742, 0.4152)>
  UV <Vector (0.4754, 0.4094)>
  UV <Vector (0.4735, 0.4093)>
Face 4036
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4897, 0.4240)>
  UV <Vector (0.4849, 0.4157)>
Face 4037
UV Count: 3
  UV <Vector (0.2499, 0.4915)>
  UV <Vector (0.2443, 0.4862)>
  UV <Vector (0.2462, 0.4938)>
Face 4038
UV Count: 3
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4835, 0.4257)>
Face 4039
UV Count: 3
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2395, 0.4792)>
Face 4040
UV Count: 3
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4964, 0.4396)>
  UV <Vector (0.4931, 0.4318)>
Face 4041
UV Count: 3
  UV <Vector (0.4773, 0.4329)>
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4758, 0.4244)>
Face 4042
UV Count: 3
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2443, 0.4862)>
  UV <Vector (0.2430, 0.4774)>
Face 4043
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2367, 0.4796)>
Face 4044
UV Count: 3
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4786, 0.4247)>
Face 4045
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4777, 0.4100)>
  UV <Vector (0.4788, 0.4101)>
Face 4046
UV Count: 3
  UV <Vector (0.4799, 0.4064)>
  UV <Vector (0.4800, 0.4102)>
  UV <Vector (0.4820, 0.4100)>
Face 4047
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2363, 0.4733)>
  UV <Vector (0.2374, 0.4740)>
Face 4048
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2387, 0.4706)>
Face 4049
UV Count: 3
  UV <Vector (0.4770, 0.4068)>
  UV <Vector (0.4754, 0.4094)>
  UV <Vector (0.4777, 0.4100)>
Face 4050
UV Count: 3
  UV <Vector (0.4743, 0.4062)>
  UV <Vector (0.4754, 0.4094)>
  UV <Vector (0.4755, 0.4069)>
Face 4051
UV Count: 3
  UV <Vector (0.2413, 0.4696)>
  UV <Vector (0.2435, 0.4701)>
  UV <Vector (0.2418, 0.4679)>
Face 4052
UV Count: 3
  UV <Vector (0.2395, 0.4703)>
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2413, 0.4696)>
Face 4053
UV Count: 3
  UV <Vector (0.2271, 0.5291)>
  UV <Vector (0.2344, 0.5325)>
  UV <Vector (0.2321, 0.5194)>
Face 4054
UV Count: 3
  UV <Vector (0.4973, 0.4750)>
  UV <Vector (0.5072, 0.4789)>
  UV <Vector (0.5055, 0.4658)>
Face 4055
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4953, 0.4920)>
  UV <Vector (0.4940, 0.4762)>
Face 4056
UV Count: 3
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2435, 0.5319)>
  UV <Vector (0.2531, 0.5394)>
Face 4057
UV Count: 3
  UV <Vector (0.2612, 0.5283)>
  UV <Vector (0.2531, 0.5394)>
  UV <Vector (0.2624, 0.5409)>
Face 4058
UV Count: 3
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4735, 0.4856)>
  UV <Vector (0.4821, 0.4917)>
Face 4059
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4821, 0.4917)>
  UV <Vector (0.4914, 0.4934)>
Face 4060
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2344, 0.5325)>
  UV <Vector (0.2390, 0.5320)>
Face 4061
UV Count: 3
  UV <Vector (0.4909, 0.4441)>
  UV <Vector (0.5003, 0.4504)>
  UV <Vector (0.4964, 0.4396)>
Face 4062
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4832, 0.4422)>
Face 4063
UV Count: 3
  UV <Vector (0.4786, 0.4561)>
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4788, 0.4413)>
Face 4064
UV Count: 3
  UV <Vector (0.4914, 0.4593)>
  UV <Vector (0.4909, 0.4441)>
  UV <Vector (0.4890, 0.4445)>
Face 4065
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2491, 0.5124)>
Face 4066
UV Count: 3
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2396, 0.4949)>
Face 4067
UV Count: 3
  UV <Vector (0.2302, 0.4953)>
  UV <Vector (0.2334, 0.5011)>
  UV <Vector (0.2344, 0.4946)>
Face 4068
UV Count: 3
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2396, 0.4949)>
  UV <Vector (0.2369, 0.4947)>
Face 4069
UV Count: 3
  UV <Vector (0.2328, 0.5085)>
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2363, 0.5092)>
Face 4070
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4907, 0.4774)>
Face 4071
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4785, 0.4727)>
  UV <Vector (0.4848, 0.4763)>
Face 4072
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2612, 0.5283)>
Face 4073
UV Count: 3
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2527, 0.5246)>
Face 4074
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4940, 0.4762)>
  UV <Vector (0.4914, 0.4593)>
Face 4075
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.5055, 0.4658)>
  UV <Vector (0.5003, 0.4504)>
Face 4076
UV Count: 3
  UV <Vector (0.2275, 0.5135)>
  UV <Vector (0.2321, 0.5194)>
  UV <Vector (0.2328, 0.5085)>
Face 4077
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2363, 0.4733)>
Face 4078
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2430, 0.4774)>
  UV <Vector (0.2420, 0.4723)>
Face 4079
UV Count: 3
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2395, 0.4737)>
Face 4080
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4820, 0.4100)>
  UV <Vector (0.4800, 0.4102)>
Face 4081
UV Count: 3
  UV <Vector (0.4758, 0.4244)>
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4742, 0.4152)>
Face 4082
UV Count: 3
  UV <Vector (0.2470, 0.4835)>
  UV <Vector (0.2430, 0.4774)>
  UV <Vector (0.2443, 0.4862)>
Face 4083
UV Count: 3
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4806, 0.4162)>
Face 4084
UV Count: 3
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4764, 0.4153)>
Face 4085
UV Count: 3
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3181, 0.4696)>
  UV <Vector (0.3184, 0.4698)>
Face 4086
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3183, 0.4694)>
Face 4087
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3187, 0.4703)>
Face 4088
UV Count: 3
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3186, 0.4704)>
Face 4089
UV Count: 3
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3184, 0.4731)>
Face 4090
UV Count: 3
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3023, 0.4767)>
Face 4091
UV Count: 3
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3019, 0.4749)>
Face 4092
UV Count: 3
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3190, 0.4731)>
Face 4093
UV Count: 3
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3044, 0.4796)>
Face 4094
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3178, 0.4704)>
Face 4095
UV Count: 3
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3181, 0.4707)>
Face 4096
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3224, 0.4726)>
  UV <Vector (0.3204, 0.4730)>
Face 4097
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3137, 0.4763)>
Face 4098
UV Count: 3
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3168, 0.4854)>
Face 4099
UV Count: 3
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3142, 0.4696)>
Face 4100
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3241, 0.4866)>
  UV <Vector (0.3234, 0.4782)>
Face 4101
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3150, 0.4769)>
Face 4102
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3156, 0.4717)>
Face 4103
UV Count: 3
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3141, 0.4688)>
Face 4104
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3170, 0.4776)>
Face 4105
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3195, 0.4707)>
Face 4106
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3187, 0.4690)>
Face 4107
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3174, 0.4679)>
  UV <Vector (0.3171, 0.4684)>
Face 4108
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3179, 0.4693)>
Face 4109
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3187, 0.4703)>
Face 4110
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3187, 0.4710)>
Face 4111
UV Count: 3
  UV <Vector (0.3181, 0.4696)>
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3184, 0.4698)>
Face 4112
UV Count: 3
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3181, 0.4696)>
Face 4113
UV Count: 3
  UV <Vector (0.2779, 0.4858)>
  UV <Vector (0.2657, 0.5014)>
  UV <Vector (0.2807, 0.4879)>
Face 4114
UV Count: 3
  UV <Vector (0.3239, 0.5131)>
  UV <Vector (0.3141, 0.5312)>
  UV <Vector (0.3241, 0.5328)>
Face 4115
UV Count: 3
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3070, 0.5275)>
  UV <Vector (0.3141, 0.5312)>
Face 4116
UV Count: 3
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2899, 0.5069)>
  UV <Vector (0.2979, 0.4985)>
Face 4117
UV Count: 3
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2899, 0.5069)>
  UV <Vector (0.2927, 0.5099)>
Face 4118
UV Count: 3
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.2953, 0.5130)>
  UV <Vector (0.3010, 0.5227)>
Face 4119
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3010, 0.5227)>
  UV <Vector (0.3070, 0.5275)>
Face 4120
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2770, 0.5075)>
  UV <Vector (0.2911, 0.4932)>
Face 4121
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3241, 0.4866)>
  UV <Vector (0.3202, 0.4858)>
Face 4122
UV Count: 3
  UV <Vector (0.3144, 0.4947)>
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3113, 0.4942)>
Face 4123
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3083, 0.4927)>
Face 4124
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3144, 0.4947)>
Face 4125
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3058, 0.4914)>
Face 4126
UV Count: 3
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3104, 0.4739)>
Face 4127
UV Count: 3
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3093, 0.4709)>
Face 4128
UV Count: 3
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3095, 0.4721)>
Face 4129
UV Count: 3
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2982, 0.4858)>
Face 4130
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3144, 0.4947)>
Face 4131
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.3065, 0.5066)>
Face 4132
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.2979, 0.4985)>
  UV <Vector (0.3005, 0.5010)>
Face 4133
UV Count: 3
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2979, 0.4985)>
Face 4134
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3180, 0.5094)>
Face 4135
UV Count: 3
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3239, 0.5131)>
Face 4136
UV Count: 3
  UV <Vector (0.2918, 0.4777)>
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2926, 0.4799)>
Face 4137
UV Count: 3
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3171, 0.4684)>
Face 4138
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3174, 0.4700)>
Face 4139
UV Count: 3
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3168, 0.4689)>
Face 4140
UV Count: 3
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3195, 0.4707)>
Face 4141
UV Count: 3
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3184, 0.4731)>
  UV <Vector (0.3172, 0.4726)>
Face 4142
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3164, 0.4722)>
Face 4143
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3183, 0.4778)>
Face 4144
UV Count: 3
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3184, 0.4731)>
Face 4145
UV Count: 3
  UV <Vector (0.4172, 0.0002)>
  UV <Vector (0.4169, 0.0115)>
  UV <Vector (0.4230, 0.0116)>
Face 4146
UV Count: 3
  UV <Vector (0.4059, 0.0040)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4083, 0.0024)>
Face 4147
UV Count: 3
  UV <Vector (0.3948, 0.0103)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.4008, 0.0069)>
Face 4148
UV Count: 3
  UV <Vector (0.3707, 0.0446)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3713, 0.0554)>
Face 4149
UV Count: 3
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3613, 0.0866)>
Face 4150
UV Count: 3
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3206, 0.0760)>
Face 4151
UV Count: 3
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3198, 0.0880)>
Face 4152
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3627, 0.1011)>
Face 4153
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3758, 0.0574)>
Face 4154
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3694, 0.1093)>
Face 4155
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2689, 0.0767)>
  UV <Vector (0.2583, 0.0833)>
Face 4156
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.4068, 0.0891)>
Face 4157
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4242, 0.0371)>
Face 4158
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4030, 0.0617)>
Face 4159
UV Count: 3
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3830, 0.0839)>
Face 4160
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3710, 0.0836)>
Face 4161
UV Count: 3
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3923, 0.0721)>
Face 4162
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3934, 0.0842)>
Face 4163
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3934, 0.0842)>
Face 4164
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3923, 0.0721)>
  UV <Vector (0.3982, 0.0742)>
Face 4165
UV Count: 3
  UV <Vector (0.4277, 0.0192)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4256, 0.0333)>
Face 4166
UV Count: 3
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3320, 0.0902)>
Face 4167
UV Count: 3
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3098, 0.0839)>
Face 4168
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3453, 0.0937)>
Face 4169
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3114, 0.0695)>
Face 4170
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3317, 0.0492)>
  UV <Vector (0.3314, 0.0448)>
Face 4171
UV Count: 3
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3287, 0.0393)>
Face 4172
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3330, 0.0399)>
Face 4173
UV Count: 3
  UV <Vector (0.3143, 0.0470)>
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3187, 0.0440)>
Face 4174
UV Count: 3
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3026, 0.0464)>
Face 4175
UV Count: 3
  UV <Vector (0.3187, 0.0440)>
  UV <Vector (0.3236, 0.0458)>
  UV <Vector (0.3258, 0.0362)>
Face 4176
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3380, 0.0448)>
Face 4177
UV Count: 3
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3362, 0.0448)>
  UV <Vector (0.3356, 0.0397)>
Face 4178
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3424, 0.0450)>
  UV <Vector (0.3408, 0.0382)>
Face 4179
UV Count: 3
  UV <Vector (0.3330, 0.0399)>
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3356, 0.0397)>
Face 4180
UV Count: 3
  UV <Vector (0.3258, 0.0362)>
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3287, 0.0393)>
Face 4181
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3508, 0.0388)>
Face 4182
UV Count: 3
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3508, 0.0388)>
  UV <Vector (0.3459, 0.0343)>
Face 4183
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3660, 0.0442)>
Face 4184
UV Count: 3
  UV <Vector (0.3408, 0.0382)>
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3459, 0.0343)>
Face 4185
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3424, 0.0450)>
Face 4186
UV Count: 3
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3317, 0.0492)>
Face 4187
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3236, 0.0458)>
  UV <Vector (0.3196, 0.0521)>
Face 4188
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2689, 0.0767)>
Face 4189
UV Count: 3
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2918, 0.0674)>
Face 4190
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.3114, 0.0695)>
Face 4191
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.3099, 0.0612)>
Face 4192
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3453, 0.0937)>
Face 4193
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3533, 0.0811)>
  UV <Vector (0.3437, 0.0755)>
Face 4194
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3177, 0.0615)>
Face 4195
UV Count: 3
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3215, 0.0708)>
Face 4196
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3231, 0.0666)>
Face 4197
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3141, 0.0583)>
Face 4198
UV Count: 3
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3232, 0.0571)>
Face 4199
UV Count: 3
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3272, 0.0564)>
Face 4200
UV Count: 3
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3339, 0.0557)>
Face 4201
UV Count: 3
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3355, 0.0614)>
Face 4202
UV Count: 3
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3396, 0.0637)>
Face 4203
UV Count: 3
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3390, 0.0664)>
Face 4204
UV Count: 3
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3533, 0.0811)>
Face 4205
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3533, 0.0811)>
Face 4206
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3627, 0.1011)>
Face 4207
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3537, 0.1004)>
Face 4208
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3012, 0.0671)>
Face 4209
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.3103, 0.0949)>
Face 4210
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3401, 0.0687)>
Face 4211
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3380, 0.0625)>
Face 4212
UV Count: 3
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3355, 0.0614)>
Face 4213
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3283, 0.0719)>
Face 4214
UV Count: 3
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3283, 0.0719)>
Face 4215
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3267, 0.0610)>
Face 4216
UV Count: 3
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3294, 0.0670)>
Face 4217
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3299, 0.0603)>
Face 4218
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.3033, 0.0946)>
Face 4219
UV Count: 3
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2455, 0.0853)>
Face 4220
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2851, 0.0864)>
Face 4221
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.3098, 0.0839)>
Face 4222
UV Count: 3
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2403, 0.0980)>
Face 4223
UV Count: 3
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2918, 0.0674)>
Face 4224
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4392, 0.0564)>
  UV <Vector (0.4313, 0.0576)>
Face 4225
UV Count: 3
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4205, 0.0817)>
Face 4226
UV Count: 3
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2455, 0.0853)>
Face 4227
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4119, 0.0617)>
Face 4228
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4205, 0.0817)>
  UV <Vector (0.4213, 0.0699)>
Face 4229
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.4068, 0.0891)>
Face 4230
UV Count: 3
  UV <Vector (0.3754, 0.0448)>
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3830, 0.0394)>
Face 4231
UV Count: 3
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3803, 0.0532)>
Face 4232
UV Count: 3
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.3983, 0.0236)>
  UV <Vector (0.4039, 0.0199)>
Face 4233
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.3984, 0.0257)>
Face 4234
UV Count: 3
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.3983, 0.0236)>
  UV <Vector (0.3984, 0.0257)>
Face 4235
UV Count: 3
  UV <Vector (0.3892, 0.0269)>
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3921, 0.0241)>
Face 4236
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3848, 0.0553)>
Face 4237
UV Count: 3
  UV <Vector (0.3830, 0.0394)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3892, 0.0269)>
Face 4238
UV Count: 3
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3941, 0.0562)>
Face 4239
UV Count: 3
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3942, 0.0364)>
Face 4240
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3928, 0.0312)>
Face 4241
UV Count: 3
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4216, 0.0175)>
Face 4242
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.4030, 0.0617)>
Face 4243
UV Count: 3
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3969, 0.0403)>
Face 4244
UV Count: 3
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3969, 0.0403)>
  UV <Vector (0.3980, 0.0339)>
Face 4245
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4129, 0.0183)>
  UV <Vector (0.4121, 0.0129)>
Face 4246
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4133, 0.0204)>
Face 4247
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4092, 0.0199)>
Face 4248
UV Count: 3
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4129, 0.0183)>
  UV <Vector (0.4133, 0.0204)>
Face 4249
UV Count: 3
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4230, 0.0116)>
  UV <Vector (0.4169, 0.0115)>
Face 4250
UV Count: 3
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4156, 0.0446)>
Face 4251
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4168, 0.0142)>
Face 4252
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4159, 0.0168)>
Face 4253
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4217, 0.0591)>
Face 4254
UV Count: 3
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4066, 0.0292)>
Face 4255
UV Count: 3
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.4041, 0.0252)>
Face 4256
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3969, 0.0403)>
Face 4257
UV Count: 3
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4066, 0.0292)>
Face 4258
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4047, 0.0383)>
Face 4259
UV Count: 3
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4137, 0.0228)>
Face 4260
UV Count: 3
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4185, 0.0340)>
Face 4261
UV Count: 3
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4141, 0.0500)>
  UV <Vector (0.4119, 0.0617)>
Face 4262
UV Count: 3
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4159, 0.0212)>
Face 4263
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4202, 0.0289)>
Face 4264
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3934, 0.0842)>
  UV <Vector (0.3896, 0.0811)>
Face 4265
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4156, 0.0446)>
Face 4266
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4216, 0.0175)>
Face 4267
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4419, 0.0376)>
  UV <Vector (0.4433, 0.0329)>
Face 4268
UV Count: 3
  UV <Vector (0.2923, 0.0430)>
  UV <Vector (0.3026, 0.0464)>
  UV <Vector (0.2958, 0.0401)>
Face 4269
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4311, 0.0364)>
Face 4270
UV Count: 3
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4360, 0.0442)>
Face 4271
UV Count: 3
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4373, 0.0416)>
  UV <Vector (0.4396, 0.0395)>
Face 4272
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4301, 0.0387)>
Face 4273
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4279, 0.0442)>
Face 4274
UV Count: 3
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4217, 0.0591)>
Face 4275
UV Count: 3
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4313, 0.0576)>
Face 4276
UV Count: 3
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4373, 0.0512)>
Face 4277
UV Count: 3
  UV <Vector (0.2896, 0.0429)>
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2968, 0.0521)>
Face 4278
UV Count: 3
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2867, 0.0426)>
  UV <Vector (0.2841, 0.0435)>
Face 4279
UV Count: 3
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2816, 0.0443)>
  UV <Vector (0.2786, 0.0478)>
Face 4280
UV Count: 3
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2908, 0.0520)>
Face 4281
UV Count: 3
  UV <Vector (0.2820, 0.0689)>
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2748, 0.0629)>
Face 4282
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2786, 0.0478)>
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Face 4283
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2490, 0.0974)>
Face 4284
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2870, 0.2154)>
Face 4285
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2464, 0.2063)>
  UV <Vector (0.2604, 0.2099)>
Face 4286
UV Count: 3
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3155, 0.2181)>
Face 4287
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.4074, 0.1939)>
Face 4288
UV Count: 3
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.3008, 0.2204)>
Face 4289
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2604, 0.2099)>
Face 4290
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3427, 0.2075)>
Face 4291
UV Count: 3
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3696, 0.1816)>
Face 4292
UV Count: 3
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3155, 0.2181)>
Face 4293
UV Count: 3
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3817, 0.1803)>
Face 4294
UV Count: 3
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3274, 0.2138)>
Face 4295
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3696, 0.1816)>
  UV <Vector (0.3573, 0.1822)>
Face 4296
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3356, 0.0397)>
  UV <Vector (0.3362, 0.0448)>
Face 4297
UV Count: 3
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4008, 0.0069)>
  UV <Vector (0.4039, 0.0199)>
Face 4298
UV Count: 3
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.4042, 0.0227)>
Face 4299
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3287, 0.0393)>
  UV <Vector (0.3280, 0.0452)>
Face 4300
UV Count: 3
  UV <Vector (0.4107, 0.0024)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4144, 0.0115)>
Face 4301
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4138, 0.0156)>
Face 4302
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2744, 0.1923)>
Face 4303
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2525, 0.1702)>
  UV <Vector (0.2470, 0.1862)>
Face 4304
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3148, 0.1954)>
Face 4305
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3871, 0.1797)>
Face 4306
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.3021, 0.1987)>
Face 4307
UV Count: 3
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2597, 0.1906)>
Face 4308
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3400, 0.1838)>
Face 4309
UV Count: 3
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3696, 0.1816)>
Face 4310
UV Count: 3
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3148, 0.1954)>
Face 4311
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3789, 0.1651)>
Face 4312
UV Count: 3
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3249, 0.1901)>
Face 4313
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3546, 0.1684)>
Face 4314
UV Count: 3
  UV <Vector (0.4373, 0.0512)>
  UV <Vector (0.4313, 0.0576)>
  UV <Vector (0.4392, 0.0564)>
Face 4315
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4205, 0.0817)>
Face 4316
UV Count: 3
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2740, 0.0501)>
  UV <Vector (0.2660, 0.0506)>
Face 4317
UV Count: 3
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2660, 0.0506)>
Face 4318
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4257, 0.0689)>
Face 4319
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2528, 0.0630)>
Face 4320
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2583, 0.0575)>
  UV <Vector (0.2528, 0.0630)>
Face 4321
UV Count: 3
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2452, 0.0668)>
Face 4322
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4257, 0.0689)>
Face 4323
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4333, 0.0774)>
Face 4324
UV Count: 3
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4420, 0.0983)>
  UV <Vector (0.4532, 0.0995)>
Face 4325
UV Count: 3
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2347, 0.0777)>
  UV <Vector (0.2404, 0.0775)>
Face 4326
UV Count: 3
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2689, 0.0767)>
Face 4327
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2851, 0.0864)>
Face 4328
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2820, 0.0689)>
Face 4329
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2790, 0.0573)>
Face 4330
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2876, 0.0589)>
Face 4331
UV Count: 3
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2830, 0.0539)>
Face 4332
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3785, 0.1809)>
Face 4333
UV Count: 3
  UV <Vector (0.4169, 0.0115)>
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4168, 0.0142)>
Face 4334
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4159, 0.0168)>
Face 4335
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4148, 0.0175)>
Face 4336
UV Count: 3
  UV <Vector (0.4125, 0.0001)>
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4169, 0.0115)>
Face 4337
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3311, 0.0387)>
  UV <Vector (0.3298, 0.0450)>
Face 4338
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4068, 0.0212)>
Face 4339
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4064, 0.0240)>
Face 4340
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.4041, 0.0252)>
Face 4341
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4041, 0.0065)>
  UV <Vector (0.4070, 0.0176)>
Face 4342
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3379, 0.0381)>
  UV <Vector (0.3380, 0.0448)>
Face 4343
UV Count: 3
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3785, 0.1809)>
Face 4344
UV Count: 3
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.2968, 0.0521)>
  UV <Vector (0.2952, 0.0541)>
Face 4345
UV Count: 3
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2920, 0.0562)>
Face 4346
UV Count: 3
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2881, 0.0522)>
Face 4347
UV Count: 3
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2841, 0.0435)>
  UV <Vector (0.2816, 0.0443)>
Face 4348
UV Count: 3
  UV <Vector (0.2923, 0.0430)>
  UV <Vector (0.2968, 0.0521)>
  UV <Vector (0.3004, 0.0527)>
Face 4349
UV Count: 3
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4290, 0.0411)>
Face 4350
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4311, 0.0364)>
Face 4351
UV Count: 3
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4396, 0.0395)>
  UV <Vector (0.4419, 0.0376)>
Face 4352
UV Count: 3
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4360, 0.0442)>
  UV <Vector (0.4373, 0.0416)>
Face 4353
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4277, 0.0192)>
Face 4354
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4141, 0.0500)>
Face 4355
UV Count: 3
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4180, 0.0197)>
Face 4356
UV Count: 3
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4172, 0.0392)>
Face 4357
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4076, 0.0471)>
Face 4358
UV Count: 3
  UV <Vector (0.4066, 0.0292)>
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4097, 0.0261)>
Face 4359
UV Count: 3
  UV <Vector (0.4066, 0.0292)>
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.4036, 0.0319)>
Face 4360
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4169, 0.0162)>
Face 4361
UV Count: 3
  UV <Vector (0.4168, 0.0142)>
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4169, 0.0115)>
Face 4362
UV Count: 3
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4141, 0.0500)>
Face 4363
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4133, 0.0204)>
  UV <Vector (0.4137, 0.0228)>
Face 4364
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4095, 0.0155)>
Face 4365
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4133, 0.0204)>
  UV <Vector (0.4129, 0.0183)>
Face 4366
UV Count: 3
  UV <Vector (0.4216, 0.0175)>
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4218, 0.0200)>
Face 4367
UV Count: 3
  UV <Vector (0.3921, 0.0241)>
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3948, 0.0209)>
Face 4368
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.3984, 0.0257)>
  UV <Vector (0.3982, 0.0279)>
Face 4369
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3984, 0.0257)>
  UV <Vector (0.3983, 0.0236)>
Face 4370
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3314, 0.0642)>
Face 4371
UV Count: 3
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3299, 0.0603)>
Face 4372
UV Count: 3
  UV <Vector (0.3283, 0.0719)>
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3321, 0.0773)>
Face 4373
UV Count: 3
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3340, 0.0654)>
Face 4374
UV Count: 3
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3367, 0.0664)>
Face 4375
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3354, 0.0706)>
Face 4376
UV Count: 3
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3327, 0.0606)>
Face 4377
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3390, 0.0664)>
Face 4378
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3401, 0.0687)>
Face 4379
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3417, 0.0618)>
Face 4380
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3339, 0.0557)>
  UV <Vector (0.3368, 0.0567)>
Face 4381
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3396, 0.0582)>
Face 4382
UV Count: 3
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3380, 0.0625)>
Face 4383
UV Count: 3
  UV <Vector (0.3317, 0.0492)>
  UV <Vector (0.3339, 0.0557)>
  UV <Vector (0.3349, 0.0492)>
Face 4384
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3284, 0.0507)>
Face 4385
UV Count: 3
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3317, 0.0492)>
Face 4386
UV Count: 3
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3299, 0.0603)>
  UV <Vector (0.3307, 0.0557)>
Face 4387
UV Count: 3
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3249, 0.0508)>
Face 4388
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3146, 0.0546)>
Face 4389
UV Count: 3
  UV <Vector (0.3146, 0.0546)>
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3196, 0.0521)>
Face 4390
UV Count: 3
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3184, 0.0578)>
Face 4391
UV Count: 3
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3231, 0.0666)>
Face 4392
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3138, 0.0615)>
Face 4393
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.3101, 0.0582)>
Face 4394
UV Count: 3
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3362, 0.0448)>
Face 4395
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3146, 0.0546)>
  UV <Vector (0.3143, 0.0470)>
Face 4396
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3298, 0.0450)>
Face 4397
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4228, 0.0411)>
Face 4398
UV Count: 3
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3635, 0.1111)>
Face 4399
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3684, 0.1002)>
Face 4400
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3713, 0.0554)>
  UV <Vector (0.3662, 0.0854)>
Face 4401
UV Count: 3
  UV <Vector (0.3754, 0.0448)>
  UV <Vector (0.3713, 0.0554)>
  UV <Vector (0.3758, 0.0574)>
Face 4402
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3124, 0.4757)>
Face 4403
UV Count: 3
  UV <Vector (0.3141, 0.4679)>
  UV <Vector (0.3171, 0.4684)>
  UV <Vector (0.3174, 0.4679)>
Face 4404
UV Count: 3
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2935, 0.4822)>
Face 4405
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.3030, 0.5035)>
Face 4406
UV Count: 3
  UV <Vector (0.3016, 0.4731)>
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3091, 0.4698)>
Face 4407
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3032, 0.4901)>
Face 4408
UV Count: 3
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.2927, 0.5099)>
  UV <Vector (0.2953, 0.5130)>
Face 4409
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2657, 0.5014)>
  UV <Vector (0.2685, 0.5053)>
Face 4410
UV Count: 3
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3181, 0.4707)>
Face 4411
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3171, 0.4684)>
  UV <Vector (0.3168, 0.4689)>
Face 4412
UV Count: 3
  UV <Vector (0.3091, 0.4698)>
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3141, 0.4679)>
Face 4413
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3124, 0.4757)>
Face 4414
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3156, 0.4717)>
Face 4415
UV Count: 3
  UV <Vector (0.2918, 0.4777)>
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3016, 0.4731)>
Face 4416
UV Count: 3
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3186, 0.4697)>
Face 4417
UV Count: 3
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3184, 0.4698)>
  UV <Vector (0.3185, 0.4700)>
Face 4418
UV Count: 3
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4792, 0.4161)>
Face 4419
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2385, 0.4738)>
Face 4420
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.4940, 0.4762)>
  UV <Vector (0.4973, 0.4750)>
Face 4421
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2407, 0.5191)>
Face 4422
UV Count: 3
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2369, 0.4947)>
Face 4423
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4872, 0.4448)>
Face 4424
UV Count: 3
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2390, 0.5320)>
  UV <Vector (0.2435, 0.5319)>
Face 4425
UV Count: 3
  UV <Vector (0.4940, 0.4762)>
  UV <Vector (0.4998, 0.4883)>
  UV <Vector (0.4973, 0.4750)>
Face 4426
UV Count: 3
  UV <Vector (0.2387, 0.4706)>
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2395, 0.4703)>
Face 4427
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4788, 0.4101)>
  UV <Vector (0.4800, 0.4102)>
Face 4428
UV Count: 3
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2374, 0.4879)>
  UV <Vector (0.2381, 0.4794)>
Face 4429
UV Count: 3
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4819, 0.4257)>
Face 4430
UV Count: 3
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4788, 0.4101)>
  UV <Vector (0.4777, 0.4100)>
Face 4431
UV Count: 3
  UV <Vector (0.2328, 0.5085)>
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2334, 0.5011)>
Face 4432
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4785, 0.4057)>
  UV <Vector (0.4778, 0.4069)>
Face 4433
UV Count: 3
  UV <Vector (0.2374, 0.4698)>
  UV <Vector (0.2387, 0.4706)>
  UV <Vector (0.2384, 0.4689)>
Face 4434
UV Count: 3
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3636, 0.1187)>
Face 4435
UV Count: 3
  UV <Vector (0.3789, 0.1651)>
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3760, 0.1659)>
Face 4436
UV Count: 3
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3646, 0.1266)>
Face 4437
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3646, 0.1266)>
Face 4438
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3692, 0.1380)>
Face 4439
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2876, 0.0589)>
Face 4440
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2851, 0.0619)>
Face 4441
UV Count: 3
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4217, 0.0974)>
  UV <Vector (0.4317, 0.0989)>
Face 4442
UV Count: 3
  UV <Vector (0.4645, 0.0829)>
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4629, 0.0860)>
Face 4443
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3909, 0.1048)>
Face 4444
UV Count: 3
  UV <Vector (0.4317, 0.0989)>
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4315, 0.0927)>
Face 4445
UV Count: 3
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4102, 0.0967)>
  UV <Vector (0.4217, 0.0974)>
Face 4446
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2403, 0.0980)>
  UV <Vector (0.2454, 0.1184)>
Face 4447
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.4102, 0.0967)>
  UV <Vector (0.4068, 0.0891)>
Face 4448
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4205, 0.0817)>
Face 4449
UV Count: 3
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4205, 0.0817)>
Face 4450
UV Count: 3
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4417, 0.0927)>
Face 4451
UV Count: 3
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4402, 0.0859)>
Face 4452
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4392, 0.0789)>
  UV <Vector (0.4333, 0.0774)>
Face 4453
UV Count: 3
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4392, 0.0789)>
Face 4454
UV Count: 3
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2303, 0.0579)>
  UV <Vector (0.2345, 0.0571)>
Face 4455
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4641, 0.0954)>
Face 4456
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4591, 0.0988)>
  UV <Vector (0.4651, 0.0986)>
Face 4457
UV Count: 3
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2406, 0.0580)>
Face 4458
UV Count: 3
  UV <Vector (0.2432, 0.0517)>
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2480, 0.0571)>
Face 4459
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2475, 0.0463)>
  UV <Vector (0.2432, 0.0517)>
Face 4460
UV Count: 3
  UV <Vector (0.2413, 0.0441)>
  UV <Vector (0.2432, 0.0517)>
  UV <Vector (0.2475, 0.0463)>
Face 4461
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2301, 0.0401)>
Face 4462
UV Count: 3
  UV <Vector (0.4718, 0.0959)>
  UV <Vector (0.4732, 0.0941)>
  UV <Vector (0.4716, 0.0941)>
Face 4463
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4732, 0.0941)>
  UV <Vector (0.4722, 0.0907)>
Face 4464
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
  UV <Vector (0.2320, 0.0402)>
  UV <Vector (0.2334, 0.0385)>
Face 4465
UV Count: 3
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4631, 0.0910)>
Face 4466
UV Count: 3
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4474, 0.0765)>
Face 4467
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0558, 0.5914)>
Face 4468
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0210, 0.5601)>
Face 4469
UV Count: 3
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0682, 0.5702)>
Face 4470
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0546, 0.5522)>
Face 4471
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0478, 0.5513)>
Face 4472
UV Count: 3
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0165, 0.5597)>
  UV <Vector (0.0210, 0.5601)>
Face 4473
UV Count: 3
  UV <Vector (0.0584, 0.5438)>
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0703, 0.5401)>
Face 4474
UV Count: 3
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0720, 0.5532)>
Face 4475
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0422, 0.5588)>
Face 4476
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0228, 0.5366)>
Face 4477
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0138, 0.5455)>
  UV <Vector (0.0177, 0.5459)>
Face 4478
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0272, 0.5472)>
Face 4479
UV Count: 3
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0718, 0.5641)>
Face 4480
UV Count: 3
  UV <Vector (0.1212, 0.5935)>
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1163, 0.5810)>
Face 4481
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0559, 0.5691)>
Face 4482
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0559, 0.5691)>
  UV <Vector (0.0488, 0.5676)>
Face 4483
UV Count: 3
  UV <Vector (0.1212, 0.5935)>
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.1264, 0.6076)>
Face 4484
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.2137, 0.6240)>
  UV <Vector (0.1895, 0.6273)>
Face 4485
UV Count: 3
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0851, 0.5684)>
Face 4486
UV Count: 3
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0794, 0.5664)>
Face 4487
UV Count: 3
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1297, 0.5893)>
Face 4488
UV Count: 3
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1648, 0.6164)>
Face 4489
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1895, 0.6273)>
Face 4490
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0921, 0.5819)>
Face 4491
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0439, 0.5757)>
Face 4492
UV Count: 3
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0641, 0.5771)>
Face 4493
UV Count: 3
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0615, 0.6070)>
Face 4494
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0450, 0.5805)>
Face 4495
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0397, 0.5926)>
  UV <Vector (0.0502, 0.5841)>
Face 4496
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0300, 0.5776)>
Face 4497
UV Count: 3
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0142, 0.5773)>
Face 4498
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0222, 0.5756)>
Face 4499
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0439, 0.5757)>
  UV <Vector (0.0404, 0.5795)>
Face 4500
UV Count: 3
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0641, 0.6250)>
Face 4501
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0172, 0.5829)>
  UV <Vector (0.0183, 0.5749)>
Face 4502
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0404, 0.5795)>
Face 4503
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0579, 0.5783)>
Face 4504
UV Count: 3
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0643, 0.5852)>
Face 4505
UV Count: 3
  UV <Vector (0.0045, 0.5969)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0208, 0.5976)>
Face 4506
UV Count: 3
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0397, 0.5926)>
Face 4507
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0397, 0.5926)>
Face 4508
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0502, 0.5841)>
Face 4509
UV Count: 3
  UV <Vector (0.1267, 0.6339)>
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1270, 0.6260)>
Face 4510
UV Count: 3
  UV <Vector (0.1267, 0.6339)>
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1263, 0.6408)>
Face 4511
UV Count: 3
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.1029, 0.6271)>
Face 4512
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1898, 0.6566)>
Face 4513
UV Count: 3
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1681, 0.6448)>
Face 4514
UV Count: 3
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1374, 0.6291)>
Face 4515
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.2199, 0.6486)>
  UV <Vector (0.2184, 0.6428)>
Face 4516
UV Count: 3
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0641, 0.6250)>
  UV <Vector (0.0545, 0.6375)>
Face 4517
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0865, 0.5434)>
Face 4518
UV Count: 3
  UV <Vector (0.0249, 0.9544)>
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0234, 0.9515)>
Face 4519
UV Count: 3
  UV <Vector (0.0294, 0.9513)>
  UV <Vector (0.0307, 0.9483)>
  UV <Vector (0.0276, 0.9494)>
Face 4520
UV Count: 3
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0307, 0.9483)>
Face 4521
UV Count: 3
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0496, 0.9302)>
Face 4522
UV Count: 3
  UV <Vector (0.0473, 0.9284)>
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0485, 0.9281)>
Face 4523
UV Count: 3
  UV <Vector (0.0485, 0.9281)>
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0472, 0.9275)>
Face 4524
UV Count: 3
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0455, 0.9256)>
  UV <Vector (0.0448, 0.9273)>
Face 4525
UV Count: 3
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0446, 0.9285)>
  UV <Vector (0.0448, 0.9273)>
Face 4526
UV Count: 3
  UV <Vector (0.0354, 0.9304)>
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0349, 0.9291)>
Face 4527
UV Count: 3
  UV <Vector (0.0325, 0.9316)>
  UV <Vector (0.0349, 0.9291)>
  UV <Vector (0.0313, 0.9305)>
Face 4528
UV Count: 3
  UV <Vector (0.0302, 0.9329)>
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0293, 0.9324)>
Face 4529
UV Count: 3
  UV <Vector (0.0453, 0.9315)>
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0463, 0.9321)>
Face 4530
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0387, 0.9359)>
  UV <Vector (0.0391, 0.9376)>
Face 4531
UV Count: 3
  UV <Vector (0.0387, 0.9359)>
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0391, 0.9376)>
Face 4532
UV Count: 3
  UV <Vector (0.0340, 0.9364)>
  UV <Vector (0.0315, 0.9365)>
  UV <Vector (0.0339, 0.9379)>
Face 4533
UV Count: 3
  UV <Vector (0.0318, 0.9354)>
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0315, 0.9365)>
Face 4534
UV Count: 3
  UV <Vector (0.0294, 0.9334)>
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0285, 0.9337)>
Face 4535
UV Count: 3
  UV <Vector (0.0294, 0.9340)>
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0288, 0.9346)>
Face 4536
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0294, 0.9340)>
  UV <Vector (0.0288, 0.9346)>
Face 4537
UV Count: 3
  UV <Vector (0.4344, 0.4806)>
  UV <Vector (0.4365, 0.4763)>
  UV <Vector (0.4331, 0.4760)>
Face 4538
UV Count: 3
  UV <Vector (0.4444, 0.4745)>
  UV <Vector (0.4474, 0.4798)>
  UV <Vector (0.4474, 0.4730)>
Face 4539
UV Count: 3
  UV <Vector (0.4368, 0.4833)>
  UV <Vector (0.4376, 0.4797)>
  UV <Vector (0.4344, 0.4806)>
Face 4540
UV Count: 3
  UV <Vector (0.4454, 0.4701)>
  UV <Vector (0.4444, 0.4745)>
  UV <Vector (0.4474, 0.4730)>
Face 4541
UV Count: 3
  UV <Vector (0.4427, 0.4818)>
  UV <Vector (0.4430, 0.4837)>
  UV <Vector (0.4449, 0.4831)>
Face 4542
UV Count: 3
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4394, 0.4813)>
  UV <Vector (0.4368, 0.4833)>
Face 4543
UV Count: 3
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4430, 0.4724)>
  UV <Vector (0.4454, 0.4701)>
Face 4544
UV Count: 3
  UV <Vector (0.4387, 0.4682)>
  UV <Vector (0.4397, 0.4706)>
  UV <Vector (0.4402, 0.4679)>
Face 4545
UV Count: 3
  UV <Vector (0.4442, 0.4797)>
  UV <Vector (0.4449, 0.4831)>
  UV <Vector (0.4474, 0.4798)>
Face 4546
UV Count: 3
  UV <Vector (0.4366, 0.4692)>
  UV <Vector (0.4389, 0.4710)>
  UV <Vector (0.4387, 0.4682)>
Face 4547
UV Count: 3
  UV <Vector (0.4415, 0.4822)>
  UV <Vector (0.4418, 0.4843)>
  UV <Vector (0.4430, 0.4837)>
Face 4548
UV Count: 3
  UV <Vector (0.4402, 0.4679)>
  UV <Vector (0.4404, 0.4707)>
  UV <Vector (0.4411, 0.4680)>
Face 4549
UV Count: 3
  UV <Vector (0.4347, 0.4711)>
  UV <Vector (0.4381, 0.4716)>
  UV <Vector (0.4366, 0.4692)>
Face 4550
UV Count: 3
  UV <Vector (0.4411, 0.4827)>
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4418, 0.4843)>
Face 4551
UV Count: 3
  UV <Vector (0.4404, 0.4707)>
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4411, 0.4680)>
Face 4552
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4371, 0.4729)>
  UV <Vector (0.4347, 0.4711)>
Face 4553
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0290, 0.9360)>
Face 4554
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0277, 0.9338)>
Face 4555
UV Count: 3
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0277, 0.9338)>
Face 4556
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0290, 0.9360)>
Face 4557
UV Count: 3
  UV <Vector (0.0339, 0.9379)>
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0339, 0.9389)>
Face 4558
UV Count: 3
  UV <Vector (0.0391, 0.9376)>
  UV <Vector (0.0364, 0.9388)>
  UV <Vector (0.0395, 0.9387)>
Face 4559
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0395, 0.9387)>
  UV <Vector (0.0445, 0.9353)>
Face 4560
UV Count: 3
  UV <Vector (0.0463, 0.9321)>
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0479, 0.9323)>
Face 4561
UV Count: 3
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0298, 0.9294)>
  UV <Vector (0.0284, 0.9322)>
Face 4562
UV Count: 3
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0298, 0.9294)>
Face 4563
UV Count: 3
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0412, 0.9257)>
Face 4564
UV Count: 3
  UV <Vector (0.0412, 0.9257)>
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0455, 0.9256)>
Face 4565
UV Count: 3
  UV <Vector (0.0461, 0.9283)>
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0446, 0.9285)>
Face 4566
UV Count: 3
  UV <Vector (0.0473, 0.9284)>
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0461, 0.9283)>
Face 4567
UV Count: 3
  UV <Vector (0.0485, 0.9281)>
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0501, 0.9274)>
Face 4568
UV Count: 3
  UV <Vector (0.0468, 0.9298)>
  UV <Vector (0.0463, 0.9321)>
  UV <Vector (0.0481, 0.9302)>
Face 4569
UV Count: 3
  UV <Vector (0.4365, 0.4763)>
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4331, 0.4760)>
Face 4570
UV Count: 3
  UV <Vector (0.0361, 0.9364)>
  UV <Vector (0.0339, 0.9379)>
  UV <Vector (0.0363, 0.9379)>
Face 4571
UV Count: 3
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0364, 0.9423)>
  UV <Vector (0.0364, 0.9388)>
Face 4572
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0364, 0.9388)>
Face 4573
UV Count: 3
  UV <Vector (0.0329, 0.9431)>
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0364, 0.9423)>
Face 4574
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4573, 0.4679)>
  UV <Vector (0.4564, 0.4721)>
Face 4575
UV Count: 3
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4557, 0.4759)>
Face 4576
UV Count: 3
  UV <Vector (0.4602, 0.4691)>
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4573, 0.4679)>
Face 4577
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4602, 0.4691)>
Face 4578
UV Count: 3
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4589, 0.4737)>
  UV <Vector (0.4557, 0.4759)>
Face 4579
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4589, 0.4737)>
Face 4580
UV Count: 3
  UV <Vector (0.4589, 0.4737)>
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4557, 0.4759)>
Face 4581
UV Count: 3
  UV <Vector (0.4637, 0.4742)>
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4595, 0.4751)>
Face 4582
UV Count: 3
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4557, 0.4759)>
Face 4583
UV Count: 3
  UV <Vector (0.4638, 0.4774)>
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4596, 0.4766)>
Face 4584
UV Count: 3
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4557, 0.4759)>
Face 4585
UV Count: 3
  UV <Vector (0.4605, 0.4826)>
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4627, 0.4803)>
Face 4586
UV Count: 3
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4557, 0.4759)>
Face 4587
UV Count: 3
  UV <Vector (0.4575, 0.4840)>
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4605, 0.4826)>
Face 4588
UV Count: 3
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4557, 0.4759)>
Face 4589
UV Count: 3
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4557, 0.4759)>
Face 4590
UV Count: 3
  UV <Vector (0.4542, 0.4840)>
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4575, 0.4840)>
Face 4591
UV Count: 3
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4536, 0.4791)>
  UV <Vector (0.4557, 0.4759)>
Face 4592
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4542, 0.4840)>
Face 4593
UV Count: 3
  UV <Vector (0.4536, 0.4791)>
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4557, 0.4759)>
Face 4594
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4536, 0.4791)>
Face 4595
UV Count: 3
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4557, 0.4759)>
Face 4596
UV Count: 3
  UV <Vector (0.4489, 0.4804)>
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4526, 0.4781)>
Face 4597
UV Count: 3
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4557, 0.4759)>
Face 4598
UV Count: 3
  UV <Vector (0.4477, 0.4775)>
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4520, 0.4767)>
Face 4599
UV Count: 3
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4557, 0.4759)>
Face 4600
UV Count: 3
  UV <Vector (0.4477, 0.4744)>
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4519, 0.4752)>
Face 4601
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4489, 0.4714)>
Face 4602
UV Count: 3
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4536, 0.4728)>
  UV <Vector (0.4557, 0.4759)>
Face 4603
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4536, 0.4728)>
Face 4604
UV Count: 3
  UV <Vector (0.4557, 0.4759)>
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4564, 0.4721)>
Face 4605
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4536, 0.4728)>
Face 4606
UV Count: 3
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4845, 0.4353)>
Face 4607
UV Count: 3
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2374, 0.4879)>
Face 4608
UV Count: 3
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2374, 0.4879)>
Face 4609
UV Count: 3
  UV <Vector (0.2324, 0.4876)>
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2354, 0.4881)>
Face 4610
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2443, 0.4862)>
Face 4611
UV Count: 3
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4809, 0.4335)>
Face 4612
UV Count: 3
  UV <Vector (0.4788, 0.4413)>
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4773, 0.4329)>
Face 4613
UV Count: 3
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4931, 0.4318)>
  UV <Vector (0.4897, 0.4240)>
Face 4614
UV Count: 3
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4863, 0.4351)>
Face 4615
UV Count: 3
  UV <Vector (0.2527, 0.4994)>
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2481, 0.5015)>
Face 4616
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0150, 0.7518)>
Face 4617
UV Count: 3
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1108, 0.6989)>
Face 4618
UV Count: 3
  UV <Vector (0.0996, 0.7048)>
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.1013, 0.6965)>
Face 4619
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0996, 0.7048)>
  UV <Vector (0.0934, 0.7094)>
Face 4620
UV Count: 3
  UV <Vector (0.0877, 0.7291)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0903, 0.7098)>
Face 4621
UV Count: 3
  UV <Vector (0.0877, 0.7291)>
  UV <Vector (0.0952, 0.7495)>
  UV <Vector (0.0801, 0.7465)>
Face 4622
UV Count: 3
  UV <Vector (0.1142, 0.7638)>
  UV <Vector (0.1325, 0.7657)>
  UV <Vector (0.1248, 0.7750)>
Face 4623
UV Count: 3
  UV <Vector (0.1325, 0.7657)>
  UV <Vector (0.1459, 0.7575)>
  UV <Vector (0.1469, 0.7795)>
Face 4624
UV Count: 3
  UV <Vector (0.1459, 0.7575)>
  UV <Vector (0.1516, 0.7449)>
  UV <Vector (0.1610, 0.7620)>
Face 4625
UV Count: 3
  UV <Vector (0.1545, 0.7099)>
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1720, 0.7292)>
Face 4626
UV Count: 3
  UV <Vector (0.1543, 0.7018)>
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1682, 0.7049)>
Face 4627
UV Count: 3
  UV <Vector (0.1357, 0.6978)>
  UV <Vector (0.1272, 0.6994)>
  UV <Vector (0.1294, 0.6858)>
Face 4628
UV Count: 3
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1272, 0.6994)>
Face 4629
UV Count: 3
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1074, 0.6603)>
Face 4630
UV Count: 3
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0545, 0.6375)>
Face 4631
UV Count: 3
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.1193, 0.5511)>
Face 4632
UV Count: 3
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.0805, 0.6636)>
  UV <Vector (0.1074, 0.6603)>
Face 4633
UV Count: 3
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.1264, 0.6076)>
Face 4634
UV Count: 3
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0779, 0.5835)>
Face 4635
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0811, 0.7083)>
Face 4636
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0805, 0.6636)>
Face 4637
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0089, 0.6620)>
Face 4638
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0173, 0.7188)>
Face 4639
UV Count: 3
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0775, 0.6878)>
Face 4640
UV Count: 3
  UV <Vector (0.0630, 0.7356)>
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0773, 0.7222)>
Face 4641
UV Count: 3
  UV <Vector (0.0630, 0.7356)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0801, 0.7465)>
Face 4642
UV Count: 3
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0630, 0.7356)>
Face 4643
UV Count: 3
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0805, 0.6636)>
  UV <Vector (0.0686, 0.6615)>
Face 4644
UV Count: 3
  UV <Vector (0.0041, 0.6013)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0101, 0.6073)>
Face 4645
UV Count: 3
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0344, 0.5402)>
Face 4646
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0439, 0.5757)>
  UV <Vector (0.0404, 0.5795)>
Face 4647
UV Count: 3
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1074, 0.6603)>
  UV <Vector (0.0805, 0.6636)>
Face 4648
UV Count: 3
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1960, 0.5153)>
Face 4649
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1660, 0.6246)>
Face 4650
UV Count: 3
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.1698, 0.6726)>
Face 4651
UV Count: 3
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1698, 0.6726)>
  UV <Vector (0.1927, 0.6998)>
Face 4652
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2793, 0.4102)>
Face 4653
UV Count: 3
  UV <Vector (0.2471, 0.4154)>
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2661, 0.4264)>
Face 4654
UV Count: 3
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3054, 0.4272)>
  UV <Vector (0.3051, 0.4125)>
Face 4655
UV Count: 3
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.3051, 0.4125)>
Face 4656
UV Count: 3
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3045, 0.4354)>
Face 4657
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.3153, 0.4495)>
  UV <Vector (0.3112, 0.4586)>
Face 4658
UV Count: 3
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3153, 0.4495)>
Face 4659
UV Count: 3
  UV <Vector (0.3054, 0.4272)>
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.2918, 0.4360)>
Face 4660
UV Count: 3
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.2918, 0.4360)>
  UV <Vector (0.2874, 0.4408)>
Face 4661
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2808, 0.4455)>
Face 4662
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2918, 0.4360)>
Face 4663
UV Count: 3
  UV <Vector (0.2962, 0.4543)>
  UV <Vector (0.2808, 0.4455)>
  UV <Vector (0.2874, 0.4408)>
Face 4664
UV Count: 3
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2471, 0.4154)>
  UV <Vector (0.2404, 0.4099)>
Face 4665
UV Count: 3
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2358, 0.4072)>
  UV <Vector (0.2278, 0.4011)>
Face 4666
UV Count: 3
  UV <Vector (0.4656, 0.3808)>
  UV <Vector (0.4491, 0.3937)>
  UV <Vector (0.4473, 0.3891)>
Face 4667
UV Count: 3
  UV <Vector (0.4593, 0.3765)>
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4410, 0.3791)>
Face 4668
UV Count: 3
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4400, 0.3334)>
Face 4669
UV Count: 3
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2868, 0.3582)>
Face 4670
UV Count: 3
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2639, 0.3525)>
Face 4671
UV Count: 3
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3789, 0.3439)>
  UV <Vector (0.3842, 0.3868)>
Face 4672
UV Count: 3
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.3077, 0.3597)>
Face 4673
UV Count: 3
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2611, 0.2649)>
Face 4674
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2910, 0.2624)>
Face 4675
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4038, 0.2536)>
Face 4676
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.3240, 0.2650)>
Face 4677
UV Count: 3
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2448, 0.2808)>
  UV <Vector (0.2465, 0.2682)>
Face 4678
UV Count: 3
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2769, 0.2631)>
Face 4679
UV Count: 3
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2888, 0.3371)>
Face 4680
UV Count: 3
  UV <Vector (0.4332, 0.3147)>
  UV <Vector (0.4400, 0.3334)>
  UV <Vector (0.4237, 0.3304)>
Face 4681
UV Count: 3
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.3106, 0.3411)>
Face 4682
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2409, 0.4055)>
Face 4683
UV Count: 3
  UV <Vector (0.3665, 0.2667)>
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3611, 0.2629)>
Face 4684
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2341, 0.3491)>
Face 4685
UV Count: 3
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2511, 0.3325)>
Face 4686
UV Count: 3
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2626, 0.3840)>
Face 4687
UV Count: 3
  UV <Vector (0.2327, 0.3704)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2383, 0.3847)>
Face 4688
UV Count: 3
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2626, 0.3840)>
Face 4689
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.3020, 0.3798)>
Face 4690
UV Count: 3
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.2882, 0.3871)>
Face 4691
UV Count: 3
  UV <Vector (0.4511, 0.3672)>
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4309, 0.3569)>
Face 4692
UV Count: 3
  UV <Vector (0.2327, 0.3704)>
  UV <Vector (0.2341, 0.3491)>
  UV <Vector (0.2475, 0.3516)>
Face 4693
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2271, 0.3938)>
Face 4694
UV Count: 3
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2404, 0.4099)>
  UV <Vector (0.2358, 0.4072)>
Face 4695
UV Count: 3
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3775, 0.4203)>
Face 4696
UV Count: 3
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3872, 0.4428)>
Face 4697
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3354, 0.4267)>
Face 4698
UV Count: 3
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3354, 0.4267)>
  UV <Vector (0.3329, 0.4025)>
Face 4699
UV Count: 3
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3189, 0.4290)>
Face 4700
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3333, 0.4673)>
  UV <Vector (0.3112, 0.4586)>
Face 4701
UV Count: 3
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3153, 0.4495)>
Face 4702
UV Count: 3
  UV <Vector (0.3451, 0.4467)>
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3354, 0.4267)>
Face 4703
UV Count: 3
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3504, 0.4577)>
  UV <Vector (0.3451, 0.4467)>
Face 4704
UV Count: 3
  UV <Vector (0.3683, 0.4608)>
  UV <Vector (0.3528, 0.4676)>
  UV <Vector (0.3504, 0.4577)>
Face 4705
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3451, 0.4467)>
Face 4706
UV Count: 3
  UV <Vector (0.3333, 0.4673)>
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3504, 0.4577)>
Face 4707
UV Count: 3
  UV <Vector (0.3950, 0.4141)>
  UV <Vector (0.4069, 0.4261)>
  UV <Vector (0.3872, 0.4428)>
Face 4708
UV Count: 3
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4355, 0.4114)>
Face 4709
UV Count: 3
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4491, 0.3937)>
Face 4710
UV Count: 3
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4473, 0.3891)>
Face 4711
UV Count: 3
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4309, 0.3569)>
Face 4712
UV Count: 3
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3500, 0.3808)>
Face 4713
UV Count: 3
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.3789, 0.3439)>
  UV <Vector (0.3904, 0.3407)>
Face 4714
UV Count: 3
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3319, 0.3764)>
Face 4715
UV Count: 3
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2876, 0.2812)>
Face 4716
UV Count: 3
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3730, 0.2656)>
Face 4717
UV Count: 3
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3508, 0.2763)>
  UV <Vector (0.3505, 0.2813)>
Face 4718
UV Count: 3
  UV <Vector (0.3980, 0.2538)>
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.4023, 0.2679)>
Face 4719
UV Count: 3
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3312, 0.2648)>
Face 4720
UV Count: 3
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3902, 0.2663)>
Face 4721
UV Count: 3
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3471, 0.2695)>
Face 4722
UV Count: 3
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3419, 0.3100)>
Face 4723
UV Count: 3
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4076, 0.3327)>
Face 4724
UV Count: 3
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3330, 0.3136)>
Face 4725
UV Count: 3
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.3950, 0.4141)>
Face 4726
UV Count: 3
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.3854, 0.3179)>
Face 4727
UV Count: 3
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.3789, 0.3439)>
Face 4728
UV Count: 3
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3500, 0.3808)>
  UV <Vector (0.3842, 0.3868)>
Face 4729
UV Count: 3
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.4018, 0.3877)>
Face 4730
UV Count: 3
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.4018, 0.3877)>
Face 4731
UV Count: 3
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3319, 0.3764)>
  UV <Vector (0.3329, 0.4025)>
Face 4732
UV Count: 3
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3319, 0.3764)>
  UV <Vector (0.3500, 0.3808)>
Face 4733
UV Count: 3
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4410, 0.3791)>
Face 4734
UV Count: 3
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4162, 0.3675)>
Face 4735
UV Count: 3
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4149, 0.3992)>
Face 4736
UV Count: 3
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4224, 0.4238)>
  UV <Vector (0.4069, 0.4261)>
Face 4737
UV Count: 3
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2626, 0.3840)>
  UV <Vector (0.2639, 0.3525)>
Face 4738
UV Count: 3
  UV <Vector (0.1516, 0.7449)>
  UV <Vector (0.1550, 0.7255)>
  UV <Vector (0.1720, 0.7292)>
Face 4739
UV Count: 3
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1602, 0.6907)>
Face 4740
UV Count: 3
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1492, 0.6663)>
  UV <Vector (0.1698, 0.6726)>
Face 4741
UV Count: 3
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1698, 0.6726)>
  UV <Vector (0.1492, 0.6663)>
Face 4742
UV Count: 3
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1465, 0.6180)>
Face 4743
UV Count: 3
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1492, 0.6663)>
  UV <Vector (0.1478, 0.6849)>
Face 4744
UV Count: 3
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1492, 0.6663)>
  UV <Vector (0.1391, 0.6641)>
Face 4745
UV Count: 3
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1365, 0.6127)>
Face 4746
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.1112, 0.5454)>
Face 4747
UV Count: 3
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0414, 0.5128)>
Face 4748
UV Count: 3
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0278, 0.5028)>
  UV <Vector (0.0346, 0.5024)>
Face 4749
UV Count: 3
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1622, 0.5651)>
Face 4750
UV Count: 3
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0714, 0.5266)>
Face 4751
UV Count: 3
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0888, 0.5195)>
Face 4752
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1408, 0.5518)>
Face 4753
UV Count: 3
  UV <Vector (0.1043, 0.7596)>
  UV <Vector (0.1142, 0.7638)>
  UV <Vector (0.1109, 0.7717)>
Face 4754
UV Count: 3
  UV <Vector (0.0952, 0.7495)>
  UV <Vector (0.1043, 0.7596)>
  UV <Vector (0.0952, 0.7675)>
Face 4755
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1862, 0.5974)>
  UV <Vector (0.2090, 0.5968)>
Face 4756
UV Count: 3
  UV <Vector (0.2268, 0.6913)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.1897, 0.6629)>
Face 4757
UV Count: 3
  UV <Vector (0.2242, 0.7280)>
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.1927, 0.6998)>
Face 4758
UV Count: 3
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.1915, 0.7300)>
Face 4759
UV Count: 3
  UV <Vector (0.2213, 0.6539)>
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1898, 0.6566)>
Face 4760
UV Count: 3
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1372, 0.6426)>
Face 4761
UV Count: 3
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1480, 0.6451)>
Face 4762
UV Count: 3
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1686, 0.6503)>
Face 4763
UV Count: 3
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.0727, 0.6362)>
Face 4764
UV Count: 3
  UV <Vector (0.0235, 0.6482)>
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0346, 0.6404)>
Face 4765
UV Count: 3
  UV <Vector (0.1074, 0.6603)>
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1263, 0.6408)>
Face 4766
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0346, 0.6404)>
  UV <Vector (0.0545, 0.6375)>
Face 4767
UV Count: 3
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1493, 0.7865)>
  UV <Vector (0.1302, 0.7860)>
Face 4768
UV Count: 3
  UV <Vector (0.2072, 0.7741)>
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1915, 0.7300)>
Face 4769
UV Count: 3
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0823, 0.4684)>
Face 4770
UV Count: 3
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0996, 0.4818)>
Face 4771
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1131, 0.5057)>
  UV <Vector (0.1213, 0.4999)>
Face 4772
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0612, 0.4643)>
Face 4773
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0221, 0.4719)>
  UV <Vector (0.0231, 0.4560)>
Face 4774
UV Count: 3
  UV <Vector (0.2159, 0.5156)>
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.1984, 0.5096)>
Face 4775
UV Count: 3
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.1213, 0.4999)>
Face 4776
UV Count: 3
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1447, 0.5064)>
Face 4777
UV Count: 3
  UV <Vector (0.1481, 0.5285)>
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1693, 0.5145)>
Face 4778
UV Count: 3
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.1131, 0.5057)>
Face 4779
UV Count: 3
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0289, 0.4811)>
Face 4780
UV Count: 3
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0369, 0.4808)>
  UV <Vector (0.0496, 0.4842)>
Face 4781
UV Count: 3
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.1131, 0.5057)>
  UV <Vector (0.1335, 0.5119)>
Face 4782
UV Count: 3
  UV <Vector (0.0761, 0.5004)>
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0970, 0.4989)>
Face 4783
UV Count: 3
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0776, 0.4883)>
Face 4784
UV Count: 3
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0724, 0.4224)>
Face 4785
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0240, 0.4370)>
  UV <Vector (0.0245, 0.4225)>
Face 4786
UV Count: 3
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.1397, 0.4608)>
Face 4787
UV Count: 3
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0992, 0.4309)>
Face 4788
UV Count: 3
  UV <Vector (0.2170, 0.5002)>
  UV <Vector (0.2012, 0.4992)>
  UV <Vector (0.2030, 0.4841)>
Face 4789
UV Count: 3
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.1289, 0.4456)>
Face 4790
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0548, 0.4141)>
Face 4791
UV Count: 3
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1733, 0.4821)>
Face 4792
UV Count: 3
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.2159, 0.5156)>
  UV <Vector (0.2128, 0.5392)>
Face 4793
UV Count: 3
  UV <Vector (0.1960, 0.5153)>
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1710, 0.5064)>
Face 4794
UV Count: 3
  UV <Vector (0.1984, 0.5096)>
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1746, 0.4965)>
Face 4795
UV Count: 3
  UV <Vector (0.1852, 0.5771)>
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.2090, 0.5968)>
Face 4796
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1622, 0.5651)>
  UV <Vector (0.1852, 0.5771)>
Face 4797
UV Count: 3
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0630, 0.7439)>
  UV <Vector (0.0801, 0.7465)>
Face 4798
UV Count: 3
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.0801, 0.7774)>
Face 4799
UV Count: 3
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.0938, 0.7779)>
Face 4800
UV Count: 3
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0069, 0.8902)>
Face 4801
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0076, 0.8985)>
Face 4802
UV Count: 3
  UV <Vector (0.0054, 0.9009)>
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0076, 0.8985)>
Face 4803
UV Count: 3
  UV <Vector (0.0037, 0.9073)>
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0066, 0.9104)>
Face 4804
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0209, 0.9461)>
  UV <Vector (0.0193, 0.9430)>
Face 4805
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0167, 0.9372)>
  UV <Vector (0.0151, 0.9389)>
Face 4806
UV Count: 3
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0167, 0.9372)>
  UV <Vector (0.0138, 0.9345)>
Face 4807
UV Count: 3
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0147, 0.9252)>
Face 4808
UV Count: 3
  UV <Vector (0.0277, 0.9246)>
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0203, 0.9254)>
Face 4809
UV Count: 3
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0328, 0.9222)>
  UV <Vector (0.0277, 0.9246)>
Face 4810
UV Count: 3
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0193, 0.9430)>
  UV <Vector (0.0151, 0.9389)>
Face 4811
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0211, 0.9410)>
Face 4812
UV Count: 3
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0228, 0.9385)>
Face 4813
UV Count: 3
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0167, 0.9372)>
  UV <Vector (0.0189, 0.9351)>
Face 4814
UV Count: 3
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0259, 0.9368)>
  UV <Vector (0.0228, 0.9385)>
Face 4815
UV Count: 3
  UV <Vector (0.0313, 0.9539)>
  UV <Vector (0.0268, 0.9578)>
  UV <Vector (0.0249, 0.9544)>
Face 4816
UV Count: 3
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0532, 0.9858)>
Face 4817
UV Count: 3
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0423, 0.9764)>
  UV <Vector (0.0268, 0.9578)>
Face 4818
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0258, 0.9470)>
  UV <Vector (0.0220, 0.9486)>
Face 4819
UV Count: 3
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0258, 0.9470)>
  UV <Vector (0.0229, 0.9447)>
Face 4820
UV Count: 3
  UV <Vector (0.0313, 0.9539)>
  UV <Vector (0.0294, 0.9513)>
  UV <Vector (0.0324, 0.9498)>
Face 4821
UV Count: 3
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0352, 0.9516)>
Face 4822
UV Count: 3
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0404, 0.9495)>
Face 4823
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0290, 0.9404)>
Face 4824
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0356, 0.9463)>
Face 4825
UV Count: 3
  UV <Vector (0.0046, 0.8754)>
  UV <Vector (0.0055, 0.8696)>
  UV <Vector (0.0100, 0.8710)>
Face 4826
UV Count: 3
  UV <Vector (0.0066, 0.8648)>
  UV <Vector (0.0114, 0.8662)>
  UV <Vector (0.0100, 0.8710)>
Face 4827
UV Count: 3
  UV <Vector (0.0089, 0.8601)>
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0114, 0.8662)>
Face 4828
UV Count: 3
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0306, 0.8665)>
Face 4829
UV Count: 3
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0174, 0.8641)>
Face 4830
UV Count: 3
  UV <Vector (0.0039, 0.8810)>
  UV <Vector (0.0046, 0.8754)>
  UV <Vector (0.0088, 0.8763)>
Face 4831
UV Count: 3
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0037, 0.9073)>
Face 4832
UV Count: 3
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0190, 0.8909)>
Face 4833
UV Count: 3
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0158, 0.8911)>
Face 4834
UV Count: 3
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0028, 0.8921)>
Face 4835
UV Count: 3
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0419, 0.8364)>
Face 4836
UV Count: 3
  UV <Vector (0.0150, 0.8864)>
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0183, 0.8885)>
Face 4837
UV Count: 3
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0183, 0.8885)>
  UV <Vector (0.0175, 0.8897)>
Face 4838
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0183, 0.8885)>
Face 4839
UV Count: 3
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0223, 0.8869)>
Face 4840
UV Count: 3
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0236, 0.8833)>
  UV <Vector (0.0223, 0.8869)>
Face 4841
UV Count: 3
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0236, 0.8833)>
  UV <Vector (0.0257, 0.8804)>
Face 4842
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0269, 0.8943)>
Face 4843
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0190, 0.8909)>
Face 4844
UV Count: 3
  UV <Vector (0.0158, 0.8992)>
  UV <Vector (0.0235, 0.8922)>
  UV <Vector (0.0269, 0.8943)>
Face 4845
UV Count: 3
  UV <Vector (0.0054, 0.9009)>
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0031, 0.9046)>
Face 4846
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0158, 0.8992)>
Face 4847
UV Count: 3
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0158, 0.8992)>
  UV <Vector (0.0166, 0.9034)>
Face 4848
UV Count: 3
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0194, 0.8789)>
  UV <Vector (0.0203, 0.8850)>
Face 4849
UV Count: 3
  UV <Vector (0.0236, 0.8833)>
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0194, 0.8789)>
Face 4850
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0194, 0.8789)>
Face 4851
UV Count: 3
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0194, 0.8789)>
  UV <Vector (0.0231, 0.8748)>
Face 4852
UV Count: 3
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0231, 0.8748)>
Face 4853
UV Count: 3
  UV <Vector (0.0296, 0.8786)>
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0284, 0.8711)>
Face 4854
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0157, 0.9104)>
Face 4855
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0229, 0.9084)>
Face 4856
UV Count: 3
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0250, 0.9137)>
Face 4857
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0251, 0.9348)>
Face 4858
UV Count: 3
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0229, 0.9289)>
Face 4859
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0277, 0.9246)>
Face 4860
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0235, 0.8922)>
Face 4861
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0328, 0.9222)>
Face 4862
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0458, 0.9170)>
Face 4863
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0458, 0.9170)>
Face 4864
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0621, 0.9153)>
Face 4865
UV Count: 3
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0338, 0.9246)>
Face 4866
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0269, 0.8943)>
Face 4867
UV Count: 3
  UV <Vector (0.0418, 0.9021)>
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0310, 0.9026)>
Face 4868
UV Count: 3
  UV <Vector (0.0310, 0.9026)>
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0350, 0.8928)>
Face 4869
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0350, 0.8928)>
  UV <Vector (0.0269, 0.8943)>
Face 4870
UV Count: 3
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0313, 0.9539)>
Face 4871
UV Count: 3
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0591, 0.9626)>
Face 4872
UV Count: 3
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0648, 0.9925)>
Face 4873
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0891, 0.9832)>
  UV <Vector (0.0862, 0.9991)>
Face 4874
UV Count: 3
  UV <Vector (0.1168, 0.9791)>
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1067, 0.9999)>
Face 4875
UV Count: 3
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0716, 0.9691)>
Face 4876
UV Count: 3
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0894, 0.9702)>
Face 4877
UV Count: 3
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.1096, 0.9590)>
Face 4878
UV Count: 3
  UV <Vector (0.0716, 0.9691)>
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0605, 0.9758)>
Face 4879
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0716, 0.9691)>
  UV <Vector (0.0894, 0.9702)>
Face 4880
UV Count: 3
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1127, 0.9674)>
Face 4881
UV Count: 3
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0591, 0.9626)>
  UV <Vector (0.0499, 0.9627)>
Face 4882
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0591, 0.9626)>
Face 4883
UV Count: 3
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0458, 0.9170)>
Face 4884
UV Count: 3
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0535, 0.9164)>
Face 4885
UV Count: 3
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0486, 0.9262)>
Face 4886
UV Count: 3
  UV <Vector (0.0259, 0.9368)>
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0290, 0.9360)>
Face 4887
UV Count: 3
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0501, 0.9274)>
Face 4888
UV Count: 3
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0496, 0.9302)>
Face 4889
UV Count: 3
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0277, 0.9338)>
  UV <Vector (0.0282, 0.9350)>
Face 4890
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0395, 0.9387)>
Face 4891
UV Count: 3
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0277, 0.9338)>
Face 4892
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0364, 0.9423)>
  UV <Vector (0.0364, 0.9388)>
Face 4893
UV Count: 3
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0298, 0.9294)>
Face 4894
UV Count: 3
  UV <Vector (0.0290, 0.9404)>
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0339, 0.9389)>
Face 4895
UV Count: 3
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0343, 0.9268)>
Face 4896
UV Count: 3
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0290, 0.9360)>
  UV <Vector (0.0310, 0.9373)>
Face 4897
UV Count: 3
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0455, 0.9256)>
Face 4898
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0310, 0.9026)>
  UV <Vector (0.0349, 0.9083)>
Face 4899
UV Count: 3
  UV <Vector (0.0258, 0.9470)>
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0234, 0.9515)>
Face 4900
UV Count: 3
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0307, 0.9483)>
  UV <Vector (0.0276, 0.9494)>
Face 4901
UV Count: 3
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0501, 0.9274)>
Face 4902
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0412, 0.9257)>
Face 4903
UV Count: 3
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0290, 0.9404)>
  UV <Vector (0.0329, 0.9431)>
Face 4904
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0479, 0.9323)>
Face 4905
UV Count: 3
  UV <Vector (0.0634, 0.9222)>
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0535, 0.9164)>
Face 4906
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0634, 0.9222)>
Face 4907
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0629, 0.9317)>
Face 4908
UV Count: 3
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0558, 0.9361)>
Face 4909
UV Count: 3
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0489, 0.9402)>
Face 4910
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0489, 0.9402)>
  UV <Vector (0.0420, 0.9440)>
Face 4911
UV Count: 3
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0542, 0.9433)>
Face 4912
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0489, 0.9402)>
Face 4913
UV Count: 3
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0542, 0.9433)>
Face 4914
UV Count: 3
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0712, 0.9363)>
  UV <Vector (0.0656, 0.9427)>
Face 4915
UV Count: 3
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0712, 0.9363)>
Face 4916
UV Count: 3
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0673, 0.9524)>
Face 4917
UV Count: 3
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0707, 0.9480)>
  UV <Vector (0.0673, 0.9524)>
Face 4918
UV Count: 3
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0673, 0.9524)>
  UV <Vector (0.0707, 0.9480)>
Face 4919
UV Count: 3
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0767, 0.9568)>
Face 4920
UV Count: 3
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0894, 0.9556)>
Face 4921
UV Count: 3
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.1074, 0.9516)>
Face 4922
UV Count: 3
  UV <Vector (0.0894, 0.9702)>
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1035, 0.9812)>
Face 4923
UV Count: 3
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.1023, 0.9689)>
Face 4924
UV Count: 3
  UV <Vector (0.0891, 0.9832)>
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.1067, 0.9999)>
Face 4925
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0296, 0.8786)>
Face 4926
UV Count: 3
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0380, 0.8660)>
Face 4927
UV Count: 3
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0399, 0.8890)>
Face 4928
UV Count: 3
  UV <Vector (0.0350, 0.8928)>
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0399, 0.8890)>
Face 4929
UV Count: 3
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0507, 0.9044)>
  UV <Vector (0.0418, 0.9021)>
Face 4930
UV Count: 3
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0393, 0.8971)>
  UV <Vector (0.0399, 0.8890)>
Face 4931
UV Count: 3
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0607, 0.9045)>
  UV <Vector (0.0507, 0.9044)>
Face 4932
UV Count: 3
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0475, 0.8787)>
Face 4933
UV Count: 3
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0552, 0.8678)>
Face 4934
UV Count: 3
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0655, 0.9274)>
Face 4935
UV Count: 3
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0697, 0.8935)>
Face 4936
UV Count: 3
  UV <Vector (0.0244, 0.8562)>
  UV <Vector (0.0216, 0.8524)>
  UV <Vector (0.0259, 0.8490)>
Face 4937
UV Count: 3
  UV <Vector (0.0697, 0.8935)>
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0607, 0.9045)>
Face 4938
UV Count: 3
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0621, 0.9153)>
Face 4939
UV Count: 3
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0697, 0.8935)>
  UV <Vector (0.0793, 0.8950)>
Face 4940
UV Count: 3
  UV <Vector (0.0712, 0.9363)>
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0707, 0.9480)>
Face 4941
UV Count: 3
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0879, 0.9458)>
  UV <Vector (0.0894, 0.9556)>
Face 4942
UV Count: 3
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.0894, 0.9556)>
  UV <Vector (0.0879, 0.9458)>
Face 4943
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.0982, 0.9445)>
Face 4944
UV Count: 3
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0879, 0.9458)>
  UV <Vector (0.0778, 0.9475)>
Face 4945
UV Count: 3
  UV <Vector (0.0879, 0.9458)>
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0962, 0.9323)>
Face 4946
UV Count: 3
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.0982, 0.9445)>
  UV <Vector (0.0962, 0.9323)>
Face 4947
UV Count: 3
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0826, 0.9264)>
  UV <Vector (0.0850, 0.9349)>
Face 4948
UV Count: 3
  UV <Vector (0.0850, 0.9349)>
  UV <Vector (0.0826, 0.9264)>
  UV <Vector (0.0923, 0.9229)>
Face 4949
UV Count: 3
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0634, 0.9222)>
Face 4950
UV Count: 3
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0797, 0.9127)>
Face 4951
UV Count: 3
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0897, 0.9115)>
  UV <Vector (0.0903, 0.9167)>
Face 4952
UV Count: 3
  UV <Vector (0.0812, 0.9199)>
  UV <Vector (0.0826, 0.9264)>
  UV <Vector (0.0737, 0.9269)>
Face 4953
UV Count: 3
  UV <Vector (0.0812, 0.9199)>
  UV <Vector (0.0903, 0.9167)>
  UV <Vector (0.0923, 0.9229)>
Face 4954
UV Count: 3
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0785, 0.9044)>
Face 4955
UV Count: 3
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.0923, 0.9229)>
  UV <Vector (0.1009, 0.9261)>
Face 4956
UV Count: 3
  UV <Vector (0.1053, 0.9235)>
  UV <Vector (0.1085, 0.9260)>
  UV <Vector (0.1052, 0.9279)>
Face 4957
UV Count: 3
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1185, 0.9561)>
Face 4958
UV Count: 3
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1114, 0.9075)>
Face 4959
UV Count: 3
  UV <Vector (0.1020, 0.8945)>
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.1139, 0.8951)>
Face 4960
UV Count: 3
  UV <Vector (0.0924, 0.8905)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.1097, 0.8879)>
Face 4961
UV Count: 3
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0785, 0.9044)>
Face 4962
UV Count: 3
  UV <Vector (0.1053, 0.9235)>
  UV <Vector (0.1110, 0.9144)>
  UV <Vector (0.1173, 0.9223)>
Face 4963
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1110, 0.9144)>
Face 4964
UV Count: 3
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1264, 0.9542)>
Face 4965
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1264, 0.9542)>
Face 4966
UV Count: 3
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1388, 0.9517)>
Face 4967
UV Count: 3
  UV <Vector (0.1516, 0.9779)>
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1498, 0.9580)>
Face 4968
UV Count: 3
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1185, 0.9561)>
  UV <Vector (0.1213, 0.9636)>
Face 4969
UV Count: 3
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1213, 0.9636)>
Face 4970
UV Count: 3
  UV <Vector (0.1315, 0.9919)>
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1279, 0.9734)>
Face 4971
UV Count: 3
  UV <Vector (0.1264, 0.9542)>
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1213, 0.9636)>
Face 4972
UV Count: 3
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1323, 0.9594)>
Face 4973
UV Count: 3
  UV <Vector (0.1389, 0.9881)>
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1401, 0.9667)>
Face 4974
UV Count: 3
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1163, 0.9488)>
Face 4975
UV Count: 3
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1151, 0.9387)>
Face 4976
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1085, 0.9260)>
  UV <Vector (0.1151, 0.9387)>
Face 4977
UV Count: 3
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1085, 0.9260)>
  UV <Vector (0.1173, 0.9223)>
Face 4978
UV Count: 3
  UV <Vector (0.1247, 0.9350)>
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1339, 0.9258)>
Face 4979
UV Count: 3
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1247, 0.9350)>
Face 4980
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1348, 0.9424)>
Face 4981
UV Count: 3
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1429, 0.9448)>
Face 4982
UV Count: 3
  UV <Vector (0.1616, 0.9651)>
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1547, 0.9509)>
Face 4983
UV Count: 3
  UV <Vector (0.1547, 0.9509)>
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1706, 0.9459)>
Face 4984
UV Count: 3
  UV <Vector (0.1429, 0.9448)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1567, 0.9408)>
Face 4985
UV Count: 3
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1429, 0.9448)>
  UV <Vector (0.1348, 0.9424)>
Face 4986
UV Count: 3
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1738, 0.9319)>
Face 4987
UV Count: 3
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1461, 0.9277)>
  UV <Vector (0.1574, 0.9291)>
Face 4988
UV Count: 3
  UV <Vector (0.1461, 0.9277)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1342, 0.9344)>
Face 4989
UV Count: 3
  UV <Vector (0.1339, 0.9258)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1458, 0.9173)>
Face 4990
UV Count: 3
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1411, 0.8937)>
Face 4991
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1255, 0.8841)>
Face 4992
UV Count: 3
  UV <Vector (0.1375, 0.8818)>
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1556, 0.8917)>
Face 4993
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1573, 0.9069)>
Face 4994
UV Count: 3
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1622, 0.8767)>
  UV <Vector (0.1664, 0.8882)>
Face 4995
UV Count: 3
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1664, 0.8882)>
  UV <Vector (0.1717, 0.9035)>
Face 4996
UV Count: 3
  UV <Vector (0.1458, 0.9173)>
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1574, 0.9291)>
Face 4997
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1741, 0.9166)>
Face 4998
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1339, 0.9258)>
Face 4999
UV Count: 3
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1203, 0.9156)>
Face 5000
UV Count: 3
  UV <Vector (0.1255, 0.8841)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1139, 0.8951)>
Face 5001
UV Count: 3
  UV <Vector (0.0385, 0.8564)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0380, 0.8660)>
Face 5002
UV Count: 3
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0216, 0.8524)>
Face 5003
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0385, 0.8564)>
Face 5004
UV Count: 3
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0743, 0.8498)>
Face 5005
UV Count: 3
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0701, 0.8723)>
Face 5006
UV Count: 3
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0244, 0.8562)>
Face 5007
UV Count: 3
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0380, 0.8660)>
  UV <Vector (0.0499, 0.8600)>
Face 5008
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.0749, 0.8455)>
Face 5009
UV Count: 3
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1255, 0.8471)>
Face 5010
UV Count: 3
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1419, 0.8312)>
  UV <Vector (0.1380, 0.8484)>
Face 5011
UV Count: 3
  UV <Vector (0.1537, 0.8355)>
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1380, 0.8484)>
Face 5012
UV Count: 3
  UV <Vector (0.1631, 0.8387)>
  UV <Vector (0.1592, 0.8530)>
  UV <Vector (0.1505, 0.8519)>
Face 5013
UV Count: 3
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0320, 0.8301)>
  UV <Vector (0.0419, 0.8364)>
Face 5014
UV Count: 3
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1592, 0.8530)>
  UV <Vector (0.1590, 0.8566)>
Face 5015
UV Count: 3
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1505, 0.8519)>
Face 5016
UV Count: 3
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1378, 0.8530)>
Face 5017
UV Count: 3
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1255, 0.8521)>
Face 5018
UV Count: 3
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0858, 0.8495)>
Face 5019
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0727, 0.8595)>
Face 5020
UV Count: 3
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0864, 0.8630)>
Face 5021
UV Count: 3
  UV <Vector (0.0323, 0.8536)>
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0286, 0.8454)>
Face 5022
UV Count: 3
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0030, 0.8942)>
Face 5023
UV Count: 3
  UV <Vector (0.0030, 0.8942)>
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0055, 0.8983)>
Face 5024
UV Count: 3
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0155, 0.8925)>
  UV <Vector (0.0155, 0.8942)>
Face 5025
UV Count: 3
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0158, 0.8911)>
  UV <Vector (0.0155, 0.8925)>
Face 5026
UV Count: 3
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.1248, 0.7750)>
Face 5027
UV Count: 3
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.2072, 0.7741)>
  UV <Vector (0.1942, 0.7949)>
Face 5028
UV Count: 3
  UV <Vector (0.1500, 0.8658)>
  UV <Vector (0.1593, 0.8648)>
  UV <Vector (0.1622, 0.8767)>
Face 5029
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1500, 0.8658)>
  UV <Vector (0.1526, 0.8798)>
Face 5030
UV Count: 3
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1375, 0.8818)>
Face 5031
UV Count: 3
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1255, 0.8841)>
Face 5032
UV Count: 3
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.1115, 0.8536)>
Face 5033
UV Count: 3
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0807, 0.8748)>
Face 5034
UV Count: 3
  UV <Vector (0.0216, 0.8524)>
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0228, 0.8458)>
Face 5035
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0099, 0.9339)>
  UV <Vector (0.0072, 0.9315)>
Face 5036
UV Count: 3
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0095, 0.9291)>
Face 5037
UV Count: 3
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0031, 0.9269)>
Face 5038
UV Count: 3
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0007, 0.9230)>
Face 5039
UV Count: 3
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0001, 0.9192)>
  UV <Vector (0.0005, 0.9171)>
Face 5040
UV Count: 3
  UV <Vector (0.0013, 0.9152)>
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0034, 0.9175)>
Face 5041
UV Count: 3
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0034, 0.9112)>
  UV <Vector (0.0038, 0.9103)>
Face 5042
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0086, 0.9063)>
Face 5043
UV Count: 3
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0156, 0.9118)>
Face 5044
UV Count: 3
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0078, 0.9038)>
Face 5045
UV Count: 3
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0157, 0.9104)>
Face 5046
UV Count: 3
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0069, 0.9118)>
  UV <Vector (0.0059, 0.9129)>
Face 5047
UV Count: 3
  UV <Vector (0.0129, 0.9125)>
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0113, 0.9149)>
Face 5048
UV Count: 3
  UV <Vector (0.0134, 0.9115)>
  UV <Vector (0.0156, 0.9118)>
  UV <Vector (0.0149, 0.9129)>
Face 5049
UV Count: 3
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0059, 0.9129)>
  UV <Vector (0.0053, 0.9144)>
Face 5050
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0095, 0.9291)>
  UV <Vector (0.0125, 0.9254)>
Face 5051
UV Count: 3
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0093, 0.9229)>
Face 5052
UV Count: 3
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0060, 0.9217)>
Face 5053
UV Count: 3
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0040, 0.9218)>
Face 5054
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0049, 0.9202)>
Face 5055
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0073, 0.9190)>
Face 5056
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0148, 0.9160)>
Face 5057
UV Count: 3
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0149, 0.9129)>
Face 5058
UV Count: 3
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0023, 0.9132)>
  UV <Vector (0.0034, 0.9112)>
Face 5059
UV Count: 3
  UV <Vector (0.0078, 0.9111)>
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0101, 0.9097)>
Face 5060
UV Count: 3
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0114, 0.8947)>
Face 5061
UV Count: 3
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0108, 0.8974)>
Face 5062
UV Count: 3
  UV <Vector (0.0306, 0.8665)>
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0323, 0.8536)>
Face 5063
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0101, 0.9097)>
Face 5064
UV Count: 3
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0195, 0.8694)>
Face 5065
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0130, 0.8782)>
Face 5066
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0164, 0.8799)>
Face 5067
UV Count: 3
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0125, 0.9047)>
Face 5068
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0118, 0.9019)>
Face 5069
UV Count: 3
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0126, 0.8898)>
Face 5070
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0150, 0.8864)>
  UV <Vector (0.0135, 0.8887)>
Face 5071
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0114, 0.8919)>
Face 5072
UV Count: 3
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0213, 0.8649)>
Face 5073
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0108, 0.8974)>
Face 5074
UV Count: 3
  UV <Vector (0.0107, 0.9109)>
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0129, 0.9097)>
Face 5075
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0129, 0.9107)>
Face 5076
UV Count: 3
  UV <Vector (0.0134, 0.9115)>
  UV <Vector (0.0129, 0.9107)>
  UV <Vector (0.0158, 0.9112)>
Face 5077
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0078, 0.9111)>
  UV <Vector (0.0069, 0.9118)>
Face 5078
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0072, 0.9159)>
Face 5079
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0052, 0.9166)>
Face 5080
UV Count: 3
  UV <Vector (0.0034, 0.9175)>
  UV <Vector (0.0048, 0.9162)>
  UV <Vector (0.0052, 0.9166)>
Face 5081
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0056, 0.9041)>
Face 5082
UV Count: 3
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0076, 0.8985)>
Face 5083
UV Count: 3
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0054, 0.9009)>
  UV <Vector (0.0023, 0.9004)>
Face 5084
UV Count: 3
  UV <Vector (0.0069, 0.8902)>
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0097, 0.8922)>
Face 5085
UV Count: 3
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0096, 0.8900)>
Face 5086
UV Count: 3
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0073, 0.9190)>
Face 5087
UV Count: 3
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0090, 0.8949)>
Face 5088
UV Count: 3
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0060, 0.9217)>
  UV <Vector (0.0092, 0.9195)>
Face 5089
UV Count: 3
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0132, 0.9191)>
Face 5090
UV Count: 3
  UV <Vector (0.0147, 0.9252)>
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0166, 0.9200)>
Face 5091
UV Count: 3
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0148, 0.9160)>
Face 5092
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0156, 0.9192)>
Face 5093
UV Count: 3
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0189, 0.9152)>
Face 5094
UV Count: 3
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0181, 0.9126)>
Face 5095
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0189, 0.9152)>
Face 5096
UV Count: 3
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0192, 0.9172)>
Face 5097
UV Count: 3
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0196, 0.9174)>
Face 5098
UV Count: 3
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0184, 0.9186)>
Face 5099
UV Count: 3
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0125, 0.9254)>
Face 5100
UV Count: 3
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0051, 0.9292)>
Face 5101
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0148, 0.9160)>
Face 5102
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0183, 0.9174)>
Face 5103
UV Count: 3
  UV <Vector (0.0041, 0.9156)>
  UV <Vector (0.0053, 0.9144)>
  UV <Vector (0.0048, 0.9162)>
Face 5104
UV Count: 3
  UV <Vector (0.0023, 0.9132)>
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0041, 0.9156)>
Face 5105
UV Count: 3
  UV <Vector (0.4645, 0.4680)>
  UV <Vector (0.4650, 0.4679)>
  UV <Vector (0.4661, 0.4691)>
Face 5106
UV Count: 3
  UV <Vector (0.4672, 0.4715)>
  UV <Vector (0.4672, 0.4724)>
  UV <Vector (0.4641, 0.4698)>
Face 5107
UV Count: 3
  UV <Vector (0.4672, 0.4724)>
  UV <Vector (0.4666, 0.4749)>
  UV <Vector (0.4641, 0.4730)>
Face 5108
UV Count: 3
  UV <Vector (0.4666, 0.4749)>
  UV <Vector (0.4653, 0.4765)>
  UV <Vector (0.4641, 0.4757)>
Face 5109
UV Count: 3
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0216, 0.8524)>
  UV <Vector (0.0135, 0.8625)>
Face 5110
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0074, 0.8874)>
Face 5111
UV Count: 3
  UV <Vector (0.0135, 0.8625)>
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0151, 0.8680)>
Face 5112
UV Count: 3
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0143, 0.8728)>
Face 5113
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0130, 0.8782)>
Face 5114
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0114, 0.8662)>
  UV <Vector (0.0151, 0.8680)>
Face 5115
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0032, 0.8869)>
Face 5116
UV Count: 3
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0891, 0.8932)>
Face 5117
UV Count: 3
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0793, 0.8950)>
Face 5118
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0807, 0.8748)>
Face 5119
UV Count: 3
  UV <Vector (0.0747, 0.8842)>
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0701, 0.8723)>
Face 5120
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.0924, 0.8905)>
Face 5121
UV Count: 3
  UV <Vector (0.0876, 0.9020)>
  UV <Vector (0.0785, 0.9044)>
  UV <Vector (0.0793, 0.8950)>
Face 5122
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4776, 0.5380)>
  UV <Vector (0.4810, 0.5375)>
Face 5123
UV Count: 3
