=== Armature Matrix ===
<Vector (0.0100, 0.0000, 0.0000, 0.0000)>
<Vector (0.0000, 0.0000, -0.0100, 0.0000)>
<Vector (0.0000, 0.0100, 0.0000, 0.0000)>
<Vector (0.0000, 0.0000, 0.0000, 1.0000)>
=== Armature Bones: 65
Bone: Root_M
  HEAD_LOCAL: <Vector (-0.0000, 57.4131, -0.3125)>
  TAIL_LOCAL: <Vector (0.0000, 57.1932, 6.9157)>
  Length: 7.231479734329837
    <Vector (-0.0000, 0.0000, 1.0000)>
    <Vector (0.9995, -0.0304, 0.0000)>
    <Vector (0.0304, 0.9995, 0.0000)>
  Parent: None
  Children: ['Spine1_M', 'hip_R', 'hip_L']
Bone: Spine1_M
  HEAD_LOCAL: <Vector (0.0000, 66.7668, -0.0280)>
  TAIL_LOCAL: <Vector (0.0000, 67.1359, 9.7274)>
  Length: 9.76235219511418
    <Vector (0.9977, 0.0682, 0.0000)>
    <Vector (-0.0682, 0.9977, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: Root_M
  Children: ['Mid_M']
Bone: Mid_M
  HEAD_LOCAL: <Vector (-0.0000, 76.5221, -0.3971)>
  TAIL_LOCAL: <Vector (-0.0000, 77.5240, 9.5165)>
  Length: 9.964064869335289
    <Vector (0.9980, 0.0629, 0.0000)>
    <Vector (-0.0629, 0.9980, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: Spine1_M
  Children: ['chestMid_M']
Bone: chestMid_M
  HEAD_LOCAL: <Vector (-0.0000, 86.4357, -1.3990)>
  TAIL_LOCAL: <Vector (-0.0000, 86.7718, 5.1315)>
  Length: 6.53913129294065
    <Vector (0.9988, -0.0493, -0.0000)>
    <Vector (0.0493, 0.9988, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: Mid_M
  Children: ['neck_M', 'scapula_R', 'scapula_L']
Bone: neck_M
  HEAD_LOCAL: <Vector (-0.0000, 95.1777, -1.8489)>
  TAIL_LOCAL: <Vector (-0.0000, 92.7105, 4.3483)>
  Length: 6.670241609340972
    <Vector (0.9088, -0.4171, -0.0000)>
    <Vector (0.4171, 0.9088, 0.0000)>
    <Vector (0.0000, -0.0000, 1.0000)>
  Parent: chestMid_M
  Children: ['head_M']
Bone: head_M
  HEAD_LOCAL: <Vector (-0.0000, 101.3749, 0.6183)>
  TAIL_LOCAL: <Vector (-0.0000, 101.6686, 14.1288)>
  Length: 13.513687233572242
    <Vector (0.9208, 0.3900, 0.0000)>
    <Vector (-0.3900, 0.9208, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: neck_M
  Children: ['headEnd_M']
Bone: headEnd_M
  HEAD_LOCAL: <Vector (-0.0000, 114.8854, 0.3246)>
  TAIL_LOCAL: <Vector (-0.0000, 115.1791, 13.8350)>
  Length: 13.513687233572242
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 1.0000, 0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: head_M
  Children: []
Bone: scapula_R
  HEAD_LOCAL: <Vector (-3.6459, 90.3242, -0.3537)>
  TAIL_LOCAL: <Vector (-5.4837, 99.6184, -0.9795)>
  Length: 9.494753249853233
    <Vector (-0.1903, 0.9810, 0.0387)>
    <Vector (-0.2755, -0.0155, -0.9612)>
    <Vector (-0.9423, -0.1936, 0.2732)>
  Parent: chestMid_M
  Children: ['showlder_R']
Bone: showlder_R
  HEAD_LOCAL: <Vector (-12.5926, 88.3856, -2.8733)>
  TAIL_LOCAL: <Vector (-10.8714, 89.3486, 13.2558)>
  Length: 16.24918476590698
    <Vector (0.4957, -0.3753, 0.7832)>
    <Vector (-0.8506, -0.0279, 0.5250)>
    <Vector (-0.1752, -0.9265, -0.3331)>
  Parent: scapula_R
  Children: ['elbow_R']
Bone: elbow_R
  HEAD_LOCAL: <Vector (-18.2852, 73.2414, -1.3616)>
  TAIL_LOCAL: <Vector (-15.7508, 76.7319, 12.8806)>
  Length: 14.881028756808513
    <Vector (0.9819, -0.1892, 0.0000)>
    <Vector (0.1892, 0.9819, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: showlder_R
  Children: ['wrist_R']
Bone: wrist_R
  HEAD_LOCAL: <Vector (-23.1059, 59.7898, 2.7931)>
  TAIL_LOCAL: <Vector (-26.7533, 61.8367, -0.3453)>
  Length: 5.229074966214275
    <Vector (0.8567, -0.2954, -0.4229)>
    <Vector (-0.5107, -0.6014, -0.6144)>
    <Vector (-0.0728, 0.7423, -0.6661)>
  Parent: elbow_R
  Children: ['pinkyFinger1_R', 'ringFinger1_R', 'middleFinger1_R', 'indexFinger1_R', 'thumbFinger1_R']
Bone: pinkyFinger1_R
  HEAD_LOCAL: <Vector (-24.7902, 54.5665, 1.3438)>
  TAIL_LOCAL: <Vector (-25.1806, 54.3130, 3.4245)>
  Length: 2.1320762865755087
    <Vector (0.9850, -0.0854, 0.1501)>
    <Vector (-0.1727, -0.5045, 0.8460)>
    <Vector (0.0035, -0.8592, -0.5117)>
  Parent: wrist_R
  Children: ['pinkyFinger2_R']
Bone: pinkyFinger2_R
  HEAD_LOCAL: <Vector (-25.1517, 52.4899, 1.0230)>
  TAIL_LOCAL: <Vector (-25.5129, 52.2212, 2.9778)>
  Length: 2.006019390896151
    <Vector (0.9547, 0.0143, 0.2972)>
    <Vector (-0.0154, 0.9999, 0.0012)>
    <Vector (-0.2971, -0.0057, 0.9548)>
  Parent: pinkyFinger1_R
  Children: ['pinkyFinger3_R']
Bone: pinkyFinger3_R
  HEAD_LOCAL: <Vector (-24.8937, 50.5132, 0.7990)>
  TAIL_LOCAL: <Vector (-25.2152, 50.2643, 2.5228)>
  Length: 1.7711566045618636
    <Vector (0.9996, 0.0064, 0.0292)>
    <Vector (-0.0064, 1.0000, -0.0026)>
    <Vector (-0.0292, 0.0024, 0.9996)>
  Parent: pinkyFinger2_R
  Children: ['pinkyFingerEnd_R']
Bone: pinkyFingerEnd_R
  HEAD_LOCAL: <Vector (-24.6135, 48.7756, 0.6004)>
  TAIL_LOCAL: <Vector (-24.9350, 48.5268, 2.3242)>
  Length: 1.7711566045618636
    <Vector (1.0000, -0.0000, -0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: pinkyFinger3_R
  Children: []
Bone: ringFinger1_R
  HEAD_LOCAL: <Vector (-24.8992, 54.5665, 2.6604)>
  TAIL_LOCAL: <Vector (-25.1443, 54.5004, 4.7773)>
  Length: 2.1320767985224465
    <Vector (0.9806, -0.1909, 0.0451)>
    <Vector (-0.1412, -0.5279, 0.8375)>
    <Vector (-0.1361, -0.8276, -0.5446)>
  Parent: wrist_R
  Children: ['ringFinger2_R']
Bone: ringFinger2_R
  HEAD_LOCAL: <Vector (-25.4987, 52.5247, 2.5272)>
  TAIL_LOCAL: <Vector (-25.7784, 52.4578, 4.9666)>
  Length: 2.4562641873508078
    <Vector (0.9925, -0.0039, 0.1224)>
    <Vector (0.0039, 1.0000, 0.0005)>
    <Vector (-0.1224, -0.0000, 0.9925)>
  Parent: ringFinger1_R
  Children: ['ringFinger3_R']
Bone: ringFinger3_R
  HEAD_LOCAL: <Vector (-25.8988, 50.1039, 2.4149)>
  TAIL_LOCAL: <Vector (-26.1173, 50.0503, 4.2656)>
  Length: 1.8643608794763997
    <Vector (0.9847, 0.0020, 0.1741)>
    <Vector (-0.0015, 1.0000, -0.0033)>
    <Vector (-0.1741, 0.0030, 0.9847)>
  Parent: ringFinger2_R
  Children: ['ringFingerEnd_R']
Bone: ringFingerEnd_R
  HEAD_LOCAL: <Vector (-25.8795, 48.2403, 2.3632)>
  TAIL_LOCAL: <Vector (-26.0979, 48.1867, 4.2139)>
  Length: 1.8643606237119734
    <Vector (1.0000, -0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: ringFinger3_R
  Children: []
Bone: middleFinger1_R
  HEAD_LOCAL: <Vector (-24.8992, 54.5665, 3.9860)>
  TAIL_LOCAL: <Vector (-24.8996, 54.6338, 6.1170)>
  Length: 2.132076370894423
    <Vector (0.9584, -0.2842, 0.0272)>
    <Vector (-0.1965, -0.5874, 0.7851)>
    <Vector (-0.2071, -0.7578, -0.6188)>
  Parent: wrist_R
  Children: ['middleFinger2_R']
Bone: middleFinger2_R
  HEAD_LOCAL: <Vector (-25.5013, 52.5222, 4.0505)>
  TAIL_LOCAL: <Vector (-25.4991, 52.6089, 6.5052)>
  Length: 2.456264693701161
    <Vector (1.0000, -0.0039, 0.0000)>
    <Vector (0.0039, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: middleFinger1_R
  Children: ['middleFinger3_R']
Bone: middleFinger3_R
  HEAD_LOCAL: <Vector (-26.1950, 50.1674, 4.1343)>
  TAIL_LOCAL: <Vector (-26.2008, 50.2437, 6.3627)>
  Length: 2.2297744028014206
    <Vector (0.9847, 0.0020, 0.1741)>
    <Vector (-0.0015, 1.0000, -0.0033)>
    <Vector (-0.1741, 0.0030, 0.9847)>
  Parent: middleFinger2_R
  Children: ['middleFingerEnd_R']
Bone: middleFingerEnd_R
  HEAD_LOCAL: <Vector (-26.4427, 47.9527, 4.2094)>
  TAIL_LOCAL: <Vector (-26.4484, 48.0290, 6.4379)>
  Length: 2.2297744028014206
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: middleFinger3_R
  Children: []
Bone: indexFinger1_R
  HEAD_LOCAL: <Vector (-24.8992, 54.5665, 5.3713)>
  TAIL_LOCAL: <Vector (-24.3824, 54.8352, 7.4223)>
  Length: 2.1320764682904767
    <Vector (0.8991, -0.4335, -0.0615)>
    <Vector (-0.2913, -0.6971, 0.6551)>
    <Vector (-0.3269, -0.5711, -0.7530)>
  Parent: wrist_R
  Children: ['indexFinger2_R']
Bone: indexFinger2_R
  HEAD_LOCAL: <Vector (-25.4894, 52.5595, 5.7829)>
  TAIL_LOCAL: <Vector (-24.8914, 52.8780, 8.1439)>
  Length: 2.456264359490448
    <Vector (0.9881, -0.0039, 0.1538)>
    <Vector (0.0038, 1.0000, 0.0006)>
    <Vector (-0.1538, -0.0000, 0.9881)>
  Parent: indexFinger1_R
  Children: ['indexFinger3_R']
Bone: indexFinger3_R
  HEAD_LOCAL: <Vector (-25.8077, 50.1578, 6.1876)>
  TAIL_LOCAL: <Vector (-25.3726, 50.3899, 7.9298)>
  Length: 1.8106043116194435
    <Vector (0.9986, 0.0020, 0.0538)>
    <Vector (-0.0019, 1.0000, -0.0031)>
    <Vector (-0.0538, 0.0030, 0.9985)>
  Parent: indexFinger2_R
  Children: ['indexFingerEnd_R']
Bone: indexFingerEnd_R
  HEAD_LOCAL: <Vector (-25.9492, 48.3735, 6.4607)>
  TAIL_LOCAL: <Vector (-25.5141, 48.6056, 8.2028)>
  Length: 1.8106047724959118
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: indexFinger3_R
  Children: []
Bone: thumbFinger1_R
  HEAD_LOCAL: <Vector (-22.8507, 57.3268, 4.8199)>
  TAIL_LOCAL: <Vector (-20.7236, 57.3869, 4.6862)>
  Length: 2.132075337485841
    <Vector (0.5223, -0.3060, -0.7960)>
    <Vector (-0.7273, -0.6472, -0.2285)>
    <Vector (-0.4452, 0.6982, -0.5606)>
  Parent: wrist_R
  Children: ['thumbFinger2_R']
Bone: thumbFinger2_R
  HEAD_LOCAL: <Vector (-22.7187, 55.6950, 6.1858)>
  TAIL_LOCAL: <Vector (-20.2688, 55.7716, 6.0257)>
  Length: 2.4562641391024154
    <Vector (0.9592, -0.0039, 0.2828)>
    <Vector (0.0037, 1.0000, 0.0011)>
    <Vector (-0.2828, 0.0000, 0.9592)>
  Parent: thumbFinger1_R
  Children: ['thumbFinger3_R']
Bone: thumbFinger3_R
  HEAD_LOCAL: <Vector (-22.5844, 53.4455, 7.1630)>
  TAIL_LOCAL: <Vector (-20.4913, 53.5096, 7.0337)>
  Length: 2.0981263132616075
    <Vector (0.9989, 0.0020, 0.0475)>
    <Vector (-0.0019, 1.0000, -0.0031)>
    <Vector (-0.0475, 0.0030, 0.9989)>
  Parent: thumbFinger2_R
  Children: ['thumbFingerEnd_R']
Bone: thumbFingerEnd_R
  HEAD_LOCAL: <Vector (-22.4786, 51.4861, 7.9057)>
  TAIL_LOCAL: <Vector (-20.3854, 51.5502, 7.7765)>
  Length: 2.0981263132616075
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: thumbFinger3_R
  Children: []
Bone: scapula_L
  HEAD_LOCAL: <Vector (3.6459, 90.3242, -0.3537)>
  TAIL_LOCAL: <Vector (1.8081, 81.0301, 0.2721)>
  Length: 9.494753274963793
    <Vector (0.1903, -0.9810, -0.0387)>
    <Vector (0.2755, 0.0155, 0.9612)>
    <Vector (-0.9423, -0.1936, 0.2732)>
  Parent: chestMid_M
  Children: ['showlder_L']
Bone: showlder_L
  HEAD_LOCAL: <Vector (12.5926, 88.3856, -2.8733)>
  TAIL_LOCAL: <Vector (14.3138, 87.4225, -19.0023)>
  Length: 16.249184861279193
    <Vector (0.4957, -0.3753, 0.7832)>
    <Vector (-0.8506, -0.0279, 0.5250)>
    <Vector (-0.1752, -0.9265, -0.3331)>
  Parent: scapula_L
  Children: ['elbow_L']
Bone: elbow_L
  HEAD_LOCAL: <Vector (18.2852, 73.2414, -1.3616)>
  TAIL_LOCAL: <Vector (20.8195, 69.7508, -15.6037)>
  Length: 14.88102721873039
    <Vector (0.9819, -0.1892, 0.0000)>
    <Vector (0.1892, 0.9819, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: showlder_L
  Children: ['wrist_L']
Bone: wrist_L
  HEAD_LOCAL: <Vector (23.1059, 59.7898, 2.7931)>
  TAIL_LOCAL: <Vector (19.4585, 57.7429, 5.9315)>
  Length: 5.229074783835109
    <Vector (0.8567, -0.2954, -0.4229)>
    <Vector (-0.5107, -0.6014, -0.6144)>
    <Vector (-0.0728, 0.7423, -0.6661)>
  Parent: elbow_L
  Children: ['pinkyFinger1_L', 'ringFinger1_L', 'middleFinger1_L', 'indexFinger1_L', 'thumbFinger1_L']
Bone: pinkyFinger1_L
  HEAD_LOCAL: <Vector (24.7902, 54.5665, 1.3438)>
  TAIL_LOCAL: <Vector (24.3998, 54.8200, -0.7368)>
  Length: 2.1320762865755087
    <Vector (0.9850, -0.0854, 0.1501)>
    <Vector (-0.1727, -0.5045, 0.8460)>
    <Vector (0.0035, -0.8592, -0.5117)>
  Parent: wrist_L
  Children: ['pinkyFinger2_L']
Bone: pinkyFinger2_L
  HEAD_LOCAL: <Vector (25.1517, 52.4899, 1.0230)>
  TAIL_LOCAL: <Vector (24.7905, 52.7586, -0.9319)>
  Length: 2.006019390896151
    <Vector (0.9547, 0.0143, 0.2972)>
    <Vector (-0.0154, 0.9999, 0.0012)>
    <Vector (-0.2971, -0.0057, 0.9548)>
  Parent: pinkyFinger1_L
  Children: ['pinkyFinger3_L']
Bone: pinkyFinger3_L
  HEAD_LOCAL: <Vector (24.8937, 50.5132, 0.7990)>
  TAIL_LOCAL: <Vector (24.5721, 50.7621, -0.9249)>
  Length: 1.7711566045618636
    <Vector (0.9996, 0.0064, 0.0291)>
    <Vector (-0.0064, 1.0000, -0.0026)>
    <Vector (-0.0292, 0.0024, 0.9996)>
  Parent: pinkyFinger2_L
  Children: ['pinkyFingerEnd_L']
Bone: pinkyFingerEnd_L
  HEAD_LOCAL: <Vector (24.6135, 48.7756, 0.6004)>
  TAIL_LOCAL: <Vector (24.2920, 49.0245, -1.1235)>
  Length: 1.7711566045618636
    <Vector (1.0000, 0.0000, -0.0000)>
    <Vector (-0.0000, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: pinkyFinger3_L
  Children: []
Bone: ringFinger1_L
  HEAD_LOCAL: <Vector (24.8992, 54.5665, 2.6604)>
  TAIL_LOCAL: <Vector (24.6541, 54.6325, 0.5435)>
  Length: 2.1320765748732877
    <Vector (0.9806, -0.1909, 0.0451)>
    <Vector (-0.1412, -0.5279, 0.8375)>
    <Vector (-0.1361, -0.8276, -0.5446)>
  Parent: wrist_L
  Children: ['ringFinger2_L']
Bone: ringFinger2_L
  HEAD_LOCAL: <Vector (25.4987, 52.5247, 2.5272)>
  TAIL_LOCAL: <Vector (25.2190, 52.5917, 0.0879)>
  Length: 2.4562644785473733
    <Vector (0.9925, -0.0039, 0.1224)>
    <Vector (0.0039, 1.0000, 0.0005)>
    <Vector (-0.1224, -0.0000, 0.9925)>
  Parent: ringFinger1_L
  Children: ['ringFinger3_L']
Bone: ringFinger3_L
  HEAD_LOCAL: <Vector (25.8988, 50.1039, 2.4149)>
  TAIL_LOCAL: <Vector (25.6804, 50.1575, 0.5642)>
  Length: 1.864360751594191
    <Vector (0.9847, 0.0020, 0.1741)>
    <Vector (-0.0015, 1.0000, -0.0033)>
    <Vector (-0.1741, 0.0030, 0.9847)>
  Parent: ringFinger2_L
  Children: ['ringFingerEnd_L']
Bone: ringFingerEnd_L
  HEAD_LOCAL: <Vector (25.8795, 48.2403, 2.3632)>
  TAIL_LOCAL: <Vector (25.6610, 48.2940, 0.5125)>
  Length: 1.864360751594191
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (-0.0000, 1.0000, 0.0000)>
    <Vector (-0.0000, -0.0000, 1.0000)>
  Parent: ringFinger3_L
  Children: []
Bone: middleFinger1_L
  HEAD_LOCAL: <Vector (24.8992, 54.5665, 3.9860)>
  TAIL_LOCAL: <Vector (24.8988, 54.4991, 1.8550)>
  Length: 2.132076035420608
    <Vector (0.9584, -0.2842, 0.0272)>
    <Vector (-0.1965, -0.5874, 0.7851)>
    <Vector (-0.2071, -0.7578, -0.6188)>
  Parent: wrist_L
  Children: ['middleFinger2_L']
Bone: middleFinger2_L
  HEAD_LOCAL: <Vector (25.5013, 52.5222, 4.0505)>
  TAIL_LOCAL: <Vector (25.5035, 52.4355, 1.5957)>
  Length: 2.456264499570138
    <Vector (1.0000, -0.0039, -0.0000)>
    <Vector (0.0039, 1.0000, -0.0000)>
    <Vector (0.0000, 0.0000, 1.0000)>
  Parent: middleFinger1_L
  Children: ['middleFinger3_L']
Bone: middleFinger3_L
  HEAD_LOCAL: <Vector (26.1950, 50.1674, 4.1343)>
  TAIL_LOCAL: <Vector (26.1892, 50.0911, 1.9058)>
  Length: 2.2297744028014206
    <Vector (0.9847, 0.0020, 0.1741)>
    <Vector (-0.0015, 1.0000, -0.0033)>
    <Vector (-0.1741, 0.0030, 0.9847)>
  Parent: middleFinger2_L
  Children: ['middleFingerEnd_L']
Bone: middleFingerEnd_L
  HEAD_LOCAL: <Vector (26.4427, 47.9527, 4.2094)>
  TAIL_LOCAL: <Vector (26.4369, 47.8764, 1.9810)>
  Length: 2.2297744028014206
    <Vector (1.0000, 0.0000, 0.0000)>
    <Vector (0.0000, 1.0000, -0.0000)>
    <Vector (-0.0000, 0.0000, 1.0000)>
  Parent: middleFinger3_L
  Children: []
Bone: indexFinger1_L
  HEAD_LOCAL: <Vector (24.8992, 54.5665, 5.3713)>
  TAIL_LOCAL: <Vector (25.4160, 54.2978, 3.3203)>
  Length: 2.1320764682904767
    <Vector (0.8991, -0.4335, -0.0615)>
    <Vector (-0.2913, -0.6971, 0.6551)>
    <Vector (-0.3269, -0.5711, -0.7530)>
  Parent: wrist_L
  Children: ['indexFinger2_L']
Bone: indexFinger2_L
  HEAD_LOCAL: <Vector (25.4894, 52.5595, 5.7829)>
  TAIL_LOCAL: <Vector (26.0874, 52.2409, 3.4220)>
  Length: 2.456264844818004
    <Vector (0.9881, -0.0039, 0.1538)>
    <Vector (0.0038, 1.0000, 0.0006)>
    <Vector (-0.1538, -0.0000, 0.9881)>
  Parent: indexFinger1_L
  Children: ['indexFinger3_L']
Bone: indexFinger3_L
  HEAD_LOCAL: <Vector (25.8077, 50.1578, 6.1876)>
  TAIL_LOCAL: <Vector (26.2427, 49.9257, 4.4454)>
  Length: 1.8106043116194435
    <Vector (0.9986, 0.0020, 0.0538)>
    <Vector (-0.0019, 1.0000, -0.0031)>
    <Vector (-0.0538, 0.0030, 0.9985)>
  Parent: indexFinger2_L
  Children: ['indexFingerEnd_L']
Bone: indexFingerEnd_L
  HEAD_LOCAL: <Vector (25.9492, 48.3735, 6.4607)>
  TAIL_LOCAL: <Vector (26.3842, 48.1414, 4.7185)>
  Length: 1.8106043116194435
    <Vector (1.0000, 0.0000, 0.0000)>
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UV Count: 3
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Face 331
UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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UV Count: 3
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Face 420
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Face 421
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Face 422
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Face 423
UV Count: 3
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Face 424
UV Count: 3
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Face 425
UV Count: 3
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Face 426
UV Count: 3
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Face 427
UV Count: 3
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Face 428
UV Count: 3
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Face 429
UV Count: 3
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Face 430
UV Count: 3
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Face 431
UV Count: 3
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Face 432
UV Count: 3
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Face 433
UV Count: 3
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Face 434
UV Count: 3
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Face 435
UV Count: 3
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Face 436
UV Count: 3
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Face 437
UV Count: 3
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Face 438
UV Count: 3
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Face 439
UV Count: 3
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Face 440
UV Count: 3
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Face 441
UV Count: 3
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Face 442
UV Count: 3
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Face 443
UV Count: 3
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Face 444
UV Count: 3
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Face 445
UV Count: 3
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Face 446
UV Count: 3
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Face 447
UV Count: 3
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Face 448
UV Count: 3
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Face 449
UV Count: 3
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Face 450
UV Count: 3
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Face 451
UV Count: 3
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Face 452
UV Count: 3
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Face 453
UV Count: 3
  UV <Vector (0.2195, 0.7381)>
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Face 454
UV Count: 3
  UV <Vector (0.2205, 0.7453)>
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Face 455
UV Count: 3
  UV <Vector (0.2447, 0.6061)>
  UV <Vector (0.2665, 0.6147)>
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Face 456
UV Count: 3
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Face 457
UV Count: 3
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Face 458
UV Count: 3
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Face 459
UV Count: 3
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Face 460
UV Count: 3
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Face 461
UV Count: 3
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Face 462
UV Count: 3
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Face 463
UV Count: 3
  UV <Vector (0.2687, 0.6383)>
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Face 464
UV Count: 3
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Face 465
UV Count: 3
  UV <Vector (0.3245, 0.6101)>
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Face 466
UV Count: 3
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Face 467
UV Count: 3
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Face 468
UV Count: 3
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Face 469
UV Count: 3
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Face 470
UV Count: 3
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Face 471
UV Count: 3
  UV <Vector (0.3007, 0.7590)>
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Face 472
UV Count: 3
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Face 473
UV Count: 3
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Face 474
UV Count: 3
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Face 475
UV Count: 3
  UV <Vector (0.2972, 0.6547)>
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Face 476
UV Count: 3
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Face 477
UV Count: 3
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Face 478
UV Count: 3
  UV <Vector (0.2907, 0.6841)>
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Face 479
UV Count: 3
  UV <Vector (0.2717, 0.6711)>
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Face 480
UV Count: 3
  UV <Vector (0.2594, 0.6704)>
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Face 481
UV Count: 3
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Face 482
UV Count: 3
  UV <Vector (0.2594, 0.5757)>
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Face 483
UV Count: 3
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Face 484
UV Count: 3
  UV <Vector (0.2754, 0.6061)>
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Face 485
UV Count: 3
  UV <Vector (0.2075, 0.5475)>
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Face 486
UV Count: 3
  UV <Vector (0.2616, 0.5465)>
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Face 487
UV Count: 3
  UV <Vector (0.2618, 0.5638)>
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Face 488
UV Count: 3
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Face 489
UV Count: 3
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Face 490
UV Count: 3
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Face 491
UV Count: 3
  UV <Vector (0.2814, 0.7383)>
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Face 492
UV Count: 3
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Face 493
UV Count: 3
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Face 494
UV Count: 3
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Face 495
UV Count: 3
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Face 496
UV Count: 3
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Face 497
UV Count: 3
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Face 498
UV Count: 3
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Face 499
UV Count: 3
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Face 500
UV Count: 3
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Face 501
UV Count: 3
  UV <Vector (0.2814, 0.7383)>
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Face 502
UV Count: 3
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Face 503
UV Count: 3
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Face 504
UV Count: 3
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Face 505
UV Count: 3
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Face 506
UV Count: 3
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Face 507
UV Count: 3
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Face 508
UV Count: 3
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Face 509
UV Count: 3
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Face 510
UV Count: 3
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Face 511
UV Count: 3
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Face 512
UV Count: 3
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Face 513
UV Count: 3
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Face 514
UV Count: 3
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Face 515
UV Count: 3
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Face 516
UV Count: 3
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Face 517
UV Count: 3
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Face 518
UV Count: 3
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Face 519
UV Count: 3
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Face 520
UV Count: 3
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Face 521
UV Count: 3
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Face 522
UV Count: 3
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Face 523
UV Count: 3
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Face 524
UV Count: 3
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Face 525
UV Count: 3
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Face 526
UV Count: 3
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Face 527
UV Count: 3
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Face 528
UV Count: 3
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Face 529
UV Count: 3
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Face 530
UV Count: 3
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Face 531
UV Count: 3
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Face 532
UV Count: 3
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Face 533
UV Count: 3
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Face 534
UV Count: 3
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Face 535
UV Count: 3
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Face 536
UV Count: 3
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Face 537
UV Count: 3
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Face 538
UV Count: 3
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Face 539
UV Count: 3
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Face 540
UV Count: 3
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Face 541
UV Count: 3
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Face 542
UV Count: 3
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Face 543
UV Count: 3
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Face 544
UV Count: 3
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Face 545
UV Count: 3
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Face 546
UV Count: 3
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Face 547
UV Count: 3
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Face 548
UV Count: 3
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Face 549
UV Count: 3
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Face 550
UV Count: 3
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Face 551
UV Count: 3
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Face 552
UV Count: 3
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Face 553
UV Count: 3
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Face 554
UV Count: 3
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  UV <Vector (0.7318, 0.0698)>
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Face 555
UV Count: 3
  UV <Vector (0.7656, 0.0743)>
  UV <Vector (0.7313, 0.0811)>
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Face 556
UV Count: 3
  UV <Vector (0.7651, 0.0855)>
  UV <Vector (0.7303, 0.0981)>
  UV <Vector (0.7313, 0.0811)>
Face 557
UV Count: 3
  UV <Vector (0.7303, 0.0981)>
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7295, 0.1137)>
Face 558
UV Count: 3
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7298, 0.1209)>
  UV <Vector (0.7295, 0.1137)>
Face 559
UV Count: 3
  UV <Vector (0.7662, 0.1267)>
  UV <Vector (0.7316, 0.1428)>
  UV <Vector (0.7299, 0.1293)>
Face 560
UV Count: 3
  UV <Vector (0.7316, 0.1428)>
  UV <Vector (0.7672, 0.1552)>
  UV <Vector (0.7312, 0.1577)>
Face 561
UV Count: 3
  UV <Vector (0.7312, 0.1577)>
  UV <Vector (0.7660, 0.1674)>
  UV <Vector (0.7299, 0.1702)>
Face 562
UV Count: 3
  UV <Vector (0.7857, 0.1402)>
  UV <Vector (0.7935, 0.1551)>
  UV <Vector (0.7851, 0.1551)>
Face 563
UV Count: 3
  UV <Vector (0.7851, 0.1551)>
  UV <Vector (0.7920, 0.1678)>
  UV <Vector (0.7837, 0.1678)>
Face 564
UV Count: 3
  UV <Vector (0.7837, 0.1678)>
  UV <Vector (0.7918, 0.1781)>
  UV <Vector (0.7834, 0.1777)>
Face 565
UV Count: 3
  UV <Vector (0.7831, 0.1849)>
  UV <Vector (0.7918, 0.1781)>
  UV <Vector (0.7918, 0.1886)>
Face 566
UV Count: 3
  UV <Vector (0.7829, 0.1897)>
  UV <Vector (0.7912, 0.1982)>
  UV <Vector (0.7828, 0.1976)>
Face 567
UV Count: 3
  UV <Vector (0.7828, 0.1976)>
  UV <Vector (0.7908, 0.2070)>
  UV <Vector (0.7827, 0.2061)>
Face 568
UV Count: 3
  UV <Vector (0.7886, 0.0383)>
  UV <Vector (0.7948, 0.0479)>
  UV <Vector (0.7870, 0.0469)>
Face 569
UV Count: 3
  UV <Vector (0.7856, 0.0541)>
  UV <Vector (0.7948, 0.0479)>
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Face 570
UV Count: 3
  UV <Vector (0.7847, 0.0586)>
  UV <Vector (0.7922, 0.0651)>
  UV <Vector (0.7838, 0.0648)>
Face 571
UV Count: 3
  UV <Vector (0.7827, 0.0755)>
  UV <Vector (0.7922, 0.0651)>
  UV <Vector (0.7914, 0.0766)>
Face 572
UV Count: 3
  UV <Vector (0.7824, 0.0871)>
  UV <Vector (0.7914, 0.0766)>
  UV <Vector (0.7915, 0.0880)>
Face 573
UV Count: 3
  UV <Vector (0.7857, 0.1402)>
  UV <Vector (0.7929, 0.1248)>
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Face 574
UV Count: 3
  UV <Vector (0.7838, 0.1179)>
  UV <Vector (0.7931, 0.1128)>
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Face 575
UV Count: 3
  UV <Vector (0.7832, 0.1128)>
  UV <Vector (0.7925, 0.1008)>
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Face 576
UV Count: 3
  UV <Vector (0.7915, 0.0880)>
  UV <Vector (0.7832, 0.0994)>
  UV <Vector (0.7824, 0.0871)>
Face 577
UV Count: 3
  UV <Vector (0.7760, 0.1673)>
  UV <Vector (0.7834, 0.1777)>
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Face 578
UV Count: 3
  UV <Vector (0.7757, 0.1769)>
  UV <Vector (0.7831, 0.1849)>
  UV <Vector (0.7743, 0.1886)>
Face 579
UV Count: 3
  UV <Vector (0.7743, 0.1886)>
  UV <Vector (0.7828, 0.1976)>
  UV <Vector (0.7743, 0.1971)>
Face 580
UV Count: 3
  UV <Vector (0.7827, 0.2061)>
  UV <Vector (0.7743, 0.1971)>
  UV <Vector (0.7828, 0.1976)>
Face 581
UV Count: 3
  UV <Vector (0.7870, 0.0469)>
  UV <Vector (0.7810, 0.0381)>
  UV <Vector (0.7886, 0.0383)>
Face 582
UV Count: 3
  UV <Vector (0.7856, 0.0541)>
  UV <Vector (0.7793, 0.0463)>
  UV <Vector (0.7870, 0.0469)>
Face 583
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7847, 0.0586)>
  UV <Vector (0.7838, 0.0648)>
Face 584
UV Count: 3
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7838, 0.0648)>
  UV <Vector (0.7827, 0.0755)>
Face 585
UV Count: 3
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7827, 0.0755)>
  UV <Vector (0.7824, 0.0871)>
Face 586
UV Count: 3
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7824, 0.0871)>
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Face 587
UV Count: 3
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7832, 0.1128)>
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Face 588
UV Count: 3
  UV <Vector (0.7758, 0.1193)>
  UV <Vector (0.7832, 0.1128)>
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Face 589
UV Count: 3
  UV <Vector (0.7769, 0.1413)>
  UV <Vector (0.7841, 0.1264)>
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Face 590
UV Count: 3
  UV <Vector (0.7769, 0.1413)>
  UV <Vector (0.7851, 0.1551)>
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Face 591
UV Count: 3
  UV <Vector (0.7774, 0.1549)>
  UV <Vector (0.7837, 0.1678)>
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Face 592
UV Count: 3
  UV <Vector (0.7946, 0.1400)>
  UV <Vector (0.8013, 0.1552)>
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Face 593
UV Count: 3
  UV <Vector (0.7935, 0.1551)>
  UV <Vector (0.8001, 0.1680)>
  UV <Vector (0.7920, 0.1678)>
Face 594
UV Count: 3
  UV <Vector (0.7920, 0.1678)>
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.7918, 0.1781)>
Face 595
UV Count: 3
  UV <Vector (0.7918, 0.1781)>
  UV <Vector (0.8000, 0.1883)>
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Face 596
UV Count: 3
  UV <Vector (0.7912, 0.1982)>
  UV <Vector (0.7918, 0.1886)>
  UV <Vector (0.7996, 0.1992)>
Face 597
UV Count: 3
  UV <Vector (0.7912, 0.1982)>
  UV <Vector (0.7993, 0.2075)>
  UV <Vector (0.7908, 0.2070)>
Face 598
UV Count: 3
  UV <Vector (0.7948, 0.0479)>
  UV <Vector (0.8053, 0.0391)>
  UV <Vector (0.8028, 0.0494)>
Face 599
UV Count: 3
  UV <Vector (0.7935, 0.0558)>
  UV <Vector (0.7948, 0.0479)>
  UV <Vector (0.8028, 0.0494)>
Face 600
UV Count: 3
  UV <Vector (0.7922, 0.0651)>
  UV <Vector (0.8014, 0.0570)>
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Face 601
UV Count: 3
  UV <Vector (0.7914, 0.0766)>
  UV <Vector (0.8002, 0.0660)>
  UV <Vector (0.7994, 0.0774)>
Face 602
UV Count: 3
  UV <Vector (0.7915, 0.0880)>
  UV <Vector (0.7994, 0.0774)>
  UV <Vector (0.7996, 0.0888)>
Face 603
UV Count: 3
  UV <Vector (0.7996, 0.0888)>
  UV <Vector (0.7925, 0.1008)>
  UV <Vector (0.7915, 0.0880)>
Face 604
UV Count: 3
  UV <Vector (0.7931, 0.1128)>
  UV <Vector (0.8006, 0.1014)>
  UV <Vector (0.8015, 0.1132)>
Face 605
UV Count: 3
  UV <Vector (0.7930, 0.1182)>
  UV <Vector (0.8015, 0.1132)>
  UV <Vector (0.8014, 0.1183)>
Face 606
UV Count: 3
  UV <Vector (0.7946, 0.1400)>
  UV <Vector (0.8013, 0.1245)>
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Face 607
UV Count: 3
  UV <Vector (0.8405, 0.1426)>
  UV <Vector (0.9092, 0.1501)>
  UV <Vector (0.8404, 0.1565)>
Face 608
UV Count: 3
  UV <Vector (0.8404, 0.1565)>
  UV <Vector (0.9100, 0.1594)>
  UV <Vector (0.8402, 0.1686)>
Face 609
UV Count: 3
  UV <Vector (0.8402, 0.1686)>
  UV <Vector (0.9114, 0.1685)>
  UV <Vector (0.8411, 0.1789)>
Face 610
UV Count: 3
  UV <Vector (0.8411, 0.1789)>
  UV <Vector (0.9127, 0.1758)>
  UV <Vector (0.8416, 0.1886)>
Face 611
UV Count: 3
  UV <Vector (0.8416, 0.1886)>
  UV <Vector (0.9139, 0.1818)>
  UV <Vector (0.8417, 0.1971)>
Face 612
UV Count: 3
  UV <Vector (0.8417, 0.1971)>
  UV <Vector (0.9155, 0.1875)>
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Face 613
UV Count: 3
  UV <Vector (0.8465, 0.0479)>
  UV <Vector (0.9154, 0.0797)>
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Face 614
UV Count: 3
  UV <Vector (0.8435, 0.0559)>
  UV <Vector (0.9134, 0.0852)>
  UV <Vector (0.8409, 0.0645)>
Face 615
UV Count: 3
  UV <Vector (0.8395, 0.0726)>
  UV <Vector (0.9134, 0.0852)>
  UV <Vector (0.9119, 0.0911)>
Face 616
UV Count: 3
  UV <Vector (0.8392, 0.0819)>
  UV <Vector (0.9119, 0.0911)>
  UV <Vector (0.9108, 0.0971)>
Face 617
UV Count: 3
  UV <Vector (0.8400, 0.0931)>
  UV <Vector (0.9108, 0.0971)>
  UV <Vector (0.9102, 0.1043)>
Face 618
UV Count: 3
  UV <Vector (0.9102, 0.1043)>
  UV <Vector (0.8401, 0.1046)>
  UV <Vector (0.8400, 0.0931)>
Face 619
UV Count: 3
  UV <Vector (0.8407, 0.1161)>
  UV <Vector (0.9098, 0.1134)>
  UV <Vector (0.9095, 0.1237)>
Face 620
UV Count: 3
  UV <Vector (0.9095, 0.1237)>
  UV <Vector (0.8411, 0.1219)>
  UV <Vector (0.8407, 0.1161)>
Face 621
UV Count: 3
  UV <Vector (0.8416, 0.1290)>
  UV <Vector (0.9091, 0.1405)>
  UV <Vector (0.8405, 0.1426)>
Face 622
UV Count: 3
  UV <Vector (0.8024, 0.1398)>
  UV <Vector (0.8404, 0.1565)>
  UV <Vector (0.8013, 0.1552)>
Face 623
UV Count: 3
  UV <Vector (0.8013, 0.1552)>
  UV <Vector (0.8402, 0.1686)>
  UV <Vector (0.8001, 0.1680)>
Face 624
UV Count: 3
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.8402, 0.1686)>
  UV <Vector (0.8411, 0.1789)>
Face 625
UV Count: 3
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.8416, 0.1886)>
  UV <Vector (0.8000, 0.1883)>
Face 626
UV Count: 3
  UV <Vector (0.8000, 0.1883)>
  UV <Vector (0.8417, 0.1971)>
  UV <Vector (0.7996, 0.1992)>
Face 627
UV Count: 3
  UV <Vector (0.7996, 0.1992)>
  UV <Vector (0.8418, 0.2049)>
  UV <Vector (0.7993, 0.2075)>
Face 628
UV Count: 3
  UV <Vector (0.8053, 0.0391)>
  UV <Vector (0.8435, 0.0559)>
  UV <Vector (0.8028, 0.0494)>
Face 629
UV Count: 3
  UV <Vector (0.8014, 0.0570)>
  UV <Vector (0.8435, 0.0559)>
  UV <Vector (0.8409, 0.0645)>
Face 630
UV Count: 3
  UV <Vector (0.8002, 0.0660)>
  UV <Vector (0.8409, 0.0645)>
  UV <Vector (0.8395, 0.0726)>
Face 631
UV Count: 3
  UV <Vector (0.7994, 0.0774)>
  UV <Vector (0.8395, 0.0726)>
  UV <Vector (0.8392, 0.0819)>
Face 632
UV Count: 3
  UV <Vector (0.7996, 0.0888)>
  UV <Vector (0.8392, 0.0819)>
  UV <Vector (0.8400, 0.0931)>
Face 633
UV Count: 3
  UV <Vector (0.8400, 0.0931)>
  UV <Vector (0.8006, 0.1014)>
  UV <Vector (0.7996, 0.0888)>
Face 634
UV Count: 3
  UV <Vector (0.8015, 0.1132)>
  UV <Vector (0.8401, 0.1046)>
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Face 635
UV Count: 3
  UV <Vector (0.8014, 0.1183)>
  UV <Vector (0.8407, 0.1161)>
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Face 636
UV Count: 3
  UV <Vector (0.8024, 0.1398)>
  UV <Vector (0.8416, 0.1290)>
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Face 637
UV Count: 3
  UV <Vector (0.7660, 0.1674)>
  UV <Vector (0.7757, 0.1769)>
  UV <Vector (0.7662, 0.1762)>
Face 638
UV Count: 3
  UV <Vector (0.7662, 0.1762)>
  UV <Vector (0.7743, 0.1886)>
  UV <Vector (0.7654, 0.1878)>
Face 639
UV Count: 3
  UV <Vector (0.7651, 0.1971)>
  UV <Vector (0.7654, 0.1878)>
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Face 640
UV Count: 3
  UV <Vector (0.7743, 0.1971)>
  UV <Vector (0.7669, 0.2056)>
  UV <Vector (0.7651, 0.1971)>
Face 641
UV Count: 3
  UV <Vector (0.7793, 0.0463)>
  UV <Vector (0.7729, 0.0367)>
  UV <Vector (0.7810, 0.0381)>
Face 642
UV Count: 3
  UV <Vector (0.7709, 0.0455)>
  UV <Vector (0.7776, 0.0538)>
  UV <Vector (0.7684, 0.0529)>
Face 643
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7684, 0.0529)>
  UV <Vector (0.7776, 0.0538)>
Face 644
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7656, 0.0743)>
  UV <Vector (0.7668, 0.0627)>
Face 645
UV Count: 3
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7651, 0.0855)>
  UV <Vector (0.7656, 0.0743)>
Face 646
UV Count: 3
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7650, 0.0989)>
  UV <Vector (0.7651, 0.0855)>
Face 647
UV Count: 3
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7751, 0.1130)>
Face 648
UV Count: 3
  UV <Vector (0.7668, 0.1176)>
  UV <Vector (0.7751, 0.1130)>
  UV <Vector (0.7758, 0.1193)>
Face 649
UV Count: 3
  UV <Vector (0.7761, 0.1269)>
  UV <Vector (0.7666, 0.1421)>
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Face 650
UV Count: 3
  UV <Vector (0.7672, 0.1552)>
  UV <Vector (0.7769, 0.1413)>
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Face 651
UV Count: 3
  UV <Vector (0.7672, 0.1552)>
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Face 652
UV Count: 3
  UV <Vector (0.2088, 0.5145)>
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Face 653
UV Count: 3
  UV <Vector (0.2357, 0.5384)>
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  UV <Vector (0.2616, 0.5465)>
Face 654
UV Count: 3
  UV <Vector (0.2908, 0.5378)>
  UV <Vector (0.2616, 0.5465)>
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Face 655
UV Count: 3
  UV <Vector (0.3186, 0.5544)>
  UV <Vector (0.2896, 0.5621)>
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Face 656
UV Count: 3
  UV <Vector (0.1973, 0.7940)>
  UV <Vector (0.2205, 0.8189)>
  UV <Vector (0.1962, 0.8199)>
Face 657
UV Count: 3
  UV <Vector (0.1962, 0.8199)>
  UV <Vector (0.2182, 0.8502)>
  UV <Vector (0.1948, 0.8503)>
Face 658
UV Count: 3
  UV <Vector (0.1948, 0.8503)>
  UV <Vector (0.2163, 0.8825)>
  UV <Vector (0.1933, 0.8826)>
Face 659
UV Count: 3
  UV <Vector (0.1924, 0.9131)>
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.1916, 0.9342)>
Face 660
UV Count: 3
  UV <Vector (0.2453, 0.8146)>
  UV <Vector (0.2220, 0.7920)>
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Face 661
UV Count: 3
  UV <Vector (0.2681, 0.8066)>
  UV <Vector (0.2474, 0.7857)>
  UV <Vector (0.2692, 0.7741)>
Face 662
UV Count: 3
  UV <Vector (0.2692, 0.7741)>
  UV <Vector (0.2896, 0.7944)>
  UV <Vector (0.2681, 0.8066)>
Face 663
UV Count: 3
  UV <Vector (0.3275, 0.5848)>
  UV <Vector (0.3186, 0.5544)>
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Face 664
UV Count: 3
  UV <Vector (0.3357, 0.5813)>
  UV <Vector (0.3381, 0.5547)>
  UV <Vector (0.3501, 0.5853)>
Face 665
UV Count: 3
  UV <Vector (0.3180, 0.7824)>
  UV <Vector (0.3015, 0.8067)>
  UV <Vector (0.3072, 0.7711)>
Face 666
UV Count: 3
  UV <Vector (0.2980, 0.7608)>
  UV <Vector (0.2874, 0.7498)>
  UV <Vector (0.2908, 0.7476)>
Face 667
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.2896, 0.7944)>
  UV <Vector (0.2980, 0.7608)>
Face 668
UV Count: 3
  UV <Vector (0.2109, 0.4645)>
  UV <Vector (0.2368, 0.4389)>
  UV <Vector (0.2359, 0.4664)>
Face 669
UV Count: 3
  UV <Vector (0.1933, 0.8826)>
  UV <Vector (0.2154, 0.9133)>
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Face 670
UV Count: 3
  UV <Vector (0.2358, 0.5187)>
  UV <Vector (0.2613, 0.4990)>
  UV <Vector (0.2619, 0.5250)>
Face 671
UV Count: 3
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.2619, 0.5250)>
  UV <Vector (0.2613, 0.4990)>
Face 672
UV Count: 3
  UV <Vector (0.2908, 0.5378)>
  UV <Vector (0.3120, 0.5171)>
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Face 673
UV Count: 3
  UV <Vector (0.3186, 0.5544)>
  UV <Vector (0.3308, 0.5199)>
  UV <Vector (0.3381, 0.5547)>
Face 674
UV Count: 3
  UV <Vector (0.3142, 0.8135)>
  UV <Vector (0.2995, 0.8440)>
  UV <Vector (0.3015, 0.8067)>
Face 675
UV Count: 3
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.3015, 0.8067)>
  UV <Vector (0.2995, 0.8440)>
Face 676
UV Count: 3
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.2681, 0.8066)>
  UV <Vector (0.2896, 0.7944)>
Face 677
UV Count: 3
  UV <Vector (0.2453, 0.8146)>
  UV <Vector (0.2650, 0.8438)>
  UV <Vector (0.2415, 0.8486)>
Face 678
UV Count: 3
  UV <Vector (0.2415, 0.8486)>
  UV <Vector (0.2205, 0.8189)>
  UV <Vector (0.2453, 0.8146)>
Face 679
UV Count: 3
  UV <Vector (0.2607, 0.4707)>
  UV <Vector (0.2356, 0.4931)>
  UV <Vector (0.2359, 0.4664)>
Face 680
UV Count: 3
  UV <Vector (0.2853, 0.4759)>
  UV <Vector (0.2613, 0.4990)>
  UV <Vector (0.2607, 0.4707)>
Face 681
UV Count: 3
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.3091, 0.4819)>
  UV <Vector (0.3120, 0.5171)>
Face 682
UV Count: 3
  UV <Vector (0.3294, 0.4859)>
  UV <Vector (0.3120, 0.5171)>
  UV <Vector (0.3091, 0.4819)>
Face 683
UV Count: 3
  UV <Vector (0.2991, 0.8792)>
  UV <Vector (0.3157, 0.8470)>
  UV <Vector (0.3169, 0.8805)>
Face 684
UV Count: 3
  UV <Vector (0.2814, 0.8785)>
  UV <Vector (0.2995, 0.8440)>
  UV <Vector (0.2991, 0.8792)>
Face 685
UV Count: 3
  UV <Vector (0.2650, 0.8438)>
  UV <Vector (0.2814, 0.8785)>
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Face 686
UV Count: 3
  UV <Vector (0.2415, 0.8486)>
  UV <Vector (0.2638, 0.8794)>
  UV <Vector (0.2398, 0.8819)>
Face 687
UV Count: 3
  UV <Vector (0.2398, 0.8819)>
  UV <Vector (0.2182, 0.8502)>
  UV <Vector (0.2415, 0.8486)>
Face 688
UV Count: 3
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2359, 0.4664)>
  UV <Vector (0.2368, 0.4389)>
Face 689
UV Count: 3
  UV <Vector (0.2607, 0.4707)>
  UV <Vector (0.2853, 0.4454)>
  UV <Vector (0.2853, 0.4759)>
Face 690
UV Count: 3
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.2853, 0.4759)>
  UV <Vector (0.2853, 0.4454)>
Face 691
UV Count: 3
  UV <Vector (0.3091, 0.4819)>
  UV <Vector (0.3302, 0.4542)>
  UV <Vector (0.3294, 0.4859)>
Face 692
UV Count: 3
  UV <Vector (0.3169, 0.8805)>
  UV <Vector (0.3005, 0.9132)>
  UV <Vector (0.2991, 0.8792)>
Face 693
UV Count: 3
  UV <Vector (0.2991, 0.8792)>
  UV <Vector (0.2842, 0.9124)>
  UV <Vector (0.2814, 0.8785)>
Face 694
UV Count: 3
  UV <Vector (0.2814, 0.8785)>
  UV <Vector (0.2652, 0.9129)>
  UV <Vector (0.2638, 0.8794)>
Face 695
UV Count: 3
  UV <Vector (0.2638, 0.8794)>
  UV <Vector (0.2407, 0.9133)>
  UV <Vector (0.2398, 0.8819)>
Face 696
UV Count: 3
  UV <Vector (0.2398, 0.8819)>
  UV <Vector (0.2154, 0.9133)>
  UV <Vector (0.2163, 0.8825)>
Face 697
UV Count: 3
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2368, 0.4389)>
  UV <Vector (0.2371, 0.4193)>
Face 698
UV Count: 3
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2856, 0.4255)>
  UV <Vector (0.2853, 0.4454)>
Face 699
UV Count: 3
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.2853, 0.4454)>
  UV <Vector (0.2856, 0.4255)>
Face 700
UV Count: 3
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.3324, 0.4344)>
  UV <Vector (0.3302, 0.4542)>
Face 701
UV Count: 3
  UV <Vector (0.3195, 0.9122)>
  UV <Vector (0.3010, 0.9318)>
  UV <Vector (0.3005, 0.9132)>
Face 702
UV Count: 3
  UV <Vector (0.3005, 0.9132)>
  UV <Vector (0.2851, 0.9313)>
  UV <Vector (0.2842, 0.9124)>
Face 703
UV Count: 3
  UV <Vector (0.2842, 0.9124)>
  UV <Vector (0.2669, 0.9317)>
  UV <Vector (0.2652, 0.9129)>
Face 704
UV Count: 3
  UV <Vector (0.2652, 0.9129)>
  UV <Vector (0.2416, 0.9330)>
  UV <Vector (0.2407, 0.9133)>
Face 705
UV Count: 3
  UV <Vector (0.2416, 0.9330)>
  UV <Vector (0.2154, 0.9133)>
  UV <Vector (0.2407, 0.9133)>
Face 706
UV Count: 3
  UV <Vector (0.2047, 0.6158)>
  UV <Vector (0.2246, 0.6098)>
  UV <Vector (0.2230, 0.6188)>
Face 707
UV Count: 3
  UV <Vector (0.2230, 0.6188)>
  UV <Vector (0.2373, 0.6178)>
  UV <Vector (0.2337, 0.6241)>
Face 708
UV Count: 3
  UV <Vector (0.2337, 0.6241)>
  UV <Vector (0.2471, 0.6302)>
  UV <Vector (0.2424, 0.6355)>
Face 709
UV Count: 3
  UV <Vector (0.2424, 0.6355)>
  UV <Vector (0.2541, 0.6452)>
  UV <Vector (0.2478, 0.6485)>
Face 710
UV Count: 3
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2541, 0.6452)>
  UV <Vector (0.2584, 0.6583)>
Face 711
UV Count: 3
  UV <Vector (0.2516, 0.6713)>
  UV <Vector (0.2584, 0.6583)>
  UV <Vector (0.2594, 0.6704)>
Face 712
UV Count: 3
  UV <Vector (0.2516, 0.6807)>
  UV <Vector (0.2594, 0.6704)>
  UV <Vector (0.2593, 0.6814)>
Face 713
UV Count: 3
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2516, 0.6807)>
  UV <Vector (0.2593, 0.6814)>
Face 714
UV Count: 3
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2494, 0.7045)>
  UV <Vector (0.2439, 0.6999)>
Face 715
UV Count: 3
  UV <Vector (0.2439, 0.6999)>
  UV <Vector (0.2420, 0.7125)>
  UV <Vector (0.2381, 0.7060)>
Face 716
UV Count: 3
  UV <Vector (0.2381, 0.7060)>
  UV <Vector (0.2318, 0.7198)>
  UV <Vector (0.2295, 0.7116)>
Face 717
UV Count: 3
  UV <Vector (0.2175, 0.7163)>
  UV <Vector (0.2318, 0.7198)>
  UV <Vector (0.2185, 0.7247)>
Face 718
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.2185, 0.7247)>
  UV <Vector (0.2002, 0.7268)>
Face 719
UV Count: 3
  UV <Vector (0.2516, 0.6807)>
  UV <Vector (0.2416, 0.6719)>
  UV <Vector (0.2516, 0.6713)>
Face 720
UV Count: 3
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2391, 0.6807)>
  UV <Vector (0.2516, 0.6807)>
Face 721
UV Count: 3
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2416, 0.6719)>
  UV <Vector (0.2412, 0.6636)>
Face 722
UV Count: 3
  UV <Vector (0.2375, 0.6854)>
  UV <Vector (0.2439, 0.6999)>
  UV <Vector (0.2334, 0.6906)>
Face 723
UV Count: 3
  UV <Vector (0.2416, 0.6507)>
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2412, 0.6636)>
Face 724
UV Count: 3
  UV <Vector (0.2416, 0.6507)>
  UV <Vector (0.2424, 0.6355)>
  UV <Vector (0.2478, 0.6485)>
Face 725
UV Count: 3
  UV <Vector (0.2382, 0.6343)>
  UV <Vector (0.2337, 0.6241)>
  UV <Vector (0.2424, 0.6355)>
Face 726
UV Count: 3
  UV <Vector (0.2228, 0.6237)>
  UV <Vector (0.2337, 0.6241)>
  UV <Vector (0.2311, 0.6280)>
Face 727
UV Count: 3
  UV <Vector (0.2045, 0.6211)>
  UV <Vector (0.2230, 0.6188)>
  UV <Vector (0.2228, 0.6237)>
Face 728
UV Count: 3
  UV <Vector (0.2391, 0.6807)>
  UV <Vector (0.2266, 0.6737)>
  UV <Vector (0.2416, 0.6719)>
Face 729
UV Count: 3
  UV <Vector (0.2375, 0.6854)>
  UV <Vector (0.2249, 0.6772)>
  UV <Vector (0.2391, 0.6807)>
Face 730
UV Count: 3
  UV <Vector (0.2416, 0.6719)>
  UV <Vector (0.2279, 0.6684)>
  UV <Vector (0.2412, 0.6636)>
Face 731
UV Count: 3
  UV <Vector (0.2412, 0.6636)>
  UV <Vector (0.2286, 0.6559)>
  UV <Vector (0.2416, 0.6507)>
Face 732
UV Count: 3
  UV <Vector (0.2282, 0.6634)>
  UV <Vector (0.2412, 0.6636)>
  UV <Vector (0.2279, 0.6684)>
Face 733
UV Count: 3
  UV <Vector (0.2288, 0.6481)>
  UV <Vector (0.2382, 0.6343)>
  UV <Vector (0.2416, 0.6507)>
Face 734
UV Count: 3
  UV <Vector (0.2288, 0.6481)>
  UV <Vector (0.2416, 0.6507)>
  UV <Vector (0.2286, 0.6559)>
Face 735
UV Count: 3
  UV <Vector (0.2381, 0.7060)>
  UV <Vector (0.2334, 0.6906)>
  UV <Vector (0.2439, 0.6999)>
Face 736
UV Count: 3
  UV <Vector (0.2305, 0.6939)>
  UV <Vector (0.2295, 0.7116)>
  UV <Vector (0.2252, 0.6981)>
Face 737
UV Count: 3
  UV <Vector (0.2175, 0.7163)>
  UV <Vector (0.2252, 0.6981)>
  UV <Vector (0.2295, 0.7116)>
Face 738
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.2147, 0.7029)>
  UV <Vector (0.2175, 0.7163)>
Face 739
UV Count: 3
  UV <Vector (0.2334, 0.6906)>
  UV <Vector (0.2234, 0.6804)>
  UV <Vector (0.2375, 0.6854)>
Face 740
UV Count: 3
  UV <Vector (0.2252, 0.6981)>
  UV <Vector (0.2205, 0.6834)>
  UV <Vector (0.2305, 0.6939)>
Face 741
UV Count: 3
  UV <Vector (0.2305, 0.6939)>
  UV <Vector (0.2205, 0.6834)>
  UV <Vector (0.2234, 0.6804)>
Face 742
UV Count: 3
  UV <Vector (0.2147, 0.7029)>
  UV <Vector (0.2177, 0.6855)>
  UV <Vector (0.2252, 0.6981)>
Face 743
UV Count: 3
  UV <Vector (0.2011, 0.7038)>
  UV <Vector (0.2051, 0.6883)>
  UV <Vector (0.2147, 0.7029)>
Face 744
UV Count: 3
  UV <Vector (0.2088, 0.6879)>
  UV <Vector (0.2147, 0.7029)>
  UV <Vector (0.2051, 0.6883)>
Face 745
UV Count: 3
  UV <Vector (0.2311, 0.6280)>
  UV <Vector (0.2252, 0.6347)>
  UV <Vector (0.2219, 0.6320)>
Face 746
UV Count: 3
  UV <Vector (0.2228, 0.6237)>
  UV <Vector (0.2219, 0.6320)>
  UV <Vector (0.2174, 0.6285)>
Face 747
UV Count: 3
  UV <Vector (0.2135, 0.6259)>
  UV <Vector (0.2228, 0.6237)>
  UV <Vector (0.2174, 0.6285)>
Face 748
UV Count: 3
  UV <Vector (0.3232, 0.6023)>
  UV <Vector (0.3065, 0.5997)>
  UV <Vector (0.3153, 0.5841)>
Face 749
UV Count: 3
  UV <Vector (0.3153, 0.5841)>
  UV <Vector (0.3312, 0.5953)>
  UV <Vector (0.3232, 0.6023)>
Face 750
UV Count: 3
  UV <Vector (0.3420, 0.5881)>
  UV <Vector (0.3275, 0.5848)>
  UV <Vector (0.3357, 0.5813)>
Face 751
UV Count: 3
  UV <Vector (0.3514, 0.5861)>
  UV <Vector (0.3357, 0.5813)>
  UV <Vector (0.3501, 0.5853)>
Face 752
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.3192, 0.7810)>
  UV <Vector (0.3180, 0.7824)>
Face 753
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.3007, 0.7590)>
  UV <Vector (0.3089, 0.7690)>
Face 754
UV Count: 3
  UV <Vector (0.2980, 0.7608)>
  UV <Vector (0.2934, 0.7463)>
  UV <Vector (0.3007, 0.7590)>
Face 755
UV Count: 3
  UV <Vector (0.2908, 0.7476)>
  UV <Vector (0.2871, 0.7336)>
  UV <Vector (0.2934, 0.7463)>
Face 756
UV Count: 3
  UV <Vector (0.2843, 0.7346)>
  UV <Vector (0.2843, 0.7185)>
  UV <Vector (0.2871, 0.7336)>
Face 757
UV Count: 3
  UV <Vector (0.2843, 0.7185)>
  UV <Vector (0.2799, 0.7101)>
  UV <Vector (0.2862, 0.6997)>
Face 758
UV Count: 3
  UV <Vector (0.2874, 0.6847)>
  UV <Vector (0.2787, 0.6981)>
  UV <Vector (0.2816, 0.6835)>
Face 759
UV Count: 3
  UV <Vector (0.2832, 0.6721)>
  UV <Vector (0.2874, 0.6847)>
  UV <Vector (0.2816, 0.6835)>
Face 760
UV Count: 3
  UV <Vector (0.2901, 0.6538)>
  UV <Vector (0.2837, 0.6636)>
  UV <Vector (0.2852, 0.6537)>
Face 761
UV Count: 3
  UV <Vector (0.2901, 0.6538)>
  UV <Vector (0.2885, 0.6284)>
  UV <Vector (0.2955, 0.6334)>
Face 762
UV Count: 3
  UV <Vector (0.2994, 0.6129)>
  UV <Vector (0.2955, 0.6334)>
  UV <Vector (0.2885, 0.6284)>
Face 763
UV Count: 3
  UV <Vector (0.2060, 0.5849)>
  UV <Vector (0.2309, 0.5766)>
  UV <Vector (0.2283, 0.5877)>
Face 764
UV Count: 3
  UV <Vector (0.2552, 0.5890)>
  UV <Vector (0.2283, 0.5877)>
  UV <Vector (0.2309, 0.5766)>
Face 765
UV Count: 3
  UV <Vector (0.2492, 0.5987)>
  UV <Vector (0.2754, 0.6061)>
  UV <Vector (0.2665, 0.6147)>
Face 766
UV Count: 3
  UV <Vector (0.2885, 0.6284)>
  UV <Vector (0.2665, 0.6147)>
  UV <Vector (0.2754, 0.6061)>
Face 767
UV Count: 3
  UV <Vector (0.2770, 0.6348)>
  UV <Vector (0.2852, 0.6537)>
  UV <Vector (0.2786, 0.6536)>
Face 768
UV Count: 3
  UV <Vector (0.2852, 0.6537)>
  UV <Vector (0.2782, 0.6619)>
  UV <Vector (0.2786, 0.6536)>
Face 769
UV Count: 3
  UV <Vector (0.2773, 0.6715)>
  UV <Vector (0.2816, 0.6835)>
  UV <Vector (0.2753, 0.6824)>
Face 770
UV Count: 3
  UV <Vector (0.2816, 0.6835)>
  UV <Vector (0.2727, 0.6953)>
  UV <Vector (0.2753, 0.6824)>
Face 771
UV Count: 3
  UV <Vector (0.2656, 0.7162)>
  UV <Vector (0.2752, 0.7093)>
  UV <Vector (0.2719, 0.7209)>
Face 772
UV Count: 3
  UV <Vector (0.2719, 0.7209)>
  UV <Vector (0.2530, 0.7300)>
  UV <Vector (0.2656, 0.7162)>
Face 773
UV Count: 3
  UV <Vector (0.2380, 0.7395)>
  UV <Vector (0.2574, 0.7367)>
  UV <Vector (0.2404, 0.7469)>
Face 774
UV Count: 3
  UV <Vector (0.2205, 0.7453)>
  UV <Vector (0.2404, 0.7469)>
  UV <Vector (0.2211, 0.7541)>
Face 775
UV Count: 3
  UV <Vector (0.2211, 0.7541)>
  UV <Vector (0.1994, 0.7470)>
  UV <Vector (0.2205, 0.7453)>
Face 776
UV Count: 3
  UV <Vector (0.5319, 0.7097)>
  UV <Vector (0.5470, 0.6967)>
  UV <Vector (0.5512, 0.7073)>
Face 777
UV Count: 3
  UV <Vector (0.5249, 0.6846)>
  UV <Vector (0.5378, 0.6725)>
  UV <Vector (0.5419, 0.6833)>
Face 778
UV Count: 3
  UV <Vector (0.5133, 0.6631)>
  UV <Vector (0.5102, 0.6480)>
  UV <Vector (0.5279, 0.6608)>
Face 779
UV Count: 3
  UV <Vector (0.4969, 0.6564)>
  UV <Vector (0.4901, 0.6448)>
  UV <Vector (0.5102, 0.6480)>
Face 780
UV Count: 3
  UV <Vector (0.5285, 0.6979)>
  UV <Vector (0.5419, 0.6833)>
  UV <Vector (0.5470, 0.6967)>
Face 781
UV Count: 3
  UV <Vector (0.5210, 0.6739)>
  UV <Vector (0.5279, 0.6608)>
  UV <Vector (0.5378, 0.6725)>
Face 782
UV Count: 3
  UV <Vector (0.7210, 0.5938)>
  UV <Vector (0.7134, 0.5994)>
  UV <Vector (0.7154, 0.5886)>
Face 783
UV Count: 3
  UV <Vector (0.7132, 0.6138)>
  UV <Vector (0.7209, 0.6029)>
  UV <Vector (0.7206, 0.6167)>
Face 784
UV Count: 3
  UV <Vector (0.7206, 0.6167)>
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.7132, 0.6138)>
Face 785
UV Count: 3
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.7201, 0.6491)>
  UV <Vector (0.7127, 0.6484)>
Face 786
UV Count: 3
  UV <Vector (0.7199, 0.6602)>
  UV <Vector (0.7127, 0.6484)>
  UV <Vector (0.7201, 0.6491)>
Face 787
UV Count: 3
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7197, 0.6711)>
  UV <Vector (0.7044, 0.6730)>
Face 788
UV Count: 3
  UV <Vector (0.5659, 0.6947)>
  UV <Vector (0.5512, 0.7073)>
  UV <Vector (0.5470, 0.6967)>
Face 789
UV Count: 3
  UV <Vector (0.5871, 0.6921)>
  UV <Vector (0.5693, 0.7029)>
  UV <Vector (0.5659, 0.6947)>
Face 790
UV Count: 3
  UV <Vector (0.6087, 0.6871)>
  UV <Vector (0.5890, 0.6987)>
  UV <Vector (0.5871, 0.6921)>
Face 791
UV Count: 3
  UV <Vector (0.6111, 0.6948)>
  UV <Vector (0.6256, 0.6827)>
  UV <Vector (0.6274, 0.6908)>
Face 792
UV Count: 3
  UV <Vector (0.6405, 0.6796)>
  UV <Vector (0.6274, 0.6908)>
  UV <Vector (0.6256, 0.6827)>
Face 793
UV Count: 3
  UV <Vector (0.6517, 0.6774)>
  UV <Vector (0.6424, 0.6877)>
  UV <Vector (0.6405, 0.6796)>
Face 794
UV Count: 3
  UV <Vector (0.6654, 0.6745)>
  UV <Vector (0.6542, 0.6854)>
  UV <Vector (0.6517, 0.6774)>
Face 795
UV Count: 3
  UV <Vector (0.6673, 0.6826)>
  UV <Vector (0.6829, 0.6707)>
  UV <Vector (0.6855, 0.6783)>
Face 796
UV Count: 3
  UV <Vector (0.7026, 0.6644)>
  UV <Vector (0.6855, 0.6783)>
  UV <Vector (0.6829, 0.6707)>
Face 797
UV Count: 3
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.7026, 0.6644)>
  UV <Vector (0.6829, 0.6707)>
Face 798
UV Count: 3
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.6654, 0.6745)>
  UV <Vector (0.6633, 0.6628)>
Face 799
UV Count: 3
  UV <Vector (0.6633, 0.6628)>
  UV <Vector (0.6517, 0.6774)>
  UV <Vector (0.6495, 0.6657)>
Face 800
UV Count: 3
  UV <Vector (0.6495, 0.6657)>
  UV <Vector (0.6405, 0.6796)>
  UV <Vector (0.6385, 0.6683)>
Face 801
UV Count: 3
  UV <Vector (0.6385, 0.6683)>
  UV <Vector (0.6256, 0.6827)>
  UV <Vector (0.6228, 0.6723)>
Face 802
UV Count: 3
  UV <Vector (0.6228, 0.6723)>
  UV <Vector (0.6087, 0.6871)>
  UV <Vector (0.6059, 0.6760)>
Face 803
UV Count: 3
  UV <Vector (0.6059, 0.6760)>
  UV <Vector (0.5871, 0.6921)>
  UV <Vector (0.5845, 0.6802)>
Face 804
UV Count: 3
  UV <Vector (0.5845, 0.6802)>
  UV <Vector (0.5659, 0.6947)>
  UV <Vector (0.5621, 0.6818)>
Face 805
UV Count: 3
  UV <Vector (0.5621, 0.6818)>
  UV <Vector (0.5470, 0.6967)>
  UV <Vector (0.5419, 0.6833)>
Face 806
UV Count: 3
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7003, 0.6519)>
  UV <Vector (0.7127, 0.6484)>
Face 807
UV Count: 3
  UV <Vector (0.7026, 0.6644)>
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7044, 0.6730)>
Face 808
UV Count: 3
  UV <Vector (0.5595, 0.6717)>
  UV <Vector (0.5419, 0.6833)>
  UV <Vector (0.5378, 0.6725)>
Face 809
UV Count: 3
  UV <Vector (0.5826, 0.6699)>
  UV <Vector (0.5621, 0.6818)>
  UV <Vector (0.5595, 0.6717)>
Face 810
UV Count: 3
  UV <Vector (0.6039, 0.6665)>
  UV <Vector (0.5845, 0.6802)>
  UV <Vector (0.5826, 0.6699)>
Face 811
UV Count: 3
  UV <Vector (0.6210, 0.6631)>
  UV <Vector (0.6059, 0.6760)>
  UV <Vector (0.6039, 0.6665)>
Face 812
UV Count: 3
  UV <Vector (0.6363, 0.6588)>
  UV <Vector (0.6228, 0.6723)>
  UV <Vector (0.6210, 0.6631)>
Face 813
UV Count: 3
  UV <Vector (0.6385, 0.6683)>
  UV <Vector (0.6473, 0.6557)>
  UV <Vector (0.6495, 0.6657)>
Face 814
UV Count: 3
  UV <Vector (0.6608, 0.6523)>
  UV <Vector (0.6495, 0.6657)>
  UV <Vector (0.6473, 0.6557)>
Face 815
UV Count: 3
  UV <Vector (0.6777, 0.6470)>
  UV <Vector (0.6633, 0.6628)>
  UV <Vector (0.6608, 0.6523)>
Face 816
UV Count: 3
  UV <Vector (0.7003, 0.6519)>
  UV <Vector (0.6777, 0.6470)>
  UV <Vector (0.6985, 0.6398)>
Face 817
UV Count: 3
  UV <Vector (0.6985, 0.6398)>
  UV <Vector (0.7127, 0.6484)>
  UV <Vector (0.7003, 0.6519)>
Face 818
UV Count: 3
  UV <Vector (0.5378, 0.6725)>
  UV <Vector (0.5571, 0.6592)>
  UV <Vector (0.5595, 0.6717)>
Face 819
UV Count: 3
  UV <Vector (0.5810, 0.6591)>
  UV <Vector (0.5595, 0.6717)>
  UV <Vector (0.5571, 0.6592)>
Face 820
UV Count: 3
  UV <Vector (0.6014, 0.6561)>
  UV <Vector (0.5826, 0.6699)>
  UV <Vector (0.5810, 0.6591)>
Face 821
UV Count: 3
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6039, 0.6665)>
  UV <Vector (0.6014, 0.6561)>
Face 822
UV Count: 3
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.6951, 0.6279)>
  UV <Vector (0.7132, 0.6138)>
Face 823
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6985, 0.6398)>
  UV <Vector (0.6777, 0.6470)>
Face 824
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6608, 0.6523)>
  UV <Vector (0.6586, 0.6416)>
Face 825
UV Count: 3
  UV <Vector (0.6608, 0.6523)>
  UV <Vector (0.6459, 0.6460)>
  UV <Vector (0.6586, 0.6416)>
Face 826
UV Count: 3
  UV <Vector (0.6473, 0.6557)>
  UV <Vector (0.6343, 0.6490)>
  UV <Vector (0.6459, 0.6460)>
Face 827
UV Count: 3
  UV <Vector (0.6210, 0.6631)>
  UV <Vector (0.6343, 0.6490)>
  UV <Vector (0.6363, 0.6588)>
Face 828
UV Count: 3
  UV <Vector (0.5279, 0.6608)>
  UV <Vector (0.5559, 0.6521)>
  UV <Vector (0.5571, 0.6592)>
Face 829
UV Count: 3
  UV <Vector (0.5571, 0.6592)>
  UV <Vector (0.5795, 0.6517)>
  UV <Vector (0.5810, 0.6591)>
Face 830
UV Count: 3
  UV <Vector (0.5810, 0.6591)>
  UV <Vector (0.6006, 0.6485)>
  UV <Vector (0.6014, 0.6561)>
Face 831
UV Count: 3
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6006, 0.6485)>
  UV <Vector (0.6177, 0.6454)>
Face 832
UV Count: 3
  UV <Vector (0.6343, 0.6490)>
  UV <Vector (0.6177, 0.6454)>
  UV <Vector (0.6333, 0.6413)>
Face 833
UV Count: 3
  UV <Vector (0.6459, 0.6460)>
  UV <Vector (0.6333, 0.6413)>
  UV <Vector (0.6449, 0.6381)>
Face 834
UV Count: 3
  UV <Vector (0.6586, 0.6416)>
  UV <Vector (0.6449, 0.6381)>
  UV <Vector (0.6572, 0.6339)>
Face 835
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6572, 0.6339)>
  UV <Vector (0.6721, 0.6294)>
Face 836
UV Count: 3
  UV <Vector (0.6951, 0.6279)>
  UV <Vector (0.6721, 0.6294)>
  UV <Vector (0.6901, 0.6204)>
Face 837
UV Count: 3
  UV <Vector (0.7132, 0.6138)>
  UV <Vector (0.6901, 0.6204)>
  UV <Vector (0.7037, 0.6066)>
Face 838
UV Count: 3
  UV <Vector (0.5486, 0.5848)>
  UV <Vector (0.5270, 0.5689)>
  UV <Vector (0.5465, 0.5667)>
Face 839
UV Count: 3
  UV <Vector (0.5486, 0.5848)>
  UV <Vector (0.5663, 0.5657)>
  UV <Vector (0.5689, 0.5833)>
Face 840
UV Count: 3
  UV <Vector (0.5895, 0.5793)>
  UV <Vector (0.5663, 0.5657)>
  UV <Vector (0.5862, 0.5610)>
Face 841
UV Count: 3
  UV <Vector (0.6053, 0.5756)>
  UV <Vector (0.5862, 0.5610)>
  UV <Vector (0.6004, 0.5570)>
Face 842
UV Count: 3
  UV <Vector (0.6172, 0.5720)>
  UV <Vector (0.6004, 0.5570)>
  UV <Vector (0.6100, 0.5538)>
Face 843
UV Count: 3
  UV <Vector (0.6172, 0.5720)>
  UV <Vector (0.6196, 0.5501)>
  UV <Vector (0.6266, 0.5696)>
Face 844
UV Count: 3
  UV <Vector (0.6358, 0.5661)>
  UV <Vector (0.6196, 0.5501)>
  UV <Vector (0.6278, 0.5471)>
Face 845
UV Count: 3
  UV <Vector (0.6450, 0.5620)>
  UV <Vector (0.6278, 0.5471)>
  UV <Vector (0.6389, 0.5434)>
Face 846
UV Count: 3
  UV <Vector (0.6567, 0.5572)>
  UV <Vector (0.6389, 0.5434)>
  UV <Vector (0.6494, 0.5389)>
Face 847
UV Count: 3
  UV <Vector (0.6682, 0.5522)>
  UV <Vector (0.6494, 0.5389)>
  UV <Vector (0.6622, 0.5336)>
Face 848
UV Count: 3
  UV <Vector (0.6622, 0.5336)>
  UV <Vector (0.6793, 0.5446)>
  UV <Vector (0.6682, 0.5522)>
Face 849
UV Count: 3
  UV <Vector (0.5103, 0.5687)>
  UV <Vector (0.5254, 0.5868)>
  UV <Vector (0.5106, 0.5871)>
Face 850
UV Count: 3
  UV <Vector (0.4936, 0.5858)>
  UV <Vector (0.5103, 0.5687)>
  UV <Vector (0.5106, 0.5871)>
Face 851
UV Count: 3
  UV <Vector (0.5102, 0.6480)>
  UV <Vector (0.5276, 0.6523)>
  UV <Vector (0.5279, 0.6608)>
Face 852
UV Count: 3
  UV <Vector (0.5102, 0.6480)>
  UV <Vector (0.4919, 0.6368)>
  UV <Vector (0.5115, 0.6396)>
Face 853
UV Count: 3
  UV <Vector (0.7154, 0.5886)>
  UV <Vector (0.7075, 0.5950)>
  UV <Vector (0.7107, 0.5828)>
Face 854
UV Count: 3
  UV <Vector (0.7037, 0.6066)>
  UV <Vector (0.7134, 0.5994)>
  UV <Vector (0.7132, 0.6138)>
Face 855
UV Count: 3
  UV <Vector (0.2127, 0.4192)>
  UV <Vector (0.2372, 0.4115)>
  UV <Vector (0.2371, 0.4193)>
Face 856
UV Count: 3
  UV <Vector (0.2607, 0.4145)>
  UV <Vector (0.2371, 0.4193)>
  UV <Vector (0.2372, 0.4115)>
Face 857
UV Count: 3
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2858, 0.4175)>
  UV <Vector (0.2856, 0.4255)>
Face 858
UV Count: 3
  UV <Vector (0.3129, 0.4224)>
  UV <Vector (0.2856, 0.4255)>
  UV <Vector (0.2858, 0.4175)>
Face 859
UV Count: 3
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.3333, 0.4264)>
  UV <Vector (0.3324, 0.4344)>
Face 860
UV Count: 3
  UV <Vector (0.3202, 0.9321)>
  UV <Vector (0.3013, 0.9393)>
  UV <Vector (0.3010, 0.9318)>
Face 861
UV Count: 3
  UV <Vector (0.3010, 0.9318)>
  UV <Vector (0.2856, 0.9388)>
  UV <Vector (0.2851, 0.9313)>
Face 862
UV Count: 3
  UV <Vector (0.2851, 0.9313)>
  UV <Vector (0.2676, 0.9393)>
  UV <Vector (0.2669, 0.9317)>
Face 863
UV Count: 3
  UV <Vector (0.2669, 0.9317)>
  UV <Vector (0.2421, 0.9410)>
  UV <Vector (0.2416, 0.9330)>
Face 864
UV Count: 3
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.2421, 0.9410)>
  UV <Vector (0.2147, 0.9432)>
Face 865
UV Count: 3
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.1914, 0.9417)>
  UV <Vector (0.1916, 0.9342)>
Face 866
UV Count: 3
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5254, 0.5868)>
  UV <Vector (0.5486, 0.5848)>
Face 867
UV Count: 3
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5689, 0.5833)>
  UV <Vector (0.5737, 0.6211)>
Face 868
UV Count: 3
  UV <Vector (0.5965, 0.6172)>
  UV <Vector (0.5689, 0.5833)>
  UV <Vector (0.5895, 0.5793)>
Face 869
UV Count: 3
  UV <Vector (0.6128, 0.6135)>
  UV <Vector (0.5895, 0.5793)>
  UV <Vector (0.6053, 0.5756)>
Face 870
UV Count: 3
  UV <Vector (0.6273, 0.6095)>
  UV <Vector (0.6053, 0.5756)>
  UV <Vector (0.6172, 0.5720)>
Face 871
UV Count: 3
  UV <Vector (0.6380, 0.6060)>
  UV <Vector (0.6172, 0.5720)>
  UV <Vector (0.6266, 0.5696)>
Face 872
UV Count: 3
  UV <Vector (0.6484, 0.6026)>
  UV <Vector (0.6266, 0.5696)>
  UV <Vector (0.6358, 0.5661)>
Face 873
UV Count: 3
  UV <Vector (0.6596, 0.5979)>
  UV <Vector (0.6358, 0.5661)>
  UV <Vector (0.6450, 0.5620)>
Face 874
UV Count: 3
  UV <Vector (0.6734, 0.5911)>
  UV <Vector (0.6450, 0.5620)>
  UV <Vector (0.6567, 0.5572)>
Face 875
UV Count: 3
  UV <Vector (0.6734, 0.5911)>
  UV <Vector (0.6682, 0.5522)>
  UV <Vector (0.6870, 0.5832)>
Face 876
UV Count: 3
  UV <Vector (0.6923, 0.5800)>
  UV <Vector (0.6870, 0.5832)>
  UV <Vector (0.6682, 0.5522)>
Face 877
UV Count: 3
  UV <Vector (0.6923, 0.5800)>
  UV <Vector (0.6793, 0.5446)>
  UV <Vector (0.7011, 0.5733)>
Face 878
UV Count: 3
  UV <Vector (0.4921, 0.6225)>
  UV <Vector (0.5106, 0.5871)>
  UV <Vector (0.5106, 0.6248)>
Face 879
UV Count: 3
  UV <Vector (0.5250, 0.6253)>
  UV <Vector (0.5106, 0.5871)>
  UV <Vector (0.5254, 0.5868)>
Face 880
UV Count: 3
  UV <Vector (0.5268, 0.5496)>
  UV <Vector (0.5434, 0.5436)>
  UV <Vector (0.5441, 0.5480)>
Face 881
UV Count: 3
  UV <Vector (0.5441, 0.5480)>
  UV <Vector (0.5608, 0.5393)>
  UV <Vector (0.5621, 0.5455)>
Face 882
UV Count: 3
  UV <Vector (0.5608, 0.5393)>
  UV <Vector (0.5793, 0.5397)>
  UV <Vector (0.5621, 0.5455)>
Face 883
UV Count: 3
  UV <Vector (0.5784, 0.5343)>
  UV <Vector (0.5939, 0.5360)>
  UV <Vector (0.5793, 0.5397)>
Face 884
UV Count: 3
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.5939, 0.5360)>
  UV <Vector (0.5920, 0.5308)>
Face 885
UV Count: 3
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.6133, 0.5311)>
  UV <Vector (0.6049, 0.5329)>
Face 886
UV Count: 3
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6133, 0.5311)>
  UV <Vector (0.6117, 0.5260)>
Face 887
UV Count: 3
  UV <Vector (0.6214, 0.5283)>
  UV <Vector (0.6295, 0.5198)>
  UV <Vector (0.6314, 0.5243)>
Face 888
UV Count: 3
  UV <Vector (0.6408, 0.5159)>
  UV <Vector (0.6314, 0.5243)>
  UV <Vector (0.6295, 0.5198)>
Face 889
UV Count: 3
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6426, 0.5209)>
  UV <Vector (0.6408, 0.5159)>
Face 890
UV Count: 3
  UV <Vector (0.6543, 0.5165)>
  UV <Vector (0.6623, 0.5078)>
  UV <Vector (0.6643, 0.5120)>
Face 891
UV Count: 3
  UV <Vector (0.4982, 0.5491)>
  UV <Vector (0.5107, 0.5450)>
  UV <Vector (0.5107, 0.5496)>
Face 892
UV Count: 3
  UV <Vector (0.5107, 0.5496)>
  UV <Vector (0.5260, 0.5447)>
  UV <Vector (0.5268, 0.5496)>
Face 893
UV Count: 3
  UV <Vector (0.3217, 0.1588)>
  UV <Vector (0.3098, 0.1409)>
  UV <Vector (0.3219, 0.1440)>
Face 894
UV Count: 3
  UV <Vector (0.3794, 0.1419)>
  UV <Vector (0.3773, 0.1248)>
  UV <Vector (0.3887, 0.1379)>
Face 895
UV Count: 3
  UV <Vector (0.3851, 0.1515)>
  UV <Vector (0.3887, 0.1379)>
  UV <Vector (0.3976, 0.1513)>
Face 896
UV Count: 3
  UV <Vector (0.3945, 0.1686)>
  UV <Vector (0.3851, 0.1515)>
  UV <Vector (0.3976, 0.1513)>
Face 897
UV Count: 3
  UV <Vector (0.3876, 0.1838)>
  UV <Vector (0.3840, 0.1653)>
  UV <Vector (0.3945, 0.1686)>
Face 898
UV Count: 3
  UV <Vector (0.3799, 0.1775)>
  UV <Vector (0.3786, 0.1937)>
  UV <Vector (0.3724, 0.1848)>
Face 899
UV Count: 3
  UV <Vector (0.3590, 0.1902)>
  UV <Vector (0.3786, 0.1937)>
  UV <Vector (0.3595, 0.2000)>
Face 900
UV Count: 3
  UV <Vector (0.3456, 0.1879)>
  UV <Vector (0.3595, 0.2000)>
  UV <Vector (0.3427, 0.1977)>
Face 901
UV Count: 3
  UV <Vector (0.3352, 0.1817)>
  UV <Vector (0.3427, 0.1977)>
  UV <Vector (0.3279, 0.1904)>
Face 902
UV Count: 3
  UV <Vector (0.3352, 0.1817)>
  UV <Vector (0.3188, 0.1782)>
  UV <Vector (0.3268, 0.1712)>
Face 903
UV Count: 3
  UV <Vector (0.3268, 0.1712)>
  UV <Vector (0.3125, 0.1647)>
  UV <Vector (0.3217, 0.1588)>
Face 904
UV Count: 3
  UV <Vector (0.5448, 0.5532)>
  UV <Vector (0.5268, 0.5496)>
  UV <Vector (0.5441, 0.5480)>
Face 905
UV Count: 3
  UV <Vector (0.5448, 0.5532)>
  UV <Vector (0.5621, 0.5455)>
  UV <Vector (0.5631, 0.5507)>
Face 906
UV Count: 3
  UV <Vector (0.5814, 0.5447)>
  UV <Vector (0.5621, 0.5455)>
  UV <Vector (0.5793, 0.5397)>
Face 907
UV Count: 3
  UV <Vector (0.5814, 0.5447)>
  UV <Vector (0.5939, 0.5360)>
  UV <Vector (0.5957, 0.5409)>
Face 908
UV Count: 3
  UV <Vector (0.6063, 0.5379)>
  UV <Vector (0.5939, 0.5360)>
  UV <Vector (0.6049, 0.5329)>
Face 909
UV Count: 3
  UV <Vector (0.6148, 0.5358)>
  UV <Vector (0.6049, 0.5329)>
  UV <Vector (0.6133, 0.5311)>
Face 910
UV Count: 3
  UV <Vector (0.6228, 0.5327)>
  UV <Vector (0.6133, 0.5311)>
  UV <Vector (0.6214, 0.5283)>
Face 911
UV Count: 3
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6214, 0.5283)>
  UV <Vector (0.6314, 0.5243)>
Face 912
UV Count: 3
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6426, 0.5209)>
  UV <Vector (0.6435, 0.5258)>
Face 913
UV Count: 3
  UV <Vector (0.6562, 0.5207)>
  UV <Vector (0.6426, 0.5209)>
  UV <Vector (0.6543, 0.5165)>
Face 914
UV Count: 3
  UV <Vector (0.6643, 0.5120)>
  UV <Vector (0.6562, 0.5207)>
  UV <Vector (0.6543, 0.5165)>
Face 915
UV Count: 3
  UV <Vector (0.4982, 0.5537)>
  UV <Vector (0.5107, 0.5496)>
  UV <Vector (0.5106, 0.5546)>
Face 916
UV Count: 3
  UV <Vector (0.5267, 0.5546)>
  UV <Vector (0.5107, 0.5496)>
  UV <Vector (0.5268, 0.5496)>
Face 917
UV Count: 3
  UV <Vector (0.6582, 0.5251)>
  UV <Vector (0.6723, 0.5280)>
  UV <Vector (0.6622, 0.5336)>
Face 918
UV Count: 3
  UV <Vector (0.6494, 0.5389)>
  UV <Vector (0.6582, 0.5251)>
  UV <Vector (0.6622, 0.5336)>
Face 919
UV Count: 3
  UV <Vector (0.6389, 0.5434)>
  UV <Vector (0.6457, 0.5308)>
  UV <Vector (0.6494, 0.5389)>
Face 920
UV Count: 3
  UV <Vector (0.6278, 0.5471)>
  UV <Vector (0.6350, 0.5338)>
  UV <Vector (0.6389, 0.5434)>
Face 921
UV Count: 3
  UV <Vector (0.6278, 0.5471)>
  UV <Vector (0.6163, 0.5407)>
  UV <Vector (0.6244, 0.5374)>
Face 922
UV Count: 3
  UV <Vector (0.6196, 0.5501)>
  UV <Vector (0.6078, 0.5433)>
  UV <Vector (0.6163, 0.5407)>
Face 923
UV Count: 3
  UV <Vector (0.6100, 0.5538)>
  UV <Vector (0.5976, 0.5461)>
  UV <Vector (0.6078, 0.5433)>
Face 924
UV Count: 3
  UV <Vector (0.6004, 0.5570)>
  UV <Vector (0.5829, 0.5499)>
  UV <Vector (0.5976, 0.5461)>
Face 925
UV Count: 3
  UV <Vector (0.5862, 0.5610)>
  UV <Vector (0.5640, 0.5563)>
  UV <Vector (0.5829, 0.5499)>
Face 926
UV Count: 3
  UV <Vector (0.5465, 0.5667)>
  UV <Vector (0.5640, 0.5563)>
  UV <Vector (0.5663, 0.5657)>
Face 927
UV Count: 3
  UV <Vector (0.5465, 0.5667)>
  UV <Vector (0.5266, 0.5600)>
  UV <Vector (0.5456, 0.5587)>
Face 928
UV Count: 3
  UV <Vector (0.5103, 0.5687)>
  UV <Vector (0.5266, 0.5600)>
  UV <Vector (0.5270, 0.5689)>
Face 929
UV Count: 3
  UV <Vector (0.4968, 0.5675)>
  UV <Vector (0.5105, 0.5599)>
  UV <Vector (0.5103, 0.5687)>
Face 930
UV Count: 3
  UV <Vector (0.5253, 0.5398)>
  UV <Vector (0.5416, 0.5270)>
  UV <Vector (0.5429, 0.5392)>
Face 931
UV Count: 3
  UV <Vector (0.5592, 0.5330)>
  UV <Vector (0.5416, 0.5270)>
  UV <Vector (0.5557, 0.5241)>
Face 932
UV Count: 3
  UV <Vector (0.5723, 0.5183)>
  UV <Vector (0.5592, 0.5330)>
  UV <Vector (0.5557, 0.5241)>
Face 933
UV Count: 3
  UV <Vector (0.5850, 0.5152)>
  UV <Vector (0.5763, 0.5288)>
  UV <Vector (0.5723, 0.5183)>
Face 934
UV Count: 3
  UV <Vector (0.5971, 0.5119)>
  UV <Vector (0.5902, 0.5258)>
  UV <Vector (0.5850, 0.5152)>
Face 935
UV Count: 3
  UV <Vector (0.6061, 0.5097)>
  UV <Vector (0.6016, 0.5234)>
  UV <Vector (0.5971, 0.5119)>
Face 936
UV Count: 3
  UV <Vector (0.6142, 0.5071)>
  UV <Vector (0.6098, 0.5211)>
  UV <Vector (0.6061, 0.5097)>
Face 937
UV Count: 3
  UV <Vector (0.6276, 0.5147)>
  UV <Vector (0.6142, 0.5071)>
  UV <Vector (0.6238, 0.5036)>
Face 938
UV Count: 3
  UV <Vector (0.6238, 0.5036)>
  UV <Vector (0.6389, 0.5110)>
  UV <Vector (0.6276, 0.5147)>
Face 939
UV Count: 3
  UV <Vector (0.6364, 0.4994)>
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6389, 0.5110)>
Face 940
UV Count: 3
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6575, 0.4938)>
  UV <Vector (0.6601, 0.5036)>
Face 941
UV Count: 3
  UV <Vector (0.4980, 0.5397)>
  UV <Vector (0.5103, 0.5301)>
  UV <Vector (0.5106, 0.5405)>
Face 942
UV Count: 3
  UV <Vector (0.5106, 0.5405)>
  UV <Vector (0.5247, 0.5290)>
  UV <Vector (0.5253, 0.5398)>
Face 943
UV Count: 3
  UV <Vector (0.5416, 0.5270)>
  UV <Vector (0.5203, 0.4848)>
  UV <Vector (0.5320, 0.4832)>
Face 944
UV Count: 3
  UV <Vector (0.5247, 0.5290)>
  UV <Vector (0.5091, 0.4871)>
  UV <Vector (0.5203, 0.4848)>
Face 945
UV Count: 3
  UV <Vector (0.4991, 0.5299)>
  UV <Vector (0.5091, 0.4871)>
  UV <Vector (0.5103, 0.5301)>
Face 946
UV Count: 3
  UV <Vector (0.6469, 0.4958)>
  UV <Vector (0.6473, 0.4511)>
  UV <Vector (0.6575, 0.4938)>
Face 947
UV Count: 3
  UV <Vector (0.6244, 0.4571)>
  UV <Vector (0.6469, 0.4958)>
  UV <Vector (0.6364, 0.4994)>
Face 948
UV Count: 3
  UV <Vector (0.6244, 0.4571)>
  UV <Vector (0.6238, 0.5036)>
  UV <Vector (0.6124, 0.4596)>
Face 949
UV Count: 3
  UV <Vector (0.6238, 0.5036)>
  UV <Vector (0.6017, 0.4628)>
  UV <Vector (0.6124, 0.4596)>
Face 950
UV Count: 3
  UV <Vector (0.6017, 0.4628)>
  UV <Vector (0.6061, 0.5097)>
  UV <Vector (0.5915, 0.4655)>
Face 951
UV Count: 3
  UV <Vector (0.5915, 0.4655)>
  UV <Vector (0.5971, 0.5119)>
  UV <Vector (0.5804, 0.4683)>
Face 952
UV Count: 3
  UV <Vector (0.5804, 0.4683)>
  UV <Vector (0.5850, 0.5152)>
  UV <Vector (0.5699, 0.4715)>
Face 953
UV Count: 3
  UV <Vector (0.5699, 0.4715)>
  UV <Vector (0.5723, 0.5183)>
  UV <Vector (0.5569, 0.4756)>
Face 954
UV Count: 3
  UV <Vector (0.5437, 0.4806)>
  UV <Vector (0.5723, 0.5183)>
  UV <Vector (0.5557, 0.5241)>
Face 955
UV Count: 3
  UV <Vector (0.5557, 0.5241)>
  UV <Vector (0.5320, 0.4832)>
  UV <Vector (0.5437, 0.4806)>
Face 956
UV Count: 3
  UV <Vector (0.5203, 0.4848)>
  UV <Vector (0.5253, 0.4372)>
  UV <Vector (0.5320, 0.4832)>
Face 957
UV Count: 3
  UV <Vector (0.5203, 0.4848)>
  UV <Vector (0.5029, 0.4393)>
  UV <Vector (0.5142, 0.4381)>
Face 958
UV Count: 3
  UV <Vector (0.4984, 0.4875)>
  UV <Vector (0.5029, 0.4393)>
  UV <Vector (0.5091, 0.4871)>
Face 959
UV Count: 3
  UV <Vector (0.6363, 0.4534)>
  UV <Vector (0.6334, 0.4045)>
  UV <Vector (0.6473, 0.4511)>
Face 960
UV Count: 3
  UV <Vector (0.6121, 0.4108)>
  UV <Vector (0.6363, 0.4534)>
  UV <Vector (0.6244, 0.4571)>
Face 961
UV Count: 3
  UV <Vector (0.6121, 0.4108)>
  UV <Vector (0.6124, 0.4596)>
  UV <Vector (0.5987, 0.4148)>
Face 962
UV Count: 3
  UV <Vector (0.6124, 0.4596)>
  UV <Vector (0.5881, 0.4182)>
  UV <Vector (0.5987, 0.4148)>
Face 963
UV Count: 3
  UV <Vector (0.5881, 0.4182)>
  UV <Vector (0.5915, 0.4655)>
  UV <Vector (0.5774, 0.4211)>
Face 964
UV Count: 3
  UV <Vector (0.5662, 0.4253)>
  UV <Vector (0.5915, 0.4655)>
  UV <Vector (0.5804, 0.4683)>
Face 965
UV Count: 3
  UV <Vector (0.5568, 0.4284)>
  UV <Vector (0.5804, 0.4683)>
  UV <Vector (0.5699, 0.4715)>
Face 966
UV Count: 3
  UV <Vector (0.5436, 0.4320)>
  UV <Vector (0.5699, 0.4715)>
  UV <Vector (0.5569, 0.4756)>
Face 967
UV Count: 3
  UV <Vector (0.5339, 0.4353)>
  UV <Vector (0.5569, 0.4756)>
  UV <Vector (0.5437, 0.4806)>
Face 968
UV Count: 3
  UV <Vector (0.5437, 0.4806)>
  UV <Vector (0.5253, 0.4372)>
  UV <Vector (0.5339, 0.4353)>
Face 969
UV Count: 3
  UV <Vector (0.5260, 0.5447)>
  UV <Vector (0.5429, 0.5392)>
  UV <Vector (0.5434, 0.5436)>
Face 970
UV Count: 3
  UV <Vector (0.5608, 0.5393)>
  UV <Vector (0.5429, 0.5392)>
  UV <Vector (0.5592, 0.5330)>
Face 971
UV Count: 3
  UV <Vector (0.5592, 0.5330)>
  UV <Vector (0.5784, 0.5343)>
  UV <Vector (0.5608, 0.5393)>
Face 972
UV Count: 3
  UV <Vector (0.5902, 0.5258)>
  UV <Vector (0.5784, 0.5343)>
  UV <Vector (0.5763, 0.5288)>
Face 973
UV Count: 3
  UV <Vector (0.6016, 0.5234)>
  UV <Vector (0.5920, 0.5308)>
  UV <Vector (0.5902, 0.5258)>
Face 974
UV Count: 3
  UV <Vector (0.6098, 0.5211)>
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.6016, 0.5234)>
Face 975
UV Count: 3
  UV <Vector (0.6180, 0.5189)>
  UV <Vector (0.6117, 0.5260)>
  UV <Vector (0.6098, 0.5211)>
Face 976
UV Count: 3
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6276, 0.5147)>
  UV <Vector (0.6295, 0.5198)>
Face 977
UV Count: 3
  UV <Vector (0.6389, 0.5110)>
  UV <Vector (0.6295, 0.5198)>
  UV <Vector (0.6276, 0.5147)>
Face 978
UV Count: 3
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6408, 0.5159)>
  UV <Vector (0.6389, 0.5110)>
Face 979
UV Count: 3
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6601, 0.5036)>
  UV <Vector (0.6623, 0.5078)>
Face 980
UV Count: 3
  UV <Vector (0.4982, 0.5443)>
  UV <Vector (0.5106, 0.5405)>
  UV <Vector (0.5107, 0.5450)>
Face 981
UV Count: 3
  UV <Vector (0.5107, 0.5450)>
  UV <Vector (0.5253, 0.5398)>
  UV <Vector (0.5260, 0.5447)>
Face 982
UV Count: 3
  UV <Vector (0.6666, 0.5159)>
  UV <Vector (0.6582, 0.5251)>
  UV <Vector (0.6562, 0.5207)>
Face 983
UV Count: 3
  UV <Vector (0.6457, 0.5308)>
  UV <Vector (0.6562, 0.5207)>
  UV <Vector (0.6582, 0.5251)>
Face 984
UV Count: 3
  UV <Vector (0.6350, 0.5338)>
  UV <Vector (0.6435, 0.5258)>
  UV <Vector (0.6457, 0.5308)>
Face 985
UV Count: 3
  UV <Vector (0.6244, 0.5374)>
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6350, 0.5338)>
Face 986
UV Count: 3
  UV <Vector (0.6244, 0.5374)>
  UV <Vector (0.6148, 0.5358)>
  UV <Vector (0.6228, 0.5327)>
Face 987
UV Count: 3
  UV <Vector (0.6163, 0.5407)>
  UV <Vector (0.6063, 0.5379)>
  UV <Vector (0.6148, 0.5358)>
Face 988
UV Count: 3
  UV <Vector (0.6078, 0.5433)>
  UV <Vector (0.5957, 0.5409)>
  UV <Vector (0.6063, 0.5379)>
Face 989
UV Count: 3
  UV <Vector (0.5976, 0.5461)>
  UV <Vector (0.5814, 0.5447)>
  UV <Vector (0.5957, 0.5409)>
Face 990
UV Count: 3
  UV <Vector (0.5829, 0.5499)>
  UV <Vector (0.5631, 0.5507)>
  UV <Vector (0.5814, 0.5447)>
Face 991
UV Count: 3
  UV <Vector (0.5456, 0.5587)>
  UV <Vector (0.5631, 0.5507)>
  UV <Vector (0.5640, 0.5563)>
Face 992
UV Count: 3
  UV <Vector (0.5456, 0.5587)>
  UV <Vector (0.5267, 0.5546)>
  UV <Vector (0.5448, 0.5532)>
Face 993
UV Count: 3
  UV <Vector (0.5266, 0.5600)>
  UV <Vector (0.5106, 0.5546)>
  UV <Vector (0.5267, 0.5546)>
Face 994
UV Count: 3
  UV <Vector (0.4982, 0.5587)>
  UV <Vector (0.5106, 0.5546)>
  UV <Vector (0.5105, 0.5599)>
Face 995
UV Count: 3
  UV <Vector (0.5142, 0.4381)>
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5253, 0.4372)>
Face 996
UV Count: 3
  UV <Vector (0.5029, 0.4393)>
  UV <Vector (0.5044, 0.4111)>
  UV <Vector (0.5142, 0.4381)>
Face 997
UV Count: 3
  UV <Vector (0.4921, 0.4400)>
  UV <Vector (0.4950, 0.4118)>
  UV <Vector (0.5029, 0.4393)>
Face 998
UV Count: 3
  UV <Vector (0.6334, 0.4045)>
  UV <Vector (0.6160, 0.3800)>
  UV <Vector (0.6243, 0.3763)>
Face 999
UV Count: 3
  UV <Vector (0.6053, 0.3837)>
  UV <Vector (0.6228, 0.4074)>
  UV <Vector (0.6121, 0.4108)>
Face 1000
UV Count: 3
  UV <Vector (0.5912, 0.3884)>
  UV <Vector (0.6121, 0.4108)>
  UV <Vector (0.5987, 0.4148)>
Face 1001
UV Count: 3
  UV <Vector (0.5987, 0.4148)>
  UV <Vector (0.5806, 0.3919)>
  UV <Vector (0.5912, 0.3884)>
Face 1002
UV Count: 3
  UV <Vector (0.5806, 0.3919)>
  UV <Vector (0.5774, 0.4211)>
  UV <Vector (0.5701, 0.3942)>
Face 1003
UV Count: 3
  UV <Vector (0.5589, 0.3978)>
  UV <Vector (0.5774, 0.4211)>
  UV <Vector (0.5662, 0.4253)>
Face 1004
UV Count: 3
  UV <Vector (0.5504, 0.4003)>
  UV <Vector (0.5662, 0.4253)>
  UV <Vector (0.5568, 0.4284)>
Face 1005
UV Count: 3
  UV <Vector (0.5386, 0.4032)>
  UV <Vector (0.5568, 0.4284)>
  UV <Vector (0.5436, 0.4320)>
Face 1006
UV Count: 3
  UV <Vector (0.5257, 0.4090)>
  UV <Vector (0.5436, 0.4320)>
  UV <Vector (0.5339, 0.4353)>
Face 1007
UV Count: 3
  UV <Vector (0.5253, 0.4372)>
  UV <Vector (0.5257, 0.4090)>
  UV <Vector (0.5339, 0.4353)>
Face 1008
UV Count: 3
  UV <Vector (0.5011, 0.3928)>
  UV <Vector (0.5133, 0.3884)>
  UV <Vector (0.5133, 0.3935)>
Face 1009
UV Count: 3
  UV <Vector (0.4895, 0.3939)>
  UV <Vector (0.4994, 0.3882)>
  UV <Vector (0.5011, 0.3928)>
Face 1010
UV Count: 3
  UV <Vector (0.4803, 0.3954)>
  UV <Vector (0.4883, 0.3882)>
  UV <Vector (0.4895, 0.3939)>
Face 1011
UV Count: 3
  UV <Vector (0.6103, 0.3627)>
  UV <Vector (0.6156, 0.3528)>
  UV <Vector (0.6190, 0.3581)>
Face 1012
UV Count: 3
  UV <Vector (0.6065, 0.3571)>
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.5963, 0.3621)>
Face 1013
UV Count: 3
  UV <Vector (0.5963, 0.3621)>
  UV <Vector (0.5862, 0.3717)>
  UV <Vector (0.5851, 0.3662)>
Face 1014
UV Count: 3
  UV <Vector (0.5862, 0.3717)>
  UV <Vector (0.5761, 0.3686)>
  UV <Vector (0.5851, 0.3662)>
Face 1015
UV Count: 3
  UV <Vector (0.5761, 0.3686)>
  UV <Vector (0.5666, 0.3765)>
  UV <Vector (0.5656, 0.3706)>
Face 1016
UV Count: 3
  UV <Vector (0.5557, 0.3718)>
  UV <Vector (0.5666, 0.3765)>
  UV <Vector (0.5559, 0.3798)>
Face 1017
UV Count: 3
  UV <Vector (0.5487, 0.3743)>
  UV <Vector (0.5559, 0.3798)>
  UV <Vector (0.5474, 0.3823)>
Face 1018
UV Count: 3
  UV <Vector (0.5378, 0.3812)>
  UV <Vector (0.5474, 0.3823)>
  UV <Vector (0.5373, 0.3870)>
Face 1019
UV Count: 3
  UV <Vector (0.5225, 0.3888)>
  UV <Vector (0.5373, 0.3870)>
  UV <Vector (0.5232, 0.3944)>
Face 1020
UV Count: 3
  UV <Vector (0.5232, 0.3944)>
  UV <Vector (0.5133, 0.3884)>
  UV <Vector (0.5225, 0.3888)>
Face 1021
UV Count: 3
  UV <Vector (0.5046, 0.4022)>
  UV <Vector (0.5133, 0.3935)>
  UV <Vector (0.5142, 0.4017)>
Face 1022
UV Count: 3
  UV <Vector (0.5142, 0.4017)>
  UV <Vector (0.5232, 0.3944)>
  UV <Vector (0.5240, 0.4018)>
Face 1023
UV Count: 3
  UV <Vector (0.5232, 0.3944)>
  UV <Vector (0.5381, 0.3965)>
  UV <Vector (0.5240, 0.4018)>
Face 1024
UV Count: 3
  UV <Vector (0.5373, 0.3870)>
  UV <Vector (0.5488, 0.3926)>
  UV <Vector (0.5381, 0.3965)>
Face 1025
UV Count: 3
  UV <Vector (0.5474, 0.3823)>
  UV <Vector (0.5574, 0.3901)>
  UV <Vector (0.5488, 0.3926)>
Face 1026
UV Count: 3
  UV <Vector (0.5559, 0.3798)>
  UV <Vector (0.5684, 0.3866)>
  UV <Vector (0.5574, 0.3901)>
Face 1027
UV Count: 3
  UV <Vector (0.5765, 0.3752)>
  UV <Vector (0.5684, 0.3866)>
  UV <Vector (0.5666, 0.3765)>
Face 1028
UV Count: 3
  UV <Vector (0.5891, 0.3812)>
  UV <Vector (0.5765, 0.3752)>
  UV <Vector (0.5862, 0.3717)>
Face 1029
UV Count: 3
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.5891, 0.3812)>
  UV <Vector (0.5862, 0.3717)>
Face 1030
UV Count: 3
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.6137, 0.3724)>
  UV <Vector (0.6032, 0.3763)>
Face 1031
UV Count: 3
  UV <Vector (0.6230, 0.3682)>
  UV <Vector (0.6103, 0.3627)>
  UV <Vector (0.6190, 0.3581)>
Face 1032
UV Count: 3
  UV <Vector (0.4828, 0.4056)>
  UV <Vector (0.4895, 0.3939)>
  UV <Vector (0.4927, 0.4040)>
Face 1033
UV Count: 3
  UV <Vector (0.4927, 0.4040)>
  UV <Vector (0.5011, 0.3928)>
  UV <Vector (0.5046, 0.4022)>
Face 1034
UV Count: 3
  UV <Vector (0.3982, 0.1917)>
  UV <Vector (0.3945, 0.1686)>
  UV <Vector (0.4069, 0.1741)>
Face 1035
UV Count: 3
  UV <Vector (0.3869, 0.2030)>
  UV <Vector (0.3876, 0.1838)>
  UV <Vector (0.3982, 0.1917)>
Face 1036
UV Count: 3
  UV <Vector (0.3615, 0.2132)>
  UV <Vector (0.3786, 0.1937)>
  UV <Vector (0.3869, 0.2030)>
Face 1037
UV Count: 3
  UV <Vector (0.3615, 0.2132)>
  UV <Vector (0.3427, 0.1977)>
  UV <Vector (0.3595, 0.2000)>
Face 1038
UV Count: 3
  UV <Vector (0.3279, 0.1904)>
  UV <Vector (0.3387, 0.2104)>
  UV <Vector (0.3211, 0.2020)>
Face 1039
UV Count: 3
  UV <Vector (0.3211, 0.2020)>
  UV <Vector (0.3150, 0.1805)>
  UV <Vector (0.3279, 0.1904)>
Face 1040
UV Count: 3
  UV <Vector (0.3150, 0.1805)>
  UV <Vector (0.2928, 0.1759)>
  UV <Vector (0.3036, 0.1658)>
Face 1041
UV Count: 3
  UV <Vector (0.3036, 0.1658)>
  UV <Vector (0.2826, 0.1558)>
  UV <Vector (0.2951, 0.1486)>
Face 1042
UV Count: 3
  UV <Vector (0.2951, 0.1486)>
  UV <Vector (0.2760, 0.1334)>
  UV <Vector (0.2891, 0.1290)>
Face 1043
UV Count: 3
  UV <Vector (0.2857, 0.1154)>
  UV <Vector (0.2719, 0.1037)>
  UV <Vector (0.2841, 0.1024)>
Face 1044
UV Count: 3
  UV <Vector (0.2846, 0.0913)>
  UV <Vector (0.2773, 0.0790)>
  UV <Vector (0.2873, 0.0814)>
Face 1045
UV Count: 3
  UV <Vector (0.2921, 0.0735)>
  UV <Vector (0.2913, 0.0616)>
  UV <Vector (0.2980, 0.0677)>
Face 1046
UV Count: 3
  UV <Vector (0.3019, 0.0548)>
  UV <Vector (0.3127, 0.0618)>
  UV <Vector (0.3051, 0.0639)>
Face 1047
UV Count: 3
  UV <Vector (0.3231, 0.0509)>
  UV <Vector (0.3325, 0.0636)>
  UV <Vector (0.3220, 0.0618)>
Face 1048
UV Count: 3
  UV <Vector (0.3515, 0.0728)>
  UV <Vector (0.3699, 0.0717)>
  UV <Vector (0.3626, 0.0819)>
Face 1049
UV Count: 3
  UV <Vector (0.3728, 0.0915)>
  UV <Vector (0.3943, 0.0978)>
  UV <Vector (0.3827, 0.1040)>
Face 1050
UV Count: 3
  UV <Vector (0.3943, 0.0978)>
  UV <Vector (0.3937, 0.1259)>
  UV <Vector (0.3827, 0.1040)>
Face 1051
UV Count: 3
  UV <Vector (0.3937, 0.1259)>
  UV <Vector (0.4112, 0.1528)>
  UV <Vector (0.3976, 0.1513)>
Face 1052
UV Count: 3
  UV <Vector (0.4069, 0.1741)>
  UV <Vector (0.3976, 0.1513)>
  UV <Vector (0.4112, 0.1528)>
Face 1053
UV Count: 3
  UV <Vector (0.3350, 0.0540)>
  UV <Vector (0.3423, 0.0683)>
  UV <Vector (0.3325, 0.0636)>
Face 1054
UV Count: 3
  UV <Vector (0.2760, 0.1334)>
  UV <Vector (0.2857, 0.1154)>
  UV <Vector (0.2891, 0.1290)>
Face 1055
UV Count: 3
  UV <Vector (0.2841, 0.1024)>
  UV <Vector (0.2731, 0.0909)>
  UV <Vector (0.2846, 0.0913)>
Face 1056
UV Count: 3
  UV <Vector (0.2873, 0.0814)>
  UV <Vector (0.2838, 0.0685)>
  UV <Vector (0.2921, 0.0735)>
Face 1057
UV Count: 3
  UV <Vector (0.2980, 0.0677)>
  UV <Vector (0.3019, 0.0548)>
  UV <Vector (0.3051, 0.0639)>
Face 1058
UV Count: 3
  UV <Vector (0.3119, 0.0516)>
  UV <Vector (0.3220, 0.0618)>
  UV <Vector (0.3127, 0.0618)>
Face 1059
UV Count: 3
  UV <Vector (0.3423, 0.0683)>
  UV <Vector (0.3564, 0.0633)>
  UV <Vector (0.3515, 0.0728)>
Face 1060
UV Count: 3
  UV <Vector (0.3626, 0.0819)>
  UV <Vector (0.3815, 0.0817)>
  UV <Vector (0.3728, 0.0915)>
Face 1061
UV Count: 3
  UV <Vector (0.3887, 0.1379)>
  UV <Vector (0.3937, 0.1259)>
  UV <Vector (0.3976, 0.1513)>
Face 1062
UV Count: 3
  UV <Vector (0.3150, 0.1805)>
  UV <Vector (0.3125, 0.1647)>
  UV <Vector (0.3188, 0.1782)>
Face 1063
UV Count: 3
  UV <Vector (0.3188, 0.1782)>
  UV <Vector (0.3279, 0.1904)>
  UV <Vector (0.3150, 0.1805)>
Face 1064
UV Count: 3
  UV <Vector (0.3036, 0.1658)>
  UV <Vector (0.3098, 0.1409)>
  UV <Vector (0.3125, 0.1647)>
Face 1065
UV Count: 3
  UV <Vector (0.3773, 0.1248)>
  UV <Vector (0.3827, 0.1040)>
  UV <Vector (0.3937, 0.1259)>
Face 1066
UV Count: 3
  UV <Vector (0.3827, 0.1040)>
  UV <Vector (0.3632, 0.0993)>
  UV <Vector (0.3728, 0.0915)>
Face 1067
UV Count: 3
  UV <Vector (0.3728, 0.0915)>
  UV <Vector (0.3540, 0.0906)>
  UV <Vector (0.3626, 0.0819)>
Face 1068
UV Count: 3
  UV <Vector (0.3540, 0.0906)>
  UV <Vector (0.3515, 0.0728)>
  UV <Vector (0.3626, 0.0819)>
Face 1069
UV Count: 3
  UV <Vector (0.3427, 0.0819)>
  UV <Vector (0.3423, 0.0683)>
  UV <Vector (0.3515, 0.0728)>
Face 1070
UV Count: 3
  UV <Vector (0.3354, 0.0778)>
  UV <Vector (0.3325, 0.0636)>
  UV <Vector (0.3423, 0.0683)>
Face 1071
UV Count: 3
  UV <Vector (0.3268, 0.0735)>
  UV <Vector (0.3220, 0.0618)>
  UV <Vector (0.3325, 0.0636)>
Face 1072
UV Count: 3
  UV <Vector (0.3198, 0.0707)>
  UV <Vector (0.3127, 0.0618)>
  UV <Vector (0.3220, 0.0618)>
Face 1073
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
  UV <Vector (0.3051, 0.0639)>
  UV <Vector (0.3127, 0.0618)>
Face 1074
UV Count: 3
  UV <Vector (0.3083, 0.0720)>
  UV <Vector (0.2980, 0.0677)>
  UV <Vector (0.3051, 0.0639)>
Face 1075
UV Count: 3
  UV <Vector (0.3033, 0.0748)>
  UV <Vector (0.2921, 0.0735)>
  UV <Vector (0.2980, 0.0677)>
Face 1076
UV Count: 3
  UV <Vector (0.2921, 0.0735)>
  UV <Vector (0.2955, 0.0848)>
  UV <Vector (0.2873, 0.0814)>
Face 1077
UV Count: 3
  UV <Vector (0.2873, 0.0814)>
  UV <Vector (0.2936, 0.0922)>
  UV <Vector (0.2846, 0.0913)>
Face 1078
UV Count: 3
  UV <Vector (0.2846, 0.0913)>
  UV <Vector (0.2934, 0.1016)>
  UV <Vector (0.2841, 0.1024)>
Face 1079
UV Count: 3
  UV <Vector (0.2841, 0.1024)>
  UV <Vector (0.2949, 0.1129)>
  UV <Vector (0.2857, 0.1154)>
Face 1080
UV Count: 3
  UV <Vector (0.2949, 0.1129)>
  UV <Vector (0.2891, 0.1290)>
  UV <Vector (0.2857, 0.1154)>
Face 1081
UV Count: 3
  UV <Vector (0.2951, 0.1486)>
  UV <Vector (0.2976, 0.1259)>
  UV <Vector (0.3098, 0.1409)>
Face 1082
UV Count: 3
  UV <Vector (0.3154, 0.1210)>
  UV <Vector (0.3098, 0.1409)>
  UV <Vector (0.2976, 0.1259)>
Face 1083
UV Count: 3
  UV <Vector (0.3281, 0.1162)>
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Face 1084
UV Count: 3
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Face 1085
UV Count: 3
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Face 1086
UV Count: 3
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Face 1087
UV Count: 3
  UV <Vector (0.3718, 0.1101)>
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Face 1088
UV Count: 3
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Face 1089
UV Count: 3
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Face 1090
UV Count: 3
  UV <Vector (0.3406, 0.1739)>
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Face 1091
UV Count: 3
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Face 1092
UV Count: 3
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Face 1093
UV Count: 3
  UV <Vector (0.3590, 0.1902)>
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Face 1094
UV Count: 3
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Face 1095
UV Count: 3
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Face 1096
UV Count: 3
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Face 1097
UV Count: 3
  UV <Vector (0.3794, 0.1419)>
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Face 1098
UV Count: 3
  UV <Vector (0.3702, 0.1316)>
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Face 1099
UV Count: 3
  UV <Vector (0.3702, 0.1316)>
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Face 1100
UV Count: 3
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Face 1101
UV Count: 3
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Face 1102
UV Count: 3
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Face 1103
UV Count: 3
  UV <Vector (0.3223, 0.1308)>
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Face 1104
UV Count: 3
  UV <Vector (0.3624, 0.1359)>
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Face 1105
UV Count: 3
  UV <Vector (0.3264, 0.1351)>
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Face 1106
UV Count: 3
  UV <Vector (0.3339, 0.1325)>
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Face 1107
UV Count: 3
  UV <Vector (0.3454, 0.1291)>
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Face 1108
UV Count: 3
  UV <Vector (0.3594, 0.1136)>
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Face 1109
UV Count: 3
  UV <Vector (0.3106, 0.1103)>
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Face 1110
UV Count: 3
  UV <Vector (0.3223, 0.1057)>
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Face 1111
UV Count: 3
  UV <Vector (0.3326, 0.1016)>
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Face 1112
UV Count: 3
  UV <Vector (0.3450, 0.0970)>
  UV <Vector (0.3383, 0.1116)>
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Face 1113
UV Count: 3
  UV <Vector (0.3632, 0.0993)>
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Face 1114
UV Count: 3
  UV <Vector (0.2949, 0.1129)>
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Face 1115
UV Count: 3
  UV <Vector (0.3106, 0.1103)>
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Face 1116
UV Count: 3
  UV <Vector (0.3223, 0.1057)>
  UV <Vector (0.3260, 0.0928)>
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Face 1117
UV Count: 3
  UV <Vector (0.3326, 0.1016)>
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Face 1118
UV Count: 3
  UV <Vector (0.3450, 0.0970)>
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Face 1119
UV Count: 3
  UV <Vector (0.2934, 0.1016)>
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Face 1120
UV Count: 3
  UV <Vector (0.2936, 0.0922)>
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Face 1121
UV Count: 3
  UV <Vector (0.2987, 0.0797)>
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Face 1122
UV Count: 3
  UV <Vector (0.3033, 0.0748)>
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Face 1123
UV Count: 3
  UV <Vector (0.3083, 0.0720)>
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Face 1124
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
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Face 1125
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
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Face 1126
UV Count: 3
  UV <Vector (0.3268, 0.0735)>
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Face 1127
UV Count: 3
  UV <Vector (0.3293, 0.0833)>
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Face 1128
UV Count: 3
  UV <Vector (0.3340, 0.0881)>
  UV <Vector (0.3354, 0.0778)>
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Face 1129
UV Count: 3
  UV <Vector (0.3036, 0.0875)>
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Face 1130
UV Count: 3
  UV <Vector (0.3036, 0.0875)>
  UV <Vector (0.3054, 0.0835)>
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Face 1131
UV Count: 3
  UV <Vector (0.3081, 0.0797)>
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Face 1132
UV Count: 3
  UV <Vector (0.3108, 0.0776)>
  UV <Vector (0.3139, 0.0770)>
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Face 1133
UV Count: 3
  UV <Vector (0.3108, 0.0776)>
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Face 1134
UV Count: 3
  UV <Vector (0.3139, 0.0770)>
  UV <Vector (0.3174, 0.0821)>
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Face 1135
UV Count: 3
  UV <Vector (0.3224, 0.0785)>
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Face 1136
UV Count: 3
  UV <Vector (0.3174, 0.0821)>
  UV <Vector (0.3188, 0.0767)>
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Face 1137
UV Count: 3
  UV <Vector (0.3260, 0.0928)>
  UV <Vector (0.3293, 0.0833)>
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Face 1138
UV Count: 3
  UV <Vector (0.3132, 0.0909)>
  UV <Vector (0.3057, 0.1009)>
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Face 1139
UV Count: 3
  UV <Vector (0.3216, 0.0875)>
  UV <Vector (0.3172, 0.0966)>
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Face 1140
UV Count: 3
  UV <Vector (0.3174, 0.0821)>
  UV <Vector (0.3132, 0.0909)>
  UV <Vector (0.3108, 0.0854)>
Face 1141
UV Count: 3
  UV <Vector (0.3127, 0.0817)>
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Face 1142
UV Count: 3
  UV <Vector (0.6636, 0.3521)>
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Face 1143
UV Count: 3
  UV <Vector (0.6799, 0.3544)>
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Face 1144
UV Count: 3
  UV <Vector (0.6880, 0.3550)>
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Face 1145
UV Count: 3
  UV <Vector (0.6946, 0.3554)>
  UV <Vector (0.6885, 0.3490)>
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Face 1146
UV Count: 3
  UV <Vector (0.7000, 0.3558)>
  UV <Vector (0.6952, 0.3494)>
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Face 1147
UV Count: 3
  UV <Vector (0.7050, 0.3560)>
  UV <Vector (0.7006, 0.3497)>
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Face 1148
UV Count: 3
  UV <Vector (0.5174, 0.3452)>
  UV <Vector (0.5127, 0.3408)>
  UV <Vector (0.5167, 0.3399)>
Face 1149
UV Count: 3
  UV <Vector (0.5174, 0.3452)>
  UV <Vector (0.5210, 0.3395)>
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Face 1150
UV Count: 3
  UV <Vector (0.5216, 0.3446)>
  UV <Vector (0.5257, 0.3393)>
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Face 1151
UV Count: 3
  UV <Vector (0.5260, 0.3443)>
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Face 1152
UV Count: 3
  UV <Vector (0.5352, 0.3449)>
  UV <Vector (0.5306, 0.3393)>
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Face 1153
UV Count: 3
  UV <Vector (0.5419, 0.3465)>
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Face 1154
UV Count: 3
  UV <Vector (0.5419, 0.3465)>
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Face 1155
UV Count: 3
  UV <Vector (0.6525, 0.3452)>
  UV <Vector (0.6487, 0.3497)>
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Face 1156
UV Count: 3
  UV <Vector (0.6580, 0.3513)>
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Face 1157
UV Count: 3
  UV <Vector (0.6567, 0.3378)>
  UV <Vector (0.6652, 0.3220)>
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Face 1158
UV Count: 3
  UV <Vector (0.6653, 0.3382)>
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Face 1159
UV Count: 3
  UV <Vector (0.6815, 0.3392)>
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Face 1160
UV Count: 3
  UV <Vector (0.6895, 0.3396)>
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Face 1161
UV Count: 3
  UV <Vector (0.6959, 0.3401)>
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Face 1162
UV Count: 3
  UV <Vector (0.7013, 0.3402)>
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Face 1163
UV Count: 3
  UV <Vector (0.7068, 0.3416)>
  UV <Vector (0.7055, 0.3256)>
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Face 1164
UV Count: 3
  UV <Vector (0.5107, 0.3336)>
  UV <Vector (0.5117, 0.3204)>
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Face 1165
UV Count: 3
  UV <Vector (0.5154, 0.3320)>
  UV <Vector (0.5188, 0.3204)>
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Face 1166
UV Count: 3
  UV <Vector (0.5200, 0.3315)>
  UV <Vector (0.5263, 0.3199)>
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Face 1167
UV Count: 3
  UV <Vector (0.5315, 0.3312)>
  UV <Vector (0.5263, 0.3199)>
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Face 1168
UV Count: 3
  UV <Vector (0.5315, 0.3312)>
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Face 1169
UV Count: 3
  UV <Vector (0.5442, 0.3340)>
  UV <Vector (0.5394, 0.3217)>
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Face 1170
UV Count: 3
  UV <Vector (0.5442, 0.3340)>
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Face 1171
UV Count: 3
  UV <Vector (0.6495, 0.3236)>
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Face 1172
UV Count: 3
  UV <Vector (0.6567, 0.2786)>
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Face 1173
UV Count: 3
  UV <Vector (0.6451, 0.2785)>
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Face 1174
UV Count: 3
  UV <Vector (0.6401, 0.2809)>
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Face 1175
UV Count: 3
  UV <Vector (0.6341, 0.2819)>
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  UV <Vector (0.6376, 0.2926)>
Face 1176
UV Count: 3
  UV <Vector (0.6299, 0.2850)>
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Face 1177
UV Count: 3
  UV <Vector (0.5728, 0.2980)>
  UV <Vector (0.5641, 0.2973)>
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Face 1178
UV Count: 3
  UV <Vector (0.5710, 0.2939)>
  UV <Vector (0.5602, 0.2931)>
  UV <Vector (0.5695, 0.2894)>
Face 1179
UV Count: 3
  UV <Vector (0.5669, 0.2849)>
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Face 1180
UV Count: 3
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Face 1181
UV Count: 3
  UV <Vector (0.6474, 0.2676)>
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Face 1182
UV Count: 3
  UV <Vector (0.5832, 0.2769)>
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Face 1183
UV Count: 3
  UV <Vector (0.5845, 0.2825)>
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Face 1184
UV Count: 3
  UV <Vector (0.5763, 0.2917)>
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Face 1185
UV Count: 3
  UV <Vector (0.5791, 0.2948)>
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  UV <Vector (0.5903, 0.2852)>
Face 1186
UV Count: 3
  UV <Vector (0.6277, 0.2636)>
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Face 1187
UV Count: 3
  UV <Vector (0.6319, 0.2634)>
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Face 1188
UV Count: 3
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Face 1189
UV Count: 3
  UV <Vector (0.6370, 0.2608)>
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Face 1190
UV Count: 3
  UV <Vector (0.5835, 0.2796)>
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Face 1191
UV Count: 3
  UV <Vector (0.6376, 0.2575)>
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Face 1192
UV Count: 3
  UV <Vector (0.6319, 0.2634)>
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Face 1193
UV Count: 3
  UV <Vector (0.6248, 0.2619)>
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Face 1194
UV Count: 3
  UV <Vector (0.6308, 0.2598)>
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Face 1195
UV Count: 3
  UV <Vector (0.6328, 0.2593)>
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Face 1196
UV Count: 3
  UV <Vector (0.5867, 0.2785)>
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Face 1197
UV Count: 3
  UV <Vector (0.5862, 0.2851)>
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Face 1198
UV Count: 3
  UV <Vector (0.6323, 0.2575)>
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Face 1199
UV Count: 3
  UV <Vector (0.6323, 0.2575)>
  UV <Vector (0.6328, 0.2593)>
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Face 1200
UV Count: 3
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Face 1201
UV Count: 3
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  UV <Vector (0.5669, 0.2849)>
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Face 1202
UV Count: 3
  UV <Vector (0.5699, 0.2838)>
  UV <Vector (0.5695, 0.2894)>
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Face 1203
UV Count: 3
  UV <Vector (0.5740, 0.2927)>
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Face 1204
UV Count: 3
  UV <Vector (0.5763, 0.2963)>
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Face 1205
UV Count: 3
  UV <Vector (0.6285, 0.2807)>
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Face 1206
UV Count: 3
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Face 1207
UV Count: 3
  UV <Vector (0.6388, 0.2782)>
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Face 1208
UV Count: 3
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Face 1209
UV Count: 3
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Face 1210
UV Count: 3
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Face 1211
UV Count: 3
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Face 1212
UV Count: 3
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Face 1213
UV Count: 3
  UV <Vector (0.6320, 0.2768)>
  UV <Vector (0.6285, 0.2807)>
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Face 1214
UV Count: 3
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Face 1215
UV Count: 3
  UV <Vector (0.5763, 0.2917)>
  UV <Vector (0.5718, 0.2884)>
  UV <Vector (0.5739, 0.2876)>
Face 1216
UV Count: 3
  UV <Vector (0.5739, 0.2876)>
  UV <Vector (0.5699, 0.2838)>
  UV <Vector (0.5724, 0.2822)>
Face 1217
UV Count: 3
  UV <Vector (0.5701, 0.2777)>
  UV <Vector (0.5699, 0.2838)>
  UV <Vector (0.5676, 0.2788)>
Face 1218
UV Count: 3
  UV <Vector (0.6725, 0.2595)>
  UV <Vector (0.6774, 0.2644)>
  UV <Vector (0.6722, 0.2645)>
Face 1219
UV Count: 3
  UV <Vector (0.6687, 0.2592)>
  UV <Vector (0.6722, 0.2645)>
  UV <Vector (0.6690, 0.2643)>
Face 1220
UV Count: 3
  UV <Vector (0.6654, 0.2643)>
  UV <Vector (0.6687, 0.2592)>
  UV <Vector (0.6690, 0.2643)>
Face 1221
UV Count: 3
  UV <Vector (0.5524, 0.2589)>
  UV <Vector (0.5521, 0.2637)>
  UV <Vector (0.5502, 0.2627)>
Face 1222
UV Count: 3
  UV <Vector (0.5478, 0.2613)>
  UV <Vector (0.5524, 0.2589)>
  UV <Vector (0.5502, 0.2627)>
Face 1223
UV Count: 3
  UV <Vector (0.5485, 0.2538)>
  UV <Vector (0.5439, 0.2525)>
  UV <Vector (0.5477, 0.2513)>
Face 1224
UV Count: 3
  UV <Vector (0.5465, 0.2483)>
  UV <Vector (0.5439, 0.2525)>
  UV <Vector (0.5450, 0.2475)>
Face 1225
UV Count: 3
  UV <Vector (0.6773, 0.2596)>
  UV <Vector (0.6818, 0.2638)>
  UV <Vector (0.6774, 0.2644)>
Face 1226
UV Count: 3
  UV <Vector (0.6828, 0.2592)>
  UV <Vector (0.6870, 0.2623)>
  UV <Vector (0.6818, 0.2638)>
Face 1227
UV Count: 3
  UV <Vector (0.6782, 0.2373)>
  UV <Vector (0.6744, 0.2321)>
  UV <Vector (0.6777, 0.2314)>
Face 1228
UV Count: 3
  UV <Vector (0.6777, 0.2314)>
  UV <Vector (0.6824, 0.2362)>
  UV <Vector (0.6782, 0.2373)>
Face 1229
UV Count: 3
  UV <Vector (0.6874, 0.2353)>
  UV <Vector (0.6812, 0.2305)>
  UV <Vector (0.6845, 0.2260)>
Face 1230
UV Count: 3
  UV <Vector (0.5691, 0.2360)>
  UV <Vector (0.5620, 0.2353)>
  UV <Vector (0.5706, 0.2326)>
Face 1231
UV Count: 3
  UV <Vector (0.5692, 0.2389)>
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5691, 0.2360)>
Face 1232
UV Count: 3
  UV <Vector (0.5677, 0.2462)>
  UV <Vector (0.5691, 0.2426)>
  UV <Vector (0.5705, 0.2432)>
Face 1233
UV Count: 3
  UV <Vector (0.5717, 0.2446)>
  UV <Vector (0.5677, 0.2462)>
  UV <Vector (0.5705, 0.2432)>
Face 1234
UV Count: 3
  UV <Vector (0.6701, 0.2363)>
  UV <Vector (0.6696, 0.2306)>
  UV <Vector (0.6713, 0.2302)>
Face 1235
UV Count: 3
  UV <Vector (0.6744, 0.2321)>
  UV <Vector (0.6701, 0.2363)>
  UV <Vector (0.6713, 0.2302)>
Face 1236
UV Count: 3
  UV <Vector (0.6775, 0.2553)>
  UV <Vector (0.6731, 0.2506)>
  UV <Vector (0.6780, 0.2506)>
Face 1237
UV Count: 3
  UV <Vector (0.6731, 0.2506)>
  UV <Vector (0.6688, 0.2545)>
  UV <Vector (0.6693, 0.2501)>
Face 1238
UV Count: 3
  UV <Vector (0.6660, 0.2540)>
  UV <Vector (0.6693, 0.2501)>
  UV <Vector (0.6688, 0.2545)>
Face 1239
UV Count: 3
  UV <Vector (0.5599, 0.2553)>
  UV <Vector (0.5550, 0.2558)>
  UV <Vector (0.5581, 0.2533)>
Face 1240
UV Count: 3
  UV <Vector (0.5534, 0.2543)>
  UV <Vector (0.5581, 0.2533)>
  UV <Vector (0.5550, 0.2558)>
Face 1241
UV Count: 3
  UV <Vector (0.5531, 0.2475)>
  UV <Vector (0.5518, 0.2517)>
  UV <Vector (0.5507, 0.2495)>
Face 1242
UV Count: 3
  UV <Vector (0.5513, 0.2441)>
  UV <Vector (0.5507, 0.2495)>
  UV <Vector (0.5486, 0.2466)>
Face 1243
UV Count: 3
  UV <Vector (0.6885, 0.2539)>
  UV <Vector (0.6832, 0.2501)>
  UV <Vector (0.6882, 0.2497)>
Face 1244
UV Count: 3
  UV <Vector (0.6780, 0.2506)>
  UV <Vector (0.6832, 0.2548)>
  UV <Vector (0.6775, 0.2553)>
Face 1245
UV Count: 3
  UV <Vector (0.6812, 0.2305)>
  UV <Vector (0.6756, 0.2266)>
  UV <Vector (0.6793, 0.2253)>
Face 1246
UV Count: 3
  UV <Vector (0.6713, 0.2302)>
  UV <Vector (0.6756, 0.2266)>
  UV <Vector (0.6744, 0.2321)>
Face 1247
UV Count: 3
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5754, 0.2398)>
  UV <Vector (0.5740, 0.2418)>
Face 1248
UV Count: 3
  UV <Vector (0.5691, 0.2360)>
  UV <Vector (0.5728, 0.2377)>
  UV <Vector (0.5692, 0.2389)>
Face 1249
UV Count: 3
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5692, 0.2389)>
  UV <Vector (0.5728, 0.2377)>
Face 1250
UV Count: 3
  UV <Vector (0.6817, 0.2249)>
  UV <Vector (0.6812, 0.2305)>
  UV <Vector (0.6793, 0.2253)>
Face 1251
UV Count: 3
  UV <Vector (0.5720, 0.2356)>
  UV <Vector (0.5706, 0.2326)>
  UV <Vector (0.5730, 0.2338)>
Face 1252
UV Count: 3
  UV <Vector (0.6713, 0.2302)>
  UV <Vector (0.6704, 0.2275)>
  UV <Vector (0.6730, 0.2267)>
Face 1253
UV Count: 3
  UV <Vector (0.6756, 0.2266)>
  UV <Vector (0.6777, 0.2314)>
  UV <Vector (0.6744, 0.2321)>
Face 1254
UV Count: 3
  UV <Vector (0.5720, 0.2356)>
  UV <Vector (0.5744, 0.2358)>
  UV <Vector (0.5728, 0.2377)>
Face 1255
UV Count: 3
  UV <Vector (0.5754, 0.2398)>
  UV <Vector (0.5744, 0.2358)>
  UV <Vector (0.5769, 0.2381)>
Face 1256
UV Count: 3
  UV <Vector (0.6773, 0.2596)>
  UV <Vector (0.6727, 0.2551)>
  UV <Vector (0.6775, 0.2553)>
Face 1257
UV Count: 3
  UV <Vector (0.6775, 0.2553)>
  UV <Vector (0.6828, 0.2592)>
  UV <Vector (0.6773, 0.2596)>
Face 1258
UV Count: 3
  UV <Vector (0.6883, 0.2578)>
  UV <Vector (0.6832, 0.2548)>
  UV <Vector (0.6885, 0.2539)>
Face 1259
UV Count: 3
  UV <Vector (0.5486, 0.2466)>
  UV <Vector (0.5477, 0.2513)>
  UV <Vector (0.5465, 0.2483)>
Face 1260
UV Count: 3
  UV <Vector (0.5518, 0.2517)>
  UV <Vector (0.5477, 0.2513)>
  UV <Vector (0.5507, 0.2495)>
Face 1261
UV Count: 3
  UV <Vector (0.5504, 0.2574)>
  UV <Vector (0.5550, 0.2558)>
  UV <Vector (0.5524, 0.2589)>
Face 1262
UV Count: 3
  UV <Vector (0.5550, 0.2558)>
  UV <Vector (0.5553, 0.2598)>
  UV <Vector (0.5524, 0.2589)>
Face 1263
UV Count: 3
  UV <Vector (0.6655, 0.2584)>
  UV <Vector (0.6688, 0.2545)>
  UV <Vector (0.6687, 0.2592)>
Face 1264
UV Count: 3
  UV <Vector (0.6727, 0.2551)>
  UV <Vector (0.6687, 0.2592)>
  UV <Vector (0.6688, 0.2545)>
Face 1265
UV Count: 3
  UV <Vector (0.6781, 0.2457)>
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6782, 0.2414)>
Face 1266
UV Count: 3
  UV <Vector (0.6782, 0.2414)>
  UV <Vector (0.6830, 0.2451)>
  UV <Vector (0.6781, 0.2457)>
Face 1267
UV Count: 3
  UV <Vector (0.6876, 0.2440)>
  UV <Vector (0.6829, 0.2408)>
  UV <Vector (0.6875, 0.2398)>
Face 1268
UV Count: 3
  UV <Vector (0.5597, 0.2411)>
  UV <Vector (0.5551, 0.2403)>
  UV <Vector (0.5582, 0.2376)>
Face 1269
UV Count: 3
  UV <Vector (0.5612, 0.2435)>
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5597, 0.2411)>
Face 1270
UV Count: 3
  UV <Vector (0.5604, 0.2491)>
  UV <Vector (0.5648, 0.2485)>
  UV <Vector (0.5616, 0.2509)>
Face 1271
UV Count: 3
  UV <Vector (0.5662, 0.2501)>
  UV <Vector (0.5616, 0.2509)>
  UV <Vector (0.5648, 0.2485)>
Face 1272
UV Count: 3
  UV <Vector (0.6676, 0.2406)>
  UV <Vector (0.6698, 0.2453)>
  UV <Vector (0.6673, 0.2450)>
Face 1273
UV Count: 3
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6698, 0.2453)>
  UV <Vector (0.6700, 0.2409)>
Face 1274
UV Count: 3
  UV <Vector (0.6780, 0.2506)>
  UV <Vector (0.6735, 0.2456)>
  UV <Vector (0.6781, 0.2457)>
Face 1275
UV Count: 3
  UV <Vector (0.6735, 0.2456)>
  UV <Vector (0.6693, 0.2501)>
  UV <Vector (0.6698, 0.2453)>
Face 1276
UV Count: 3
  UV <Vector (0.6667, 0.2496)>
  UV <Vector (0.6698, 0.2453)>
  UV <Vector (0.6693, 0.2501)>
Face 1277
UV Count: 3
  UV <Vector (0.5632, 0.2525)>
  UV <Vector (0.5581, 0.2533)>
  UV <Vector (0.5616, 0.2509)>
Face 1278
UV Count: 3
  UV <Vector (0.5567, 0.2516)>
  UV <Vector (0.5616, 0.2509)>
  UV <Vector (0.5581, 0.2533)>
Face 1279
UV Count: 3
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5549, 0.2493)>
  UV <Vector (0.5531, 0.2475)>
Face 1280
UV Count: 3
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5513, 0.2441)>
  UV <Vector (0.5551, 0.2403)>
Face 1281
UV Count: 3
  UV <Vector (0.6882, 0.2497)>
  UV <Vector (0.6830, 0.2451)>
  UV <Vector (0.6876, 0.2440)>
Face 1282
UV Count: 3
  UV <Vector (0.6781, 0.2457)>
  UV <Vector (0.6832, 0.2501)>
  UV <Vector (0.6780, 0.2506)>
Face 1283
UV Count: 3
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6782, 0.2373)>
  UV <Vector (0.6782, 0.2414)>
Face 1284
UV Count: 3
  UV <Vector (0.6738, 0.2371)>
  UV <Vector (0.6700, 0.2409)>
  UV <Vector (0.6701, 0.2363)>
Face 1285
UV Count: 3
  UV <Vector (0.6679, 0.2359)>
  UV <Vector (0.6700, 0.2409)>
  UV <Vector (0.6676, 0.2406)>
Face 1286
UV Count: 3
  UV <Vector (0.5690, 0.2478)>
  UV <Vector (0.5648, 0.2485)>
  UV <Vector (0.5677, 0.2462)>
Face 1287
UV Count: 3
  UV <Vector (0.5635, 0.2469)>
  UV <Vector (0.5677, 0.2462)>
  UV <Vector (0.5648, 0.2485)>
Face 1288
UV Count: 3
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5612, 0.2435)>
  UV <Vector (0.5597, 0.2411)>
Face 1289
UV Count: 3
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5582, 0.2376)>
  UV <Vector (0.5620, 0.2353)>
Face 1290
UV Count: 3
  UV <Vector (0.6875, 0.2398)>
  UV <Vector (0.6824, 0.2362)>
  UV <Vector (0.6874, 0.2353)>
Face 1291
UV Count: 3
  UV <Vector (0.6782, 0.2373)>
  UV <Vector (0.6829, 0.2408)>