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4842, 0.5319)>
Face 5124
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4851, 0.5250)>
Face 5125
UV Count: 3
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4903, 0.5208)>
Face 5126
UV Count: 3
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4951, 0.5176)>
Face 5127
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5015, 0.5154)>
Face 5128
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5067, 0.5142)>
Face 5129
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5089, 0.5137)>
Face 5130
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5096, 0.5139)>
Face 5131
UV Count: 3
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5101, 0.5143)>
Face 5132
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5115, 0.5147)>
Face 5133
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5154, 0.5184)>
Face 5134
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5185, 0.5228)>
Face 5135
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5199, 0.5277)>
Face 5136
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5173, 0.5320)>
Face 5137
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5102, 0.5354)>
Face 5138
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5052, 0.5340)>
Face 5139
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5027, 0.5316)>
Face 5140
UV Count: 3
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4993, 0.5309)>
Face 5141
UV Count: 3
  UV <Vector (0.5111, 0.5149)>
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5101, 0.5148)>
Face 5142
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.5021, 0.5296)>
Face 5143
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5101, 0.5148)>
Face 5144
UV Count: 3
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5037, 0.5308)>
Face 5145
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5094, 0.5148)>
Face 5146
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5061, 0.5317)>
Face 5147
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5111, 0.5307)>
Face 5148
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5146, 0.5290)>
Face 5149
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5161, 0.5236)>
Face 5150
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5154, 0.5197)>
Face 5151
UV Count: 3
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5135, 0.5172)>
Face 5152
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5146, 0.5290)>
Face 5153
UV Count: 3
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5173, 0.5320)>
  UV <Vector (0.5133, 0.5347)>
Face 5154
UV Count: 3
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5104, 0.5166)>
Face 5155
UV Count: 3
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5049, 0.5302)>
Face 5156
UV Count: 3
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5147, 0.5261)>
Face 5157
UV Count: 3
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5133, 0.5192)>
Face 5158
UV Count: 3
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.5036, 0.5292)>
Face 5159
UV Count: 3
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5094, 0.5148)>
  UV <Vector (0.5093, 0.5156)>
Face 5160
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5133, 0.5279)>
Face 5161
UV Count: 3
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5145, 0.5210)>
Face 5162
UV Count: 3
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5098, 0.5161)>
Face 5163
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5090, 0.5305)>
Face 5164
UV Count: 3
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5068, 0.5304)>
Face 5165
UV Count: 3
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5149, 0.5240)>
Face 5166
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4908, 0.5400)>
Face 5167
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5088, 0.5148)>
Face 5168
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5065, 0.5147)>
Face 5169
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5010, 0.5168)>
Face 5170
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4953, 0.5190)>
  UV <Vector (0.4911, 0.5218)>
Face 5171
UV Count: 3
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4872, 0.5265)>
Face 5172
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4842, 0.5319)>
Face 5173
UV Count: 3
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4842, 0.5382)>
Face 5174
UV Count: 3
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4900, 0.5372)>
  UV <Vector (0.4908, 0.5400)>
Face 5175
UV Count: 3
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5092, 0.5280)>
Face 5176
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4921, 0.5342)>
  UV <Vector (0.4931, 0.5295)>
Face 5177
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4931, 0.5295)>
Face 5178
UV Count: 3
  UV <Vector (0.4985, 0.5251)>
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4952, 0.5247)>
Face 5179
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.4985, 0.5251)>
  UV <Vector (0.4982, 0.5223)>
Face 5180
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.5016, 0.5209)>
Face 5181
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5082, 0.5200)>
Face 5182
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5116, 0.5255)>
Face 5183
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5065, 0.5147)>
Face 5184
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5055, 0.5158)>
Face 5185
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.4965, 0.5201)>
Face 5186
UV Count: 3
  UV <Vector (0.4953, 0.5190)>
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.4931, 0.5235)>
Face 5187
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4911, 0.5218)>
  UV <Vector (0.4931, 0.5235)>
Face 5188
UV Count: 3
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4906, 0.5285)>
Face 5189
UV Count: 3
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4896, 0.5335)>
Face 5190
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4943, 0.5374)>
  UV <Vector (0.4916, 0.5367)>
Face 5191
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4900, 0.5372)>
  UV <Vector (0.4916, 0.5367)>
Face 5192
UV Count: 3
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4900, 0.5372)>
  UV <Vector (0.4896, 0.5335)>
Face 5193
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4931, 0.5295)>
Face 5194
UV Count: 3
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4952, 0.5247)>
Face 5195
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4965, 0.5201)>
Face 5196
UV Count: 3
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.5015, 0.5178)>
Face 5197
UV Count: 3
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5041, 0.5186)>
Face 5198
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5100, 0.5212)>
Face 5199
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5074, 0.5173)>
Face 5200
UV Count: 3
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5090, 0.5207)>
Face 5201
UV Count: 3
  UV <Vector (0.5091, 0.5174)>
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5086, 0.5154)>
Face 5202
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5091, 0.5174)>
Face 5203
UV Count: 3
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5139, 0.5254)>
Face 5204
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5048, 0.5217)>
Face 5205
UV Count: 3
  UV <Vector (0.5106, 0.5293)>
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Face 5206
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5139, 0.5254)>
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Face 5207
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5041, 0.5260)>
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Face 5208
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5058, 0.5244)>
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Face 5209
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5067, 0.5266)>
Face 5210
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5056, 0.5286)>
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Face 5211
UV Count: 3
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5080, 0.5273)>
Face 5212
UV Count: 3
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5049, 0.5302)>
Face 5213
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5073, 0.5298)>
Face 5214
UV Count: 3
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5090, 0.5300)>
Face 5215
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5092, 0.5280)>
Face 5216
UV Count: 3
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5105, 0.5262)>
Face 5217
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5104, 0.5287)>
Face 5218
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5133, 0.5192)>
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Face 5219
UV Count: 3
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5080, 0.5273)>
Face 5220
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5107, 0.5188)>
Face 5221
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.4994, 0.5263)>
Face 5222
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4985, 0.5251)>
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Face 5223
UV Count: 3
  UV <Vector (0.5067, 0.5266)>
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5050, 0.5275)>
Face 5224
UV Count: 3
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5046, 0.5289)>
Face 5225
UV Count: 3
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5054, 0.5261)>
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Face 5226
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5041, 0.5260)>
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Face 5227
UV Count: 3
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5036, 0.5292)>
Face 5228
UV Count: 3
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5021, 0.5296)>
Face 5229
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5016, 0.5283)>
Face 5230
UV Count: 3
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.4967, 0.5301)>
Face 5231
UV Count: 3
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4954, 0.5349)>
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Face 5232
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4810, 0.5375)>
Face 5233
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4776, 0.5380)>
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Face 5234
UV Count: 3
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4819, 0.5229)>
Face 5235
UV Count: 3
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4819, 0.5229)>
Face 5236
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4752, 0.5297)>
Face 5237
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4817, 0.5116)>
Face 5238
UV Count: 3
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4925, 0.5130)>
Face 5239
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4964, 0.5024)>
Face 5240
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4892, 0.5193)>
Face 5241
UV Count: 3
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4947, 0.5160)>
Face 5242
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.5004, 0.5114)>
Face 5243
UV Count: 3
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.5042, 0.5010)>
Face 5244
UV Count: 3
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5090, 0.5112)>
Face 5245
UV Count: 3
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5104, 0.5125)>
Face 5246
UV Count: 3
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5108, 0.5137)>
Face 5247
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.5044, 0.5111)>
Face 5248
UV Count: 3
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5089, 0.5131)>
Face 5249
UV Count: 3
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5098, 0.5135)>
Face 5250
UV Count: 3
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5102, 0.5141)>
Face 5251
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5089, 0.5374)>
Face 5252
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5053, 0.5371)>
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Face 5253
UV Count: 3
  UV <Vector (0.4907, 0.5458)>
  UV <Vector (0.4908, 0.5400)>
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Face 5254
UV Count: 3
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5137, 0.5368)>
Face 5255
UV Count: 3
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5173, 0.5320)>
  UV <Vector (0.5191, 0.5334)>
Face 5256
UV Count: 3
  UV <Vector (0.5199, 0.5277)>
  UV <Vector (0.5228, 0.5273)>
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Face 5257
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5228, 0.5273)>
Face 5258
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5193, 0.5174)>
Face 5259
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5129, 0.5141)>
Face 5260
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5108, 0.5137)>
Face 5261
UV Count: 3
  UV <Vector (0.5083, 0.5437)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5137, 0.5368)>
Face 5262
UV Count: 3
  UV <Vector (0.5169, 0.5398)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5191, 0.5334)>
Face 5263
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5230, 0.5214)>
  UV <Vector (0.5238, 0.5258)>
Face 5264
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5238, 0.5258)>
  UV <Vector (0.5251, 0.5312)>
Face 5265
UV Count: 3
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5238, 0.5258)>
  UV <Vector (0.5230, 0.5214)>
Face 5266
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5247, 0.5162)>
Face 5267
UV Count: 3
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5224, 0.5061)>
Face 5268
UV Count: 3
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5129, 0.5141)>
Face 5269
UV Count: 3
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5090, 0.5112)>
Face 5270
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5042, 0.5010)>
Face 5271
UV Count: 3
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.4934, 0.4942)>
Face 5272
UV Count: 3
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4741, 0.5171)>
Face 5273
UV Count: 3
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1193, 0.9057)>
Face 5274
UV Count: 3
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1717, 0.9035)>
  UV <Vector (0.1741, 0.9166)>
Face 5275
UV Count: 3
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1579, 0.9172)>
Face 5276
UV Count: 3
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1445, 0.9075)>
Face 5277
UV Count: 3
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1101, 0.9041)>
Face 5278
UV Count: 3
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4817, 0.5116)>
  UV <Vector (0.4808, 0.5036)>
Face 5279
UV Count: 3
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4867, 0.4975)>
Face 5280
UV Count: 3
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.5053, 0.5371)>
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Face 5281
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4987, 0.5333)>
Face 5282
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5053, 0.5371)>
Face 5283
UV Count: 3
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.1829, 0.7681)>
Face 5284
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1493, 0.7865)>
  UV <Vector (0.1469, 0.7795)>
Face 5285
UV Count: 3
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1789, 0.7890)>
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Face 5286
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.2012, 0.4992)>
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Face 5287
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1447, 0.5064)>
  UV <Vector (0.1490, 0.4864)>
Face 5288
UV Count: 3
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0601, 0.4390)>
Face 5289
UV Count: 3
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.1250, 0.4683)>
Face 5290
UV Count: 3
  UV <Vector (0.2163, 0.5109)>
  UV <Vector (0.1984, 0.5096)>
  UV <Vector (0.2012, 0.4992)>
Face 5291
UV Count: 3
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0987, 0.4508)>
Face 5292
UV Count: 3
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.1368, 0.4776)>
Face 5293
UV Count: 3
  UV <Vector (0.0231, 0.4560)>
  UV <Vector (0.0240, 0.4370)>
  UV <Vector (0.0436, 0.4376)>
Face 5294
UV Count: 3
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0783, 0.4454)>
Face 5295
UV Count: 3
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0248, 0.7748)>
  UV <Vector (0.0150, 0.7518)>
Face 5296
UV Count: 3
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0432, 0.7439)>
Face 5297
UV Count: 3
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2761, 0.2295)>
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Face 5298
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2490, 0.2503)>
  UV <Vector (0.2489, 0.2405)>
Face 5299
UV Count: 3
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3177, 0.2408)>
Face 5300
UV Count: 3
  UV <Vector (0.4241, 0.2342)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.4083, 0.2265)>
Face 5301
UV Count: 3
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.3022, 0.2402)>
Face 5302
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2761, 0.2295)>
Face 5303
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3628, 0.2446)>
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Face 5304
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
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Face 5305
UV Count: 3
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3195, 0.2489)>
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Face 5306
UV Count: 3
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3177, 0.2408)>
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Face 5307
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.4083, 0.2265)>
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Face 5308
UV Count: 3
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3493, 0.2465)>
Face 5309
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3701, 0.2432)>
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Face 5310
UV Count: 3
  UV <Vector (0.1176, 0.0023)>
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.1043, 0.0222)>
Face 5311
UV Count: 3
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1092, 0.0241)>
Face 5312
UV Count: 3
  UV <Vector (0.1293, 0.0046)>
  UV <Vector (0.1329, 0.0031)>
  UV <Vector (0.1387, 0.0248)>
Face 5313
UV Count: 3
  UV <Vector (0.1263, 0.0080)>
  UV <Vector (0.1293, 0.0046)>
  UV <Vector (0.1343, 0.0263)>
Face 5314
UV Count: 3
  UV <Vector (0.1238, 0.0159)>
  UV <Vector (0.1263, 0.0080)>
  UV <Vector (0.1302, 0.0290)>
Face 5315
UV Count: 3
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1211, 0.0151)>
Face 5316
UV Count: 3
  UV <Vector (0.1221, 0.0249)>
  UV <Vector (0.1238, 0.0159)>
  UV <Vector (0.1266, 0.0342)>
Face 5317
UV Count: 3
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1211, 0.0151)>
  UV <Vector (0.1209, 0.0247)>
Face 5318
UV Count: 3
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1609, 0.1615)>
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Face 5319
UV Count: 3
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1584, 0.2586)>
Face 5320
UV Count: 3
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1561, 0.3478)>
Face 5321
UV Count: 3
  UV <Vector (0.2091, 0.3023)>
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1944, 0.2578)>
Face 5322
UV Count: 3
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1870, 0.1581)>
Face 5323
UV Count: 3
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1548, 0.0907)>
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Face 5324
UV Count: 3
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1810, 0.2587)>
Face 5325
UV Count: 3
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1794, 0.1597)>
Face 5326
UV Count: 3
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1548, 0.0907)>
Face 5327
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.1158, 0.2555)>
Face 5328
UV Count: 3
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1377, 0.1601)>
Face 5329
UV Count: 3
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1269, 0.0920)>
Face 5330
UV Count: 3
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.1025, 0.2528)>
Face 5331
UV Count: 3
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1266, 0.1583)>
Face 5332
UV Count: 3
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1192, 0.0890)>
Face 5333
UV Count: 3
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1636, 0.3010)>
  UV <Vector (0.1668, 0.2589)>
Face 5334
UV Count: 3
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1708, 0.1609)>
Face 5335
UV Count: 3
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1483, 0.0925)>
Face 5336
UV Count: 3
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1377, 0.1601)>
Face 5337
UV Count: 3
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1316, 0.2572)>
Face 5338
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1326, 0.3460)>
Face 5339
UV Count: 3
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1076, 0.1553)>
Face 5340
UV Count: 3
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.0887, 0.2480)>
Face 5341
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0852, 0.2916)>
  UV <Vector (0.0672, 0.3297)>
Face 5342
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0570, 0.2812)>
  UV <Vector (0.0748, 0.2426)>
Face 5343
UV Count: 3
  UV <Vector (0.0898, 0.1983)>
  UV <Vector (0.0988, 0.1542)>
  UV <Vector (0.1076, 0.1553)>
Face 5344
UV Count: 3
  UV <Vector (0.0992, 0.1223)>
  UV <Vector (0.0964, 0.0861)>
  UV <Vector (0.1042, 0.0862)>
Face 5345
UV Count: 3
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1418, 0.0942)>
Face 5346
UV Count: 3
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1442, 0.3470)>
Face 5347
UV Count: 3
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.1326, 0.3460)>
Face 5348
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1269, 0.0920)>
Face 5349
UV Count: 3
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1746, 0.3489)>
Face 5350
UV Count: 3
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1361, 0.0608)>
  UV <Vector (0.1483, 0.0925)>
Face 5351
UV Count: 3
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.2070, 0.3506)>
Face 5352
UV Count: 3
  UV <Vector (0.1473, 0.0563)>
  UV <Vector (0.1610, 0.0885)>
  UV <Vector (0.1548, 0.0907)>
Face 5353
UV Count: 3
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1483, 0.0925)>
Face 5354
UV Count: 3
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1930, 0.3503)>
Face 5355
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0326, 0.3511)>
  UV <Vector (0.0413, 0.3196)>
Face 5356
UV Count: 3
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.0964, 0.0861)>
Face 5357
UV Count: 3
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.1027, 0.3402)>
Face 5358
UV Count: 3
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1192, 0.0890)>
Face 5359
UV Count: 3
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1118, 0.0870)>
Face 5360
UV Count: 3
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0806, 0.3340)>
Face 5361
UV Count: 3
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1042, 0.0862)>
Face 5362
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0672, 0.3297)>
Face 5363
UV Count: 3
  UV <Vector (0.1136, 0.0266)>
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1036, 0.0554)>
Face 5364
UV Count: 3
  UV <Vector (0.1172, 0.0303)>
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1099, 0.0572)>
Face 5365
UV Count: 3
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1157, 0.0601)>
Face 5366
UV Count: 3
  UV <Vector (0.1092, 0.0241)>
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.0967, 0.0543)>
Face 5367
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1416, 0.0583)>
Face 5368
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1387, 0.0248)>
  UV <Vector (0.1473, 0.0563)>
Face 5369
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1361, 0.0608)>
Face 5370
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1211, 0.0634)>
Face 5371
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1313, 0.0645)>
Face 5372
UV Count: 3
  UV <Vector (0.0988, 0.1542)>
  UV <Vector (0.0992, 0.1223)>
  UV <Vector (0.1077, 0.1224)>
Face 5373
UV Count: 3
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1077, 0.1224)>
Face 5374
UV Count: 3
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1348, 0.1279)>
Face 5375
UV Count: 3
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1627, 0.1295)>
Face 5376
UV Count: 3
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1251, 0.1252)>
Face 5377
UV Count: 3
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1348, 0.1279)>
Face 5378
UV Count: 3
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1702, 0.1280)>
Face 5379
UV Count: 3
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1771, 0.1260)>
Face 5380
UV Count: 3
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1499, 0.1306)>
Face 5381
UV Count: 3
  UV <Vector (0.0748, 0.2426)>
  UV <Vector (0.0898, 0.1983)>
  UV <Vector (0.1004, 0.2013)>
Face 5382
UV Count: 3
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1004, 0.2013)>
Face 5383
UV Count: 3
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1354, 0.2090)>
Face 5384
UV Count: 3
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1762, 0.2089)>
Face 5385
UV Count: 3
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1222, 0.2070)>
Face 5386
UV Count: 3
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1354, 0.2090)>
Face 5387
UV Count: 3
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1870, 0.2075)>
Face 5388
UV Count: 3
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1966, 0.2059)>
Face 5389
UV Count: 3
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1573, 0.2098)>
Face 5390
UV Count: 3
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0413, 0.3196)>
  UV <Vector (0.0570, 0.2812)>
Face 5391
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.0852, 0.2916)>
Face 5392
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1425, 0.2996)>
Face 5393
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1636, 0.3010)>
Face 5394
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0852, 0.2916)>
Face 5395
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0984, 0.2946)>
Face 5396
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1804, 0.3022)>
Face 5397
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1959, 0.3024)>
Face 5398
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1636, 0.3010)>
Face 5399
UV Count: 3
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0320, 0.8301)>
Face 5400
UV Count: 3
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0286, 0.8454)>
Face 5401
UV Count: 3
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0228, 0.8458)>
Face 5402
UV Count: 3
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0727, 0.8595)>
Face 5403
UV Count: 3
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0986, 0.8749)>
Face 5404
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0860, 0.8537)>
Face 5405
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1112, 0.8486)>
Face 5406
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1256, 0.8641)>
Face 5407
UV Count: 3
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1376, 0.8643)>
Face 5408
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1501, 0.8560)>
Face 5409
UV Count: 3
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1590, 0.8566)>
  UV <Vector (0.1593, 0.8648)>
Face 5410
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0419, 0.8364)>
Face 5411
UV Count: 3
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0614, 0.7996)>
Face 5412
UV Count: 3
  UV <Vector (0.0294, 0.7865)>
  UV <Vector (0.0248, 0.7748)>
  UV <Vector (0.0365, 0.7717)>
Face 5413
UV Count: 3
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1678, 0.8280)>
  UV <Vector (0.1578, 0.8230)>
Face 5414
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.0864, 0.8630)>
Face 5415
UV Count: 3
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1302, 0.7860)>
Face 5416
UV Count: 3
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0634, 0.7768)>
Face 5417
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.1105, 0.7798)>
Face 5418
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1493, 0.7865)>
Face 5419
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0784, 0.8048)>
Face 5420
UV Count: 3
  UV <Vector (0.0986, 0.8749)>
  UV <Vector (0.1056, 0.8759)>
  UV <Vector (0.1097, 0.8879)>
Face 5421
UV Count: 3
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.1056, 0.8759)>
  UV <Vector (0.0986, 0.8749)>
Face 5422
UV Count: 3
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5056, 0.5209)>
Face 5423
UV Count: 3
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5069, 0.5204)>
Face 5424
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5081, 0.5230)>
Face 5425
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5095, 0.5237)>
Face 5426
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5123, 0.5246)>
Face 5427
UV Count: 3
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5048, 0.5217)>
Face 5428
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5108, 0.5248)>
Face 5429
UV Count: 3
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5116, 0.5255)>
Face 5430
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5063, 0.5221)>
Face 5431
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5069, 0.5204)>
Face 5432
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5123, 0.5246)>
  UV <Vector (0.5118, 0.5231)>
Face 5433
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5088, 0.5234)>
Face 5434
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0623, 0.6738)>
Face 5435
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0225, 0.7124)>
Face 5436
UV Count: 3
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0773, 0.7222)>
  UV <Vector (0.0730, 0.7173)>
Face 5437
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0162, 0.6916)>
Face 5438
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0733, 0.7059)>
Face 5439
UV Count: 3
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0157, 0.6668)>
Face 5440
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0654, 0.6663)>
Face 5441
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0592, 0.7285)>
Face 5442
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0773, 0.7222)>
Face 5443
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0384, 0.6878)>
Face 5444
UV Count: 3
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0609, 0.6960)>
Face 5445
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0733, 0.7059)>
Face 5446
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0609, 0.6960)>
  UV <Vector (0.0384, 0.6878)>
Face 5447
UV Count: 3
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0609, 0.6960)>
Face 5448
UV Count: 3
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0384, 0.6878)>
Face 5449
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0173, 0.7188)>
  UV <Vector (0.0225, 0.7124)>
Face 5450
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0583, 0.7175)>
Face 5451
UV Count: 3
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0730, 0.7173)>
Face 5452
UV Count: 3
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0354, 0.6661)>
Face 5453
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0865, 0.5434)>
Face 5454
UV Count: 3
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0615, 0.6070)>
Face 5455
UV Count: 3
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0242, 0.6244)>
Face 5456
UV Count: 3
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0010, 0.6446)>
  UV <Vector (0.0012, 0.6363)>
Face 5457
UV Count: 3
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0682, 0.5702)>
Face 5458
UV Count: 3
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0408, 0.5937)>
Face 5459
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.1154, 0.5183)>
Face 5460
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1481, 0.5285)>
Face 5461
UV Count: 3
  UV <Vector (0.2109, 0.5548)>
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1937, 0.5372)>
Face 5462
UV Count: 3
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.1368, 0.5259)>
Face 5463
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1714, 0.5311)>
Face 5464
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0324, 0.6216)>
Face 5465
UV Count: 3
  UV <Vector (0.0009, 0.6496)>
  UV <Vector (0.0010, 0.6446)>
  UV <Vector (0.0164, 0.6430)>
Face 5466
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0643, 0.5852)>
Face 5467
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0747, 0.5713)>
Face 5468
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0641, 0.6250)>
Face 5469
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0280, 0.6072)>
Face 5470
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0921, 0.5394)>
Face 5471
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0844, 0.5387)>
  UV <Vector (0.0865, 0.5434)>
Face 5472
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0242, 0.6244)>
Face 5473
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1663, 0.5468)>
Face 5474
UV Count: 3
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.1852, 0.5771)>
  UV <Vector (0.1883, 0.5492)>
Face 5475
UV Count: 3
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.1127, 0.5401)>
Face 5476
UV Count: 3
  UV <Vector (0.1622, 0.5651)>
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1883, 0.5492)>
Face 5477
UV Count: 3
  UV <Vector (0.0888, 0.5195)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0921, 0.5394)>
Face 5478
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0761, 0.5004)>
  UV <Vector (0.0987, 0.5117)>
Face 5479
UV Count: 3
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0350, 0.4950)>
Face 5480
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0595, 0.4949)>
Face 5481
UV Count: 3
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0278, 0.5028)>
  UV <Vector (0.0289, 0.4959)>
Face 5482
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5088, 0.5234)>
Face 5483
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5056, 0.5209)>
Face 5484
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5088, 0.5234)>
Face 5485
UV Count: 3
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5062, 0.5207)>
Face 5486
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4998, 0.5377)>
Face 5487
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.5016, 0.5329)>
Face 5488
UV Count: 3
  UV <Vector (0.4943, 0.5374)>
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.4975, 0.5407)>
Face 5489
UV Count: 3
  UV <Vector (0.5150, 0.5097)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5077, 0.5072)>
Face 5490
UV Count: 3
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5251, 0.5115)>
Face 5491
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5164, 0.5154)>
Face 5492
UV Count: 3
  UV <Vector (0.4996, 0.5460)>
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.5042, 0.5399)>
Face 5493
UV Count: 3
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5099, 0.5140)>
Face 5494
UV Count: 3
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5074, 0.5120)>
Face 5495
UV Count: 3
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5103, 0.5135)>
Face 5496
UV Count: 3
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5042, 0.5010)>
  UV <Vector (0.5077, 0.5072)>
Face 5497
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5043, 0.5277)>
Face 5498
UV Count: 3
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5043, 0.5277)>
  UV <Vector (0.5046, 0.5289)>
Face 5499
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5133, 0.5192)>
Face 5500
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5106, 0.5293)>
Face 5501
UV Count: 3
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5090, 0.5305)>
Face 5502
UV Count: 3
  UV <Vector (0.5058, 0.5296)>
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5068, 0.5304)>
Face 5503
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5042, 0.5297)>
Face 5504
UV Count: 3
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5052, 0.5293)>
Face 5505
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5058, 0.5296)>
Face 5506
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5074, 0.5270)>
Face 5507
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5074, 0.5270)>
Face 5508
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5041, 0.5260)>
Face 5509
UV Count: 3
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5139, 0.5254)>
Face 5510
UV Count: 3
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5090, 0.5300)>
Face 5511
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5056, 0.5219)>
Face 5512
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5132, 0.5249)>
Face 5513
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5107, 0.5188)>
  UV <Vector (0.5098, 0.5182)>
Face 5514
UV Count: 3
  UV <Vector (0.5098, 0.5182)>
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5082, 0.5200)>
Face 5515
UV Count: 3
  UV <Vector (0.5055, 0.5158)>
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5059, 0.5180)>
Face 5516
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5082, 0.5146)>
Face 5517
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5082, 0.5146)>
Face 5518
UV Count: 3
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5093, 0.5156)>
Face 5519
UV Count: 3
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5042, 0.5297)>
Face 5520
UV Count: 3
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5119, 0.5171)>
Face 5521
UV Count: 3
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5114, 0.5155)>
Face 5522
UV Count: 3
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5097, 0.5148)>
Face 5523
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5029, 0.5303)>
Face 5524
UV Count: 3
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.5010, 0.5314)>
Face 5525
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5130, 0.5162)>
Face 5526
UV Count: 3
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5099, 0.5143)>
Face 5527
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5081, 0.5136)>
Face 5528
UV Count: 3
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1108, 0.9405)>
Face 5529
UV Count: 3
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1118, 0.9502)>
Face 5530
UV Count: 3
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1168, 0.9791)>
  UV <Vector (0.1225, 0.9764)>
Face 5531
UV Count: 3
  UV <Vector (0.1127, 0.9674)>
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1225, 0.9764)>
Face 5532
UV Count: 3
  UV <Vector (0.1096, 0.9590)>
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1170, 0.9656)>
Face 5533
UV Count: 3
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0886, 0.9068)>
Face 5534
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1141, 0.9576)>
Face 5535
UV Count: 3
  UV <Vector (0.1009, 0.9261)>
  UV <Vector (0.1031, 0.9253)>
  UV <Vector (0.1052, 0.9279)>
Face 5536
UV Count: 3
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0789, 0.9082)>
Face 5537
UV Count: 3
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0615, 0.9086)>
Face 5538
UV Count: 3
  UV <Vector (0.0607, 0.9045)>
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0528, 0.9104)>
Face 5539
UV Count: 3
  UV <Vector (0.0507, 0.9044)>
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0445, 0.9102)>
Face 5540
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0418, 0.9021)>
  UV <Vector (0.0445, 0.9102)>
Face 5541
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0289, 0.9179)>
Face 5542
UV Count: 3
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0239, 0.9216)>
Face 5543
UV Count: 3
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0175, 0.9207)>
Face 5544
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0161, 0.9314)>
Face 5545
UV Count: 3
  UV <Vector (0.0161, 0.9314)>
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0117, 0.9311)>
Face 5546
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0120, 0.9360)>
  UV <Vector (0.0099, 0.9339)>
Face 5547
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1460, 0.8181)>
Face 5548
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1474, 0.8015)>
Face 5549
UV Count: 3
  UV <Vector (0.0938, 0.7779)>
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0793, 0.7907)>
Face 5550
UV Count: 3
  UV <Vector (0.1297, 0.8132)>
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1474, 0.8015)>
Face 5551
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.1111, 0.7947)>
Face 5552
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1296, 0.7987)>
Face 5553
UV Count: 3
  UV <Vector (0.1789, 0.7890)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1599, 0.8042)>
Face 5554
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0626, 0.7886)>
Face 5555
UV Count: 3
  UV <Vector (0.0326, 0.7963)>
  UV <Vector (0.0294, 0.7865)>
  UV <Vector (0.0416, 0.7848)>
Face 5556
UV Count: 3
  UV <Vector (0.0801, 0.7774)>
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0626, 0.7886)>
Face 5557
UV Count: 3
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0784, 0.8048)>
Face 5558
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3751, 0.2756)>
Face 5559
UV Count: 3
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3996, 0.2903)>
  UV <Vector (0.3817, 0.2909)>
Face 5560
UV Count: 3
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3276, 0.2920)>
Face 5561
UV Count: 3
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.3996, 0.2903)>
Face 5562
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3471, 0.2695)>
Face 5563
UV Count: 3
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2870, 0.3052)>
Face 5564
UV Count: 3
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2580, 0.2900)>
Face 5565
UV Count: 3
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2464, 0.3062)>
  UV <Vector (0.2463, 0.2909)>
Face 5566
UV Count: 3
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3738, 0.3194)>
Face 5567
UV Count: 3
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3107, 0.2959)>
Face 5568
UV Count: 3
  UV <Vector (0.4199, 0.2750)>
  UV <Vector (0.4265, 0.2888)>
  UV <Vector (0.4138, 0.2907)>
Face 5569
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.2870, 0.3052)>
Face 5570
UV Count: 3
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0426, 0.3775)>
Face 5571
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0560, 0.3781)>
Face 5572
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.1007, 0.3867)>
Face 5573
UV Count: 3
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0255, 0.4020)>
  UV <Vector (0.0278, 0.3773)>
Face 5574
UV Count: 3
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1982, 0.4202)>
Face 5575
UV Count: 3
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.2128, 0.4199)>
Face 5576
UV Count: 3
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1761, 0.4211)>
Face 5577
UV Count: 3
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1329, 0.3968)>
Face 5578
UV Count: 3
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1446, 0.4068)>
Face 5579
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0173, 0.7188)>
  UV <Vector (0.0104, 0.7181)>
Face 5580
UV Count: 3
  UV <Vector (0.0104, 0.7181)>
  UV <Vector (0.0045, 0.7216)>
  UV <Vector (0.0006, 0.6963)>
Face 5581
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0043, 0.6955)>
  UV <Vector (0.0046, 0.6675)>
Face 5582
UV Count: 3
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0043, 0.6955)>
Face 5583
UV Count: 3
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0045, 0.7216)>
  UV <Vector (0.0104, 0.7181)>
Face 5584
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0001, 0.6651)>
Face 5585
UV Count: 3
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3630, 0.2758)>
Face 5586
UV Count: 3
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3567, 0.2732)>
Face 5587
UV Count: 3
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3624, 0.2701)>
Face 5588
UV Count: 3
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3505, 0.2813)>
Face 5589
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3637, 0.2841)>
Face 5590
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3575, 0.2861)>
Face 5591
UV Count: 3
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3505, 0.2886)>
Face 5592
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3611, 0.2629)>
Face 5593
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3753, 0.2043)>
Face 5594
UV Count: 3
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3462, 0.2313)>
Face 5595
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3953, 0.1999)>
Face 5596
UV Count: 3
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3310, 0.2380)>
Face 5597
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3831, 0.2048)>
Face 5598
UV Count: 3
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3608, 0.2287)>
Face 5599
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2604, 0.2099)>
Face 5600
UV Count: 3
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.3008, 0.2204)>
Face 5601
UV Count: 3
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.4074, 0.1939)>
Face 5602
UV Count: 3
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3155, 0.2181)>
Face 5603
UV Count: 3
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2489, 0.2405)>
  UV <Vector (0.2464, 0.2063)>
Face 5604
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2870, 0.2154)>
Face 5605
UV Count: 3
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0584, 0.5438)>
Face 5606
UV Count: 3
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0397, 0.5926)>
Face 5607
UV Count: 3
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0558, 0.4937)>
  UV <Vector (0.0595, 0.4949)>
Face 5608
UV Count: 3
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0180, 0.5020)>
Face 5609
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0595, 0.4949)>
Face 5610
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0199, 0.4862)>
Face 5611
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0221, 0.4719)>
  UV <Vector (0.0412, 0.4742)>
Face 5612
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0412, 0.4742)>
Face 5613
UV Count: 3
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0575, 0.5063)>
Face 5614
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0146, 0.5355)>
Face 5615
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0149, 0.5711)>
Face 5616
UV Count: 3
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0207, 0.5026)>
Face 5617
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0231, 0.4884)>
Face 5618
UV Count: 3
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0195, 0.5189)>
Face 5619
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0130, 0.5854)>
Face 5620
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0535, 0.5433)>
Face 5621
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0371, 0.5873)>
  UV <Vector (0.0385, 0.5914)>
Face 5622
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0558, 0.4937)>
Face 5623
UV Count: 3
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0547, 0.4824)>
Face 5624
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0386, 0.4771)>
Face 5625
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0369, 0.4808)>
  UV <Vector (0.0386, 0.4771)>
Face 5626
UV Count: 3
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0540, 0.5045)>
Face 5627
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0527, 0.5237)>
Face 5628
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0195, 0.5189)>
Face 5629
UV Count: 3
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0162, 0.5185)>
Face 5630
UV Count: 3
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0581, 0.5251)>
Face 5631
UV Count: 3
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0703, 0.5401)>
Face 5632
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0349, 0.5295)>
Face 5633
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0349, 0.5295)>
  UV <Vector (0.0428, 0.5312)>
Face 5634
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0844, 0.5387)>
Face 5635
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0385, 0.5914)>
Face 5636
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0165, 0.5597)>
Face 5637
UV Count: 3
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0641, 0.5771)>
Face 5638
UV Count: 3
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0105, 0.5725)>
  UV <Vector (0.0123, 0.5599)>
Face 5639
UV Count: 3
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0851, 0.5684)>
  UV <Vector (0.0794, 0.5664)>
Face 5640
UV Count: 3
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0718, 0.5641)>
Face 5641
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.2126, 0.6183)>
Face 5642
UV Count: 3
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1297, 0.5893)>
Face 5643
UV Count: 3
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1424, 0.5976)>
Face 5644
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1639, 0.6091)>
Face 5645
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0439, 0.5757)>
  UV <Vector (0.0307, 0.5748)>
Face 5646
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0300, 0.5776)>
Face 5647
UV Count: 3
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0851, 0.5684)>
Face 5648
UV Count: 3
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.1163, 0.5810)>
Face 5649
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0866, 0.5598)>
Face 5650
UV Count: 3
  UV <Vector (0.0419, 0.5504)>
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0339, 0.5563)>
Face 5651
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0434, 0.5412)>
  UV <Vector (0.0419, 0.5504)>
Face 5652
UV Count: 3
  UV <Vector (0.1862, 0.5974)>
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1627, 0.5996)>
Face 5653
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1383, 0.5823)>
Face 5654
UV Count: 3
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1265, 0.5744)>
Face 5655
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0720, 0.5532)>
Face 5656
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0815, 0.5577)>
Face 5657
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0130, 0.5526)>
  UV <Vector (0.0138, 0.5455)>
Face 5658
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0171, 0.5530)>
Face 5659
UV Count: 3
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0560, 0.5635)>
Face 5660
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0618, 0.5699)>
Face 5661
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.2109, 0.6094)>
Face 5662
UV Count: 3
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0331, 0.5628)>
Face 5663
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.1145, 0.5662)>
Face 5664
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0264, 0.5885)>
Face 5665
UV Count: 3
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0371, 0.5873)>
Face 5666
UV Count: 3
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0188, 0.5706)>
Face 5667
UV Count: 3
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0404, 0.5795)>
  UV <Vector (0.0450, 0.5805)>
Face 5668
UV Count: 3
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0221, 0.5538)>
Face 5669
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0419, 0.5504)>
Face 5670
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0422, 0.5588)>
Face 5671
UV Count: 3
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0210, 0.5601)>
Face 5672
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0165, 0.5597)>
  UV <Vector (0.0123, 0.5599)>
Face 5673
UV Count: 3
  UV <Vector (0.0434, 0.5412)>
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0478, 0.5513)>
Face 5674
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0228, 0.5366)>
Face 5675
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0485, 0.5421)>
Face 5676
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0359, 0.5223)>
Face 5677
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0349, 0.5295)>
  UV <Vector (0.0359, 0.5223)>
Face 5678
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0259, 0.5545)>
Face 5679
UV Count: 3
  UV <Vector (0.0341, 0.5499)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0259, 0.5545)>
Face 5680
UV Count: 3
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0273, 0.4908)>
Face 5681
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0367, 0.4887)>
Face 5682
UV Count: 3
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0278, 0.5028)>
  UV <Vector (0.0243, 0.5031)>
Face 5683
UV Count: 3
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0243, 0.5031)>
Face 5684
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0503, 0.5026)>
Face 5685
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0503, 0.5026)>
Face 5686
UV Count: 3
  UV <Vector (0.0349, 0.5139)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0248, 0.5197)>
Face 5687
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0359, 0.5223)>
Face 5688
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0048, 0.5933)>
Face 5689
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.1793, 0.8134)>
  UV <Vector (0.1729, 0.8089)>
Face 5690
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3377, 0.2643)>
Face 5691
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3436, 0.3259)>
  UV <Vector (0.3467, 0.3488)>
Face 5692
UV Count: 3
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3338, 0.2510)>
Face 5693
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3338, 0.2510)>
  UV <Vector (0.3310, 0.2380)>
Face 5694
UV Count: 3
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3467, 0.3488)>
Face 5695
UV Count: 3
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3348, 0.2898)>
Face 5696
UV Count: 3
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.4038, 0.2536)>
Face 5697
UV Count: 3
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3710, 0.2995)>
Face 5698
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3462, 0.2313)>
Face 5699
UV Count: 3
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3608, 0.2287)>
Face 5700
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3701, 0.2432)>
Face 5701
UV Count: 3
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3685, 0.2767)>
Face 5702
UV Count: 3
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3783, 0.2647)>
Face 5703
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3563, 0.2976)>
Face 5704
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3926, 0.2538)>
Face 5705
UV Count: 3
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2639, 0.2437)>
Face 5706
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.3035, 0.2483)>
Face 5707
UV Count: 3
  UV <Vector (0.4198, 0.2521)>
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.4054, 0.2395)>
Face 5708
UV Count: 3
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3195, 0.2489)>
Face 5709
UV Count: 3
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2465, 0.2682)>
  UV <Vector (0.2490, 0.2503)>
Face 5710
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2765, 0.2405)>
Face 5711
UV Count: 3
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3799, 0.2539)>
Face 5712
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3281, 0.2530)>
Face 5713
UV Count: 3
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2668, 0.3291)>
Face 5714
UV Count: 3
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3834, 0.3047)>
Face 5715
UV Count: 3
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4032, 0.3132)>
Face 5716
UV Count: 3
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2553, 0.3184)>
Face 5717
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2385, 0.3309)>
  UV <Vector (0.2428, 0.3185)>
Face 5718
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3106, 0.3411)>
  UV <Vector (0.3103, 0.3271)>
Face 5719
UV Count: 3
  UV <Vector (0.4295, 0.3016)>
  UV <Vector (0.4332, 0.3147)>
  UV <Vector (0.4184, 0.3126)>
Face 5720
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3106, 0.3411)>
  UV <Vector (0.2888, 0.3371)>
Face 5721
UV Count: 3
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3597, 0.3216)>
Face 5722
UV Count: 3
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3597, 0.3216)>
  UV <Vector (0.3738, 0.3194)>
Face 5723
UV Count: 3
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3790, 0.3044)>
Face 5724
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3436, 0.3259)>
Face 5725
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3790, 0.3044)>
Face 5726
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3261, 0.3219)>
Face 5727
UV Count: 3
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0773, 0.8230)>
Face 5728
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.0879, 0.8263)>
Face 5729
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0344, 0.8106)>
Face 5730
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1678, 0.8280)>
  UV <Vector (0.1631, 0.8387)>
Face 5731
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1537, 0.8355)>
  UV <Vector (0.1419, 0.8312)>
Face 5732
UV Count: 3
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1419, 0.8312)>
  UV <Vector (0.1273, 0.8281)>
Face 5733
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1297, 0.8132)>
  UV <Vector (0.1273, 0.8281)>
Face 5734
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.0773, 0.8230)>
Face 5735
UV Count: 3
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0462, 0.8132)>
Face 5736
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0186, 0.6332)>
Face 5737
UV Count: 3
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0101, 0.6073)>
  UV <Vector (0.0186, 0.6008)>
Face 5738
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0026, 0.6084)>
  UV <Vector (0.0101, 0.6073)>
Face 5739
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0105, 0.5725)>
Face 5740
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0045, 0.5969)>
  UV <Vector (0.0048, 0.5933)>
Face 5741
UV Count: 3
  UV <Vector (0.0005, 0.6554)>
  UV <Vector (0.0009, 0.6496)>
  UV <Vector (0.0235, 0.6482)>
Face 5742
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0235, 0.6482)>
  UV <Vector (0.0164, 0.6430)>
Face 5743
UV Count: 3
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3665, 0.2667)>
Face 5744
UV Count: 3
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3365, 0.2799)>
Face 5745
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3624, 0.2701)>
Face 5746
UV Count: 3
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3508, 0.2763)>
Face 5747
UV Count: 3
  UV <Vector (0.3570, 0.2783)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3637, 0.2841)>
Face 5748
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.2875, 0.2909)>
Face 5749
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4199, 0.2750)>
  UV <Vector (0.4067, 0.2778)>
Face 5750
UV Count: 3
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3115, 0.2847)>
Face 5751
UV Count: 3
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2463, 0.2909)>
  UV <Vector (0.2448, 0.2808)>
Face 5752
UV Count: 3
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2573, 0.2789)>
Face 5753
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.3939, 0.2762)>
Face 5754
UV Count: 3
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3298, 0.2818)>
Face 5755
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3799, 0.2747)>
Face 5756
UV Count: 3
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3730, 0.2656)>
Face 5757
UV Count: 3
  UV <Vector (0.3421, 0.2870)>
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3505, 0.2886)>
Face 5758
UV Count: 3
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2875, 0.2909)>
Face 5759
UV Count: 3
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3255, 0.3082)>
Face 5760
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3783, 0.2982)>
Face 5761
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.2886, 0.3201)>
Face 5762
UV Count: 3
  UV <Vector (0.4265, 0.2888)>
  UV <Vector (0.4295, 0.3016)>
  UV <Vector (0.4158, 0.3017)>
Face 5763
UV Count: 3
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3089, 0.3120)>
Face 5764
UV Count: 3
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2428, 0.3185)>
  UV <Vector (0.2464, 0.3062)>
Face 5765
UV Count: 3
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2579, 0.3051)>
Face 5766
UV Count: 3
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4011, 0.3021)>
Face 5767
UV Count: 3
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3817, 0.2909)>
Face 5768
UV Count: 3
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3580, 0.3101)>
  UV <Vector (0.3572, 0.3040)>
Face 5769
UV Count: 3
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3704, 0.2936)>
Face 5770
UV Count: 3
  UV <Vector (0.2668, 0.3291)>
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2886, 0.3201)>
Face 5771
UV Count: 3
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3335, 0.3050)>
Face 5772
UV Count: 3
  UV <Vector (0.3572, 0.3040)>
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3411, 0.3021)>
Face 5773
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.1675, 0.6387)>
Face 5774
UV Count: 3
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1476, 0.6328)>
Face 5775
UV Count: 3
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1374, 0.6291)>
Face 5776
UV Count: 3
  UV <Vector (0.2184, 0.6428)>
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.1902, 0.6340)>
Face 5777
UV Count: 3
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.1270, 0.6260)>
Face 5778
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.0711, 0.5989)>
Face 5779
UV Count: 3
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1434, 0.4326)>
Face 5780
UV Count: 3
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.1325, 0.4184)>
Face 5781
UV Count: 3
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1751, 0.4561)>
Face 5782
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.2189, 0.4583)>
Face 5783
UV Count: 3
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.2001, 0.4578)>
Face 5784
UV Count: 3
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0245, 0.4225)>
  UV <Vector (0.0255, 0.4020)>
Face 5785
UV Count: 3
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.1001, 0.4048)>
Face 5786
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0698, 0.3981)>
Face 5787
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0411, 0.3994)>
Face 5788
UV Count: 3
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0474, 0.3536)>
Face 5789
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0610, 0.3565)>
Face 5790
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.1018, 0.3659)>
Face 5791
UV Count: 3
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0278, 0.3773)>
  UV <Vector (0.0326, 0.3511)>
Face 5792
UV Count: 3
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1946, 0.3859)>
Face 5793
UV Count: 3
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.2087, 0.3856)>
Face 5794
UV Count: 3
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1745, 0.3865)>
Face 5795
UV Count: 3
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1323, 0.3735)>
Face 5796
UV Count: 3
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1439, 0.3790)>
Face 5797
UV Count: 3
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1555, 0.3848)>
Face 5798
UV Count: 3
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1541, 0.4473)>
Face 5799
UV Count: 3
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1270, 0.6260)>
Face 5800
UV Count: 3
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4086, 0.3019)>
Face 5801
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4002, 0.2771)>
Face 5802
UV Count: 3
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4109, 0.3129)>
Face 5803
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3985, 0.2390)>
Face 5804
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1145, 0.5662)>
Face 5805
UV Count: 3
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1163, 0.5810)>
Face 5806
UV Count: 3
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3894, 0.2020)>
Face 5807
UV Count: 3
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1559, 0.4170)>
Face 5808
UV Count: 3
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4068, 0.2906)>
Face 5809
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1351, 0.5397)>
Face 5810
UV Count: 3
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1351, 0.5397)>
  UV <Vector (0.1368, 0.5259)>
Face 5811
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1531, 0.3004)>
Face 5812
UV Count: 3
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1504, 0.2099)>
Face 5813
UV Count: 3
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1453, 0.1308)>
Face 5814
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1295, 0.0671)>
Face 5815
UV Count: 3
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1561, 0.3478)>
Face 5816
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1385, 0.0949)>
Face 5817
UV Count: 3
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1442, 0.3470)>
Face 5818
UV Count: 3
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1500, 0.2583)>
Face 5819
UV Count: 3
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1497, 0.1615)>
Face 5820
UV Count: 3
  UV <Vector (0.1204, 0.0340)>
  UV <Vector (0.1221, 0.0249)>
  UV <Vector (0.1253, 0.0387)>
Face 5821
UV Count: 3
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3960, 0.2280)>
Face 5822
UV Count: 3
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1490, 0.4864)>
Face 5823
UV Count: 3
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1518, 0.4709)>
Face 5824
UV Count: 3
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1443, 0.5143)>
Face 5825
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1447, 0.5064)>
Face 5826
UV Count: 3
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1263, 0.6408)>
Face 5827
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1283, 0.5575)>
Face 5828
UV Count: 3
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1264, 0.6076)>
Face 5829
UV Count: 3
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1288, 0.6625)>
Face 5830
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1386, 0.6851)>
Face 5831
UV Count: 3
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4343, 0.3847)>
Face 5832
UV Count: 3
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4157, 0.3316)>
Face 5833
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3980, 0.2538)>
  UV <Vector (0.3962, 0.2673)>
Face 5834
UV Count: 3
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4237, 0.3621)>
Face 5835
UV Count: 3
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4395, 0.3948)>
Face 5836
UV Count: 3
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4412, 0.4018)>
Face 5837
UV Count: 3
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1357, 0.6978)>
  UV <Vector (0.1386, 0.6851)>
Face 5838
UV Count: 3
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5378, 0.0112)>
Face 5839
UV Count: 3
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5476, 0.0132)>
Face 5840
UV Count: 3
  UV <Vector (0.5652, 0.0146)>
  UV <Vector (0.5636, 0.0368)>
  UV <Vector (0.5543, 0.0346)>
Face 5841
UV Count: 3
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5061, 0.0173)>
  UV <Vector (0.5182, 0.0001)>
Face 5842
UV Count: 3
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5217, 0.0027)>
Face 5843
UV Count: 3
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5300, 0.0079)>
Face 5844
UV Count: 3
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5322, 0.0280)>
Face 5845
UV Count: 3
  UV <Vector (0.5495, 0.0511)>
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5432, 0.0317)>
Face 5846
UV Count: 3
  UV <Vector (0.5636, 0.0368)>
  UV <Vector (0.5652, 0.0552)>
  UV <Vector (0.5495, 0.0511)>
Face 5847
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.4954, 0.0316)>
  UV <Vector (0.5061, 0.0173)>
Face 5848
UV Count: 3
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5126, 0.0196)>
Face 5849
UV Count: 3
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5219, 0.0238)>
Face 5850
UV Count: 3
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5267, 0.0424)>
Face 5851
UV Count: 3
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5381, 0.0469)>
Face 5852
UV Count: 3
  UV <Vector (0.5551, 0.0680)>
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5495, 0.0511)>
Face 5853
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4775, 0.0488)>
Face 5854
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4858, 0.0332)>
Face 5855
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.4953, 0.0482)>
Face 5856
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.5064, 0.0350)>
Face 5857
UV Count: 3
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5161, 0.0383)>
Face 5858
UV Count: 3
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5223, 0.0541)>
Face 5859
UV Count: 3
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5335, 0.0586)>
Face 5860
UV Count: 3
  UV <Vector (0.5503, 0.0779)>
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5449, 0.0635)>
Face 5861
UV Count: 3
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4868, 0.0603)>
  UV <Vector (0.4772, 0.0601)>
Face 5862
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4868, 0.0603)>
Face 5863
UV Count: 3
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.4947, 0.0607)>
Face 5864
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5021, 0.0614)>
Face 5865
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5124, 0.0510)>
Face 5866
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5193, 0.0644)>
Face 5867
UV Count: 3
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5298, 0.0680)>
Face 5868
UV Count: 3
  UV <Vector (0.5456, 0.0864)>
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5406, 0.0729)>
Face 5869
UV Count: 3
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4769, 0.0703)>
  UV <Vector (0.4772, 0.0601)>
Face 5870
UV Count: 3
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4941, 0.0717)>
  UV <Vector (0.4861, 0.0711)>
Face 5871
UV Count: 3
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.4941, 0.0717)>
Face 5872
UV Count: 3
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5012, 0.0724)>
Face 5873
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5084, 0.0732)>
Face 5874
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5147, 0.0849)>
Face 5875
UV Count: 3
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5266, 0.0772)>
Face 5876
UV Count: 3
  UV <Vector (0.5409, 0.0948)>
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5365, 0.0814)>
Face 5877
UV Count: 3
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4761, 0.0804)>
  UV <Vector (0.4769, 0.0703)>
Face 5878
UV Count: 3
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4861, 0.0711)>
Face 5879
UV Count: 3
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4930, 0.0821)>
Face 5880
UV Count: 3
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5002, 0.0829)>
Face 5881
UV Count: 3
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5071, 0.0837)>
Face 5882
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5127, 0.0950)>
Face 5883
UV Count: 3
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5233, 0.0869)>
Face 5884
UV Count: 3
  UV <Vector (0.5364, 0.1036)>
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5323, 0.0904)>
Face 5885
UV Count: 3
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4753, 0.0905)>
  UV <Vector (0.4761, 0.0804)>
Face 5886
UV Count: 3
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4851, 0.0813)>
Face 5887
UV Count: 3
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4920, 0.0922)>
Face 5888
UV Count: 3
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.4991, 0.0929)>
Face 5889
UV Count: 3
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5058, 0.0938)>
Face 5890
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5106, 0.1047)>
Face 5891
UV Count: 3
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5202, 0.0968)>
Face 5892
UV Count: 3
  UV <Vector (0.5323, 0.1124)>
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5283, 0.0998)>
Face 5893
UV Count: 3
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4746, 0.1004)>
  UV <Vector (0.4753, 0.0905)>
Face 5894
UV Count: 3
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4841, 0.0913)>
Face 5895
UV Count: 3
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4910, 0.1019)>
Face 5896
UV Count: 3
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.4980, 0.1026)>
Face 5897
UV Count: 3
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5043, 0.1035)>
Face 5898
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5086, 0.1137)>
Face 5899
UV Count: 3
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5173, 0.1064)>
Face 5900
UV Count: 3
  UV <Vector (0.5283, 0.1208)>
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5246, 0.1090)>
Face 5901
UV Count: 3
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4742, 0.1097)>
  UV <Vector (0.4746, 0.1004)>
Face 5902
UV Count: 3
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4831, 0.1010)>
Face 5903
UV Count: 3
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4901, 0.1110)>
Face 5904
UV Count: 3
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.4968, 0.1117)>
Face 5905
UV Count: 3
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5029, 0.1126)>
Face 5906
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5066, 0.1222)>
Face 5907
UV Count: 3
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5146, 0.1153)>
Face 5908
UV Count: 3
  UV <Vector (0.5245, 0.1288)>
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5211, 0.1177)>
Face 5909
UV Count: 3
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4741, 0.1186)>
  UV <Vector (0.4742, 0.1097)>
Face 5910
UV Count: 3
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4824, 0.1102)>
Face 5911
UV Count: 3
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4892, 0.1195)>
Face 5912
UV Count: 3
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4957, 0.1201)>
Face 5913
UV Count: 3
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5014, 0.1210)>
Face 5914
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5047, 0.1300)>
Face 5915
UV Count: 3
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5120, 0.1237)>
Face 5916
UV Count: 3
  UV <Vector (0.5208, 0.1363)>
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5179, 0.1258)>
Face 5917
UV Count: 3
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4743, 0.1268)>
  UV <Vector (0.4741, 0.1186)>
Face 5918
UV Count: 3
  UV <Vector (0.4884, 0.1274)>
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4818, 0.1188)>
Face 5919
UV Count: 3
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4884, 0.1274)>
Face 5920
UV Count: 3
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4946, 0.1281)>
Face 5921
UV Count: 3
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.4999, 0.1289)>
Face 5922
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5029, 0.1373)>
Face 5923
UV Count: 3
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5096, 0.1315)>
Face 5924
UV Count: 3
  UV <Vector (0.5170, 0.1432)>
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5148, 0.1334)>
Face 5925
UV Count: 3
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4748, 0.1345)>
  UV <Vector (0.4743, 0.1268)>
Face 5926
UV Count: 3
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4815, 0.1268)>
Face 5927
UV Count: 3
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4935, 0.1355)>
  UV <Vector (0.4876, 0.1348)>
Face 5928
UV Count: 3
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4935, 0.1355)>
Face 5929
UV Count: 3
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.4985, 0.1363)>
Face 5930
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5010, 0.1441)>
Face 5931
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5072, 0.1387)>
Face 5932
UV Count: 3
  UV <Vector (0.5132, 0.1497)>
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5118, 0.1405)>
Face 5933
UV Count: 3
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4756, 0.1416)>
  UV <Vector (0.4748, 0.1345)>
Face 5934
UV Count: 3
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4812, 0.1343)>
Face 5935
UV Count: 3
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4876, 0.1348)>
Face 5936
UV Count: 3
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4924, 0.1422)>
Face 5937
UV Count: 3
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4971, 0.1430)>
Face 5938
UV Count: 3
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4990, 0.1503)>
Face 5939
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5021, 0.1517)>
Face 5940
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5087, 0.1471)>
Face 5941
UV Count: 3
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4769, 0.1485)>
  UV <Vector (0.4756, 0.1416)>
Face 5942
UV Count: 3
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4812, 0.1412)>
Face 5943
UV Count: 3
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4870, 0.1414)>
Face 5944
UV Count: 3
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4955, 0.1492)>
  UV <Vector (0.4913, 0.1482)>
Face 5945
UV Count: 3
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4955, 0.1492)>
Face 5946
UV Count: 3
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4964, 0.1564)>
Face 5947
UV Count: 3
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4988, 0.1578)>
Face 5948
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5035, 0.1615)>
  UV <Vector (0.5011, 0.1594)>
Face 5949
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4794, 0.1558)>
  UV <Vector (0.4769, 0.1485)>
Face 5950
UV Count: 3
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4816, 0.1477)>
Face 5951
UV Count: 3
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4865, 0.1476)>
Face 5952
UV Count: 3
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4913, 0.1482)>
Face 5953
UV Count: 3
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4964, 0.1564)>
  UV <Vector (0.4935, 0.1553)>
Face 5954
UV Count: 3
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4945, 0.1640)>
  UV <Vector (0.4931, 0.1630)>
Face 5955
UV Count: 3
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4956, 0.1652)>
  UV <Vector (0.4945, 0.1640)>
Face 5956
UV Count: 3
  UV <Vector (0.5035, 0.1615)>
  UV <Vector (0.4965, 0.1667)>
  UV <Vector (0.4956, 0.1652)>
Face 5957
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4835, 0.1639)>
Face 5958
UV Count: 3
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4828, 0.1546)>
Face 5959
UV Count: 3
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4865, 0.1541)>
Face 5960
UV Count: 3
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4902, 0.1544)>
Face 5961
UV Count: 3
  UV <Vector (0.4931, 0.1630)>
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4935, 0.1553)>
Face 5962
UV Count: 3
  UV <Vector (0.4806, 0.1735)>
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4766, 0.1898)>
Face 5963
UV Count: 3
  UV <Vector (0.4878, 0.1717)>
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4837, 0.1883)>
Face 5964
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4901, 0.1871)>
Face 5965
UV Count: 3
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4951, 0.1706)>
Face 5966
UV Count: 3
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5026, 0.1706)>
Face 5967
UV Count: 3
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5099, 0.1715)>
Face 5968
UV Count: 3
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5172, 0.1725)>
Face 5969
UV Count: 3
  UV <Vector (0.5321, 0.1732)>
  UV <Vector (0.5318, 0.1881)>
  UV <Vector (0.5239, 0.1880)>
Face 5970
UV Count: 3
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4782, 0.1992)>
Face 5971
UV Count: 3
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4854, 0.1979)>
Face 5972
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4915, 0.1970)>
Face 5973
UV Count: 3
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4962, 0.1864)>
Face 5974
UV Count: 3
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5023, 0.1863)>
Face 5975
UV Count: 3
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5088, 0.1866)>
Face 5976
UV Count: 3
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5160, 0.1874)>
Face 5977
UV Count: 3
  UV <Vector (0.5318, 0.1881)>
  UV <Vector (0.5320, 0.1976)>
  UV <Vector (0.5236, 0.1978)>
Face 5978
UV Count: 3
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4786, 0.2052)>
Face 5979
UV Count: 3
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4860, 0.2049)>
Face 5980
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4973, 0.2043)>
  UV <Vector (0.4922, 0.2046)>
Face 5981
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.4973, 0.2043)>
  UV <Vector (0.4969, 0.1966)>
Face 5982
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.5022, 0.1963)>
Face 5983
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5081, 0.1966)>
Face 5984
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5153, 0.1972)>
Face 5985
UV Count: 3
  UV <Vector (0.5320, 0.1976)>
  UV <Vector (0.5321, 0.2035)>
  UV <Vector (0.5236, 0.2035)>
Face 5986
UV Count: 3
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4786, 0.2103)>
  UV <Vector (0.4786, 0.2052)>
Face 5987
UV Count: 3
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4860, 0.2049)>
Face 5988
UV Count: 3
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4922, 0.2046)>
Face 5989
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.4977, 0.2111)>
Face 5990
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5029, 0.2107)>
Face 5991
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5086, 0.2100)>
Face 5992
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5155, 0.2090)>
Face 5993
UV Count: 3
  UV <Vector (0.5319, 0.2085)>
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5236, 0.2035)>
Face 5994
UV Count: 3
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4779, 0.2161)>
  UV <Vector (0.4786, 0.2103)>
Face 5995
UV Count: 3
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4860, 0.2109)>
Face 5996
UV Count: 3
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4922, 0.2113)>
Face 5997
UV Count: 3
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.4980, 0.2178)>
Face 5998
UV Count: 3
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5038, 0.2173)>
Face 5999
UV Count: 3
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5097, 0.2164)>
Face 6000
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5163, 0.2152)>
Face 6001
UV Count: 3
  UV <Vector (0.5317, 0.2144)>
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5236, 0.2083)>
Face 6002
UV Count: 3
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4770, 0.2229)>
  UV <Vector (0.4779, 0.2161)>
Face 6003
UV Count: 3
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4853, 0.2172)>
Face 6004
UV Count: 3
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4919, 0.2178)>
Face 6005
UV Count: 3
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.4983, 0.2246)>
Face 6006
UV Count: 3
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5047, 0.2240)>
Face 6007
UV Count: 3
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5109, 0.2231)>
Face 6008
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5173, 0.2221)>
Face 6009
UV Count: 3
  UV <Vector (0.5316, 0.2212)>
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5239, 0.2143)>
Face 6010
UV Count: 3
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4762, 0.2302)>
  UV <Vector (0.4770, 0.2229)>
Face 6011
UV Count: 3
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4844, 0.2239)>
Face 6012
UV Count: 3
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4915, 0.2246)>
Face 6013
UV Count: 3
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.4987, 0.2315)>
Face 6014
UV Count: 3
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5056, 0.2309)>
Face 6015
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5120, 0.2300)>
Face 6016
UV Count: 3
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5173, 0.2221)>
Face 6017
UV Count: 3
  UV <Vector (0.5317, 0.2287)>
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5243, 0.2214)>
Face 6018
UV Count: 3
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4758, 0.2377)>
  UV <Vector (0.4762, 0.2302)>
Face 6019
UV Count: 3
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4836, 0.2309)>
Face 6020
UV Count: 3
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4912, 0.2315)>
Face 6021
UV Count: 3
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.4989, 0.2381)>
Face 6022
UV Count: 3
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5063, 0.2376)>
Face 6023
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5128, 0.2369)>
Face 6024
UV Count: 3
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5182, 0.2292)>
Face 6025
UV Count: 3
  UV <Vector (0.5316, 0.2363)>
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5246, 0.2288)>
Face 6026
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4762, 0.2453)>
  UV <Vector (0.4758, 0.2377)>
Face 6027
UV Count: 3
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4832, 0.2379)>
Face 6028
UV Count: 3
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4910, 0.2382)>
Face 6029
UV Count: 3
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.4991, 0.2444)>
Face 6030
UV Count: 3
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5067, 0.2441)>
Face 6031
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5133, 0.2437)>
Face 6032
UV Count: 3
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5188, 0.2365)>
Face 6033
UV Count: 3
  UV <Vector (0.5312, 0.2440)>
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5249, 0.2363)>
Face 6034
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4773, 0.2527)>
Face 6035
UV Count: 3
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4832, 0.2448)>
Face 6036
UV Count: 3
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4910, 0.2445)>
Face 6037
UV Count: 3
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.5068, 0.2504)>
  UV <Vector (0.4992, 0.2505)>
Face 6038
UV Count: 3
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5068, 0.2504)>
Face 6039
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5133, 0.2504)>
Face 6040
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5191, 0.2436)>
Face 6041
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5248, 0.2437)>
Face 6042
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4794, 0.2600)>
Face 6043
UV Count: 3
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4839, 0.2515)>
Face 6044
UV Count: 3
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4913, 0.2508)>
Face 6045
UV Count: 3
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.4992, 0.2505)>
Face 6046
UV Count: 3
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5066, 0.2567)>
Face 6047
UV Count: 3
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5130, 0.2570)>
Face 6048
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5184, 0.2575)>
Face 6049
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5289, 0.2593)>
  UV <Vector (0.5235, 0.2582)>
Face 6050
UV Count: 3
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4821, 0.2670)>
  UV <Vector (0.4794, 0.2600)>
Face 6051
UV Count: 3
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4853, 0.2583)>
Face 6052
UV Count: 3
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4920, 0.2571)>
Face 6053
UV Count: 3
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.4994, 0.2566)>
Face 6054
UV Count: 3
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5124, 0.2634)>
  UV <Vector (0.5062, 0.2629)>
Face 6055
UV Count: 3
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5124, 0.2634)>
Face 6056
UV Count: 3
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5175, 0.2642)>
Face 6057
UV Count: 3
  UV <Vector (0.5289, 0.2593)>
  UV <Vector (0.5269, 0.2664)>
  UV <Vector (0.5222, 0.2651)>
Face 6058
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4855, 0.2735)>
  UV <Vector (0.4821, 0.2670)>
Face 6059
UV Count: 3
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4872, 0.2649)>
Face 6060
UV Count: 3
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.4930, 0.2635)>
Face 6061
UV Count: 3
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.4996, 0.2628)>
Face 6062
UV Count: 3
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5062, 0.2629)>
Face 6063
UV Count: 3
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5115, 0.2694)>
Face 6064
UV Count: 3
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5163, 0.2703)>
Face 6065
UV Count: 3
  UV <Vector (0.5269, 0.2664)>
  UV <Vector (0.5244, 0.2731)>
  UV <Vector (0.5204, 0.2715)>
Face 6066
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4895, 0.2794)>
Face 6067
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4896, 0.2713)>
Face 6068
UV Count: 3
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4944, 0.2696)>
Face 6069
UV Count: 3
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5000, 0.2687)>
Face 6070
UV Count: 3
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5059, 0.2687)>
Face 6071
UV Count: 3
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5146, 0.2760)>
  UV <Vector (0.5104, 0.2748)>
Face 6072
UV Count: 3
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5146, 0.2760)>
Face 6073
UV Count: 3
  UV <Vector (0.5244, 0.2731)>
  UV <Vector (0.5213, 0.2792)>
  UV <Vector (0.5181, 0.2775)>
Face 6074
UV Count: 3
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4941, 0.2846)>
Face 6075
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.4963, 0.2828)>
Face 6076
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.4963, 0.2754)>
Face 6077
UV Count: 3
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5007, 0.2742)>
Face 6078
UV Count: 3
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5056, 0.2740)>
Face 6079
UV Count: 3
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5104, 0.2748)>
Face 6080
UV Count: 3
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5149, 0.2829)>
  UV <Vector (0.5122, 0.2814)>
Face 6081
UV Count: 3
  UV <Vector (0.5213, 0.2792)>
  UV <Vector (0.5171, 0.2847)>
  UV <Vector (0.5149, 0.2829)>
Face 6082
UV Count: 3
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.5006, 0.2887)>
  UV <Vector (0.4992, 0.2898)>
Face 6083
UV Count: 3
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.5021, 0.2880)>
  UV <Vector (0.5006, 0.2887)>
Face 6084
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5021, 0.2880)>
Face 6085
UV Count: 3
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5020, 0.2801)>
Face 6086
UV Count: 3
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5055, 0.2797)>
Face 6087
UV Count: 3
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5091, 0.2802)>
Face 6088
UV Count: 3
  UV <Vector (0.5108, 0.2881)>
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5122, 0.2814)>
Face 6089
UV Count: 3
  UV <Vector (0.5171, 0.2847)>
  UV <Vector (0.5118, 0.2894)>
  UV <Vector (0.5108, 0.2881)>
Face 6090
UV Count: 3
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3901, 0.5244)>
  UV <Vector (0.3791, 0.5244)>
Face 6091
UV Count: 3
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3793, 0.5169)>
Face 6092
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3792, 0.5094)>
Face 6093
UV Count: 3
  UV <Vector (0.3793, 0.4946)>
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3897, 0.5025)>
Face 6094
UV Count: 3
  UV <Vector (0.3806, 0.4872)>
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3903, 0.4963)>
Face 6095
UV Count: 3
  UV <Vector (0.3834, 0.4802)>
  UV <Vector (0.3938, 0.4848)>
  UV <Vector (0.3917, 0.4904)>
Face 6096
UV Count: 3
  UV <Vector (0.3871, 0.4739)>
  UV <Vector (0.3966, 0.4792)>
  UV <Vector (0.3938, 0.4848)>
Face 6097
UV Count: 3
  UV <Vector (0.3912, 0.4679)>
  UV <Vector (0.4002, 0.4734)>
  UV <Vector (0.3966, 0.4792)>
Face 6098
UV Count: 3
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.3986, 0.5237)>
  UV <Vector (0.3901, 0.5244)>
Face 6099
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.3898, 0.5168)>
Face 6100
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.3972, 0.5094)>
Face 6101
UV Count: 3
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.3973, 0.5030)>
Face 6102
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.3981, 0.4976)>
Face 6103
UV Count: 3
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.3917, 0.4904)>
Face 6104
UV Count: 3
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.3938, 0.4848)>
Face 6105
UV Count: 3
  UV <Vector (0.4073, 0.4778)>
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.3966, 0.4792)>
Face 6106
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4046, 0.5224)>
  UV <Vector (0.3986, 0.5237)>
Face 6107
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4029, 0.5158)>
Face 6108
UV Count: 3
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.4028, 0.5036)>
  UV <Vector (0.4022, 0.5094)>
Face 6109
UV Count: 3
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.4040, 0.4990)>
  UV <Vector (0.4028, 0.5036)>
Face 6110
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4055, 0.4950)>
  UV <Vector (0.4040, 0.4990)>
Face 6111
UV Count: 3
  UV <Vector (0.4071, 0.4911)>
  UV <Vector (0.4055, 0.4950)>
  UV <Vector (0.3994, 0.4928)>
Face 6112
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4071, 0.4911)>
  UV <Vector (0.4012, 0.4882)>
Face 6113
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4038, 0.4834)>
Face 6114
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4090, 0.5203)>
Face 6115
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4071, 0.5148)>
Face 6116
UV Count: 3
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4022, 0.5094)>
Face 6117
UV Count: 3
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4028, 0.5036)>
Face 6118
UV Count: 3
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4040, 0.4990)>
Face 6119
UV Count: 3
  UV <Vector (0.4121, 0.4933)>
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4055, 0.4950)>
Face 6120
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4121, 0.4933)>
Face 6121
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4168, 0.4840)>
  UV <Vector (0.4141, 0.4888)>
Face 6122
UV Count: 3
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4142, 0.5179)>
Face 6123
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4124, 0.5096)>
  UV <Vector (0.4128, 0.5135)>
Face 6124
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4124, 0.5096)>
  UV <Vector (0.4067, 0.5095)>
Face 6125
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4074, 0.5048)>
Face 6126
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4088, 0.5009)>
Face 6127
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4103, 0.4972)>
Face 6128
UV Count: 3
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4184, 0.4910)>
  UV <Vector (0.4163, 0.4950)>
Face 6129
UV Count: 3
  UV <Vector (0.4168, 0.4840)>
  UV <Vector (0.4213, 0.4872)>
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Face 6130
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4208, 0.5150)>
Face 6131
UV Count: 3
  UV <Vector (0.4191, 0.5092)>
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4128, 0.5135)>
Face 6132
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4191, 0.5092)>
Face 6133
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4191, 0.5065)>
Face 6134
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4193, 0.5037)>
Face 6135
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4213, 0.4978)>
  UV <Vector (0.4200, 0.5008)>
Face 6136
UV Count: 3
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4213, 0.4978)>
  UV <Vector (0.4163, 0.4950)>
Face 6137
UV Count: 3
  UV <Vector (0.4259, 0.4927)>
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4184, 0.4910)>
Face 6138
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4279, 0.5110)>
Face 6139
UV Count: 3
  UV <Vector (0.4265, 0.5080)>
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4197, 0.5120)>
Face 6140
UV Count: 3
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4263, 0.5065)>
  UV <Vector (0.4265, 0.5080)>
Face 6141
UV Count: 3
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4265, 0.5049)>
  UV <Vector (0.4263, 0.5065)>
Face 6142
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4265, 0.5049)>
Face 6143
UV Count: 3
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4200, 0.5008)>
Face 6144
UV Count: 3
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4213, 0.4978)>
Face 6145
UV Count: 3
  UV <Vector (0.4305, 0.4998)>
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4234, 0.4950)>
Face 6146
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5162, 0.3857)>
Face 6147
UV Count: 3
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.5088, 0.3815)>
Face 6148
UV Count: 3
  UV <Vector (0.4898, 0.3444)>
  UV <Vector (0.4981, 0.3558)>
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Face 6149
UV Count: 3
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5550, 0.3806)>
  UV <Vector (0.5537, 0.3895)>
Face 6150
UV Count: 3
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5192, 0.3607)>
  UV <Vector (0.5271, 0.3659)>
Face 6151
UV Count: 3
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5192, 0.3607)>
Face 6152
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.4981, 0.3558)>
Face 6153
UV Count: 3
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5550, 0.3716)>
  UV <Vector (0.5550, 0.3806)>
Face 6154
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5271, 0.3659)>
Face 6155
UV Count: 3
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5278, 0.3476)>
Face 6156
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.5005, 0.3263)>
  UV <Vector (0.5110, 0.3348)>
Face 6157
UV Count: 3
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5581, 0.3598)>
  UV <Vector (0.5550, 0.3716)>
Face 6158
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5422, 0.3429)>
Face 6159
UV Count: 3
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5324, 0.3379)>
Face 6160
UV Count: 3
  UV <Vector (0.5005, 0.3263)>
  UV <Vector (0.5120, 0.3112)>
  UV <Vector (0.5201, 0.3232)>
Face 6161
UV Count: 3
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5606, 0.3426)>
  UV <Vector (0.5581, 0.3598)>
Face 6162
UV Count: 3
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5386, 0.3248)>
  UV <Vector (0.5435, 0.3276)>
Face 6163
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5386, 0.3248)>
Face 6164
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
  UV <Vector (0.5330, 0.3182)>
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Face 6165
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5580, 0.3269)>
  UV <Vector (0.5606, 0.3426)>
Face 6166
UV Count: 3
  UV <Vector (0.5460, 0.3136)>
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5435, 0.3276)>
Face 6167
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5438, 0.3119)>
  UV <Vector (0.5460, 0.3136)>
Face 6168
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
  UV <Vector (0.5409, 0.3059)>
  UV <Vector (0.5411, 0.3107)>
Face 6169
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5539, 0.3132)>
  UV <Vector (0.5584, 0.3162)>
Face 6170
UV Count: 3
  UV <Vector (0.5590, 0.2945)>
  UV <Vector (0.5593, 0.2951)>
  UV <Vector (0.5500, 0.3136)>
Face 6171
UV Count: 3
  UV <Vector (0.5586, 0.2943)>
  UV <Vector (0.5590, 0.2945)>
  UV <Vector (0.5460, 0.3136)>
Face 6172
UV Count: 3
  UV <Vector (0.5409, 0.3059)>
  UV <Vector (0.5581, 0.2938)>
  UV <Vector (0.5583, 0.2942)>
Face 6173
UV Count: 3
  UV <Vector (0.5598, 0.2963)>
  UV <Vector (0.5606, 0.2950)>
  UV <Vector (0.5584, 0.3162)>
Face 6174
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5593, 0.2951)>
  UV <Vector (0.5598, 0.2963)>
Face 6175
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5539, 0.3132)>
  UV <Vector (0.5502, 0.3278)>
Face 6176
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5435, 0.3276)>
  UV <Vector (0.5502, 0.3278)>
Face 6177
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5468, 0.3550)>
Face 6178
UV Count: 3
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5396, 0.3707)>
Face 6179
UV Count: 3
  UV <Vector (0.5271, 0.3659)>
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5350, 0.3833)>
Face 6180
UV Count: 3
  UV <Vector (0.5162, 0.3857)>
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5318, 0.3923)>
Face 6181
UV Count: 3
  UV <Vector (0.5583, 0.2942)>
  UV <Vector (0.5586, 0.2943)>
  UV <Vector (0.5438, 0.3119)>
Face 6182
UV Count: 3
  UV <Vector (0.5411, 0.3107)>
  UV <Vector (0.5438, 0.3119)>
  UV <Vector (0.5359, 0.3206)>
Face 6183
UV Count: 3
  UV <Vector (0.5330, 0.3182)>
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5257, 0.3289)>
Face 6184
UV Count: 3
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5201, 0.3232)>
  UV <Vector (0.5257, 0.3289)>
Face 6185
UV Count: 3
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5187, 0.3393)>
Face 6186
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.5128, 0.3526)>
Face 6187
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5042, 0.3677)>
Face 6188
UV Count: 3
  UV <Vector (0.4815, 0.3694)>
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4969, 0.3778)>
Face 6189
UV Count: 3
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5283, 0.4017)>
Face 6190
UV Count: 3
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5537, 0.3895)>
  UV <Vector (0.5522, 0.3999)>
Face 6191
UV Count: 3
  UV <Vector (0.4735, 0.3564)>
  UV <Vector (0.4823, 0.3499)>
  UV <Vector (0.4905, 0.3619)>
Face 6192
UV Count: 3
  UV <Vector (0.4894, 0.3879)>
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.5022, 0.3913)>
Face 6193
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5079, 0.4050)>
Face 6194
UV Count: 3
  UV <Vector (0.3648, 0.5285)>
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3580, 0.5073)>
Face 6195
UV Count: 3
  UV <Vector (0.3517, 0.5266)>
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3519, 0.5114)>
Face 6196
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3402, 0.5270)>
Face 6197
UV Count: 3
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3788, 0.4940)>
Face 6198
UV Count: 3
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3434, 0.4989)>
  UV <Vector (0.3479, 0.4955)>
Face 6199
UV Count: 3
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3335, 0.5015)>
  UV <Vector (0.3377, 0.5001)>
Face 6200
UV Count: 3
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3640, 0.4999)>
Face 6201
UV Count: 3
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3434, 0.4989)>
Face 6202
UV Count: 3
  UV <Vector (0.3331, 0.4826)>
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3479, 0.4955)>
Face 6203
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3331, 0.4826)>
Face 6204
UV Count: 3
  UV <Vector (0.3256, 0.5010)>
  UV <Vector (0.3244, 0.4845)>
  UV <Vector (0.3285, 0.4853)>
Face 6205
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3372, 0.4772)>
  UV <Vector (0.3403, 0.4744)>
Face 6206
UV Count: 3
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3372, 0.4772)>
  UV <Vector (0.3514, 0.4901)>
Face 6207
UV Count: 3
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3514, 0.4901)>
Face 6208
UV Count: 3
  UV <Vector (0.3580, 0.5073)>
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3754, 0.5086)>
Face 6209
UV Count: 3
  UV <Vector (0.3285, 0.4853)>
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3377, 0.5001)>
Face 6210
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3256, 0.5010)>
  UV <Vector (0.3335, 0.5015)>
Face 6211
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3437, 0.5132)>
Face 6212
UV Count: 3
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2808, 0.1400)>
Face 6213
UV Count: 3
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2564, 0.1540)>
  UV <Vector (0.2579, 0.1423)>
Face 6214
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.3156, 0.1381)>
Face 6215
UV Count: 3
  UV <Vector (0.3883, 0.1441)>
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3794, 0.1349)>
Face 6216
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2932, 0.1402)>
Face 6217
UV Count: 3
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2693, 0.1401)>
Face 6218
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.2951, 0.1206)>
  UV <Vector (0.2939, 0.1106)>
Face 6219
UV Count: 3
  UV <Vector (0.2657, 0.1225)>
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2754, 0.1163)>
Face 6220
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2939, 0.1106)>
Face 6221
UV Count: 3
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2473, 0.1199)>
  UV <Vector (0.2584, 0.1139)>
Face 6222
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3122, 0.1026)>
Face 6223
UV Count: 3
  UV <Vector (0.3876, 0.1188)>
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3796, 0.1131)>
Face 6224
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3478, 0.1445)>
Face 6225
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3692, 0.1380)>
Face 6226
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3244, 0.1411)>
Face 6227
UV Count: 3
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3810, 0.1467)>
Face 6228
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3353, 0.1457)>
Face 6229
UV Count: 3
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3654, 0.1502)>
Face 6230
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3304, 0.1088)>
Face 6231
UV Count: 3
  UV <Vector (0.3432, 0.1214)>
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3562, 0.1285)>
Face 6232
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3432, 0.1214)>
Face 6233
UV Count: 3
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3646, 0.1266)>
Face 6234
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3194, 0.1021)>
Face 6235
UV Count: 3
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3796, 0.1131)>
  UV <Vector (0.3789, 0.1215)>
Face 6236
UV Count: 3
  UV <Vector (0.2951, 0.1206)>
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.3065, 0.1374)>
Face 6237
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3065, 0.1374)>
Face 6238
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3156, 0.1381)>
Face 6239
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3244, 0.1411)>
Face 6240
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3353, 0.1457)>
Face 6241
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3562, 0.1285)>
  UV <Vector (0.3606, 0.1394)>
Face 6242
UV Count: 3
  UV <Vector (0.3646, 0.1266)>
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3606, 0.1394)>
Face 6243
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3794, 0.1349)>
Face 6244
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3876, 0.1188)>
  UV <Vector (0.3888, 0.1322)>
Face 6245
UV Count: 3
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2657, 0.1225)>
  UV <Vector (0.2693, 0.1401)>
Face 6246
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2808, 0.1400)>
  UV <Vector (0.2693, 0.1401)>
Face 6247
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2951, 0.1206)>
  UV <Vector (0.2932, 0.1402)>
Face 6248
UV Count: 3
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3675, 0.1669)>
Face 6249
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3389, 0.1707)>
Face 6250
UV Count: 3
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3838, 0.1637)>
Face 6251
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3244, 0.1747)>
Face 6252
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3760, 0.1659)>
Face 6253
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3546, 0.1684)>
Face 6254
UV Count: 3
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2683, 0.1520)>
Face 6255
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2933, 0.1531)>
Face 6256
UV Count: 3
  UV <Vector (0.3921, 0.1607)>
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3810, 0.1467)>
Face 6257
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.3053, 0.1544)>
Face 6258