  UV <Vector (0.6782, 0.2414)>
Face 1292
UV Count: 3
  UV <Vector (0.7125, 0.2414)>
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7138, 0.2316)>
Face 1293
UV Count: 3
  UV <Vector (0.7156, 0.2416)>
  UV <Vector (0.7138, 0.2316)>
  UV <Vector (0.7163, 0.2304)>
Face 1294
UV Count: 3
  UV <Vector (0.5218, 0.2286)>
  UV <Vector (0.5284, 0.2204)>
  UV <Vector (0.5248, 0.2289)>
Face 1295
UV Count: 3
  UV <Vector (0.5248, 0.2289)>
  UV <Vector (0.5300, 0.2218)>
  UV <Vector (0.5276, 0.2298)>
Face 1296
UV Count: 3
  UV <Vector (0.5276, 0.2298)>
  UV <Vector (0.5317, 0.2228)>
  UV <Vector (0.5306, 0.2312)>
Face 1297
UV Count: 3
  UV <Vector (0.5306, 0.2312)>
  UV <Vector (0.5331, 0.2232)>
  UV <Vector (0.5332, 0.2320)>
Face 1298
UV Count: 3
  UV <Vector (0.5332, 0.2320)>
  UV <Vector (0.5350, 0.2233)>
  UV <Vector (0.5358, 0.2323)>
Face 1299
UV Count: 3
  UV <Vector (0.5383, 0.2327)>
  UV <Vector (0.5350, 0.2233)>
  UV <Vector (0.5363, 0.2212)>
Face 1300
UV Count: 3
  UV <Vector (0.5425, 0.2298)>
  UV <Vector (0.5363, 0.2212)>
  UV <Vector (0.5380, 0.2194)>
Face 1301
UV Count: 3
  UV <Vector (0.7018, 0.2379)>
  UV <Vector (0.7040, 0.2264)>
  UV <Vector (0.7061, 0.2300)>
Face 1302
UV Count: 3
  UV <Vector (0.7082, 0.2311)>
  UV <Vector (0.7018, 0.2379)>
  UV <Vector (0.7061, 0.2300)>
Face 1303
UV Count: 3
  UV <Vector (0.7021, 0.2631)>
  UV <Vector (0.7041, 0.2680)>
  UV <Vector (0.7009, 0.2672)>
Face 1304
UV Count: 3
  UV <Vector (0.6939, 0.2601)>
  UV <Vector (0.6960, 0.2658)>
  UV <Vector (0.6926, 0.2645)>
Face 1305
UV Count: 3
  UV <Vector (0.6898, 0.2584)>
  UV <Vector (0.6926, 0.2645)>
  UV <Vector (0.6870, 0.2623)>
Face 1306
UV Count: 3
  UV <Vector (0.5439, 0.2525)>
  UV <Vector (0.5428, 0.2479)>
  UV <Vector (0.5450, 0.2475)>
Face 1307
UV Count: 3
  UV <Vector (0.5374, 0.2556)>
  UV <Vector (0.5403, 0.2504)>
  UV <Vector (0.5439, 0.2525)>
Face 1308
UV Count: 3
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5374, 0.2556)>
  UV <Vector (0.5319, 0.2565)>
Face 1309
UV Count: 3
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5319, 0.2565)>
  UV <Vector (0.5278, 0.2565)>
Face 1310
UV Count: 3
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5278, 0.2565)>
  UV <Vector (0.5203, 0.2555)>
Face 1311
UV Count: 3
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5203, 0.2555)>
  UV <Vector (0.5198, 0.2502)>
Face 1312
UV Count: 3
  UV <Vector (0.5215, 0.2481)>
  UV <Vector (0.5198, 0.2502)>
  UV <Vector (0.5203, 0.2464)>
Face 1313
UV Count: 3
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7075, 0.2681)>
  UV <Vector (0.7041, 0.2680)>
Face 1314
UV Count: 3
  UV <Vector (0.7082, 0.2311)>
  UV <Vector (0.7071, 0.2257)>
  UV <Vector (0.7106, 0.2259)>
Face 1315
UV Count: 3
  UV <Vector (0.5380, 0.2194)>
  UV <Vector (0.5349, 0.2202)>
  UV <Vector (0.5359, 0.2179)>
Face 1316
UV Count: 3
  UV <Vector (0.5331, 0.2232)>
  UV <Vector (0.5349, 0.2202)>
  UV <Vector (0.5350, 0.2233)>
Face 1317
UV Count: 3
  UV <Vector (0.5300, 0.2218)>
  UV <Vector (0.5326, 0.2202)>
  UV <Vector (0.5317, 0.2228)>
Face 1318
UV Count: 3
  UV <Vector (0.5284, 0.2204)>
  UV <Vector (0.5296, 0.2175)>
  UV <Vector (0.5303, 0.2196)>
Face 1319
UV Count: 3
  UV <Vector (0.6979, 0.2615)>
  UV <Vector (0.7009, 0.2672)>
  UV <Vector (0.6960, 0.2658)>
Face 1320
UV Count: 3
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7051, 0.2392)>
  UV <Vector (0.7082, 0.2311)>
Face 1321
UV Count: 3
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7137, 0.2273)>
  UV <Vector (0.7138, 0.2316)>
Face 1322
UV Count: 3
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7082, 0.2311)>
  UV <Vector (0.7106, 0.2259)>
Face 1323
UV Count: 3
  UV <Vector (0.7061, 0.2300)>
  UV <Vector (0.7040, 0.2264)>
  UV <Vector (0.7071, 0.2257)>
Face 1324
UV Count: 3
  UV <Vector (0.7137, 0.2273)>
  UV <Vector (0.7163, 0.2304)>
  UV <Vector (0.7138, 0.2316)>
Face 1325
UV Count: 3
  UV <Vector (0.5303, 0.2196)>
  UV <Vector (0.5300, 0.2218)>
  UV <Vector (0.5284, 0.2204)>
Face 1326
UV Count: 3
  UV <Vector (0.5317, 0.2228)>
  UV <Vector (0.5326, 0.2202)>
  UV <Vector (0.5331, 0.2232)>
Face 1327
UV Count: 3
  UV <Vector (0.5349, 0.2202)>
  UV <Vector (0.5363, 0.2212)>
  UV <Vector (0.5350, 0.2233)>
Face 1328
UV Count: 3
  UV <Vector (0.5349, 0.2202)>
  UV <Vector (0.5328, 0.2177)>
  UV <Vector (0.5359, 0.2179)>
Face 1329
UV Count: 3
  UV <Vector (0.5303, 0.2196)>
  UV <Vector (0.5328, 0.2177)>
  UV <Vector (0.5326, 0.2202)>
Face 1330
UV Count: 3
  UV <Vector (0.7045, 0.2550)>
  UV <Vector (0.7077, 0.2599)>
  UV <Vector (0.7034, 0.2591)>
Face 1331
UV Count: 3
  UV <Vector (0.7045, 0.2550)>
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.7005, 0.2539)>
Face 1332
UV Count: 3
  UV <Vector (0.7005, 0.2539)>
  UV <Vector (0.6952, 0.2561)>
  UV <Vector (0.6966, 0.2520)>
Face 1333
UV Count: 3
  UV <Vector (0.6909, 0.2545)>
  UV <Vector (0.6966, 0.2520)>
  UV <Vector (0.6952, 0.2561)>
Face 1334
UV Count: 3
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5422, 0.2430)>
  UV <Vector (0.5423, 0.2461)>
Face 1335
UV Count: 3
  UV <Vector (0.5299, 0.2487)>
  UV <Vector (0.5328, 0.2453)>
  UV <Vector (0.5328, 0.2488)>
Face 1336
UV Count: 3
  UV <Vector (0.5269, 0.2483)>
  UV <Vector (0.5301, 0.2452)>
  UV <Vector (0.5299, 0.2487)>
Face 1337
UV Count: 3
  UV <Vector (0.5269, 0.2483)>
  UV <Vector (0.5248, 0.2444)>
  UV <Vector (0.5274, 0.2444)>
Face 1338
UV Count: 3
  UV <Vector (0.5221, 0.2463)>
  UV <Vector (0.5248, 0.2444)>
  UV <Vector (0.5245, 0.2476)>
Face 1339
UV Count: 3
  UV <Vector (0.7110, 0.2603)>
  UV <Vector (0.7088, 0.2552)>
  UV <Vector (0.7123, 0.2559)>
Face 1340
UV Count: 3
  UV <Vector (0.7074, 0.2448)>
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.7035, 0.2436)>
Face 1341
UV Count: 3
  UV <Vector (0.7074, 0.2448)>
  UV <Vector (0.7102, 0.2498)>
  UV <Vector (0.7062, 0.2490)>
Face 1342
UV Count: 3
  UV <Vector (0.7136, 0.2504)>
  UV <Vector (0.7117, 0.2454)>
  UV <Vector (0.7148, 0.2458)>
Face 1343
UV Count: 3
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5215, 0.2331)>
  UV <Vector (0.5245, 0.2338)>
Face 1344
UV Count: 3
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5275, 0.2347)>
  UV <Vector (0.5275, 0.2392)>
Face 1345
UV Count: 3
  UV <Vector (0.5275, 0.2392)>
  UV <Vector (0.5304, 0.2355)>
  UV <Vector (0.5303, 0.2398)>
Face 1346
UV Count: 3
  UV <Vector (0.5303, 0.2398)>
  UV <Vector (0.5332, 0.2358)>
  UV <Vector (0.5331, 0.2398)>
Face 1347
UV Count: 3
  UV <Vector (0.5331, 0.2398)>
  UV <Vector (0.5359, 0.2357)>
  UV <Vector (0.5357, 0.2395)>
Face 1348
UV Count: 3
  UV <Vector (0.5384, 0.2385)>
  UV <Vector (0.5359, 0.2357)>
  UV <Vector (0.5382, 0.2349)>
Face 1349
UV Count: 3
  UV <Vector (0.5384, 0.2385)>
  UV <Vector (0.5427, 0.2337)>
  UV <Vector (0.5426, 0.2376)>
Face 1350
UV Count: 3
  UV <Vector (0.6945, 0.2440)>
  UV <Vector (0.7001, 0.2420)>
  UV <Vector (0.6987, 0.2463)>
Face 1351
UV Count: 3
  UV <Vector (0.7035, 0.2436)>
  UV <Vector (0.6987, 0.2463)>
  UV <Vector (0.7001, 0.2420)>
Face 1352
UV Count: 3
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7117, 0.2454)>
  UV <Vector (0.7074, 0.2448)>
Face 1353
UV Count: 3
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7035, 0.2436)>
  UV <Vector (0.7051, 0.2392)>
Face 1354
UV Count: 3
  UV <Vector (0.7051, 0.2392)>
  UV <Vector (0.7001, 0.2420)>
  UV <Vector (0.7018, 0.2379)>
Face 1355
UV Count: 3
  UV <Vector (0.7001, 0.2420)>
  UV <Vector (0.6974, 0.2366)>
  UV <Vector (0.7018, 0.2379)>
Face 1356
UV Count: 3
  UV <Vector (0.5427, 0.2337)>
  UV <Vector (0.5383, 0.2327)>
  UV <Vector (0.5425, 0.2298)>
Face 1357
UV Count: 3
  UV <Vector (0.5359, 0.2357)>
  UV <Vector (0.5383, 0.2327)>
  UV <Vector (0.5382, 0.2349)>
Face 1358
UV Count: 3
  UV <Vector (0.5332, 0.2358)>
  UV <Vector (0.5358, 0.2323)>
  UV <Vector (0.5359, 0.2357)>
Face 1359
UV Count: 3
  UV <Vector (0.5304, 0.2355)>
  UV <Vector (0.5332, 0.2320)>
  UV <Vector (0.5332, 0.2358)>
Face 1360
UV Count: 3
  UV <Vector (0.5275, 0.2347)>
  UV <Vector (0.5306, 0.2312)>
  UV <Vector (0.5304, 0.2355)>
Face 1361
UV Count: 3
  UV <Vector (0.5245, 0.2338)>
  UV <Vector (0.5276, 0.2298)>
  UV <Vector (0.5275, 0.2347)>
Face 1362
UV Count: 3
  UV <Vector (0.5245, 0.2338)>
  UV <Vector (0.5218, 0.2286)>
  UV <Vector (0.5248, 0.2289)>
Face 1363
UV Count: 3
  UV <Vector (0.7148, 0.2458)>
  UV <Vector (0.7125, 0.2414)>
  UV <Vector (0.7156, 0.2416)>
Face 1364
UV Count: 3
  UV <Vector (0.7294, 0.2428)>
  UV <Vector (0.7235, 0.2492)>
  UV <Vector (0.7278, 0.2408)>
Face 1365
UV Count: 3
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7294, 0.2428)>
  UV <Vector (0.7323, 0.2430)>
Face 1366
UV Count: 3
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7347, 0.2436)>
  UV <Vector (0.7310, 0.2545)>
Face 1367
UV Count: 3
  UV <Vector (0.4926, 0.2523)>
  UV <Vector (0.4897, 0.2426)>
  UV <Vector (0.4949, 0.2513)>
Face 1368
UV Count: 3
  UV <Vector (0.4949, 0.2513)>
  UV <Vector (0.4916, 0.2419)>
  UV <Vector (0.4975, 0.2497)>
Face 1369
UV Count: 3
  UV <Vector (0.4975, 0.2497)>
  UV <Vector (0.4931, 0.2411)>
  UV <Vector (0.4995, 0.2480)>
Face 1370
UV Count: 3
  UV <Vector (0.4995, 0.2480)>
  UV <Vector (0.4952, 0.2411)>
  UV <Vector (0.5009, 0.2463)>
Face 1371
UV Count: 3
  UV <Vector (0.5025, 0.2442)>
  UV <Vector (0.4952, 0.2411)>
  UV <Vector (0.4963, 0.2393)>
Face 1372
UV Count: 3
  UV <Vector (0.5036, 0.2425)>
  UV <Vector (0.4963, 0.2393)>
  UV <Vector (0.4963, 0.2375)>
Face 1373
UV Count: 3
  UV <Vector (0.7235, 0.2492)>
  UV <Vector (0.7260, 0.2398)>
  UV <Vector (0.7278, 0.2408)>
Face 1374
UV Count: 3
  UV <Vector (0.5055, 0.2373)>
  UV <Vector (0.4966, 0.2360)>
  UV <Vector (0.4956, 0.2334)>
Face 1375
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.4963, 0.2375)>
  UV <Vector (0.4966, 0.2360)>
Face 1376
UV Count: 3
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.7021, 0.2631)>
  UV <Vector (0.6979, 0.2615)>
Face 1377
UV Count: 3
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7034, 0.2591)>
  UV <Vector (0.7077, 0.2599)>
Face 1378
UV Count: 3
  UV <Vector (0.7096, 0.2641)>
  UV <Vector (0.7077, 0.2599)>
  UV <Vector (0.7110, 0.2603)>
Face 1379
UV Count: 3
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5221, 0.2463)>
  UV <Vector (0.5245, 0.2476)>
Face 1380
UV Count: 3
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5245, 0.2476)>
  UV <Vector (0.5269, 0.2483)>
Face 1381
UV Count: 3
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5269, 0.2483)>
  UV <Vector (0.5299, 0.2487)>
Face 1382
UV Count: 3
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5299, 0.2487)>
  UV <Vector (0.5328, 0.2488)>
Face 1383
UV Count: 3
  UV <Vector (0.5403, 0.2504)>
  UV <Vector (0.5423, 0.2461)>
  UV <Vector (0.5428, 0.2479)>
Face 1384
UV Count: 3
  UV <Vector (0.6898, 0.2584)>
  UV <Vector (0.6952, 0.2561)>
  UV <Vector (0.6939, 0.2601)>
Face 1385
UV Count: 3
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.6939, 0.2601)>
  UV <Vector (0.6952, 0.2561)>
Face 1386
UV Count: 3
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.7045, 0.2550)>
  UV <Vector (0.7005, 0.2539)>
Face 1387
UV Count: 3
  UV <Vector (0.7062, 0.2490)>
  UV <Vector (0.7088, 0.2552)>
  UV <Vector (0.7045, 0.2550)>
Face 1388
UV Count: 3
  UV <Vector (0.7123, 0.2559)>
  UV <Vector (0.7102, 0.2498)>
  UV <Vector (0.7136, 0.2504)>
Face 1389
UV Count: 3
  UV <Vector (0.5218, 0.2428)>
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5248, 0.2444)>
Face 1390
UV Count: 3
  UV <Vector (0.5274, 0.2444)>
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5275, 0.2392)>
Face 1391
UV Count: 3
  UV <Vector (0.5274, 0.2444)>
  UV <Vector (0.5303, 0.2398)>
  UV <Vector (0.5301, 0.2452)>
Face 1392
UV Count: 3
  UV <Vector (0.5328, 0.2453)>
  UV <Vector (0.5303, 0.2398)>
  UV <Vector (0.5331, 0.2398)>
Face 1393
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5331, 0.2398)>
  UV <Vector (0.5357, 0.2395)>
Face 1394
UV Count: 3
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5357, 0.2395)>
  UV <Vector (0.5384, 0.2385)>
Face 1395
UV Count: 3
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5426, 0.2376)>
  UV <Vector (0.5422, 0.2430)>
Face 1396
UV Count: 3
  UV <Vector (0.6923, 0.2501)>
  UV <Vector (0.6987, 0.2463)>
  UV <Vector (0.6966, 0.2520)>
Face 1397
UV Count: 3
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.6966, 0.2520)>
  UV <Vector (0.6987, 0.2463)>
Face 1398
UV Count: 3
  UV <Vector (0.7145, 0.2673)>
  UV <Vector (0.7159, 0.2733)>
  UV <Vector (0.7124, 0.2721)>
Face 1399
UV Count: 3
  UV <Vector (0.7117, 0.2661)>
  UV <Vector (0.7124, 0.2721)>
  UV <Vector (0.7096, 0.2719)>
Face 1400
UV Count: 3
  UV <Vector (0.5178, 0.2481)>
  UV <Vector (0.5198, 0.2502)>
  UV <Vector (0.5178, 0.2508)>
Face 1401
UV Count: 3
  UV <Vector (0.5178, 0.2508)>
  UV <Vector (0.5203, 0.2555)>
  UV <Vector (0.5168, 0.2538)>
Face 1402
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5203, 0.2555)>
  UV <Vector (0.5180, 0.2589)>
Face 1403
UV Count: 3
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5180, 0.2589)>
  UV <Vector (0.5149, 0.2620)>
Face 1404
UV Count: 3
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5149, 0.2620)>
  UV <Vector (0.5114, 0.2644)>
Face 1405
UV Count: 3
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5114, 0.2644)>
  UV <Vector (0.5083, 0.2650)>
Face 1406
UV Count: 3
  UV <Vector (0.5045, 0.2639)>
  UV <Vector (0.5083, 0.2650)>
  UV <Vector (0.5052, 0.2678)>
Face 1407
UV Count: 3
  UV <Vector (0.5013, 0.2674)>
  UV <Vector (0.5045, 0.2639)>
  UV <Vector (0.5052, 0.2678)>
Face 1408
UV Count: 3
  UV <Vector (0.7184, 0.2747)>
  UV <Vector (0.7234, 0.2732)>
  UV <Vector (0.7214, 0.2774)>
Face 1409
UV Count: 3
  UV <Vector (0.7159, 0.2733)>
  UV <Vector (0.7209, 0.2700)>
  UV <Vector (0.7184, 0.2747)>
Face 1410
UV Count: 3
  UV <Vector (0.7164, 0.2637)>
  UV <Vector (0.7177, 0.2682)>
  UV <Vector (0.7145, 0.2673)>
Face 1411
UV Count: 3
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7145, 0.2673)>
  UV <Vector (0.7117, 0.2661)>
Face 1412
UV Count: 3
  UV <Vector (0.5161, 0.2472)>
  UV <Vector (0.5178, 0.2508)>
  UV <Vector (0.5153, 0.2498)>
Face 1413
UV Count: 3
  UV <Vector (0.5153, 0.2498)>
  UV <Vector (0.5168, 0.2538)>
  UV <Vector (0.5138, 0.2520)>
Face 1414
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5138, 0.2520)>
  UV <Vector (0.5168, 0.2538)>
Face 1415
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5104, 0.2557)>
  UV <Vector (0.5122, 0.2538)>
Face 1416
UV Count: 3
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5084, 0.2576)>
  UV <Vector (0.5104, 0.2557)>
Face 1417
UV Count: 3
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5061, 0.2593)>
  UV <Vector (0.5084, 0.2576)>
Face 1418
UV Count: 3
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5033, 0.2609)>
  UV <Vector (0.5061, 0.2593)>
Face 1419
UV Count: 3
  UV <Vector (0.5005, 0.2646)>
  UV <Vector (0.5033, 0.2609)>
  UV <Vector (0.5045, 0.2639)>
Face 1420
UV Count: 3
  UV <Vector (0.7209, 0.2700)>
  UV <Vector (0.7255, 0.2687)>
  UV <Vector (0.7234, 0.2732)>
Face 1421
UV Count: 3
  UV <Vector (0.7177, 0.2682)>
  UV <Vector (0.7224, 0.2667)>
  UV <Vector (0.7209, 0.2700)>
Face 1422
UV Count: 3
  UV <Vector (0.5359, 0.2488)>
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5328, 0.2488)>
Face 1423
UV Count: 3
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5366, 0.2516)>
  UV <Vector (0.5359, 0.2488)>
Face 1424
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5328, 0.2488)>
  UV <Vector (0.5328, 0.2453)>
Face 1425
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5359, 0.2488)>
Face 1426
UV Count: 3
  UV <Vector (0.7117, 0.2661)>
  UV <Vector (0.7074, 0.2693)>
  UV <Vector (0.7093, 0.2649)>
Face 1427
UV Count: 3
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7093, 0.2649)>
  UV <Vector (0.7108, 0.2616)>
Face 1428
UV Count: 3
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7246, 0.2380)>
  UV <Vector (0.7260, 0.2398)>
Face 1429
UV Count: 3
  UV <Vector (0.7278, 0.2408)>
  UV <Vector (0.7306, 0.2384)>
  UV <Vector (0.7294, 0.2428)>
Face 1430
UV Count: 3
  UV <Vector (0.7246, 0.2380)>
  UV <Vector (0.7280, 0.2385)>
  UV <Vector (0.7260, 0.2398)>
Face 1431
UV Count: 3
  UV <Vector (0.4966, 0.2360)>
  UV <Vector (0.4939, 0.2375)>
  UV <Vector (0.4943, 0.2351)>
Face 1432
UV Count: 3
  UV <Vector (0.4963, 0.2393)>
  UV <Vector (0.4927, 0.2394)>
  UV <Vector (0.4939, 0.2375)>
Face 1433
UV Count: 3
  UV <Vector (0.4916, 0.2419)>
  UV <Vector (0.4927, 0.2394)>
  UV <Vector (0.4931, 0.2411)>
Face 1434
UV Count: 3
  UV <Vector (0.4883, 0.2425)>
  UV <Vector (0.4905, 0.2404)>
  UV <Vector (0.4897, 0.2426)>
Face 1435
UV Count: 3
  UV <Vector (0.7328, 0.2403)>
  UV <Vector (0.7294, 0.2428)>
  UV <Vector (0.7306, 0.2384)>
Face 1436
UV Count: 3
  UV <Vector (0.7323, 0.2430)>
  UV <Vector (0.7328, 0.2403)>
  UV <Vector (0.7347, 0.2436)>
Face 1437
UV Count: 3
  UV <Vector (0.4905, 0.2404)>
  UV <Vector (0.4916, 0.2419)>
  UV <Vector (0.4897, 0.2426)>
Face 1438
UV Count: 3
  UV <Vector (0.4927, 0.2394)>
  UV <Vector (0.4952, 0.2411)>
  UV <Vector (0.4931, 0.2411)>
Face 1439
UV Count: 3
  UV <Vector (0.4939, 0.2375)>
  UV <Vector (0.4963, 0.2375)>
  UV <Vector (0.4963, 0.2393)>
Face 1440
UV Count: 3
  UV <Vector (0.4943, 0.2351)>
  UV <Vector (0.4956, 0.2334)>
  UV <Vector (0.4966, 0.2360)>
Face 1441
UV Count: 3
  UV <Vector (0.7260, 0.2398)>
  UV <Vector (0.7280, 0.2385)>
  UV <Vector (0.7278, 0.2408)>
Face 1442
UV Count: 3
  UV <Vector (0.7271, 0.2369)>
  UV <Vector (0.7306, 0.2384)>
  UV <Vector (0.7280, 0.2385)>
Face 1443
UV Count: 3
  UV <Vector (0.4907, 0.2375)>
  UV <Vector (0.4905, 0.2404)>
  UV <Vector (0.4890, 0.2395)>
Face 1444
UV Count: 3
  UV <Vector (0.4927, 0.2394)>
  UV <Vector (0.4907, 0.2375)>
  UV <Vector (0.4939, 0.2375)>
Face 1445
UV Count: 3
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7204, 0.2553)>
  UV <Vector (0.7219, 0.2523)>
Face 1446
UV Count: 3
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7272, 0.2555)>
  UV <Vector (0.7258, 0.2586)>
Face 1447
UV Count: 3
  UV <Vector (0.7258, 0.2586)>
  UV <Vector (0.7300, 0.2569)>
  UV <Vector (0.7288, 0.2598)>
Face 1448
UV Count: 3
  UV <Vector (0.4982, 0.2547)>
  UV <Vector (0.4941, 0.2543)>
  UV <Vector (0.4965, 0.2529)>
Face 1449
UV Count: 3
  UV <Vector (0.5005, 0.2530)>
  UV <Vector (0.4965, 0.2529)>
  UV <Vector (0.4989, 0.2513)>
Face 1450
UV Count: 3
  UV <Vector (0.5027, 0.2514)>
  UV <Vector (0.4989, 0.2513)>
  UV <Vector (0.5010, 0.2497)>
Face 1451
UV Count: 3
  UV <Vector (0.5046, 0.2498)>
  UV <Vector (0.5010, 0.2497)>
  UV <Vector (0.5026, 0.2479)>
Face 1452
UV Count: 3
  UV <Vector (0.5061, 0.2478)>
  UV <Vector (0.5026, 0.2479)>
  UV <Vector (0.5041, 0.2458)>
Face 1453
UV Count: 3
  UV <Vector (0.5071, 0.2457)>
  UV <Vector (0.5041, 0.2458)>
  UV <Vector (0.5054, 0.2440)>
Face 1454
UV Count: 3
  UV <Vector (0.5067, 0.2422)>
  UV <Vector (0.5071, 0.2457)>
  UV <Vector (0.5054, 0.2440)>
Face 1455
UV Count: 3
  UV <Vector (0.5067, 0.2422)>
  UV <Vector (0.5098, 0.2411)>
  UV <Vector (0.5083, 0.2435)>
Face 1456
UV Count: 3
  UV <Vector (0.7194, 0.2510)>
  UV <Vector (0.7157, 0.2524)>
  UV <Vector (0.7171, 0.2499)>
Face 1457
UV Count: 3
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7219, 0.2523)>
  UV <Vector (0.7204, 0.2553)>
Face 1458
UV Count: 3
  UV <Vector (0.7183, 0.2598)>
  UV <Vector (0.7195, 0.2649)>
  UV <Vector (0.7164, 0.2637)>
Face 1459
UV Count: 3
  UV <Vector (0.7164, 0.2637)>
  UV <Vector (0.7153, 0.2592)>
  UV <Vector (0.7183, 0.2598)>
Face 1460
UV Count: 3
  UV <Vector (0.7127, 0.2582)>
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7108, 0.2616)>
Face 1461
UV Count: 3
  UV <Vector (0.5141, 0.2452)>
  UV <Vector (0.5153, 0.2498)>
  UV <Vector (0.5132, 0.2483)>
Face 1462
UV Count: 3
  UV <Vector (0.5132, 0.2483)>
  UV <Vector (0.5138, 0.2520)>
  UV <Vector (0.5111, 0.2497)>
Face 1463
UV Count: 3
  UV <Vector (0.5122, 0.2538)>
  UV <Vector (0.5111, 0.2497)>
  UV <Vector (0.5138, 0.2520)>
Face 1464
UV Count: 3
  UV <Vector (0.5122, 0.2538)>
  UV <Vector (0.5078, 0.2530)>
  UV <Vector (0.5094, 0.2511)>
Face 1465
UV Count: 3
  UV <Vector (0.5104, 0.2557)>
  UV <Vector (0.5061, 0.2548)>
  UV <Vector (0.5078, 0.2530)>
Face 1466
UV Count: 3
  UV <Vector (0.5084, 0.2576)>
  UV <Vector (0.5037, 0.2563)>
  UV <Vector (0.5061, 0.2548)>
Face 1467
UV Count: 3
  UV <Vector (0.5061, 0.2593)>
  UV <Vector (0.5015, 0.2582)>
  UV <Vector (0.5037, 0.2563)>
Face 1468
UV Count: 3
  UV <Vector (0.4997, 0.2618)>
  UV <Vector (0.5015, 0.2582)>
  UV <Vector (0.5033, 0.2609)>
Face 1469
UV Count: 3
  UV <Vector (0.7224, 0.2667)>
  UV <Vector (0.7272, 0.2646)>
  UV <Vector (0.7255, 0.2687)>
Face 1470
UV Count: 3
  UV <Vector (0.7195, 0.2649)>
  UV <Vector (0.7243, 0.2625)>
  UV <Vector (0.7224, 0.2667)>
Face 1471
UV Count: 3
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7183, 0.2598)>
  UV <Vector (0.7204, 0.2553)>
Face 1472
UV Count: 3
  UV <Vector (0.7183, 0.2598)>
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7204, 0.2553)>
Face 1473
UV Count: 3
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7127, 0.2582)>
  UV <Vector (0.7157, 0.2524)>
Face 1474
UV Count: 3
  UV <Vector (0.5083, 0.2435)>
  UV <Vector (0.5141, 0.2452)>
  UV <Vector (0.5132, 0.2483)>
Face 1475
UV Count: 3
  UV <Vector (0.5083, 0.2435)>
  UV <Vector (0.5111, 0.2497)>
  UV <Vector (0.5071, 0.2457)>
Face 1476
UV Count: 3
  UV <Vector (0.5094, 0.2511)>
  UV <Vector (0.5071, 0.2457)>
  UV <Vector (0.5111, 0.2497)>
Face 1477
UV Count: 3
  UV <Vector (0.5094, 0.2511)>
  UV <Vector (0.5046, 0.2498)>
  UV <Vector (0.5061, 0.2478)>
Face 1478
UV Count: 3
  UV <Vector (0.5078, 0.2530)>
  UV <Vector (0.5027, 0.2514)>
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Face 1479
UV Count: 3
  UV <Vector (0.5061, 0.2548)>
  UV <Vector (0.5005, 0.2530)>
  UV <Vector (0.5027, 0.2514)>
Face 1480
UV Count: 3
  UV <Vector (0.5037, 0.2563)>
  UV <Vector (0.4982, 0.2547)>
  UV <Vector (0.5005, 0.2530)>
Face 1481
UV Count: 3
  UV <Vector (0.5015, 0.2582)>
  UV <Vector (0.4959, 0.2563)>
  UV <Vector (0.4982, 0.2547)>
Face 1482
UV Count: 3
  UV <Vector (0.7243, 0.2625)>
  UV <Vector (0.7288, 0.2598)>
  UV <Vector (0.7272, 0.2646)>
Face 1483
UV Count: 3
  UV <Vector (0.7213, 0.2609)>
  UV <Vector (0.7258, 0.2586)>
  UV <Vector (0.7243, 0.2625)>
Face 1484
UV Count: 3
  UV <Vector (0.7259, 0.2508)>
  UV <Vector (0.7219, 0.2523)>
  UV <Vector (0.7235, 0.2492)>
Face 1485
UV Count: 3
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7219, 0.2523)>
  UV <Vector (0.7194, 0.2510)>
Face 1486
UV Count: 3
  UV <Vector (0.7185, 0.2474)>
  UV <Vector (0.7194, 0.2510)>
  UV <Vector (0.7171, 0.2499)>
Face 1487
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.5078, 0.2391)>
  UV <Vector (0.5067, 0.2422)>
Face 1488
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.5054, 0.2440)>
  UV <Vector (0.5036, 0.2425)>
Face 1489
UV Count: 3
  UV <Vector (0.5054, 0.2440)>
  UV <Vector (0.5025, 0.2442)>
  UV <Vector (0.5036, 0.2425)>
Face 1490
UV Count: 3
  UV <Vector (0.5041, 0.2458)>
  UV <Vector (0.5009, 0.2463)>
  UV <Vector (0.5025, 0.2442)>
Face 1491
UV Count: 3
  UV <Vector (0.5026, 0.2479)>
  UV <Vector (0.4995, 0.2480)>
  UV <Vector (0.5009, 0.2463)>
Face 1492
UV Count: 3
  UV <Vector (0.5010, 0.2497)>
  UV <Vector (0.4975, 0.2497)>
  UV <Vector (0.4995, 0.2480)>
Face 1493
UV Count: 3
  UV <Vector (0.4989, 0.2513)>
  UV <Vector (0.4949, 0.2513)>
  UV <Vector (0.4975, 0.2497)>
Face 1494
UV Count: 3
  UV <Vector (0.4941, 0.2543)>
  UV <Vector (0.4949, 0.2513)>
  UV <Vector (0.4965, 0.2529)>
Face 1495
UV Count: 3
  UV <Vector (0.7272, 0.2555)>
  UV <Vector (0.7310, 0.2545)>
  UV <Vector (0.7300, 0.2569)>
Face 1496
UV Count: 3
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7272, 0.2555)>
Face 1497
UV Count: 3
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7315, 0.2905)>
  UV <Vector (0.7284, 0.2935)>
Face 1498
UV Count: 3
  UV <Vector (0.7284, 0.2935)>
  UV <Vector (0.7341, 0.2937)>
  UV <Vector (0.7310, 0.2966)>
Face 1499
UV Count: 3
  UV <Vector (0.5014, 0.2910)>
  UV <Vector (0.5028, 0.2867)>
  UV <Vector (0.5045, 0.2888)>
Face 1500
UV Count: 3
  UV <Vector (0.5028, 0.2867)>
  UV <Vector (0.5069, 0.2857)>
  UV <Vector (0.5045, 0.2888)>
Face 1501
UV Count: 3
  UV <Vector (0.5045, 0.2834)>
  UV <Vector (0.5089, 0.2819)>
  UV <Vector (0.5069, 0.2857)>
Face 1502
UV Count: 3
  UV <Vector (0.5059, 0.2798)>
  UV <Vector (0.5102, 0.2772)>
  UV <Vector (0.5089, 0.2819)>
Face 1503
UV Count: 3
  UV <Vector (0.5068, 0.2758)>
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5102, 0.2772)>
Face 1504
UV Count: 3
  UV <Vector (0.7289, 0.2871)>
  UV <Vector (0.7241, 0.2859)>
  UV <Vector (0.7268, 0.2834)>
Face 1505
UV Count: 3
  UV <Vector (0.7268, 0.2834)>
  UV <Vector (0.7237, 0.2810)>
  UV <Vector (0.7265, 0.2793)>
Face 1506
UV Count: 3
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5047, 0.2689)>
  UV <Vector (0.5052, 0.2678)>
Face 1507
UV Count: 3
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7559, 0.2695)>
Face 1508
UV Count: 3
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7563, 0.2721)>
  UV <Vector (0.7520, 0.2770)>
Face 1509
UV Count: 3
  UV <Vector (0.4811, 0.2823)>
  UV <Vector (0.4777, 0.2770)>
  UV <Vector (0.4832, 0.2801)>
Face 1510
UV Count: 3
  UV <Vector (0.4841, 0.2774)>
  UV <Vector (0.4777, 0.2770)>
  UV <Vector (0.4790, 0.2754)>
Face 1511
UV Count: 3
  UV <Vector (0.4847, 0.2749)>
  UV <Vector (0.4790, 0.2754)>
  UV <Vector (0.4797, 0.2738)>
Face 1512
UV Count: 3
  UV <Vector (0.4857, 0.2720)>
  UV <Vector (0.4797, 0.2738)>
  UV <Vector (0.4793, 0.2715)>
Face 1513
UV Count: 3
  UV <Vector (0.4858, 0.2689)>
  UV <Vector (0.4793, 0.2715)>
  UV <Vector (0.4786, 0.2697)>
Face 1514
UV Count: 3
  UV <Vector (0.4836, 0.2656)>
  UV <Vector (0.4786, 0.2697)>
  UV <Vector (0.4762, 0.2680)>
Face 1515
UV Count: 3
  UV <Vector (0.7514, 0.2658)>
  UV <Vector (0.7451, 0.2669)>
  UV <Vector (0.7516, 0.2631)>
Face 1516
UV Count: 3
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7467, 0.2693)>
  UV <Vector (0.7514, 0.2658)>
Face 1517
UV Count: 3
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7540, 0.2640)>
  UV <Vector (0.7559, 0.2668)>
Face 1518
UV Count: 3
  UV <Vector (0.4786, 0.2697)>
  UV <Vector (0.4755, 0.2709)>
  UV <Vector (0.4762, 0.2680)>
Face 1519
UV Count: 3
  UV <Vector (0.4797, 0.2738)>
  UV <Vector (0.4774, 0.2722)>
  UV <Vector (0.4793, 0.2715)>
Face 1520
UV Count: 3
  UV <Vector (0.4790, 0.2754)>
  UV <Vector (0.4765, 0.2751)>
  UV <Vector (0.4779, 0.2740)>
Face 1521
UV Count: 3
  UV <Vector (0.4735, 0.2769)>
  UV <Vector (0.4765, 0.2751)>
  UV <Vector (0.4760, 0.2780)>
Face 1522
UV Count: 3
  UV <Vector (0.4797, 0.2738)>
  UV <Vector (0.4790, 0.2754)>
  UV <Vector (0.4779, 0.2740)>
Face 1523
UV Count: 3
  UV <Vector (0.4765, 0.2751)>
  UV <Vector (0.4777, 0.2770)>
  UV <Vector (0.4760, 0.2780)>
Face 1524
UV Count: 3
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7559, 0.2668)>
  UV <Vector (0.7559, 0.2695)>
Face 1525
UV Count: 3
  UV <Vector (0.7514, 0.2658)>
  UV <Vector (0.7516, 0.2631)>
  UV <Vector (0.7540, 0.2640)>
Face 1526
UV Count: 3
  UV <Vector (0.4786, 0.2697)>
  UV <Vector (0.4793, 0.2715)>
  UV <Vector (0.4774, 0.2722)>
Face 1527
UV Count: 3
  UV <Vector (0.4744, 0.2743)>
  UV <Vector (0.4774, 0.2722)>
  UV <Vector (0.4765, 0.2751)>
Face 1528
UV Count: 3
  UV <Vector (0.4774, 0.2722)>
  UV <Vector (0.4779, 0.2740)>
  UV <Vector (0.4765, 0.2751)>
Face 1529
UV Count: 3
  UV <Vector (0.7349, 0.2877)>
  UV <Vector (0.7350, 0.2824)>
  UV <Vector (0.7375, 0.2854)>
Face 1530
UV Count: 3
  UV <Vector (0.7350, 0.2824)>
  UV <Vector (0.7303, 0.2808)>
  UV <Vector (0.7332, 0.2789)>
Face 1531
UV Count: 3
  UV <Vector (0.7332, 0.2789)>
  UV <Vector (0.7292, 0.2770)>
  UV <Vector (0.7318, 0.2750)>
Face 1532
UV Count: 3
  UV <Vector (0.5021, 0.2718)>
  UV <Vector (0.4991, 0.2681)>
  UV <Vector (0.5019, 0.2686)>
Face 1533
UV Count: 3
  UV <Vector (0.5021, 0.2718)>
  UV <Vector (0.4996, 0.2745)>
  UV <Vector (0.4987, 0.2714)>
Face 1534
UV Count: 3
  UV <Vector (0.5029, 0.2751)>
  UV <Vector (0.4994, 0.2778)>
  UV <Vector (0.4996, 0.2745)>
Face 1535
UV Count: 3
  UV <Vector (0.5023, 0.2785)>
  UV <Vector (0.4982, 0.2807)>
  UV <Vector (0.4994, 0.2778)>
Face 1536
UV Count: 3
  UV <Vector (0.5008, 0.2816)>
  UV <Vector (0.4967, 0.2838)>
  UV <Vector (0.4982, 0.2807)>
Face 1537
UV Count: 3
  UV <Vector (0.4990, 0.2846)>
  UV <Vector (0.4952, 0.2865)>
  UV <Vector (0.4967, 0.2838)>
Face 1538
UV Count: 3
  UV <Vector (0.7377, 0.2904)>
  UV <Vector (0.7375, 0.2854)>
  UV <Vector (0.7402, 0.2882)>
Face 1539
UV Count: 3
  UV <Vector (0.7375, 0.2854)>
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7399, 0.2833)>
Face 1540
UV Count: 3
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7332, 0.2789)>
  UV <Vector (0.7359, 0.2769)>
Face 1541
UV Count: 3
  UV <Vector (0.7359, 0.2769)>
  UV <Vector (0.7318, 0.2750)>
  UV <Vector (0.7346, 0.2733)>
Face 1542
UV Count: 3
  UV <Vector (0.4987, 0.2714)>
  UV <Vector (0.4961, 0.2672)>
  UV <Vector (0.4991, 0.2681)>
Face 1543
UV Count: 3
  UV <Vector (0.4987, 0.2714)>
  UV <Vector (0.4965, 0.2740)>
  UV <Vector (0.4957, 0.2709)>
Face 1544
UV Count: 3
  UV <Vector (0.4996, 0.2745)>
  UV <Vector (0.4966, 0.2772)>
  UV <Vector (0.4965, 0.2740)>
Face 1545
UV Count: 3
  UV <Vector (0.4994, 0.2778)>
  UV <Vector (0.4956, 0.2800)>
  UV <Vector (0.4966, 0.2772)>
Face 1546
UV Count: 3
  UV <Vector (0.4982, 0.2807)>
  UV <Vector (0.4943, 0.2830)>
  UV <Vector (0.4956, 0.2800)>
Face 1547
UV Count: 3
  UV <Vector (0.4967, 0.2838)>
  UV <Vector (0.4931, 0.2858)>
  UV <Vector (0.4943, 0.2830)>
Face 1548
UV Count: 3
  UV <Vector (0.7402, 0.2882)>
  UV <Vector (0.7399, 0.2833)>
  UV <Vector (0.7424, 0.2862)>
Face 1549
UV Count: 3
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7448, 0.2789)>
  UV <Vector (0.7399, 0.2833)>
Face 1550
UV Count: 3
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7359, 0.2769)>
  UV <Vector (0.7414, 0.2733)>
Face 1551
UV Count: 3
  UV <Vector (0.7414, 0.2733)>
  UV <Vector (0.7346, 0.2733)>
  UV <Vector (0.7394, 0.2704)>
Face 1552
UV Count: 3
  UV <Vector (0.4957, 0.2709)>
  UV <Vector (0.4906, 0.2661)>
  UV <Vector (0.4961, 0.2672)>
Face 1553
UV Count: 3
  UV <Vector (0.4957, 0.2709)>
  UV <Vector (0.4913, 0.2730)>
  UV <Vector (0.4906, 0.2696)>
Face 1554
UV Count: 3
  UV <Vector (0.4965, 0.2740)>
  UV <Vector (0.4912, 0.2761)>
  UV <Vector (0.4913, 0.2730)>
Face 1555
UV Count: 3
  UV <Vector (0.4966, 0.2772)>
  UV <Vector (0.4906, 0.2790)>
  UV <Vector (0.4912, 0.2761)>
Face 1556
UV Count: 3
  UV <Vector (0.4943, 0.2830)>
  UV <Vector (0.4906, 0.2790)>
  UV <Vector (0.4956, 0.2800)>
Face 1557
UV Count: 3
  UV <Vector (0.4931, 0.2858)>
  UV <Vector (0.4892, 0.2819)>
  UV <Vector (0.4943, 0.2830)>
Face 1558
UV Count: 3
  UV <Vector (0.7399, 0.2833)>
  UV <Vector (0.7470, 0.2817)>
  UV <Vector (0.7424, 0.2862)>
Face 1559
UV Count: 3
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7472, 0.2768)>
  UV <Vector (0.7448, 0.2789)>
Face 1560
UV Count: 3
  UV <Vector (0.7448, 0.2789)>
  UV <Vector (0.7492, 0.2795)>
  UV <Vector (0.7470, 0.2817)>
Face 1561
UV Count: 3
  UV <Vector (0.4876, 0.2847)>
  UV <Vector (0.4864, 0.2811)>
  UV <Vector (0.4892, 0.2819)>
Face 1562
UV Count: 3
  UV <Vector (0.4892, 0.2819)>
  UV <Vector (0.4875, 0.2783)>
  UV <Vector (0.4906, 0.2790)>
Face 1563
UV Count: 3
  UV <Vector (0.4912, 0.2761)>
  UV <Vector (0.4875, 0.2783)>
  UV <Vector (0.4882, 0.2755)>
Face 1564
UV Count: 3
  UV <Vector (0.4913, 0.2730)>
  UV <Vector (0.4882, 0.2755)>
  UV <Vector (0.4885, 0.2725)>
Face 1565
UV Count: 3
  UV <Vector (0.4906, 0.2696)>
  UV <Vector (0.4885, 0.2725)>
  UV <Vector (0.4882, 0.2691)>
Face 1566
UV Count: 3
  UV <Vector (0.4906, 0.2661)>
  UV <Vector (0.4882, 0.2691)>
  UV <Vector (0.4876, 0.2656)>
Face 1567
UV Count: 3
  UV <Vector (0.7419, 0.2689)>
  UV <Vector (0.7414, 0.2733)>
  UV <Vector (0.7394, 0.2704)>
Face 1568
UV Count: 3
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7414, 0.2733)>
  UV <Vector (0.7438, 0.2716)>
Face 1569
UV Count: 3
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7472, 0.2768)>
Face 1570
UV Count: 3
  UV <Vector (0.7483, 0.2718)>
  UV <Vector (0.7438, 0.2716)>
  UV <Vector (0.7467, 0.2693)>
Face 1571
UV Count: 3
  UV <Vector (0.7451, 0.2669)>
  UV <Vector (0.7438, 0.2716)>
  UV <Vector (0.7419, 0.2689)>
Face 1572
UV Count: 3
  UV <Vector (0.4876, 0.2656)>
  UV <Vector (0.4858, 0.2689)>
  UV <Vector (0.4836, 0.2656)>
Face 1573
UV Count: 3
  UV <Vector (0.4882, 0.2691)>
  UV <Vector (0.4857, 0.2720)>
  UV <Vector (0.4858, 0.2689)>
Face 1574
UV Count: 3
  UV <Vector (0.4882, 0.2755)>
  UV <Vector (0.4857, 0.2720)>
  UV <Vector (0.4885, 0.2725)>
Face 1575
UV Count: 3
  UV <Vector (0.4882, 0.2755)>
  UV <Vector (0.4841, 0.2774)>
  UV <Vector (0.4847, 0.2749)>
Face 1576
UV Count: 3
  UV <Vector (0.4875, 0.2783)>
  UV <Vector (0.4832, 0.2801)>
  UV <Vector (0.4841, 0.2774)>
Face 1577
UV Count: 3
  UV <Vector (0.4846, 0.2840)>
  UV <Vector (0.4832, 0.2801)>
  UV <Vector (0.4864, 0.2811)>
Face 1578
UV Count: 3
  UV <Vector (0.7472, 0.2768)>
  UV <Vector (0.7520, 0.2770)>
  UV <Vector (0.7492, 0.2795)>
Face 1579
UV Count: 3
  UV <Vector (0.5083, 0.2650)>
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5052, 0.2678)>
Face 1580
UV Count: 3
  UV <Vector (0.6960, 0.2658)>
  UV <Vector (0.7007, 0.2718)>
  UV <Vector (0.6930, 0.2700)>
Face 1581
UV Count: 3
  UV <Vector (0.6926, 0.2645)>
  UV <Vector (0.6853, 0.2694)>
  UV <Vector (0.6870, 0.2623)>
Face 1582
UV Count: 3
  UV <Vector (0.7041, 0.2680)>
  UV <Vector (0.7064, 0.2737)>
  UV <Vector (0.7007, 0.2718)>
Face 1583
UV Count: 3
  UV <Vector (0.7096, 0.2719)>
  UV <Vector (0.7064, 0.2737)>
  UV <Vector (0.7074, 0.2693)>
Face 1584
UV Count: 3
  UV <Vector (0.7124, 0.2721)>
  UV <Vector (0.7153, 0.2778)>
  UV <Vector (0.7100, 0.2757)>
Face 1585
UV Count: 3
  UV <Vector (0.7214, 0.2774)>
  UV <Vector (0.7153, 0.2778)>
  UV <Vector (0.7184, 0.2747)>
Face 1586
UV Count: 3
  UV <Vector (0.6818, 0.2638)>
  UV <Vector (0.6853, 0.2694)>
  UV <Vector (0.6788, 0.2687)>
Face 1587
UV Count: 3
  UV <Vector (0.6722, 0.2645)>
  UV <Vector (0.6788, 0.2687)>
  UV <Vector (0.6708, 0.2688)>
Face 1588
UV Count: 3
  UV <Vector (0.6651, 0.2697)>
  UV <Vector (0.6690, 0.2643)>
  UV <Vector (0.6708, 0.2688)>
Face 1589
UV Count: 3
  UV <Vector (0.5460, 0.2660)>
  UV <Vector (0.5502, 0.2627)>
  UV <Vector (0.5498, 0.2669)>
Face 1590
UV Count: 3
  UV <Vector (0.5319, 0.2565)>
  UV <Vector (0.5368, 0.2610)>
  UV <Vector (0.5298, 0.2612)>
Face 1591
UV Count: 3
  UV <Vector (0.5278, 0.2565)>
  UV <Vector (0.5210, 0.2625)>
  UV <Vector (0.5203, 0.2555)>
Face 1592
UV Count: 3
  UV <Vector (0.5149, 0.2620)>
  UV <Vector (0.5210, 0.2625)>
  UV <Vector (0.5165, 0.2669)>
Face 1593
UV Count: 3
  UV <Vector (0.5114, 0.2644)>
  UV <Vector (0.5165, 0.2669)>
  UV <Vector (0.5111, 0.2698)>
Face 1594
UV Count: 3
  UV <Vector (0.5319, 0.2565)>
  UV <Vector (0.5298, 0.2612)>
  UV <Vector (0.5278, 0.2565)>
Face 1595
UV Count: 3
  UV <Vector (0.5439, 0.2565)>
  UV <Vector (0.5374, 0.2556)>
  UV <Vector (0.5439, 0.2525)>
Face 1596
UV Count: 3
  UV <Vector (0.5210, 0.2625)>
  UV <Vector (0.5180, 0.2589)>
  UV <Vector (0.5203, 0.2555)>
Face 1597
UV Count: 3
  UV <Vector (0.5186, 0.2463)>
  UV <Vector (0.5203, 0.2464)>
  UV <Vector (0.5198, 0.2502)>
Face 1598
UV Count: 3
  UV <Vector (0.7041, 0.2680)>
  UV <Vector (0.7007, 0.2718)>
  UV <Vector (0.7009, 0.2672)>
Face 1599
UV Count: 3
  UV <Vector (0.6960, 0.2658)>
  UV <Vector (0.6930, 0.2700)>
  UV <Vector (0.6926, 0.2645)>
Face 1600
UV Count: 3
  UV <Vector (0.7124, 0.2721)>
  UV <Vector (0.7100, 0.2757)>
  UV <Vector (0.7096, 0.2719)>
Face 1601
UV Count: 3
  UV <Vector (0.7184, 0.2747)>
  UV <Vector (0.7153, 0.2778)>
  UV <Vector (0.7159, 0.2733)>
Face 1602
UV Count: 3
  UV <Vector (0.6818, 0.2638)>
  UV <Vector (0.6788, 0.2687)>
  UV <Vector (0.6774, 0.2644)>
Face 1603
UV Count: 3
  UV <Vector (0.7100, 0.2757)>
  UV <Vector (0.7124, 0.2842)>
  UV <Vector (0.7071, 0.2823)>
Face 1604
UV Count: 3
  UV <Vector (0.7199, 0.2805)>
  UV <Vector (0.7124, 0.2842)>
  UV <Vector (0.7153, 0.2778)>
Face 1605
UV Count: 3
  UV <Vector (0.7241, 0.2859)>
  UV <Vector (0.7182, 0.2853)>
  UV <Vector (0.7237, 0.2810)>
Face 1606
UV Count: 3
  UV <Vector (0.7310, 0.2966)>
  UV <Vector (0.7256, 0.2967)>
  UV <Vector (0.7284, 0.2935)>
Face 1607
UV Count: 3
  UV <Vector (0.7228, 0.2934)>
  UV <Vector (0.7284, 0.2935)>
  UV <Vector (0.7256, 0.2967)>
Face 1608
UV Count: 3
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7205, 0.2896)>
  UV <Vector (0.7241, 0.2859)>
Face 1609
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
  UV <Vector (0.7064, 0.2737)>
  UV <Vector (0.7100, 0.2757)>
Face 1610
UV Count: 3
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Face 1611
UV Count: 3
  UV <Vector (0.6930, 0.2700)>
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Face 1612
UV Count: 3
  UV <Vector (0.6853, 0.2694)>
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Face 1613
UV Count: 3
  UV <Vector (0.6853, 0.2694)>
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Face 1614
UV Count: 3
  UV <Vector (0.6708, 0.2688)>
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Face 1615
UV Count: 3
  UV <Vector (0.6708, 0.2688)>
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Face 1616
UV Count: 3
  UV <Vector (0.5521, 0.2637)>
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Face 1617
UV Count: 3
  UV <Vector (0.6651, 0.2697)>
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Face 1618
UV Count: 3
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Face 1619
UV Count: 3
  UV <Vector (0.5305, 0.2694)>
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Face 1620
UV Count: 3
  UV <Vector (0.5298, 0.2612)>
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Face 1621
UV Count: 3
  UV <Vector (0.5243, 0.2703)>
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Face 1622
UV Count: 3
  UV <Vector (0.5111, 0.2698)>
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Face 1623
UV Count: 3
  UV <Vector (0.5089, 0.2819)>
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Face 1624
UV Count: 3
  UV <Vector (0.5069, 0.2857)>
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Face 1625
UV Count: 3
  UV <Vector (0.5045, 0.2888)>
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Face 1626
UV Count: 3
  UV <Vector (0.5045, 0.2888)>
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Face 1627
UV Count: 3
  UV <Vector (0.5102, 0.2772)>
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Face 1628
UV Count: 3
  UV <Vector (0.7237, 0.2810)>
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Face 1629
UV Count: 3
  UV <Vector (0.7289, 0.2871)>
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Face 1630
UV Count: 3
  UV <Vector (0.7315, 0.2905)>
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Face 1631
UV Count: 3
  UV <Vector (0.4999, 0.2891)>
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Face 1632
UV Count: 3
  UV <Vector (0.5045, 0.2834)>
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Face 1633
UV Count: 3
  UV <Vector (0.5059, 0.2798)>
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Face 1634
UV Count: 3
  UV <Vector (0.5068, 0.2758)>
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Face 1635
UV Count: 3
  UV <Vector (0.5065, 0.2716)>
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Face 1636
UV Count: 3
  UV <Vector (0.5065, 0.2716)>
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Face 1637
UV Count: 3
  UV <Vector (0.7303, 0.2808)>
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Face 1638
UV Count: 3
  UV <Vector (0.7322, 0.2845)>
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Face 1639
UV Count: 3
  UV <Vector (0.7097, 0.2902)>
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Face 1640
UV Count: 3
  UV <Vector (0.7044, 0.2881)>
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Face 1641
UV Count: 3
  UV <Vector (0.7009, 0.2863)>
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Face 1642
UV Count: 3
  UV <Vector (0.6968, 0.2857)>
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Face 1643
UV Count: 3
  UV <Vector (0.6900, 0.2851)>
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Face 1644
UV Count: 3
  UV <Vector (0.6839, 0.2842)>
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Face 1645
UV Count: 3
  UV <Vector (0.6779, 0.2835)>
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Face 1646
UV Count: 3
  UV <Vector (0.6693, 0.2826)>
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Face 1647
UV Count: 3
  UV <Vector (0.6616, 0.2866)>
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Face 1648
UV Count: 3
  UV <Vector (0.5487, 0.2820)>
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Face 1649
UV Count: 3
  UV <Vector (0.5333, 0.2852)>
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Face 1650
UV Count: 3
  UV <Vector (0.5319, 0.2767)>
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Face 1651
UV Count: 3
  UV <Vector (0.5235, 0.2832)>
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Face 1652
UV Count: 3
  UV <Vector (0.5184, 0.2810)>
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Face 1653
UV Count: 3
  UV <Vector (0.5158, 0.2843)>
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Face 1654
UV Count: 3
  UV <Vector (0.5136, 0.2880)>
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Face 1655
UV Count: 3
  UV <Vector (0.5103, 0.2913)>
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Face 1656
UV Count: 3
  UV <Vector (0.5103, 0.2913)>
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Face 1657
UV Count: 3
  UV <Vector (0.5023, 0.2960)>
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Face 1658
UV Count: 3
  UV <Vector (0.7228, 0.3005)>
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Face 1659
UV Count: 3
  UV <Vector (0.7160, 0.3027)>
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Face 1660
UV Count: 3
  UV <Vector (0.7197, 0.2973)>
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Face 1661
UV Count: 3
  UV <Vector (0.7141, 0.2917)>
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Face 1662
UV Count: 3
  UV <Vector (0.7237, 0.2810)>
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Face 1663
UV Count: 3
  UV <Vector (0.7256, 0.2967)>
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Face 1664
UV Count: 3
  UV <Vector (0.5021, 0.2930)>
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Face 1665
UV Count: 3
  UV <Vector (0.5054, 0.2909)>
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Face 1666
UV Count: 3
  UV <Vector (0.5086, 0.2880)>
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Face 1667
UV Count: 3
  UV <Vector (0.5111, 0.2846)>
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Face 1668
UV Count: 3
  UV <Vector (0.5131, 0.2804)>
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Face 1669
UV Count: 3
  UV <Vector (0.5154, 0.2761)>
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Face 1670
UV Count: 3
  UV <Vector (0.5260, 0.2770)>
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Face 1671
UV Count: 3
  UV <Vector (0.5305, 0.2694)>
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Face 1672
UV Count: 3
  UV <Vector (0.5319, 0.2767)>
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Face 1673
UV Count: 3
  UV <Vector (0.5459, 0.2765)>
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Face 1674
UV Count: 3
  UV <Vector (0.6640, 0.2759)>
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Face 1675
UV Count: 3
  UV <Vector (0.6783, 0.2764)>
  UV <Vector (0.6693, 0.2826)>
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Face 1676
UV Count: 3
  UV <Vector (0.6848, 0.2774)>
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Face 1677
UV Count: 3
  UV <Vector (0.6848, 0.2774)>
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Face 1678
UV Count: 3
  UV <Vector (0.6914, 0.2780)>
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Face 1679
UV Count: 3
  UV <Vector (0.6979, 0.2793)>
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Face 1680
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
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Face 1681
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
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Face 1682
UV Count: 3
  UV <Vector (0.7124, 0.2842)>
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Face 1683
UV Count: 3
  UV <Vector (0.7205, 0.2896)>
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Face 1684
UV Count: 3
  UV <Vector (0.7228, 0.2934)>
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Face 1685
UV Count: 3
  UV <Vector (0.7197, 0.2973)>
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Face 1686
UV Count: 3
  UV <Vector (0.6836, 0.3226)>
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Face 1687
UV Count: 3
  UV <Vector (0.6922, 0.3234)>
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Face 1688
UV Count: 3
  UV <Vector (0.6990, 0.3243)>
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Face 1689
UV Count: 3
  UV <Vector (0.7055, 0.3256)>
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Face 1690
UV Count: 3
  UV <Vector (0.7118, 0.3270)>
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Face 1691
UV Count: 3
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Face 1692
UV Count: 3
  UV <Vector (0.5117, 0.3204)>
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Face 1693
UV Count: 3
  UV <Vector (0.5188, 0.3204)>
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Face 1694
UV Count: 3
  UV <Vector (0.5263, 0.3199)>
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Face 1695
UV Count: 3
  UV <Vector (0.5327, 0.3199)>
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Face 1696
UV Count: 3
  UV <Vector (0.5394, 0.3217)>
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Face 1697
UV Count: 3
  UV <Vector (0.5475, 0.3243)>
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Face 1698
UV Count: 3
  UV <Vector (0.6478, 0.3147)>
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Face 1699
UV Count: 3
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Face 1700
UV Count: 3
  UV <Vector (0.6652, 0.3220)>
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Face 1701
UV Count: 3
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Face 1702
UV Count: 3
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Face 1703
UV Count: 3
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Face 1704
UV Count: 3
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Face 1705
UV Count: 3
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Face 1706
UV Count: 3
  UV <Vector (0.7008, 0.2950)>
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Face 1707
UV Count: 3
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Face 1708
UV Count: 3
  UV <Vector (0.7058, 0.3043)>
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Face 1709
UV Count: 3
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Face 1710
UV Count: 3
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Face 1711
UV Count: 3
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Face 1712
UV Count: 3
  UV <Vector (0.5128, 0.2971)>
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Face 1713
UV Count: 3
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Face 1714
UV Count: 3
  UV <Vector (0.5336, 0.2966)>
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Face 1715
UV Count: 3
  UV <Vector (0.5336, 0.2966)>
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Face 1716
UV Count: 3
  UV <Vector (0.5210, 0.2866)>
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Face 1717
UV Count: 3
  UV <Vector (0.5185, 0.2887)>
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Face 1718
UV Count: 3
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Face 1719
UV Count: 3
  UV <Vector (0.5414, 0.2704)>
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Face 1720
UV Count: 3
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Face 1721
UV Count: 3
  UV <Vector (0.5455, 0.2592)>
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Face 1722
UV Count: 3
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Face 1723
UV Count: 3
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Face 1724
UV Count: 3
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Face 1725
UV Count: 3
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Face 1726
UV Count: 3
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Face 1727
UV Count: 3
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Face 1728
UV Count: 3
  UV <Vector (0.5694, 0.2409)>
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Face 1729
UV Count: 3
  UV <Vector (0.5549, 0.2773)>
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Face 1730
UV Count: 3
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Face 1731
UV Count: 3
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Face 1732
UV Count: 3
  UV <Vector (0.5544, 0.2649)>
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Face 1733
UV Count: 3
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Face 1734
UV Count: 3
  UV <Vector (0.5590, 0.2588)>
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Face 1735
UV Count: 3
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Face 1736
UV Count: 3
  UV <Vector (0.5646, 0.2539)>
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Face 1737
UV Count: 3
  UV <Vector (0.5676, 0.2515)>
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Face 1738
UV Count: 3
  UV <Vector (0.5690, 0.2478)>
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Face 1739
UV Count: 3
  UV <Vector (0.5727, 0.2457)>
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Face 1740
UV Count: 3
  UV <Vector (0.5530, 0.2808)>
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Face 1741
UV Count: 3
  UV <Vector (0.6567, 0.2786)>
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Face 1743
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Face 1744
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Face 1745
UV Count: 3
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Face 1746
UV Count: 3
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Face 1747
UV Count: 3
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Face 1748
UV Count: 3
  UV <Vector (0.6529, 0.3503)>
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Face 1749
UV Count: 3
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Face 1750
UV Count: 3
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Face 1751
UV Count: 3
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Face 1752
UV Count: 3
  UV <Vector (0.7838, 0.1179)>
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Face 1753
UV Count: 3
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Face 1754
UV Count: 3
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Face 1755
UV Count: 3
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Face 1756
UV Count: 3
  UV <Vector (0.3549, 0.6355)>
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Face 1757
UV Count: 3
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Face 1758
UV Count: 3
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Face 1759
UV Count: 3
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Face 1760
UV Count: 3
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Face 1761
UV Count: 3
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Face 1762
UV Count: 3
  UV <Vector (0.2594, 0.5757)>
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Face 1763
UV Count: 3
  UV <Vector (0.2618, 0.5638)>
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Face 1764
UV Count: 3
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Face 1765
UV Count: 3
  UV <Vector (0.6392, 0.2977)>
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Face 1766
UV Count: 3
  UV <Vector (0.5650, 0.3052)>
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Face 1767
UV Count: 3
  UV <Vector (0.5561, 0.2945)>
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Face 1768
UV Count: 3
  UV <Vector (0.5561, 0.2945)>
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Face 1769
UV Count: 3
  UV <Vector (0.5456, 0.2833)>
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Face 1770
UV Count: 3
  UV <Vector (0.5568, 0.2611)>
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Face 1771
UV Count: 3
  UV <Vector (0.5568, 0.2611)>
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Face 1772
UV Count: 3
  UV <Vector (0.5590, 0.2588)>
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Face 1773
UV Count: 3
  UV <Vector (0.5646, 0.2539)>
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Face 1774
UV Count: 3
  UV <Vector (0.5676, 0.2515)>
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Face 1775
UV Count: 3
  UV <Vector (0.5705, 0.2488)>
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Face 1776
UV Count: 3
  UV <Vector (0.5721, 0.2494)>
  UV <Vector (0.5727, 0.2457)>
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Face 1777
UV Count: 3
  UV <Vector (0.5744, 0.2448)>
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Face 1778
UV Count: 3
  UV <Vector (0.5705, 0.2432)>
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Face 1779
UV Count: 3
  UV <Vector (0.5694, 0.2409)>
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Face 1780
UV Count: 3
  UV <Vector (0.5691, 0.2426)>
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Face 1781
UV Count: 3
  UV <Vector (0.5624, 0.2452)>
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Face 1782
UV Count: 3
  UV <Vector (0.5597, 0.2474)>
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Face 1783
UV Count: 3
  UV <Vector (0.5558, 0.2502)>
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Face 1784
UV Count: 3
  UV <Vector (0.5524, 0.2530)>
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Face 1785
UV Count: 3
  UV <Vector (0.5490, 0.2558)>
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Face 1786
UV Count: 3
  UV <Vector (0.5455, 0.2592)>
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Face 1787
UV Count: 3
  UV <Vector (0.5429, 0.2640)>
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Face 1788
UV Count: 3
  UV <Vector (0.5460, 0.2660)>
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Face 1789
UV Count: 3
  UV <Vector (0.5453, 0.2716)>
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Face 1790
UV Count: 3
  UV <Vector (0.5459, 0.2765)>
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Face 1791
UV Count: 3
  UV <Vector (0.5487, 0.2820)>
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Face 1792
UV Count: 3
  UV <Vector (0.5572, 0.2871)>
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Face 1793
UV Count: 3
  UV <Vector (0.5602, 0.2931)>
  UV <Vector (0.5608, 0.3002)>
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Face 1794
UV Count: 3
  UV <Vector (0.5674, 0.3014)>
  UV <Vector (0.5608, 0.3002)>
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Face 1795
UV Count: 3
  UV <Vector (0.6376, 0.2926)>
  UV <Vector (0.6335, 0.2991)>
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Face 1796
UV Count: 3
  UV <Vector (0.6376, 0.2926)>
  UV <Vector (0.6454, 0.2953)>
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Face 1797
UV Count: 3
  UV <Vector (0.6435, 0.2891)>
  UV <Vector (0.6515, 0.2937)>
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Face 1798
UV Count: 3
  UV <Vector (0.6575, 0.2910)>
  UV <Vector (0.6493, 0.2863)>
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Face 1799
UV Count: 3
  UV <Vector (0.6616, 0.2866)>
  UV <Vector (0.6546, 0.2830)>
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Face 1800
UV Count: 3
  UV <Vector (0.5567, 0.2806)>
  UV <Vector (0.5592, 0.2767)>
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Face 1801
UV Count: 3
  UV <Vector (0.5537, 0.2741)>
  UV <Vector (0.5592, 0.2767)>
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Face 1802
UV Count: 3
  UV <Vector (0.5532, 0.2690)>
  UV <Vector (0.5577, 0.2731)>
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Face 1803
UV Count: 3
  UV <Vector (0.5544, 0.2649)>
  UV <Vector (0.5570, 0.2689)>
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Face 1804
UV Count: 3
  UV <Vector (0.5611, 0.3133)>
  UV <Vector (0.5576, 0.3034)>
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Face 1805
UV Count: 3
  UV <Vector (0.6414, 0.3022)>
  UV <Vector (0.6366, 0.3102)>
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Face 1806
UV Count: 3
  UV <Vector (0.6467, 0.3000)>
  UV <Vector (0.6459, 0.3080)>
  UV <Vector (0.6414, 0.3022)>
Face 1807
UV Count: 3
  UV <Vector (0.5532, 0.3076)>
  UV <Vector (0.5516, 0.2969)>
  UV <Vector (0.5576, 0.3034)>
Face 1808
UV Count: 3
  UV <Vector (0.5441, 0.2991)>
  UV <Vector (0.5489, 0.2911)>
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Face 1809
UV Count: 3
  UV <Vector (0.6758, 0.3111)>
  UV <Vector (0.6866, 0.3024)>
  UV <Vector (0.6850, 0.3122)>
Face 1810
UV Count: 3
  UV <Vector (0.6936, 0.3136)>
  UV <Vector (0.6866, 0.3024)>
  UV <Vector (0.6964, 0.3020)>
Face 1811
UV Count: 3
  UV <Vector (0.7013, 0.3153)>
  UV <Vector (0.6964, 0.3020)>
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Face 1812
UV Count: 3
  UV <Vector (0.7085, 0.3173)>
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Face 1813
UV Count: 3
  UV <Vector (0.7085, 0.3173)>
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Face 1814
UV Count: 3
  UV <Vector (0.5030, 0.3139)>
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Face 1815
UV Count: 3
  UV <Vector (0.5174, 0.3108)>
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  UV <Vector (0.5160, 0.3017)>
Face 1816
UV Count: 3
  UV <Vector (0.5258, 0.3080)>
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Face 1817
UV Count: 3
  UV <Vector (0.5258, 0.3080)>
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Face 1818
UV Count: 3
  UV <Vector (0.5334, 0.3087)>
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  UV <Vector (0.5408, 0.3107)>
Face 1819
UV Count: 3
  UV <Vector (0.5479, 0.3138)>
  UV <Vector (0.5441, 0.2991)>
  UV <Vector (0.5532, 0.3076)>
Face 1820
UV Count: 3
  UV <Vector (0.5586, 0.3192)>
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Face 1821
UV Count: 3
  UV <Vector (0.6459, 0.3080)>
  UV <Vector (0.6390, 0.3172)>
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Face 1822
UV Count: 3
  UV <Vector (0.6556, 0.3121)>
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Face 1823
UV Count: 3
  UV <Vector (0.6650, 0.3106)>
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Face 1824
UV Count: 3
  UV <Vector (0.6650, 0.3106)>
  UV <Vector (0.6772, 0.2997)>
  UV <Vector (0.6758, 0.3111)>
Face 1825
UV Count: 3
  UV <Vector (0.9154, 0.1405)>
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Face 1826
UV Count: 3
  UV <Vector (0.9164, 0.1587)>
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Face 1827
UV Count: 3
  UV <Vector (0.9178, 0.1675)>
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Face 1828
UV Count: 3
  UV <Vector (0.9192, 0.1746)>
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Face 1829
UV Count: 3
  UV <Vector (0.9205, 0.1805)>
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Face 1830
UV Count: 3
  UV <Vector (0.9221, 0.1858)>
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Face 1831
UV Count: 3
  UV <Vector (0.9219, 0.0818)>
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Face 1832
UV Count: 3
  UV <Vector (0.9219, 0.0818)>
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Face 1833
UV Count: 3
  UV <Vector (0.9185, 0.0928)>
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Face 1834
UV Count: 3
  UV <Vector (0.9174, 0.0984)>
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Face 1835
UV Count: 3
  UV <Vector (0.9166, 0.1053)>
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Face 1836
UV Count: 3
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Face 1837
UV Count: 3
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Face 1838
UV Count: 3
  UV <Vector (0.9215, 0.1290)>
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Face 1839
UV Count: 3
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Face 1840
UV Count: 3
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Face 1841
UV Count: 3
  UV <Vector (0.6724, 0.3478)>
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Face 1842
UV Count: 3
  UV <Vector (0.6806, 0.3484)>
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Face 1843
UV Count: 3
  UV <Vector (0.6885, 0.3490)>
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Face 1844
UV Count: 3
  UV <Vector (0.6952, 0.3494)>
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Face 1845
UV Count: 3
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Face 1846
UV Count: 3
  UV <Vector (0.7006, 0.3497)>
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Face 1847
UV Count: 3
  UV <Vector (0.5127, 0.3408)>
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Face 1848
UV Count: 3
  UV <Vector (0.5167, 0.3399)>
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Face 1849
UV Count: 3
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Face 1850
UV Count: 3
  UV <Vector (0.5306, 0.3393)>
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Face 1851
UV Count: 3
  UV <Vector (0.5361, 0.3400)>
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Face 1852
UV Count: 3
  UV <Vector (0.5428, 0.3415)>
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Face 1853
UV Count: 3
  UV <Vector (0.5428, 0.3415)>
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Face 1854
UV Count: 3
  UV <Vector (0.6517, 0.3372)>
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Face 1855
UV Count: 3
  UV <Vector (0.6525, 0.3452)>
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Face 1856
UV Count: 3
  UV <Vector (0.6574, 0.3460)>
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Face 1857
UV Count: 3
  UV <Vector (0.9091, 0.1405)>
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Face 1858
UV Count: 3
  UV <Vector (0.9092, 0.1501)>
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Face 1859
UV Count: 3
  UV <Vector (0.9114, 0.1685)>
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Face 1860
UV Count: 3
  UV <Vector (0.9127, 0.1758)>
  UV <Vector (0.9178, 0.1675)>
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Face 1861
UV Count: 3
  UV <Vector (0.9139, 0.1818)>
  UV <Vector (0.9192, 0.1746)>
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Face 1862
UV Count: 3
  UV <Vector (0.9155, 0.1875)>
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Face 1863
UV Count: 3
  UV <Vector (0.9154, 0.0797)>
  UV <Vector (0.9235, 0.0768)>
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Face 1864
UV Count: 3
  UV <Vector (0.9154, 0.0797)>
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Face 1865
UV Count: 3
  UV <Vector (0.9119, 0.0911)>
  UV <Vector (0.9200, 0.0871)>
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Face 1866
UV Count: 3
  UV <Vector (0.9108, 0.0971)>
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Face 1867
UV Count: 3
  UV <Vector (0.9102, 0.1043)>
  UV <Vector (0.9174, 0.0984)>
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Face 1868
UV Count: 3
  UV <Vector (0.9166, 0.1053)>
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Face 1869
UV Count: 3
  UV <Vector (0.9095, 0.1237)>
  UV <Vector (0.9161, 0.1141)>
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Face 1870
UV Count: 3
  UV <Vector (0.9153, 0.1286)>
  UV <Vector (0.9095, 0.1237)>
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Face 1871
UV Count: 3
  UV <Vector (0.9089, 0.1336)>
  UV <Vector (0.9153, 0.1286)>
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Face 1872
UV Count: 3
  UV <Vector (0.9091, 0.1405)>
  UV <Vector (0.9151, 0.1340)>
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Face 1873
UV Count: 3
  UV <Vector (0.5276, 0.6523)>
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5559, 0.6521)>
Face 1874
UV Count: 3
  UV <Vector (0.5559, 0.6521)>
  UV <Vector (0.5737, 0.6211)>
  UV <Vector (0.5795, 0.6517)>
Face 1875
UV Count: 3
  UV <Vector (0.5795, 0.6517)>
  UV <Vector (0.5965, 0.6172)>
  UV <Vector (0.6006, 0.6485)>
Face 1876
UV Count: 3
  UV <Vector (0.6177, 0.6454)>
  UV <Vector (0.5965, 0.6172)>
  UV <Vector (0.6128, 0.6135)>
Face 1877
UV Count: 3
  UV <Vector (0.6333, 0.6413)>
  UV <Vector (0.6128, 0.6135)>
  UV <Vector (0.6273, 0.6095)>
Face 1878
UV Count: 3
  UV <Vector (0.6449, 0.6381)>
  UV <Vector (0.6273, 0.6095)>
  UV <Vector (0.6380, 0.6060)>
Face 1879
UV Count: 3
  UV <Vector (0.6572, 0.6339)>
  UV <Vector (0.6380, 0.6060)>
  UV <Vector (0.6484, 0.6026)>
Face 1880
UV Count: 3
  UV <Vector (0.6721, 0.6294)>
  UV <Vector (0.6484, 0.6026)>
  UV <Vector (0.6596, 0.5979)>
Face 1881
UV Count: 3
  UV <Vector (0.6901, 0.6204)>
  UV <Vector (0.6596, 0.5979)>
  UV <Vector (0.6734, 0.5911)>
Face 1882
UV Count: 3
  UV <Vector (0.7037, 0.6066)>
  UV <Vector (0.6734, 0.5911)>
  UV <Vector (0.6870, 0.5832)>
Face 1883
UV Count: 3
  UV <Vector (0.7075, 0.5950)>
  UV <Vector (0.6870, 0.5832)>
  UV <Vector (0.6923, 0.5800)>
Face 1884
UV Count: 3
  UV <Vector (0.7107, 0.5828)>
  UV <Vector (0.6923, 0.5800)>
  UV <Vector (0.7011, 0.5733)>
Face 1885
UV Count: 3
  UV <Vector (0.4919, 0.6368)>
  UV <Vector (0.5106, 0.6248)>
  UV <Vector (0.5115, 0.6396)>
Face 1886
UV Count: 3
  UV <Vector (0.5115, 0.6396)>
  UV <Vector (0.5250, 0.6253)>
  UV <Vector (0.5276, 0.6523)>
Face 1887
UV Count: 3
  UV <Vector (0.6158, 0.7451)>
  UV <Vector (0.6112, 0.7596)>
  UV <Vector (0.6077, 0.7574)>
Face 1888
UV Count: 3
  UV <Vector (0.6191, 0.7471)>
  UV <Vector (0.6148, 0.7618)>
  UV <Vector (0.6112, 0.7596)>
Face 1889
UV Count: 3
  UV <Vector (0.6259, 0.7534)>
  UV <Vector (0.6148, 0.7618)>
  UV <Vector (0.6227, 0.7498)>
Face 1890
UV Count: 3
  UV <Vector (0.6294, 0.7583)>
  UV <Vector (0.6172, 0.7649)>
  UV <Vector (0.6259, 0.7534)>
Face 1891
UV Count: 3
  UV <Vector (0.6333, 0.7647)>
  UV <Vector (0.6205, 0.7689)>
  UV <Vector (0.6294, 0.7583)>
Face 1892
UV Count: 3
  UV <Vector (0.6384, 0.7721)>
  UV <Vector (0.6257, 0.7743)>
  UV <Vector (0.6333, 0.7647)>
Face 1893
UV Count: 3
  UV <Vector (0.6445, 0.7796)>
  UV <Vector (0.6321, 0.7811)>
  UV <Vector (0.6384, 0.7721)>
Face 1894
UV Count: 3
  UV <Vector (0.6519, 0.7873)>
  UV <Vector (0.6391, 0.7887)>
  UV <Vector (0.6445, 0.7796)>
Face 1895
UV Count: 3
  UV <Vector (0.6594, 0.7929)>
  UV <Vector (0.6487, 0.7978)>
  UV <Vector (0.6519, 0.7873)>
Face 1896
UV Count: 3
  UV <Vector (0.6659, 0.7966)>
  UV <Vector (0.6577, 0.8036)>
  UV <Vector (0.6594, 0.7929)>
Face 1897
UV Count: 3
  UV <Vector (0.6721, 0.7991)>
  UV <Vector (0.6645, 0.8064)>
  UV <Vector (0.6659, 0.7966)>
Face 1898
UV Count: 3
  UV <Vector (0.6785, 0.8009)>
  UV <Vector (0.6710, 0.8080)>
  UV <Vector (0.6721, 0.7991)>
Face 1899
UV Count: 3
  UV <Vector (0.6850, 0.8024)>
  UV <Vector (0.6779, 0.8091)>
  UV <Vector (0.6785, 0.8009)>
Face 1900
UV Count: 3
  UV <Vector (0.6918, 0.8037)>
  UV <Vector (0.6848, 0.8100)>
  UV <Vector (0.6850, 0.8024)>
Face 1901
UV Count: 3
  UV <Vector (0.6918, 0.8110)>
  UV <Vector (0.6995, 0.8044)>
  UV <Vector (0.6999, 0.8116)>
Face 1902
UV Count: 3
  UV <Vector (0.6999, 0.8116)>
  UV <Vector (0.7065, 0.8048)>
  UV <Vector (0.7074, 0.8115)>
Face 1903
UV Count: 3
  UV <Vector (0.7141, 0.8104)>
  UV <Vector (0.7065, 0.8048)>
  UV <Vector (0.7131, 0.8046)>
Face 1904
UV Count: 3
  UV <Vector (0.6328, 0.7156)>
  UV <Vector (0.6199, 0.7236)>
  UV <Vector (0.6257, 0.7081)>
Face 1905
UV Count: 3
  UV <Vector (0.6372, 0.7258)>
  UV <Vector (0.6254, 0.7290)>
  UV <Vector (0.6328, 0.7156)>
Face 1906
UV Count: 3
  UV <Vector (0.6403, 0.7299)>
  UV <Vector (0.6304, 0.7363)>
  UV <Vector (0.6372, 0.7258)>
Face 1907
UV Count: 3
  UV <Vector (0.6455, 0.7356)>
  UV <Vector (0.6332, 0.7410)>
  UV <Vector (0.6403, 0.7299)>
Face 1908
UV Count: 3
  UV <Vector (0.6473, 0.7448)>
  UV <Vector (0.6369, 0.7465)>
  UV <Vector (0.6455, 0.7356)>
Face 1909
UV Count: 3
  UV <Vector (0.6497, 0.7557)>
  UV <Vector (0.6401, 0.7543)>
  UV <Vector (0.6473, 0.7448)>
Face 1910
UV Count: 3
  UV <Vector (0.6535, 0.7638)>
  UV <Vector (0.6442, 0.7628)>
  UV <Vector (0.6497, 0.7557)>
Face 1911
UV Count: 3
  UV <Vector (0.6585, 0.7704)>
  UV <Vector (0.6491, 0.7703)>
  UV <Vector (0.6535, 0.7638)>
Face 1912
UV Count: 3
  UV <Vector (0.6659, 0.7756)>
  UV <Vector (0.6554, 0.7787)>
  UV <Vector (0.6585, 0.7704)>
Face 1913
UV Count: 3
  UV <Vector (0.6700, 0.7791)>
  UV <Vector (0.6624, 0.7840)>
  UV <Vector (0.6659, 0.7756)>
Face 1914
UV Count: 3
  UV <Vector (0.6751, 0.7815)>
  UV <Vector (0.6678, 0.7876)>
  UV <Vector (0.6700, 0.7791)>
Face 1915
UV Count: 3
  UV <Vector (0.6808, 0.7844)>
  UV <Vector (0.6733, 0.7904)>
  UV <Vector (0.6751, 0.7815)>
Face 1916
UV Count: 3
  UV <Vector (0.6864, 0.7869)>
  UV <Vector (0.6791, 0.7928)>
  UV <Vector (0.6808, 0.7844)>
Face 1917
UV Count: 3
  UV <Vector (0.6920, 0.7891)>
  UV <Vector (0.6853, 0.7946)>
  UV <Vector (0.6864, 0.7869)>
Face 1918
UV Count: 3
  UV <Vector (0.6999, 0.7968)>
  UV <Vector (0.6920, 0.7891)>
  UV <Vector (0.7006, 0.7893)>
Face 1919
UV Count: 3
  UV <Vector (0.7066, 0.7967)>
  UV <Vector (0.7006, 0.7893)>
  UV <Vector (0.7072, 0.7898)>
Face 1920
UV Count: 3
  UV <Vector (0.7127, 0.7968)>
  UV <Vector (0.7072, 0.7898)>
  UV <Vector (0.7129, 0.7897)>
Face 1921
UV Count: 3
  UV <Vector (0.5467, 0.8100)>
  UV <Vector (0.5501, 0.8134)>
  UV <Vector (0.5457, 0.8128)>
Face 1922
UV Count: 3
  UV <Vector (0.5457, 0.8128)>
  UV <Vector (0.5444, 0.8086)>
  UV <Vector (0.5467, 0.8100)>
Face 1923
UV Count: 3
  UV <Vector (0.5390, 0.8098)>
  UV <Vector (0.5387, 0.8055)>
  UV <Vector (0.5420, 0.8073)>
Face 1924
UV Count: 3
  UV <Vector (0.5321, 0.8054)>
  UV <Vector (0.5333, 0.8020)>
  UV <Vector (0.5349, 0.8033)>
Face 1925
UV Count: 3
  UV <Vector (0.5316, 0.8002)>
  UV <Vector (0.5298, 0.7978)>
  UV <Vector (0.5335, 0.7987)>
Face 1926
UV Count: 3
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5378, 0.7909)>
  UV <Vector (0.5418, 0.7938)>
Face 1927
UV Count: 3
  UV <Vector (0.5418, 0.7938)>
  UV <Vector (0.5417, 0.7898)>
  UV <Vector (0.5450, 0.7927)>
Face 1928
UV Count: 3
  UV <Vector (0.5501, 0.7868)>
  UV <Vector (0.5483, 0.7917)>
  UV <Vector (0.5453, 0.7886)>
Face 1929
UV Count: 3
  UV <Vector (0.5496, 0.8166)>
  UV <Vector (0.5457, 0.8128)>
  UV <Vector (0.5501, 0.8134)>
Face 1930
UV Count: 3
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5423, 0.8113)>
  UV <Vector (0.5457, 0.8128)>
Face 1931
UV Count: 3
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5358, 0.8077)>
  UV <Vector (0.5390, 0.8098)>
Face 1932
UV Count: 3
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5300, 0.8029)>
  UV <Vector (0.5321, 0.8054)>
Face 1933
UV Count: 3
  UV <Vector (0.5276, 0.8003)>
  UV <Vector (0.5262, 0.7964)>
  UV <Vector (0.5298, 0.7978)>
Face 1934
UV Count: 3
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5356, 0.7882)>
  UV <Vector (0.5378, 0.7909)>
Face 1935
UV Count: 3
  UV <Vector (0.5378, 0.7909)>
  UV <Vector (0.5394, 0.7867)>
  UV <Vector (0.5417, 0.7898)>
Face 1936
UV Count: 3
  UV <Vector (0.5436, 0.7847)>
  UV <Vector (0.5501, 0.7868)>
  UV <Vector (0.5453, 0.7886)>
Face 1937
UV Count: 3
  UV <Vector (0.5408, 0.8375)>
  UV <Vector (0.5449, 0.8440)>
  UV <Vector (0.5400, 0.8421)>
Face 1938
UV Count: 3
  UV <Vector (0.5400, 0.8421)>
  UV <Vector (0.5351, 0.8360)>
  UV <Vector (0.5408, 0.8375)>
Face 1939
UV Count: 3
  UV <Vector (0.5273, 0.8339)>
  UV <Vector (0.5351, 0.8360)>
  UV <Vector (0.5340, 0.8403)>
Face 1940
UV Count: 3
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5293, 0.8291)>
  UV <Vector (0.5273, 0.8339)>
Face 1941
UV Count: 3
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5171, 0.8187)>
  UV <Vector (0.5206, 0.8169)>
Face 1942
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5206, 0.8169)>
  UV <Vector (0.5171, 0.8187)>
Face 1943
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5178, 0.8043)>
  UV <Vector (0.5190, 0.8093)>
Face 1944
UV Count: 3
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5170, 0.7992)>
  UV <Vector (0.5132, 0.7989)>
Face 1945
UV Count: 3
  UV <Vector (0.5205, 0.7862)>
  UV <Vector (0.5190, 0.7935)>
  UV <Vector (0.5148, 0.7919)>
Face 1946
UV Count: 3
  UV <Vector (0.5287, 0.7821)>
  UV <Vector (0.5240, 0.7881)>
  UV <Vector (0.5205, 0.7862)>
Face 1947
UV Count: 3
  UV <Vector (0.5340, 0.7798)>
  UV <Vector (0.5309, 0.7836)>
  UV <Vector (0.5287, 0.7821)>
Face 1948
UV Count: 3
  UV <Vector (0.5447, 0.7747)>
  UV <Vector (0.5406, 0.7796)>
  UV <Vector (0.5392, 0.7775)>
Face 1949
UV Count: 3
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5335, 0.7987)>
  UV <Vector (0.5298, 0.7978)>
Face 1950
UV Count: 3
  UV <Vector (0.5297, 0.7923)>
  UV <Vector (0.5298, 0.7978)>
  UV <Vector (0.5262, 0.7964)>
Face 1951
UV Count: 3
  UV <Vector (0.5358, 0.8077)>
  UV <Vector (0.5349, 0.8033)>
  UV <Vector (0.5387, 0.8055)>
Face 1952
UV Count: 3
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5321, 0.8054)>
  UV <Vector (0.5358, 0.8077)>
Face 1953
UV Count: 3
  UV <Vector (0.5423, 0.8113)>
  UV <Vector (0.5420, 0.8073)>
  UV <Vector (0.5444, 0.8086)>
Face 1954
UV Count: 3
  UV <Vector (0.5401, 0.8138)>
  UV <Vector (0.5390, 0.8098)>
  UV <Vector (0.5423, 0.8113)>
Face 1955
UV Count: 3
  UV <Vector (0.5255, 0.8546)>
  UV <Vector (0.5265, 0.8595)>
  UV <Vector (0.5242, 0.8567)>
Face 1956
UV Count: 3
  UV <Vector (0.5211, 0.8610)>
  UV <Vector (0.5242, 0.8567)>
  UV <Vector (0.5265, 0.8595)>
Face 1957
UV Count: 3
  UV <Vector (0.5150, 0.8599)>
  UV <Vector (0.5200, 0.8578)>
  UV <Vector (0.5211, 0.8610)>
Face 1958
UV Count: 3
  UV <Vector (0.5091, 0.8554)>
  UV <Vector (0.5152, 0.8567)>
  UV <Vector (0.5150, 0.8599)>
Face 1959
UV Count: 3
  UV <Vector (0.5091, 0.8554)>
  UV <Vector (0.5085, 0.8511)>
  UV <Vector (0.5107, 0.8535)>
Face 1960
UV Count: 3
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5085, 0.8511)>
  UV <Vector (0.5060, 0.8519)>
Face 1961
UV Count: 3
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5093, 0.8472)>
  UV <Vector (0.5102, 0.8499)>
Face 1962
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5175, 0.8510)>
  UV <Vector (0.5149, 0.8503)>
Face 1963
UV Count: 3
  UV <Vector (0.5196, 0.8484)>
  UV <Vector (0.5211, 0.8521)>
  UV <Vector (0.5175, 0.8510)>
Face 1964
UV Count: 3
  UV <Vector (0.5255, 0.8546)>
  UV <Vector (0.5272, 0.8516)>
  UV <Vector (0.5296, 0.8558)>
Face 1965
UV Count: 3
  UV <Vector (0.5355, 0.8628)>
  UV <Vector (0.5423, 0.8606)>
  UV <Vector (0.5410, 0.8677)>
Face 1966
UV Count: 3
  UV <Vector (0.5331, 0.8721)>
  UV <Vector (0.5355, 0.8628)>
  UV <Vector (0.5410, 0.8677)>
Face 1967
UV Count: 3
  UV <Vector (0.5234, 0.8731)>
  UV <Vector (0.5305, 0.8663)>
  UV <Vector (0.5331, 0.8721)>
Face 1968
UV Count: 3
  UV <Vector (0.5134, 0.8704)>
  UV <Vector (0.5223, 0.8668)>
  UV <Vector (0.5234, 0.8731)>
Face 1969
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.5139, 0.8647)>
  UV <Vector (0.5134, 0.8704)>
Face 1970
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.5015, 0.8524)>
  UV <Vector (0.5055, 0.8589)>
Face 1971
UV Count: 3
  UV <Vector (0.4968, 0.8526)>
  UV <Vector (0.5020, 0.8461)>
  UV <Vector (0.5015, 0.8524)>
Face 1972
UV Count: 3
  UV <Vector (0.5010, 0.8408)>
  UV <Vector (0.5020, 0.8461)>
  UV <Vector (0.4968, 0.8440)>
Face 1973
UV Count: 3
  UV <Vector (0.5134, 0.8380)>
  UV <Vector (0.5073, 0.8415)>
  UV <Vector (0.5048, 0.8377)>
Face 1974
UV Count: 3
  UV <Vector (0.5213, 0.8393)>
  UV <Vector (0.5139, 0.8418)>
  UV <Vector (0.5134, 0.8380)>
Face 1975
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5203, 0.8433)>
  UV <Vector (0.5213, 0.8393)>
Face 1976
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5290, 0.8496)>
  UV <Vector (0.5258, 0.8469)>
Face 1977
UV Count: 3
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5363, 0.8584)>
  UV <Vector (0.5335, 0.8538)>
Face 1978
UV Count: 3
  UV <Vector (0.5331, 0.8721)>
  UV <Vector (0.5370, 0.8808)>
  UV <Vector (0.5321, 0.8784)>
Face 1979
UV Count: 3
  UV <Vector (0.5234, 0.8731)>
  UV <Vector (0.5321, 0.8784)>
  UV <Vector (0.5229, 0.8778)>
Face 1980
UV Count: 3
  UV <Vector (0.5229, 0.8778)>
  UV <Vector (0.5134, 0.8704)>
  UV <Vector (0.5234, 0.8731)>
Face 1981
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.5118, 0.8742)>
  UV <Vector (0.4993, 0.8654)>
Face 1982
UV Count: 3
  UV <Vector (0.4968, 0.8526)>
  UV <Vector (0.4993, 0.8654)>
  UV <Vector (0.4906, 0.8525)>
Face 1983
UV Count: 3
  UV <Vector (0.4906, 0.8525)>
  UV <Vector (0.4968, 0.8440)>
  UV <Vector (0.4968, 0.8526)>
Face 1984
UV Count: 3
  UV <Vector (0.4968, 0.8440)>
  UV <Vector (0.4948, 0.8340)>
  UV <Vector (0.5010, 0.8408)>
Face 1985
UV Count: 3
  UV <Vector (0.5106, 0.8294)>
  UV <Vector (0.5048, 0.8377)>
  UV <Vector (0.5023, 0.8313)>
Face 1986
UV Count: 3
  UV <Vector (0.5023, 0.8313)>
  UV <Vector (0.5072, 0.8209)>
  UV <Vector (0.5106, 0.8294)>
Face 1987
UV Count: 3
  UV <Vector (0.4956, 0.8120)>
  UV <Vector (0.5038, 0.8049)>
  UV <Vector (0.5050, 0.8116)>
Face 1988
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.5047, 0.7892)>
  UV <Vector (0.5039, 0.7975)>
Face 1989
UV Count: 3
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.5050, 0.8116)>
  UV <Vector (0.5072, 0.8209)>
Face 1990
UV Count: 3
  UV <Vector (0.4590, 0.8270)>
  UV <Vector (0.4667, 0.8380)>
  UV <Vector (0.4566, 0.8359)>
Face 1991
UV Count: 3
  UV <Vector (0.4621, 0.8170)>
  UV <Vector (0.4704, 0.8280)>
  UV <Vector (0.4590, 0.8270)>
Face 1992
UV Count: 3
  UV <Vector (0.4636, 0.8002)>
  UV <Vector (0.4723, 0.8098)>
  UV <Vector (0.4623, 0.8087)>
Face 1993
UV Count: 3
  UV <Vector (0.4674, 0.7939)>
  UV <Vector (0.4734, 0.8021)>
  UV <Vector (0.4636, 0.8002)>
Face 1994
UV Count: 3
  UV <Vector (0.4825, 0.7830)>
  UV <Vector (0.4786, 0.7917)>
  UV <Vector (0.4733, 0.7874)>
Face 1995
UV Count: 3
  UV <Vector (0.5015, 0.7773)>
  UV <Vector (0.4946, 0.7860)>
  UV <Vector (0.4911, 0.7801)>
Face 1996
UV Count: 3
  UV <Vector (0.5015, 0.7773)>
  UV <Vector (0.5138, 0.7804)>
  UV <Vector (0.5045, 0.7834)>
Face 1997
UV Count: 3
  UV <Vector (0.5212, 0.7729)>
  UV <Vector (0.5138, 0.7804)>
  UV <Vector (0.5116, 0.7749)>
Face 1998
UV Count: 3
  UV <Vector (0.5265, 0.7710)>
  UV <Vector (0.5248, 0.7775)>
  UV <Vector (0.5212, 0.7729)>
Face 1999
UV Count: 3
  UV <Vector (0.5368, 0.7645)>
  UV <Vector (0.5355, 0.7723)>
  UV <Vector (0.5316, 0.7687)>
Face 2000
UV Count: 3
  UV <Vector (0.4733, 0.7874)>
  UV <Vector (0.4740, 0.7964)>
  UV <Vector (0.4674, 0.7939)>
Face 2001
UV Count: 3
  UV <Vector (0.4623, 0.8087)>
  UV <Vector (0.4719, 0.8187)>
  UV <Vector (0.4621, 0.8170)>
Face 2002
UV Count: 3
  UV <Vector (0.4667, 0.8380)>
  UV <Vector (0.4543, 0.8467)>
  UV <Vector (0.4566, 0.8359)>
Face 2003
UV Count: 3
  UV <Vector (0.5048, 0.8377)>
  UV <Vector (0.5047, 0.8437)>
  UV <Vector (0.5010, 0.8408)>
Face 2004
UV Count: 3
  UV <Vector (0.5023, 0.8313)>
  UV <Vector (0.5010, 0.8408)>
  UV <Vector (0.4948, 0.8340)>
Face 2005
UV Count: 3
  UV <Vector (0.5171, 0.8187)>
  UV <Vector (0.5106, 0.8294)>
  UV <Vector (0.5072, 0.8209)>
Face 2006
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5072, 0.8209)>
  UV <Vector (0.5050, 0.8116)>
Face 2007
UV Count: 3
  UV <Vector (0.5050, 0.8116)>
  UV <Vector (0.5139, 0.8050)>
  UV <Vector (0.5148, 0.8103)>
Face 2008
UV Count: 3
  UV <Vector (0.5047, 0.7892)>
  UV <Vector (0.5132, 0.7989)>
  UV <Vector (0.5039, 0.7975)>
Face 2009
UV Count: 3
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5134, 0.8380)>
  UV <Vector (0.5106, 0.8294)>
Face 2010
UV Count: 3
  UV <Vector (0.5273, 0.8339)>
  UV <Vector (0.5213, 0.8393)>
  UV <Vector (0.5203, 0.8261)>
Face 2011
UV Count: 3
  UV <Vector (0.5327, 0.8463)>
  UV <Vector (0.5335, 0.8538)>
  UV <Vector (0.5290, 0.8496)>
Face 2012
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5340, 0.8403)>
  UV <Vector (0.5327, 0.8463)>
Face 2013
UV Count: 3
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5340, 0.8403)>
  UV <Vector (0.5400, 0.8421)>
Face 2014
UV Count: 3
  UV <Vector (0.5449, 0.8440)>
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5400, 0.8421)>
Face 2015
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5203, 0.8433)>
  UV <Vector (0.5196, 0.8484)>
Face 2016
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5102, 0.8499)>
  UV <Vector (0.5093, 0.8472)>
Face 2017
UV Count: 3
  UV <Vector (0.5139, 0.8418)>
  UV <Vector (0.5093, 0.8472)>
  UV <Vector (0.5073, 0.8415)>
Face 2018
UV Count: 3
  UV <Vector (0.5073, 0.8415)>
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5047, 0.8437)>
Face 2019
UV Count: 3
  UV <Vector (0.5020, 0.8461)>
  UV <Vector (0.5060, 0.8519)>
  UV <Vector (0.5015, 0.8524)>
Face 2020
UV Count: 3
  UV <Vector (0.5047, 0.8437)>
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5020, 0.8461)>
Face 2021
UV Count: 3
  UV <Vector (0.5055, 0.8589)>
  UV <Vector (0.5060, 0.8519)>
  UV <Vector (0.5091, 0.8554)>
Face 2022
UV Count: 3
  UV <Vector (0.5139, 0.8647)>
  UV <Vector (0.5091, 0.8554)>
  UV <Vector (0.5150, 0.8599)>
Face 2023
UV Count: 3
  UV <Vector (0.5211, 0.8610)>
  UV <Vector (0.5139, 0.8647)>
  UV <Vector (0.5150, 0.8599)>
Face 2024
UV Count: 3
  UV <Vector (0.5223, 0.8668)>
  UV <Vector (0.5265, 0.8595)>
  UV <Vector (0.5305, 0.8663)>
Face 2025
UV Count: 3
  UV <Vector (0.5265, 0.8595)>
  UV <Vector (0.5355, 0.8628)>
  UV <Vector (0.5305, 0.8663)>
Face 2026
UV Count: 3
  UV <Vector (0.5363, 0.8584)>
  UV <Vector (0.5296, 0.8558)>
  UV <Vector (0.5335, 0.8538)>
Face 2027
UV Count: 3
  UV <Vector (0.5290, 0.8496)>
  UV <Vector (0.5296, 0.8558)>
  UV <Vector (0.5272, 0.8516)>
Face 2028
UV Count: 3
  UV <Vector (0.5232, 0.8497)>
  UV <Vector (0.5241, 0.8531)>
  UV <Vector (0.5211, 0.8521)>
Face 2029
UV Count: 3
  UV <Vector (0.5203, 0.8433)>
  UV <Vector (0.5232, 0.8497)>
  UV <Vector (0.5196, 0.8484)>
Face 2030
UV Count: 3
  UV <Vector (0.5258, 0.8469)>
  UV <Vector (0.5272, 0.8516)>
  UV <Vector (0.5232, 0.8497)>
Face 2031
UV Count: 3
  UV <Vector (0.5242, 0.8567)>
  UV <Vector (0.5191, 0.8543)>
  UV <Vector (0.5255, 0.8546)>
Face 2032
UV Count: 3
  UV <Vector (0.5200, 0.8578)>
  UV <Vector (0.5173, 0.8541)>
  UV <Vector (0.5191, 0.8543)>
Face 2033
UV Count: 3
  UV <Vector (0.5152, 0.8567)>
  UV <Vector (0.5131, 0.8522)>
  UV <Vector (0.5173, 0.8541)>
Face 2034
UV Count: 3
  UV <Vector (0.5102, 0.8499)>
  UV <Vector (0.5107, 0.8535)>
  UV <Vector (0.5085, 0.8511)>
Face 2035
UV Count: 3
  UV <Vector (0.5149, 0.8503)>
  UV <Vector (0.5131, 0.8522)>
  UV <Vector (0.5102, 0.8499)>
Face 2036
UV Count: 3
  UV <Vector (0.5241, 0.8531)>
  UV <Vector (0.5191, 0.8543)>
  UV <Vector (0.5211, 0.8521)>
Face 2037
UV Count: 3
  UV <Vector (0.5175, 0.8510)>
  UV <Vector (0.5191, 0.8543)>
  UV <Vector (0.5173, 0.8541)>
Face 2038
UV Count: 3
  UV <Vector (0.5173, 0.8541)>
  UV <Vector (0.5149, 0.8503)>
  UV <Vector (0.5175, 0.8510)>
Face 2039
UV Count: 3
  UV <Vector (0.4660, 0.8495)>
  UV <Vector (0.4775, 0.8397)>
  UV <Vector (0.4770, 0.8503)>
Face 2040
UV Count: 3
  UV <Vector (0.4704, 0.8280)>
  UV <Vector (0.4775, 0.8397)>
  UV <Vector (0.4667, 0.8380)>
Face 2041
UV Count: 3
  UV <Vector (0.4719, 0.8187)>
  UV <Vector (0.4806, 0.8298)>
  UV <Vector (0.4704, 0.8280)>
Face 2042
UV Count: 3
  UV <Vector (0.5023, 0.8313)>
  UV <Vector (0.4948, 0.8340)>
  UV <Vector (0.4975, 0.8218)>
Face 2043
UV Count: 3
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4723, 0.8098)>
  UV <Vector (0.4834, 0.8112)>
Face 2044
UV Count: 3
  UV <Vector (0.5139, 0.8050)>
  UV <Vector (0.5170, 0.7992)>
  UV <Vector (0.5178, 0.8043)>
Face 2045
UV Count: 3
  UV <Vector (0.5038, 0.8049)>
  UV <Vector (0.5132, 0.7989)>
  UV <Vector (0.5139, 0.8050)>
Face 2046
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.5038, 0.8049)>
  UV <Vector (0.4947, 0.8045)>
Face 2047
UV Count: 3
  UV <Vector (0.4834, 0.8112)>
  UV <Vector (0.4734, 0.8021)>
  UV <Vector (0.4840, 0.8038)>
Face 2048
UV Count: 3
  UV <Vector (0.4840, 0.8038)>
  UV <Vector (0.4740, 0.7964)>
  UV <Vector (0.4848, 0.7961)>
Face 2049
UV Count: 3
  UV <Vector (0.4848, 0.7961)>
  UV <Vector (0.4786, 0.7917)>
  UV <Vector (0.4862, 0.7890)>
Face 2050
UV Count: 3
  UV <Vector (0.5045, 0.7834)>
  UV <Vector (0.5047, 0.7892)>
  UV <Vector (0.4946, 0.7860)>
Face 2051
UV Count: 3
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5045, 0.7834)>
  UV <Vector (0.5138, 0.7804)>
Face 2052
UV Count: 3
  UV <Vector (0.5248, 0.7775)>
  UV <Vector (0.5205, 0.7862)>
  UV <Vector (0.5138, 0.7804)>
Face 2053
UV Count: 3
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5138, 0.7804)>
  UV <Vector (0.5205, 0.7862)>
Face 2054
UV Count: 3
  UV <Vector (0.5287, 0.7821)>
  UV <Vector (0.5307, 0.7750)>
  UV <Vector (0.5340, 0.7798)>
Face 2055
UV Count: 3
  UV <Vector (0.5392, 0.7775)>
  UV <Vector (0.5406, 0.7685)>
  UV <Vector (0.5447, 0.7747)>
Face 2056
UV Count: 3
  UV <Vector (0.4906, 0.8428)>
  UV <Vector (0.4770, 0.8503)>
  UV <Vector (0.4775, 0.8397)>
Face 2057
UV Count: 3
  UV <Vector (0.4806, 0.8298)>
  UV <Vector (0.4906, 0.8428)>
  UV <Vector (0.4775, 0.8397)>
Face 2058
UV Count: 3
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4948, 0.8340)>
  UV <Vector (0.4806, 0.8298)>
Face 2059
UV Count: 3
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.4834, 0.8112)>
  UV <Vector (0.4956, 0.8120)>
Face 2060
UV Count: 3
  UV <Vector (0.4956, 0.8120)>
  UV <Vector (0.4840, 0.8038)>
  UV <Vector (0.4947, 0.8045)>
Face 2061
UV Count: 3
  UV <Vector (0.4947, 0.8045)>
  UV <Vector (0.4848, 0.7961)>
  UV <Vector (0.4946, 0.7963)>
Face 2062
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.4862, 0.7890)>
  UV <Vector (0.4946, 0.7860)>
Face 2063
UV Count: 3
  UV <Vector (0.4911, 0.7801)>
  UV <Vector (0.4862, 0.7890)>
  UV <Vector (0.4825, 0.7830)>
Face 2064
UV Count: 3
  UV <Vector (0.5419, 0.7823)>
  UV <Vector (0.5482, 0.7828)>
  UV <Vector (0.5436, 0.7847)>
Face 2065
UV Count: 3
  UV <Vector (0.5356, 0.7882)>
  UV <Vector (0.5374, 0.7844)>
  UV <Vector (0.5394, 0.7867)>
Face 2066
UV Count: 3
  UV <Vector (0.5297, 0.7923)>
  UV <Vector (0.5330, 0.7859)>
  UV <Vector (0.5356, 0.7882)>
Face 2067
UV Count: 3
  UV <Vector (0.5262, 0.7964)>
  UV <Vector (0.5264, 0.7901)>
  UV <Vector (0.5297, 0.7923)>
Face 2068
UV Count: 3
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5237, 0.8000)>
  UV <Vector (0.5198, 0.7996)>
Face 2069
UV Count: 3
  UV <Vector (0.5300, 0.8029)>
  UV <Vector (0.5316, 0.8002)>
  UV <Vector (0.5333, 0.8020)>
Face 2070
UV Count: 3
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5276, 0.8003)>
  UV <Vector (0.5300, 0.8029)>
Face 2071
UV Count: 3
  UV <Vector (0.5237, 0.8000)>
  UV <Vector (0.5215, 0.8043)>
  UV <Vector (0.5198, 0.7996)>
Face 2072
UV Count: 3
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5247, 0.8086)>
  UV <Vector (0.5215, 0.8043)>
Face 2073
UV Count: 3
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5282, 0.8124)>
  UV <Vector (0.5247, 0.8086)>
Face 2074
UV Count: 3
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5313, 0.8158)>
  UV <Vector (0.5282, 0.8124)>
Face 2075
UV Count: 3
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5358, 0.8190)>
  UV <Vector (0.5313, 0.8158)>
Face 2076
UV Count: 3
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5459, 0.8384)>
  UV <Vector (0.5408, 0.8375)>
Face 2077
UV Count: 3
  UV <Vector (0.5380, 0.8282)>
  UV <Vector (0.5408, 0.8375)>
  UV <Vector (0.5351, 0.8360)>
Face 2078
UV Count: 3
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5478, 0.8279)>
  UV <Vector (0.5469, 0.8327)>
Face 2079
UV Count: 3
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5496, 0.8166)>
  UV <Vector (0.5487, 0.8227)>
Face 2080
UV Count: 3
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5487, 0.8227)>
  UV <Vector (0.5478, 0.8279)>
Face 2081
UV Count: 3
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5380, 0.8282)>
  UV <Vector (0.5394, 0.8236)>
Face 2082
UV Count: 3
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5394, 0.8236)>
  UV <Vector (0.5405, 0.8201)>
Face 2083
UV Count: 3
  UV <Vector (0.5406, 0.7796)>
  UV <Vector (0.5470, 0.7798)>
  UV <Vector (0.5419, 0.7823)>
Face 2084
UV Count: 3
  UV <Vector (0.5330, 0.7859)>
  UV <Vector (0.5357, 0.7818)>
  UV <Vector (0.5374, 0.7844)>
Face 2085
UV Count: 3
  UV <Vector (0.5264, 0.7901)>
  UV <Vector (0.5309, 0.7836)>
  UV <Vector (0.5330, 0.7859)>
Face 2086
UV Count: 3
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5240, 0.7881)>
  UV <Vector (0.5264, 0.7901)>
Face 2087
UV Count: 3
  UV <Vector (0.5190, 0.7935)>
  UV <Vector (0.5198, 0.7996)>
  UV <Vector (0.5170, 0.7992)>
Face 2088
UV Count: 3
  UV <Vector (0.5178, 0.8043)>
  UV <Vector (0.5198, 0.7996)>
  UV <Vector (0.5215, 0.8043)>
Face 2089
UV Count: 3
  UV <Vector (0.5190, 0.8093)>
  UV <Vector (0.5215, 0.8043)>
  UV <Vector (0.5227, 0.8089)>
Face 2090
UV Count: 3
  UV <Vector (0.5206, 0.8169)>
  UV <Vector (0.5227, 0.8089)>
  UV <Vector (0.5251, 0.8142)>
Face 2091
UV Count: 3
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5251, 0.8142)>
  UV <Vector (0.5280, 0.8185)>
Face 2092
UV Count: 3
  UV <Vector (0.5293, 0.8291)>
  UV <Vector (0.5280, 0.8185)>
  UV <Vector (0.5328, 0.8227)>
Face 2093
UV Count: 3
  UV <Vector (0.5247, 0.8086)>
  UV <Vector (0.5227, 0.8089)>
  UV <Vector (0.5215, 0.8043)>
Face 2094
UV Count: 3
  UV <Vector (0.5251, 0.8142)>
  UV <Vector (0.5247, 0.8086)>
  UV <Vector (0.5282, 0.8124)>
Face 2095
UV Count: 3
  UV <Vector (0.5282, 0.8124)>
  UV <Vector (0.5280, 0.8185)>
  UV <Vector (0.5251, 0.8142)>
Face 2096
UV Count: 3
  UV <Vector (0.5313, 0.8158)>
  UV <Vector (0.5328, 0.8227)>
  UV <Vector (0.5280, 0.8185)>
Face 2097
UV Count: 3
  UV <Vector (0.5380, 0.8282)>
  UV <Vector (0.5293, 0.8291)>
  UV <Vector (0.5328, 0.8227)>
Face 2098
UV Count: 3
  UV <Vector (0.5328, 0.8227)>
  UV <Vector (0.5394, 0.8236)>
  UV <Vector (0.5380, 0.8282)>
Face 2099
UV Count: 3
  UV <Vector (0.5405, 0.8201)>
  UV <Vector (0.5358, 0.8190)>
  UV <Vector (0.5401, 0.8138)>
Face 2100
UV Count: 3
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5405, 0.8201)>
  UV <Vector (0.5401, 0.8138)>
Face 2101
UV Count: 3
  UV <Vector (0.5506, 0.8097)>
  UV <Vector (0.5481, 0.8034)>
  UV <Vector (0.5515, 0.8037)>
Face 2102
UV Count: 3
  UV <Vector (0.5481, 0.8034)>
  UV <Vector (0.5444, 0.8086)>
  UV <Vector (0.5458, 0.8030)>
Face 2103
UV Count: 3
  UV <Vector (0.5458, 0.8030)>
  UV <Vector (0.5420, 0.8073)>
  UV <Vector (0.5435, 0.8026)>
Face 2104
UV Count: 3
  UV <Vector (0.5435, 0.8026)>
  UV <Vector (0.5387, 0.8055)>
  UV <Vector (0.5401, 0.8017)>
Face 2105
UV Count: 3
  UV <Vector (0.5401, 0.8017)>
  UV <Vector (0.5349, 0.8033)>
  UV <Vector (0.5368, 0.8004)>
Face 2106
UV Count: 3
  UV <Vector (0.5346, 0.8000)>
  UV <Vector (0.5349, 0.8033)>
  UV <Vector (0.5333, 0.8020)>
Face 2107
UV Count: 3
  UV <Vector (0.5316, 0.8002)>
  UV <Vector (0.5346, 0.8000)>
  UV <Vector (0.5333, 0.8020)>
Face 2108
UV Count: 3
  UV <Vector (0.5346, 0.8000)>
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5368, 0.8004)>
Face 2109
UV Count: 3
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5368, 0.8004)>
Face 2110
UV Count: 3
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5450, 0.7927)>
  UV <Vector (0.5466, 0.7993)>
Face 2111
UV Count: 3
  UV <Vector (0.5518, 0.7993)>
  UV <Vector (0.5535, 0.7914)>
  UV <Vector (0.5522, 0.7994)>
Face 2112
UV Count: 3
  UV <Vector (0.5483, 0.7917)>
  UV <Vector (0.5466, 0.7993)>
  UV <Vector (0.5450, 0.7927)>
Face 2113
UV Count: 3
  UV <Vector (0.5453, 0.7886)>
  UV <Vector (0.5450, 0.7927)>
  UV <Vector (0.5417, 0.7898)>
Face 2114
UV Count: 3
  UV <Vector (0.5394, 0.7867)>
  UV <Vector (0.5453, 0.7886)>
  UV <Vector (0.5417, 0.7898)>
Face 2115
UV Count: 3
  UV <Vector (0.5419, 0.7823)>
  UV <Vector (0.5394, 0.7867)>
  UV <Vector (0.5374, 0.7844)>
Face 2116
UV Count: 3
  UV <Vector (0.5357, 0.7818)>
  UV <Vector (0.5419, 0.7823)>
  UV <Vector (0.5374, 0.7844)>
Face 2117
UV Count: 3
  UV <Vector (0.5392, 0.7775)>
  UV <Vector (0.5357, 0.7818)>
  UV <Vector (0.5340, 0.7798)>
Face 2118
UV Count: 3
  UV <Vector (0.5355, 0.7723)>
  UV <Vector (0.5340, 0.7798)>
  UV <Vector (0.5307, 0.7750)>
Face 2119
UV Count: 3
  UV <Vector (0.5316, 0.7687)>
  UV <Vector (0.5307, 0.7750)>
  UV <Vector (0.5265, 0.7710)>
Face 2120
UV Count: 3
  UV <Vector (0.5515, 0.8037)>
  UV <Vector (0.5518, 0.7993)>
  UV <Vector (0.5522, 0.7994)>
Face 2121
UV Count: 3
  UV <Vector (0.5466, 0.7993)>
  UV <Vector (0.5481, 0.8034)>
  UV <Vector (0.5458, 0.8030)>
Face 2122
UV Count: 3
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5458, 0.8030)>
  UV <Vector (0.5435, 0.8026)>
Face 2123
UV Count: 3
  UV <Vector (0.5401, 0.8017)>
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5435, 0.8026)>
Face 2124
UV Count: 3
  UV <Vector (0.4543, 0.8467)>
  UV <Vector (0.4492, 0.8397)>
  UV <Vector (0.4566, 0.8359)>
Face 2125
UV Count: 3
  UV <Vector (0.4475, 0.8469)>
  UV <Vector (0.4371, 0.8392)>
  UV <Vector (0.4492, 0.8397)>
Face 2126
UV Count: 3
  UV <Vector (0.4280, 0.8396)>
  UV <Vector (0.4371, 0.8392)>
  UV <Vector (0.4369, 0.8453)>
Face 2127
UV Count: 3
  UV <Vector (0.4254, 0.8263)>
  UV <Vector (0.4314, 0.8337)>
  UV <Vector (0.4280, 0.8396)>
Face 2128
UV Count: 3
  UV <Vector (0.4292, 0.8254)>
  UV <Vector (0.4283, 0.8121)>
  UV <Vector (0.4333, 0.8128)>
Face 2129
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4343, 0.8043)>
  UV <Vector (0.4380, 0.8075)>
Face 2130
UV Count: 3
  UV <Vector (0.4343, 0.8043)>
  UV <Vector (0.4459, 0.8013)>
  UV <Vector (0.4380, 0.8075)>
Face 2131
UV Count: 3
  UV <Vector (0.4559, 0.7977)>
  UV <Vector (0.4425, 0.7971)>
  UV <Vector (0.4550, 0.7938)>
Face 2132
UV Count: 3
  UV <Vector (0.4550, 0.7938)>
  UV <Vector (0.4636, 0.8002)>
  UV <Vector (0.4559, 0.7977)>
Face 2133
UV Count: 3
  UV <Vector (0.4553, 0.8024)>
  UV <Vector (0.4459, 0.8013)>
  UV <Vector (0.4559, 0.7977)>
Face 2134
UV Count: 3
  UV <Vector (0.4380, 0.8075)>
  UV <Vector (0.4487, 0.8061)>
  UV <Vector (0.4427, 0.8106)>
Face 2135
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4427, 0.8106)>
  UV <Vector (0.4376, 0.8164)>
Face 2136
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4340, 0.8243)>
  UV <Vector (0.4292, 0.8254)>
Face 2137
UV Count: 3
  UV <Vector (0.4349, 0.8310)>
  UV <Vector (0.4292, 0.8254)>
  UV <Vector (0.4340, 0.8243)>
Face 2138
UV Count: 3
  UV <Vector (0.4314, 0.8337)>
  UV <Vector (0.4390, 0.8357)>
  UV <Vector (0.4371, 0.8392)>
Face 2139
UV Count: 3
  UV <Vector (0.4444, 0.8370)>
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Face 2141
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Face 2142
UV Count: 3
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Face 2143
UV Count: 3
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Face 2144
UV Count: 3
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Face 2145
UV Count: 3
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Face 2146
UV Count: 3
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Face 2147
UV Count: 3
  UV <Vector (0.4455, 0.8356)>
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Face 2148
UV Count: 3
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Face 2149
UV Count: 3
  UV <Vector (0.4383, 0.8290)>
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Face 2150
UV Count: 3
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Face 2151
UV Count: 3
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Face 2152
UV Count: 3
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Face 2153
UV Count: 3
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Face 2154
UV Count: 3
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Face 2155
UV Count: 3
  UV <Vector (0.4509, 0.8358)>
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Face 2156
UV Count: 3
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Face 2158
UV Count: 3
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Face 2159
UV Count: 3
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Face 2160
UV Count: 3
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Face 2161
UV Count: 3
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Face 2162
UV Count: 3
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Face 2163
UV Count: 3
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Face 2164
UV Count: 3
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Face 2165
UV Count: 3
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Face 2166
UV Count: 3
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Face 2167
UV Count: 3
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Face 2168
UV Count: 3
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Face 2169
UV Count: 3
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Face 2170
UV Count: 3
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Face 2171
UV Count: 3
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Face 2172
UV Count: 3
  UV <Vector (0.4501, 0.8244)>
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Face 2173
UV Count: 3
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Face 2174
UV Count: 3
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Face 2175
UV Count: 3
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Face 2176
UV Count: 3
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Face 2177
UV Count: 3
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Face 2178
UV Count: 3
  UV <Vector (0.4531, 0.8244)>
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Face 2179
UV Count: 3
  UV <Vector (0.4507, 0.8206)>
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Face 2180
UV Count: 3
  UV <Vector (0.4560, 0.8242)>
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Face 2181
UV Count: 3
  UV <Vector (0.4560, 0.8242)>
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Face 2182
UV Count: 3
  UV <Vector (0.5370, 0.8808)>
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Face 2183
UV Count: 3
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Face 2184
UV Count: 3
  UV <Vector (0.5118, 0.8742)>
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Face 2185
UV Count: 3
  UV <Vector (0.4869, 0.8697)>
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Face 2186
UV Count: 3
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Face 2187
UV Count: 3
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Face 2188
UV Count: 3
  UV <Vector (0.5329, 0.8945)>
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Face 2189
UV Count: 3
  UV <Vector (0.5081, 0.8837)>
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Face 2190
UV Count: 3
  UV <Vector (0.4671, 0.8613)>
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Face 2191
UV Count: 3
  UV <Vector (0.5081, 0.8837)>
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Face 2192
UV Count: 3
  UV <Vector (0.5346, 0.9065)>
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Face 2193
UV Count: 3
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Face 2194
UV Count: 3
  UV <Vector (0.5066, 0.9002)>
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Face 2195
UV Count: 3
  UV <Vector (0.5274, 0.9057)>
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Face 2196
UV Count: 3
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Face 2197
UV Count: 3
  UV <Vector (0.5073, 0.9077)>
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Face 2198
UV Count: 3
  UV <Vector (0.5254, 0.9311)>
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Face 2199
UV Count: 3
  UV <Vector (0.5091, 0.9458)>
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Face 2200
UV Count: 3
  UV <Vector (0.5091, 0.9458)>
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Face 2201
UV Count: 3
  UV <Vector (0.4496, 0.9603)>
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Face 2202
UV Count: 3
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Face 2203
UV Count: 3
  UV <Vector (0.3992, 0.9458)>
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Face 2204
UV Count: 3
  UV <Vector (0.3624, 0.9139)>
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Face 2205
UV Count: 3
  UV <Vector (0.3468, 0.8784)>
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Face 2206
UV Count: 3
  UV <Vector (0.3452, 0.8486)>
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Face 2207
UV Count: 3
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Face 2208
UV Count: 3
  UV <Vector (0.3702, 0.7907)>
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Face 2209
UV Count: 3
  UV <Vector (0.3894, 0.7685)>
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Face 2210
UV Count: 3
  UV <Vector (0.5181, 0.9114)>
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Face 2211
UV Count: 3
  UV <Vector (0.5054, 0.9383)>
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Face 2212
UV Count: 3
  UV <Vector (0.5054, 0.9383)>
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Face 2213
UV Count: 3
  UV <Vector (0.4838, 0.9492)>
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Face 2214
UV Count: 3
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Face 2215
UV Count: 3
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Face 2216
UV Count: 3
  UV <Vector (0.3933, 0.9229)>
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Face 2217
UV Count: 3
  UV <Vector (0.3735, 0.9033)>
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Face 2218
UV Count: 3
  UV <Vector (0.3596, 0.8729)>
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Face 2219
UV Count: 3
  UV <Vector (0.3593, 0.8482)>
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Face 2220
UV Count: 3
  UV <Vector (0.3669, 0.8253)>
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Face 2221
UV Count: 3
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Face 2222
UV Count: 3
  UV <Vector (0.5117, 0.9207)>
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Face 2223
UV Count: 3
  UV <Vector (0.5031, 0.9131)>
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Face 2224
UV Count: 3
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Face 2225
UV Count: 3
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Face 2226
UV Count: 3
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Face 2227
UV Count: 3
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Face 2228
UV Count: 3
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Face 2229
UV Count: 3
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Face 2230
UV Count: 3
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Face 2231
UV Count: 3
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Face 2232
UV Count: 3
  UV <Vector (0.3852, 0.7964)>
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Face 2233
UV Count: 3
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Face 2234
UV Count: 3
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Face 2235
UV Count: 3
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Face 2236
UV Count: 3
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Face 2237
UV Count: 3
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Face 2238
UV Count: 3
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Face 2239
UV Count: 3
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Face 2240
UV Count: 3
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Face 2241
UV Count: 3
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Face 2242
UV Count: 3
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Face 2243
UV Count: 3
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Face 2244
UV Count: 3
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Face 2245
UV Count: 3
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Face 2246
UV Count: 3
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Face 2247
UV Count: 3
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Face 2248
UV Count: 3
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Face 2249
UV Count: 3
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Face 2250
UV Count: 3
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Face 2251
UV Count: 3
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Face 2252
UV Count: 3
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Face 2253
UV Count: 3
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Face 2254
UV Count: 3
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Face 2255
UV Count: 3
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Face 2256
UV Count: 3
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Face 2257
UV Count: 3
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Face 2258
UV Count: 3
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Face 2259
UV Count: 3
  UV <Vector (0.4078, 0.8045)>
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Face 2260
UV Count: 3
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Face 2261
UV Count: 3
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Face 2262
UV Count: 3
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Face 2263
UV Count: 3
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Face 2264
UV Count: 3
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Face 2265
UV Count: 3
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Face 2266
UV Count: 3
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Face 2267
UV Count: 3
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Face 2268
UV Count: 3
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Face 2269
UV Count: 3
  UV <Vector (0.4246, 0.8756)>
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Face 2270
UV Count: 3
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Face 2271
UV Count: 3
  UV <Vector (0.4138, 0.8532)>
  UV <Vector (0.4042, 0.8436)>
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Face 2272
UV Count: 3
  UV <Vector (0.4123, 0.8420)>
  UV <Vector (0.4058, 0.8279)>
  UV <Vector (0.4141, 0.8265)>
Face 2273
UV Count: 3
  UV <Vector (0.4136, 0.8063)>
  UV <Vector (0.4141, 0.8265)>
  UV <Vector (0.4058, 0.8279)>
Face 2274
UV Count: 3
  UV <Vector (0.4212, 0.8056)>
  UV <Vector (0.4257, 0.7797)>
  UV <Vector (0.4331, 0.7814)>
Face 2275
UV Count: 3
  UV <Vector (0.4413, 0.8826)>
  UV <Vector (0.4288, 0.8671)>
  UV <Vector (0.4467, 0.8704)>
Face 2276
UV Count: 3
  UV <Vector (0.4200, 0.8853)>
  UV <Vector (0.4413, 0.8826)>
  UV <Vector (0.4362, 0.8952)>
Face 2277
UV Count: 3
  UV <Vector (0.4200, 0.8853)>
  UV <Vector (0.4241, 0.9055)>
  UV <Vector (0.4094, 0.8966)>
Face 2278
UV Count: 3
  UV <Vector (0.4107, 0.9182)>
  UV <Vector (0.4094, 0.8966)>
  UV <Vector (0.4241, 0.9055)>
Face 2279
UV Count: 3
  UV <Vector (0.3933, 0.9229)>
  UV <Vector (0.4107, 0.9182)>
  UV <Vector (0.4060, 0.9302)>
Face 2280
UV Count: 3
  UV <Vector (0.3886, 0.9305)>
  UV <Vector (0.4060, 0.9302)>
  UV <Vector (0.4024, 0.9389)>
Face 2281
UV Count: 3
  UV <Vector (0.3846, 0.9368)>
  UV <Vector (0.4024, 0.9389)>
  UV <Vector (0.3992, 0.9458)>
Face 2282
UV Count: 3
  UV <Vector (0.4660, 0.8495)>
  UV <Vector (0.4503, 0.8561)>
  UV <Vector (0.4543, 0.8467)>
Face 2283
UV Count: 3
  UV <Vector (0.4467, 0.8704)>
  UV <Vector (0.4671, 0.8613)>
  UV <Vector (0.4638, 0.8766)>
Face 2284
UV Count: 3
  UV <Vector (0.4467, 0.8704)>
  UV <Vector (0.4352, 0.8552)>
  UV <Vector (0.4503, 0.8561)>
Face 2285
UV Count: 3
  UV <Vector (0.4249, 0.8520)>
  UV <Vector (0.4288, 0.8671)>
  UV <Vector (0.4193, 0.8610)>
Face 2286
UV Count: 3
  UV <Vector (0.4187, 0.8498)>
  UV <Vector (0.4193, 0.8610)>
  UV <Vector (0.4138, 0.8532)>
Face 2287
UV Count: 3
  UV <Vector (0.4187, 0.8498)>
  UV <Vector (0.4123, 0.8420)>
  UV <Vector (0.4186, 0.8410)>
Face 2288
UV Count: 3
  UV <Vector (0.4186, 0.8410)>
  UV <Vector (0.4141, 0.8265)>
  UV <Vector (0.4208, 0.8254)>
Face 2289
UV Count: 3
  UV <Vector (0.4212, 0.8056)>
  UV <Vector (0.4208, 0.8254)>
  UV <Vector (0.4141, 0.8265)>
Face 2290
UV Count: 3
  UV <Vector (0.4331, 0.7814)>
  UV <Vector (0.4264, 0.8072)>
  UV <Vector (0.4212, 0.8056)>
Face 2291
UV Count: 3
  UV <Vector (0.4352, 0.8552)>
  UV <Vector (0.4475, 0.8469)>
  UV <Vector (0.4503, 0.8561)>
Face 2292
UV Count: 3
  UV <Vector (0.4503, 0.8561)>
  UV <Vector (0.4475, 0.8469)>
  UV <Vector (0.4543, 0.8467)>
Face 2293
UV Count: 3
  UV <Vector (0.4249, 0.8520)>
  UV <Vector (0.4369, 0.8453)>
  UV <Vector (0.4352, 0.8552)>
Face 2294
UV Count: 3
  UV <Vector (0.4186, 0.8410)>
  UV <Vector (0.4249, 0.8520)>
  UV <Vector (0.4187, 0.8498)>
Face 2295
UV Count: 3
  UV <Vector (0.4208, 0.8254)>
  UV <Vector (0.4280, 0.8396)>
  UV <Vector (0.4186, 0.8410)>
Face 2296
UV Count: 3
  UV <Vector (0.4208, 0.8254)>
  UV <Vector (0.4283, 0.8121)>
  UV <Vector (0.4254, 0.8263)>
Face 2297
UV Count: 3
  UV <Vector (0.4343, 0.8043)>
  UV <Vector (0.4264, 0.8072)>
  UV <Vector (0.4393, 0.7827)>
Face 2298
UV Count: 3
  UV <Vector (0.4425, 0.7971)>
  UV <Vector (0.4393, 0.7827)>
  UV <Vector (0.4448, 0.7835)>
Face 2299
UV Count: 3
  UV <Vector (0.4448, 0.7835)>
  UV <Vector (0.4550, 0.7938)>
  UV <Vector (0.4425, 0.7971)>
Face 2300
UV Count: 3
  UV <Vector (0.4577, 0.7823)>
  UV <Vector (0.4674, 0.7939)>
  UV <Vector (0.4550, 0.7938)>
Face 2301
UV Count: 3
  UV <Vector (0.5316, 0.7687)>
  UV <Vector (0.5158, 0.7505)>
  UV <Vector (0.5368, 0.7645)>
Face 2302
UV Count: 3
  UV <Vector (0.5119, 0.7535)>
  UV <Vector (0.5265, 0.7710)>
  UV <Vector (0.5085, 0.7552)>
Face 2303
UV Count: 3
  UV <Vector (0.5212, 0.7729)>
  UV <Vector (0.5085, 0.7552)>
  UV <Vector (0.5265, 0.7710)>
Face 2304
UV Count: 3
  UV <Vector (0.5116, 0.7749)>
  UV <Vector (0.5048, 0.7572)>
  UV <Vector (0.5212, 0.7729)>
Face 2305
UV Count: 3
  UV <Vector (0.5008, 0.7589)>
  UV <Vector (0.5015, 0.7773)>
  UV <Vector (0.4938, 0.7625)>
Face 2306
UV Count: 3
  UV <Vector (0.4911, 0.7801)>
  UV <Vector (0.4938, 0.7625)>
  UV <Vector (0.5015, 0.7773)>
Face 2307
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
  UV <Vector (0.4911, 0.7801)>
  UV <Vector (0.4825, 0.7830)>
Face 2308
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
  UV <Vector (0.4733, 0.7874)>
  UV <Vector (0.4577, 0.7823)>
Face 2309
UV Count: 3
  UV <Vector (0.3894, 0.7685)>
  UV <Vector (0.3980, 0.7673)>
  UV <Vector (0.3957, 0.7717)>
Face 2310
UV Count: 3
  UV <Vector (0.3957, 0.7717)>
  UV <Vector (0.4052, 0.7692)>
  UV <Vector (0.4031, 0.7746)>
Face 2311
UV Count: 3
  UV <Vector (0.4031, 0.7746)>
  UV <Vector (0.4132, 0.7705)>
  UV <Vector (0.4120, 0.7769)>
Face 2312
UV Count: 3
  UV <Vector (0.4204, 0.7714)>
  UV <Vector (0.4120, 0.7769)>
  UV <Vector (0.4132, 0.7705)>
Face 2313
UV Count: 3
  UV <Vector (0.4273, 0.7722)>
  UV <Vector (0.4189, 0.7784)>
  UV <Vector (0.4204, 0.7714)>
Face 2314
UV Count: 3
  UV <Vector (0.4343, 0.7729)>
  UV <Vector (0.4257, 0.7797)>
  UV <Vector (0.4273, 0.7722)>
Face 2315
UV Count: 3
  UV <Vector (0.4411, 0.7731)>
  UV <Vector (0.4331, 0.7814)>
  UV <Vector (0.4343, 0.7729)>
Face 2316
UV Count: 3
  UV <Vector (0.4448, 0.7835)>
  UV <Vector (0.4411, 0.7731)>
  UV <Vector (0.4485, 0.7722)>
Face 2317
UV Count: 3
  UV <Vector (0.4577, 0.7823)>
  UV <Vector (0.4485, 0.7722)>
  UV <Vector (0.4589, 0.7691)>
Face 2318