UV Count: 3
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2525, 0.1702)>
  UV <Vector (0.2564, 0.1540)>
Face 6259
UV Count: 3
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2805, 0.1515)>
Face 6260
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2714, 0.1091)>
Face 6261
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2673, 0.0976)>
Face 6262
UV Count: 3
  UV <Vector (0.2473, 0.1199)>
  UV <Vector (0.2454, 0.1184)>
  UV <Vector (0.2541, 0.1087)>
Face 6263
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2714, 0.1091)>
Face 6264
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.3052, 0.1039)>
Face 6265
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.3103, 0.0949)>
Face 6266
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3193, 0.0966)>
Face 6267
UV Count: 3
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3318, 0.1055)>
Face 6268
UV Count: 3
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3450, 0.1130)>
Face 6269
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3546, 0.1213)>
Face 6270
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3636, 0.1187)>
Face 6271
UV Count: 3
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3796, 0.1131)>
Face 6272
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3909, 0.1048)>
  UV <Vector (0.3906, 0.1072)>
Face 6273
UV Count: 3
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.2872, 0.0763)>
Face 6274
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2452, 0.0668)>
Face 6275
UV Count: 3
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2452, 0.0668)>
Face 6276
UV Count: 3
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2382, 0.0467)>
Face 6277
UV Count: 3
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2342, 0.0472)>
Face 6278
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4716, 0.0941)>
Face 6279
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4708, 0.0919)>
Face 6280
UV Count: 3
  UV <Vector (0.4651, 0.0986)>
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4718, 0.0959)>
Face 6281
UV Count: 3
  UV <Vector (0.4722, 0.0907)>
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4629, 0.0860)>
Face 6282
UV Count: 3
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2276, 0.0467)>
Face 6283
UV Count: 3
  UV <Vector (0.2334, 0.0385)>
  UV <Vector (0.2413, 0.0441)>
  UV <Vector (0.2382, 0.0467)>
Face 6284
UV Count: 3
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4591, 0.0988)>
  UV <Vector (0.4532, 0.0995)>
Face 6285
UV Count: 3
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4513, 0.0941)>
Face 6286
UV Count: 3
  UV <Vector (0.2287, 0.0524)>
  UV <Vector (0.2276, 0.0467)>
  UV <Vector (0.2306, 0.0467)>
Face 6287
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4492, 0.0715)>
  UV <Vector (0.4585, 0.0791)>
Face 6288
UV Count: 3
  UV <Vector (0.4492, 0.0715)>
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4381, 0.0676)>
Face 6289
UV Count: 3
  UV <Vector (0.4392, 0.0789)>
  UV <Vector (0.4333, 0.0774)>
  UV <Vector (0.4381, 0.0676)>
Face 6290
UV Count: 3
  UV <Vector (0.2455, 0.0853)>
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2499, 0.0751)>
Face 6291
UV Count: 3
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2584, 0.0692)>
Face 6292
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2583, 0.0575)>
Face 6293
UV Count: 3
  UV <Vector (0.2321, 0.0682)>
  UV <Vector (0.2303, 0.0579)>
  UV <Vector (0.2345, 0.0571)>
Face 6294
UV Count: 3
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2301, 0.0401)>
Face 6295
UV Count: 3
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2320, 0.0402)>
Face 6296
UV Count: 3
  UV <Vector (0.2418, 0.4679)>
  UV <Vector (0.2413, 0.4696)>
  UV <Vector (0.2395, 0.4703)>
Face 6297
UV Count: 3
  UV <Vector (0.2384, 0.4689)>
  UV <Vector (0.2393, 0.4681)>
  UV <Vector (0.2395, 0.4703)>
Face 6298
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4770, 0.4068)>
  UV <Vector (0.4770, 0.4053)>
Face 6299
UV Count: 3
  UV <Vector (0.4755, 0.4069)>
  UV <Vector (0.4743, 0.4062)>
  UV <Vector (0.4770, 0.4053)>
Face 6300
UV Count: 3
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4754, 0.4094)>
  UV <Vector (0.4777, 0.4100)>
Face 6301
UV Count: 3
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2363, 0.5092)>
Face 6302
UV Count: 3
  UV <Vector (0.2280, 0.5030)>
  UV <Vector (0.2334, 0.5011)>
  UV <Vector (0.2328, 0.5085)>
Face 6303
UV Count: 3
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4788, 0.4101)>
  UV <Vector (0.4800, 0.4102)>
Face 6304
UV Count: 3
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2398, 0.5098)>
Face 6305
UV Count: 3
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2435, 0.4701)>
  UV <Vector (0.2449, 0.4752)>
Face 6306
UV Count: 3
  UV <Vector (0.4742, 0.4152)>
  UV <Vector (0.4735, 0.4093)>
  UV <Vector (0.4754, 0.4094)>
Face 6307
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4849, 0.4157)>
  UV <Vector (0.4897, 0.4240)>
Face 6308
UV Count: 3
  UV <Vector (0.2443, 0.4862)>
  UV <Vector (0.2470, 0.4835)>
  UV <Vector (0.2499, 0.4915)>
Face 6309
UV Count: 3
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4852, 0.4257)>
Face 6310
UV Count: 3
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2394, 0.4878)>
Face 6311
UV Count: 3
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4931, 0.4318)>
  UV <Vector (0.4964, 0.4396)>
Face 6312
UV Count: 3
  UV <Vector (0.4773, 0.4329)>
  UV <Vector (0.4758, 0.4244)>
  UV <Vector (0.4786, 0.4247)>
Face 6313
UV Count: 3
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2430, 0.4774)>
  UV <Vector (0.2443, 0.4862)>
Face 6314
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2354, 0.4881)>
Face 6315
UV Count: 3
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4819, 0.4257)>
Face 6316
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4788, 0.4101)>
  UV <Vector (0.4777, 0.4100)>
Face 6317
UV Count: 3
  UV <Vector (0.4799, 0.4064)>
  UV <Vector (0.4820, 0.4100)>
  UV <Vector (0.4800, 0.4102)>
Face 6318
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2363, 0.4733)>
Face 6319
UV Count: 3
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2379, 0.4710)>
Face 6320
UV Count: 3
  UV <Vector (0.4770, 0.4068)>
  UV <Vector (0.4777, 0.4100)>
  UV <Vector (0.4754, 0.4094)>
Face 6321
UV Count: 3
  UV <Vector (0.4754, 0.4094)>
  UV <Vector (0.4735, 0.4093)>
  UV <Vector (0.4743, 0.4062)>
Face 6322
UV Count: 3
  UV <Vector (0.2435, 0.4701)>
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2413, 0.4696)>
Face 6323
UV Count: 3
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2395, 0.4703)>
Face 6324
UV Count: 3
  UV <Vector (0.2344, 0.5325)>
  UV <Vector (0.2271, 0.5409)>
  UV <Vector (0.2271, 0.5291)>
Face 6325
UV Count: 3
  UV <Vector (0.5072, 0.4789)>
  UV <Vector (0.4998, 0.4883)>
  UV <Vector (0.4973, 0.4750)>
Face 6326
UV Count: 3
  UV <Vector (0.4953, 0.4920)>
  UV <Vector (0.4914, 0.4934)>
  UV <Vector (0.4907, 0.4774)>
Face 6327
UV Count: 3
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2531, 0.5394)>
  UV <Vector (0.2435, 0.5319)>
Face 6328
UV Count: 3
  UV <Vector (0.2612, 0.5283)>
  UV <Vector (0.2624, 0.5409)>
  UV <Vector (0.2531, 0.5394)>
Face 6329
UV Count: 3
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4821, 0.4917)>
  UV <Vector (0.4735, 0.4856)>
Face 6330
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4914, 0.4934)>
  UV <Vector (0.4821, 0.4917)>
Face 6331
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2390, 0.5320)>
  UV <Vector (0.2344, 0.5325)>
Face 6332
UV Count: 3
  UV <Vector (0.4909, 0.4441)>
  UV <Vector (0.4964, 0.4396)>
  UV <Vector (0.5003, 0.4504)>
Face 6333
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4872, 0.4448)>
Face 6334
UV Count: 3
  UV <Vector (0.4786, 0.4561)>
  UV <Vector (0.4788, 0.4413)>
  UV <Vector (0.4832, 0.4422)>
Face 6335
UV Count: 3
  UV <Vector (0.4914, 0.4593)>
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4909, 0.4441)>
Face 6336
UV Count: 3
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2527, 0.4994)>
  UV <Vector (0.2552, 0.5134)>
Face 6337
UV Count: 3
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2397, 0.5020)>
Face 6338
UV Count: 3
  UV <Vector (0.2302, 0.4953)>
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2334, 0.5011)>
Face 6339
UV Count: 3
  UV <Vector (0.2396, 0.4949)>
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2365, 0.5015)>
Face 6340
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2321, 0.5194)>
  UV <Vector (0.2328, 0.5085)>
Face 6341
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4848, 0.4763)>
Face 6342
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4785, 0.4727)>
Face 6343
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
  UV <Vector (0.2612, 0.5283)>
  UV <Vector (0.2527, 0.5246)>
Face 6344
UV Count: 3
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2407, 0.5191)>
Face 6345
UV Count: 3
  UV <Vector (0.4940, 0.4762)>
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4890, 0.4596)>
Face 6346
UV Count: 3
  UV <Vector (0.5055, 0.4658)>
  UV <Vector (0.4973, 0.4750)>
  UV <Vector (0.4938, 0.4590)>
Face 6347
UV Count: 3
  UV <Vector (0.2321, 0.5194)>
  UV <Vector (0.2271, 0.5291)>
  UV <Vector (0.2275, 0.5135)>
Face 6348
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2351, 0.4791)>
Face 6349
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2430, 0.4774)>
Face 6350
UV Count: 3
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2395, 0.4792)>
Face 6351
UV Count: 3
  UV <Vector (0.4820, 0.4100)>
  UV <Vector (0.4849, 0.4157)>
  UV <Vector (0.4821, 0.4164)>
Face 6352
UV Count: 3
  UV <Vector (0.4758, 0.4244)>
  UV <Vector (0.4742, 0.4152)>
  UV <Vector (0.4764, 0.4153)>
Face 6353
UV Count: 3
  UV <Vector (0.2430, 0.4774)>
  UV <Vector (0.2449, 0.4752)>
  UV <Vector (0.2470, 0.4835)>
Face 6354
UV Count: 3
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4821, 0.4164)>
Face 6355
UV Count: 3
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4792, 0.4161)>
Face 6356
UV Count: 3
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3184, 0.4698)>
  UV <Vector (0.3181, 0.4696)>
Face 6357
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3179, 0.4693)>
Face 6358
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3186, 0.4697)>
Face 6359
UV Count: 3
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3185, 0.4700)>
Face 6360
UV Count: 3
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3190, 0.4731)>
Face 6361
UV Count: 3
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.2935, 0.4822)>
Face 6362
UV Count: 3
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.2926, 0.4799)>
Face 6363
UV Count: 3
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3195, 0.4707)>
  UV <Vector (0.3204, 0.4730)>
Face 6364
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2982, 0.4858)>
Face 6365
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3181, 0.4707)>
Face 6366
UV Count: 3
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3187, 0.4710)>
Face 6367
UV Count: 3
  UV <Vector (0.3224, 0.4726)>
  UV <Vector (0.3234, 0.4782)>
  UV <Vector (0.3206, 0.4779)>
Face 6368
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3150, 0.4769)>
Face 6369
UV Count: 3
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3202, 0.4858)>
Face 6370
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3095, 0.4721)>
Face 6371
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3234, 0.4782)>
  UV <Vector (0.3241, 0.4866)>
Face 6372
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3170, 0.4776)>
Face 6373
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3124, 0.4757)>
Face 6374
UV Count: 3
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3093, 0.4709)>
Face 6375
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3183, 0.4778)>
Face 6376
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3195, 0.4707)>
  UV <Vector (0.3189, 0.4710)>
Face 6377
UV Count: 3
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3195, 0.4707)>
  UV <Vector (0.3192, 0.4702)>
Face 6378
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3171, 0.4684)>
  UV <Vector (0.3174, 0.4679)>
Face 6379
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3177, 0.4691)>
Face 6380
UV Count: 3
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3186, 0.4704)>
Face 6381
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3181, 0.4707)>
Face 6382
UV Count: 3
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3181, 0.4696)>
Face 6383
UV Count: 3
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3179, 0.4693)>
Face 6384
UV Count: 3
  UV <Vector (0.2657, 0.5014)>
  UV <Vector (0.2627, 0.4974)>
  UV <Vector (0.2779, 0.4858)>
Face 6385
UV Count: 3
  UV <Vector (0.3239, 0.5131)>
  UV <Vector (0.3241, 0.5328)>
  UV <Vector (0.3141, 0.5312)>
Face 6386
UV Count: 3
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3141, 0.5312)>
  UV <Vector (0.3070, 0.5275)>
Face 6387
UV Count: 3
  UV <Vector (0.2899, 0.5069)>
  UV <Vector (0.2770, 0.5075)>
  UV <Vector (0.2911, 0.4932)>
Face 6388
UV Count: 3
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2927, 0.5099)>
  UV <Vector (0.2899, 0.5069)>
Face 6389
UV Count: 3
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3010, 0.5227)>
  UV <Vector (0.2953, 0.5130)>
Face 6390
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3070, 0.5275)>
  UV <Vector (0.3010, 0.5227)>
Face 6391
UV Count: 3
  UV <Vector (0.2770, 0.5075)>
  UV <Vector (0.2685, 0.5053)>
  UV <Vector (0.2836, 0.4900)>
Face 6392
UV Count: 3
  UV <Vector (0.3241, 0.4866)>
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3190, 0.4957)>
Face 6393
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3144, 0.4947)>
Face 6394
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3113, 0.4942)>
Face 6395
UV Count: 3
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3190, 0.4957)>
Face 6396
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3083, 0.4927)>
Face 6397
UV Count: 3
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3044, 0.4796)>
Face 6398
UV Count: 3
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3019, 0.4749)>
Face 6399
UV Count: 3
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3023, 0.4767)>
Face 6400
UV Count: 3
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2935, 0.4822)>
Face 6401
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3113, 0.4942)>
Face 6402
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3030, 0.5035)>
Face 6403
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2979, 0.4985)>
Face 6404
UV Count: 3
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2979, 0.4985)>
  UV <Vector (0.2911, 0.4932)>
Face 6405
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3115, 0.5076)>
Face 6406
UV Count: 3
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3239, 0.5131)>
  UV <Vector (0.3180, 0.5094)>
Face 6407
UV Count: 3
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2779, 0.4858)>
  UV <Vector (0.2918, 0.4777)>
Face 6408
UV Count: 3
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3141, 0.4688)>
Face 6409
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3156, 0.4717)>
Face 6410
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3142, 0.4696)>
Face 6411
UV Count: 3
  UV <Vector (0.3206, 0.4695)>
  UV <Vector (0.3224, 0.4726)>
  UV <Vector (0.3204, 0.4730)>
Face 6412
UV Count: 3
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3184, 0.4731)>
Face 6413
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3172, 0.4726)>
Face 6414
UV Count: 3
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3206, 0.4779)>
Face 6415
UV Count: 3
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3184, 0.4731)>
  UV <Vector (0.3190, 0.4731)>
Face 6416
UV Count: 3
  UV <Vector (0.4172, 0.0002)>
  UV <Vector (0.4230, 0.0116)>
  UV <Vector (0.4169, 0.0115)>
Face 6417
UV Count: 3
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4059, 0.0040)>
Face 6418
UV Count: 3
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.3948, 0.0103)>
Face 6419
UV Count: 3
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3660, 0.0442)>
  UV <Vector (0.3707, 0.0446)>
Face 6420
UV Count: 3
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3668, 0.0533)>
Face 6421
UV Count: 3
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3198, 0.0880)>
Face 6422
UV Count: 3
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3320, 0.0902)>
Face 6423
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3613, 0.0866)>
Face 6424
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3710, 0.0836)>
Face 6425
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3786, 0.1061)>
Face 6426
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2689, 0.0767)>
Face 6427
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3934, 0.0842)>
  UV <Vector (0.4016, 0.0832)>
Face 6428
UV Count: 3
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4256, 0.0333)>
Face 6429
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.4076, 0.0471)>
Face 6430
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3923, 0.0721)>
  UV <Vector (0.3896, 0.0811)>
Face 6431
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3764, 0.0952)>
Face 6432
UV Count: 3
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3941, 0.0562)>
Face 6433
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4016, 0.0832)>
Face 6434
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3934, 0.0842)>
  UV <Vector (0.3896, 0.0811)>
Face 6435
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3923, 0.0721)>
Face 6436
UV Count: 3
  UV <Vector (0.4277, 0.0192)>
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4202, 0.0289)>
Face 6437
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3318, 0.1055)>
Face 6438
UV Count: 3
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3198, 0.0880)>
Face 6439
UV Count: 3
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3437, 0.0755)>
Face 6440
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3206, 0.0760)>
Face 6441
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3317, 0.0492)>
Face 6442
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3257, 0.0459)>
Face 6443
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3330, 0.0399)>
  UV <Vector (0.3330, 0.0447)>
Face 6444
UV Count: 3
  UV <Vector (0.3143, 0.0470)>
  UV <Vector (0.3187, 0.0440)>
  UV <Vector (0.3196, 0.0521)>
Face 6445
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3004, 0.0527)>
Face 6446
UV Count: 3
  UV <Vector (0.3187, 0.0440)>
  UV <Vector (0.3258, 0.0362)>
  UV <Vector (0.3236, 0.0458)>
Face 6447
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3379, 0.0507)>
Face 6448
UV Count: 3
  UV <Vector (0.3362, 0.0448)>
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3345, 0.0447)>
Face 6449
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3408, 0.0382)>
  UV <Vector (0.3424, 0.0450)>
Face 6450
UV Count: 3
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3330, 0.0399)>
Face 6451
UV Count: 3
  UV <Vector (0.3258, 0.0362)>
  UV <Vector (0.3287, 0.0393)>
  UV <Vector (0.3257, 0.0459)>
Face 6452
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3468, 0.0555)>
Face 6453
UV Count: 3
  UV <Vector (0.3508, 0.0388)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3451, 0.0450)>
Face 6454
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3660, 0.0442)>
  UV <Vector (0.3668, 0.0533)>
Face 6455
UV Count: 3
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3424, 0.0450)>
  UV <Vector (0.3408, 0.0382)>
Face 6456
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3424, 0.0450)>
  UV <Vector (0.3451, 0.0450)>
Face 6457
UV Count: 3
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3349, 0.0492)>
Face 6458
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3236, 0.0458)>
Face 6459
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2748, 0.0629)>
Face 6460
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.3012, 0.0671)>
Face 6461
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3012, 0.0671)>
Face 6462
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.2990, 0.0591)>
Face 6463
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3537, 0.1004)>
Face 6464
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3533, 0.0811)>
Face 6465
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3176, 0.0653)>
Face 6466
UV Count: 3
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3146, 0.0672)>
Face 6467
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3176, 0.0653)>
Face 6468
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3101, 0.0582)>
Face 6469
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3184, 0.0578)>
Face 6470
UV Count: 3
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3232, 0.0571)>
Face 6471
UV Count: 3
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3299, 0.0603)>
  UV <Vector (0.3307, 0.0557)>
Face 6472
UV Count: 3
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3327, 0.0606)>
Face 6473
UV Count: 3
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3380, 0.0625)>
Face 6474
UV Count: 3
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3390, 0.0664)>
  UV <Vector (0.3396, 0.0637)>
Face 6475
UV Count: 3
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3533, 0.0811)>
  UV <Vector (0.3437, 0.0755)>
Face 6476
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3533, 0.0811)>
  UV <Vector (0.3558, 0.0574)>
Face 6477
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3537, 0.1004)>
Face 6478
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3627, 0.1011)>
Face 6479
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.3114, 0.0695)>
Face 6480
UV Count: 3
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.3098, 0.0839)>
Face 6481
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3437, 0.0755)>
Face 6482
UV Count: 3
  UV <Vector (0.3396, 0.0637)>
  UV <Vector (0.3390, 0.0664)>
  UV <Vector (0.3367, 0.0664)>
Face 6483
UV Count: 3
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3340, 0.0654)>
Face 6484
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3283, 0.0719)>
  UV <Vector (0.3270, 0.0688)>
Face 6485
UV Count: 3
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3270, 0.0688)>
Face 6486
UV Count: 3
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3226, 0.0618)>
Face 6487
UV Count: 3
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3271, 0.0647)>
Face 6488
UV Count: 3
  UV <Vector (0.3327, 0.0606)>
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3294, 0.0633)>
Face 6489
UV Count: 3
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.3000, 0.0843)>
Face 6490
UV Count: 3
  UV <Vector (0.2583, 0.0833)>
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2490, 0.0974)>
Face 6491
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2872, 0.0763)>
Face 6492
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.3027, 0.0749)>
Face 6493
UV Count: 3
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2455, 0.0853)>
  UV <Vector (0.2490, 0.0974)>
Face 6494
UV Count: 3
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.2952, 0.0753)>
Face 6495
UV Count: 3
  UV <Vector (0.4392, 0.0564)>
  UV <Vector (0.4431, 0.0644)>
  UV <Vector (0.4381, 0.0676)>
Face 6496
UV Count: 3
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4257, 0.0689)>
  UV <Vector (0.4267, 0.0744)>
Face 6497
UV Count: 3
  UV <Vector (0.2385, 0.0869)>
  UV <Vector (0.2347, 0.0777)>
  UV <Vector (0.2404, 0.0775)>
Face 6498
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.4030, 0.0617)>
Face 6499
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4205, 0.0817)>
Face 6500
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4113, 0.0822)>
Face 6501
UV Count: 3
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3754, 0.0448)>
Face 6502
UV Count: 3
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3803, 0.0532)>
  UV <Vector (0.3848, 0.0553)>
Face 6503
UV Count: 3
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.3983, 0.0236)>
Face 6504
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3984, 0.0257)>
  UV <Vector (0.3982, 0.0279)>
Face 6505
UV Count: 3
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.3984, 0.0257)>
  UV <Vector (0.3983, 0.0236)>
Face 6506
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3892, 0.0269)>
Face 6507
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3803, 0.0532)>
Face 6508
UV Count: 3
  UV <Vector (0.3830, 0.0394)>
  UV <Vector (0.3892, 0.0269)>
  UV <Vector (0.3928, 0.0312)>
Face 6509
UV Count: 3
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3923, 0.0448)>
Face 6510
UV Count: 3
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3928, 0.0312)>
Face 6511
UV Count: 3
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3873, 0.0438)>
Face 6512
UV Count: 3
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4216, 0.0152)>
Face 6513
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3941, 0.0562)>
Face 6514
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.3923, 0.0448)>
Face 6515
UV Count: 3
  UV <Vector (0.3969, 0.0403)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3942, 0.0364)>
Face 6516
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4129, 0.0183)>
Face 6517
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4133, 0.0204)>
  UV <Vector (0.4137, 0.0228)>
Face 6518
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4086, 0.0227)>
Face 6519
UV Count: 3
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4133, 0.0204)>
  UV <Vector (0.4129, 0.0183)>
Face 6520
UV Count: 3
  UV <Vector (0.4230, 0.0116)>
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4191, 0.0154)>
Face 6521
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4172, 0.0392)>
Face 6522
UV Count: 3
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4169, 0.0162)>
Face 6523
UV Count: 3
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4148, 0.0175)>
Face 6524
UV Count: 3
  UV <Vector (0.4213, 0.0699)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4119, 0.0617)>
Face 6525
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4097, 0.0261)>
Face 6526
UV Count: 3
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3982, 0.0279)>
Face 6527
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3969, 0.0403)>
  UV <Vector (0.3980, 0.0339)>
Face 6528
UV Count: 3
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4036, 0.0319)>
Face 6529
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4079, 0.0341)>
Face 6530
UV Count: 3
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4097, 0.0261)>
Face 6531
UV Count: 3
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4202, 0.0289)>
Face 6532
UV Count: 3
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4141, 0.0500)>
Face 6533
UV Count: 3
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4137, 0.0228)>
Face 6534
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4169, 0.0268)>
Face 6535
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3934, 0.0842)>
Face 6536
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4172, 0.0392)>
Face 6537
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4216, 0.0175)>
  UV <Vector (0.4216, 0.0152)>
Face 6538
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4433, 0.0329)>
  UV <Vector (0.4419, 0.0376)>
Face 6539
UV Count: 3
  UV <Vector (0.3026, 0.0464)>
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.2923, 0.0430)>
Face 6540
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4256, 0.0333)>
Face 6541
UV Count: 3
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4360, 0.0442)>
  UV <Vector (0.4349, 0.0470)>
Face 6542
UV Count: 3
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4396, 0.0395)>
  UV <Vector (0.4373, 0.0416)>
Face 6543
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4290, 0.0411)>
Face 6544
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4269, 0.0474)>
Face 6545
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4269, 0.0527)>
Face 6546
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4269, 0.0527)>
Face 6547
UV Count: 3
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4373, 0.0512)>
  UV <Vector (0.4269, 0.0527)>
Face 6548
UV Count: 3
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2867, 0.0426)>
  UV <Vector (0.2896, 0.0429)>
Face 6549
UV Count: 3
  UV <Vector (0.2867, 0.0426)>
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2908, 0.0520)>
Face 6550
UV Count: 3
  UV <Vector (0.2816, 0.0443)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2830, 0.0539)>
Face 6551
UV Count: 3
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2934, 0.0516)>
Face 6552
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2820, 0.0689)>
Face 6553
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2740, 0.0501)>
  UV <Vector (0.2786, 0.0478)>
Face 6554
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2541, 0.1087)>
Face 6555
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2877, 0.1953)>
Face 6556
UV Count: 3
  UV <Vector (0.2464, 0.2063)>
  UV <Vector (0.2470, 0.1862)>
  UV <Vector (0.2597, 0.1906)>
Face 6557
UV Count: 3
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3148, 0.1954)>
Face 6558
UV Count: 3
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3966, 0.1769)>
Face 6559
UV Count: 3
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.3021, 0.1987)>
Face 6560
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2604, 0.2099)>
  UV <Vector (0.2597, 0.1906)>
Face 6561
UV Count: 3
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3587, 0.2053)>
Face 6562
UV Count: 3
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3696, 0.1816)>
  UV <Vector (0.3785, 0.1809)>
Face 6563
UV Count: 3
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3274, 0.2138)>
Face 6564
UV Count: 3
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3871, 0.1797)>
Face 6565
UV Count: 3
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3427, 0.2075)>
Face 6566
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3696, 0.1816)>
Face 6567
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3362, 0.0448)>
  UV <Vector (0.3356, 0.0397)>
Face 6568
UV Count: 3
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.4008, 0.0069)>
Face 6569
UV Count: 3
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.4039, 0.0199)>
Face 6570
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3287, 0.0393)>
Face 6571
UV Count: 3
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4083, 0.0024)>
  UV <Vector (0.4107, 0.0024)>
Face 6572
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4121, 0.0129)>
Face 6573
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2777, 0.1721)>
Face 6574
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2470, 0.1862)>
  UV <Vector (0.2525, 0.1702)>
Face 6575
UV Count: 3
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.3144, 0.1769)>
Face 6576
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3838, 0.1637)>
Face 6577
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.3021, 0.1777)>
Face 6578
UV Count: 3
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2648, 0.1717)>
Face 6579
UV Count: 3
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3546, 0.1684)>
  UV <Vector (0.3573, 0.1822)>
Face 6580
UV Count: 3
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3785, 0.1809)>
Face 6581
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3249, 0.1901)>
Face 6582
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3789, 0.1651)>
  UV <Vector (0.3838, 0.1637)>
Face 6583
UV Count: 3
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3400, 0.1838)>
Face 6584
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3546, 0.1684)>
  UV <Vector (0.3675, 0.1669)>
Face 6585
UV Count: 3
  UV <Vector (0.4313, 0.0576)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4373, 0.0512)>
Face 6586
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4205, 0.0817)>
  UV <Vector (0.4267, 0.0744)>
Face 6587
UV Count: 3
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2660, 0.0506)>
  UV <Vector (0.2740, 0.0501)>
Face 6588
UV Count: 3
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2660, 0.0506)>
  UV <Vector (0.2665, 0.0579)>
Face 6589
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4257, 0.0689)>
  UV <Vector (0.4213, 0.0699)>
Face 6590
UV Count: 3
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2480, 0.0571)>
Face 6591
UV Count: 3
  UV <Vector (0.2583, 0.0575)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2584, 0.0692)>
Face 6592
UV Count: 3
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2406, 0.0580)>
Face 6593
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4313, 0.0576)>
  UV <Vector (0.4381, 0.0676)>
Face 6594
UV Count: 3
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4257, 0.0689)>
  UV <Vector (0.4381, 0.0676)>
Face 6595
UV Count: 3
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4532, 0.0995)>
  UV <Vector (0.4420, 0.0983)>
Face 6596
UV Count: 3
  UV <Vector (0.2347, 0.0777)>
  UV <Vector (0.2321, 0.0682)>
  UV <Vector (0.2374, 0.0684)>
Face 6597
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2790, 0.0755)>
Face 6598
UV Count: 3
  UV <Vector (0.2790, 0.0755)>
  UV <Vector (0.2689, 0.0767)>
  UV <Vector (0.2748, 0.0629)>
Face 6599
UV Count: 3
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2851, 0.0619)>
Face 6600
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2934, 0.0626)>
Face 6601
UV Count: 3
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2881, 0.0522)>
Face 6602
UV Count: 3
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3789, 0.1651)>
  UV <Vector (0.3817, 0.1803)>
Face 6603
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4169, 0.0115)>
Face 6604
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4153, 0.0145)>
Face 6605
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4138, 0.0156)>
Face 6606
UV Count: 3
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4107, 0.0024)>
  UV <Vector (0.4125, 0.0001)>
Face 6607
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3311, 0.0387)>
Face 6608
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4070, 0.0176)>
Face 6609
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4068, 0.0212)>
Face 6610
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.4042, 0.0227)>
Face 6611
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4041, 0.0065)>
Face 6612
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3379, 0.0381)>
Face 6613
UV Count: 3
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3817, 0.1803)>
Face 6614
UV Count: 3
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2968, 0.0521)>
Face 6615
UV Count: 3
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2952, 0.0541)>
Face 6616
UV Count: 3
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2908, 0.0520)>
Face 6617
UV Count: 3
  UV <Vector (0.2841, 0.0435)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2881, 0.0522)>
Face 6618
UV Count: 3
  UV <Vector (0.2968, 0.0521)>
  UV <Vector (0.2896, 0.0429)>
  UV <Vector (0.2923, 0.0430)>
Face 6619
UV Count: 3
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4279, 0.0442)>
Face 6620
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4301, 0.0387)>
Face 6621
UV Count: 3
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4419, 0.0376)>
  UV <Vector (0.4396, 0.0395)>
Face 6622
UV Count: 3
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4373, 0.0416)>
  UV <Vector (0.4360, 0.0442)>
Face 6623
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4216, 0.0175)>
  UV <Vector (0.4249, 0.0156)>
Face 6624
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4141, 0.0500)>
  UV <Vector (0.4156, 0.0446)>
Face 6625
UV Count: 3
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4159, 0.0212)>
Face 6626
UV Count: 3
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4185, 0.0340)>
Face 6627
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4098, 0.0406)>
Face 6628
UV Count: 3
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4066, 0.0292)>
Face 6629
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4066, 0.0292)>
Face 6630
UV Count: 3
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4159, 0.0168)>
Face 6631
UV Count: 3
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4168, 0.0142)>
Face 6632
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4156, 0.0446)>
Face 6633
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4133, 0.0204)>
Face 6634
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4092, 0.0199)>
Face 6635
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4129, 0.0183)>
  UV <Vector (0.4133, 0.0204)>
Face 6636
UV Count: 3
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4216, 0.0175)>
Face 6637
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3921, 0.0241)>
Face 6638
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.3984, 0.0257)>
Face 6639
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3983, 0.0236)>
  UV <Vector (0.3984, 0.0257)>
Face 6640
UV Count: 3
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3294, 0.0633)>
Face 6641
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3267, 0.0610)>
Face 6642
UV Count: 3
  UV <Vector (0.3206, 0.0760)>
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3283, 0.0719)>
Face 6643
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3314, 0.0642)>
Face 6644
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3340, 0.0654)>
Face 6645
UV Count: 3
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3283, 0.0719)>
  UV <Vector (0.3319, 0.0690)>
Face 6646
UV Count: 3
  UV <Vector (0.3355, 0.0614)>
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3314, 0.0642)>
Face 6647
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3390, 0.0664)>
  UV <Vector (0.3401, 0.0687)>
Face 6648
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3417, 0.0618)>
Face 6649
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3396, 0.0582)>
Face 6650
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3339, 0.0557)>
Face 6651
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3368, 0.0567)>
Face 6652
UV Count: 3
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3380, 0.0625)>
  UV <Vector (0.3355, 0.0614)>
Face 6653
UV Count: 3
  UV <Vector (0.3339, 0.0557)>
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3317, 0.0492)>
Face 6654
UV Count: 3
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3249, 0.0508)>
Face 6655
UV Count: 3
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3284, 0.0507)>
Face 6656
UV Count: 3
  UV <Vector (0.3299, 0.0603)>
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3272, 0.0564)>
Face 6657
UV Count: 3
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3196, 0.0521)>
Face 6658
UV Count: 3
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3104, 0.0552)>
Face 6659
UV Count: 3
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3146, 0.0546)>
Face 6660
UV Count: 3
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3141, 0.0583)>
Face 6661
UV Count: 3
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3176, 0.0653)>
Face 6662
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3146, 0.0672)>
Face 6663
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.2997, 0.0560)>
Face 6664
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3349, 0.0492)>
Face 6665
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3143, 0.0470)>
  UV <Vector (0.3146, 0.0546)>
Face 6666
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3284, 0.0507)>
Face 6667
UV Count: 3
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4242, 0.0371)>
Face 6668
UV Count: 3
  UV <Vector (0.3627, 0.1011)>
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3694, 0.1093)>
Face 6669
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3662, 0.0854)>
Face 6670
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3713, 0.0554)>
Face 6671
UV Count: 3
  UV <Vector (0.3713, 0.0554)>
  UV <Vector (0.3707, 0.0446)>
  UV <Vector (0.3754, 0.0448)>
Face 6672
UV Count: 3
  UV <Vector (0.3156, 0.4717)>
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3137, 0.4763)>
Face 6673
UV Count: 3
  UV <Vector (0.3171, 0.4684)>
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3141, 0.4679)>
Face 6674
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2926, 0.4799)>
Face 6675
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.3005, 0.5010)>
Face 6676
UV Count: 3
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3016, 0.4731)>
Face 6677
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3058, 0.4914)>
Face 6678
UV Count: 3
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.2953, 0.5130)>
  UV <Vector (0.2927, 0.5099)>
Face 6679
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2685, 0.5053)>
  UV <Vector (0.2657, 0.5014)>
Face 6680
UV Count: 3
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3181, 0.4707)>
  UV <Vector (0.3178, 0.4704)>
Face 6681
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3171, 0.4684)>
Face 6682
UV Count: 3
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3091, 0.4698)>
Face 6683
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3124, 0.4757)>
  UV <Vector (0.3137, 0.4763)>
Face 6684
UV Count: 3
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3164, 0.4722)>
Face 6685
UV Count: 3
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.2918, 0.4777)>
Face 6686
UV Count: 3
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3183, 0.4694)>
Face 6687
UV Count: 3
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3184, 0.4698)>
Face 6688
UV Count: 3
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4806, 0.4162)>
Face 6689
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2381, 0.4794)>
Face 6690
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.4973, 0.4750)>
  UV <Vector (0.4940, 0.4762)>
Face 6691
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2364, 0.5192)>
Face 6692
UV Count: 3
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2365, 0.5015)>
Face 6693
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4890, 0.4445)>
Face 6694
UV Count: 3
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2435, 0.5319)>
  UV <Vector (0.2390, 0.5320)>
Face 6695
UV Count: 3
  UV <Vector (0.4998, 0.4883)>
  UV <Vector (0.4953, 0.4920)>
  UV <Vector (0.4940, 0.4762)>
Face 6696
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2387, 0.4706)>
Face 6697
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4800, 0.4102)>
  UV <Vector (0.4788, 0.4101)>
Face 6698
UV Count: 3
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2374, 0.4879)>
Face 6699
UV Count: 3
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4835, 0.4257)>
Face 6700
UV Count: 3
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4777, 0.4100)>
  UV <Vector (0.4788, 0.4101)>
Face 6701
UV Count: 3
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2363, 0.5092)>
  UV <Vector (0.2328, 0.5085)>
Face 6702
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4785, 0.4057)>
Face 6703
UV Count: 3
  UV <Vector (0.2374, 0.4698)>
  UV <Vector (0.2384, 0.4689)>
  UV <Vector (0.2387, 0.4706)>
Face 6704
UV Count: 3
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3695, 0.1154)>
Face 6705
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3789, 0.1651)>
Face 6706
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3692, 0.1380)>
Face 6707
UV Count: 3
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3689, 0.1251)>
Face 6708
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3723, 0.1371)>
Face 6709
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2920, 0.0562)>
Face 6710
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2790, 0.0573)>
Face 6711
UV Count: 3
  UV <Vector (0.4217, 0.0974)>
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4315, 0.0927)>
Face 6712
UV Count: 3
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4585, 0.0791)>
  UV <Vector (0.4645, 0.0829)>
Face 6713
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3906, 0.0932)>
Face 6714
UV Count: 3
  UV <Vector (0.4317, 0.0989)>
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4417, 0.0927)>
Face 6715
UV Count: 3
  UV <Vector (0.4102, 0.0967)>
  UV <Vector (0.4068, 0.0891)>
  UV <Vector (0.4207, 0.0908)>
Face 6716
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2454, 0.1184)>
  UV <Vector (0.2403, 0.0980)>
Face 6717
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.4068, 0.0891)>
  UV <Vector (0.4102, 0.0967)>
Face 6718
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4205, 0.0817)>
  UV <Vector (0.4207, 0.0908)>
Face 6719
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4207, 0.0908)>
Face 6720
UV Count: 3
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4402, 0.0859)>
Face 6721
UV Count: 3
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4498, 0.0858)>
Face 6722
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4333, 0.0774)>
  UV <Vector (0.4392, 0.0789)>
Face 6723
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4402, 0.0859)>
Face 6724
UV Count: 3
  UV <Vector (0.2303, 0.0579)>
  UV <Vector (0.2287, 0.0524)>
  UV <Vector (0.2323, 0.0521)>
Face 6725
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4577, 0.0946)>
Face 6726
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4651, 0.0986)>
  UV <Vector (0.4591, 0.0988)>
Face 6727
UV Count: 3
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2375, 0.0526)>
Face 6728
UV Count: 3
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2432, 0.0517)>
Face 6729
UV Count: 3
  UV <Vector (0.2475, 0.0463)>
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2480, 0.0571)>
Face 6730
UV Count: 3
  UV <Vector (0.2413, 0.0441)>
  UV <Vector (0.2475, 0.0463)>
  UV <Vector (0.2432, 0.0517)>
Face 6731
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2285, 0.0403)>
Face 6732
UV Count: 3
  UV <Vector (0.4732, 0.0941)>
  UV <Vector (0.4730, 0.0974)>
  UV <Vector (0.4718, 0.0959)>
Face 6733
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4722, 0.0907)>
  UV <Vector (0.4732, 0.0941)>
Face 6734
UV Count: 3
  UV <Vector (0.2320, 0.0402)>
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2301, 0.0383)>
Face 6735
UV Count: 3
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4565, 0.0883)>
Face 6736
UV Count: 3
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4498, 0.0858)>
Face 6737
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0476, 0.5976)>
Face 6738
UV Count: 3
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0188, 0.5706)>
Face 6739
UV Count: 3
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0618, 0.5699)>
Face 6740
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0600, 0.5527)>
Face 6741
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0546, 0.5522)>
Face 6742
UV Count: 3
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0210, 0.5601)>
  UV <Vector (0.0165, 0.5597)>
Face 6743
UV Count: 3
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0584, 0.5438)>
Face 6744
UV Count: 3
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0600, 0.5527)>
Face 6745
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0469, 0.5603)>
Face 6746
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0177, 0.5459)>
  UV <Vector (0.0182, 0.5359)>
Face 6747
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0177, 0.5459)>
  UV <Vector (0.0138, 0.5455)>
Face 6748
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0225, 0.5465)>
Face 6749
UV Count: 3
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0618, 0.5628)>
Face 6750
UV Count: 3
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1212, 0.5935)>
Face 6751
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0559, 0.5691)>
  UV <Vector (0.0618, 0.5699)>
Face 6752
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0559, 0.5691)>
Face 6753
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.1212, 0.5935)>
Face 6754
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.2137, 0.6240)>
Face 6755
UV Count: 3
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0794, 0.5664)>
Face 6756
UV Count: 3
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0718, 0.5641)>
Face 6757
UV Count: 3
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1328, 0.6004)>
Face 6758
UV Count: 3
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1443, 0.6071)>
Face 6759
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.1648, 0.6164)>
Face 6760
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0818, 0.5755)>
Face 6761
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0506, 0.5757)>
Face 6762
UV Count: 3
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0598, 0.5756)>
Face 6763
UV Count: 3
  UV <Vector (0.0558, 0.5914)>
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0711, 0.5989)>
Face 6764
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0506, 0.5757)>
Face 6765
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0397, 0.5926)>
Face 6766
UV Count: 3
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0307, 0.5748)>
Face 6767
UV Count: 3
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0130, 0.5854)>
Face 6768
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0216, 0.5795)>
Face 6769
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0404, 0.5795)>
  UV <Vector (0.0439, 0.5757)>
Face 6770
UV Count: 3
  UV <Vector (0.0615, 0.6070)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0721, 0.6187)>
Face 6771
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0172, 0.5829)>
Face 6772
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0404, 0.5795)>
  UV <Vector (0.0369, 0.5832)>
Face 6773
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0579, 0.5783)>
Face 6774
UV Count: 3
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0480, 0.5826)>
Face 6775
UV Count: 3
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0558, 0.5914)>
Face 6776
UV Count: 3
  UV <Vector (0.0045, 0.5969)>
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0186, 0.6008)>
Face 6777
UV Count: 3
  UV <Vector (0.0502, 0.5841)>
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0408, 0.5937)>
Face 6778
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0397, 0.5926)>
  UV <Vector (0.0408, 0.5937)>
Face 6779
UV Count: 3
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0606, 0.5810)>
  UV <Vector (0.0520, 0.5853)>
Face 6780
UV Count: 3
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1267, 0.6339)>
Face 6781
UV Count: 3
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.1267, 0.6339)>
Face 6782
UV Count: 3
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.0721, 0.6187)>
Face 6783
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1681, 0.6448)>
Face 6784
UV Count: 3
  UV <Vector (0.1675, 0.6387)>
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1478, 0.6393)>
Face 6785
UV Count: 3
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1373, 0.6363)>
Face 6786
UV Count: 3
  UV <Vector (0.2199, 0.6486)>
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1900, 0.6496)>
Face 6787
UV Count: 3
  UV <Vector (0.0641, 0.6250)>
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0727, 0.6362)>
Face 6788
UV Count: 3
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0856, 0.5484)>
Face 6789
UV Count: 3
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0294, 0.9513)>
  UV <Vector (0.0249, 0.9544)>
Face 6790
UV Count: 3
  UV <Vector (0.0307, 0.9483)>
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0294, 0.9513)>
Face 6791
UV Count: 3
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0324, 0.9498)>
Face 6792
UV Count: 3
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0479, 0.9323)>
Face 6793
UV Count: 3
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0468, 0.9298)>
  UV <Vector (0.0473, 0.9284)>
Face 6794
UV Count: 3
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0501, 0.9274)>
  UV <Vector (0.0485, 0.9281)>
Face 6795
UV Count: 3
  UV <Vector (0.0455, 0.9256)>
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0472, 0.9275)>
Face 6796
UV Count: 3
  UV <Vector (0.0446, 0.9285)>
  UV <Vector (0.0413, 0.9289)>
  UV <Vector (0.0410, 0.9276)>
Face 6797
UV Count: 3
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0413, 0.9289)>
  UV <Vector (0.0354, 0.9304)>
Face 6798
UV Count: 3
  UV <Vector (0.0349, 0.9291)>
  UV <Vector (0.0354, 0.9304)>
  UV <Vector (0.0325, 0.9316)>
Face 6799
UV Count: 3
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0325, 0.9316)>
  UV <Vector (0.0302, 0.9329)>
Face 6800
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0430, 0.9339)>
  UV <Vector (0.0453, 0.9315)>
Face 6801
UV Count: 3
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0391, 0.9376)>
  UV <Vector (0.0387, 0.9359)>
Face 6802
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0361, 0.9364)>
  UV <Vector (0.0387, 0.9359)>
Face 6803
UV Count: 3
  UV <Vector (0.0315, 0.9365)>
  UV <Vector (0.0318, 0.9354)>
  UV <Vector (0.0340, 0.9364)>
Face 6804
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0303, 0.9345)>
  UV <Vector (0.0318, 0.9354)>
Face 6805
UV Count: 3
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0302, 0.9329)>
  UV <Vector (0.0294, 0.9334)>
Face 6806
UV Count: 3
  UV <Vector (0.0285, 0.9337)>
  UV <Vector (0.0294, 0.9334)>
  UV <Vector (0.0294, 0.9340)>
Face 6807
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0288, 0.9346)>
  UV <Vector (0.0294, 0.9340)>
Face 6808
UV Count: 3
  UV <Vector (0.4344, 0.4806)>
  UV <Vector (0.4331, 0.4760)>
  UV <Vector (0.4365, 0.4763)>
Face 6809
UV Count: 3
  UV <Vector (0.4474, 0.4798)>
  UV <Vector (0.4442, 0.4797)>
  UV <Vector (0.4444, 0.4745)>
Face 6810
UV Count: 3
  UV <Vector (0.4368, 0.4833)>
  UV <Vector (0.4344, 0.4806)>
  UV <Vector (0.4376, 0.4797)>
Face 6811
UV Count: 3
  UV <Vector (0.4454, 0.4701)>
  UV <Vector (0.4474, 0.4730)>
  UV <Vector (0.4444, 0.4745)>
Face 6812
UV Count: 3
  UV <Vector (0.4430, 0.4837)>
  UV <Vector (0.4415, 0.4822)>
  UV <Vector (0.4427, 0.4818)>
Face 6813
UV Count: 3
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4368, 0.4833)>
  UV <Vector (0.4394, 0.4813)>
Face 6814
UV Count: 3
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4454, 0.4701)>
  UV <Vector (0.4430, 0.4724)>
Face 6815
UV Count: 3
  UV <Vector (0.4387, 0.4682)>
  UV <Vector (0.4402, 0.4679)>
  UV <Vector (0.4397, 0.4706)>
Face 6816
UV Count: 3
  UV <Vector (0.4449, 0.4831)>
  UV <Vector (0.4427, 0.4818)>
  UV <Vector (0.4442, 0.4797)>
Face 6817
UV Count: 3
  UV <Vector (0.4366, 0.4692)>
  UV <Vector (0.4387, 0.4682)>
  UV <Vector (0.4389, 0.4710)>
Face 6818
UV Count: 3
  UV <Vector (0.4418, 0.4843)>
  UV <Vector (0.4411, 0.4827)>
  UV <Vector (0.4415, 0.4822)>
Face 6819
UV Count: 3
  UV <Vector (0.4402, 0.4679)>
  UV <Vector (0.4411, 0.4680)>
  UV <Vector (0.4404, 0.4707)>
Face 6820
UV Count: 3
  UV <Vector (0.4347, 0.4711)>
  UV <Vector (0.4366, 0.4692)>
  UV <Vector (0.4381, 0.4716)>
Face 6821
UV Count: 3
  UV <Vector (0.4397, 0.4842)>
  UV <Vector (0.4407, 0.4824)>
  UV <Vector (0.4411, 0.4827)>
Face 6822
UV Count: 3
  UV <Vector (0.4423, 0.4686)>
  UV <Vector (0.4411, 0.4713)>
  UV <Vector (0.4404, 0.4707)>
Face 6823
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4347, 0.4711)>
  UV <Vector (0.4371, 0.4729)>
Face 6824
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0288, 0.9346)>
  UV <Vector (0.0297, 0.9354)>
Face 6825
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0277, 0.9338)>
  UV <Vector (0.0285, 0.9337)>
Face 6826
UV Count: 3
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0293, 0.9324)>
  UV <Vector (0.0285, 0.9337)>
Face 6827
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0290, 0.9360)>
  UV <Vector (0.0297, 0.9354)>
Face 6828
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0315, 0.9365)>
  UV <Vector (0.0339, 0.9379)>
Face 6829
UV Count: 3
  UV <Vector (0.0364, 0.9388)>
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0391, 0.9376)>
Face 6830
UV Count: 3
  UV <Vector (0.0395, 0.9387)>
  UV <Vector (0.0391, 0.9376)>
  UV <Vector (0.0435, 0.9348)>
Face 6831
UV Count: 3
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0435, 0.9348)>
  UV <Vector (0.0463, 0.9321)>
Face 6832
UV Count: 3
  UV <Vector (0.0298, 0.9294)>
  UV <Vector (0.0313, 0.9305)>
  UV <Vector (0.0293, 0.9324)>
Face 6833
UV Count: 3
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0349, 0.9291)>
  UV <Vector (0.0313, 0.9305)>
Face 6834
UV Count: 3
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0412, 0.9257)>
  UV <Vector (0.0410, 0.9276)>
Face 6835
UV Count: 3
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0410, 0.9276)>
  UV <Vector (0.0412, 0.9257)>
Face 6836
UV Count: 3
  UV <Vector (0.0448, 0.9273)>
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0461, 0.9283)>
Face 6837
UV Count: 3
  UV <Vector (0.0472, 0.9275)>
  UV <Vector (0.0485, 0.9281)>
  UV <Vector (0.0473, 0.9284)>
Face 6838
UV Count: 3
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0485, 0.9281)>
Face 6839
UV Count: 3
  UV <Vector (0.0468, 0.9298)>
  UV <Vector (0.0481, 0.9302)>
  UV <Vector (0.0463, 0.9321)>
Face 6840
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
  UV <Vector (0.4368, 0.4745)>
  UV <Vector (0.4365, 0.4763)>
Face 6841
UV Count: 3
  UV <Vector (0.0361, 0.9364)>
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0339, 0.9379)>
Face 6842
UV Count: 3
  UV <Vector (0.0364, 0.9423)>
  UV <Vector (0.0329, 0.9431)>
  UV <Vector (0.0339, 0.9389)>
Face 6843
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0364, 0.9388)>
  UV <Vector (0.0339, 0.9389)>
Face 6844
UV Count: 3
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0329, 0.9431)>
Face 6845
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4573, 0.4679)>
Face 6846
UV Count: 3
  UV <Vector (0.4564, 0.4721)>
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4602, 0.4691)>
Face 6847
UV Count: 3
  UV <Vector (0.4579, 0.4726)>
  UV <Vector (0.4589, 0.4737)>
  UV <Vector (0.4625, 0.4713)>
Face 6848
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
  UV <Vector (0.4589, 0.4737)>
  UV <Vector (0.4595, 0.4751)>
Face 6849
UV Count: 3
  UV <Vector (0.4637, 0.4742)>
  UV <Vector (0.4595, 0.4751)>
  UV <Vector (0.4596, 0.4766)>
Face 6850
UV Count: 3
  UV <Vector (0.4638, 0.4774)>
  UV <Vector (0.4596, 0.4766)>
  UV <Vector (0.4590, 0.4780)>
Face 6851
UV Count: 3
  UV <Vector (0.4590, 0.4780)>
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4605, 0.4826)>
Face 6852
UV Count: 3
  UV <Vector (0.4579, 0.4791)>
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4575, 0.4840)>
Face 6853
UV Count: 3
  UV <Vector (0.4565, 0.4796)>
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4542, 0.4840)>
Face 6854
UV Count: 3
  UV <Vector (0.4550, 0.4797)>
  UV <Vector (0.4536, 0.4791)>
  UV <Vector (0.4512, 0.4827)>
Face 6855
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
  UV <Vector (0.4536, 0.4791)>
  UV <Vector (0.4526, 0.4781)>
Face 6856
UV Count: 3
  UV <Vector (0.4489, 0.4804)>
  UV <Vector (0.4526, 0.4781)>
  UV <Vector (0.4520, 0.4767)>
Face 6857
UV Count: 3
  UV <Vector (0.4477, 0.4775)>
  UV <Vector (0.4520, 0.4767)>
  UV <Vector (0.4519, 0.4752)>
Face 6858
UV Count: 3
  UV <Vector (0.4477, 0.4744)>
  UV <Vector (0.4519, 0.4752)>
  UV <Vector (0.4525, 0.4738)>
Face 6859
UV Count: 3
  UV <Vector (0.4525, 0.4738)>
  UV <Vector (0.4536, 0.4728)>
  UV <Vector (0.4511, 0.4691)>
Face 6860
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4536, 0.4728)>
  UV <Vector (0.4549, 0.4721)>
Face 6861
UV Count: 3
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4863, 0.4351)>
Face 6862
UV Count: 3
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2374, 0.4879)>
  UV <Vector (0.2369, 0.4947)>
Face 6863
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2396, 0.4949)>
  UV <Vector (0.2369, 0.4947)>
Face 6864
UV Count: 3
  UV <Vector (0.2324, 0.4876)>
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2344, 0.4946)>
Face 6865
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2443, 0.4862)>
  UV <Vector (0.2462, 0.4938)>
Face 6866
UV Count: 3
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4845, 0.4353)>
Face 6867
UV Count: 3
  UV <Vector (0.4788, 0.4413)>
  UV <Vector (0.4773, 0.4329)>
  UV <Vector (0.4809, 0.4335)>
Face 6868
UV Count: 3
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4897, 0.4240)>
  UV <Vector (0.4931, 0.4318)>
Face 6869
UV Count: 3
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4880, 0.4349)>
Face 6870
UV Count: 3
  UV <Vector (0.2462, 0.4938)>
  UV <Vector (0.2499, 0.4915)>
  UV <Vector (0.2527, 0.4994)>
Face 6871
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0150, 0.7518)>
Face 6872
UV Count: 3
  UV <Vector (0.1108, 0.6989)>
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1013, 0.6965)>
Face 6873
UV Count: 3
  UV <Vector (0.0996, 0.7048)>
  UV <Vector (0.1036, 0.7028)>
  UV <Vector (0.1013, 0.6965)>
Face 6874
UV Count: 3
  UV <Vector (0.0934, 0.7094)>
  UV <Vector (0.0996, 0.7048)>
  UV <Vector (0.0931, 0.6947)>
Face 6875
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0877, 0.7291)>
Face 6876
UV Count: 3
  UV <Vector (0.0877, 0.7291)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0801, 0.7465)>
Face 6877
UV Count: 3
  UV <Vector (0.1248, 0.7750)>
  UV <Vector (0.1325, 0.7657)>
  UV <Vector (0.1142, 0.7638)>
Face 6878
UV Count: 3
  UV <Vector (0.1325, 0.7657)>
  UV <Vector (0.1248, 0.7750)>
  UV <Vector (0.1469, 0.7795)>
Face 6879
UV Count: 3
  UV <Vector (0.1459, 0.7575)>
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1610, 0.7620)>
Face 6880
UV Count: 3
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1545, 0.7099)>
Face 6881
UV Count: 3
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1543, 0.7018)>
Face 6882
UV Count: 3
  UV <Vector (0.1357, 0.6978)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1294, 0.6858)>
Face 6883
UV Count: 3
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1108, 0.6989)>
  UV <Vector (0.1272, 0.6994)>
Face 6884
UV Count: 3
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1074, 0.6603)>
Face 6885
UV Count: 3
  UV <Vector (0.0545, 0.6375)>
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0324, 0.6216)>
Face 6886
UV Count: 3
  UV <Vector (0.1193, 0.5511)>
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0913, 0.5618)>
Face 6887
UV Count: 3
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.1115, 0.6922)>
  UV <Vector (0.1074, 0.6603)>
Face 6888
UV Count: 3
  UV <Vector (0.1264, 0.6076)>
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0995, 0.6174)>
Face 6889
UV Count: 3
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0818, 0.5755)>
  UV <Vector (0.0779, 0.5835)>
Face 6890
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0811, 0.7083)>
Face 6891
UV Count: 3
  UV <Vector (0.0931, 0.6947)>
  UV <Vector (0.1013, 0.6965)>
  UV <Vector (0.0805, 0.6636)>
Face 6892
UV Count: 3
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0334, 0.6530)>
Face 6893
UV Count: 3
  UV <Vector (0.0413, 0.7328)>
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0173, 0.7188)>
Face 6894
UV Count: 3
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0654, 0.6663)>
  UV <Vector (0.0775, 0.6878)>
Face 6895
UV Count: 3
  UV <Vector (0.0773, 0.7222)>
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0630, 0.7356)>
Face 6896
UV Count: 3
  UV <Vector (0.0801, 0.7465)>
  UV <Vector (0.0816, 0.7298)>
  UV <Vector (0.0630, 0.7356)>
Face 6897
UV Count: 3
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0630, 0.7439)>
  UV <Vector (0.0630, 0.7356)>
Face 6898
UV Count: 3
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0545, 0.6375)>
  UV <Vector (0.0686, 0.6615)>
Face 6899
UV Count: 3
  UV <Vector (0.0101, 0.6073)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0041, 0.6013)>
Face 6900
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0272, 0.5472)>
Face 6901
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0404, 0.5795)>
Face 6902
UV Count: 3
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.0727, 0.6362)>
  UV <Vector (0.0805, 0.6636)>
Face 6903
UV Count: 3
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1937, 0.5372)>
  UV <Vector (0.1960, 0.5153)>
Face 6904
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1660, 0.6246)>
Face 6905
UV Count: 3
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1698, 0.6726)>
Face 6906
UV Count: 3
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1927, 0.6998)>
Face 6907
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.2793, 0.4102)>
Face 6908
UV Count: 3
  UV <Vector (0.2661, 0.4264)>
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2471, 0.4154)>
Face 6909
UV Count: 3
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.3054, 0.4272)>
  UV <Vector (0.3189, 0.4290)>
Face 6910
UV Count: 3
  UV <Vector (0.2874, 0.4253)>
  UV <Vector (0.3054, 0.4272)>
  UV <Vector (0.3051, 0.4125)>
Face 6911
UV Count: 3
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3189, 0.4290)>
Face 6912
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.2962, 0.4543)>
  UV <Vector (0.3112, 0.4586)>
Face 6913
UV Count: 3
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.3153, 0.4495)>
Face 6914
UV Count: 3
  UV <Vector (0.2918, 0.4360)>
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.3054, 0.4272)>
Face 6915
UV Count: 3
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2918, 0.4360)>
  UV <Vector (0.2874, 0.4253)>
Face 6916
UV Count: 3
  UV <Vector (0.2808, 0.4455)>
  UV <Vector (0.2874, 0.4408)>
  UV <Vector (0.2661, 0.4264)>
Face 6917
UV Count: 3
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.3045, 0.4354)>
  UV <Vector (0.2918, 0.4360)>
Face 6918
UV Count: 3
  UV <Vector (0.2962, 0.4543)>
  UV <Vector (0.3018, 0.4468)>
  UV <Vector (0.2874, 0.4408)>
Face 6919
UV Count: 3
  UV <Vector (0.2479, 0.4101)>
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2404, 0.4099)>
Face 6920
UV Count: 3
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2271, 0.3938)>
  UV <Vector (0.2278, 0.4011)>
Face 6921
UV Count: 3
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4491, 0.3937)>
  UV <Vector (0.4656, 0.3808)>
Face 6922
UV Count: 3
  UV <Vector (0.4593, 0.3765)>
  UV <Vector (0.4511, 0.3672)>
  UV <Vector (0.4410, 0.3791)>
Face 6923
UV Count: 3
  UV <Vector (0.4400, 0.3334)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4309, 0.3569)>
Face 6924
UV Count: 3
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.2868, 0.3582)>
Face 6925
UV Count: 3
  UV <Vector (0.2639, 0.3525)>
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2465, 0.3787)>
Face 6926
UV Count: 3
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.3789, 0.3439)>
  UV <Vector (0.3641, 0.3461)>
Face 6927
UV Count: 3
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3077, 0.3597)>
Face 6928
UV Count: 3
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2611, 0.2649)>
Face 6929
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.2910, 0.2624)>
Face 6930
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4198, 0.2521)>
  UV <Vector (0.4038, 0.2536)>
Face 6931
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3072, 0.2646)>
  UV <Vector (0.3115, 0.2847)>
Face 6932
UV Count: 3
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2465, 0.2682)>
Face 6933
UV Count: 3
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2769, 0.2631)>
Face 6934
UV Count: 3
  UV <Vector (0.2888, 0.3371)>
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.3077, 0.3597)>
Face 6935
UV Count: 3
  UV <Vector (0.4332, 0.3147)>
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4237, 0.3304)>
Face 6936
UV Count: 3
  UV <Vector (0.3106, 0.3411)>
  UV <Vector (0.3077, 0.3597)>
  UV <Vector (0.3261, 0.3558)>
Face 6937
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2409, 0.4055)>
Face 6938
UV Count: 3
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3665, 0.2667)>
Face 6939
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2385, 0.3309)>
  UV <Vector (0.2341, 0.3491)>
Face 6940
UV Count: 3
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2639, 0.3525)>
Face 6941
UV Count: 3
  UV <Vector (0.2793, 0.4102)>
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2626, 0.3840)>
Face 6942
UV Count: 3
  UV <Vector (0.2383, 0.3847)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2327, 0.3704)>
Face 6943
UV Count: 3
  UV <Vector (0.2626, 0.3840)>
  UV <Vector (0.2465, 0.3787)>
  UV <Vector (0.2409, 0.4055)>
Face 6944
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3147, 0.3771)>
  UV <Vector (0.3020, 0.3798)>
Face 6945
UV Count: 3
  UV <Vector (0.3051, 0.4125)>
  UV <Vector (0.3020, 0.3798)>
  UV <Vector (0.2882, 0.3871)>
Face 6946
UV Count: 3
  UV <Vector (0.4511, 0.3672)>
  UV <Vector (0.4480, 0.3546)>
  UV <Vector (0.4309, 0.3569)>
Face 6947
UV Count: 3
  UV <Vector (0.2475, 0.3516)>
  UV <Vector (0.2341, 0.3491)>
  UV <Vector (0.2327, 0.3704)>
Face 6948
UV Count: 3
  UV <Vector (0.2271, 0.3938)>
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2383, 0.3847)>
Face 6949
UV Count: 3
  UV <Vector (0.2409, 0.4055)>
  UV <Vector (0.2366, 0.4019)>
  UV <Vector (0.2358, 0.4072)>
Face 6950
UV Count: 3
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3514, 0.4246)>
Face 6951
UV Count: 3
  UV <Vector (0.3872, 0.4428)>
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3630, 0.4458)>
Face 6952
UV Count: 3
  UV <Vector (0.3175, 0.4094)>
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3354, 0.4267)>
Face 6953
UV Count: 3
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3329, 0.4025)>
Face 6954
UV Count: 3
  UV <Vector (0.3189, 0.4290)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3331, 0.4426)>
Face 6955
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3153, 0.4495)>
  UV <Vector (0.3112, 0.4586)>
Face 6956
UV Count: 3
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3183, 0.4376)>
  UV <Vector (0.3153, 0.4495)>
Face 6957
UV Count: 3
  UV <Vector (0.3354, 0.4267)>
  UV <Vector (0.3331, 0.4426)>
  UV <Vector (0.3451, 0.4467)>
Face 6958
UV Count: 3
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3514, 0.4246)>
  UV <Vector (0.3451, 0.4467)>
Face 6959
UV Count: 3
  UV <Vector (0.3683, 0.4608)>
  UV <Vector (0.3630, 0.4458)>
  UV <Vector (0.3504, 0.4577)>
Face 6960
UV Count: 3
  UV <Vector (0.3332, 0.4567)>
  UV <Vector (0.3504, 0.4577)>
  UV <Vector (0.3451, 0.4467)>
Face 6961
UV Count: 3
  UV <Vector (0.3333, 0.4673)>
  UV <Vector (0.3528, 0.4676)>
  UV <Vector (0.3504, 0.4577)>
Face 6962
UV Count: 3
  UV <Vector (0.3872, 0.4428)>
  UV <Vector (0.4069, 0.4261)>
  UV <Vector (0.3950, 0.4141)>
Face 6963
UV Count: 3
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4224, 0.4238)>
  UV <Vector (0.4355, 0.4114)>
Face 6964
UV Count: 3
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4412, 0.4018)>
  UV <Vector (0.4491, 0.3937)>
Face 6965
UV Count: 3
  UV <Vector (0.4473, 0.3891)>
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4343, 0.3847)>
Face 6966
UV Count: 3
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4237, 0.3304)>
  UV <Vector (0.4157, 0.3316)>
Face 6967
UV Count: 3
  UV <Vector (0.3500, 0.3808)>
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3467, 0.3488)>
Face 6968
UV Count: 3
  UV <Vector (0.3842, 0.3868)>
  UV <Vector (0.4018, 0.3877)>
  UV <Vector (0.3904, 0.3407)>
Face 6969
UV Count: 3
  UV <Vector (0.3319, 0.3764)>
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3261, 0.3558)>
Face 6970
UV Count: 3
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2688, 0.2791)>
  UV <Vector (0.2695, 0.2886)>
Face 6971
UV Count: 3
  UV <Vector (0.3730, 0.2656)>
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3644, 0.2551)>
Face 6972
UV Count: 3
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3508, 0.2763)>
  UV <Vector (0.3434, 0.2774)>
Face 6973
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.3980, 0.2538)>
Face 6974
UV Count: 3
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3312, 0.2648)>
Face 6975
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3799, 0.2539)>
Face 6976
UV Count: 3
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3508, 0.2763)>
  UV <Vector (0.3471, 0.2695)>
Face 6977
UV Count: 3
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3580, 0.3101)>
Face 6978
UV Count: 3
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4032, 0.3132)>
  UV <Vector (0.4076, 0.3327)>
Face 6979
UV Count: 3
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3427, 0.3176)>
Face 6980
UV Count: 3
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.4018, 0.3877)>
  UV <Vector (0.3950, 0.4141)>
Face 6981
UV Count: 3
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3904, 0.3407)>
  UV <Vector (0.4076, 0.3327)>
Face 6982
UV Count: 3
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3789, 0.3439)>
Face 6983
UV Count: 3
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3842, 0.3868)>
Face 6984
UV Count: 3
  UV <Vector (0.4273, 0.3910)>
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.4018, 0.3877)>
Face 6985
UV Count: 3
  UV <Vector (0.3775, 0.4203)>
  UV <Vector (0.3950, 0.4141)>
  UV <Vector (0.4018, 0.3877)>
Face 6986
UV Count: 3
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3319, 0.3764)>
  UV <Vector (0.3147, 0.3771)>
Face 6987
UV Count: 3
  UV <Vector (0.3329, 0.4025)>
  UV <Vector (0.3568, 0.4069)>
  UV <Vector (0.3500, 0.3808)>
Face 6988
UV Count: 3
  UV <Vector (0.4410, 0.3791)>
  UV <Vector (0.4309, 0.3569)>
  UV <Vector (0.4237, 0.3621)>
Face 6989
UV Count: 3
  UV <Vector (0.4162, 0.3675)>
  UV <Vector (0.4076, 0.3327)>
  UV <Vector (0.3904, 0.3407)>
Face 6990
UV Count: 3
  UV <Vector (0.4149, 0.3992)>
  UV <Vector (0.4136, 0.4112)>
  UV <Vector (0.4317, 0.4020)>
Face 6991
UV Count: 3
  UV <Vector (0.4069, 0.4261)>
  UV <Vector (0.4224, 0.4238)>
  UV <Vector (0.4136, 0.4112)>
Face 6992
UV Count: 3
  UV <Vector (0.2882, 0.3871)>
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2639, 0.3525)>
Face 6993
UV Count: 3
  UV <Vector (0.1516, 0.7449)>
  UV <Vector (0.1610, 0.7620)>
  UV <Vector (0.1720, 0.7292)>
Face 6994
UV Count: 3
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1440, 0.6966)>
Face 6995
UV Count: 3
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1602, 0.6907)>
  UV <Vector (0.1698, 0.6726)>
Face 6996
UV Count: 3
  UV <Vector (0.1686, 0.6503)>
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1492, 0.6663)>
Face 6997
UV Count: 3
  UV <Vector (0.1648, 0.6164)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1465, 0.6180)>
Face 6998
UV Count: 3
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1386, 0.6851)>
  UV <Vector (0.1478, 0.6849)>
Face 6999
UV Count: 3
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1492, 0.6663)>
  UV <Vector (0.1480, 0.6451)>
Face 7000
UV Count: 3
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1443, 0.6071)>
Face 7001
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.1193, 0.5511)>
  UV <Vector (0.1112, 0.5454)>
Face 7002
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0346, 0.5024)>
Face 7003
UV Count: 3
  UV <Vector (0.0277, 0.5120)>
  UV <Vector (0.0349, 0.5139)>
  UV <Vector (0.0346, 0.5024)>
Face 7004
UV Count: 3
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1622, 0.5651)>
Face 7005
UV Count: 3
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0575, 0.5063)>
Face 7006
UV Count: 3
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0844, 0.5387)>
  UV <Vector (0.0888, 0.5195)>
Face 7007
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1408, 0.5518)>
Face 7008
UV Count: 3
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.1142, 0.7638)>
  UV <Vector (0.1043, 0.7596)>
Face 7009
UV Count: 3
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.1043, 0.7596)>
  UV <Vector (0.0952, 0.7495)>
Face 7010
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.2109, 0.6094)>
  UV <Vector (0.2090, 0.5968)>
Face 7011
UV Count: 3
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.1927, 0.6998)>
  UV <Vector (0.2268, 0.6913)>
Face 7012
UV Count: 3
  UV <Vector (0.2242, 0.7280)>
  UV <Vector (0.2268, 0.6913)>
  UV <Vector (0.1927, 0.6998)>
Face 7013
UV Count: 3
  UV <Vector (0.1682, 0.7049)>
  UV <Vector (0.1720, 0.7292)>
  UV <Vector (0.1915, 0.7300)>
Face 7014
UV Count: 3
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1897, 0.6629)>
  UV <Vector (0.2213, 0.6539)>
Face 7015
UV Count: 3
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1480, 0.6451)>
  UV <Vector (0.1478, 0.6393)>
Face 7016
UV Count: 3
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1478, 0.6393)>
  UV <Vector (0.1480, 0.6451)>
Face 7017
UV Count: 3
  UV <Vector (0.1898, 0.6566)>
  UV <Vector (0.1681, 0.6448)>
  UV <Vector (0.1686, 0.6503)>
Face 7018
UV Count: 3
  UV <Vector (0.1029, 0.6271)>
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0727, 0.6362)>
Face 7019
UV Count: 3
  UV <Vector (0.0346, 0.6404)>
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0235, 0.6482)>
Face 7020
UV Count: 3
  UV <Vector (0.1263, 0.6408)>
  UV <Vector (0.1056, 0.6356)>
  UV <Vector (0.1074, 0.6603)>
Face 7021
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0686, 0.6615)>
  UV <Vector (0.0545, 0.6375)>
Face 7022
UV Count: 3
  UV <Vector (0.1469, 0.7795)>
  UV <Vector (0.1248, 0.7750)>
  UV <Vector (0.1302, 0.7860)>
Face 7023
UV Count: 3
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.2072, 0.7741)>
Face 7024
UV Count: 3
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0588, 0.4795)>
Face 7025
UV Count: 3
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.0823, 0.4684)>
  UV <Vector (0.0776, 0.4883)>
Face 7026
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1213, 0.4999)>
Face 7027
UV Count: 3
  UV <Vector (0.0612, 0.4643)>
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0412, 0.4742)>
Face 7028
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0432, 0.4590)>
  UV <Vector (0.0231, 0.4560)>
Face 7029
UV Count: 3
  UV <Vector (0.2159, 0.5156)>
  UV <Vector (0.2163, 0.5109)>
  UV <Vector (0.1984, 0.5096)>
Face 7030
UV Count: 3
  UV <Vector (0.1213, 0.4999)>
  UV <Vector (0.0996, 0.4818)>
  UV <Vector (0.0970, 0.4989)>
Face 7031
UV Count: 3
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1447, 0.5064)>
Face 7032
UV Count: 3
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1481, 0.5285)>
Face 7033
UV Count: 3
  UV <Vector (0.1131, 0.5057)>
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.0987, 0.5117)>
Face 7034
UV Count: 3
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0369, 0.4808)>
  UV <Vector (0.0289, 0.4811)>
Face 7035
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0369, 0.4808)>
  UV <Vector (0.0367, 0.4887)>
Face 7036
UV Count: 3
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1131, 0.5057)>
  UV <Vector (0.1154, 0.5183)>
Face 7037
UV Count: 3
  UV <Vector (0.0970, 0.4989)>
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0761, 0.5004)>
Face 7038
UV Count: 3
  UV <Vector (0.0776, 0.4883)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0595, 0.4949)>
Face 7039
UV Count: 3
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0601, 0.4390)>
Face 7040
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0245, 0.4225)>
Face 7041
UV Count: 3
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.1250, 0.4683)>
Face 7042
UV Count: 3
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.0724, 0.4224)>
  UV <Vector (0.0783, 0.4454)>
Face 7043
UV Count: 3
  UV <Vector (0.2170, 0.5002)>
  UV <Vector (0.2189, 0.4862)>
  UV <Vector (0.2030, 0.4841)>
Face 7044
UV Count: 3
  UV <Vector (0.1289, 0.4456)>
  UV <Vector (0.0992, 0.4309)>
  UV <Vector (0.0987, 0.4508)>
Face 7045
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0436, 0.4376)>
Face 7046
UV Count: 3
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1490, 0.4864)>
Face 7047
UV Count: 3
  UV <Vector (0.2128, 0.5392)>
  UV <Vector (0.2159, 0.5156)>
  UV <Vector (0.1960, 0.5153)>
Face 7048
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1693, 0.5145)>
  UV <Vector (0.1960, 0.5153)>
Face 7049
UV Count: 3
  UV <Vector (0.1746, 0.4965)>
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1984, 0.5096)>
Face 7050
UV Count: 3
  UV <Vector (0.2090, 0.5968)>
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.1852, 0.5771)>
Face 7051
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1862, 0.5974)>
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Face 7052
UV Count: 3
  UV <Vector (0.0634, 0.7768)>
  UV <Vector (0.0801, 0.7774)>
  UV <Vector (0.0801, 0.7465)>
Face 7053
UV Count: 3
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.0801, 0.7465)>
  UV <Vector (0.0801, 0.7774)>
Face 7054
UV Count: 3
  UV <Vector (0.1109, 0.7717)>
  UV <Vector (0.0952, 0.7675)>
  UV <Vector (0.0938, 0.7779)>
Face 7055
UV Count: 3
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0029, 0.8900)>
  UV <Vector (0.0069, 0.8902)>
Face 7056
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0108, 0.8974)>
  UV <Vector (0.0076, 0.8985)>
Face 7057
UV Count: 3
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0054, 0.9009)>
Face 7058
UV Count: 3
  UV <Vector (0.0037, 0.9073)>
  UV <Vector (0.0038, 0.9103)>
  UV <Vector (0.0066, 0.9104)>
Face 7059
UV Count: 3
  UV <Vector (0.0193, 0.9430)>
  UV <Vector (0.0209, 0.9461)>
  UV <Vector (0.0229, 0.9447)>
Face 7060
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0120, 0.9360)>
  UV <Vector (0.0151, 0.9389)>
Face 7061
UV Count: 3
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0167, 0.9372)>
  UV <Vector (0.0189, 0.9351)>
Face 7062
UV Count: 3
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0175, 0.9207)>
  UV <Vector (0.0147, 0.9252)>
Face 7063
UV Count: 3
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0277, 0.9246)>
Face 7064
UV Count: 3
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0239, 0.9216)>
  UV <Vector (0.0277, 0.9246)>
Face 7065
UV Count: 3
  UV <Vector (0.0151, 0.9389)>
  UV <Vector (0.0193, 0.9430)>
  UV <Vector (0.0211, 0.9410)>
Face 7066
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0228, 0.9385)>
  UV <Vector (0.0211, 0.9410)>
Face 7067
UV Count: 3
  UV <Vector (0.0268, 0.9385)>
  UV <Vector (0.0259, 0.9368)>
  UV <Vector (0.0228, 0.9385)>
Face 7068
UV Count: 3
  UV <Vector (0.0211, 0.9410)>
  UV <Vector (0.0228, 0.9385)>
  UV <Vector (0.0189, 0.9351)>
Face 7069
UV Count: 3
  UV <Vector (0.0251, 0.9348)>
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0228, 0.9385)>
Face 7070
UV Count: 3
  UV <Vector (0.0249, 0.9544)>
  UV <Vector (0.0268, 0.9578)>
  UV <Vector (0.0313, 0.9539)>
Face 7071
UV Count: 3
  UV <Vector (0.0482, 0.9703)>
  UV <Vector (0.0423, 0.9764)>
  UV <Vector (0.0532, 0.9858)>
Face 7072
UV Count: 3
  UV <Vector (0.0268, 0.9578)>
  UV <Vector (0.0423, 0.9764)>
  UV <Vector (0.0482, 0.9703)>
Face 7073
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0209, 0.9461)>
  UV <Vector (0.0220, 0.9486)>
Face 7074
UV Count: 3
  UV <Vector (0.0229, 0.9447)>
  UV <Vector (0.0258, 0.9470)>
  UV <Vector (0.0279, 0.9453)>
Face 7075
UV Count: 3
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0294, 0.9513)>
  UV <Vector (0.0313, 0.9539)>
Face 7076
UV Count: 3
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0324, 0.9498)>
  UV <Vector (0.0352, 0.9516)>
Face 7077
UV Count: 3
  UV <Vector (0.0420, 0.9440)>
  UV <Vector (0.0356, 0.9463)>
  UV <Vector (0.0404, 0.9495)>
Face 7078
UV Count: 3
  UV <Vector (0.0238, 0.9416)>
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0290, 0.9404)>
Face 7079
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0364, 0.9423)>
  UV <Vector (0.0356, 0.9463)>
Face 7080
UV Count: 3
  UV <Vector (0.0046, 0.8754)>
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0100, 0.8710)>
Face 7081
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0114, 0.8662)>
  UV <Vector (0.0066, 0.8648)>
Face 7082
UV Count: 3
  UV <Vector (0.0089, 0.8601)>
  UV <Vector (0.0066, 0.8648)>
  UV <Vector (0.0114, 0.8662)>
Face 7083
UV Count: 3
  UV <Vector (0.0306, 0.8665)>
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0344, 0.8738)>
Face 7084
UV Count: 3
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0195, 0.8694)>
Face 7085
UV Count: 3
  UV <Vector (0.0039, 0.8810)>
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0088, 0.8763)>
Face 7086
UV Count: 3
  UV <Vector (0.0037, 0.9073)>
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0056, 0.9041)>
Face 7087
UV Count: 3
  UV <Vector (0.0175, 0.8897)>
  UV <Vector (0.0158, 0.8911)>
  UV <Vector (0.0190, 0.8909)>
Face 7088
UV Count: 3
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0158, 0.8911)>
Face 7089
UV Count: 3
  UV <Vector (0.0028, 0.8921)>
  UV <Vector (0.0065, 0.8926)>
  UV <Vector (0.0069, 0.8902)>
Face 7090
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0595, 0.8169)>
Face 7091
UV Count: 3
  UV <Vector (0.0183, 0.8885)>
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0150, 0.8864)>
Face 7092
UV Count: 3
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0126, 0.8898)>
  UV <Vector (0.0175, 0.8897)>
Face 7093
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0223, 0.8869)>
  UV <Vector (0.0183, 0.8885)>
Face 7094
UV Count: 3
  UV <Vector (0.0223, 0.8869)>
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0265, 0.8865)>
Face 7095
UV Count: 3
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0183, 0.8885)>
  UV <Vector (0.0223, 0.8869)>
Face 7096
UV Count: 3
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0257, 0.8804)>
Face 7097
UV Count: 3
  UV <Vector (0.0232, 0.8891)>
  UV <Vector (0.0235, 0.8922)>
  UV <Vector (0.0269, 0.8943)>
Face 7098
UV Count: 3
  UV <Vector (0.0190, 0.8909)>
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0154, 0.8959)>
Face 7099
UV Count: 3
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0235, 0.8922)>
  UV <Vector (0.0158, 0.8992)>
Face 7100
UV Count: 3
  UV <Vector (0.0031, 0.9046)>
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0054, 0.9009)>
Face 7101
UV Count: 3
  UV <Vector (0.0115, 0.8988)>
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0158, 0.8992)>
Face 7102
UV Count: 3
  UV <Vector (0.0118, 0.9019)>
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0166, 0.9034)>
Face 7103
UV Count: 3
  UV <Vector (0.0203, 0.8850)>
  UV <Vector (0.0194, 0.8789)>
  UV <Vector (0.0164, 0.8799)>
Face 7104
UV Count: 3
  UV <Vector (0.0236, 0.8833)>
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0194, 0.8789)>
Face 7105
UV Count: 3
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0194, 0.8789)>
Face 7106
UV Count: 3
  UV <Vector (0.0257, 0.8804)>
  UV <Vector (0.0296, 0.8786)>
  UV <Vector (0.0231, 0.8748)>
Face 7107
UV Count: 3
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0195, 0.8694)>
Face 7108
UV Count: 3
  UV <Vector (0.0284, 0.8711)>
  UV <Vector (0.0231, 0.8748)>
  UV <Vector (0.0296, 0.8786)>
Face 7109
UV Count: 3
  UV <Vector (0.0125, 0.9047)>
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0157, 0.9104)>
Face 7110
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0157, 0.9104)>
Face 7111
UV Count: 3
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0250, 0.9137)>
Face 7112
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0189, 0.9351)>
  UV <Vector (0.0251, 0.9348)>
Face 7113
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0283, 0.9278)>
Face 7114
UV Count: 3
  UV <Vector (0.0277, 0.9246)>
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0338, 0.9246)>
Face 7115
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0158, 0.8992)>
  UV <Vector (0.0235, 0.8922)>
Face 7116
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0289, 0.9179)>
  UV <Vector (0.0328, 0.9222)>
Face 7117
UV Count: 3
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0458, 0.9170)>
Face 7118
UV Count: 3
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0528, 0.9104)>
Face 7119
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0621, 0.9153)>
Face 7120
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0386, 0.9192)>
Face 7121
UV Count: 3
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0166, 0.9034)>
  UV <Vector (0.0229, 0.9084)>
Face 7122
UV Count: 3
  UV <Vector (0.0310, 0.9026)>
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0418, 0.9021)>
Face 7123
UV Count: 3
  UV <Vector (0.0350, 0.8928)>
  UV <Vector (0.0269, 0.8943)>
  UV <Vector (0.0310, 0.9026)>
Face 7124
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0265, 0.8865)>
  UV <Vector (0.0269, 0.8943)>
Face 7125
UV Count: 3
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0352, 0.9516)>
  UV <Vector (0.0313, 0.9539)>
Face 7126
UV Count: 3
  UV <Vector (0.0591, 0.9626)>
  UV <Vector (0.0499, 0.9627)>
  UV <Vector (0.0482, 0.9703)>
Face 7127
UV Count: 3
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0532, 0.9858)>
  UV <Vector (0.0648, 0.9925)>
Face 7128
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0648, 0.9925)>
  UV <Vector (0.0862, 0.9991)>
Face 7129
UV Count: 3
  UV <Vector (0.1067, 0.9999)>
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1168, 0.9791)>
Face 7130
UV Count: 3
  UV <Vector (0.0716, 0.9691)>
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0633, 0.9568)>
Face 7131
UV Count: 3
  UV <Vector (0.0894, 0.9702)>
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0743, 0.9631)>
Face 7132
UV Count: 3
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1127, 0.9674)>
  UV <Vector (0.1096, 0.9590)>
Face 7133
UV Count: 3
  UV <Vector (0.0605, 0.9758)>
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0716, 0.9691)>
Face 7134
UV Count: 3
  UV <Vector (0.0712, 0.9800)>
  UV <Vector (0.0891, 0.9832)>
  UV <Vector (0.0894, 0.9702)>
Face 7135
UV Count: 3
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.1168, 0.9791)>
  UV <Vector (0.1127, 0.9674)>
Face 7136
UV Count: 3
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0352, 0.9516)>
  UV <Vector (0.0499, 0.9627)>
Face 7137
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0404, 0.9495)>
  UV <Vector (0.0591, 0.9626)>
Face 7138
UV Count: 3
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0386, 0.9192)>
  UV <Vector (0.0420, 0.9240)>
Face 7139
UV Count: 3
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0458, 0.9170)>
  UV <Vector (0.0473, 0.9222)>
Face 7140
UV Count: 3
  UV <Vector (0.0473, 0.9222)>
  UV <Vector (0.0455, 0.9256)>
  UV <Vector (0.0486, 0.9262)>
Face 7141
UV Count: 3
  UV <Vector (0.0290, 0.9360)>
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0259, 0.9368)>
Face 7142
UV Count: 3
  UV <Vector (0.0501, 0.9274)>
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0529, 0.9309)>
Face 7143
UV Count: 3
  UV <Vector (0.0496, 0.9302)>
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0501, 0.9337)>
Face 7144
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0277, 0.9338)>
  UV <Vector (0.0251, 0.9348)>
Face 7145
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0395, 0.9387)>
Face 7146
UV Count: 3
  UV <Vector (0.0277, 0.9338)>
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0260, 0.9309)>
Face 7147
UV Count: 3
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0395, 0.9387)>
  UV <Vector (0.0364, 0.9388)>
Face 7148
UV Count: 3
  UV <Vector (0.0260, 0.9309)>
  UV <Vector (0.0284, 0.9322)>
  UV <Vector (0.0298, 0.9294)>
Face 7149
UV Count: 3
  UV <Vector (0.0339, 0.9389)>
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0290, 0.9404)>
Face 7150
UV Count: 3
  UV <Vector (0.0283, 0.9278)>
  UV <Vector (0.0298, 0.9294)>
  UV <Vector (0.0343, 0.9268)>
Face 7151
UV Count: 3
  UV <Vector (0.0310, 0.9373)>
  UV <Vector (0.0290, 0.9360)>
  UV <Vector (0.0268, 0.9385)>
Face 7152
UV Count: 3
  UV <Vector (0.0420, 0.9240)>
  UV <Vector (0.0412, 0.9257)>
  UV <Vector (0.0455, 0.9256)>
Face 7153
UV Count: 3
  UV <Vector (0.0229, 0.9084)>
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0349, 0.9083)>
Face 7154
UV Count: 3
  UV <Vector (0.0234, 0.9515)>
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0258, 0.9470)>
Face 7155
UV Count: 3
  UV <Vector (0.0276, 0.9494)>
  UV <Vector (0.0307, 0.9483)>
  UV <Vector (0.0279, 0.9453)>
Face 7156
UV Count: 3
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0486, 0.9262)>
  UV <Vector (0.0501, 0.9274)>
Face 7157
UV Count: 3
  UV <Vector (0.0338, 0.9246)>
  UV <Vector (0.0343, 0.9268)>
  UV <Vector (0.0412, 0.9257)>
Face 7158
UV Count: 3
  UV <Vector (0.0279, 0.9453)>
  UV <Vector (0.0318, 0.9461)>
  UV <Vector (0.0329, 0.9431)>
Face 7159
UV Count: 3
  UV <Vector (0.0479, 0.9323)>
  UV <Vector (0.0445, 0.9353)>
  UV <Vector (0.0465, 0.9368)>
Face 7160
UV Count: 3
  UV <Vector (0.0535, 0.9164)>
  UV <Vector (0.0535, 0.9244)>
  UV <Vector (0.0634, 0.9222)>
Face 7161
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0634, 0.9222)>
Face 7162
UV Count: 3
  UV <Vector (0.0557, 0.9277)>
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0629, 0.9317)>
Face 7163
UV Count: 3
  UV <Vector (0.0529, 0.9309)>
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0558, 0.9361)>
Face 7164
UV Count: 3
  UV <Vector (0.0501, 0.9337)>
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0489, 0.9402)>
Face 7165
UV Count: 3
  UV <Vector (0.0465, 0.9368)>
  UV <Vector (0.0398, 0.9416)>
  UV <Vector (0.0420, 0.9440)>
Face 7166
UV Count: 3
  UV <Vector (0.0633, 0.9568)>
  UV <Vector (0.0673, 0.9524)>
  UV <Vector (0.0542, 0.9433)>
Face 7167
UV Count: 3
  UV <Vector (0.0475, 0.9471)>
  UV <Vector (0.0542, 0.9433)>
  UV <Vector (0.0489, 0.9402)>
Face 7168
UV Count: 3
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0489, 0.9402)>
  UV <Vector (0.0542, 0.9433)>
Face 7169
UV Count: 3
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0558, 0.9361)>
  UV <Vector (0.0656, 0.9427)>
Face 7170
UV Count: 3
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0629, 0.9317)>
  UV <Vector (0.0712, 0.9363)>
Face 7171
UV Count: 3
  UV <Vector (0.0743, 0.9631)>
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0673, 0.9524)>
Face 7172
UV Count: 3
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0542, 0.9433)>
  UV <Vector (0.0673, 0.9524)>
Face 7173
UV Count: 3
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0707, 0.9480)>
Face 7174
UV Count: 3
  UV <Vector (0.0895, 0.9627)>
  UV <Vector (0.0894, 0.9556)>
  UV <Vector (0.0767, 0.9568)>
Face 7175
UV Count: 3
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.0894, 0.9556)>
Face 7176
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.1007, 0.9608)>
Face 7177
UV Count: 3
  UV <Vector (0.1035, 0.9812)>
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.0894, 0.9702)>
Face 7178
UV Count: 3
  UV <Vector (0.1023, 0.9689)>
  UV <Vector (0.1007, 0.9608)>
  UV <Vector (0.0895, 0.9627)>
Face 7179
UV Count: 3
  UV <Vector (0.0891, 0.9832)>
  UV <Vector (0.0862, 0.9991)>
  UV <Vector (0.1067, 0.9999)>
Face 7180
UV Count: 3
  UV <Vector (0.0323, 0.8872)>
  UV <Vector (0.0399, 0.8890)>
  UV <Vector (0.0296, 0.8786)>
Face 7181
UV Count: 3
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0380, 0.8660)>
Face 7182
UV Count: 3
  UV <Vector (0.0344, 0.8738)>
  UV <Vector (0.0296, 0.8786)>
  UV <Vector (0.0399, 0.8890)>
Face 7183
UV Count: 3
  UV <Vector (0.0399, 0.8890)>
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Face 7184
UV Count: 3
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0393, 0.8971)>
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Face 7185
UV Count: 3
  UV <Vector (0.0399, 0.8890)>
  UV <Vector (0.0393, 0.8971)>
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Face 7186
UV Count: 3
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0491, 0.8944)>
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Face 7187
UV Count: 3
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0491, 0.8944)>
  UV <Vector (0.0596, 0.8923)>
Face 7188
UV Count: 3
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0475, 0.8787)>
  UV <Vector (0.0644, 0.8807)>
Face 7189
UV Count: 3
  UV <Vector (0.0655, 0.9274)>
  UV <Vector (0.0737, 0.9269)>
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Face 7190
UV Count: 3
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0697, 0.8935)>
Face 7191
UV Count: 3
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0216, 0.8524)>
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Face 7192
UV Count: 3
  UV <Vector (0.0697, 0.8935)>
  UV <Vector (0.0596, 0.8923)>
  UV <Vector (0.0607, 0.9045)>
Face 7193
UV Count: 3
  UV <Vector (0.0621, 0.9153)>
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0696, 0.9078)>
Face 7194
UV Count: 3
  UV <Vector (0.0687, 0.9041)>
  UV <Vector (0.0785, 0.9044)>
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Face 7195
UV Count: 3
  UV <Vector (0.0712, 0.9363)>
  UV <Vector (0.0656, 0.9427)>
  UV <Vector (0.0707, 0.9480)>
Face 7196
UV Count: 3
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0767, 0.9568)>
  UV <Vector (0.0894, 0.9556)>
Face 7197
UV Count: 3
  UV <Vector (0.0995, 0.9537)>
  UV <Vector (0.0982, 0.9445)>
  UV <Vector (0.0879, 0.9458)>
Face 7198
UV Count: 3
  UV <Vector (0.1074, 0.9516)>
  UV <Vector (0.1067, 0.9424)>
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Face 7199
UV Count: 3
  UV <Vector (0.0778, 0.9475)>
  UV <Vector (0.0879, 0.9458)>
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Face 7200
UV Count: 3
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.0850, 0.9349)>
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Face 7201
UV Count: 3
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.1028, 0.9302)>
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Face 7202
UV Count: 3
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0712, 0.9363)>
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Face 7203
UV Count: 3
  UV <Vector (0.0923, 0.9229)>
  UV <Vector (0.0826, 0.9264)>
  UV <Vector (0.0850, 0.9349)>
Face 7204
UV Count: 3
  UV <Vector (0.0634, 0.9222)>
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0707, 0.9144)>
Face 7205
UV Count: 3
  UV <Vector (0.0728, 0.9211)>
  UV <Vector (0.0812, 0.9199)>
  UV <Vector (0.0797, 0.9127)>
Face 7206
UV Count: 3
  UV <Vector (0.0903, 0.9167)>
  UV <Vector (0.0897, 0.9115)>
  UV <Vector (0.0797, 0.9127)>
Face 7207
UV Count: 3
  UV <Vector (0.0737, 0.9269)>
  UV <Vector (0.0826, 0.9264)>
  UV <Vector (0.0812, 0.9199)>
Face 7208
UV Count: 3
  UV <Vector (0.0923, 0.9229)>
  UV <Vector (0.0903, 0.9167)>
  UV <Vector (0.0812, 0.9199)>
Face 7209
UV Count: 3
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0785, 0.9044)>
Face 7210
UV Count: 3
  UV <Vector (0.0962, 0.9323)>
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1009, 0.9261)>
Face 7211
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1085, 0.9260)>
  UV <Vector (0.1053, 0.9235)>
Face 7212
UV Count: 3
  UV <Vector (0.1185, 0.9561)>
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1118, 0.9502)>
Face 7213
UV Count: 3
  UV <Vector (0.1114, 0.9075)>
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1193, 0.9057)>
Face 7214
UV Count: 3
  UV <Vector (0.1020, 0.8945)>
  UV <Vector (0.1085, 0.9003)>
  UV <Vector (0.1139, 0.8951)>
Face 7215
UV Count: 3
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.0924, 0.8905)>
Face 7216
UV Count: 3
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0876, 0.9020)>
  UV <Vector (0.0785, 0.9044)>
Face 7217
UV Count: 3
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1110, 0.9144)>
  UV <Vector (0.1053, 0.9235)>
Face 7218
UV Count: 3
  UV <Vector (0.1110, 0.9144)>
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1203, 0.9156)>
Face 7219
UV Count: 3
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1185, 0.9561)>
  UV <Vector (0.1264, 0.9542)>
Face 7220
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1264, 0.9542)>
Face 7221
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1401, 0.9667)>
Face 7222
UV Count: 3
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1516, 0.9779)>
Face 7223
UV Count: 3
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1185, 0.9561)>
  UV <Vector (0.1141, 0.9576)>
Face 7224
UV Count: 3
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1213, 0.9636)>
Face 7225
UV Count: 3
  UV <Vector (0.1315, 0.9919)>
  UV <Vector (0.1389, 0.9881)>
  UV <Vector (0.1279, 0.9734)>
Face 7226
UV Count: 3
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1264, 0.9542)>
Face 7227
UV Count: 3
  UV <Vector (0.1323, 0.9594)>
  UV <Vector (0.1213, 0.9636)>
  UV <Vector (0.1279, 0.9734)>
Face 7228
UV Count: 3
  UV <Vector (0.1401, 0.9667)>
  UV <Vector (0.1279, 0.9734)>
  UV <Vector (0.1389, 0.9881)>
Face 7229
UV Count: 3
  UV <Vector (0.1163, 0.9488)>
  UV <Vector (0.1151, 0.9387)>
  UV <Vector (0.1108, 0.9405)>
Face 7230
UV Count: 3
  UV <Vector (0.1269, 0.9472)>
  UV <Vector (0.1247, 0.9350)>
  UV <Vector (0.1151, 0.9387)>
Face 7231
UV Count: 3
  UV <Vector (0.1052, 0.9279)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1151, 0.9387)>
Face 7232
UV Count: 3
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1085, 0.9260)>
  UV <Vector (0.1151, 0.9387)>
Face 7233
UV Count: 3
  UV <Vector (0.1247, 0.9350)>
  UV <Vector (0.1342, 0.9344)>
  UV <Vector (0.1339, 0.9258)>
Face 7234
UV Count: 3
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1342, 0.9344)>
  UV <Vector (0.1247, 0.9350)>
Face 7235
UV Count: 3
  UV <Vector (0.1388, 0.9517)>
  UV <Vector (0.1429, 0.9448)>
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Face 7236
UV Count: 3
  UV <Vector (0.1498, 0.9580)>
  UV <Vector (0.1547, 0.9509)>
  UV <Vector (0.1429, 0.9448)>
Face 7237
UV Count: 3
  UV <Vector (0.1616, 0.9651)>
  UV <Vector (0.1666, 0.9558)>
  UV <Vector (0.1547, 0.9509)>
Face 7238
UV Count: 3
  UV <Vector (0.1706, 0.9459)>
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1547, 0.9509)>
Face 7239
UV Count: 3
  UV <Vector (0.1567, 0.9408)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1429, 0.9448)>
Face 7240
UV Count: 3
  UV <Vector (0.1348, 0.9424)>
  UV <Vector (0.1429, 0.9448)>
  UV <Vector (0.1455, 0.9371)>
Face 7241
UV Count: 3
  UV <Vector (0.1738, 0.9319)>
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1567, 0.9408)>
Face 7242
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1461, 0.9277)>
  UV <Vector (0.1455, 0.9371)>
Face 7243
UV Count: 3
  UV <Vector (0.1342, 0.9344)>
  UV <Vector (0.1455, 0.9371)>
  UV <Vector (0.1461, 0.9277)>
Face 7244
UV Count: 3
  UV <Vector (0.1458, 0.9173)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1339, 0.9258)>
Face 7245
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1324, 0.9077)>
Face 7246
UV Count: 3
  UV <Vector (0.1411, 0.8937)>
  UV <Vector (0.1375, 0.8818)>
  UV <Vector (0.1255, 0.8841)>
Face 7247
UV Count: 3
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1375, 0.8818)>
Face 7248
UV Count: 3
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1556, 0.8917)>
  UV <Vector (0.1411, 0.8937)>
Face 7249
UV Count: 3
  UV <Vector (0.1664, 0.8882)>
  UV <Vector (0.1622, 0.8767)>
  UV <Vector (0.1526, 0.8798)>
Face 7250
UV Count: 3
  UV <Vector (0.1717, 0.9035)>
  UV <Vector (0.1664, 0.8882)>
  UV <Vector (0.1556, 0.8917)>
Face 7251
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1458, 0.9173)>
Face 7252
UV Count: 3
  UV <Vector (0.1574, 0.9291)>
  UV <Vector (0.1738, 0.9319)>
  UV <Vector (0.1741, 0.9166)>
Face 7253
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1173, 0.9223)>
  UV <Vector (0.1339, 0.9258)>
Face 7254
UV Count: 3
  UV <Vector (0.1203, 0.9156)>
  UV <Vector (0.1340, 0.9170)>
  UV <Vector (0.1324, 0.9077)>
Face 7255
UV Count: 3
  UV <Vector (0.1139, 0.8951)>
  UV <Vector (0.1286, 0.8950)>
  UV <Vector (0.1255, 0.8841)>
Face 7256
UV Count: 3
  UV <Vector (0.0380, 0.8660)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0385, 0.8564)>
Face 7257
UV Count: 3
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0244, 0.8562)>
  UV <Vector (0.0216, 0.8524)>
Face 7258
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0385, 0.8564)>
Face 7259
UV Count: 3
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0542, 0.8403)>
Face 7260
UV Count: 3
  UV <Vector (0.0701, 0.8723)>
  UV <Vector (0.0718, 0.8662)>
  UV <Vector (0.0582, 0.8641)>
Face 7261
UV Count: 3
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0323, 0.8536)>
  UV <Vector (0.0244, 0.8562)>
Face 7262
UV Count: 3
  UV <Vector (0.0552, 0.8678)>
  UV <Vector (0.0582, 0.8641)>
  UV <Vector (0.0499, 0.8600)>
Face 7263
UV Count: 3
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.0879, 0.8263)>
Face 7264
UV Count: 3
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.1255, 0.8471)>
Face 7265
UV Count: 3
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1380, 0.8484)>
Face 7266
UV Count: 3
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1537, 0.8355)>
Face 7267
UV Count: 3
  UV <Vector (0.1505, 0.8519)>
  UV <Vector (0.1592, 0.8530)>
  UV <Vector (0.1631, 0.8387)>
Face 7268
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0320, 0.8301)>
  UV <Vector (0.0282, 0.8386)>
Face 7269
UV Count: 3
  UV <Vector (0.1590, 0.8566)>
  UV <Vector (0.1592, 0.8530)>
  UV <Vector (0.1505, 0.8519)>
Face 7270
UV Count: 3
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1501, 0.8560)>
  UV <Vector (0.1505, 0.8519)>
Face 7271
UV Count: 3
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1380, 0.8484)>
  UV <Vector (0.1255, 0.8471)>
Face 7272
UV Count: 3
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1255, 0.8471)>
  UV <Vector (0.1112, 0.8486)>
Face 7273
UV Count: 3
  UV <Vector (0.0743, 0.8498)>
  UV <Vector (0.0860, 0.8537)>
  UV <Vector (0.0858, 0.8495)>
Face 7274
UV Count: 3
  UV <Vector (0.0515, 0.8497)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0727, 0.8595)>
Face 7275
UV Count: 3
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0718, 0.8662)>
Face 7276
UV Count: 3
  UV <Vector (0.0286, 0.8454)>
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0323, 0.8536)>
Face 7277
UV Count: 3
  UV <Vector (0.0030, 0.8942)>
  UV <Vector (0.0064, 0.8950)>
  UV <Vector (0.0065, 0.8926)>
Face 7278
UV Count: 3
  UV <Vector (0.0030, 0.8942)>
  UV <Vector (0.0023, 0.8978)>
  UV <Vector (0.0055, 0.8983)>
Face 7279
UV Count: 3
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0155, 0.8925)>
  UV <Vector (0.0114, 0.8947)>
Face 7280
UV Count: 3
  UV <Vector (0.0155, 0.8925)>
  UV <Vector (0.0158, 0.8911)>
  UV <Vector (0.0114, 0.8919)>
Face 7281
UV Count: 3
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1248, 0.7750)>
Face 7282
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.2072, 0.7741)>
  UV <Vector (0.1829, 0.7681)>
Face 7283
UV Count: 3
  UV <Vector (0.1622, 0.8767)>
  UV <Vector (0.1593, 0.8648)>
  UV <Vector (0.1500, 0.8658)>
Face 7284
UV Count: 3
  UV <Vector (0.1526, 0.8798)>
  UV <Vector (0.1500, 0.8658)>
  UV <Vector (0.1376, 0.8643)>
Face 7285
UV Count: 3
  UV <Vector (0.1375, 0.8818)>
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1256, 0.8641)>
Face 7286
UV Count: 3
  UV <Vector (0.1255, 0.8841)>
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1120, 0.8651)>
Face 7287
UV Count: 3
  UV <Vector (0.1115, 0.8536)>
  UV <Vector (0.1112, 0.8486)>
  UV <Vector (0.0858, 0.8495)>
Face 7288
UV Count: 3
  UV <Vector (0.0807, 0.8748)>
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0718, 0.8662)>
Face 7289
UV Count: 3
  UV <Vector (0.0228, 0.8458)>
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0216, 0.8524)>
Face 7290
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0095, 0.9291)>
  UV <Vector (0.0072, 0.9315)>
Face 7291
UV Count: 3
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0072, 0.9315)>
  UV <Vector (0.0095, 0.9291)>
Face 7292
UV Count: 3
  UV <Vector (0.0031, 0.9269)>
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0040, 0.9218)>
Face 7293
UV Count: 3
  UV <Vector (0.0007, 0.9230)>
  UV <Vector (0.0040, 0.9218)>
  UV <Vector (0.0031, 0.9194)>
Face 7294
UV Count: 3
  UV <Vector (0.0005, 0.9171)>
  UV <Vector (0.0001, 0.9192)>
  UV <Vector (0.0031, 0.9194)>
Face 7295
UV Count: 3
  UV <Vector (0.0013, 0.9152)>
  UV <Vector (0.0005, 0.9171)>