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
  UV <Vector (0.4589, 0.7691)>
  UV <Vector (0.4708, 0.7630)>
Face 2319
UV Count: 3
  UV <Vector (0.4838, 0.7672)>
  UV <Vector (0.4708, 0.7630)>
  UV <Vector (0.4798, 0.7576)>
Face 2320
UV Count: 3
  UV <Vector (0.4938, 0.7625)>
  UV <Vector (0.4798, 0.7576)>
  UV <Vector (0.4880, 0.7528)>
Face 2321
UV Count: 3
  UV <Vector (0.5008, 0.7589)>
  UV <Vector (0.4880, 0.7528)>
  UV <Vector (0.4946, 0.7490)>
Face 2322
UV Count: 3
  UV <Vector (0.5048, 0.7572)>
  UV <Vector (0.4946, 0.7490)>
  UV <Vector (0.4989, 0.7460)>
Face 2323
UV Count: 3
  UV <Vector (0.5085, 0.7552)>
  UV <Vector (0.4989, 0.7460)>
  UV <Vector (0.5021, 0.7437)>
Face 2324
UV Count: 3
  UV <Vector (0.5062, 0.7426)>
  UV <Vector (0.5085, 0.7552)>
  UV <Vector (0.5021, 0.7437)>
Face 2325
UV Count: 3
  UV <Vector (0.5103, 0.7416)>
  UV <Vector (0.5119, 0.7535)>
  UV <Vector (0.5062, 0.7426)>
Face 2326
UV Count: 3
  UV <Vector (0.1988, 0.6845)>
  UV <Vector (0.2018, 0.6881)>
  UV <Vector (0.1986, 0.6880)>
Face 2327
UV Count: 3
  UV <Vector (0.1986, 0.6880)>
  UV <Vector (0.1952, 0.6841)>
  UV <Vector (0.1988, 0.6845)>
Face 2328
UV Count: 3
  UV <Vector (0.1897, 0.6856)>
  UV <Vector (0.1952, 0.6841)>
  UV <Vector (0.1948, 0.6873)>
Face 2329
UV Count: 3
  UV <Vector (0.1908, 0.6824)>
  UV <Vector (0.1862, 0.6840)>
  UV <Vector (0.1880, 0.6805)>
Face 2330
UV Count: 3
  UV <Vector (0.1836, 0.6817)>
  UV <Vector (0.1880, 0.6805)>
  UV <Vector (0.1862, 0.6840)>
Face 2331
UV Count: 3
  UV <Vector (0.1811, 0.6786)>
  UV <Vector (0.1858, 0.6776)>
  UV <Vector (0.1836, 0.6817)>
Face 2332
UV Count: 3
  UV <Vector (0.1797, 0.6754)>
  UV <Vector (0.1841, 0.6746)>
  UV <Vector (0.1811, 0.6786)>
Face 2333
UV Count: 3
  UV <Vector (0.1832, 0.6717)>
  UV <Vector (0.1784, 0.6717)>
  UV <Vector (0.1820, 0.6689)>
Face 2334
UV Count: 3
  UV <Vector (0.1820, 0.6689)>
  UV <Vector (0.1775, 0.6663)>
  UV <Vector (0.1810, 0.6639)>
Face 2335
UV Count: 3
  UV <Vector (0.1775, 0.6613)>
  UV <Vector (0.1810, 0.6639)>
  UV <Vector (0.1775, 0.6663)>
Face 2336
UV Count: 3
  UV <Vector (0.1777, 0.6537)>
  UV <Vector (0.1822, 0.6588)>
  UV <Vector (0.1775, 0.6613)>
Face 2337
UV Count: 3
  UV <Vector (0.1781, 0.6459)>
  UV <Vector (0.1846, 0.6535)>
  UV <Vector (0.1777, 0.6537)>
Face 2338
UV Count: 3
  UV <Vector (0.1896, 0.6424)>
  UV <Vector (0.1781, 0.6459)>
  UV <Vector (0.1828, 0.6329)>
Face 2339
UV Count: 3
  UV <Vector (0.1918, 0.6384)>
  UV <Vector (0.1828, 0.6329)>
  UV <Vector (0.1863, 0.6305)>
Face 2340
UV Count: 3
  UV <Vector (0.1937, 0.6359)>
  UV <Vector (0.1863, 0.6305)>
  UV <Vector (0.1910, 0.6273)>
Face 2341
UV Count: 3
  UV <Vector (0.1989, 0.6312)>
  UV <Vector (0.1910, 0.6273)>
  UV <Vector (0.1952, 0.6252)>
Face 2342
UV Count: 3
  UV <Vector (0.1989, 0.6312)>
  UV <Vector (0.2045, 0.6211)>
  UV <Vector (0.2042, 0.6295)>
Face 2343
UV Count: 3
  UV <Vector (0.5055, 0.7271)>
  UV <Vector (0.4999, 0.7089)>
  UV <Vector (0.5064, 0.7048)>
Face 2344
UV Count: 3
  UV <Vector (0.5018, 0.7281)>
  UV <Vector (0.4933, 0.7148)>
  UV <Vector (0.4999, 0.7089)>
Face 2345
UV Count: 3
  UV <Vector (0.4976, 0.7299)>
  UV <Vector (0.4894, 0.7187)>
  UV <Vector (0.4933, 0.7148)>
Face 2346
UV Count: 3
  UV <Vector (0.4934, 0.7326)>
  UV <Vector (0.4845, 0.7232)>
  UV <Vector (0.4894, 0.7187)>
Face 2347
UV Count: 3
  UV <Vector (0.4888, 0.7364)>
  UV <Vector (0.4794, 0.7299)>
  UV <Vector (0.4845, 0.7232)>
Face 2348
UV Count: 3
  UV <Vector (0.4832, 0.7415)>
  UV <Vector (0.4731, 0.7369)>
  UV <Vector (0.4794, 0.7299)>
Face 2349
UV Count: 3
  UV <Vector (0.4762, 0.7473)>
  UV <Vector (0.4662, 0.7427)>
  UV <Vector (0.4731, 0.7369)>
Face 2350
UV Count: 3
  UV <Vector (0.4681, 0.7528)>
  UV <Vector (0.4576, 0.7490)>
  UV <Vector (0.4662, 0.7427)>
Face 2351
UV Count: 3
  UV <Vector (0.4587, 0.7582)>
  UV <Vector (0.4493, 0.7521)>
  UV <Vector (0.4576, 0.7490)>
Face 2352
UV Count: 3
  UV <Vector (0.4498, 0.7615)>
  UV <Vector (0.4430, 0.7542)>
  UV <Vector (0.4493, 0.7521)>
Face 2353
UV Count: 3
  UV <Vector (0.4424, 0.7633)>
  UV <Vector (0.4369, 0.7554)>
  UV <Vector (0.4430, 0.7542)>
Face 2354
UV Count: 3
  UV <Vector (0.4357, 0.7641)>
  UV <Vector (0.4305, 0.7562)>
  UV <Vector (0.4369, 0.7554)>
Face 2355
UV Count: 3
  UV <Vector (0.4290, 0.7642)>
  UV <Vector (0.4239, 0.7563)>
  UV <Vector (0.4305, 0.7562)>
Face 2356
UV Count: 3
  UV <Vector (0.4222, 0.7639)>
  UV <Vector (0.4177, 0.7563)>
  UV <Vector (0.4239, 0.7563)>
Face 2357
UV Count: 3
  UV <Vector (0.4089, 0.7548)>
  UV <Vector (0.4152, 0.7635)>
  UV <Vector (0.4075, 0.7623)>
Face 2358
UV Count: 3
  UV <Vector (0.4005, 0.7610)>
  UV <Vector (0.4089, 0.7548)>
  UV <Vector (0.4075, 0.7623)>
Face 2359
UV Count: 3
  UV <Vector (0.3965, 0.7519)>
  UV <Vector (0.4005, 0.7610)>
  UV <Vector (0.3942, 0.7593)>
Face 2360
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.2051, 0.6062)>
  UV <Vector (0.1855, 0.6082)>
Face 2361
UV Count: 3
  UV <Vector (0.1855, 0.6082)>
  UV <Vector (0.1657, 0.6029)>
  UV <Vector (0.1846, 0.5944)>
Face 2362
UV Count: 3
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1392, 0.6330)>
  UV <Vector (0.1501, 0.6159)>
Face 2363
UV Count: 3
  UV <Vector (0.1329, 0.6560)>
  UV <Vector (0.1381, 0.6653)>
  UV <Vector (0.1336, 0.6655)>
Face 2364
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.2060, 0.5849)>
  UV <Vector (0.2056, 0.5944)>
Face 2365
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.1618, 0.5951)>
  UV <Vector (0.1835, 0.5859)>
Face 2366
UV Count: 3
  UV <Vector (0.1501, 0.6159)>
  UV <Vector (0.1311, 0.6289)>
  UV <Vector (0.1433, 0.6097)>
Face 2367
UV Count: 3
  UV <Vector (0.1329, 0.6560)>
  UV <Vector (0.1279, 0.6654)>
  UV <Vector (0.1277, 0.6557)>
Face 2368
UV Count: 3
  UV <Vector (0.1403, 0.6763)>
  UV <Vector (0.1365, 0.6883)>
  UV <Vector (0.1345, 0.6765)>
Face 2369
UV Count: 3
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1519, 0.7194)>
  UV <Vector (0.1422, 0.7063)>
Face 2370
UV Count: 3
  UV <Vector (0.1643, 0.7292)>
  UV <Vector (0.1822, 0.7231)>
  UV <Vector (0.1801, 0.7365)>
Face 2371
UV Count: 3
  UV <Vector (0.2002, 0.7268)>
  UV <Vector (0.1801, 0.7365)>
  UV <Vector (0.1822, 0.7231)>
Face 2372
UV Count: 3
  UV <Vector (0.1345, 0.6765)>
  UV <Vector (0.1306, 0.6895)>
  UV <Vector (0.1290, 0.6764)>
Face 2373
UV Count: 3
  UV <Vector (0.1360, 0.7109)>
  UV <Vector (0.1519, 0.7194)>
  UV <Vector (0.1474, 0.7256)>
Face 2374
UV Count: 3
  UV <Vector (0.1801, 0.7365)>
  UV <Vector (0.1615, 0.7363)>
  UV <Vector (0.1643, 0.7292)>
Face 2375
UV Count: 3
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1997, 0.7398)>
  UV <Vector (0.1994, 0.7470)>
Face 2376
UV Count: 3
  UV <Vector (0.1433, 0.6097)>
  UV <Vector (0.1657, 0.6029)>
  UV <Vector (0.1501, 0.6159)>
Face 2377
UV Count: 3
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1501, 0.6159)>
  UV <Vector (0.1657, 0.6029)>
Face 2378
UV Count: 3
  UV <Vector (0.1365, 0.6883)>
  UV <Vector (0.1330, 0.7011)>
  UV <Vector (0.1306, 0.6895)>
Face 2379
UV Count: 3
  UV <Vector (0.1412, 0.6876)>
  UV <Vector (0.1388, 0.6988)>
  UV <Vector (0.1365, 0.6883)>
Face 2380
UV Count: 3
  UV <Vector (0.1807, 0.5614)>
  UV <Vector (0.2065, 0.5729)>
  UV <Vector (0.1818, 0.5746)>
Face 2381
UV Count: 3
  UV <Vector (0.1816, 0.5166)>
  UV <Vector (0.2081, 0.5334)>
  UV <Vector (0.1801, 0.5361)>
Face 2382
UV Count: 3
  UV <Vector (0.1857, 0.4644)>
  UV <Vector (0.2099, 0.4906)>
  UV <Vector (0.1839, 0.4909)>
Face 2383
UV Count: 3
  UV <Vector (0.1883, 0.4173)>
  UV <Vector (0.2119, 0.4357)>
  UV <Vector (0.1870, 0.4364)>
Face 2384
UV Count: 3
  UV <Vector (0.1392, 0.6330)>
  UV <Vector (0.1281, 0.6475)>
  UV <Vector (0.1311, 0.6289)>
Face 2385
UV Count: 3
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1392, 0.6330)>
  UV <Vector (0.1532, 0.6411)>
Face 2386
UV Count: 3
  UV <Vector (0.0858, 0.6004)>
  UV <Vector (0.0954, 0.6017)>
  UV <Vector (0.0925, 0.6078)>
Face 2387
UV Count: 3
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.0761, 0.5888)>
  UV <Vector (0.0803, 0.5852)>
Face 2388
UV Count: 3
  UV <Vector (0.0702, 0.5770)>
  UV <Vector (0.0761, 0.5888)>
  UV <Vector (0.0681, 0.5788)>
Face 2389
UV Count: 3
  UV <Vector (0.0610, 0.5743)>
  UV <Vector (0.0681, 0.5788)>
  UV <Vector (0.0589, 0.5755)>
Face 2390
UV Count: 3
  UV <Vector (0.0754, 0.7689)>
  UV <Vector (0.0885, 0.7600)>
  UV <Vector (0.0772, 0.7710)>
Face 2391
UV Count: 3
  UV <Vector (0.0885, 0.7600)>
  UV <Vector (0.0936, 0.7475)>
  UV <Vector (0.0974, 0.7507)>
Face 2392
UV Count: 3
  UV <Vector (0.0974, 0.7507)>
  UV <Vector (0.1018, 0.7359)>
  UV <Vector (0.1058, 0.7386)>
Face 2393
UV Count: 3
  UV <Vector (0.1058, 0.7386)>
  UV <Vector (0.1093, 0.7240)>
  UV <Vector (0.1131, 0.7264)>
Face 2394
UV Count: 3
  UV <Vector (0.1131, 0.7264)>
  UV <Vector (0.1113, 0.7099)>
  UV <Vector (0.1171, 0.7117)>
Face 2395
UV Count: 3
  UV <Vector (0.1075, 0.6294)>
  UV <Vector (0.1031, 0.6118)>
  UV <Vector (0.1129, 0.6259)>
Face 2396
UV Count: 3
  UV <Vector (0.1129, 0.6259)>
  UV <Vector (0.1094, 0.6470)>
  UV <Vector (0.1075, 0.6294)>
Face 2397
UV Count: 3
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1096, 0.6624)>
  UV <Vector (0.1094, 0.6470)>
Face 2398
UV Count: 3
  UV <Vector (0.1167, 0.6928)>
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1168, 0.6777)>
Face 2399
UV Count: 3
  UV <Vector (0.1168, 0.6777)>
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1163, 0.6635)>
Face 2400
UV Count: 3
  UV <Vector (0.1336, 0.6655)>
  UV <Vector (0.1290, 0.6764)>
  UV <Vector (0.1279, 0.6654)>
Face 2401
UV Count: 3
  UV <Vector (0.1381, 0.6653)>
  UV <Vector (0.1345, 0.6765)>
  UV <Vector (0.1336, 0.6655)>
Face 2402
UV Count: 3
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.1171, 0.7117)>
  UV <Vector (0.1113, 0.7099)>
Face 2403
UV Count: 3
  UV <Vector (0.1818, 0.5746)>
  UV <Vector (0.1535, 0.5714)>
  UV <Vector (0.1807, 0.5614)>
Face 2404
UV Count: 3
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1295, 0.5868)>
  UV <Vector (0.1535, 0.5714)>
Face 2405
UV Count: 3
  UV <Vector (0.1350, 0.6004)>
  UV <Vector (0.1107, 0.6052)>
  UV <Vector (0.1295, 0.5868)>
Face 2406
UV Count: 3
  UV <Vector (0.1801, 0.5361)>
  UV <Vector (0.2075, 0.5475)>
  UV <Vector (0.1804, 0.5495)>
Face 2407
UV Count: 3
  UV <Vector (0.1536, 0.5421)>
  UV <Vector (0.1804, 0.5495)>
  UV <Vector (0.1521, 0.5593)>
Face 2408
UV Count: 3
  UV <Vector (0.1245, 0.5554)>
  UV <Vector (0.1521, 0.5593)>
  UV <Vector (0.1265, 0.5728)>
Face 2409
UV Count: 3
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.1265, 0.5728)>
  UV <Vector (0.1046, 0.5915)>
Face 2410
UV Count: 3
  UV <Vector (0.1990, 0.7575)>
  UV <Vector (0.1749, 0.7696)>
  UV <Vector (0.1773, 0.7538)>
Face 2411
UV Count: 3
  UV <Vector (0.1527, 0.7609)>
  UV <Vector (0.1773, 0.7538)>
  UV <Vector (0.1749, 0.7696)>
Face 2412
UV Count: 3
  UV <Vector (0.1184, 0.7315)>
  UV <Vector (0.1425, 0.7319)>
  UV <Vector (0.1335, 0.7479)>
Face 2413
UV Count: 3
  UV <Vector (0.1335, 0.7479)>
  UV <Vector (0.1584, 0.7440)>
  UV <Vector (0.1527, 0.7609)>
Face 2414
UV Count: 3
  UV <Vector (0.1643, 0.7292)>
  UV <Vector (0.1474, 0.7256)>
  UV <Vector (0.1519, 0.7194)>
Face 2415
UV Count: 3
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1519, 0.7194)>
  UV <Vector (0.1597, 0.7091)>
Face 2416
UV Count: 3
  UV <Vector (0.1114, 0.7426)>
  UV <Vector (0.1335, 0.7479)>
  UV <Vector (0.1276, 0.7683)>
Face 2417
UV Count: 3
  UV <Vector (0.1276, 0.7683)>
  UV <Vector (0.1527, 0.7609)>
  UV <Vector (0.1483, 0.7814)>
Face 2418
UV Count: 3
  UV <Vector (0.1483, 0.7814)>
  UV <Vector (0.1749, 0.7696)>
  UV <Vector (0.1729, 0.7904)>
Face 2419
UV Count: 3
  UV <Vector (0.1983, 0.7732)>
  UV <Vector (0.1729, 0.7904)>
  UV <Vector (0.1749, 0.7696)>
Face 2420
UV Count: 3
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1158, 0.7277)>
  UV <Vector (0.1211, 0.7124)>
Face 2421
UV Count: 3
  UV <Vector (0.1244, 0.6918)>
  UV <Vector (0.1222, 0.7036)>
  UV <Vector (0.1167, 0.6928)>
Face 2422
UV Count: 3
  UV <Vector (0.1082, 0.7401)>
  UV <Vector (0.1184, 0.7315)>
  UV <Vector (0.1114, 0.7426)>
Face 2423
UV Count: 3
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.0811, 0.6796)>
  UV <Vector (0.1099, 0.6771)>
Face 2424
UV Count: 3
  UV <Vector (0.0820, 0.6937)>
  UV <Vector (0.1113, 0.7099)>
  UV <Vector (0.0828, 0.7055)>
Face 2425
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.1093, 0.7240)>
  UV <Vector (0.0840, 0.7176)>
Face 2426
UV Count: 3
  UV <Vector (0.0840, 0.7176)>
  UV <Vector (0.1018, 0.7359)>
  UV <Vector (0.0837, 0.7301)>
Face 2427
UV Count: 3
  UV <Vector (0.0837, 0.7301)>
  UV <Vector (0.0936, 0.7475)>
  UV <Vector (0.0824, 0.7418)>
Face 2428
UV Count: 3
  UV <Vector (0.0824, 0.7418)>
  UV <Vector (0.0864, 0.7568)>
  UV <Vector (0.0778, 0.7517)>
Face 2429
UV Count: 3
  UV <Vector (0.0706, 0.7642)>
  UV <Vector (0.0864, 0.7568)>
  UV <Vector (0.0754, 0.7689)>
Face 2430
UV Count: 3
  UV <Vector (0.0589, 0.5755)>
  UV <Vector (0.0618, 0.5839)>
  UV <Vector (0.0537, 0.5781)>
Face 2431
UV Count: 3
  UV <Vector (0.0681, 0.5788)>
  UV <Vector (0.0674, 0.5955)>
  UV <Vector (0.0618, 0.5839)>
Face 2432
UV Count: 3
  UV <Vector (0.0722, 0.6080)>
  UV <Vector (0.0761, 0.5888)>
  UV <Vector (0.0858, 0.6004)>
Face 2433
UV Count: 3
  UV <Vector (0.0858, 0.6004)>
  UV <Vector (0.0747, 0.6133)>
  UV <Vector (0.0722, 0.6080)>
Face 2434
UV Count: 3
  UV <Vector (0.0990, 0.6171)>
  UV <Vector (0.0794, 0.6334)>
  UV <Vector (0.0772, 0.6201)>
Face 2435
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.1075, 0.6294)>
  UV <Vector (0.1094, 0.6470)>
Face 2436
UV Count: 3
  UV <Vector (0.1094, 0.6470)>
  UV <Vector (0.0799, 0.6659)>
  UV <Vector (0.0794, 0.6509)>
Face 2437
UV Count: 3
  UV <Vector (0.1096, 0.6624)>
  UV <Vector (0.0811, 0.6796)>
  UV <Vector (0.0799, 0.6659)>
Face 2438
UV Count: 3
  UV <Vector (0.0533, 0.6818)>
  UV <Vector (0.0799, 0.6659)>
  UV <Vector (0.0811, 0.6796)>
Face 2439
UV Count: 3
  UV <Vector (0.0540, 0.6938)>
  UV <Vector (0.0811, 0.6796)>
  UV <Vector (0.0820, 0.6937)>
Face 2440
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.0540, 0.6938)>
  UV <Vector (0.0820, 0.6937)>
Face 2441
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0544, 0.7031)>
Face 2442
UV Count: 3
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0837, 0.7301)>
  UV <Vector (0.0561, 0.7264)>
Face 2443
UV Count: 3
  UV <Vector (0.0561, 0.7264)>
  UV <Vector (0.0824, 0.7418)>
  UV <Vector (0.0575, 0.7364)>
Face 2444
UV Count: 3
  UV <Vector (0.0575, 0.7364)>
  UV <Vector (0.0778, 0.7517)>
  UV <Vector (0.0567, 0.7463)>
Face 2445
UV Count: 3
  UV <Vector (0.0567, 0.7463)>
  UV <Vector (0.0706, 0.7642)>
  UV <Vector (0.0519, 0.7554)>
Face 2446
UV Count: 3
  UV <Vector (0.0404, 0.5904)>
  UV <Vector (0.0618, 0.5839)>
  UV <Vector (0.0470, 0.5957)>
Face 2447
UV Count: 3
  UV <Vector (0.0470, 0.5957)>
  UV <Vector (0.0674, 0.5955)>
  UV <Vector (0.0519, 0.6060)>
Face 2448
UV Count: 3
  UV <Vector (0.0540, 0.6170)>
  UV <Vector (0.0674, 0.5955)>
  UV <Vector (0.0722, 0.6080)>
Face 2449
UV Count: 3
  UV <Vector (0.0722, 0.6080)>
  UV <Vector (0.0534, 0.6232)>
  UV <Vector (0.0540, 0.6170)>
Face 2450
UV Count: 3
  UV <Vector (0.0532, 0.6426)>
  UV <Vector (0.0772, 0.6201)>
  UV <Vector (0.0794, 0.6334)>
Face 2451
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.0532, 0.6426)>
  UV <Vector (0.0794, 0.6334)>
Face 2452
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.0531, 0.6699)>
  UV <Vector (0.0526, 0.6575)>
Face 2453
UV Count: 3
  UV <Vector (0.0478, 0.6717)>
  UV <Vector (0.0533, 0.6818)>
  UV <Vector (0.0479, 0.6818)>
Face 2454
UV Count: 3
  UV <Vector (0.0479, 0.6818)>
  UV <Vector (0.0540, 0.6938)>
  UV <Vector (0.0485, 0.6950)>
Face 2455
UV Count: 3
  UV <Vector (0.0485, 0.6950)>
  UV <Vector (0.0544, 0.7031)>
  UV <Vector (0.0498, 0.7063)>
Face 2456
UV Count: 3
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0498, 0.7063)>
  UV <Vector (0.0544, 0.7031)>
Face 2457
UV Count: 3
  UV <Vector (0.0513, 0.7156)>
  UV <Vector (0.0561, 0.7264)>
  UV <Vector (0.0523, 0.7269)>
Face 2458
UV Count: 3
  UV <Vector (0.0523, 0.7269)>
  UV <Vector (0.0575, 0.7364)>
  UV <Vector (0.0535, 0.7359)>
Face 2459
UV Count: 3
  UV <Vector (0.0575, 0.7364)>
  UV <Vector (0.0538, 0.7452)>
  UV <Vector (0.0535, 0.7359)>
Face 2460
UV Count: 3
  UV <Vector (0.0538, 0.7452)>
  UV <Vector (0.0519, 0.7554)>
  UV <Vector (0.0495, 0.7535)>
Face 2461
UV Count: 3
  UV <Vector (0.0404, 0.5904)>
  UV <Vector (0.0446, 0.5978)>
  UV <Vector (0.0389, 0.5929)>
Face 2462
UV Count: 3
  UV <Vector (0.0470, 0.5957)>
  UV <Vector (0.0495, 0.6074)>
  UV <Vector (0.0446, 0.5978)>
Face 2463
UV Count: 3
  UV <Vector (0.0519, 0.6060)>
  UV <Vector (0.0516, 0.6178)>
  UV <Vector (0.0495, 0.6074)>
Face 2464
UV Count: 3
  UV <Vector (0.0516, 0.6178)>
  UV <Vector (0.0534, 0.6232)>
  UV <Vector (0.0502, 0.6241)>
Face 2465
UV Count: 3
  UV <Vector (0.0502, 0.6314)>
  UV <Vector (0.0532, 0.6426)>
  UV <Vector (0.0494, 0.6437)>
Face 2466
UV Count: 3
  UV <Vector (0.0494, 0.6437)>
  UV <Vector (0.0526, 0.6575)>
  UV <Vector (0.0484, 0.6585)>
Face 2467
UV Count: 3
  UV <Vector (0.0484, 0.6585)>
  UV <Vector (0.0531, 0.6699)>
  UV <Vector (0.0478, 0.6717)>
Face 2468
UV Count: 3
  UV <Vector (0.6281, 0.1743)>
  UV <Vector (0.6644, 0.1680)>
  UV <Vector (0.6644, 0.1774)>
Face 2469
UV Count: 3
  UV <Vector (0.6290, 0.1859)>
  UV <Vector (0.6644, 0.1774)>
  UV <Vector (0.6643, 0.1900)>
Face 2470
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6643, 0.1900)>
  UV <Vector (0.6622, 0.2002)>
Face 2471
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6608, 0.2092)>
  UV <Vector (0.6278, 0.2038)>
Face 2472
UV Count: 3
  UV <Vector (0.6200, 0.0349)>
  UV <Vector (0.6551, 0.0342)>
  UV <Vector (0.6221, 0.0437)>
Face 2473
UV Count: 3
  UV <Vector (0.6551, 0.0342)>
  UV <Vector (0.6246, 0.0511)>
  UV <Vector (0.6221, 0.0437)>
Face 2474
UV Count: 3
  UV <Vector (0.6578, 0.0439)>
  UV <Vector (0.6264, 0.0609)>
  UV <Vector (0.6246, 0.0511)>
Face 2475
UV Count: 3
  UV <Vector (0.6264, 0.0609)>
  UV <Vector (0.6614, 0.0676)>
  UV <Vector (0.6276, 0.0724)>
Face 2476
UV Count: 3
  UV <Vector (0.6276, 0.0724)>
  UV <Vector (0.6621, 0.0789)>
  UV <Vector (0.6283, 0.0836)>
Face 2477
UV Count: 3
  UV <Vector (0.6283, 0.0836)>
  UV <Vector (0.6632, 0.0959)>
  UV <Vector (0.6286, 0.0970)>
Face 2478
UV Count: 3
  UV <Vector (0.6632, 0.0959)>
  UV <Vector (0.6285, 0.1111)>
  UV <Vector (0.6286, 0.0970)>
Face 2479
UV Count: 3
  UV <Vector (0.6639, 0.1187)>
  UV <Vector (0.6285, 0.1111)>
  UV <Vector (0.6641, 0.1115)>
Face 2480
UV Count: 3
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6624, 0.1405)>
  UV <Vector (0.6274, 0.1403)>
Face 2481
UV Count: 3
  UV <Vector (0.6269, 0.1534)>
  UV <Vector (0.6624, 0.1405)>
  UV <Vector (0.6630, 0.1555)>
Face 2482
UV Count: 3
  UV <Vector (0.6630, 0.1555)>
  UV <Vector (0.6283, 0.1656)>
  UV <Vector (0.6269, 0.1534)>
Face 2483
UV Count: 3
  UV <Vector (0.6006, 0.1535)>
  UV <Vector (0.6083, 0.1385)>
  UV <Vector (0.6091, 0.1535)>
Face 2484
UV Count: 3
  UV <Vector (0.6022, 0.1662)>
  UV <Vector (0.6091, 0.1535)>
  UV <Vector (0.6105, 0.1661)>
Face 2485
UV Count: 3
  UV <Vector (0.6026, 0.1765)>
  UV <Vector (0.6105, 0.1661)>
  UV <Vector (0.6109, 0.1760)>
Face 2486
UV Count: 3
  UV <Vector (0.6115, 0.1880)>
  UV <Vector (0.6027, 0.1870)>
  UV <Vector (0.6113, 0.1832)>
Face 2487
UV Count: 3
  UV <Vector (0.6033, 0.1966)>
  UV <Vector (0.6115, 0.1880)>
  UV <Vector (0.6118, 0.1959)>
Face 2488
UV Count: 3
  UV <Vector (0.6038, 0.2054)>
  UV <Vector (0.6118, 0.1959)>
  UV <Vector (0.6119, 0.2044)>
Face 2489
UV Count: 3
  UV <Vector (0.5981, 0.0463)>
  UV <Vector (0.6043, 0.0367)>
  UV <Vector (0.6060, 0.0452)>
Face 2490
UV Count: 3
  UV <Vector (0.6075, 0.0524)>
  UV <Vector (0.5981, 0.0463)>
  UV <Vector (0.6060, 0.0452)>
Face 2491
UV Count: 3
  UV <Vector (0.6084, 0.0569)>
  UV <Vector (0.5996, 0.0542)>
  UV <Vector (0.6075, 0.0524)>
Face 2492
UV Count: 3
  UV <Vector (0.6106, 0.0738)>
  UV <Vector (0.6010, 0.0635)>
  UV <Vector (0.6094, 0.0631)>
Face 2493
UV Count: 3
  UV <Vector (0.6110, 0.0854)>
  UV <Vector (0.6019, 0.0750)>
  UV <Vector (0.6106, 0.0738)>
Face 2494
UV Count: 3
  UV <Vector (0.6083, 0.1385)>
  UV <Vector (0.6009, 0.1232)>
  UV <Vector (0.6097, 0.1247)>
Face 2495
UV Count: 3
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.6099, 0.1162)>
  UV <Vector (0.6007, 0.1166)>
Face 2496
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6011, 0.0993)>
  UV <Vector (0.6104, 0.0977)>
Face 2497
UV Count: 3
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.6104, 0.0977)>
  UV <Vector (0.6011, 0.0993)>
Face 2498
UV Count: 3
  UV <Vector (0.6109, 0.1760)>
  UV <Vector (0.6183, 0.1656)>
  UV <Vector (0.6187, 0.1751)>
Face 2499
UV Count: 3
  UV <Vector (0.6202, 0.1868)>
  UV <Vector (0.6115, 0.1880)>
  UV <Vector (0.6113, 0.1832)>
Face 2500
UV Count: 3
  UV <Vector (0.6118, 0.1959)>
  UV <Vector (0.6202, 0.1868)>
  UV <Vector (0.6202, 0.1953)>
Face 2501
UV Count: 3
  UV <Vector (0.6119, 0.2044)>
  UV <Vector (0.6202, 0.1953)>
  UV <Vector (0.6195, 0.2040)>
Face 2502
UV Count: 3
  UV <Vector (0.6060, 0.0452)>
  UV <Vector (0.6119, 0.0364)>
  UV <Vector (0.6137, 0.0446)>
Face 2503
UV Count: 3
  UV <Vector (0.6075, 0.0524)>
  UV <Vector (0.6137, 0.0446)>
  UV <Vector (0.6154, 0.0521)>
Face 2504
UV Count: 3
  UV <Vector (0.6154, 0.0521)>
  UV <Vector (0.6084, 0.0569)>
  UV <Vector (0.6075, 0.0524)>
Face 2505
UV Count: 3
  UV <Vector (0.6094, 0.0631)>
  UV <Vector (0.6182, 0.0734)>
  UV <Vector (0.6106, 0.0738)>
Face 2506
UV Count: 3
  UV <Vector (0.6106, 0.0738)>
  UV <Vector (0.6187, 0.0848)>
  UV <Vector (0.6110, 0.0854)>
Face 2507
UV Count: 3
  UV <Vector (0.6110, 0.0854)>
  UV <Vector (0.6184, 0.0974)>
  UV <Vector (0.6104, 0.0977)>
Face 2508
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6184, 0.0974)>
  UV <Vector (0.6186, 0.1112)>
Face 2509
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6180, 0.1175)>
  UV <Vector (0.6099, 0.1162)>
Face 2510
UV Count: 3
  UV <Vector (0.6097, 0.1247)>
  UV <Vector (0.6171, 0.1395)>
  UV <Vector (0.6083, 0.1385)>
Face 2511
UV Count: 3
  UV <Vector (0.6091, 0.1535)>
  UV <Vector (0.6171, 0.1395)>
  UV <Vector (0.6167, 0.1531)>
Face 2512
UV Count: 3
  UV <Vector (0.6105, 0.1661)>
  UV <Vector (0.6167, 0.1531)>
  UV <Vector (0.6183, 0.1656)>
Face 2513
UV Count: 3
  UV <Vector (0.5928, 0.1537)>
  UV <Vector (0.5994, 0.1384)>
  UV <Vector (0.6006, 0.1535)>
Face 2514
UV Count: 3
  UV <Vector (0.5942, 0.1665)>
  UV <Vector (0.6006, 0.1535)>
  UV <Vector (0.6022, 0.1662)>
Face 2515
UV Count: 3
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.6022, 0.1662)>
  UV <Vector (0.6026, 0.1765)>
Face 2516
UV Count: 3
  UV <Vector (0.5945, 0.1868)>
  UV <Vector (0.6026, 0.1765)>
  UV <Vector (0.6027, 0.1870)>
Face 2517
UV Count: 3
  UV <Vector (0.6027, 0.1870)>
  UV <Vector (0.5950, 0.1977)>
  UV <Vector (0.5945, 0.1868)>
Face 2518
UV Count: 3
  UV <Vector (0.5954, 0.2060)>
  UV <Vector (0.6033, 0.1966)>
  UV <Vector (0.6038, 0.2054)>
Face 2519
UV Count: 3
  UV <Vector (0.5981, 0.0463)>
  UV <Vector (0.5876, 0.0377)>
  UV <Vector (0.5961, 0.0369)>
Face 2520
UV Count: 3
  UV <Vector (0.5996, 0.0542)>
  UV <Vector (0.5917, 0.0555)>
  UV <Vector (0.5902, 0.0479)>
Face 2521
UV Count: 3
  UV <Vector (0.6010, 0.0635)>
  UV <Vector (0.5917, 0.0555)>
  UV <Vector (0.5996, 0.0542)>
Face 2522
UV Count: 3
  UV <Vector (0.6019, 0.0750)>
  UV <Vector (0.5930, 0.0645)>
  UV <Vector (0.6010, 0.0635)>
Face 2523
UV Count: 3
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.5939, 0.0758)>
  UV <Vector (0.6019, 0.0750)>
Face 2524
UV Count: 3
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.6011, 0.0993)>
  UV <Vector (0.5930, 0.0999)>
Face 2525
UV Count: 3
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.5930, 0.0999)>
  UV <Vector (0.6011, 0.0993)>
Face 2526
UV Count: 3
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.6007, 0.1166)>
  UV <Vector (0.5923, 0.1168)>
Face 2527
UV Count: 3
  UV <Vector (0.5994, 0.1384)>
  UV <Vector (0.5925, 0.1230)>
  UV <Vector (0.6009, 0.1232)>
Face 2528
UV Count: 3
  UV <Vector (0.4849, 0.1497)>
  UV <Vector (0.5535, 0.1415)>
  UV <Vector (0.5537, 0.1554)>
Face 2529
UV Count: 3
  UV <Vector (0.4841, 0.1591)>
  UV <Vector (0.5537, 0.1554)>
  UV <Vector (0.5541, 0.1675)>
Face 2530
UV Count: 3
  UV <Vector (0.4829, 0.1681)>
  UV <Vector (0.5541, 0.1675)>
  UV <Vector (0.5532, 0.1778)>
Face 2531
UV Count: 3
  UV <Vector (0.4817, 0.1754)>
  UV <Vector (0.5532, 0.1778)>
  UV <Vector (0.5529, 0.1875)>
Face 2532
UV Count: 3
  UV <Vector (0.4805, 0.1815)>
  UV <Vector (0.5529, 0.1875)>
  UV <Vector (0.5529, 0.1961)>
Face 2533
UV Count: 3
  UV <Vector (0.4790, 0.1872)>
  UV <Vector (0.5529, 0.1961)>
  UV <Vector (0.5528, 0.2038)>
Face 2534
UV Count: 3
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.5465, 0.0469)>
  UV <Vector (0.5496, 0.0549)>
Face 2535
UV Count: 3
  UV <Vector (0.4800, 0.0849)>
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Face 2536
UV Count: 3
  UV <Vector (0.5537, 0.0716)>
  UV <Vector (0.4800, 0.0849)>
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Face 2537
UV Count: 3
  UV <Vector (0.5541, 0.0808)>
  UV <Vector (0.4816, 0.0908)>
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Face 2538
UV Count: 3
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.4827, 0.0967)>
  UV <Vector (0.5541, 0.0808)>
Face 2539
UV Count: 3
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.5535, 0.1035)>
  UV <Vector (0.4839, 0.1130)>
Face 2540
UV Count: 3
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.4839, 0.1130)>
  UV <Vector (0.5535, 0.1035)>
Face 2541
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.5527, 0.1209)>
  UV <Vector (0.4848, 0.1279)>
Face 2542
UV Count: 3
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.5522, 0.1279)>
  UV <Vector (0.5535, 0.1415)>
Face 2543
UV Count: 3
  UV <Vector (0.5537, 0.1554)>
  UV <Vector (0.5916, 0.1383)>
  UV <Vector (0.5928, 0.1537)>
Face 2544
UV Count: 3
  UV <Vector (0.5541, 0.1675)>
  UV <Vector (0.5928, 0.1537)>
  UV <Vector (0.5942, 0.1665)>
Face 2545
UV Count: 3
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.5541, 0.1675)>
  UV <Vector (0.5942, 0.1665)>
Face 2546
UV Count: 3
  UV <Vector (0.5529, 0.1875)>
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.5945, 0.1868)>
Face 2547
UV Count: 3
  UV <Vector (0.5529, 0.1961)>
  UV <Vector (0.5945, 0.1868)>
  UV <Vector (0.5950, 0.1977)>
Face 2548
UV Count: 3
  UV <Vector (0.5528, 0.2038)>
  UV <Vector (0.5950, 0.1977)>
  UV <Vector (0.5954, 0.2060)>
Face 2549
UV Count: 3
  UV <Vector (0.5496, 0.0549)>
  UV <Vector (0.5876, 0.0377)>
  UV <Vector (0.5902, 0.0479)>
Face 2550
UV Count: 3
  UV <Vector (0.5917, 0.0555)>
  UV <Vector (0.5496, 0.0549)>
  UV <Vector (0.5902, 0.0479)>
Face 2551
UV Count: 3
  UV <Vector (0.5930, 0.0645)>
  UV <Vector (0.5523, 0.0634)>
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Face 2552
UV Count: 3
  UV <Vector (0.5939, 0.0758)>
  UV <Vector (0.5537, 0.0716)>
  UV <Vector (0.5930, 0.0645)>
Face 2553
UV Count: 3
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.5541, 0.0808)>
  UV <Vector (0.5939, 0.0758)>
Face 2554
UV Count: 3
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.5930, 0.0999)>
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Face 2555
UV Count: 3
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.5535, 0.1035)>
  UV <Vector (0.5930, 0.0999)>
Face 2556
UV Count: 3
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.5923, 0.1168)>
  UV <Vector (0.5527, 0.1209)>
Face 2557
UV Count: 3
  UV <Vector (0.5916, 0.1383)>
  UV <Vector (0.5522, 0.1279)>
  UV <Vector (0.5925, 0.1230)>
Face 2558
UV Count: 3
  UV <Vector (0.6187, 0.1751)>
  UV <Vector (0.6283, 0.1656)>
  UV <Vector (0.6281, 0.1743)>
Face 2559
UV Count: 3
  UV <Vector (0.6202, 0.1868)>
  UV <Vector (0.6281, 0.1743)>
  UV <Vector (0.6290, 0.1859)>
Face 2560
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6202, 0.1953)>
  UV <Vector (0.6202, 0.1868)>
Face 2561
UV Count: 3
  UV <Vector (0.6202, 0.1953)>
  UV <Vector (0.6278, 0.2038)>
  UV <Vector (0.6195, 0.2040)>
Face 2562
UV Count: 3
  UV <Vector (0.6200, 0.0349)>
  UV <Vector (0.6137, 0.0446)>
  UV <Vector (0.6119, 0.0364)>
Face 2563
UV Count: 3
  UV <Vector (0.6137, 0.0446)>
  UV <Vector (0.6221, 0.0437)>
  UV <Vector (0.6154, 0.0521)>
Face 2564
UV Count: 3
  UV <Vector (0.6246, 0.0511)>
  UV <Vector (0.6172, 0.0623)>
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Face 2565
UV Count: 3
  UV <Vector (0.6172, 0.0623)>
  UV <Vector (0.6276, 0.0724)>
  UV <Vector (0.6182, 0.0734)>
Face 2566
UV Count: 3
  UV <Vector (0.6182, 0.0734)>
  UV <Vector (0.6283, 0.0836)>
  UV <Vector (0.6187, 0.0848)>
Face 2567
UV Count: 3
  UV <Vector (0.6187, 0.0848)>
  UV <Vector (0.6286, 0.0970)>
  UV <Vector (0.6184, 0.0974)>
Face 2568
UV Count: 3
  UV <Vector (0.6285, 0.1111)>
  UV <Vector (0.6184, 0.0974)>
  UV <Vector (0.6286, 0.0970)>
Face 2569
UV Count: 3
  UV <Vector (0.6186, 0.1112)>
  UV <Vector (0.6269, 0.1157)>
  UV <Vector (0.6180, 0.1175)>
Face 2570
UV Count: 3
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6274, 0.1403)>
  UV <Vector (0.6171, 0.1395)>
Face 2571
UV Count: 3
  UV <Vector (0.6269, 0.1534)>
  UV <Vector (0.6171, 0.1395)>
  UV <Vector (0.6274, 0.1403)>
Face 2572
UV Count: 3
  UV <Vector (0.6183, 0.1656)>
  UV <Vector (0.6269, 0.1534)>
  UV <Vector (0.6283, 0.1656)>
Face 2573
UV Count: 3
  UV <Vector (0.1839, 0.4909)>
  UV <Vector (0.2088, 0.5145)>
  UV <Vector (0.1816, 0.5166)>
Face 2574
UV Count: 3
  UV <Vector (0.1801, 0.5361)>
  UV <Vector (0.1551, 0.5207)>
  UV <Vector (0.1816, 0.5166)>
Face 2575
UV Count: 3
  UV <Vector (0.1253, 0.5311)>
  UV <Vector (0.1536, 0.5421)>
  UV <Vector (0.1245, 0.5554)>
Face 2576
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.1245, 0.5554)>
  UV <Vector (0.0971, 0.5752)>
Face 2577
UV Count: 3
  UV <Vector (0.1973, 0.7940)>
  UV <Vector (0.1716, 0.8169)>
  UV <Vector (0.1729, 0.7904)>
Face 2578
UV Count: 3
  UV <Vector (0.1962, 0.8199)>
  UV <Vector (0.1715, 0.8483)>
  UV <Vector (0.1716, 0.8169)>
Face 2579
UV Count: 3
  UV <Vector (0.1948, 0.8503)>
  UV <Vector (0.1700, 0.8804)>
  UV <Vector (0.1715, 0.8483)>
Face 2580
UV Count: 3
  UV <Vector (0.1924, 0.9131)>
  UV <Vector (0.1684, 0.9331)>
  UV <Vector (0.1693, 0.9109)>
Face 2581
UV Count: 3
  UV <Vector (0.1729, 0.7904)>
  UV <Vector (0.1481, 0.8101)>
  UV <Vector (0.1483, 0.7814)>
Face 2582
UV Count: 3
  UV <Vector (0.1483, 0.7814)>
  UV <Vector (0.1260, 0.8007)>
  UV <Vector (0.1276, 0.7683)>
Face 2583
UV Count: 3
  UV <Vector (0.1276, 0.7683)>
  UV <Vector (0.1056, 0.7868)>
  UV <Vector (0.1114, 0.7426)>
Face 2584
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.0849, 0.5749)>
  UV <Vector (0.0770, 0.5708)>
Face 2585
UV Count: 3
  UV <Vector (0.0770, 0.5708)>
  UV <Vector (0.0767, 0.5441)>
  UV <Vector (0.0962, 0.5454)>
Face 2586
UV Count: 3
  UV <Vector (0.0927, 0.7981)>
  UV <Vector (0.0783, 0.7725)>
  UV <Vector (0.0899, 0.7622)>
Face 2587
UV Count: 3
  UV <Vector (0.1114, 0.7426)>
  UV <Vector (0.1000, 0.7526)>
  UV <Vector (0.1082, 0.7401)>
Face 2588
UV Count: 3
  UV <Vector (0.0899, 0.7622)>
  UV <Vector (0.1056, 0.7868)>
  UV <Vector (0.0927, 0.7981)>
Face 2589
UV Count: 3
  UV <Vector (0.1870, 0.4364)>
  UV <Vector (0.2109, 0.4645)>
  UV <Vector (0.1857, 0.4644)>
Face 2590
UV Count: 3
  UV <Vector (0.1933, 0.8826)>
  UV <Vector (0.1693, 0.9109)>
  UV <Vector (0.1700, 0.8804)>
Face 2591
UV Count: 3
  UV <Vector (0.1816, 0.5166)>
  UV <Vector (0.1578, 0.4948)>
  UV <Vector (0.1839, 0.4909)>
Face 2592
UV Count: 3
  UV <Vector (0.1299, 0.5017)>
  UV <Vector (0.1551, 0.5207)>
  UV <Vector (0.1253, 0.5311)>
Face 2593
UV Count: 3
  UV <Vector (0.1253, 0.5311)>
  UV <Vector (0.1058, 0.5088)>
  UV <Vector (0.1299, 0.5017)>
Face 2594
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.0868, 0.5101)>
  UV <Vector (0.1058, 0.5088)>
Face 2595
UV Count: 3
  UV <Vector (0.0796, 0.8038)>
  UV <Vector (0.0917, 0.8355)>
  UV <Vector (0.0753, 0.8372)>
Face 2596
UV Count: 3
  UV <Vector (0.1071, 0.8332)>
  UV <Vector (0.0927, 0.7981)>
  UV <Vector (0.1056, 0.7868)>
Face 2597
UV Count: 3
  UV <Vector (0.1260, 0.8007)>
  UV <Vector (0.1071, 0.8332)>
  UV <Vector (0.1056, 0.7868)>
Face 2598
UV Count: 3
  UV <Vector (0.1261, 0.8380)>
  UV <Vector (0.1481, 0.8101)>
  UV <Vector (0.1489, 0.8445)>
Face 2599
UV Count: 3
  UV <Vector (0.1716, 0.8169)>
  UV <Vector (0.1489, 0.8445)>
  UV <Vector (0.1481, 0.8101)>
Face 2600
UV Count: 3
  UV <Vector (0.1607, 0.4666)>
  UV <Vector (0.1839, 0.4909)>
  UV <Vector (0.1578, 0.4948)>
Face 2601
UV Count: 3
  UV <Vector (0.1357, 0.4699)>
  UV <Vector (0.1578, 0.4948)>
  UV <Vector (0.1299, 0.5017)>
Face 2602
UV Count: 3
  UV <Vector (0.1299, 0.5017)>
  UV <Vector (0.1115, 0.4739)>
  UV <Vector (0.1357, 0.4699)>
Face 2603
UV Count: 3
  UV <Vector (0.0909, 0.4763)>
  UV <Vector (0.1058, 0.5088)>
  UV <Vector (0.0868, 0.5101)>
Face 2604
UV Count: 3
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.0753, 0.8372)>
  UV <Vector (0.0917, 0.8355)>
Face 2605
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.0917, 0.8355)>
  UV <Vector (0.1071, 0.8332)>
Face 2606
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.1261, 0.8380)>
  UV <Vector (0.1248, 0.8737)>
Face 2607
UV Count: 3
  UV <Vector (0.1248, 0.8737)>
  UV <Vector (0.1489, 0.8445)>
  UV <Vector (0.1467, 0.8781)>
Face 2608
UV Count: 3
  UV <Vector (0.1715, 0.8483)>
  UV <Vector (0.1467, 0.8781)>
  UV <Vector (0.1489, 0.8445)>
Face 2609
UV Count: 3
  UV <Vector (0.1628, 0.4378)>
  UV <Vector (0.1857, 0.4644)>
  UV <Vector (0.1607, 0.4666)>
Face 2610
UV Count: 3
  UV <Vector (0.1607, 0.4666)>
  UV <Vector (0.1381, 0.4395)>
  UV <Vector (0.1628, 0.4378)>
Face 2611
UV Count: 3
  UV <Vector (0.1357, 0.4699)>
  UV <Vector (0.1126, 0.4416)>
  UV <Vector (0.1381, 0.4395)>
Face 2612
UV Count: 3
  UV <Vector (0.1115, 0.4739)>
  UV <Vector (0.0926, 0.4446)>
  UV <Vector (0.1126, 0.4416)>
Face 2613
UV Count: 3
  UV <Vector (0.0715, 0.8705)>
  UV <Vector (0.0851, 0.9043)>
  UV <Vector (0.0663, 0.9017)>
Face 2614
UV Count: 3
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.1014, 0.9049)>
  UV <Vector (0.0851, 0.9043)>
Face 2615
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.1202, 0.9070)>
  UV <Vector (0.1014, 0.9049)>
Face 2616
UV Count: 3
  UV <Vector (0.1467, 0.8781)>
  UV <Vector (0.1202, 0.9070)>
  UV <Vector (0.1248, 0.8737)>
Face 2617
UV Count: 3
  UV <Vector (0.1467, 0.8781)>
  UV <Vector (0.1693, 0.9109)>
  UV <Vector (0.1446, 0.9095)>
Face 2618
UV Count: 3
  UV <Vector (0.1870, 0.4364)>
  UV <Vector (0.1644, 0.4182)>
  UV <Vector (0.1883, 0.4173)>
Face 2619
UV Count: 3
  UV <Vector (0.1628, 0.4378)>
  UV <Vector (0.1394, 0.4197)>
  UV <Vector (0.1644, 0.4182)>
Face 2620
UV Count: 3
  UV <Vector (0.1381, 0.4395)>
  UV <Vector (0.1126, 0.4222)>
  UV <Vector (0.1394, 0.4197)>
Face 2621
UV Count: 3
  UV <Vector (0.1126, 0.4416)>
  UV <Vector (0.0921, 0.4247)>
  UV <Vector (0.1126, 0.4222)>
Face 2622
UV Count: 3
  UV <Vector (0.0663, 0.9017)>
  UV <Vector (0.0830, 0.9228)>
  UV <Vector (0.0639, 0.9215)>
Face 2623
UV Count: 3
  UV <Vector (0.0851, 0.9043)>
  UV <Vector (0.0989, 0.9236)>
  UV <Vector (0.0830, 0.9228)>
Face 2624
UV Count: 3
  UV <Vector (0.1014, 0.9049)>
  UV <Vector (0.1170, 0.9256)>
  UV <Vector (0.0989, 0.9236)>
Face 2625
UV Count: 3
  UV <Vector (0.1202, 0.9070)>
  UV <Vector (0.1420, 0.9291)>
  UV <Vector (0.1170, 0.9256)>
Face 2626
UV Count: 3
  UV <Vector (0.1420, 0.9291)>
  UV <Vector (0.1693, 0.9109)>
  UV <Vector (0.1684, 0.9331)>
Face 2627
UV Count: 3
  UV <Vector (0.1855, 0.6082)>
  UV <Vector (0.2047, 0.6158)>
  UV <Vector (0.1863, 0.6173)>
Face 2628
UV Count: 3
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1863, 0.6173)>
  UV <Vector (0.1752, 0.6217)>
Face 2629
UV Count: 3
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1752, 0.6217)>
  UV <Vector (0.1656, 0.6323)>
Face 2630
UV Count: 3
  UV <Vector (0.1532, 0.6411)>
  UV <Vector (0.1656, 0.6323)>
  UV <Vector (0.1591, 0.6449)>
Face 2631
UV Count: 3
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1532, 0.6411)>
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Face 2632
UV Count: 3
  UV <Vector (0.1478, 0.6538)>
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Face 2633
UV Count: 3
  UV <Vector (0.1459, 0.6658)>
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Face 2634
UV Count: 3
  UV <Vector (0.1478, 0.6868)>
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Face 2635
UV Count: 3
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1539, 0.6851)>
  UV <Vector (0.1590, 0.6964)>
Face 2636
UV Count: 3
  UV <Vector (0.1597, 0.7091)>
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Face 2637
UV Count: 3
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1642, 0.7029)>
  UV <Vector (0.1723, 0.7092)>
Face 2638
UV Count: 3
  UV <Vector (0.1839, 0.7148)>
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1723, 0.7092)>
Face 2639
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.1822, 0.7231)>
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Face 2640
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1528, 0.6766)>
  UV <Vector (0.1535, 0.6673)>
Face 2641
UV Count: 3
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1539, 0.6851)>
  UV <Vector (0.1528, 0.6766)>
Face 2642
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1645, 0.6605)>
Face 2643
UV Count: 3
  UV <Vector (0.1665, 0.6825)>
  UV <Vector (0.1590, 0.6964)>
  UV <Vector (0.1539, 0.6851)>
Face 2644
UV Count: 3
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1651, 0.6476)>
  UV <Vector (0.1645, 0.6605)>
Face 2645
UV Count: 3
  UV <Vector (0.1651, 0.6476)>
  UV <Vector (0.1656, 0.6323)>
  UV <Vector (0.1698, 0.6315)>
Face 2646
UV Count: 3
  UV <Vector (0.1698, 0.6315)>
  UV <Vector (0.1752, 0.6217)>
  UV <Vector (0.1775, 0.6258)>
Face 2647
UV Count: 3
  UV <Vector (0.1752, 0.6217)>
  UV <Vector (0.1861, 0.6221)>
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Face 2648
UV Count: 3
  UV <Vector (0.1863, 0.6173)>
  UV <Vector (0.2045, 0.6211)>
  UV <Vector (0.1861, 0.6221)>
Face 2649
UV Count: 3
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1784, 0.6717)>
  UV <Vector (0.1797, 0.6754)>
Face 2650
UV Count: 3
  UV <Vector (0.1665, 0.6825)>
  UV <Vector (0.1797, 0.6754)>
  UV <Vector (0.1811, 0.6786)>
Face 2651
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1775, 0.6663)>
  UV <Vector (0.1784, 0.6717)>
Face 2652
UV Count: 3
  UV <Vector (0.1645, 0.6605)>
  UV <Vector (0.1777, 0.6537)>
  UV <Vector (0.1775, 0.6613)>
Face 2653
UV Count: 3
  UV <Vector (0.1775, 0.6613)>
  UV <Vector (0.1775, 0.6663)>
  UV <Vector (0.1645, 0.6605)>
Face 2654
UV Count: 3
  UV <Vector (0.1698, 0.6315)>
  UV <Vector (0.1781, 0.6459)>
  UV <Vector (0.1651, 0.6476)>
Face 2655
UV Count: 3
  UV <Vector (0.1781, 0.6459)>
  UV <Vector (0.1777, 0.6537)>
  UV <Vector (0.1651, 0.6476)>
Face 2656
UV Count: 3
  UV <Vector (0.1642, 0.7029)>
  UV <Vector (0.1702, 0.6879)>
  UV <Vector (0.1728, 0.6914)>
Face 2657
UV Count: 3
  UV <Vector (0.1728, 0.6914)>
  UV <Vector (0.1723, 0.7092)>
  UV <Vector (0.1642, 0.7029)>
Face 2658
UV Count: 3
  UV <Vector (0.1839, 0.7148)>
  UV <Vector (0.1777, 0.6961)>
  UV <Vector (0.1877, 0.7017)>
Face 2659
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.1877, 0.7017)>
  UV <Vector (0.2011, 0.7038)>
Face 2660
UV Count: 3
  UV <Vector (0.1811, 0.6786)>
  UV <Vector (0.1702, 0.6879)>
  UV <Vector (0.1665, 0.6825)>
Face 2661
UV Count: 3
  UV <Vector (0.1777, 0.6961)>
  UV <Vector (0.1836, 0.6817)>
  UV <Vector (0.1862, 0.6840)>
Face 2662
UV Count: 3
  UV <Vector (0.1728, 0.6914)>
  UV <Vector (0.1811, 0.6786)>
  UV <Vector (0.1836, 0.6817)>
Face 2663
UV Count: 3
  UV <Vector (0.1877, 0.7017)>
  UV <Vector (0.1862, 0.6840)>
  UV <Vector (0.1897, 0.6856)>
Face 2664
UV Count: 3
  UV <Vector (0.2011, 0.7038)>
  UV <Vector (0.1986, 0.6880)>
  UV <Vector (0.2018, 0.6881)>
Face 2665
UV Count: 3
  UV <Vector (0.1948, 0.6873)>
  UV <Vector (0.1877, 0.7017)>
  UV <Vector (0.1897, 0.6856)>
Face 2666
UV Count: 3
  UV <Vector (0.1775, 0.6258)>
  UV <Vector (0.1828, 0.6329)>
  UV <Vector (0.1698, 0.6315)>
Face 2667
UV Count: 3
  UV <Vector (0.1861, 0.6221)>
  UV <Vector (0.1863, 0.6305)>
  UV <Vector (0.1775, 0.6258)>
Face 2668
UV Count: 3
  UV <Vector (0.1952, 0.6252)>
  UV <Vector (0.1861, 0.6221)>
  UV <Vector (0.2045, 0.6211)>
Face 2669
UV Count: 3
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.1046, 0.5915)>
  UV <Vector (0.0954, 0.6017)>
Face 2670
UV Count: 3
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.0803, 0.5852)>
  UV <Vector (0.0849, 0.5749)>
Face 2671
UV Count: 3
  UV <Vector (0.0702, 0.5770)>
  UV <Vector (0.0849, 0.5749)>
  UV <Vector (0.0803, 0.5852)>
Face 2672
UV Count: 3
  UV <Vector (0.0610, 0.5743)>
  UV <Vector (0.0770, 0.5708)>
  UV <Vector (0.0702, 0.5770)>
Face 2673
UV Count: 3
  UV <Vector (0.0772, 0.7710)>
  UV <Vector (0.0899, 0.7622)>
  UV <Vector (0.0783, 0.7725)>
Face 2674
UV Count: 3
  UV <Vector (0.0899, 0.7622)>
  UV <Vector (0.0974, 0.7507)>
  UV <Vector (0.1000, 0.7526)>
Face 2675
UV Count: 3
  UV <Vector (0.1000, 0.7526)>
  UV <Vector (0.1058, 0.7386)>
  UV <Vector (0.1082, 0.7401)>
Face 2676
UV Count: 3
  UV <Vector (0.1082, 0.7401)>
  UV <Vector (0.1131, 0.7264)>
  UV <Vector (0.1158, 0.7277)>
Face 2677
UV Count: 3
  UV <Vector (0.1158, 0.7277)>
  UV <Vector (0.1171, 0.7117)>
  UV <Vector (0.1211, 0.7124)>
Face 2678
UV Count: 3
  UV <Vector (0.1168, 0.6777)>
  UV <Vector (0.1244, 0.6918)>
  UV <Vector (0.1167, 0.6928)>
Face 2679
UV Count: 3
  UV <Vector (0.1220, 0.6656)>
  UV <Vector (0.1168, 0.6777)>
  UV <Vector (0.1163, 0.6635)>
Face 2680
UV Count: 3
  UV <Vector (0.1163, 0.6635)>
  UV <Vector (0.1221, 0.6570)>
  UV <Vector (0.1220, 0.6656)>
Face 2681
UV Count: 3
  UV <Vector (0.1203, 0.6215)>
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1129, 0.6259)>
Face 2682
UV Count: 3
  UV <Vector (0.1129, 0.6259)>
  UV <Vector (0.1107, 0.6052)>
  UV <Vector (0.1203, 0.6215)>
Face 2683
UV Count: 3
  UV <Vector (0.1818, 0.5746)>
  UV <Vector (0.2060, 0.5849)>
  UV <Vector (0.1835, 0.5859)>
Face 2684
UV Count: 3
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1835, 0.5859)>
  UV <Vector (0.1618, 0.5951)>
Face 2685
UV Count: 3
  UV <Vector (0.1350, 0.6004)>
  UV <Vector (0.1618, 0.5951)>
  UV <Vector (0.1433, 0.6097)>
Face 2686
UV Count: 3
  UV <Vector (0.1433, 0.6097)>
  UV <Vector (0.1203, 0.6215)>
  UV <Vector (0.1350, 0.6004)>
Face 2687
UV Count: 3
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1311, 0.6289)>
  UV <Vector (0.1281, 0.6475)>
Face 2688
UV Count: 3
  UV <Vector (0.1221, 0.6570)>
  UV <Vector (0.1279, 0.6654)>
  UV <Vector (0.1220, 0.6656)>
Face 2689
UV Count: 3
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1279, 0.6654)>
  UV <Vector (0.1290, 0.6764)>
Face 2690
UV Count: 3
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1306, 0.6895)>
  UV <Vector (0.1244, 0.6918)>
Face 2691
UV Count: 3
  UV <Vector (0.1330, 0.7011)>
  UV <Vector (0.1244, 0.6918)>
  UV <Vector (0.1306, 0.6895)>
Face 2692
UV Count: 3
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1474, 0.7256)>
  UV <Vector (0.1425, 0.7319)>
Face 2693
UV Count: 3
  UV <Vector (0.1615, 0.7363)>
  UV <Vector (0.1425, 0.7319)>
  UV <Vector (0.1474, 0.7256)>
Face 2694
UV Count: 3
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1584, 0.7440)>
  UV <Vector (0.1615, 0.7363)>
Face 2695
UV Count: 3
  UV <Vector (0.1773, 0.7538)>
  UV <Vector (0.1994, 0.7470)>
  UV <Vector (0.1990, 0.7575)>
Face 2696
UV Count: 3
  UV <Vector (0.8915, 0.7024)>
  UV <Vector (0.9062, 0.7160)>
  UV <Vector (0.8870, 0.7129)>
Face 2697
UV Count: 3
  UV <Vector (0.9014, 0.6786)>
  UV <Vector (0.9140, 0.6910)>
  UV <Vector (0.8970, 0.6892)>
Face 2698
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9263, 0.6699)>
  UV <Vector (0.9117, 0.6672)>
Face 2699
UV Count: 3
  UV <Vector (0.9429, 0.6638)>
  UV <Vector (0.9501, 0.6525)>
  UV <Vector (0.9515, 0.6620)>
Face 2700
UV Count: 3
  UV <Vector (0.8970, 0.6892)>
  UV <Vector (0.9099, 0.7043)>
  UV <Vector (0.8915, 0.7024)>
Face 2701
UV Count: 3
  UV <Vector (0.9117, 0.6672)>
  UV <Vector (0.9182, 0.6805)>
  UV <Vector (0.9014, 0.6786)>
Face 2702
UV Count: 3
  UV <Vector (0.7285, 0.5997)>
  UV <Vector (0.7210, 0.5938)>
  UV <Vector (0.7269, 0.5888)>
Face 2703
UV Count: 3
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7209, 0.6029)>
  UV <Vector (0.7285, 0.5997)>
Face 2704
UV Count: 3
  UV <Vector (0.7206, 0.6167)>
  UV <Vector (0.7260, 0.6311)>
  UV <Vector (0.7204, 0.6304)>
Face 2705
UV Count: 3
  UV <Vector (0.7201, 0.6491)>
  UV <Vector (0.7260, 0.6311)>
  UV <Vector (0.7275, 0.6487)>
Face 2706
UV Count: 3
  UV <Vector (0.7275, 0.6487)>
  UV <Vector (0.7199, 0.6602)>
  UV <Vector (0.7201, 0.6491)>
Face 2707
UV Count: 3
  UV <Vector (0.7197, 0.6711)>
  UV <Vector (0.7290, 0.6625)>
  UV <Vector (0.7351, 0.6735)>
Face 2708
UV Count: 3
  UV <Vector (0.8870, 0.7129)>
  UV <Vector (0.8727, 0.6998)>
  UV <Vector (0.8915, 0.7024)>
Face 2709
UV Count: 3
  UV <Vector (0.8690, 0.7079)>
  UV <Vector (0.8516, 0.6964)>
  UV <Vector (0.8727, 0.6998)>
Face 2710
UV Count: 3
  UV <Vector (0.8495, 0.7030)>
  UV <Vector (0.8301, 0.6908)>
  UV <Vector (0.8516, 0.6964)>
Face 2711
UV Count: 3
  UV <Vector (0.8135, 0.6858)>
  UV <Vector (0.8275, 0.6984)>
  UV <Vector (0.8113, 0.6938)>
Face 2712
UV Count: 3
  UV <Vector (0.7987, 0.6822)>
  UV <Vector (0.8113, 0.6938)>
  UV <Vector (0.7965, 0.6903)>
Face 2713
UV Count: 3
  UV <Vector (0.7875, 0.6797)>
  UV <Vector (0.7965, 0.6903)>
  UV <Vector (0.7848, 0.6875)>
Face 2714
UV Count: 3
  UV <Vector (0.7848, 0.6875)>
  UV <Vector (0.7739, 0.6763)>
  UV <Vector (0.7875, 0.6797)>
Face 2715
UV Count: 3
  UV <Vector (0.7718, 0.6843)>
  UV <Vector (0.7566, 0.6719)>
  UV <Vector (0.7739, 0.6763)>
Face 2716
UV Count: 3
  UV <Vector (0.7537, 0.6794)>
  UV <Vector (0.7371, 0.6650)>
  UV <Vector (0.7566, 0.6719)>
Face 2717
UV Count: 3
  UV <Vector (0.7594, 0.6597)>
  UV <Vector (0.7371, 0.6650)>
  UV <Vector (0.7398, 0.6526)>
Face 2718
UV Count: 3
  UV <Vector (0.7594, 0.6597)>
  UV <Vector (0.7739, 0.6763)>
  UV <Vector (0.7566, 0.6719)>
Face 2719
UV Count: 3
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7875, 0.6797)>
  UV <Vector (0.7739, 0.6763)>
Face 2720
UV Count: 3
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.7987, 0.6822)>
  UV <Vector (0.7875, 0.6797)>
Face 2721
UV Count: 3
  UV <Vector (0.8010, 0.6709)>
  UV <Vector (0.8135, 0.6858)>
  UV <Vector (0.7987, 0.6822)>
Face 2722
UV Count: 3
  UV <Vector (0.8166, 0.6755)>
  UV <Vector (0.8301, 0.6908)>
  UV <Vector (0.8135, 0.6858)>
Face 2723
UV Count: 3
  UV <Vector (0.8516, 0.6964)>
  UV <Vector (0.8333, 0.6797)>
  UV <Vector (0.8546, 0.6846)>
Face 2724
UV Count: 3
  UV <Vector (0.8727, 0.6998)>
  UV <Vector (0.8546, 0.6846)>
  UV <Vector (0.8769, 0.6870)>
Face 2725
UV Count: 3
  UV <Vector (0.8769, 0.6870)>
  UV <Vector (0.8915, 0.7024)>
  UV <Vector (0.8727, 0.6998)>
Face 2726
UV Count: 3
  UV <Vector (0.7290, 0.6625)>
  UV <Vector (0.7398, 0.6526)>
  UV <Vector (0.7371, 0.6650)>
Face 2727
UV Count: 3
  UV <Vector (0.7371, 0.6650)>
  UV <Vector (0.7351, 0.6735)>
  UV <Vector (0.7290, 0.6625)>
Face 2728
UV Count: 3
  UV <Vector (0.8970, 0.6892)>
  UV <Vector (0.8798, 0.6770)>
  UV <Vector (0.9014, 0.6786)>
Face 2729
UV Count: 3
  UV <Vector (0.8769, 0.6870)>
  UV <Vector (0.8568, 0.6745)>
  UV <Vector (0.8798, 0.6770)>
Face 2730
UV Count: 3
  UV <Vector (0.8546, 0.6846)>
  UV <Vector (0.8356, 0.6704)>
  UV <Vector (0.8568, 0.6745)>
Face 2731
UV Count: 3
  UV <Vector (0.8333, 0.6797)>
  UV <Vector (0.8186, 0.6664)>
  UV <Vector (0.8356, 0.6704)>
Face 2732
UV Count: 3
  UV <Vector (0.8036, 0.6616)>
  UV <Vector (0.8166, 0.6755)>
  UV <Vector (0.8010, 0.6709)>
Face 2733
UV Count: 3
  UV <Vector (0.8010, 0.6709)>
  UV <Vector (0.7927, 0.6581)>
  UV <Vector (0.8036, 0.6616)>
Face 2734
UV Count: 3
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.7793, 0.6542)>
  UV <Vector (0.7927, 0.6581)>
Face 2735
UV Count: 3
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7625, 0.6484)>
  UV <Vector (0.7793, 0.6542)>
Face 2736
UV Count: 3
  UV <Vector (0.7398, 0.6526)>
  UV <Vector (0.7625, 0.6484)>
  UV <Vector (0.7594, 0.6597)>
Face 2737
UV Count: 3
  UV <Vector (0.7420, 0.6406)>
  UV <Vector (0.7275, 0.6487)>
  UV <Vector (0.7260, 0.6311)>
Face 2738
UV Count: 3
  UV <Vector (0.8827, 0.6647)>
  UV <Vector (0.9014, 0.6786)>
  UV <Vector (0.8798, 0.6770)>
Face 2739
UV Count: 3
  UV <Vector (0.8798, 0.6770)>
  UV <Vector (0.8588, 0.6637)>
  UV <Vector (0.8827, 0.6647)>
Face 2740
UV Count: 3
  UV <Vector (0.8568, 0.6745)>
  UV <Vector (0.8385, 0.6600)>
  UV <Vector (0.8588, 0.6637)>
Face 2741
UV Count: 3
  UV <Vector (0.8356, 0.6704)>
  UV <Vector (0.8214, 0.6565)>
  UV <Vector (0.8385, 0.6600)>
Face 2742
UV Count: 3
  UV <Vector (0.7260, 0.6311)>
  UV <Vector (0.7459, 0.6288)>
  UV <Vector (0.7420, 0.6406)>
Face 2743
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7420, 0.6406)>
  UV <Vector (0.7459, 0.6288)>
Face 2744
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7793, 0.6542)>
  UV <Vector (0.7625, 0.6484)>
Face 2745
UV Count: 3
  UV <Vector (0.7944, 0.6484)>
  UV <Vector (0.7793, 0.6542)>
  UV <Vector (0.7818, 0.6437)>
Face 2746
UV Count: 3
  UV <Vector (0.8059, 0.6519)>
  UV <Vector (0.7927, 0.6581)>
  UV <Vector (0.7944, 0.6484)>
Face 2747
UV Count: 3
  UV <Vector (0.8186, 0.6664)>
  UV <Vector (0.8059, 0.6519)>
  UV <Vector (0.8214, 0.6565)>
Face 2748
UV Count: 3
  UV <Vector (0.8841, 0.6576)>
  UV <Vector (0.9117, 0.6672)>
  UV <Vector (0.8827, 0.6647)>
Face 2749
UV Count: 3
  UV <Vector (0.8605, 0.6563)>
  UV <Vector (0.8827, 0.6647)>
  UV <Vector (0.8588, 0.6637)>
Face 2750
UV Count: 3
  UV <Vector (0.8396, 0.6525)>
  UV <Vector (0.8588, 0.6637)>
  UV <Vector (0.8385, 0.6600)>
Face 2751
UV Count: 3
  UV <Vector (0.8214, 0.6565)>
  UV <Vector (0.8396, 0.6525)>
  UV <Vector (0.8385, 0.6600)>
Face 2752
UV Count: 3
  UV <Vector (0.8059, 0.6519)>
  UV <Vector (0.8225, 0.6488)>
  UV <Vector (0.8214, 0.6565)>
Face 2753
UV Count: 3
  UV <Vector (0.7944, 0.6484)>
  UV <Vector (0.8071, 0.6442)>
  UV <Vector (0.8059, 0.6519)>
Face 2754
UV Count: 3
  UV <Vector (0.7818, 0.6437)>
  UV <Vector (0.7957, 0.6406)>
  UV <Vector (0.7944, 0.6484)>
Face 2755
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7835, 0.6360)>
  UV <Vector (0.7818, 0.6437)>
Face 2756
UV Count: 3
  UV <Vector (0.7459, 0.6288)>
  UV <Vector (0.7688, 0.6310)>
  UV <Vector (0.7663, 0.6383)>
Face 2757
UV Count: 3
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7511, 0.6214)>
  UV <Vector (0.7459, 0.6288)>
Face 2758
UV Count: 3
  UV <Vector (0.8936, 0.5905)>
  UV <Vector (0.9158, 0.5753)>
  UV <Vector (0.9168, 0.5933)>
Face 2759
UV Count: 3
  UV <Vector (0.8766, 0.5709)>
  UV <Vector (0.8936, 0.5905)>
  UV <Vector (0.8734, 0.5883)>
Face 2760
UV Count: 3
  UV <Vector (0.8530, 0.5837)>
  UV <Vector (0.8766, 0.5709)>
  UV <Vector (0.8734, 0.5883)>
Face 2761
UV Count: 3
  UV <Vector (0.8373, 0.5795)>
  UV <Vector (0.8569, 0.5655)>
  UV <Vector (0.8530, 0.5837)>
Face 2762
UV Count: 3
  UV <Vector (0.8255, 0.5755)>
  UV <Vector (0.8428, 0.5611)>
  UV <Vector (0.8373, 0.5795)>
Face 2763
UV Count: 3
  UV <Vector (0.8239, 0.5534)>
  UV <Vector (0.8255, 0.5755)>
  UV <Vector (0.8162, 0.5727)>
Face 2764
UV Count: 3
  UV <Vector (0.8072, 0.5689)>
  UV <Vector (0.8239, 0.5534)>
  UV <Vector (0.8162, 0.5727)>
Face 2765
UV Count: 3
  UV <Vector (0.7981, 0.5646)>
  UV <Vector (0.8157, 0.5503)>
  UV <Vector (0.8072, 0.5689)>
Face 2766
UV Count: 3
  UV <Vector (0.7866, 0.5594)>
  UV <Vector (0.8048, 0.5462)>
  UV <Vector (0.7981, 0.5646)>
Face 2767
UV Count: 3
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7945, 0.5414)>
  UV <Vector (0.7866, 0.5594)>
Face 2768
UV Count: 3
  UV <Vector (0.7818, 0.5356)>
  UV <Vector (0.7644, 0.5460)>
  UV <Vector (0.7719, 0.5297)>
Face 2769
UV Count: 3
  UV <Vector (0.9168, 0.5933)>
  UV <Vector (0.9325, 0.5757)>
  UV <Vector (0.9316, 0.5941)>
Face 2770
UV Count: 3
  UV <Vector (0.9486, 0.5934)>
  UV <Vector (0.9325, 0.5757)>
  UV <Vector (0.9459, 0.5750)>
Face 2771
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9123, 0.6587)>
  UV <Vector (0.9289, 0.6465)>
Face 2772
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9486, 0.6444)>
  UV <Vector (0.9501, 0.6525)>
Face 2773
UV Count: 3
  UV <Vector (0.7269, 0.5888)>
  UV <Vector (0.7345, 0.5955)>
  UV <Vector (0.7285, 0.5997)>
Face 2774
UV Count: 3
  UV <Vector (0.7285, 0.5997)>
  UV <Vector (0.7379, 0.6071)>
  UV <Vector (0.7282, 0.6140)>
Face 2775
UV Count: 3
  UV <Vector (0.1887, 0.4096)>
  UV <Vector (0.2127, 0.4192)>
  UV <Vector (0.1883, 0.4173)>
Face 2776
UV Count: 3
  UV <Vector (0.1651, 0.4106)>
  UV <Vector (0.1883, 0.4173)>
  UV <Vector (0.1644, 0.4182)>
Face 2777
UV Count: 3
  UV <Vector (0.1398, 0.4117)>
  UV <Vector (0.1644, 0.4182)>
  UV <Vector (0.1394, 0.4197)>
Face 2778
UV Count: 3
  UV <Vector (0.1394, 0.4197)>
  UV <Vector (0.1124, 0.4143)>
  UV <Vector (0.1398, 0.4117)>
Face 2779
UV Count: 3
  UV <Vector (0.0918, 0.4167)>
  UV <Vector (0.1126, 0.4222)>
  UV <Vector (0.0921, 0.4247)>
Face 2780
UV Count: 3
  UV <Vector (0.0821, 0.9303)>
  UV <Vector (0.0639, 0.9215)>
  UV <Vector (0.0830, 0.9228)>
Face 2781
UV Count: 3
  UV <Vector (0.0978, 0.9311)>
  UV <Vector (0.0830, 0.9228)>
  UV <Vector (0.0989, 0.9236)>
Face 2782
UV Count: 3
  UV <Vector (0.1156, 0.9331)>
  UV <Vector (0.0989, 0.9236)>
  UV <Vector (0.1170, 0.9256)>
Face 2783
UV Count: 3
  UV <Vector (0.1409, 0.9370)>
  UV <Vector (0.1170, 0.9256)>
  UV <Vector (0.1420, 0.9291)>
Face 2784
UV Count: 3
  UV <Vector (0.1409, 0.9370)>
  UV <Vector (0.1684, 0.9331)>
  UV <Vector (0.1679, 0.9414)>
Face 2785
UV Count: 3
  UV <Vector (0.1914, 0.9417)>
  UV <Vector (0.1684, 0.9331)>
  UV <Vector (0.1916, 0.9342)>
Face 2786
UV Count: 3
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.9168, 0.5933)>
  UV <Vector (0.9159, 0.6318)>
Face 2787
UV Count: 3
  UV <Vector (0.8734, 0.5883)>
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.8673, 0.6260)>
Face 2788
UV Count: 3
  UV <Vector (0.8447, 0.6213)>
  UV <Vector (0.8734, 0.5883)>
  UV <Vector (0.8673, 0.6260)>
Face 2789
UV Count: 3
  UV <Vector (0.8286, 0.6171)>
  UV <Vector (0.8530, 0.5837)>
  UV <Vector (0.8447, 0.6213)>
Face 2790
UV Count: 3
  UV <Vector (0.8142, 0.6126)>
  UV <Vector (0.8373, 0.5795)>
  UV <Vector (0.8286, 0.6171)>
Face 2791
UV Count: 3
  UV <Vector (0.8036, 0.6087)>
  UV <Vector (0.8255, 0.5755)>
  UV <Vector (0.8142, 0.6126)>
Face 2792
UV Count: 3
  UV <Vector (0.7933, 0.6050)>
  UV <Vector (0.8162, 0.5727)>
  UV <Vector (0.8036, 0.6087)>
Face 2793
UV Count: 3
  UV <Vector (0.7823, 0.5999)>
  UV <Vector (0.8072, 0.5689)>
  UV <Vector (0.7933, 0.6050)>
Face 2794
UV Count: 3
  UV <Vector (0.7687, 0.5927)>
  UV <Vector (0.7981, 0.5646)>
  UV <Vector (0.7823, 0.5999)>
Face 2795
UV Count: 3
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7687, 0.5927)>
  UV <Vector (0.7554, 0.5843)>
Face 2796
UV Count: 3
  UV <Vector (0.7502, 0.5810)>
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7554, 0.5843)>
Face 2797
UV Count: 3
  UV <Vector (0.7644, 0.5460)>
  UV <Vector (0.7502, 0.5810)>
  UV <Vector (0.7416, 0.5740)>
Face 2798
UV Count: 3
  UV <Vector (0.9316, 0.5941)>
  UV <Vector (0.9489, 0.6301)>
  UV <Vector (0.9303, 0.6318)>
Face 2799
UV Count: 3
  UV <Vector (0.9159, 0.6318)>
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Face 2800
UV Count: 3
  UV <Vector (0.9167, 0.5561)>
  UV <Vector (0.9002, 0.5495)>
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Face 2801
UV Count: 3
  UV <Vector (0.8994, 0.5539)>
  UV <Vector (0.8830, 0.5447)>
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Face 2802
UV Count: 3
  UV <Vector (0.8830, 0.5447)>
  UV <Vector (0.8645, 0.5444)>
  UV <Vector (0.8656, 0.5390)>
Face 2803
UV Count: 3
  UV <Vector (0.8656, 0.5390)>
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8521, 0.5351)>
Face 2804
UV Count: 3
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8409, 0.5321)>
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Face 2805
UV Count: 3
  UV <Vector (0.8409, 0.5321)>
  UV <Vector (0.8308, 0.5347)>
  UV <Vector (0.8326, 0.5296)>
Face 2806
UV Count: 3
  UV <Vector (0.8308, 0.5347)>
  UV <Vector (0.8246, 0.5269)>
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Face 2807
UV Count: 3
  UV <Vector (0.8228, 0.5316)>
  UV <Vector (0.8149, 0.5229)>
  UV <Vector (0.8246, 0.5269)>
Face 2808
UV Count: 3
  UV <Vector (0.8129, 0.5274)>
  UV <Vector (0.8038, 0.5187)>
  UV <Vector (0.8149, 0.5229)>
Face 2809
UV Count: 3
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.7927, 0.5143)>
  UV <Vector (0.8038, 0.5187)>
Face 2810
UV Count: 3
  UV <Vector (0.7903, 0.5188)>
  UV <Vector (0.7826, 0.5098)>
  UV <Vector (0.7927, 0.5143)>
Face 2811
UV Count: 3
  UV <Vector (0.9453, 0.5566)>
  UV <Vector (0.9329, 0.5521)>
  UV <Vector (0.9454, 0.5518)>
Face 2812
UV Count: 3
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9176, 0.5512)>
  UV <Vector (0.9329, 0.5521)>
Face 2813
UV Count: 3
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1800, 0.0882)>
  UV <Vector (0.1668, 0.0952)>
Face 2814
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1910, 0.1478)>
  UV <Vector (0.1915, 0.1579)>
Face 2815
UV Count: 3
  UV <Vector (0.1915, 0.1579)>
  UV <Vector (0.2021, 0.1483)>
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Face 2816
UV Count: 3
  UV <Vector (0.2212, 0.1490)>
  UV <Vector (0.2021, 0.1483)>
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Face 2817
UV Count: 3
  UV <Vector (0.2315, 0.1363)>
  UV <Vector (0.2135, 0.1410)>
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Face 2818
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2223, 0.1321)>
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Face 2819
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2257, 0.1079)>
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Face 2820
UV Count: 3
  UV <Vector (0.2344, 0.1041)>
  UV <Vector (0.2175, 0.0963)>
  UV <Vector (0.2249, 0.0894)>
Face 2821
UV Count: 3
  UV <Vector (0.2070, 0.0897)>
  UV <Vector (0.2249, 0.0894)>
  UV <Vector (0.2175, 0.0963)>
Face 2822
UV Count: 3
  UV <Vector (0.1961, 0.0768)>
  UV <Vector (0.2070, 0.0897)>
  UV <Vector (0.1936, 0.0870)>
Face 2823
UV Count: 3
  UV <Vector (0.1810, 0.0774)>
  UV <Vector (0.1936, 0.0870)>
  UV <Vector (0.1800, 0.0882)>
Face 2824
UV Count: 3
  UV <Vector (0.8985, 0.5590)>
  UV <Vector (0.9167, 0.5561)>
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Face 2825
UV Count: 3
  UV <Vector (0.8815, 0.5508)>
  UV <Vector (0.8985, 0.5590)>
  UV <Vector (0.8803, 0.5560)>
Face 2826
UV Count: 3
  UV <Vector (0.8623, 0.5493)>
  UV <Vector (0.8815, 0.5508)>
  UV <Vector (0.8803, 0.5560)>
Face 2827
UV Count: 3
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8623, 0.5493)>
  UV <Vector (0.8480, 0.5451)>
Face 2828
UV Count: 3
  UV <Vector (0.8375, 0.5417)>
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8480, 0.5451)>
Face 2829
UV Count: 3
  UV <Vector (0.8291, 0.5393)>
  UV <Vector (0.8391, 0.5368)>
  UV <Vector (0.8375, 0.5417)>
Face 2830
UV Count: 3
  UV <Vector (0.8212, 0.5360)>
  UV <Vector (0.8308, 0.5347)>
  UV <Vector (0.8291, 0.5393)>
Face 2831
UV Count: 3
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8228, 0.5316)>
  UV <Vector (0.8212, 0.5360)>
Face 2832
UV Count: 3
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8008, 0.5284)>
Face 2833
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.8008, 0.5284)>
Face 2834
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.7804, 0.5139)>
  UV <Vector (0.7903, 0.5188)>
Face 2835
UV Count: 3
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9451, 0.5612)>
  UV <Vector (0.9326, 0.5617)>
Face 2836
UV Count: 3
  UV <Vector (0.9166, 0.5611)>
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9326, 0.5617)>
Face 2837
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7719, 0.5297)>
  UV <Vector (0.7754, 0.5218)>
Face 2838
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7945, 0.5414)>
  UV <Vector (0.7818, 0.5356)>
Face 2839
UV Count: 3
  UV <Vector (0.7984, 0.5333)>
  UV <Vector (0.8048, 0.5462)>
  UV <Vector (0.7945, 0.5414)>
Face 2840
UV Count: 3
  UV <Vector (0.8090, 0.5367)>
  UV <Vector (0.8157, 0.5503)>
  UV <Vector (0.8048, 0.5462)>
Face 2841
UV Count: 3
  UV <Vector (0.8157, 0.5503)>
  UV <Vector (0.8275, 0.5442)>
  UV <Vector (0.8239, 0.5534)>
Face 2842
UV Count: 3
  UV <Vector (0.8239, 0.5534)>
  UV <Vector (0.8358, 0.5470)>
  UV <Vector (0.8333, 0.5575)>
Face 2843
UV Count: 3
  UV <Vector (0.8333, 0.5575)>
  UV <Vector (0.8460, 0.5502)>
  UV <Vector (0.8428, 0.5611)>
Face 2844
UV Count: 3
  UV <Vector (0.8428, 0.5611)>
  UV <Vector (0.8606, 0.5545)>
  UV <Vector (0.8569, 0.5655)>
Face 2845
UV Count: 3
  UV <Vector (0.8569, 0.5655)>
  UV <Vector (0.8792, 0.5615)>
  UV <Vector (0.8766, 0.5709)>
Face 2846
UV Count: 3
  UV <Vector (0.8792, 0.5615)>
  UV <Vector (0.8963, 0.5725)>
  UV <Vector (0.8766, 0.5709)>
Face 2847
UV Count: 3
  UV <Vector (0.8963, 0.5725)>
  UV <Vector (0.9164, 0.5665)>
  UV <Vector (0.9158, 0.5753)>
Face 2848
UV Count: 3
  UV <Vector (0.9164, 0.5665)>
  UV <Vector (0.9325, 0.5757)>
  UV <Vector (0.9158, 0.5753)>
Face 2849
UV Count: 3
  UV <Vector (0.9326, 0.5669)>
  UV <Vector (0.9459, 0.5750)>
  UV <Vector (0.9325, 0.5757)>
Face 2850
UV Count: 3
  UV <Vector (0.9026, 0.5329)>
  UV <Vector (0.9185, 0.5463)>
  UV <Vector (0.9008, 0.5451)>
Face 2851
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.9026, 0.5329)>
  UV <Vector (0.9008, 0.5451)>
Face 2852
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.8723, 0.5233)>
  UV <Vector (0.8886, 0.5296)>
Face 2853
UV Count: 3
  UV <Vector (0.8679, 0.5336)>
  UV <Vector (0.8596, 0.5197)>
  UV <Vector (0.8723, 0.5233)>
Face 2854
UV Count: 3
  UV <Vector (0.8541, 0.5301)>
  UV <Vector (0.8476, 0.5160)>
  UV <Vector (0.8596, 0.5197)>
Face 2855
UV Count: 3
  UV <Vector (0.8428, 0.5274)>
  UV <Vector (0.8387, 0.5136)>
  UV <Vector (0.8476, 0.5160)>
Face 2856
UV Count: 3
  UV <Vector (0.8346, 0.5248)>
  UV <Vector (0.8307, 0.5107)>
  UV <Vector (0.8387, 0.5136)>
Face 2857
UV Count: 3
  UV <Vector (0.8170, 0.5178)>
  UV <Vector (0.8307, 0.5107)>
  UV <Vector (0.8265, 0.5223)>
Face 2858
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8059, 0.5138)>
  UV <Vector (0.8087, 0.5023)>
Face 2859
UV Count: 3
  UV <Vector (0.8087, 0.5023)>
  UV <Vector (0.7953, 0.5098)>
  UV <Vector (0.7983, 0.4984)>
Face 2860
UV Count: 3
  UV <Vector (0.7879, 0.4961)>
  UV <Vector (0.7953, 0.5098)>
  UV <Vector (0.7849, 0.5057)>
Face 2861
UV Count: 3
  UV <Vector (0.9337, 0.5372)>
  UV <Vector (0.9458, 0.5472)>
  UV <Vector (0.9331, 0.5475)>
Face 2862
UV Count: 3
  UV <Vector (0.9194, 0.5356)>
  UV <Vector (0.9331, 0.5475)>
  UV <Vector (0.9185, 0.5463)>
Face 2863
UV Count: 3
  UV <Vector (0.9026, 0.5329)>
  UV <Vector (0.9255, 0.4916)>
  UV <Vector (0.9194, 0.5356)>
Face 2864
UV Count: 3
  UV <Vector (0.9194, 0.5356)>
  UV <Vector (0.9365, 0.4944)>
  UV <Vector (0.9337, 0.5372)>
Face 2865
UV Count: 3
  UV <Vector (0.9365, 0.4944)>
  UV <Vector (0.9449, 0.5374)>
  UV <Vector (0.9337, 0.5372)>
Face 2866
UV Count: 3
  UV <Vector (0.7994, 0.4537)>
  UV <Vector (0.7983, 0.4984)>
  UV <Vector (0.7879, 0.4961)>
Face 2867
UV Count: 3
  UV <Vector (0.8221, 0.4605)>
  UV <Vector (0.7983, 0.4984)>
  UV <Vector (0.8103, 0.4563)>
Face 2868
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8221, 0.4605)>
  UV <Vector (0.8340, 0.4633)>
Face 2869
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8446, 0.4669)>
  UV <Vector (0.8307, 0.5107)>
Face 2870
UV Count: 3
  UV <Vector (0.8387, 0.5136)>
  UV <Vector (0.8446, 0.4669)>
  UV <Vector (0.8547, 0.4698)>
Face 2871
UV Count: 3
  UV <Vector (0.8476, 0.5160)>
  UV <Vector (0.8547, 0.4698)>
  UV <Vector (0.8657, 0.4730)>
Face 2872
UV Count: 3
  UV <Vector (0.8596, 0.5197)>
  UV <Vector (0.8657, 0.4730)>
  UV <Vector (0.8761, 0.4765)>
Face 2873
UV Count: 3
  UV <Vector (0.8723, 0.5233)>
  UV <Vector (0.8761, 0.4765)>
  UV <Vector (0.8890, 0.4810)>
Face 2874
UV Count: 3
  UV <Vector (0.9021, 0.4864)>
  UV <Vector (0.8723, 0.5233)>
  UV <Vector (0.8890, 0.4810)>
Face 2875
UV Count: 3
  UV <Vector (0.8886, 0.5296)>
  UV <Vector (0.9138, 0.4894)>
  UV <Vector (0.9026, 0.5329)>
Face 2876
UV Count: 3
  UV <Vector (0.9237, 0.4436)>
  UV <Vector (0.9255, 0.4916)>
  UV <Vector (0.9138, 0.4894)>
Face 2877
UV Count: 3
  UV <Vector (0.9255, 0.4916)>
  UV <Vector (0.9448, 0.4468)>
  UV <Vector (0.9365, 0.4944)>
Face 2878
UV Count: 3
  UV <Vector (0.9448, 0.4468)>
  UV <Vector (0.9472, 0.4952)>
  UV <Vector (0.9365, 0.4944)>
Face 2879
UV Count: 3
  UV <Vector (0.8150, 0.4075)>
  UV <Vector (0.8103, 0.4563)>
  UV <Vector (0.7994, 0.4537)>
Face 2880
UV Count: 3
  UV <Vector (0.8359, 0.4146)>
  UV <Vector (0.8103, 0.4563)>
  UV <Vector (0.8254, 0.4109)>
Face 2881
UV Count: 3
  UV <Vector (0.8340, 0.4633)>
  UV <Vector (0.8359, 0.4146)>
  UV <Vector (0.8489, 0.4190)>
Face 2882
UV Count: 3
  UV <Vector (0.8340, 0.4633)>
  UV <Vector (0.8593, 0.4226)>
  UV <Vector (0.8446, 0.4669)>
Face 2883
UV Count: 3
  UV <Vector (0.8547, 0.4698)>
  UV <Vector (0.8593, 0.4226)>
  UV <Vector (0.8699, 0.4258)>
Face 2884
UV Count: 3
  UV <Vector (0.8810, 0.4302)>
  UV <Vector (0.8547, 0.4698)>
  UV <Vector (0.8699, 0.4258)>
Face 2885
UV Count: 3
  UV <Vector (0.8903, 0.4337)>
  UV <Vector (0.8657, 0.4730)>
  UV <Vector (0.8810, 0.4302)>
Face 2886
UV Count: 3
  UV <Vector (0.9033, 0.4378)>
  UV <Vector (0.8761, 0.4765)>
  UV <Vector (0.8903, 0.4337)>
Face 2887
UV Count: 3
  UV <Vector (0.9136, 0.4420)>
  UV <Vector (0.8890, 0.4810)>
  UV <Vector (0.9033, 0.4378)>
Face 2888
UV Count: 3
  UV <Vector (0.9136, 0.4420)>
  UV <Vector (0.9138, 0.4894)>
  UV <Vector (0.9021, 0.4864)>
Face 2889
UV Count: 3
  UV <Vector (0.9008, 0.5451)>
  UV <Vector (0.9176, 0.5512)>
  UV <Vector (0.9002, 0.5495)>
Face 2890
UV Count: 3
  UV <Vector (0.8830, 0.5447)>
  UV <Vector (0.9008, 0.5451)>
  UV <Vector (0.9002, 0.5495)>
Face 2891
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.8656, 0.5390)>
  UV <Vector (0.8679, 0.5336)>
Face 2892
UV Count: 3
  UV <Vector (0.8656, 0.5390)>
  UV <Vector (0.8541, 0.5301)>
  UV <Vector (0.8679, 0.5336)>
Face 2893
UV Count: 3
  UV <Vector (0.8521, 0.5351)>
  UV <Vector (0.8428, 0.5274)>
  UV <Vector (0.8541, 0.5301)>
Face 2894
UV Count: 3
  UV <Vector (0.8409, 0.5321)>
  UV <Vector (0.8346, 0.5248)>
  UV <Vector (0.8428, 0.5274)>
Face 2895
UV Count: 3
  UV <Vector (0.8326, 0.5296)>
  UV <Vector (0.8265, 0.5223)>
  UV <Vector (0.8346, 0.5248)>
Face 2896
UV Count: 3
  UV <Vector (0.8170, 0.5178)>
  UV <Vector (0.8246, 0.5269)>
  UV <Vector (0.8149, 0.5229)>
Face 2897
UV Count: 3
  UV <Vector (0.8149, 0.5229)>
  UV <Vector (0.8059, 0.5138)>
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Face 2898
UV Count: 3
  UV <Vector (0.8038, 0.5187)>
  UV <Vector (0.7953, 0.5098)>
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Face 2899
UV Count: 3
  UV <Vector (0.7849, 0.5057)>
  UV <Vector (0.7927, 0.5143)>
  UV <Vector (0.7826, 0.5098)>
Face 2900
UV Count: 3
  UV <Vector (0.9331, 0.5475)>
  UV <Vector (0.9454, 0.5518)>
  UV <Vector (0.9329, 0.5521)>
Face 2901
UV Count: 3
  UV <Vector (0.9185, 0.5463)>
  UV <Vector (0.9329, 0.5521)>
  UV <Vector (0.9176, 0.5512)>
Face 2902
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7781, 0.5178)>
  UV <Vector (0.7883, 0.5229)>
Face 2903
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.7984, 0.5333)>
  UV <Vector (0.7861, 0.5272)>
Face 2904
UV Count: 3
  UV <Vector (0.8008, 0.5284)>
  UV <Vector (0.8090, 0.5367)>
  UV <Vector (0.7984, 0.5333)>
Face 2905
UV Count: 3
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8195, 0.5406)>
  UV <Vector (0.8090, 0.5367)>
Face 2906
UV Count: 3
  UV <Vector (0.8195, 0.5406)>
  UV <Vector (0.8291, 0.5393)>
  UV <Vector (0.8275, 0.5442)>
Face 2907
UV Count: 3
  UV <Vector (0.8275, 0.5442)>
  UV <Vector (0.8375, 0.5417)>
  UV <Vector (0.8358, 0.5470)>
Face 2908
UV Count: 3
  UV <Vector (0.8358, 0.5470)>
  UV <Vector (0.8480, 0.5451)>
  UV <Vector (0.8460, 0.5502)>
Face 2909
UV Count: 3
  UV <Vector (0.8460, 0.5502)>
  UV <Vector (0.8623, 0.5493)>
  UV <Vector (0.8606, 0.5545)>
Face 2910
UV Count: 3
  UV <Vector (0.8606, 0.5545)>
  UV <Vector (0.8803, 0.5560)>
  UV <Vector (0.8792, 0.5615)>
Face 2911
UV Count: 3
  UV <Vector (0.8803, 0.5560)>
  UV <Vector (0.8976, 0.5645)>
  UV <Vector (0.8792, 0.5615)>
Face 2912
UV Count: 3
  UV <Vector (0.8976, 0.5645)>
  UV <Vector (0.9166, 0.5611)>
  UV <Vector (0.9164, 0.5665)>
Face 2913
UV Count: 3
  UV <Vector (0.9164, 0.5665)>
  UV <Vector (0.9326, 0.5617)>
  UV <Vector (0.9326, 0.5669)>
Face 2914
UV Count: 3
  UV <Vector (0.9326, 0.5617)>
  UV <Vector (0.9449, 0.5662)>
  UV <Vector (0.9326, 0.5669)>
Face 2915
UV Count: 3
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9335, 0.4453)>
  UV <Vector (0.9237, 0.4436)>
Face 2916
UV Count: 3
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9448, 0.4468)>
  UV <Vector (0.9335, 0.4453)>
Face 2917
UV Count: 3
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9555, 0.4479)>
  UV <Vector (0.9448, 0.4468)>
Face 2918
UV Count: 3
  UV <Vector (0.8150, 0.4075)>
  UV <Vector (0.8350, 0.3819)>
  UV <Vector (0.8254, 0.4109)>
Face 2919
UV Count: 3
  UV <Vector (0.8455, 0.3856)>
  UV <Vector (0.8254, 0.4109)>
  UV <Vector (0.8350, 0.3819)>
Face 2920
UV Count: 3
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8359, 0.4146)>
  UV <Vector (0.8455, 0.3856)>
Face 2921
UV Count: 3
  UV <Vector (0.8489, 0.4190)>
  UV <Vector (0.8677, 0.3938)>
  UV <Vector (0.8593, 0.4226)>
Face 2922
UV Count: 3
  UV <Vector (0.8677, 0.3938)>
  UV <Vector (0.8699, 0.4258)>
  UV <Vector (0.8593, 0.4226)>
Face 2923
UV Count: 3
  UV <Vector (0.8894, 0.4009)>
  UV <Vector (0.8699, 0.4258)>
  UV <Vector (0.8783, 0.3970)>
Face 2924
UV Count: 3
  UV <Vector (0.8984, 0.4039)>
  UV <Vector (0.8810, 0.4302)>
  UV <Vector (0.8894, 0.4009)>
Face 2925
UV Count: 3
  UV <Vector (0.9103, 0.4076)>
  UV <Vector (0.8903, 0.4337)>
  UV <Vector (0.8984, 0.4039)>
Face 2926
UV Count: 3
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9033, 0.4378)>
  UV <Vector (0.9103, 0.4076)>
Face 2927
UV Count: 3
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9237, 0.4436)>
  UV <Vector (0.9136, 0.4420)>
Face 2928
UV Count: 3
  UV <Vector (0.9358, 0.3955)>
  UV <Vector (0.9474, 0.3999)>
  UV <Vector (0.9353, 0.4009)>
Face 2929
UV Count: 3
  UV <Vector (0.9491, 0.3954)>
  UV <Vector (0.9590, 0.4012)>
  UV <Vector (0.9474, 0.3999)>
Face 2930
UV Count: 3
  UV <Vector (0.9603, 0.3956)>
  UV <Vector (0.9683, 0.4030)>
  UV <Vector (0.9590, 0.4012)>
Face 2931
UV Count: 3
  UV <Vector (0.8341, 0.3561)>
  UV <Vector (0.8396, 0.3659)>
  UV <Vector (0.8309, 0.3615)>
Face 2932
UV Count: 3
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8434, 0.3603)>
  UV <Vector (0.8536, 0.3652)>
Face 2933
UV Count: 3
  UV <Vector (0.8633, 0.3753)>
  UV <Vector (0.8536, 0.3652)>
  UV <Vector (0.8647, 0.3698)>
Face 2934
UV Count: 3
  UV <Vector (0.8633, 0.3753)>
  UV <Vector (0.8735, 0.3729)>
  UV <Vector (0.8726, 0.3794)>
Face 2935
UV Count: 3
  UV <Vector (0.8825, 0.3814)>
  UV <Vector (0.8735, 0.3729)>
  UV <Vector (0.8838, 0.3755)>
Face 2936
UV Count: 3
  UV <Vector (0.8938, 0.3772)>
  UV <Vector (0.8825, 0.3814)>
  UV <Vector (0.8838, 0.3755)>
Face 2937
UV Count: 3
  UV <Vector (0.9007, 0.3802)>
  UV <Vector (0.8931, 0.3853)>
  UV <Vector (0.8938, 0.3772)>
Face 2938
UV Count: 3
  UV <Vector (0.9114, 0.3875)>
  UV <Vector (0.9016, 0.3882)>
  UV <Vector (0.9007, 0.3802)>
Face 2939
UV Count: 3
  UV <Vector (0.9240, 0.3983)>
  UV <Vector (0.9116, 0.3933)>
  UV <Vector (0.9114, 0.3875)>
Face 2940
UV Count: 3
  UV <Vector (0.9240, 0.3983)>
  UV <Vector (0.9353, 0.4009)>
  UV <Vector (0.9239, 0.4024)>
Face 2941
UV Count: 3
  UV <Vector (0.9353, 0.4009)>
  UV <Vector (0.9439, 0.4092)>
  UV <Vector (0.9334, 0.4085)>
Face 2942
UV Count: 3
  UV <Vector (0.9239, 0.4024)>
  UV <Vector (0.9334, 0.4085)>
  UV <Vector (0.9237, 0.4093)>
Face 2943
UV Count: 3
  UV <Vector (0.9239, 0.4024)>
  UV <Vector (0.9105, 0.4028)>
  UV <Vector (0.9116, 0.3933)>
Face 2944
UV Count: 3
  UV <Vector (0.9116, 0.3933)>
  UV <Vector (0.8997, 0.3985)>
  UV <Vector (0.9016, 0.3882)>
Face 2945
UV Count: 3
  UV <Vector (0.9016, 0.3882)>
  UV <Vector (0.8910, 0.3953)>
  UV <Vector (0.8931, 0.3853)>
Face 2946
UV Count: 3
  UV <Vector (0.8931, 0.3853)>
  UV <Vector (0.8799, 0.3914)>
  UV <Vector (0.8825, 0.3814)>
Face 2947
UV Count: 3
  UV <Vector (0.8799, 0.3914)>
  UV <Vector (0.8726, 0.3794)>
  UV <Vector (0.8825, 0.3814)>
Face 2948
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8726, 0.3794)>
  UV <Vector (0.8694, 0.3888)>
Face 2949
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8633, 0.3753)>
Face 2950
UV Count: 3
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8364, 0.3757)>
  UV <Vector (0.8396, 0.3659)>
Face 2951
UV Count: 3
  UV <Vector (0.8271, 0.3719)>
  UV <Vector (0.8396, 0.3659)>
  UV <Vector (0.8364, 0.3757)>
Face 2952
UV Count: 3
  UV <Vector (0.9590, 0.4012)>
  UV <Vector (0.9655, 0.4132)>
  UV <Vector (0.9557, 0.4113)>
Face 2953
UV Count: 3
  UV <Vector (0.9474, 0.3999)>
  UV <Vector (0.9557, 0.4113)>
  UV <Vector (0.9439, 0.4092)>
Face 2954
UV Count: 3
  UV <Vector (0.2434, 0.1425)>
  UV <Vector (0.2212, 0.1490)>
  UV <Vector (0.2315, 0.1363)>
Face 2955
UV Count: 3
  UV <Vector (0.2485, 0.1276)>
  UV <Vector (0.2315, 0.1363)>
  UV <Vector (0.2365, 0.1240)>
Face 2956
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2472, 0.1003)>
  UV <Vector (0.2485, 0.1276)>
Face 2957
UV Count: 3
  UV <Vector (0.2472, 0.1003)>
  UV <Vector (0.2249, 0.0894)>
  UV <Vector (0.2345, 0.0803)>
Face 2958
UV Count: 3
  UV <Vector (0.2345, 0.0803)>
  UV <Vector (0.2114, 0.0793)>
  UV <Vector (0.2186, 0.0680)>
Face 2959
UV Count: 3
  UV <Vector (0.2186, 0.0680)>
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.2026, 0.0595)>
Face 2960
UV Count: 3
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.1817, 0.0546)>
  UV <Vector (0.2026, 0.0595)>
Face 2961
UV Count: 3
  UV <Vector (0.1778, 0.0689)>
  UV <Vector (0.1590, 0.0548)>
  UV <Vector (0.1817, 0.0546)>
Face 2962
UV Count: 3
  UV <Vector (0.1583, 0.0693)>
  UV <Vector (0.1359, 0.0594)>
  UV <Vector (0.1590, 0.0548)>
Face 2963
UV Count: 3
  UV <Vector (0.1243, 0.0763)>
  UV <Vector (0.1074, 0.0694)>
  UV <Vector (0.1205, 0.0639)>
Face 2964
UV Count: 3
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.0878, 0.0856)>
  UV <Vector (0.0965, 0.0764)>
Face 2965
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0787, 0.1060)>
  UV <Vector (0.0815, 0.0962)>
Face 2966
UV Count: 3
  UV <Vector (0.0888, 0.1251)>
  UV <Vector (0.0776, 0.1186)>
  UV <Vector (0.0872, 0.1173)>
Face 2967
UV Count: 3
  UV <Vector (0.0995, 0.1418)>
  UV <Vector (0.0838, 0.1393)>
  UV <Vector (0.0931, 0.1333)>
Face 2968
UV Count: 3
  UV <Vector (0.1163, 0.1545)>
  UV <Vector (0.1238, 0.1715)>
  UV <Vector (0.1101, 0.1633)>
Face 2969
UV Count: 3
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1583, 0.1813)>
  UV <Vector (0.1381, 0.1773)>
Face 2970
UV Count: 3
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.1583, 0.1813)>
  UV <Vector (0.1584, 0.1681)>
Face 2971
UV Count: 3
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.2150, 0.1711)>
  UV <Vector (0.1866, 0.1807)>
Face 2972
UV Count: 3
  UV <Vector (0.2317, 0.1579)>
  UV <Vector (0.2074, 0.1597)>
  UV <Vector (0.2212, 0.1490)>
Face 2973
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.0921, 0.1485)>
  UV <Vector (0.0995, 0.1418)>
Face 2974
UV Count: 3
  UV <Vector (0.1243, 0.0763)>
  UV <Vector (0.1359, 0.0594)>
  UV <Vector (0.1380, 0.0730)>
Face 2975
UV Count: 3
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.0965, 0.0764)>
  UV <Vector (0.1074, 0.0694)>
Face 2976
UV Count: 3
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.0815, 0.0962)>
  UV <Vector (0.0878, 0.0856)>
Face 2977
UV Count: 3
  UV <Vector (0.0873, 0.1092)>
  UV <Vector (0.0776, 0.1186)>
  UV <Vector (0.0787, 0.1060)>
Face 2978
UV Count: 3
  UV <Vector (0.0931, 0.1333)>
  UV <Vector (0.0793, 0.1290)>
  UV <Vector (0.0888, 0.1251)>
Face 2979
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.1101, 0.1633)>
  UV <Vector (0.1012, 0.1567)>
Face 2980
UV Count: 3
  UV <Vector (0.1295, 0.1602)>
  UV <Vector (0.1381, 0.1773)>
  UV <Vector (0.1238, 0.1715)>
Face 2981
UV Count: 3
  UV <Vector (0.1915, 0.1579)>
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.1744, 0.1539)>
Face 2982
UV Count: 3
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.1810, 0.0774)>
  UV <Vector (0.1778, 0.0689)>
Face 2983
UV Count: 3
  UV <Vector (0.1961, 0.0768)>
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.2114, 0.0793)>
Face 2984
UV Count: 3
  UV <Vector (0.1778, 0.0689)>
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1583, 0.0693)>
Face 2985
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1584, 0.1681)>
  UV <Vector (0.1587, 0.1556)>
Face 2986
UV Count: 3
  UV <Vector (0.1584, 0.1681)>
  UV <Vector (0.1452, 0.1528)>
  UV <Vector (0.1587, 0.1556)>
Face 2987
UV Count: 3
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1333, 0.1485)>
  UV <Vector (0.1452, 0.1528)>
Face 2988
UV Count: 3
  UV <Vector (0.1163, 0.1545)>
  UV <Vector (0.1333, 0.1485)>
  UV <Vector (0.1295, 0.1602)>
Face 2989
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.1204, 0.1425)>
  UV <Vector (0.1163, 0.1545)>
Face 2990
UV Count: 3
  UV <Vector (0.0995, 0.1418)>
  UV <Vector (0.1134, 0.1379)>
  UV <Vector (0.1081, 0.1484)>
Face 2991
UV Count: 3
  UV <Vector (0.0931, 0.1333)>
  UV <Vector (0.1057, 0.1322)>
  UV <Vector (0.0995, 0.1418)>
Face 2992
UV Count: 3
  UV <Vector (0.0888, 0.1251)>
  UV <Vector (0.0999, 0.1272)>
  UV <Vector (0.0931, 0.1333)>
Face 2993
UV Count: 3
  UV <Vector (0.0872, 0.1173)>
  UV <Vector (0.0970, 0.1216)>
  UV <Vector (0.0888, 0.1251)>
Face 2994
UV Count: 3
  UV <Vector (0.0873, 0.1092)>
  UV <Vector (0.0959, 0.1164)>
  UV <Vector (0.0872, 0.1173)>
Face 2995
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0961, 0.1106)>
  UV <Vector (0.0873, 0.1092)>
Face 2996
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.1014, 0.0991)>
  UV <Vector (0.0984, 0.1043)>
Face 2997
UV Count: 3
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.1072, 0.0940)>
  UV <Vector (0.1014, 0.0991)>
Face 2998
UV Count: 3
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.1155, 0.0895)>
  UV <Vector (0.1072, 0.0940)>
Face 2999
UV Count: 3
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.1263, 0.0856)>
  UV <Vector (0.1155, 0.0895)>
Face 3000
UV Count: 3
  UV <Vector (0.1380, 0.0730)>
  UV <Vector (0.1263, 0.0856)>
  UV <Vector (0.1243, 0.0763)>
Face 3001
UV Count: 3
  UV <Vector (0.1583, 0.0693)>
  UV <Vector (0.1392, 0.0820)>
  UV <Vector (0.1380, 0.0730)>
Face 3002
UV Count: 3
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1430, 0.1001)>
  UV <Vector (0.1392, 0.0820)>
Face 3003
UV Count: 3
  UV <Vector (0.1444, 0.1136)>
  UV <Vector (0.1550, 0.1018)>
  UV <Vector (0.1553, 0.1143)>
Face 3004
UV Count: 3
  UV <Vector (0.1553, 0.1143)>
  UV <Vector (0.1448, 0.1248)>
  UV <Vector (0.1444, 0.1136)>
Face 3005
UV Count: 3
  UV <Vector (0.1571, 0.1255)>
  UV <Vector (0.1561, 0.1429)>
  UV <Vector (0.1448, 0.1248)>
Face 3006
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1561, 0.1429)>
  UV <Vector (0.1639, 0.1393)>
Face 3007
UV Count: 3
  UV <Vector (0.1587, 0.1556)>
  UV <Vector (0.1482, 0.1424)>
  UV <Vector (0.1561, 0.1429)>
Face 3008
UV Count: 3
  UV <Vector (0.1668, 0.0952)>
  UV <Vector (0.1796, 0.0970)>
  UV <Vector (0.1688, 0.1074)>
Face 3009
UV Count: 3
  UV <Vector (0.1800, 0.0882)>
  UV <Vector (0.1917, 0.0964)>
  UV <Vector (0.1796, 0.0970)>
Face 3010
UV Count: 3
  UV <Vector (0.1936, 0.0870)>
  UV <Vector (0.2027, 0.0981)>
  UV <Vector (0.1917, 0.0964)>
Face 3011
UV Count: 3
  UV <Vector (0.2027, 0.0981)>
  UV <Vector (0.2175, 0.0963)>
  UV <Vector (0.2121, 0.1018)>
Face 3012
UV Count: 3
  UV <Vector (0.2257, 0.1079)>
  UV <Vector (0.2121, 0.1018)>
  UV <Vector (0.2175, 0.0963)>
Face 3013
UV Count: 3
  UV <Vector (0.2181, 0.1204)>
  UV <Vector (0.2257, 0.1079)>
  UV <Vector (0.2252, 0.1221)>
Face 3014
UV Count: 3
  UV <Vector (0.2252, 0.1221)>
  UV <Vector (0.2155, 0.1275)>
  UV <Vector (0.2181, 0.1204)>
Face 3015
UV Count: 3
  UV <Vector (0.2081, 0.1340)>
  UV <Vector (0.2223, 0.1321)>
  UV <Vector (0.2135, 0.1410)>
Face 3016
UV Count: 3
  UV <Vector (0.1988, 0.1387)>
  UV <Vector (0.2135, 0.1410)>
  UV <Vector (0.2021, 0.1483)>
Face 3017
UV Count: 3
  UV <Vector (0.1910, 0.1478)>
  UV <Vector (0.1988, 0.1387)>
  UV <Vector (0.2021, 0.1483)>
Face 3018
UV Count: 3
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1908, 0.1396)>
  UV <Vector (0.1910, 0.1478)>
Face 3019
UV Count: 3
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1639, 0.1393)>
  UV <Vector (0.1693, 0.1355)>
Face 3020
UV Count: 3
  UV <Vector (0.1639, 0.1393)>
  UV <Vector (0.1632, 0.1235)>
  UV <Vector (0.1693, 0.1355)>
Face 3021
UV Count: 3
  UV <Vector (0.1632, 0.1235)>
  UV <Vector (0.1553, 0.1143)>
  UV <Vector (0.1617, 0.1121)>
Face 3022
UV Count: 3
  UV <Vector (0.1553, 0.1143)>
  UV <Vector (0.1607, 0.1035)>
  UV <Vector (0.1617, 0.1121)>
Face 3023
UV Count: 3
  UV <Vector (0.1668, 0.0952)>
  UV <Vector (0.1550, 0.1018)>
  UV <Vector (0.1583, 0.0860)>
Face 3024
UV Count: 3
  UV <Vector (0.1773, 0.1355)>
  UV <Vector (0.1693, 0.1355)>
  UV <Vector (0.1690, 0.1201)>
Face 3025
UV Count: 3
  UV <Vector (0.1688, 0.1074)>
  UV <Vector (0.1607, 0.1035)>
  UV <Vector (0.1668, 0.0952)>
Face 3026
UV Count: 3
  UV <Vector (0.1690, 0.1201)>
  UV <Vector (0.1617, 0.1121)>
  UV <Vector (0.1688, 0.1074)>
Face 3027
UV Count: 3
  UV <Vector (0.1632, 0.1235)>
  UV <Vector (0.1690, 0.1201)>
  UV <Vector (0.1693, 0.1355)>
Face 3028
UV Count: 3
  UV <Vector (0.1561, 0.1429)>
  UV <Vector (0.1482, 0.1424)>
  UV <Vector (0.1448, 0.1248)>
Face 3029
UV Count: 3
  UV <Vector (0.1392, 0.0820)>
  UV <Vector (0.1312, 0.1007)>
  UV <Vector (0.1263, 0.0856)>
Face 3030
UV Count: 3
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1430, 0.1001)>
  UV <Vector (0.1444, 0.1136)>
Face 3031
UV Count: 3
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1444, 0.1136)>
  UV <Vector (0.1448, 0.1248)>
Face 3032
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1448, 0.1248)>
  UV <Vector (0.1482, 0.1424)>
Face 3033
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1452, 0.1528)>
  UV <Vector (0.1333, 0.1485)>
Face 3034
UV Count: 3
  UV <Vector (0.1205, 0.1008)>
  UV <Vector (0.1263, 0.0856)>
  UV <Vector (0.1312, 0.1007)>
Face 3035
UV Count: 3
  UV <Vector (0.1312, 0.1007)>
  UV <Vector (0.1219, 0.1129)>
  UV <Vector (0.1205, 0.1008)>
Face 3036
UV Count: 3
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1225, 0.1226)>
  UV <Vector (0.1219, 0.1129)>
Face 3037
UV Count: 3
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1219, 0.1319)>
  UV <Vector (0.1225, 0.1226)>
Face 3038
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1204, 0.1425)>
  UV <Vector (0.1219, 0.1319)>
Face 3039
UV Count: 3
  UV <Vector (0.1155, 0.0895)>
  UV <Vector (0.1123, 0.1021)>
  UV <Vector (0.1072, 0.0940)>
Face 3040
UV Count: 3
  UV <Vector (0.1072, 0.0940)>
  UV <Vector (0.1076, 0.1050)>
  UV <Vector (0.1014, 0.0991)>
Face 3041
UV Count: 3
  UV <Vector (0.1076, 0.1050)>
  UV <Vector (0.0984, 0.1043)>
  UV <Vector (0.1014, 0.0991)>
Face 3042
UV Count: 3
  UV <Vector (0.1048, 0.1085)>
  UV <Vector (0.0961, 0.1106)>
  UV <Vector (0.0984, 0.1043)>
Face 3043
UV Count: 3
  UV <Vector (0.1026, 0.1126)>
  UV <Vector (0.0959, 0.1164)>
  UV <Vector (0.0961, 0.1106)>
Face 3044
UV Count: 3
  UV <Vector (0.1020, 0.1160)>
  UV <Vector (0.0970, 0.1216)>
  UV <Vector (0.0959, 0.1164)>
Face 3045
UV Count: 3
  UV <Vector (0.0970, 0.1216)>
  UV <Vector (0.1049, 0.1235)>
  UV <Vector (0.0999, 0.1272)>
Face 3046
UV Count: 3
  UV <Vector (0.1057, 0.1322)>
  UV <Vector (0.1049, 0.1235)>
  UV <Vector (0.1081, 0.1260)>
Face 3047
UV Count: 3
  UV <Vector (0.1155, 0.1299)>
  UV <Vector (0.1057, 0.1322)>
  UV <Vector (0.1081, 0.1260)>
Face 3048
UV Count: 3
  UV <Vector (0.1219, 0.1319)>
  UV <Vector (0.1134, 0.1379)>
  UV <Vector (0.1155, 0.1299)>
Face 3049
UV Count: 3
  UV <Vector (0.1150, 0.1120)>
  UV <Vector (0.1076, 0.1050)>
  UV <Vector (0.1123, 0.1021)>
Face 3050
UV Count: 3
  UV <Vector (0.1076, 0.1050)>
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1048, 0.1085)>
Face 3051
UV Count: 3
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1026, 0.1126)>
  UV <Vector (0.1048, 0.1085)>
Face 3052
UV Count: 3
  UV <Vector (0.1020, 0.1160)>
  UV <Vector (0.1065, 0.1158)>
  UV <Vector (0.1029, 0.1190)>
Face 3053
UV Count: 3
  UV <Vector (0.1020, 0.1160)>
  UV <Vector (0.1026, 0.1126)>
  UV <Vector (0.1065, 0.1158)>
Face 3054
UV Count: 3
  UV <Vector (0.1029, 0.1190)>
  UV <Vector (0.1090, 0.1198)>
  UV <Vector (0.1049, 0.1235)>
Face 3055
UV Count: 3
  UV <Vector (0.1081, 0.1260)>
  UV <Vector (0.1157, 0.1211)>
  UV <Vector (0.1155, 0.1299)>
Face 3056
UV Count: 3
  UV <Vector (0.1090, 0.1198)>
  UV <Vector (0.1081, 0.1260)>
  UV <Vector (0.1049, 0.1235)>
Face 3057
UV Count: 3
  UV <Vector (0.1225, 0.1226)>
  UV <Vector (0.1155, 0.1299)>
  UV <Vector (0.1157, 0.1211)>
Face 3058
UV Count: 3
  UV <Vector (0.1205, 0.1008)>
  UV <Vector (0.1150, 0.1120)>
  UV <Vector (0.1123, 0.1021)>
Face 3059
UV Count: 3
  UV <Vector (0.1219, 0.1129)>
  UV <Vector (0.1157, 0.1211)>
  UV <Vector (0.1150, 0.1120)>
Face 3060
UV Count: 3
  UV <Vector (0.1090, 0.1198)>
  UV <Vector (0.1150, 0.1120)>
  UV <Vector (0.1157, 0.1211)>
Face 3061
UV Count: 3
  UV <Vector (0.1065, 0.1158)>
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1090, 0.1198)>
Face 3062
UV Count: 3
  UV <Vector (0.1273, 0.3080)>
  UV <Vector (0.1364, 0.3113)>
  UV <Vector (0.1285, 0.3138)>
Face 3063
UV Count: 3
  UV <Vector (0.1205, 0.3154)>
  UV <Vector (0.1273, 0.3080)>
  UV <Vector (0.1285, 0.3138)>
Face 3064
UV Count: 3
  UV <Vector (0.1125, 0.3169)>
  UV <Vector (0.1192, 0.3095)>
  UV <Vector (0.1205, 0.3154)>
Face 3065
UV Count: 3
  UV <Vector (0.1060, 0.3180)>
  UV <Vector (0.1113, 0.3109)>
  UV <Vector (0.1125, 0.3169)>
Face 3066
UV Count: 3
  UV <Vector (0.1007, 0.3190)>
  UV <Vector (0.1048, 0.3121)>
  UV <Vector (0.1060, 0.3180)>
Face 3067
UV Count: 3
  UV <Vector (0.0957, 0.3197)>
  UV <Vector (0.0994, 0.3129)>
  UV <Vector (0.1007, 0.3190)>
Face 3068
UV Count: 3
  UV <Vector (0.2778, 0.3009)>
  UV <Vector (0.2804, 0.2951)>
  UV <Vector (0.2821, 0.3003)>
Face 3069
UV Count: 3
  UV <Vector (0.2722, 0.2971)>
  UV <Vector (0.2778, 0.3009)>
  UV <Vector (0.2736, 0.3020)>
Face 3070
UV Count: 3
  UV <Vector (0.2678, 0.2987)>
  UV <Vector (0.2736, 0.3020)>
  UV <Vector (0.2695, 0.3035)>
Face 3071
UV Count: 3
  UV <Vector (0.2633, 0.3006)>
  UV <Vector (0.2695, 0.3035)>
  UV <Vector (0.2657, 0.3052)>
Face 3072
UV Count: 3
  UV <Vector (0.2612, 0.3075)>
  UV <Vector (0.2633, 0.3006)>
  UV <Vector (0.2657, 0.3052)>
Face 3073
UV Count: 3
  UV <Vector (0.2556, 0.3115)>
  UV <Vector (0.2585, 0.3033)>
  UV <Vector (0.2612, 0.3075)>
Face 3074
UV Count: 3
  UV <Vector (0.2462, 0.3133)>
  UV <Vector (0.2556, 0.3115)>
  UV <Vector (0.2491, 0.3172)>
Face 3075
UV Count: 3
  UV <Vector (0.1510, 0.3073)>
  UV <Vector (0.1468, 0.3033)>
  UV <Vector (0.1507, 0.3022)>
Face 3076
UV Count: 3
  UV <Vector (0.1420, 0.3100)>
  UV <Vector (0.1352, 0.3060)>
  UV <Vector (0.1419, 0.3047)>
Face 3077
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1418, 0.2964)>
  UV <Vector (0.1333, 0.2977)>
Face 3078
UV Count: 3
  UV <Vector (0.1223, 0.2829)>
  UV <Vector (0.1333, 0.2977)>
  UV <Vector (0.1254, 0.2991)>
Face 3079
UV Count: 3
  UV <Vector (0.1173, 0.3005)>
  UV <Vector (0.1223, 0.2829)>
  UV <Vector (0.1254, 0.2991)>
Face 3080
UV Count: 3
  UV <Vector (0.1093, 0.3017)>
  UV <Vector (0.1134, 0.2842)>
  UV <Vector (0.1173, 0.3005)>
Face 3081
UV Count: 3
  UV <Vector (0.1031, 0.3029)>
  UV <Vector (0.1050, 0.2858)>
  UV <Vector (0.1093, 0.3017)>
Face 3082
UV Count: 3
  UV <Vector (0.0977, 0.3036)>
  UV <Vector (0.0983, 0.2875)>
  UV <Vector (0.1031, 0.3029)>
Face 3083
UV Count: 3
  UV <Vector (0.0924, 0.3055)>
  UV <Vector (0.0920, 0.2895)>
  UV <Vector (0.0977, 0.3036)>
Face 3084
UV Count: 3
  UV <Vector (0.2735, 0.2758)>
  UV <Vector (0.2795, 0.2877)>
  UV <Vector (0.2746, 0.2880)>
Face 3085
UV Count: 3
  UV <Vector (0.2669, 0.2786)>
  UV <Vector (0.2746, 0.2880)>
  UV <Vector (0.2701, 0.2893)>
Face 3086
UV Count: 3
  UV <Vector (0.2598, 0.2810)>
  UV <Vector (0.2701, 0.2893)>
  UV <Vector (0.2649, 0.2912)>
Face 3087
UV Count: 3
  UV <Vector (0.2594, 0.2934)>
  UV <Vector (0.2598, 0.2810)>
  UV <Vector (0.2649, 0.2912)>
Face 3088
UV Count: 3
  UV <Vector (0.2484, 0.2877)>
  UV <Vector (0.2594, 0.2934)>
  UV <Vector (0.2542, 0.2968)>
Face 3089
UV Count: 3
  UV <Vector (0.2487, 0.3009)>
  UV <Vector (0.2484, 0.2877)>
  UV <Vector (0.2542, 0.2968)>
Face 3090
UV Count: 3
  UV <Vector (0.2354, 0.2982)>
  UV <Vector (0.2487, 0.3009)>
  UV <Vector (0.2419, 0.3076)>
Face 3091
UV Count: 3
  UV <Vector (0.1475, 0.2815)>
  UV <Vector (0.1507, 0.2945)>
  UV <Vector (0.1467, 0.2953)>
Face 3092
UV Count: 3
  UV <Vector (0.1355, 0.2376)>
  UV <Vector (0.1438, 0.2343)>
  UV <Vector (0.1380, 0.2417)>
Face 3093
UV Count: 3
  UV <Vector (0.1470, 0.2362)>
  UV <Vector (0.1380, 0.2417)>
  UV <Vector (0.1438, 0.2343)>
Face 3094
UV Count: 3
  UV <Vector (0.1522, 0.2380)>
  UV <Vector (0.1436, 0.2444)>
  UV <Vector (0.1470, 0.2362)>
Face 3095
UV Count: 3
  UV <Vector (0.1582, 0.2384)>
  UV <Vector (0.1497, 0.2466)>
  UV <Vector (0.1522, 0.2380)>
Face 3096
UV Count: 3
  UV <Vector (0.1627, 0.2410)>
  UV <Vector (0.1559, 0.2494)>
  UV <Vector (0.1582, 0.2384)>
Face 3097
UV Count: 3
  UV <Vector (0.2163, 0.2747)>
  UV <Vector (0.2085, 0.2786)>
  UV <Vector (0.2085, 0.2742)>
Face 3098
UV Count: 3
  UV <Vector (0.2182, 0.2693)>
  UV <Vector (0.2085, 0.2742)>
  UV <Vector (0.2082, 0.2695)>
Face 3099
UV Count: 3
  UV <Vector (0.2089, 0.2644)>
  UV <Vector (0.2182, 0.2693)>
  UV <Vector (0.2082, 0.2695)>
Face 3100
UV Count: 3
  UV <Vector (0.2099, 0.2593)>
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2089, 0.2644)>
Face 3101
UV Count: 3
  UV <Vector (0.1435, 0.2256)>
  UV <Vector (0.1531, 0.2177)>
  UV <Vector (0.1465, 0.2290)>
Face 3102
UV Count: 3
  UV <Vector (0.1907, 0.2632)>
  UV <Vector (0.2028, 0.2640)>
  UV <Vector (0.1916, 0.2658)>
Face 3103
UV Count: 3
  UV <Vector (0.1917, 0.2688)>
  UV <Vector (0.2028, 0.2640)>
  UV <Vector (0.2034, 0.2695)>
Face 3104
UV Count: 3
  UV <Vector (0.1917, 0.2688)>
  UV <Vector (0.2028, 0.2742)>
  UV <Vector (0.1911, 0.2719)>
Face 3105
UV Count: 3
  UV <Vector (0.1911, 0.2719)>
  UV <Vector (0.2014, 0.2781)>
  UV <Vector (0.1874, 0.2736)>
Face 3106
UV Count: 3
  UV <Vector (0.1627, 0.2195)>
  UV <Vector (0.1644, 0.2333)>
  UV <Vector (0.1598, 0.2331)>
Face 3107
UV Count: 3
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1598, 0.2331)>
  UV <Vector (0.1542, 0.2324)>
Face 3108
UV Count: 3
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1496, 0.2306)>
  UV <Vector (0.1554, 0.2187)>
Face 3109
UV Count: 3
  UV <Vector (0.1531, 0.2177)>
  UV <Vector (0.1496, 0.2306)>
  UV <Vector (0.1465, 0.2290)>
Face 3110
UV Count: 3
  UV <Vector (0.1881, 0.2694)>
  UV <Vector (0.1916, 0.2658)>
  UV <Vector (0.1917, 0.2688)>
Face 3111
UV Count: 3
  UV <Vector (0.1521, 0.2145)>
  UV <Vector (0.1571, 0.2158)>
  UV <Vector (0.1531, 0.2177)>
Face 3112
UV Count: 3
  UV <Vector (0.1571, 0.2158)>
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1554, 0.2187)>
Face 3113
UV Count: 3
  UV <Vector (0.1611, 0.2160)>
  UV <Vector (0.1654, 0.2175)>
  UV <Vector (0.1627, 0.2195)>
Face 3114
UV Count: 3
  UV <Vector (0.1627, 0.2195)>
  UV <Vector (0.1591, 0.2161)>
  UV <Vector (0.1611, 0.2160)>
Face 3115
UV Count: 3
  UV <Vector (0.1571, 0.2158)>
  UV <Vector (0.1554, 0.2187)>
  UV <Vector (0.1531, 0.2177)>
Face 3116
UV Count: 3
  UV <Vector (0.1881, 0.2660)>
  UV <Vector (0.1907, 0.2632)>
  UV <Vector (0.1916, 0.2658)>
Face 3117
UV Count: 3
  UV <Vector (0.1911, 0.2719)>
  UV <Vector (0.1881, 0.2694)>
  UV <Vector (0.1917, 0.2688)>
Face 3118
UV Count: 3
  UV <Vector (0.1611, 0.2160)>
  UV <Vector (0.1574, 0.2139)>
  UV <Vector (0.1618, 0.2140)>
Face 3119
UV Count: 3
  UV <Vector (0.1574, 0.2139)>
  UV <Vector (0.1591, 0.2161)>
  UV <Vector (0.1571, 0.2158)>
Face 3120
UV Count: 3
  UV <Vector (0.1406, 0.2315)>
  UV <Vector (0.1452, 0.2316)>
  UV <Vector (0.1438, 0.2343)>
Face 3121
UV Count: 3
  UV <Vector (0.2059, 0.2589)>
  UV <Vector (0.2089, 0.2644)>
  UV <Vector (0.2057, 0.2645)>
Face 3122
UV Count: 3
  UV <Vector (0.2057, 0.2645)>
  UV <Vector (0.2082, 0.2695)>
  UV <Vector (0.2057, 0.2695)>
Face 3123
UV Count: 3
  UV <Vector (0.2082, 0.2695)>
  UV <Vector (0.2053, 0.2742)>
  UV <Vector (0.2057, 0.2695)>
Face 3124
UV Count: 3
  UV <Vector (0.2085, 0.2742)>
  UV <Vector (0.2045, 0.2784)>
  UV <Vector (0.2053, 0.2742)>
Face 3125
UV Count: 3
  UV <Vector (0.1636, 0.2366)>
  UV <Vector (0.1582, 0.2384)>
  UV <Vector (0.1591, 0.2356)>
Face 3126
UV Count: 3
  UV <Vector (0.1582, 0.2384)>
  UV <Vector (0.1532, 0.2352)>
  UV <Vector (0.1591, 0.2356)>
Face 3127
UV Count: 3
  UV <Vector (0.1532, 0.2352)>
  UV <Vector (0.1470, 0.2362)>
  UV <Vector (0.1483, 0.2334)>
Face 3128
UV Count: 3
  UV <Vector (0.1483, 0.2334)>
  UV <Vector (0.1438, 0.2343)>
  UV <Vector (0.1452, 0.2316)>
Face 3129
UV Count: 3
  UV <Vector (0.1424, 0.2282)>
  UV <Vector (0.1465, 0.2290)>
  UV <Vector (0.1452, 0.2316)>
Face 3130
UV Count: 3
  UV <Vector (0.1483, 0.2334)>
  UV <Vector (0.1465, 0.2290)>
  UV <Vector (0.1496, 0.2306)>
Face 3131
UV Count: 3
  UV <Vector (0.1542, 0.2324)>
  UV <Vector (0.1483, 0.2334)>
  UV <Vector (0.1496, 0.2306)>
Face 3132
UV Count: 3
  UV <Vector (0.1591, 0.2356)>
  UV <Vector (0.1542, 0.2324)>
  UV <Vector (0.1598, 0.2331)>
Face 3133
UV Count: 3
  UV <Vector (0.1636, 0.2366)>
  UV <Vector (0.1598, 0.2331)>
  UV <Vector (0.1644, 0.2333)>
Face 3134
UV Count: 3
  UV <Vector (0.2028, 0.2742)>
  UV <Vector (0.2045, 0.2784)>
  UV <Vector (0.2014, 0.2781)>
Face 3135
UV Count: 3
  UV <Vector (0.2057, 0.2695)>
  UV <Vector (0.2028, 0.2742)>
  UV <Vector (0.2034, 0.2695)>
Face 3136
UV Count: 3
  UV <Vector (0.2057, 0.2645)>
  UV <Vector (0.2034, 0.2695)>
  UV <Vector (0.2028, 0.2640)>
Face 3137
UV Count: 3
  UV <Vector (0.2031, 0.2589)>
  UV <Vector (0.2057, 0.2645)>
  UV <Vector (0.2028, 0.2640)>
Face 3138
UV Count: 3
  UV <Vector (0.1133, 0.2256)>
  UV <Vector (0.1176, 0.2202)>
  UV <Vector (0.1185, 0.2252)>
Face 3139
UV Count: 3
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1185, 0.2252)>
  UV <Vector (0.1176, 0.2202)>
Face 3140
UV Count: 3
  UV <Vector (0.1253, 0.2243)>
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1245, 0.2185)>
Face 3141
UV Count: 3
  UV <Vector (0.2122, 0.2347)>
  UV <Vector (0.2144, 0.2390)>
  UV <Vector (0.2099, 0.2367)>
Face 3142
UV Count: 3
  UV <Vector (0.2174, 0.2352)>
  UV <Vector (0.2122, 0.2347)>
  UV <Vector (0.2135, 0.2326)>
Face 3143
UV Count: 3
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2139, 0.2286)>
  UV <Vector (0.2136, 0.2259)>
Face 3144
UV Count: 3
  UV <Vector (0.2136, 0.2227)>
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2136, 0.2259)>
Face 3145
UV Count: 3
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1088, 0.2256)>
  UV <Vector (0.1074, 0.2211)>
Face 3146
UV Count: 3
  UV <Vector (0.1035, 0.2246)>
  UV <Vector (0.1074, 0.2211)>
  UV <Vector (0.1088, 0.2256)>
Face 3147
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1129, 0.1932)>
  UV <Vector (0.1140, 0.1982)>
Face 3148
UV Count: 3
  UV <Vector (0.1094, 0.1929)>
  UV <Vector (0.1053, 0.1981)>
  UV <Vector (0.1059, 0.1924)>
Face 3149
UV Count: 3
  UV <Vector (0.1002, 0.1978)>
  UV <Vector (0.1059, 0.1924)>
  UV <Vector (0.1053, 0.1981)>
Face 3150
UV Count: 3
  UV <Vector (0.1880, 0.2200)>
  UV <Vector (0.1943, 0.2166)>
  UV <Vector (0.1947, 0.2203)>
Face 3151
UV Count: 3
  UV <Vector (0.1890, 0.2227)>
  UV <Vector (0.1947, 0.2203)>
  UV <Vector (0.1944, 0.2234)>
Face 3152
UV Count: 3
  UV <Vector (0.1906, 0.2261)>
  UV <Vector (0.1933, 0.2289)>
  UV <Vector (0.1895, 0.2272)>
Face 3153
UV Count: 3
  UV <Vector (0.1889, 0.2290)>
  UV <Vector (0.1933, 0.2289)>
  UV <Vector (0.1926, 0.2309)>
Face 3154
UV Count: 3
  UV <Vector (0.1175, 0.1912)>
  UV <Vector (0.1175, 0.1969)>
  UV <Vector (0.1157, 0.1910)>
Face 3155
UV Count: 3
  UV <Vector (0.1129, 0.1932)>
  UV <Vector (0.1175, 0.1969)>
  UV <Vector (0.1140, 0.1982)>
Face 3156
UV Count: 3
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1161, 0.2114)>
  UV <Vector (0.1170, 0.2159)>
Face 3157
UV Count: 3
  UV <Vector (0.1208, 0.2149)>
  UV <Vector (0.1161, 0.2114)>
  UV <Vector (0.1198, 0.2105)>
Face 3158
UV Count: 3
  UV <Vector (0.1235, 0.2141)>
  UV <Vector (0.1198, 0.2105)>
  UV <Vector (0.1224, 0.2098)>
Face 3159
UV Count: 3
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2039, 0.2343)>
  UV <Vector (0.2048, 0.2318)>
Face 3160
UV Count: 3
  UV <Vector (0.2096, 0.2309)>
  UV <Vector (0.2048, 0.2318)>
  UV <Vector (0.2054, 0.2296)>
Face 3161
UV Count: 3
  UV <Vector (0.2072, 0.2245)>
  UV <Vector (0.2100, 0.2278)>
  UV <Vector (0.2062, 0.2268)>
Face 3162
UV Count: 3
  UV <Vector (0.2076, 0.2206)>
  UV <Vector (0.2102, 0.2254)>
  UV <Vector (0.2072, 0.2245)>
Face 3163
UV Count: 3
  UV <Vector (0.1012, 0.2164)>
  UV <Vector (0.1061, 0.2121)>
  UV <Vector (0.1065, 0.2167)>
Face 3164
UV Count: 3
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1065, 0.2167)>
  UV <Vector (0.1061, 0.2121)>
Face 3165
UV Count: 3
  UV <Vector (0.1059, 0.1924)>
  UV <Vector (0.1111, 0.1879)>
  UV <Vector (0.1094, 0.1929)>
Face 3166
UV Count: 3
  UV <Vector (0.1111, 0.1879)>
  UV <Vector (0.1157, 0.1910)>
  UV <Vector (0.1129, 0.1932)>
Face 3167
UV Count: 3
  UV <Vector (0.1836, 0.2259)>
  UV <Vector (0.1871, 0.2254)>
  UV <Vector (0.1857, 0.2273)>
Face 3168
UV Count: 3
  UV <Vector (0.1852, 0.2231)>
  UV <Vector (0.1880, 0.2200)>
  UV <Vector (0.1890, 0.2227)>
Face 3169
UV Count: 3
  UV <Vector (0.1890, 0.2227)>
  UV <Vector (0.1871, 0.2254)>
  UV <Vector (0.1852, 0.2231)>
Face 3170
UV Count: 3
  UV <Vector (0.1048, 0.1868)>
  UV <Vector (0.1059, 0.1924)>
  UV <Vector (0.1022, 0.1882)>
Face 3171
UV Count: 3
  UV <Vector (0.1852, 0.2207)>
  UV <Vector (0.1853, 0.2174)>
  UV <Vector (0.1880, 0.2200)>
Face 3172
UV Count: 3
  UV <Vector (0.1157, 0.1910)>
  UV <Vector (0.1163, 0.1882)>
  UV <Vector (0.1175, 0.1912)>
Face 3173
UV Count: 3
  UV <Vector (0.1111, 0.1879)>
  UV <Vector (0.1129, 0.1932)>
  UV <Vector (0.1094, 0.1929)>
Face 3174
UV Count: 3
  UV <Vector (0.1852, 0.2207)>
  UV <Vector (0.1831, 0.2218)>
  UV <Vector (0.1836, 0.2195)>
Face 3175
UV Count: 3
  UV <Vector (0.1831, 0.2218)>
  UV <Vector (0.1836, 0.2259)>
  UV <Vector (0.1817, 0.2250)>
Face 3176
UV Count: 3
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1170, 0.2159)>
  UV <Vector (0.1176, 0.2202)>
Face 3177
UV Count: 3
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1074, 0.2211)>
  UV <Vector (0.1065, 0.2167)>
Face 3178
UV Count: 3
  UV <Vector (0.1017, 0.2202)>
  UV <Vector (0.1065, 0.2167)>
  UV <Vector (0.1074, 0.2211)>
Face 3179
UV Count: 3
  UV <Vector (0.2110, 0.2220)>
  UV <Vector (0.2136, 0.2259)>
  UV <Vector (0.2102, 0.2254)>
Face 3180
UV Count: 3
  UV <Vector (0.2136, 0.2259)>
  UV <Vector (0.2100, 0.2278)>
  UV <Vector (0.2102, 0.2254)>
Face 3181
UV Count: 3
  UV <Vector (0.2135, 0.2326)>
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2096, 0.2309)>
Face 3182
UV Count: 3
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2099, 0.2367)>
  UV <Vector (0.2070, 0.2357)>
Face 3183
UV Count: 3
  UV <Vector (0.1245, 0.2185)>
  UV <Vector (0.1208, 0.2149)>
  UV <Vector (0.1235, 0.2141)>
Face 3184
UV Count: 3
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1170, 0.2159)>
  UV <Vector (0.1208, 0.2149)>
Face 3185
UV Count: 3
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1146, 0.2023)>
  UV <Vector (0.1152, 0.2066)>
Face 3186
UV Count: 3
  UV <Vector (0.1101, 0.2029)>
  UV <Vector (0.1057, 0.2071)>
  UV <Vector (0.1054, 0.2027)>
Face 3187
UV Count: 3
  UV <Vector (0.1009, 0.2065)>
  UV <Vector (0.1054, 0.2027)>
  UV <Vector (0.1057, 0.2071)>
Face 3188
UV Count: 3
  UV <Vector (0.2026, 0.2186)>
  UV <Vector (0.1986, 0.2211)>
  UV <Vector (0.1987, 0.2173)>
Face 3189
UV Count: 3
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.1981, 0.2239)>
  UV <Vector (0.1986, 0.2211)>
Face 3190
UV Count: 3
  UV <Vector (0.2011, 0.2288)>
  UV <Vector (0.1968, 0.2299)>
  UV <Vector (0.1974, 0.2279)>
Face 3191
UV Count: 3
  UV <Vector (0.2006, 0.2309)>
  UV <Vector (0.1962, 0.2320)>
  UV <Vector (0.1968, 0.2299)>
Face 3192
UV Count: 3
  UV <Vector (0.1188, 0.2059)>
  UV <Vector (0.1205, 0.2009)>
  UV <Vector (0.1213, 0.2053)>
Face 3193
UV Count: 3
  UV <Vector (0.1188, 0.2059)>
  UV <Vector (0.1146, 0.2023)>
  UV <Vector (0.1181, 0.2015)>
Face 3194
UV Count: 3
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1152, 0.2066)>
  UV <Vector (0.1161, 0.2114)>
Face 3195
UV Count: 3
  UV <Vector (0.1198, 0.2105)>
  UV <Vector (0.1152, 0.2066)>
  UV <Vector (0.1188, 0.2059)>
Face 3196
UV Count: 3
  UV <Vector (0.1224, 0.2098)>
  UV <Vector (0.1188, 0.2059)>
  UV <Vector (0.1213, 0.2053)>
Face 3197
UV Count: 3
  UV <Vector (0.2048, 0.2318)>
  UV <Vector (0.1998, 0.2330)>
  UV <Vector (0.2006, 0.2309)>
Face 3198
UV Count: 3
  UV <Vector (0.2054, 0.2296)>
  UV <Vector (0.2006, 0.2309)>
  UV <Vector (0.2011, 0.2288)>
Face 3199
UV Count: 3
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.2062, 0.2268)>
  UV <Vector (0.2015, 0.2251)>
Face 3200
UV Count: 3
  UV <Vector (0.2076, 0.2206)>
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.2026, 0.2186)>
Face 3201
UV Count: 3
  UV <Vector (0.1010, 0.2122)>
  UV <Vector (0.1057, 0.2071)>
  UV <Vector (0.1061, 0.2121)>
Face 3202
UV Count: 3
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1061, 0.2121)>
  UV <Vector (0.1057, 0.2071)>
Face 3203
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1146, 0.2023)>
  UV <Vector (0.1101, 0.2029)>
Face 3204
UV Count: 3
  UV <Vector (0.1181, 0.2015)>
  UV <Vector (0.1140, 0.1982)>
  UV <Vector (0.1175, 0.1969)>
Face 3205
UV Count: 3
  UV <Vector (0.1181, 0.2015)>
  UV <Vector (0.1197, 0.1963)>
  UV <Vector (0.1205, 0.2009)>
Face 3206
UV Count: 3
  UV <Vector (0.1968, 0.2299)>
  UV <Vector (0.1926, 0.2309)>
  UV <Vector (0.1933, 0.2289)>
Face 3207
UV Count: 3
  UV <Vector (0.1974, 0.2279)>
  UV <Vector (0.1933, 0.2289)>
  UV <Vector (0.1938, 0.2270)>
Face 3208
UV Count: 3
  UV <Vector (0.1947, 0.2203)>
  UV <Vector (0.1981, 0.2239)>
  UV <Vector (0.1944, 0.2234)>
Face 3209
UV Count: 3
  UV <Vector (0.1987, 0.2173)>
  UV <Vector (0.1947, 0.2203)>
  UV <Vector (0.1943, 0.2166)>
Face 3210
UV Count: 3
  UV <Vector (0.1007, 0.2023)>
  UV <Vector (0.1053, 0.1981)>
  UV <Vector (0.1054, 0.2027)>
Face 3211
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1054, 0.2027)>
  UV <Vector (0.1053, 0.1981)>
Face 3212
UV Count: 3
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0759, 0.2066)>
  UV <Vector (0.0736, 0.1969)>
Face 3213
UV Count: 3
  UV <Vector (0.0728, 0.2071)>
  UV <Vector (0.0736, 0.1969)>
  UV <Vector (0.0759, 0.2066)>
Face 3214
UV Count: 3
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2289, 0.1950)>
  UV <Vector (0.2262, 0.1965)>
Face 3215
UV Count: 3
  UV <Vector (0.2187, 0.1919)>
  UV <Vector (0.2262, 0.1965)>
  UV <Vector (0.2240, 0.1983)>
Face 3216
UV Count: 3
  UV <Vector (0.2175, 0.1935)>
  UV <Vector (0.2240, 0.1983)>
  UV <Vector (0.2217, 0.2008)>
Face 3217
UV Count: 3
  UV <Vector (0.2163, 0.1944)>
  UV <Vector (0.2217, 0.2008)>
  UV <Vector (0.2196, 0.2025)>
Face 3218
UV Count: 3
  UV <Vector (0.2146, 0.1952)>
  UV <Vector (0.2196, 0.2025)>
  UV <Vector (0.2173, 0.2038)>
Face 3219
UV Count: 3
  UV <Vector (0.2152, 0.2051)>
  UV <Vector (0.2146, 0.1952)>
  UV <Vector (0.2173, 0.2038)>
Face 3220
UV Count: 3
  UV <Vector (0.2101, 0.2040)>
  UV <Vector (0.2126, 0.1937)>
  UV <Vector (0.2152, 0.2051)>
Face 3221
UV Count: 3
  UV <Vector (0.0862, 0.2020)>
  UV <Vector (0.0827, 0.1908)>
  UV <Vector (0.0904, 0.2001)>
Face 3222
UV Count: 3
  UV <Vector (0.0862, 0.2020)>
  UV <Vector (0.0790, 0.1958)>
  UV <Vector (0.0811, 0.1945)>
Face 3223
UV Count: 3
  UV <Vector (0.0872, 0.2321)>
  UV <Vector (0.0886, 0.2270)>
  UV <Vector (0.0903, 0.2310)>
Face 3224
UV Count: 3
  UV <Vector (0.0964, 0.2231)>
  UV <Vector (0.0950, 0.2290)>
  UV <Vector (0.0926, 0.2250)>
Face 3225
UV Count: 3
  UV <Vector (0.0983, 0.2274)>
  UV <Vector (0.1003, 0.2210)>
  UV <Vector (0.1035, 0.2246)>
Face 3226
UV Count: 3
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2169, 0.2209)>
  UV <Vector (0.2202, 0.2222)>
Face 3227
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2202, 0.2222)>
  UV <Vector (0.2240, 0.2219)>
Face 3228
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2302, 0.2246)>
Face 3229
UV Count: 3
  UV <Vector (0.2302, 0.2246)>
  UV <Vector (0.2312, 0.2195)>
  UV <Vector (0.2340, 0.2230)>
Face 3230
UV Count: 3
  UV <Vector (0.2340, 0.2230)>
  UV <Vector (0.2345, 0.2176)>
  UV <Vector (0.2405, 0.2192)>
Face 3231
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2360, 0.2152)>
  UV <Vector (0.2390, 0.2142)>
Face 3232
UV Count: 3
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2366, 0.2129)>
  UV <Vector (0.2371, 0.2108)>
Face 3233
UV Count: 3
  UV <Vector (0.0838, 0.2325)>
  UV <Vector (0.0845, 0.2282)>
  UV <Vector (0.0872, 0.2321)>
Face 3234
UV Count: 3
  UV <Vector (0.0790, 0.1958)>
  UV <Vector (0.0796, 0.1903)>
  UV <Vector (0.0811, 0.1945)>
Face 3235
UV Count: 3
  UV <Vector (0.2103, 0.1927)>
  UV <Vector (0.2135, 0.1923)>
  UV <Vector (0.2126, 0.1937)>
Face 3236
UV Count: 3
  UV <Vector (0.2135, 0.1923)>
  UV <Vector (0.2163, 0.1944)>
  UV <Vector (0.2146, 0.1952)>
Face 3237
UV Count: 3
  UV <Vector (0.2156, 0.1914)>
  UV <Vector (0.2187, 0.1919)>
  UV <Vector (0.2175, 0.1935)>
Face 3238
UV Count: 3
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2174, 0.1877)>
  UV <Vector (0.2208, 0.1878)>
Face 3239
UV Count: 3
  UV <Vector (0.0926, 0.2250)>
  UV <Vector (0.0903, 0.2310)>
  UV <Vector (0.0886, 0.2270)>
Face 3240
UV Count: 3
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0830, 0.2036)>
  UV <Vector (0.0797, 0.2051)>
Face 3241
UV Count: 3
  UV <Vector (0.0732, 0.1927)>
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0736, 0.1969)>
Face 3242
UV Count: 3
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0762, 0.1909)>
  UV <Vector (0.0790, 0.1958)>
Face 3243
UV Count: 3
  UV <Vector (0.0811, 0.1945)>
  UV <Vector (0.0796, 0.1903)>
  UV <Vector (0.0827, 0.1908)>
Face 3244
UV Count: 3
  UV <Vector (0.0732, 0.1927)>
  UV <Vector (0.0736, 0.1969)>
  UV <Vector (0.0710, 0.1961)>
Face 3245
UV Count: 3
  UV <Vector (0.2175, 0.1899)>
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2187, 0.1919)>
Face 3246
UV Count: 3
  UV <Vector (0.2175, 0.1935)>
  UV <Vector (0.2163, 0.1944)>
  UV <Vector (0.2156, 0.1914)>
Face 3247
UV Count: 3
  UV <Vector (0.2135, 0.1923)>
  UV <Vector (0.2146, 0.1952)>
  UV <Vector (0.2126, 0.1937)>
Face 3248
UV Count: 3
  UV <Vector (0.2145, 0.1892)>
  UV <Vector (0.2135, 0.1923)>
  UV <Vector (0.2117, 0.1905)>
Face 3249
UV Count: 3
  UV <Vector (0.2145, 0.1892)>
  UV <Vector (0.2175, 0.1899)>
  UV <Vector (0.2156, 0.1914)>
Face 3250
UV Count: 3
  UV <Vector (0.0853, 0.2193)>
  UV <Vector (0.0827, 0.2244)>
  UV <Vector (0.0811, 0.2199)>
Face 3251
UV Count: 3
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0853, 0.2193)>
  UV <Vector (0.0892, 0.2177)>
Face 3252
UV Count: 3
  UV <Vector (0.0947, 0.2193)>
  UV <Vector (0.0892, 0.2177)>
  UV <Vector (0.0929, 0.2153)>
Face 3253
UV Count: 3
  UV <Vector (0.0929, 0.2153)>
  UV <Vector (0.0988, 0.2172)>
  UV <Vector (0.0947, 0.2193)>
Face 3254
UV Count: 3
  UV <Vector (0.2155, 0.2161)>
  UV <Vector (0.2205, 0.2194)>
  UV <Vector (0.2166, 0.2190)>
Face 3255
UV Count: 3
  UV <Vector (0.2251, 0.2146)>
  UV <Vector (0.2291, 0.2166)>
  UV <Vector (0.2265, 0.2179)>
Face 3256
UV Count: 3
  UV <Vector (0.2275, 0.2135)>
  UV <Vector (0.2317, 0.2152)>
  UV <Vector (0.2291, 0.2166)>
Face 3257
UV Count: 3
  UV <Vector (0.2317, 0.2152)>
  UV <Vector (0.2322, 0.2107)>
  UV <Vector (0.2337, 0.2136)>
Face 3258
UV Count: 3
  UV <Vector (0.2322, 0.2107)>
  UV <Vector (0.2353, 0.2114)>
  UV <Vector (0.2337, 0.2136)>
Face 3259
UV Count: 3
  UV <Vector (0.0795, 0.2252)>
  UV <Vector (0.0811, 0.2199)>
  UV <Vector (0.0827, 0.2244)>
Face 3260
UV Count: 3
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0814, 0.2094)>
  UV <Vector (0.0851, 0.2078)>
Face 3261
UV Count: 3
  UV <Vector (0.0814, 0.2094)>
  UV <Vector (0.0791, 0.2147)>
  UV <Vector (0.0772, 0.2104)>
Face 3262
UV Count: 3
  UV <Vector (0.0758, 0.2156)>
  UV <Vector (0.0772, 0.2104)>
  UV <Vector (0.0791, 0.2147)>
Face 3263
UV Count: 3
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2309, 0.1990)>
  UV <Vector (0.2326, 0.2033)>
Face 3264
UV Count: 3
  UV <Vector (0.2260, 0.2028)>
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2277, 0.2070)>
Face 3265
UV Count: 3
  UV <Vector (0.2235, 0.2046)>
  UV <Vector (0.2277, 0.2070)>
  UV <Vector (0.2253, 0.2086)>
Face 3266
UV Count: 3
  UV <Vector (0.2211, 0.2060)>
  UV <Vector (0.2253, 0.2086)>
  UV <Vector (0.2227, 0.2096)>
Face 3267
UV Count: 3
  UV <Vector (0.2186, 0.2070)>
  UV <Vector (0.2227, 0.2096)>
  UV <Vector (0.2202, 0.2105)>
Face 3268
UV Count: 3
  UV <Vector (0.2173, 0.2105)>
  UV <Vector (0.2186, 0.2070)>
  UV <Vector (0.2202, 0.2105)>
Face 3269
UV Count: 3
  UV <Vector (0.2115, 0.2078)>
  UV <Vector (0.2173, 0.2105)>
  UV <Vector (0.2131, 0.2112)>
Face 3270
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0941, 0.2072)>
  UV <Vector (0.0902, 0.2099)>
Face 3271
UV Count: 3
  UV <Vector (0.0902, 0.2099)>
  UV <Vector (0.0851, 0.2078)>
  UV <Vector (0.0883, 0.2058)>
Face 3272
UV Count: 3
  UV <Vector (0.0797, 0.2051)>
  UV <Vector (0.0772, 0.2104)>
  UV <Vector (0.0759, 0.2066)>
Face 3273
UV Count: 3
  UV <Vector (0.0851, 0.2078)>
  UV <Vector (0.0797, 0.2051)>
  UV <Vector (0.0830, 0.2036)>
Face 3274
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0830, 0.2036)>
  UV <Vector (0.0862, 0.2020)>
Face 3275
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0904, 0.2001)>
  UV <Vector (0.0922, 0.2036)>
Face 3276
UV Count: 3
  UV <Vector (0.2115, 0.2078)>
  UV <Vector (0.2152, 0.2051)>
  UV <Vector (0.2161, 0.2072)>
Face 3277
UV Count: 3
  UV <Vector (0.2152, 0.2051)>
  UV <Vector (0.2186, 0.2070)>
  UV <Vector (0.2161, 0.2072)>
Face 3278
UV Count: 3
  UV <Vector (0.2173, 0.2038)>
  UV <Vector (0.2211, 0.2060)>
  UV <Vector (0.2186, 0.2070)>
Face 3279
UV Count: 3
  UV <Vector (0.2196, 0.2025)>
  UV <Vector (0.2235, 0.2046)>
  UV <Vector (0.2211, 0.2060)>
Face 3280
UV Count: 3