  UV <Vector (0.0034, 0.9175)>
Face 7296
UV Count: 3
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0038, 0.9103)>
Face 7297
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0086, 0.9063)>
Face 7298
UV Count: 3
  UV <Vector (0.0175, 0.9125)>
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0156, 0.9118)>
Face 7299
UV Count: 3
  UV <Vector (0.0064, 0.9067)>
  UV <Vector (0.0086, 0.9063)>
  UV <Vector (0.0078, 0.9038)>
Face 7300
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0175, 0.9125)>
Face 7301
UV Count: 3
  UV <Vector (0.0059, 0.9129)>
  UV <Vector (0.0069, 0.9118)>
  UV <Vector (0.0055, 0.9113)>
Face 7302
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0129, 0.9125)>
Face 7303
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0156, 0.9118)>
  UV <Vector (0.0134, 0.9115)>
Face 7304
UV Count: 3
  UV <Vector (0.0053, 0.9144)>
  UV <Vector (0.0059, 0.9129)>
  UV <Vector (0.0041, 0.9135)>
Face 7305
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0095, 0.9291)>
  UV <Vector (0.0117, 0.9311)>
Face 7306
UV Count: 3
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0093, 0.9229)>
Face 7307
UV Count: 3
  UV <Vector (0.0066, 0.9251)>
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0060, 0.9217)>
Face 7308
UV Count: 3
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0040, 0.9218)>
Face 7309
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0031, 0.9194)>
  UV <Vector (0.0049, 0.9202)>
Face 7310
UV Count: 3
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0073, 0.9190)>
Face 7311
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0113, 0.9149)>
  UV <Vector (0.0148, 0.9160)>
Face 7312
UV Count: 3
  UV <Vector (0.0149, 0.9129)>
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0176, 0.9137)>
Face 7313
UV Count: 3
  UV <Vector (0.0041, 0.9135)>
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0034, 0.9112)>
Face 7314
UV Count: 3
  UV <Vector (0.0078, 0.9111)>
  UV <Vector (0.0107, 0.9109)>
  UV <Vector (0.0101, 0.9097)>
Face 7315
UV Count: 3
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0114, 0.8919)>
  UV <Vector (0.0097, 0.8922)>
Face 7316
UV Count: 3
  UV <Vector (0.0108, 0.8974)>
  UV <Vector (0.0114, 0.8947)>
  UV <Vector (0.0090, 0.8949)>
Face 7317
UV Count: 3
  UV <Vector (0.0306, 0.8665)>
  UV <Vector (0.0385, 0.8564)>
  UV <Vector (0.0323, 0.8536)>
Face 7318
UV Count: 3
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0125, 0.9047)>
Face 7319
UV Count: 3
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0176, 0.8742)>
  UV <Vector (0.0195, 0.8694)>
Face 7320
UV Count: 3
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0164, 0.8799)>
  UV <Vector (0.0176, 0.8742)>
Face 7321
UV Count: 3
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0150, 0.8864)>
  UV <Vector (0.0164, 0.8799)>
Face 7322
UV Count: 3
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0086, 0.9063)>
  UV <Vector (0.0125, 0.9047)>
Face 7323
UV Count: 3
  UV <Vector (0.0076, 0.9012)>
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0118, 0.9019)>
Face 7324
UV Count: 3
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0126, 0.8898)>
Face 7325
UV Count: 3
  UV <Vector (0.0135, 0.8887)>
  UV <Vector (0.0150, 0.8864)>
  UV <Vector (0.0120, 0.8847)>
Face 7326
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0114, 0.8919)>
Face 7327
UV Count: 3
  UV <Vector (0.0213, 0.8649)>
  UV <Vector (0.0195, 0.8694)>
  UV <Vector (0.0284, 0.8711)>
Face 7328
UV Count: 3
  UV <Vector (0.0154, 0.8959)>
  UV <Vector (0.0155, 0.8942)>
  UV <Vector (0.0108, 0.8974)>
Face 7329
UV Count: 3
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0101, 0.9097)>
  UV <Vector (0.0107, 0.9109)>
Face 7330
UV Count: 3
  UV <Vector (0.0157, 0.9104)>
  UV <Vector (0.0129, 0.9097)>
  UV <Vector (0.0129, 0.9107)>
Face 7331
UV Count: 3
  UV <Vector (0.0158, 0.9112)>
  UV <Vector (0.0129, 0.9107)>
  UV <Vector (0.0134, 0.9115)>
Face 7332
UV Count: 3
  UV <Vector (0.0066, 0.9104)>
  UV <Vector (0.0055, 0.9113)>
  UV <Vector (0.0069, 0.9118)>
Face 7333
UV Count: 3
  UV <Vector (0.0072, 0.9159)>
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0113, 0.9149)>
Face 7334
UV Count: 3
  UV <Vector (0.0061, 0.9184)>
  UV <Vector (0.0072, 0.9159)>
  UV <Vector (0.0052, 0.9166)>
Face 7335
UV Count: 3
  UV <Vector (0.0052, 0.9166)>
  UV <Vector (0.0048, 0.9162)>
  UV <Vector (0.0034, 0.9175)>
Face 7336
UV Count: 3
  UV <Vector (0.0056, 0.9041)>
  UV <Vector (0.0078, 0.9038)>
  UV <Vector (0.0076, 0.9012)>
Face 7337
UV Count: 3
  UV <Vector (0.0076, 0.8985)>
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0064, 0.8950)>
Face 7338
UV Count: 3
  UV <Vector (0.0055, 0.8983)>
  UV <Vector (0.0023, 0.8978)>
  UV <Vector (0.0023, 0.9004)>
Face 7339
UV Count: 3
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0069, 0.8902)>
Face 7340
UV Count: 3
  UV <Vector (0.0096, 0.8900)>
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0074, 0.8874)>
Face 7341
UV Count: 3
  UV <Vector (0.0073, 0.9190)>
  UV <Vector (0.0049, 0.9202)>
  UV <Vector (0.0060, 0.9217)>
Face 7342
UV Count: 3
  UV <Vector (0.0090, 0.8949)>
  UV <Vector (0.0097, 0.8922)>
  UV <Vector (0.0065, 0.8926)>
Face 7343
UV Count: 3
  UV <Vector (0.0093, 0.9229)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0092, 0.9195)>
Face 7344
UV Count: 3
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0132, 0.9191)>
Face 7345
UV Count: 3
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0147, 0.9252)>
Face 7346
UV Count: 3
  UV <Vector (0.0092, 0.9195)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0148, 0.9160)>
Face 7347
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0156, 0.9192)>
Face 7348
UV Count: 3
  UV <Vector (0.0173, 0.9156)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0189, 0.9152)>
Face 7349
UV Count: 3
  UV <Vector (0.0176, 0.9137)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0181, 0.9126)>
Face 7350
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0181, 0.9126)>
  UV <Vector (0.0189, 0.9152)>
Face 7351
UV Count: 3
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0189, 0.9152)>
  UV <Vector (0.0183, 0.9174)>
Face 7352
UV Count: 3
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0192, 0.9172)>
  UV <Vector (0.0184, 0.9186)>
Face 7353
UV Count: 3
  UV <Vector (0.0184, 0.9186)>
  UV <Vector (0.0183, 0.9174)>
  UV <Vector (0.0166, 0.9200)>
Face 7354
UV Count: 3
  UV <Vector (0.0125, 0.9254)>
  UV <Vector (0.0110, 0.9243)>
  UV <Vector (0.0080, 0.9271)>
Face 7355
UV Count: 3
  UV <Vector (0.0051, 0.9292)>
  UV <Vector (0.0080, 0.9271)>
  UV <Vector (0.0066, 0.9251)>
Face 7356
UV Count: 3
  UV <Vector (0.0148, 0.9160)>
  UV <Vector (0.0132, 0.9191)>
  UV <Vector (0.0156, 0.9192)>
Face 7357
UV Count: 3
  UV <Vector (0.0156, 0.9192)>
  UV <Vector (0.0166, 0.9200)>
  UV <Vector (0.0183, 0.9174)>
Face 7358
UV Count: 3
  UV <Vector (0.0048, 0.9162)>
  UV <Vector (0.0053, 0.9144)>
  UV <Vector (0.0041, 0.9156)>
Face 7359
UV Count: 3
  UV <Vector (0.0023, 0.9132)>
  UV <Vector (0.0013, 0.9152)>
  UV <Vector (0.0041, 0.9156)>
Face 7360
UV Count: 3
  UV <Vector (0.4661, 0.4691)>
  UV <Vector (0.4650, 0.4679)>
  UV <Vector (0.4645, 0.4680)>
Face 7361
UV Count: 3
  UV <Vector (0.4672, 0.4715)>
  UV <Vector (0.4645, 0.4680)>
  UV <Vector (0.4641, 0.4698)>
Face 7362
UV Count: 3
  UV <Vector (0.4641, 0.4730)>
  UV <Vector (0.4666, 0.4749)>
  UV <Vector (0.4672, 0.4724)>
Face 7363
UV Count: 3
  UV <Vector (0.4641, 0.4757)>
  UV <Vector (0.4653, 0.4765)>
  UV <Vector (0.4666, 0.4749)>
Face 7364
UV Count: 3
  UV <Vector (0.0184, 0.8501)>
  UV <Vector (0.0089, 0.8601)>
  UV <Vector (0.0135, 0.8625)>
Face 7365
UV Count: 3
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0108, 0.8880)>
  UV <Vector (0.0120, 0.8847)>
Face 7366
UV Count: 3
  UV <Vector (0.0151, 0.8680)>
  UV <Vector (0.0174, 0.8641)>
  UV <Vector (0.0135, 0.8625)>
Face 7367
UV Count: 3
  UV <Vector (0.0088, 0.8763)>
  UV <Vector (0.0130, 0.8782)>
  UV <Vector (0.0143, 0.8728)>
Face 7368
UV Count: 3
  UV <Vector (0.0079, 0.8822)>
  UV <Vector (0.0120, 0.8847)>
  UV <Vector (0.0130, 0.8782)>
Face 7369
UV Count: 3
  UV <Vector (0.0100, 0.8710)>
  UV <Vector (0.0143, 0.8728)>
  UV <Vector (0.0151, 0.8680)>
Face 7370
UV Count: 3
  UV <Vector (0.0032, 0.8869)>
  UV <Vector (0.0074, 0.8874)>
  UV <Vector (0.0079, 0.8822)>
Face 7371
UV Count: 3
  UV <Vector (0.0891, 0.8932)>
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0793, 0.8950)>
Face 7372
UV Count: 3
  UV <Vector (0.0793, 0.8950)>
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0747, 0.8842)>
Face 7373
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.0807, 0.8748)>
Face 7374
UV Count: 3
  UV <Vector (0.0701, 0.8723)>
  UV <Vector (0.0644, 0.8807)>
  UV <Vector (0.0747, 0.8842)>
Face 7375
UV Count: 3
  UV <Vector (0.0831, 0.8866)>
  UV <Vector (0.0891, 0.8932)>
  UV <Vector (0.0924, 0.8905)>
Face 7376
UV Count: 3
  UV <Vector (0.0876, 0.9020)>
  UV <Vector (0.0876, 0.8971)>
  UV <Vector (0.0793, 0.8950)>
Face 7377
UV Count: 3
  UV <Vector (0.4828, 0.5426)>
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4810, 0.5375)>
Face 7378
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4810, 0.5375)>
Face 7379
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4872, 0.5265)>
  UV <Vector (0.4851, 0.5250)>
Face 7380
UV Count: 3
  UV <Vector (0.4903, 0.5208)>
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4851, 0.5250)>
Face 7381
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4892, 0.5193)>
Face 7382
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.4947, 0.5160)>
Face 7383
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5016, 0.5142)>
Face 7384
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5089, 0.5137)>
Face 7385
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5096, 0.5139)>
Face 7386
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5099, 0.5140)>
Face 7387
UV Count: 3
  UV <Vector (0.5101, 0.5143)>
  UV <Vector (0.5111, 0.5149)>
  UV <Vector (0.5115, 0.5147)>
Face 7388
UV Count: 3
  UV <Vector (0.5154, 0.5184)>
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5138, 0.5159)>
Face 7389
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5166, 0.5177)>
Face 7390
UV Count: 3
  UV <Vector (0.5185, 0.5228)>
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5199, 0.5277)>
Face 7391
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5173, 0.5320)>
Face 7392
UV Count: 3
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5102, 0.5354)>
Face 7393
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5052, 0.5340)>
Face 7394
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5052, 0.5340)>
Face 7395
UV Count: 3
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.5002, 0.5331)>
Face 7396
UV Count: 3
  UV <Vector (0.5101, 0.5148)>
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5111, 0.5149)>
Face 7397
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5021, 0.5296)>
Face 7398
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5097, 0.5148)>
  UV <Vector (0.5101, 0.5148)>
Face 7399
UV Count: 3
  UV <Vector (0.5055, 0.5329)>
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5037, 0.5308)>
Face 7400
UV Count: 3
  UV <Vector (0.5090, 0.5142)>
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5094, 0.5148)>
Face 7401
UV Count: 3
  UV <Vector (0.5096, 0.5335)>
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5061, 0.5317)>
Face 7402
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5096, 0.5335)>
Face 7403
UV Count: 3
  UV <Vector (0.5188, 0.5275)>
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5146, 0.5290)>
Face 7404
UV Count: 3
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5153, 0.5261)>
  UV <Vector (0.5188, 0.5275)>
Face 7405
UV Count: 3
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5161, 0.5236)>
  UV <Vector (0.5185, 0.5228)>
Face 7406
UV Count: 3
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5154, 0.5197)>
  UV <Vector (0.5154, 0.5184)>
Face 7407
UV Count: 3
  UV <Vector (0.5146, 0.5290)>
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5129, 0.5335)>
Face 7408
UV Count: 3
  UV <Vector (0.5165, 0.5313)>
  UV <Vector (0.5129, 0.5335)>
  UV <Vector (0.5133, 0.5347)>
Face 7409
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5114, 0.5155)>
Face 7410
UV Count: 3
  UV <Vector (0.5061, 0.5317)>
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5049, 0.5302)>
Face 7411
UV Count: 3
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5146, 0.5290)>
Face 7412
UV Count: 3
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5154, 0.5197)>
Face 7413
UV Count: 3
  UV <Vector (0.5029, 0.5303)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5036, 0.5292)>
Face 7414
UV Count: 3
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5093, 0.5156)>
Face 7415
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5111, 0.5307)>
Face 7416
UV Count: 3
  UV <Vector (0.5145, 0.5210)>
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5161, 0.5236)>
Face 7417
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5101, 0.5148)>
Face 7418
UV Count: 3
  UV <Vector (0.5111, 0.5307)>
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5090, 0.5305)>
Face 7419
UV Count: 3
  UV <Vector (0.5087, 0.5312)>
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5068, 0.5304)>
Face 7420
UV Count: 3
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5153, 0.5261)>
Face 7421
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4828, 0.5426)>
Face 7422
UV Count: 3
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5088, 0.5148)>
Face 7423
UV Count: 3
  UV <Vector (0.5015, 0.5154)>
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5065, 0.5147)>
Face 7424
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4953, 0.5190)>
  UV <Vector (0.5010, 0.5168)>
Face 7425
UV Count: 3
  UV <Vector (0.4951, 0.5176)>
  UV <Vector (0.4903, 0.5208)>
  UV <Vector (0.4911, 0.5218)>
Face 7426
UV Count: 3
  UV <Vector (0.4872, 0.5265)>
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4911, 0.5218)>
Face 7427
UV Count: 3
  UV <Vector (0.4842, 0.5319)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4881, 0.5271)>
Face 7428
UV Count: 3
  UV <Vector (0.4842, 0.5382)>
  UV <Vector (0.4876, 0.5363)>
  UV <Vector (0.4868, 0.5328)>
Face 7429
UV Count: 3
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4900, 0.5372)>
  UV <Vector (0.4876, 0.5363)>
Face 7430
UV Count: 3
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5079, 0.5291)>
  UV <Vector (0.5089, 0.5296)>
Face 7431
UV Count: 3
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4921, 0.5342)>
  UV <Vector (0.4954, 0.5349)>
Face 7432
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4931, 0.5295)>
Face 7433
UV Count: 3
  UV <Vector (0.4985, 0.5251)>
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.4952, 0.5247)>
Face 7434
UV Count: 3
  UV <Vector (0.5012, 0.5238)>
  UV <Vector (0.5016, 0.5209)>
  UV <Vector (0.4982, 0.5223)>
Face 7435
UV Count: 3
  UV <Vector (0.5032, 0.5228)>
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5016, 0.5209)>
Face 7436
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5082, 0.5200)>
Face 7437
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5123, 0.5246)>
  UV <Vector (0.5116, 0.5255)>
Face 7438
UV Count: 3
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5082, 0.5146)>
  UV <Vector (0.5065, 0.5147)>
Face 7439
UV Count: 3
  UV <Vector (0.5010, 0.5168)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5055, 0.5158)>
Face 7440
UV Count: 3
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.5015, 0.5178)>
  UV <Vector (0.5010, 0.5168)>
Face 7441
UV Count: 3
  UV <Vector (0.4931, 0.5235)>
  UV <Vector (0.4965, 0.5201)>
  UV <Vector (0.4953, 0.5190)>
Face 7442
UV Count: 3
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4931, 0.5235)>
Face 7443
UV Count: 3
  UV <Vector (0.4906, 0.5285)>
  UV <Vector (0.4881, 0.5271)>
  UV <Vector (0.4868, 0.5328)>
Face 7444
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
  UV <Vector (0.4868, 0.5328)>
  UV <Vector (0.4876, 0.5363)>
Face 7445
UV Count: 3
  UV <Vector (0.4954, 0.5349)>
  UV <Vector (0.4921, 0.5342)>
  UV <Vector (0.4916, 0.5367)>
Face 7446
UV Count: 3
  UV <Vector (0.4916, 0.5367)>
  UV <Vector (0.4900, 0.5372)>
  UV <Vector (0.4908, 0.5400)>
Face 7447
UV Count: 3
  UV <Vector (0.4896, 0.5335)>
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Face 7448
UV Count: 3
  UV <Vector (0.4931, 0.5295)>
  UV <Vector (0.4906, 0.5285)>
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Face 7449
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4931, 0.5235)>
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Face 7450
UV Count: 3
  UV <Vector (0.4952, 0.5247)>
  UV <Vector (0.4982, 0.5223)>
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Face 7451
UV Count: 3
  UV <Vector (0.4982, 0.5223)>
  UV <Vector (0.5016, 0.5209)>
  UV <Vector (0.5015, 0.5178)>
Face 7452
UV Count: 3
  UV <Vector (0.5041, 0.5186)>
  UV <Vector (0.5055, 0.5158)>
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Face 7453
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5118, 0.5231)>
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Face 7454
UV Count: 3
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5076, 0.5155)>
Face 7455
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5107, 0.5188)>
Face 7456
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5074, 0.5173)>
  UV <Vector (0.5091, 0.5174)>
Face 7457
UV Count: 3
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5091, 0.5174)>
Face 7458
UV Count: 3
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5147, 0.5261)>
  UV <Vector (0.5149, 0.5240)>
Face 7459
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5048, 0.5217)>
Face 7460
UV Count: 3
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5104, 0.5287)>
  UV <Vector (0.5089, 0.5296)>
Face 7461
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5147, 0.5261)>
Face 7462
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5032, 0.5228)>
Face 7463
UV Count: 3
  UV <Vector (0.5045, 0.5237)>
  UV <Vector (0.5047, 0.5261)>
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Face 7464
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5054, 0.5261)>
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Face 7465
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5074, 0.5270)>
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Face 7466
UV Count: 3
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5089, 0.5256)>
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Face 7467
UV Count: 3
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5042, 0.5297)>
  UV <Vector (0.5049, 0.5302)>
Face 7468
UV Count: 3
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5079, 0.5291)>
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Face 7469
UV Count: 3
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5089, 0.5296)>
  UV <Vector (0.5079, 0.5291)>
Face 7470
UV Count: 3
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5089, 0.5256)>
Face 7471
UV Count: 3
  UV <Vector (0.5105, 0.5262)>
  UV <Vector (0.5092, 0.5280)>
  UV <Vector (0.5104, 0.5287)>
Face 7472
UV Count: 3
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5104, 0.5287)>
Face 7473
UV Count: 3
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5149, 0.5240)>
  UV <Vector (0.5145, 0.5210)>
Face 7474
UV Count: 3
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5079, 0.5291)>
Face 7475
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5107, 0.5188)>
Face 7476
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5012, 0.5238)>
Face 7477
UV Count: 3
  UV <Vector (0.4974, 0.5273)>
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.4994, 0.5263)>
Face 7478
UV Count: 3
  UV <Vector (0.5050, 0.5275)>
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5067, 0.5266)>
Face 7479
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5050, 0.5275)>
Face 7480
UV Count: 3
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5043, 0.5277)>
  UV <Vector (0.5050, 0.5275)>
Face 7481
UV Count: 3
  UV <Vector (0.5016, 0.5260)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.5035, 0.5279)>
Face 7482
UV Count: 3
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5016, 0.5283)>
Face 7483
UV Count: 3
  UV <Vector (0.5021, 0.5296)>
  UV <Vector (0.5016, 0.5283)>
  UV <Vector (0.4994, 0.5288)>
Face 7484
UV Count: 3
  UV <Vector (0.4994, 0.5263)>
  UV <Vector (0.4994, 0.5288)>
  UV <Vector (0.5016, 0.5283)>
Face 7485
UV Count: 3
  UV <Vector (0.4967, 0.5301)>
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.4994, 0.5288)>
Face 7486
UV Count: 3
  UV <Vector (0.4987, 0.5333)>
  UV <Vector (0.4993, 0.5309)>
  UV <Vector (0.4967, 0.5301)>
Face 7487
UV Count: 3
  UV <Vector (0.4810, 0.5375)>
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4781, 0.5326)>
Face 7488
UV Count: 3
  UV <Vector (0.4781, 0.5326)>
  UV <Vector (0.4752, 0.5297)>
  UV <Vector (0.4735, 0.5327)>
Face 7489
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4752, 0.5297)>
Face 7490
UV Count: 3
  UV <Vector (0.4813, 0.5317)>
  UV <Vector (0.4851, 0.5250)>
  UV <Vector (0.4819, 0.5229)>
Face 7491
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4735, 0.5327)>
  UV <Vector (0.4752, 0.5297)>
Face 7492
UV Count: 3
  UV <Vector (0.4819, 0.5229)>
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4817, 0.5116)>
Face 7493
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4817, 0.5116)>
Face 7494
UV Count: 3
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.4964, 0.5024)>
Face 7495
UV Count: 3
  UV <Vector (0.4892, 0.5193)>
  UV <Vector (0.4872, 0.5168)>
  UV <Vector (0.4819, 0.5229)>
Face 7496
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.4925, 0.5130)>
  UV <Vector (0.4872, 0.5168)>
Face 7497
UV Count: 3
  UV <Vector (0.4947, 0.5160)>
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5004, 0.5114)>
Face 7498
UV Count: 3
  UV <Vector (0.5004, 0.5114)>
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5042, 0.5010)>
Face 7499
UV Count: 3
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5090, 0.5112)>
Face 7500
UV Count: 3
  UV <Vector (0.5089, 0.5131)>
  UV <Vector (0.5098, 0.5135)>
  UV <Vector (0.5104, 0.5125)>
Face 7501
UV Count: 3
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5150, 0.5097)>
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Face 7502
UV Count: 3
  UV <Vector (0.5016, 0.5142)>
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5044, 0.5111)>
Face 7503
UV Count: 3
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5089, 0.5131)>
Face 7504
UV Count: 3
  UV <Vector (0.5089, 0.5137)>
  UV <Vector (0.5096, 0.5139)>
  UV <Vector (0.5098, 0.5135)>
Face 7505
UV Count: 3
  UV <Vector (0.5102, 0.5141)>
  UV <Vector (0.5108, 0.5137)>
  UV <Vector (0.5103, 0.5135)>
Face 7506
UV Count: 3
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5053, 0.5371)>
  UV <Vector (0.5089, 0.5374)>
Face 7507
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5083, 0.5437)>
  UV <Vector (0.5089, 0.5374)>
Face 7508
UV Count: 3
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4908, 0.5400)>
  UV <Vector (0.4907, 0.5458)>
Face 7509
UV Count: 3
  UV <Vector (0.5102, 0.5354)>
  UV <Vector (0.5089, 0.5374)>
  UV <Vector (0.5137, 0.5368)>
Face 7510
UV Count: 3
  UV <Vector (0.5133, 0.5347)>
  UV <Vector (0.5137, 0.5368)>
  UV <Vector (0.5191, 0.5334)>
Face 7511
UV Count: 3
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5199, 0.5277)>
Face 7512
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5198, 0.5224)>
Face 7513
UV Count: 3
  UV <Vector (0.5198, 0.5224)>
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5193, 0.5174)>
Face 7514
UV Count: 3
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5129, 0.5141)>
Face 7515
UV Count: 3
  UV <Vector (0.5115, 0.5147)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5108, 0.5137)>
Face 7516
UV Count: 3
  UV <Vector (0.5083, 0.5437)>
  UV <Vector (0.5169, 0.5398)>
  UV <Vector (0.5137, 0.5368)>
Face 7517
UV Count: 3
  UV <Vector (0.5169, 0.5398)>
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5191, 0.5334)>
Face 7518
UV Count: 3
  UV <Vector (0.5238, 0.5258)>
  UV <Vector (0.5230, 0.5214)>
  UV <Vector (0.5217, 0.5218)>
Face 7519
UV Count: 3
  UV <Vector (0.5228, 0.5273)>
  UV <Vector (0.5191, 0.5334)>
  UV <Vector (0.5251, 0.5312)>
Face 7520
UV Count: 3
  UV <Vector (0.5251, 0.5312)>
  UV <Vector (0.5247, 0.5162)>
  UV <Vector (0.5230, 0.5214)>
Face 7521
UV Count: 3
  UV <Vector (0.5217, 0.5218)>
  UV <Vector (0.5230, 0.5214)>
  UV <Vector (0.5247, 0.5162)>
Face 7522
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5164, 0.5154)>
Face 7523
UV Count: 3
  UV <Vector (0.5129, 0.5141)>
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5150, 0.5097)>
Face 7524
UV Count: 3
  UV <Vector (0.5090, 0.5112)>
  UV <Vector (0.5104, 0.5125)>
  UV <Vector (0.5120, 0.5113)>
Face 7525
UV Count: 3
  UV <Vector (0.5224, 0.5061)>
  UV <Vector (0.5074, 0.4937)>
  UV <Vector (0.5042, 0.5010)>
Face 7526
UV Count: 3
  UV <Vector (0.4934, 0.4942)>
  UV <Vector (0.4964, 0.5024)>
  UV <Vector (0.5042, 0.5010)>
Face 7527
UV Count: 3
  UV <Vector (0.4741, 0.5171)>
  UV <Vector (0.4769, 0.5198)>
  UV <Vector (0.4817, 0.5116)>
Face 7528
UV Count: 3
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1286, 0.8950)>
Face 7529
UV Count: 3
  UV <Vector (0.1741, 0.9166)>
  UV <Vector (0.1717, 0.9035)>
  UV <Vector (0.1573, 0.9069)>
Face 7530
UV Count: 3
  UV <Vector (0.1579, 0.9172)>
  UV <Vector (0.1573, 0.9069)>
  UV <Vector (0.1445, 0.9075)>
Face 7531
UV Count: 3
  UV <Vector (0.1445, 0.9075)>
  UV <Vector (0.1324, 0.9077)>
  UV <Vector (0.1340, 0.9170)>
Face 7532
UV Count: 3
  UV <Vector (0.1101, 0.9041)>
  UV <Vector (0.1193, 0.9057)>
  UV <Vector (0.1139, 0.8951)>
Face 7533
UV Count: 3
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4867, 0.4975)>
  UV <Vector (0.4808, 0.5036)>
Face 7534
UV Count: 3
  UV <Vector (0.4867, 0.4975)>
  UV <Vector (0.4875, 0.5059)>
  UV <Vector (0.4964, 0.5024)>
Face 7535
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.5053, 0.5371)>
  UV <Vector (0.4998, 0.5377)>
Face 7536
UV Count: 3
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.4987, 0.5333)>
Face 7537
UV Count: 3
  UV <Vector (0.5053, 0.5371)>
  UV <Vector (0.5052, 0.5340)>
  UV <Vector (0.5007, 0.5350)>
Face 7538
UV Count: 3
  UV <Vector (0.1829, 0.7681)>
  UV <Vector (0.1915, 0.7300)>
  UV <Vector (0.1720, 0.7292)>
Face 7539
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1610, 0.7620)>
  UV <Vector (0.1469, 0.7795)>
Face 7540
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1789, 0.7890)>
  UV <Vector (0.1829, 0.7681)>
Face 7541
UV Count: 3
  UV <Vector (0.2030, 0.4841)>
  UV <Vector (0.1733, 0.4821)>
  UV <Vector (0.1746, 0.4965)>
Face 7542
UV Count: 3
  UV <Vector (0.1710, 0.5064)>
  UV <Vector (0.1746, 0.4965)>
  UV <Vector (0.1490, 0.4864)>
Face 7543
UV Count: 3
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0432, 0.4590)>
Face 7544
UV Count: 3
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.0996, 0.4818)>
Face 7545
UV Count: 3
  UV <Vector (0.2163, 0.5109)>
  UV <Vector (0.2170, 0.5002)>
  UV <Vector (0.2012, 0.4992)>
Face 7546
UV Count: 3
  UV <Vector (0.0987, 0.4508)>
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0823, 0.4684)>
Face 7547
UV Count: 3
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1250, 0.4683)>
  UV <Vector (0.1213, 0.4999)>
Face 7548
UV Count: 3
  UV <Vector (0.0436, 0.4376)>
  UV <Vector (0.0240, 0.4370)>
  UV <Vector (0.0231, 0.4560)>
Face 7549
UV Count: 3
  UV <Vector (0.0783, 0.4454)>
  UV <Vector (0.0601, 0.4390)>
  UV <Vector (0.0612, 0.4643)>
Face 7550
UV Count: 3
  UV <Vector (0.0150, 0.7518)>
  UV <Vector (0.0248, 0.7748)>
  UV <Vector (0.0365, 0.7717)>
Face 7551
UV Count: 3
  UV <Vector (0.0432, 0.7439)>
  UV <Vector (0.0365, 0.7717)>
  UV <Vector (0.0634, 0.7768)>
Face 7552
UV Count: 3
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2765, 0.2405)>
Face 7553
UV Count: 3
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2489, 0.2405)>
Face 7554
UV Count: 3
  UV <Vector (0.3177, 0.2408)>
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.3035, 0.2483)>
Face 7555
UV Count: 3
  UV <Vector (0.4241, 0.2342)>
  UV <Vector (0.4241, 0.2242)>
  UV <Vector (0.4083, 0.2265)>
Face 7556
UV Count: 3
  UV <Vector (0.3022, 0.2402)>
  UV <Vector (0.2873, 0.2337)>
  UV <Vector (0.2882, 0.2430)>
Face 7557
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2639, 0.2437)>
Face 7558
UV Count: 3
  UV <Vector (0.3644, 0.2551)>
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3493, 0.2465)>
Face 7559
UV Count: 3
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3887, 0.2259)>
Face 7560
UV Count: 3
  UV <Vector (0.3177, 0.2408)>
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3310, 0.2380)>
Face 7561
UV Count: 3
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3281, 0.2530)>
  UV <Vector (0.3310, 0.2380)>
Face 7562
UV Count: 3
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.3960, 0.2280)>
Face 7563
UV Count: 3
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3493, 0.2465)>
Face 7564
UV Count: 3
  UV <Vector (0.3707, 0.2545)>
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3628, 0.2446)>
Face 7565
UV Count: 3
  UV <Vector (0.1176, 0.0023)>
  UV <Vector (0.1141, 0.0001)>
  UV <Vector (0.1043, 0.0222)>
Face 7566
UV Count: 3
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1176, 0.0023)>
  UV <Vector (0.1092, 0.0241)>
Face 7567
UV Count: 3
  UV <Vector (0.1387, 0.0248)>
  UV <Vector (0.1329, 0.0031)>
  UV <Vector (0.1293, 0.0046)>
Face 7568
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1293, 0.0046)>
  UV <Vector (0.1263, 0.0080)>
Face 7569
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1263, 0.0080)>
  UV <Vector (0.1238, 0.0159)>
Face 7570
UV Count: 3
  UV <Vector (0.1211, 0.0151)>
  UV <Vector (0.1202, 0.0064)>
  UV <Vector (0.1136, 0.0266)>
Face 7571
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1238, 0.0159)>
  UV <Vector (0.1221, 0.0249)>
Face 7572
UV Count: 3
  UV <Vector (0.1209, 0.0247)>
  UV <Vector (0.1211, 0.0151)>
  UV <Vector (0.1172, 0.0303)>
Face 7573
UV Count: 3
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1545, 0.1305)>
Face 7574
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1668, 0.2589)>
  UV <Vector (0.1641, 0.2097)>
Face 7575
UV Count: 3
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1561, 0.3478)>
Face 7576
UV Count: 3
  UV <Vector (0.2091, 0.3023)>
  UV <Vector (0.2065, 0.2565)>
  UV <Vector (0.1944, 0.2578)>
Face 7577
UV Count: 3
  UV <Vector (0.1870, 0.1581)>
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1870, 0.2075)>
Face 7578
UV Count: 3
  UV <Vector (0.1610, 0.0885)>
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1702, 0.1280)>
Face 7579
UV Count: 3
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1944, 0.2578)>
  UV <Vector (0.1810, 0.2587)>
Face 7580
UV Count: 3
  UV <Vector (0.1794, 0.1597)>
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1762, 0.2089)>
Face 7581
UV Count: 3
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1627, 0.1295)>
Face 7582
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1158, 0.2555)>
Face 7583
UV Count: 3
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1222, 0.2070)>
Face 7584
UV Count: 3
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1251, 0.1252)>
Face 7585
UV Count: 3
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.1158, 0.2555)>
  UV <Vector (0.1025, 0.2528)>
Face 7586
UV Count: 3
  UV <Vector (0.1266, 0.1583)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1111, 0.2045)>
Face 7587
UV Count: 3
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1163, 0.1233)>
Face 7588
UV Count: 3
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1810, 0.2587)>
  UV <Vector (0.1668, 0.2589)>
Face 7589
UV Count: 3
  UV <Vector (0.1708, 0.1609)>
  UV <Vector (0.1609, 0.1615)>
  UV <Vector (0.1641, 0.2097)>
Face 7590
UV Count: 3
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1545, 0.1305)>
Face 7591
UV Count: 3
  UV <Vector (0.1377, 0.1601)>
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1453, 0.1308)>
Face 7592
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1504, 0.2099)>
Face 7593
UV Count: 3
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.1326, 0.3460)>
Face 7594
UV Count: 3
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.1169, 0.1566)>
  UV <Vector (0.1163, 0.1233)>
Face 7595
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.1025, 0.2528)>
  UV <Vector (0.1111, 0.2045)>
Face 7596
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0672, 0.3297)>
Face 7597
UV Count: 3
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.0748, 0.2426)>
Face 7598
UV Count: 3
  UV <Vector (0.1076, 0.1553)>
  UV <Vector (0.0988, 0.1542)>
  UV <Vector (0.0898, 0.1983)>
Face 7599
UV Count: 3
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.0964, 0.0861)>
  UV <Vector (0.0992, 0.1223)>
Face 7600
UV Count: 3
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1385, 0.0949)>
  UV <Vector (0.1418, 0.0942)>
Face 7601
UV Count: 3
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1323, 0.3735)>
Face 7602
UV Count: 3
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.1018, 0.3659)>
Face 7603
UV Count: 3
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1277, 0.0698)>
Face 7604
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1555, 0.3848)>
Face 7605
UV Count: 3
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1418, 0.0942)>
  UV <Vector (0.1483, 0.0925)>
Face 7606
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1946, 0.3859)>
Face 7607
UV Count: 3
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1610, 0.0885)>
  UV <Vector (0.1473, 0.0563)>
Face 7608
UV Count: 3
  UV <Vector (0.1483, 0.0925)>
  UV <Vector (0.1548, 0.0907)>
  UV <Vector (0.1416, 0.0583)>
Face 7609
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1745, 0.3865)>
Face 7610
UV Count: 3
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0413, 0.3196)>
Face 7611
UV Count: 3
  UV <Vector (0.0964, 0.0861)>
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.1036, 0.0554)>
Face 7612
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0759, 0.3593)>
Face 7613
UV Count: 3
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1269, 0.0920)>
  UV <Vector (0.1211, 0.0634)>
Face 7614
UV Count: 3
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1192, 0.0890)>
  UV <Vector (0.1157, 0.0601)>
Face 7615
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0610, 0.3565)>
Face 7616
UV Count: 3
  UV <Vector (0.1042, 0.0862)>
  UV <Vector (0.1118, 0.0870)>
  UV <Vector (0.1099, 0.0572)>
Face 7617
UV Count: 3
  UV <Vector (0.0672, 0.3297)>
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0474, 0.3536)>
Face 7618
UV Count: 3
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1136, 0.0266)>
Face 7619
UV Count: 3
  UV <Vector (0.1099, 0.0572)>
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1172, 0.0303)>
Face 7620
UV Count: 3
  UV <Vector (0.1157, 0.0601)>
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1204, 0.0340)>
Face 7621
UV Count: 3
  UV <Vector (0.0967, 0.0543)>
  UV <Vector (0.1036, 0.0554)>
  UV <Vector (0.1092, 0.0241)>
Face 7622
UV Count: 3
  UV <Vector (0.1302, 0.0290)>
  UV <Vector (0.1361, 0.0608)>
  UV <Vector (0.1416, 0.0583)>
Face 7623
UV Count: 3
  UV <Vector (0.1343, 0.0263)>
  UV <Vector (0.1416, 0.0583)>
  UV <Vector (0.1473, 0.0563)>
Face 7624
UV Count: 3
  UV <Vector (0.1266, 0.0342)>
  UV <Vector (0.1313, 0.0645)>
  UV <Vector (0.1361, 0.0608)>
Face 7625
UV Count: 3
  UV <Vector (0.1211, 0.0634)>
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1239, 0.0432)>
Face 7626
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1295, 0.0671)>
  UV <Vector (0.1313, 0.0645)>
Face 7627
UV Count: 3
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.0992, 0.1223)>
  UV <Vector (0.0988, 0.1542)>
Face 7628
UV Count: 3
  UV <Vector (0.1077, 0.1224)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1118, 0.0870)>
Face 7629
UV Count: 3
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1352, 0.0956)>
Face 7630
UV Count: 3
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1609, 0.1615)>
Face 7631
UV Count: 3
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1163, 0.1233)>
  UV <Vector (0.1169, 0.1566)>
Face 7632
UV Count: 3
  UV <Vector (0.1348, 0.1279)>
  UV <Vector (0.1251, 0.1252)>
  UV <Vector (0.1266, 0.1583)>
Face 7633
UV Count: 3
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1627, 0.1295)>
  UV <Vector (0.1708, 0.1609)>
Face 7634
UV Count: 3
  UV <Vector (0.1771, 0.1260)>
  UV <Vector (0.1702, 0.1280)>
  UV <Vector (0.1794, 0.1597)>
Face 7635
UV Count: 3
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1545, 0.1305)>
  UV <Vector (0.1418, 0.0942)>
Face 7636
UV Count: 3
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.0898, 0.1983)>
  UV <Vector (0.0748, 0.2426)>
Face 7637
UV Count: 3
  UV <Vector (0.1004, 0.2013)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1169, 0.1566)>
Face 7638
UV Count: 3
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1497, 0.1615)>
Face 7639
UV Count: 3
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1668, 0.2589)>
Face 7640
UV Count: 3
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1111, 0.2045)>
  UV <Vector (0.1025, 0.2528)>
Face 7641
UV Count: 3
  UV <Vector (0.1354, 0.2090)>
  UV <Vector (0.1222, 0.2070)>
  UV <Vector (0.1158, 0.2555)>
Face 7642
UV Count: 3
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1762, 0.2089)>
  UV <Vector (0.1810, 0.2587)>
Face 7643
UV Count: 3
  UV <Vector (0.1966, 0.2059)>
  UV <Vector (0.1870, 0.2075)>
  UV <Vector (0.1944, 0.2578)>
Face 7644
UV Count: 3
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1641, 0.2097)>
  UV <Vector (0.1609, 0.1615)>
Face 7645
UV Count: 3
  UV <Vector (0.0547, 0.3244)>
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0570, 0.2812)>
Face 7646
UV Count: 3
  UV <Vector (0.0887, 0.2480)>
  UV <Vector (0.0716, 0.2868)>
  UV <Vector (0.0852, 0.2916)>
Face 7647
UV Count: 3
  UV <Vector (0.1316, 0.2572)>
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.1425, 0.2996)>
Face 7648
UV Count: 3
  UV <Vector (0.1746, 0.3489)>
  UV <Vector (0.1804, 0.3022)>
  UV <Vector (0.1636, 0.3010)>
Face 7649
UV Count: 3
  UV <Vector (0.0806, 0.3340)>
  UV <Vector (0.0984, 0.2946)>
  UV <Vector (0.0852, 0.2916)>
Face 7650
UV Count: 3
  UV <Vector (0.1027, 0.3402)>
  UV <Vector (0.1178, 0.2976)>
  UV <Vector (0.0984, 0.2946)>
Face 7651
UV Count: 3
  UV <Vector (0.1930, 0.3503)>
  UV <Vector (0.1959, 0.3024)>
  UV <Vector (0.1804, 0.3022)>
Face 7652
UV Count: 3
  UV <Vector (0.2070, 0.3506)>
  UV <Vector (0.2091, 0.3023)>
  UV <Vector (0.1959, 0.3024)>
Face 7653
UV Count: 3
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1531, 0.3004)>
  UV <Vector (0.1636, 0.3010)>
Face 7654
UV Count: 3
  UV <Vector (0.0320, 0.8301)>
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0462, 0.8132)>
Face 7655
UV Count: 3
  UV <Vector (0.0282, 0.8386)>
  UV <Vector (0.0253, 0.8428)>
  UV <Vector (0.0286, 0.8454)>
Face 7656
UV Count: 3
  UV <Vector (0.0228, 0.8458)>
  UV <Vector (0.0259, 0.8490)>
  UV <Vector (0.0286, 0.8454)>
Face 7657
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0499, 0.8600)>
  UV <Vector (0.0582, 0.8641)>
Face 7658
UV Count: 3
  UV <Vector (0.0834, 0.8697)>
  UV <Vector (0.0911, 0.8805)>
  UV <Vector (0.0986, 0.8749)>
Face 7659
UV Count: 3
  UV <Vector (0.0727, 0.8595)>
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0860, 0.8537)>
Face 7660
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.0858, 0.8495)>
  UV <Vector (0.1112, 0.8486)>
Face 7661
UV Count: 3
  UV <Vector (0.1256, 0.8641)>
  UV <Vector (0.1255, 0.8521)>
  UV <Vector (0.1115, 0.8536)>
Face 7662
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1378, 0.8530)>
  UV <Vector (0.1255, 0.8521)>
Face 7663
UV Count: 3
  UV <Vector (0.1376, 0.8643)>
  UV <Vector (0.1500, 0.8658)>
  UV <Vector (0.1501, 0.8560)>
Face 7664
UV Count: 3
  UV <Vector (0.1593, 0.8648)>
  UV <Vector (0.1590, 0.8566)>
  UV <Vector (0.1501, 0.8560)>
Face 7665
UV Count: 3
  UV <Vector (0.0419, 0.8364)>
  UV <Vector (0.0376, 0.8454)>
  UV <Vector (0.0515, 0.8497)>
Face 7666
UV Count: 3
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0793, 0.7907)>
Face 7667
UV Count: 3
  UV <Vector (0.0294, 0.7865)>
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0365, 0.7717)>
Face 7668
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1678, 0.8280)>
  UV <Vector (0.1729, 0.8089)>
Face 7669
UV Count: 3
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.1115, 0.8536)>
Face 7670
UV Count: 3
  UV <Vector (0.1302, 0.7860)>
  UV <Vector (0.1105, 0.7798)>
  UV <Vector (0.1111, 0.7947)>
Face 7671
UV Count: 3
  UV <Vector (0.0416, 0.7848)>
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0634, 0.7768)>
Face 7672
UV Count: 3
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1105, 0.7798)>
Face 7673
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1493, 0.7865)>
Face 7674
UV Count: 3
  UV <Vector (0.0784, 0.8048)>
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.0919, 0.7919)>
Face 7675
UV Count: 3
  UV <Vector (0.1097, 0.8879)>
  UV <Vector (0.1056, 0.8759)>
  UV <Vector (0.0986, 0.8749)>
Face 7676
UV Count: 3
  UV <Vector (0.1120, 0.8651)>
  UV <Vector (0.0864, 0.8630)>
  UV <Vector (0.0986, 0.8749)>
Face 7677
UV Count: 3
  UV <Vector (0.5056, 0.5219)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5056, 0.5209)>
Face 7678
UV Count: 3
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5081, 0.5230)>
Face 7679
UV Count: 3
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5081, 0.5230)>
Face 7680
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5095, 0.5237)>
Face 7681
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5123, 0.5246)>
Face 7682
UV Count: 3
  UV <Vector (0.5048, 0.5217)>
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5041, 0.5186)>
Face 7683
UV Count: 3
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5089, 0.5256)>
Face 7684
UV Count: 3
  UV <Vector (0.5116, 0.5255)>
  UV <Vector (0.5108, 0.5248)>
  UV <Vector (0.5105, 0.5262)>
Face 7685
UV Count: 3
  UV <Vector (0.5074, 0.5250)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5063, 0.5221)>
Face 7686
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5069, 0.5204)>
Face 7687
UV Count: 3
  UV <Vector (0.5118, 0.5231)>
  UV <Vector (0.5123, 0.5246)>
  UV <Vector (0.5132, 0.5249)>
Face 7688
UV Count: 3
  UV <Vector (0.5088, 0.5234)>
  UV <Vector (0.5081, 0.5230)>
  UV <Vector (0.5074, 0.5250)>
Face 7689
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0775, 0.6878)>
Face 7690
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0078, 0.6942)>
Face 7691
UV Count: 3
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0733, 0.7059)>
  UV <Vector (0.0730, 0.7173)>
Face 7692
UV Count: 3
  UV <Vector (0.0162, 0.6916)>
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0089, 0.6620)>
Face 7693
UV Count: 3
  UV <Vector (0.0775, 0.6878)>
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0733, 0.7059)>
Face 7694
UV Count: 3
  UV <Vector (0.0157, 0.6668)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0328, 0.6597)>
Face 7695
UV Count: 3
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0328, 0.6597)>
  UV <Vector (0.0654, 0.6663)>
Face 7696
UV Count: 3
  UV <Vector (0.0592, 0.7285)>
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0413, 0.7328)>
Face 7697
UV Count: 3
  UV <Vector (0.0903, 0.7098)>
  UV <Vector (0.0811, 0.7083)>
  UV <Vector (0.0773, 0.7222)>
Face 7698
UV Count: 3
  UV <Vector (0.0225, 0.7124)>
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0384, 0.6878)>
Face 7699
UV Count: 3
  UV <Vector (0.0715, 0.6875)>
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0609, 0.6960)>
Face 7700
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0733, 0.7059)>
Face 7701
UV Count: 3
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0384, 0.6878)>
Face 7702
UV Count: 3
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0609, 0.6960)>
Face 7703
UV Count: 3
  UV <Vector (0.0384, 0.6878)>
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0157, 0.6668)>
Face 7704
UV Count: 3
  UV <Vector (0.0416, 0.7239)>
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0225, 0.7124)>
Face 7705
UV Count: 3
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0415, 0.7146)>
  UV <Vector (0.0416, 0.7239)>
Face 7706
UV Count: 3
  UV <Vector (0.0730, 0.7173)>
  UV <Vector (0.0583, 0.7175)>
  UV <Vector (0.0592, 0.7285)>
Face 7707
UV Count: 3
  UV <Vector (0.0354, 0.6661)>
  UV <Vector (0.0623, 0.6738)>
  UV <Vector (0.0654, 0.6663)>
Face 7708
UV Count: 3
  UV <Vector (0.0865, 0.5434)>
  UV <Vector (0.0912, 0.5446)>
  UV <Vector (0.0921, 0.5394)>
Face 7709
UV Count: 3
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0615, 0.6070)>
Face 7710
UV Count: 3
  UV <Vector (0.0242, 0.6244)>
  UV <Vector (0.0324, 0.6216)>
  UV <Vector (0.0280, 0.6072)>
Face 7711
UV Count: 3
  UV <Vector (0.0012, 0.6363)>
  UV <Vector (0.0010, 0.6446)>
  UV <Vector (0.0164, 0.6430)>
Face 7712
UV Count: 3
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0641, 0.5771)>
  UV <Vector (0.0694, 0.5770)>
Face 7713
UV Count: 3
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0186, 0.6008)>
  UV <Vector (0.0280, 0.6072)>
Face 7714
UV Count: 3
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0921, 0.5394)>
Face 7715
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1714, 0.5311)>
  UV <Vector (0.1481, 0.5285)>
Face 7716
UV Count: 3
  UV <Vector (0.2109, 0.5548)>
  UV <Vector (0.2128, 0.5392)>
  UV <Vector (0.1937, 0.5372)>
Face 7717
UV Count: 3
  UV <Vector (0.1368, 0.5259)>
  UV <Vector (0.1154, 0.5183)>
  UV <Vector (0.1127, 0.5401)>
Face 7718
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1937, 0.5372)>
  UV <Vector (0.1714, 0.5311)>
Face 7719
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0346, 0.6404)>
  UV <Vector (0.0324, 0.6216)>
Face 7720
UV Count: 3
  UV <Vector (0.0164, 0.6430)>
  UV <Vector (0.0010, 0.6446)>
  UV <Vector (0.0009, 0.6496)>
Face 7721
UV Count: 3
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0643, 0.5852)>
Face 7722
UV Count: 3
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0779, 0.5835)>
Face 7723
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0545, 0.6375)>
  UV <Vector (0.0641, 0.6250)>
Face 7724
UV Count: 3
  UV <Vector (0.0521, 0.6150)>
  UV <Vector (0.0476, 0.5976)>
  UV <Vector (0.0280, 0.6072)>
Face 7725
UV Count: 3
  UV <Vector (0.1112, 0.5454)>
  UV <Vector (0.1127, 0.5401)>
  UV <Vector (0.0921, 0.5394)>
Face 7726
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0865, 0.5434)>
Face 7727
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0242, 0.6244)>
Face 7728
UV Count: 3
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1408, 0.5518)>
Face 7729
UV Count: 3
  UV <Vector (0.2085, 0.5750)>
  UV <Vector (0.2109, 0.5548)>
  UV <Vector (0.1883, 0.5492)>
Face 7730
UV Count: 3
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1351, 0.5397)>
  UV <Vector (0.1127, 0.5401)>
Face 7731
UV Count: 3
  UV <Vector (0.1883, 0.5492)>
  UV <Vector (0.1663, 0.5468)>
  UV <Vector (0.1622, 0.5651)>
Face 7732
UV Count: 3
  UV <Vector (0.0921, 0.5394)>
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0888, 0.5195)>
Face 7733
UV Count: 3
  UV <Vector (0.0987, 0.5117)>
  UV <Vector (0.0761, 0.5004)>
  UV <Vector (0.0760, 0.5102)>
Face 7734
UV Count: 3
  UV <Vector (0.0428, 0.5000)>
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0350, 0.4950)>
Face 7735
UV Count: 3
  UV <Vector (0.0760, 0.5102)>
  UV <Vector (0.0761, 0.5004)>
  UV <Vector (0.0595, 0.4949)>
Face 7736
UV Count: 3
  UV <Vector (0.0346, 0.5024)>
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0289, 0.4959)>
Face 7737
UV Count: 3
  UV <Vector (0.5089, 0.5256)>
  UV <Vector (0.5095, 0.5237)>
  UV <Vector (0.5088, 0.5234)>
Face 7738
UV Count: 3
  UV <Vector (0.5056, 0.5209)>
  UV <Vector (0.5062, 0.5207)>
  UV <Vector (0.5059, 0.5180)>
Face 7739
UV Count: 3
  UV <Vector (0.5100, 0.5212)>
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5088, 0.5234)>
Face 7740
UV Count: 3
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5069, 0.5204)>
  UV <Vector (0.5062, 0.5207)>
Face 7741
UV Count: 3
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.5007, 0.5350)>
  UV <Vector (0.4954, 0.5349)>
Face 7742
UV Count: 3
  UV <Vector (0.5016, 0.5329)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.5007, 0.5350)>
Face 7743
UV Count: 3
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4998, 0.5377)>
  UV <Vector (0.4943, 0.5374)>
Face 7744
UV Count: 3
  UV <Vector (0.5077, 0.5072)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5150, 0.5097)>
Face 7745
UV Count: 3
  UV <Vector (0.5251, 0.5115)>
  UV <Vector (0.5164, 0.5154)>
  UV <Vector (0.5193, 0.5174)>
Face 7746
UV Count: 3
  UV <Vector (0.5166, 0.5177)>
  UV <Vector (0.5193, 0.5174)>
  UV <Vector (0.5164, 0.5154)>
Face 7747
UV Count: 3
  UV <Vector (0.5042, 0.5399)>
  UV <Vector (0.4975, 0.5407)>
  UV <Vector (0.4996, 0.5460)>
Face 7748
UV Count: 3
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5098, 0.5135)>
Face 7749
UV Count: 3
  UV <Vector (0.5065, 0.5135)>
  UV <Vector (0.5081, 0.5136)>
  UV <Vector (0.5074, 0.5120)>
Face 7750
UV Count: 3
  UV <Vector (0.5103, 0.5135)>
  UV <Vector (0.5120, 0.5113)>
  UV <Vector (0.5104, 0.5125)>
Face 7751
UV Count: 3
  UV <Vector (0.5044, 0.5111)>
  UV <Vector (0.5074, 0.5120)>
  UV <Vector (0.5077, 0.5072)>
Face 7752
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5043, 0.5277)>
Face 7753
UV Count: 3
  UV <Vector (0.5035, 0.5279)>
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5046, 0.5289)>
Face 7754
UV Count: 3
  UV <Vector (0.5133, 0.5214)>
  UV <Vector (0.5141, 0.5227)>
  UV <Vector (0.5133, 0.5192)>
Face 7755
UV Count: 3
  UV <Vector (0.5133, 0.5279)>
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5106, 0.5293)>
Face 7756
UV Count: 3
  UV <Vector (0.5090, 0.5305)>
  UV <Vector (0.5090, 0.5300)>
  UV <Vector (0.5073, 0.5298)>
Face 7757
UV Count: 3
  UV <Vector (0.5068, 0.5304)>
  UV <Vector (0.5073, 0.5298)>
  UV <Vector (0.5058, 0.5296)>
Face 7758
UV Count: 3
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5036, 0.5292)>
  UV <Vector (0.5042, 0.5297)>
Face 7759
UV Count: 3
  UV <Vector (0.5056, 0.5286)>
  UV <Vector (0.5046, 0.5289)>
  UV <Vector (0.5052, 0.5293)>
Face 7760
UV Count: 3
  UV <Vector (0.5062, 0.5287)>
  UV <Vector (0.5052, 0.5293)>
  UV <Vector (0.5058, 0.5296)>
Face 7761
UV Count: 3
  UV <Vector (0.5074, 0.5270)>
  UV <Vector (0.5082, 0.5253)>
  UV <Vector (0.5074, 0.5250)>
Face 7762
UV Count: 3
  UV <Vector (0.5068, 0.5289)>
  UV <Vector (0.5080, 0.5273)>
  UV <Vector (0.5074, 0.5270)>
Face 7763
UV Count: 3
  UV <Vector (0.5041, 0.5260)>
  UV <Vector (0.5047, 0.5261)>
  UV <Vector (0.5045, 0.5237)>
Face 7764
UV Count: 3
  UV <Vector (0.5121, 0.5267)>
  UV <Vector (0.5127, 0.5272)>
  UV <Vector (0.5139, 0.5254)>
Face 7765
UV Count: 3
  UV <Vector (0.5108, 0.5298)>
  UV <Vector (0.5106, 0.5293)>
  UV <Vector (0.5090, 0.5300)>
Face 7766
UV Count: 3
  UV <Vector (0.5058, 0.5244)>
  UV <Vector (0.5063, 0.5221)>
  UV <Vector (0.5056, 0.5219)>
Face 7767
UV Count: 3
  UV <Vector (0.5132, 0.5249)>
  UV <Vector (0.5139, 0.5254)>
  UV <Vector (0.5141, 0.5227)>
Face 7768
UV Count: 3
  UV <Vector (0.5104, 0.5166)>
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5098, 0.5182)>
Face 7769
UV Count: 3
  UV <Vector (0.5082, 0.5200)>
  UV <Vector (0.5090, 0.5207)>
  UV <Vector (0.5098, 0.5182)>
Face 7770
UV Count: 3
  UV <Vector (0.5059, 0.5180)>
  UV <Vector (0.5076, 0.5155)>
  UV <Vector (0.5055, 0.5158)>
Face 7771
UV Count: 3
  UV <Vector (0.5086, 0.5154)>
  UV <Vector (0.5088, 0.5148)>
  UV <Vector (0.5082, 0.5146)>
Face 7772
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5065, 0.5147)>
  UV <Vector (0.5082, 0.5146)>
Face 7773
UV Count: 3
  UV <Vector (0.5093, 0.5156)>
  UV <Vector (0.5098, 0.5161)>
  UV <Vector (0.5097, 0.5148)>
Face 7774
UV Count: 3
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5049, 0.5302)>
  UV <Vector (0.5042, 0.5297)>
Face 7775
UV Count: 3
  UV <Vector (0.5119, 0.5171)>
  UV <Vector (0.5133, 0.5192)>
  UV <Vector (0.5135, 0.5172)>
Face 7776
UV Count: 3
  UV <Vector (0.5114, 0.5155)>
  UV <Vector (0.5135, 0.5172)>
  UV <Vector (0.5130, 0.5162)>
Face 7777
UV Count: 3
  UV <Vector (0.5096, 0.5143)>
  UV <Vector (0.5094, 0.5148)>
  UV <Vector (0.5097, 0.5148)>
Face 7778
UV Count: 3
  UV <Vector (0.5027, 0.5316)>
  UV <Vector (0.5037, 0.5308)>
  UV <Vector (0.5029, 0.5303)>
Face 7779
UV Count: 3
  UV <Vector (0.5010, 0.5314)>
  UV <Vector (0.5002, 0.5331)>
  UV <Vector (0.5016, 0.5329)>
Face 7780
UV Count: 3
  UV <Vector (0.5130, 0.5162)>
  UV <Vector (0.5138, 0.5159)>
  UV <Vector (0.5115, 0.5147)>
Face 7781
UV Count: 3
  UV <Vector (0.5099, 0.5143)>
  UV <Vector (0.5099, 0.5140)>
  UV <Vector (0.5096, 0.5139)>
Face 7782
UV Count: 3
  UV <Vector (0.5067, 0.5142)>
  UV <Vector (0.5082, 0.5142)>
  UV <Vector (0.5081, 0.5136)>
Face 7783
UV Count: 3
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1067, 0.9424)>
  UV <Vector (0.1108, 0.9405)>
Face 7784
UV Count: 3
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1108, 0.9405)>
  UV <Vector (0.1067, 0.9424)>
Face 7785
UV Count: 3
  UV <Vector (0.1240, 0.9953)>
  UV <Vector (0.1315, 0.9919)>
  UV <Vector (0.1225, 0.9764)>
Face 7786
UV Count: 3
  UV <Vector (0.1225, 0.9764)>
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1127, 0.9674)>
Face 7787
UV Count: 3
  UV <Vector (0.1170, 0.9656)>
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1096, 0.9590)>
Face 7788
UV Count: 3
  UV <Vector (0.0886, 0.9068)>
  UV <Vector (0.0789, 0.9082)>
  UV <Vector (0.0797, 0.9127)>
Face 7789
UV Count: 3
  UV <Vector (0.1141, 0.9576)>
  UV <Vector (0.1118, 0.9502)>
  UV <Vector (0.1074, 0.9516)>
Face 7790
UV Count: 3
  UV <Vector (0.1009, 0.9261)>
  UV <Vector (0.1028, 0.9302)>
  UV <Vector (0.1052, 0.9279)>
Face 7791
UV Count: 3
  UV <Vector (0.0707, 0.9144)>
  UV <Vector (0.0797, 0.9127)>
  UV <Vector (0.0789, 0.9082)>
Face 7792
UV Count: 3
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0696, 0.9078)>
  UV <Vector (0.0687, 0.9041)>
Face 7793
UV Count: 3
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0615, 0.9086)>
  UV <Vector (0.0607, 0.9045)>
Face 7794
UV Count: 3
  UV <Vector (0.0445, 0.9102)>
  UV <Vector (0.0528, 0.9104)>
  UV <Vector (0.0507, 0.9044)>
Face 7795
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0369, 0.9134)>
  UV <Vector (0.0445, 0.9102)>
Face 7796
UV Count: 3
  UV <Vector (0.0349, 0.9083)>
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0289, 0.9179)>
Face 7797
UV Count: 3
  UV <Vector (0.0250, 0.9137)>
  UV <Vector (0.0196, 0.9174)>
  UV <Vector (0.0239, 0.9216)>
Face 7798
UV Count: 3
  UV <Vector (0.0175, 0.9207)>
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0239, 0.9216)>
Face 7799
UV Count: 3
  UV <Vector (0.0229, 0.9289)>
  UV <Vector (0.0203, 0.9254)>
  UV <Vector (0.0161, 0.9314)>
Face 7800
UV Count: 3
  UV <Vector (0.0117, 0.9311)>
  UV <Vector (0.0138, 0.9345)>
  UV <Vector (0.0161, 0.9314)>
Face 7801
UV Count: 3
  UV <Vector (0.0099, 0.9339)>
  UV <Vector (0.0120, 0.9360)>
  UV <Vector (0.0138, 0.9345)>
Face 7802
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1474, 0.8015)>
  UV <Vector (0.1460, 0.8181)>
Face 7803
UV Count: 3
  UV <Vector (0.1629, 0.7858)>
  UV <Vector (0.1493, 0.7865)>
  UV <Vector (0.1474, 0.8015)>
Face 7804
UV Count: 3
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0919, 0.7919)>
  UV <Vector (0.0938, 0.7779)>
Face 7805
UV Count: 3
  UV <Vector (0.1297, 0.8132)>
  UV <Vector (0.1460, 0.8181)>
  UV <Vector (0.1474, 0.8015)>
Face 7806
UV Count: 3
  UV <Vector (0.0893, 0.8072)>
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1111, 0.7947)>
Face 7807
UV Count: 3
  UV <Vector (0.1296, 0.7987)>
  UV <Vector (0.1111, 0.7947)>
  UV <Vector (0.1133, 0.8114)>
Face 7808
UV Count: 3
  UV <Vector (0.1599, 0.8042)>
  UV <Vector (0.1729, 0.8089)>
  UV <Vector (0.1789, 0.7890)>
Face 7809
UV Count: 3
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0614, 0.7996)>
  UV <Vector (0.0626, 0.7886)>
Face 7810
UV Count: 3
  UV <Vector (0.0326, 0.7963)>
  UV <Vector (0.0456, 0.7967)>
  UV <Vector (0.0416, 0.7848)>
Face 7811
UV Count: 3
  UV <Vector (0.0626, 0.7886)>
  UV <Vector (0.0793, 0.7907)>
  UV <Vector (0.0801, 0.7774)>
Face 7812
UV Count: 3
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0773, 0.8230)>
  UV <Vector (0.0784, 0.8048)>
Face 7813
UV Count: 3
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3817, 0.2909)>
Face 7814
UV Count: 3
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3799, 0.2747)>
  UV <Vector (0.3817, 0.2909)>
Face 7815
UV Count: 3
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3335, 0.3050)>
Face 7816
UV Count: 3
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.3939, 0.2762)>
  UV <Vector (0.3996, 0.2903)>
Face 7817
UV Count: 3
  UV <Vector (0.3471, 0.2695)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3526, 0.2592)>
Face 7818
UV Count: 3
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.2695, 0.3016)>
  UV <Vector (0.2693, 0.3142)>
Face 7819
UV Count: 3
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2695, 0.3016)>
Face 7820
UV Count: 3
  UV <Vector (0.2463, 0.2909)>
  UV <Vector (0.2464, 0.3062)>
  UV <Vector (0.2579, 0.3051)>
Face 7821
UV Count: 3
  UV <Vector (0.3738, 0.3194)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3580, 0.3101)>
Face 7822
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3255, 0.3082)>
Face 7823
UV Count: 3
  UV <Vector (0.4199, 0.2750)>
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4138, 0.2907)>
Face 7824
UV Count: 3
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.2875, 0.2909)>
  UV <Vector (0.2870, 0.3052)>
Face 7825
UV Count: 3
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0426, 0.3775)>
Face 7826
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0560, 0.3781)>
Face 7827
UV Count: 3
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0698, 0.3981)>
Face 7828
UV Count: 3
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0278, 0.3773)>
Face 7829
UV Count: 3
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1751, 0.4561)>
Face 7830
UV Count: 3
  UV <Vector (0.2128, 0.4199)>
  UV <Vector (0.1982, 0.4202)>
  UV <Vector (0.2001, 0.4578)>
Face 7831
UV Count: 3
  UV <Vector (0.1761, 0.4211)>
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1541, 0.4473)>
Face 7832
UV Count: 3
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1007, 0.3867)>
  UV <Vector (0.1001, 0.4048)>
Face 7833
UV Count: 3
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1329, 0.3968)>
  UV <Vector (0.1325, 0.4184)>
Face 7834
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0043, 0.6955)>
  UV <Vector (0.0104, 0.7181)>
Face 7835
UV Count: 3
  UV <Vector (0.0006, 0.6963)>
  UV <Vector (0.0045, 0.7216)>
  UV <Vector (0.0104, 0.7181)>
Face 7836
UV Count: 3
  UV <Vector (0.0078, 0.6942)>
  UV <Vector (0.0089, 0.6620)>
  UV <Vector (0.0046, 0.6675)>
Face 7837
UV Count: 3
  UV <Vector (0.0043, 0.6955)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0001, 0.6651)>
Face 7838
UV Count: 3
  UV <Vector (0.0086, 0.7354)>
  UV <Vector (0.0173, 0.7188)>
  UV <Vector (0.0104, 0.7181)>
Face 7839
UV Count: 3
  UV <Vector (0.0001, 0.6651)>
  UV <Vector (0.0046, 0.6675)>
  UV <Vector (0.0089, 0.6620)>
Face 7840
UV Count: 3
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3567, 0.2732)>
Face 7841
UV Count: 3
  UV <Vector (0.3567, 0.2732)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3471, 0.2695)>
Face 7842
UV Count: 3
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3611, 0.2629)>
  UV <Vector (0.3551, 0.2660)>
Face 7843
UV Count: 3
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3575, 0.2861)>
Face 7844
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3637, 0.2841)>
Face 7845
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3575, 0.2861)>
Face 7846
UV Count: 3
  UV <Vector (0.3563, 0.2976)>
  UV <Vector (0.3575, 0.2861)>
  UV <Vector (0.3505, 0.2886)>
Face 7847
UV Count: 3
  UV <Vector (0.3526, 0.2592)>
  UV <Vector (0.3551, 0.2660)>
  UV <Vector (0.3611, 0.2629)>
Face 7848
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3753, 0.2043)>
Face 7849
UV Count: 3
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3274, 0.2138)>
Face 7850
UV Count: 3
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.4083, 0.2265)>
  UV <Vector (0.3953, 0.1999)>
Face 7851
UV Count: 3
  UV <Vector (0.3310, 0.2380)>
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3155, 0.2181)>
Face 7852
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3831, 0.2048)>
Face 7853
UV Count: 3
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3427, 0.2075)>
Face 7854
UV Count: 3
  UV <Vector (0.2761, 0.2295)>
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2604, 0.2099)>
Face 7855
UV Count: 3
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.2873, 0.2337)>
Face 7856
UV Count: 3
  UV <Vector (0.4074, 0.1939)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.4083, 0.2265)>
Face 7857
UV Count: 3
  UV <Vector (0.3155, 0.2181)>
  UV <Vector (0.3008, 0.2204)>
  UV <Vector (0.3022, 0.2402)>
Face 7858
UV Count: 3
  UV <Vector (0.2632, 0.2336)>
  UV <Vector (0.2604, 0.2099)>
  UV <Vector (0.2464, 0.2063)>
Face 7859
UV Count: 3
  UV <Vector (0.2870, 0.2154)>
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2761, 0.2295)>
Face 7860
UV Count: 3
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0584, 0.5438)>
Face 7861
UV Count: 3
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0208, 0.5976)>
  UV <Vector (0.0397, 0.5926)>
Face 7862
UV Count: 3
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0575, 0.5063)>
  UV <Vector (0.0595, 0.4949)>
Face 7863
UV Count: 3
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0199, 0.4862)>
  UV <Vector (0.0180, 0.5020)>
Face 7864
UV Count: 3
  UV <Vector (0.0595, 0.4949)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0547, 0.4824)>
Face 7865
UV Count: 3
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0221, 0.4719)>
  UV <Vector (0.0199, 0.4862)>
Face 7866
UV Count: 3
  UV <Vector (0.0412, 0.4742)>
  UV <Vector (0.0221, 0.4719)>
  UV <Vector (0.0266, 0.4761)>
Face 7867
UV Count: 3
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0588, 0.4795)>
  UV <Vector (0.0412, 0.4742)>
Face 7868
UV Count: 3
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0581, 0.5251)>
  UV <Vector (0.0575, 0.5063)>
Face 7869
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0162, 0.5185)>
  UV <Vector (0.0146, 0.5355)>
Face 7870
UV Count: 3
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0183, 0.5749)>
Face 7871
UV Count: 3
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0231, 0.4884)>
  UV <Vector (0.0207, 0.5026)>
Face 7872
UV Count: 3
  UV <Vector (0.0289, 0.4811)>
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0231, 0.4884)>
Face 7873
UV Count: 3
  UV <Vector (0.0195, 0.5189)>
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0228, 0.5366)>
Face 7874
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0264, 0.5885)>
Face 7875
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0546, 0.5522)>
  UV <Vector (0.0535, 0.5433)>
Face 7876
UV Count: 3
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0223, 0.5955)>
  UV <Vector (0.0385, 0.5914)>
Face 7877
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0540, 0.5045)>
  UV <Vector (0.0558, 0.4937)>
Face 7878
UV Count: 3
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0558, 0.4937)>
  UV <Vector (0.0547, 0.4824)>
Face 7879
UV Count: 3
  UV <Vector (0.0386, 0.4771)>
  UV <Vector (0.0266, 0.4761)>
  UV <Vector (0.0289, 0.4811)>
Face 7880
UV Count: 3
  UV <Vector (0.0496, 0.4842)>
  UV <Vector (0.0547, 0.4824)>
  UV <Vector (0.0386, 0.4771)>
Face 7881
UV Count: 3
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0527, 0.5237)>
  UV <Vector (0.0540, 0.5045)>
Face 7882
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0527, 0.5237)>
Face 7883
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0195, 0.5189)>
Face 7884
UV Count: 3
  UV <Vector (0.0207, 0.5026)>
  UV <Vector (0.0180, 0.5020)>
  UV <Vector (0.0162, 0.5185)>
Face 7885
UV Count: 3
  UV <Vector (0.0535, 0.5433)>
  UV <Vector (0.0584, 0.5438)>
  UV <Vector (0.0581, 0.5251)>
Face 7886
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0714, 0.5266)>
  UV <Vector (0.0581, 0.5251)>
Face 7887
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0349, 0.5295)>
Face 7888
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0434, 0.5412)>
  UV <Vector (0.0428, 0.5312)>
Face 7889
UV Count: 3
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0844, 0.5387)>
Face 7890
UV Count: 3
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0450, 0.5805)>
Face 7891
UV Count: 3
  UV <Vector (0.0165, 0.5597)>
  UV <Vector (0.0149, 0.5711)>
  UV <Vector (0.0188, 0.5706)>
Face 7892
UV Count: 3
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0694, 0.5770)>
  UV <Vector (0.0641, 0.5771)>
Face 7893
UV Count: 3
  UV <Vector (0.0123, 0.5599)>
  UV <Vector (0.0105, 0.5725)>
  UV <Vector (0.0149, 0.5711)>
Face 7894
UV Count: 3
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0794, 0.5664)>
Face 7895
UV Count: 3
  UV <Vector (0.0815, 0.5577)>
  UV <Vector (0.0720, 0.5532)>
  UV <Vector (0.0718, 0.5641)>
Face 7896
UV Count: 3
  UV <Vector (0.1895, 0.6273)>
  UV <Vector (0.2137, 0.6240)>
  UV <Vector (0.2126, 0.6183)>
Face 7897
UV Count: 3
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1383, 0.5823)>
Face 7898
UV Count: 3
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1424, 0.5976)>
Face 7899
UV Count: 3
  UV <Vector (0.1875, 0.6121)>
  UV <Vector (0.1627, 0.5996)>
  UV <Vector (0.1639, 0.6091)>
Face 7900
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0439, 0.5757)>
  UV <Vector (0.0426, 0.5657)>
Face 7901
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0222, 0.5756)>
  UV <Vector (0.0216, 0.5795)>
Face 7902
UV Count: 3
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0866, 0.5598)>
  UV <Vector (0.0851, 0.5684)>
Face 7903
UV Count: 3
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0921, 0.5819)>
Face 7904
UV Count: 3
  UV <Vector (0.0903, 0.5502)>
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0866, 0.5598)>
Face 7905
UV Count: 3
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0419, 0.5504)>
Face 7906
UV Count: 3
  UV <Vector (0.0344, 0.5402)>
  UV <Vector (0.0341, 0.5499)>
  UV <Vector (0.0419, 0.5504)>
Face 7907
UV Count: 3
  UV <Vector (0.1862, 0.5974)>
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1627, 0.5996)>
Face 7908
UV Count: 3
  UV <Vector (0.1620, 0.5834)>
  UV <Vector (0.1374, 0.5630)>
  UV <Vector (0.1383, 0.5823)>
Face 7909
UV Count: 3
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1383, 0.5823)>
  UV <Vector (0.1374, 0.5630)>
Face 7910
UV Count: 3
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0703, 0.5401)>
  UV <Vector (0.0720, 0.5532)>
Face 7911
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
  UV <Vector (0.0818, 0.5467)>
  UV <Vector (0.0815, 0.5577)>
Face 7912
UV Count: 3
  UV <Vector (0.0138, 0.5455)>
  UV <Vector (0.0130, 0.5526)>
  UV <Vector (0.0171, 0.5530)>
Face 7913
UV Count: 3
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0177, 0.5459)>
  UV <Vector (0.0171, 0.5530)>
Face 7914
UV Count: 3
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0559, 0.5691)>
  UV <Vector (0.0560, 0.5635)>
Face 7915
UV Count: 3
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0560, 0.5635)>
Face 7916
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.2126, 0.6183)>
  UV <Vector (0.2109, 0.6094)>
Face 7917
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0227, 0.5723)>
Face 7918
UV Count: 3
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.0913, 0.5618)>
  UV <Vector (0.0910, 0.5712)>
Face 7919
UV Count: 3
  UV <Vector (0.0216, 0.5795)>
  UV <Vector (0.0172, 0.5829)>
  UV <Vector (0.0264, 0.5885)>
Face 7920
UV Count: 3
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0264, 0.5885)>
  UV <Vector (0.0371, 0.5873)>
Face 7921
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0222, 0.5756)>
Face 7922
UV Count: 3
  UV <Vector (0.0369, 0.5832)>
  UV <Vector (0.0371, 0.5873)>
  UV <Vector (0.0450, 0.5805)>
Face 7923
UV Count: 3
  UV <Vector (0.0272, 0.5472)>
  UV <Vector (0.0225, 0.5465)>
  UV <Vector (0.0221, 0.5538)>
Face 7924
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0419, 0.5504)>
Face 7925
UV Count: 3
  UV <Vector (0.0422, 0.5588)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0331, 0.5628)>
Face 7926
UV Count: 3
  UV <Vector (0.0210, 0.5601)>
  UV <Vector (0.0242, 0.5616)>
  UV <Vector (0.0259, 0.5545)>
Face 7927
UV Count: 3
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0130, 0.5526)>
  UV <Vector (0.0123, 0.5599)>
Face 7928
UV Count: 3
  UV <Vector (0.0478, 0.5513)>
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0434, 0.5412)>
Face 7929
UV Count: 3
  UV <Vector (0.0281, 0.5277)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0228, 0.5366)>
Face 7930
UV Count: 3
  UV <Vector (0.0485, 0.5421)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0428, 0.5312)>
Face 7931
UV Count: 3
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0281, 0.5277)>
Face 7932
UV Count: 3
  UV <Vector (0.0428, 0.5312)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0359, 0.5223)>
Face 7933
UV Count: 3
  UV <Vector (0.0331, 0.5628)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0259, 0.5545)>
Face 7934
UV Count: 3
  UV <Vector (0.0259, 0.5545)>
  UV <Vector (0.0339, 0.5563)>
  UV <Vector (0.0341, 0.5499)>
Face 7935
UV Count: 3
  UV <Vector (0.0350, 0.4950)>
  UV <Vector (0.0367, 0.4887)>
  UV <Vector (0.0273, 0.4908)>
Face 7936
UV Count: 3
  UV <Vector (0.0428, 0.4951)>
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0367, 0.4887)>
Face 7937
UV Count: 3
  UV <Vector (0.0289, 0.4959)>
  UV <Vector (0.0273, 0.4908)>
  UV <Vector (0.0243, 0.5031)>
Face 7938
UV Count: 3
  UV <Vector (0.0243, 0.5031)>
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0277, 0.5120)>
Face 7939
UV Count: 3
  UV <Vector (0.0503, 0.5026)>
  UV <Vector (0.0504, 0.4918)>
  UV <Vector (0.0428, 0.4951)>
Face 7940
UV Count: 3
  UV <Vector (0.0414, 0.5128)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0503, 0.5026)>
Face 7941
UV Count: 3
  UV <Vector (0.0248, 0.5197)>
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0349, 0.5139)>
Face 7942
UV Count: 3
  UV <Vector (0.0359, 0.5223)>
  UV <Vector (0.0456, 0.5226)>
  UV <Vector (0.0414, 0.5128)>
Face 7943
UV Count: 3
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0071, 0.5853)>
  UV <Vector (0.0048, 0.5933)>
Face 7944
UV Count: 3
  UV <Vector (0.1942, 0.7949)>
  UV <Vector (0.1789, 0.7890)>
  UV <Vector (0.1729, 0.8089)>
Face 7945
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3434, 0.2774)>
  UV <Vector (0.3377, 0.2643)>
Face 7946
UV Count: 3
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3261, 0.3558)>
  UV <Vector (0.3467, 0.3488)>
Face 7947
UV Count: 3
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3377, 0.2643)>
  UV <Vector (0.3338, 0.2510)>
Face 7948
UV Count: 3
  UV <Vector (0.3493, 0.2465)>
  UV <Vector (0.3462, 0.2313)>
  UV <Vector (0.3310, 0.2380)>
Face 7949
UV Count: 3
  UV <Vector (0.3467, 0.3488)>
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3597, 0.3216)>
Face 7950
UV Count: 3
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3411, 0.3021)>
Face 7951
UV Count: 3
  UV <Vector (0.4038, 0.2536)>
  UV <Vector (0.4054, 0.2395)>
  UV <Vector (0.3985, 0.2390)>
Face 7952
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3790, 0.3044)>
Face 7953
UV Count: 3
  UV <Vector (0.3628, 0.2446)>
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3462, 0.2313)>
Face 7954
UV Count: 3
  UV <Vector (0.3701, 0.2432)>
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3779, 0.2266)>
Face 7955
UV Count: 3
  UV <Vector (0.3779, 0.2266)>
  UV <Vector (0.3608, 0.2287)>
  UV <Vector (0.3701, 0.2432)>
Face 7956
UV Count: 3
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3776, 0.2920)>
Face 7957
UV Count: 3
  UV <Vector (0.3783, 0.2647)>
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3707, 0.2545)>
Face 7958
UV Count: 3
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3563, 0.2976)>
Face 7959
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3787, 0.2422)>
Face 7960
UV Count: 3
  UV <Vector (0.2769, 0.2631)>
  UV <Vector (0.2765, 0.2405)>
  UV <Vector (0.2639, 0.2437)>
Face 7961
UV Count: 3
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.2910, 0.2624)>
Face 7962
UV Count: 3
  UV <Vector (0.4198, 0.2521)>
  UV <Vector (0.4241, 0.2342)>
  UV <Vector (0.4054, 0.2395)>
Face 7963
UV Count: 3
  UV <Vector (0.3195, 0.2489)>
  UV <Vector (0.3035, 0.2483)>
  UV <Vector (0.3072, 0.2646)>
Face 7964
UV Count: 3
  UV <Vector (0.2611, 0.2649)>
  UV <Vector (0.2639, 0.2437)>
  UV <Vector (0.2490, 0.2503)>
Face 7965
UV Count: 3
  UV <Vector (0.2910, 0.2624)>
  UV <Vector (0.2882, 0.2430)>
  UV <Vector (0.2765, 0.2405)>
Face 7966
UV Count: 3
  UV <Vector (0.3799, 0.2539)>
  UV <Vector (0.3787, 0.2422)>
  UV <Vector (0.3701, 0.2432)>
Face 7967
UV Count: 3
  UV <Vector (0.3240, 0.2650)>
  UV <Vector (0.3312, 0.2648)>
  UV <Vector (0.3281, 0.2530)>
Face 7968
UV Count: 3
  UV <Vector (0.2868, 0.3582)>
  UV <Vector (0.2888, 0.3371)>
  UV <Vector (0.2668, 0.3291)>
Face 7969
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3854, 0.3179)>
  UV <Vector (0.4032, 0.3132)>
Face 7970
UV Count: 3
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4011, 0.3021)>
  UV <Vector (0.4032, 0.3132)>
Face 7971
UV Count: 3
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2511, 0.3325)>
  UV <Vector (0.2668, 0.3291)>
Face 7972
UV Count: 3
  UV <Vector (0.2428, 0.3185)>
  UV <Vector (0.2385, 0.3309)>
  UV <Vector (0.2511, 0.3325)>
Face 7973
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3106, 0.3411)>
  UV <Vector (0.3264, 0.3341)>
Face 7974
UV Count: 3
  UV <Vector (0.4295, 0.3016)>
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4184, 0.3126)>
Face 7975
UV Count: 3
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.2888, 0.3371)>
Face 7976
UV Count: 3
  UV <Vector (0.3427, 0.3176)>
  UV <Vector (0.3436, 0.3259)>
  UV <Vector (0.3597, 0.3216)>
Face 7977
UV Count: 3
  UV <Vector (0.3641, 0.3461)>
  UV <Vector (0.3789, 0.3439)>
  UV <Vector (0.3738, 0.3194)>
Face 7978
UV Count: 3
  UV <Vector (0.3790, 0.3044)>
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3738, 0.3194)>
Face 7979
UV Count: 3
  UV <Vector (0.3325, 0.3219)>
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3436, 0.3259)>
Face 7980
UV Count: 3
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.3783, 0.2982)>
  UV <Vector (0.3790, 0.3044)>
Face 7981
UV Count: 3
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3264, 0.3341)>
  UV <Vector (0.3325, 0.3219)>
Face 7982
UV Count: 3
  UV <Vector (0.0542, 0.8403)>
  UV <Vector (0.0749, 0.8455)>
  UV <Vector (0.0773, 0.8230)>
Face 7983
UV Count: 3
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1133, 0.8114)>
Face 7984
UV Count: 3
  UV <Vector (0.0344, 0.8106)>
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0456, 0.7967)>
Face 7985
UV Count: 3
  UV <Vector (0.1578, 0.8230)>
  UV <Vector (0.1537, 0.8355)>
  UV <Vector (0.1631, 0.8387)>
Face 7986
UV Count: 3
  UV <Vector (0.1419, 0.8312)>
  UV <Vector (0.1537, 0.8355)>
  UV <Vector (0.1578, 0.8230)>
Face 7987
UV Count: 3
  UV <Vector (0.1273, 0.8281)>
  UV <Vector (0.1419, 0.8312)>
  UV <Vector (0.1460, 0.8181)>
Face 7988
UV Count: 3
  UV <Vector (0.1133, 0.8114)>
  UV <Vector (0.1122, 0.8281)>
  UV <Vector (0.1273, 0.8281)>
Face 7989
UV Count: 3
  UV <Vector (0.0773, 0.8230)>
  UV <Vector (0.0879, 0.8263)>
  UV <Vector (0.0893, 0.8072)>
Face 7990
UV Count: 3
  UV <Vector (0.0462, 0.8132)>
  UV <Vector (0.0595, 0.8169)>
  UV <Vector (0.0614, 0.7996)>
Face 7991
UV Count: 3
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0023, 0.6174)>
Face 7992
UV Count: 3
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0280, 0.6072)>
  UV <Vector (0.0186, 0.6008)>
Face 7993
UV Count: 3
  UV <Vector (0.0023, 0.6174)>
  UV <Vector (0.0180, 0.6143)>
  UV <Vector (0.0101, 0.6073)>
Face 7994
UV Count: 3
  UV <Vector (0.0105, 0.5725)>
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0142, 0.5773)>
Face 7995
UV Count: 3
  UV <Vector (0.0048, 0.5933)>
  UV <Vector (0.0045, 0.5969)>
  UV <Vector (0.0208, 0.5976)>
Face 7996
UV Count: 3
  UV <Vector (0.0005, 0.6554)>
  UV <Vector (0.0334, 0.6530)>
  UV <Vector (0.0235, 0.6482)>
Face 7997
UV Count: 3
  UV <Vector (0.0279, 0.6366)>
  UV <Vector (0.0186, 0.6332)>
  UV <Vector (0.0164, 0.6430)>
Face 7998
UV Count: 3
  UV <Vector (0.3665, 0.2667)>
  UV <Vector (0.3685, 0.2767)>
  UV <Vector (0.3751, 0.2756)>
Face 7999
UV Count: 3
  UV <Vector (0.3365, 0.2799)>
  UV <Vector (0.3348, 0.2898)>
  UV <Vector (0.3421, 0.2870)>
Face 8000
UV Count: 3
  UV <Vector (0.3624, 0.2701)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3685, 0.2767)>
Face 8001
UV Count: 3
  UV <Vector (0.3508, 0.2763)>
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3570, 0.2783)>
Face 8002
UV Count: 3
  UV <Vector (0.3637, 0.2841)>
  UV <Vector (0.3630, 0.2758)>
  UV <Vector (0.3570, 0.2783)>
Face 8003
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.2876, 0.2812)>
  UV <Vector (0.2875, 0.2909)>
Face 8004
UV Count: 3
  UV <Vector (0.4169, 0.2649)>
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.4067, 0.2778)>
Face 8005
UV Count: 3
  UV <Vector (0.3115, 0.2847)>
  UV <Vector (0.3107, 0.2959)>
  UV <Vector (0.3276, 0.2920)>
Face 8006
UV Count: 3
  UV <Vector (0.2448, 0.2808)>
  UV <Vector (0.2463, 0.2909)>
  UV <Vector (0.2580, 0.2900)>
Face 8007
UV Count: 3
  UV <Vector (0.2573, 0.2789)>
  UV <Vector (0.2580, 0.2900)>
  UV <Vector (0.2695, 0.2886)>
Face 8008
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3939, 0.2762)>
Face 8009
UV Count: 3
  UV <Vector (0.3298, 0.2818)>
  UV <Vector (0.3276, 0.2920)>
  UV <Vector (0.3348, 0.2898)>
Face 8010
UV Count: 3
  UV <Vector (0.3902, 0.2663)>
  UV <Vector (0.3783, 0.2647)>
  UV <Vector (0.3799, 0.2747)>
Face 8011
UV Count: 3
  UV <Vector (0.3730, 0.2656)>
  UV <Vector (0.3751, 0.2756)>
  UV <Vector (0.3799, 0.2747)>
Face 8012
UV Count: 3
  UV <Vector (0.3505, 0.2886)>
  UV <Vector (0.3505, 0.2813)>
  UV <Vector (0.3421, 0.2870)>
Face 8013
UV Count: 3
  UV <Vector (0.2875, 0.2909)>
  UV <Vector (0.2695, 0.2886)>
  UV <Vector (0.2695, 0.3016)>
Face 8014
UV Count: 3
  UV <Vector (0.3255, 0.3082)>
  UV <Vector (0.3261, 0.3219)>
  UV <Vector (0.3330, 0.3136)>
Face 8015
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3776, 0.2920)>
  UV <Vector (0.3783, 0.2982)>
Face 8016
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.2870, 0.3052)>
  UV <Vector (0.2886, 0.3201)>
Face 8017
UV Count: 3
  UV <Vector (0.4265, 0.2888)>
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4158, 0.3017)>
Face 8018
UV Count: 3
  UV <Vector (0.3089, 0.3120)>
  UV <Vector (0.3103, 0.3271)>
  UV <Vector (0.3261, 0.3219)>
Face 8019
UV Count: 3
  UV <Vector (0.2464, 0.3062)>
  UV <Vector (0.2428, 0.3185)>
  UV <Vector (0.2553, 0.3184)>
Face 8020
UV Count: 3
  UV <Vector (0.2579, 0.3051)>
  UV <Vector (0.2553, 0.3184)>
  UV <Vector (0.2693, 0.3142)>
Face 8021
UV Count: 3
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.3996, 0.2903)>
  UV <Vector (0.4011, 0.3021)>
Face 8022
UV Count: 3
  UV <Vector (0.3817, 0.2909)>
  UV <Vector (0.3834, 0.3047)>
  UV <Vector (0.4011, 0.3021)>
Face 8023
UV Count: 3
  UV <Vector (0.3717, 0.3052)>
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3572, 0.3040)>
Face 8024
UV Count: 3
  UV <Vector (0.3704, 0.2936)>
  UV <Vector (0.3710, 0.2995)>
  UV <Vector (0.3783, 0.2982)>
Face 8025
UV Count: 3
  UV <Vector (0.2886, 0.3201)>
  UV <Vector (0.2693, 0.3142)>
  UV <Vector (0.2668, 0.3291)>
Face 8026
UV Count: 3
  UV <Vector (0.3335, 0.3050)>
  UV <Vector (0.3330, 0.3136)>
  UV <Vector (0.3419, 0.3100)>
Face 8027
UV Count: 3
  UV <Vector (0.3411, 0.3021)>
  UV <Vector (0.3419, 0.3100)>
  UV <Vector (0.3572, 0.3040)>
Face 8028
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1675, 0.6387)>
Face 8029
UV Count: 3
  UV <Vector (0.1660, 0.6246)>
  UV <Vector (0.1465, 0.6180)>
  UV <Vector (0.1476, 0.6328)>
Face 8030
UV Count: 3
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1476, 0.6328)>
  UV <Vector (0.1465, 0.6180)>
Face 8031
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.1900, 0.6496)>
  UV <Vector (0.2184, 0.6428)>
Face 8032
UV Count: 3
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.0995, 0.6174)>
  UV <Vector (0.1029, 0.6271)>
Face 8033
UV Count: 3
  UV <Vector (0.0932, 0.5941)>
  UV <Vector (0.0779, 0.5835)>
  UV <Vector (0.0711, 0.5989)>
Face 8034
UV Count: 3
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1289, 0.4456)>
Face 8035
UV Count: 3
  UV <Vector (0.1325, 0.4184)>
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.0992, 0.4309)>
Face 8036
UV Count: 3
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1518, 0.4709)>
Face 8037
UV Count: 3
  UV <Vector (0.2189, 0.4583)>
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.2030, 0.4841)>
Face 8038
UV Count: 3
  UV <Vector (0.2001, 0.4578)>
  UV <Vector (0.1751, 0.4561)>
  UV <Vector (0.1733, 0.4821)>
Face 8039
UV Count: 3
  UV <Vector (0.0414, 0.4183)>
  UV <Vector (0.0411, 0.3994)>
  UV <Vector (0.0255, 0.4020)>
Face 8040
UV Count: 3
  UV <Vector (0.1001, 0.4048)>
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0724, 0.4224)>
Face 8041
UV Count: 3
  UV <Vector (0.0698, 0.3981)>
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0548, 0.4141)>
Face 8042
UV Count: 3
  UV <Vector (0.0548, 0.4141)>
  UV <Vector (0.0543, 0.3975)>
  UV <Vector (0.0411, 0.3994)>
Face 8043
UV Count: 3
  UV <Vector (0.0560, 0.3781)>
  UV <Vector (0.0610, 0.3565)>
  UV <Vector (0.0474, 0.3536)>
Face 8044
UV Count: 3
  UV <Vector (0.0716, 0.3800)>
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.0610, 0.3565)>
Face 8045
UV Count: 3
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.0759, 0.3593)>
  UV <Vector (0.0716, 0.3800)>
Face 8046
UV Count: 3
  UV <Vector (0.0426, 0.3775)>
  UV <Vector (0.0474, 0.3536)>
  UV <Vector (0.0326, 0.3511)>
Face 8047
UV Count: 3
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1761, 0.4211)>
Face 8048
UV Count: 3
  UV <Vector (0.2087, 0.3856)>
  UV <Vector (0.1946, 0.3859)>
  UV <Vector (0.1982, 0.4202)>
Face 8049
UV Count: 3
  UV <Vector (0.1745, 0.3865)>
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1559, 0.4170)>
Face 8050
UV Count: 3
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1018, 0.3659)>
  UV <Vector (0.1007, 0.3867)>
Face 8051
UV Count: 3
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1323, 0.3735)>
  UV <Vector (0.1329, 0.3968)>
Face 8052
UV Count: 3
  UV <Vector (0.1555, 0.3848)>
  UV <Vector (0.1439, 0.3790)>
  UV <Vector (0.1446, 0.4068)>
Face 8053
UV Count: 3
  UV <Vector (0.1541, 0.4473)>
  UV <Vector (0.1434, 0.4326)>
  UV <Vector (0.1397, 0.4608)>
Face 8054
UV Count: 3
  UV <Vector (0.1270, 0.6260)>
  UV <Vector (0.1374, 0.6291)>
  UV <Vector (0.1365, 0.6127)>
Face 8055
UV Count: 3
  UV <Vector (0.4138, 0.2907)>
  UV <Vector (0.4068, 0.2906)>
  UV <Vector (0.4086, 0.3019)>
Face 8056
UV Count: 3
  UV <Vector (0.4023, 0.2679)>
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.4002, 0.2771)>
Face 8057
UV Count: 3
  UV <Vector (0.4158, 0.3017)>
  UV <Vector (0.4086, 0.3019)>
  UV <Vector (0.4109, 0.3129)>
Face 8058
UV Count: 3
  UV <Vector (0.3926, 0.2538)>
  UV <Vector (0.3980, 0.2538)>
  UV <Vector (0.3985, 0.2390)>
Face 8059
UV Count: 3
  UV <Vector (0.1145, 0.5662)>
  UV <Vector (0.1265, 0.5744)>
  UV <Vector (0.1283, 0.5575)>
Face 8060
UV Count: 3
  UV <Vector (0.1163, 0.5810)>
  UV <Vector (0.1297, 0.5893)>
  UV <Vector (0.1265, 0.5744)>
Face 8061
UV Count: 3
  UV <Vector (0.3887, 0.2259)>
  UV <Vector (0.3960, 0.2280)>
  UV <Vector (0.3894, 0.2020)>
Face 8062
UV Count: 3
  UV <Vector (0.1559, 0.4170)>
  UV <Vector (0.1446, 0.4068)>
  UV <Vector (0.1434, 0.4326)>
Face 8063
UV Count: 3
  UV <Vector (0.4067, 0.2778)>
  UV <Vector (0.4002, 0.2771)>
  UV <Vector (0.4068, 0.2906)>
Face 8064
UV Count: 3
  UV <Vector (0.1408, 0.5518)>
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1351, 0.5397)>
Face 8065
UV Count: 3
  UV <Vector (0.1447, 0.5412)>
  UV <Vector (0.1481, 0.5285)>
  UV <Vector (0.1368, 0.5259)>
Face 8066
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1531, 0.3004)>
Face 8067
UV Count: 3
  UV <Vector (0.1504, 0.2099)>
  UV <Vector (0.1573, 0.2098)>
  UV <Vector (0.1553, 0.1615)>
Face 8068
UV Count: 3
  UV <Vector (0.1453, 0.1308)>
  UV <Vector (0.1499, 0.1306)>
  UV <Vector (0.1385, 0.0949)>
Face 8069
UV Count: 3
  UV <Vector (0.1239, 0.0432)>
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1295, 0.0671)>
Face 8070
UV Count: 3
  UV <Vector (0.1561, 0.3478)>
  UV <Vector (0.1442, 0.3470)>
  UV <Vector (0.1439, 0.3790)>
Face 8071
UV Count: 3
  UV <Vector (0.1277, 0.0698)>
  UV <Vector (0.1352, 0.0956)>
  UV <Vector (0.1385, 0.0949)>
Face 8072
UV Count: 3
  UV <Vector (0.1425, 0.2996)>
  UV <Vector (0.1326, 0.3460)>
  UV <Vector (0.1442, 0.3470)>
Face 8073
UV Count: 3
  UV <Vector (0.1500, 0.2583)>
  UV <Vector (0.1584, 0.2586)>
  UV <Vector (0.1573, 0.2098)>
Face 8074
UV Count: 3
  UV <Vector (0.1497, 0.1615)>
  UV <Vector (0.1553, 0.1615)>
  UV <Vector (0.1499, 0.1306)>
Face 8075
UV Count: 3
  UV <Vector (0.1253, 0.0387)>
  UV <Vector (0.1221, 0.0249)>
  UV <Vector (0.1204, 0.0340)>
Face 8076
UV Count: 3
  UV <Vector (0.3919, 0.2385)>
  UV <Vector (0.3985, 0.2390)>
  UV <Vector (0.3960, 0.2280)>
Face 8077
UV Count: 3
  UV <Vector (0.1490, 0.4864)>
  UV <Vector (0.1368, 0.4776)>
  UV <Vector (0.1331, 0.5028)>
Face 8078
UV Count: 3
  UV <Vector (0.1518, 0.4709)>
  UV <Vector (0.1397, 0.4608)>
  UV <Vector (0.1368, 0.4776)>
Face 8079
UV Count: 3
  UV <Vector (0.1443, 0.5143)>
  UV <Vector (0.1335, 0.5119)>
  UV <Vector (0.1368, 0.5259)>
Face 8080
UV Count: 3
  UV <Vector (0.1447, 0.5064)>
  UV <Vector (0.1331, 0.5028)>
  UV <Vector (0.1335, 0.5119)>
Face 8081
UV Count: 3
  UV <Vector (0.1263, 0.6408)>
  UV <Vector (0.1372, 0.6426)>
  UV <Vector (0.1373, 0.6363)>
Face 8082
UV Count: 3
  UV <Vector (0.1283, 0.5575)>
  UV <Vector (0.1317, 0.5480)>
  UV <Vector (0.1112, 0.5454)>
Face 8083
UV Count: 3
  UV <Vector (0.1264, 0.6076)>
  UV <Vector (0.1365, 0.6127)>
  UV <Vector (0.1328, 0.6004)>
Face 8084
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1391, 0.6641)>
  UV <Vector (0.1372, 0.6426)>
Face 8085
UV Count: 3
  UV <Vector (0.1288, 0.6625)>
  UV <Vector (0.1294, 0.6858)>
  UV <Vector (0.1386, 0.6851)>
Face 8086
UV Count: 3
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4162, 0.3675)>
Face 8087
UV Count: 3
  UV <Vector (0.4184, 0.3126)>
  UV <Vector (0.4109, 0.3129)>
  UV <Vector (0.4157, 0.3316)>
Face 8088
UV Count: 3
  UV <Vector (0.3962, 0.2673)>
  UV <Vector (0.3980, 0.2538)>
  UV <Vector (0.3926, 0.2538)>
Face 8089
UV Count: 3
  UV <Vector (0.4237, 0.3621)>
  UV <Vector (0.4157, 0.3316)>
  UV <Vector (0.4076, 0.3327)>
Face 8090
UV Count: 3
  UV <Vector (0.4395, 0.3948)>
  UV <Vector (0.4343, 0.3847)>
  UV <Vector (0.4273, 0.3910)>
Face 8091
UV Count: 3
  UV <Vector (0.4317, 0.4020)>
  UV <Vector (0.4355, 0.4114)>
  UV <Vector (0.4412, 0.4018)>
Face 8092
UV Count: 3
  UV <Vector (0.1440, 0.6966)>
  UV <Vector (0.1478, 0.6849)>
  UV <Vector (0.1386, 0.6851)>
Face 8093
UV Count: 3
  UV <Vector (0.5378, 0.0112)>
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5432, 0.0317)>
Face 8094
UV Count: 3
  UV <Vector (0.5476, 0.0132)>
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5543, 0.0346)>
Face 8095
UV Count: 3
  UV <Vector (0.5652, 0.0146)>
  UV <Vector (0.5579, 0.0141)>
  UV <Vector (0.5543, 0.0346)>
Face 8096
UV Count: 3
  UV <Vector (0.5182, 0.0001)>
  UV <Vector (0.5061, 0.0173)>
  UV <Vector (0.5126, 0.0196)>
Face 8097
UV Count: 3
  UV <Vector (0.5217, 0.0027)>
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5219, 0.0238)>
Face 8098
UV Count: 3
  UV <Vector (0.5300, 0.0079)>
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5322, 0.0280)>
Face 8099
UV Count: 3
  UV <Vector (0.5322, 0.0280)>
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5381, 0.0469)>
Face 8100
UV Count: 3
  UV <Vector (0.5432, 0.0317)>
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5495, 0.0511)>
Face 8101
UV Count: 3
  UV <Vector (0.5636, 0.0368)>
  UV <Vector (0.5543, 0.0346)>
  UV <Vector (0.5495, 0.0511)>
Face 8102
UV Count: 3
  UV <Vector (0.5061, 0.0173)>
  UV <Vector (0.4954, 0.0316)>
  UV <Vector (0.5064, 0.0350)>
Face 8103
UV Count: 3
  UV <Vector (0.5126, 0.0196)>
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5161, 0.0383)>
Face 8104
UV Count: 3
  UV <Vector (0.5219, 0.0238)>
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5267, 0.0424)>
Face 8105
UV Count: 3
  UV <Vector (0.5267, 0.0424)>
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5335, 0.0586)>
Face 8106
UV Count: 3
  UV <Vector (0.5381, 0.0469)>
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5449, 0.0635)>
Face 8107
UV Count: 3
  UV <Vector (0.5495, 0.0511)>
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Face 8108
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4735, 0.0334)>
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Face 8109
UV Count: 3
  UV <Vector (0.4858, 0.0332)>
  UV <Vector (0.4869, 0.0483)>
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Face 8110
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.4954, 0.0316)>
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Face 8111
UV Count: 3
  UV <Vector (0.5064, 0.0350)>
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.5124, 0.0510)>
Face 8112
UV Count: 3
  UV <Vector (0.5161, 0.0383)>
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5223, 0.0541)>
Face 8113
UV Count: 3
  UV <Vector (0.5223, 0.0541)>
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5298, 0.0680)>
Face 8114
UV Count: 3
  UV <Vector (0.5335, 0.0586)>
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5406, 0.0729)>
Face 8115
UV Count: 3
  UV <Vector (0.5449, 0.0635)>
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5503, 0.0779)>
Face 8116
UV Count: 3
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4775, 0.0488)>
  UV <Vector (0.4772, 0.0601)>
Face 8117
UV Count: 3
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4869, 0.0483)>
  UV <Vector (0.4868, 0.0603)>
Face 8118
UV Count: 3
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.4953, 0.0482)>
  UV <Vector (0.4947, 0.0607)>
Face 8119
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5035, 0.0493)>
  UV <Vector (0.5021, 0.0614)>
Face 8120
UV Count: 3
  UV <Vector (0.5124, 0.0510)>
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5193, 0.0644)>
Face 8121
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5266, 0.0772)>
Face 8122
UV Count: 3
  UV <Vector (0.5298, 0.0680)>
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5365, 0.0814)>
Face 8123
UV Count: 3
  UV <Vector (0.5406, 0.0729)>
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5456, 0.0864)>
Face 8124
UV Count: 3
  UV <Vector (0.4772, 0.0601)>
  UV <Vector (0.4769, 0.0703)>
  UV <Vector (0.4861, 0.0711)>
Face 8125
UV Count: 3
  UV <Vector (0.4947, 0.0607)>
  UV <Vector (0.4868, 0.0603)>
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Face 8126
UV Count: 3
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.4947, 0.0607)>
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Face 8127
UV Count: 3
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5021, 0.0614)>
  UV <Vector (0.5012, 0.0724)>
Face 8128
UV Count: 3
  UV <Vector (0.5193, 0.0644)>
  UV <Vector (0.5100, 0.0625)>
  UV <Vector (0.5084, 0.0732)>
Face 8129
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5147, 0.0849)>
Face 8130
UV Count: 3
  UV <Vector (0.5266, 0.0772)>
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5323, 0.0904)>
Face 8131
UV Count: 3
  UV <Vector (0.5365, 0.0814)>
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5409, 0.0948)>
Face 8132
UV Count: 3
  UV <Vector (0.4769, 0.0703)>
  UV <Vector (0.4761, 0.0804)>
  UV <Vector (0.4851, 0.0813)>
Face 8133
UV Count: 3
  UV <Vector (0.4861, 0.0711)>
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4930, 0.0821)>
Face 8134
UV Count: 3
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.4941, 0.0717)>
  UV <Vector (0.4930, 0.0821)>
Face 8135
UV Count: 3
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5012, 0.0724)>
  UV <Vector (0.5002, 0.0829)>
Face 8136
UV Count: 3
  UV <Vector (0.5167, 0.0746)>
  UV <Vector (0.5084, 0.0732)>
  UV <Vector (0.5071, 0.0837)>
Face 8137
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5127, 0.0950)>
Face 8138
UV Count: 3
  UV <Vector (0.5233, 0.0869)>
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5283, 0.0998)>
Face 8139
UV Count: 3
  UV <Vector (0.5323, 0.0904)>
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5364, 0.1036)>
Face 8140
UV Count: 3
  UV <Vector (0.4761, 0.0804)>
  UV <Vector (0.4753, 0.0905)>
  UV <Vector (0.4841, 0.0913)>
Face 8141
UV Count: 3
  UV <Vector (0.4851, 0.0813)>
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4920, 0.0922)>
Face 8142
UV Count: 3
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4930, 0.0821)>
  UV <Vector (0.4920, 0.0922)>
Face 8143
UV Count: 3
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5002, 0.0829)>
  UV <Vector (0.4991, 0.0929)>
Face 8144
UV Count: 3
  UV <Vector (0.5147, 0.0849)>
  UV <Vector (0.5071, 0.0837)>
  UV <Vector (0.5058, 0.0938)>
Face 8145
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5106, 0.1047)>
Face 8146
UV Count: 3
  UV <Vector (0.5202, 0.0968)>
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5246, 0.1090)>
Face 8147
UV Count: 3
  UV <Vector (0.5283, 0.0998)>
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5323, 0.1124)>
Face 8148
UV Count: 3
  UV <Vector (0.4753, 0.0905)>
  UV <Vector (0.4746, 0.1004)>
  UV <Vector (0.4831, 0.1010)>
Face 8149
UV Count: 3
  UV <Vector (0.4841, 0.0913)>
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4910, 0.1019)>
Face 8150
UV Count: 3
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4920, 0.0922)>
  UV <Vector (0.4910, 0.1019)>
Face 8151
UV Count: 3
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.4991, 0.0929)>
  UV <Vector (0.4980, 0.1026)>
Face 8152
UV Count: 3
  UV <Vector (0.5127, 0.0950)>
  UV <Vector (0.5058, 0.0938)>
  UV <Vector (0.5043, 0.1035)>
Face 8153
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5086, 0.1137)>
Face 8154
UV Count: 3
  UV <Vector (0.5173, 0.1064)>
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5211, 0.1177)>
Face 8155
UV Count: 3
  UV <Vector (0.5246, 0.1090)>
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5283, 0.1208)>
Face 8156
UV Count: 3
  UV <Vector (0.4746, 0.1004)>
  UV <Vector (0.4742, 0.1097)>
  UV <Vector (0.4824, 0.1102)>
Face 8157
UV Count: 3
  UV <Vector (0.4831, 0.1010)>
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4901, 0.1110)>
Face 8158
UV Count: 3
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4910, 0.1019)>
  UV <Vector (0.4901, 0.1110)>
Face 8159
UV Count: 3
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.4980, 0.1026)>
  UV <Vector (0.4968, 0.1117)>
Face 8160
UV Count: 3
  UV <Vector (0.5106, 0.1047)>
  UV <Vector (0.5043, 0.1035)>
  UV <Vector (0.5029, 0.1126)>
Face 8161
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5066, 0.1222)>
Face 8162
UV Count: 3
  UV <Vector (0.5146, 0.1153)>
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5179, 0.1258)>
Face 8163
UV Count: 3
  UV <Vector (0.5211, 0.1177)>
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5245, 0.1288)>
Face 8164
UV Count: 3
  UV <Vector (0.4742, 0.1097)>
  UV <Vector (0.4741, 0.1186)>
  UV <Vector (0.4818, 0.1188)>
Face 8165
UV Count: 3
  UV <Vector (0.4824, 0.1102)>
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4892, 0.1195)>
Face 8166
UV Count: 3
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4901, 0.1110)>
  UV <Vector (0.4892, 0.1195)>
Face 8167
UV Count: 3
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.4968, 0.1117)>
  UV <Vector (0.4957, 0.1201)>
Face 8168
UV Count: 3
  UV <Vector (0.5086, 0.1137)>
  UV <Vector (0.5029, 0.1126)>
  UV <Vector (0.5014, 0.1210)>
Face 8169
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5047, 0.1300)>
Face 8170
UV Count: 3
  UV <Vector (0.5120, 0.1237)>
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5148, 0.1334)>
Face 8171
UV Count: 3
  UV <Vector (0.5179, 0.1258)>
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5208, 0.1363)>
Face 8172
UV Count: 3
  UV <Vector (0.4741, 0.1186)>
  UV <Vector (0.4743, 0.1268)>
  UV <Vector (0.4815, 0.1268)>
Face 8173
UV Count: 3
  UV <Vector (0.4818, 0.1188)>
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4884, 0.1274)>
Face 8174
UV Count: 3
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4892, 0.1195)>
  UV <Vector (0.4884, 0.1274)>
Face 8175
UV Count: 3
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4957, 0.1201)>
  UV <Vector (0.4946, 0.1281)>
Face 8176
UV Count: 3
  UV <Vector (0.5066, 0.1222)>
  UV <Vector (0.5014, 0.1210)>
  UV <Vector (0.4999, 0.1289)>
Face 8177
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5047, 0.1300)>
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Face 8178
UV Count: 3
  UV <Vector (0.5096, 0.1315)>
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5118, 0.1405)>
Face 8179
UV Count: 3
  UV <Vector (0.5148, 0.1334)>
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5170, 0.1432)>
Face 8180
UV Count: 3
  UV <Vector (0.4743, 0.1268)>
  UV <Vector (0.4748, 0.1345)>
  UV <Vector (0.4812, 0.1343)>
Face 8181
UV Count: 3
  UV <Vector (0.4815, 0.1268)>
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4876, 0.1348)>
Face 8182
UV Count: 3
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4884, 0.1274)>
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Face 8183
UV Count: 3
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4946, 0.1281)>
  UV <Vector (0.4935, 0.1355)>
Face 8184
UV Count: 3
  UV <Vector (0.5047, 0.1300)>
  UV <Vector (0.4999, 0.1289)>
  UV <Vector (0.4985, 0.1363)>
Face 8185
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5029, 0.1373)>
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Face 8186
UV Count: 3
  UV <Vector (0.5072, 0.1387)>
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5087, 0.1471)>
Face 8187
UV Count: 3
  UV <Vector (0.5118, 0.1405)>
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5132, 0.1497)>
Face 8188
UV Count: 3
  UV <Vector (0.4748, 0.1345)>
  UV <Vector (0.4756, 0.1416)>
  UV <Vector (0.4812, 0.1412)>
Face 8189
UV Count: 3
  UV <Vector (0.4812, 0.1343)>
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4870, 0.1414)>
Face 8190
UV Count: 3
  UV <Vector (0.4876, 0.1348)>
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4924, 0.1422)>
Face 8191
UV Count: 3
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4935, 0.1355)>
  UV <Vector (0.4924, 0.1422)>
Face 8192
UV Count: 3
  UV <Vector (0.5029, 0.1373)>
  UV <Vector (0.4985, 0.1363)>
  UV <Vector (0.4971, 0.1430)>
Face 8193
UV Count: 3
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4990, 0.1503)>
Face 8194
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5047, 0.1454)>
  UV <Vector (0.5021, 0.1517)>
Face 8195
UV Count: 3
  UV <Vector (0.5087, 0.1471)>
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5089, 0.1559)>
Face 8196
UV Count: 3
  UV <Vector (0.4756, 0.1416)>
  UV <Vector (0.4769, 0.1485)>
  UV <Vector (0.4816, 0.1477)>
Face 8197
UV Count: 3
  UV <Vector (0.4812, 0.1412)>
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4865, 0.1476)>
Face 8198
UV Count: 3
  UV <Vector (0.4870, 0.1414)>
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4913, 0.1482)>
Face 8199
UV Count: 3
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4924, 0.1422)>
  UV <Vector (0.4913, 0.1482)>
Face 8200
UV Count: 3
  UV <Vector (0.5010, 0.1441)>
  UV <Vector (0.4971, 0.1430)>
  UV <Vector (0.4955, 0.1492)>
Face 8201
UV Count: 3
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4964, 0.1564)>
Face 8202
UV Count: 3
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5021, 0.1517)>
  UV <Vector (0.4988, 0.1578)>
Face 8203
UV Count: 3
  UV <Vector (0.5089, 0.1559)>
  UV <Vector (0.5053, 0.1534)>
  UV <Vector (0.5011, 0.1594)>
Face 8204
UV Count: 3
  UV <Vector (0.4769, 0.1485)>
  UV <Vector (0.4794, 0.1558)>
  UV <Vector (0.4828, 0.1546)>
Face 8205
UV Count: 3
  UV <Vector (0.4816, 0.1477)>
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4865, 0.1541)>
Face 8206
UV Count: 3
  UV <Vector (0.4865, 0.1476)>
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4902, 0.1544)>
Face 8207
UV Count: 3
  UV <Vector (0.4913, 0.1482)>
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4935, 0.1553)>
Face 8208
UV Count: 3
  UV <Vector (0.4990, 0.1503)>
  UV <Vector (0.4955, 0.1492)>
  UV <Vector (0.4935, 0.1553)>
Face 8209
UV Count: 3
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4964, 0.1564)>
  UV <Vector (0.4931, 0.1630)>
Face 8210
UV Count: 3
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4988, 0.1578)>
  UV <Vector (0.4945, 0.1640)>
Face 8211
UV Count: 3
  UV <Vector (0.5035, 0.1615)>
  UV <Vector (0.5011, 0.1594)>
  UV <Vector (0.4956, 0.1652)>
Face 8212
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4794, 0.1558)>
  UV <Vector (0.4835, 0.1639)>
Face 8213
UV Count: 3
  UV <Vector (0.4828, 0.1546)>
  UV <Vector (0.4854, 0.1631)>
  UV <Vector (0.4874, 0.1626)>
Face 8214
UV Count: 3
  UV <Vector (0.4865, 0.1541)>
  UV <Vector (0.4874, 0.1626)>
  UV <Vector (0.4895, 0.1623)>
Face 8215
UV Count: 3
  UV <Vector (0.4902, 0.1544)>
  UV <Vector (0.4895, 0.1623)>
  UV <Vector (0.4914, 0.1625)>
Face 8216
UV Count: 3
  UV <Vector (0.4935, 0.1553)>
  UV <Vector (0.4914, 0.1625)>
  UV <Vector (0.4931, 0.1630)>
Face 8217
UV Count: 3
  UV <Vector (0.4806, 0.1735)>
  UV <Vector (0.4735, 0.1755)>
  UV <Vector (0.4766, 0.1898)>
Face 8218
UV Count: 3
  UV <Vector (0.4878, 0.1717)>
  UV <Vector (0.4806, 0.1735)>
  UV <Vector (0.4837, 0.1883)>
Face 8219
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.4878, 0.1717)>
  UV <Vector (0.4901, 0.1871)>
Face 8220
UV Count: 3
  UV <Vector (0.4951, 0.1706)>
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.5023, 0.1863)>
Face 8221
UV Count: 3
  UV <Vector (0.5026, 0.1706)>
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5088, 0.1866)>
Face 8222
UV Count: 3
  UV <Vector (0.5099, 0.1715)>
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5160, 0.1874)>
Face 8223
UV Count: 3
  UV <Vector (0.5172, 0.1725)>
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5239, 0.1880)>
Face 8224
UV Count: 3
  UV <Vector (0.5321, 0.1732)>
  UV <Vector (0.5246, 0.1731)>
  UV <Vector (0.5239, 0.1880)>
Face 8225
UV Count: 3
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4766, 0.1898)>
  UV <Vector (0.4782, 0.1992)>
Face 8226
UV Count: 3
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4837, 0.1883)>
  UV <Vector (0.4854, 0.1979)>
Face 8227
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4901, 0.1871)>
  UV <Vector (0.4915, 0.1970)>
Face 8228
UV Count: 3
  UV <Vector (0.4962, 0.1864)>
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.5022, 0.1963)>
Face 8229
UV Count: 3
  UV <Vector (0.5023, 0.1863)>
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5081, 0.1966)>
Face 8230
UV Count: 3
  UV <Vector (0.5088, 0.1866)>
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5153, 0.1972)>
Face 8231
UV Count: 3
  UV <Vector (0.5160, 0.1874)>
  UV <Vector (0.5153, 0.1972)>
  UV <Vector (0.5236, 0.1978)>
Face 8232
UV Count: 3
  UV <Vector (0.5318, 0.1881)>
  UV <Vector (0.5239, 0.1880)>
  UV <Vector (0.5236, 0.1978)>
Face 8233
UV Count: 3
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4782, 0.1992)>
  UV <Vector (0.4786, 0.2052)>
Face 8234
UV Count: 3
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4854, 0.1979)>
  UV <Vector (0.4860, 0.2049)>
Face 8235
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4915, 0.1970)>
  UV <Vector (0.4922, 0.2046)>
Face 8236
UV Count: 3
  UV <Vector (0.4969, 0.1966)>
  UV <Vector (0.4973, 0.2043)>
  UV <Vector (0.5023, 0.2040)>
Face 8237
UV Count: 3
  UV <Vector (0.5022, 0.1963)>
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.5081, 0.2037)>
Face 8238
UV Count: 3
  UV <Vector (0.5081, 0.1966)>
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5152, 0.2036)>
Face 8239
UV Count: 3
  UV <Vector (0.5153, 0.1972)>
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Face 8240
UV Count: 3
  UV <Vector (0.5320, 0.1976)>
  UV <Vector (0.5236, 0.1978)>
  UV <Vector (0.5236, 0.2035)>
Face 8241
UV Count: 3
  UV <Vector (0.4786, 0.2052)>
  UV <Vector (0.4786, 0.2103)>
  UV <Vector (0.4860, 0.2109)>
Face 8242
UV Count: 3
  UV <Vector (0.4860, 0.2049)>
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4922, 0.2113)>
Face 8243
UV Count: 3
  UV <Vector (0.4922, 0.2046)>
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4977, 0.2111)>
Face 8244
UV Count: 3
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.4973, 0.2043)>
  UV <Vector (0.4977, 0.2111)>
Face 8245
UV Count: 3
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5023, 0.2040)>
  UV <Vector (0.5029, 0.2107)>
Face 8246
UV Count: 3
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5081, 0.2037)>
  UV <Vector (0.5086, 0.2100)>
Face 8247
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5152, 0.2036)>
  UV <Vector (0.5155, 0.2090)>
Face 8248
UV Count: 3
  UV <Vector (0.5236, 0.2035)>
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5319, 0.2085)>
Face 8249
UV Count: 3
  UV <Vector (0.4786, 0.2103)>
  UV <Vector (0.4779, 0.2161)>
  UV <Vector (0.4853, 0.2172)>
Face 8250
UV Count: 3
  UV <Vector (0.4860, 0.2109)>
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4919, 0.2178)>
Face 8251
UV Count: 3
  UV <Vector (0.4922, 0.2113)>
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4980, 0.2178)>
Face 8252
UV Count: 3
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.4977, 0.2111)>
  UV <Vector (0.4980, 0.2178)>
Face 8253
UV Count: 3
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5029, 0.2107)>
  UV <Vector (0.5038, 0.2173)>
Face 8254
UV Count: 3
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5086, 0.2100)>
  UV <Vector (0.5097, 0.2164)>
Face 8255
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5155, 0.2090)>
  UV <Vector (0.5163, 0.2152)>
Face 8256
UV Count: 3
  UV <Vector (0.5236, 0.2083)>
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5317, 0.2144)>
Face 8257
UV Count: 3
  UV <Vector (0.4779, 0.2161)>
  UV <Vector (0.4770, 0.2229)>
  UV <Vector (0.4844, 0.2239)>
Face 8258
UV Count: 3
  UV <Vector (0.4853, 0.2172)>
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4915, 0.2246)>
Face 8259
UV Count: 3
  UV <Vector (0.4919, 0.2178)>
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4983, 0.2246)>
Face 8260
UV Count: 3
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.4980, 0.2178)>
  UV <Vector (0.4983, 0.2246)>
Face 8261
UV Count: 3
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5038, 0.2173)>
  UV <Vector (0.5047, 0.2240)>
Face 8262
UV Count: 3
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5097, 0.2164)>
  UV <Vector (0.5109, 0.2231)>
Face 8263
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5163, 0.2152)>
  UV <Vector (0.5173, 0.2221)>
Face 8264
UV Count: 3
  UV <Vector (0.5239, 0.2143)>
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5316, 0.2212)>
Face 8265
UV Count: 3
  UV <Vector (0.4770, 0.2229)>
  UV <Vector (0.4762, 0.2302)>
  UV <Vector (0.4836, 0.2309)>
Face 8266
UV Count: 3
  UV <Vector (0.4844, 0.2239)>
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4912, 0.2315)>
Face 8267
UV Count: 3
  UV <Vector (0.4915, 0.2246)>
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4987, 0.2315)>
Face 8268
UV Count: 3
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.4983, 0.2246)>
  UV <Vector (0.4987, 0.2315)>
Face 8269
UV Count: 3
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5047, 0.2240)>
  UV <Vector (0.5056, 0.2309)>
Face 8270
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5109, 0.2231)>
  UV <Vector (0.5120, 0.2300)>
Face 8271
UV Count: 3
  UV <Vector (0.5173, 0.2221)>
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5246, 0.2288)>
Face 8272
UV Count: 3
  UV <Vector (0.5243, 0.2214)>
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5317, 0.2287)>
Face 8273
UV Count: 3
  UV <Vector (0.4762, 0.2302)>
  UV <Vector (0.4758, 0.2377)>
  UV <Vector (0.4832, 0.2379)>
Face 8274
UV Count: 3
  UV <Vector (0.4836, 0.2309)>
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4910, 0.2382)>
Face 8275
UV Count: 3
  UV <Vector (0.4912, 0.2315)>
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4989, 0.2381)>
Face 8276
UV Count: 3
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.4987, 0.2315)>
  UV <Vector (0.4989, 0.2381)>
Face 8277
UV Count: 3
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5056, 0.2309)>
  UV <Vector (0.5063, 0.2376)>
Face 8278
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5120, 0.2300)>
  UV <Vector (0.5128, 0.2369)>
Face 8279
UV Count: 3
  UV <Vector (0.5182, 0.2292)>
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5249, 0.2363)>
Face 8280
UV Count: 3
  UV <Vector (0.5246, 0.2288)>
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5316, 0.2363)>
Face 8281
UV Count: 3
  UV <Vector (0.4758, 0.2377)>
  UV <Vector (0.4762, 0.2453)>
  UV <Vector (0.4832, 0.2448)>
Face 8282
UV Count: 3
  UV <Vector (0.4832, 0.2379)>
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4910, 0.2445)>
Face 8283
UV Count: 3
  UV <Vector (0.4910, 0.2382)>
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4991, 0.2444)>
Face 8284
UV Count: 3
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.4989, 0.2381)>
  UV <Vector (0.4991, 0.2444)>
Face 8285
UV Count: 3
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5063, 0.2376)>
  UV <Vector (0.5067, 0.2441)>
Face 8286
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5128, 0.2369)>
  UV <Vector (0.5133, 0.2437)>
Face 8287
UV Count: 3
  UV <Vector (0.5188, 0.2365)>
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5248, 0.2437)>
Face 8288
UV Count: 3
  UV <Vector (0.5249, 0.2363)>
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5312, 0.2440)>
Face 8289
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4762, 0.2453)>
  UV <Vector (0.4773, 0.2527)>
Face 8290
UV Count: 3
  UV <Vector (0.4832, 0.2448)>
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4913, 0.2508)>
Face 8291
UV Count: 3
  UV <Vector (0.4910, 0.2445)>
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4992, 0.2505)>
Face 8292
UV Count: 3
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.4991, 0.2444)>
  UV <Vector (0.4992, 0.2505)>
Face 8293
UV Count: 3
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5067, 0.2441)>
  UV <Vector (0.5068, 0.2504)>
Face 8294
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5133, 0.2437)>
  UV <Vector (0.5133, 0.2504)>
Face 8295
UV Count: 3
  UV <Vector (0.5191, 0.2436)>
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5243, 0.2510)>
Face 8296
UV Count: 3
  UV <Vector (0.5248, 0.2437)>
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5305, 0.2518)>
Face 8297
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4773, 0.2527)>
  UV <Vector (0.4794, 0.2600)>
Face 8298
UV Count: 3
  UV <Vector (0.4839, 0.2515)>
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4920, 0.2571)>
Face 8299
UV Count: 3
  UV <Vector (0.4913, 0.2508)>
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4994, 0.2566)>
Face 8300
UV Count: 3
  UV <Vector (0.4992, 0.2505)>
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.5066, 0.2567)>
Face 8301
UV Count: 3
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5068, 0.2504)>
  UV <Vector (0.5066, 0.2567)>
Face 8302
UV Count: 3
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5133, 0.2504)>
  UV <Vector (0.5130, 0.2570)>
Face 8303
UV Count: 3
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5189, 0.2506)>
  UV <Vector (0.5184, 0.2575)>
Face 8304
UV Count: 3
  UV <Vector (0.5305, 0.2518)>
  UV <Vector (0.5243, 0.2510)>
  UV <Vector (0.5235, 0.2582)>
Face 8305
UV Count: 3
  UV <Vector (0.4794, 0.2600)>
  UV <Vector (0.4821, 0.2670)>
  UV <Vector (0.4872, 0.2649)>
Face 8306
UV Count: 3
  UV <Vector (0.4853, 0.2583)>
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4930, 0.2635)>
Face 8307
UV Count: 3
  UV <Vector (0.4920, 0.2571)>
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4996, 0.2628)>
Face 8308
UV Count: 3
  UV <Vector (0.4994, 0.2566)>
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.5062, 0.2629)>
Face 8309
UV Count: 3
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5066, 0.2567)>
  UV <Vector (0.5062, 0.2629)>
Face 8310
UV Count: 3
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5130, 0.2570)>
  UV <Vector (0.5124, 0.2634)>
Face 8311
UV Count: 3
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5184, 0.2575)>
  UV <Vector (0.5175, 0.2642)>
Face 8312
UV Count: 3
  UV <Vector (0.5289, 0.2593)>
  UV <Vector (0.5235, 0.2582)>
  UV <Vector (0.5222, 0.2651)>
Face 8313
UV Count: 3
  UV <Vector (0.4821, 0.2670)>
  UV <Vector (0.4855, 0.2735)>
  UV <Vector (0.4896, 0.2713)>
Face 8314
UV Count: 3
  UV <Vector (0.4872, 0.2649)>
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4944, 0.2696)>
Face 8315
UV Count: 3
  UV <Vector (0.4930, 0.2635)>
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.5000, 0.2687)>
Face 8316
UV Count: 3
  UV <Vector (0.4996, 0.2628)>
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.5059, 0.2687)>
Face 8317
UV Count: 3
  UV <Vector (0.5062, 0.2629)>
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5115, 0.2694)>
Face 8318
UV Count: 3
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5124, 0.2634)>
  UV <Vector (0.5115, 0.2694)>
Face 8319
UV Count: 3
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5175, 0.2642)>
  UV <Vector (0.5163, 0.2703)>
Face 8320
UV Count: 3
  UV <Vector (0.5269, 0.2664)>
  UV <Vector (0.5222, 0.2651)>
  UV <Vector (0.5204, 0.2715)>
Face 8321
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4855, 0.2735)>
  UV <Vector (0.4895, 0.2794)>
Face 8322
UV Count: 3
  UV <Vector (0.4896, 0.2713)>
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4963, 0.2754)>
Face 8323
UV Count: 3
  UV <Vector (0.4944, 0.2696)>
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.5007, 0.2742)>
Face 8324
UV Count: 3
  UV <Vector (0.5000, 0.2687)>
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5056, 0.2740)>
Face 8325
UV Count: 3
  UV <Vector (0.5059, 0.2687)>
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5104, 0.2748)>
Face 8326
UV Count: 3
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5115, 0.2694)>
  UV <Vector (0.5104, 0.2748)>
Face 8327
UV Count: 3
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5163, 0.2703)>
  UV <Vector (0.5146, 0.2760)>
Face 8328
UV Count: 3
  UV <Vector (0.5244, 0.2731)>
  UV <Vector (0.5204, 0.2715)>
  UV <Vector (0.5181, 0.2775)>
Face 8329
UV Count: 3
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4895, 0.2794)>
  UV <Vector (0.4941, 0.2846)>
Face 8330
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4926, 0.2772)>
  UV <Vector (0.4963, 0.2828)>
Face 8331
UV Count: 3
  UV <Vector (0.4963, 0.2754)>
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.5020, 0.2801)>
Face 8332
UV Count: 3
  UV <Vector (0.5007, 0.2742)>
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5055, 0.2797)>
Face 8333
UV Count: 3
  UV <Vector (0.5056, 0.2740)>
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5091, 0.2802)>
Face 8334
UV Count: 3
  UV <Vector (0.5104, 0.2748)>
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5122, 0.2814)>
Face 8335
UV Count: 3
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5146, 0.2760)>
  UV <Vector (0.5122, 0.2814)>
Face 8336
UV Count: 3
  UV <Vector (0.5213, 0.2792)>
  UV <Vector (0.5181, 0.2775)>
  UV <Vector (0.5149, 0.2829)>
Face 8337
UV Count: 3
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.4941, 0.2846)>
  UV <Vector (0.4992, 0.2898)>
Face 8338
UV Count: 3
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.4963, 0.2828)>
  UV <Vector (0.5006, 0.2887)>
Face 8339
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.4989, 0.2813)>
  UV <Vector (0.5021, 0.2880)>
Face 8340
UV Count: 3
  UV <Vector (0.5020, 0.2801)>
  UV <Vector (0.5039, 0.2873)>
  UV <Vector (0.5058, 0.2869)>
Face 8341
UV Count: 3
  UV <Vector (0.5055, 0.2797)>
  UV <Vector (0.5058, 0.2869)>
  UV <Vector (0.5077, 0.2868)>
Face 8342
UV Count: 3
  UV <Vector (0.5091, 0.2802)>
  UV <Vector (0.5077, 0.2868)>
  UV <Vector (0.5094, 0.2872)>
Face 8343
UV Count: 3
  UV <Vector (0.5122, 0.2814)>
  UV <Vector (0.5094, 0.2872)>
  UV <Vector (0.5108, 0.2881)>
Face 8344
UV Count: 3
  UV <Vector (0.5171, 0.2847)>
  UV <Vector (0.5149, 0.2829)>
  UV <Vector (0.5108, 0.2881)>
Face 8345
UV Count: 3
  UV <Vector (0.3791, 0.5244)>
  UV <Vector (0.3901, 0.5244)>
  UV <Vector (0.3898, 0.5168)>
Face 8346
UV Count: 3
  UV <Vector (0.3793, 0.5169)>
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3896, 0.5095)>
Face 8347
UV Count: 3
  UV <Vector (0.3792, 0.5094)>
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3897, 0.5025)>
Face 8348
UV Count: 3
  UV <Vector (0.3793, 0.4946)>
  UV <Vector (0.3791, 0.5020)>
  UV <Vector (0.3897, 0.5025)>
Face 8349
UV Count: 3
  UV <Vector (0.3806, 0.4872)>
  UV <Vector (0.3793, 0.4946)>
  UV <Vector (0.3903, 0.4963)>
Face 8350
UV Count: 3
  UV <Vector (0.3834, 0.4802)>
  UV <Vector (0.3806, 0.4872)>
  UV <Vector (0.3917, 0.4904)>
Face 8351
UV Count: 3
  UV <Vector (0.3871, 0.4739)>
  UV <Vector (0.3834, 0.4802)>
  UV <Vector (0.3938, 0.4848)>
Face 8352
UV Count: 3
  UV <Vector (0.3912, 0.4679)>
  UV <Vector (0.3871, 0.4739)>
  UV <Vector (0.3966, 0.4792)>
Face 8353
UV Count: 3
  UV <Vector (0.3901, 0.5244)>
  UV <Vector (0.3986, 0.5237)>
  UV <Vector (0.3977, 0.5165)>
Face 8354
UV Count: 3
  UV <Vector (0.3898, 0.5168)>
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.3972, 0.5094)>
Face 8355
UV Count: 3
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3896, 0.5095)>
  UV <Vector (0.3972, 0.5094)>
Face 8356
UV Count: 3
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3897, 0.5025)>
  UV <Vector (0.3973, 0.5030)>
Face 8357
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3903, 0.4963)>
  UV <Vector (0.3981, 0.4976)>
Face 8358
UV Count: 3
  UV <Vector (0.3917, 0.4904)>
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4012, 0.4882)>
Face 8359
UV Count: 3
  UV <Vector (0.3938, 0.4848)>
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.4038, 0.4834)>
Face 8360
UV Count: 3
  UV <Vector (0.3966, 0.4792)>
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.4073, 0.4778)>
Face 8361
UV Count: 3
  UV <Vector (0.3986, 0.5237)>
  UV <Vector (0.4046, 0.5224)>
  UV <Vector (0.4029, 0.5158)>
Face 8362
UV Count: 3
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.3977, 0.5165)>
  UV <Vector (0.4029, 0.5158)>
Face 8363
UV Count: 3
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.3972, 0.5094)>
  UV <Vector (0.4022, 0.5094)>
Face 8364
UV Count: 3
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.3973, 0.5030)>
  UV <Vector (0.4028, 0.5036)>
Face 8365
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.3981, 0.4976)>
  UV <Vector (0.4040, 0.4990)>
Face 8366
UV Count: 3
  UV <Vector (0.3994, 0.4928)>
  UV <Vector (0.4055, 0.4950)>
  UV <Vector (0.4071, 0.4911)>
Face 8367
UV Count: 3
  UV <Vector (0.4012, 0.4882)>
  UV <Vector (0.4071, 0.4911)>
  UV <Vector (0.4094, 0.4866)>
Face 8368
UV Count: 3
  UV <Vector (0.4038, 0.4834)>
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4126, 0.4813)>
Face 8369
UV Count: 3
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4046, 0.5224)>
  UV <Vector (0.4090, 0.5203)>
Face 8370
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4029, 0.5158)>
  UV <Vector (0.4071, 0.5148)>
Face 8371
UV Count: 3
  UV <Vector (0.4022, 0.5094)>
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4074, 0.5048)>
Face 8372
UV Count: 3
  UV <Vector (0.4028, 0.5036)>
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4088, 0.5009)>
Face 8373
UV Count: 3
  UV <Vector (0.4040, 0.4990)>
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4103, 0.4972)>
Face 8374
UV Count: 3
  UV <Vector (0.4055, 0.4950)>
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4121, 0.4933)>
Face 8375
UV Count: 3
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4071, 0.4911)>
  UV <Vector (0.4121, 0.4933)>
Face 8376
UV Count: 3
  UV <Vector (0.4126, 0.4813)>
  UV <Vector (0.4094, 0.4866)>
  UV <Vector (0.4141, 0.4888)>
Face 8377
UV Count: 3
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4090, 0.5203)>
  UV <Vector (0.4142, 0.5179)>
Face 8378
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4071, 0.5148)>
  UV <Vector (0.4128, 0.5135)>
Face 8379
UV Count: 3
  UV <Vector (0.4067, 0.5095)>
  UV <Vector (0.4124, 0.5096)>
  UV <Vector (0.4127, 0.5061)>
Face 8380
UV Count: 3
  UV <Vector (0.4074, 0.5048)>
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4134, 0.5026)>
Face 8381
UV Count: 3
  UV <Vector (0.4088, 0.5009)>
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4146, 0.4989)>
Face 8382
UV Count: 3
  UV <Vector (0.4103, 0.4972)>
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4163, 0.4950)>
Face 8383
UV Count: 3
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4121, 0.4933)>
  UV <Vector (0.4163, 0.4950)>
Face 8384
UV Count: 3
  UV <Vector (0.4168, 0.4840)>
  UV <Vector (0.4141, 0.4888)>
  UV <Vector (0.4184, 0.4910)>
Face 8385
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4142, 0.5179)>
  UV <Vector (0.4208, 0.5150)>
Face 8386
UV Count: 3
  UV <Vector (0.4128, 0.5135)>
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4191, 0.5092)>
Face 8387
UV Count: 3
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4124, 0.5096)>
  UV <Vector (0.4191, 0.5092)>
Face 8388
UV Count: 3
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4127, 0.5061)>
  UV <Vector (0.4191, 0.5065)>
Face 8389
UV Count: 3
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4134, 0.5026)>
  UV <Vector (0.4193, 0.5037)>
Face 8390
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4146, 0.4989)>
  UV <Vector (0.4200, 0.5008)>
Face 8391
UV Count: 3
  UV <Vector (0.4163, 0.4950)>
  UV <Vector (0.4213, 0.4978)>
  UV <Vector (0.4234, 0.4950)>
Face 8392
UV Count: 3
  UV <Vector (0.4184, 0.4910)>
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4259, 0.4927)>
Face 8393
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4208, 0.5150)>
  UV <Vector (0.4279, 0.5110)>
Face 8394
UV Count: 3
  UV <Vector (0.4197, 0.5120)>
  UV <Vector (0.4270, 0.5095)>
  UV <Vector (0.4265, 0.5080)>
Face 8395
UV Count: 3
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4191, 0.5092)>
  UV <Vector (0.4265, 0.5080)>
Face 8396
UV Count: 3
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4191, 0.5065)>
  UV <Vector (0.4263, 0.5065)>
Face 8397
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4193, 0.5037)>
  UV <Vector (0.4265, 0.5049)>
Face 8398
UV Count: 3
  UV <Vector (0.4200, 0.5008)>
  UV <Vector (0.4269, 0.5034)>
  UV <Vector (0.4278, 0.5020)>
Face 8399
UV Count: 3
  UV <Vector (0.4213, 0.4978)>
  UV <Vector (0.4278, 0.5020)>
  UV <Vector (0.4290, 0.5008)>
Face 8400
UV Count: 3
  UV <Vector (0.4234, 0.4950)>
  UV <Vector (0.4290, 0.5008)>
  UV <Vector (0.4305, 0.4998)>
Face 8401
UV Count: 3
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5162, 0.3857)>
Face 8402
UV Count: 3
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.5022, 0.3913)>
  UV <Vector (0.5088, 0.3815)>
Face 8403
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.4898, 0.3444)>
Face 8404
UV Count: 3
  UV <Vector (0.5537, 0.3895)>
  UV <Vector (0.5550, 0.3806)>
  UV <Vector (0.5350, 0.3833)>
Face 8405
UV Count: 3
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5162, 0.3857)>
  UV <Vector (0.5271, 0.3659)>
Face 8406
UV Count: 3
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.5088, 0.3815)>
  UV <Vector (0.5192, 0.3607)>
Face 8407
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.4975, 0.3387)>
Face 8408
UV Count: 3
  UV <Vector (0.5550, 0.3806)>
  UV <Vector (0.5550, 0.3716)>
  UV <Vector (0.5396, 0.3707)>
Face 8409
UV Count: 3
  UV <Vector (0.5271, 0.3659)>
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5278, 0.3476)>
Face 8410
UV Count: 3
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5192, 0.3607)>
  UV <Vector (0.5278, 0.3476)>
Face 8411
UV Count: 3
  UV <Vector (0.4975, 0.3387)>
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.5110, 0.3348)>
Face 8412
UV Count: 3
  UV <Vector (0.5550, 0.3716)>
  UV <Vector (0.5581, 0.3598)>
  UV <Vector (0.5468, 0.3550)>
Face 8413
UV Count: 3
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5375, 0.3527)>
  UV <Vector (0.5422, 0.3429)>
Face 8414
UV Count: 3
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5278, 0.3476)>
  UV <Vector (0.5324, 0.3379)>
Face 8415
UV Count: 3
  UV <Vector (0.5005, 0.3263)>
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5201, 0.3232)>
Face 8416
UV Count: 3
  UV <Vector (0.5581, 0.3598)>
  UV <Vector (0.5606, 0.3426)>
  UV <Vector (0.5509, 0.3434)>
Face 8417
UV Count: 3
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5435, 0.3276)>
Face 8418
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5324, 0.3379)>
  UV <Vector (0.5386, 0.3248)>
Face 8419
UV Count: 3
  UV <Vector (0.5201, 0.3232)>
  UV <Vector (0.5330, 0.3182)>
  UV <Vector (0.5294, 0.3093)>
Face 8420
UV Count: 3
  UV <Vector (0.5606, 0.3426)>
  UV <Vector (0.5580, 0.3269)>
  UV <Vector (0.5502, 0.3278)>
Face 8421
UV Count: 3
  UV <Vector (0.5435, 0.3276)>
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5460, 0.3136)>
Face 8422
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5386, 0.3248)>
  UV <Vector (0.5460, 0.3136)>
Face 8423
UV Count: 3
  UV <Vector (0.5294, 0.3093)>
  UV <Vector (0.5330, 0.3182)>
  UV <Vector (0.5411, 0.3107)>
Face 8424
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5580, 0.3269)>
  UV <Vector (0.5584, 0.3162)>
Face 8425
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5593, 0.2951)>
  UV <Vector (0.5590, 0.2945)>
Face 8426
UV Count: 3
  UV <Vector (0.5460, 0.3136)>
  UV <Vector (0.5590, 0.2945)>
  UV <Vector (0.5586, 0.2943)>
Face 8427
UV Count: 3
  UV <Vector (0.5409, 0.3059)>
  UV <Vector (0.5411, 0.3107)>
  UV <Vector (0.5583, 0.2942)>
Face 8428
UV Count: 3
  UV <Vector (0.5584, 0.3162)>
  UV <Vector (0.5606, 0.2950)>
  UV <Vector (0.5598, 0.2963)>
Face 8429
UV Count: 3
  UV <Vector (0.5500, 0.3136)>
  UV <Vector (0.5539, 0.3132)>
  UV <Vector (0.5598, 0.2963)>
Face 8430
UV Count: 3
  UV <Vector (0.5502, 0.3278)>
  UV <Vector (0.5539, 0.3132)>
  UV <Vector (0.5500, 0.3136)>
Face 8431
UV Count: 3
  UV <Vector (0.5422, 0.3429)>
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5502, 0.3278)>
Face 8432
UV Count: 3
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5509, 0.3434)>
  UV <Vector (0.5422, 0.3429)>
Face 8433
UV Count: 3
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5468, 0.3550)>
  UV <Vector (0.5375, 0.3527)>
Face 8434
UV Count: 3
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5396, 0.3707)>
  UV <Vector (0.5271, 0.3659)>
Face 8435
UV Count: 3
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5350, 0.3833)>
  UV <Vector (0.5162, 0.3857)>
Face 8436
UV Count: 3
  UV <Vector (0.5438, 0.3119)>
  UV <Vector (0.5586, 0.2943)>
  UV <Vector (0.5583, 0.2942)>
Face 8437
UV Count: 3
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5438, 0.3119)>
  UV <Vector (0.5411, 0.3107)>
Face 8438
UV Count: 3
  UV <Vector (0.5257, 0.3289)>
  UV <Vector (0.5359, 0.3206)>
  UV <Vector (0.5330, 0.3182)>
Face 8439
UV Count: 3
  UV <Vector (0.5110, 0.3348)>
  UV <Vector (0.5187, 0.3393)>
  UV <Vector (0.5257, 0.3289)>
Face 8440
UV Count: 3
  UV <Vector (0.5067, 0.3475)>
  UV <Vector (0.5128, 0.3526)>
  UV <Vector (0.5187, 0.3393)>
Face 8441
UV Count: 3
  UV <Vector (0.4981, 0.3558)>
  UV <Vector (0.5042, 0.3677)>
  UV <Vector (0.5128, 0.3526)>
Face 8442
UV Count: 3
  UV <Vector (0.4905, 0.3619)>
  UV <Vector (0.4969, 0.3778)>
  UV <Vector (0.5042, 0.3677)>
Face 8443
UV Count: 3
  UV <Vector (0.4815, 0.3694)>
  UV <Vector (0.4894, 0.3879)>
  UV <Vector (0.4969, 0.3778)>
Face 8444
UV Count: 3
  UV <Vector (0.5283, 0.4017)>
  UV <Vector (0.5318, 0.3923)>
  UV <Vector (0.5109, 0.3958)>
Face 8445
UV Count: 3
  UV <Vector (0.5522, 0.3999)>
  UV <Vector (0.5537, 0.3895)>
  UV <Vector (0.5318, 0.3923)>
Face 8446
UV Count: 3
  UV <Vector (0.4735, 0.3564)>
  UV <Vector (0.4815, 0.3694)>
  UV <Vector (0.4905, 0.3619)>
Face 8447
UV Count: 3
  UV <Vector (0.4894, 0.3879)>
  UV <Vector (0.4970, 0.4001)>
  UV <Vector (0.5022, 0.3913)>
Face 8448
UV Count: 3
  UV <Vector (0.5079, 0.4050)>
  UV <Vector (0.5109, 0.3958)>
  UV <Vector (0.5022, 0.3913)>
Face 8449
UV Count: 3
  UV <Vector (0.3648, 0.5285)>
  UV <Vector (0.3714, 0.5239)>
  UV <Vector (0.3580, 0.5073)>
Face 8450
UV Count: 3
  UV <Vector (0.3517, 0.5266)>
  UV <Vector (0.3648, 0.5285)>
  UV <Vector (0.3519, 0.5114)>
Face 8451
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3282, 0.5162)>
Face 8452
UV Count: 3
  UV <Vector (0.3788, 0.4940)>
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3640, 0.4999)>
Face 8453
UV Count: 3
  UV <Vector (0.3519, 0.5114)>
  UV <Vector (0.3580, 0.5073)>
  UV <Vector (0.3479, 0.4955)>
Face 8454
UV Count: 3
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3437, 0.5132)>
  UV <Vector (0.3377, 0.5001)>
Face 8455
UV Count: 3
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3479, 0.4955)>
Face 8456
UV Count: 3
  UV <Vector (0.3434, 0.4989)>
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3437, 0.5132)>
Face 8457
UV Count: 3
  UV <Vector (0.3479, 0.4955)>
  UV <Vector (0.3355, 0.4799)>
  UV <Vector (0.3331, 0.4826)>
Face 8458
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3434, 0.4989)>
  UV <Vector (0.3331, 0.4826)>
Face 8459
UV Count: 3
  UV <Vector (0.3256, 0.5010)>
  UV <Vector (0.3335, 0.5015)>
  UV <Vector (0.3285, 0.4853)>
Face 8460
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3545, 0.4828)>
  UV <Vector (0.3403, 0.4744)>
Face 8461
UV Count: 3
  UV <Vector (0.3514, 0.4901)>
  UV <Vector (0.3372, 0.4772)>
  UV <Vector (0.3355, 0.4799)>
Face 8462
UV Count: 3
  UV <Vector (0.3677, 0.4896)>
  UV <Vector (0.3545, 0.4828)>
  UV <Vector (0.3514, 0.4901)>
Face 8463
UV Count: 3
  UV <Vector (0.3754, 0.5086)>
  UV <Vector (0.3640, 0.4999)>
  UV <Vector (0.3580, 0.5073)>
Face 8464
UV Count: 3
  UV <Vector (0.3377, 0.5001)>
  UV <Vector (0.3306, 0.4835)>
  UV <Vector (0.3285, 0.4853)>
Face 8465
UV Count: 3
  UV <Vector (0.3282, 0.5162)>
  UV <Vector (0.3377, 0.5151)>
  UV <Vector (0.3335, 0.5015)>
Face 8466
UV Count: 3
  UV <Vector (0.3402, 0.5270)>
  UV <Vector (0.3517, 0.5266)>
  UV <Vector (0.3437, 0.5132)>
Face 8467
UV Count: 3
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2932, 0.1402)>
  UV <Vector (0.2808, 0.1400)>
Face 8468
UV Count: 3
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2579, 0.1423)>
Face 8469
UV Count: 3
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.3053, 0.1544)>
Face 8470
UV Count: 3
  UV <Vector (0.3883, 0.1441)>
  UV <Vector (0.3888, 0.1322)>
  UV <Vector (0.3794, 0.1349)>
Face 8471
UV Count: 3
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.2932, 0.1402)>
Face 8472
UV Count: 3
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2808, 0.1400)>
  UV <Vector (0.2693, 0.1401)>
Face 8473
UV Count: 3
  UV <Vector (0.3068, 0.1175)>
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.2939, 0.1106)>
Face 8474
UV Count: 3
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2657, 0.1225)>
Face 8475
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2790, 0.1234)>
Face 8476
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2473, 0.1199)>
  UV <Vector (0.2534, 0.1299)>
Face 8477
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3068, 0.1175)>
Face 8478
UV Count: 3
  UV <Vector (0.3876, 0.1188)>
  UV <Vector (0.3906, 0.1072)>
  UV <Vector (0.3796, 0.1131)>
Face 8479
UV Count: 3
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3478, 0.1445)>
Face 8480
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3692, 0.1380)>
Face 8481
UV Count: 3
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3244, 0.1411)>
Face 8482
UV Count: 3
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3723, 0.1371)>
Face 8483
UV Count: 3
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3353, 0.1457)>
Face 8484
UV Count: 3
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3478, 0.1445)>
Face 8485
UV Count: 3
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3304, 0.1088)>
Face 8486
UV Count: 3
  UV <Vector (0.3562, 0.1285)>
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3432, 0.1214)>
Face 8487
UV Count: 3
  UV <Vector (0.3303, 0.1237)>
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3432, 0.1214)>
Face 8488
UV Count: 3
  UV <Vector (0.3646, 0.1266)>
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3546, 0.1213)>
Face 8489
UV Count: 3
  UV <Vector (0.3146, 0.1189)>
  UV <Vector (0.3220, 0.1203)>
  UV <Vector (0.3194, 0.1021)>
Face 8490
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3796, 0.1131)>
  UV <Vector (0.3695, 0.1154)>
Face 8491
UV Count: 3
  UV <Vector (0.2951, 0.1206)>
  UV <Vector (0.2932, 0.1402)>
  UV <Vector (0.3065, 0.1374)>
Face 8492
UV Count: 3
  UV <Vector (0.3065, 0.1374)>
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3146, 0.1189)>
Face 8493
UV Count: 3
  UV <Vector (0.3156, 0.1381)>
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3220, 0.1203)>
Face 8494
UV Count: 3
  UV <Vector (0.3244, 0.1411)>
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3303, 0.1237)>
Face 8495
UV Count: 3
  UV <Vector (0.3353, 0.1457)>
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3448, 0.1334)>
Face 8496
UV Count: 3
  UV <Vector (0.3448, 0.1334)>
  UV <Vector (0.3478, 0.1445)>
  UV <Vector (0.3606, 0.1394)>
Face 8497
UV Count: 3
  UV <Vector (0.3606, 0.1394)>
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3646, 0.1266)>
Face 8498
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3794, 0.1349)>
Face 8499
UV Count: 3
  UV <Vector (0.3789, 0.1215)>
  UV <Vector (0.3794, 0.1349)>
  UV <Vector (0.3888, 0.1322)>
Face 8500
UV Count: 3
  UV <Vector (0.2534, 0.1299)>
  UV <Vector (0.2579, 0.1423)>
  UV <Vector (0.2693, 0.1401)>
Face 8501
UV Count: 3
  UV <Vector (0.2693, 0.1401)>
  UV <Vector (0.2808, 0.1400)>
  UV <Vector (0.2790, 0.1234)>
Face 8502
UV Count: 3
  UV <Vector (0.2790, 0.1234)>
  UV <Vector (0.2808, 0.1400)>
  UV <Vector (0.2932, 0.1402)>
Face 8503
UV Count: 3
  UV <Vector (0.3675, 0.1669)>
  UV <Vector (0.3654, 0.1502)>
  UV <Vector (0.3516, 0.1537)>
Face 8504
UV Count: 3
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3380, 0.1572)>
  UV <Vector (0.3250, 0.1588)>
Face 8505
UV Count: 3
  UV <Vector (0.3838, 0.1637)>
  UV <Vector (0.3810, 0.1467)>
  UV <Vector (0.3761, 0.1483)>
Face 8506
UV Count: 3
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3250, 0.1588)>
  UV <Vector (0.3161, 0.1568)>
Face 8507
UV Count: 3
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3654, 0.1502)>
Face 8508
UV Count: 3
  UV <Vector (0.3546, 0.1684)>
  UV <Vector (0.3516, 0.1537)>
  UV <Vector (0.3380, 0.1572)>
Face 8509
UV Count: 3
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2805, 0.1515)>
  UV <Vector (0.2683, 0.1520)>
Face 8510
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.3053, 0.1544)>
  UV <Vector (0.2933, 0.1531)>
Face 8511
UV Count: 3
  UV <Vector (0.3921, 0.1607)>
  UV <Vector (0.3883, 0.1441)>
  UV <Vector (0.3810, 0.1467)>
Face 8512
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3161, 0.1568)>
  UV <Vector (0.3053, 0.1544)>
Face 8513
UV Count: 3
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2683, 0.1520)>
  UV <Vector (0.2564, 0.1540)>
Face 8514
UV Count: 3
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2933, 0.1531)>
  UV <Vector (0.2805, 0.1515)>
Face 8515
UV Count: 3
  UV <Vector (0.2584, 0.1139)>
  UV <Vector (0.2754, 0.1163)>
  UV <Vector (0.2714, 0.1091)>
Face 8516
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2920, 0.0997)>
Face 8517
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2454, 0.1184)>
  UV <Vector (0.2473, 0.1199)>
Face 8518
UV Count: 3
  UV <Vector (0.2939, 0.1106)>
  UV <Vector (0.2920, 0.0997)>
  UV <Vector (0.2714, 0.1091)>
Face 8519
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3033, 0.0946)>
  UV <Vector (0.2920, 0.0997)>
Face 8520
UV Count: 3
  UV <Vector (0.3052, 0.1039)>
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3103, 0.0949)>
Face 8521
UV Count: 3
  UV <Vector (0.3122, 0.1026)>
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3193, 0.0966)>
Face 8522
UV Count: 3
  UV <Vector (0.3194, 0.1021)>
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3318, 0.1055)>
Face 8523
UV Count: 3
  UV <Vector (0.3304, 0.1088)>
  UV <Vector (0.3432, 0.1214)>
  UV <Vector (0.3450, 0.1130)>
Face 8524
UV Count: 3
  UV <Vector (0.3546, 0.1213)>
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3450, 0.1130)>
Face 8525
UV Count: 3
  UV <Vector (0.3636, 0.1187)>
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3547, 0.1136)>
Face 8526
UV Count: 3
  UV <Vector (0.3796, 0.1131)>
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3694, 0.1093)>
Face 8527
UV Count: 3
  UV <Vector (0.3906, 0.1072)>
  UV <Vector (0.3909, 0.1048)>
  UV <Vector (0.3786, 0.1061)>
Face 8528
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.2918, 0.0674)>
Face 8529
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2528, 0.0630)>
  UV <Vector (0.2452, 0.0668)>
Face 8530
UV Count: 3
  UV <Vector (0.2452, 0.0668)>
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2404, 0.0775)>
Face 8531
UV Count: 3
  UV <Vector (0.2382, 0.0467)>
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2375, 0.0526)>
Face 8532
UV Count: 3
  UV <Vector (0.2342, 0.0472)>
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2323, 0.0521)>
Face 8533
UV Count: 3
  UV <Vector (0.4716, 0.0941)>
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4641, 0.0954)>
Face 8534
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4631, 0.0910)>
Face 8535
UV Count: 3
  UV <Vector (0.4718, 0.0959)>
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4651, 0.0986)>
Face 8536
UV Count: 3
  UV <Vector (0.4722, 0.0907)>
  UV <Vector (0.4645, 0.0829)>
  UV <Vector (0.4629, 0.0860)>
Face 8537
UV Count: 3
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2271, 0.0394)>
  UV <Vector (0.2276, 0.0467)>
Face 8538
UV Count: 3
  UV <Vector (0.2382, 0.0467)>
  UV <Vector (0.2413, 0.0441)>
  UV <Vector (0.2334, 0.0385)>
Face 8539
UV Count: 3
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4532, 0.0995)>
Face 8540
UV Count: 3
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4513, 0.0941)>
Face 8541
UV Count: 3
  UV <Vector (0.2306, 0.0467)>
  UV <Vector (0.2276, 0.0467)>
  UV <Vector (0.2287, 0.0524)>
Face 8542
UV Count: 3
  UV <Vector (0.4474, 0.0765)>
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4585, 0.0791)>
Face 8543
UV Count: 3
  UV <Vector (0.4492, 0.0715)>
  UV <Vector (0.4431, 0.0644)>
  UV <Vector (0.4381, 0.0676)>
Face 8544
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4333, 0.0774)>
  UV <Vector (0.4392, 0.0789)>
Face 8545
UV Count: 3
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2455, 0.0853)>
Face 8546
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2499, 0.0751)>
  UV <Vector (0.2583, 0.0833)>
Face 8547
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2528, 0.0630)>
  UV <Vector (0.2583, 0.0575)>
Face 8548
UV Count: 3
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2303, 0.0579)>
  UV <Vector (0.2321, 0.0682)>
Face 8549
UV Count: 3
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2285, 0.0403)>
  UV <Vector (0.2306, 0.0467)>
Face 8550
UV Count: 3
  UV <Vector (0.2320, 0.0402)>
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2342, 0.0472)>
Face 8551
UV Count: 3
  UV <Vector (0.2395, 0.4703)>
  UV <Vector (0.2413, 0.4696)>
  UV <Vector (0.2418, 0.4679)>
Face 8552
UV Count: 3
  UV <Vector (0.2384, 0.4689)>
  UV <Vector (0.2387, 0.4706)>
  UV <Vector (0.2395, 0.4703)>
Face 8553
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4785, 0.4057)>
  UV <Vector (0.4770, 0.4053)>
Face 8554
UV Count: 3
  UV <Vector (0.4770, 0.4053)>
  UV <Vector (0.4743, 0.4062)>
  UV <Vector (0.4755, 0.4069)>
Face 8555
UV Count: 3
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4777, 0.4100)>
Face 8556
UV Count: 3
  UV <Vector (0.2363, 0.5092)>
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2397, 0.5020)>
Face 8557
UV Count: 3
  UV <Vector (0.2280, 0.5030)>
  UV <Vector (0.2275, 0.5135)>
  UV <Vector (0.2328, 0.5085)>
Face 8558
UV Count: 3
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4800, 0.4102)>
Face 8559
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2481, 0.5015)>
Face 8560
UV Count: 3
  UV <Vector (0.2449, 0.4752)>
  UV <Vector (0.2435, 0.4701)>
  UV <Vector (0.2420, 0.4723)>
Face 8561
UV Count: 3
  UV <Vector (0.4742, 0.4152)>
  UV <Vector (0.4764, 0.4153)>
  UV <Vector (0.4754, 0.4094)>
Face 8562
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4897, 0.4240)>
Face 8563
UV Count: 3
  UV <Vector (0.2499, 0.4915)>
  UV <Vector (0.2470, 0.4835)>
  UV <Vector (0.2443, 0.4862)>
Face 8564
UV Count: 3
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4852, 0.4257)>
Face 8565
UV Count: 3
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2374, 0.4879)>
  UV <Vector (0.2394, 0.4878)>
Face 8566
UV Count: 3
  UV <Vector (0.4880, 0.4349)>
  UV <Vector (0.4909, 0.4441)>
  UV <Vector (0.4964, 0.4396)>
Face 8567
UV Count: 3
  UV <Vector (0.4773, 0.4329)>
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4786, 0.4247)>
Face 8568
UV Count: 3
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2394, 0.4878)>
  UV <Vector (0.2443, 0.4862)>
Face 8569
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
  UV <Vector (0.2324, 0.4876)>
  UV <Vector (0.2354, 0.4881)>
Face 8570
UV Count: 3
  UV <Vector (0.4809, 0.4335)>
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4819, 0.4257)>
Face 8571
UV Count: 3
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4770, 0.4068)>
  UV <Vector (0.4777, 0.4100)>
Face 8572
UV Count: 3
  UV <Vector (0.4799, 0.4064)>
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4800, 0.4102)>
Face 8573
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2374, 0.4698)>
  UV <Vector (0.2363, 0.4733)>
Face 8574
UV Count: 3
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2385, 0.4738)>
Face 8575
UV Count: 3
  UV <Vector (0.4770, 0.4068)>
  UV <Vector (0.4755, 0.4069)>
  UV <Vector (0.4754, 0.4094)>
Face 8576
UV Count: 3
  UV <Vector (0.4743, 0.4062)>
  UV <Vector (0.4735, 0.4093)>
  UV <Vector (0.4754, 0.4094)>
Face 8577
UV Count: 3
  UV <Vector (0.2413, 0.4696)>
  UV <Vector (0.2420, 0.4723)>
  UV <Vector (0.2435, 0.4701)>
Face 8578
UV Count: 3
  UV <Vector (0.2395, 0.4703)>
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2420, 0.4723)>
Face 8579
UV Count: 3
  UV <Vector (0.2271, 0.5291)>
  UV <Vector (0.2271, 0.5409)>
  UV <Vector (0.2344, 0.5325)>
Face 8580
UV Count: 3
  UV <Vector (0.4973, 0.4750)>
  UV <Vector (0.4998, 0.4883)>
  UV <Vector (0.5072, 0.4789)>
Face 8581
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4914, 0.4934)>
  UV <Vector (0.4953, 0.4920)>
Face 8582
UV Count: 3
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2435, 0.5319)>
Face 8583
UV Count: 3
  UV <Vector (0.2612, 0.5283)>
  UV <Vector (0.2527, 0.5246)>
  UV <Vector (0.2531, 0.5394)>
Face 8584
UV Count: 3
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4785, 0.4727)>
  UV <Vector (0.4735, 0.4856)>
Face 8585
UV Count: 3
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4848, 0.4763)>
  UV <Vector (0.4821, 0.4917)>
Face 8586
UV Count: 3
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2321, 0.5194)>
  UV <Vector (0.2344, 0.5325)>
Face 8587
UV Count: 3
  UV <Vector (0.4909, 0.4441)>
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.5003, 0.4504)>
Face 8588
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4872, 0.4448)>
Face 8589
UV Count: 3
  UV <Vector (0.4786, 0.4561)>
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4832, 0.4422)>
Face 8590
UV Count: 3
  UV <Vector (0.4914, 0.4593)>
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.4909, 0.4441)>
Face 8591
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
  UV <Vector (0.2527, 0.4994)>
  UV <Vector (0.2481, 0.5015)>
Face 8592
UV Count: 3
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2481, 0.5015)>
  UV <Vector (0.2462, 0.4938)>
Face 8593
UV Count: 3
  UV <Vector (0.2302, 0.4953)>
  UV <Vector (0.2280, 0.5030)>
  UV <Vector (0.2334, 0.5011)>
Face 8594
UV Count: 3
  UV <Vector (0.2365, 0.5015)>
  UV <Vector (0.2397, 0.5020)>
  UV <Vector (0.2396, 0.4949)>
Face 8595
UV Count: 3
  UV <Vector (0.2328, 0.5085)>
  UV <Vector (0.2321, 0.5194)>
  UV <Vector (0.2364, 0.5192)>
Face 8596
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4848, 0.4763)>
Face 8597
UV Count: 3
  UV <Vector (0.4845, 0.4582)>
  UV <Vector (0.4786, 0.4561)>
  UV <Vector (0.4785, 0.4727)>
Face 8598
UV Count: 3
  UV <Vector (0.2552, 0.5134)>
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2527, 0.5246)>
Face 8599
UV Count: 3
  UV <Vector (0.2491, 0.5124)>
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2407, 0.5191)>
Face 8600
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4907, 0.4774)>
  UV <Vector (0.4940, 0.4762)>
Face 8601
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.4973, 0.4750)>
  UV <Vector (0.5055, 0.4658)>
Face 8602
UV Count: 3
  UV <Vector (0.2275, 0.5135)>
  UV <Vector (0.2271, 0.5291)>
  UV <Vector (0.2321, 0.5194)>
Face 8603
UV Count: 3
  UV <Vector (0.2351, 0.4791)>
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2374, 0.4740)>
Face 8604
UV Count: 3
  UV <Vector (0.2395, 0.4737)>
  UV <Vector (0.2395, 0.4792)>
  UV <Vector (0.2430, 0.4774)>
Face 8605
UV Count: 3
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2381, 0.4794)>
  UV <Vector (0.2395, 0.4792)>
Face 8606
UV Count: 3
  UV <Vector (0.4821, 0.4164)>
  UV <Vector (0.4849, 0.4157)>
  UV <Vector (0.4820, 0.4100)>
Face 8607
UV Count: 3
  UV <Vector (0.4758, 0.4244)>
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4764, 0.4153)>
Face 8608
UV Count: 3
  UV <Vector (0.2470, 0.4835)>
  UV <Vector (0.2449, 0.4752)>
  UV <Vector (0.2430, 0.4774)>
Face 8609
UV Count: 3
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4821, 0.4164)>
Face 8610
UV Count: 3
  UV <Vector (0.4786, 0.4247)>
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4792, 0.4161)>
Face 8611
UV Count: 3
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3181, 0.4696)>
Face 8612
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3179, 0.4693)>
Face 8613
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3186, 0.4697)>
Face 8614
UV Count: 3
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3185, 0.4700)>
Face 8615
UV Count: 3
  UV <Vector (0.3190, 0.4731)>
  UV <Vector (0.3189, 0.4710)>
  UV <Vector (0.3187, 0.4710)>
Face 8616
UV Count: 3
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.3044, 0.4796)>
Face 8617
UV Count: 3
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.3023, 0.4767)>
Face 8618
UV Count: 3
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3195, 0.4707)>
  UV <Vector (0.3189, 0.4710)>
Face 8619
UV Count: 3
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.3077, 0.4824)>
Face 8620
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3181, 0.4707)>
Face 8621
UV Count: 3
  UV <Vector (0.3172, 0.4726)>
  UV <Vector (0.3184, 0.4731)>
  UV <Vector (0.3187, 0.4710)>
Face 8622
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3234, 0.4782)>
  UV <Vector (0.3224, 0.4726)>
Face 8623
UV Count: 3
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3150, 0.4769)>
Face 8624
UV Count: 3
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3183, 0.4778)>
Face 8625
UV Count: 3
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3145, 0.4705)>
Face 8626
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3241, 0.4866)>
Face 8627
UV Count: 3
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3170, 0.4776)>
Face 8628
UV Count: 3
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3104, 0.4739)>
  UV <Vector (0.3124, 0.4757)>
Face 8629
UV Count: 3
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3095, 0.4721)>
  UV <Vector (0.3142, 0.4696)>
Face 8630
UV Count: 3
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3183, 0.4778)>
Face 8631
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3187, 0.4703)>
  UV <Vector (0.3189, 0.4710)>
Face 8632
UV Count: 3
  UV <Vector (0.3192, 0.4702)>
  UV <Vector (0.3195, 0.4707)>
  UV <Vector (0.3206, 0.4695)>
Face 8633
UV Count: 3
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3174, 0.4679)>
Face 8634
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3168, 0.4689)>
  UV <Vector (0.3169, 0.4694)>
Face 8635
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3187, 0.4710)>
  UV <Vector (0.3189, 0.4710)>
Face 8636
UV Count: 3
  UV <Vector (0.3186, 0.4704)>
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3181, 0.4707)>
Face 8637
UV Count: 3
  UV <Vector (0.3181, 0.4696)>
  UV <Vector (0.3174, 0.4700)>
  UV <Vector (0.3178, 0.4704)>
Face 8638
UV Count: 3
  UV <Vector (0.3179, 0.4693)>
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3174, 0.4700)>
Face 8639
UV Count: 3
  UV <Vector (0.2779, 0.4858)>
  UV <Vector (0.2627, 0.4974)>
  UV <Vector (0.2657, 0.5014)>
Face 8640
UV Count: 3
  UV <Vector (0.3239, 0.5131)>
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3141, 0.5312)>
Face 8641
UV Count: 3
  UV <Vector (0.3180, 0.5094)>
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3070, 0.5275)>
Face 8642
UV Count: 3
  UV <Vector (0.2911, 0.4932)>
  UV <Vector (0.2770, 0.5075)>
  UV <Vector (0.2899, 0.5069)>
Face 8643
UV Count: 3
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2979, 0.4985)>
  UV <Vector (0.2899, 0.5069)>
Face 8644
UV Count: 3
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.2953, 0.5130)>
Face 8645
UV Count: 3
  UV <Vector (0.3115, 0.5076)>
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3010, 0.5227)>
Face 8646
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2685, 0.5053)>
  UV <Vector (0.2770, 0.5075)>
Face 8647
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3241, 0.4866)>
Face 8648
UV Count: 3
  UV <Vector (0.3144, 0.4947)>
  UV <Vector (0.3168, 0.4854)>
  UV <Vector (0.3145, 0.4851)>
Face 8649
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3145, 0.4851)>
  UV <Vector (0.3117, 0.4841)>
Face 8650
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3202, 0.4858)>
  UV <Vector (0.3168, 0.4854)>
Face 8651
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3117, 0.4841)>
  UV <Vector (0.3097, 0.4833)>
Face 8652
UV Count: 3
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3124, 0.4757)>
Face 8653
UV Count: 3
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3095, 0.4721)>
Face 8654
UV Count: 3
  UV <Vector (0.3023, 0.4767)>
  UV <Vector (0.3044, 0.4796)>
  UV <Vector (0.3104, 0.4739)>
Face 8655
UV Count: 3
  UV <Vector (0.2935, 0.4822)>
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2911, 0.4932)>
Face 8656
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3065, 0.5066)>
  UV <Vector (0.3115, 0.5076)>
Face 8657
UV Count: 3
  UV <Vector (0.3113, 0.4942)>
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3030, 0.5035)>
Face 8658
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2979, 0.4985)>
Face 8659
UV Count: 3
  UV <Vector (0.3032, 0.4901)>
  UV <Vector (0.2982, 0.4858)>
  UV <Vector (0.2911, 0.4932)>
Face 8660
UV Count: 3
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3144, 0.4947)>
  UV <Vector (0.3115, 0.5076)>
Face 8661
UV Count: 3
  UV <Vector (0.3240, 0.4976)>
  UV <Vector (0.3190, 0.4957)>
  UV <Vector (0.3180, 0.5094)>
Face 8662
UV Count: 3
  UV <Vector (0.2918, 0.4777)>
  UV <Vector (0.2779, 0.4858)>
  UV <Vector (0.2807, 0.4879)>
Face 8663
UV Count: 3
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3168, 0.4689)>
Face 8664
UV Count: 3
  UV <Vector (0.3169, 0.4694)>
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3156, 0.4717)>
Face 8665
UV Count: 3
  UV <Vector (0.3142, 0.4696)>
  UV <Vector (0.3145, 0.4705)>
  UV <Vector (0.3169, 0.4694)>
Face 8666
UV Count: 3
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3224, 0.4726)>
  UV <Vector (0.3206, 0.4695)>
Face 8667
UV Count: 3
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3184, 0.4731)>
Face 8668
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3150, 0.4769)>
  UV <Vector (0.3172, 0.4726)>
Face 8669
UV Count: 3
  UV <Vector (0.3206, 0.4779)>
  UV <Vector (0.3204, 0.4730)>
  UV <Vector (0.3190, 0.4731)>
Face 8670
UV Count: 3
  UV <Vector (0.3170, 0.4776)>
  UV <Vector (0.3183, 0.4778)>
  UV <Vector (0.3190, 0.4731)>
Face 8671
UV Count: 3
  UV <Vector (0.4172, 0.0002)>
  UV <Vector (0.4125, 0.0001)>
  UV <Vector (0.4169, 0.0115)>
Face 8672
UV Count: 3
  UV <Vector (0.4059, 0.0040)>
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4121, 0.0129)>
Face 8673
UV Count: 3
  UV <Vector (0.3948, 0.0103)>
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.4039, 0.0199)>
Face 8674
UV Count: 3
  UV <Vector (0.3707, 0.0446)>
  UV <Vector (0.3660, 0.0442)>
  UV <Vector (0.3668, 0.0533)>
Face 8675
UV Count: 3
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3713, 0.0554)>
  UV <Vector (0.3668, 0.0533)>
Face 8676
UV Count: 3
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3320, 0.0902)>
  UV <Vector (0.3321, 0.0773)>
Face 8677
UV Count: 3
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3320, 0.0902)>
Face 8678
UV Count: 3
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3662, 0.0854)>
  UV <Vector (0.3613, 0.0866)>
Face 8679
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3836, 0.0706)>
Face 8680
UV Count: 3
  UV <Vector (0.3786, 0.1061)>
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3684, 0.1002)>
Face 8681
UV Count: 3
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2689, 0.0767)>
Face 8682
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.3934, 0.0842)>
  UV <Vector (0.3906, 0.0932)>
Face 8683
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4185, 0.0340)>
Face 8684
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4141, 0.0500)>
  UV <Vector (0.4076, 0.0471)>
Face 8685
UV Count: 3
  UV <Vector (0.3896, 0.0811)>
  UV <Vector (0.3923, 0.0721)>
  UV <Vector (0.3836, 0.0706)>
Face 8686
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3830, 0.0839)>
Face 8687
UV Count: 3
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.3848, 0.0553)>
  UV <Vector (0.3836, 0.0706)>
Face 8688
UV Count: 3
  UV <Vector (0.4016, 0.0832)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.3982, 0.0742)>
Face 8689
UV Count: 3
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.3923, 0.0721)>
  UV <Vector (0.3896, 0.0811)>
Face 8690
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.3923, 0.0721)>
Face 8691
UV Count: 3
  UV <Vector (0.4277, 0.0192)>
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4202, 0.0289)>
Face 8692
UV Count: 3
  UV <Vector (0.3318, 0.1055)>
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3453, 0.0937)>
Face 8693
UV Count: 3
  UV <Vector (0.3103, 0.0949)>
  UV <Vector (0.3193, 0.0966)>
  UV <Vector (0.3198, 0.0880)>
Face 8694
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3320, 0.0902)>
Face 8695
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3198, 0.0880)>
  UV <Vector (0.3206, 0.0760)>
Face 8696
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3317, 0.0492)>
Face 8697
UV Count: 3
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3280, 0.0452)>
Face 8698
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3317, 0.0492)>
  UV <Vector (0.3330, 0.0447)>
Face 8699
UV Count: 3
  UV <Vector (0.3143, 0.0470)>
  UV <Vector (0.3146, 0.0546)>
  UV <Vector (0.3196, 0.0521)>
Face 8700
UV Count: 3
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3107, 0.0480)>
Face 8701
UV Count: 3
  UV <Vector (0.3187, 0.0440)>
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3236, 0.0458)>
Face 8702
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3401, 0.0449)>
Face 8703
UV Count: 3
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3362, 0.0448)>
Face 8704
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3424, 0.0450)>
Face 8705
UV Count: 3
  UV <Vector (0.3330, 0.0399)>
  UV <Vector (0.3330, 0.0447)>
  UV <Vector (0.3345, 0.0447)>
Face 8706
UV Count: 3
  UV <Vector (0.3258, 0.0362)>
  UV <Vector (0.3236, 0.0458)>
  UV <Vector (0.3257, 0.0459)>
Face 8707
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3571, 0.0423)>
Face 8708
UV Count: 3
  UV <Vector (0.3451, 0.0450)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3508, 0.0388)>
Face 8709
UV Count: 3
  UV <Vector (0.3571, 0.0423)>
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3668, 0.0533)>
Face 8710
UV Count: 3
  UV <Vector (0.3408, 0.0382)>
  UV <Vector (0.3424, 0.0450)>
  UV <Vector (0.3451, 0.0450)>
Face 8711
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3451, 0.0450)>
Face 8712
UV Count: 3
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3345, 0.0447)>
  UV <Vector (0.3330, 0.0447)>
Face 8713
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3257, 0.0459)>
  UV <Vector (0.3236, 0.0458)>
Face 8714
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2584, 0.0692)>
Face 8715
UV Count: 3
  UV <Vector (0.3012, 0.0671)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2934, 0.0626)>
Face 8716
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.3012, 0.0671)>
Face 8717
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.2990, 0.0591)>
Face 8718
UV Count: 3
  UV <Vector (0.3450, 0.1130)>
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3537, 0.1004)>
Face 8719
UV Count: 3
  UV <Vector (0.3453, 0.0937)>
  UV <Vector (0.3537, 0.1004)>
  UV <Vector (0.3533, 0.0811)>
Face 8720
UV Count: 3
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3176, 0.0653)>
Face 8721
UV Count: 3
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3206, 0.0760)>
Face 8722
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3176, 0.0653)>
Face 8723
UV Count: 3
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3138, 0.0615)>
Face 8724
UV Count: 3
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3177, 0.0615)>
  UV <Vector (0.3226, 0.0618)>
Face 8725
UV Count: 3
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3267, 0.0610)>
Face 8726
UV Count: 3
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3299, 0.0603)>
  UV <Vector (0.3327, 0.0606)>
Face 8727
UV Count: 3
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3339, 0.0557)>
  UV <Vector (0.3327, 0.0606)>
Face 8728
UV Count: 3
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3380, 0.0625)>
Face 8729
UV Count: 3
  UV <Vector (0.3401, 0.0687)>
  UV <Vector (0.3417, 0.0618)>
  UV <Vector (0.3396, 0.0637)>
Face 8730
UV Count: 3
  UV <Vector (0.3558, 0.0574)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3437, 0.0755)>
Face 8731
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3668, 0.0533)>
  UV <Vector (0.3558, 0.0574)>
Face 8732
UV Count: 3
  UV <Vector (0.3613, 0.0866)>
  UV <Vector (0.3533, 0.0811)>
  UV <Vector (0.3537, 0.1004)>
Face 8733
UV Count: 3
  UV <Vector (0.3547, 0.1136)>
  UV <Vector (0.3635, 0.1111)>
  UV <Vector (0.3627, 0.1011)>
Face 8734
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3114, 0.0695)>
Face 8735
UV Count: 3
  UV <Vector (0.3098, 0.0839)>
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.3033, 0.0946)>
Face 8736
UV Count: 3
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3321, 0.0773)>
  UV <Vector (0.3437, 0.0755)>
Face 8737
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3390, 0.0664)>
  UV <Vector (0.3396, 0.0637)>
Face 8738
UV Count: 3
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3380, 0.0625)>
Face 8739
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3270, 0.0688)>
Face 8740
UV Count: 3
  UV <Vector (0.3270, 0.0688)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3215, 0.0708)>
Face 8741
UV Count: 3
  UV <Vector (0.3226, 0.0618)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3271, 0.0647)>
Face 8742
UV Count: 3
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3231, 0.0666)>
  UV <Vector (0.3270, 0.0688)>
Face 8743
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3327, 0.0606)>
Face 8744
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2851, 0.0864)>
  UV <Vector (0.2920, 0.0997)>
Face 8745
UV Count: 3
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2673, 0.0976)>
  UV <Vector (0.2583, 0.0833)>
Face 8746
UV Count: 3
  UV <Vector (0.3000, 0.0843)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.2872, 0.0763)>
Face 8747
UV Count: 3
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.3000, 0.0843)>
Face 8748
UV Count: 3
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2455, 0.0853)>
  UV <Vector (0.2385, 0.0869)>
Face 8749
UV Count: 3
  UV <Vector (0.2952, 0.0753)>
  UV <Vector (0.3027, 0.0749)>
  UV <Vector (0.3012, 0.0671)>
Face 8750
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4431, 0.0644)>
  UV <Vector (0.4392, 0.0564)>
Face 8751
UV Count: 3
  UV <Vector (0.4267, 0.0744)>
  UV <Vector (0.4257, 0.0689)>
  UV <Vector (0.4213, 0.0699)>
Face 8752
UV Count: 3
  UV <Vector (0.2404, 0.0775)>
  UV <Vector (0.2347, 0.0777)>
  UV <Vector (0.2385, 0.0869)>
Face 8753
UV Count: 3
  UV <Vector (0.4030, 0.0617)>
  UV <Vector (0.3982, 0.0742)>
  UV <Vector (0.4081, 0.0745)>
Face 8754
UV Count: 3
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4205, 0.0817)>
Face 8755
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4016, 0.0832)>
Face 8756
UV Count: 3
  UV <Vector (0.3754, 0.0448)>
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3803, 0.0532)>
Face 8757
UV Count: 3
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3836, 0.0706)>
  UV <Vector (0.3848, 0.0553)>
Face 8758
UV Count: 3
  UV <Vector (0.3948, 0.0209)>
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3983, 0.0236)>
Face 8759
UV Count: 3
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3982, 0.0279)>
Face 8760
UV Count: 3
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.4039, 0.0199)>
  UV <Vector (0.3983, 0.0236)>
Face 8761
UV Count: 3
  UV <Vector (0.3892, 0.0269)>
  UV <Vector (0.3928, 0.0312)>
  UV <Vector (0.3938, 0.0277)>
Face 8762
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3830, 0.0394)>
  UV <Vector (0.3803, 0.0532)>
Face 8763
UV Count: 3
  UV <Vector (0.3830, 0.0394)>
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3928, 0.0312)>
Face 8764
UV Count: 3
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3848, 0.0553)>
Face 8765
UV Count: 3
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.3928, 0.0312)>
Face 8766
UV Count: 3
  UV <Vector (0.3873, 0.0438)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3942, 0.0364)>
Face 8767
UV Count: 3
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4186, 0.0174)>
Face 8768
UV Count: 3
  UV <Vector (0.4076, 0.0471)>
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.3941, 0.0562)>
Face 8769
UV Count: 3
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3941, 0.0562)>
  UV <Vector (0.4016, 0.0424)>
Face 8770
UV Count: 3
  UV <Vector (0.3942, 0.0364)>
  UV <Vector (0.3923, 0.0448)>
  UV <Vector (0.3969, 0.0403)>
Face 8771
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4129, 0.0183)>
Face 8772
UV Count: 3
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4137, 0.0228)>
Face 8773
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4105, 0.0228)>
Face 8774
UV Count: 3
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4121, 0.0129)>
  UV <Vector (0.4129, 0.0183)>
Face 8775
UV Count: 3
  UV <Vector (0.4191, 0.0154)>
  UV <Vector (0.4216, 0.0152)>
  UV <Vector (0.4230, 0.0116)>
Face 8776
UV Count: 3
  UV <Vector (0.4172, 0.0392)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4098, 0.0406)>
Face 8777
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4186, 0.0174)>
Face 8778
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4159, 0.0212)>
Face 8779
UV Count: 3
  UV <Vector (0.4119, 0.0617)>
  UV <Vector (0.4081, 0.0745)>
  UV <Vector (0.4213, 0.0699)>
Face 8780
UV Count: 3
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4064, 0.0240)>
Face 8781
UV Count: 3
  UV <Vector (0.3982, 0.0279)>
  UV <Vector (0.3980, 0.0339)>
  UV <Vector (0.4036, 0.0319)>
Face 8782
UV Count: 3
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.3980, 0.0339)>
Face 8783
UV Count: 3
  UV <Vector (0.4036, 0.0319)>
  UV <Vector (0.4016, 0.0424)>
  UV <Vector (0.4047, 0.0383)>
Face 8784
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4079, 0.0341)>
Face 8785
UV Count: 3
  UV <Vector (0.4097, 0.0261)>
  UV <Vector (0.4079, 0.0341)>
  UV <Vector (0.4120, 0.0338)>
Face 8786
UV Count: 3
  UV <Vector (0.4202, 0.0289)>
  UV <Vector (0.4169, 0.0268)>
  UV <Vector (0.4144, 0.0302)>
Face 8787
UV Count: 3
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4141, 0.0500)>
Face 8788
UV Count: 3
  UV <Vector (0.4137, 0.0228)>
  UV <Vector (0.4120, 0.0338)>
  UV <Vector (0.4144, 0.0302)>
Face 8789
UV Count: 3
  UV <Vector (0.4218, 0.0200)>
  UV <Vector (0.4180, 0.0197)>
  UV <Vector (0.4169, 0.0268)>
Face 8790
UV Count: 3
  UV <Vector (0.3830, 0.0839)>
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3934, 0.0842)>
Face 8791
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4172, 0.0392)>
Face 8792
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4230, 0.0116)>
  UV <Vector (0.4216, 0.0152)>
Face 8793
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4419, 0.0376)>
Face 8794
UV Count: 3
  UV <Vector (0.2923, 0.0430)>
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.3026, 0.0464)>
Face 8795
UV Count: 3
  UV <Vector (0.4335, 0.0314)>
  UV <Vector (0.4277, 0.0192)>
  UV <Vector (0.4256, 0.0333)>
Face 8796
UV Count: 3
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4349, 0.0470)>
Face 8797
UV Count: 3
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4373, 0.0416)>
Face 8798
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4290, 0.0411)>
Face 8799
UV Count: 3
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4269, 0.0474)>
Face 8800
UV Count: 3
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4204, 0.0501)>
Face 8801
UV Count: 3
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4267, 0.0617)>
Face 8802
UV Count: 3
  UV <Vector (0.4349, 0.0470)>
  UV <Vector (0.4269, 0.0474)>
  UV <Vector (0.4269, 0.0527)>
Face 8803
UV Count: 3
  UV <Vector (0.2896, 0.0429)>
  UV <Vector (0.2867, 0.0426)>
  UV <Vector (0.2934, 0.0516)>
Face 8804
UV Count: 3
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2934, 0.0516)>
  UV <Vector (0.2867, 0.0426)>
Face 8805
UV Count: 3
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2816, 0.0443)>
Face 8806
UV Count: 3
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2968, 0.0521)>
  UV <Vector (0.2934, 0.0516)>
Face 8807
UV Count: 3
  UV <Vector (0.2820, 0.0689)>
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2851, 0.0619)>
Face 8808
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2830, 0.0539)>
  UV <Vector (0.2786, 0.0478)>
Face 8809
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2714, 0.1091)>
  UV <Vector (0.2673, 0.0976)>
Face 8810
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2748, 0.2106)>
Face 8811
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2470, 0.1862)>
  UV <Vector (0.2464, 0.2063)>
Face 8812
UV Count: 3
  UV <Vector (0.3148, 0.1954)>
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.3008, 0.2204)>
Face 8813
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3953, 0.1999)>
Face 8814
UV Count: 3
  UV <Vector (0.3021, 0.1987)>
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2870, 0.2154)>
Face 8815
UV Count: 3
  UV <Vector (0.2748, 0.2106)>
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2597, 0.1906)>
Face 8816
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3400, 0.1838)>
Face 8817
UV Count: 3
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3785, 0.1809)>
Face 8818
UV Count: 3
  UV <Vector (0.3274, 0.2138)>
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3148, 0.1954)>
Face 8819
UV Count: 3
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3953, 0.1999)>
  UV <Vector (0.3871, 0.1797)>
Face 8820
UV Count: 3
  UV <Vector (0.3427, 0.2075)>
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3249, 0.1901)>
Face 8821
UV Count: 3
  UV <Vector (0.3587, 0.2053)>
  UV <Vector (0.3753, 0.2043)>
  UV <Vector (0.3696, 0.1816)>
Face 8822
UV Count: 3
  UV <Vector (0.3380, 0.0448)>
  UV <Vector (0.3379, 0.0381)>
  UV <Vector (0.3356, 0.0397)>
Face 8823
UV Count: 3
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4041, 0.0065)>
  UV <Vector (0.4008, 0.0069)>
Face 8824
UV Count: 3
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4070, 0.0176)>
  UV <Vector (0.4039, 0.0199)>
Face 8825
UV Count: 3
  UV <Vector (0.3298, 0.0450)>
  UV <Vector (0.3311, 0.0387)>
  UV <Vector (0.3287, 0.0393)>
Face 8826
UV Count: 3
  UV <Vector (0.4107, 0.0024)>
  UV <Vector (0.4083, 0.0024)>
  UV <Vector (0.4121, 0.0129)>
Face 8827
UV Count: 3
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4121, 0.0129)>
Face 8828
UV Count: 3
  UV <Vector (0.2877, 0.1953)>
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2777, 0.1721)>
Face 8829
UV Count: 3
  UV <Vector (0.2597, 0.1906)>
  UV <Vector (0.2648, 0.1717)>
  UV <Vector (0.2525, 0.1702)>
Face 8830
UV Count: 3
  UV <Vector (0.3144, 0.1769)>
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.3021, 0.1987)>
Face 8831
UV Count: 3
  UV <Vector (0.3966, 0.1769)>
  UV <Vector (0.3921, 0.1607)>
  UV <Vector (0.3838, 0.1637)>
Face 8832
UV Count: 3
  UV <Vector (0.3021, 0.1777)>
  UV <Vector (0.2896, 0.1747)>
  UV <Vector (0.2877, 0.1953)>
Face 8833
UV Count: 3
  UV <Vector (0.2744, 0.1923)>
  UV <Vector (0.2777, 0.1721)>
  UV <Vector (0.2648, 0.1717)>
Face 8834
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3546, 0.1684)>
  UV <Vector (0.3389, 0.1707)>
Face 8835
UV Count: 3
  UV <Vector (0.3785, 0.1809)>
  UV <Vector (0.3760, 0.1659)>
  UV <Vector (0.3675, 0.1669)>
Face 8836
UV Count: 3
  UV <Vector (0.3249, 0.1901)>
  UV <Vector (0.3244, 0.1747)>
  UV <Vector (0.3144, 0.1769)>
Face 8837
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3871, 0.1797)>
  UV <Vector (0.3838, 0.1637)>
Face 8838
UV Count: 3
  UV <Vector (0.3400, 0.1838)>
  UV <Vector (0.3389, 0.1707)>
  UV <Vector (0.3244, 0.1747)>
Face 8839
UV Count: 3
  UV <Vector (0.3573, 0.1822)>
  UV <Vector (0.3696, 0.1816)>
  UV <Vector (0.3675, 0.1669)>
Face 8840
UV Count: 3
  UV <Vector (0.4373, 0.0512)>
  UV <Vector (0.4269, 0.0527)>
  UV <Vector (0.4313, 0.0576)>
Face 8841
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4333, 0.0774)>
  UV <Vector (0.4267, 0.0744)>
Face 8842
UV Count: 3
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2740, 0.0501)>
Face 8843
UV Count: 3
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2583, 0.0575)>
  UV <Vector (0.2665, 0.0579)>
Face 8844
UV Count: 3
  UV <Vector (0.4267, 0.0617)>
  UV <Vector (0.4217, 0.0591)>
  UV <Vector (0.4213, 0.0699)>
Face 8845
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2452, 0.0668)>
Face 8846
UV Count: 3
  UV <Vector (0.2584, 0.0692)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2583, 0.0575)>
Face 8847
UV Count: 3
  UV <Vector (0.2406, 0.0580)>
  UV <Vector (0.2345, 0.0571)>
  UV <Vector (0.2374, 0.0684)>
Face 8848
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4313, 0.0576)>
  UV <Vector (0.4267, 0.0617)>
Face 8849
UV Count: 3
  UV <Vector (0.4381, 0.0676)>
  UV <Vector (0.4257, 0.0689)>
  UV <Vector (0.4267, 0.0744)>
Face 8850
UV Count: 3
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4420, 0.0983)>
Face 8851
UV Count: 3
  UV <Vector (0.2374, 0.0684)>
  UV <Vector (0.2321, 0.0682)>
  UV <Vector (0.2347, 0.0777)>
Face 8852
UV Count: 3
  UV <Vector (0.2872, 0.0763)>
  UV <Vector (0.2820, 0.0689)>
  UV <Vector (0.2790, 0.0755)>
Face 8853
UV Count: 3
  UV <Vector (0.2748, 0.0629)>
  UV <Vector (0.2689, 0.0767)>
  UV <Vector (0.2790, 0.0755)>
Face 8854
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2830, 0.0539)>
Face 8855
UV Count: 3
  UV <Vector (0.2851, 0.0619)>
  UV <Vector (0.2918, 0.0674)>
  UV <Vector (0.2934, 0.0626)>
Face 8856
UV Count: 3
  UV <Vector (0.2876, 0.0589)>
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2881, 0.0522)>
Face 8857
UV Count: 3
  UV <Vector (0.3817, 0.1803)>
  UV <Vector (0.3789, 0.1651)>
  UV <Vector (0.3760, 0.1659)>
Face 8858
UV Count: 3
  UV <Vector (0.4169, 0.0115)>
  UV <Vector (0.4144, 0.0115)>
  UV <Vector (0.4153, 0.0145)>
Face 8859
UV Count: 3
  UV <Vector (0.4169, 0.0162)>
  UV <Vector (0.4168, 0.0142)>
  UV <Vector (0.4153, 0.0145)>
Face 8860
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4153, 0.0145)>
  UV <Vector (0.4138, 0.0156)>
Face 8861
UV Count: 3
  UV <Vector (0.4125, 0.0001)>
  UV <Vector (0.4107, 0.0024)>
  UV <Vector (0.4144, 0.0115)>
Face 8862
UV Count: 3
  UV <Vector (0.3314, 0.0448)>
  UV <Vector (0.3330, 0.0399)>
  UV <Vector (0.3311, 0.0387)>
Face 8863
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4070, 0.0176)>
Face 8864
UV Count: 3
  UV <Vector (0.4086, 0.0227)>
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4068, 0.0212)>
Face 8865
UV Count: 3
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4068, 0.0212)>
  UV <Vector (0.4042, 0.0227)>
Face 8866
UV Count: 3
  UV <Vector (0.4095, 0.0155)>
  UV <Vector (0.4059, 0.0040)>
  UV <Vector (0.4041, 0.0065)>
Face 8867
UV Count: 3
  UV <Vector (0.3401, 0.0449)>
  UV <Vector (0.3408, 0.0382)>
  UV <Vector (0.3379, 0.0381)>
Face 8868
UV Count: 3
  UV <Vector (0.3831, 0.2048)>
  UV <Vector (0.3894, 0.2020)>
  UV <Vector (0.3817, 0.1803)>
Face 8869
UV Count: 3
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.2968, 0.0521)>
Face 8870
UV Count: 3
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2997, 0.0560)>
  UV <Vector (0.2952, 0.0541)>
Face 8871
UV Count: 3
  UV <Vector (0.2920, 0.0562)>
  UV <Vector (0.2952, 0.0541)>
  UV <Vector (0.2908, 0.0520)>
Face 8872
UV Count: 3
  UV <Vector (0.2881, 0.0522)>
  UV <Vector (0.2908, 0.0520)>
  UV <Vector (0.2841, 0.0435)>
Face 8873
UV Count: 3
  UV <Vector (0.2923, 0.0430)>
  UV <Vector (0.2896, 0.0429)>
  UV <Vector (0.2968, 0.0521)>
Face 8874
UV Count: 3
  UV <Vector (0.4228, 0.0411)>
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4279, 0.0442)>
Face 8875
UV Count: 3
  UV <Vector (0.4256, 0.0333)>
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4301, 0.0387)>
Face 8876
UV Count: 3
  UV <Vector (0.4311, 0.0364)>
  UV <Vector (0.4301, 0.0387)>
  UV <Vector (0.4396, 0.0395)>
Face 8877
UV Count: 3
  UV <Vector (0.4290, 0.0411)>
  UV <Vector (0.4279, 0.0442)>
  UV <Vector (0.4360, 0.0442)>
Face 8878
UV Count: 3
  UV <Vector (0.4249, 0.0156)>
  UV <Vector (0.4216, 0.0175)>
  UV <Vector (0.4218, 0.0200)>
Face 8879
UV Count: 3
  UV <Vector (0.4204, 0.0501)>
  UV <Vector (0.4216, 0.0455)>
  UV <Vector (0.4156, 0.0446)>
Face 8880
UV Count: 3
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4169, 0.0268)>
Face 8881
UV Count: 3
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4144, 0.0302)>
  UV <Vector (0.4120, 0.0338)>
Face 8882
UV Count: 3
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4016, 0.0424)>
Face 8883
UV Count: 3
  UV <Vector (0.4066, 0.0292)>
  UV <Vector (0.4047, 0.0383)>
  UV <Vector (0.4079, 0.0341)>
Face 8884
UV Count: 3
  UV <Vector (0.4066, 0.0292)>
  UV <Vector (0.4064, 0.0240)>
  UV <Vector (0.4041, 0.0252)>
Face 8885
UV Count: 3
  UV <Vector (0.4159, 0.0168)>
  UV <Vector (0.4159, 0.0212)>
  UV <Vector (0.4180, 0.0197)>
Face 8886
UV Count: 3
  UV <Vector (0.4168, 0.0142)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4191, 0.0154)>
Face 8887
UV Count: 3
  UV <Vector (0.4156, 0.0446)>
  UV <Vector (0.4098, 0.0406)>
  UV <Vector (0.4076, 0.0471)>
Face 8888
UV Count: 3
  UV <Vector (0.4148, 0.0175)>
  UV <Vector (0.4138, 0.0156)>
  UV <Vector (0.4133, 0.0204)>
Face 8889
UV Count: 3
  UV <Vector (0.4092, 0.0199)>
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4112, 0.0199)>
Face 8890
UV Count: 3
  UV <Vector (0.4112, 0.0199)>
  UV <Vector (0.4105, 0.0228)>
  UV <Vector (0.4133, 0.0204)>
Face 8891
UV Count: 3
  UV <Vector (0.4216, 0.0175)>
  UV <Vector (0.4186, 0.0174)>
  UV <Vector (0.4180, 0.0197)>
Face 8892
UV Count: 3
  UV <Vector (0.3921, 0.0241)>
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3946, 0.0243)>
Face 8893
UV Count: 3
  UV <Vector (0.4041, 0.0252)>
  UV <Vector (0.4042, 0.0227)>
  UV <Vector (0.3984, 0.0257)>
Face 8894
UV Count: 3
  UV <Vector (0.3946, 0.0243)>
  UV <Vector (0.3938, 0.0277)>
  UV <Vector (0.3984, 0.0257)>
Face 8895
UV Count: 3
  UV <Vector (0.3294, 0.0633)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3294, 0.0670)>
Face 8896
UV Count: 3
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3271, 0.0647)>
  UV <Vector (0.3294, 0.0633)>
Face 8897
UV Count: 3
  UV <Vector (0.3283, 0.0719)>
  UV <Vector (0.3215, 0.0708)>
  UV <Vector (0.3206, 0.0760)>
Face 8898
UV Count: 3
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3294, 0.0670)>
  UV <Vector (0.3319, 0.0690)>
Face 8899
UV Count: 3
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3354, 0.0706)>
Face 8900
UV Count: 3
  UV <Vector (0.3319, 0.0690)>
  UV <Vector (0.3283, 0.0719)>
  UV <Vector (0.3321, 0.0773)>
Face 8901
UV Count: 3
  UV <Vector (0.3314, 0.0642)>
  UV <Vector (0.3340, 0.0654)>
  UV <Vector (0.3355, 0.0614)>
Face 8902
UV Count: 3
  UV <Vector (0.3367, 0.0664)>
  UV <Vector (0.3354, 0.0706)>
  UV <Vector (0.3401, 0.0687)>
Face 8903
UV Count: 3
  UV <Vector (0.3437, 0.0755)>
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3417, 0.0618)>
Face 8904
UV Count: 3
  UV <Vector (0.3468, 0.0555)>
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3396, 0.0582)>
Face 8905
UV Count: 3
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3339, 0.0557)>
Face 8906
UV Count: 3
  UV <Vector (0.3415, 0.0512)>
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3368, 0.0567)>
Face 8907
UV Count: 3
  UV <Vector (0.3396, 0.0582)>
  UV <Vector (0.3368, 0.0567)>
  UV <Vector (0.3355, 0.0614)>
Face 8908
UV Count: 3
  UV <Vector (0.3317, 0.0492)>
  UV <Vector (0.3307, 0.0557)>
  UV <Vector (0.3339, 0.0557)>
Face 8909
UV Count: 3
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3232, 0.0571)>
  UV <Vector (0.3272, 0.0564)>
Face 8910
UV Count: 3
  UV <Vector (0.3284, 0.0507)>
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3307, 0.0557)>
Face 8911
UV Count: 3
  UV <Vector (0.3272, 0.0564)>
  UV <Vector (0.3267, 0.0610)>
  UV <Vector (0.3299, 0.0603)>
Face 8912
UV Count: 3
  UV <Vector (0.3196, 0.0521)>
  UV <Vector (0.3184, 0.0578)>
  UV <Vector (0.3232, 0.0571)>
Face 8913
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3101, 0.0582)>
  UV <Vector (0.3141, 0.0583)>
Face 8914
UV Count: 3
  UV <Vector (0.3146, 0.0546)>
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3184, 0.0578)>
Face 8915
UV Count: 3
  UV <Vector (0.3141, 0.0583)>
  UV <Vector (0.3138, 0.0615)>
  UV <Vector (0.3177, 0.0615)>
Face 8916
UV Count: 3
  UV <Vector (0.3176, 0.0653)>
  UV <Vector (0.3146, 0.0672)>
  UV <Vector (0.3215, 0.0708)>
Face 8917
UV Count: 3
  UV <Vector (0.3099, 0.0612)>
  UV <Vector (0.3114, 0.0695)>
  UV <Vector (0.3146, 0.0672)>
Face 8918
UV Count: 3
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3004, 0.0527)>
  UV <Vector (0.2997, 0.0560)>
Face 8919
UV Count: 3
  UV <Vector (0.3349, 0.0492)>
  UV <Vector (0.3379, 0.0507)>
  UV <Vector (0.3380, 0.0448)>
Face 8920
UV Count: 3
  UV <Vector (0.3107, 0.0480)>
  UV <Vector (0.3104, 0.0552)>
  UV <Vector (0.3146, 0.0546)>
Face 8921
UV Count: 3
  UV <Vector (0.3280, 0.0452)>
  UV <Vector (0.3249, 0.0508)>
  UV <Vector (0.3284, 0.0507)>
Face 8922
UV Count: 3
  UV <Vector (0.4242, 0.0371)>
  UV <Vector (0.4185, 0.0340)>
  UV <Vector (0.4172, 0.0392)>
Face 8923
UV Count: 3
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3684, 0.1002)>
  UV <Vector (0.3627, 0.1011)>
Face 8924
UV Count: 3
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3662, 0.0854)>
Face 8925
UV Count: 3
  UV <Vector (0.3710, 0.0836)>
  UV <Vector (0.3758, 0.0574)>
  UV <Vector (0.3713, 0.0554)>
Face 8926
UV Count: 3
  UV <Vector (0.3754, 0.0448)>
  UV <Vector (0.3707, 0.0446)>
  UV <Vector (0.3713, 0.0554)>
Face 8927
UV Count: 3
  UV <Vector (0.3137, 0.4763)>
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3156, 0.4717)>
Face 8928
UV Count: 3
  UV <Vector (0.3141, 0.4679)>
  UV <Vector (0.3141, 0.4688)>
  UV <Vector (0.3171, 0.4684)>
Face 8929
UV Count: 3
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2836, 0.4900)>
Face 8930
UV Count: 3
  UV <Vector (0.3083, 0.4927)>
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.3005, 0.5010)>
Face 8931
UV Count: 3
  UV <Vector (0.3016, 0.4731)>
  UV <Vector (0.3019, 0.4749)>
  UV <Vector (0.3093, 0.4709)>
Face 8932
UV Count: 3
  UV <Vector (0.3058, 0.4914)>
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3077, 0.4824)>
Face 8933
UV Count: 3
  UV <Vector (0.3030, 0.5035)>
  UV <Vector (0.3005, 0.5010)>
  UV <Vector (0.2927, 0.5099)>
Face 8934
UV Count: 3
  UV <Vector (0.2836, 0.4900)>
  UV <Vector (0.2807, 0.4879)>
  UV <Vector (0.2657, 0.5014)>
Face 8935
UV Count: 3
  UV <Vector (0.3185, 0.4700)>
  UV <Vector (0.3184, 0.4698)>
  UV <Vector (0.3178, 0.4704)>
Face 8936
UV Count: 3
  UV <Vector (0.3177, 0.4691)>
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3171, 0.4684)>
Face 8937
UV Count: 3
  UV <Vector (0.3091, 0.4698)>
  UV <Vector (0.3093, 0.4709)>
  UV <Vector (0.3141, 0.4688)>
Face 8938
UV Count: 3
  UV <Vector (0.3077, 0.4824)>
  UV <Vector (0.3097, 0.4833)>
  UV <Vector (0.3137, 0.4763)>
Face 8939
UV Count: 3
  UV <Vector (0.3164, 0.4722)>
  UV <Vector (0.3178, 0.4704)>
  UV <Vector (0.3174, 0.4700)>
Face 8940
UV Count: 3
  UV <Vector (0.2918, 0.4777)>
  UV <Vector (0.2926, 0.4799)>
  UV <Vector (0.3019, 0.4749)>
Face 8941
UV Count: 3
  UV <Vector (0.3187, 0.4690)>
  UV <Vector (0.3181, 0.4690)>
  UV <Vector (0.3183, 0.4694)>
Face 8942
UV Count: 3
  UV <Vector (0.3186, 0.4697)>
  UV <Vector (0.3183, 0.4694)>
  UV <Vector (0.3184, 0.4698)>
Face 8943
UV Count: 3
  UV <Vector (0.4819, 0.4257)>
  UV <Vector (0.4835, 0.4257)>
  UV <Vector (0.4806, 0.4162)>
Face 8944
UV Count: 3
  UV <Vector (0.2374, 0.4740)>
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2381, 0.4794)>
Face 8945
UV Count: 3
  UV <Vector (0.4938, 0.4590)>
  UV <Vector (0.4914, 0.4593)>
  UV <Vector (0.4940, 0.4762)>
Face 8946
UV Count: 3
  UV <Vector (0.2398, 0.5098)>
  UV <Vector (0.2363, 0.5092)>
  UV <Vector (0.2364, 0.5192)>
Face 8947
UV Count: 3
  UV <Vector (0.2344, 0.4946)>
  UV <Vector (0.2334, 0.5011)>
  UV <Vector (0.2365, 0.5015)>
Face 8948
UV Count: 3
  UV <Vector (0.4890, 0.4596)>
  UV <Vector (0.4914, 0.4593)>
  UV <Vector (0.4890, 0.4445)>
Face 8949
UV Count: 3
  UV <Vector (0.2407, 0.5191)>
  UV <Vector (0.2364, 0.5192)>
  UV <Vector (0.2390, 0.5320)>
Face 8950
UV Count: 3
  UV <Vector (0.4940, 0.4762)>
  UV <Vector (0.4953, 0.4920)>
  UV <Vector (0.4998, 0.4883)>
Face 8951
UV Count: 3
  UV <Vector (0.2387, 0.4706)>
  UV <Vector (0.2385, 0.4738)>
  UV <Vector (0.2395, 0.4737)>
Face 8952
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4778, 0.4069)>
  UV <Vector (0.4788, 0.4101)>
Face 8953
UV Count: 3
  UV <Vector (0.2367, 0.4796)>
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2374, 0.4879)>
Face 8954
UV Count: 3
  UV <Vector (0.4845, 0.4353)>
  UV <Vector (0.4863, 0.4351)>
  UV <Vector (0.4835, 0.4257)>
Face 8955
UV Count: 3
  UV <Vector (0.4792, 0.4161)>
  UV <Vector (0.4806, 0.4162)>
  UV <Vector (0.4788, 0.4101)>
Face 8956
UV Count: 3
  UV <Vector (0.2328, 0.5085)>
  UV <Vector (0.2363, 0.5092)>
  UV <Vector (0.2365, 0.5015)>
Face 8957
UV Count: 3
  UV <Vector (0.4787, 0.4070)>
  UV <Vector (0.4799, 0.4064)>
  UV <Vector (0.4785, 0.4057)>
Face 8958
UV Count: 3
  UV <Vector (0.2374, 0.4698)>
  UV <Vector (0.2379, 0.4710)>
  UV <Vector (0.2387, 0.4706)>
Face 8959
UV Count: 3
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3694, 0.1093)>
  UV <Vector (0.3635, 0.1111)>
Face 8960
UV Count: 3
  UV <Vector (0.3789, 0.1651)>
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3734, 0.1490)>
Face 8961
UV Count: 3
  UV <Vector (0.3692, 0.1380)>
  UV <Vector (0.3723, 0.1371)>
  UV <Vector (0.3689, 0.1251)>
Face 8962
UV Count: 3
  UV <Vector (0.3689, 0.1251)>
  UV <Vector (0.3695, 0.1154)>
  UV <Vector (0.3636, 0.1187)>
Face 8963
UV Count: 3
  UV <Vector (0.3734, 0.1490)>
  UV <Vector (0.3761, 0.1483)>
  UV <Vector (0.3723, 0.1371)>
Face 8964
UV Count: 3
  UV <Vector (0.2934, 0.0626)>
  UV <Vector (0.2990, 0.0591)>
  UV <Vector (0.2920, 0.0562)>
Face 8965
UV Count: 3
  UV <Vector (0.2790, 0.0573)>
  UV <Vector (0.2665, 0.0579)>
  UV <Vector (0.2748, 0.0629)>
Face 8966
UV Count: 3
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4217, 0.0974)>
Face 8967
UV Count: 3
  UV <Vector (0.4645, 0.0829)>
  UV <Vector (0.4585, 0.0791)>
  UV <Vector (0.4565, 0.0823)>
Face 8968
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3764, 0.0952)>
  UV <Vector (0.3786, 0.1061)>
Face 8969
UV Count: 3
  UV <Vector (0.4317, 0.0989)>
  UV <Vector (0.4420, 0.0983)>
  UV <Vector (0.4417, 0.0927)>
Face 8970
UV Count: 3
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4068, 0.0891)>
  UV <Vector (0.4102, 0.0967)>
Face 8971
UV Count: 3
  UV <Vector (0.2541, 0.1087)>
  UV <Vector (0.2490, 0.0974)>
  UV <Vector (0.2403, 0.0980)>
Face 8972
UV Count: 3
  UV <Vector (0.3906, 0.0932)>
  UV <Vector (0.3909, 0.1048)>
  UV <Vector (0.4102, 0.0967)>
Face 8973
UV Count: 3
  UV <Vector (0.4113, 0.0822)>
  UV <Vector (0.4068, 0.0891)>
  UV <Vector (0.4207, 0.0908)>
Face 8974
UV Count: 3
  UV <Vector (0.4207, 0.0908)>
  UV <Vector (0.4315, 0.0927)>
  UV <Vector (0.4318, 0.0845)>
Face 8975
UV Count: 3
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4315, 0.0927)>
Face 8976
UV Count: 3
  UV <Vector (0.4417, 0.0927)>
  UV <Vector (0.4513, 0.0941)>
  UV <Vector (0.4498, 0.0858)>
Face 8977
UV Count: 3
  UV <Vector (0.4318, 0.0845)>
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4392, 0.0789)>
Face 8978
UV Count: 3
  UV <Vector (0.4402, 0.0859)>
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4474, 0.0765)>
Face 8979
UV Count: 3
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2287, 0.0524)>
  UV <Vector (0.2303, 0.0579)>
Face 8980
UV Count: 3
  UV <Vector (0.4631, 0.0910)>
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4577, 0.0946)>
Face 8981
UV Count: 3
  UV <Vector (0.4641, 0.0954)>
  UV <Vector (0.4577, 0.0946)>
  UV <Vector (0.4591, 0.0988)>
Face 8982
UV Count: 3
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2323, 0.0521)>
  UV <Vector (0.2345, 0.0571)>
Face 8983
UV Count: 3
  UV <Vector (0.2432, 0.0517)>
  UV <Vector (0.2375, 0.0526)>
  UV <Vector (0.2406, 0.0580)>
Face 8984
UV Count: 3
  UV <Vector (0.2480, 0.0571)>
  UV <Vector (0.2576, 0.0504)>
  UV <Vector (0.2475, 0.0463)>
Face 8985
UV Count: 3
  UV <Vector (0.2413, 0.0441)>
  UV <Vector (0.2382, 0.0467)>
  UV <Vector (0.2432, 0.0517)>
Face 8986
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
  UV <Vector (0.2271, 0.0394)>
  UV <Vector (0.2285, 0.0403)>
Face 8987
UV Count: 3
  UV <Vector (0.4718, 0.0959)>
  UV <Vector (0.4730, 0.0974)>
  UV <Vector (0.4732, 0.0941)>
Face 8988
UV Count: 3
  UV <Vector (0.4708, 0.0919)>
  UV <Vector (0.4716, 0.0941)>
  UV <Vector (0.4732, 0.0941)>
Face 8989
UV Count: 3
  UV <Vector (0.2301, 0.0383)>
  UV <Vector (0.2301, 0.0401)>
  UV <Vector (0.2320, 0.0402)>
Face 8990
UV Count: 3
  UV <Vector (0.4629, 0.0860)>
  UV <Vector (0.4565, 0.0823)>
  UV <Vector (0.4565, 0.0883)>
Face 8991
UV Count: 3
  UV <Vector (0.4498, 0.0858)>
  UV <Vector (0.4565, 0.0883)>
  UV <Vector (0.4565, 0.0823)>
Face 8992
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
  UV <Vector (0.0408, 0.5937)>
  UV <Vector (0.0476, 0.5976)>
Face 8993
UV Count: 3
  UV <Vector (0.0188, 0.5706)>
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0242, 0.5616)>
Face 8994
UV Count: 3
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0641, 0.5771)>
Face 8995
UV Count: 3
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0600, 0.5527)>
Face 8996
UV Count: 3
  UV <Vector (0.0469, 0.5603)>
  UV <Vector (0.0560, 0.5635)>
  UV <Vector (0.0546, 0.5522)>
Face 8997
UV Count: 3
  UV <Vector (0.0221, 0.5538)>
  UV <Vector (0.0171, 0.5530)>
  UV <Vector (0.0165, 0.5597)>
Face 8998
UV Count: 3
  UV <Vector (0.0584, 0.5438)>
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0720, 0.5532)>
Face 8999
UV Count: 3
  UV <Vector (0.0600, 0.5527)>
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0718, 0.5641)>
Face 9000
UV Count: 3
  UV <Vector (0.0426, 0.5657)>
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0469, 0.5603)>
Face 9001
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0177, 0.5459)>
  UV <Vector (0.0225, 0.5465)>
Face 9002
UV Count: 3
  UV <Vector (0.0182, 0.5359)>
  UV <Vector (0.0146, 0.5355)>
  UV <Vector (0.0138, 0.5455)>
Face 9003
UV Count: 3
  UV <Vector (0.0277, 0.5377)>
  UV <Vector (0.0228, 0.5366)>
  UV <Vector (0.0225, 0.5465)>
Face 9004
UV Count: 3
  UV <Vector (0.0618, 0.5628)>
  UV <Vector (0.0618, 0.5699)>
  UV <Vector (0.0682, 0.5702)>
Face 9005
UV Count: 3
  UV <Vector (0.1212, 0.5935)>
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1297, 0.5893)>
Face 9006
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0618, 0.5699)>
Face 9007
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0559, 0.5691)>
Face 9008
UV Count: 3
  UV <Vector (0.1212, 0.5935)>
  UV <Vector (0.0921, 0.5819)>
  UV <Vector (0.0932, 0.5941)>
Face 9009
UV Count: 3
  UV <Vector (0.1902, 0.6340)>
  UV <Vector (0.2151, 0.6303)>
  UV <Vector (0.2137, 0.6240)>
Face 9010
UV Count: 3
  UV <Vector (0.0794, 0.5664)>
  UV <Vector (0.0747, 0.5713)>
  UV <Vector (0.0818, 0.5755)>
Face 9011
UV Count: 3
  UV <Vector (0.0718, 0.5641)>
  UV <Vector (0.0682, 0.5702)>
  UV <Vector (0.0747, 0.5713)>
Face 9012
UV Count: 3
  UV <Vector (0.1328, 0.6004)>
  UV <Vector (0.1443, 0.6071)>
  UV <Vector (0.1424, 0.5976)>
Face 9013
UV Count: 3
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1424, 0.5976)>
  UV <Vector (0.1443, 0.6071)>
Face 9014
UV Count: 3
  UV <Vector (0.1889, 0.6213)>
  UV <Vector (0.1639, 0.6091)>
  UV <Vector (0.1648, 0.6164)>
Face 9015
UV Count: 3
  UV <Vector (0.0910, 0.5712)>
  UV <Vector (0.0851, 0.5684)>
  UV <Vector (0.0818, 0.5755)>
Face 9016
UV Count: 3
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0488, 0.5676)>
  UV <Vector (0.0426, 0.5657)>
Face 9017
UV Count: 3
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0606, 0.5810)>
Face 9018
UV Count: 3
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0643, 0.5852)>
  UV <Vector (0.0558, 0.5914)>
Face 9019
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0506, 0.5757)>
Face 9020
UV Count: 3
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0385, 0.5914)>
  UV <Vector (0.0397, 0.5926)>
Face 9021
UV Count: 3
  UV <Vector (0.0307, 0.5748)>
  UV <Vector (0.0227, 0.5723)>
  UV <Vector (0.0222, 0.5756)>
Face 9022
UV Count: 3
  UV <Vector (0.0095, 0.5768)>
  UV <Vector (0.0071, 0.5853)>
  UV <Vector (0.0130, 0.5854)>
Face 9023
UV Count: 3
  UV <Vector (0.0183, 0.5749)>
  UV <Vector (0.0172, 0.5829)>
  UV <Vector (0.0216, 0.5795)>
Face 9024
UV Count: 3
  UV <Vector (0.0450, 0.5805)>
  UV <Vector (0.0506, 0.5757)>
  UV <Vector (0.0439, 0.5757)>
Face 9025
UV Count: 3
  UV <Vector (0.0721, 0.6187)>
  UV <Vector (0.0711, 0.5989)>
  UV <Vector (0.0615, 0.6070)>
Face 9026
UV Count: 3
  UV <Vector (0.0142, 0.5773)>
  UV <Vector (0.0130, 0.5854)>
  UV <Vector (0.0172, 0.5829)>
Face 9027
UV Count: 3
  UV <Vector (0.0300, 0.5776)>
  UV <Vector (0.0289, 0.5820)>
  UV <Vector (0.0369, 0.5832)>
Face 9028
UV Count: 3
  UV <Vector (0.0579, 0.5783)>
  UV <Vector (0.0598, 0.5756)>
  UV <Vector (0.0557, 0.5754)>
Face 9029
UV Count: 3
  UV <Vector (0.0557, 0.5754)>
  UV <Vector (0.0480, 0.5826)>
  UV <Vector (0.0579, 0.5783)>
Face 9030
UV Count: 3
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Face 9031
UV Count: 3
  UV <Vector (0.0045, 0.5969)>
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Face 9032
UV Count: 3
  UV <Vector (0.0408, 0.5937)>
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Face 9033
UV Count: 3
  UV <Vector (0.0208, 0.5976)>
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Face 9034
UV Count: 3
  UV <Vector (0.0520, 0.5853)>
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Face 9035
UV Count: 3
  UV <Vector (0.1267, 0.6339)>
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Face 9036
UV Count: 3
  UV <Vector (0.1267, 0.6339)>
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Face 9037
UV Count: 3
  UV <Vector (0.0995, 0.6174)>
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Face 9038
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
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Face 9039
UV Count: 3
  UV <Vector (0.1675, 0.6387)>
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Face 9040
UV Count: 3
  UV <Vector (0.1373, 0.6363)>
  UV <Vector (0.1478, 0.6393)>
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Face 9041
UV Count: 3
  UV <Vector (0.1900, 0.6496)>
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Face 9042
UV Count: 3
  UV <Vector (0.0727, 0.6362)>
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Face 9043
UV Count: 3
  UV <Vector (0.0856, 0.5484)>
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Face 9044
UV Count: 3
  UV <Vector (0.0249, 0.9544)>
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Face 9045
UV Count: 3
  UV <Vector (0.0294, 0.9513)>
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Face 9046
UV Count: 3
  UV <Vector (0.0324, 0.9498)>
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UV Count: 3
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UV Count: 3
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Face 9049
UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.0410, 0.9276)>
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Face 9052
UV Count: 3
  UV <Vector (0.0354, 0.9304)>
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Face 9053
UV Count: 3
  UV <Vector (0.0325, 0.9316)>
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Face 9054
UV Count: 3
  UV <Vector (0.0302, 0.9329)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.0435, 0.9348)>
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UV Count: 3
  UV <Vector (0.0387, 0.9359)>
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Face 9058
UV Count: 3
  UV <Vector (0.0340, 0.9364)>
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Face 9059
UV Count: 3
  UV <Vector (0.0318, 0.9354)>
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Face 9060
UV Count: 3
  UV <Vector (0.0294, 0.9334)>
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Face 9061
UV Count: 3
  UV <Vector (0.0294, 0.9340)>
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Face 9062
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0303, 0.9345)>
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Face 9063
UV Count: 3
  UV <Vector (0.4344, 0.4806)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.4454, 0.4701)>
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UV Count: 3
  UV <Vector (0.4427, 0.4818)>
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UV Count: 3
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UV Count: 3
  UV <Vector (0.4423, 0.4686)>
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UV Count: 3
  UV <Vector (0.4387, 0.4682)>
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UV Count: 3
  UV <Vector (0.4442, 0.4797)>
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
  UV <Vector (0.4347, 0.4711)>
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UV Count: 3
  UV <Vector (0.4411, 0.4827)>
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UV Count: 3
  UV <Vector (0.4404, 0.4707)>
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Face 9078
UV Count: 3
  UV <Vector (0.4337, 0.4734)>
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Face 9079
UV Count: 3
  UV <Vector (0.0297, 0.9354)>
  UV <Vector (0.0288, 0.9346)>
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Face 9080
UV Count: 3
  UV <Vector (0.0282, 0.9350)>
  UV <Vector (0.0288, 0.9346)>
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Face 9081
UV Count: 3
  UV <Vector (0.0285, 0.9337)>
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UV Count: 3
  UV <Vector (0.0310, 0.9373)>
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UV Count: 3
  UV <Vector (0.0339, 0.9379)>
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UV Count: 3
  UV <Vector (0.0391, 0.9376)>
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UV Count: 3
  UV <Vector (0.0435, 0.9348)>
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UV Count: 3
  UV <Vector (0.0463, 0.9321)>
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UV Count: 3
  UV <Vector (0.0293, 0.9324)>
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Face 9088
UV Count: 3
  UV <Vector (0.0313, 0.9305)>
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UV Count: 3
  UV <Vector (0.0343, 0.9268)>
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UV Count: 3
  UV <Vector (0.0412, 0.9257)>
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UV Count: 3
  UV <Vector (0.0461, 0.9283)>
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UV Count: 3
  UV <Vector (0.0473, 0.9284)>
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UV Count: 3
  UV <Vector (0.0485, 0.9281)>
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UV Count: 3
  UV <Vector (0.0468, 0.9298)>
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Face 9095
UV Count: 3
  UV <Vector (0.4365, 0.4763)>
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Face 9096
UV Count: 3
  UV <Vector (0.0361, 0.9364)>
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Face 9097
UV Count: 3
  UV <Vector (0.0339, 0.9389)>
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Face 9098
UV Count: 3
  UV <Vector (0.0363, 0.9379)>
  UV <Vector (0.0339, 0.9379)>
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Face 9099
UV Count: 3
  UV <Vector (0.0329, 0.9431)>
  UV <Vector (0.0318, 0.9461)>
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Face 9100
UV Count: 3
  UV <Vector (0.4549, 0.4721)>
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Face 9101
UV Count: 3
  UV <Vector (0.4602, 0.4691)>
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Face 9102
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
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Face 9103
UV Count: 3
  UV <Vector (0.4625, 0.4713)>
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Face 9104
UV Count: 3
  UV <Vector (0.4637, 0.4742)>
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Face 9105
UV Count: 3
  UV <Vector (0.4638, 0.4774)>
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Face 9106
UV Count: 3
  UV <Vector (0.4605, 0.4826)>
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Face 9107
UV Count: 3
  UV <Vector (0.4575, 0.4840)>
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Face 9108
UV Count: 3
  UV <Vector (0.4542, 0.4840)>
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Face 9109
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
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Face 9110
UV Count: 3
  UV <Vector (0.4512, 0.4827)>
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Face 9111
UV Count: 3
  UV <Vector (0.4489, 0.4804)>
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Face 9112
UV Count: 3
  UV <Vector (0.4477, 0.4775)>
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Face 9113
UV Count: 3
  UV <Vector (0.4477, 0.4744)>
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Face 9114
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
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  UV <Vector (0.4525, 0.4738)>
Face 9115
UV Count: 3
  UV <Vector (0.4511, 0.4691)>
  UV <Vector (0.4541, 0.4679)>
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Face 9116
UV Count: 3
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4863, 0.4351)>
Face 9117
UV Count: 3
  UV <Vector (0.2354, 0.4881)>
  UV <Vector (0.2344, 0.4946)>
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Face 9118
UV Count: 3
  UV <Vector (0.2369, 0.4947)>
  UV <Vector (0.2396, 0.4949)>
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Face 9119
UV Count: 3
  UV <Vector (0.2324, 0.4876)>
  UV <Vector (0.2302, 0.4953)>
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Face 9120
UV Count: 3
  UV <Vector (0.2394, 0.4878)>
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Face 9121
UV Count: 3
  UV <Vector (0.4832, 0.4422)>
  UV <Vector (0.4872, 0.4448)>
  UV <Vector (0.4845, 0.4353)>
Face 9122
UV Count: 3
  UV <Vector (0.4788, 0.4413)>
  UV <Vector (0.4832, 0.4422)>
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Face 9123
UV Count: 3
  UV <Vector (0.4852, 0.4257)>
  UV <Vector (0.4880, 0.4349)>
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Face 9124
UV Count: 3
  UV <Vector (0.4890, 0.4445)>
  UV <Vector (0.4909, 0.4441)>
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Face 9125
UV Count: 3
  UV <Vector (0.2527, 0.4994)>
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Triangle: [1565, 1556, 1557]
Triangle: [1566, 1557, 1558]
Triangle: [1567, 1558, 1559]
Triangle: [1568, 1559, 1560]
Triangle: [1561, 1568, 1560]
Triangle: [1562, 1569, 1561]
Triangle: [1563, 1578, 1570]
Triangle: [1564, 1571, 1563]
Triangle: [1565, 1572, 1564]
Triangle: [1574, 1565, 1566]
Triangle: [1575, 1566, 1567]
Triangle: [1576, 1567, 1568]
Triangle: [1577, 1568, 1569]
Triangle: [1570, 1577, 1569]
Triangle: [1571, 1579, 1578]
Triangle: [1572, 1579, 1571]
Triangle: [1573, 1579, 1572]
Triangle: [1574, 1579, 1573]
Triangle: [1575, 1579, 1574]
Triangle: [1576, 1579, 1575]
Triangle: [1577, 1579, 1576]
Triangle: [1578, 1579, 1577]
Triangle: [1588, 1587, 1580]
Triangle: [1589, 1580, 1581]
Triangle: [1590, 1581, 1582]
Triangle: [1583, 1590, 1582]
Triangle: [1584, 1591, 1583]
Triangle: [1585, 1592, 1584]
Triangle: [1586, 1593, 1585]
Triangle: [1587, 1594, 1586]
Triangle: [1596, 1595, 1588]
Triangle: [1597, 1588, 1589]
Triangle: [1590, 1597, 1589]
Triangle: [1591, 1598, 1590]
Triangle: [1592, 1599, 1591]
Triangle: [1601, 1592, 1593]
Triangle: [1602, 1593, 1594]
Triangle: [1603, 1594, 1595]
Triangle: [1604, 1603, 1596]
Triangle: [1597, 1604, 1596]
Triangle: [1598, 1605, 1597]
Triangle: [1599, 1606, 1598]
Triangle: [1600, 1607, 1599]
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Triangle: [1611, 1602, 1603]
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Triangle: [1605, 1612, 1604]
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Triangle: [1615, 1606, 1607]
Triangle: [1616, 1607, 1608]
Triangle: [1617, 1608, 1609]
Triangle: [1610, 1617, 1609]
Triangle: [1611, 1618, 1610]
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Triangle: [1622, 1613, 1614]
Triangle: [1623, 1614, 1615]
Triangle: [1624, 1615, 1616]
Triangle: [1625, 1616, 1617]
Triangle: [1618, 1625, 1617]
Triangle: [1619, 1626, 1618]
Triangle: [1620, 1635, 1627]
Triangle: [1629, 1620, 1621]
Triangle: [1622, 1629, 1621]
Triangle: [1623, 1630, 1622]
Triangle: [1624, 1631, 1623]
Triangle: [1625, 1632, 1624]
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Triangle: [1635, 1626, 1627]
Triangle: [1628, 1643, 1635]
Triangle: [1637, 1628, 1629]
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Triangle: [1631, 1638, 1630]
Triangle: [1632, 1639, 1631]
Triangle: [1641, 1632, 1633]
Triangle: [1642, 1633, 1634]
Triangle: [1643, 1634, 1635]
Triangle: [1636, 1644, 1643]
Triangle: [1637, 1644, 1636]
Triangle: [1638, 1644, 1637]
Triangle: [1639, 1644, 1638]
Triangle: [1640, 1644, 1639]
Triangle: [1641, 1644, 1640]
Triangle: [1642, 1644, 1641]
Triangle: [1643, 1644, 1642]
Triangle: [1693, 1652, 1694]
Triangle: [1698, 1649, 1693]
Triangle: [1651, 1695, 1696]
Triangle: [1678, 1696, 1697]
Triangle: [1649, 1656, 1652]
Triangle: [1686, 1653, 1649]
Triangle: [1655, 1650, 1651]
Triangle: [1679, 1651, 1678]
Triangle: [1657, 1656, 1653]
Triangle: [1687, 1657, 1653]
Triangle: [1655, 1658, 1654]
Triangle: [1680, 1655, 1679]
Triangle: [1657, 1664, 1660]
Triangle: [1688, 1661, 1657]
Triangle: [1659, 1662, 1658]
Triangle: [1681, 1659, 1680]
Triangle: [1661, 1668, 1664]
Triangle: [1689, 1665, 1661]
Triangle: [1667, 1662, 1663]
Triangle: [1682, 1663, 1681]
Triangle: [1669, 1668, 1665]
Triangle: [1690, 1669, 1665]
Triangle: [1667, 1670, 1666]
Triangle: [1682, 1671, 1667]
Triangle: [1673, 1672, 1669]
Triangle: [1692, 1669, 1691]
Triangle: [1671, 1674, 1670]
Triangle: [1684, 1671, 1683]
Triangle: [1672, 1684, 1683]
Triangle: [1672, 1682, 1668]
Triangle: [1664, 1682, 1681]
Triangle: [1664, 1680, 1660]
Triangle: [1660, 1679, 1656]
Triangle: [1656, 1678, 1652]
Triangle: [1652, 1697, 1694]
Triangle: [1674, 1691, 1670]
Triangle: [1670, 1690, 1666]
Triangle: [1666, 1689, 1662]
Triangle: [1658, 1689, 1688]
Triangle: [1654, 1688, 1687]
Triangle: [1650, 1687, 1686]
Triangle: [1695, 1686, 1698]
Triangle: [1646, 1698, 1685]
Triangle: [1694, 1677, 1648]
Triangle: [1697, 1647, 1677]
Triangle: [1647, 1695, 1646]
Triangle: [1685, 1693, 1645]
Triangle: [1693, 1648, 1645]
Triangle: [1699, 1706, 1702]
Triangle: [1720, 1703, 1699]
Triangle: [1705, 1700, 1701]
Triangle: [1717, 1701, 1716]
Triangle: [1703, 1710, 1706]
Triangle: [1704, 1722, 1721]
Triangle: [1710, 1717, 1706]
Triangle: [1721, 1707, 1703]
Triangle: [1711, 1710, 1707]
Triangle: [1722, 1711, 1707]
Triangle: [1709, 1712, 1708]
Triangle: [1718, 1713, 1709]
Triangle: [1711, 1715, 1714]
Triangle: [1723, 1715, 1711]
Triangle: [1713, 1715, 1712]
Triangle: [1719, 1715, 1713]
Triangle: [1714, 1715, 1719]
Triangle: [1714, 1718, 1710]
Triangle: [1705, 1718, 1709]
Triangle: [1706, 1716, 1702]
Triangle: [1712, 1715, 1723]
Triangle: [1712, 1722, 1708]
Triangle: [1705, 1708, 1704]
Triangle: [1700, 1721, 1720]
Triangle: [1764, 1725, 1724]
Triangle: [1765, 1729, 1728]
Triangle: [1763, 1727, 1761]
Triangle: [1762, 1730, 1729]
Triangle: [1763, 1724, 1726]
Triangle: [1760, 1728, 1725]
Triangle: [1733, 1738, 1740]
Triangle: [1735, 1739, 1732]
Triangle: [1732, 1738, 1731]
Triangle: [1736, 1742, 1735]
Triangle: [1733, 1741, 1734]
Triangle: [1736, 1744, 1743]
Triangle: [1770, 1746, 1767]
Triangle: [1771, 1749, 1768]
Triangle: [1761, 1747, 1769]
Triangle: [2120, 1766, 2123]
Triangle: [1769, 1745, 1770]
Triangle: [1746, 1771, 1767]
Triangle: [1752, 1755, 1750]
Triangle: [1756, 1753, 1751]
Triangle: [1750, 1756, 1751]
Triangle: [1758, 1754, 1753]
Triangle: [1734, 1757, 1752]
Triangle: [2122, 1737, 2121]
Triangle: [1731, 1726, 1724]
Triangle: [1734, 1726, 1733]
Triangle: [1752, 1727, 1734]
Triangle: [1750, 1747, 1752]
Triangle: [1751, 1745, 1750]
Triangle: [1751, 1748, 1746]
Triangle: [1754, 1748, 1753]
Triangle: [2121, 1730, 2120]
Triangle: [1737, 1729, 1730]
Triangle: [1736, 1728, 1729]
Triangle: [1732, 1728, 1735]
Triangle: [1732, 1724, 1725]
Triangle: [1767, 2102, 2095]
Triangle: [1769, 2101, 2097]
Triangle: [2123, 2100, 2219]
Triangle: [1761, 2097, 2092]
Triangle: [1771, 2096, 2102]
Triangle: [1770, 2095, 2101]
Triangle: [2091, 1765, 1760]
Triangle: [2094, 1764, 1763]
Triangle: [2093, 1766, 1762]
Triangle: [2092, 1763, 1761]
Triangle: [2099, 1762, 1765]
Triangle: [2098, 1760, 1764]
Triangle: [1742, 1774, 1739]
Triangle: [1785, 1974, 1975]
Triangle: [1743, 1775, 1742]
Triangle: [1738, 1774, 1785]
Triangle: [1785, 1740, 1738]
Triangle: [1740, 1783, 1741]
Triangle: [1741, 1782, 1757]
Triangle: [1757, 1781, 1755]
Triangle: [1755, 1780, 1756]
Triangle: [1780, 1758, 1756]
Triangle: [1779, 1759, 1758]
Triangle: [2124, 1744, 2122]
Triangle: [1777, 1743, 1744]
Triangle: [2008, 2032, 2007]
Triangle: [1807, 2105, 2106]
Triangle: [1808, 2105, 1806]
Triangle: [2237, 1792, 2238]
Triangle: [2239, 1790, 2237]
Triangle: [1794, 1812, 1813]
Triangle: [1795, 1814, 1812]
Triangle: [1793, 1813, 1815]
Triangle: [1816, 1796, 1797]
Triangle: [1811, 1793, 1815]
Triangle: [1816, 1792, 1810]
Triangle: [2241, 1798, 1799]
Triangle: [2242, 1799, 2233]
Triangle: [2240, 1791, 2239]
Triangle: [1800, 2230, 2232]
Triangle: [1801, 1804, 2104]
Triangle: [2112, 1804, 1800]
Triangle: [1773, 1806, 1772]
Triangle: [1772, 1807, 1786]
Triangle: [1789, 2235, 2106]
Triangle: [2114, 1788, 2107]
Triangle: [1791, 1809, 1790]
Triangle: [1790, 1810, 1792]
Triangle: [1823, 1820, 1825]
Triangle: [2127, 1820, 2125]
Triangle: [2126, 1825, 2127]
Triangle: [1819, 1825, 1817]
Triangle: [1880, 1846, 1881]
Triangle: [1859, 2130, 2137]
Triangle: [1864, 1839, 1841]
Triangle: [2141, 1849, 1876]
Triangle: [1858, 1837, 1859]
Triangle: [1842, 1879, 1878]
Triangle: [1879, 1845, 1880]
Triangle: [1876, 1831, 1830]
Triangle: [1829, 2387, 2383]
Triangle: [2392, 1830, 2390]
Triangle: [2140, 1833, 2128]
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Triangle: [2387, 1827, 2385]
Triangle: [1875, 1829, 1833]
Triangle: [1874, 1832, 1831]
Triangle: [2385, 1826, 2386]
Triangle: [2126, 1846, 1817]
Triangle: [1824, 1849, 1818]
Triangle: [1822, 1848, 1824]
Triangle: [2133, 1822, 2125]
Triangle: [1817, 1845, 1819]
Triangle: [1845, 1823, 1819]
Triangle: [1844, 1821, 1823]
Triangle: [1842, 1820, 1821]
Triangle: [1855, 1866, 1867]
Triangle: [1857, 1868, 1866]
Triangle: [2135, 1869, 2139]
Triangle: [1871, 1853, 1870]
Triangle: [1872, 1854, 1871]
Triangle: [1873, 1856, 1872]
Triangle: [1869, 1852, 1873]
Triangle: [2138, 1855, 1867]
Triangle: [1865, 1841, 1835]
Triangle: [1836, 1861, 1834]
Triangle: [1840, 1860, 1836]
Triangle: [2131, 1865, 1835]
Triangle: [1858, 1840, 1838]
Triangle: [2383, 1859, 2384]
Triangle: [2389, 1863, 1864]
Triangle: [2384, 2137, 2391]
Triangle: [2138, 1839, 2130]
Triangle: [1834, 1873, 1836]
Triangle: [1836, 1872, 1840]
Triangle: [1840, 1871, 1838]
Triangle: [1838, 1870, 1837]
Triangle: [2139, 1834, 2131]
Triangle: [1866, 1835, 1841]
Triangle: [1867, 1841, 1839]
Triangle: [1847, 1874, 1848]
Triangle: [1843, 1878, 1875]
Triangle: [2133, 1875, 2140]
Triangle: [1848, 1876, 1849]
Triangle: [1828, 1880, 1827]
Triangle: [1878, 1828, 1829]
Triangle: [2129, 1876, 1830]
Triangle: [1827, 1881, 1826]
Triangle: [2152, 1902, 1901]
Triangle: [2150, 1901, 1903]
Triangle: [1899, 1906, 1905]
Triangle: [1898, 1904, 1906]
Triangle: [1926, 1962, 1961]
Triangle: [1940, 1920, 1944]
Triangle: [1944, 2155, 2162]
Triangle: [1927, 1957, 1962]
Triangle: [1939, 1918, 1940]
Triangle: [2166, 1925, 1960]
Triangle: [1960, 1926, 1961]
Triangle: [1955, 1911, 1957]
Triangle: [2161, 1909, 1943]
Triangle: [1907, 1946, 1942]
Triangle: [1956, 1913, 1958]
Triangle: [1911, 1945, 1946]
Triangle: [1943, 1908, 1941]
Triangle: [1956, 1910, 1914]
Triangle: [1958, 2153, 2165]
Triangle: [1941, 1907, 1942]
Triangle: [1899, 1927, 1898]
Triangle: [1929, 1899, 1905]
Triangle: [2150, 1929, 1905]
Triangle: [1924, 1903, 1901]
Triangle: [1927, 1900, 1898]
Triangle: [1900, 1925, 1904]
Triangle: [2158, 1902, 2151]
Triangle: [1923, 1901, 1902]
Triangle: [2159, 1947, 2164]
Triangle: [1947, 1932, 1949]
Triangle: [1949, 1931, 1950]
Triangle: [1935, 1951, 1952]
Triangle: [2163, 1935, 1952]
Triangle: [1954, 1937, 1953]
Triangle: [1950, 1933, 1954]
Triangle: [1934, 1948, 1951]
Triangle: [1945, 1916, 1946]
Triangle: [1941, 1915, 1917]
Triangle: [1943, 1917, 1921]
Triangle: [1942, 1916, 1915]
Triangle: [2161, 1921, 2156]
Triangle: [1910, 1940, 1914]
Triangle: [1913, 2162, 2153]
Triangle: [1914, 1944, 1913]
Triangle: [1951, 1920, 1918]
Triangle: [1950, 1917, 1915]
Triangle: [1917, 1953, 1921]
Triangle: [2156, 1952, 1919]
Triangle: [1919, 1951, 1918]
Triangle: [1916, 1950, 1915]
Triangle: [1922, 1949, 1916]
Triangle: [2164, 1922, 2155]
Triangle: [1928, 2165, 2157]
Triangle: [1924, 1959, 1956]
Triangle: [1924, 1958, 1928]
Triangle: [1929, 1957, 1930]
Triangle: [1909, 1961, 1908]
Triangle: [2154, 1960, 1909]
Triangle: [1962, 1911, 1907]
Triangle: [1908, 1962, 1907]
Triangle: [1857, 1888, 1884]
Triangle: [1887, 1892, 1889]
Triangle: [1895, 1933, 1897]
Triangle: [1964, 2159, 2167]
Triangle: [2168, 1964, 2167]
Triangle: [1988, 2023, 1989]
Triangle: [1782, 2024, 1781]
Triangle: [2169, 1966, 2168]
Triangle: [1971, 1965, 1963]
Triangle: [2169, 1777, 2124]
Triangle: [1974, 1786, 1975]
Triangle: [1969, 1977, 2227]
Triangle: [2171, 2067, 2206]
Triangle: [1987, 2049, 2066]
Triangle: [1971, 1981, 1970]
Triangle: [1970, 1967, 1965]
Triangle: [1971, 1984, 1982]
Triangle: [1986, 1977, 1976]
Triangle: [1986, 1981, 1982]
Triangle: [1985, 1982, 1984]
Triangle: [1853, 2050, 2058]
Triangle: [2025, 1781, 2024]
Triangle: [1783, 2023, 1782]
Triangle: [2024, 2011, 2025]
Triangle: [2022, 1989, 2023]
Triangle: [2145, 1992, 2172]
Triangle: [1882, 1993, 1884]
Triangle: [1883, 1994, 1992]
Triangle: [2135, 1996, 2173]
Triangle: [1850, 1997, 1852]
Triangle: [1851, 1998, 1996]
Triangle: [1891, 2174, 2149]
Triangle: [1890, 2001, 1892]
Triangle: [1891, 2002, 2000]
Triangle: [2001, 1889, 1892]
Triangle: [1857, 1993, 1998]
Triangle: [1932, 2003, 1931]
Triangle: [1931, 2005, 1933]
Triangle: [1932, 1964, 2004]
Triangle: [2005, 1897, 1933]
Triangle: [2000, 2005, 2003]
Triangle: [1994, 1999, 1992]
Triangle: [1991, 1998, 1993]
Triangle: [1807, 2115, 1786]
Triangle: [2119, 2009, 2008]
Triangle: [2010, 2009, 2006]
Triangle: [2176, 2006, 2175]
Triangle: [1780, 2026, 1779]
Triangle: [2025, 2021, 2026]
Triangle: [2177, 2018, 2180]
Triangle: [1989, 2180, 2181]
Triangle: [2013, 2018, 2012]
Triangle: [2177, 2176, 2226]
Triangle: [2013, 2182, 2183]
Triangle: [2178, 2183, 2225]
Triangle: [2015, 2184, 2185]
Triangle: [2224, 2015, 2185]
Triangle: [2187, 2016, 2186]
Triangle: [2188, 2017, 2187]
Triangle: [2004, 2011, 2003]
Triangle: [1966, 2004, 1964]
Triangle: [1966, 2026, 2021]
Triangle: [1779, 1968, 1778]
Triangle: [2034, 1990, 2022]
Triangle: [1784, 2022, 1783]
Triangle: [2189, 2011, 1988]
Triangle: [2017, 2027, 2016]
Triangle: [2016, 2191, 2179]
Triangle: [2223, 2029, 2190]
Triangle: [2181, 2029, 2192]
Triangle: [2193, 2013, 2178]
Triangle: [2029, 2193, 2190]
Triangle: [2015, 2030, 2014]
Triangle: [1785, 2031, 1784]
Triangle: [1772, 1973, 1773]
Triangle: [2031, 2032, 2033]
Triangle: [2031, 2034, 2022]
Triangle: [2037, 1973, 1972]
Triangle: [2009, 2033, 2008]
Triangle: [2035, 1804, 2103]
Triangle: [1979, 2111, 2036]
Triangle: [2037, 1808, 1773]
Triangle: [1980, 1985, 1987]
Triangle: [1980, 2036, 2228]
Triangle: [1977, 2228, 2227]
Triangle: [2038, 1936, 1934]
Triangle: [1963, 1983, 1971]
Triangle: [1937, 2039, 2040]
Triangle: [2195, 2041, 2042]
Triangle: [2147, 2039, 1895]
Triangle: [2195, 1935, 2160]
Triangle: [2043, 2038, 1934]