  UV <Vector (0.2217, 0.2008)>
  UV <Vector (0.2260, 0.2028)>
  UV <Vector (0.2235, 0.2046)>
Face 3281
UV Count: 3
  UV <Vector (0.2240, 0.1983)>
  UV <Vector (0.2283, 0.2008)>
  UV <Vector (0.2260, 0.2028)>
Face 3282
UV Count: 3
  UV <Vector (0.2283, 0.2008)>
  UV <Vector (0.2289, 0.1950)>
  UV <Vector (0.2309, 0.1990)>
Face 3283
UV Count: 3
  UV <Vector (0.0741, 0.2112)>
  UV <Vector (0.0759, 0.2066)>
  UV <Vector (0.0772, 0.2104)>
Face 3284
UV Count: 3
  UV <Vector (0.0592, 0.2098)>
  UV <Vector (0.0659, 0.2155)>
  UV <Vector (0.0636, 0.2173)>
Face 3285
UV Count: 3
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0592, 0.2098)>
  UV <Vector (0.0636, 0.2173)>
Face 3286
UV Count: 3
  UV <Vector (0.0540, 0.2111)>
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0589, 0.2216)>
Face 3287
UV Count: 3
  UV <Vector (0.2639, 0.1955)>
  UV <Vector (0.2649, 0.2056)>
  UV <Vector (0.2624, 0.2056)>
Face 3288
UV Count: 3
  UV <Vector (0.2618, 0.1956)>
  UV <Vector (0.2624, 0.2056)>
  UV <Vector (0.2594, 0.2051)>
Face 3289
UV Count: 3
  UV <Vector (0.2601, 0.1955)>
  UV <Vector (0.2594, 0.2051)>
  UV <Vector (0.2569, 0.2043)>
Face 3290
UV Count: 3
  UV <Vector (0.2581, 0.1963)>
  UV <Vector (0.2569, 0.2043)>
  UV <Vector (0.2549, 0.2033)>
Face 3291
UV Count: 3
  UV <Vector (0.2526, 0.2019)>
  UV <Vector (0.2581, 0.1963)>
  UV <Vector (0.2549, 0.2033)>
Face 3292
UV Count: 3
  UV <Vector (0.2510, 0.2008)>
  UV <Vector (0.2565, 0.1950)>
  UV <Vector (0.2526, 0.2019)>
Face 3293
UV Count: 3
  UV <Vector (0.0624, 0.2065)>
  UV <Vector (0.0659, 0.2155)>
  UV <Vector (0.0606, 0.2076)>
Face 3294
UV Count: 3
  UV <Vector (0.2549, 0.1921)>
  UV <Vector (0.2473, 0.1968)>
  UV <Vector (0.2549, 0.1893)>
Face 3295
UV Count: 3
  UV <Vector (0.2558, 0.1934)>
  UV <Vector (0.2490, 0.1996)>
  UV <Vector (0.2549, 0.1921)>
Face 3296
UV Count: 3
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0886, 0.2270)>
  UV <Vector (0.0869, 0.2232)>
Face 3297
UV Count: 3
  UV <Vector (0.0845, 0.2282)>
  UV <Vector (0.0869, 0.2232)>
  UV <Vector (0.0886, 0.2270)>
Face 3298
UV Count: 3
  UV <Vector (0.0813, 0.2288)>
  UV <Vector (0.0827, 0.2244)>
  UV <Vector (0.0845, 0.2282)>
Face 3299
UV Count: 3
  UV <Vector (0.2360, 0.2152)>
  UV <Vector (0.2353, 0.2114)>
  UV <Vector (0.2366, 0.2129)>
Face 3300
UV Count: 3
  UV <Vector (0.2345, 0.2176)>
  UV <Vector (0.2337, 0.2136)>
  UV <Vector (0.2360, 0.2152)>
Face 3301
UV Count: 3
  UV <Vector (0.2312, 0.2195)>
  UV <Vector (0.2317, 0.2152)>
  UV <Vector (0.2345, 0.2176)>
Face 3302
UV Count: 3
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2291, 0.2166)>
  UV <Vector (0.2312, 0.2195)>
Face 3303
UV Count: 3
  UV <Vector (0.2166, 0.2190)>
  UV <Vector (0.2202, 0.2222)>
  UV <Vector (0.2169, 0.2209)>
Face 3304
UV Count: 3
  UV <Vector (0.0947, 0.2193)>
  UV <Vector (0.1003, 0.2210)>
  UV <Vector (0.0964, 0.2231)>
Face 3305
UV Count: 3
  UV <Vector (0.0964, 0.2231)>
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0947, 0.2193)>
Face 3306
UV Count: 3
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0853, 0.2193)>
  UV <Vector (0.0830, 0.2134)>
Face 3307
UV Count: 3
  UV <Vector (0.0830, 0.2134)>
  UV <Vector (0.0811, 0.2199)>
  UV <Vector (0.0791, 0.2147)>
Face 3308
UV Count: 3
  UV <Vector (0.0777, 0.2209)>
  UV <Vector (0.0791, 0.2147)>
  UV <Vector (0.0811, 0.2199)>
Face 3309
UV Count: 3
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2342, 0.2081)>
  UV <Vector (0.2322, 0.2107)>
Face 3310
UV Count: 3
  UV <Vector (0.2297, 0.2118)>
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2322, 0.2107)>
Face 3311
UV Count: 3
  UV <Vector (0.2253, 0.2086)>
  UV <Vector (0.2297, 0.2118)>
  UV <Vector (0.2275, 0.2135)>
Face 3312
UV Count: 3
  UV <Vector (0.2251, 0.2146)>
  UV <Vector (0.2253, 0.2086)>
  UV <Vector (0.2275, 0.2135)>
Face 3313
UV Count: 3
  UV <Vector (0.2223, 0.2153)>
  UV <Vector (0.2227, 0.2096)>
  UV <Vector (0.2251, 0.2146)>
Face 3314
UV Count: 3
  UV <Vector (0.2193, 0.2156)>
  UV <Vector (0.2202, 0.2105)>
  UV <Vector (0.2223, 0.2153)>
Face 3315
UV Count: 3
  UV <Vector (0.2131, 0.2112)>
  UV <Vector (0.2193, 0.2156)>
  UV <Vector (0.2155, 0.2161)>
Face 3316
UV Count: 3
  UV <Vector (0.0902, 0.2099)>
  UV <Vector (0.0970, 0.2130)>
  UV <Vector (0.0929, 0.2153)>
Face 3317
UV Count: 3
  UV <Vector (0.0929, 0.2153)>
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0902, 0.2099)>
Face 3318
UV Count: 3
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0759, 0.2387)>
  UV <Vector (0.0736, 0.2338)>
Face 3319
UV Count: 3
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0793, 0.2310)>
  UV <Vector (0.0821, 0.2366)>
Face 3320
UV Count: 3
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2401, 0.2115)>
  UV <Vector (0.2411, 0.2140)>
Face 3321
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2411, 0.2140)>
  UV <Vector (0.2432, 0.2163)>
Face 3322
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2458, 0.2176)>
  UV <Vector (0.2440, 0.2215)>
Face 3323
UV Count: 3
  UV <Vector (0.2440, 0.2215)>
  UV <Vector (0.2487, 0.2186)>
  UV <Vector (0.2481, 0.2231)>
Face 3324
UV Count: 3
  UV <Vector (0.2481, 0.2231)>
  UV <Vector (0.2517, 0.2199)>
  UV <Vector (0.2522, 0.2240)>
Face 3325
UV Count: 3
  UV <Vector (0.2522, 0.2240)>
  UV <Vector (0.2548, 0.2204)>
  UV <Vector (0.2553, 0.2234)>
Face 3326
UV Count: 3
  UV <Vector (0.2553, 0.2234)>
  UV <Vector (0.2583, 0.2209)>
  UV <Vector (0.2592, 0.2248)>
Face 3327
UV Count: 3
  UV <Vector (0.2627, 0.2229)>
  UV <Vector (0.2583, 0.2209)>
  UV <Vector (0.2624, 0.2200)>
Face 3328
UV Count: 3
  UV <Vector (0.0737, 0.2403)>
  UV <Vector (0.0685, 0.2394)>
  UV <Vector (0.0707, 0.2359)>
Face 3329
UV Count: 3
  UV <Vector (0.0759, 0.2387)>
  UV <Vector (0.0707, 0.2359)>
  UV <Vector (0.0736, 0.2338)>
Face 3330
UV Count: 3
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0736, 0.2338)>
  UV <Vector (0.0715, 0.2307)>
Face 3331
UV Count: 3
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0773, 0.2279)>
  UV <Vector (0.0793, 0.2310)>
Face 3332
UV Count: 3
  UV <Vector (0.2411, 0.2140)>
  UV <Vector (0.2413, 0.2100)>
  UV <Vector (0.2430, 0.2121)>
Face 3333
UV Count: 3
  UV <Vector (0.2432, 0.2163)>
  UV <Vector (0.2430, 0.2121)>
  UV <Vector (0.2452, 0.2135)>
Face 3334
UV Count: 3
  UV <Vector (0.2452, 0.2135)>
  UV <Vector (0.2458, 0.2176)>
  UV <Vector (0.2432, 0.2163)>
Face 3335
UV Count: 3
  UV <Vector (0.2458, 0.2176)>
  UV <Vector (0.2498, 0.2156)>
  UV <Vector (0.2487, 0.2186)>
Face 3336
UV Count: 3
  UV <Vector (0.2487, 0.2186)>
  UV <Vector (0.2523, 0.2166)>
  UV <Vector (0.2517, 0.2199)>
Face 3337
UV Count: 3
  UV <Vector (0.2517, 0.2199)>
  UV <Vector (0.2551, 0.2173)>
  UV <Vector (0.2548, 0.2204)>
Face 3338
UV Count: 3
  UV <Vector (0.2548, 0.2204)>
  UV <Vector (0.2583, 0.2177)>
  UV <Vector (0.2583, 0.2209)>
Face 3339
UV Count: 3
  UV <Vector (0.2583, 0.2177)>
  UV <Vector (0.2624, 0.2200)>
  UV <Vector (0.2583, 0.2209)>
Face 3340
UV Count: 3
  UV <Vector (0.0660, 0.2351)>
  UV <Vector (0.0707, 0.2359)>
  UV <Vector (0.0685, 0.2394)>
Face 3341
UV Count: 3
  UV <Vector (0.0688, 0.2327)>
  UV <Vector (0.0736, 0.2338)>
  UV <Vector (0.0707, 0.2359)>
Face 3342
UV Count: 3
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2236, 0.2191)>
  UV <Vector (0.2265, 0.2179)>
Face 3343
UV Count: 3
  UV <Vector (0.2240, 0.2219)>
  UV <Vector (0.2205, 0.2194)>
  UV <Vector (0.2236, 0.2191)>
Face 3344
UV Count: 3
  UV <Vector (0.2265, 0.2179)>
  UV <Vector (0.2223, 0.2153)>
  UV <Vector (0.2251, 0.2146)>
Face 3345
UV Count: 3
  UV <Vector (0.2223, 0.2153)>
  UV <Vector (0.2205, 0.2194)>
  UV <Vector (0.2193, 0.2156)>
Face 3346
UV Count: 3
  UV <Vector (0.0840, 0.2338)>
  UV <Vector (0.0793, 0.2310)>
  UV <Vector (0.0817, 0.2296)>
Face 3347
UV Count: 3
  UV <Vector (0.0817, 0.2296)>
  UV <Vector (0.0773, 0.2279)>
  UV <Vector (0.0798, 0.2264)>
Face 3348
UV Count: 3
  UV <Vector (0.0635, 0.2045)>
  UV <Vector (0.0684, 0.2141)>
  UV <Vector (0.0624, 0.2065)>
Face 3349
UV Count: 3
  UV <Vector (0.0576, 0.2056)>
  UV <Vector (0.0606, 0.2076)>
  UV <Vector (0.0592, 0.2098)>
Face 3350
UV Count: 3
  UV <Vector (0.0602, 0.2054)>
  UV <Vector (0.0635, 0.2045)>
  UV <Vector (0.0624, 0.2065)>
Face 3351
UV Count: 3
  UV <Vector (0.2549, 0.1921)>
  UV <Vector (0.2581, 0.1925)>
  UV <Vector (0.2558, 0.1934)>
Face 3352
UV Count: 3
  UV <Vector (0.2565, 0.1950)>
  UV <Vector (0.2599, 0.1938)>
  UV <Vector (0.2581, 0.1963)>
Face 3353
UV Count: 3
  UV <Vector (0.2599, 0.1938)>
  UV <Vector (0.2618, 0.1956)>
  UV <Vector (0.2601, 0.1955)>
Face 3354
UV Count: 3
  UV <Vector (0.2623, 0.1939)>
  UV <Vector (0.2652, 0.1949)>
  UV <Vector (0.2639, 0.1955)>
Face 3355
UV Count: 3
  UV <Vector (0.0556, 0.2077)>
  UV <Vector (0.0592, 0.2098)>
  UV <Vector (0.0564, 0.2103)>
Face 3356
UV Count: 3
  UV <Vector (0.0564, 0.2103)>
  UV <Vector (0.0540, 0.2111)>
  UV <Vector (0.0556, 0.2077)>
Face 3357
UV Count: 3
  UV <Vector (0.2623, 0.1939)>
  UV <Vector (0.2639, 0.1955)>
  UV <Vector (0.2618, 0.1956)>
Face 3358
UV Count: 3
  UV <Vector (0.2599, 0.1938)>
  UV <Vector (0.2601, 0.1955)>
  UV <Vector (0.2581, 0.1963)>
Face 3359
UV Count: 3
  UV <Vector (0.2581, 0.1925)>
  UV <Vector (0.2565, 0.1950)>
  UV <Vector (0.2558, 0.1934)>
Face 3360
UV Count: 3
  UV <Vector (0.2567, 0.1904)>
  UV <Vector (0.2549, 0.1921)>
  UV <Vector (0.2549, 0.1893)>
Face 3361
UV Count: 3
  UV <Vector (0.0624, 0.2065)>
  UV <Vector (0.0606, 0.2076)>
  UV <Vector (0.0602, 0.2054)>
Face 3362
UV Count: 3
  UV <Vector (0.0576, 0.2056)>
  UV <Vector (0.0609, 0.2036)>
  UV <Vector (0.0602, 0.2054)>
Face 3363
UV Count: 3
  UV <Vector (0.2610, 0.1913)>
  UV <Vector (0.2623, 0.1939)>
  UV <Vector (0.2599, 0.1938)>
Face 3364
UV Count: 3
  UV <Vector (0.2599, 0.1938)>
  UV <Vector (0.2581, 0.1925)>
  UV <Vector (0.2610, 0.1913)>
Face 3365
UV Count: 3
  UV <Vector (0.0696, 0.2213)>
  UV <Vector (0.0653, 0.2202)>
  UV <Vector (0.0677, 0.2184)>
Face 3366
UV Count: 3
  UV <Vector (0.0629, 0.2222)>
  UV <Vector (0.0671, 0.2232)>
  UV <Vector (0.0645, 0.2251)>
Face 3367
UV Count: 3
  UV <Vector (0.0602, 0.2239)>
  UV <Vector (0.0645, 0.2251)>
  UV <Vector (0.0617, 0.2267)>
Face 3368
UV Count: 3
  UV <Vector (0.2607, 0.2100)>
  UV <Vector (0.2643, 0.2080)>
  UV <Vector (0.2634, 0.2106)>
Face 3369
UV Count: 3
  UV <Vector (0.2579, 0.2094)>
  UV <Vector (0.2615, 0.2077)>
  UV <Vector (0.2607, 0.2100)>
Face 3370
UV Count: 3
  UV <Vector (0.2553, 0.2087)>
  UV <Vector (0.2587, 0.2072)>
  UV <Vector (0.2579, 0.2094)>
Face 3371
UV Count: 3
  UV <Vector (0.2529, 0.2080)>
  UV <Vector (0.2562, 0.2064)>
  UV <Vector (0.2553, 0.2087)>
Face 3372
UV Count: 3
  UV <Vector (0.2507, 0.2066)>
  UV <Vector (0.2540, 0.2054)>
  UV <Vector (0.2529, 0.2080)>
Face 3373
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2518, 0.2041)>
  UV <Vector (0.2507, 0.2066)>
Face 3374
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2480, 0.2017)>
  UV <Vector (0.2500, 0.2029)>
Face 3375
UV Count: 3
  UV <Vector (0.2480, 0.2017)>
  UV <Vector (0.2447, 0.2019)>
  UV <Vector (0.2458, 0.1993)>
Face 3376
UV Count: 3
  UV <Vector (0.0739, 0.2179)>
  UV <Vector (0.0701, 0.2168)>
  UV <Vector (0.0722, 0.2156)>
Face 3377
UV Count: 3
  UV <Vector (0.0677, 0.2184)>
  UV <Vector (0.0719, 0.2196)>
  UV <Vector (0.0696, 0.2213)>
Face 3378
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0715, 0.2307)>
  UV <Vector (0.0693, 0.2269)>
Face 3379
UV Count: 3
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0751, 0.2245)>
  UV <Vector (0.0773, 0.2279)>
Face 3380
UV Count: 3
  UV <Vector (0.0775, 0.2233)>
  UV <Vector (0.0773, 0.2279)>
  UV <Vector (0.0751, 0.2245)>
Face 3381
UV Count: 3
  UV <Vector (0.2430, 0.2121)>
  UV <Vector (0.2423, 0.2073)>
  UV <Vector (0.2444, 0.2099)>
Face 3382
UV Count: 3
  UV <Vector (0.2452, 0.2135)>
  UV <Vector (0.2444, 0.2099)>
  UV <Vector (0.2468, 0.2104)>
Face 3383
UV Count: 3
  UV <Vector (0.2468, 0.2104)>
  UV <Vector (0.2474, 0.2145)>
  UV <Vector (0.2452, 0.2135)>
Face 3384
UV Count: 3
  UV <Vector (0.2474, 0.2145)>
  UV <Vector (0.2511, 0.2121)>
  UV <Vector (0.2498, 0.2156)>
Face 3385
UV Count: 3
  UV <Vector (0.2498, 0.2156)>
  UV <Vector (0.2534, 0.2131)>
  UV <Vector (0.2523, 0.2166)>
Face 3386
UV Count: 3
  UV <Vector (0.2523, 0.2166)>
  UV <Vector (0.2562, 0.2136)>
  UV <Vector (0.2551, 0.2173)>
Face 3387
UV Count: 3
  UV <Vector (0.2551, 0.2173)>
  UV <Vector (0.2590, 0.2144)>
  UV <Vector (0.2583, 0.2177)>
Face 3388
UV Count: 3
  UV <Vector (0.2590, 0.2144)>
  UV <Vector (0.2620, 0.2171)>
  UV <Vector (0.2583, 0.2177)>
Face 3389
UV Count: 3
  UV <Vector (0.0638, 0.2312)>
  UV <Vector (0.0688, 0.2327)>
  UV <Vector (0.0660, 0.2351)>
Face 3390
UV Count: 3
  UV <Vector (0.0665, 0.2288)>
  UV <Vector (0.0715, 0.2307)>
  UV <Vector (0.0688, 0.2327)>
Face 3391
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0671, 0.2232)>
  UV <Vector (0.0696, 0.2213)>
Face 3392
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0719, 0.2196)>
  UV <Vector (0.0751, 0.2245)>
Face 3393
UV Count: 3
  UV <Vector (0.0775, 0.2233)>
  UV <Vector (0.0719, 0.2196)>
  UV <Vector (0.0739, 0.2179)>
Face 3394
UV Count: 3
  UV <Vector (0.2471, 0.2036)>
  UV <Vector (0.2423, 0.2073)>
  UV <Vector (0.2447, 0.2019)>
Face 3395
UV Count: 3
  UV <Vector (0.2468, 0.2104)>
  UV <Vector (0.2471, 0.2036)>
  UV <Vector (0.2490, 0.2051)>
Face 3396
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2489, 0.2110)>
  UV <Vector (0.2468, 0.2104)>
Face 3397
UV Count: 3
  UV <Vector (0.2489, 0.2110)>
  UV <Vector (0.2529, 0.2080)>
  UV <Vector (0.2511, 0.2121)>
Face 3398
UV Count: 3
  UV <Vector (0.2511, 0.2121)>
  UV <Vector (0.2553, 0.2087)>
  UV <Vector (0.2534, 0.2131)>
Face 3399
UV Count: 3
  UV <Vector (0.2534, 0.2131)>
  UV <Vector (0.2579, 0.2094)>
  UV <Vector (0.2562, 0.2136)>
Face 3400
UV Count: 3
  UV <Vector (0.2562, 0.2136)>
  UV <Vector (0.2607, 0.2100)>
  UV <Vector (0.2590, 0.2144)>
Face 3401
UV Count: 3
  UV <Vector (0.2590, 0.2144)>
  UV <Vector (0.2634, 0.2106)>
  UV <Vector (0.2623, 0.2143)>
Face 3402
UV Count: 3
  UV <Vector (0.0617, 0.2267)>
  UV <Vector (0.0665, 0.2288)>
  UV <Vector (0.0638, 0.2312)>
Face 3403
UV Count: 3
  UV <Vector (0.0645, 0.2251)>
  UV <Vector (0.0693, 0.2269)>
  UV <Vector (0.0665, 0.2288)>
Face 3404
UV Count: 3
  UV <Vector (0.0677, 0.2184)>
  UV <Vector (0.0636, 0.2173)>
  UV <Vector (0.0659, 0.2155)>
Face 3405
UV Count: 3
  UV <Vector (0.0684, 0.2141)>
  UV <Vector (0.0677, 0.2184)>
  UV <Vector (0.0659, 0.2155)>
Face 3406
UV Count: 3
  UV <Vector (0.0706, 0.2132)>
  UV <Vector (0.0701, 0.2168)>
  UV <Vector (0.0684, 0.2141)>
Face 3407
UV Count: 3
  UV <Vector (0.2490, 0.1996)>
  UV <Vector (0.2458, 0.1993)>
  UV <Vector (0.2473, 0.1968)>
Face 3408
UV Count: 3
  UV <Vector (0.2500, 0.2029)>
  UV <Vector (0.2490, 0.1996)>
  UV <Vector (0.2510, 0.2008)>
Face 3409
UV Count: 3
  UV <Vector (0.2500, 0.2029)>
  UV <Vector (0.2526, 0.2019)>
  UV <Vector (0.2518, 0.2041)>
Face 3410
UV Count: 3
  UV <Vector (0.2518, 0.2041)>
  UV <Vector (0.2549, 0.2033)>
  UV <Vector (0.2540, 0.2054)>
Face 3411
UV Count: 3
  UV <Vector (0.2540, 0.2054)>
  UV <Vector (0.2569, 0.2043)>
  UV <Vector (0.2562, 0.2064)>
Face 3412
UV Count: 3
  UV <Vector (0.2562, 0.2064)>
  UV <Vector (0.2594, 0.2051)>
  UV <Vector (0.2587, 0.2072)>
Face 3413
UV Count: 3
  UV <Vector (0.2587, 0.2072)>
  UV <Vector (0.2624, 0.2056)>
  UV <Vector (0.2615, 0.2077)>
Face 3414
UV Count: 3
  UV <Vector (0.2624, 0.2056)>
  UV <Vector (0.2643, 0.2080)>
  UV <Vector (0.2615, 0.2077)>
Face 3415
UV Count: 3
  UV <Vector (0.0589, 0.2216)>
  UV <Vector (0.0629, 0.2222)>
  UV <Vector (0.0602, 0.2239)>
Face 3416
UV Count: 3
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0653, 0.2202)>
  UV <Vector (0.0629, 0.2222)>
Face 3417
UV Count: 3
  UV <Vector (0.0624, 0.2575)>
  UV <Vector (0.0678, 0.2564)>
  UV <Vector (0.0657, 0.2601)>
Face 3418
UV Count: 3
  UV <Vector (0.0657, 0.2601)>
  UV <Vector (0.0601, 0.2609)>
  UV <Vector (0.0624, 0.2575)>
Face 3419
UV Count: 3
  UV <Vector (0.2717, 0.2448)>
  UV <Vector (0.2688, 0.2413)>
  UV <Vector (0.2723, 0.2424)>
Face 3420
UV Count: 3
  UV <Vector (0.2646, 0.2419)>
  UV <Vector (0.2688, 0.2413)>
  UV <Vector (0.2680, 0.2439)>
Face 3421
UV Count: 3
  UV <Vector (0.2613, 0.2392)>
  UV <Vector (0.2659, 0.2389)>
  UV <Vector (0.2646, 0.2419)>
Face 3422
UV Count: 3
  UV <Vector (0.2583, 0.2353)>
  UV <Vector (0.2633, 0.2361)>
  UV <Vector (0.2613, 0.2392)>
Face 3423
UV Count: 3
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2609, 0.2327)>
  UV <Vector (0.2583, 0.2353)>
Face 3424
UV Count: 3
  UV <Vector (0.0692, 0.2520)>
  UV <Vector (0.0645, 0.2538)>
  UV <Vector (0.0662, 0.2498)>
Face 3425
UV Count: 3
  UV <Vector (0.0691, 0.2471)>
  UV <Vector (0.0662, 0.2498)>
  UV <Vector (0.0661, 0.2458)>
Face 3426
UV Count: 3
  UV <Vector (0.2602, 0.2256)>
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2592, 0.2248)>
Face 3427
UV Count: 3
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0436, 0.2407)>
Face 3428
UV Count: 3
  UV <Vector (0.0357, 0.2418)>
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0405, 0.2463)>
Face 3429
UV Count: 3
  UV <Vector (0.2882, 0.2228)>
  UV <Vector (0.2870, 0.2290)>
  UV <Vector (0.2843, 0.2277)>
Face 3430
UV Count: 3
  UV <Vector (0.2824, 0.2256)>
  UV <Vector (0.2882, 0.2228)>
  UV <Vector (0.2843, 0.2277)>
Face 3431
UV Count: 3
  UV <Vector (0.2809, 0.2234)>
  UV <Vector (0.2864, 0.2217)>
  UV <Vector (0.2824, 0.2256)>
Face 3432
UV Count: 3
  UV <Vector (0.2789, 0.2212)>
  UV <Vector (0.2851, 0.2205)>
  UV <Vector (0.2809, 0.2234)>
Face 3433
UV Count: 3
  UV <Vector (0.2776, 0.2184)>
  UV <Vector (0.2846, 0.2182)>
  UV <Vector (0.2789, 0.2212)>
Face 3434
UV Count: 3
  UV <Vector (0.2784, 0.2145)>
  UV <Vector (0.2845, 0.2164)>
  UV <Vector (0.2776, 0.2184)>
Face 3435
UV Count: 3
  UV <Vector (0.0399, 0.2350)>
  UV <Vector (0.0463, 0.2355)>
  UV <Vector (0.0449, 0.2380)>
Face 3436
UV Count: 3
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0449, 0.2380)>
  UV <Vector (0.0436, 0.2407)>
Face 3437
UV Count: 3
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0371, 0.2336)>
  UV <Vector (0.0399, 0.2350)>
Face 3438
UV Count: 3
  UV <Vector (0.2879, 0.2163)>
  UV <Vector (0.2845, 0.2164)>
  UV <Vector (0.2861, 0.2139)>
Face 3439
UV Count: 3
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2851, 0.2205)>
  UV <Vector (0.2846, 0.2182)>
Face 3440
UV Count: 3
  UV <Vector (0.2864, 0.2217)>
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2882, 0.2228)>
Face 3441
UV Count: 3
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2920, 0.2210)>
  UV <Vector (0.2902, 0.2230)>
Face 3442
UV Count: 3
  UV <Vector (0.2851, 0.2205)>
  UV <Vector (0.2869, 0.2200)>
  UV <Vector (0.2864, 0.2217)>
Face 3443
UV Count: 3
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2902, 0.2230)>
  UV <Vector (0.2882, 0.2228)>
Face 3444
UV Count: 3
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0358, 0.2392)>
  UV <Vector (0.0355, 0.2365)>
Face 3445
UV Count: 3
  UV <Vector (0.0399, 0.2350)>
  UV <Vector (0.0371, 0.2336)>
  UV <Vector (0.0394, 0.2324)>
Face 3446
UV Count: 3
  UV <Vector (0.2845, 0.2164)>
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2846, 0.2182)>
Face 3447
UV Count: 3
  UV <Vector (0.2902, 0.2189)>
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2879, 0.2163)>
Face 3448
UV Count: 3
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2869, 0.2200)>
Face 3449
UV Count: 3
  UV <Vector (0.0587, 0.2550)>
  UV <Vector (0.0580, 0.2498)>
  UV <Vector (0.0610, 0.2515)>
Face 3450
UV Count: 3
  UV <Vector (0.0625, 0.2477)>
  UV <Vector (0.0580, 0.2498)>
  UV <Vector (0.0594, 0.2461)>
Face 3451
UV Count: 3
  UV <Vector (0.0631, 0.2437)>
  UV <Vector (0.0594, 0.2461)>
  UV <Vector (0.0604, 0.2420)>
Face 3452
UV Count: 3
  UV <Vector (0.2650, 0.2227)>
  UV <Vector (0.2636, 0.2273)>
  UV <Vector (0.2626, 0.2243)>
Face 3453
UV Count: 3
  UV <Vector (0.2636, 0.2273)>
  UV <Vector (0.2671, 0.2288)>
  UV <Vector (0.2642, 0.2306)>
Face 3454
UV Count: 3
  UV <Vector (0.2642, 0.2306)>
  UV <Vector (0.2684, 0.2318)>
  UV <Vector (0.2661, 0.2336)>
Face 3455
UV Count: 3
  UV <Vector (0.2661, 0.2336)>
  UV <Vector (0.2707, 0.2340)>
  UV <Vector (0.2686, 0.2358)>
Face 3456
UV Count: 3
  UV <Vector (0.2686, 0.2358)>
  UV <Vector (0.2732, 0.2363)>
  UV <Vector (0.2715, 0.2379)>
Face 3457
UV Count: 3
  UV <Vector (0.2715, 0.2379)>
  UV <Vector (0.2756, 0.2382)>
  UV <Vector (0.2742, 0.2399)>
Face 3458
UV Count: 3
  UV <Vector (0.0561, 0.2580)>
  UV <Vector (0.0559, 0.2530)>
  UV <Vector (0.0587, 0.2550)>
Face 3459
UV Count: 3
  UV <Vector (0.0559, 0.2530)>
  UV <Vector (0.0554, 0.2482)>
  UV <Vector (0.0580, 0.2498)>
Face 3460
UV Count: 3
  UV <Vector (0.0594, 0.2461)>
  UV <Vector (0.0554, 0.2482)>
  UV <Vector (0.0565, 0.2444)>
Face 3461
UV Count: 3
  UV <Vector (0.0604, 0.2420)>
  UV <Vector (0.0565, 0.2444)>
  UV <Vector (0.0574, 0.2406)>
Face 3462
UV Count: 3
  UV <Vector (0.2675, 0.2207)>
  UV <Vector (0.2666, 0.2256)>
  UV <Vector (0.2650, 0.2227)>
Face 3463
UV Count: 3
  UV <Vector (0.2666, 0.2256)>
  UV <Vector (0.2697, 0.2272)>
  UV <Vector (0.2671, 0.2288)>
Face 3464
UV Count: 3
  UV <Vector (0.2671, 0.2288)>
  UV <Vector (0.2708, 0.2301)>
  UV <Vector (0.2684, 0.2318)>
Face 3465
UV Count: 3
  UV <Vector (0.2684, 0.2318)>
  UV <Vector (0.2728, 0.2324)>
  UV <Vector (0.2707, 0.2340)>
Face 3466
UV Count: 3
  UV <Vector (0.2707, 0.2340)>
  UV <Vector (0.2752, 0.2347)>
  UV <Vector (0.2732, 0.2363)>
Face 3467
UV Count: 3
  UV <Vector (0.2732, 0.2363)>
  UV <Vector (0.2774, 0.2368)>
  UV <Vector (0.2756, 0.2382)>
Face 3468
UV Count: 3
  UV <Vector (0.0534, 0.2561)>
  UV <Vector (0.0532, 0.2512)>
  UV <Vector (0.0559, 0.2530)>
Face 3469
UV Count: 3
  UV <Vector (0.0479, 0.2474)>
  UV <Vector (0.0554, 0.2482)>
  UV <Vector (0.0532, 0.2512)>
Face 3470
UV Count: 3
  UV <Vector (0.0565, 0.2444)>
  UV <Vector (0.0495, 0.2444)>
  UV <Vector (0.0506, 0.2414)>
Face 3471
UV Count: 3
  UV <Vector (0.0574, 0.2406)>
  UV <Vector (0.0506, 0.2414)>
  UV <Vector (0.0523, 0.2384)>
Face 3472
UV Count: 3
  UV <Vector (0.2721, 0.2176)>
  UV <Vector (0.2692, 0.2240)>
  UV <Vector (0.2675, 0.2207)>
Face 3473
UV Count: 3
  UV <Vector (0.2692, 0.2240)>
  UV <Vector (0.2741, 0.2243)>
  UV <Vector (0.2697, 0.2272)>
Face 3474
UV Count: 3
  UV <Vector (0.2697, 0.2272)>
  UV <Vector (0.2754, 0.2271)>
  UV <Vector (0.2708, 0.2301)>
Face 3475
UV Count: 3
  UV <Vector (0.2708, 0.2301)>
  UV <Vector (0.2771, 0.2295)>
  UV <Vector (0.2728, 0.2324)>
Face 3476
UV Count: 3
  UV <Vector (0.2771, 0.2295)>
  UV <Vector (0.2752, 0.2347)>
  UV <Vector (0.2728, 0.2324)>
Face 3477
UV Count: 3
  UV <Vector (0.2795, 0.2316)>
  UV <Vector (0.2774, 0.2368)>
  UV <Vector (0.2752, 0.2347)>
Face 3478
UV Count: 3
  UV <Vector (0.0460, 0.2504)>
  UV <Vector (0.0532, 0.2512)>
  UV <Vector (0.0510, 0.2543)>
Face 3479
UV Count: 3
  UV <Vector (0.0452, 0.2455)>
  UV <Vector (0.0495, 0.2444)>
  UV <Vector (0.0479, 0.2474)>
Face 3480
UV Count: 3
  UV <Vector (0.0436, 0.2484)>
  UV <Vector (0.0479, 0.2474)>
  UV <Vector (0.0460, 0.2504)>
Face 3481
UV Count: 3
  UV <Vector (0.2817, 0.2298)>
  UV <Vector (0.2820, 0.2336)>
  UV <Vector (0.2795, 0.2316)>
Face 3482
UV Count: 3
  UV <Vector (0.2796, 0.2277)>
  UV <Vector (0.2795, 0.2316)>
  UV <Vector (0.2771, 0.2295)>
Face 3483
UV Count: 3
  UV <Vector (0.2754, 0.2271)>
  UV <Vector (0.2796, 0.2277)>
  UV <Vector (0.2771, 0.2295)>
Face 3484
UV Count: 3
  UV <Vector (0.2741, 0.2243)>
  UV <Vector (0.2779, 0.2254)>
  UV <Vector (0.2754, 0.2271)>
Face 3485
UV Count: 3
  UV <Vector (0.2734, 0.2209)>
  UV <Vector (0.2764, 0.2227)>
  UV <Vector (0.2741, 0.2243)>
Face 3486
UV Count: 3
  UV <Vector (0.2721, 0.2176)>
  UV <Vector (0.2754, 0.2195)>
  UV <Vector (0.2734, 0.2209)>
Face 3487
UV Count: 3
  UV <Vector (0.0497, 0.2371)>
  UV <Vector (0.0506, 0.2414)>
  UV <Vector (0.0481, 0.2399)>
Face 3488
UV Count: 3
  UV <Vector (0.0506, 0.2414)>
  UV <Vector (0.0468, 0.2427)>
  UV <Vector (0.0481, 0.2399)>
Face 3489
UV Count: 3
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0468, 0.2427)>
  UV <Vector (0.0452, 0.2455)>
Face 3490
UV Count: 3
  UV <Vector (0.0481, 0.2399)>
  UV <Vector (0.0436, 0.2407)>
  UV <Vector (0.0449, 0.2380)>
Face 3491
UV Count: 3
  UV <Vector (0.0463, 0.2355)>
  UV <Vector (0.0481, 0.2399)>
  UV <Vector (0.0449, 0.2380)>
Face 3492
UV Count: 3
  UV <Vector (0.2747, 0.2160)>
  UV <Vector (0.2776, 0.2184)>
  UV <Vector (0.2754, 0.2195)>
Face 3493
UV Count: 3
  UV <Vector (0.2754, 0.2195)>
  UV <Vector (0.2789, 0.2212)>
  UV <Vector (0.2764, 0.2227)>
Face 3494
UV Count: 3
  UV <Vector (0.2789, 0.2212)>
  UV <Vector (0.2779, 0.2254)>
  UV <Vector (0.2764, 0.2227)>
Face 3495
UV Count: 3
  UV <Vector (0.2779, 0.2254)>
  UV <Vector (0.2824, 0.2256)>
  UV <Vector (0.2796, 0.2277)>
Face 3496
UV Count: 3
  UV <Vector (0.2796, 0.2277)>
  UV <Vector (0.2843, 0.2277)>
  UV <Vector (0.2817, 0.2298)>
Face 3497
UV Count: 3
  UV <Vector (0.2843, 0.2277)>
  UV <Vector (0.2845, 0.2318)>
  UV <Vector (0.2817, 0.2298)>
Face 3498
UV Count: 3
  UV <Vector (0.0405, 0.2463)>
  UV <Vector (0.0452, 0.2455)>
  UV <Vector (0.0436, 0.2484)>
Face 3499
UV Count: 3
  UV <Vector (0.2553, 0.2234)>
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2522, 0.2240)>
Face 3500
UV Count: 3
  UV <Vector (0.0950, 0.2290)>
  UV <Vector (0.0909, 0.2355)>
  UV <Vector (0.0903, 0.2310)>
Face 3501
UV Count: 3
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.0983, 0.2274)>
  UV <Vector (0.1035, 0.2246)>
Face 3502
UV Count: 3
  UV <Vector (0.0872, 0.2321)>
  UV <Vector (0.0855, 0.2380)>
  UV <Vector (0.0838, 0.2325)>
Face 3503
UV Count: 3
  UV <Vector (0.0855, 0.2380)>
  UV <Vector (0.0821, 0.2366)>
  UV <Vector (0.0840, 0.2338)>
Face 3504
UV Count: 3
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0770, 0.2430)>
  UV <Vector (0.0759, 0.2387)>
Face 3505
UV Count: 3
  UV <Vector (0.0770, 0.2430)>
  UV <Vector (0.0710, 0.2433)>
  UV <Vector (0.0737, 0.2403)>
Face 3506
UV Count: 3
  UV <Vector (0.1088, 0.2256)>
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.1035, 0.2246)>
Face 3507
UV Count: 3
  UV <Vector (0.1185, 0.2252)>
  UV <Vector (0.1124, 0.2300)>
  UV <Vector (0.1133, 0.2256)>
Face 3508
UV Count: 3
  UV <Vector (0.1261, 0.2296)>
  UV <Vector (0.1216, 0.2247)>
  UV <Vector (0.1253, 0.2243)>
Face 3509
UV Count: 3
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2157, 0.2375)>
  UV <Vector (0.2174, 0.2352)>
Face 3510
UV Count: 3
  UV <Vector (0.2302, 0.2246)>
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2248, 0.2259)>
Face 3511
UV Count: 3
  UV <Vector (0.2426, 0.2260)>
  UV <Vector (0.2340, 0.2230)>
  UV <Vector (0.2405, 0.2192)>
Face 3512
UV Count: 3
  UV <Vector (0.2481, 0.2231)>
  UV <Vector (0.2426, 0.2260)>
  UV <Vector (0.2440, 0.2215)>
Face 3513
UV Count: 3
  UV <Vector (0.2484, 0.2284)>
  UV <Vector (0.2522, 0.2240)>
  UV <Vector (0.2546, 0.2289)>
Face 3514
UV Count: 3
  UV <Vector (0.2302, 0.2246)>
  UV <Vector (0.2340, 0.2230)>
  UV <Vector (0.2340, 0.2281)>
Face 3515
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2192, 0.2293)>
  UV <Vector (0.2176, 0.2256)>
Face 3516
UV Count: 3
  UV <Vector (0.2426, 0.2260)>
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2440, 0.2215)>
Face 3517
UV Count: 3
  UV <Vector (0.2386, 0.2101)>
  UV <Vector (0.2371, 0.2108)>
  UV <Vector (0.2379, 0.2060)>
Face 3518
UV Count: 3
  UV <Vector (0.0872, 0.2321)>
  UV <Vector (0.0903, 0.2310)>
  UV <Vector (0.0909, 0.2355)>
Face 3519
UV Count: 3
  UV <Vector (0.0950, 0.2290)>
  UV <Vector (0.0983, 0.2274)>
  UV <Vector (0.0983, 0.2328)>
Face 3520
UV Count: 3
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0821, 0.2366)>
  UV <Vector (0.0821, 0.2403)>
Face 3521
UV Count: 3
  UV <Vector (0.0737, 0.2403)>
  UV <Vector (0.0759, 0.2387)>
  UV <Vector (0.0770, 0.2430)>
Face 3522
UV Count: 3
  UV <Vector (0.1088, 0.2256)>
  UV <Vector (0.1133, 0.2256)>
  UV <Vector (0.1124, 0.2300)>
Face 3523
UV Count: 3
  UV <Vector (0.0821, 0.2403)>
  UV <Vector (0.0806, 0.2491)>
  UV <Vector (0.0770, 0.2430)>
Face 3524
UV Count: 3
  UV <Vector (0.0806, 0.2491)>
  UV <Vector (0.0728, 0.2462)>
  UV <Vector (0.0770, 0.2430)>
Face 3525
UV Count: 3
  UV <Vector (0.0750, 0.2508)>
  UV <Vector (0.0692, 0.2520)>
  UV <Vector (0.0691, 0.2471)>
Face 3526
UV Count: 3
  UV <Vector (0.0635, 0.2635)>
  UV <Vector (0.0689, 0.2630)>
  UV <Vector (0.0660, 0.2659)>
Face 3527
UV Count: 3
  UV <Vector (0.0657, 0.2601)>
  UV <Vector (0.0713, 0.2594)>
  UV <Vector (0.0689, 0.2630)>
Face 3528
UV Count: 3
  UV <Vector (0.0678, 0.2564)>
  UV <Vector (0.0731, 0.2554)>
  UV <Vector (0.0713, 0.2594)>
Face 3529
UV Count: 3
  UV <Vector (0.0855, 0.2380)>
  UV <Vector (0.0857, 0.2466)>
  UV <Vector (0.0821, 0.2403)>
Face 3530
UV Count: 3
  UV <Vector (0.0909, 0.2355)>
  UV <Vector (0.0901, 0.2446)>
  UV <Vector (0.0855, 0.2380)>
Face 3531
UV Count: 3
  UV <Vector (0.0983, 0.2328)>
  UV <Vector (0.0945, 0.2427)>
  UV <Vector (0.0909, 0.2355)>
Face 3532
UV Count: 3
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.1009, 0.2407)>
  UV <Vector (0.0983, 0.2328)>
Face 3533
UV Count: 3
  UV <Vector (0.1137, 0.2376)>
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.1124, 0.2300)>
Face 3534
UV Count: 3
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1137, 0.2376)>
  UV <Vector (0.1124, 0.2300)>
Face 3535
UV Count: 3
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1185, 0.2252)>
  UV <Vector (0.1216, 0.2247)>
Face 3536
UV Count: 3
  UV <Vector (0.2144, 0.2390)>
  UV <Vector (0.2157, 0.2375)>
  UV <Vector (0.2177, 0.2412)>
Face 3537
UV Count: 3
  UV <Vector (0.1217, 0.2363)>
  UV <Vector (0.1261, 0.2296)>
  UV <Vector (0.1279, 0.2356)>
Face 3538
UV Count: 3
  UV <Vector (0.2177, 0.2412)>
  UV <Vector (0.2237, 0.2438)>
  UV <Vector (0.2204, 0.2465)>
Face 3539
UV Count: 3
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2365, 0.2360)>
  UV <Vector (0.2307, 0.2385)>
Face 3540
UV Count: 3
  UV <Vector (0.2426, 0.2345)>
  UV <Vector (0.2340, 0.2281)>
  UV <Vector (0.2426, 0.2260)>
Face 3541
UV Count: 3
  UV <Vector (0.2426, 0.2345)>
  UV <Vector (0.2484, 0.2284)>
  UV <Vector (0.2480, 0.2348)>
Face 3542
UV Count: 3
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2480, 0.2348)>
  UV <Vector (0.2484, 0.2284)>
Face 3543
UV Count: 3
  UV <Vector (0.2613, 0.2392)>
  UV <Vector (0.2568, 0.2394)>
  UV <Vector (0.2583, 0.2353)>
Face 3544
UV Count: 3
  UV <Vector (0.2646, 0.2419)>
  UV <Vector (0.2602, 0.2426)>
  UV <Vector (0.2613, 0.2392)>
Face 3545
UV Count: 3
  UV <Vector (0.2680, 0.2439)>
  UV <Vector (0.2639, 0.2448)>
  UV <Vector (0.2646, 0.2419)>
Face 3546
UV Count: 3
  UV <Vector (0.2718, 0.2469)>
  UV <Vector (0.2680, 0.2439)>
  UV <Vector (0.2717, 0.2448)>
Face 3547
UV Count: 3
  UV <Vector (0.2583, 0.2353)>
  UV <Vector (0.2530, 0.2363)>
  UV <Vector (0.2546, 0.2289)>
Face 3548
UV Count: 3
  UV <Vector (0.0691, 0.2471)>
  UV <Vector (0.0710, 0.2433)>
  UV <Vector (0.0728, 0.2462)>
Face 3549
UV Count: 3
  UV <Vector (0.0587, 0.2550)>
  UV <Vector (0.0645, 0.2538)>
  UV <Vector (0.0624, 0.2575)>
Face 3550
UV Count: 3
  UV <Vector (0.0561, 0.2580)>
  UV <Vector (0.0624, 0.2575)>
  UV <Vector (0.0601, 0.2609)>
Face 3551
UV Count: 3
  UV <Vector (0.2715, 0.2379)>
  UV <Vector (0.2723, 0.2424)>
  UV <Vector (0.2688, 0.2413)>
Face 3552
UV Count: 3
  UV <Vector (0.2659, 0.2389)>
  UV <Vector (0.2715, 0.2379)>
  UV <Vector (0.2688, 0.2413)>
Face 3553
UV Count: 3
  UV <Vector (0.2633, 0.2361)>
  UV <Vector (0.2686, 0.2358)>
  UV <Vector (0.2659, 0.2389)>
Face 3554
UV Count: 3
  UV <Vector (0.2609, 0.2327)>
  UV <Vector (0.2661, 0.2336)>
  UV <Vector (0.2633, 0.2361)>
Face 3555
UV Count: 3
  UV <Vector (0.2596, 0.2288)>
  UV <Vector (0.2642, 0.2306)>
  UV <Vector (0.2609, 0.2327)>
Face 3556
UV Count: 3
  UV <Vector (0.2626, 0.2243)>
  UV <Vector (0.2596, 0.2288)>
  UV <Vector (0.2602, 0.2256)>
Face 3557
UV Count: 3
  UV <Vector (0.0661, 0.2458)>
  UV <Vector (0.0625, 0.2477)>
  UV <Vector (0.0631, 0.2437)>
Face 3558
UV Count: 3
  UV <Vector (0.0662, 0.2498)>
  UV <Vector (0.0610, 0.2515)>
  UV <Vector (0.0625, 0.2477)>
Face 3559
UV Count: 3
  UV <Vector (0.0840, 0.2547)>
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0797, 0.2567)>
Face 3560
UV Count: 3
  UV <Vector (0.0891, 0.2522)>
  UV <Vector (0.0872, 0.2612)>
  UV <Vector (0.0840, 0.2547)>
Face 3561
UV Count: 3
  UV <Vector (0.0923, 0.2499)>
  UV <Vector (0.0933, 0.2586)>
  UV <Vector (0.0891, 0.2522)>
Face 3562
UV Count: 3
  UV <Vector (0.0963, 0.2489)>
  UV <Vector (0.0972, 0.2559)>
  UV <Vector (0.0923, 0.2499)>
Face 3563
UV Count: 3
  UV <Vector (0.1030, 0.2475)>
  UV <Vector (0.0972, 0.2559)>
  UV <Vector (0.0963, 0.2489)>
Face 3564
UV Count: 3
  UV <Vector (0.1090, 0.2460)>
  UV <Vector (0.1054, 0.2554)>
  UV <Vector (0.1030, 0.2475)>
Face 3565
UV Count: 3
  UV <Vector (0.1149, 0.2447)>
  UV <Vector (0.1118, 0.2538)>
  UV <Vector (0.1090, 0.2460)>
Face 3566
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1172, 0.2526)>
  UV <Vector (0.1149, 0.2447)>
Face 3567
UV Count: 3
  UV <Vector (0.1315, 0.2461)>
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1294, 0.2407)>
Face 3568
UV Count: 3
  UV <Vector (0.2210, 0.2507)>
  UV <Vector (0.2245, 0.2547)>
  UV <Vector (0.2201, 0.2552)>
Face 3569
UV Count: 3
  UV <Vector (0.2324, 0.2460)>
  UV <Vector (0.2400, 0.2517)>
  UV <Vector (0.2324, 0.2566)>
Face 3570
UV Count: 3
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2380, 0.2433)>
  UV <Vector (0.2436, 0.2413)>
Face 3571
UV Count: 3
  UV <Vector (0.2483, 0.2460)>
  UV <Vector (0.2436, 0.2413)>
  UV <Vector (0.2480, 0.2407)>
Face 3572
UV Count: 3
  UV <Vector (0.2521, 0.2421)>
  UV <Vector (0.2483, 0.2460)>
  UV <Vector (0.2480, 0.2407)>
Face 3573
UV Count: 3
  UV <Vector (0.2558, 0.2440)>
  UV <Vector (0.2519, 0.2482)>
  UV <Vector (0.2521, 0.2421)>
Face 3574
UV Count: 3
  UV <Vector (0.2593, 0.2467)>
  UV <Vector (0.2550, 0.2491)>
  UV <Vector (0.2558, 0.2440)>
Face 3575
UV Count: 3
  UV <Vector (0.2636, 0.2485)>
  UV <Vector (0.2577, 0.2522)>
  UV <Vector (0.2593, 0.2467)>
Face 3576
UV Count: 3
  UV <Vector (0.2695, 0.2552)>
  UV <Vector (0.2636, 0.2485)>
  UV <Vector (0.2684, 0.2488)>
Face 3577
UV Count: 3
  UV <Vector (0.2728, 0.2497)>
  UV <Vector (0.2695, 0.2552)>
  UV <Vector (0.2684, 0.2488)>
Face 3578
UV Count: 3
  UV <Vector (0.0721, 0.2665)>
  UV <Vector (0.0730, 0.2744)>
  UV <Vector (0.0687, 0.2691)>
Face 3579
UV Count: 3
  UV <Vector (0.0791, 0.2678)>
  UV <Vector (0.0721, 0.2665)>
  UV <Vector (0.0748, 0.2629)>
Face 3580
UV Count: 3
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0748, 0.2629)>
  UV <Vector (0.0773, 0.2589)>
Face 3581
UV Count: 3
  UV <Vector (0.0797, 0.2567)>
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0773, 0.2589)>
Face 3582
UV Count: 3
  UV <Vector (0.0691, 0.2471)>
  UV <Vector (0.0728, 0.2462)>
  UV <Vector (0.0750, 0.2508)>
Face 3583
UV Count: 3
  UV <Vector (0.0689, 0.2630)>
  UV <Vector (0.0687, 0.2691)>
  UV <Vector (0.0660, 0.2659)>
Face 3584
UV Count: 3
  UV <Vector (0.2718, 0.2469)>
  UV <Vector (0.2684, 0.2488)>
  UV <Vector (0.2679, 0.2462)>
Face 3585
UV Count: 3
  UV <Vector (0.2679, 0.2462)>
  UV <Vector (0.2636, 0.2485)>
  UV <Vector (0.2639, 0.2448)>
Face 3586
UV Count: 3
  UV <Vector (0.2639, 0.2448)>
  UV <Vector (0.2593, 0.2467)>
  UV <Vector (0.2602, 0.2426)>
Face 3587
UV Count: 3
  UV <Vector (0.2602, 0.2426)>
  UV <Vector (0.2558, 0.2440)>
  UV <Vector (0.2568, 0.2394)>
Face 3588
UV Count: 3
  UV <Vector (0.2568, 0.2394)>
  UV <Vector (0.2521, 0.2421)>
  UV <Vector (0.2530, 0.2363)>
Face 3589
UV Count: 3
  UV <Vector (0.2530, 0.2363)>
  UV <Vector (0.2480, 0.2407)>
  UV <Vector (0.2480, 0.2348)>
Face 3590
UV Count: 3
  UV <Vector (0.2436, 0.2413)>
  UV <Vector (0.2480, 0.2348)>
  UV <Vector (0.2480, 0.2407)>
Face 3591
UV Count: 3
  UV <Vector (0.2436, 0.2413)>
  UV <Vector (0.2365, 0.2360)>
  UV <Vector (0.2426, 0.2345)>
Face 3592
UV Count: 3
  UV <Vector (0.2307, 0.2385)>
  UV <Vector (0.2380, 0.2433)>
  UV <Vector (0.2324, 0.2460)>
Face 3593
UV Count: 3
  UV <Vector (0.2204, 0.2465)>
  UV <Vector (0.2251, 0.2485)>
  UV <Vector (0.2210, 0.2507)>
Face 3594
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1279, 0.2356)>
  UV <Vector (0.1294, 0.2407)>
Face 3595
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1137, 0.2376)>
  UV <Vector (0.1217, 0.2363)>
Face 3596
UV Count: 3
  UV <Vector (0.1149, 0.2447)>
  UV <Vector (0.1074, 0.2394)>
  UV <Vector (0.1137, 0.2376)>
Face 3597
UV Count: 3
  UV <Vector (0.1074, 0.2394)>
  UV <Vector (0.1030, 0.2475)>
  UV <Vector (0.1009, 0.2407)>
Face 3598
UV Count: 3
  UV <Vector (0.1009, 0.2407)>
  UV <Vector (0.0963, 0.2489)>
  UV <Vector (0.0945, 0.2427)>
Face 3599
UV Count: 3
  UV <Vector (0.0945, 0.2427)>
  UV <Vector (0.0923, 0.2499)>
  UV <Vector (0.0901, 0.2446)>
Face 3600
UV Count: 3
  UV <Vector (0.0923, 0.2499)>
  UV <Vector (0.0857, 0.2466)>
  UV <Vector (0.0901, 0.2446)>
Face 3601
UV Count: 3
  UV <Vector (0.0857, 0.2466)>
  UV <Vector (0.0840, 0.2547)>
  UV <Vector (0.0806, 0.2491)>
Face 3602
UV Count: 3
  UV <Vector (0.0806, 0.2491)>
  UV <Vector (0.0797, 0.2567)>
  UV <Vector (0.0750, 0.2508)>
Face 3603
UV Count: 3
  UV <Vector (0.0797, 0.2567)>
  UV <Vector (0.0731, 0.2554)>
  UV <Vector (0.0750, 0.2508)>
Face 3604
UV Count: 3
  UV <Vector (0.0773, 0.2589)>
  UV <Vector (0.0713, 0.2594)>
  UV <Vector (0.0731, 0.2554)>
Face 3605
UV Count: 3
  UV <Vector (0.0689, 0.2630)>
  UV <Vector (0.0748, 0.2629)>
  UV <Vector (0.0721, 0.2665)>
Face 3606
UV Count: 3
  UV <Vector (0.1134, 0.2842)>
  UV <Vector (0.1199, 0.2719)>
  UV <Vector (0.1223, 0.2829)>
Face 3607
UV Count: 3
  UV <Vector (0.1050, 0.2858)>
  UV <Vector (0.1109, 0.2740)>
  UV <Vector (0.1134, 0.2842)>
Face 3608
UV Count: 3
  UV <Vector (0.0983, 0.2875)>
  UV <Vector (0.1025, 0.2763)>
  UV <Vector (0.1050, 0.2858)>
Face 3609
UV Count: 3
  UV <Vector (0.0920, 0.2895)>
  UV <Vector (0.0950, 0.2788)>
  UV <Vector (0.0983, 0.2875)>
Face 3610
UV Count: 3
  UV <Vector (0.0858, 0.2916)>
  UV <Vector (0.0881, 0.2816)>
  UV <Vector (0.0920, 0.2895)>
Face 3611
UV Count: 3
  UV <Vector (0.2724, 0.2680)>
  UV <Vector (0.2797, 0.2735)>
  UV <Vector (0.2735, 0.2758)>
Face 3612
UV Count: 3
  UV <Vector (0.2645, 0.2692)>
  UV <Vector (0.2735, 0.2758)>
  UV <Vector (0.2669, 0.2786)>
Face 3613
UV Count: 3
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2669, 0.2786)>
  UV <Vector (0.2598, 0.2810)>
Face 3614
UV Count: 3
  UV <Vector (0.2490, 0.2733)>
  UV <Vector (0.2598, 0.2810)>
  UV <Vector (0.2539, 0.2834)>
Face 3615
UV Count: 3
  UV <Vector (0.2429, 0.2781)>
  UV <Vector (0.2539, 0.2834)>
  UV <Vector (0.2484, 0.2877)>
Face 3616
UV Count: 3
  UV <Vector (0.2376, 0.2837)>
  UV <Vector (0.2484, 0.2877)>
  UV <Vector (0.2420, 0.2932)>
Face 3617
UV Count: 3
  UV <Vector (0.2297, 0.2927)>
  UV <Vector (0.2420, 0.2932)>
  UV <Vector (0.2354, 0.2982)>
Face 3618
UV Count: 3
  UV <Vector (0.1548, 0.2826)>
  UV <Vector (0.1482, 0.2725)>
  UV <Vector (0.1572, 0.2740)>
Face 3619
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1401, 0.2707)>
  UV <Vector (0.1403, 0.2806)>
Face 3620
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1199, 0.2719)>
  UV <Vector (0.1306, 0.2703)>
Face 3621
UV Count: 3
  UV <Vector (0.1173, 0.2607)>
  UV <Vector (0.1259, 0.2502)>
  UV <Vector (0.1307, 0.2588)>
Face 3622
UV Count: 3
  UV <Vector (0.1083, 0.2644)>
  UV <Vector (0.1118, 0.2538)>
  UV <Vector (0.1173, 0.2607)>
Face 3623
UV Count: 3
  UV <Vector (0.1118, 0.2538)>
  UV <Vector (0.1172, 0.2526)>
  UV <Vector (0.1173, 0.2607)>
Face 3624
UV Count: 3
  UV <Vector (0.0985, 0.2650)>
  UV <Vector (0.1054, 0.2554)>
  UV <Vector (0.1083, 0.2644)>
Face 3625
UV Count: 3
  UV <Vector (0.0933, 0.2586)>
  UV <Vector (0.0894, 0.2684)>
  UV <Vector (0.0872, 0.2612)>
Face 3626
UV Count: 3
  UV <Vector (0.0933, 0.2586)>
  UV <Vector (0.0972, 0.2559)>
  UV <Vector (0.0985, 0.2650)>
Face 3627
UV Count: 3
  UV <Vector (0.0791, 0.2678)>
  UV <Vector (0.0894, 0.2684)>
  UV <Vector (0.0828, 0.2744)>
Face 3628
UV Count: 3
  UV <Vector (0.0894, 0.2684)>
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0872, 0.2612)>
Face 3629
UV Count: 3
  UV <Vector (0.2751, 0.2548)>
  UV <Vector (0.2706, 0.2611)>
  UV <Vector (0.2695, 0.2552)>
Face 3630
UV Count: 3
  UV <Vector (0.0767, 0.2709)>
  UV <Vector (0.0787, 0.2799)>
  UV <Vector (0.0730, 0.2744)>
Face 3631
UV Count: 3
  UV <Vector (0.0828, 0.2744)>
  UV <Vector (0.0767, 0.2709)>
  UV <Vector (0.0791, 0.2678)>
Face 3632
UV Count: 3
  UV <Vector (0.2635, 0.2548)>
  UV <Vector (0.2706, 0.2611)>
  UV <Vector (0.2623, 0.2602)>
Face 3633
UV Count: 3
  UV <Vector (0.2577, 0.2522)>
  UV <Vector (0.2623, 0.2602)>
  UV <Vector (0.2529, 0.2566)>
Face 3634
UV Count: 3
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2400, 0.2517)>
Face 3635
UV Count: 3
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2324, 0.2566)>
  UV <Vector (0.2400, 0.2517)>
Face 3636
UV Count: 3
  UV <Vector (0.2519, 0.2482)>
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2483, 0.2460)>
Face 3637
UV Count: 3
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2550, 0.2491)>
  UV <Vector (0.2577, 0.2522)>
Face 3638
UV Count: 3
  UV <Vector (0.2324, 0.2460)>
  UV <Vector (0.2279, 0.2546)>
  UV <Vector (0.2283, 0.2468)>
Face 3639
UV Count: 3
  UV <Vector (0.2268, 0.2411)>
  UV <Vector (0.2324, 0.2460)>
  UV <Vector (0.2283, 0.2468)>
Face 3640
UV Count: 3
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2307, 0.2385)>
  UV <Vector (0.2268, 0.2411)>
Face 3641
UV Count: 3
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2187, 0.2323)>
  UV <Vector (0.2192, 0.2293)>
Face 3642
UV Count: 3
  UV <Vector (0.2192, 0.2293)>
  UV <Vector (0.2142, 0.2306)>
  UV <Vector (0.2139, 0.2286)>
Face 3643
UV Count: 3
  UV <Vector (0.2139, 0.2286)>
  UV <Vector (0.2099, 0.2293)>
  UV <Vector (0.2100, 0.2278)>
Face 3644
UV Count: 3
  UV <Vector (0.2100, 0.2278)>
  UV <Vector (0.2058, 0.2280)>
  UV <Vector (0.2062, 0.2268)>
Face 3645
UV Count: 3
  UV <Vector (0.2015, 0.2251)>
  UV <Vector (0.2058, 0.2280)>
  UV <Vector (0.2011, 0.2269)>
Face 3646
UV Count: 3
  UV <Vector (0.2015, 0.2251)>
  UV <Vector (0.1977, 0.2260)>
  UV <Vector (0.1981, 0.2239)>
Face 3647
UV Count: 3
  UV <Vector (0.1944, 0.2234)>
  UV <Vector (0.1977, 0.2260)>
  UV <Vector (0.1940, 0.2253)>
Face 3648
UV Count: 3
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1944, 0.2234)>
  UV <Vector (0.1940, 0.2253)>
Face 3649
UV Count: 3
  UV <Vector (0.2201, 0.2552)>
  UV <Vector (0.2170, 0.2527)>
  UV <Vector (0.2210, 0.2507)>
Face 3650
UV Count: 3
  UV <Vector (0.2210, 0.2507)>
  UV <Vector (0.2169, 0.2493)>
  UV <Vector (0.2204, 0.2465)>
Face 3651
UV Count: 3
  UV <Vector (0.2204, 0.2465)>
  UV <Vector (0.2153, 0.2444)>
  UV <Vector (0.2177, 0.2412)>
Face 3652
UV Count: 3
  UV <Vector (0.2177, 0.2412)>
  UV <Vector (0.2127, 0.2410)>
  UV <Vector (0.2144, 0.2390)>
Face 3653
UV Count: 3
  UV <Vector (0.2144, 0.2390)>
  UV <Vector (0.2090, 0.2385)>
  UV <Vector (0.2099, 0.2367)>
Face 3654
UV Count: 3
  UV <Vector (0.2099, 0.2367)>
  UV <Vector (0.2061, 0.2372)>
  UV <Vector (0.2070, 0.2357)>
Face 3655
UV Count: 3
  UV <Vector (0.2070, 0.2357)>
  UV <Vector (0.2031, 0.2361)>
  UV <Vector (0.2039, 0.2343)>
Face 3656
UV Count: 3
  UV <Vector (0.2039, 0.2343)>
  UV <Vector (0.1991, 0.2349)>
  UV <Vector (0.1998, 0.2330)>
Face 3657
UV Count: 3
  UV <Vector (0.1998, 0.2330)>
  UV <Vector (0.1953, 0.2338)>
  UV <Vector (0.1962, 0.2320)>
Face 3658
UV Count: 3
  UV <Vector (0.1926, 0.2309)>
  UV <Vector (0.1953, 0.2338)>
  UV <Vector (0.1917, 0.2324)>
Face 3659
UV Count: 3
  UV <Vector (0.1884, 0.2304)>
  UV <Vector (0.1926, 0.2309)>
  UV <Vector (0.1917, 0.2324)>
Face 3660
UV Count: 3
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2201, 0.2552)>
  UV <Vector (0.2245, 0.2547)>
Face 3661
UV Count: 3
  UV <Vector (0.1312, 0.2421)>
  UV <Vector (0.1355, 0.2376)>
  UV <Vector (0.1380, 0.2417)>
Face 3662
UV Count: 3
  UV <Vector (0.1259, 0.2502)>
  UV <Vector (0.1359, 0.2500)>
  UV <Vector (0.1307, 0.2588)>
Face 3663
UV Count: 3
  UV <Vector (0.1419, 0.2608)>
  UV <Vector (0.1359, 0.2500)>
  UV <Vector (0.1422, 0.2519)>
Face 3664
UV Count: 3
  UV <Vector (0.1476, 0.2577)>
  UV <Vector (0.1422, 0.2519)>
  UV <Vector (0.1485, 0.2529)>
Face 3665
UV Count: 3
  UV <Vector (0.1548, 0.2546)>
  UV <Vector (0.1476, 0.2577)>
  UV <Vector (0.1485, 0.2529)>
Face 3666
UV Count: 3
  UV <Vector (0.1403, 0.2806)>
  UV <Vector (0.1482, 0.2725)>
  UV <Vector (0.1475, 0.2815)>
Face 3667
UV Count: 3
  UV <Vector (0.1403, 0.2806)>
  UV <Vector (0.1467, 0.2953)>
  UV <Vector (0.1418, 0.2964)>
Face 3668
UV Count: 3
  UV <Vector (0.1419, 0.3047)>
  UV <Vector (0.1469, 0.3084)>
  UV <Vector (0.1420, 0.3100)>
Face 3669
UV Count: 3
  UV <Vector (0.5522, 0.1279)>
  UV <Vector (0.4848, 0.1279)>
  UV <Vector (0.5527, 0.1209)>
Face 3670
UV Count: 3
  UV <Vector (0.5925, 0.1230)>
  UV <Vector (0.5527, 0.1209)>
  UV <Vector (0.5923, 0.1168)>
Face 3671
UV Count: 3
  UV <Vector (0.6009, 0.1232)>
  UV <Vector (0.5923, 0.1168)>
  UV <Vector (0.6007, 0.1166)>
Face 3672
UV Count: 3
  UV <Vector (0.6009, 0.1232)>
  UV <Vector (0.6099, 0.1162)>
  UV <Vector (0.6097, 0.1247)>
Face 3673
UV Count: 3
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6099, 0.1162)>
  UV <Vector (0.6180, 0.1175)>
Face 3674
UV Count: 3
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6180, 0.1175)>
  UV <Vector (0.6269, 0.1157)>
Face 3675
UV Count: 3
  UV <Vector (0.6639, 0.1187)>
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6269, 0.1157)>
Face 3676
UV Count: 3
  UV <Vector (0.0534, 0.6232)>
  UV <Vector (0.0502, 0.6314)>
  UV <Vector (0.0502, 0.6241)>
Face 3677
UV Count: 3
  UV <Vector (0.0747, 0.6133)>
  UV <Vector (0.0538, 0.6305)>
  UV <Vector (0.0534, 0.6232)>
Face 3678
UV Count: 3
  UV <Vector (0.0925, 0.6078)>
  UV <Vector (0.0772, 0.6201)>
  UV <Vector (0.0747, 0.6133)>
Face 3679
UV Count: 3
  UV <Vector (0.1031, 0.6118)>
  UV <Vector (0.0925, 0.6078)>
  UV <Vector (0.0954, 0.6017)>
Face 3680
UV Count: 3
  UV <Vector (0.1107, 0.6052)>
  UV <Vector (0.0954, 0.6017)>
  UV <Vector (0.1046, 0.5915)>
Face 3681
UV Count: 3
  UV <Vector (0.1046, 0.5915)>
  UV <Vector (0.1295, 0.5868)>
  UV <Vector (0.1107, 0.6052)>
Face 3682
UV Count: 3
  UV <Vector (0.1265, 0.5728)>
  UV <Vector (0.1535, 0.5714)>
  UV <Vector (0.1295, 0.5868)>
Face 3683
UV Count: 3
  UV <Vector (0.1807, 0.5614)>
  UV <Vector (0.1521, 0.5593)>
  UV <Vector (0.1804, 0.5495)>
Face 3684
UV Count: 3
  UV <Vector (0.1804, 0.5495)>
  UV <Vector (0.2070, 0.5599)>
  UV <Vector (0.1807, 0.5614)>
Face 3685
UV Count: 3
  UV <Vector (0.1602, 0.2596)>
  UV <Vector (0.1548, 0.2546)>
  UV <Vector (0.1607, 0.2555)>
Face 3686
UV Count: 3
  UV <Vector (0.2246, 0.2779)>
  UV <Vector (0.2185, 0.2823)>
  UV <Vector (0.2204, 0.2761)>
Face 3687
UV Count: 3
  UV <Vector (0.2225, 0.2691)>
  UV <Vector (0.2246, 0.2779)>
  UV <Vector (0.2204, 0.2761)>
Face 3688
UV Count: 3
  UV <Vector (0.2279, 0.2631)>
  UV <Vector (0.2225, 0.2691)>
  UV <Vector (0.2241, 0.2626)>
Face 3689
UV Count: 3
  UV <Vector (0.2279, 0.2546)>
  UV <Vector (0.2279, 0.2631)>
  UV <Vector (0.2241, 0.2626)>
Face 3690
UV Count: 3
  UV <Vector (0.2103, 0.2427)>
  UV <Vector (0.2090, 0.2385)>
  UV <Vector (0.2127, 0.2410)>
Face 3691
UV Count: 3
  UV <Vector (0.2090, 0.2385)>
  UV <Vector (0.2053, 0.2386)>
  UV <Vector (0.2061, 0.2372)>
Face 3692
UV Count: 3
  UV <Vector (0.2061, 0.2372)>
  UV <Vector (0.2022, 0.2377)>
  UV <Vector (0.2031, 0.2361)>
Face 3693
UV Count: 3
  UV <Vector (0.2022, 0.2377)>
  UV <Vector (0.1991, 0.2349)>
  UV <Vector (0.2031, 0.2361)>
Face 3694
UV Count: 3
  UV <Vector (0.1982, 0.2366)>
  UV <Vector (0.1953, 0.2338)>
  UV <Vector (0.1991, 0.2349)>
Face 3695
UV Count: 3
  UV <Vector (0.1944, 0.2354)>
  UV <Vector (0.1917, 0.2324)>
  UV <Vector (0.1953, 0.2338)>
Face 3696
UV Count: 3
  UV <Vector (0.1884, 0.2304)>
  UV <Vector (0.1904, 0.2336)>
  UV <Vector (0.1865, 0.2302)>
Face 3697
UV Count: 3
  UV <Vector (0.1889, 0.2290)>
  UV <Vector (0.1865, 0.2302)>
  UV <Vector (0.1857, 0.2273)>
Face 3698
UV Count: 3
  UV <Vector (0.1857, 0.2273)>
  UV <Vector (0.1895, 0.2272)>
  UV <Vector (0.1889, 0.2290)>
Face 3699
UV Count: 3
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1895, 0.2272)>
  UV <Vector (0.1871, 0.2254)>
Face 3700
UV Count: 3
  UV <Vector (0.1906, 0.2261)>
  UV <Vector (0.1940, 0.2253)>
  UV <Vector (0.1938, 0.2270)>
Face 3701
UV Count: 3
  UV <Vector (0.1977, 0.2260)>
  UV <Vector (0.1938, 0.2270)>
  UV <Vector (0.1940, 0.2253)>
Face 3702
UV Count: 3
  UV <Vector (0.2011, 0.2269)>
  UV <Vector (0.1974, 0.2279)>
  UV <Vector (0.1977, 0.2260)>
Face 3703
UV Count: 3
  UV <Vector (0.2058, 0.2280)>
  UV <Vector (0.2011, 0.2288)>
  UV <Vector (0.2011, 0.2269)>
Face 3704
UV Count: 3
  UV <Vector (0.2099, 0.2293)>
  UV <Vector (0.2054, 0.2296)>
  UV <Vector (0.2058, 0.2280)>
Face 3705
UV Count: 3
  UV <Vector (0.2142, 0.2306)>
  UV <Vector (0.2096, 0.2309)>
  UV <Vector (0.2099, 0.2293)>
Face 3706
UV Count: 3
  UV <Vector (0.2187, 0.2323)>
  UV <Vector (0.2135, 0.2326)>
  UV <Vector (0.2142, 0.2306)>
Face 3707
UV Count: 3
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2174, 0.2352)>
  UV <Vector (0.2187, 0.2323)>
Face 3708
UV Count: 3
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2268, 0.2411)>
  UV <Vector (0.2237, 0.2438)>
Face 3709
UV Count: 3
  UV <Vector (0.2237, 0.2438)>
  UV <Vector (0.2283, 0.2468)>
  UV <Vector (0.2251, 0.2485)>
Face 3710
UV Count: 3
  UV <Vector (0.2251, 0.2485)>
  UV <Vector (0.2279, 0.2546)>
  UV <Vector (0.2245, 0.2547)>
Face 3711
UV Count: 3
  UV <Vector (0.2245, 0.2547)>
  UV <Vector (0.2241, 0.2626)>
  UV <Vector (0.2186, 0.2626)>
Face 3712
UV Count: 3
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2225, 0.2691)>
  UV <Vector (0.2182, 0.2693)>
Face 3713
UV Count: 3
  UV <Vector (0.2182, 0.2693)>
  UV <Vector (0.2204, 0.2761)>
  UV <Vector (0.2163, 0.2747)>
Face 3714
UV Count: 3
  UV <Vector (0.2204, 0.2761)>
  UV <Vector (0.2148, 0.2798)>
  UV <Vector (0.2163, 0.2747)>
Face 3715
UV Count: 3
  UV <Vector (0.1607, 0.2555)>
  UV <Vector (0.1559, 0.2494)>
  UV <Vector (0.1614, 0.2493)>
Face 3716
UV Count: 3
  UV <Vector (0.1559, 0.2494)>
  UV <Vector (0.1485, 0.2529)>
  UV <Vector (0.1497, 0.2466)>
Face 3717
UV Count: 3
  UV <Vector (0.1497, 0.2466)>
  UV <Vector (0.1422, 0.2519)>
  UV <Vector (0.1436, 0.2444)>
Face 3718
UV Count: 3
  UV <Vector (0.1436, 0.2444)>
  UV <Vector (0.1359, 0.2500)>
  UV <Vector (0.1380, 0.2417)>
Face 3719
UV Count: 3
  UV <Vector (0.1315, 0.2461)>
  UV <Vector (0.1380, 0.2417)>
  UV <Vector (0.1359, 0.2500)>
Face 3720
UV Count: 3
  UV <Vector (0.2166, 0.2564)>
  UV <Vector (0.2128, 0.2538)>
  UV <Vector (0.2170, 0.2527)>
Face 3721
UV Count: 3
  UV <Vector (0.2128, 0.2538)>
  UV <Vector (0.2169, 0.2493)>
  UV <Vector (0.2170, 0.2527)>
Face 3722
UV Count: 3
  UV <Vector (0.2128, 0.2499)>
  UV <Vector (0.2153, 0.2444)>
  UV <Vector (0.2169, 0.2493)>
Face 3723
UV Count: 3
  UV <Vector (0.2118, 0.2458)>
  UV <Vector (0.2127, 0.2410)>
  UV <Vector (0.2153, 0.2444)>
Face 3724
UV Count: 3
  UV <Vector (0.2252, 0.2883)>
  UV <Vector (0.2246, 0.2779)>
  UV <Vector (0.2303, 0.2800)>
Face 3725
UV Count: 3
  UV <Vector (0.1532, 0.2594)>
  UV <Vector (0.1588, 0.2668)>
  UV <Vector (0.1494, 0.2656)>
Face 3726
UV Count: 3
  UV <Vector (0.1476, 0.2577)>
  UV <Vector (0.1494, 0.2656)>
  UV <Vector (0.1419, 0.2608)>
Face 3727
UV Count: 3
  UV <Vector (0.2276, 0.2695)>
  UV <Vector (0.2303, 0.2800)>
  UV <Vector (0.2246, 0.2779)>
Face 3728
UV Count: 3
  UV <Vector (0.2279, 0.2631)>
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2276, 0.2695)>
Face 3729
UV Count: 3
  UV <Vector (0.1083, 0.2644)>
  UV <Vector (0.1199, 0.2719)>
  UV <Vector (0.1109, 0.2740)>
Face 3730
UV Count: 3
  UV <Vector (0.1025, 0.2763)>
  UV <Vector (0.1083, 0.2644)>
  UV <Vector (0.1109, 0.2740)>
Face 3731
UV Count: 3
  UV <Vector (0.0950, 0.2788)>
  UV <Vector (0.0985, 0.2650)>
  UV <Vector (0.1025, 0.2763)>
Face 3732
UV Count: 3
  UV <Vector (0.0881, 0.2816)>
  UV <Vector (0.0894, 0.2684)>
  UV <Vector (0.0950, 0.2788)>
Face 3733
UV Count: 3
  UV <Vector (0.0787, 0.2799)>
  UV <Vector (0.0881, 0.2816)>
  UV <Vector (0.0820, 0.2851)>
Face 3734
UV Count: 3
  UV <Vector (0.2706, 0.2611)>
  UV <Vector (0.2790, 0.2665)>
  UV <Vector (0.2724, 0.2680)>
Face 3735
UV Count: 3
  UV <Vector (0.2645, 0.2692)>
  UV <Vector (0.2706, 0.2611)>
  UV <Vector (0.2724, 0.2680)>
Face 3736
UV Count: 3
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2623, 0.2602)>
  UV <Vector (0.2645, 0.2692)>
Face 3737
UV Count: 3
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2490, 0.2733)>
Face 3738
UV Count: 3
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2490, 0.2733)>
  UV <Vector (0.2429, 0.2781)>
Face 3739
UV Count: 3
  UV <Vector (0.2376, 0.2837)>
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2429, 0.2781)>
Face 3740
UV Count: 3
  UV <Vector (0.2297, 0.2927)>
  UV <Vector (0.2303, 0.2800)>
  UV <Vector (0.2376, 0.2837)>
Face 3741
UV Count: 3
  UV <Vector (0.1494, 0.2656)>
  UV <Vector (0.1572, 0.2740)>
  UV <Vector (0.1482, 0.2725)>
Face 3742
UV Count: 3
  UV <Vector (0.1401, 0.2707)>
  UV <Vector (0.1494, 0.2656)>
  UV <Vector (0.1482, 0.2725)>
Face 3743
UV Count: 3
  UV <Vector (0.1306, 0.2703)>
  UV <Vector (0.1419, 0.2608)>
  UV <Vector (0.1401, 0.2707)>
Face 3744
UV Count: 3
  UV <Vector (0.1173, 0.2607)>
  UV <Vector (0.1306, 0.2703)>
  UV <Vector (0.1199, 0.2719)>
Face 3745
UV Count: 3
  UV <Vector (0.4723, 0.1490)>
  UV <Vector (0.4786, 0.1402)>
  UV <Vector (0.4786, 0.1494)>
Face 3746
UV Count: 3
  UV <Vector (0.4778, 0.1584)>
  UV <Vector (0.4723, 0.1490)>
  UV <Vector (0.4786, 0.1494)>
Face 3747
UV Count: 3
  UV <Vector (0.4765, 0.1672)>
  UV <Vector (0.4713, 0.1577)>
  UV <Vector (0.4778, 0.1584)>
Face 3748
UV Count: 3
  UV <Vector (0.4751, 0.1743)>
  UV <Vector (0.4699, 0.1663)>
  UV <Vector (0.4765, 0.1672)>
Face 3749
UV Count: 3
  UV <Vector (0.4739, 0.1802)>
  UV <Vector (0.4685, 0.1733)>
  UV <Vector (0.4751, 0.1743)>
Face 3750
UV Count: 3
  UV <Vector (0.4724, 0.1856)>
  UV <Vector (0.4672, 0.1789)>
  UV <Vector (0.4739, 0.1802)>
Face 3751
UV Count: 3
  UV <Vector (0.4714, 0.0816)>
  UV <Vector (0.4633, 0.0790)>
  UV <Vector (0.4698, 0.0766)>
Face 3752
UV Count: 3
  UV <Vector (0.4667, 0.0889)>
  UV <Vector (0.4714, 0.0816)>
  UV <Vector (0.4734, 0.0869)>
Face 3753
UV Count: 3
  UV <Vector (0.4749, 0.0926)>
  UV <Vector (0.4667, 0.0889)>
  UV <Vector (0.4734, 0.0869)>
Face 3754
UV Count: 3
  UV <Vector (0.4761, 0.0982)>
  UV <Vector (0.4682, 0.0944)>
  UV <Vector (0.4749, 0.0926)>
Face 3755
UV Count: 3
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4695, 0.0996)>
  UV <Vector (0.4761, 0.0982)>
Face 3756
UV Count: 3
  UV <Vector (0.4705, 0.1062)>
  UV <Vector (0.4776, 0.1139)>
  UV <Vector (0.4712, 0.1147)>
Face 3757
UV Count: 3
  UV <Vector (0.4780, 0.1239)>
  UV <Vector (0.4712, 0.1147)>
  UV <Vector (0.4776, 0.1139)>
Face 3758
UV Count: 3
  UV <Vector (0.4723, 0.1288)>
  UV <Vector (0.4780, 0.1239)>
  UV <Vector (0.4785, 0.1283)>
Face 3759
UV Count: 3
  UV <Vector (0.4788, 0.1337)>
  UV <Vector (0.4723, 0.1288)>
  UV <Vector (0.4785, 0.1283)>
Face 3760
UV Count: 3
  UV <Vector (0.4786, 0.1402)>
  UV <Vector (0.4726, 0.1342)>
  UV <Vector (0.4788, 0.1337)>
Face 3761
UV Count: 3
  UV <Vector (0.1273, 0.3080)>
  UV <Vector (0.1333, 0.2977)>
  UV <Vector (0.1352, 0.3060)>
Face 3762
UV Count: 3
  UV <Vector (0.1192, 0.3095)>