Triangle: [1934, 2042, 2043]
Triangle: [1983, 2044, 1984]
Triangle: [2046, 2042, 2041]
Triangle: [2045, 2043, 2042]
Triangle: [2198, 2063, 2205]
Triangle: [2049, 1984, 2048]
Triangle: [2048, 2044, 2047]
Triangle: [2047, 2045, 2046]
Triangle: [1896, 2052, 2053]
Triangle: [2196, 2054, 2055]
Triangle: [2196, 1894, 2146]
Triangle: [2143, 2052, 1887]
Triangle: [1855, 2057, 1888]
Triangle: [2202, 2056, 2170]
Triangle: [2198, 1886, 2142]
Triangle: [2199, 1885, 2144]
Triangle: [1979, 1987, 1978]
Triangle: [2148, 2055, 2200]
Triangle: [2060, 2041, 1893]
Triangle: [2048, 2046, 2060]
Triangle: [2201, 2060, 2200]
Triangle: [2202, 2061, 2062]
Triangle: [2062, 2055, 2054]
Triangle: [2204, 2050, 2171]
Triangle: [1978, 2066, 2051]
Triangle: [2204, 2054, 2199]
Triangle: [2058, 2065, 2059]
Triangle: [1970, 1976, 1969]
Triangle: [2203, 2056, 2064]
Triangle: [2134, 2063, 1855]
Triangle: [1854, 2069, 2068]
Triangle: [1852, 2069, 1856]
Triangle: [1854, 2067, 1853]
Triangle: [2209, 2071, 2070]
Triangle: [2207, 2073, 2072]
Triangle: [2206, 2072, 2064]
Triangle: [2203, 2070, 2051]
Triangle: [2051, 2074, 1978]
Triangle: [2110, 2074, 2103]
Triangle: [2071, 2074, 2070]
Triangle: [2076, 2210, 2211]
Triangle: [2073, 2212, 2208]
Triangle: [2071, 2078, 2075]
Triangle: [2222, 2076, 2211]
Triangle: [2117, 2007, 2115]
Triangle: [2229, 2075, 2078]
Triangle: [1974, 1775, 1973]
Triangle: [1058, 2086, 1308]
Triangle: [1060, 2087, 1307]
Triangle: [1061, 2080, 1059]
Triangle: [1306, 2081, 1060]
Triangle: [1308, 2082, 1061]
Triangle: [1058, 2087, 2079]
Triangle: [2089, 1062, 1305]
Triangle: [1304, 2084, 1063]
Triangle: [2080, 1064, 1059]
Triangle: [1294, 2088, 1306]
Triangle: [2085, 1305, 1064]
Triangle: [1062, 2090, 1304]
Triangle: [2149, 1892, 2215]
Triangle: [2216, 1897, 2215]
Triangle: [2221, 1895, 2216]
Triangle: [2145, 1884, 2217]
Triangle: [1887, 2217, 2218]
Triangle: [2220, 1887, 2218]
Triangle: [2086, 2091, 2098]
Triangle: [2087, 2093, 2099]
Triangle: [2082, 2092, 2080]
Triangle: [2081, 2100, 2093]
Triangle: [2086, 2094, 2082]
Triangle: [2079, 2099, 2091]
Triangle: [2101, 2083, 2089]
Triangle: [2102, 2084, 2090]
Triangle: [2092, 2085, 2080]
Triangle: [2214, 2100, 2088]
Triangle: [2097, 2089, 2085]
Triangle: [2083, 2102, 2090]
Triangle: [2103, 2075, 2035]
Triangle: [1803, 2111, 2108]
Triangle: [1805, 2035, 2229]
Triangle: [1801, 1805, 2235]
Triangle: [2110, 1979, 1978]
Triangle: [2105, 1789, 2106]
Triangle: [2235, 1807, 2106]
Triangle: [2107, 1787, 2105]
Triangle: [2110, 1804, 2109]
Triangle: [2111, 1804, 2108]
Triangle: [1799, 2114, 2113]
Triangle: [1802, 2107, 1808]
Triangle: [1975, 1786, 2116]
Triangle: [2032, 2116, 2007]
Triangle: [2116, 2115, 2007]
Triangle: [2078, 2117, 2229]
Triangle: [2117, 2119, 2008]
Triangle: [2118, 2077, 2213]
Triangle: [2096, 2214, 2084]
Triangle: [2220, 1888, 2142]
Triangle: [1886, 2220, 2142]
Triangle: [2144, 2143, 2220]
Triangle: [2218, 1884, 1888]
Triangle: [1883, 2217, 1889]
Triangle: [2146, 2216, 1896]
Triangle: [1894, 2221, 2146]
Triangle: [2148, 2147, 2221]
Triangle: [1896, 2215, 1892]
Triangle: [1891, 2215, 1897]
Triangle: [1063, 2214, 1294]
Triangle: [2175, 2211, 1997]
Triangle: [2006, 2222, 2175]
Triangle: [2213, 2212, 2222]
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Triangle: [1479, 1487, 1486]
Triangle: [1480, 1488, 1487]
Triangle: [1481, 1489, 1488]
Triangle: [1490, 1489, 1481]
Triangle: [1491, 1498, 1490]
Triangle: [1492, 1491, 1483]
Triangle: [1493, 1492, 1484]
Triangle: [1486, 1494, 1493]
Triangle: [1487, 1495, 1494]
Triangle: [1488, 1496, 1495]
Triangle: [1489, 1497, 1496]
Triangle: [1498, 1497, 1489]
Triangle: [1499, 1506, 1498]
Triangle: [1500, 1499, 1491]
Triangle: [1501, 1500, 1492]
Triangle: [1494, 1502, 1501]
Triangle: [1495, 1503, 1502]
Triangle: [1496, 1504, 1503]
Triangle: [1505, 1504, 1496]
Triangle: [1506, 1505, 1497]
Triangle: [1507, 1514, 1506]
Triangle: [1508, 1507, 1499]
Triangle: [1509, 1508, 1500]
Triangle: [1502, 1510, 1509]
Triangle: [1503, 1511, 1510]
Triangle: [1504, 1512, 1511]
Triangle: [1513, 1512, 1504]
Triangle: [1514, 1513, 1505]
Triangle: [1515, 1522, 1514]
Triangle: [1516, 1515, 1507]
Triangle: [1517, 1516, 1508]
Triangle: [1510, 1518, 1517]
Triangle: [1511, 1519, 1518]
Triangle: [1512, 1520, 1519]
Triangle: [1521, 1520, 1512]
Triangle: [1522, 1521, 1513]
Triangle: [1515, 1523, 1530]
Triangle: [1524, 1523, 1515]
Triangle: [1525, 1524, 1516]
Triangle: [1518, 1526, 1525]
Triangle: [1519, 1527, 1526]
Triangle: [1520, 1528, 1527]
Triangle: [1529, 1528, 1520]
Triangle: [1530, 1529, 1521]
Triangle: [1523, 1531, 1538]
Triangle: [1532, 1531, 1523]
Triangle: [1533, 1532, 1524]
Triangle: [1534, 1533, 1525]
Triangle: [1527, 1535, 1534]
Triangle: [1528, 1536, 1535]
Triangle: [1529, 1537, 1536]
Triangle: [1530, 1538, 1537]
Triangle: [1539, 1546, 1538]
Triangle: [1540, 1539, 1531]
Triangle: [1541, 1540, 1532]
Triangle: [1542, 1541, 1533]
Triangle: [1535, 1543, 1542]
Triangle: [1536, 1544, 1543]
Triangle: [1537, 1545, 1544]
Triangle: [1538, 1546, 1545]
Triangle: [1547, 1554, 1546]
Triangle: [1548, 1547, 1539]
Triangle: [1549, 1548, 1540]
Triangle: [1550, 1549, 1541]
Triangle: [1551, 1550, 1542]
Triangle: [1544, 1552, 1551]
Triangle: [1545, 1553, 1552]
Triangle: [1546, 1554, 1553]
Triangle: [1547, 1555, 1562]
Triangle: [1556, 1555, 1547]
Triangle: [1557, 1556, 1548]
Triangle: [1558, 1557, 1549]
Triangle: [1559, 1558, 1550]
Triangle: [1552, 1560, 1559]
Triangle: [1553, 1561, 1560]
Triangle: [1554, 1562, 1561]
Triangle: [1555, 1563, 1570]
Triangle: [1556, 1564, 1563]
Triangle: [1565, 1564, 1556]
Triangle: [1566, 1565, 1557]
Triangle: [1567, 1566, 1558]
Triangle: [1568, 1567, 1559]
Triangle: [1561, 1569, 1568]
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Triangle: [1564, 1572, 1571]
Triangle: [1565, 1573, 1572]
Triangle: [1574, 1573, 1565]
Triangle: [1575, 1574, 1566]
Triangle: [1576, 1575, 1567]
Triangle: [1577, 1576, 1568]
Triangle: [1570, 1578, 1577]
Triangle: [1588, 1595, 1587]
Triangle: [1589, 1588, 1580]
Triangle: [1590, 1589, 1581]
Triangle: [1583, 1591, 1590]
Triangle: [1584, 1592, 1591]
Triangle: [1585, 1593, 1592]
Triangle: [1586, 1594, 1593]
Triangle: [1587, 1595, 1594]
Triangle: [1596, 1603, 1595]
Triangle: [1597, 1596, 1588]
Triangle: [1590, 1598, 1597]
Triangle: [1591, 1599, 1598]
Triangle: [1592, 1600, 1599]
Triangle: [1601, 1600, 1592]
Triangle: [1602, 1601, 1593]
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Triangle: [1604, 1611, 1603]
Triangle: [1597, 1605, 1604]
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Triangle: [1600, 1608, 1607]
Triangle: [1609, 1608, 1600]
Triangle: [1610, 1609, 1601]
Triangle: [1611, 1610, 1602]
Triangle: [1604, 1612, 1619]
Triangle: [1605, 1613, 1612]
Triangle: [1614, 1613, 1605]
Triangle: [1615, 1614, 1606]
Triangle: [1616, 1615, 1607]
Triangle: [1617, 1616, 1608]
Triangle: [1610, 1618, 1617]
Triangle: [1611, 1619, 1618]
Triangle: [1612, 1620, 1627]
Triangle: [1613, 1621, 1620]
Triangle: [1622, 1621, 1613]
Triangle: [1623, 1622, 1614]
Triangle: [1624, 1623, 1615]
Triangle: [1625, 1624, 1616]
Triangle: [1618, 1626, 1625]
Triangle: [1619, 1627, 1626]
Triangle: [1620, 1628, 1635]
Triangle: [1629, 1628, 1620]
Triangle: [1622, 1630, 1629]
Triangle: [1623, 1631, 1630]
Triangle: [1624, 1632, 1631]
Triangle: [1625, 1633, 1632]
Triangle: [1634, 1633, 1625]
Triangle: [1635, 1634, 1626]
Triangle: [1628, 1636, 1643]
Triangle: [1637, 1636, 1628]
Triangle: [1630, 1638, 1637]
Triangle: [1631, 1639, 1638]
Triangle: [1632, 1640, 1639]
Triangle: [1641, 1640, 1632]
Triangle: [1642, 1641, 1633]
Triangle: [1643, 1642, 1634]
Triangle: [1693, 1649, 1652]
Triangle: [1698, 1686, 1649]
Triangle: [1651, 1650, 1695]
Triangle: [1678, 1651, 1696]
Triangle: [1649, 1653, 1656]
Triangle: [1686, 1687, 1653]
Triangle: [1655, 1654, 1650]
Triangle: [1679, 1655, 1651]
Triangle: [1657, 1660, 1656]
Triangle: [1687, 1688, 1657]
Triangle: [1655, 1659, 1658]
Triangle: [1680, 1659, 1655]
Triangle: [1657, 1661, 1664]
Triangle: [1688, 1689, 1661]
Triangle: [1659, 1663, 1662]
Triangle: [1681, 1663, 1659]
Triangle: [1661, 1665, 1668]
Triangle: [1689, 1690, 1665]
Triangle: [1667, 1666, 1662]
Triangle: [1682, 1667, 1663]
Triangle: [1669, 1672, 1668]
Triangle: [1690, 1691, 1669]
Triangle: [1667, 1671, 1670]
Triangle: [1682, 1683, 1671]
Triangle: [1673, 1676, 1672]
Triangle: [1692, 1673, 1669]
Triangle: [1671, 1675, 1674]
Triangle: [1684, 1675, 1671]
Triangle: [1672, 1676, 1684]
Triangle: [1672, 1683, 1682]
Triangle: [1664, 1668, 1682]
Triangle: [1664, 1681, 1680]
Triangle: [1660, 1680, 1679]
Triangle: [1656, 1679, 1678]
Triangle: [1652, 1678, 1697]
Triangle: [1674, 1692, 1691]
Triangle: [1670, 1691, 1690]
Triangle: [1666, 1690, 1689]
Triangle: [1658, 1662, 1689]
Triangle: [1654, 1658, 1688]
Triangle: [1650, 1654, 1687]
Triangle: [1695, 1650, 1686]
Triangle: [1646, 1695, 1698]
Triangle: [1694, 1697, 1677]
Triangle: [1697, 1696, 1647]
Triangle: [1647, 1696, 1695]
Triangle: [1685, 1698, 1693]
Triangle: [1693, 1694, 1648]
Triangle: [1699, 1703, 1706]
Triangle: [1720, 1721, 1703]
Triangle: [1705, 1704, 1700]
Triangle: [1717, 1705, 1701]
Triangle: [1703, 1707, 1710]
Triangle: [1704, 1708, 1722]
Triangle: [1710, 1718, 1717]
Triangle: [1721, 1722, 1707]
Triangle: [1711, 1714, 1710]
Triangle: [1722, 1723, 1711]
Triangle: [1709, 1713, 1712]
Triangle: [1718, 1719, 1713]
Triangle: [1714, 1719, 1718]
Triangle: [1705, 1717, 1718]
Triangle: [1706, 1717, 1716]
Triangle: [1712, 1723, 1722]
Triangle: [1705, 1709, 1708]
Triangle: [1700, 1704, 1721]
Triangle: [1764, 1760, 1725]
Triangle: [1765, 1762, 1729]
Triangle: [1763, 1726, 1727]
Triangle: [1762, 1766, 1730]
Triangle: [1763, 1764, 1724]
Triangle: [1760, 1765, 1728]
Triangle: [1733, 1731, 1738]
Triangle: [1735, 1742, 1739]
Triangle: [1732, 1739, 1738]
Triangle: [1736, 1743, 1742]
Triangle: [1733, 1740, 1741]
Triangle: [1736, 1737, 1744]
Triangle: [1770, 1745, 1746]
Triangle: [1771, 1748, 1749]
Triangle: [1761, 1727, 1747]
Triangle: [2120, 1730, 1766]
Triangle: [1769, 1747, 1745]
Triangle: [1746, 1748, 1771]
Triangle: [1752, 1757, 1755]
Triangle: [1756, 1758, 1753]
Triangle: [1750, 1755, 1756]
Triangle: [1758, 1759, 1754]
Triangle: [1734, 1741, 1757]
Triangle: [2122, 1744, 1737]
Triangle: [1731, 1733, 1726]
Triangle: [1734, 1727, 1726]
Triangle: [1752, 1747, 1727]
Triangle: [1750, 1745, 1747]
Triangle: [1751, 1746, 1745]
Triangle: [1751, 1753, 1748]
Triangle: [1754, 1749, 1748]
Triangle: [2121, 1737, 1730]
Triangle: [1737, 1736, 1729]
Triangle: [1736, 1735, 1728]
Triangle: [1732, 1725, 1728]
Triangle: [1732, 1731, 1724]
Triangle: [1767, 1771, 2102]
Triangle: [1769, 1770, 2101]
Triangle: [2123, 1766, 2100]
Triangle: [1761, 1769, 2097]
Triangle: [1771, 1768, 2096]
Triangle: [1770, 1767, 2095]
Triangle: [2091, 2099, 1765]
Triangle: [2094, 2098, 1764]
Triangle: [2093, 2100, 1766]
Triangle: [2092, 2094, 1763]
Triangle: [2099, 2093, 1762]
Triangle: [2098, 2091, 1760]
Triangle: [1742, 1775, 1774]
Triangle: [1785, 1774, 1974]
Triangle: [1743, 1776, 1775]
Triangle: [1738, 1739, 1774]
Triangle: [1785, 1784, 1740]
Triangle: [1740, 1784, 1783]
Triangle: [1741, 1783, 1782]
Triangle: [1757, 1782, 1781]
Triangle: [1755, 1781, 1780]
Triangle: [1780, 1779, 1758]
Triangle: [1779, 1778, 1759]
Triangle: [2124, 1777, 1744]
Triangle: [1777, 1776, 1743]
Triangle: [2008, 2033, 2032]
Triangle: [1807, 1806, 2105]
Triangle: [1808, 2107, 2105]
Triangle: [2237, 1790, 1792]
Triangle: [2239, 1791, 1790]
Triangle: [1794, 1795, 1812]
Triangle: [1795, 1796, 1814]
Triangle: [1793, 1794, 1813]
Triangle: [1816, 1814, 1796]
Triangle: [1811, 1791, 1793]
Triangle: [1816, 1797, 1792]
Triangle: [2241, 2240, 1798]
Triangle: [2242, 2241, 1799]
Triangle: [2240, 1793, 1791]
Triangle: [1800, 1801, 2230]
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Triangle: [2112, 2108, 1804]
Triangle: [1773, 1808, 1806]
Triangle: [1772, 1806, 1807]
Triangle: [1789, 1801, 2235]
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Triangle: [1791, 1811, 1809]
Triangle: [1790, 1809, 1810]
Triangle: [1823, 1821, 1820]
Triangle: [2127, 1825, 1820]
Triangle: [2126, 1817, 1825]
Triangle: [1819, 1823, 1825]
Triangle: [1880, 1845, 1846]
Triangle: [1859, 1837, 2130]
Triangle: [1864, 1863, 1839]
Triangle: [2141, 2132, 1849]
Triangle: [1858, 1838, 1837]
Triangle: [1842, 1844, 1879]
Triangle: [1879, 1844, 1845]
Triangle: [1876, 1874, 1831]
Triangle: [1829, 1828, 2387]
Triangle: [2392, 2129, 1830]
Triangle: [2140, 1875, 1833]
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Triangle: [2387, 1828, 1827]
Triangle: [1875, 1878, 1829]
Triangle: [1874, 1877, 1832]
Triangle: [2385, 1827, 1826]
Triangle: [2126, 2132, 1846]
Triangle: [1824, 1848, 1849]
Triangle: [1822, 1847, 1848]
Triangle: [2133, 1847, 1822]
Triangle: [1817, 1846, 1845]
Triangle: [1845, 1844, 1823]
Triangle: [1844, 1842, 1821]
Triangle: [1842, 1843, 1820]
Triangle: [1855, 1857, 1866]
Triangle: [1857, 1851, 1868]
Triangle: [2135, 1850, 1869]
Triangle: [1871, 1854, 1853]
Triangle: [1872, 1856, 1854]
Triangle: [1873, 1852, 1856]
Triangle: [1869, 1850, 1852]
Triangle: [2138, 2134, 1855]
Triangle: [1865, 1864, 1841]
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Triangle: [1840, 1862, 1860]
Triangle: [2131, 2136, 1865]
Triangle: [1858, 1862, 1840]
Triangle: [2383, 1858, 1859]
Triangle: [2389, 2388, 1863]
Triangle: [2384, 1859, 2137]
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Triangle: [1834, 1869, 1873]
Triangle: [1836, 1873, 1872]
Triangle: [1840, 1872, 1871]
Triangle: [1838, 1871, 1870]
Triangle: [2139, 1869, 1834]
Triangle: [1866, 1868, 1835]
Triangle: [1867, 1866, 1841]
Triangle: [1847, 1877, 1874]
Triangle: [1843, 1842, 1878]
Triangle: [2133, 1843, 1875]
Triangle: [1848, 1874, 1876]
Triangle: [1828, 1879, 1880]
Triangle: [1878, 1879, 1828]
Triangle: [2129, 2141, 1876]
Triangle: [1827, 1880, 1881]
Triangle: [2152, 2151, 1902]
Triangle: [2150, 2152, 1901]
Triangle: [1899, 1898, 1906]
Triangle: [1898, 1900, 1904]
Triangle: [1926, 1927, 1962]
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Triangle: [1944, 1920, 2155]
Triangle: [1927, 1930, 1957]
Triangle: [1939, 1919, 1918]
Triangle: [2166, 2158, 1925]
Triangle: [1960, 1925, 1926]
Triangle: [1955, 1912, 1911]
Triangle: [2161, 2154, 1909]
Triangle: [1907, 1911, 1946]
Triangle: [1956, 1914, 1913]
Triangle: [1911, 1912, 1945]
Triangle: [1943, 1909, 1908]
Triangle: [1956, 1959, 1910]
Triangle: [1958, 1913, 2153]
Triangle: [1941, 1908, 1907]
Triangle: [1899, 1930, 1927]
Triangle: [1929, 1930, 1899]
Triangle: [2150, 2157, 1929]
Triangle: [1924, 1928, 1903]
Triangle: [1927, 1926, 1900]
Triangle: [1900, 1926, 1925]
Triangle: [2158, 1923, 1902]
Triangle: [1923, 1924, 1901]
Triangle: [2159, 1938, 1947]
Triangle: [1947, 1938, 1932]
Triangle: [1949, 1932, 1931]
Triangle: [1935, 1934, 1951]
Triangle: [2163, 2160, 1935]
Triangle: [1954, 1933, 1937]
Triangle: [1950, 1931, 1933]
Triangle: [1934, 1936, 1948]
Triangle: [1945, 1922, 1916]
Triangle: [1941, 1942, 1915]
Triangle: [1943, 1941, 1917]
Triangle: [1942, 1946, 1916]
Triangle: [2161, 1943, 1921]
Triangle: [1910, 1939, 1940]
Triangle: [1913, 1944, 2162]
Triangle: [1914, 1940, 1944]
Triangle: [1951, 1948, 1920]
Triangle: [1950, 1954, 1917]
Triangle: [1917, 1954, 1953]
Triangle: [2156, 2163, 1952]
Triangle: [1919, 1952, 1951]
Triangle: [1916, 1949, 1950]
Triangle: [1922, 1947, 1949]
Triangle: [2164, 1947, 1922]
Triangle: [1928, 1958, 2165]
Triangle: [1924, 1923, 1959]
Triangle: [1924, 1956, 1958]
Triangle: [1929, 1955, 1957]
Triangle: [1909, 1960, 1961]
Triangle: [2154, 2166, 1960]
Triangle: [1962, 1957, 1911]
Triangle: [1908, 1961, 1962]
Triangle: [1857, 1855, 1888]
Triangle: [1887, 1896, 1892]
Triangle: [1895, 1937, 1933]
Triangle: [1964, 1938, 2159]
Triangle: [2168, 1966, 1964]
Triangle: [1988, 2024, 2023]
Triangle: [1782, 2023, 2024]
Triangle: [2169, 1968, 1966]
Triangle: [1971, 1970, 1965]
Triangle: [2169, 1967, 1777]
Triangle: [1974, 1772, 1786]
Triangle: [1969, 1976, 1977]
Triangle: [2171, 2050, 2067]
Triangle: [1987, 1985, 2049]
Triangle: [1971, 1982, 1981]
Triangle: [1970, 1969, 1967]
Triangle: [1971, 1983, 1984]
Triangle: [1986, 1980, 1977]
Triangle: [1986, 1976, 1981]
Triangle: [1985, 1986, 1982]
Triangle: [1853, 2067, 2050]
Triangle: [2025, 1780, 1781]
Triangle: [1783, 2022, 2023]
Triangle: [2024, 1988, 2011]
Triangle: [2022, 1990, 1989]
Triangle: [2145, 1883, 1992]
Triangle: [1882, 1991, 1993]
Triangle: [1883, 1889, 1994]
Triangle: [2135, 1851, 1996]
Triangle: [1850, 1995, 1997]
Triangle: [1851, 1857, 1998]
Triangle: [1891, 2000, 2174]
Triangle: [1890, 1999, 2001]
Triangle: [1891, 1897, 2002]
Triangle: [2001, 1994, 1889]
Triangle: [1857, 1884, 1993]
Triangle: [1932, 2004, 2003]
Triangle: [1931, 2003, 2005]
Triangle: [1932, 1938, 1964]
Triangle: [2005, 2002, 1897]
Triangle: [2000, 2002, 2005]
Triangle: [1994, 2001, 1999]
Triangle: [1991, 1996, 1998]
Triangle: [1807, 1805, 2115]
Triangle: [2119, 2006, 2009]
Triangle: [2010, 1990, 2009]
Triangle: [2176, 2010, 2006]
Triangle: [1780, 2025, 2026]
Triangle: [2025, 2011, 2021]
Triangle: [2177, 2012, 2018]
Triangle: [1989, 1990, 2180]
Triangle: [2013, 2019, 2018]
Triangle: [2177, 2010, 2176]
Triangle: [2013, 2012, 2182]
Triangle: [2178, 2013, 2183]
Triangle: [2015, 2014, 2184]
Triangle: [2224, 2179, 2015]
Triangle: [2187, 2017, 2016]
Triangle: [2188, 2020, 2017]
Triangle: [2004, 2021, 2011]
Triangle: [1966, 2021, 2004]
Triangle: [1966, 1968, 2026]
Triangle: [1779, 2026, 1968]
Triangle: [2034, 2009, 1990]
Triangle: [1784, 2031, 2022]
Triangle: [2189, 2188, 2011]
Triangle: [2017, 2020, 2027]
Triangle: [2016, 2027, 2191]
Triangle: [2223, 2192, 2029]
Triangle: [2181, 2019, 2029]
Triangle: [2193, 2019, 2013]
Triangle: [2029, 2019, 2193]
Triangle: [2015, 2028, 2030]
Triangle: [1785, 1975, 2031]
Triangle: [1772, 1974, 1973]
Triangle: [2031, 1975, 2032]
Triangle: [2031, 2033, 2034]
Triangle: [2037, 1773, 1973]
Triangle: [2009, 2034, 2033]
Triangle: [2035, 2104, 1804]
Triangle: [1979, 2109, 2111]
Triangle: [2037, 1802, 1808]
Triangle: [1980, 1986, 1985]
Triangle: [1980, 1979, 2036]
Triangle: [1977, 1980, 2228]
Triangle: [2038, 1963, 1936]
Triangle: [1963, 2038, 1983]
Triangle: [1937, 1895, 2039]
Triangle: [2195, 2194, 2041]
Triangle: [2147, 2194, 2039]
Triangle: [2195, 2042, 1935]
Triangle: [2043, 1983, 2038]
Triangle: [1934, 1935, 2042]
Triangle: [1983, 2043, 2044]
Triangle: [2046, 2045, 2042]
Triangle: [2045, 2044, 2043]
Triangle: [2198, 2057, 2063]
Triangle: [2049, 1985, 1984]
Triangle: [2048, 1984, 2044]
Triangle: [2047, 2044, 2045]
Triangle: [1896, 1887, 2052]
Triangle: [2196, 2197, 2054]
Triangle: [2196, 2055, 1894]
Triangle: [2143, 2197, 2052]
Triangle: [1855, 2063, 2057]
Triangle: [2202, 2062, 2056]
Triangle: [2198, 2059, 1886]
Triangle: [2199, 2054, 1885]
Triangle: [1979, 1980, 1987]
Triangle: [2148, 1894, 2055]
Triangle: [2060, 2046, 2041]
Triangle: [2048, 2047, 2046]
Triangle: [2201, 2048, 2060]
Triangle: [2202, 2201, 2061]
Triangle: [2062, 2061, 2055]
Triangle: [2204, 2065, 2050]
Triangle: [1978, 1987, 2066]
Triangle: [2204, 2062, 2054]
Triangle: [2058, 2050, 2065]
Triangle: [1970, 1981, 1976]
Triangle: [2203, 2170, 2056]
Triangle: [2134, 2205, 2063]
Triangle: [1854, 1856, 2069]
Triangle: [1852, 1997, 2069]
Triangle: [1854, 2068, 2067]
Triangle: [2209, 2208, 2071]
Triangle: [2207, 2210, 2073]
Triangle: [2206, 2207, 2072]
Triangle: [2203, 2209, 2070]
Triangle: [2051, 2070, 2074]
Triangle: [2110, 1978, 2074]
Triangle: [2071, 2075, 2074]
Triangle: [2076, 2073, 2210]
Triangle: [2073, 2076, 2212]
Triangle: [2071, 2077, 2078]
Triangle: [2222, 2212, 2076]
Triangle: [2117, 2008, 2007]
Triangle: [2229, 2035, 2075]
Triangle: [1974, 1774, 1775]
Triangle: [1058, 2079, 2086]
Triangle: [1060, 2081, 2087]
Triangle: [1061, 2082, 2080]
Triangle: [1306, 2088, 2081]
Triangle: [1308, 2086, 2082]
Triangle: [1058, 1307, 2087]
Triangle: [2089, 2083, 1062]
Triangle: [1304, 2090, 2084]
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Triangle: [4194, 4221, 4296]
Triangle: [4221, 4229, 4241]
Triangle: [4195, 4298, 4297]
Triangle: [4453, 4300, 4299]
Triangle: [4405, 4153, 4297]
Triangle: [4193, 4300, 4453]
Triangle: [4301, 4192, 4296]
Triangle: [4192, 4301, 4300]
Triangle: [4302, 4301, 4241]
Triangle: [4304, 4299, 4300]
Triangle: [4301, 4302, 4303]
Triangle: [4321, 4315, 4456]
Triangle: [4307, 4306, 4242]
Triangle: [4302, 4242, 4306]
Triangle: [4303, 4302, 4305]
Triangle: [4154, 4311, 4310]
Triangle: [4454, 4313, 4312]
Triangle: [4152, 4313, 4454]
Triangle: [4401, 4145, 4310]
Triangle: [4315, 4321, 4113]
Triangle: [4314, 4320, 4460]
Triangle: [4144, 4317, 4456]
Triangle: [4143, 4312, 4457]
Triangle: [4245, 4238, 4237]
Triangle: [4313, 4152, 4406]
Triangle: [4299, 4304, 4318]
Triangle: [4306, 4318, 4304]
Triangle: [4318, 4306, 4459]
Triangle: [4460, 4320, 4319]
Triangle: [4313, 4319, 4320]
Triangle: [4308, 4323, 4462]
Triangle: [4236, 4309, 4324]
Triangle: [4312, 4320, 4462]
Triangle: [4316, 4317, 4323]
Triangle: [4228, 4227, 4234]
Triangle: [4461, 4322, 4314]
Triangle: [4392, 4113, 4321]
Triangle: [4112, 4326, 4327]
Triangle: [4327, 4255, 4110]
Triangle: [4112, 4111, 4325]
Triangle: [4467, 4328, 4329]
Triangle: [4465, 4330, 4331]
Triangle: [4464, 4322, 4330]
Triangle: [4461, 4309, 4328]
Triangle: [4332, 4328, 4309]
Triangle: [4332, 4236, 4368]
Triangle: [4329, 4328, 4332]
Triangle: [4468, 4331, 4334]
Triangle: [4470, 4334, 4331]
Triangle: [4336, 4335, 4329]
Triangle: [4480, 4469, 4334]
Triangle: [4265, 4266, 4375]
Triangle: [4487, 4336, 4333]
Triangle: [4033, 4032, 4232]
Triangle: [4344, 4337, 3339]
Triangle: [4345, 4339, 3341]
Triangle: [4338, 4340, 3342]
Triangle: [4339, 4346, 3570]
Triangle: [4340, 4344, 3572]
Triangle: [3339, 4337, 4345]
Triangle: [3343, 4341, 4347]
Triangle: [3568, 3344, 4342]
Triangle: [3345, 4343, 4338]
Triangle: [3558, 3570, 4346]
Triangle: [3569, 4347, 4343]
Triangle: [3343, 3568, 4348]
Triangle: [4407, 4473, 4150]
Triangle: [4474, 4473, 4155]
Triangle: [4479, 4474, 4153]
Triangle: [4403, 4475, 4142]
Triangle: [4475, 4147, 4145]
Triangle: [4478, 4476, 4145]
Triangle: [4344, 4356, 4349]
Triangle: [4345, 4357, 4351]
Triangle: [4350, 4352, 4340]
Triangle: [4339, 4351, 4358]
Triangle: [4352, 4356, 4344]
Triangle: [4337, 4349, 4357]
Triangle: [4341, 4353, 4359]
Triangle: [4342, 4354, 4360]
Triangle: [4343, 4355, 4350]
Triangle: [4472, 4346, 4358]
Triangle: [4347, 4359, 4355]
Triangle: [4341, 4348, 4360]
Triangle: [4333, 4332, 4361]
Triangle: [4061, 4366, 4369]
Triangle: [4063, 4487, 4293]
Triangle: [4059, 4493, 4063]
Triangle: [4368, 4236, 4237]
Triangle: [4047, 4045, 4363]
Triangle: [4065, 4063, 4493]
Triangle: [4045, 4046, 4365]
Triangle: [4062, 4361, 4368]
Triangle: [4062, 4367, 4369]
Triangle: [4057, 4371, 4372]
Triangle: [4365, 4372, 4060]
Triangle: [4290, 4265, 4374]
Triangle: [4373, 4044, 4374]
Triangle: [4375, 4376, 4336]
Triangle: [4375, 4266, 4377]
Triangle: [4376, 4471, 4335]
Triangle: [4472, 4477, 4354]
Triangle: [4146, 4476, 4478]
Triangle: [4144, 4400, 4478]
Triangle: [4402, 4478, 4401]
Triangle: [4142, 4475, 4476]
Triangle: [4141, 4147, 4475]
Triangle: [4404, 4154, 4474]
Triangle: [4152, 4404, 4479]
Triangle: [4406, 4479, 4405]
Triangle: [4154, 4150, 4473]
Triangle: [4149, 4155, 4473]
Triangle: [3344, 3558, 4472]
Triangle: [4433, 4255, 4469]
Triangle: [4264, 4433, 4480]
Triangle: [4471, 4480, 4470]
Triangle: [4335, 4470, 4466]
Triangle: [4327, 4468, 4469]
Triangle: [4322, 4461, 4467]
Triangle: [4325, 4464, 4465]
Triangle: [4326, 4465, 4468]
Triangle: [4330, 4467, 4466]
Triangle: [4392, 4463, 4316]
Triangle: [4309, 4461, 4428]
Triangle: [4457, 4462, 4323]
Triangle: [4429, 4462, 4320]
Triangle: [4460, 4459, 4306]
Triangle: [4458, 4459, 4319]
Triangle: [4458, 4406, 4151]
Triangle: [4402, 4457, 4317]
Triangle: [4400, 4456, 4315]
Triangle: [4428, 4460, 4307]
Triangle: [4143, 4401, 4455]
Triangle: [4404, 4454, 4311]
Triangle: [4311, 4454, 4455]
Triangle: [4463, 4456, 4317]
Triangle: [4418, 4453, 4298]
Triangle: [4151, 4405, 4452]
Triangle: [4298, 4453, 4452]
Triangle: [4288, 4451, 4448]
Triangle: [4436, 4451, 4288]
Triangle: [4450, 4439, 4247]
Triangle: [4286, 4448, 4481]
Triangle: [4449, 4481, 4447]
Triangle: [4481, 4450, 4246]
Triangle: [4286, 4449, 4437]
Triangle: [4285, 4447, 4446]
Triangle: [4269, 4261, 4445]
Triangle: [4261, 4258, 4444]
Triangle: [4432, 4257, 4443]
Triangle: [4258, 4432, 4482]
Triangle: [4444, 4482, 4437]
Triangle: [4250, 4442, 4443]
Triangle: [4249, 4441, 4483]
Triangle: [4430, 4483, 4442]
Triangle: [4483, 4436, 4272]
Triangle: [4254, 4440, 4441]
Triangle: [4253, 4434, 4484]
Triangle: [4431, 4484, 4440]
Triangle: [4484, 4435, 4270]
Triangle: [4276, 4438, 4439]
Triangle: [4268, 4248, 4438]
Triangle: [4253, 4255, 4433]
Triangle: [4257, 4432, 4407]
Triangle: [4108, 4253, 4431]
Triangle: [4140, 4249, 4430]
Triangle: [4464, 4429, 4314]
Triangle: [4382, 4427, 4226]
Triangle: [4225, 4223, 4426]
Triangle: [4223, 4221, 4425]
Triangle: [4194, 4417, 4425]
Triangle: [4412, 4424, 4217]
Triangle: [4213, 4423, 4415]
Triangle: [4413, 4422, 4206]
Triangle: [4179, 4414, 4421]
Triangle: [4203, 4420, 4411]
Triangle: [4414, 4419, 4197]
Triangle: [4211, 4421, 4418]
Triangle: [4206, 4422, 4417]
Triangle: [4162, 4409, 4416]
Triangle: [4161, 4408, 4415]
Triangle: [4170, 4411, 4423]
Triangle: [4197, 4419, 4412]
Triangle: [4424, 4416, 4181]
Triangle: [4180, 4413, 4420]
Triangle: [4163, 4408, 4410]
Triangle: [4164, 4410, 4409]
Triangle: [4084, 4387, 4399]
Triangle: [4105, 4135, 4398]
Triangle: [4093, 4389, 4397]
Triangle: [4095, 4388, 4396]
Triangle: [4639, 4121, 4395]
Triangle: [4092, 4389, 4394]
Triangle: [4128, 4396, 4392]
Triangle: [4397, 4393, 4109]
Triangle: [4383, 4391, 4101]
Triangle: [4076, 4384, 4390]
Triangle: [4135, 4090, 4386]
Triangle: [4637, 4643, 4387]
Triangle: [4139, 4399, 4390]
Triangle: [4097, 4388, 4395]
Triangle: [4076, 4082, 4385]
Triangle: [4082, 4080, 4383]
Triangle: [4380, 4382, 4036]
Triangle: [4477, 4381, 4026]
Triangle: [4007, 4378, 4379]
Triangle: [4379, 4380, 4017]
Triangle: [4026, 4381, 4378]
Triangle: [4377, 4264, 4471]
Triangle: [4487, 4063, 4373]
Triangle: [4489, 4492, 4295]
Triangle: [4055, 4488, 4490]
Triangle: [4227, 4225, 4035]
Triangle: [4060, 4372, 4371]
Triangle: [4492, 4485, 4230]
Triangle: [4033, 4231, 4230]
Triangle: [4227, 4034, 4230]
Triangle: [4486, 4485, 4492]
Triangle: [4492, 4489, 4061]
Triangle: [4494, 4061, 4489]
Triangle: [4371, 4057, 4491]
Triangle: [4061, 4494, 4370]
Triangle: [4494, 4491, 4058]
Triangle: [4497, 4498, 4056]
Triangle: [4053, 4500, 4499]
Triangle: [4052, 4499, 4498]
Triangle: [4495, 4497, 4046]
Triangle: [4496, 4495, 4045]
Triangle: [4047, 4059, 4488]
Triangle: [4055, 4050, 4496]
Triangle: [4501, 4073, 4069]
Triangle: [4071, 4073, 4501]
Triangle: [4072, 4070, 4501]
Triangle: [4501, 4067, 4068]
Triangle: [4054, 4490, 4500]
Triangle: [4491, 4500, 4490]
Triangle: [4525, 3349, 3208]
Triangle: [3408, 3389, 3401]
Triangle: [4519, 3382, 2428]
Triangle: [3400, 3394, 4504]
Triangle: [3415, 3400, 4503]
Triangle: [3413, 3393, 4507]
Triangle: [3350, 4504, 3392]
Triangle: [4504, 3394, 3379]
Triangle: [3402, 4521, 3415]
Triangle: [3347, 4509, 4510]
Triangle: [3347, 46, 2253]
Triangle: [3414, 3359, 4510]
Triangle: [3394, 4519, 4513]
Triangle: [4511, 4522, 3559]
Triangle: [3388, 3382, 4519]
Triangle: [3409, 3388, 4520]
Triangle: [4511, 4512, 2423]
Triangle: [2451, 173, 2256]
Triangle: [3386, 4517, 4518]
Triangle: [3379, 4513, 4517]
Triangle: [4522, 4516, 3385]
Triangle: [3384, 3385, 4516]
Triangle: [3383, 3384, 4515]
Triangle: [3378, 3387, 4518]
Triangle: [3409, 4521, 3402]
Triangle: [3382, 4535, 4534]
Triangle: [3217, 3206, 4530]
Triangle: [4527, 3388, 3409]
Triangle: [4527, 3364, 4536]
Triangle: [3381, 3389, 4524]
Triangle: [2270, 1204, 3358]
Triangle: [4528, 3405, 3346]
Triangle: [4531, 3409, 3390]
Triangle: [4540, 3217, 4523]
Triangle: [4532, 3358, 3405]
Triangle: [4529, 3406, 2436]
Triangle: [4535, 3382, 3388]
Triangle: [3388, 4527, 4535]
Triangle: [4534, 4525, 4530]
Triangle: [2282, 47, 2435]
Triangle: [3349, 4525, 4537]
Triangle: [4538, 2435, 3349]
Triangle: [4525, 4534, 4535]
Triangle: [4539, 4545, 3565]
Triangle: [4539, 4541, 2556]
Triangle: [3505, 3217, 4540]
Triangle: [3506, 3507, 4543]
Triangle: [3507, 3508, 4544]
Triangle: [4545, 4544, 3508]
Triangle: [3506, 4542, 2287]
Triangle: [2557, 4540, 4533]
Triangle: [3216, 2425, 3223]
Triangle: [267, 2626, 4546]
Triangle: [2626, 2627, 4547]
Triangle: [2627, 2628, 2816]
Triangle: [4581, 4582, 2695]
Triangle: [4560, 4558, 4581]
Triangle: [4583, 2701, 2693]
Triangle: [4584, 2693, 2692]
Triangle: [4580, 4548, 4561]
Triangle: [4549, 4548, 4580]
Triangle: [4550, 4549, 4586]
Triangle: [4551, 4550, 4587]
Triangle: [4557, 4556, 4589]
Triangle: [4589, 4556, 4555]
Triangle: [4555, 4598, 4596]
Triangle: [4554, 4553, 4592]
Triangle: [4553, 4552, 4593]
Triangle: [4563, 4551, 4588]
Triangle: [4562, 4563, 4594]
Triangle: [4593, 4552, 4562]
Triangle: [4556, 4572, 4571]
Triangle: [4565, 4564, 4548]
Triangle: [4557, 4573, 4572]
Triangle: [4550, 4566, 4565]
Triangle: [4577, 4575, 4559]
Triangle: [4558, 4574, 4573]
Triangle: [4551, 4567, 4566]
Triangle: [4552, 4568, 4578]
Triangle: [4564, 4577, 4561]
Triangle: [4553, 4569, 4568]
Triangle: [4575, 4576, 4560]
Triangle: [4562, 4578, 4579]
Triangle: [4554, 4570, 4569]
Triangle: [4576, 4574, 4558]
Triangle: [4579, 4567, 4551]
Triangle: [4598, 4600, 4570]
Triangle: [4593, 4595, 2688]
Triangle: [2688, 4595, 4594]
Triangle: [4594, 4588, 2689]
Triangle: [2698, 4592, 4593]
Triangle: [4591, 4592, 2698]
Triangle: [4590, 4596, 4597]
Triangle: [4589, 4590, 2696]
Triangle: [4582, 4589, 2703]
Triangle: [4588, 4587, 2690]
Triangle: [4587, 4586, 2691]
Triangle: [2691, 4586, 4580]
Triangle: [2699, 4580, 4585]
Triangle: [4559, 4584, 4585]
Triangle: [4560, 4583, 4584]
Triangle: [4583, 4581, 2694]
Triangle: [4558, 4557, 4582]
Triangle: [4571, 4600, 4598]
Triangle: [4598, 4554, 4591]
Triangle: [2697, 2621, 4599]
Triangle: [4596, 4591, 2697]
Triangle: [2621, 2816, 2628]
Triangle: [4604, 4603, 4605]
Triangle: [4607, 4608, 4606]
Triangle: [4609, 4610, 4608]
Triangle: [4609, 4611, 4612]
Triangle: [4611, 4613, 4614]
Triangle: [4613, 4615, 4616]
Triangle: [4617, 4618, 4616]
Triangle: [4619, 4620, 4618]
Triangle: [4621, 4622, 4620]
Triangle: [4623, 4624, 4622]
Triangle: [4623, 4625, 4626]
Triangle: [4625, 4627, 4628]
Triangle: [4627, 4629, 4630]
Triangle: [4629, 4631, 4632]
Triangle: [4601, 4633, 4632]
Triangle: [4601, 4603, 4604]
Triangle: [4119, 4394, 4643]
Triangle: [4090, 4639, 4642]
Triangle: [4642, 4635, 4091]
Triangle: [4089, 4640, 4639]
Triangle: [4091, 4635, 4634]
Triangle: [4118, 4119, 4637]
Triangle: [4120, 4118, 4636]
Triangle: [4088, 4641, 4640]
Triangle: [4394, 4123, 4641]
Triangle: [4120, 4638, 4634]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 1
  Group: 'spine2', Weight: 0.999425
Vertex 1:
Vertex groups: 3
  Group: 'spine', Weight: 0.836326
  Group: 'spine.001', Weight: 0.090082
  Group: 'spine1', Weight: 0.043006
Vertex 2:
Vertex groups: 3
  Group: 'spine', Weight: 0.835656
  Group: 'spine.001', Weight: 0.088611
  Group: 'spine1', Weight: 0.048553
Vertex 3:
Vertex groups: 5
  Group: 'spine.002', Weight: 0.115406
  Group: 'spine.003', Weight: 0.395058
  Group: 'shoulder.L', Weight: 0.368170
  Group: 'upper_arm.L', Weight: 0.051657
  Group: 'shoulder.R', Weight: 0.040754
Vertex 4:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.148105
  Group: 'spine.003', Weight: 0.562162
  Group: 'shoulder.L', Weight: 0.122677
  Group: 'shoulder.R', Weight: 0.122677
Vertex 5:
Vertex groups: 5
  Group: 'spine.002', Weight: 0.068780
  Group: 'spine.003', Weight: 0.267383
  Group: 'shoulder.L', Weight: 0.534719
  Group: 'upper_arm.L', Weight: 0.035399
  Group: 'shoulder.R', Weight: 0.055499
Vertex 6:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.068955
  Group: 'spine.003', Weight: 0.501343
  Group: 'shoulder.L', Weight: 0.191656
  Group: 'shoulder.R', Weight: 0.191656
Vertex 7:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.089033
  Group: 'spine.003', Weight: 0.177599
  Group: 'shoulder.L', Weight: 0.151872
  Group: 'upper_arm.L', Weight: 0.568838
Vertex 8:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.107712
  Group: 'spine.003', Weight: 0.181569
  Group: 'shoulder.L', Weight: 0.136085
  Group: 'upper_arm.L', Weight: 0.561274
Vertex 9:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.115101
  Group: 'spine.003', Weight: 0.187309
  Group: 'shoulder.L', Weight: 0.101247
  Group: 'upper_arm.L', Weight: 0.582196
Vertex 10:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.131039
  Group: 'spine.003', Weight: 0.175148
  Group: 'shoulder.L', Weight: 0.085877
  Group: 'upper_arm.L', Weight: 0.591059
Vertex 11:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.172420
  Group: 'spine.003', Weight: 0.286620
  Group: 'shoulder.L', Weight: 0.101674
  Group: 'upper_arm.L', Weight: 0.419574
Vertex 12:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.200335
  Group: 'spine.003', Weight: 0.251630
  Group: 'shoulder.L', Weight: 0.092868
  Group: 'upper_arm.L', Weight: 0.430771
Vertex 13:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.213215
  Group: 'spine.003', Weight: 0.310427
  Group: 'shoulder.L', Weight: 0.107280
  Group: 'upper_arm.L', Weight: 0.347048
Vertex 14:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.099976
  Group: 'spine.003', Weight: 0.209667
  Group: 'shoulder.L', Weight: 0.173509
  Group: 'upper_arm.L', Weight: 0.502421
Vertex 15:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.021374
  Group: 'spine.003', Weight: 0.081696
  Group: 'shoulder.L', Weight: 0.323238
  Group: 'upper_arm.L', Weight: 0.547746
Vertex 16:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.048436
  Group: 'spine.003', Weight: 0.118013
  Group: 'shoulder.L', Weight: 0.457418
  Group: 'upper_arm.L', Weight: 0.358557
Vertex 17:
Vertex groups: 2
  Group: 'shoulder.L', Weight: 0.762454
  Group: 'upper_arm.L', Weight: 0.193786
Vertex 18:
Vertex groups: 3
  Group: 'spine.003', Weight: 0.040194
  Group: 'shoulder.L', Weight: 0.797043
  Group: 'upper_arm.L', Weight: 0.118771
Vertex 19:
Vertex groups: 4
  Group: 'spine.003', Weight: 0.046894
  Group: 'spine.004', Weight: 0.052870
  Group: 'shoulder.L', Weight: 0.608209
  Group: 'upper_arm.L', Weight: 0.234217
Vertex 20:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.085326
  Group: 'spine.003', Weight: 0.132797
  Group: 'shoulder.L', Weight: 0.333207
  Group: 'upper_arm.L', Weight: 0.392885
Vertex 21:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.131722
  Group: 'spine.003', Weight: 0.162370
  Group: 'shoulder.L', Weight: 0.285295
  Group: 'upper_arm.L', Weight: 0.369498
Vertex 22:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.129775
  Group: 'spine.003', Weight: 0.143586
  Group: 'shoulder.L', Weight: 0.158616
  Group: 'upper_arm.L', Weight: 0.545842
Vertex 23:
Vertex groups: 4
  Group: 'spine.003', Weight: 0.010030
  Group: 'spine.004', Weight: 0.076530
  Group: 'shoulder.L', Weight: 0.662398
  Group: 'upper_arm.L', Weight: 0.183964
Vertex 24:
Vertex groups: 3
  Group: 'spine.004', Weight: 0.083912
  Group: 'shoulder.L', Weight: 0.688166
  Group: 'upper_arm.L', Weight: 0.181238
Vertex 25:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.247815
  Group: 'spine.003', Weight: 0.245380
  Group: 'shoulder.L', Weight: 0.121382
  Group: 'upper_arm.L', Weight: 0.347911
Vertex 26:
Vertex groups: 4
  Group: 'spine.002', Weight: 0.203326
  Group: 'spine.003', Weight: 0.231959
  Group: 'shoulder.L', Weight: 0.242460
  Group: 'upper_arm.L', Weight: 0.257295
Vertex 27:
Vertex groups: 5
  Group: 'spine.002', Weight: 0.127108
  Group: 'spine.003', Weight: 0.207993
  Group: 'shoulder.L', Weight: 0.279030
  Group: 'upper_arm.L', Weight: 0.309946
  Group: 'shoulder.R', Weight: 0.005167
Vertex 28:
Vertex groups: 5
  Group: 'spine.003', Weight: 0.057672
  Group: 'spine.004', Weight: 0.119274
  Group: 'shoulder.L', Weight: 0.616171
  Group: 'upper_arm.L', Weight: 0.121978
  Group: 'shoulder.R', Weight: 0.040169
Vertex 29:
Vertex groups: 4
  Group: 'spine.004', Weight: 0.188896
  Group: 'shoulder.L', Weight: 0.620574
  Group: 'upper_arm.L', Weight: 0.095450
  Group: 'shoulder.R', Weight: 0.006317
Vertex 30:
Vertex groups: 3
  Group: 'spine.004', Weight: 0.121889
  Group: 'shoulder.L', Weight: 0.714066
  Group: 'upper_arm.L', Weight: 0.112689
Vertex 31:
Vertex groups: 5
  Group: 'spine.001', Weight: 0.037620
  Group: 'spine.002', Weight: 0.615593
  Group: 'spine.003', Weight: 0.136524
  Group: 'shoulder.L', Weight: 0.047578
  Group: 'upper_arm.L', Weight: 0.140064
Vertex 32:
Vertex groups: 5
  Group: 'spine.001', Weight: 0.040062
  Group: 'spine.002', Weight: 0.540467
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Vertex 1206:
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Vertex 1213:
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Vertex 1215:
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Vertex 1229:
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Vertex 1235:
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Vertex 2411:
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Vertex 2412:
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Vertex 2413:
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Vertex 2414:
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Vertex 2415:
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Vertex 2416:
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Vertex 2417:
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Vertex 2418:
Vertex groups: 5
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Vertex 2419:
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Vertex 2420:
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Vertex 2421:
Vertex groups: 5
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Vertex 2422:
Vertex groups: 5
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Vertex 2423:
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Vertex 2424:
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Vertex 2425:
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Vertex 2426:
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Vertex 2427:
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Vertex 2428:
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Vertex 2429:
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Vertex 2430:
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Vertex 2431:
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Vertex 2432:
Vertex groups: 4
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Vertex 2433:
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Vertex 2434:
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Vertex 2435:
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Vertex 2436:
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Vertex 2437:
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Vertex 2438:
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Vertex 2439:
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Vertex 2440:
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Vertex 2441:
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Vertex 2442:
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Vertex 2443:
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Vertex 2444:
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Vertex 2445:
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Vertex 2446:
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Vertex 2447:
Vertex groups: 4
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Vertex 2448:
Vertex groups: 5
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Vertex 2449:
Vertex groups: 4
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Vertex 2450:
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Vertex 2451:
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Vertex 2452:
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Vertex 2453:
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Vertex 2454:
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Vertex 2455:
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Vertex 2456:
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Vertex 2457:
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Vertex 2458:
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Vertex 2459:
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Vertex 2460:
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Vertex 2461:
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Vertex 2462:
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Vertex 2463:
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Vertex 2464:
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Vertex 2465:
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Vertex 2466:
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Vertex 2467:
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Vertex 2468:
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Vertex 2469:
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Vertex 2470:
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Vertex 2471:
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Vertex 2472:
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Vertex 2473:
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Vertex 2474:
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Vertex 2475:
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Vertex 2476:
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Vertex 2477:
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Vertex 2478:
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Vertex 2479:
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Vertex 2480:
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Vertex 2481:
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Vertex 2482:
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Vertex 2483:
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Vertex 2484:
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Vertex 2485:
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Vertex 2486:
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Vertex 2487:
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Vertex 2488:
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Vertex 2489:
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Vertex 2490:
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Vertex 2491:
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Vertex 2492:
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Vertex 2493:
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Vertex 2494:
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Vertex 2495:
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Vertex 2496:
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Vertex 2497:
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Vertex 2498:
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Vertex 2499:
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Vertex 2500:
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Vertex 2501:
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Vertex 2502:
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Vertex 2503:
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Vertex 2504:
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Vertex 2505:
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Vertex 2506:
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Vertex 2507:
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Vertex 2508:
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Vertex 2509:
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Vertex 2510:
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Vertex 2511:
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Vertex 2512:
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Vertex 2513:
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Vertex 2514:
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Vertex 2515:
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Vertex 2516:
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Vertex 2517:
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Vertex 2518:
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Vertex 2519:
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Vertex 2520:
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Vertex 2521:
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Vertex 2522:
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Vertex 2523:
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Vertex 2524:
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Vertex 2525:
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Vertex 2526:
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Vertex 2527:
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Vertex 2528:
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Vertex 2529:
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Vertex 2530:
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Vertex 2531:
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Vertex 2532:
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Vertex 2533:
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Vertex 2534:
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Vertex 2535:
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Vertex 2536:
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Vertex 2537:
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Vertex 2538:
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Vertex 2539:
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Vertex 2540:
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Vertex 3064:
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Vertex 3202:
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Vertex 3203:
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Vertex 3205:
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Vertex 3206:
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Vertex 3207:
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Vertex 3208:
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Vertex 3209:
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Vertex 3210:
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Vertex 3211:
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Vertex 3212:
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Vertex 3213:
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Vertex 3214:
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Vertex 3215:
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Vertex 3216:
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Vertex 3217:
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Vertex 3218:
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Vertex 3219:
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Vertex 3220:
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Vertex 3221:
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Vertex 3222:
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Vertex 3223:
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Vertex 3224:
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Vertex 3225:
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Vertex 3226:
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Vertex 3227:
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Vertex 3228:
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Vertex 3229:
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Vertex 3230:
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Vertex 3231:
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Vertex 3232:
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Vertex 3233:
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Vertex 3234:
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Vertex 3235:
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Vertex 3236:
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Vertex 3237:
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Vertex 3238:
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Vertex 3239:
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Vertex 3240:
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Vertex 3241:
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Vertex 3242:
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Vertex 3243:
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Vertex 3244:
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Vertex 3245:
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Vertex 3246:
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Vertex 3247:
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Vertex 3248:
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Vertex 3249:
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Vertex 3250:
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Vertex 3253:
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Vertex 3254:
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Vertex 3255:
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Vertex 3256:
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Vertex 3257:
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Vertex 3258:
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Vertex 3259:
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Vertex 3260:
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Vertex 3261:
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Vertex 3262:
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Vertex 3263:
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Vertex 3264:
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Vertex 3265:
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Vertex 3266:
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Vertex 3267:
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Vertex 3268:
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Vertex 3269:
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Vertex 3270:
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Vertex 3271:
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Vertex 3272:
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Vertex 3273:
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Vertex 3274:
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Vertex 3275:
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Vertex 3276:
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Vertex 3277:
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Vertex 3278:
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Vertex 3279:
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Vertex 3280:
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Vertex 3281:
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Vertex 3282:
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Vertex 3283:
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Vertex 3284:
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Vertex 3285:
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Vertex 3286:
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Vertex 3287:
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Vertex 3288:
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Vertex 3289:
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Vertex 3290:
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Vertex 3291:
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Vertex 3292:
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Vertex 3293:
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Vertex 3294:
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Vertex 3295:
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Vertex 3296:
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Vertex 3297:
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Vertex 3298:
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Vertex 3300:
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Vertex 3301:
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Vertex 3308:
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Vertex 3309:
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Vertex 3310:
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Vertex 3311:
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Vertex 3312:
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Vertex 3313:
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Vertex 3314:
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Vertex 3315:
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Vertex 3318:
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Vertex 3319:
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Vertex 3320:
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Vertex 3321:
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Vertex 3323:
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Vertex 3325:
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Vertex 3327:
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Vertex 3328:
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Vertex 3330:
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Vertex 3331:
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Vertex 3332:
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Vertex 3333:
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Vertex 3334:
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Vertex 3335:
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Vertex 3336:
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Vertex 3337:
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Vertex 3338:
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Vertex 3339:
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Vertex 3340:
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Vertex 3341:
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Vertex 3342:
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Vertex 3343:
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Vertex 3344:
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Vertex 3345:
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Vertex 3346:
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Vertex 3347:
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Vertex 3348:
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Vertex 3349:
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Vertex 3350:
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Vertex 3351:
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Vertex 3352:
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Vertex 3353:
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Vertex 3354:
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Vertex 3355:
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Vertex 3356:
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Vertex 3357:
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Vertex 3358:
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Vertex 3359:
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Vertex 3360:
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Vertex 3361:
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Vertex 3362:
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Vertex 3363:
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Vertex 3364:
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Vertex 3365:
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Vertex 3366:
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Vertex 3367:
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Vertex 3368:
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Vertex 3369:
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Vertex 3370:
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Vertex 3371:
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Vertex 3372:
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Vertex 3373:
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Vertex 3374:
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Vertex 3375:
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Vertex 3376:
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Vertex 3377:
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Vertex 3378:
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Vertex 3379:
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Vertex 3380:
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Vertex 3381:
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Vertex 3382:
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Vertex 3383:
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Vertex 3384:
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Vertex 3385:
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Vertex 3386:
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Vertex 3387:
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Vertex 3388:
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Vertex 3389:
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Vertex 3390:
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Vertex 3391:
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Vertex 3392:
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Vertex 3393:
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Vertex 3394:
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Vertex 3395:
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Vertex 3396:
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Vertex 3397:
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Vertex 3398:
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Vertex 3399:
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Vertex 3400:
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Vertex 3401:
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Vertex 3402:
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Vertex 3403:
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Vertex 3404:
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Vertex 3405:
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Vertex 3406:
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Vertex 3407:
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Vertex 3408:
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Vertex 3409:
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Vertex 3410:
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Vertex 3411:
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Vertex 3412:
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Vertex 3413:
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Vertex 3414:
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Vertex 3415:
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Vertex 3416:
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Vertex 3417:
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Vertex 3418:
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Vertex 3419:
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Vertex 3420:
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Vertex 3421:
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Vertex 3422:
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Vertex 3423:
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Vertex 3424:
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Vertex 3425:
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Vertex 3426:
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Vertex 3427:
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Vertex 3428:
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Vertex 3429:
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Vertex 3430:
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Vertex 3431:
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Vertex 3432:
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Vertex 3433:
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Vertex 3434:
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Vertex 3435:
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Vertex 3436:
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Vertex 3437:
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Vertex 3438:
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Vertex 3439:
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Vertex 3440:
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Vertex 3441:
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Vertex 3452:
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Vertex 3453:
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Vertex 3459:
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Vertex 3460:
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Vertex 3464:
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Vertex 3465:
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Vertex 4628:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4629:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4630:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4631:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4632:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4633:
Vertex groups: 1
  Group: 'Head', Weight: 1.000000
Vertex 4634:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.865184
  Group: 'f_middle.02.R', Weight: 0.133583
Vertex 4635:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.901072
  Group: 'f_middle.02.R', Weight: 0.098783
Vertex 4636:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.874345
  Group: 'f_middle.02.R', Weight: 0.125216
Vertex 4637:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.957046
  Group: 'f_middle.02.R', Weight: 0.035057
Vertex 4638:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.828853
  Group: 'f_middle.02.R', Weight: 0.170559
Vertex 4639:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.857769
  Group: 'f_middle.02.R', Weight: 0.142449
Vertex 4640:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.916989
  Group: 'f_middle.02.R', Weight: 0.083144
Vertex 4641:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.960789
  Group: 'f_middle.02.R', Weight: 0.027993
Vertex 4642:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.877561
  Group: 'f_middle.02.R', Weight: 0.122508
Vertex 4643:
Vertex groups: 2
  Group: 'f_middle.01.R', Weight: 0.957612
  Group: 'f_middle.02.R', Weight: 0.034151
=== Animation Keyframes ===
=== Bone Transforms per Keyframe ===
Keyframes: 43
Frame: 0
  Bone: spine
    Location: <Vector (0.0000, -0.0275, 0.9654)>
    Rotation: <Euler (x=1.5831, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0000, 0.0000, 0.0000)>
      <Vector (0.0000, -0.0123, -0.9999, -0.0275)>
      <Vector (0.0000, 0.9999, -0.0123, 0.9654)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0000, -0.0293, 1.1107)>
    Rotation: <Euler (x=1.5467, y=-0.0002, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0002, -0.0000, -0.0000)>
      <Vector (0.0000, 0.0241, -0.9997, -0.0293)>
      <Vector (0.0002, 0.9997, 0.0241, 1.1107)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (-0.0000, -0.0270, 1.2059)>
    Rotation: <Euler (x=1.5060, y=0.0009, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0009, 0.0000, -0.0000)>
      <Vector (-0.0000, 0.0647, -0.9979, -0.0270)>
      <Vector (-0.0009, 0.9979, 0.0647, 1.2059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0001, -0.0191, 1.3271)>
    Rotation: <Euler (x=1.3730, y=0.0019, z=-0.0001), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0019, 0.0002, 0.0001)>
      <Vector (-0.0001, 0.1965, -0.9805, -0.0191)>
      <Vector (-0.0019, 0.9805, 0.1965, 1.3271)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0004, 0.0079, 1.4622)>
    Rotation: <Euler (x=1.9470, y=-0.0086, z=-0.0034), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0092, -0.0000, 0.0004)>
      <Vector (-0.0034, -0.3674, -0.9301, 0.0079)>
      <Vector (0.0086, 0.9300, -0.3674, 1.4622)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0001, -0.0091, 1.5054)>
    Rotation: <Euler (x=1.8279, y=-0.0086, z=-0.0034), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0092, -0.0011, -0.0001)>
      <Vector (-0.0034, -0.2543, -0.9671, -0.0091)>
      <Vector (0.0086, 0.9671, -0.2543, 1.5054)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0005, -0.0205, 1.5486)>
    Rotation: <Euler (x=1.5693, y=-0.0086, z=-0.0034), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0086, -0.0034, -0.0005)>
      <Vector (-0.0034, 0.0015, -1.0000, -0.0205)>
      <Vector (0.0086, 1.0000, 0.0015, 1.5486)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0142, -0.0038, 1.4249)>
    Rotation: <Euler (x=-0.0024, y=-0.0004, z=-1.3699), order='XYZ'>
    Matrix:
      <Vector (0.1995, 0.9799, 0.0023, 0.0142)>
      <Vector (-0.9799, 0.1995, 0.0009, -0.0038)>
      <Vector (0.0004, -0.0024, 1.0000, 1.4249)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.1061, 0.0142, 1.4218)>
    Rotation: <Euler (x=1.4935, y=2.7267, z=-0.0721), order='XYZ'>
    Matrix:
      <Vector (-0.9128, 0.4064, -0.0408, 0.1061)>
      <Vector (0.0660, 0.0480, -0.9967, 0.0142)>
      <Vector (-0.4031, -0.9124, -0.0707, 1.4218)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1978, 0.0251, 1.2159)>
    Rotation: <Euler (x=2.1047, y=2.3973, z=0.1053), order='XYZ'>
    Matrix:
      <Vector (-0.7315, 0.6334, -0.2524, 0.1978)>
      <Vector (-0.0773, -0.4448, -0.8923, 0.0251)>
      <Vector (-0.6775, -0.6332, 0.3743, 1.2159)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.3154, -0.0575, 1.0984)>
    Rotation: <Euler (x=-1.2325, y=0.5660, z=2.7969), order='XYZ'>
    Matrix:
      <Vector (-0.7944, 0.3640, -0.4863, 0.3154)>
      <Vector (0.2852, -0.4834, -0.8277, -0.0575)>
      <Vector (-0.5363, -0.7962, 0.2801, 1.0984)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (0.3157, -0.1082, 1.0646)>
    Rotation: <Euler (x=-2.8339, y=-0.1983, z=-0.7995), order='XYZ'>
    Matrix:
      <Vector (0.6834, -0.6417, 0.3481, 0.3157)>
      <Vector (-0.7030, -0.7071, 0.0765, -0.1082)>
      <Vector (0.1970, -0.2970, -0.9343, 1.0646)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (0.2883, -0.1384, 1.0519)>
    Rotation: <Euler (x=-2.4148, y=-0.3053, z=-0.5358), order='XYZ'>
    Matrix:
      <Vector (0.8201, -0.2098, 0.5324, 0.2883)>
      <Vector (-0.4869, -0.7445, 0.4567, -0.1384)>
      <Vector (0.3005, -0.6338, -0.7127, 1.0519)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.L
    Location: <Vector (0.2809, -0.1647, 1.0296)>
    Rotation: <Euler (x=-1.9879, y=-0.2524, z=-0.5141), order='XYZ'>
    Matrix:
      <Vector (0.8432, -0.0004, 0.5377, 0.2809)>
      <Vector (-0.4761, -0.4650, 0.7464, -0.1647)>
      <Vector (0.2497, -0.8853, -0.3923, 1.0296)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.L
    Location: <Vector (0.3575, -0.1210, 1.0224)>
    Rotation: <Euler (x=-2.2504, y=0.4156, z=1.0158), order='XYZ'>
    Matrix:
      <Vector (0.4820, 0.3687, -0.7948, 0.3575)>
      <Vector (0.7776, -0.5981, 0.1942, -0.1210)>
      <Vector (-0.4038, -0.7116, -0.5750, 1.0224)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (0.3734, -0.1468, 0.9917)>
    Rotation: <Euler (x=-1.9357, y=0.5967, z=0.9541), order='XYZ'>
    Matrix:
      <Vector (0.4784, -0.0124, -0.8780, 0.3734)>
      <Vector (0.6748, -0.6346, 0.3767, -0.1468)>
      <Vector (-0.5619, -0.7727, -0.2952, 0.9917)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (0.3728, -0.1807, 0.9505)>
    Rotation: <Euler (x=-1.2581, y=0.9079, z=1.1793), order='XYZ'>
    Matrix:
      <Vector (0.2348, -0.5705, -0.7870, 0.3728)>
      <Vector (0.5688, -0.5759, 0.5872, -0.1807)>
      <Vector (-0.7882, -0.5856, 0.1893, 0.9505)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (0.3324, -0.0911, 1.0093)>
    Rotation: <Euler (x=-1.9807, y=0.2289, z=1.2292), order='XYZ'>
    Matrix:
      <Vector (0.3262, 0.3058, -0.8945, 0.3324)>
      <Vector (0.9177, -0.3296, 0.2220, -0.0911)>
      <Vector (-0.2269, -0.8932, -0.3881, 1.0093)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (0.3478, -0.1091, 0.9603)>
    Rotation: <Euler (x=-1.6874, y=0.5085, z=1.0441), order='XYZ'>
    Matrix:
      <Vector (0.4391, -0.1425, -0.8871, 0.3478)>
      <Vector (0.7551, -0.4765, 0.4503, -0.1091)>
      <Vector (-0.4869, -0.8676, -0.1016, 0.9603)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (0.3425, -0.1269, 0.9279)>
    Rotation: <Euler (x=-1.2237, y=0.7647, z=1.2814), order='XYZ'>
    Matrix:
      <Vector (0.2059, -0.5118, -0.8340, 0.3425)>
      <Vector (0.6916, -0.5269, 0.4941, -0.1269)>
      <Vector (-0.6923, -0.6785, 0.2455, 0.9279)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.R
    Location: <Vector (-0.0136, -0.0038, 1.4250)>
    Rotation: <Euler (x=-0.0089, y=0.0009, z=1.3861), order='XYZ'>
    Matrix:
      <Vector (0.1836, -0.9830, -0.0085, -0.0136)>
      <Vector (0.9830, 0.1836, 0.0025, -0.0038)>
      <Vector (-0.0009, -0.0089, 1.0000, 1.4250)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.1058, 0.0127, 1.4212)>
    Rotation: <Euler (x=1.4537, y=-2.7084, z=0.0967), order='XYZ'>
    Matrix:
      <Vector (-0.9034, -0.4262, 0.0470, -0.1058)>
      <Vector (-0.0876, 0.0761, -0.9932, 0.0127)>
      <Vector (0.4198, -0.9014, -0.1060, 1.4212)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.2020, 0.0299, 1.2178)>
    Rotation: <Euler (x=2.1346, y=-2.3414, z=-0.0924), order='XYZ'>
    Matrix:
      <Vector (-0.6936, -0.6532, 0.3038, -0.2020)>
      <Vector (0.0643, -0.4762, -0.8770, 0.0299)>
      <Vector (0.7175, -0.5887, 0.3722, 1.2178)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.3232, -0.0585, 1.1086)>
    Rotation: <Euler (x=1.6085, y=-2.4418, z=0.6034), order='XYZ'>
    Matrix:
      <Vector (-0.6299, -0.5085, 0.5870, -0.3232)>
      <Vector (-0.4341, -0.3962, -0.8091, -0.0585)>
      <Vector (0.6440, -0.7645, 0.0289, 1.1086)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (-0.3283, -0.1036, 1.0680)>
    Rotation: <Euler (x=-2.5529, y=0.2276, z=0.9388), order='XYZ'>
    Matrix:
      <Vector (0.5755, 0.5970, -0.5589, -0.3283)>
      <Vector (0.7861, -0.5924, 0.1766, -0.1036)>
      <Vector (-0.2256, -0.5410, -0.8102, 1.0680)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.R
    Location: <Vector (-0.3027, -0.1289, 1.0448)>
    Rotation: <Euler (x=-2.1385, y=0.4008, z=0.7115), order='XYZ'>
    Matrix:
      <Vector (0.6973, 0.1019, -0.7095, -0.3027)>
      <Vector (0.6012, -0.6220, 0.5016, -0.1289)>
      <Vector (-0.3902, -0.7763, -0.4950, 1.0448)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.R
    Location: <Vector (-0.2991, -0.1509, 1.0174)>
    Rotation: <Euler (x=-1.7193, y=0.3555, z=0.6746), order='XYZ'>
    Matrix:
      <Vector (0.7321, -0.1765, -0.6579, -0.2991)>
      <Vector (0.5855, -0.3305, 0.7402, -0.1509)>
      <Vector (-0.3481, -0.9271, -0.1387, 1.0174)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.R
    Location: <Vector (-0.3778, -0.1141, 1.0344)>
    Rotation: <Euler (x=-2.3529, y=-0.1575, z=-0.9070), order='XYZ'>
    Matrix:
      <Vector (0.6085, -0.4866, 0.6269, -0.3778)>
      <Vector (-0.7779, -0.5219, 0.3500, -0.1141)>
      <Vector (0.1569, -0.7006, -0.6961, 1.0344)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (-0.3988, -0.1367, 1.0042)>
    Rotation: <Euler (x=-2.0261, y=-0.3325, z=-0.8337), order='XYZ'>
    Matrix:
      <Vector (0.6354, -0.1285, 0.7615, -0.3988)>
      <Vector (-0.6998, -0.5126, 0.4974, -0.1367)>
      <Vector (0.3264, -0.8489, -0.4156, 1.0042)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (-0.4057, -0.1640, 0.9589)>
    Rotation: <Euler (x=-1.4378, y=-0.6621, z=-0.9716), order='XYZ'>
    Matrix:
      <Vector (0.4448, 0.4532, 0.7725, -0.4057)>
      <Vector (-0.6513, -0.4284, 0.6263, -0.1640)>
      <Vector (0.6148, -0.7817, 0.1046, 0.9589)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.R
    Location: <Vector (-0.3583, -0.0804, 1.0212)>
    Rotation: <Euler (x=-2.1337, y=0.0018, z=-1.1322), order='XYZ'>
    Matrix:
      <Vector (0.4247, -0.4838, 0.7652, -0.3583)>
      <Vector (-0.9053, -0.2252, 0.3600, -0.0804)>
      <Vector (-0.0018, -0.8457, -0.5337, 1.0212)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3835, -0.0926, 0.9745)>
    Rotation: <Euler (x=-1.7994, y=-0.2525, z=-0.9226), order='XYZ'>
    Matrix:
      <Vector (0.5846, -0.0337, 0.8106, -0.3835)>
      <Vector (-0.7719, -0.3308, 0.5429, -0.0926)>
      <Vector (0.2499, -0.9431, -0.2194, 0.9745)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.3848, -0.1049, 0.9393)>
    Rotation: <Euler (x=-1.4154, y=-0.5340, z=-1.0849), order='XYZ'>
    Matrix:
      <Vector (0.4020, 0.3717, 0.8368, -0.3848)>
      <Vector (-0.7612, -0.3723, 0.5310, -0.1049)>
      <Vector (0.5090, -0.8504, 0.1332, 0.9393)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (0.0000, -0.0275, 0.9653)>
    Rotation: <Euler (x=-1.5908, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, -0.0200, 0.9998, -0.0275)>
      <Vector (0.0000, -0.9998, -0.0200, 0.9653)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0000, -0.0296, 0.8598)>
    Rotation: <Euler (x=-1.0594, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, 0.4894, 0.8720, -0.0296)>
      <Vector (0.0000, -0.8720, 0.4894, 0.8598)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (0.0000, 0.0288, 0.7557)>
    Rotation: <Euler (x=-1.5585, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, 0.0123, 0.9999, 0.0288)>
      <Vector (0.0000, -0.9999, 0.0123, 0.7557)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (0.0000, 0.0304, 0.6207)>
    Rotation: <Euler (x=-1.9498, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, -0.0000, 0.0000)>
      <Vector (0.0000, -0.3700, 0.9290, 0.0304)>
      <Vector (0.0000, -0.9290, -0.3700, 0.6207)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0000, -0.0092, 0.5210)>
    Rotation: <Euler (x=-1.7101, y=-0.0026, z=0.0002), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0026, 0.0001, 0.0000)>
      <Vector (0.0002, -0.1388, 0.9903, -0.0092)>
      <Vector (0.0026, -0.9903, -0.1388, 0.5210)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 1
  Bone: spine
    Location: <Vector (0.0000, -0.0275, 0.9654)>
    Rotation: <Euler (x=1.5831, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0000, 0.0000, 0.0000)>
      <Vector (0.0000, -0.0123, -0.9999, -0.0275)>
      <Vector (0.0000, 0.9999, -0.0123, 0.9654)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0000, -0.0293, 1.1107)>
    Rotation: <Euler (x=1.5467, y=-0.0002, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0002, -0.0000, -0.0000)>
      <Vector (0.0000, 0.0241, -0.9997, -0.0293)>
      <Vector (0.0002, 0.9997, 0.0241, 1.1107)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (-0.0000, -0.0270, 1.2059)>
    Rotation: <Euler (x=1.5060, y=0.0009, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0009, 0.0000, -0.0000)>
      <Vector (-0.0000, 0.0647, -0.9979, -0.0270)>
      <Vector (-0.0009, 0.9979, 0.0647, 1.2059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0001, -0.0191, 1.3271)>
    Rotation: <Euler (x=1.3730, y=0.0019, z=-0.0001), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0019, 0.0002, 0.0001)>
      <Vector (-0.0001, 0.1965, -0.9805, -0.0191)>
      <Vector (-0.0019, 0.9805, 0.1965, 1.3271)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0004, 0.0079, 1.4622)>
    Rotation: <Euler (x=1.9470, y=-0.0086, z=-0.0034), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0092, -0.0000, 0.0004)>
      <Vector (-0.0034, -0.3674, -0.9301, 0.0079)>
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    Rotation: <Euler (x=1.8279, y=-0.0086, z=-0.0034), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.5693, y=-0.0086, z=-0.0034), order='XYZ'>
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  Bone: shoulder.L
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.4935, y=2.7267, z=-0.0721), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1978, 0.0251, 1.2159)>
    Rotation: <Euler (x=2.1047, y=2.3973, z=0.1053), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=-1.2325, y=0.5660, z=2.7969), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.8339, y=-0.1983, z=-0.7995), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.4148, y=-0.3053, z=-0.5358), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.9879, y=-0.2524, z=-0.5141), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3575, -0.1210, 1.0224)>
    Rotation: <Euler (x=-2.2504, y=0.4156, z=1.0158), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-1.9357, y=0.5967, z=0.9541), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.2581, y=0.9079, z=1.1793), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.9807, y=0.2289, z=1.2292), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.3478, -0.1091, 0.9603)>
    Rotation: <Euler (x=-1.6874, y=0.5085, z=1.0441), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.2237, y=0.7647, z=1.2814), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0089, y=0.0009, z=1.3861), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.4537, y=-2.7084, z=0.0967), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.2020, 0.0299, 1.2178)>
    Rotation: <Euler (x=2.1346, y=-2.3414, z=-0.0924), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3232, -0.0585, 1.1086)>
    Rotation: <Euler (x=1.6085, y=-2.4418, z=0.6034), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.5529, y=0.2276, z=0.9388), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.3027, -0.1289, 1.0448)>
    Rotation: <Euler (x=-2.1385, y=0.4008, z=0.7115), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.7193, y=0.3555, z=0.6746), order='XYZ'>
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  Bone: palm.02.R
    Location: <Vector (-0.3778, -0.1141, 1.0344)>
    Rotation: <Euler (x=-2.3529, y=-0.1575, z=-0.9070), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3988, -0.1367, 1.0042)>
    Rotation: <Euler (x=-2.0261, y=-0.3325, z=-0.8337), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.4057, -0.1640, 0.9589)>
    Rotation: <Euler (x=-1.4378, y=-0.6621, z=-0.9716), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3583, -0.0804, 1.0212)>
    Rotation: <Euler (x=-2.1337, y=0.0018, z=-1.1322), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3835, -0.0926, 0.9745)>
    Rotation: <Euler (x=-1.7994, y=-0.2525, z=-0.9226), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3848, -0.1049, 0.9393)>
    Rotation: <Euler (x=-1.4154, y=-0.5340, z=-1.0849), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0000, -0.0275, 0.9653)>
    Rotation: <Euler (x=-1.5908, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0000, -0.0296, 0.8598)>
    Rotation: <Euler (x=-1.0594, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0000, 0.0288, 0.7557)>
    Rotation: <Euler (x=-1.5585, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0000, 0.0304, 0.6207)>
    Rotation: <Euler (x=-1.9498, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0000, -0.0092, 0.5210)>
    Rotation: <Euler (x=-1.7101, y=-0.0026, z=0.0002), order='XYZ'>
    Matrix:
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Frame: 2
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    Location: <Vector (0.0000, -0.0243, 0.9652)>
    Rotation: <Euler (x=1.5784, y=0.0091, z=0.0013), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0013, -0.0254, 1.1105)>
    Rotation: <Euler (x=1.5425, y=0.0002, z=0.0004), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0013, -0.0227, 1.2057)>
    Rotation: <Euler (x=1.5011, y=-0.0056, z=-0.0341), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0010, -0.0142, 1.3269)>
    Rotation: <Euler (x=1.3667, y=-0.0095, z=-0.0335), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0006, 0.0137, 1.4618)>
    Rotation: <Euler (x=1.9419, y=-0.0088, z=0.0002), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0002, -0.0031, 1.5051)>
    Rotation: <Euler (x=1.8251, y=-0.0086, z=0.0001), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0001, -0.0144, 1.5483)>
    Rotation: <Euler (x=1.5665, y=-0.0086, z=0.0001), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0143, 0.0012, 1.4247)>
    Rotation: <Euler (x=0.0137, y=-0.0260, z=-1.3933), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1067, 0.0171, 1.4231)>
    Rotation: <Euler (x=1.4358, y=2.7720, z=-0.1239), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1906, 0.0373, 1.2146)>
    Rotation: <Euler (x=2.1649, y=2.3724, z=0.0700), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3046, -0.0589, 1.1041)>
    Rotation: <Euler (x=-1.2545, y=0.5591, z=2.6998), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3007, -0.1087, 1.0693)>
    Rotation: <Euler (x=-2.8198, y=-0.1839, z=-0.8874), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2708, -0.1363, 1.0561)>
    Rotation: <Euler (x=-2.3969, y=-0.2949, z=-0.6263), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.3613, y=-0.1595, z=-0.8981), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.0349, y=-0.3339, z=-0.8232), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-1.4481, y=-0.6646, z=-0.9577), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.1413, y=-0.0019, z=-1.1246), order='XYZ'>
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-1.8078, y=-0.2546, z=-0.9129), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-1.4244, y=-0.5374, z=-1.0727), order='XYZ'>
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  Bone: spine1
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  Bone: spine1.001
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    Rotation: <Euler (x=-1.0406, y=-0.0021, z=-0.0034), order='XYZ'>
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  Bone: spine1.002
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    Rotation: <Euler (x=-1.5315, y=-0.0073, z=-0.0033), order='XYZ'>
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  Bone: spine1.003
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    Rotation: <Euler (x=-1.9486, y=-0.0010, z=-0.0051), order='XYZ'>
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  Bone: spine2
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    Rotation: <Euler (x=-1.7089, y=-0.0035, z=-0.0048), order='XYZ'>
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Frame: 3
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  Bone: spine.001
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  Bone: spine.002
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    Rotation: <Euler (x=1.4894, y=-0.0249, z=-0.1258), order='XYZ'>
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  Bone: spine.003
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    Rotation: <Euler (x=1.3532, y=-0.0417, z=-0.1232), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=1.9298, y=-0.0093, z=0.0092), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.8180, y=-0.0084, z=0.0089), order='XYZ'>
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  Bone: Head
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  Bone: shoulder.L
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  Bone: upper_arm.L
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  Bone: forearm.L
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  Bone: hand.L
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.7886, y=-0.1564, z=-1.1451), order='XYZ'>
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  Bone: thumb.02.L
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  Bone: thumb.03.L
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  Bone: f_middle.01.L
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  Bone: f_middle.02.L
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.6561, y=0.4540, z=0.7210), order='XYZ'>
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  Bone: f_ring.02.L
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  Bone: shoulder.R
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    Rotation: <Euler (x=1.4289, y=-2.7672, z=-0.0591), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.8377, y=-0.8284, z=2.8319), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=1.6216, y=-2.4133, z=0.6205), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.5527, y=0.2578, z=0.9646), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.1457, y=0.4303, z=0.7343), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.7276, y=0.3847, z=0.6973), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.3824, y=-0.1655, z=-0.8766), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.0575, y=-0.3382, z=-0.7976), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.4008, -0.1212, 0.9732)>
    Rotation: <Euler (x=-1.4742, y=-0.6716, z=-0.9234), order='XYZ'>
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  Bone: palm.03.R
    Location: <Vector (-0.3544, -0.0349, 1.0326)>
    Rotation: <Euler (x=-2.1603, y=-0.0125, z=-1.1064), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3802, -0.0489, 0.9867)>
    Rotation: <Euler (x=-1.8294, y=-0.2609, z=-0.8893), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3817, -0.0621, 0.9518)>
    Rotation: <Euler (x=-1.4472, y=-0.5468, z=-1.0428), order='XYZ'>
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  Bone: spine1
    Location: <Vector (-0.0000, -0.0292, 0.9649)>
    Rotation: <Euler (x=-1.5730, y=0.0053, z=0.0010), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0006, -0.0294, 0.8593)>
    Rotation: <Euler (x=-0.9994, y=-0.0061, z=-0.0113), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0007, 0.0351, 0.7589)>
    Rotation: <Euler (x=-1.4631, y=-0.0229, z=-0.0121), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0040, 0.0496, 0.6247)>
    Rotation: <Euler (x=-1.9370, y=-0.0026, z=-0.0176), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0036, 0.0112, 0.5246)>
    Rotation: <Euler (x=-1.6973, y=-0.0052, z=-0.0174), order='XYZ'>
    Matrix:
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      <Vector (0.0052, -0.9920, -0.1262, 0.5246)>
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Frame: 4
  Bone: spine
    Location: <Vector (0.0000, -0.0046, 0.9648)>
    Rotation: <Euler (x=1.5461, y=0.0586, z=0.0050), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0085, -0.0010, 1.1099)>
    Rotation: <Euler (x=1.5125, y=0.0019, z=0.0031), order='XYZ'>
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  Bone: spine.002
    Location: <Vector (0.0087, 0.0045, 1.2049)>
    Rotation: <Euler (x=1.4774, y=-0.0566, z=-0.2596), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0049, 0.0173, 1.3257)>
    Rotation: <Euler (x=1.3425, y=-0.0917, z=-0.2538), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0009, 0.0505, 1.4593)>
    Rotation: <Euler (x=1.9155, y=-0.0096, z=0.0215), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0008, 0.0348, 1.5030)>
    Rotation: <Euler (x=1.8087, y=-0.0081, z=0.0210), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0007, 0.0243, 1.5464)>
    Rotation: <Euler (x=1.5501, y=-0.0081, z=0.0210), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0135, 0.0339, 1.4237)>
    Rotation: <Euler (x=0.1190, y=-0.1729, z=-1.5705), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.2379, y=2.9751, z=-0.4280), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1697, 0.0871, 1.2216)>
    Rotation: <Euler (x=-0.6558, y=0.8307, z=3.0051), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2325, -0.0700, 1.1453)>
    Rotation: <Euler (x=-1.3575, y=0.5600, z=1.9588), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.2008, -0.1048, 1.1066)>
    Rotation: <Euler (x=-2.7388, y=-0.1488, z=-1.5872), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.3071, y=-0.2811, z=-1.3382), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.8811, y=-0.2308, z=-1.3109), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.2247, y=0.3125, z=0.2537), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-1.9008, y=0.4951, z=0.2010), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.2475, y=0.8022, z=0.4160), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.9786, y=0.1230, z=0.4583), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.6639, y=0.4047, z=0.2832), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.2279, y=0.6589, z=0.5073), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0058, y=0.1215, z=1.2472), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.4099, y=-2.8114, z=-0.2168), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.6838, y=-0.8492, z=2.6088), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=1.6384, y=-2.3864, z=0.6308), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.5553, y=0.2873, z=0.9855), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.1559, y=0.4584, z=0.7516), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.7386, y=0.4125, z=0.7146), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.4106, y=-0.1756, z=-0.8501), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3890, -0.0454, 1.0323)>
    Rotation: <Euler (x=-2.0878, y=-0.3461, z=-0.7658), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.3960, -0.0753, 0.9887)>
    Rotation: <Euler (x=-1.5094, y=-0.6829, z=-0.8797), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3507, 0.0135, 1.0451)>
    Rotation: <Euler (x=-2.1850, y=-0.0288, z=-1.0842), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3768, -0.0022, 1.0000)>
    Rotation: <Euler (x=-1.8581, y=-0.2714, z=-0.8601), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3785, -0.0164, 0.9655)>
    Rotation: <Euler (x=-1.4776, y=-0.5613, z=-1.0052), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0001, -0.0294, 0.9646)>
    Rotation: <Euler (x=-1.5608, y=0.0089, z=0.0017), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0010, -0.0284, 0.8591)>
    Rotation: <Euler (x=-0.9582, y=-0.0095, z=-0.0197), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0013, 0.0402, 0.7614)>
    Rotation: <Euler (x=-1.3723, y=-0.0375, z=-0.0236), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0069, 0.0667, 0.6291)>
    Rotation: <Euler (x=-1.9030, y=-0.0031, z=-0.0317), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0061, 0.0317, 0.5278)>
    Rotation: <Euler (x=-1.6633, y=-0.0056, z=-0.0316), order='XYZ'>
    Matrix:
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      <Vector (0.0056, -0.9957, -0.0924, 0.5278)>
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Frame: 5
  Bone: spine
    Location: <Vector (0.0000, 0.0080, 0.9646)>
    Rotation: <Euler (x=1.5222, y=0.0830, z=0.0035), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0120, 0.0151, 1.1093)>
    Rotation: <Euler (x=1.4893, y=0.0018, z=0.0050), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0121, 0.0228, 1.2042)>
    Rotation: <Euler (x=1.4716, y=-0.0986, z=-0.4200), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0062, 0.0387, 1.3245)>
    Rotation: <Euler (x=1.3443, y=-0.1534, z=-0.4108), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0003, 0.0752, 1.4571)>
    Rotation: <Euler (x=1.9037, y=-0.0094, z=0.0346), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0002, 0.0600, 1.5010)>
    Rotation: <Euler (x=1.7992, y=-0.0077, z=0.0340), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0001, 0.0499, 1.5445)>
    Rotation: <Euler (x=1.5406, y=-0.0077, z=0.0340), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0112, 0.0560, 1.4225)>
    Rotation: <Euler (x=0.1930, y=-0.2512, z=-1.7160), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1032, 0.0457, 1.4373)>
    Rotation: <Euler (x=-1.9288, y=0.0910, z=2.5101), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1654, 0.0982, 1.2268)>
    Rotation: <Euler (x=-0.4116, y=0.8331, z=2.9141), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.1805, -0.0799, 1.1769)>
    Rotation: <Euler (x=-1.4444, y=0.6242, z=1.3735), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.1379, -0.0966, 1.1368)>
    Rotation: <Euler (x=0.4950, y=-2.9607, z=1.0025), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.1042, -0.0794, 1.1168)>
    Rotation: <Euler (x=-2.2226, y=-0.3342, z=-1.9005), order='XYZ'>
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  Bone: thumb.03.L
    Location: <Vector (0.0810, -0.0812, 1.0903)>
    Rotation: <Euler (x=-1.7995, y=-0.2862, z=-1.8685), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.1432, -0.1436, 1.0986)>
    Rotation: <Euler (x=-2.2819, y=0.2334, z=-0.2984), order='XYZ'>
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  Bone: f_middle.01.L
    Location: <Vector (0.1277, -0.1683, 1.0668)>
    Rotation: <Euler (x=-1.9570, y=0.4129, z=-0.3604), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.1020, -0.1801, 1.0215)>
    Rotation: <Euler (x=-1.3385, y=0.7314, z=-0.1839), order='XYZ'>
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  Bone: palm.03.L
    Location: <Vector (0.1675, -0.1125, 1.0868)>
    Rotation: <Euler (x=-2.0492, y=0.0570, z=-0.0847), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.1623, -0.1361, 1.0380)>
    Rotation: <Euler (x=-1.7252, y=0.3270, z=-0.2754), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.1493, -0.1384, 1.0031)>
    Rotation: <Euler (x=-1.3170, y=0.5947, z=-0.0817), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0052, y=0.1917, z=1.1587), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.3938, y=-2.8415, z=-0.3959), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.5213, y=-0.8718, z=2.3521), order='XYZ'>
    Matrix:
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  Bone: hand.R
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    Rotation: <Euler (x=1.6639, y=-2.3594, z=0.6316), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.5631, y=0.3191, z=1.0017), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.1724, y=0.4876, z=0.7625), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.7560, y=0.4411, z=0.7260), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.4399, y=-0.1911, z=-0.8263), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.1198, y=-0.3590, z=-0.7362), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-1.5463, y=-0.6989, z=-0.8376), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.2094, y=-0.0505, z=-1.0647), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-1.8879, y=-0.2871, z=-0.8333), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-1.5087, y=-0.5808, z=-0.9698), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0001, -0.0278, 0.9644)>
    Rotation: <Euler (x=-1.5553, y=0.0106, z=0.0021), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0012, -0.0261, 0.8588)>
    Rotation: <Euler (x=-0.9395, y=-0.0108, z=-0.0237), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0015, 0.0443, 0.7625)>
    Rotation: <Euler (x=-1.2781, y=-0.0434, z=-0.0315), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0084, 0.0830, 0.6333)>
    Rotation: <Euler (x=-1.8347, y=-0.0020, z=-0.0382), order='XYZ'>
    Matrix:
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      <Vector (0.0020, -0.9654, -0.2609, 0.6333)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0075, 0.0551, 0.5298)>
    Rotation: <Euler (x=-1.5950, y=-0.0046, z=-0.0383), order='XYZ'>
    Matrix:
      <Vector (0.9993, 0.0036, 0.0384, 0.0075)>
      <Vector (-0.0383, -0.0243, 0.9990, 0.0551)>
      <Vector (0.0046, -0.9997, -0.0242, 0.5298)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 6
  Bone: spine
    Location: <Vector (0.0000, 0.0198, 0.9645)>
    Rotation: <Euler (x=1.4955, y=0.0961, z=-0.0018), order='XYZ'>
    Matrix:
      <Vector (0.9954, 0.0958, 0.0055, 0.0000)>
      <Vector (-0.0018, 0.0751, -0.9972, 0.0198)>
      <Vector (-0.0959, 0.9926, 0.0749, 0.9645)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (0.0139, 0.0307, 1.1088)>
    Rotation: <Euler (x=1.4623, y=0.0004, z=0.0074), order='XYZ'>
    Matrix:
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      <Vector (0.0074, 0.1083, -0.9941, 0.0307)>
      <Vector (-0.0004, 0.9941, 0.1083, 1.1088)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0139, 0.0410, 1.2034)>
    Rotation: <Euler (x=1.4770, y=-0.1460, z=-0.5922), order='XYZ'>
    Matrix:
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      <Vector (-0.5522, 0.1586, -0.8185, 0.0410)>
      <Vector (0.1455, 0.9850, 0.0926, 1.2034)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0056, 0.0603, 1.3231)>
    Rotation: <Euler (x=1.3641, y=-0.2167, z=-0.5812), order='XYZ'>
    Matrix:
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      <Vector (-0.5362, 0.2871, -0.7938, 0.0603)>
      <Vector (0.2150, 0.9558, 0.2005, 1.3231)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (-0.0031, 0.0998, 1.4546)>
    Rotation: <Euler (x=1.8994, y=-0.0090, z=0.0461), order='XYZ'>
    Matrix:
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      <Vector (0.0461, -0.3228, -0.9454, 0.0998)>
      <Vector (0.0090, 0.9465, -0.3227, 1.4546)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0028, 0.0848, 1.4986)>
    Rotation: <Euler (x=1.7917, y=-0.0077, z=0.0456), order='XYZ'>
    Matrix:
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      <Vector (0.0456, -0.2192, -0.9746, 0.0848)>
      <Vector (0.0077, 0.9757, -0.2191, 1.4986)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0027, 0.0750, 1.5422)>
    Rotation: <Euler (x=1.5331, y=-0.0077, z=0.0456), order='XYZ'>
    Matrix:
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      <Vector (0.0456, 0.0373, -0.9983, 0.0750)>
      <Vector (0.0077, 0.9993, 0.0377, 1.5422)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0067, 0.0783, 1.4210)>
    Rotation: <Euler (x=0.2687, y=-0.3071, z=-1.8839), order='XYZ'>
    Matrix:
      <Vector (-0.2936, 0.9420, -0.1628, 0.0067)>
      <Vector (-0.9069, -0.2206, 0.3590, 0.0783)>
      <Vector (0.3023, 0.2530, 0.9190, 1.4210)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.0953, 0.0560, 1.4422)>
    Rotation: <Euler (x=-1.8852, y=0.0825, z=2.2911), order='XYZ'>
    Matrix:
      <Vector (-0.6574, 0.2841, -0.6979, 0.0953)>
      <Vector (0.7490, 0.1451, -0.6465, 0.0560)>
      <Vector (-0.0824, -0.9478, -0.3082, 1.4422)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1594, 0.0887, 1.2284)>
    Rotation: <Euler (x=-0.1188, y=0.8296, z=2.8624), order='XYZ'>
    Matrix:
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      <Vector (0.1860, -0.9786, 0.0879, 0.0887)>
      <Vector (-0.7377, -0.0800, 0.6704, 1.2284)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.1242, -0.0929, 1.2136)>
    Rotation: <Euler (x=-1.5952, y=0.7183, z=0.8324), order='XYZ'>
    Matrix:
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      <Vector (0.5568, -0.5030, 0.6610, -0.0929)>
      <Vector (-0.6581, -0.7527, -0.0184, 1.2136)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (0.0798, -0.0955, 1.1720)>
    Rotation: <Euler (x=0.6407, y=-2.9113, z=0.5256), order='XYZ'>
    Matrix:
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      <Vector (-0.4885, 0.6250, -0.6089, -0.0955)>
      <Vector (0.2282, -0.5820, -0.7805, 1.1720)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (0.0576, -0.0688, 1.1471)>
    Rotation: <Euler (x=1.0563, y=-2.7270, z=0.7436), order='XYZ'>
    Matrix:
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      <Vector (-0.6196, 0.1248, -0.7749, -0.0688)>
      <Vector (0.4029, -0.7968, -0.4504, 1.1471)>
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  Bone: thumb.03.L
    Location: <Vector (0.0367, -0.0644, 1.1190)>
    Rotation: <Euler (x=-1.6677, y=-0.3712, z=-2.3583), order='XYZ'>
    Matrix:
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      <Vector (-0.6576, -0.1862, -0.7300, -0.0644)>
      <Vector (0.3627, -0.9275, -0.0901, 1.1190)>
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  Bone: palm.02.L
    Location: <Vector (0.0654, -0.1454, 1.1403)>
    Rotation: <Euler (x=-2.3696, y=0.1096, z=-0.7606), order='XYZ'>
    Matrix:
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      <Vector (-0.6852, -0.4665, 0.5594, -0.1454)>
      <Vector (-0.1094, -0.6934, -0.7122, 1.1403)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (0.0417, -0.1655, 1.1104)>
    Rotation: <Euler (x=-2.0397, y=0.2835, z=-0.8358), order='XYZ'>
    Matrix:
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      <Vector (-0.7122, -0.1179, 0.6920, -0.1655)>
      <Vector (-0.2797, -0.8565, -0.4338, 1.1104)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (0.0149, -0.1718, 1.0647)>
    Rotation: <Euler (x=-1.4619, y=0.6152, z=-0.7081), order='XYZ'>
    Matrix:
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      <Vector (-0.5312, 0.4557, 0.7143, -0.1718)>
      <Vector (-0.5771, -0.8118, 0.0888, 1.0647)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (0.1011, -0.1297, 1.1272)>
    Rotation: <Euler (x=-2.1606, y=-0.0448, z=-0.5325), order='XYZ'>
    Matrix:
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      <Vector (-0.5072, -0.4981, 0.7033, -0.1297)>
      <Vector (0.0448, -0.8302, -0.5557, 1.1272)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (0.0877, -0.1558, 1.0812)>
    Rotation: <Euler (x=-1.8171, y=0.2049, z=-0.7468), order='XYZ'>
    Matrix:
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      <Vector (-0.6651, -0.0449, 0.7454, -0.1558)>
      <Vector (-0.2034, -0.9495, -0.2387, 1.0812)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (0.0761, -0.1574, 1.0458)>
    Rotation: <Euler (x=-1.4435, y=0.4896, z=-0.5942), order='XYZ'>
    Matrix:
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      <Vector (-0.4941, 0.3664, 0.7884, -0.1574)>
      <Vector (-0.4703, -0.8754, 0.1121, 1.0458)>
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  Bone: shoulder.R
    Location: <Vector (-0.0159, 0.0936, 1.4161)>
    Rotation: <Euler (x=-0.0057, y=0.2611, z=1.0610), order='XYZ'>
    Matrix:
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      <Vector (0.8432, 0.4867, 0.2281, 0.0936)>
      <Vector (-0.2581, -0.0056, 0.9661, 1.4161)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.0985, 0.1379, 1.4129)>
    Rotation: <Euler (x=-1.7563, y=-0.2962, z=2.5670), order='XYZ'>
    Matrix:
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      <Vector (0.5198, 0.3108, -0.7957, 0.1379)>
      <Vector (0.2919, -0.9400, -0.1764, 1.4129)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.1302, 0.2081, 1.2008)>
    Rotation: <Euler (x=-0.3617, y=-0.8999, z=2.0880), order='XYZ'>
    Matrix:
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      <Vector (0.5404, -0.2215, -0.8118, 0.2081)>
      <Vector (0.7833, -0.2200, 0.5814, 1.2008)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.3064, 0.1670, 1.1600)>
    Rotation: <Euler (x=1.7006, y=-2.3392, z=0.6144), order='XYZ'>
    Matrix:
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      <Vector (-0.4006, -0.5167, -0.7566, 0.1670)>
      <Vector (0.7190, -0.6891, 0.0899, 1.1600)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (-0.3098, 0.1172, 1.1249)>
    Rotation: <Euler (x=-2.5805, y=0.3474, z=1.0049), order='XYZ'>
    Matrix:
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      <Vector (0.7937, -0.6069, 0.0420, 0.1172)>
      <Vector (-0.3404, -0.5003, -0.7961, 1.1249)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.R
    Location: <Vector (-0.2834, 0.0913, 1.1036)>
    Rotation: <Euler (x=-2.1984, y=0.5111, z=0.7590), order='XYZ'>
    Matrix:
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      <Vector (0.6003, -0.6985, 0.3896, 0.0913)>
      <Vector (-0.4891, -0.7060, -0.5121, 1.1036)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.R
    Location: <Vector (-0.2792, 0.0666, 1.0786)>
    Rotation: <Euler (x=-1.7822, y=0.4638, z=0.7234), order='XYZ'>
    Matrix:
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      <Vector (0.5920, -0.4468, 0.6708, 0.0666)>
      <Vector (-0.4473, -0.8745, -0.1877, 1.0786)>
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  Bone: palm.02.R
    Location: <Vector (-0.3598, 0.0994, 1.0953)>
    Rotation: <Euler (x=-2.4637, y=-0.2141, z=-0.8126), order='XYZ'>
    Matrix:
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      <Vector (-0.7095, -0.6323, 0.3111, 0.0994)>
      <Vector (0.2124, -0.6129, -0.7611, 1.0953)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (-0.3802, 0.0721, 1.0689)>
    Rotation: <Euler (x=-2.1469, y=-0.3797, z=-0.7176), order='XYZ'>
    Matrix:
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      <Vector (-0.6107, -0.6148, 0.4990, 0.0721)>
      <Vector (0.3706, -0.7789, -0.5060, 1.0689)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (-0.3868, 0.0393, 1.0273)>
    Rotation: <Euler (x=-1.5769, y=-0.7220, z=-0.8088), order='XYZ'>
    Matrix:
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      <Vector (-0.5430, -0.4823, 0.6874, 0.0393)>
      <Vector (0.6609, -0.7505, -0.0046, 1.0273)>
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  Bone: palm.03.R
    Location: <Vector (-0.3434, 0.1327, 1.0774)>
    Rotation: <Euler (x=-2.2266, y=-0.0784, z=-1.0547), order='XYZ'>
    Matrix:
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      <Vector (-0.8671, -0.3549, 0.3496, 0.1327)>
      <Vector (0.0783, -0.7901, -0.6079, 1.0774)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3695, 0.1135, 1.0337)>
    Rotation: <Euler (x=-1.9121, y=-0.3102, z=-0.8173), order='XYZ'>
    Matrix:
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      <Vector (-0.6945, -0.4388, 0.5702, 0.1135)>
      <Vector (0.3052, -0.8974, -0.3187, 1.0337)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.3713, 0.0971, 1.0002)>
    Rotation: <Euler (x=-1.5327, y=-0.6068, z=-0.9475), order='XYZ'>
    Matrix:
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      <Vector (-0.6670, -0.4405, 0.6009, 0.0971)>
      <Vector (0.5703, -0.8209, 0.0313, 1.0002)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (-0.0001, -0.0229, 0.9642)>
    Rotation: <Euler (x=-1.5630, y=0.0083, z=0.0016), order='XYZ'>
    Matrix:
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      <Vector (0.0016, 0.0077, 1.0000, -0.0229)>
      <Vector (-0.0083, -0.9999, 0.0077, 0.9642)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (-0.0010, -0.0221, 0.8586)>
    Rotation: <Euler (x=-0.9657, y=-0.0089, z=-0.0182), order='XYZ'>
    Matrix:
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      <Vector (-0.0182, 0.5686, 0.8224, -0.0221)>
      <Vector (0.0089, -0.8224, 0.5688, 0.8586)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (0.0011, 0.0458, 0.7604)>
    Rotation: <Euler (x=-1.1997, y=-0.0339, z=-0.0262), order='XYZ'>
    Matrix:
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      <Vector (-0.0262, 0.3617, 0.9319, 0.0458)>
      <Vector (0.0339, -0.9314, 0.3624, 0.7604)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (0.0067, 0.0946, 0.6347)>
    Rotation: <Euler (x=-1.7202, y=-0.0011, z=-0.0277), order='XYZ'>
    Matrix:
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      <Vector (-0.0277, -0.1488, 0.9885, 0.0946)>
      <Vector (0.0011, -0.9889, -0.1488, 0.6347)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0064, 0.0787, 0.5286)>
    Rotation: <Euler (x=-1.4804, y=-0.0037, z=-0.0281), order='XYZ'>
    Matrix:
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      <Vector (-0.0281, 0.0901, 0.9955, 0.0787)>
      <Vector (0.0037, -0.9959, 0.0902, 0.5286)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 7
  Bone: spine
    Location: <Vector (0.0000, 0.0290, 0.9643)>
    Rotation: <Euler (x=1.4680, y=0.0894, z=-0.0103), order='XYZ'>
    Matrix:
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      <Vector (-0.0103, 0.1017, -0.9948, 0.0290)>
      <Vector (-0.0893, 0.9907, 0.1022, 0.9643)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (0.0131, 0.0438, 1.1083)>
    Rotation: <Euler (x=1.4328, y=-0.0030, z=0.0102), order='XYZ'>
    Matrix:
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      <Vector (0.0102, 0.1375, -0.9904, 0.0438)>
      <Vector (0.0030, 0.9905, 0.1376, 1.1083)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0127, 0.0568, 1.2026)>
    Rotation: <Euler (x=1.4943, y=-0.1919, z=-0.7620), order='XYZ'>
    Matrix:
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      <Vector (-0.6777, 0.1866, -0.7113, 0.0568)>
      <Vector (0.1908, 0.9788, 0.0751, 1.2026)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0023, 0.0795, 1.3215)>
    Rotation: <Euler (x=1.4003, y=-0.2699, z=-0.7519), order='XYZ'>
    Matrix:
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      <Vector (-0.6583, 0.3034, -0.6889, 0.0795)>
      <Vector (0.2667, 0.9498, 0.1635, 1.3215)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (-0.0081, 0.1213, 1.4522)>
    Rotation: <Euler (x=1.9072, y=-0.0089, z=0.0537), order='XYZ'>
    Matrix:
      <Vector (0.9985, 0.0094, 0.0536, -0.0081)>
      <Vector (0.0537, -0.3300, -0.9424, 0.1213)>
      <Vector (0.0089, 0.9439, -0.3300, 1.4522)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0077, 0.1059, 1.4960)>
    Rotation: <Euler (x=1.7881, y=-0.0089, z=0.0537), order='XYZ'>
    Matrix:
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      <Vector (0.0537, -0.2157, -0.9750, 0.1059)>
      <Vector (0.0089, 0.9765, -0.2156, 1.4960)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0076, 0.0963, 1.5397)>
    Rotation: <Euler (x=1.5295, y=-0.0089, z=0.0537), order='XYZ'>
    Matrix:
      <Vector (0.9985, -0.0111, 0.0533, -0.0076)>
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  Bone: upper_arm.L
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  Bone: hand.L
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    Rotation: <Euler (x=-1.8449, y=0.7895, z=0.3608), order='XYZ'>
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  Bone: thumb.02.L
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  Bone: thumb.03.L
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.4515, y=-0.0675, z=-1.0624), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.5623, y=0.4404, z=-1.0590), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.9013, y=0.0285, z=-1.0567), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.5595, y=0.3260, z=-0.9405), order='XYZ'>
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    Rotation: <Euler (x=-0.0082, y=0.3209, z=0.9607), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.7544, y=-0.3224, z=2.4078), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.2109, y=-0.9346, z=1.8384), order='XYZ'>
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    Rotation: <Euler (x=1.7508, y=-2.3343, z=0.5707), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.6126, y=0.3656, z=0.9862), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.2371, y=0.5213, z=0.7324), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.8203, y=0.4728, z=0.6987), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.4745, y=-0.2476, z=-0.8176), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.1618, y=-0.4121, z=-0.7193), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-1.5915, y=-0.7554, z=-0.8064), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.2288, y=-0.1135, z=-1.0620), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-1.9231, y=-0.3438, z=-0.8213), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-1.5400, y=-0.6415, z=-0.9507), order='XYZ'>
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  Bone: spine1
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    Rotation: <Euler (x=-1.5908, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.001
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    Rotation: <Euler (x=-1.0594, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (-0.0001, 0.0426, 0.7543)>
    Rotation: <Euler (x=-1.1560, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.003
    Location: <Vector (-0.0001, 0.0970, 0.6307)>
    Rotation: <Euler (x=-1.5473, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine2
    Location: <Vector (-0.0001, 0.0995, 0.5235)>
    Rotation: <Euler (x=-1.3076, y=-0.0024, z=-0.0008), order='XYZ'>
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Frame: 8
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    Location: <Vector (0.0000, 0.0342, 0.9641)>
    Rotation: <Euler (x=1.4418, y=0.0582, z=-0.0205), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (0.0088, 0.0527, 1.1080)>
    Rotation: <Euler (x=1.4021, y=-0.0087, z=0.0134), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0077, 0.0687, 1.2018)>
    Rotation: <Euler (x=1.5194, y=-0.2294, z=-0.9151), order='XYZ'>
    Matrix:
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  Bone: spine.003
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    Rotation: <Euler (x=1.4442, y=-0.3034, z=-0.9082), order='XYZ'>
    Matrix:
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  Bone: spine.004
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    Rotation: <Euler (x=1.9285, y=-0.0090, z=0.0553), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.7900, y=-0.0113, z=0.0561), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.5314, y=-0.0113, z=0.0561), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.3764, y=-0.3390, z=-2.2083), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
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    Rotation: <Euler (x=-1.7913, y=0.3626, z=1.8432), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1358, 0.0062, 1.2421)>
    Rotation: <Euler (x=0.5002, y=0.9534, z=2.8376), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.0178, -0.1275, 1.2936)>
    Rotation: <Euler (x=-2.1657, y=0.7926, z=-0.0326), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (-0.0231, -0.1282, 1.2486)>
    Rotation: <Euler (x=1.0713, y=-2.9056, z=-0.0433), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (-0.0310, -0.1074, 1.2121)>
    Rotation: <Euler (x=1.5153, y=-2.6504, z=0.0719), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (-0.0477, -0.1066, 1.1810)>
    Rotation: <Euler (x=-1.2205, y=-0.4681, z=-3.0111), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (-0.0586, -0.1758, 1.2352)>
    Rotation: <Euler (x=-2.5149, y=-0.2838, z=-1.2155), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=-1.9644, y=-0.1876, z=-1.2160), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.6466, y=0.1175, z=-1.1241), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0130, y=0.3639, z=0.8645), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.7441, y=-0.3729, z=2.2815), order='XYZ'>
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    Rotation: <Euler (x=-0.0771, y=-0.9737, z=1.6227), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=1.8105, y=-2.3513, z=0.4963), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.6608, y=0.3674, z=0.9373), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.2876, y=0.5116, z=0.6759), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.8691, y=0.4617, z=0.6451), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.4659, y=-0.2918, z=-0.8515), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.1575, y=-0.4569, z=-0.7527), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.3861, 0.1498, 1.0629)>
    Rotation: <Euler (x=-1.5804, y=-0.7997, z=-0.8459), order='XYZ'>
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  Bone: palm.03.R
    Location: <Vector (-0.3414, 0.2444, 1.1097)>
    Rotation: <Euler (x=-2.2098, y=-0.1544, z=-1.0961), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3661, 0.2235, 1.0658)>
    Rotation: <Euler (x=-1.9140, y=-0.3880, z=-0.8562), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3669, 0.2053, 1.0333)>
    Rotation: <Euler (x=-1.5219, y=-0.6842, z=-0.9935), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0001, 0.0005, 0.9637)>
    Rotation: <Euler (x=-1.6418, y=-0.0149, z=-0.0017), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0014, -0.0070, 0.8584)>
    Rotation: <Euler (x=-1.2317, y=0.0245, z=0.0246), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0023, 0.0326, 0.7459)>
    Rotation: <Euler (x=-1.1622, y=0.0691, z=0.0408), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0131, 0.0858, 0.6222)>
    Rotation: <Euler (x=-1.3207, y=0.0136, z=0.0221), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0151, 0.1124, 0.5184)>
    Rotation: <Euler (x=-1.0810, y=0.0114, z=0.0208), order='XYZ'>
    Matrix:
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Frame: 9
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    Location: <Vector (0.0000, 0.0371, 0.9611)>
    Rotation: <Euler (x=1.4183, y=0.0120, z=-0.0293), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0024, 0.0591, 1.1048)>
    Rotation: <Euler (x=1.3723, y=-0.0158, z=0.0163), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0006, 0.0779, 1.1981)>
    Rotation: <Euler (x=1.5446, y=-0.2523, z=-1.0365), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0121, 0.1056, 1.3157)>
    Rotation: <Euler (x=1.4827, y=-0.3114, z=-1.0329), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0233, 0.1478, 1.4461)>
    Rotation: <Euler (x=1.9524, y=-0.0085, z=0.0492), order='XYZ'>
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  Bone: spine.005
    Location: <Vector (-0.0228, 0.1305, 1.4892)>
    Rotation: <Euler (x=1.7978, y=-0.0128, z=0.0507), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0228, 0.1204, 1.5328)>
    Rotation: <Euler (x=1.5392, y=-0.0128, z=0.0507), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.3917, y=-0.3348, z=-2.3282), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
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    Rotation: <Euler (x=-1.8889, y=0.5975, z=1.6079), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=-2.2788, y=2.0149, z=-0.1791), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=-2.4870, y=0.7374, z=-0.3160), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=1.3118, y=-2.9428, z=-0.1553), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=1.7828, y=-2.6690, z=-0.1126), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-0.9543, y=-0.4641, z=3.0920), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.5864, y=-0.5122, z=-1.2475), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.1931, y=-0.3548, z=-1.3627), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.6813, y=-0.0078, z=-1.3099), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.5484, y=-0.5918, z=-0.9377), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-2.0325, y=-0.4163, z=-1.2555), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.7299, y=-0.1052, z=-1.1845), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0195, y=0.3837, z=0.7788), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.7336, y=-0.4361, z=2.1966), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1254, 0.3084, 1.2000)>
    Rotation: <Euler (x=0.0271, y=-1.0160, z=1.4584), order='XYZ'>
    Matrix:
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  Bone: hand.R
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    Rotation: <Euler (x=1.8608, y=-2.3844, z=0.3968), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.7107, y=0.3532, z=0.8554), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.3348, y=0.4857, z=0.5890), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.2868, 0.2160, 1.1319)>
    Rotation: <Euler (x=-1.9143, y=0.4346, z=0.5612), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.3645, 0.2580, 1.1381)>
    Rotation: <Euler (x=-2.4409, y=-0.3345, z=-0.9236), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3853, 0.2308, 1.1119)>
    Rotation: <Euler (x=-2.1355, y=-0.5017, z=-0.8272), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.3916, 0.1955, 1.0724)>
    Rotation: <Euler (x=-1.5453, y=-0.8424, z=-0.9359), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3430, 0.2879, 1.1196)>
    Rotation: <Euler (x=-2.1760, y=-0.1901, z=-1.1663), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3671, 0.2678, 1.0750)>
    Rotation: <Euler (x=-1.8878, y=-0.4305, z=-0.9309), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3676, 0.2490, 1.0427)>
    Rotation: <Euler (x=-1.4827, y=-0.7228, z=-1.0832), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0002, 0.0177, 0.9607)>
    Rotation: <Euler (x=-1.7060, y=-0.0309, z=-0.0018), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0031, 0.0035, 0.8561)>
    Rotation: <Euler (x=-1.4475, y=0.0644, z=0.0356), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0051, 0.0179, 0.7379)>
    Rotation: <Euler (x=-1.2207, y=0.1629, z=0.0649), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0286, 0.0628, 0.6127)>
    Rotation: <Euler (x=-1.1124, y=0.0528, z=0.0108), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0342, 0.1102, 0.5167)>
    Rotation: <Euler (x=-0.8728, y=0.0509, z=0.0090), order='XYZ'>
    Matrix:
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Frame: 10
  Bone: spine
    Location: <Vector (0.0000, 0.0401, 0.9561)>
    Rotation: <Euler (x=1.3989, y=-0.0360, z=-0.0350), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0043, 0.0651, 1.0992)>
    Rotation: <Euler (x=1.3455, y=-0.0229, z=0.0181), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0068, 0.0863, 1.1920)>
    Rotation: <Euler (x=1.5600, y=-0.2568, z=-1.1098), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0193, 0.1146, 1.3095)>
    Rotation: <Euler (x=1.5032, y=-0.2920, z=-1.1083), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0287, 0.1540, 1.4409)>
    Rotation: <Euler (x=1.9645, y=-0.0063, z=0.0342), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0283, 0.1362, 1.4837)>
    Rotation: <Euler (x=1.8116, y=-0.0104, z=0.0356), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0284, 0.1256, 1.5272)>
    Rotation: <Euler (x=1.5530, y=-0.0104, z=0.0356), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (-0.0256, 0.1292, 1.4080)>
    Rotation: <Euler (x=0.3765, y=-0.3282, z=-2.3981), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.0412, 0.0708, 1.4383)>
    Rotation: <Euler (x=-2.0436, y=0.7744, z=1.4303), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1232, -0.0827, 1.2947)>
    Rotation: <Euler (x=-1.7730, y=1.9107, z=0.2010), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (-0.0372, -0.1534, 1.3553)>
    Rotation: <Euler (x=-2.7900, y=0.6845, z=-0.4947), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (-0.0794, -0.1730, 1.3159)>
    Rotation: <Euler (x=1.5517, y=-2.9402, z=-0.1832), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (-0.0876, -0.1707, 1.2740)>
    Rotation: <Euler (x=-1.0942, y=-0.4766, z=2.9275), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (-0.1051, -0.1834, 1.2461)>
    Rotation: <Euler (x=-0.6908, y=-0.4831, z=2.9912), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (-0.1164, -0.2202, 1.3259)>
    Rotation: <Euler (x=-2.7383, y=-0.7122, z=-1.1397), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (-0.1479, -0.2468, 1.3130)>
    Rotation: <Euler (x=-2.3008, y=-0.5695, z=-1.2944), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (-0.1762, -0.2771, 1.2796)>
    Rotation: <Euler (x=-1.7856, y=-0.2190, z=-1.2781), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.7819, y=-0.7395, z=-0.7727), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (-0.1037, -0.2787, 1.3034)>
    Rotation: <Euler (x=-2.1715, y=-0.6183, z=-1.1663), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.8634, y=-0.3008, z=-1.1375), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0263, y=0.3717, z=0.7105), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.7382, y=-0.4990, z=2.1624), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=0.0882, y=-1.0645, z=1.3645), order='XYZ'>
    Matrix:
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  Bone: hand.R
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    Rotation: <Euler (x=1.8835, y=-2.4184, z=0.2777), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.7427, y=0.3302, z=0.7409), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.3606, y=0.4555, z=0.4735), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.9386, y=0.4038, z=0.4475), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.3710, 0.2942, 1.1419)>
    Rotation: <Euler (x=-2.4104, y=-0.3593, z=-1.0378), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3935, 0.2691, 1.1149)>
    Rotation: <Euler (x=-2.1053, y=-0.5291, z=-0.9459), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.4020, 0.2345, 1.0753)>
    Rotation: <Euler (x=-1.5007, y=-0.8664, z=-1.0733), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3459, 0.3216, 1.1241)>
    Rotation: <Euler (x=-2.1415, y=-0.2073, z=-1.2769), order='XYZ'>
    Matrix:
      <Vector (0.2835, -0.4669, 0.8376, -0.3459)>
      <Vector (-0.9366, -0.3223, 0.1374, 0.3216)>
      <Vector (0.2058, -0.8235, -0.5287, 1.1241)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3702, 0.3039, 1.0786)>
    Rotation: <Euler (x=-1.8558, y=-0.4550, z=-1.0484), order='XYZ'>
    Matrix:
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      <Vector (-0.7785, -0.5058, 0.3717, 0.3039)>
      <Vector (0.4395, -0.8620, -0.2525, 1.0786)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.3715, 0.2850, 1.0465)>
    Rotation: <Euler (x=-1.4390, y=-0.7424, z=-1.2162), order='XYZ'>
    Matrix:
      <Vector (0.2558, 0.3559, 0.8988, -0.3715)>
      <Vector (-0.6910, -0.5829, 0.4275, 0.2850)>
      <Vector (0.6760, -0.7305, 0.0968, 1.0465)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (-0.0001, 0.0357, 0.9556)>
    Rotation: <Euler (x=-1.7698, y=-0.0410, z=-0.0004), order='XYZ'>
    Matrix:
      <Vector (0.9992, 0.0401, 0.0085, -0.0001)>
      <Vector (-0.0004, -0.1977, 0.9803, 0.0357)>
      <Vector (0.0410, -0.9794, -0.1975, 0.9556)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0041, 0.0148, 0.8522)>
    Rotation: <Euler (x=-1.6601, y=0.1049, z=0.0233), order='XYZ'>
    Matrix:
      <Vector (0.9942, -0.1021, -0.0326, 0.0041)>
      <Vector (0.0232, -0.0916, 0.9955, 0.0148)>
      <Vector (-0.1047, -0.9905, -0.0887, 0.8522)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (-0.0081, 0.0039, 0.7340)>
    Rotation: <Euler (x=-1.3358, y=0.2510, z=0.0492), order='XYZ'>
    Matrix:
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      <Vector (0.0477, 0.2207, 0.9742, 0.0039)>
      <Vector (-0.2484, -0.9420, 0.2256, 0.7340)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (-0.0422, 0.0337, 0.6067)>
    Rotation: <Euler (x=-1.0072, y=0.0952, z=-0.0184), order='XYZ'>
    Matrix:
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      <Vector (-0.0183, 0.5356, 0.8443, 0.0337)>
      <Vector (-0.0951, -0.8415, 0.5318, 0.6067)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (-0.0498, 0.0911, 0.5165)>
    Rotation: <Euler (x=-0.7677, y=0.0935, z=-0.0203), order='XYZ'>
    Matrix:
      <Vector (0.9954, -0.0502, 0.0813, -0.0498)>
      <Vector (-0.0202, 0.7207, 0.6930, 0.0911)>
      <Vector (-0.0934, -0.6914, 0.7164, 0.5165)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 11
  Bone: spine
    Location: <Vector (0.0000, 0.0455, 0.9483)>
    Rotation: <Euler (x=1.3852, y=-0.0728, z=-0.0369), order='XYZ'>
    Matrix:
      <Vector (0.9967, -0.0647, -0.0496, 0.0000)>
      <Vector (-0.0368, 0.1871, -0.9817, 0.0455)>
      <Vector (0.0728, 0.9802, 0.1841, 0.9483)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0094, 0.0727, 1.0908)>
    Rotation: <Euler (x=1.3239, y=-0.0292, z=0.0176), order='XYZ'>
    Matrix:
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      <Vector (0.0175, 0.2438, -0.9697, 0.0727)>
      <Vector (0.0292, 0.9693, 0.2442, 1.0908)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (-0.0125, 0.0959, 1.1831)>
    Rotation: <Euler (x=1.5576, y=-0.2395, z=-1.1179), order='XYZ'>
    Matrix:
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      <Vector (-0.8735, 0.2190, -0.4347, 0.0959)>
      <Vector (0.2372, 0.9714, 0.0128, 1.1831)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (-0.0237, 0.1225, 1.3011)>
    Rotation: <Euler (x=1.4992, y=-0.2426, z=-1.1178), order='XYZ'>
    Matrix:
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      <Vector (-0.8728, 0.2468, -0.4210, 0.1225)>
      <Vector (0.2403, 0.9682, 0.0695, 1.3011)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (-0.0293, 0.1564, 1.4342)>
    Rotation: <Euler (x=1.9505, y=-0.0025, z=0.0090), order='XYZ'>
    Matrix:
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      <Vector (0.0090, -0.3707, -0.9287, 0.1564)>
      <Vector (0.0025, 0.9288, -0.3707, 1.4342)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0292, 0.1392, 1.4773)>
    Rotation: <Euler (x=1.8314, y=-0.0025, z=0.0090), order='XYZ'>
    Matrix:
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      <Vector (0.0090, -0.2577, -0.9662, 0.1392)>
      <Vector (0.0025, 0.9662, -0.2577, 1.4773)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0292, 0.1277, 1.5205)>
    Rotation: <Euler (x=1.5728, y=-0.0025, z=0.0090), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0025, 0.0090, -0.0292)>
      <Vector (0.0090, -0.0020, -1.0000, 0.1277)>
      <Vector (0.0025, 1.0000, -0.0020, 1.5205)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (-0.0270, 0.1324, 1.4005)>
    Rotation: <Euler (x=0.3280, y=-0.3164, z=-2.4014), order='XYZ'>
    Matrix:
      <Vector (-0.7017, 0.7125, 0.0002, -0.0270)>
      <Vector (-0.6410, -0.6314, 0.4365, 0.1324)>
      <Vector (0.3111, 0.3061, 0.8997, 1.4005)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.0393, 0.0716, 1.4267)>
    Rotation: <Euler (x=-2.1321, y=0.8666, z=1.4154), order='XYZ'>
    Matrix:
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      <Vector (0.6396, -0.7198, -0.2698, 0.0716)>
      <Vector (-0.7621, -0.5481, -0.3446, 1.4267)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1354, -0.0908, 1.3031)>
    Rotation: <Euler (x=-1.3920, y=1.9470, z=0.5476), order='XYZ'>
    Matrix:
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      <Vector (-0.1913, -0.3246, 0.9263, -0.0908)>
      <Vector (-0.9301, 0.3615, -0.0653, 1.3031)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (-0.0267, -0.1511, 1.3702)>
    Rotation: <Euler (x=-3.1226, y=0.7058, z=-0.6481), order='XYZ'>
    Matrix:
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      <Vector (-0.4595, -0.7896, 0.4067, -0.1511)>
      <Vector (-0.6486, -0.0145, -0.7610, 1.3702)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (-0.0726, -0.1802, 1.3426)>
    Rotation: <Euler (x=-1.3540, y=-0.3180, z=2.9583), order='XYZ'>
    Matrix:
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      <Vector (0.1732, -0.1558, -0.9725, -0.1802)>
      <Vector (0.3126, -0.9276, 0.2043, 1.3426)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (-0.0872, -0.1868, 1.3030)>
    Rotation: <Euler (x=-0.8217, y=-0.5772, z=2.8504), order='XYZ'>
    Matrix:
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      <Vector (0.2406, -0.5376, -0.8081, -0.1868)>
      <Vector (0.5457, -0.6136, 0.5707, 1.3030)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.L
    Location: <Vector (-0.1076, -0.2058, 1.2813)>
    Rotation: <Euler (x=-0.4240, y=-0.5985, z=2.9138), order='XYZ'>
    Matrix:
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      <Vector (0.1866, -0.8356, -0.5167, -0.2058)>
      <Vector (0.5634, -0.3399, 0.7530, 1.2813)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.L
    Location: <Vector (-0.1041, -0.2258, 1.3674)>
    Rotation: <Euler (x=0.0714, y=-2.3428, z=2.2916), order='XYZ'>
    Matrix:
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      <Vector (-0.5241, -0.6967, -0.4898, -0.2258)>
      <Vector (0.7165, -0.0498, -0.6958, 1.3674)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (-0.1350, -0.2559, 1.3653)>
    Rotation: <Euler (x=-2.5752, y=-0.6994, z=-1.0699), order='XYZ'>
    Matrix:
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      <Vector (-0.6712, -0.7082, -0.2189, -0.2559)>
      <Vector (0.6438, -0.4106, -0.6457, 1.3653)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (-0.1657, -0.2937, 1.3434)>
    Rotation: <Euler (x=-2.0113, y=-0.3559, z=-1.1529), order='XYZ'>
    Matrix:
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      <Vector (-0.8567, -0.4611, 0.2313, -0.2937)>
      <Vector (0.3484, -0.8479, -0.3996, 1.3434)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (-0.0663, -0.2383, 1.3569)>
    Rotation: <Euler (x=-3.1277, y=-0.7322, z=-0.4786), order='XYZ'>
    Matrix:
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      <Vector (-0.3425, -0.8919, -0.2955, -0.2383)>
      <Vector (0.6685, -0.0103, -0.7436, 1.3569)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (-0.0905, -0.2871, 1.3552)>
    Rotation: <Euler (x=-2.4732, y=-0.7160, z=-0.9177), order='XYZ'>
    Matrix:
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      <Vector (-0.5992, -0.8000, -0.0326, -0.2871)>
      <Vector (0.6564, -0.4675, -0.5921, 1.3552)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (-0.1045, -0.3170, 1.3377)>
    Rotation: <Euler (x=-2.1133, y=-0.4033, z=-0.9900), order='XYZ'>
    Matrix:
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      <Vector (-0.7689, -0.5643, 0.3005, -0.3170)>
      <Vector (0.3925, -0.7877, -0.4749, 1.3377)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.R
    Location: <Vector (-0.0388, 0.1567, 1.3939)>
    Rotation: <Euler (x=-0.0324, y=0.3180, z=0.6670), order='XYZ'>
    Matrix:
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      <Vector (0.5876, 0.7790, 0.2188, 0.1567)>
      <Vector (-0.3127, -0.0308, 0.9494, 1.3939)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.0987, 0.2286, 1.3884)>
    Rotation: <Euler (x=-1.7759, y=-0.5499, z=2.1908), order='XYZ'>
    Matrix:
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      <Vector (0.6939, 0.5348, -0.4823, 0.2286)>
      <Vector (0.5226, -0.8347, -0.1736, 1.3884)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.1284, 0.3493, 1.2001)>
    Rotation: <Euler (x=0.0918, y=-1.1239, z=1.3634), order='XYZ'>
    Matrix:
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      <Vector (0.4229, 0.1241, -0.8977, 0.3493)>
      <Vector (0.9018, 0.0396, 0.4303, 1.2001)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.3123, 0.3723, 1.2074)>
    Rotation: <Euler (x=1.8738, y=-2.4310, z=0.1322), order='XYZ'>
    Matrix:
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      <Vector (-0.0999, -0.3779, -0.9204, 0.3723)>
      <Vector (0.6523, -0.7235, 0.2262, 1.2074)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (-0.3293, 0.3234, 1.1753)>
    Rotation: <Euler (x=-2.7418, y=0.3157, z=0.5894), order='XYZ'>
    Matrix:
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      <Vector (0.5284, -0.8329, 0.1646, 0.3234)>
      <Vector (-0.3104, -0.3700, -0.8756, 1.1753)>
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  Bone: thumb.02.R
    Location: <Vector (-0.3117, 0.2878, 1.1594)>
    Rotation: <Euler (x=-2.3554, y=0.4418, z=0.3239), order='XYZ'>
    Matrix:
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      <Vector (0.2877, -0.7661, 0.5747, 0.2878)>
      <Vector (-0.4275, -0.6397, -0.6387, 1.1594)>
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  Bone: thumb.03.R
    Location: <Vector (-0.3139, 0.2608, 1.1369)>
    Rotation: <Euler (x=-1.9331, y=0.3902, z=0.2978), order='XYZ'>
    Matrix:
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      <Vector (0.2714, -0.4432, 0.8544, 0.2608)>
      <Vector (-0.3804, -0.8648, -0.3278, 1.1369)>
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  Bone: palm.02.R
    Location: <Vector (-0.3786, 0.3210, 1.1398)>
    Rotation: <Euler (x=-2.3954, y=-0.3554, z=-1.1948), order='XYZ'>
    Matrix:
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      <Vector (-0.8720, -0.4893, 0.0116, 0.3210)>
      <Vector (0.3479, -0.6364, -0.6884, 1.1398)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (-0.4044, 0.2999, 1.1124)>
    Rotation: <Euler (x=-2.0888, y=-0.5264, z=-1.1060), order='XYZ'>
    Matrix:
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      <Vector (-0.7729, -0.6121, 0.1670, 0.2999)>
      <Vector (0.5024, -0.7512, -0.4281, 1.1124)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (-0.4175, 0.2673, 1.0723)>
    Rotation: <Euler (x=-1.4794, y=-0.8619, z=-1.2413), order='XYZ'>
    Matrix:
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      <Vector (-0.6160, -0.6857, 0.3878, 0.2673)>
      <Vector (0.7591, -0.6483, 0.0594, 1.0723)>
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  Bone: palm.03.R
    Location: <Vector (-0.3495, 0.3445, 1.1226)>
    Rotation: <Euler (x=-2.1285, y=-0.2002, z=-1.4313), order='XYZ'>
    Matrix:
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      <Vector (-0.9705, -0.2406, 0.0138, 0.3445)>
      <Vector (0.1988, -0.8315, -0.5187, 1.1226)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3756, 0.3310, 1.0767)>
    Rotation: <Euler (x=-1.8402, y=-0.4509, z=-1.2070), order='XYZ'>
    Matrix:
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      <Vector (-0.8411, -0.4873, 0.2345, 0.3310)>
      <Vector (0.4358, -0.8676, -0.2396, 1.0767)>
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  Bone: f_ring.02.R
    Location: <Vector (-0.3794, 0.3128, 1.0443)>
    Rotation: <Euler (x=-1.4213, y=-0.7360, z=-1.3800), order='XYZ'>
    Matrix:
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      <Vector (-0.7277, -0.6235, 0.2857, 0.3128)>
      <Vector (0.6713, -0.7329, 0.1104, 1.0443)>
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  Bone: spine1
    Location: <Vector (0.0000, 0.0519, 0.9478)>
    Rotation: <Euler (x=-1.8195, y=-0.0380, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (0.9993, 0.0368, 0.0093, 0.0000)>
      <Vector (0.0000, -0.2462, 0.9692, 0.0519)>
      <Vector (0.0380, -0.9685, -0.2460, 0.9478)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0039, 0.0259, 0.8455)>
    Rotation: <Euler (x=-1.8219, y=0.1280, z=-0.0000), order='XYZ'>
    Matrix:
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      <Vector (-0.0000, -0.2485, 0.9686, 0.0259)>
      <Vector (-0.1277, -0.9607, -0.2464, 0.8455)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (-0.0109, -0.0037, 0.7309)>
    Rotation: <Euler (x=-1.5118, y=0.2949, z=0.0000), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0590, 0.9983, -0.0037)>
      <Vector (-0.2907, -0.9552, 0.0564, 0.7309)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (-0.0501, 0.0043, 0.6019)>
    Rotation: <Euler (x=-1.0765, y=0.1064, z=-0.0000), order='XYZ'>
    Matrix:
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      <Vector (-0.0000, 0.4744, 0.8803, 0.0043)>
      <Vector (-0.1062, -0.8753, 0.4717, 0.6019)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (-0.0601, 0.0551, 0.5080)>
    Rotation: <Euler (x=-0.8370, y=0.1045, z=-0.0018), order='XYZ'>
    Matrix:
      <Vector (0.9945, -0.0763, 0.0712, -0.0601)>
      <Vector (-0.0018, 0.6699, 0.7425, 0.0551)>
      <Vector (-0.1044, -0.7386, 0.6661, 0.5080)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 12
  Bone: spine
    Location: <Vector (0.0000, 0.0545, 0.9378)>
    Rotation: <Euler (x=1.3795, y=-0.0888, z=-0.0356), order='XYZ'>
    Matrix:
      <Vector (0.9954, -0.0802, -0.0518, 0.0000)>
      <Vector (-0.0355, 0.1931, -0.9805, 0.0545)>
      <Vector (0.0886, 0.9779, 0.1894, 0.9378)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0117, 0.0826, 1.0800)>
    Rotation: <Euler (x=1.3101, y=-0.0334, z=0.0138), order='XYZ'>
    Matrix:
      <Vector (0.9993, -0.0358, 0.0048, -0.0117)>
      <Vector (0.0138, 0.2572, -0.9662, 0.0826)>
      <Vector (0.0334, 0.9657, 0.2576, 1.0800)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (-0.0151, 0.1071, 1.1719)>
    Rotation: <Euler (x=1.5389, y=-0.1968, z=-1.0514), order='XYZ'>
    Matrix:
      <Vector (0.4868, -0.0693, -0.8708, -0.0151)>
      <Vector (-0.8513, 0.1855, -0.4907, 0.1071)>
      <Vector (0.1955, 0.9802, 0.0313, 1.1719)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (-0.0235, 0.1296, 1.2910)>
    Rotation: <Euler (x=1.4790, y=-0.1610, z=-1.0538), order='XYZ'>
    Matrix:
      <Vector (0.4879, 0.0008, -0.8729, -0.0235)>
      <Vector (-0.8580, 0.1841, -0.4795, 0.1296)>
      <Vector (0.1603, 0.9829, 0.0905, 1.2910)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (-0.0234, 0.1549, 1.4262)>
    Rotation: <Euler (x=1.9021, y=0.0001, z=-0.0265), order='XYZ'>
    Matrix:
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      <Vector (-0.0265, -0.3252, -0.9453, 0.1549)>
      <Vector (-0.0001, 0.9456, -0.3253, 1.4262)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0238, 0.1398, 1.4701)>
    Rotation: <Euler (x=1.8560, y=0.0090, z=-0.0290), order='XYZ'>
    Matrix:
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      <Vector (-0.0290, -0.2815, -0.9591, 0.1398)>
      <Vector (-0.0090, 0.9596, -0.2814, 1.4701)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0238, 0.1272, 1.5130)>
    Rotation: <Euler (x=1.5974, y=0.0090, z=-0.0290), order='XYZ'>
    Matrix:
      <Vector (0.9995, 0.0082, -0.0292, -0.0238)>
      <Vector (-0.0290, -0.0269, -0.9992, 0.1272)>
      <Vector (-0.0090, 0.9996, -0.0266, 1.5130)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (-0.0213, 0.1326, 1.3914)>
    Rotation: <Euler (x=0.2472, y=-0.2840, z=-2.3311), order='XYZ'>
    Matrix:
      <Vector (-0.6616, 0.7498, 0.0099, -0.0213)>
      <Vector (-0.6956, -0.6185, 0.3655, 0.1326)>
      <Vector (0.2802, 0.2349, 0.9308, 1.3914)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.0486, 0.0730, 1.4108)>
    Rotation: <Euler (x=-2.1427, y=0.8935, z=1.5798), order='XYZ'>
    Matrix:
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      <Vector (0.6267, -0.6504, -0.4293, 0.0730)>
      <Vector (-0.7793, -0.5270, -0.3392, 1.4108)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1720, -0.0737, 1.2919)>
    Rotation: <Euler (x=-1.2509, y=2.0385, z=0.7260), order='XYZ'>
    Matrix:
      <Vector (-0.3372, -0.8424, -0.4203, 0.1720)>
      <Vector (-0.2993, -0.3273, 0.8963, -0.0737)>
      <Vector (-0.8926, 0.4280, -0.1418, 1.2919)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.0157, -0.1344, 1.3713)>
    Rotation: <Euler (x=2.6952, y=0.8256, z=-0.9476), order='XYZ'>
    Matrix:
      <Vector (0.3958, -0.5473, -0.7375, 0.0157)>
      <Vector (-0.5507, -0.7841, 0.2864, -0.1344)>
      <Vector (-0.7349, 0.2928, -0.6117, 1.3713)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (-0.0350, -0.1674, 1.3642)>
    Rotation: <Euler (x=-1.1125, y=-0.5992, z=2.8765), order='XYZ'>
    Matrix:
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      <Vector (0.2163, -0.2945, -0.9309, -0.1674)>
      <Vector (0.5640, -0.7405, 0.3653, 1.3642)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (-0.0609, -0.1800, 1.3325)>
    Rotation: <Euler (x=-0.4822, y=-0.8206, z=2.6558), order='XYZ'>
    Matrix:
      <Vector (-0.6029, -0.7136, 0.3566, -0.0609)>
      <Vector (0.3183, -0.6251, -0.7127, -0.1800)>
      <Vector (0.7315, -0.3162, 0.6041, 1.3325)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.L
    Location: <Vector (-0.0860, -0.2021, 1.3214)>
    Rotation: <Euler (x=-0.0971, y=-0.8579, z=2.7200), order='XYZ'>
    Matrix:
      <Vector (-0.5967, -0.4742, 0.6473, -0.0860)>
      <Vector (0.2676, -0.8781, -0.3966, -0.2021)>
      <Vector (0.7565, -0.0634, 0.6509, 1.3214)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.L
    Location: <Vector (-0.0549, -0.2089, 1.4039)>
    Rotation: <Euler (x=2.7854, y=-0.6447, z=-0.5375), order='XYZ'>
    Matrix:
      <Vector (0.6866, -0.6599, 0.3052, -0.0549)>
      <Vector (-0.4093, -0.6977, -0.5879, -0.2089)>
      <Vector (0.6009, 0.2787, -0.7491, 1.4039)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (-0.0834, -0.2390, 1.4160)>
    Rotation: <Euler (x=-3.0148, y=-0.6225, z=-0.7705), order='XYZ'>
    Matrix:
      <Vector (0.5830, -0.6380, 0.5031, -0.0834)>
      <Vector (-0.5658, -0.7632, -0.3121, -0.2390)>
      <Vector (0.5831, -0.1027, -0.8059, 1.4160)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (-0.1174, -0.2797, 1.4105)>
    Rotation: <Euler (x=-2.3872, y=-0.3345, z=-0.9977), order='XYZ'>
    Matrix:
      <Vector (0.5122, -0.4903, 0.7051, -0.1174)>
      <Vector (-0.7936, -0.5841, 0.1703, -0.2797)>
      <Vector (0.3283, -0.6469, -0.6883, 1.4105)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (-0.0217, -0.2228, 1.3839)>
    Rotation: <Euler (x=2.8430, y=-0.4858, z=-0.2707), order='XYZ'>
    Matrix:
      <Vector (0.8521, -0.3880, 0.3513, -0.0217)>
      <Vector (-0.2365, -0.8842, -0.4029, -0.2228)>
      <Vector (0.4669, 0.2602, -0.8452, 1.3839)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (-0.0427, -0.2713, 1.3968)>
    Rotation: <Euler (x=-2.8915, y=-0.5894, z=-0.6342), order='XYZ'>
    Matrix:
      <Vector (0.6696, -0.4632, 0.5805, -0.0427)>
      <Vector (-0.4925, -0.8620, -0.1197, -0.2713)>
      <Vector (0.5559, -0.2057, -0.8054, 1.3968)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (-0.0600, -0.3035, 1.3891)>
    Rotation: <Euler (x=-2.4829, y=-0.3235, z=-0.8305), order='XYZ'>
    Matrix:
      <Vector (0.6395, -0.4526, 0.6214, -0.0600)>
      <Vector (-0.7000, -0.6770, 0.2273, -0.3035)>
      <Vector (0.3178, -0.5803, -0.7498, 1.3891)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.R
    Location: <Vector (-0.0348, 0.1562, 1.3864)>
    Rotation: <Euler (x=-0.0360, y=0.2186, z=0.6545), order='XYZ'>
    Matrix:
      <Vector (0.7745, -0.6146, 0.1500, -0.0348)>
      <Vector (0.5943, 0.7881, 0.1605, 0.1562)>
      <Vector (-0.2168, -0.0351, 0.9756, 1.3864)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.0934, 0.2292, 1.3804)>
    Rotation: <Euler (x=1.2862, y=-2.5625, z=-0.8532), order='XYZ'>
    Matrix:
      <Vector (-0.5504, -0.1339, -0.8241, -0.0934)>
      <Vector (0.6305, 0.5804, -0.5154, 0.2292)>
      <Vector (0.5473, -0.8033, -0.2350, 1.3804)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.1236, 0.3602, 1.1991)>
    Rotation: <Euler (x=0.0208, y=-1.1931, z=1.4811), order='XYZ'>
    Matrix:
      <Vector (0.0331, -0.9975, -0.0625, -0.1236)>
      <Vector (0.3673, 0.0703, -0.9274, 0.3602)>
      <Vector (0.9295, 0.0077, 0.3687, 1.1991)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.3087, 0.3732, 1.2006)>
    Rotation: <Euler (x=1.8530, y=-2.3977, z=-0.0629), order='XYZ'>
    Matrix:
      <Vector (-0.7344, -0.6666, 0.1279, -0.3087)>
      <Vector (0.0462, -0.2371, -0.9704, 0.3732)>
      <Vector (0.6772, -0.7067, 0.2049, 1.2006)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (-0.3364, 0.3295, 1.1685)>
    Rotation: <Euler (x=-2.7116, y=0.3388, z=0.3901), order='XYZ'>
    Matrix:
      <Vector (0.8723, 0.2176, -0.4379, -0.3364)>
      <Vector (0.3587, -0.8933, 0.2707, 0.3295)>
      <Vector (-0.3323, -0.3932, -0.8573, 1.1685)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.R
    Location: <Vector (-0.3271, 0.2913, 1.1517)>
    Rotation: <Euler (x=-2.3313, y=0.4716, z=0.1256), order='XYZ'>
    Matrix:
      <Vector (0.8838, -0.2402, -0.4014, -0.3271)>
      <Vector (0.1116, -0.7251, 0.6795, 0.2913)>
      <Vector (-0.4543, -0.6454, -0.6141, 1.1517)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.R
    Location: <Vector (-0.3356, 0.2657, 1.1289)>
    Rotation: <Euler (x=-1.9105, y=0.4205, z=0.0978), order='XYZ'>
    Matrix:
      <Vector (0.9085, -0.3506, -0.2274, -0.3356)>
      <Vector (0.0891, -0.3692, 0.9251, 0.2657)>
      <Vector (-0.4083, -0.8607, -0.3042, 1.1289)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.R
    Location: <Vector (-0.3863, 0.3380, 1.1348)>
    Rotation: <Euler (x=-2.4258, y=-0.3323, z=-1.3935), order='XYZ'>
    Matrix:
      <Vector (0.1667, -0.7050, 0.6893, -0.3863)>
      <Vector (-0.9305, -0.3438, -0.1265, 0.3380)>
      <Vector (0.3262, -0.6203, -0.7133, 1.1348)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (-0.4167, 0.3232, 1.1080)>
    Rotation: <Euler (x=-2.1191, y=-0.5008, z=-1.3001), order='XYZ'>
    Matrix:
      <Vector (0.2346, -0.3927, 0.8893, -0.4167)>
      <Vector (-0.8452, -0.5342, -0.0129, 0.3232)>
      <Vector (0.4801, -0.7486, -0.4572, 1.1080)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (-0.4377, 0.2947, 1.0681)>
    Rotation: <Euler (x=-1.5240, y=-0.8398, z=-1.4167), order='XYZ'>
    Matrix:
      <Vector (0.1025, 0.1603, 0.9817, -0.4377)>
      <Vector (-0.6597, -0.7277, 0.1877, 0.2947)>
      <Vector (0.7445, -0.6669, 0.0312, 1.0681)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.R
    Location: <Vector (-0.3535, 0.3552, 1.1168)>
    Rotation: <Euler (x=-2.1625, y=-0.1845, z=-1.6338), order='XYZ'>
    Matrix:
      <Vector (-0.0619, -0.5662, 0.8219, -0.3535)>
      <Vector (-0.9811, -0.1169, -0.1543, 0.3552)>
      <Vector (0.1834, -0.8159, -0.5483, 1.1168)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3834, 0.3483, 1.0717)>
    Rotation: <Euler (x=-1.8722, y=-0.4281, z=-1.4024), order='XYZ'>
    Matrix:
      <Vector (0.1525, -0.2262, 0.9621, -0.3834)>
      <Vector (-0.8969, -0.4406, 0.0386, 0.3483)>
      <Vector (0.4152, -0.8687, -0.2700, 1.0717)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.3918, 0.3318, 1.0393)>
    Rotation: <Euler (x=-1.4645, y=-0.7183, z=-1.5602), order='XYZ'>
    Matrix:
      <Vector (0.0080, 0.1130, 0.9936, -0.3918)>
      <Vector (-0.7529, -0.6532, 0.0804, 0.3318)>
      <Vector (0.6581, -0.7487, 0.0799, 1.0393)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (0.0003, 0.0642, 0.9373)>
    Rotation: <Euler (x=-1.8450, y=-0.0189, z=-0.0029), order='XYZ'>
    Matrix:
      <Vector (0.9998, 0.0174, 0.0079, 0.0003)>
      <Vector (-0.0029, -0.2708, 0.9626, 0.0642)>
      <Vector (0.0189, -0.9625, -0.2707, 0.9373)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0021, 0.0356, 0.8357)>
    Rotation: <Euler (x=-1.8974, y=0.1264, z=-0.0139), order='XYZ'>
    Matrix:
      <Vector (0.9919, -0.1238, -0.0273, 0.0021)>
      <Vector (-0.0138, -0.3191, 0.9476, 0.0356)>
      <Vector (-0.1261, -0.9396, -0.3182, 0.8357)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (-0.0126, -0.0025, 0.7235)>
    Rotation: <Euler (x=-1.7375, y=0.2698, z=-0.0466), order='XYZ'>
    Matrix:
      <Vector (0.9628, -0.2703, 0.0018, -0.0126)>
      <Vector (-0.0449, -0.1535, 0.9871, -0.0025)>
      <Vector (-0.2665, -0.9505, -0.1600, 0.7235)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (-0.0491, -0.0232, 0.5952)>
    Rotation: <Euler (x=-1.3655, y=0.1323, z=0.1235), order='XYZ'>
    Matrix:
      <Vector (0.9837, -0.1533, -0.0939, -0.0491)>
      <Vector (0.1221, 0.1864, 0.9749, -0.0232)>
      <Vector (-0.1319, -0.9705, 0.2021, 0.5952)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (-0.0656, -0.0032, 0.4911)>
    Rotation: <Euler (x=-1.1259, y=0.1300, z=0.1223), order='XYZ'>
    Matrix:
      <Vector (0.9842, -0.1687, -0.0547, -0.0656)>
      <Vector (0.1210, 0.4128, 0.9027, -0.0032)>
      <Vector (-0.1297, -0.8951, 0.4267, 0.4911)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 13
  Bone: spine
    Location: <Vector (0.0000, 0.0632, 0.9270)>
    Rotation: <Euler (x=1.3849, y=-0.0869, z=-0.0330), order='XYZ'>
    Matrix:
      <Vector (0.9957, -0.0792, -0.0485, 0.0000)>
      <Vector (-0.0329, 0.1875, -0.9817, 0.0632)>
      <Vector (0.0868, 0.9791, 0.1841, 0.9270)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0115, 0.0905, 1.0694)>
    Rotation: <Euler (x=1.3072, y=-0.0334, z=0.0081), order='XYZ'>
    Matrix:
      <Vector (0.9994, -0.0344, -0.0009, -0.0115)>
      <Vector (0.0081, 0.2603, -0.9655, 0.0905)>
      <Vector (0.0334, 0.9649, 0.2604, 1.0694)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (-0.0148, 0.1153, 1.1612)>
    Rotation: <Euler (x=1.5198, y=-0.1341, z=-0.9283), order='XYZ'>
    Matrix:
      <Vector (0.5939, -0.0392, -0.8036, -0.0148)>
      <Vector (-0.7934, 0.1374, -0.5930, 0.1153)>
      <Vector (0.1337, 0.9897, 0.0505, 1.1612)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (-0.0195, 0.1320, 1.2815)>
    Rotation: <Euler (x=1.4681, y=-0.0595, z=-0.9342), order='XYZ'>
    Matrix:
      <Vector (0.5934, 0.0473, -0.8035, -0.0195)>
      <Vector (-0.8027, 0.1085, -0.5864, 0.1320)>
      <Vector (0.0595, 0.9930, 0.1023, 1.2815)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (-0.0131, 0.1469, 1.4185)>
    Rotation: <Euler (x=1.8350, y=-0.0027, z=-0.0650), order='XYZ'>
    Matrix:
      <Vector (0.9979, -0.0196, -0.0620, -0.0131)>
      <Vector (-0.0649, -0.2604, -0.9633, 0.1469)>
      <Vector (0.0027, 0.9653, -0.2611, 1.4185)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (-0.0140, 0.1348, 1.4633)>
    Rotation: <Euler (x=1.8784, y=0.0172, z=-0.0702), order='XYZ'>
    Matrix:
      <Vector (0.9974, -0.0049, -0.0720, -0.0140)>
      <Vector (-0.0701, -0.3032, -0.9503, 0.1348)>
      <Vector (-0.0172, 0.9529, -0.3028, 1.4633)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0142, 0.1213, 1.5059)>
    Rotation: <Euler (x=1.6198, y=0.0172, z=-0.0702), order='XYZ'>
    Matrix:
      <Vector (0.9974, 0.0137, -0.0709, -0.0142)>
      <Vector (-0.0701, -0.0501, -0.9963, 0.1213)>
      <Vector (-0.0172, 0.9987, -0.0490, 1.5059)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (-0.0104, 0.1270, 1.3822)>
    Rotation: <Euler (x=0.1584, y=-0.2150, z=-2.2160), order='XYZ'>
    Matrix:
      <Vector (-0.5875, 0.8092, 0.0006, -0.0104)>
      <Vector (-0.7806, -0.5669, 0.2632, 0.1270)>
      <Vector (0.2133, 0.1541, 0.9647, 1.3822)>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.0232, y=2.2659, z=-1.2675), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=-1.2224, y=2.1165, z=0.9046), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=2.0231, y=0.8971, z=-1.5415), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-0.7653, y=-0.9662, z=2.5508), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=0.1399, y=-1.0862, z=2.0633), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=0.5474, y=-1.1417, z=2.0915), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=2.4792, y=-0.2993, z=-0.4708), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=2.8852, y=-0.3420, z=-0.6647), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-2.8002, y=-0.1548, z=-0.9713), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=2.6453, y=-0.0897, z=-0.2888), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.0297, -0.2412, 1.4205)>
    Rotation: <Euler (x=3.0567, y=-0.2717, z=-0.5669), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-2.8588, y=-0.0836, z=-0.8285), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0312, y=0.0970, z=0.6728), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.1873, y=-2.5537, z=-0.7065), order='XYZ'>
    Matrix:
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.1196, y=-1.2569, z=1.7099), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=1.8785, y=-2.3073, z=-0.3231), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.6850, y=0.4276, z=0.1580), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.3312, y=0.5638, z=-0.1165), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.9133, y=0.5127, z=-0.1456), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.3945, 0.3414, 1.1347)>
    Rotation: <Euler (x=-2.5230, y=-0.3260, z=-1.6042), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.4300, 0.3346, 1.1110)>
    Rotation: <Euler (x=-2.2222, y=-0.4851, z=-1.4933), order='XYZ'>
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  Bone: f_middle.02.R
    Location: <Vector (-0.4607, 0.3123, 1.0735)>
    Rotation: <Euler (x=-1.6611, y=-0.8324, z=-1.5570), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.2549, y=-0.2009, z=-1.8582), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-1.9731, y=-0.4222, z=-1.6028), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.4101, 0.3378, 1.0402)>
    Rotation: <Euler (x=-1.5870, y=-0.7250, z=-1.7213), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0006, 0.0712, 0.9265)>
    Rotation: <Euler (x=-1.8496, y=0.0043, z=-0.0065), order='XYZ'>
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  Bone: spine1.001
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    Rotation: <Euler (x=-1.9067, y=0.1030, z=-0.0149), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0122, 0.0030, 0.7129)>
    Rotation: <Euler (x=-1.9756, y=0.1933, z=-0.0595), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0392, -0.0487, 0.5911)>
    Rotation: <Euler (x=-1.8042, y=0.2684, z=0.2389), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0602, -0.0794, 0.4905)>
    Rotation: <Euler (x=-1.5645, y=0.2658, z=0.2388), order='XYZ'>
    Matrix:
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Frame: 14
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    Location: <Vector (0.0000, 0.0666, 0.9191)>
    Rotation: <Euler (x=1.4046, y=-0.0744, z=-0.0306), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0099, 0.0910, 1.0621)>
    Rotation: <Euler (x=1.3184, y=-0.0271, z=0.0023), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0125, 0.1148, 1.1542)>
    Rotation: <Euler (x=1.5161, y=-0.0631, z=-0.7731), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0133, 0.1249, 1.2753)>
    Rotation: <Euler (x=1.4855, y=0.0387, z=-0.7805), order='XYZ'>
    Matrix:
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  Bone: spine.004
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    Rotation: <Euler (x=1.7703, y=-0.0112, z=-0.0968), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0026, 0.1204, 1.4586)>
    Rotation: <Euler (x=1.8900, y=0.0181, z=-0.1042), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0033, 0.1063, 1.5011)>
    Rotation: <Euler (x=1.6314, y=0.0181, z=-0.1042), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0025, 0.1125, 1.3755)>
    Rotation: <Euler (x=0.0917, y=-0.1081, z=-2.0890), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.0486, y=2.3245, z=-0.9126), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.2600, 0.0221, 1.2474)>
    Rotation: <Euler (x=-1.3018, y=2.1313, z=1.1264), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.1504, -0.0935, 1.3424)>
    Rotation: <Euler (x=1.4141, y=0.7834, z=-2.1494), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.1075, -0.1155, 1.3797)>
    Rotation: <Euler (x=0.0040, y=-1.2081, z=1.7106), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=1.0672, y=-1.0917, z=1.0818), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.0372, -0.1378, 1.3940)>
    Rotation: <Euler (x=1.5794, y=-1.1330, z=0.9934), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.1183, -0.1535, 1.4259)>
    Rotation: <Euler (x=2.2708, y=0.0640, z=-0.5932), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.1045, -0.1778, 1.4588)>
    Rotation: <Euler (x=2.6119, y=-0.0215, z=-0.7617), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=2.8147, y=0.0703, z=-0.6894), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=3.0979, y=0.1783, z=-0.9916), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0105, y=-0.0175, z=0.7165), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.0996, y=-2.5531, z=-0.5354), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=-1.1124, y=-0.9616, z=2.4730), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.7031, y=0.5847, z=-0.0782), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.4064, y=0.7097, z=-0.3887), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.9907, y=0.6569, z=-0.4158), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=0.4563, y=-2.7749, z=1.3653), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.4002, y=-0.5064, z=-1.6359), order='XYZ'>
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  Bone: f_middle.02.R
    Location: <Vector (-0.4843, 0.3111, 1.0973)>
    Rotation: <Euler (x=-1.8965, y=-0.8565, z=-1.6081), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=0.7460, y=-2.8614, z=1.0897), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-2.1424, y=-0.4614, z=-1.7577), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.4352, 0.3243, 1.0557)>
    Rotation: <Euler (x=-1.7911, y=-0.7772, z=-1.8090), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0005, 0.0716, 0.9185)>
    Rotation: <Euler (x=-1.8401, y=0.0159, z=-0.0064), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0013, 0.0435, 0.8167)>
    Rotation: <Euler (x=-1.8845, y=0.0603, z=-0.0093), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0084, 0.0068, 0.7034)>
    Rotation: <Euler (x=-2.1936, y=0.0960, z=-0.0376), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0219, -0.0716, 0.5942)>
    Rotation: <Euler (x=-2.3122, y=0.4334, z=0.1797), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0417, -0.1487, 0.5225)>
    Rotation: <Euler (x=-2.0719, y=0.4311, z=0.1810), order='XYZ'>
    Matrix:
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Frame: 15
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    Location: <Vector (0.0000, 0.0597, 0.9170)>
    Rotation: <Euler (x=1.4416, y=-0.0586, z=-0.0288), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0079, 0.0786, 1.0609)>
    Rotation: <Euler (x=1.3470, y=-0.0119, z=-0.0012), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0090, 0.0997, 1.1537)>
    Rotation: <Euler (x=1.5327, y=0.0002, z=-0.6076), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0063, 0.1035, 1.2751)>
    Rotation: <Euler (x=1.5301, y=0.1064, z=-0.6120), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0089, 0.0996, 1.4130)>
    Rotation: <Euler (x=1.7287, y=-0.0206, z=-0.1132), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0072, 0.0925, 1.4589)>
    Rotation: <Euler (x=1.8814, y=0.0127, z=-0.1218), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0061, 0.0789, 1.5014)>
    Rotation: <Euler (x=1.6228, y=0.0127, z=-0.1218), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0140, 0.0858, 1.3742)>
    Rotation: <Euler (x=0.0743, y=0.0205, z=-1.9672), order='XYZ'>
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  Bone: upper_arm.L
    Location: <Vector (0.1001, 0.0490, 1.3782)>
    Rotation: <Euler (x=1.0442, y=2.4177, z=-0.6371), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=1.6204, y=1.0886, z=-1.8716), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2140, -0.0908, 1.3180)>
    Rotation: <Euler (x=0.9817, y=0.6205, z=-2.5584), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=1.0315, y=-1.1768, z=0.6183), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=1.6770, y=-0.9148, z=0.4348), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=2.1831, y=-0.9264, z=0.3428), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=2.1458, y=0.4097, z=-0.7493), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=2.4334, y=0.2996, z=-0.9131), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=2.8445, y=0.3042, z=-1.2807), order='XYZ'>
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=2.8324, y=0.4441, z=-1.2004), order='XYZ'>
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  Bone: shoulder.R
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    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.0442, y=-2.5385, z=-0.3563), order='XYZ'>
    Matrix:
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.4483, y=-1.3381, z=2.2970), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3163, 0.2602, 1.1967)>
    Rotation: <Euler (x=-0.7576, y=-1.0660, z=2.0058), order='XYZ'>
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  Bone: thumb.01.R
    Location: <Vector (-0.3741, 0.2431, 1.1880)>
    Rotation: <Euler (x=-2.7991, y=0.7849, z=-0.3040), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.3958, 0.2077, 1.1778)>
    Rotation: <Euler (x=-2.6035, y=0.8726, z=-0.6943), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.4259, 0.1932, 1.1662)>
    Rotation: <Euler (x=-2.1824, y=0.8168, z=-0.7100), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.4195, 0.2811, 1.1745)>
    Rotation: <Euler (x=0.2430, y=-2.6894, z=1.2858), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.4610, 0.2885, 1.1652)>
    Rotation: <Euler (x=0.5013, y=-2.5818, z=1.4635), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.5090, 0.2800, 1.1435)>
    Rotation: <Euler (x=-2.2255, y=-0.8906, z=-1.5196), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3945, 0.2764, 1.1421)>
    Rotation: <Euler (x=0.5723, y=-2.7238, z=0.9846), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.4391, 0.2908, 1.1144)>
    Rotation: <Euler (x=0.7732, y=-2.6007, z=1.3282), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.4683, 0.2842, 1.0921)>
    Rotation: <Euler (x=-2.0812, y=-0.8570, z=-1.7614), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0000, 0.0644, 0.9164)>
    Rotation: <Euler (x=-1.8228, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0000, 0.0381, 0.8141)>
    Rotation: <Euler (x=-1.8643, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0000, 0.0035, 0.6999)>
    Rotation: <Euler (x=-2.3635, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
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      <Vector (0.0000, -0.7019, -0.7122, 0.6999)>
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  Bone: spine1.003
    Location: <Vector (0.0000, -0.0927, 0.6051)>
    Rotation: <Euler (x=-2.7548, y=0.4416, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0173, -0.1920, 0.5685)>
    Rotation: <Euler (x=-2.5141, y=0.4400, z=0.0022), order='XYZ'>
    Matrix:
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Frame: 16
  Bone: spine
    Location: <Vector (0.0000, 0.0390, 0.9228)>
    Rotation: <Euler (x=1.4978, y=-0.0463, z=-0.0280), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0064, 0.0498, 1.0676)>
    Rotation: <Euler (x=1.3957, y=0.0132, z=0.0004), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0052, 0.0664, 1.1614)>
    Rotation: <Euler (x=1.5636, y=0.0437, z=-0.4464), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0000, 0.0649, 1.2827)>
    Rotation: <Euler (x=1.5825, y=0.1268, z=-0.4465), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0151, 0.0558, 1.4204)>
    Rotation: <Euler (x=1.7235, y=-0.0254, z=-0.1088), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0132, 0.0489, 1.4663)>
    Rotation: <Euler (x=1.8458, y=0.0038, z=-0.1176), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0119, 0.0368, 1.5093)>
    Rotation: <Euler (x=1.5872, y=0.0038, z=-0.1176), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0218, 0.0449, 1.3809)>
    Rotation: <Euler (x=0.1234, y=0.1446, z=-1.8436), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1112, 0.0179, 1.3893)>
    Rotation: <Euler (x=1.0201, y=2.5285, z=-0.5212), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.2659, 0.0652, 1.2321)>
    Rotation: <Euler (x=1.1868, y=1.2207, z=-2.0159), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2591, -0.1105, 1.2911)>
    Rotation: <Euler (x=0.5608, y=0.5105, z=-2.8099), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.2396, -0.1452, 1.3372)>
    Rotation: <Euler (x=1.7541, y=-0.9978, z=-0.0530), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2039, -0.1511, 1.3600)>
    Rotation: <Euler (x=2.1552, y=-0.7301, z=0.0566), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.1854, -0.1717, 1.3820)>
    Rotation: <Euler (x=2.6365, y=-0.7154, z=-0.0166), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.2652, -0.1978, 1.3538)>
    Rotation: <Euler (x=2.1747, y=0.7798, z=-0.7560), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.2665, -0.2328, 1.3791)>
    Rotation: <Euler (x=2.3840, y=0.6680, z=-0.9597), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.2478, -0.2736, 1.4079)>
    Rotation: <Euler (x=2.6384, y=0.6271, z=-1.3978), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.2446, -0.2022, 1.3184)>
    Rotation: <Euler (x=2.5458, y=1.0217, z=-0.5415), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.2424, -0.2543, 1.3341)>
    Rotation: <Euler (x=2.6307, y=0.7727, z=-0.8905), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.2251, -0.2847, 1.3472)>
    Rotation: <Euler (x=-0.5062, y=2.3625, z=1.8031), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.1115, y=-0.1412, z=0.8586), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.0248, y=-2.4919, z=-0.1789), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1690, 0.2526, 1.2368)>
    Rotation: <Euler (x=-0.5541, y=-1.3751, z=2.5341), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3377, 0.1777, 1.2178)>
    Rotation: <Euler (x=-0.2500, y=-1.0758, z=1.4830), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-3.0006, y=0.9911, z=-0.5364), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.4230, 0.1311, 1.2204)>
    Rotation: <Euler (x=0.1921, y=2.1381, z=2.0917), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-2.5042, y=0.9473, z=-1.0348), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.4416, 0.2061, 1.2198)>
    Rotation: <Euler (x=-0.0108, y=-2.5957, z=1.3328), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.4835, 0.2165, 1.2202)>
    Rotation: <Euler (x=0.2174, y=-2.5333, z=1.5458), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.5357, 0.2112, 1.2107)>
    Rotation: <Euler (x=0.5325, y=-2.2580, z=1.8458), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.4254, 0.1987, 1.1826)>
    Rotation: <Euler (x=0.3638, y=-2.5660, z=1.0095), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.4742, 0.2158, 1.1656)>
    Rotation: <Euler (x=0.5005, y=-2.5197, z=1.4037), order='XYZ'>
    Matrix:
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      <Vector (-0.8015, -0.1297, -0.5838, 0.2158)>
      <Vector (0.5826, -0.3900, -0.7131, 1.1656)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.5082, 0.2110, 1.1511)>
    Rotation: <Euler (x=0.6875, y=-2.2316, z=1.5948), order='XYZ'>
    Matrix:
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      <Vector (-0.6136, -0.5194, -0.5948, 0.2110)>
      <Vector (0.7895, -0.3895, -0.4744, 1.1511)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (-0.0011, 0.0488, 0.9222)>
    Rotation: <Euler (x=-1.8014, y=-0.0531, z=0.0124), order='XYZ'>
    Matrix:
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      <Vector (0.0124, -0.2279, 0.9736, 0.0488)>
      <Vector (0.0531, -0.9722, -0.2282, 0.9222)>
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  Bone: spine1.001
    Location: <Vector (0.0047, 0.0248, 0.8196)>
    Rotation: <Euler (x=-1.8669, y=-0.0736, z=0.0134), order='XYZ'>
    Matrix:
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      <Vector (0.0134, -0.2909, 0.9567, 0.0248)>
      <Vector (0.0735, -0.9539, -0.2910, 0.8196)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (0.0135, -0.0099, 0.7058)>
    Rotation: <Euler (x=-2.4565, y=-0.0877, z=0.0309), order='XYZ'>
    Matrix:
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      <Vector (0.0308, -0.7723, 0.6346, -0.0099)>
      <Vector (0.0876, -0.6303, -0.7714, 0.7058)>
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  Bone: spine1.003
    Location: <Vector (0.0242, -0.1142, 0.6206)>
    Rotation: <Euler (x=-2.9280, y=0.2922, z=-0.0811), order='XYZ'>
    Matrix:
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      <Vector (-0.0776, -0.9691, 0.2341, -0.1142)>
      <Vector (-0.2880, -0.2030, -0.9359, 0.6206)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0092, -0.2181, 0.5989)>
    Rotation: <Euler (x=-2.6876, y=0.2909, z=-0.0788), order='XYZ'>
    Matrix:
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      <Vector (-0.0754, -0.8860, 0.4575, -0.2181)>
      <Vector (-0.2868, -0.4201, -0.8609, 0.5989)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 17
  Bone: spine
    Location: <Vector (0.0000, 0.0086, 0.9348)>
    Rotation: <Euler (x=1.5698, y=-0.0383, z=-0.0272), order='XYZ'>
    Matrix:
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      <Vector (-0.0271, 0.0020, -0.9996, 0.0086)>
      <Vector (0.0383, 0.9993, 0.0010, 0.9348)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0056, 0.0089, 1.0800)>
    Rotation: <Euler (x=1.4638, y=0.0452, z=0.0073), order='XYZ'>
    Matrix:
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      <Vector (0.0073, 0.1071, -0.9942, 0.0089)>
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  Bone: spine.002
    Location: <Vector (-0.0014, 0.0191, 1.1746)>
    Rotation: <Euler (x=1.6031, y=0.0684, z=-0.2901), order='XYZ'>
    Matrix:
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      <Vector (-0.2854, -0.0505, -0.9571, 0.0191)>
      <Vector (-0.0684, 0.9971, -0.0322, 1.1746)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0055, 0.0130, 1.2957)>
    Rotation: <Euler (x=1.6262, y=0.1089, z=-0.2884), order='XYZ'>
    Matrix:
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      <Vector (-0.2827, -0.0840, -0.9555, 0.0130)>
      <Vector (-0.1087, 0.9925, -0.0551, 1.2957)>
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  Bone: spine.004
    Location: <Vector (0.0177, 0.0013, 1.4331)>
    Rotation: <Euler (x=1.7423, y=-0.0252, z=-0.0867), order='XYZ'>
    Matrix:
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      <Vector (-0.0865, -0.1679, -0.9820, 0.0013)>
      <Vector (0.0252, 0.9850, -0.1706, 1.4331)>
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  Bone: spine.005
    Location: <Vector (0.0158, -0.0065, 1.4788)>
    Rotation: <Euler (x=1.7897, y=-0.0054, z=-0.0938), order='XYZ'>
    Matrix:
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      <Vector (0.0054, 0.9761, -0.2172, 1.4788)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (0.0147, -0.0161, 1.5225)>
    Rotation: <Euler (x=1.5311, y=-0.0054, z=-0.0938), order='XYZ'>
    Matrix:
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      <Vector (-0.0937, 0.0400, -0.9948, -0.0161)>
      <Vector (0.0054, 0.9992, 0.0397, 1.5225)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0262, -0.0068, 1.3933)>
    Rotation: <Euler (x=0.2169, y=0.2324, z=-1.6939), order='XYZ'>
    Matrix:
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      <Vector (-0.9657, -0.1691, -0.1968, -0.0068)>
      <Vector (-0.2304, 0.2095, 0.9503, 1.3933)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.1171, -0.0227, 1.4100)>
    Rotation: <Euler (x=1.0454, y=2.6307, z=-0.4650), order='XYZ'>
    Matrix:
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      <Vector (0.3912, 0.2586, -0.8832, -0.0227)>
      <Vector (-0.4889, -0.7547, -0.4375, 1.4100)>
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  Bone: forearm.L
    Location: <Vector (0.2532, 0.0357, 1.2397)>
    Rotation: <Euler (x=0.4601, y=1.2680, z=-2.5146), order='XYZ'>
    Matrix:
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      <Vector (-0.1750, -0.9742, -0.1422, 0.0357)>
      <Vector (-0.9545, 0.1324, 0.2672, 1.2397)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.2870, -0.1451, 1.2643)>
    Rotation: <Euler (x=0.1169, y=0.4868, z=-2.9370), order='XYZ'>
    Matrix:
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      <Vector (-0.1795, -0.9836, 0.0198, -0.1451)>
      <Vector (-0.4678, 0.1031, 0.8778, 1.2643)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (0.2763, -0.1957, 1.2964)>
    Rotation: <Euler (x=2.2877, y=-0.7882, z=-0.3870), order='XYZ'>
    Matrix:
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      <Vector (-0.2661, -0.4068, -0.8739, -0.1957)>
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  Bone: thumb.02.L
    Location: <Vector (0.2445, -0.2131, 1.3191)>
    Rotation: <Euler (x=2.6157, y=-0.5860, z=-0.1410), order='XYZ'>
    Matrix:
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      <Vector (-0.1171, -0.8173, -0.5642, -0.2131)>
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  Bone: thumb.03.L
    Location: <Vector (0.2305, -0.2420, 1.3339)>
    Rotation: <Euler (x=3.0760, y=-0.5489, z=-0.1921), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3071, -0.2478, 1.2898)>
    Rotation: <Euler (x=2.5978, y=1.0831, z=-0.3228), order='XYZ'>
    Matrix:
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      <Vector (-0.1487, -0.9566, -0.2508, -0.2478)>
      <Vector (-0.8834, 0.2424, -0.4010, 1.2898)>
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  Bone: f_middle.01.L
    Location: <Vector (0.3141, -0.2890, 1.3003)>
    Rotation: <Euler (x=2.6221, y=1.0265, z=-0.6901), order='XYZ'>
    Matrix:
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      <Vector (-0.3297, -0.9398, 0.0899, -0.2890)>
      <Vector (-0.8555, 0.2571, -0.4495, 1.3003)>
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  Bone: f_middle.02.L
    Location: <Vector (0.3020, -0.3392, 1.3140)>
    Rotation: <Euler (x=-0.5828, y=2.1283, z=1.7723), order='XYZ'>
    Matrix:
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      <Vector (-0.8486, 0.2912, -0.4417, 1.3140)>
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  Bone: palm.03.L
    Location: <Vector (0.2821, -0.2415, 1.2576)>
    Rotation: <Euler (x=-2.9258, y=1.2075, z=0.2855), order='XYZ'>
    Matrix:
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      <Vector (0.1001, -0.9936, -0.0517, -0.2415)>
      <Vector (-0.9347, -0.0761, -0.3471, 1.2576)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (0.2854, -0.2957, 1.2534)>
    Rotation: <Euler (x=2.9686, y=1.1123, z=-0.5245), order='XYZ'>
    Matrix:
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      <Vector (-0.8967, 0.0762, -0.4360, 1.2534)>
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  Bone: f_ring.02.L
    Location: <Vector (0.2720, -0.3304, 1.2563)>
    Rotation: <Euler (x=-0.5563, y=1.9736, z=1.8488), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (-0.0003, 0.0011, 1.3956)>
    Rotation: <Euler (x=0.2055, y=-0.1626, z=0.9677), order='XYZ'>
    Matrix:
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      <Vector (0.8127, 0.5280, -0.2463, 0.0011)>
      <Vector (0.1619, 0.2014, 0.9660, 1.3956)>
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  Bone: upper_arm.R
    Location: <Vector (-0.0782, 0.0508, 1.4115)>
    Rotation: <Euler (x=1.0236, y=-2.4315, z=-0.0109), order='XYZ'>
    Matrix:
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      <Vector (0.0083, 0.5263, -0.8503, 0.0508)>
      <Vector (0.6519, -0.6476, -0.3945, 1.4115)>
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  Bone: forearm.R
    Location: <Vector (-0.2026, 0.1695, 1.2654)>
    Rotation: <Euler (x=-0.5936, y=-1.4150, z=2.7014), order='XYZ'>
    Matrix:
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      <Vector (0.0661, -0.5144, -0.8550, 0.1695)>
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  Bone: hand.R
    Location: <Vector (-0.3609, 0.0741, 1.2493)>
    Rotation: <Euler (x=0.1749, y=-1.0000, z=1.1354), order='XYZ'>
    Matrix:
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      <Vector (0.4899, 0.2826, -0.8247, 0.0741)>
      <Vector (0.8415, 0.0940, 0.5321, 1.2493)>
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  Bone: thumb.01.R
    Location: <Vector (-0.4170, 0.0603, 1.2685)>
    Rotation: <Euler (x=-0.1824, y=1.9808, z=2.3390), order='XYZ'>
    Matrix:
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      <Vector (-0.2867, -0.8030, 0.5226, 0.0603)>
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  Bone: thumb.02.R
    Location: <Vector (-0.4423, 0.0260, 1.2716)>
    Rotation: <Euler (x=-0.2385, y=2.0753, z=1.7398), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.4749, 0.0130, 1.2756)>
    Rotation: <Euler (x=0.2461, y=2.1235, z=1.7997), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.4622, 0.1006, 1.2742)>
    Rotation: <Euler (x=-0.2741, y=-2.5441, z=1.4960), order='XYZ'>
    Matrix:
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      <Vector (-0.8244, 0.2238, -0.5198, 0.1006)>
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  Bone: f_middle.01.R
    Location: <Vector (-0.5031, 0.1103, 1.2838)>
    Rotation: <Euler (x=-0.0599, y=-2.5318, z=1.7251), order='XYZ'>
    Matrix:
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      <Vector (-0.8100, -0.1195, -0.5741, 0.1103)>
      <Vector (0.5727, 0.0490, -0.8183, 1.2838)>
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  Bone: f_middle.02.R
    Location: <Vector (-0.5560, 0.1039, 1.2864)>
    Rotation: <Euler (x=0.2084, y=-2.3337, z=2.1095), order='XYZ'>
    Matrix:
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      <Vector (-0.5932, -0.6303, -0.5009, 0.1039)>
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  Bone: palm.03.R
    Location: <Vector (-0.4546, 0.0928, 1.2344)>
    Rotation: <Euler (x=0.1233, y=-2.4465, z=1.1729), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.5063, 0.1088, 1.2286)>
    Rotation: <Euler (x=0.2203, y=-2.4868, z=1.5914), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.5427, 0.1030, 1.2221)>
    Rotation: <Euler (x=0.3239, y=-2.2559, z=1.9004), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0021, 0.0266, 0.9342)>
    Rotation: <Euler (x=-1.7659, y=-0.1263, z=0.0234), order='XYZ'>
    Matrix:
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      <Vector (0.1260, -0.9732, -0.1923, 0.9342)>
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  Bone: spine1.001
    Location: <Vector (0.0115, 0.0065, 0.8315)>
    Rotation: <Euler (x=-1.8640, y=-0.1478, z=0.0244), order='XYZ'>
    Matrix:
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      <Vector (0.1473, -0.9469, -0.2859, 0.8315)>
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  Bone: spine1.002
    Location: <Vector (0.0291, -0.0276, 0.7185)>
    Rotation: <Euler (x=-2.4603, y=-0.1649, z=0.0437), order='XYZ'>
    Matrix:
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      <Vector (0.1642, -0.6213, -0.7662, 0.7185)>
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  Bone: spine1.003
    Location: <Vector (0.0477, -0.1318, 0.6346)>
    Rotation: <Euler (x=-2.8852, y=0.0974, z=-0.0628), order='XYZ'>
    Matrix:
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      <Vector (-0.0625, -0.9639, 0.2590, -0.1318)>
      <Vector (-0.0972, -0.2524, -0.9627, 0.6346)>
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  Bone: spine2
    Location: <Vector (0.0385, -0.2352, 0.6075)>
    Rotation: <Euler (x=-2.6453, y=0.0961, z=-0.0606), order='XYZ'>
    Matrix:
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      <Vector (-0.0603, -0.8750, 0.4804, -0.2352)>
      <Vector (-0.0959, -0.4740, -0.8753, 0.6075)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 18
  Bone: spine
    Location: <Vector (0.0000, -0.0257, 0.9501)>
    Rotation: <Euler (x=1.6532, y=-0.0341, z=-0.0260), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0052, -0.0375, 1.0949)>
    Rotation: <Euler (x=1.5497, y=0.0801, z=0.0184), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0023, -0.0353, 1.1897)>
    Rotation: <Euler (x=1.6502, y=0.0777, z=-0.1368), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0103, -0.0462, 1.3105)>
    Rotation: <Euler (x=1.6548, y=0.0680, z=-0.1376), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0180, -0.0590, 1.4476)>
    Rotation: <Euler (x=1.7664, y=-0.0215, z=-0.0506), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0166, -0.0680, 1.4931)>
    Rotation: <Euler (x=1.7237, y=-0.0126, z=-0.0545), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0156, -0.0747, 1.5373)>
    Rotation: <Euler (x=1.4651, y=-0.0126, z=-0.0545), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0283, -0.0643, 1.4078)>
    Rotation: <Euler (x=0.3166, y=0.2608, z=-1.5143), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1186, -0.0666, 1.4331)>
    Rotation: <Euler (x=1.1375, y=2.7050, z=-0.3858), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.2345, -0.0114, 1.2475)>
    Rotation: <Euler (x=-0.1139, y=1.1783, z=-2.8715), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3024, -0.1839, 1.2395)>
    Rotation: <Euler (x=-0.3388, y=0.5674, z=-3.0537), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.2977, -0.2439, 1.2489)>
    Rotation: <Euler (x=2.7656, y=-0.6159, z=-0.5844), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2682, -0.2721, 1.2617)>
    Rotation: <Euler (x=3.0826, y=-0.5226, z=-0.2745), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2576, -0.3057, 1.2635)>
    Rotation: <Euler (x=-2.7557, y=-0.4703, z=-0.2997), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3342, -0.2856, 1.2240)>
    Rotation: <Euler (x=-2.8692, y=1.0198, z=0.5114), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3459, -0.3267, 1.2179)>
    Rotation: <Euler (x=-2.8232, y=1.1161, z=0.1715), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.3398, -0.3792, 1.2106)>
    Rotation: <Euler (x=0.0252, y=1.7818, z=2.4622), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.3086, -0.2699, 1.1957)>
    Rotation: <Euler (x=-2.2697, y=0.9394, z=0.9875), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.3181, -0.3175, 1.1710)>
    Rotation: <Euler (x=-2.3851, y=1.1088, z=0.4356), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.3088, -0.3518, 1.1595)>
    Rotation: <Euler (x=-2.3185, y=1.4198, z=0.1721), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (0.0009, -0.0605, 1.4098)>
    Rotation: <Euler (x=0.2981, y=-0.1896, z=1.1182), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.0827, -0.0257, 1.4340)>
    Rotation: <Euler (x=1.0251, y=-2.3850, z=0.1489), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.2310, 0.0705, 1.2937)>
    Rotation: <Euler (x=-0.4552, y=-1.4533, z=2.7193), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3732, -0.0483, 1.2841)>
    Rotation: <Euler (x=0.4654, y=-0.9375, z=1.0079), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.4234, -0.0686, 1.3122)>
    Rotation: <Euler (x=-0.5470, y=1.8540, z=2.1076), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.4438, -0.1057, 1.3184)>
    Rotation: <Euler (x=-0.6077, y=2.0399, z=1.5252), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.4736, -0.1223, 1.3275)>
    Rotation: <Euler (x=-0.0898, y=2.0746, z=1.6215), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.4710, -0.0338, 1.3269)>
    Rotation: <Euler (x=2.6606, y=-0.5664, z=-1.4190), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.5104, -0.0290, 1.3438)>
    Rotation: <Euler (x=2.8892, y=-0.5409, z=-1.1989), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.5610, -0.0414, 1.3552)>
    Rotation: <Euler (x=-3.1011, y=-0.6828, z=-0.8053), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.4696, -0.0401, 1.2862)>
    Rotation: <Euler (x=-0.1057, y=-2.4239, z=1.4345), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.5230, -0.0301, 1.2899)>
    Rotation: <Euler (x=0.0112, y=-2.5350, z=1.8276), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.5590, -0.0398, 1.2895)>
    Rotation: <Euler (x=0.1086, y=-2.3562, z=2.1732), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0020, -0.0002, 0.9495)>
    Rotation: <Euler (x=-1.7012, y=-0.1957, z=0.0222), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0187, -0.0134, 0.8468)>
    Rotation: <Euler (x=-1.8135, y=-0.2074, z=0.0221), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0432, -0.0416, 0.7335)>
    Rotation: <Euler (x=-2.3671, y=-0.2221, z=0.0328), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0671, -0.1374, 0.6413)>
    Rotation: <Euler (x=-2.7380, y=-0.0933, z=-0.0245), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0686, -0.2361, 0.5994)>
    Rotation: <Euler (x=-2.4985, y=-0.0949, z=-0.0225), order='XYZ'>
    Matrix:
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Frame: 19
  Bone: spine
    Location: <Vector (0.0000, -0.0581, 0.9659)>
    Rotation: <Euler (x=1.7434, y=-0.0329, z=-0.0247), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0053, -0.0830, 1.1090)>
    Rotation: <Euler (x=1.6515, y=0.1145, z=0.0317), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0058, -0.0903, 1.2033)>
    Rotation: <Euler (x=1.7061, y=0.0726, z=0.0146), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0147, -0.1065, 1.3234)>
    Rotation: <Euler (x=1.6698, y=0.0176, z=0.0082), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0173, -0.1202, 1.4605)>
    Rotation: <Euler (x=1.7774, y=-0.0139, z=-0.0049), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0166, -0.1298, 1.5060)>
    Rotation: <Euler (x=1.6584, y=-0.0139, z=-0.0049), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0159, -0.1337, 1.5505)>
    Rotation: <Euler (x=1.3997, y=-0.0139, z=-0.0049), order='XYZ'>
    Matrix:
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      <Vector (-0.0049, 0.1703, -0.9854, -0.1337)>
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  Bone: shoulder.L
    Location: <Vector (0.0293, -0.1224, 1.4207)>
    Rotation: <Euler (x=0.3769, y=0.2299, z=-1.3154), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.1166, -0.1078, 1.4514)>
    Rotation: <Euler (x=1.2622, y=2.7517, z=-0.2586), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.2131, -0.0624, 1.2526)>
    Rotation: <Euler (x=-0.3927, y=1.0459, z=-2.9248), order='XYZ'>
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  Bone: hand.L
    Location: <Vector (0.3100, -0.2166, 1.2170)>
    Rotation: <Euler (x=-0.7766, y=0.6533, z=3.0614), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.3105, -0.2762, 1.2046)>
    Rotation: <Euler (x=-3.1251, y=-0.4649, z=-0.7030), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.2831, -0.3091, 1.2040)>
    Rotation: <Euler (x=-2.7825, y=-0.4830, z=-0.3924), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2758, -0.3418, 1.1930)>
    Rotation: <Euler (x=-2.3500, y=-0.4262, z=-0.3917), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3525, -0.3038, 1.1704)>
    Rotation: <Euler (x=-2.5216, y=0.7241, z=0.8673), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.2879, y=0.8801, z=0.7135), order='XYZ'>
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  Bone: f_middle.02.L
    Location: <Vector (0.3681, -0.3860, 1.1260)>
    Rotation: <Euler (x=-1.7126, y=1.2297, z=0.7744), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.1366, y=0.5840, z=1.1667), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.3431, -0.3160, 1.1083)>
    Rotation: <Euler (x=-1.9723, y=0.8203, z=0.8658), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.3379, -0.3446, 1.0849)>
    Rotation: <Euler (x=-1.4807, y=1.1183, z=1.0702), order='XYZ'>
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  Bone: shoulder.R
    Location: <Vector (0.0015, -0.1227, 1.4220)>
    Rotation: <Euler (x=0.3651, y=-0.2292, z=1.3230), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.0862, -0.1083, 1.4518)>
    Rotation: <Euler (x=1.0215, y=-2.3726, z=0.3237), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.2506, -0.0392, 1.3135)>
    Rotation: <Euler (x=0.0231, y=-1.4727, z=2.4715), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3625, -0.1873, 1.3139)>
    Rotation: <Euler (x=0.6810, y=-0.9537, z=1.0317), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.4044, -0.2191, 1.3445)>
    Rotation: <Euler (x=-0.7458, y=1.7342, z=2.1122), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.4166, -0.2598, 1.3492)>
    Rotation: <Euler (x=-0.8553, y=1.9656, z=1.4989), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.4415, -0.2827, 1.3594)>
    Rotation: <Euler (x=-0.3022, y=1.9892, z=1.6298), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.4560, -0.1957, 1.3664)>
    Rotation: <Euler (x=2.5758, y=-0.4630, z=-1.1783), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.4937, -0.2001, 1.3871)>
    Rotation: <Euler (x=2.8323, y=-0.4243, z=-0.9735), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.5394, -0.2231, 1.4019)>
    Rotation: <Euler (x=-3.1052, y=-0.5558, z=-0.6040), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.4578, -0.1987, 1.3254)>
    Rotation: <Euler (x=-0.2323, y=-2.5040, z=1.7130), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.5115, -0.1999, 1.3347)>
    Rotation: <Euler (x=3.0791, y=-0.4961, z=-1.0764), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.5448, -0.2166, 1.3368)>
    Rotation: <Euler (x=-3.0635, y=-0.6605, z=-0.7494), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0000, -0.0293, 0.9653)>
    Rotation: <Euler (x=-1.5908, y=-0.2352, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0246, -0.0314, 0.8627)>
    Rotation: <Euler (x=-1.6727, y=-0.2352, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0523, -0.0436, 0.7472)>
    Rotation: <Euler (x=-2.1718, y=-0.2433, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0791, -0.1200, 0.6391)>
    Rotation: <Euler (x=-2.5631, y=-0.2433, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0932, -0.2097, 0.5822)>
    Rotation: <Euler (x=-2.3238, y=-0.2453, z=0.0017), order='XYZ'>
    Matrix:
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Frame: 20
  Bone: spine
    Location: <Vector (0.0000, -0.0842, 0.9797)>
    Rotation: <Euler (x=1.8360, y=-0.0339, z=-0.0234), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0056, -0.1222, 1.1199)>
    Rotation: <Euler (x=1.7652, y=0.1456, z=0.0452), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0087, -0.1400, 1.2123)>
    Rotation: <Euler (x=1.7706, y=0.0515, z=0.1629), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0187, -0.1628, 1.3312)>
    Rotation: <Euler (x=1.6767, y=-0.0328, z=0.1501), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0164, -0.1780, 1.4683)>
    Rotation: <Euler (x=1.7628, y=0.0004, z=0.0459), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0169, -0.1868, 1.5138)>
    Rotation: <Euler (x=1.6035, y=-0.0040, z=0.0485), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0168, -0.1883, 1.5585)>
    Rotation: <Euler (x=1.3449, y=-0.0040, z=0.0484), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0297, -0.1768, 1.4290)>
    Rotation: <Euler (x=0.3667, y=0.1746, z=-1.0990), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1113, -0.1419, 1.4593)>
    Rotation: <Euler (x=1.3672, y=2.7759, z=-0.1045), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1947, -0.1047, 1.2529)>
    Rotation: <Euler (x=-0.5443, y=0.9371, z=-2.8552), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3138, -0.2351, 1.1960)>
    Rotation: <Euler (x=2.0503, y=2.4409, z=-0.1850), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3211, -0.2899, 1.1703)>
    Rotation: <Euler (x=-2.8724, y=-0.3705, z=-0.7128), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.2973, -0.3238, 1.1597)>
    Rotation: <Euler (x=-2.5035, y=-0.4611, z=-0.4266), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2941, -0.3534, 1.1409)>
    Rotation: <Euler (x=-2.0781, y=-0.4065, z=-0.4089), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3679, -0.3050, 1.1346)>
    Rotation: <Euler (x=-2.4297, y=0.4863, z=1.0133), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3887, -0.3335, 1.1096)>
    Rotation: <Euler (x=-2.1414, y=0.6538, z=0.9092), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.5238, y=0.9939, z=1.0383), order='XYZ'>
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.8746, y=0.5822, z=1.0226), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.4302, y=0.8705, z=1.2061), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.3788, y=-0.2518, z=1.5976), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.0311, y=-2.3838, z=0.5547), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=0.5171, y=-1.4468, z=2.2966), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=0.8003, y=-1.0398, z=1.2209), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=3.0301, y=1.4862, z=-0.1097), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-0.9036, y=1.8592, z=1.7428), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-0.3013, y=1.8816, z=1.9201), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.6137, y=-0.3612, z=-0.9040), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=2.8908, y=-0.3314, z=-0.7057), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.4762, -0.4322, 1.4156)>
    Rotation: <Euler (x=-3.0091, y=-0.4877, z=-0.3625), order='XYZ'>
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  Bone: palm.03.R
    Location: <Vector (-0.4077, -0.3779, 1.3417)>
    Rotation: <Euler (x=2.9199, y=-0.5303, z=-1.1450), order='XYZ'>
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  Bone: f_ring.01.R
    Location: <Vector (-0.4585, -0.3953, 1.3512)>
    Rotation: <Euler (x=3.1286, y=-0.3981, z=-0.8084), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.4856, -0.4209, 1.3516)>
    Rotation: <Euler (x=-2.9744, y=-0.5809, z=-0.5118), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0043, -0.0589, 0.9791)>
    Rotation: <Euler (x=-1.4274, y=-0.2225, z=-0.0367), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0279, -0.0447, 0.8772)>
    Rotation: <Euler (x=-1.4170, y=-0.2165, z=-0.0341), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0538, -0.0273, 0.7620)>
    Rotation: <Euler (x=-1.8827, y=-0.2173, z=-0.0392), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0799, -0.0698, 0.6365)>
    Rotation: <Euler (x=-2.4067, y=-0.3242, z=0.0332), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.1054, -0.1485, 0.5684)>
    Rotation: <Euler (x=-2.1674, y=-0.3264, z=0.0346), order='XYZ'>
    Matrix:
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Frame: 21
  Bone: spine
    Location: <Vector (0.0000, -0.1046, 0.9901)>
    Rotation: <Euler (x=1.9276, y=-0.0354, z=-0.0227), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0060, -0.1553, 1.1262)>
    Rotation: <Euler (x=1.8800, y=0.1695, z=0.0585), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0110, -0.1833, 1.2156)>
    Rotation: <Euler (x=1.8335, y=0.0135, z=0.2971), order='XYZ'>
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  Bone: spine.003
    Location: <Vector (0.0217, -0.2130, 1.3329)>
    Rotation: <Euler (x=1.6771, y=-0.0784, z=0.2802), order='XYZ'>
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  Bone: spine.004
    Location: <Vector (0.0155, -0.2302, 1.4702)>
    Rotation: <Euler (x=1.7314, y=0.0212, z=0.0950), order='XYZ'>
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  Bone: spine.005
    Location: <Vector (0.0171, -0.2375, 1.5161)>
    Rotation: <Euler (x=1.5634, y=0.0160, z=0.0984), order='XYZ'>
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  Bone: Head
    Location: <Vector (0.0178, -0.2371, 1.5608)>
    Rotation: <Euler (x=1.3048, y=0.0160, z=0.0984), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0297, -0.2256, 1.4315)>
    Rotation: <Euler (x=0.2989, y=0.1476, z=-0.8752), order='XYZ'>
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  Bone: upper_arm.L
    Location: <Vector (0.1018, -0.1709, 1.4560)>
    Rotation: <Euler (x=1.4251, y=2.7733, z=0.0360), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1810, -0.1353, 1.2477)>
    Rotation: <Euler (x=-0.6548, y=0.8781, z=-2.7700), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.8796, y=2.3886, z=-0.1874), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.7258, y=-0.3556, z=-0.6536), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.3509, y=-0.4843, z=-0.3849), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.9299, y=-0.4328, z=-0.3581), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.4404, y=0.3489, z=1.1203), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.1365, y=0.5160, z=1.0233), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.5443, y=0.8567, z=1.1332), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.1719, y=0.2038, z=1.3636), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.8871, y=0.4448, z=1.1277), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.4789, y=0.7369, z=1.2823), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.3334, y=-0.2145, z=1.9159), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.0932, y=-2.3573, z=0.8393), order='XYZ'>
    Matrix:
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  Bone: forearm.R
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    Rotation: <Euler (x=0.6819, y=-1.4094, z=2.4510), order='XYZ'>
    Matrix:
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  Bone: hand.R
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  Bone: thumb.01.R
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  Bone: thumb.02.R
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  Bone: thumb.03.R
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.7101, y=-0.3649, z=-0.5750), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=2.9838, y=-0.3530, z=-0.3736), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-2.9224, y=-0.5371, z=-0.0417), order='XYZ'>
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  Bone: palm.03.R
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-3.0574, y=-0.4103, z=-0.4833), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-2.8748, y=-0.6179, z=-0.2047), order='XYZ'>
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    Rotation: <Euler (x=-1.2316, y=-0.1674, z=-0.0629), order='XYZ'>
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  Bone: spine1.001
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    Rotation: <Euler (x=-1.0855, y=-0.1615, z=-0.0575), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (0.0478, 0.0010, 0.7871)>
    Rotation: <Euler (x=-1.5405, y=-0.1573, z=-0.0619), order='XYZ'>
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  Bone: spine1.003
    Location: <Vector (0.0691, 0.0038, 0.6538)>
    Rotation: <Euler (x=-2.2394, y=-0.3612, z=0.0838), order='XYZ'>
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  Bone: spine2
    Location: <Vector (0.1043, -0.0599, 0.5751)>
    Rotation: <Euler (x=-2.0001, y=-0.3636, z=0.0848), order='XYZ'>
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Frame: 22
  Bone: spine
    Location: <Vector (0.0000, -0.1212, 0.9959)>
    Rotation: <Euler (x=2.0152, y=-0.0358, z=-0.0223), order='XYZ'>
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  Bone: spine.001
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    Rotation: <Euler (x=1.9830, y=0.1823, z=0.0695), order='XYZ'>
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  Bone: spine.002
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    Rotation: <Euler (x=1.8839, y=-0.0348, z=0.4051), order='XYZ'>
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  Bone: spine.003
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    Rotation: <Euler (x=1.6730, y=-0.1151, z=0.3884), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=1.6963, y=0.0441, z=0.1364), order='XYZ'>
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  Bone: spine.005
    Location: <Vector (0.0169, -0.2813, 1.5122)>
    Rotation: <Euler (x=1.5396, y=0.0402, z=0.1390), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.2810, y=0.0402, z=0.1390), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.1995, y=0.1719, z=-0.6734), order='XYZ'>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.4436, y=2.7434, z=0.1528), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=-0.7499, y=0.8656, z=-2.6951), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.8276, y=2.3234, z=-0.1163), order='XYZ'>
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  Bone: thumb.01.L
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  Bone: thumb.02.L
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  Bone: thumb.03.L
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.4971, y=0.2969, z=1.2102), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.1912, y=0.4589, z=1.1055), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.6235, y=0.8043, z=1.1826), order='XYZ'>
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.9463, y=0.3931, z=1.2116), order='XYZ'>
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  Bone: f_ring.02.L
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  Bone: upper_arm.R
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.8098, y=-0.5268, z=-0.2300), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=3.0438, y=-0.5301, z=-0.0113), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-2.9339, y=-0.7220, z=0.3532), order='XYZ'>
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  Bone: palm.03.R
    Location: <Vector (-0.2114, -0.7180, 1.3188)>
    Rotation: <Euler (x=-3.1051, y=-0.6428, z=-0.5300), order='XYZ'>
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      <Vector (0.5994, -0.0292, -0.7999, 1.3188)>
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  Bone: f_ring.01.R
    Location: <Vector (-0.2370, -0.7660, 1.3164)>
    Rotation: <Euler (x=-2.9727, y=-0.5799, z=-0.1356), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.2385, -0.8030, 1.3112)>
    Rotation: <Euler (x=-2.8441, y=-0.8016, z=0.1633), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0113, -0.1142, 0.9953)>
    Rotation: <Euler (x=-1.0257, y=-0.0958, z=-0.0609), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0233, -0.0601, 0.9055)>
    Rotation: <Euler (x=-0.7283, y=-0.0930, z=-0.0555), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0356, 0.0284, 0.8264)>
    Rotation: <Euler (x=-1.1892, y=-0.0876, z=-0.0567), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0494, 0.0780, 0.7015)>
    Rotation: <Euler (x=-2.0166, y=-0.3898, z=0.1243), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0916, 0.0367, 0.6120)>
    Rotation: <Euler (x=-1.7770, y=-0.3924, z=0.1247), order='XYZ'>
    Matrix:
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Frame: 23
  Bone: spine
    Location: <Vector (0.0000, -0.1358, 0.9961)>
    Rotation: <Euler (x=2.0954, y=-0.0339, z=-0.0215), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0058, -0.2085, 1.1219)>
    Rotation: <Euler (x=2.0611, y=0.1812, z=0.0737), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0126, -0.2521, 1.2044)>
    Rotation: <Euler (x=1.9155, y=-0.0810, z=0.4775), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0232, -0.2928, 1.3184)>
    Rotation: <Euler (x=1.6676, y=-0.1393, z=0.4645), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0120, -0.3137, 1.4566)>
    Rotation: <Euler (x=1.6689, y=0.0618, z=0.1653), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0156, -0.3177, 1.5027)>
    Rotation: <Euler (x=1.5323, y=0.0599, z=0.1666), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0179, -0.3155, 1.5473)>
    Rotation: <Euler (x=1.2737, y=0.0599, z=0.1666), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0271, -0.3038, 1.4193)>
    Rotation: <Euler (x=0.0982, y=0.2286, z=-0.5301), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.0762, -0.2241, 1.4252)>
    Rotation: <Euler (x=1.4327, y=2.6907, z=0.2343), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1637, -0.1713, 1.2241)>
    Rotation: <Euler (x=-0.8561, y=0.8846, z=-2.6555), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3164, -0.2282, 1.1353)>
    Rotation: <Euler (x=1.8547, y=2.2729, z=-0.0149), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3444, -0.2741, 1.1066)>
    Rotation: <Euler (x=-2.6521, y=-0.4509, z=-0.4921), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.3343, -0.3115, 1.0885)>
    Rotation: <Euler (x=-2.3045, y=-0.5942, z=-0.2183), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.3435, -0.3377, 1.0668)>
    Rotation: <Euler (x=-1.8885, y=-0.5438, z=-0.1870), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3986, -0.2696, 1.0794)>
    Rotation: <Euler (x=-2.5531, y=0.3012, z=1.2748), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.4309, -0.2869, 1.0566)>
    Rotation: <Euler (x=-2.2510, y=0.4574, z=1.1602), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.4543, -0.3171, 1.0193)>
    Rotation: <Euler (x=-1.7008, y=0.8061, z=1.2079), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.3697, -0.2499, 1.0576)>
    Rotation: <Euler (x=-2.2894, y=0.1841, z=1.5314), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.4043, -0.2593, 1.0166)>
    Rotation: <Euler (x=-2.0042, y=0.3974, z=1.2703), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.4154, -0.2765, 0.9853)>
    Rotation: <Euler (x=-1.6281, y=0.7035, z=1.3743), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (0.0025, -0.3162, 1.4163)>
    Rotation: <Euler (x=0.1783, y=-0.0050, z=2.4153), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.0586, -0.3860, 1.4300)>
    Rotation: <Euler (x=-1.7706, y=-1.0238, z=-1.7837), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1423, -0.5611, 1.3150)>
    Rotation: <Euler (x=-0.0691, y=-1.4127, z=-2.8161), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.0951, -0.7406, 1.3130)>
    Rotation: <Euler (x=0.0672, y=-0.8395, z=2.9646), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.0754, -0.7941, 1.3343)>
    Rotation: <Euler (x=2.7255, y=1.0242, z=0.7326), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.0383, -0.8133, 1.3433)>
    Rotation: <Euler (x=2.8552, y=0.8952, z=0.3015), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-2.9561, y=0.8487, z=0.3525), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.1077, -0.8456, 1.3330)>
    Rotation: <Euler (x=2.8841, y=-0.7701, z=0.0871), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=3.0432, y=-0.7803, z=0.3515), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.0969, -0.9389, 1.3447)>
    Rotation: <Euler (x=0.0544, y=-2.1909, z=-2.3114), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.9181, y=-0.8528, z=-0.2957), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-2.9280, y=-0.8278, z=0.1976), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.0874, -0.9238, 1.2814)>
    Rotation: <Euler (x=-2.9311, y=-1.0465, z=0.5957), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0092, -0.1377, 0.9954)>
    Rotation: <Euler (x=-0.8279, y=-0.0345, z=-0.0331), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0142, -0.0664, 0.9177)>
    Rotation: <Euler (x=-0.3925, y=-0.0341, z=-0.0303), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0191, 0.0437, 0.8721)>
    Rotation: <Euler (x=-0.8697, y=-0.0309, z=-0.0297), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0249, 0.1307, 0.7689)>
    Rotation: <Euler (x=-1.7047, y=-0.4177, z=0.1063), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0693, 0.1211, 0.6718)>
    Rotation: <Euler (x=-1.4648, y=-0.4203, z=0.1059), order='XYZ'>
    Matrix:
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Frame: 24
  Bone: spine
    Location: <Vector (0.0000, -0.1502, 0.9894)>
    Rotation: <Euler (x=2.1652, y=-0.0285, z=-0.0193), order='XYZ'>
    Matrix:
      <Vector (0.9994, -0.0344, -0.0001, 0.0000)>
      <Vector (-0.0193, -0.5595, -0.8286, -0.1502)>
      <Vector (0.0285, 0.8281, -0.5598, 0.9894)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0050, -0.2316, 1.1098)>
    Rotation: <Euler (x=2.1013, y=0.1635, z=0.0674), order='XYZ'>
    Matrix:
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      <Vector (0.0665, -0.4953, -0.8662, -0.2316)>
      <Vector (-0.1628, 0.8511, -0.4992, 1.1098)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0116, -0.2787, 1.1908)>
    Rotation: <Euler (x=1.9253, y=-0.1117, z=0.5064), order='XYZ'>
    Matrix:
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      <Vector (0.4820, -0.3543, -0.8013, -0.2787)>
      <Vector (0.1115, 0.9320, -0.3450, 1.1908)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0209, -0.3218, 1.3041)>
    Rotation: <Euler (x=1.6637, y=-0.1475, z=0.4983), order='XYZ'>
    Matrix:
      <Vector (0.8689, -0.0842, 0.4879, 0.0209)>
      <Vector (0.4728, -0.1514, -0.8681, -0.3218)>
      <Vector (0.1469, 0.9849, -0.0918, 1.3041)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0092, -0.3431, 1.4424)>
    Rotation: <Euler (x=1.6601, y=0.0651, z=0.1789), order='XYZ'>
    Matrix:
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      <Vector (0.1776, -0.0763, -0.9812, -0.3431)>
      <Vector (-0.0651, 0.9939, -0.0890, 1.4424)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (0.0129, -0.3467, 1.4886)>
    Rotation: <Euler (x=1.5411, y=0.0651, z=0.1789), order='XYZ'>
    Matrix:
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      <Vector (0.1776, 0.0408, -0.9833, -0.3467)>
      <Vector (-0.0651, 0.9974, 0.0297, 1.4886)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (0.0155, -0.3449, 1.5332)>
    Rotation: <Euler (x=1.2824, y=0.0651, z=0.1789), order='XYZ'>
    Matrix:
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      <Vector (0.1775, 0.2909, -0.9401, -0.3449)>
      <Vector (-0.0651, 0.9567, 0.2838, 1.5332)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0246, -0.3323, 1.4055)>
    Rotation: <Euler (x=0.0239, y=0.2735, z=-0.4677), order='XYZ'>
    Matrix:
      <Vector (0.8594, 0.4565, 0.2302, 0.0246)>
      <Vector (-0.4341, 0.8894, -0.1431, -0.3323)>
      <Vector (-0.2701, 0.0230, 0.9626, 1.4055)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.0672, -0.2488, 1.4046)>
    Rotation: <Euler (x=1.3758, y=2.6262, z=0.2355), order='XYZ'>
    Matrix:
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      <Vector (-0.2030, 0.3012, -0.9317, -0.2488)>
      <Vector (-0.4929, -0.8536, -0.1686, 1.4046)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1631, -0.1808, 1.2120)>
    Rotation: <Euler (x=-1.0228, y=0.9196, z=-2.7182), order='XYZ'>
    Matrix:
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      <Vector (-0.2490, -0.1961, -0.9484, -0.1808)>
      <Vector (-0.7954, -0.5174, 0.3158, 1.2120)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.3177, -0.2172, 1.1160)>
    Rotation: <Euler (x=1.8922, y=2.2677, z=0.0544), order='XYZ'>
    Matrix:
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      <Vector (-0.0349, -0.2758, -0.9606, -0.2172)>
      <Vector (-0.7668, -0.6090, 0.2027, 1.1160)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (0.3477, -0.2626, 1.0886)>
    Rotation: <Euler (x=-2.6732, y=-0.4667, z=-0.4421), order='XYZ'>
    Matrix:
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      <Vector (-0.3821, -0.8934, 0.2363, -0.2626)>
      <Vector (0.4500, -0.4032, -0.7968, 1.0886)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (0.3392, -0.3008, 1.0714)>
    Rotation: <Euler (x=-2.3318, y=-0.6043, z=-0.1622), order='XYZ'>
    Matrix:
      <Vector (0.8121, 0.2947, 0.5036, 0.3392)>
      <Vector (-0.1329, -0.7470, 0.6514, -0.3008)>
      <Vector (0.5682, -0.5959, -0.5675, 1.0714)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.L
    Location: <Vector (0.3496, -0.3271, 1.0503)>
    Rotation: <Euler (x=-1.9152, y=-0.5532, z=-0.1324), order='XYZ'>
    Matrix:
      <Vector (0.8434, 0.4457, 0.3001, 0.3496)>
      <Vector (-0.1123, -0.4000, 0.9096, -0.3271)>
      <Vector (0.5254, -0.8009, -0.2873, 1.0503)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.L
    Location: <Vector (0.4018, -0.2566, 1.0616)>
    Rotation: <Euler (x=-2.5657, y=0.3228, z=1.3116), order='XYZ'>
    Matrix:
      <Vector (0.2431, 0.7664, -0.5946, 0.4018)>
      <Vector (0.9167, -0.3819, -0.1175, -0.2566)>
      <Vector (-0.3172, -0.5165, -0.7954, 1.0616)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (0.4349, -0.2731, 1.0393)>
    Rotation: <Euler (x=-2.2671, y=0.4773, z=1.1936), order='XYZ'>
    Matrix:
      <Vector (0.3272, 0.4665, -0.8218, 0.4349)>
      <Vector (0.8258, -0.5639, 0.0086, -0.2731)>
      <Vector (-0.4594, -0.6814, -0.5697, 1.0393)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (0.4598, -0.3031, 1.0030)>
    Rotation: <Euler (x=-1.7206, y=0.8267, z=1.2341), order='XYZ'>
    Matrix:
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      <Vector (0.6393, -0.7359, 0.2230, -0.3031)>
      <Vector (-0.7357, -0.6697, -0.1011, 1.0030)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (0.3723, -0.2386, 1.0391)>
    Rotation: <Euler (x=-2.2956, y=0.2080, z=1.5709), order='XYZ'>
    Matrix:
      <Vector (-0.0001, 0.6630, -0.7486, 0.3723)>
      <Vector (0.9784, -0.1545, -0.1370, -0.2386)>
      <Vector (-0.2065, -0.7325, -0.6487, 1.0391)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (0.4075, -0.2476, 0.9985)>
    Rotation: <Euler (x=-2.0174, y=0.4188, z=1.3058), order='XYZ'>
    Matrix:
      <Vector (0.2393, 0.3208, -0.9164, 0.4075)>
      <Vector (0.8817, -0.4671, 0.0667, -0.2476)>
      <Vector (-0.4067, -0.8240, -0.3946, 0.9985)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (0.4195, -0.2650, 0.9678)>
    Rotation: <Euler (x=-1.6412, y=0.7261, z=1.4064), order='XYZ'>
    Matrix:
      <Vector (0.1224, -0.0390, -0.9917, 0.4195)>
      <Vector (0.7377, -0.6649, 0.1172, -0.2650)>
      <Vector (-0.6640, -0.7459, -0.0526, 0.9678)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.R
    Location: <Vector (0.0004, -0.3454, 1.4019)>
    Rotation: <Euler (x=0.1331, y=0.0781, z=2.4976), order='XYZ'>
    Matrix:
      <Vector (-0.7973, -0.6034, 0.0178, 0.0004)>
      <Vector (0.5985, -0.7864, 0.1526, -0.3454)>
      <Vector (-0.0781, 0.1323, 0.9881, 1.4019)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.0557, -0.4200, 1.4115)>
    Rotation: <Euler (x=-1.4436, y=-1.2322, z=-1.6832), order='XYZ'>
    Matrix:
      <Vector (-0.0373, 0.0211, 0.9991, -0.0557)>
      <Vector (-0.3300, -0.9439, 0.0076, -0.4200)>
      <Vector (0.9432, -0.3295, 0.0421, 1.4115)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.0510, -0.6330, 1.3372)>
    Rotation: <Euler (x=-1.0228, y=-1.2866, z=-2.0014), order='XYZ'>
    Matrix:
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      <Vector (-0.2548, -0.9620, 0.0982, -0.6330)>
      <Vector (0.9599, -0.2394, 0.1461, 1.3372)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.0266, -0.8115, 1.2927)>
    Rotation: <Euler (x=0.0063, y=-0.6576, z=-2.9547), order='XYZ'>
    Matrix:
      <Vector (-0.7777, 0.1895, 0.5994, -0.0266)>
      <Vector (-0.1470, -0.9819, 0.1197, -0.8115)>
      <Vector (0.6112, 0.0050, 0.7915, 1.2927)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (0.0052, -0.8577, 1.3165)>
    Rotation: <Euler (x=2.5511, y=0.8667, z=0.9128), order='XYZ'>
    Matrix:
      <Vector (0.3959, 0.9168, 0.0533, 0.0052)>
      <Vector (0.5122, -0.1722, -0.8414, -0.8577)>
      <Vector (-0.7622, 0.3604, -0.5377, 1.3165)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.R
    Location: <Vector (0.0444, -0.8651, 1.3319)>
    Rotation: <Euler (x=2.8023, y=0.7115, z=0.5855), order='XYZ'>
    Matrix:
      <Vector (0.6312, 0.7022, -0.3293, 0.0444)>
      <Vector (0.4185, -0.6658, -0.6176, -0.8651)>
      <Vector (-0.6530, 0.2520, -0.7142, 1.3319)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.R
    Location: <Vector (0.0692, -0.8885, 1.3408)>
    Rotation: <Euler (x=-3.0188, y=0.6670, z=0.6314), order='XYZ'>
    Matrix:
      <Vector (0.6342, 0.5247, -0.5679, 0.0692)>
      <Vector (0.4637, -0.8459, -0.2636, -0.8885)>
      <Vector (-0.6186, -0.0962, -0.7798, 1.3408)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.R
    Location: <Vector (-0.0083, -0.9164, 1.3084)>
    Rotation: <Euler (x=2.8833, y=-0.9574, z=0.4099), order='XYZ'>
    Matrix:
      <Vector (0.5280, 0.1937, 0.8269, -0.0083)>
      <Vector (0.2294, -0.9700, 0.0808, -0.9164)>
      <Vector (0.8177, 0.1470, -0.5566, 1.3084)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (0.0000, -0.9583, 1.3148)>
    Rotation: <Euler (x=2.9576, y=-0.9594, z=0.7394), order='XYZ'>
    Matrix:
      <Vector (0.4241, 0.5518, 0.7181, 0.0000)>
      <Vector (0.3868, -0.8274, 0.4073, -0.9583)>
      <Vector (0.8188, 0.1050, -0.5643, 1.3148)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (0.0295, -1.0024, 1.3204)>
    Rotation: <Euler (x=-0.2138, y=-2.0676, z=-1.7610), order='XYZ'>
    Matrix:
      <Vector (0.0901, 0.9244, 0.3707, 0.0295)>
      <Vector (0.4680, -0.3679, 0.8035, -1.0024)>
      <Vector (0.8791, 0.1011, -0.4658, 1.3204)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.R
    Location: <Vector (0.0071, -0.9002, 1.2738)>
    Rotation: <Euler (x=-2.7849, y=-1.0230, z=-0.0813), order='XYZ'>
    Matrix:
      <Vector (0.5191, 0.2210, 0.8257, 0.0071)>
      <Vector (-0.0423, -0.9582, 0.2830, -0.9002)>
      <Vector (0.8537, -0.1819, -0.4880, 1.2738)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (0.0203, -0.9520, 1.2637)>
    Rotation: <Euler (x=-2.9676, y=-1.0136, z=0.5514), order='XYZ'>
    Matrix:
      <Vector (0.4504, 0.6412, 0.6213, 0.0203)>
      <Vector (0.2771, -0.7619, 0.5854, -0.9520)>
      <Vector (0.8487, -0.0916, -0.5208, 1.2637)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (0.0442, -0.9805, 1.2603)>
    Rotation: <Euler (x=-0.0431, y=-1.9421, z=-1.9943), order='XYZ'>
    Matrix:
      <Vector (0.1491, 0.8943, 0.4218, 0.0442)>
      <Vector (0.3308, -0.4471, 0.8310, -0.9805)>
      <Vector (0.9318, 0.0156, -0.3625, 1.2603)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (0.0000, -0.1569, 0.9888)>
    Rotation: <Euler (x=-0.6580, y=0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, 0.7912, 0.6115, -0.1569)>
      <Vector (-0.0000, -0.6115, 0.7912, 0.9888)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0000, -0.0734, 0.9242)>
    Rotation: <Euler (x=-0.1266, y=0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, 0.9920, 0.1262, -0.0734)>
      <Vector (-0.0000, -0.1262, 0.9920, 0.9242)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (0.0000, 0.0450, 0.9091)>
    Rotation: <Euler (x=-0.6257, y=0.0000, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0000, 0.0000, 0.0000)>
      <Vector (-0.0000, 0.8105, 0.5857, 0.0450)>
      <Vector (-0.0000, -0.5857, 0.8105, 0.9091)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (0.0000, 0.1545, 0.8300)>
    Rotation: <Euler (x=-1.2846, y=-0.3968, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (0.9223, 0.3707, -0.1091, 0.0000)>
      <Vector (-0.0000, 0.2823, 0.9593, 0.1545)>
      <Vector (0.3864, -0.8848, 0.2604, 0.8300)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0398, 0.1848, 0.7351)>
    Rotation: <Euler (x=-1.0442, y=-0.3989, z=-0.0015), order='XYZ'>
    Matrix:
      <Vector (0.9215, 0.3366, -0.1939, 0.0398)>
      <Vector (-0.0014, 0.5020, 0.8648, 0.1848)>
      <Vector (0.3884, -0.7967, 0.4631, 0.7351)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 25
  Bone: spine
    Location: <Vector (0.0000, -0.1649, 0.9757)>
    Rotation: <Euler (x=2.2224, y=-0.0194, z=-0.0152), order='XYZ'>
    Matrix:
      <Vector (0.9997, -0.0246, -0.0003, 0.0000)>
      <Vector (-0.0152, -0.6062, -0.7952, -0.1649)>
      <Vector (0.0194, 0.7950, -0.6064, 0.9757)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0036, -0.2530, 1.0912)>
    Rotation: <Euler (x=2.0967, y=0.1280, z=0.0513), order='XYZ'>
    Matrix:
      <Vector (0.9905, 0.1360, -0.0196, -0.0036)>
      <Vector (0.0509, -0.4957, -0.8670, -0.2530)>
      <Vector (-0.1276, 0.8578, -0.4979, 1.0912)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0094, -0.3002, 1.1729)>
    Rotation: <Euler (x=1.9136, y=-0.1196, z=0.4879), order='XYZ'>
    Matrix:
      <Vector (0.8770, 0.0583, 0.4769, 0.0094)>
      <Vector (0.4654, -0.3496, -0.8131, -0.3002)>
      <Vector (0.1193, 0.9351, -0.3337, 1.1729)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0164, -0.3427, 1.2865)>
    Rotation: <Euler (x=1.6624, y=-0.1381, z=0.4839), order='XYZ'>
    Matrix:
      <Vector (0.8768, -0.0788, 0.4744, 0.0164)>
      <Vector (0.4608, -0.1448, -0.8756, -0.3427)>
      <Vector (0.1377, 0.9863, -0.0906, 1.2865)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0054, -0.3631, 1.4247)>
    Rotation: <Euler (x=1.6780, y=0.0487, z=0.1752), order='XYZ'>
    Matrix:
      <Vector (0.9835, 0.0663, 0.1682, 0.0054)>
      <Vector (0.1741, -0.0969, -0.9799, -0.3631)>
      <Vector (-0.0487, 0.9931, -0.1068, 1.4247)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (0.0085, -0.3676, 1.4708)>
    Rotation: <Euler (x=1.5654, y=0.0494, z=0.1748), order='XYZ'>
    Matrix:
      <Vector (0.9836, 0.0477, 0.1742, 0.0085)>
      <Vector (0.1737, 0.0139, -0.9847, -0.3676)>
      <Vector (-0.0494, 0.9988, 0.0054, 1.4708)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (0.0107, -0.3669, 1.5154)>
    Rotation: <Euler (x=1.3068, y=0.0494, z=0.1748), order='XYZ'>
    Matrix:
      <Vector (0.9836, 0.0016, 0.1806, 0.0107)>
      <Vector (0.1737, 0.2652, -0.9484, -0.3669)>
      <Vector (-0.0494, 0.9642, 0.2606, 1.5154)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0211, -0.3527, 1.3877)>
    Rotation: <Euler (x=-0.0033, y=0.2722, z=-0.4886), order='XYZ'>
    Matrix:
      <Vector (0.8504, 0.4686, 0.2390, 0.0211)>
      <Vector (-0.4521, 0.8834, -0.1233, -0.3527)>
      <Vector (-0.2689, -0.0032, 0.9632, 1.3877)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.0649, -0.2698, 1.3844)>
    Rotation: <Euler (x=1.2347, y=2.5861, z=0.1023), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1691, -0.1843, 1.2034)>
    Rotation: <Euler (x=1.8445, y=2.2023, z=0.1814), order='XYZ'>
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  Bone: hand.L
    Location: <Vector (0.3199, -0.2076, 1.0979)>
    Rotation: <Euler (x=1.8776, y=2.3163, z=0.0399), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.3484, -0.2529, 1.0688)>
    Rotation: <Euler (x=-2.6890, y=-0.4193, z=-0.4389), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.3390, -0.2910, 1.0517)>
    Rotation: <Euler (x=-2.3327, y=-0.5548, z=-0.1653), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.9144, y=-0.5037, z=-0.1364), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.4012, -0.2469, 1.0392)>
    Rotation: <Euler (x=-2.5137, y=0.3279, z=1.3246), order='XYZ'>
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  Bone: f_middle.01.L
    Location: <Vector (0.4331, -0.2633, 1.0152)>
    Rotation: <Euler (x=-2.2126, y=0.4881, z=1.2153), order='XYZ'>
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  Bone: f_middle.02.L
    Location: <Vector (0.4560, -0.2932, 0.9775)>
    Rotation: <Euler (x=-1.6482, y=0.8348, z=1.2841), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.2457, y=0.2006, z=1.5775), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.4038, -0.2375, 0.9760)>
    Rotation: <Euler (x=-1.9635, y=0.4242, z=1.3243), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.4142, -0.2547, 0.9446)>
    Rotation: <Euler (x=-1.5750, y=0.7259, z=1.4468), order='XYZ'>
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  Bone: shoulder.R
    Location: <Vector (-0.0032, -0.3655, 1.3842)>
    Rotation: <Euler (x=0.1332, y=0.1212, z=2.4517), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.0630, -0.4371, 1.3937)>
    Rotation: <Euler (x=-1.2019, y=-1.2525, z=-1.7463), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.0178, -0.6481, 1.3278)>
    Rotation: <Euler (x=-1.0113, y=-1.2192, z=-1.9479), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (0.0194, -0.8216, 1.2737)>
    Rotation: <Euler (x=0.0839, y=-0.5863, z=-2.7327), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (0.0599, -0.8571, 1.3022)>
    Rotation: <Euler (x=2.4069, y=0.8523, z=1.0708), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (0.0981, -0.8534, 1.3211)>
    Rotation: <Euler (x=2.6917, y=0.6692, z=0.7823), order='XYZ'>
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  Bone: thumb.03.R
    Location: <Vector (0.1272, -0.8692, 1.3331)>
    Rotation: <Euler (x=-3.1282, y=0.6289, z=0.8326), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (0.0630, -0.9175, 1.2961)>
    Rotation: <Euler (x=2.7362, y=-1.0063, z=0.7996), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (0.0814, -0.9555, 1.3052)>
    Rotation: <Euler (x=-0.3488, y=-2.1630, z=-1.9989), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (0.1207, -0.9900, 1.3154)>
    Rotation: <Euler (x=-0.3875, y=-2.1088, z=-1.3425), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (0.0767, -0.8987, 1.2620)>
    Rotation: <Euler (x=-2.8827, y=-1.1056, z=0.2716), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (0.1039, -0.9455, 1.2556)>
    Rotation: <Euler (x=0.0020, y=-2.0921, z=-2.1752), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (0.1346, -0.9666, 1.2556)>
    Rotation: <Euler (x=-0.2902, y=-1.9660, z=-1.4976), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0174, -0.1702, 0.9750)>
    Rotation: <Euler (x=-0.5338, y=0.0083, z=0.0149), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0192, -0.0794, 0.9212)>
    Rotation: <Euler (x=0.0327, y=0.0086, z=0.0139), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (-0.0208, 0.0399, 0.9251)>
    Rotation: <Euler (x=-0.4872, y=0.0063, z=0.0121), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0226, 0.1592, 0.8619)>
    Rotation: <Euler (x=-0.7879, y=-0.2610, z=-0.1178), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0058, 0.2320, 0.7885)>
    Rotation: <Euler (x=-0.5476, y=-0.2622, z=-0.1201), order='XYZ'>
    Matrix:
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Frame: 26
  Bone: spine
    Location: <Vector (0.0000, -0.1738, 0.9577)>
    Rotation: <Euler (x=2.2692, y=-0.0090, z=-0.0098), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (-0.0019, -0.2673, 1.0691)>
    Rotation: <Euler (x=2.0626, y=0.0826, z=0.0329), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0065, -0.3120, 1.1527)>
    Rotation: <Euler (x=1.8898, y=-0.1115, z=0.4345), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0109, -0.3520, 1.2673)>
    Rotation: <Euler (x=1.6630, y=-0.1172, z=0.4334), order='XYZ'>
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  Bone: spine.004
    Location: <Vector (0.0016, -0.3705, 1.4051)>
    Rotation: <Euler (x=1.7184, y=0.0207, z=0.1574), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0036, -0.3771, 1.4511)>
    Rotation: <Euler (x=1.6041, y=0.0213, z=0.1571), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0048, -0.3784, 1.4957)>
    Rotation: <Euler (x=1.3454, y=0.0213, z=0.1571), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0175, -0.3616, 1.3679)>
    Rotation: <Euler (x=0.0054, y=0.2374, z=-0.5700), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.0682, -0.2827, 1.3654)>
    Rotation: <Euler (x=1.0476, y=2.6217, z=-0.1007), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1761, -0.1803, 1.1958)>
    Rotation: <Euler (x=1.5691, y=2.2398, z=-0.1396), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3203, -0.2002, 1.0807)>
    Rotation: <Euler (x=1.8316, y=2.3838, z=-0.0268), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3451, -0.2454, 1.0483)>
    Rotation: <Euler (x=-2.6902, y=-0.3444, z=-0.4724), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.3332, -0.2826, 1.0307)>
    Rotation: <Euler (x=-2.3112, y=-0.4823, z=-0.2099), order='XYZ'>
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  Bone: thumb.03.L
    Location: <Vector (0.3401, -0.3084, 1.0076)>
    Rotation: <Euler (x=-1.8911, y=-0.4318, z=-0.1809), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3960, -0.2402, 1.0154)>
    Rotation: <Euler (x=-2.4362, y=0.3138, z=1.3151), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.4256, -0.2568, 0.9888)>
    Rotation: <Euler (x=-2.1282, y=0.4815, z=1.2207), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
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  Bone: shoulder.R
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  Bone: upper_arm.R
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  Bone: forearm.R
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  Bone: hand.R
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  Bone: thumb.01.R
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  Bone: thumb.02.R
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  Bone: thumb.03.R
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    Rotation: <Euler (x=3.0063, y=0.6955, z=0.9387), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.5412, y=-0.9289, z=1.1582), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-0.4835, y=-2.2709, z=-1.6935), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-0.3968, y=-2.2435, z=-1.1373), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-0.0347, y=-2.0539, z=-2.4108), order='XYZ'>
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-0.1776, y=-2.1864, z=-1.8259), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-0.3426, y=-2.0988, z=-1.2529), order='XYZ'>
    Matrix:
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  Bone: spine1
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    Rotation: <Euler (x=-0.4532, y=0.0051, z=0.0112), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0396, -0.0796, 0.9108)>
    Rotation: <Euler (x=0.1046, y=0.0054, z=0.0104), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (-0.0408, 0.0391, 0.9233)>
    Rotation: <Euler (x=-0.4206, y=0.0027, z=0.0080), order='XYZ'>
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  Bone: spine1.003
    Location: <Vector (-0.0419, 0.1624, 0.8681)>
    Rotation: <Euler (x=-0.2972, y=-0.0855, z=-0.1089), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0281, 0.2640, 0.8368)>
    Rotation: <Euler (x=-0.0572, y=-0.0856, z=-0.1115), order='XYZ'>
    Matrix:
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Frame: 27
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    Location: <Vector (0.0000, -0.1694, 0.9394)>
    Rotation: <Euler (x=2.3086, y=-0.0000, z=-0.0046), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (-0.0005, -0.2672, 1.0470)>
    Rotation: <Euler (x=2.0183, y=0.0394, z=0.0189), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0037, -0.3084, 1.1327)>
    Rotation: <Euler (x=1.8647, y=-0.0970, z=0.3629), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0057, -0.3453, 1.2485)>
    Rotation: <Euler (x=1.6647, y=-0.0924, z=0.3638), order='XYZ'>
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  Bone: spine.004
    Location: <Vector (-0.0016, -0.3620, 1.3860)>
    Rotation: <Euler (x=1.7744, y=-0.0067, z=0.1304), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0007, -0.3713, 1.4314)>
    Rotation: <Euler (x=1.6553, y=-0.0067, z=0.1304), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0005, -0.3751, 1.4760)>
    Rotation: <Euler (x=1.3967, y=-0.0067, z=0.1304), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0145, -0.3549, 1.3484)>
    Rotation: <Euler (x=0.0311, y=0.1992, z=-0.6869), order='XYZ'>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=0.9008, y=2.7228, z=-0.2543), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=1.4503, y=2.3025, z=-0.3770), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.7773, y=2.4255, z=-0.1109), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.6700, y=-0.2898, z=-0.5262), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.2749, y=-0.4344, z=-0.2735), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.8542, y=-0.3848, z=-0.2431), order='XYZ'>
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  Bone: palm.02.L
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.0706, y=0.4550, z=1.1992), order='XYZ'>
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  Bone: f_middle.02.L
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.8305, y=0.3783, z=1.2955), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.4259, y=0.6628, z=1.4616), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.1904, y=0.1323, z=2.1449), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.0430, y=-1.1480, z=-1.7513), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.7926, y=-1.1379, z=-1.9577), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=0.4518, y=-0.6441, z=-2.6211), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-0.5538, y=-2.4371, z=-1.5188), order='XYZ'>
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  Bone: f_middle.02.R
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  Bone: palm.03.R
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  Bone: f_ring.02.R
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  Bone: spine1.001
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  Bone: spine1.002
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    Rotation: <Euler (x=-0.3761, y=0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.003
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  Bone: spine2
    Location: <Vector (-0.0568, 0.2812, 0.8760)>
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Frame: 28
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    Location: <Vector (0.0000, -0.1467, 0.9239)>
    Rotation: <Euler (x=2.3423, y=0.0056, z=-0.0011), order='XYZ'>
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  Bone: spine.001
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    Rotation: <Euler (x=1.9789, y=0.0095, z=0.0107), order='XYZ'>
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  Bone: spine.002
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    Rotation: <Euler (x=1.8465, y=-0.0809, z=0.2882), order='XYZ'>
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  Bone: spine.003
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    Rotation: <Euler (x=1.6674, y=-0.0698, z=0.2902), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=1.8383, y=-0.0243, z=0.1008), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.7159, y=-0.0247, z=0.1010), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.4573, y=-0.0247, z=0.1010), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.0578, y=0.1799, z=-0.8152), order='XYZ'>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=0.8416, y=2.8295, z=-0.3118), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=1.5186, y=2.3280, z=-0.4679), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.7096, y=2.4083, z=-0.2032), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.6144, y=-0.2858, z=-0.5895), order='XYZ'>
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  Bone: thumb.02.L
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  Bone: thumb.03.L
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  Bone: palm.02.L
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  Bone: f_middle.01.L
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.4859, y=0.7368, z=1.2743), order='XYZ'>
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  Bone: palm.03.L
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  Bone: f_ring.01.L
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.4483, y=0.6125, z=1.4007), order='XYZ'>
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  Bone: shoulder.R
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  Bone: thumb.01.R
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  Bone: thumb.02.R
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  Bone: thumb.03.R
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  Bone: palm.02.R
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  Bone: f_middle.01.R
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  Bone: f_middle.02.R
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  Bone: palm.03.R
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  Bone: f_ring.01.R
    Location: <Vector (0.1909, -0.7882, 1.2469)>
    Rotation: <Euler (x=-0.3327, y=-2.5198, z=-1.5283), order='XYZ'>
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      <Vector (0.8121, -0.1499, 0.5639, -0.7882)>
      <Vector (0.5825, 0.2655, -0.7683, 1.2469)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (0.2265, -0.7938, 1.2569)>
    Rotation: <Euler (x=-0.2544, y=-2.4446, z=-1.1354), order='XYZ'>
    Matrix:
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      <Vector (0.6419, 0.1930, -0.7421, 1.2569)>
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  Bone: spine1
    Location: <Vector (-0.0682, -0.1429, 0.9233)>
    Rotation: <Euler (x=-0.3933, y=-0.0029, z=-0.0076), order='XYZ'>
    Matrix:
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      <Vector (-0.0076, 0.9236, 0.3832, -0.1429)>
      <Vector (0.0029, -0.3832, 0.9236, 0.9233)>
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  Bone: spine1.001
    Location: <Vector (-0.0673, -0.0453, 0.8828)>
    Rotation: <Euler (x=0.1143, y=-0.0031, z=-0.0071), order='XYZ'>
    Matrix:
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      <Vector (-0.0071, 0.9935, -0.1140, -0.0453)>
      <Vector (0.0031, 0.1140, 0.9935, 0.8828)>
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  Bone: spine1.002
    Location: <Vector (-0.0665, 0.0732, 0.8965)>
    Rotation: <Euler (x=-0.3160, y=0.0028, z=-0.0001), order='XYZ'>
    Matrix:
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      <Vector (-0.0001, 0.9505, 0.3108, 0.0732)>
      <Vector (-0.0028, -0.3108, 0.9505, 0.8965)>
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  Bone: spine1.003
    Location: <Vector (-0.0666, 0.2016, 0.8545)>
    Rotation: <Euler (x=0.4200, y=0.0005, z=0.0980), order='XYZ'>
    Matrix:
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      <Vector (0.0978, 0.9087, -0.4058, 0.2016)>
      <Vector (-0.0005, 0.4078, 0.9131, 0.8545)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (-0.0762, 0.2990, 0.8982)>
    Rotation: <Euler (x=0.6597, y=0.0022, z=0.0960), order='XYZ'>
    Matrix:
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      <Vector (0.0958, 0.7866, -0.6099, 0.2990)>
      <Vector (-0.0022, 0.6129, 0.7902, 0.8982)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 29
  Bone: spine
    Location: <Vector (0.0000, -0.1102, 0.9125)>
    Rotation: <Euler (x=2.3661, y=0.0083, z=0.0006), order='XYZ'>
    Matrix:
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      <Vector (-0.0083, 0.7000, -0.7141, 0.9125)>
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  Bone: spine.001
    Location: <Vector (0.0009, -0.2140, 1.0143)>
    Rotation: <Euler (x=1.9451, y=-0.0071, z=0.0060), order='XYZ'>
    Matrix:
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      <Vector (0.0071, 0.9307, -0.3656, 1.0143)>
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  Bone: spine.002
    Location: <Vector (0.0005, -0.2488, 1.1029)>
    Rotation: <Euler (x=1.8339, y=-0.0635, z=0.2156), order='XYZ'>
    Matrix:
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      <Vector (0.2135, -0.2672, -0.9397, -0.2488)>
      <Vector (0.0635, 0.9636, -0.2595, 1.1029)>
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  Bone: spine.003
    Location: <Vector (-0.0000, -0.2813, 1.2199)>
    Rotation: <Euler (x=1.6698, y=-0.0498, z=0.2181), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0038, -0.2961, 1.3572)>
    Rotation: <Euler (x=1.9042, y=-0.0315, z=0.0718), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0040, -0.3114, 1.4011)>
    Rotation: <Euler (x=1.7807, y=-0.0320, z=0.0720), order='XYZ'>
    Matrix:
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      <Vector (0.0320, 0.9776, -0.2082, 1.4011)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0048, -0.3208, 1.4448)>
    Rotation: <Euler (x=1.5220, y=-0.0320, z=0.0720), order='XYZ'>
    Matrix:
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      <Vector (0.0719, 0.0463, -0.9963, -0.3208)>
      <Vector (0.0320, 0.9983, 0.0487, 1.4448)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0118, -0.2923, 1.3190)>
    Rotation: <Euler (x=0.0817, y=0.1805, z=-0.9440), order='XYZ'>
    Matrix:
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      <Vector (-0.7968, 0.5727, -0.1928, -0.2923)>
      <Vector (-0.1795, 0.0803, 0.9805, 1.3190)>
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  Bone: upper_arm.L
    Location: <Vector (0.0885, -0.2386, 1.3235)>
    Rotation: <Euler (x=0.8636, y=2.9130, z=-0.3145), order='XYZ'>
    Matrix:
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      <Vector (-0.2266, -0.7404, -0.6328, 1.3235)>
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  Bone: forearm.L
    Location: <Vector (0.1708, -0.1113, 1.1564)>
    Rotation: <Euler (x=1.6987, y=2.3239, z=-0.4372), order='XYZ'>
    Matrix:
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      <Vector (-0.7296, -0.6783, 0.0872, 1.1564)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.2825, -0.1895, 1.0306)>
    Rotation: <Euler (x=1.6189, y=2.3552, z=-0.3099), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3032, -0.2327, 0.9929)>
    Rotation: <Euler (x=-2.5303, y=-0.3117, z=-0.6585), order='XYZ'>
    Matrix:
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      <Vector (-0.5824, -0.7554, 0.3003, -0.2327)>
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  Bone: thumb.02.L
    Location: <Vector (0.2878, -0.2650, 0.9696)>
    Rotation: <Euler (x=-2.1361, y=-0.4878, z=-0.4261), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2927, -0.2880, 0.9433)>
    Rotation: <Euler (x=-1.7205, y=-0.4425, z=-0.3877), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3563, -0.2299, 0.9634)>
    Rotation: <Euler (x=-2.4409, y=0.1590, z=1.1795), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3851, -0.2465, 0.9360)>
    Rotation: <Euler (x=-2.1178, y=0.3270, z=1.0903), order='XYZ'>
    Matrix:
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      <Vector (0.8398, -0.4836, 0.2466, -0.2465)>
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  Bone: f_middle.02.L
    Location: <Vector (0.4030, -0.2723, 0.8928)>
    Rotation: <Euler (x=-1.5481, y=0.6668, z=1.1899), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.3292, -0.2035, 0.9470)>
    Rotation: <Euler (x=-2.2180, y=0.0196, z=1.4178), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.3605, -0.2096, 0.9029)>
    Rotation: <Euler (x=-1.8892, y=0.2550, z=1.1864), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.3680, -0.2223, 0.8686)>
    Rotation: <Euler (x=-1.5153, y=0.5493, z=1.3198), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (-0.0152, -0.2983, 1.3173)>
    Rotation: <Euler (x=0.1997, y=0.0393, z=1.8034), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.1052, -0.3197, 1.3331)>
    Rotation: <Euler (x=-1.3375, y=-0.9678, z=-1.5847), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.0555, -0.5012, 1.2086)>
    Rotation: <Euler (x=-0.2853, y=-1.1803, z=-2.2012), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (0.0598, -0.6451, 1.1887)>
    Rotation: <Euler (x=0.8734, y=-0.7286, z=-2.8307), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (0.1030, -0.6400, 1.2314)>
    Rotation: <Euler (x=1.3028, y=1.2805, z=0.4641), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (0.1332, -0.6122, 1.2432)>
    Rotation: <Euler (x=1.8573, y=1.0054, z=0.5396), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (0.1629, -0.6061, 1.2614)>
    Rotation: <Euler (x=2.3799, y=1.0063, z=0.6458), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (0.1267, -0.6869, 1.2620)>
    Rotation: <Euler (x=2.2872, y=-0.4584, z=1.5160), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (0.1542, -0.7028, 1.2912)>
    Rotation: <Euler (x=2.5583, y=-0.3697, z=1.6983), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (0.1997, -0.7077, 1.3186)>
    Rotation: <Euler (x=-0.2070, y=-2.7291, z=-1.0663), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (0.1401, -0.6867, 1.2231)>
    Rotation: <Euler (x=2.5873, y=-0.6888, z=1.3361), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (0.1818, -0.7144, 1.2447)>
    Rotation: <Euler (x=-0.3518, y=-2.6773, z=-1.5183), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (0.2171, -0.7183, 1.2562)>
    Rotation: <Euler (x=-0.2027, y=-2.5972, z=-1.1655), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0723, -0.1092, 0.9119)>
    Rotation: <Euler (x=-0.4093, y=-0.0041, z=-0.0101), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0712, -0.0123, 0.8699)>
    Rotation: <Euler (x=0.0739, y=-0.0043, z=-0.0095), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0701, 0.1067, 0.8787)>
    Rotation: <Euler (x=-0.2512, y=0.0079, z=0.0070), order='XYZ'>
    Matrix:
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      <Vector (-0.0079, -0.2485, 0.9686, 0.8787)>
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  Bone: spine1.003
    Location: <Vector (-0.0712, 0.2375, 0.8451)>
    Rotation: <Euler (x=0.5570, y=-0.0110, z=0.1517), order='XYZ'>
    Matrix:
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      <Vector (0.1511, 0.8382, -0.5239, 0.2375)>
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  Bone: spine2
    Location: <Vector (-0.0856, 0.3274, 0.9018)>
    Rotation: <Euler (x=0.7967, y=-0.0091, z=0.1500), order='XYZ'>
    Matrix:
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      <Vector (0.1494, 0.6902, -0.7080, 0.3274)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 30
  Bone: spine
    Location: <Vector (0.0000, -0.0673, 0.9056)>
    Rotation: <Euler (x=2.3745, y=0.0089, z=0.0007), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0010, -0.1720, 1.0065)>
    Rotation: <Euler (x=1.9145, y=-0.0133, z=0.0033), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0001, -0.2041, 1.0961)>
    Rotation: <Euler (x=1.8228, y=-0.0451, z=0.1481), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0009, -0.2348, 1.2136)>
    Rotation: <Euler (x=1.6695, y=-0.0322, z=0.1503), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0032, -0.2489, 1.3508)>
    Rotation: <Euler (x=1.9671, y=-0.0303, z=0.0457), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0037, -0.2669, 1.3936)>
    Rotation: <Euler (x=1.8438, y=-0.0308, z=0.0458), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0045, -0.2790, 1.4367)>
    Rotation: <Euler (x=1.5852, y=-0.0308, z=0.0458), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0119, -0.2465, 1.3123)>
    Rotation: <Euler (x=0.1016, y=0.1950, z=-1.0666), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.0947, -0.2030, 1.3186)>
    Rotation: <Euler (x=0.9493, y=2.9742, z=-0.2962), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1623, -0.0863, 1.1378)>
    Rotation: <Euler (x=1.9209, y=2.3279, z=-0.3237), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2622, -0.1869, 1.0181)>
    Rotation: <Euler (x=1.5113, y=2.3008, z=-0.4274), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.2842, -0.2291, 0.9800)>
    Rotation: <Euler (x=-2.4380, y=-0.3398, z=-0.7271), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.2694, -0.2595, 0.9539)>
    Rotation: <Euler (x=-2.0456, y=-0.5346, z=-0.5096), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2755, -0.2814, 0.9269)>
    Rotation: <Euler (x=-1.6343, y=-0.4925, z=-0.4657), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3395, -0.2270, 0.9548)>
    Rotation: <Euler (x=-2.4923, y=0.0827, z=1.1342), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3697, -0.2435, 0.9288)>
    Rotation: <Euler (x=-2.1633, y=0.2462, z=1.0383), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.3899, -0.2679, 0.8859)>
    Rotation: <Euler (x=-1.6106, y=0.5902, z=1.1140), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.3147, -0.1988, 0.9377)>
    Rotation: <Euler (x=-2.2857, y=-0.0423, z=1.3795), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.3491, -0.2041, 0.8958)>
    Rotation: <Euler (x=-1.9417, y=0.1789, z=1.1360), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.3588, -0.2154, 0.8616)>
    Rotation: <Euler (x=-1.5844, y=0.4799, z=1.2466), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (-0.0155, -0.2507, 1.3113)>
    Rotation: <Euler (x=0.1854, y=-0.0388, z=1.6548), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.1077, -0.2597, 1.3257)>
    Rotation: <Euler (x=-1.4325, y=-0.8941, z=-1.5787), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.0780, -0.4341, 1.1857)>
    Rotation: <Euler (x=-0.1381, y=-1.1786, z=-2.3047), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (0.0426, -0.5748, 1.1760)>
    Rotation: <Euler (x=-2.1159, y=-2.3940, z=0.1615), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (0.0857, -0.5668, 1.2183)>
    Rotation: <Euler (x=0.8935, y=1.3007, z=0.0236), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (0.1172, -0.5393, 1.2272)>
    Rotation: <Euler (x=1.6509, y=1.0456, z=0.3160), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (0.1470, -0.5325, 1.2448)>
    Rotation: <Euler (x=2.1810, y=1.0579, z=0.4279), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (0.1071, -0.6109, 1.2543)>
    Rotation: <Euler (x=2.2693, y=-0.3454, z=1.4762), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (0.1337, -0.6247, 1.2854)>
    Rotation: <Euler (x=2.5623, y=-0.2556, z=1.6503), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (0.1787, -0.6285, 1.3136)>
    Rotation: <Euler (x=-0.1592, y=-2.8342, z=-1.1300), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (0.1207, -0.6158, 1.2157)>
    Rotation: <Euler (x=2.5433, y=-0.5802, z=1.3153), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (0.1609, -0.6428, 1.2407)>
    Rotation: <Euler (x=-0.3568, y=-2.7914, z=-1.5632), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (0.1959, -0.6470, 1.2530)>
    Rotation: <Euler (x=-0.1641, y=-2.7062, z=-1.2305), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0703, -0.0709, 0.9050)>
    Rotation: <Euler (x=-0.4595, y=-0.0042, z=-0.0091), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0693, 0.0238, 0.8582)>
    Rotation: <Euler (x=-0.0102, y=-0.0044, z=-0.0085), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0683, 0.1431, 0.8570)>
    Rotation: <Euler (x=-0.2046, y=0.0122, z=0.0162), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0707, 0.2753, 0.8295)>
    Rotation: <Euler (x=0.5657, y=-0.0034, z=0.1674), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0860, 0.3645, 0.8870)>
    Rotation: <Euler (x=0.8055, y=-0.0014, z=0.1657), order='XYZ'>
    Matrix:
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Frame: 31
  Bone: spine
    Location: <Vector (0.0000, -0.0251, 0.9038)>
    Rotation: <Euler (x=2.3620, y=0.0081, z=-0.0004), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (0.0008, -0.1285, 1.0060)>
    Rotation: <Euler (x=1.8845, y=-0.0120, z=0.0017), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (-0.0003, -0.1579, 1.0965)>
    Rotation: <Euler (x=1.8097, y=-0.0270, z=0.0880), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (-0.0009, -0.1868, 1.2145)>
    Rotation: <Euler (x=1.6644, y=-0.0172, z=0.0896), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (-0.0021, -0.1998, 1.3518)>
    Rotation: <Euler (x=2.0220, y=-0.0236, z=0.0238), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (-0.0026, -0.2201, 1.3936)>
    Rotation: <Euler (x=1.8999, y=-0.0240, z=0.0239), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0033, -0.2346, 1.4359)>
    Rotation: <Euler (x=1.6412, y=-0.0240, z=0.0239), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0126, -0.1988, 1.3130)>
    Rotation: <Euler (x=0.1164, y=0.2152, z=-1.1772), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.0998, -0.1651, 1.3206)>
    Rotation: <Euler (x=1.0720, y=3.0152, z=-0.2719), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1528, -0.0679, 1.1241)>
    Rotation: <Euler (x=2.1127, y=2.3633, z=-0.1882), order='XYZ'>
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  Bone: palm.02.L
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  Bone: f_ring.02.L
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  Bone: upper_arm.R
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    Rotation: <Euler (x=0.7227, y=1.3060, z=-0.2164), order='XYZ'>
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    Rotation: <Euler (x=1.5682, y=1.0656, z=0.1689), order='XYZ'>
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  Bone: thumb.03.R
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.2732, y=-0.3002, z=1.3998), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=2.5741, y=-0.2117, z=1.5723), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-0.1319, y=-2.8713, z=-1.2129), order='XYZ'>
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  Bone: palm.03.R
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=2.7936, y=-0.3056, z=1.5004), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-0.1398, y=-2.7458, z=-1.3156), order='XYZ'>
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  Bone: spine1
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  Bone: spine1.001
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    Rotation: <Euler (x=-0.1499, y=-0.0035, z=-0.0055), order='XYZ'>
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  Bone: spine1.002
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    Rotation: <Euler (x=-0.1992, y=0.0143, z=0.0214), order='XYZ'>
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  Bone: spine1.003
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    Rotation: <Euler (x=0.4678, y=0.0190, z=0.1459), order='XYZ'>
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  Bone: spine2
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    Rotation: <Euler (x=0.7075, y=0.0208, z=0.1440), order='XYZ'>
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Frame: 32
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    Rotation: <Euler (x=2.3230, y=0.0066, z=-0.0020), order='XYZ'>
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  Bone: spine.001
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    Rotation: <Euler (x=1.8527, y=-0.0066, z=0.0006), order='XYZ'>
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  Bone: spine.002
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    Rotation: <Euler (x=1.7917, y=-0.0109, z=0.0380), order='XYZ'>
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  Bone: spine.003
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    Rotation: <Euler (x=1.6526, y=-0.0057, z=0.0387), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=2.0644, y=-0.0148, z=0.0069), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.9438, y=-0.0150, z=0.0070), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.6852, y=-0.0150, z=0.0070), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.1254, y=0.2323, z=-1.2707), order='XYZ'>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.1981, y=3.0325, z=-0.2441), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=-0.9214, y=0.7218, z=3.0582), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.3776, y=2.2911, z=-0.6006), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.3448, y=-0.3259, z=-0.8308), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-1.9420, y=-0.5390, z=-0.6358), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.5334, y=-0.5011, z=-0.5870), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3111, -0.2167, 0.9486)>
    Rotation: <Euler (x=-2.5055, y=-0.0055, z=1.0605), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.1682, y=0.1572, z=0.9642), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.6237, y=0.5018, z=1.0340), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.2894, -0.1856, 0.9325)>
    Rotation: <Euler (x=-2.3203, y=-0.1246, z=1.3092), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.9551, y=0.0908, z=1.0610), order='XYZ'>
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    Rotation: <Euler (x=-1.6093, y=0.3937, z=1.1628), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.5748, y=-0.6997, z=-1.7152), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=0.0619, y=-1.1166, z=-2.5394), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=-2.1276, y=-2.3589, z=0.0097), order='XYZ'>
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  Bone: thumb.01.R
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  Bone: thumb.02.R
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  Bone: thumb.03.R
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    Rotation: <Euler (x=2.2183, y=1.0894, z=0.3009), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.3077, y=-0.3443, z=1.3033), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=2.5993, y=-0.2609, z=1.4809), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-0.1259, y=-2.8167, z=-1.3002), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=2.5856, y=-0.5732, z=1.1323), order='XYZ'>
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  Bone: f_ring.01.R
    Location: <Vector (0.0928, -0.5226, 1.2247)>
    Rotation: <Euler (x=2.8232, y=-0.3528, z=1.4053), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-0.1274, y=-2.6920, z=-1.4062), order='XYZ'>
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  Bone: spine1
    Location: <Vector (-0.0526, -0.0039, 0.9072)>
    Rotation: <Euler (x=-0.6746, y=-0.0018, z=-0.0024), order='XYZ'>
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  Bone: spine1.001
    Location: <Vector (-0.0523, 0.0786, 0.8413)>
    Rotation: <Euler (x=-0.3573, y=-0.0018, z=-0.0022), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (-0.0519, 0.1904, 0.7995)>
    Rotation: <Euler (x=-0.2582, y=0.0125, z=0.0169), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0546, 0.3209, 0.7651)>
    Rotation: <Euler (x=0.2842, y=0.0315, z=0.0857), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0624, 0.4236, 0.7951)>
    Rotation: <Euler (x=0.5239, y=0.0329, z=0.0835), order='XYZ'>
    Matrix:
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Frame: 33
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    Location: <Vector (0.0000, 0.0285, 0.9178)>
    Rotation: <Euler (x=2.2521, y=0.0047, z=-0.0035), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (0.0002, -0.0630, 1.0307)>
    Rotation: <Euler (x=1.8165, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine.002
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    Rotation: <Euler (x=1.7660, y=0.0011, z=0.0001), order='XYZ'>
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  Bone: spine.003
    Location: <Vector (0.0003, -0.1098, 1.2422)>
    Rotation: <Euler (x=1.6319, y=0.0018, z=0.0002), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=2.0899, y=-0.0071, z=-0.0051), order='XYZ'>
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  Bone: spine.005
    Location: <Vector (0.0002, -0.1412, 1.4202)>
    Rotation: <Euler (x=1.9708, y=-0.0071, z=-0.0051), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.7122, y=-0.0071, z=-0.0051), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.1277, y=0.2380, z=-1.3424), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.2975, y=3.0194, z=-0.2089), order='XYZ'>
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  Bone: forearm.L
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    Rotation: <Euler (x=-0.9083, y=0.6723, z=3.1199), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=1.4376, y=2.3725, z=-0.5997), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.4071, y=-0.2569, z=-0.8554), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-1.9932, y=-0.4596, z=-0.6537), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.5793, y=-0.4197, z=-0.6091), order='XYZ'>
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  Bone: palm.02.L
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    Rotation: <Euler (x=-2.4216, y=0.0302, z=1.0191), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-2.0864, y=0.2002, z=0.9362), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.5271, y=0.5377, z=1.0396), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.2295, y=-0.1102, z=1.2561), order='XYZ'>
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  Bone: f_ring.01.L
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.5139, y=0.4190, z=1.1581), order='XYZ'>
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  Bone: shoulder.R
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.6245, y=-0.5728, z=-1.8583), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=0.0788, y=-1.0525, z=-2.6559), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=0.7814, y=-0.7951, z=-3.0571), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=1.6146, y=1.3272, z=0.4752), order='XYZ'>
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  Bone: thumb.02.R
    Location: <Vector (0.0294, -0.3675, 1.2159)>
    Rotation: <Euler (x=2.0157, y=1.0522, z=0.3854), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=2.5462, y=1.0439, z=0.4981), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.3859, y=-0.4921, z=1.1809), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=2.6449, y=-0.4193, z=1.3751), order='XYZ'>
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  Bone: f_middle.02.R
    Location: <Vector (0.0707, -0.4825, 1.2815)>
    Rotation: <Euler (x=-0.1450, y=-2.6535, z=-1.3832), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=2.7081, y=-0.7047, z=0.9685), order='XYZ'>
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=2.8844, y=-0.5073, z=1.2892), order='XYZ'>
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  Bone: f_ring.02.R
    Location: <Vector (0.0799, -0.4936, 1.2174)>
    Rotation: <Euler (x=-0.1268, y=-2.5279, z=-1.4971), order='XYZ'>
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  Bone: spine1
    Location: <Vector (-0.0391, 0.0131, 0.9174)>
    Rotation: <Euler (x=-0.8456, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.001
    Location: <Vector (-0.0391, 0.0831, 0.8384)>
    Rotation: <Euler (x=-0.6442, y=-0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.002
    Location: <Vector (-0.0391, 0.1785, 0.7667)>
    Rotation: <Euler (x=-0.4044, y=0.0000, z=-0.0000), order='XYZ'>
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  Bone: spine1.003
    Location: <Vector (-0.0391, 0.3027, 0.7136)>
    Rotation: <Euler (x=0.0405, y=0.0000, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (-0.0391, 0.4098, 0.7179)>
    Rotation: <Euler (x=0.2803, y=0.0008, z=-0.0024), order='XYZ'>
    Matrix:
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      <Vector (-0.0008, 0.2766, 0.9610, 0.7179)>
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Frame: 34
  Bone: spine
    Location: <Vector (0.0000, 0.0283, 0.9337)>
    Rotation: <Euler (x=2.1478, y=0.0029, z=-0.0043), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (0.0000, -0.0510, 1.0556)>
    Rotation: <Euler (x=1.7744, y=0.0050, z=-0.0001), order='XYZ'>
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  Bone: spine.002
    Location: <Vector (0.0005, -0.0702, 1.1488)>
    Rotation: <Euler (x=1.7315, y=0.0075, z=-0.0237), order='XYZ'>
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  Bone: spine.003
    Location: <Vector (0.0009, -0.0897, 1.2687)>
    Rotation: <Euler (x=1.6012, y=0.0049, z=-0.0240), order='XYZ'>
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  Bone: spine.004
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    Rotation: <Euler (x=2.0959, y=-0.0030, z=-0.0128), order='XYZ'>
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  Bone: spine.005
    Location: <Vector (0.0011, -0.1172, 1.4467)>
    Rotation: <Euler (x=1.9778, y=-0.0029, z=-0.0129), order='XYZ'>
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  Bone: Head
    Location: <Vector (0.0007, -0.1349, 1.4878)>
    Rotation: <Euler (x=1.7191, y=-0.0029, z=-0.0129), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0150, -0.0973, 1.3674)>
    Rotation: <Euler (x=0.1228, y=0.2269, z=-1.3888), order='XYZ'>
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  Bone: upper_arm.L
    Location: <Vector (0.1074, -0.0829, 1.3756)>
    Rotation: <Euler (x=1.3572, y=2.9718, z=-0.1662), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1520, -0.0419, 1.1583)>
    Rotation: <Euler (x=2.1679, y=2.4937, z=0.0081), order='XYZ'>
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  Bone: hand.L
    Location: <Vector (0.2455, -0.1455, 1.0359)>
    Rotation: <Euler (x=1.5897, y=2.5274, z=-0.5379), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.2512, -0.1877, 0.9924)>
    Rotation: <Euler (x=-2.5666, y=-0.1418, z=-0.8593), order='XYZ'>
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  Bone: thumb.02.L
    Location: <Vector (0.2262, -0.2136, 0.9693)>
    Rotation: <Euler (x=-2.1321, y=-0.3142, z=-0.6368), order='XYZ'>
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  Bone: thumb.03.L
    Location: <Vector (0.2224, -0.2342, 0.9409)>
    Rotation: <Euler (x=-1.7096, y=-0.2692, z=-0.6006), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.2991, -0.1924, 0.9553)>
    Rotation: <Euler (x=-2.2657, y=0.1467, z=0.9972), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-1.9344, y=0.3273, z=0.9403), order='XYZ'>
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  Bone: f_middle.02.L
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    Rotation: <Euler (x=-1.3310, y=0.6435, z=1.1135), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-2.0519, y=-0.0310, z=1.2078), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.7107, y=0.2400, z=1.0212), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.3203, y=0.5067, z=1.2092), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.0991, y=-0.2499, z=1.3273), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=-1.6697, y=-0.4337, z=-2.0490), order='XYZ'>
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  Bone: forearm.R
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  Bone: hand.R
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    Rotation: <Euler (x=0.4103, y=-0.7552, z=-2.9109), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=2.2421, y=1.1451, z=0.9572), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=2.4438, y=0.9219, z=0.6299), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=2.9384, y=0.8919, z=0.7083), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=2.5427, y=-0.7269, z=0.9753), order='XYZ'>
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  Bone: f_middle.01.R
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-0.1883, y=-2.3885, z=-1.4729), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=2.9746, y=-0.8988, z=0.6604), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-0.1328, y=-2.3863, z=-2.0416), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-0.1293, y=-2.2606, z=-1.6104), order='XYZ'>
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  Bone: spine1
    Location: <Vector (-0.0242, 0.0135, 0.9334)>
    Rotation: <Euler (x=-1.0555, y=0.0009, z=0.0006), order='XYZ'>
    Matrix:
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      <Vector (0.0006, 0.4928, 0.8701, 0.0135)>
      <Vector (-0.0009, -0.8701, 0.4928, 0.9334)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (-0.0243, 0.0655, 0.8416)>
    Rotation: <Euler (x=-1.0031, y=0.0009, z=0.0005), order='XYZ'>
    Matrix:
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      <Vector (-0.0009, -0.8431, 0.5377, 0.8416)>
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  Bone: spine1.002
    Location: <Vector (-0.0244, 0.1297, 0.7409)>
    Rotation: <Euler (x=-0.6449, y=-0.0333, z=-0.0201), order='XYZ'>
    Matrix:
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      <Vector (0.0333, -0.6008, 0.7987, 0.7409)>
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  Bone: spine1.003
    Location: <Vector (-0.0196, 0.2376, 0.6598)>
    Rotation: <Euler (x=-0.2341, y=-0.0961, z=-0.0702), order='XYZ'>
    Matrix:
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      <Vector (0.0959, -0.2309, 0.9682, 0.6598)>
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  Bone: spine2
    Location: <Vector (-0.0099, 0.3415, 0.6350)>
    Rotation: <Euler (x=0.0059, y=-0.0959, z=-0.0727), order='XYZ'>
    Matrix:
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      <Vector (-0.0724, 0.9974, 0.0011, 0.3415)>
      <Vector (0.0958, 0.0059, 0.9954, 0.6350)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 35
  Bone: spine
    Location: <Vector (0.0000, 0.0152, 0.9514)>
    Rotation: <Euler (x=2.0244, y=0.0014, z=-0.0043), order='XYZ'>
    Matrix:
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      <Vector (-0.0014, 0.8989, -0.4383, 0.9514)>
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  Bone: spine.001
    Location: <Vector (-0.0001, -0.0485, 1.0820)>
    Rotation: <Euler (x=1.7287, y=0.0080, z=-0.0000), order='XYZ'>
    Matrix:
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      <Vector (-0.0080, 0.9875, -0.1573, 1.0820)>
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  Bone: spine.002
    Location: <Vector (0.0007, -0.0635, 1.1760)>
    Rotation: <Euler (x=1.6908, y=0.0094, z=-0.0353), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0013, -0.0781, 1.2967)>
    Rotation: <Euler (x=1.5631, y=0.0048, z=-0.0355), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0020, -0.0770, 1.4345)>
    Rotation: <Euler (x=2.0856, y=-0.0023, z=-0.0169), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0015, -0.0999, 1.4749)>
    Rotation: <Euler (x=1.9679, y=-0.0021, z=-0.0170), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0011, -0.1172, 1.5162)>
    Rotation: <Euler (x=1.7093, y=-0.0021, z=-0.0170), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0154, -0.0821, 1.3955)>
    Rotation: <Euler (x=0.1112, y=0.2002, z=-1.4140), order='XYZ'>
    Matrix:
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      <Vector (-0.1989, 0.1088, 0.9740, 1.3955)>
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  Bone: upper_arm.L
    Location: <Vector (0.1081, -0.0696, 1.4027)>
    Rotation: <Euler (x=1.3985, y=2.8991, z=-0.1265), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1659, -0.0380, 1.1869)>
    Rotation: <Euler (x=2.0664, y=2.5021, z=0.0221), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2653, -0.1240, 1.0560)>
    Rotation: <Euler (x=-1.3901, y=0.4278, z=2.6784), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.2608, -0.1677, 1.0137)>
    Rotation: <Euler (x=-2.7633, y=-0.0157, z=-0.8500), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2311, -0.1941, 0.9979)>
    Rotation: <Euler (x=-2.2980, y=-0.1461, z=-0.6050), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2210, -0.2156, 0.9719)>
    Rotation: <Euler (x=-1.8684, y=-0.0960, z=-0.5778), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.2990, -0.1741, 0.9669)>
    Rotation: <Euler (x=-2.0836, y=0.2978, z=1.0313), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3115, -0.1945, 0.9309)>
    Rotation: <Euler (x=-1.7477, y=0.4855, z=1.0083), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.3064, -0.2202, 0.8845)>
    Rotation: <Euler (x=-1.0661, y=0.7603, z=1.2791), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.2745, -0.1415, 0.9613)>
    Rotation: <Euler (x=-1.8486, y=0.0831, z=1.2069), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.2857, -0.1508, 0.9088)>
    Rotation: <Euler (x=-1.5188, y=0.3851, z=1.0743), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.2773, -0.1622, 0.8742)>
    Rotation: <Euler (x=-1.0725, y=0.6076, z=1.3346), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (-0.0123, -0.0811, 1.3957)>
    Rotation: <Euler (x=0.0646, y=-0.2313, z=1.3109), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.1032, -0.0583, 1.3986)>
    Rotation: <Euler (x=-1.6997, y=-0.3080, z=-2.2831), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1695, -0.0907, 1.1854)>
    Rotation: <Euler (x=-0.0790, y=-0.8969, z=-2.9237), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.1407, -0.2738, 1.1763)>
    Rotation: <Euler (x=0.0307, y=-0.6652, z=-2.8282), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.1027, -0.3146, 1.2008)>
    Rotation: <Euler (x=2.5366, y=0.8852, z=1.0431), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.0629, -0.3160, 1.2162)>
    Rotation: <Euler (x=2.7827, y=0.7260, z=0.7141), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.0350, -0.3356, 1.2255)>
    Rotation: <Euler (x=-3.0369, y=0.6822, z=0.7616), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.1079, -0.3747, 1.1940)>
    Rotation: <Euler (x=2.8543, y=-0.9453, z=0.5750), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.0937, -0.4149, 1.2012)>
    Rotation: <Euler (x=-0.2049, y=-2.1990, z=-2.2437), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.0583, -0.4543, 1.2075)>
    Rotation: <Euler (x=-0.2135, y=-2.0883, z=-1.6197), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.0949, -0.3572, 1.1590)>
    Rotation: <Euler (x=-2.8242, y=-1.0202, z=0.0937), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.0745, -0.4069, 1.1499)>
    Rotation: <Euler (x=-2.9956, y=-0.9993, z=0.7167), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.0468, -0.4317, 1.1469)>
    Rotation: <Euler (x=-0.0553, y=-1.9623, z=-1.8415), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (-0.0103, 0.0031, 0.9511)>
    Rotation: <Euler (x=-1.2696, y=0.0007, z=0.0002), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (-0.0104, 0.0344, 0.8503)>
    Rotation: <Euler (x=-1.3477, y=0.0007, z=0.0002), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (-0.0105, 0.0609, 0.7339)>
    Rotation: <Euler (x=-0.9274, y=-0.0781, z=-0.0207), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (-0.0004, 0.1417, 0.6262)>
    Rotation: <Euler (x=-0.5302, y=-0.2194, z=-0.0713), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0180, 0.2331, 0.5733)>
    Rotation: <Euler (x=-0.2899, y=-0.2200, z=-0.0739), order='XYZ'>
    Matrix:
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Frame: 36
  Bone: spine
    Location: <Vector (0.0000, -0.0014, 0.9655)>
    Rotation: <Euler (x=1.9007, y=0.0003, z=-0.0037), order='XYZ'>
    Matrix:
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  Bone: spine.001
    Location: <Vector (-0.0001, -0.0485, 1.1031)>
    Rotation: <Euler (x=1.6829, y=0.0089, z=0.0001), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0007, -0.0591, 1.1976)>
    Rotation: <Euler (x=1.6476, y=0.0083, z=-0.0371), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0014, -0.0685, 1.3188)>
    Rotation: <Euler (x=1.5210, y=0.0032, z=-0.0372), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=2.0636, y=-0.0034, z=-0.0178), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.9458, y=-0.0032, z=-0.0178), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.6872, y=-0.0032, z=-0.0178), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.0932, y=0.1624, z=-1.4224), order='XYZ'>
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  Bone: upper_arm.L
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    Rotation: <Euler (x=1.4381, y=2.8204, z=-0.0986), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1815, -0.0333, 1.2111)>
    Rotation: <Euler (x=1.9725, y=2.5043, z=0.0301), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=-1.2775, y=0.2828, z=2.7317), order='XYZ'>
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  Bone: thumb.01.L
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    Rotation: <Euler (x=-2.9179, y=0.0754, z=-0.8407), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.4253, y=-0.0192, z=-0.5805), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-1.9923, y=0.0338, z=-0.5600), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3038, -0.1557, 0.9820)>
    Rotation: <Euler (x=-1.9374, y=0.4136, z=1.0964), order='XYZ'>
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  Bone: f_middle.01.L
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    Rotation: <Euler (x=-1.5886, y=0.6023, z=1.1049), order='XYZ'>
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  Bone: f_middle.02.L
    Location: <Vector (0.2974, -0.2045, 0.9011)>
    Rotation: <Euler (x=-0.8294, y=0.8295, z=1.4625), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.6936, y=0.1756, z=1.2409), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.2801, -0.1345, 0.9264)>
    Rotation: <Euler (x=-1.3611, y=0.4938, z=1.1556), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.2660, -0.1472, 0.8942)>
    Rotation: <Euler (x=-0.8633, y=0.6711, z=1.4738), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.0536, y=-0.1912, z=1.3099), order='XYZ'>
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  Bone: upper_arm.R
    Location: <Vector (-0.1031, -0.0441, 1.4198)>
    Rotation: <Euler (x=-1.7440, y=-0.2442, z=-2.5161), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1694, -0.0441, 1.2042)>
    Rotation: <Euler (x=-0.2451, y=-0.8642, z=-3.0517), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.1874, -0.2264, 1.1749)>
    Rotation: <Euler (x=-0.3330, y=-0.6352, z=-2.7980), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.1572, -0.2786, 1.1840)>
    Rotation: <Euler (x=2.8148, y=0.6712, z=1.0487), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.1178, -0.2914, 1.1947)>
    Rotation: <Euler (x=3.1063, y=0.5875, z=0.7217), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.0940, -0.3174, 1.1958)>
    Rotation: <Euler (x=-2.7309, y=0.5346, z=0.7463), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.1742, -0.3324, 1.1615)>
    Rotation: <Euler (x=-2.9250, y=-0.9592, z=-0.0299), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.1679, -0.3748, 1.1562)>
    Rotation: <Euler (x=-2.8439, y=-1.0489, z=0.2814), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.1407, -0.4200, 1.1484)>
    Rotation: <Euler (x=0.1917, y=-1.8373, z=-2.1893), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.1595, -0.3083, 1.1316)>
    Rotation: <Euler (x=-2.3596, y=-0.8989, z=-0.4812), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-2.4399, y=-1.0460, z=0.0474), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-2.3662, y=-1.3524, z=0.3096), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0000, -0.0100, 0.9653)>
    Rotation: <Euler (x=-1.4459, y=-0.0000, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0000, 0.0031, 0.8606)>
    Rotation: <Euler (x=-1.5720, y=-0.0000, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0000, 0.0030, 0.7412)>
    Rotation: <Euler (x=-1.1871, y=-0.1067, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0133, 0.0535, 0.6167)>
    Rotation: <Euler (x=-0.8542, y=-0.2935, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0367, 0.1240, 0.5393)>
    Rotation: <Euler (x=-0.6138, y=-0.2949, z=-0.0023), order='XYZ'>
    Matrix:
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Frame: 37
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    Location: <Vector (0.0000, -0.0138, 0.9724)>
    Rotation: <Euler (x=1.7922, y=-0.0003, z=-0.0027), order='XYZ'>
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  Bone: spine.001
    Location: <Vector (-0.0001, -0.0457, 1.1142)>
    Rotation: <Euler (x=1.6401, y=0.0079, z=-0.0000), order='XYZ'>
    Matrix:
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  Bone: spine.002
    Location: <Vector (0.0006, -0.0523, 1.2091)>
    Rotation: <Euler (x=1.6052, y=0.0060, z=-0.0319), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0012, -0.0565, 1.3306)>
    Rotation: <Euler (x=1.4779, y=0.0015, z=-0.0318), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0018, -0.0438, 1.4678)>
    Rotation: <Euler (x=2.0347, y=-0.0051, z=-0.0159), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0013, -0.0645, 1.5093)>
    Rotation: <Euler (x=1.9169, y=-0.0049, z=-0.0159), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (0.0008, -0.0797, 1.5514)>
    Rotation: <Euler (x=1.6582, y=-0.0049, z=-0.0159), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0154, -0.0521, 1.4294)>
    Rotation: <Euler (x=0.0698, y=0.1188, z=-1.4181), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1081, -0.0389, 1.4329)>
    Rotation: <Euler (x=1.4701, y=2.7639, z=-0.0822), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1925, -0.0231, 1.2243)>
    Rotation: <Euler (x=1.9370, y=2.4937, z=0.0422), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.2998, -0.0851, 1.0861)>
    Rotation: <Euler (x=-1.2231, y=0.2519, z=2.7586), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.2875, -0.1318, 1.0491)>
    Rotation: <Euler (x=-2.9787, y=0.0810, z=-0.8330), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-2.4290, y=0.4569, z=0.7171), order='XYZ'>
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  Bone: palm.02.R
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    Rotation: <Euler (x=-2.5949, y=-0.7804, z=-0.4581), order='XYZ'>
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.3885, y=-0.9267, z=-0.2754), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-1.9113, y=-1.2769, z=-0.2264), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.1779, y=-0.6540, z=-0.7836), order='XYZ'>
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-2.0539, y=-0.8763, z=-0.4454), order='XYZ'>
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-1.5852, y=-1.1834, z=-0.6155), order='XYZ'>
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  Bone: spine1
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  Bone: spine1.001
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  Bone: spine1.002
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    Rotation: <Euler (x=-1.3707, y=-0.1014, z=0.0187), order='XYZ'>
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  Bone: spine1.003
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    Rotation: <Euler (x=-1.1865, y=-0.2674, z=0.0775), order='XYZ'>
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  Bone: spine2
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Frame: 38
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  Bone: spine.001
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    Rotation: <Euler (x=1.6027, y=0.0056, z=-0.0001), order='XYZ'>
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  Bone: spine.002
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  Bone: spine.003
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  Bone: spine.004
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    Rotation: <Euler (x=2.0037, y=-0.0066, z=-0.0123), order='XYZ'>
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  Bone: spine.005
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    Rotation: <Euler (x=1.8855, y=-0.0065, z=-0.0123), order='XYZ'>
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  Bone: Head
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    Rotation: <Euler (x=1.6269, y=-0.0065, z=-0.0123), order='XYZ'>
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  Bone: shoulder.L
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    Rotation: <Euler (x=0.0445, y=0.0754, z=-1.4051), order='XYZ'>
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  Bone: upper_arm.L
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  Bone: forearm.L
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    Rotation: <Euler (x=1.9630, y=2.4661, z=0.0597), order='XYZ'>
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  Bone: hand.L
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    Rotation: <Euler (x=-1.2059, y=0.3150, z=2.7738), order='XYZ'>
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  Bone: thumb.01.L
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  Bone: thumb.02.L
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  Bone: thumb.03.L
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  Bone: palm.02.L
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  Bone: f_middle.01.L
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  Bone: f_middle.02.L
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.7218, y=0.2460, z=1.2560), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.4004, y=0.5614, z=1.1568), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.2912, -0.1300, 0.9174)>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.0307, y=-0.0916, z=1.3435), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.3757, y=-2.8489, z=0.2663), order='XYZ'>
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  Bone: forearm.R
    Location: <Vector (-0.1774, 0.0117, 1.2205)>
    Rotation: <Euler (x=-0.6282, y=-0.8543, z=3.0709), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.2700, -0.1322, 1.1489)>
    Rotation: <Euler (x=-1.0092, y=-0.6976, z=-2.6890), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.9321, y=0.4004, z=1.0107), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.5725, y=0.4738, z=0.7159), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-2.1456, y=0.4183, z=0.7022), order='XYZ'>
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  Bone: palm.02.R
    Location: <Vector (-0.2975, -0.2188, 1.0912)>
    Rotation: <Euler (x=-2.4549, y=-0.5453, z=-0.6805), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3074, -0.2537, 1.0678)>
    Rotation: <Euler (x=-2.1778, y=-0.7100, z=-0.5659), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.2996, -0.2947, 1.0345)>
    Rotation: <Euler (x=-1.5643, y=-1.0532, z=-0.6833), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.2806, -0.1876, 1.0703)>
    Rotation: <Euler (x=-2.1340, y=-0.3974, z=-0.9414), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.2924, -0.2190, 1.0274)>
    Rotation: <Euler (x=-1.9008, y=-0.6414, z=-0.6871), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.2837, -0.2417, 0.9991)>
    Rotation: <Euler (x=-1.4467, y=-0.9326, z=-0.8728), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0055, -0.0247, 0.9731)>
    Rotation: <Euler (x=-1.6001, y=-0.0005, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0056, -0.0278, 0.8676)>
    Rotation: <Euler (x=-1.4844, y=-0.0004, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0056, -0.0175, 0.7487)>
    Rotation: <Euler (x=-1.4810, y=-0.0743, z=0.0223), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0153, -0.0052, 0.6145)>
    Rotation: <Euler (x=-1.4846, y=-0.1793, z=0.1006), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0334, 0.0059, 0.5094)>
    Rotation: <Euler (x=-1.2447, y=-0.1817, z=0.0996), order='XYZ'>
    Matrix:
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      <Vector (0.1807, -0.9317, 0.3151, 0.5094)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 39
  Bone: spine
    Location: <Vector (0.0000, -0.0256, 0.9706)>
    Rotation: <Euler (x=1.6383, y=-0.0004, z=-0.0008), order='XYZ'>
    Matrix:
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      <Vector (0.0004, 0.9977, -0.0675, 0.9706)>
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  Bone: spine.001
    Location: <Vector (-0.0001, -0.0354, 1.1156)>
    Rotation: <Euler (x=1.5731, y=0.0030, z=-0.0001), order='XYZ'>
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  Bone: spine.002
    Location: <Vector (0.0002, -0.0356, 1.2108)>
    Rotation: <Euler (x=1.5351, y=0.0020, z=-0.0121), order='XYZ'>
    Matrix:
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  Bone: spine.003
    Location: <Vector (0.0005, -0.0313, 1.3322)>
    Rotation: <Euler (x=1.4044, y=0.0008, z=-0.0120), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0009, -0.0085, 1.4681)>
    Rotation: <Euler (x=1.9755, y=-0.0078, z=-0.0082), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0004, -0.0268, 1.5108)>
    Rotation: <Euler (x=1.8569, y=-0.0077, z=-0.0082), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0000, -0.0394, 1.5537)>
    Rotation: <Euler (x=1.5982, y=-0.0077, z=-0.0082), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0146, -0.0193, 1.4305)>
    Rotation: <Euler (x=0.0212, y=0.0371, z=-1.3892), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1069, -0.0030, 1.4295)>
    Rotation: <Euler (x=1.4900, y=2.7276, z=-0.0705), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1985, 0.0088, 1.2236)>
    Rotation: <Euler (x=2.0221, y=2.4329, z=0.0801), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3133, -0.0632, 1.0968)>
    Rotation: <Euler (x=-1.2107, y=0.4221, z=2.7849), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3076, -0.1127, 1.0619)>
    Rotation: <Euler (x=-2.9150, y=-0.0773, z=-0.8107), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2779, -0.1420, 1.0523)>
    Rotation: <Euler (x=-2.4622, y=-0.1675, z=-0.5470), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2668, -0.1673, 1.0304)>
    Rotation: <Euler (x=-2.0320, y=-0.1137, z=-0.5284), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3427, -0.1250, 1.0138)>
    Rotation: <Euler (x=-2.0979, y=0.4608, z=1.0583), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3535, -0.1501, 0.9804)>
    Rotation: <Euler (x=-1.7684, y=0.6481, z=1.0294), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.3462, -0.1825, 0.9387)>
    Rotation: <Euler (x=-1.0207, y=0.9211, z=1.3454), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.8323, y=0.2459, z=1.2418), order='XYZ'>
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  Bone: f_ring.01.L
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    Rotation: <Euler (x=-1.5256, y=0.5486, z=1.1035), order='XYZ'>
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  Bone: f_ring.02.L
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    Rotation: <Euler (x=-1.0221, y=0.7665, z=1.3990), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=0.0073, y=-0.0462, z=1.3648), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.4041, y=-2.7922, z=0.1671), order='XYZ'>
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  Bone: forearm.R
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    Rotation: <Euler (x=-0.8093, y=-0.8330, z=3.0493), order='XYZ'>
    Matrix:
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  Bone: hand.R
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    Rotation: <Euler (x=-1.2800, y=-0.7053, z=-2.6124), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.7354, y=0.3068, z=0.9803), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.2644, -0.1718, 1.0800)>
    Rotation: <Euler (x=-2.3464, y=0.4348, z=0.7167), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.2562, -0.1974, 1.0572)>
    Rotation: <Euler (x=-1.9241, y=0.3835, z=0.6902), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.3390, -0.1663, 1.0605)>
    Rotation: <Euler (x=-2.3876, y=-0.3476, z=-0.8085), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3548, -0.1953, 1.0327)>
    Rotation: <Euler (x=-2.0796, y=-0.5193, z=-0.7216), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.3546, -0.2300, 0.9923)>
    Rotation: <Euler (x=-1.4688, y=-0.8538, z=-0.8604), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3209, -0.1333, 1.0436)>
    Rotation: <Euler (x=-2.1231, y=-0.1908, z=-1.0434), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3400, -0.1552, 0.9975)>
    Rotation: <Euler (x=-1.8322, y=-0.4430, z=-0.8215), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3366, -0.1731, 0.9649)>
    Rotation: <Euler (x=-1.4136, y=-0.7270, z=-0.9961), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0037, -0.0270, 0.9705)>
    Rotation: <Euler (x=-1.6086, y=-0.0003, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.001
    Location: <Vector (0.0037, -0.0310, 0.8650)>
    Rotation: <Euler (x=-1.3017, y=-0.0003, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0038, 0.0007, 0.7500)>
    Rotation: <Euler (x=-1.5365, y=-0.0406, z=0.0147), order='XYZ'>
    Matrix:
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      <Vector (0.0406, -0.9986, 0.0342, 0.7500)>
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  Bone: spine1.003
    Location: <Vector (0.0092, 0.0054, 0.6151)>
    Rotation: <Euler (x=-1.7251, y=-0.0865, z=0.0705), order='XYZ'>
    Matrix:
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      <Vector (0.0701, -0.1473, 0.9866, 0.0054)>
      <Vector (0.0864, -0.9844, -0.1531, 0.6151)>
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  Bone: spine2
    Location: <Vector (0.0194, -0.0104, 0.5095)>
    Rotation: <Euler (x=-1.4853, y=-0.0890, z=0.0701), order='XYZ'>
    Matrix:
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      <Vector (0.0698, 0.0914, 0.9934, -0.0104)>
      <Vector (0.0889, -0.9924, 0.0851, 0.5095)>
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Frame: 40
  Bone: spine
    Location: <Vector (0.0000, -0.0272, 0.9671)>
    Rotation: <Euler (x=1.5973, y=-0.0001, z=-0.0002), order='XYZ'>
    Matrix:
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      <Vector (0.0001, 0.9997, -0.0265, 0.9671)>
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  Bone: spine.001
    Location: <Vector (-0.0000, -0.0311, 1.1124)>
    Rotation: <Euler (x=1.5537, y=0.0007, z=-0.0000), order='XYZ'>
    Matrix:
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      <Vector (-0.0007, 0.9999, 0.0171, 1.1124)>
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  Bone: spine.002
    Location: <Vector (0.0001, -0.0294, 1.2076)>
    Rotation: <Euler (x=1.5138, y=0.0012, z=-0.0035), order='XYZ'>
    Matrix:
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      <Vector (-0.0012, 0.9984, 0.0569, 1.2076)>
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  Bone: spine.003
    Location: <Vector (0.0002, -0.0225, 1.3289)>
    Rotation: <Euler (x=1.3815, y=0.0015, z=-0.0036), order='XYZ'>
    Matrix:
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  Bone: spine.004
    Location: <Vector (0.0005, 0.0034, 1.4642)>
    Rotation: <Euler (x=1.9549, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
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  Bone: spine.005
    Location: <Vector (0.0001, -0.0140, 1.5073)>
    Rotation: <Euler (x=1.8360, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
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  Bone: Head
    Location: <Vector (-0.0003, -0.0257, 1.5504)>
    Rotation: <Euler (x=1.5774, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
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  Bone: shoulder.L
    Location: <Vector (0.0143, -0.0081, 1.4268)>
    Rotation: <Euler (x=0.0042, y=0.0098, z=-1.3758), order='XYZ'>
    Matrix:
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  Bone: upper_arm.L
    Location: <Vector (0.1064, 0.0094, 1.4243)>
    Rotation: <Euler (x=1.4927, y=2.7262, z=-0.0712), order='XYZ'>
    Matrix:
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  Bone: forearm.L
    Location: <Vector (0.1982, 0.0205, 1.2185)>
    Rotation: <Euler (x=2.0796, y=2.4072, z=0.0977), order='XYZ'>
    Matrix:
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  Bone: hand.L
    Location: <Vector (0.3151, -0.0589, 1.0982)>
    Rotation: <Euler (x=-1.2243, y=0.5221, z=2.7932), order='XYZ'>
    Matrix:
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  Bone: thumb.01.L
    Location: <Vector (0.3135, -0.1093, 1.0640)>
    Rotation: <Euler (x=-2.8598, y=-0.1619, z=-0.8027), order='XYZ'>
    Matrix:
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  Bone: thumb.02.L
    Location: <Vector (0.2853, -0.1392, 1.0523)>
    Rotation: <Euler (x=-2.4306, y=-0.2635, z=-0.5392), order='XYZ'>
    Matrix:
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  Bone: thumb.03.L
    Location: <Vector (0.2767, -0.1652, 1.0301)>
    Rotation: <Euler (x=-2.0026, y=-0.2103, z=-0.5185), order='XYZ'>
    Matrix:
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  Bone: palm.02.L
    Location: <Vector (0.3533, -0.1221, 1.0199)>
    Rotation: <Euler (x=-2.2047, y=0.4314, z=1.0267), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.L
    Location: <Vector (0.3677, -0.1477, 0.9883)>
    Rotation: <Euler (x=-1.8863, y=0.6147, z=0.9744), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.L
    Location: <Vector (0.3650, -0.1812, 0.9469)>
    Rotation: <Euler (x=-1.1866, y=0.9158, z=1.2279), order='XYZ'>
    Matrix:
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  Bone: palm.03.L
    Location: <Vector (0.3279, -0.0918, 1.0082)>
    Rotation: <Euler (x=-1.9355, y=0.2356, z=1.2318), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.L
    Location: <Vector (0.3410, -0.1096, 0.9584)>
    Rotation: <Euler (x=-1.6390, y=0.5229, z=1.0601), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.L
    Location: <Vector (0.3342, -0.1270, 0.9261)>
    Rotation: <Euler (x=-1.1622, y=0.7684, z=1.3162), order='XYZ'>
    Matrix:
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  Bone: shoulder.R
    Location: <Vector (-0.0135, -0.0080, 1.4269)>
    Rotation: <Euler (x=0.0014, y=-0.0135, z=1.3815), order='XYZ'>
    Matrix:
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  Bone: upper_arm.R
    Location: <Vector (-0.1056, 0.0090, 1.4241)>
    Rotation: <Euler (x=1.4336, y=-2.7286, z=0.1166), order='XYZ'>
    Matrix:
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  Bone: forearm.R
    Location: <Vector (-0.1983, 0.0292, 1.2194)>
    Rotation: <Euler (x=2.1890, y=-2.3239, z=-0.0905), order='XYZ'>
    Matrix:
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  Bone: hand.R
    Location: <Vector (-0.3179, -0.0679, 1.1159)>
    Rotation: <Euler (x=1.6688, y=-2.4354, z=0.5907), order='XYZ'>
    Matrix:
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  Bone: thumb.01.R
    Location: <Vector (-0.3210, -0.1148, 1.0772)>
    Rotation: <Euler (x=-2.5951, y=0.2494, z=0.9552), order='XYZ'>
    Matrix:
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  Bone: thumb.02.R
    Location: <Vector (-0.2943, -0.1404, 1.0556)>
    Rotation: <Euler (x=-2.1873, y=0.4127, z=0.7185), order='XYZ'>
    Matrix:
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  Bone: thumb.03.R
    Location: <Vector (-0.2896, -0.1633, 1.0292)>
    Rotation: <Euler (x=-1.7676, y=0.3658, z=0.6838), order='XYZ'>
    Matrix:
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  Bone: palm.02.R
    Location: <Vector (-0.3696, -0.1281, 1.0431)>
    Rotation: <Euler (x=-2.3633, y=-0.2028, z=-0.8788), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
    Location: <Vector (-0.3893, -0.1524, 1.0134)>
    Rotation: <Euler (x=-2.0405, y=-0.3769, z=-0.8023), order='XYZ'>
    Matrix:
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  Bone: f_middle.02.R
    Location: <Vector (-0.3945, -0.1817, 0.9692)>
    Rotation: <Euler (x=-1.4473, y=-0.7079, z=-0.9393), order='XYZ'>
    Matrix:
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  Bone: palm.03.R
    Location: <Vector (-0.3506, -0.0944, 1.0288)>
    Rotation: <Euler (x=-2.1335, y=-0.0446, z=-1.1059), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
    Location: <Vector (-0.3745, -0.1092, 0.9822)>
    Rotation: <Euler (x=-1.8092, y=-0.2980, z=-0.8936), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
    Location: <Vector (-0.3747, -0.1230, 0.9475)>
    Rotation: <Euler (x=-1.4177, y=-0.5804, z=-1.0573), order='XYZ'>
    Matrix:
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  Bone: spine1
    Location: <Vector (0.0012, -0.0276, 0.9671)>
    Rotation: <Euler (x=-1.5987, y=-0.0001, z=0.0000), order='XYZ'>
    Matrix:
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      <Vector (0.0001, -0.9996, -0.0279, 0.9671)>
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  Bone: spine1.001
    Location: <Vector (0.0012, -0.0305, 0.8615)>
    Rotation: <Euler (x=-1.1333, y=-0.0001, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0013, 0.0200, 0.7534)>
    Rotation: <Euler (x=-1.5561, y=-0.0121, z=0.0046), order='XYZ'>
    Matrix:
      <Vector (0.9999, 0.0120, -0.0048, 0.0013)>
      <Vector (0.0046, 0.0147, 0.9999, 0.0200)>
      <Vector (0.0121, -0.9998, 0.0147, 0.7534)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (0.0029, 0.0220, 0.6184)>
    Rotation: <Euler (x=-1.8888, y=-0.0229, z=0.0233), order='XYZ'>
    Matrix:
      <Vector (0.9995, 0.0290, -0.0150, 0.0029)>
      <Vector (0.0233, -0.3121, 0.9498, 0.0220)>
      <Vector (0.0229, -0.9496, -0.3126, 0.6184)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0060, -0.0114, 0.5166)>
    Rotation: <Euler (x=-1.6491, y=-0.0254, z=0.0234), order='XYZ'>
    Matrix:
      <Vector (0.9994, 0.0272, -0.0214, 0.0060)>
      <Vector (0.0234, -0.0776, 0.9967, -0.0114)>
      <Vector (0.0254, -0.9966, -0.0782, 0.5166)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 42
  Bone: spine
    Location: <Vector (0.0000, -0.0272, 0.9671)>
    Rotation: <Euler (x=1.5973, y=-0.0001, z=-0.0002), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0001, -0.0002, 0.0000)>
      <Vector (-0.0002, -0.0265, -0.9997, -0.0272)>
      <Vector (0.0001, 0.9997, -0.0265, 0.9671)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0000, -0.0311, 1.1124)>
    Rotation: <Euler (x=1.5537, y=0.0007, z=-0.0000), order='XYZ'>
    Matrix:
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      <Vector (-0.0000, 0.0171, -0.9999, -0.0311)>
      <Vector (-0.0007, 0.9999, 0.0171, 1.1124)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0001, -0.0294, 1.2076)>
    Rotation: <Euler (x=1.5138, y=0.0012, z=-0.0035), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0014, -0.0035, 0.0001)>
      <Vector (-0.0035, 0.0569, -0.9984, -0.0294)>
      <Vector (-0.0012, 0.9984, 0.0569, 1.2076)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0002, -0.0225, 1.3289)>
    Rotation: <Euler (x=1.3815, y=0.0015, z=-0.0036), order='XYZ'>
    Matrix:
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      <Vector (-0.0036, 0.1882, -0.9821, -0.0225)>
      <Vector (-0.0015, 0.9821, 0.1882, 1.3289)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0005, 0.0034, 1.4642)>
    Rotation: <Euler (x=1.9549, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
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      <Vector (-0.0048, -0.3747, -0.9271, 0.0034)>
      <Vector (0.0084, 0.9271, -0.3748, 1.4642)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (0.0001, -0.0140, 1.5073)>
    Rotation: <Euler (x=1.8360, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0093, -0.0024, 0.0001)>
      <Vector (-0.0048, -0.2621, -0.9650, -0.0140)>
      <Vector (0.0084, 0.9650, -0.2621, 1.5073)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: Head
    Location: <Vector (-0.0003, -0.0257, 1.5504)>
    Rotation: <Euler (x=1.5774, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0084, -0.0047, -0.0003)>
      <Vector (-0.0048, -0.0065, -1.0000, -0.0257)>
      <Vector (0.0084, 0.9999, -0.0066, 1.5504)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.L
    Location: <Vector (0.0143, -0.0081, 1.4268)>
    Rotation: <Euler (x=0.0042, y=0.0096, z=-1.3759), order='XYZ'>
    Matrix:
      <Vector (0.1937, 0.9811, -0.0022, 0.0143)>
      <Vector (-0.9810, 0.1936, -0.0103, -0.0081)>
      <Vector (-0.0096, 0.0042, 0.9999, 1.4268)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.L
    Location: <Vector (0.1064, 0.0094, 1.4243)>
    Rotation: <Euler (x=1.4928, y=2.7262, z=-0.0713), order='XYZ'>
    Matrix:
      <Vector (-0.9126, 0.4069, -0.0397, 0.1064)>
      <Vector (0.0652, 0.0491, -0.9967, 0.0094)>
      <Vector (-0.4036, -0.9122, -0.0713, 1.4243)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.L
    Location: <Vector (0.1982, 0.0205, 1.2185)>
    Rotation: <Euler (x=2.0798, y=2.4072, z=0.0977), order='XYZ'>
    Matrix:
      <Vector (-0.7387, 0.6299, -0.2398, 0.1982)>
      <Vector (-0.0724, -0.4279, -0.9009, 0.0205)>
      <Vector (-0.6701, -0.6481, 0.3617, 1.2185)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.L
    Location: <Vector (0.3151, -0.0589, 1.0982)>
    Rotation: <Euler (x=-1.2242, y=0.5222, z=2.7932), order='XYZ'>
    Matrix:
      <Vector (-0.8146, 0.3249, -0.4804, 0.3151)>
      <Vector (0.2959, -0.4795, -0.8261, -0.0589)>
      <Vector (-0.4988, -0.8152, 0.2945, 1.0982)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.L
    Location: <Vector (0.3135, -0.1093, 1.0640)>
    Rotation: <Euler (x=-2.8599, y=-0.1620, z=-0.8028), order='XYZ'>
    Matrix:
      <Vector (0.6856, -0.6598, 0.3076, 0.3135)>
      <Vector (-0.7099, -0.6996, 0.0816, -0.1093)>
      <Vector (0.1613, -0.2743, -0.9480, 1.0640)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.L
    Location: <Vector (0.2853, -0.1392, 1.0523)>
    Rotation: <Euler (x=-2.4307, y=-0.2636, z=-0.5393), order='XYZ'>
    Matrix:
      <Vector (0.8284, -0.2433, 0.5045, 0.2853)>
      <Vector (-0.4958, -0.7375, 0.4585, -0.1392)>
      <Vector (0.2605, -0.6300, -0.7316, 1.0523)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.L
    Location: <Vector (0.2767, -0.1653, 1.0301)>
    Rotation: <Euler (x=-2.0027, y=-0.2104, z=-0.5187), order='XYZ'>
    Matrix:
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      <Vector (-0.4848, -0.4576, 0.7454, -0.1653)>
      <Vector (0.2088, -0.8881, -0.4094, 1.0301)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.L
    Location: <Vector (0.3534, -0.1221, 1.0199)>
    Rotation: <Euler (x=-2.2048, y=0.4315, z=1.0266), order='XYZ'>
    Matrix:
      <Vector (0.4703, 0.3324, -0.8175, 0.3534)>
      <Vector (0.7771, -0.5950, 0.2052, -0.1221)>
      <Vector (-0.4182, -0.7318, -0.5381, 1.0199)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.L
    Location: <Vector (0.3677, -0.1478, 0.9883)>
    Rotation: <Euler (x=-1.8864, y=0.6148, z=0.9742), order='XYZ'>
    Matrix:
      <Vector (0.4590, -0.0513, -0.8870, 0.3677)>
      <Vector (0.6757, -0.6280, 0.3860, -0.1478)>
      <Vector (-0.5768, -0.7765, -0.2536, 0.9883)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.L
    Location: <Vector (0.3650, -0.1813, 0.9469)>
    Rotation: <Euler (x=-1.1868, y=0.9159, z=1.2277), order='XYZ'>
    Matrix:
      <Vector (0.2049, -0.6002, -0.7732, 0.3650)>
      <Vector (0.5736, -0.5665, 0.5917, -0.1813)>
      <Vector (-0.7931, -0.5647, 0.2282, 0.9469)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.L
    Location: <Vector (0.3279, -0.0919, 1.0082)>
    Rotation: <Euler (x=-1.9356, y=0.2357, z=1.2316), order='XYZ'>
    Matrix:
      <Vector (0.3235, 0.2639, -0.9087, 0.3279)>
      <Vector (0.9170, -0.3244, 0.2322, -0.0919)>
      <Vector (-0.2335, -0.9084, -0.3469, 1.0082)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.L
    Location: <Vector (0.3411, -0.1097, 0.9584)>
    Rotation: <Euler (x=-1.6391, y=0.5230, z=1.0599), order='XYZ'>
    Matrix:
      <Vector (0.4236, -0.1841, -0.8870, 0.3411)>
      <Vector (0.7557, -0.4681, 0.4580, -0.1097)>
      <Vector (-0.4995, -0.8643, -0.0591, 0.9584)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.L
    Location: <Vector (0.3342, -0.1271, 0.9261)>
    Rotation: <Euler (x=-1.1622, y=0.7685, z=1.3160), order='XYZ'>
    Matrix:
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      <Vector (0.6957, -0.5172, 0.4985, -0.1271)>
      <Vector (-0.6951, -0.6598, 0.2856, 0.9261)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: shoulder.R
    Location: <Vector (-0.0135, -0.0080, 1.4269)>
    Rotation: <Euler (x=-0.0025, y=-0.0126, z=1.3805), order='XYZ'>
    Matrix:
      <Vector (0.1891, -0.9819, -0.0048, -0.0135)>
      <Vector (0.9819, 0.1892, -0.0119, -0.0080)>
      <Vector (0.0126, -0.0025, 0.9999, 1.4269)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: upper_arm.R
    Location: <Vector (-0.1056, 0.0091, 1.4237)>
    Rotation: <Euler (x=1.4359, y=-2.7320, z=0.1147), order='XYZ'>
    Matrix:
      <Vector (-0.9113, -0.4074, 0.0602, -0.1056)>
      <Vector (-0.1050, 0.0885, -0.9905, 0.0091)>
      <Vector (0.3982, -0.9090, -0.1234, 1.4237)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: forearm.R
    Location: <Vector (-0.1975, 0.0291, 1.2186)>
    Rotation: <Euler (x=2.1909, y=-2.3276, z=-0.0929), order='XYZ'>
    Matrix:
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      <Vector (0.0637, -0.5237, -0.8495, 0.0291)>
      <Vector (0.7270, -0.5588, 0.3990, 1.2186)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: hand.R
    Location: <Vector (-0.3168, -0.0681, 1.1149)>
    Rotation: <Euler (x=1.6732, y=-2.4375, z=0.5868), order='XYZ'>
    Matrix:
      <Vector (-0.6347, -0.4796, 0.6059, -0.3168)>
      <Vector (-0.4220, -0.4417, -0.7917, -0.0681)>
      <Vector (0.6474, -0.7582, 0.0779, 1.1149)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.01.R
    Location: <Vector (-0.3198, -0.1150, 1.0762)>
    Rotation: <Euler (x=-2.5991, y=0.2487, z=0.9532), order='XYZ'>
    Matrix:
      <Vector (0.5613, 0.6246, -0.5430, -0.3198)>
      <Vector (0.7902, -0.5995, 0.1271, -0.1150)>
      <Vector (-0.2461, -0.5004, -0.8301, 1.0762)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.02.R
    Location: <Vector (-0.2931, -0.1407, 1.0548)>
    Rotation: <Euler (x=-2.1913, y=0.4110, z=0.7159), order='XYZ'>
    Matrix:
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      <Vector (0.6016, -0.6520, 0.4614, -0.1407)>
      <Vector (-0.3996, -0.7458, -0.5330, 1.0548)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: thumb.03.R
    Location: <Vector (-0.2883, -0.1637, 1.0285)>
    Rotation: <Euler (x=-1.7714, y=0.3640, z=0.6814), order='XYZ'>
    Matrix:
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      <Vector (0.5886, -0.3745, 0.7164, -0.1637)>
      <Vector (-0.3560, -0.9157, -0.1862, 1.0285)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.02.R
    Location: <Vector (-0.3683, -0.1283, 1.0420)>
    Rotation: <Euler (x=-2.3615, y=-0.2064, z=-0.8802), order='XYZ'>
    Matrix:
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      <Vector (-0.7545, -0.5639, 0.3357, -0.1283)>
      <Vector (0.2049, -0.6884, -0.6957, 1.0420)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.01.R
    Location: <Vector (-0.3880, -0.1526, 1.0123)>
    Rotation: <Euler (x=-2.0389, y=-0.3806, z=-0.8039), order='XYZ'>
    Matrix:
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      <Vector (-0.6686, -0.5518, 0.4985, -0.1526)>
      <Vector (0.3715, -0.8285, -0.4189, 1.0123)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_middle.02.R
    Location: <Vector (-0.3930, -0.1821, 0.9681)>
    Rotation: <Euler (x=-1.4446, y=-0.7114, z=-0.9420), order='XYZ'>
    Matrix:
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      <Vector (-0.6126, -0.4498, 0.6499, -0.1821)>
      <Vector (0.6529, -0.7514, 0.0953, 0.9681)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: palm.03.R
    Location: <Vector (-0.3492, -0.0946, 1.0277)>
    Rotation: <Euler (x=-2.1310, y=-0.0477, z=-1.1070), order='XYZ'>
    Matrix:
      <Vector (0.4468, -0.4572, 0.7690, -0.3492)>
      <Vector (-0.8934, -0.2738, 0.3563, -0.0946)>
      <Vector (0.0476, -0.8462, -0.5307, 1.0277)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.01.R
    Location: <Vector (-0.3730, -0.1095, 0.9810)>
    Rotation: <Euler (x=-1.8073, y=-0.3015, z=-0.8952), order='XYZ'>
    Matrix:
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      <Vector (-0.7451, -0.3718, 0.5537, -0.1095)>
      <Vector (0.2970, -0.9283, -0.2238, 0.9810)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: f_ring.02.R
    Location: <Vector (-0.3731, -0.1234, 0.9464)>
    Rotation: <Euler (x=-1.4149, y=-0.5836, z=-1.0599), order='XYZ'>
    Matrix:
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      <Vector (-0.7280, -0.3989, 0.5576, -0.1234)>
      <Vector (0.5510, -0.8244, 0.1296, 0.9464)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1
    Location: <Vector (0.0012, -0.0276, 0.9671)>
    Rotation: <Euler (x=-1.5987, y=-0.0001, z=0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0001, 0.0000, 0.0012)>
      <Vector (0.0000, -0.0279, 0.9996, -0.0276)>
      <Vector (0.0001, -0.9996, -0.0279, 0.9671)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.001
    Location: <Vector (0.0012, -0.0305, 0.8615)>
    Rotation: <Euler (x=-1.1333, y=-0.0001, z=0.0000), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.4237, 0.9058, -0.0305)>
      <Vector (0.0001, -0.9058, 0.4237, 0.8615)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.002
    Location: <Vector (0.0013, 0.0200, 0.7534)>
    Rotation: <Euler (x=-1.5561, y=-0.0121, z=0.0046), order='XYZ'>
    Matrix:
      <Vector (0.9999, 0.0120, -0.0048, 0.0013)>
      <Vector (0.0046, 0.0147, 0.9999, 0.0200)>
      <Vector (0.0121, -0.9998, 0.0147, 0.7534)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine1.003
    Location: <Vector (0.0029, 0.0220, 0.6184)>
    Rotation: <Euler (x=-1.8888, y=-0.0229, z=0.0233), order='XYZ'>
    Matrix:
      <Vector (0.9995, 0.0290, -0.0150, 0.0029)>
      <Vector (0.0233, -0.3121, 0.9498, 0.0220)>
      <Vector (0.0229, -0.9496, -0.3126, 0.6184)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine2
    Location: <Vector (0.0060, -0.0114, 0.5166)>
    Rotation: <Euler (x=-1.6491, y=-0.0254, z=0.0234), order='XYZ'>
    Matrix:
      <Vector (0.9994, 0.0272, -0.0214, 0.0060)>
      <Vector (0.0234, -0.0776, 0.9967, -0.0114)>
      <Vector (0.0254, -0.9966, -0.0782, 0.5166)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 43
  Bone: spine
    Location: <Vector (0.0000, -0.0272, 0.9671)>
    Rotation: <Euler (x=1.5973, y=-0.0001, z=-0.0002), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0001, -0.0002, 0.0000)>
      <Vector (-0.0002, -0.0265, -0.9997, -0.0272)>
      <Vector (0.0001, 0.9997, -0.0265, 0.9671)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.001
    Location: <Vector (-0.0000, -0.0311, 1.1124)>
    Rotation: <Euler (x=1.5537, y=0.0007, z=-0.0000), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0007, -0.0000, -0.0000)>
      <Vector (-0.0000, 0.0171, -0.9999, -0.0311)>
      <Vector (-0.0007, 0.9999, 0.0171, 1.1124)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.002
    Location: <Vector (0.0001, -0.0294, 1.2076)>
    Rotation: <Euler (x=1.5138, y=0.0012, z=-0.0035), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0014, -0.0035, 0.0001)>
      <Vector (-0.0035, 0.0569, -0.9984, -0.0294)>
      <Vector (-0.0012, 0.9984, 0.0569, 1.2076)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.003
    Location: <Vector (0.0002, -0.0225, 1.3289)>
    Rotation: <Euler (x=1.3815, y=0.0015, z=-0.0036), order='XYZ'>
    Matrix:
      <Vector (1.0000, 0.0022, -0.0032, 0.0002)>
      <Vector (-0.0036, 0.1882, -0.9821, -0.0225)>
      <Vector (-0.0015, 0.9821, 0.1882, 1.3289)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.004
    Location: <Vector (0.0005, 0.0034, 1.4642)>
    Rotation: <Euler (x=1.9549, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
      <Vector (1.0000, -0.0096, -0.0013, 0.0005)>
      <Vector (-0.0048, -0.3747, -0.9271, 0.0034)>
      <Vector (0.0084, 0.9271, -0.3748, 1.4642)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: spine.005
    Location: <Vector (0.0001, -0.0140, 1.5073)>
    Rotation: <Euler (x=1.8360, y=-0.0084, z=-0.0048), order='XYZ'>
    Matrix:
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    Location: <Vector (-0.0003, -0.0257, 1.5504)>
    Rotation: <Euler (x=1.5774, y=-0.0084, z=-0.0048), order='XYZ'>
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  Bone: shoulder.L
    Location: <Vector (0.0143, -0.0081, 1.4268)>
    Rotation: <Euler (x=0.0042, y=0.0096, z=-1.3760), order='XYZ'>
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  Bone: upper_arm.L
    Location: <Vector (0.1064, 0.0094, 1.4243)>
    Rotation: <Euler (x=1.4929, y=2.7261, z=-0.0713), order='XYZ'>
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  Bone: forearm.L
    Location: <Vector (0.1982, 0.0205, 1.2185)>
    Rotation: <Euler (x=2.0799, y=2.4072, z=0.0977), order='XYZ'>
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  Bone: hand.L
    Location: <Vector (0.3151, -0.0589, 1.0982)>
    Rotation: <Euler (x=-1.2241, y=0.5222, z=2.7931), order='XYZ'>
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  Bone: thumb.01.L
    Location: <Vector (0.3136, -0.1094, 1.0640)>
    Rotation: <Euler (x=-2.8599, y=-0.1621, z=-0.8029), order='XYZ'>
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  Bone: thumb.02.L
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    Rotation: <Euler (x=-2.4308, y=-0.2636, z=-0.5393), order='XYZ'>
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  Bone: thumb.03.L
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    Rotation: <Euler (x=-2.0028, y=-0.2104, z=-0.5187), order='XYZ'>
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  Bone: palm.02.L
    Location: <Vector (0.3534, -0.1222, 1.0199)>
    Rotation: <Euler (x=-2.2049, y=0.4315, z=1.0265), order='XYZ'>
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  Bone: f_middle.01.L
    Location: <Vector (0.3677, -0.1478, 0.9883)>
    Rotation: <Euler (x=-1.8865, y=0.6149, z=0.9741), order='XYZ'>
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  Bone: f_middle.02.L
    Location: <Vector (0.3650, -0.1813, 0.9469)>
    Rotation: <Euler (x=-1.1868, y=0.9160, z=1.2276), order='XYZ'>
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  Bone: palm.03.L
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    Rotation: <Euler (x=-1.9356, y=0.2358, z=1.2316), order='XYZ'>
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  Bone: f_ring.01.L
    Location: <Vector (0.3411, -0.1097, 0.9584)>
    Rotation: <Euler (x=-1.6392, y=0.5231, z=1.0599), order='XYZ'>
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  Bone: f_ring.02.L
    Location: <Vector (0.3342, -0.1272, 0.9261)>
    Rotation: <Euler (x=-1.1623, y=0.7686, z=1.3159), order='XYZ'>
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  Bone: shoulder.R
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    Rotation: <Euler (x=-0.0044, y=-0.0122, z=1.3800), order='XYZ'>
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  Bone: upper_arm.R
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    Rotation: <Euler (x=1.4370, y=-2.7337, z=0.1137), order='XYZ'>
    Matrix:
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  Bone: forearm.R
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    Rotation: <Euler (x=2.1918, y=-2.3295, z=-0.0941), order='XYZ'>
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  Bone: hand.R
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    Rotation: <Euler (x=1.6754, y=-2.4385, z=0.5849), order='XYZ'>
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  Bone: thumb.01.R
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    Rotation: <Euler (x=-2.6011, y=0.2483, z=0.9522), order='XYZ'>
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  Bone: thumb.02.R
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    Rotation: <Euler (x=-2.1932, y=0.4102, z=0.7146), order='XYZ'>
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  Bone: thumb.03.R
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    Rotation: <Euler (x=-1.7733, y=0.3631, z=0.6802), order='XYZ'>
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  Bone: palm.02.R
    Location: <Vector (-0.3676, -0.1284, 1.0414)>
    Rotation: <Euler (x=-2.3606, y=-0.2082, z=-0.8810), order='XYZ'>
    Matrix:
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  Bone: f_middle.01.R
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    Rotation: <Euler (x=-2.0381, y=-0.3825, z=-0.8048), order='XYZ'>
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  Bone: f_middle.02.R
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    Rotation: <Euler (x=-1.4433, y=-0.7131, z=-0.9434), order='XYZ'>
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  Bone: palm.03.R
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    Rotation: <Euler (x=-2.1297, y=-0.0492, z=-1.1076), order='XYZ'>
    Matrix:
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  Bone: f_ring.01.R
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    Rotation: <Euler (x=-1.8064, y=-0.3033, z=-0.8960), order='XYZ'>
    Matrix:
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  Bone: f_ring.02.R
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    Rotation: <Euler (x=-1.4135, y=-0.5852, z=-1.0612), order='XYZ'>
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  Bone: spine1
    Location: <Vector (0.0012, -0.0276, 0.9671)>
    Rotation: <Euler (x=-1.5987, y=-0.0001, z=0.0000), order='XYZ'>
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  Bone: spine1.001
    Location: <Vector (0.0012, -0.0305, 0.8615)>
    Rotation: <Euler (x=-1.1333, y=-0.0001, z=0.0000), order='XYZ'>
    Matrix:
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  Bone: spine1.002
    Location: <Vector (0.0013, 0.0200, 0.7534)>
    Rotation: <Euler (x=-1.5561, y=-0.0121, z=0.0046), order='XYZ'>
    Matrix:
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  Bone: spine1.003
    Location: <Vector (0.0029, 0.0220, 0.6184)>
    Rotation: <Euler (x=-1.8888, y=-0.0229, z=0.0233), order='XYZ'>
    Matrix:
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  Bone: spine2
    Location: <Vector (0.0060, -0.0114, 0.5166)>
    Rotation: <Euler (x=-1.6491, y=-0.0254, z=0.0234), order='XYZ'>
    Matrix:
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