  UV <Vector (0.1254, 0.2991)>
  UV <Vector (0.1273, 0.3080)>
Face 3763
UV Count: 3
  UV <Vector (0.1113, 0.3109)>
  UV <Vector (0.1173, 0.3005)>
  UV <Vector (0.1192, 0.3095)>
Face 3764
UV Count: 3
  UV <Vector (0.1048, 0.3121)>
  UV <Vector (0.1093, 0.3017)>
  UV <Vector (0.1113, 0.3109)>
Face 3765
UV Count: 3
  UV <Vector (0.0994, 0.3129)>
  UV <Vector (0.1031, 0.3029)>
  UV <Vector (0.1048, 0.3121)>
Face 3766
UV Count: 3
  UV <Vector (0.0924, 0.3055)>
  UV <Vector (0.0994, 0.3129)>
  UV <Vector (0.0941, 0.3140)>
Face 3767
UV Count: 3
  UV <Vector (0.2746, 0.2880)>
  UV <Vector (0.2804, 0.2951)>
  UV <Vector (0.2764, 0.2958)>
Face 3768
UV Count: 3
  UV <Vector (0.2701, 0.2893)>
  UV <Vector (0.2764, 0.2958)>
  UV <Vector (0.2722, 0.2971)>
Face 3769
UV Count: 3
  UV <Vector (0.2649, 0.2912)>
  UV <Vector (0.2722, 0.2971)>
  UV <Vector (0.2678, 0.2987)>
Face 3770
UV Count: 3
  UV <Vector (0.2633, 0.3006)>
  UV <Vector (0.2649, 0.2912)>
  UV <Vector (0.2678, 0.2987)>
Face 3771
UV Count: 3
  UV <Vector (0.2585, 0.3033)>
  UV <Vector (0.2594, 0.2934)>
  UV <Vector (0.2633, 0.3006)>
Face 3772
UV Count: 3
  UV <Vector (0.2529, 0.3073)>
  UV <Vector (0.2542, 0.2968)>
  UV <Vector (0.2585, 0.3033)>
Face 3773
UV Count: 3
  UV <Vector (0.2419, 0.3076)>
  UV <Vector (0.2529, 0.3073)>
  UV <Vector (0.2462, 0.3133)>
Face 3774
UV Count: 3
  UV <Vector (0.1467, 0.2953)>
  UV <Vector (0.1507, 0.3022)>
  UV <Vector (0.1468, 0.3033)>
Face 3775
UV Count: 3
  UV <Vector (0.1418, 0.2964)>
  UV <Vector (0.1468, 0.3033)>
  UV <Vector (0.1419, 0.3047)>
Face 3776
UV Count: 3
  UV <Vector (0.1333, 0.2977)>
  UV <Vector (0.1419, 0.3047)>
  UV <Vector (0.1352, 0.3060)>
Face 3777
UV Count: 3
  UV <Vector (0.4786, 0.1494)>
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.4849, 0.1497)>
Face 3778
UV Count: 3
  UV <Vector (0.4778, 0.1584)>
  UV <Vector (0.4849, 0.1497)>
  UV <Vector (0.4841, 0.1591)>
Face 3779
UV Count: 3
  UV <Vector (0.4829, 0.1681)>
  UV <Vector (0.4778, 0.1584)>
  UV <Vector (0.4841, 0.1591)>
Face 3780
UV Count: 3
  UV <Vector (0.4817, 0.1754)>
  UV <Vector (0.4765, 0.1672)>
  UV <Vector (0.4829, 0.1681)>
Face 3781
UV Count: 3
  UV <Vector (0.4805, 0.1815)>
  UV <Vector (0.4751, 0.1743)>
  UV <Vector (0.4817, 0.1754)>
Face 3782
UV Count: 3
  UV <Vector (0.4790, 0.1872)>
  UV <Vector (0.4739, 0.1802)>
  UV <Vector (0.4805, 0.1815)>
Face 3783
UV Count: 3
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.4698, 0.0766)>
  UV <Vector (0.4761, 0.0740)>
Face 3784
UV Count: 3
  UV <Vector (0.4734, 0.0869)>
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.4800, 0.0849)>
Face 3785
UV Count: 3
  UV <Vector (0.4816, 0.0908)>
  UV <Vector (0.4734, 0.0869)>
  UV <Vector (0.4800, 0.0849)>
Face 3786
UV Count: 3
  UV <Vector (0.4827, 0.0967)>
  UV <Vector (0.4749, 0.0926)>
  UV <Vector (0.4816, 0.0908)>
Face 3787
UV Count: 3
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.4761, 0.0982)>
  UV <Vector (0.4827, 0.0967)>
Face 3788
UV Count: 3
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4839, 0.1130)>
  UV <Vector (0.4776, 0.1139)>
Face 3789
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.4776, 0.1139)>
  UV <Vector (0.4839, 0.1130)>
Face 3790
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.4785, 0.1283)>
  UV <Vector (0.4780, 0.1239)>
Face 3791
UV Count: 3
  UV <Vector (0.4850, 0.1333)>
  UV <Vector (0.4785, 0.1283)>
  UV <Vector (0.4848, 0.1279)>
Face 3792
UV Count: 3
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.4788, 0.1337)>
  UV <Vector (0.4850, 0.1333)>
Face 3793
UV Count: 3
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.9123, 0.6587)>
  UV <Vector (0.8841, 0.6576)>
Face 3794
UV Count: 3
  UV <Vector (0.8673, 0.6260)>
  UV <Vector (0.8841, 0.6576)>
  UV <Vector (0.8605, 0.6563)>
Face 3795
UV Count: 3
  UV <Vector (0.8447, 0.6213)>
  UV <Vector (0.8605, 0.6563)>
  UV <Vector (0.8396, 0.6525)>
Face 3796
UV Count: 3
  UV <Vector (0.8225, 0.6488)>
  UV <Vector (0.8447, 0.6213)>
  UV <Vector (0.8396, 0.6525)>
Face 3797
UV Count: 3
  UV <Vector (0.8071, 0.6442)>
  UV <Vector (0.8286, 0.6171)>
  UV <Vector (0.8225, 0.6488)>
Face 3798
UV Count: 3
  UV <Vector (0.7957, 0.6406)>
  UV <Vector (0.8142, 0.6126)>
  UV <Vector (0.8071, 0.6442)>
Face 3799
UV Count: 3
  UV <Vector (0.7835, 0.6360)>
  UV <Vector (0.8036, 0.6087)>
  UV <Vector (0.7957, 0.6406)>
Face 3800
UV Count: 3
  UV <Vector (0.7688, 0.6310)>
  UV <Vector (0.7933, 0.6050)>
  UV <Vector (0.7835, 0.6360)>
Face 3801
UV Count: 3
  UV <Vector (0.7511, 0.6214)>
  UV <Vector (0.7823, 0.5999)>
  UV <Vector (0.7688, 0.6310)>
Face 3802
UV Count: 3
  UV <Vector (0.7379, 0.6071)>
  UV <Vector (0.7687, 0.5927)>
  UV <Vector (0.7511, 0.6214)>
Face 3803
UV Count: 3
  UV <Vector (0.7345, 0.5955)>
  UV <Vector (0.7554, 0.5843)>
  UV <Vector (0.7379, 0.6071)>
Face 3804
UV Count: 3
  UV <Vector (0.7317, 0.5832)>
  UV <Vector (0.7502, 0.5810)>
  UV <Vector (0.7345, 0.5955)>
Face 3805
UV Count: 3
  UV <Vector (0.9303, 0.6318)>
  UV <Vector (0.9486, 0.6444)>
  UV <Vector (0.9289, 0.6465)>
Face 3806
UV Count: 3
  UV <Vector (0.9159, 0.6318)>
  UV <Vector (0.9289, 0.6465)>
  UV <Vector (0.9123, 0.6587)>
Face 3807
UV Count: 3
  UV <Vector (0.5055, 0.7271)>
  UV <Vector (0.5062, 0.7426)>
  UV <Vector (0.5018, 0.7281)>
Face 3808
UV Count: 3
  UV <Vector (0.5018, 0.7281)>
  UV <Vector (0.5021, 0.7437)>
  UV <Vector (0.4976, 0.7299)>
Face 3809
UV Count: 3
  UV <Vector (0.5021, 0.7437)>
  UV <Vector (0.4934, 0.7326)>
  UV <Vector (0.4976, 0.7299)>
Face 3810
UV Count: 3
  UV <Vector (0.4989, 0.7460)>
  UV <Vector (0.4888, 0.7364)>
  UV <Vector (0.4934, 0.7326)>
Face 3811
UV Count: 3
  UV <Vector (0.4946, 0.7490)>
  UV <Vector (0.4832, 0.7415)>
  UV <Vector (0.4888, 0.7364)>
Face 3812
UV Count: 3
  UV <Vector (0.4880, 0.7528)>
  UV <Vector (0.4762, 0.7473)>
  UV <Vector (0.4832, 0.7415)>
Face 3813
UV Count: 3
  UV <Vector (0.4798, 0.7576)>
  UV <Vector (0.4681, 0.7528)>
  UV <Vector (0.4762, 0.7473)>
Face 3814
UV Count: 3
  UV <Vector (0.4708, 0.7630)>
  UV <Vector (0.4587, 0.7582)>
  UV <Vector (0.4681, 0.7528)>
Face 3815
UV Count: 3
  UV <Vector (0.4589, 0.7691)>
  UV <Vector (0.4498, 0.7615)>
  UV <Vector (0.4587, 0.7582)>
Face 3816
UV Count: 3
  UV <Vector (0.4485, 0.7722)>
  UV <Vector (0.4424, 0.7633)>
  UV <Vector (0.4498, 0.7615)>
Face 3817
UV Count: 3
  UV <Vector (0.4411, 0.7731)>
  UV <Vector (0.4357, 0.7641)>
  UV <Vector (0.4424, 0.7633)>
Face 3818
UV Count: 3
  UV <Vector (0.4343, 0.7729)>
  UV <Vector (0.4290, 0.7642)>
  UV <Vector (0.4357, 0.7641)>
Face 3819
UV Count: 3
  UV <Vector (0.4273, 0.7722)>
  UV <Vector (0.4222, 0.7639)>
  UV <Vector (0.4290, 0.7642)>
Face 3820
UV Count: 3
  UV <Vector (0.4204, 0.7714)>
  UV <Vector (0.4152, 0.7635)>
  UV <Vector (0.4222, 0.7639)>
Face 3821
UV Count: 3
  UV <Vector (0.4075, 0.7623)>
  UV <Vector (0.4132, 0.7705)>
  UV <Vector (0.4052, 0.7692)>
Face 3822
UV Count: 3
  UV <Vector (0.4005, 0.7610)>
  UV <Vector (0.4052, 0.7692)>
  UV <Vector (0.3980, 0.7673)>
Face 3823
UV Count: 3
  UV <Vector (0.3918, 0.7645)>
  UV <Vector (0.4005, 0.7610)>
  UV <Vector (0.3980, 0.7673)>
Face 3824
UV Count: 3
  UV <Vector (0.4955, 0.6942)>
  UV <Vector (0.5064, 0.7048)>
  UV <Vector (0.4999, 0.7089)>
Face 3825
UV Count: 3
  UV <Vector (0.4890, 0.7031)>
  UV <Vector (0.4999, 0.7089)>
  UV <Vector (0.4933, 0.7148)>
Face 3826
UV Count: 3
  UV <Vector (0.4852, 0.7063)>
  UV <Vector (0.4933, 0.7148)>
  UV <Vector (0.4894, 0.7187)>
Face 3827
UV Count: 3
  UV <Vector (0.4788, 0.7106)>
  UV <Vector (0.4894, 0.7187)>
  UV <Vector (0.4845, 0.7232)>
Face 3828
UV Count: 3
  UV <Vector (0.4749, 0.7189)>
  UV <Vector (0.4845, 0.7232)>
  UV <Vector (0.4794, 0.7299)>
Face 3829
UV Count: 3
  UV <Vector (0.4697, 0.7286)>
  UV <Vector (0.4794, 0.7299)>
  UV <Vector (0.4731, 0.7369)>
Face 3830
UV Count: 3
  UV <Vector (0.4638, 0.7352)>
  UV <Vector (0.4731, 0.7369)>
  UV <Vector (0.4662, 0.7427)>
Face 3831
UV Count: 3
  UV <Vector (0.4570, 0.7402)>
  UV <Vector (0.4662, 0.7427)>
  UV <Vector (0.4576, 0.7490)>
Face 3832
UV Count: 3
  UV <Vector (0.4483, 0.7431)>
  UV <Vector (0.4576, 0.7490)>
  UV <Vector (0.4493, 0.7521)>
Face 3833
UV Count: 3
  UV <Vector (0.4432, 0.7454)>
  UV <Vector (0.4493, 0.7521)>
  UV <Vector (0.4430, 0.7542)>
Face 3834
UV Count: 3
  UV <Vector (0.4376, 0.7463)>
  UV <Vector (0.4430, 0.7542)>
  UV <Vector (0.4369, 0.7554)>
Face 3835
UV Count: 3
  UV <Vector (0.4310, 0.7476)>
  UV <Vector (0.4369, 0.7554)>
  UV <Vector (0.4305, 0.7562)>
Face 3836
UV Count: 3
  UV <Vector (0.4249, 0.7485)>
  UV <Vector (0.4305, 0.7562)>
  UV <Vector (0.4239, 0.7563)>
Face 3837
UV Count: 3
  UV <Vector (0.4187, 0.7492)>
  UV <Vector (0.4239, 0.7563)>
  UV <Vector (0.4177, 0.7563)>
Face 3838
UV Count: 3
  UV <Vector (0.4089, 0.7548)>
  UV <Vector (0.4187, 0.7492)>
  UV <Vector (0.4177, 0.7563)>
Face 3839
UV Count: 3
  UV <Vector (0.4025, 0.7531)>
  UV <Vector (0.4100, 0.7473)>
  UV <Vector (0.4089, 0.7548)>
Face 3840
UV Count: 3
  UV <Vector (0.3965, 0.7519)>
  UV <Vector (0.4034, 0.7463)>
  UV <Vector (0.4025, 0.7531)>
Face 3841
UV Count: 3
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5046, 0.4022)>
  UV <Vector (0.5142, 0.4017)>
Face 3842
UV Count: 3
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5240, 0.4018)>
  UV <Vector (0.5257, 0.4090)>
Face 3843
UV Count: 3
  UV <Vector (0.5240, 0.4018)>
  UV <Vector (0.5386, 0.4032)>
  UV <Vector (0.5257, 0.4090)>
Face 3844
UV Count: 3
  UV <Vector (0.5381, 0.3965)>
  UV <Vector (0.5504, 0.4003)>
  UV <Vector (0.5386, 0.4032)>
Face 3845
UV Count: 3
  UV <Vector (0.5488, 0.3926)>
  UV <Vector (0.5589, 0.3978)>
  UV <Vector (0.5504, 0.4003)>
Face 3846
UV Count: 3
  UV <Vector (0.5574, 0.3901)>
  UV <Vector (0.5701, 0.3942)>
  UV <Vector (0.5589, 0.3978)>
Face 3847
UV Count: 3
  UV <Vector (0.5787, 0.3847)>
  UV <Vector (0.5701, 0.3942)>
  UV <Vector (0.5684, 0.3866)>
Face 3848
UV Count: 3
  UV <Vector (0.5912, 0.3884)>
  UV <Vector (0.5787, 0.3847)>
  UV <Vector (0.5891, 0.3812)>
Face 3849
UV Count: 3
  UV <Vector (0.5891, 0.3812)>
  UV <Vector (0.6053, 0.3837)>
  UV <Vector (0.5912, 0.3884)>
Face 3850
UV Count: 3
  UV <Vector (0.6032, 0.3763)>
  UV <Vector (0.6160, 0.3800)>
  UV <Vector (0.6053, 0.3837)>
Face 3851
UV Count: 3
  UV <Vector (0.6243, 0.3763)>
  UV <Vector (0.6137, 0.3724)>
  UV <Vector (0.6230, 0.3682)>
Face 3852
UV Count: 3
  UV <Vector (0.4838, 0.4130)>
  UV <Vector (0.4927, 0.4040)>
  UV <Vector (0.4950, 0.4118)>
Face 3853
UV Count: 3
  UV <Vector (0.5044, 0.4111)>
  UV <Vector (0.4927, 0.4040)>
  UV <Vector (0.5046, 0.4022)>
Face 3854
UV Count: 3
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9439, 0.4092)>
  UV <Vector (0.9557, 0.4113)>
Face 3855
UV Count: 3
  UV <Vector (0.9629, 0.4188)>
  UV <Vector (0.9557, 0.4113)>
  UV <Vector (0.9655, 0.4132)>
Face 3856
UV Count: 3
  UV <Vector (0.8257, 0.3783)>
  UV <Vector (0.8364, 0.3757)>
  UV <Vector (0.8350, 0.3819)>
Face 3857
UV Count: 3
  UV <Vector (0.8466, 0.3794)>
  UV <Vector (0.8350, 0.3819)>
  UV <Vector (0.8364, 0.3757)>
Face 3858
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8455, 0.3856)>
  UV <Vector (0.8466, 0.3794)>
Face 3859
UV Count: 3
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8694, 0.3888)>
  UV <Vector (0.8677, 0.3938)>
Face 3860
UV Count: 3
  UV <Vector (0.8799, 0.3914)>
  UV <Vector (0.8677, 0.3938)>
  UV <Vector (0.8694, 0.3888)>
Face 3861
UV Count: 3
  UV <Vector (0.8910, 0.3953)>
  UV <Vector (0.8783, 0.3970)>
  UV <Vector (0.8799, 0.3914)>
Face 3862
UV Count: 3
  UV <Vector (0.8997, 0.3985)>
  UV <Vector (0.8894, 0.4009)>
  UV <Vector (0.8910, 0.3953)>
Face 3863
UV Count: 3
  UV <Vector (0.9105, 0.4028)>
  UV <Vector (0.8984, 0.4039)>
  UV <Vector (0.8997, 0.3985)>
Face 3864
UV Count: 3
  UV <Vector (0.9237, 0.4093)>
  UV <Vector (0.9103, 0.4076)>
  UV <Vector (0.9105, 0.4028)>
Face 3865
UV Count: 3
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9237, 0.4093)>
  UV <Vector (0.9334, 0.4085)>
Face 3866
UV Count: 3
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9334, 0.4085)>
  UV <Vector (0.9439, 0.4092)>
Face 3867
UV Count: 3
  UV <Vector (0.4417, 0.1051)>
  UV <Vector (0.4367, 0.1021)>
  UV <Vector (0.4405, 0.1006)>
Face 3868
UV Count: 3
  UV <Vector (0.0313, 0.1009)>
  UV <Vector (0.0366, 0.0986)>
  UV <Vector (0.0345, 0.1028)>
Face 3869
UV Count: 3
  UV <Vector (0.4435, 0.1026)>
  UV <Vector (0.4431, 0.0979)>
  UV <Vector (0.4456, 0.0997)>
Face 3870
UV Count: 3
  UV <Vector (0.0298, 0.0982)>
  UV <Vector (0.0308, 0.0936)>
  UV <Vector (0.0330, 0.0966)>
Face 3871
UV Count: 3
  UV <Vector (0.4469, 0.0959)>
  UV <Vector (0.4407, 0.0958)>
  UV <Vector (0.4468, 0.0918)>
Face 3872
UV Count: 3
  UV <Vector (0.0273, 0.0911)>
  UV <Vector (0.0335, 0.0918)>
  UV <Vector (0.0308, 0.0936)>
Face 3873
UV Count: 3
  UV <Vector (0.4352, 0.1061)>
  UV <Vector (0.4336, 0.1004)>
  UV <Vector (0.4367, 0.1021)>
Face 3874
UV Count: 3
  UV <Vector (0.0375, 0.1028)>
  UV <Vector (0.0399, 0.0974)>
  UV <Vector (0.0413, 0.1025)>
Face 3875
UV Count: 3
  UV <Vector (0.4288, 0.1022)>
  UV <Vector (0.4319, 0.0954)>
  UV <Vector (0.4336, 0.1004)>
Face 3876
UV Count: 3
  UV <Vector (0.0444, 0.0998)>
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0475, 0.0968)>
Face 3877
UV Count: 3
  UV <Vector (0.4397, 0.0908)>
  UV <Vector (0.4468, 0.0918)>
  UV <Vector (0.4407, 0.0958)>
Face 3878
UV Count: 3
  UV <Vector (0.0352, 0.0870)>
  UV <Vector (0.0279, 0.0870)>
  UV <Vector (0.0288, 0.0834)>
Face 3879
UV Count: 3
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4464, 0.0881)>
  UV <Vector (0.4397, 0.0908)>
Face 3880
UV Count: 3
  UV <Vector (0.0372, 0.0825)>
  UV <Vector (0.0288, 0.0834)>
  UV <Vector (0.0309, 0.0785)>
Face 3881
UV Count: 3
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4427, 0.0782)>
  UV <Vector (0.4450, 0.0829)>
Face 3882
UV Count: 3
  UV <Vector (0.0372, 0.0825)>
  UV <Vector (0.0338, 0.0742)>
  UV <Vector (0.0400, 0.0779)>
Face 3883
UV Count: 3
  UV <Vector (0.4360, 0.0811)>
  UV <Vector (0.4388, 0.0728)>
  UV <Vector (0.4427, 0.0782)>
Face 3884
UV Count: 3
  UV <Vector (0.0400, 0.0779)>
  UV <Vector (0.0384, 0.0693)>
  UV <Vector (0.0442, 0.0726)>
Face 3885
UV Count: 3
  UV <Vector (0.4326, 0.0753)>
  UV <Vector (0.4330, 0.0657)>
  UV <Vector (0.4388, 0.0728)>
Face 3886
UV Count: 3
  UV <Vector (0.0442, 0.0726)>
  UV <Vector (0.0451, 0.0631)>
  UV <Vector (0.0492, 0.0664)>
Face 3887
UV Count: 3
  UV <Vector (0.4330, 0.0657)>
  UV <Vector (0.4248, 0.0617)>
  UV <Vector (0.4285, 0.0574)>
Face 3888
UV Count: 3
  UV <Vector (0.0451, 0.0631)>
  UV <Vector (0.0537, 0.0601)>
  UV <Vector (0.0492, 0.0664)>
Face 3889
UV Count: 3
  UV <Vector (0.4285, 0.0574)>
  UV <Vector (0.4223, 0.0554)>
  UV <Vector (0.4263, 0.0514)>
Face 3890
UV Count: 3
  UV <Vector (0.0507, 0.0554)>
  UV <Vector (0.0571, 0.0543)>
  UV <Vector (0.0537, 0.0601)>
Face 3891
UV Count: 3
  UV <Vector (0.4178, 0.0472)>
  UV <Vector (0.4137, 0.0547)>
  UV <Vector (0.4111, 0.0509)>
Face 3892
UV Count: 3
  UV <Vector (0.0627, 0.0467)>
  UV <Vector (0.0657, 0.0547)>
  UV <Vector (0.0601, 0.0499)>
Face 3893
UV Count: 3
  UV <Vector (0.4199, 0.0507)>
  UV <Vector (0.4263, 0.0514)>
  UV <Vector (0.4223, 0.0554)>
Face 3894
UV Count: 3
  UV <Vector (0.0601, 0.0499)>
  UV <Vector (0.0536, 0.0497)>
  UV <Vector (0.0583, 0.0467)>
Face 3895
UV Count: 3
  UV <Vector (0.4100, 0.0575)>
  UV <Vector (0.4169, 0.0598)>
  UV <Vector (0.4121, 0.0632)>
Face 3896
UV Count: 3
  UV <Vector (0.0690, 0.0580)>
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0657, 0.0547)>
Face 3897
UV Count: 3
  UV <Vector (0.4169, 0.0598)>
  UV <Vector (0.4155, 0.0680)>
  UV <Vector (0.4121, 0.0632)>
Face 3898
UV Count: 3
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0621, 0.0676)>
  UV <Vector (0.0579, 0.0643)>
Face 3899
UV Count: 3
  UV <Vector (0.4234, 0.0717)>
  UV <Vector (0.4155, 0.0680)>
  UV <Vector (0.4202, 0.0652)>
Face 3900
UV Count: 3
  UV <Vector (0.0538, 0.0702)>
  UV <Vector (0.0621, 0.0676)>
  UV <Vector (0.0579, 0.0733)>
Face 3901
UV Count: 3
  UV <Vector (0.4260, 0.0787)>
  UV <Vector (0.4189, 0.0741)>
  UV <Vector (0.4234, 0.0717)>
Face 3902
UV Count: 3
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0579, 0.0733)>
  UV <Vector (0.0553, 0.0804)>
Face 3903
UV Count: 3
  UV <Vector (0.4280, 0.0856)>
  UV <Vector (0.4205, 0.0815)>
  UV <Vector (0.4260, 0.0787)>
Face 3904
UV Count: 3
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0553, 0.0804)>
  UV <Vector (0.0529, 0.0880)>
Face 3905
UV Count: 3
  UV <Vector (0.4299, 0.0909)>
  UV <Vector (0.4219, 0.0894)>
  UV <Vector (0.4280, 0.0856)>
Face 3906
UV Count: 3
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0529, 0.0880)>
  UV <Vector (0.0503, 0.0928)>
Face 3907
UV Count: 3
  UV <Vector (0.4319, 0.0954)>
  UV <Vector (0.4239, 0.0945)>
  UV <Vector (0.4299, 0.0909)>
Face 3908
UV Count: 3
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0503, 0.0928)>
  UV <Vector (0.0475, 0.0968)>
Face 3909
UV Count: 3
  UV <Vector (0.4288, 0.1022)>
  UV <Vector (0.4336, 0.1004)>
  UV <Vector (0.4314, 0.1053)>
Face 3910
UV Count: 3
  UV <Vector (0.0399, 0.0974)>
  UV <Vector (0.0444, 0.0998)>
  UV <Vector (0.0413, 0.1025)>
Face 3911
UV Count: 3
  UV <Vector (0.4352, 0.1061)>
  UV <Vector (0.4367, 0.1021)>
  UV <Vector (0.4382, 0.1065)>
Face 3912
UV Count: 3
  UV <Vector (0.0366, 0.0986)>
  UV <Vector (0.0375, 0.1028)>
  UV <Vector (0.0345, 0.1028)>
Face 3913
UV Count: 3
  UV <Vector (0.4405, 0.1006)>
  UV <Vector (0.4435, 0.1026)>
  UV <Vector (0.4417, 0.1051)>
Face 3914
UV Count: 3
  UV <Vector (0.0298, 0.0982)>
  UV <Vector (0.0330, 0.0966)>
  UV <Vector (0.0313, 0.1009)>
Face 3915
UV Count: 3
  UV <Vector (0.4469, 0.0959)>
  UV <Vector (0.4456, 0.0997)>
  UV <Vector (0.4431, 0.0979)>
Face 3916
UV Count: 3
  UV <Vector (0.0281, 0.0951)>
  UV <Vector (0.0273, 0.0911)>
  UV <Vector (0.0308, 0.0936)>
Face 3917
UV Count: 3
  UV <Vector (0.4137, 0.0547)>
  UV <Vector (0.4100, 0.0575)>
  UV <Vector (0.4111, 0.0509)>
Face 3918
UV Count: 3
  UV <Vector (0.0690, 0.0580)>
  UV <Vector (0.0657, 0.0547)>
  UV <Vector (0.0688, 0.0513)>
Face 3919
UV Count: 3
  UV <Vector (0.4221, 0.0478)>
  UV <Vector (0.4199, 0.0507)>
  UV <Vector (0.4178, 0.0472)>
Face 3920
UV Count: 3
  UV <Vector (0.0601, 0.0499)>
  UV <Vector (0.0583, 0.0467)>
  UV <Vector (0.0627, 0.0467)>
Face 3921
UV Count: 3
  UV <Vector (0.4234, 0.0717)>
  UV <Vector (0.4326, 0.0753)>
  UV <Vector (0.4260, 0.0787)>
Face 3922
UV Count: 3
  UV <Vector (0.0538, 0.0702)>
  UV <Vector (0.0442, 0.0726)>
  UV <Vector (0.0492, 0.0664)>
Face 3923
UV Count: 3
  UV <Vector (0.4285, 0.0685)>
  UV <Vector (0.4202, 0.0652)>
  UV <Vector (0.4248, 0.0617)>
Face 3924
UV Count: 3
  UV <Vector (0.0492, 0.0664)>
  UV <Vector (0.0579, 0.0643)>
  UV <Vector (0.0538, 0.0702)>
Face 3925
UV Count: 3
  UV <Vector (0.4169, 0.0598)>
  UV <Vector (0.4248, 0.0617)>
  UV <Vector (0.4202, 0.0652)>
Face 3926
UV Count: 3
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0537, 0.0601)>
  UV <Vector (0.0571, 0.0543)>
Face 3927
UV Count: 3
  UV <Vector (0.4137, 0.0547)>
  UV <Vector (0.4223, 0.0554)>
  UV <Vector (0.4169, 0.0598)>
Face 3928
UV Count: 3
  UV <Vector (0.0657, 0.0547)>
  UV <Vector (0.0571, 0.0543)>
  UV <Vector (0.0601, 0.0499)>
Face 3929
UV Count: 3
  UV <Vector (0.4260, 0.0787)>
  UV <Vector (0.4360, 0.0811)>
  UV <Vector (0.4280, 0.0856)>
Face 3930
UV Count: 3
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0400, 0.0779)>
  UV <Vector (0.0442, 0.0726)>
Face 3931
UV Count: 3
  UV <Vector (0.4280, 0.0856)>
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4299, 0.0909)>
Face 3932
UV Count: 3
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0372, 0.0825)>
  UV <Vector (0.0400, 0.0779)>
Face 3933
UV Count: 3
  UV <Vector (0.4299, 0.0909)>
  UV <Vector (0.4397, 0.0908)>
  UV <Vector (0.4319, 0.0954)>
Face 3934
UV Count: 3
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0352, 0.0870)>
  UV <Vector (0.0372, 0.0825)>
Face 3935
UV Count: 3
  UV <Vector (0.4319, 0.0954)>
  UV <Vector (0.4407, 0.0958)>
  UV <Vector (0.4336, 0.1004)>
Face 3936
UV Count: 3
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0335, 0.0918)>
  UV <Vector (0.0352, 0.0870)>
Face 3937
UV Count: 3
  UV <Vector (0.4407, 0.0958)>
  UV <Vector (0.4367, 0.1021)>
  UV <Vector (0.4336, 0.1004)>
Face 3938
UV Count: 3
  UV <Vector (0.0335, 0.0918)>
  UV <Vector (0.0366, 0.0986)>
  UV <Vector (0.0330, 0.0966)>
Face 3939
UV Count: 3
  UV <Vector (0.4431, 0.0979)>
  UV <Vector (0.4405, 0.1006)>
  UV <Vector (0.4407, 0.0958)>
Face 3940
UV Count: 3
  UV <Vector (0.0330, 0.0966)>
  UV <Vector (0.0308, 0.0936)>
  UV <Vector (0.0335, 0.0918)>
Face 3941
UV Count: 3
  UV <Vector (0.2672, 0.6706)>
  UV <Vector (0.2731, 0.6617)>
  UV <Vector (0.2717, 0.6711)>
Face 3942
UV Count: 3
  UV <Vector (0.2672, 0.6706)>
  UV <Vector (0.2698, 0.6821)>
  UV <Vector (0.2641, 0.6813)>
Face 3943
UV Count: 3
  UV <Vector (0.2669, 0.6936)>
  UV <Vector (0.2641, 0.6813)>
  UV <Vector (0.2698, 0.6821)>
Face 3944
UV Count: 3
  UV <Vector (0.2637, 0.7039)>
  UV <Vector (0.2622, 0.6926)>
  UV <Vector (0.2669, 0.6936)>
Face 3945
UV Count: 3
  UV <Vector (0.2669, 0.6936)>
  UV <Vector (0.2693, 0.7067)>
  UV <Vector (0.2637, 0.7039)>
Face 3946
UV Count: 3
  UV <Vector (0.2693, 0.7067)>
  UV <Vector (0.2787, 0.6981)>
  UV <Vector (0.2752, 0.7093)>
Face 3947
UV Count: 3
  UV <Vector (0.2787, 0.6981)>
  UV <Vector (0.2799, 0.7101)>
  UV <Vector (0.2752, 0.7093)>
Face 3948
UV Count: 3
  UV <Vector (0.2907, 0.6841)>
  UV <Vector (0.2862, 0.6997)>
  UV <Vector (0.2874, 0.6847)>
Face 3949
UV Count: 3
  UV <Vector (0.2874, 0.6847)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2907, 0.6841)>
Face 3950
UV Count: 3
  UV <Vector (0.2837, 0.6636)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2832, 0.6721)>
Face 3951
UV Count: 3
  UV <Vector (0.2837, 0.6636)>
  UV <Vector (0.2773, 0.6715)>
  UV <Vector (0.2782, 0.6619)>
Face 3952
UV Count: 3
  UV <Vector (0.2731, 0.6617)>
  UV <Vector (0.2773, 0.6715)>
  UV <Vector (0.2717, 0.6711)>
Face 3953
UV Count: 3
  UV <Vector (0.1329, 0.6560)>
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1381, 0.6653)>
Face 3954
UV Count: 3
  UV <Vector (0.1459, 0.6658)>
  UV <Vector (0.1403, 0.6763)>
  UV <Vector (0.1381, 0.6653)>
Face 3955
UV Count: 3
  UV <Vector (0.1412, 0.6876)>
  UV <Vector (0.1450, 0.6767)>
  UV <Vector (0.1478, 0.6868)>
Face 3956
UV Count: 3
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1422, 0.7063)>
  UV <Vector (0.1388, 0.6988)>
Face 3957
UV Count: 3
  UV <Vector (0.1330, 0.7011)>
  UV <Vector (0.1422, 0.7063)>
  UV <Vector (0.1360, 0.7109)>
Face 3958
UV Count: 3
  UV <Vector (0.1360, 0.7109)>
  UV <Vector (0.1269, 0.7032)>
  UV <Vector (0.1330, 0.7011)>
Face 3959
UV Count: 3
  UV <Vector (0.1269, 0.7032)>
  UV <Vector (0.1211, 0.7124)>
  UV <Vector (0.1222, 0.7036)>
Face 3960
UV Count: 3
  UV <Vector (0.1222, 0.7036)>
  UV <Vector (0.1171, 0.7117)>
  UV <Vector (0.1167, 0.6928)>
Face 3961
UV Count: 3
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.1099, 0.6771)>
Face 3962
UV Count: 3
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1096, 0.6624)>
  UV <Vector (0.1163, 0.6635)>
Face 3963
UV Count: 3
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1221, 0.6570)>
  UV <Vector (0.1163, 0.6635)>
Face 3964
UV Count: 3
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1277, 0.6557)>
  UV <Vector (0.1221, 0.6570)>
Face 3965
UV Count: 3
  UV <Vector (0.1281, 0.6475)>
  UV <Vector (0.1329, 0.6560)>
  UV <Vector (0.1277, 0.6557)>
Face 3966
UV Count: 3
  UV <Vector (0.7651, 0.1971)>
  UV <Vector (0.7743, 0.1886)>
  UV <Vector (0.7743, 0.1971)>
Face 3967
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6202, 0.1868)>
  UV <Vector (0.6290, 0.1859)>
Face 3968
UV Count: 3
  UV <Vector (0.7793, 0.0463)>
  UV <Vector (0.7776, 0.0538)>
  UV <Vector (0.7709, 0.0455)>
Face 3969
UV Count: 3
  UV <Vector (0.6154, 0.0521)>
  UV <Vector (0.6221, 0.0437)>
  UV <Vector (0.6246, 0.0511)>
Face 3970
UV Count: 3
  UV <Vector (0.7996, 0.1992)>
  UV <Vector (0.7918, 0.1886)>
  UV <Vector (0.8000, 0.1883)>
Face 3971
UV Count: 3
  UV <Vector (0.6033, 0.1966)>
  UV <Vector (0.5950, 0.1977)>
  UV <Vector (0.6027, 0.1870)>
Face 3972
UV Count: 3
  UV <Vector (0.7935, 0.0558)>
  UV <Vector (0.8028, 0.0494)>
  UV <Vector (0.8014, 0.0570)>
Face 3973
UV Count: 3
  UV <Vector (0.5996, 0.0542)>
  UV <Vector (0.5902, 0.0479)>
  UV <Vector (0.5981, 0.0463)>
Face 3974
UV Count: 3
  UV <Vector (0.7743, 0.1886)>
  UV <Vector (0.7831, 0.1849)>
  UV <Vector (0.7829, 0.1897)>
Face 3975
UV Count: 3
  UV <Vector (0.6113, 0.1832)>
  UV <Vector (0.6187, 0.1751)>
  UV <Vector (0.6202, 0.1868)>
Face 3976
UV Count: 3
  UV <Vector (0.7829, 0.1897)>
  UV <Vector (0.7831, 0.1849)>
  UV <Vector (0.7918, 0.1886)>
Face 3977
UV Count: 3
  UV <Vector (0.6113, 0.1832)>
  UV <Vector (0.6026, 0.1765)>
  UV <Vector (0.6109, 0.1760)>
Face 3978
UV Count: 3
  UV <Vector (0.7847, 0.0586)>
  UV <Vector (0.7776, 0.0538)>
  UV <Vector (0.7856, 0.0541)>
Face 3979
UV Count: 3
  UV <Vector (0.7935, 0.0558)>
  UV <Vector (0.7847, 0.0586)>
  UV <Vector (0.7856, 0.0541)>
Face 3980
UV Count: 3
  UV <Vector (0.6084, 0.0569)>
  UV <Vector (0.6172, 0.0623)>
  UV <Vector (0.6094, 0.0631)>
Face 3981
UV Count: 3
  UV <Vector (0.6010, 0.0635)>
  UV <Vector (0.6084, 0.0569)>
  UV <Vector (0.6094, 0.0631)>
Face 3982
UV Count: 3
  UV <Vector (0.5543, 0.8113)>
  UV <Vector (0.5544, 0.8143)>
  UV <Vector (0.5501, 0.8134)>
Face 3983
UV Count: 3
  UV <Vector (0.5544, 0.8143)>
  UV <Vector (0.5543, 0.8113)>
  UV <Vector (0.5568, 0.8109)>
Face 3984
UV Count: 3
  UV <Vector (0.5616, 0.8138)>
  UV <Vector (0.5595, 0.8105)>
  UV <Vector (0.5632, 0.8098)>
Face 3985
UV Count: 3
  UV <Vector (0.5694, 0.8119)>
  UV <Vector (0.5673, 0.8089)>
  UV <Vector (0.5693, 0.8082)>
Face 3986
UV Count: 3
  UV <Vector (0.5714, 0.8070)>
  UV <Vector (0.5700, 0.8050)>
  UV <Vector (0.5738, 0.8053)>
Face 3987
UV Count: 3
  UV <Vector (0.5682, 0.8026)>
  UV <Vector (0.5637, 0.7978)>
  UV <Vector (0.5682, 0.7962)>
Face 3988
UV Count: 3
  UV <Vector (0.5637, 0.7978)>
  UV <Vector (0.5609, 0.7956)>
  UV <Vector (0.5649, 0.7940)>
Face 3989
UV Count: 3
  UV <Vector (0.5580, 0.7885)>
  UV <Vector (0.5619, 0.7917)>
  UV <Vector (0.5582, 0.7936)>
Face 3990
UV Count: 3
  UV <Vector (0.5544, 0.8143)>
  UV <Vector (0.5550, 0.8172)>
  UV <Vector (0.5496, 0.8166)>
Face 3991
UV Count: 3
  UV <Vector (0.5580, 0.8142)>
  UV <Vector (0.5593, 0.8172)>
  UV <Vector (0.5550, 0.8172)>
Face 3992
UV Count: 3
  UV <Vector (0.5652, 0.8129)>
  UV <Vector (0.5676, 0.8158)>
  UV <Vector (0.5636, 0.8170)>
Face 3993
UV Count: 3
  UV <Vector (0.5721, 0.8101)>
  UV <Vector (0.5753, 0.8120)>
  UV <Vector (0.5722, 0.8146)>
Face 3994
UV Count: 3
  UV <Vector (0.5751, 0.8084)>
  UV <Vector (0.5738, 0.8053)>
  UV <Vector (0.5776, 0.8051)>
Face 3995
UV Count: 3
  UV <Vector (0.5720, 0.8015)>
  UV <Vector (0.5682, 0.7962)>
  UV <Vector (0.5711, 0.7944)>
Face 3996
UV Count: 3
  UV <Vector (0.5682, 0.7962)>
  UV <Vector (0.5649, 0.7940)>
  UV <Vector (0.5680, 0.7918)>
Face 3997
UV Count: 3
  UV <Vector (0.5580, 0.7885)>
  UV <Vector (0.5609, 0.7853)>
  UV <Vector (0.5646, 0.7886)>
Face 3998
UV Count: 3
  UV <Vector (0.5449, 0.8440)>
  UV <Vector (0.5459, 0.8384)>
  UV <Vector (0.5510, 0.8395)>
Face 3999
UV Count: 3
  UV <Vector (0.5502, 0.8441)>
  UV <Vector (0.5510, 0.8395)>
  UV <Vector (0.5568, 0.8400)>
Face 4000
UV Count: 3
  UV <Vector (0.5568, 0.8400)>
  UV <Vector (0.5646, 0.8355)>
  UV <Vector (0.5648, 0.8406)>
Face 4001
UV Count: 3
  UV <Vector (0.5646, 0.8355)>
  UV <Vector (0.5725, 0.8309)>
  UV <Vector (0.5739, 0.8354)>
Face 4002
UV Count: 3
  UV <Vector (0.5725, 0.8309)>
  UV <Vector (0.5767, 0.8265)>
  UV <Vector (0.5794, 0.8294)>
Face 4003
UV Count: 3
  UV <Vector (0.5767, 0.8265)>
  UV <Vector (0.5806, 0.8197)>
  UV <Vector (0.5842, 0.8220)>
Face 4004
UV Count: 3
  UV <Vector (0.5842, 0.8220)>
  UV <Vector (0.5806, 0.8197)>
  UV <Vector (0.5832, 0.8153)>
Face 4005
UV Count: 3
  UV <Vector (0.5854, 0.8107)>
  UV <Vector (0.5852, 0.8046)>
  UV <Vector (0.5896, 0.8043)>
Face 4006
UV Count: 3
  UV <Vector (0.5852, 0.8046)>
  UV <Vector (0.5820, 0.7978)>
  UV <Vector (0.5859, 0.7971)>
Face 4007
UV Count: 3
  UV <Vector (0.5820, 0.7978)>
  UV <Vector (0.5768, 0.7914)>
  UV <Vector (0.5793, 0.7907)>
Face 4008
UV Count: 3
  UV <Vector (0.5768, 0.7914)>
  UV <Vector (0.5728, 0.7882)>
  UV <Vector (0.5750, 0.7868)>
Face 4009
UV Count: 3
  UV <Vector (0.5689, 0.7846)>
  UV <Vector (0.5644, 0.7809)>
  UV <Vector (0.5662, 0.7788)>
Face 4010
UV Count: 3
  UV <Vector (0.5700, 0.8050)>
  UV <Vector (0.5682, 0.8026)>
  UV <Vector (0.5720, 0.8015)>
Face 4011
UV Count: 3
  UV <Vector (0.5738, 0.8053)>
  UV <Vector (0.5720, 0.8015)>
  UV <Vector (0.5755, 0.8001)>
Face 4012
UV Count: 3
  UV <Vector (0.5652, 0.8129)>
  UV <Vector (0.5632, 0.8098)>
  UV <Vector (0.5673, 0.8089)>
Face 4013
UV Count: 3
  UV <Vector (0.5676, 0.8158)>
  UV <Vector (0.5652, 0.8129)>
  UV <Vector (0.5694, 0.8119)>
Face 4014
UV Count: 3
  UV <Vector (0.5580, 0.8142)>
  UV <Vector (0.5568, 0.8109)>
  UV <Vector (0.5595, 0.8105)>
Face 4015
UV Count: 3
  UV <Vector (0.5593, 0.8172)>
  UV <Vector (0.5580, 0.8142)>
  UV <Vector (0.5616, 0.8138)>
Face 4016
UV Count: 3
  UV <Vector (0.5602, 0.8612)>
  UV <Vector (0.5607, 0.8636)>
  UV <Vector (0.5577, 0.8655)>
Face 4017
UV Count: 3
  UV <Vector (0.5607, 0.8636)>
  UV <Vector (0.5645, 0.8659)>
  UV <Vector (0.5625, 0.8687)>
Face 4018
UV Count: 3
  UV <Vector (0.5645, 0.8659)>
  UV <Vector (0.5695, 0.8663)>
  UV <Vector (0.5688, 0.8694)>
Face 4019
UV Count: 3
  UV <Vector (0.5695, 0.8663)>
  UV <Vector (0.5748, 0.8645)>
  UV <Vector (0.5758, 0.8668)>
Face 4020
UV Count: 3
  UV <Vector (0.5758, 0.8668)>
  UV <Vector (0.5748, 0.8645)>
  UV <Vector (0.5775, 0.8628)>
Face 4021
UV Count: 3
  UV <Vector (0.5775, 0.8628)>
  UV <Vector (0.5763, 0.8612)>
  UV <Vector (0.5809, 0.8596)>
Face 4022
UV Count: 3
  UV <Vector (0.5729, 0.8576)>
  UV <Vector (0.5716, 0.8602)>
  UV <Vector (0.5689, 0.8601)>
Face 4023
UV Count: 3
  UV <Vector (0.5676, 0.8570)>
  UV <Vector (0.5689, 0.8601)>
  UV <Vector (0.5651, 0.8601)>
Face 4024
UV Count: 3
  UV <Vector (0.5594, 0.8577)>
  UV <Vector (0.5620, 0.8602)>
  UV <Vector (0.5602, 0.8612)>
Face 4025
UV Count: 3
  UV <Vector (0.5481, 0.8655)>
  UV <Vector (0.5410, 0.8677)>
  UV <Vector (0.5423, 0.8606)>
Face 4026
UV Count: 3
  UV <Vector (0.5481, 0.8655)>
  UV <Vector (0.5516, 0.8707)>
  UV <Vector (0.5472, 0.8755)>
Face 4027
UV Count: 3
  UV <Vector (0.5516, 0.8707)>
  UV <Vector (0.5595, 0.8739)>
  UV <Vector (0.5564, 0.8797)>
Face 4028
UV Count: 3
  UV <Vector (0.5595, 0.8739)>
  UV <Vector (0.5684, 0.8744)>
  UV <Vector (0.5670, 0.8800)>
Face 4029
UV Count: 3
  UV <Vector (0.5684, 0.8744)>
  UV <Vector (0.5782, 0.8712)>
  UV <Vector (0.5794, 0.8755)>
Face 4030
UV Count: 3
  UV <Vector (0.5794, 0.8755)>
  UV <Vector (0.5782, 0.8712)>
  UV <Vector (0.5839, 0.8661)>
Face 4031
UV Count: 3
  UV <Vector (0.5885, 0.8676)>
  UV <Vector (0.5839, 0.8661)>
  UV <Vector (0.5853, 0.8599)>
Face 4032
UV Count: 3
  UV <Vector (0.5853, 0.8599)>
  UV <Vector (0.5834, 0.8568)>
  UV <Vector (0.5878, 0.8552)>
Face 4033
UV Count: 3
  UV <Vector (0.5815, 0.8540)>
  UV <Vector (0.5750, 0.8524)>
  UV <Vector (0.5767, 0.8488)>
Face 4034
UV Count: 3
  UV <Vector (0.5750, 0.8524)>
  UV <Vector (0.5684, 0.8518)>
  UV <Vector (0.5688, 0.8477)>
Face 4035
UV Count: 3
  UV <Vector (0.5684, 0.8518)>
  UV <Vector (0.5621, 0.8536)>
  UV <Vector (0.5627, 0.8488)>
Face 4036
UV Count: 3
  UV <Vector (0.5627, 0.8488)>
  UV <Vector (0.5621, 0.8536)>
  UV <Vector (0.5583, 0.8552)>
Face 4037
UV Count: 3
  UV <Vector (0.5487, 0.8610)>
  UV <Vector (0.5423, 0.8606)>
  UV <Vector (0.5488, 0.8518)>
Face 4038
UV Count: 3
  UV <Vector (0.5472, 0.8755)>
  UV <Vector (0.5464, 0.8821)>
  UV <Vector (0.5408, 0.8828)>
Face 4039
UV Count: 3
  UV <Vector (0.5464, 0.8821)>
  UV <Vector (0.5472, 0.8755)>
  UV <Vector (0.5564, 0.8797)>
Face 4040
UV Count: 3
  UV <Vector (0.5670, 0.8800)>
  UV <Vector (0.5675, 0.8842)>
  UV <Vector (0.5556, 0.8844)>
Face 4041
UV Count: 3
  UV <Vector (0.5675, 0.8842)>
  UV <Vector (0.5670, 0.8800)>
  UV <Vector (0.5794, 0.8755)>
Face 4042
UV Count: 3
  UV <Vector (0.5824, 0.8792)>
  UV <Vector (0.5794, 0.8755)>
  UV <Vector (0.5885, 0.8676)>
Face 4043
UV Count: 3
  UV <Vector (0.5910, 0.8595)>
  UV <Vector (0.5974, 0.8602)>
  UV <Vector (0.5946, 0.8693)>
Face 4044
UV Count: 3
  UV <Vector (0.5958, 0.8506)>
  UV <Vector (0.5974, 0.8602)>
  UV <Vector (0.5910, 0.8595)>
Face 4045
UV Count: 3
  UV <Vector (0.5822, 0.8415)>
  UV <Vector (0.5895, 0.8457)>
  UV <Vector (0.5851, 0.8511)>
Face 4046
UV Count: 3
  UV <Vector (0.5895, 0.8457)>
  UV <Vector (0.5822, 0.8415)>
  UV <Vector (0.5881, 0.8344)>
Face 4047
UV Count: 3
  UV <Vector (0.6018, 0.8293)>
  UV <Vector (0.5930, 0.8262)>
  UV <Vector (0.5962, 0.8201)>
Face 4048
UV Count: 3
  UV <Vector (0.6074, 0.8144)>
  UV <Vector (0.5983, 0.8130)>
  UV <Vector (0.5998, 0.8047)>
Face 4049
UV Count: 3
  UV <Vector (0.5971, 0.8381)>
  UV <Vector (0.5881, 0.8344)>
  UV <Vector (0.5930, 0.8262)>
Face 4050
UV Count: 3
  UV <Vector (0.6326, 0.8538)>
  UV <Vector (0.6326, 0.8629)>
  UV <Vector (0.6221, 0.8623)>
Face 4051
UV Count: 3
  UV <Vector (0.6212, 0.8517)>
  UV <Vector (0.6224, 0.8424)>
  UV <Vector (0.6322, 0.8434)>
Face 4052
UV Count: 3
  UV <Vector (0.6245, 0.8337)>
  UV <Vector (0.6257, 0.8259)>
  UV <Vector (0.6355, 0.8267)>
Face 4053
UV Count: 3
  UV <Vector (0.6257, 0.8259)>
  UV <Vector (0.6268, 0.8202)>
  UV <Vector (0.6337, 0.8195)>
Face 4054
UV Count: 3
  UV <Vector (0.6238, 0.8144)>
  UV <Vector (0.6174, 0.8098)>
  UV <Vector (0.6225, 0.8050)>
Face 4055
UV Count: 3
  UV <Vector (0.6103, 0.8046)>
  UV <Vector (0.6017, 0.7992)>
  UV <Vector (0.6062, 0.7941)>
Face 4056
UV Count: 3
  UV <Vector (0.6062, 0.7941)>
  UV <Vector (0.6017, 0.7992)>
  UV <Vector (0.5937, 0.7936)>
Face 4057
UV Count: 3
  UV <Vector (0.5937, 0.7936)>
  UV <Vector (0.5842, 0.7874)>
  UV <Vector (0.5888, 0.7841)>
Face 4058
UV Count: 3
  UV <Vector (0.5842, 0.7874)>
  UV <Vector (0.5794, 0.7832)>
  UV <Vector (0.5844, 0.7807)>
Face 4059
UV Count: 3
  UV <Vector (0.5756, 0.7792)>
  UV <Vector (0.5718, 0.7740)>
  UV <Vector (0.5765, 0.7713)>
Face 4060
UV Count: 3
  UV <Vector (0.6268, 0.8202)>
  UV <Vector (0.6238, 0.8144)>
  UV <Vector (0.6300, 0.8116)>
Face 4061
UV Count: 3
  UV <Vector (0.6224, 0.8424)>
  UV <Vector (0.6245, 0.8337)>
  UV <Vector (0.6343, 0.8353)>
Face 4062
UV Count: 3
  UV <Vector (0.6221, 0.8623)>
  UV <Vector (0.6326, 0.8629)>
  UV <Vector (0.6319, 0.8738)>
Face 4063
UV Count: 3
  UV <Vector (0.5834, 0.8568)>
  UV <Vector (0.5815, 0.8540)>
  UV <Vector (0.5851, 0.8511)>
Face 4064
UV Count: 3
  UV <Vector (0.5895, 0.8457)>
  UV <Vector (0.5958, 0.8506)>
  UV <Vector (0.5878, 0.8552)>
Face 4065
UV Count: 3
  UV <Vector (0.5794, 0.8294)>
  UV <Vector (0.5881, 0.8344)>
  UV <Vector (0.5822, 0.8415)>
Face 4066
UV Count: 3
  UV <Vector (0.5842, 0.8220)>
  UV <Vector (0.5930, 0.8262)>
  UV <Vector (0.5881, 0.8344)>
Face 4067
UV Count: 3
  UV <Vector (0.5930, 0.8262)>
  UV <Vector (0.5842, 0.8220)>
  UV <Vector (0.5867, 0.8172)>
Face 4068
UV Count: 3
  UV <Vector (0.5891, 0.8116)>
  UV <Vector (0.5896, 0.8043)>
  UV <Vector (0.5998, 0.8047)>
Face 4069
UV Count: 3
  UV <Vector (0.5739, 0.8354)>
  UV <Vector (0.5822, 0.8415)>
  UV <Vector (0.5767, 0.8488)>
Face 4070
UV Count: 3
  UV <Vector (0.5648, 0.8406)>
  UV <Vector (0.5739, 0.8354)>
  UV <Vector (0.5688, 0.8477)>
Face 4071
UV Count: 3
  UV <Vector (0.5557, 0.8507)>
  UV <Vector (0.5583, 0.8552)>
  UV <Vector (0.5528, 0.8576)>
Face 4072
UV Count: 3
  UV <Vector (0.5627, 0.8488)>
  UV <Vector (0.5557, 0.8507)>
  UV <Vector (0.5564, 0.8445)>
Face 4073
UV Count: 3
  UV <Vector (0.5564, 0.8445)>
  UV <Vector (0.5557, 0.8507)>
  UV <Vector (0.5488, 0.8518)>
Face 4074
UV Count: 3
  UV <Vector (0.5488, 0.8518)>
  UV <Vector (0.5423, 0.8606)>
  UV <Vector (0.5449, 0.8440)>
Face 4075
UV Count: 3
  UV <Vector (0.5729, 0.8576)>
  UV <Vector (0.5676, 0.8570)>
  UV <Vector (0.5684, 0.8518)>
Face 4076
UV Count: 3
  UV <Vector (0.5763, 0.8612)>
  UV <Vector (0.5716, 0.8602)>
  UV <Vector (0.5729, 0.8576)>
Face 4077
UV Count: 3
  UV <Vector (0.5750, 0.8524)>
  UV <Vector (0.5815, 0.8540)>
  UV <Vector (0.5779, 0.8588)>
Face 4078
UV Count: 3
  UV <Vector (0.5809, 0.8596)>
  UV <Vector (0.5779, 0.8588)>
  UV <Vector (0.5815, 0.8540)>
Face 4079
UV Count: 3
  UV <Vector (0.5853, 0.8599)>
  UV <Vector (0.5839, 0.8661)>
  UV <Vector (0.5798, 0.8643)>
Face 4080
UV Count: 3
  UV <Vector (0.5798, 0.8643)>
  UV <Vector (0.5839, 0.8661)>
  UV <Vector (0.5782, 0.8712)>
Face 4081
UV Count: 3
  UV <Vector (0.5758, 0.8668)>
  UV <Vector (0.5782, 0.8712)>
  UV <Vector (0.5684, 0.8744)>
Face 4082
UV Count: 3
  UV <Vector (0.5625, 0.8687)>
  UV <Vector (0.5688, 0.8694)>
  UV <Vector (0.5684, 0.8744)>
Face 4083
UV Count: 3
  UV <Vector (0.5595, 0.8739)>
  UV <Vector (0.5516, 0.8707)>
  UV <Vector (0.5577, 0.8655)>
Face 4084
UV Count: 3
  UV <Vector (0.5577, 0.8655)>
  UV <Vector (0.5516, 0.8707)>
  UV <Vector (0.5481, 0.8655)>
Face 4085
UV Count: 3
  UV <Vector (0.5487, 0.8610)>
  UV <Vector (0.5528, 0.8576)>
  UV <Vector (0.5559, 0.8609)>
Face 4086
UV Count: 3
  UV <Vector (0.5559, 0.8609)>
  UV <Vector (0.5528, 0.8576)>
  UV <Vector (0.5583, 0.8552)>
Face 4087
UV Count: 3
  UV <Vector (0.5638, 0.8571)>
  UV <Vector (0.5651, 0.8601)>
  UV <Vector (0.5620, 0.8602)>
Face 4088
UV Count: 3
  UV <Vector (0.5684, 0.8518)>
  UV <Vector (0.5676, 0.8570)>
  UV <Vector (0.5638, 0.8571)>
Face 4089
UV Count: 3
  UV <Vector (0.5621, 0.8536)>
  UV <Vector (0.5638, 0.8571)>
  UV <Vector (0.5594, 0.8577)>
Face 4090
UV Count: 3
  UV <Vector (0.5664, 0.8629)>
  UV <Vector (0.5645, 0.8659)>
  UV <Vector (0.5607, 0.8636)>
Face 4091
UV Count: 3
  UV <Vector (0.5682, 0.8631)>
  UV <Vector (0.5695, 0.8663)>
  UV <Vector (0.5645, 0.8659)>
Face 4092
UV Count: 3
  UV <Vector (0.5727, 0.8625)>
  UV <Vector (0.5748, 0.8645)>
  UV <Vector (0.5695, 0.8663)>
Face 4093
UV Count: 3
  UV <Vector (0.5748, 0.8645)>
  UV <Vector (0.5727, 0.8625)>
  UV <Vector (0.5763, 0.8612)>
Face 4094
UV Count: 3
  UV <Vector (0.5620, 0.8602)>
  UV <Vector (0.5651, 0.8601)>
  UV <Vector (0.5664, 0.8629)>
Face 4095
UV Count: 3
  UV <Vector (0.5689, 0.8601)>
  UV <Vector (0.5682, 0.8631)>
  UV <Vector (0.5664, 0.8629)>
Face 4096
UV Count: 3
  UV <Vector (0.5682, 0.8631)>
  UV <Vector (0.5689, 0.8601)>
  UV <Vector (0.5716, 0.8602)>
Face 4097
UV Count: 3
  UV <Vector (0.6196, 0.8734)>
  UV <Vector (0.6085, 0.8711)>
  UV <Vector (0.6111, 0.8609)>
Face 4098
UV Count: 3
  UV <Vector (0.6111, 0.8609)>
  UV <Vector (0.6109, 0.8507)>
  UV <Vector (0.6212, 0.8517)>
Face 4099
UV Count: 3
  UV <Vector (0.6109, 0.8507)>
  UV <Vector (0.6119, 0.8407)>
  UV <Vector (0.6224, 0.8424)>
Face 4100
UV Count: 3
  UV <Vector (0.6119, 0.8407)>
  UV <Vector (0.6137, 0.8320)>
  UV <Vector (0.6245, 0.8337)>
Face 4101
UV Count: 3
  UV <Vector (0.5867, 0.8172)>
  UV <Vector (0.5832, 0.8153)>
  UV <Vector (0.5854, 0.8107)>
Face 4102
UV Count: 3
  UV <Vector (0.5962, 0.8201)>
  UV <Vector (0.5867, 0.8172)>
  UV <Vector (0.5891, 0.8116)>
Face 4103
UV Count: 3
  UV <Vector (0.5962, 0.8201)>
  UV <Vector (0.5983, 0.8130)>
  UV <Vector (0.6074, 0.8144)>
Face 4104
UV Count: 3
  UV <Vector (0.6137, 0.8320)>
  UV <Vector (0.6152, 0.8247)>
  UV <Vector (0.6257, 0.8259)>
Face 4105
UV Count: 3
  UV <Vector (0.6152, 0.8247)>
  UV <Vector (0.6167, 0.8170)>
  UV <Vector (0.6268, 0.8202)>
Face 4106
UV Count: 3
  UV <Vector (0.6167, 0.8170)>
  UV <Vector (0.6174, 0.8098)>
  UV <Vector (0.6238, 0.8144)>
Face 4107
UV Count: 3
  UV <Vector (0.6017, 0.7992)>
  UV <Vector (0.5998, 0.8047)>
  UV <Vector (0.5896, 0.8043)>
Face 4108
UV Count: 3
  UV <Vector (0.5842, 0.7874)>
  UV <Vector (0.5937, 0.7936)>
  UV <Vector (0.5859, 0.7971)>
Face 4109
UV Count: 3
  UV <Vector (0.5793, 0.7907)>
  UV <Vector (0.5750, 0.7868)>
  UV <Vector (0.5794, 0.7832)>
Face 4110
UV Count: 3
  UV <Vector (0.5718, 0.7740)>
  UV <Vector (0.5756, 0.7792)>
  UV <Vector (0.5707, 0.7830)>
Face 4111
UV Count: 3
  UV <Vector (0.6085, 0.8711)>
  UV <Vector (0.5946, 0.8693)>
  UV <Vector (0.5974, 0.8602)>
Face 4112
UV Count: 3
  UV <Vector (0.6109, 0.8507)>
  UV <Vector (0.6111, 0.8609)>
  UV <Vector (0.5974, 0.8602)>
Face 4113
UV Count: 3
  UV <Vector (0.6119, 0.8407)>
  UV <Vector (0.6109, 0.8507)>
  UV <Vector (0.5958, 0.8506)>
Face 4114
UV Count: 3
  UV <Vector (0.6137, 0.8320)>
  UV <Vector (0.6119, 0.8407)>
  UV <Vector (0.5971, 0.8381)>
Face 4115
UV Count: 3
  UV <Vector (0.6152, 0.8247)>
  UV <Vector (0.6137, 0.8320)>
  UV <Vector (0.6018, 0.8293)>
Face 4116
UV Count: 3
  UV <Vector (0.6167, 0.8170)>
  UV <Vector (0.6152, 0.8247)>
  UV <Vector (0.6049, 0.8224)>
Face 4117
UV Count: 3
  UV <Vector (0.6174, 0.8098)>
  UV <Vector (0.6167, 0.8170)>
  UV <Vector (0.6074, 0.8144)>
Face 4118
UV Count: 3
  UV <Vector (0.6174, 0.8098)>
  UV <Vector (0.6103, 0.8046)>
  UV <Vector (0.6152, 0.7999)>
Face 4119
UV Count: 3
  UV <Vector (0.5609, 0.7853)>
  UV <Vector (0.5627, 0.7830)>
  UV <Vector (0.5669, 0.7867)>
Face 4120
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Face 4121
UV Count: 3
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Face 4122
UV Count: 3
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Face 4123
UV Count: 3
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Face 4124
UV Count: 3
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Face 4125
UV Count: 3
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Face 4126
UV Count: 3
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Face 4127
UV Count: 3
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Face 4128
UV Count: 3
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Face 4129
UV Count: 3
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Face 4130
UV Count: 3
  UV <Vector (0.5619, 0.8236)>
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Face 4131
UV Count: 3
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Face 4132
UV Count: 3
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Face 4133
UV Count: 3
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Face 4134
UV Count: 3
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Face 4135
UV Count: 3
  UV <Vector (0.5520, 0.8282)>
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Face 4136
UV Count: 3
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Face 4137
UV Count: 3
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Face 4138
UV Count: 3
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Face 4139
UV Count: 3
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Face 4140
UV Count: 3
  UV <Vector (0.5791, 0.7990)>
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Face 4141
UV Count: 3
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Face 4142
UV Count: 3
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Face 4143
UV Count: 3
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Face 4144
UV Count: 3
  UV <Vector (0.5797, 0.8141)>
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Face 4145
UV Count: 3
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Face 4146
UV Count: 3
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Face 4147
UV Count: 3
  UV <Vector (0.5646, 0.8355)>
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Face 4148
UV Count: 3
  UV <Vector (0.5755, 0.8172)>
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Face 4149
UV Count: 3
  UV <Vector (0.5693, 0.8257)>
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Face 4150
UV Count: 3
  UV <Vector (0.5635, 0.8282)>
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Face 4151
UV Count: 3
  UV <Vector (0.5568, 0.8317)>
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Face 4152
UV Count: 3
  UV <Vector (0.5635, 0.8282)>
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Face 4153
UV Count: 3
  UV <Vector (0.5572, 0.8231)>
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Face 4154
UV Count: 3
  UV <Vector (0.5572, 0.8231)>
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Face 4155
UV Count: 3
  UV <Vector (0.5506, 0.8097)>
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Face 4156
UV Count: 3
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Face 4157
UV Count: 3
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Face 4158
UV Count: 3
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Face 4159
UV Count: 3
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Face 4160
UV Count: 3
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Face 4161
UV Count: 3
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Face 4162
UV Count: 3
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Face 4163
UV Count: 3
  UV <Vector (0.5598, 0.8022)>
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Face 4164
UV Count: 3
  UV <Vector (0.5609, 0.7956)>
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Face 4165
UV Count: 3
  UV <Vector (0.5535, 0.7914)>
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Face 4166
UV Count: 3
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Face 4167
UV Count: 3
  UV <Vector (0.5609, 0.7956)>
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Face 4168
UV Count: 3
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Face 4169
UV Count: 3
  UV <Vector (0.5680, 0.7918)>
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Face 4170
UV Count: 3
  UV <Vector (0.5728, 0.7882)>
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Face 4171
UV Count: 3
  UV <Vector (0.5728, 0.7882)>
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Face 4172
UV Count: 3
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Face 4173
UV Count: 3
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Face 4174
UV Count: 3
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Face 4175
UV Count: 3
  UV <Vector (0.5574, 0.8013)>
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Face 4176
UV Count: 3
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Face 4177
UV Count: 3
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Face 4178
UV Count: 3
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Face 4179
UV Count: 3
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Face 4180
UV Count: 3
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Face 4181
UV Count: 3
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Face 4182
UV Count: 3
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Face 4183
UV Count: 3
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Face 4184
UV Count: 3
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Face 4185
UV Count: 3
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Face 4186
UV Count: 3
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Face 4187
UV Count: 3
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Face 4188
UV Count: 3
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Face 4189
UV Count: 3
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Face 4190
UV Count: 3
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Face 4191
UV Count: 3
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Face 4192
UV Count: 3
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Face 4193
UV Count: 3
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Face 4194
UV Count: 3
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Face 4195
UV Count: 3
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Face 4196
UV Count: 3
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Face 4197
UV Count: 3
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Face 4198
UV Count: 3
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Face 4199
UV Count: 3
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Face 4200
UV Count: 3
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Face 4201
UV Count: 3
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Face 4202
UV Count: 3
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Face 4203
UV Count: 3
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Face 4204
UV Count: 3
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Face 4205
UV Count: 3
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Face 4206
UV Count: 3
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Face 4207
UV Count: 3
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Face 4208
UV Count: 3
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Face 4209
UV Count: 3
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Face 4210
UV Count: 3
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Face 4211
UV Count: 3
  UV <Vector (0.6413, 0.8328)>
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Face 4212
UV Count: 3
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Face 4213
UV Count: 3
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Face 4214
UV Count: 3
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Face 4215
UV Count: 3
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Face 4216
UV Count: 3
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Face 4217
UV Count: 3
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Face 4218
UV Count: 3
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Face 4219
UV Count: 3
  UV <Vector (0.6343, 0.8353)>
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Face 4220
UV Count: 3
  UV <Vector (0.6397, 0.8596)>
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Face 4221
UV Count: 3
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Face 4222
UV Count: 3
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Face 4223
UV Count: 3
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Face 4224
UV Count: 3
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Face 4225
UV Count: 3
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Face 4226
UV Count: 3
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Face 4227
UV Count: 3
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Face 4228
UV Count: 3
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Face 4229
UV Count: 3
  UV <Vector (0.6397, 0.8596)>
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Face 4230
UV Count: 3
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Face 4231
UV Count: 3
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Face 4232
UV Count: 3
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Face 4233
UV Count: 3
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Face 4234
UV Count: 3
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Face 4235
UV Count: 3
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Face 4236
UV Count: 3
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Face 4237
UV Count: 3
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Face 4238
UV Count: 3
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Face 4239
UV Count: 3
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Face 4240
UV Count: 3
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Face 4241
UV Count: 3
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Face 4242
UV Count: 3
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Face 4243
UV Count: 3
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Face 4244
UV Count: 3
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Face 4245
UV Count: 3
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Face 4246
UV Count: 3
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Face 4247
UV Count: 3
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Face 4248
UV Count: 3
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Face 4249
UV Count: 3
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Face 4250
UV Count: 3
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Face 4251
UV Count: 3
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Face 4252
UV Count: 3
  UV <Vector (0.5479, 0.9334)>
  UV <Vector (0.5581, 0.9486)>
  UV <Vector (0.5528, 0.9550)>
Face 4253
UV Count: 3
  UV <Vector (0.5528, 0.9550)>
  UV <Vector (0.5581, 0.9486)>
  UV <Vector (0.5763, 0.9645)>
Face 4254
UV Count: 3
  UV <Vector (0.5763, 0.9645)>
  UV <Vector (0.6091, 0.9768)>
  UV <Vector (0.6067, 0.9838)>
Face 4255
UV Count: 3
  UV <Vector (0.6091, 0.9768)>
  UV <Vector (0.6365, 0.9784)>
  UV <Vector (0.6366, 0.9856)>
Face 4256
UV Count: 3
  UV <Vector (0.6365, 0.9784)>
  UV <Vector (0.6574, 0.9754)>
  UV <Vector (0.6587, 0.9829)>
Face 4257
UV Count: 3
  UV <Vector (0.6729, 0.9711)>
  UV <Vector (0.6990, 0.9569)>
  UV <Vector (0.7025, 0.9623)>
Face 4258
UV Count: 3
  UV <Vector (0.6990, 0.9569)>
  UV <Vector (0.7223, 0.9282)>
  UV <Vector (0.7272, 0.9324)>
Face 4259
UV Count: 3
  UV <Vector (0.7223, 0.9282)>
  UV <Vector (0.7304, 0.9022)>
  UV <Vector (0.7368, 0.9040)>
Face 4260
UV Count: 3
  UV <Vector (0.7304, 0.9022)>
  UV <Vector (0.7303, 0.8763)>
  UV <Vector (0.7374, 0.8764)>
Face 4261
UV Count: 3
  UV <Vector (0.7303, 0.8763)>
  UV <Vector (0.7209, 0.8420)>
  UV <Vector (0.7281, 0.8413)>
Face 4262
UV Count: 3
  UV <Vector (0.7209, 0.8420)>
  UV <Vector (0.7085, 0.8163)>
  UV <Vector (0.7154, 0.8149)>
Face 4263
UV Count: 3
  UV <Vector (0.5518, 0.9190)>
  UV <Vector (0.5560, 0.9298)>
  UV <Vector (0.5479, 0.9334)>
Face 4264
UV Count: 3
  UV <Vector (0.5581, 0.9486)>
  UV <Vector (0.5479, 0.9334)>
  UV <Vector (0.5560, 0.9298)>
Face 4265
UV Count: 3
  UV <Vector (0.5803, 0.9568)>
  UV <Vector (0.5763, 0.9645)>
  UV <Vector (0.5581, 0.9486)>
Face 4266
UV Count: 3
  UV <Vector (0.6098, 0.9676)>
  UV <Vector (0.6091, 0.9768)>
  UV <Vector (0.5763, 0.9645)>
Face 4267
UV Count: 3
  UV <Vector (0.6361, 0.9680)>
  UV <Vector (0.6365, 0.9784)>
  UV <Vector (0.6091, 0.9768)>
Face 4268
UV Count: 3
  UV <Vector (0.6574, 0.9754)>
  UV <Vector (0.6365, 0.9784)>
  UV <Vector (0.6361, 0.9680)>
Face 4269
UV Count: 3
  UV <Vector (0.6703, 0.9625)>
  UV <Vector (0.6947, 0.9491)>
  UV <Vector (0.6990, 0.9569)>
Face 4270
UV Count: 3
  UV <Vector (0.6947, 0.9491)>
  UV <Vector (0.7164, 0.9236)>
  UV <Vector (0.7223, 0.9282)>
Face 4271
UV Count: 3
  UV <Vector (0.7164, 0.9236)>
  UV <Vector (0.7234, 0.8998)>
  UV <Vector (0.7304, 0.9022)>
Face 4272
UV Count: 3
  UV <Vector (0.7234, 0.8998)>
  UV <Vector (0.7222, 0.8757)>
  UV <Vector (0.7303, 0.8763)>
Face 4273
UV Count: 3
  UV <Vector (0.7222, 0.8757)>
  UV <Vector (0.7121, 0.8430)>
  UV <Vector (0.7209, 0.8420)>
Face 4274
UV Count: 3
  UV <Vector (0.7121, 0.8430)>
  UV <Vector (0.7006, 0.8174)>
  UV <Vector (0.7085, 0.8163)>
Face 4275
UV Count: 3
  UV <Vector (0.5631, 0.9180)>
  UV <Vector (0.5660, 0.9245)>
  UV <Vector (0.5560, 0.9298)>
Face 4276
UV Count: 3
  UV <Vector (0.5637, 0.9423)>
  UV <Vector (0.5560, 0.9298)>
  UV <Vector (0.5660, 0.9245)>
Face 4277
UV Count: 3
  UV <Vector (0.5725, 0.9349)>
  UV <Vector (0.5848, 0.9465)>
  UV <Vector (0.5803, 0.9568)>
Face 4278
UV Count: 3
  UV <Vector (0.6121, 0.9553)>
  UV <Vector (0.6098, 0.9676)>
  UV <Vector (0.5803, 0.9568)>
Face 4279
UV Count: 3
  UV <Vector (0.6121, 0.9553)>
  UV <Vector (0.6359, 0.9550)>
  UV <Vector (0.6361, 0.9680)>
Face 4280
UV Count: 3
  UV <Vector (0.6359, 0.9550)>
  UV <Vector (0.6546, 0.9534)>
  UV <Vector (0.6561, 0.9662)>
Face 4281
UV Count: 3
  UV <Vector (0.6676, 0.9504)>
  UV <Vector (0.6871, 0.9374)>
  UV <Vector (0.6947, 0.9491)>
Face 4282
UV Count: 3
  UV <Vector (0.6871, 0.9374)>
  UV <Vector (0.7030, 0.9166)>
  UV <Vector (0.7164, 0.9236)>
Face 4283
UV Count: 3
  UV <Vector (0.7164, 0.9236)>
  UV <Vector (0.7030, 0.9166)>
  UV <Vector (0.7111, 0.8957)>
Face 4284
UV Count: 3
  UV <Vector (0.7222, 0.8757)>
  UV <Vector (0.7234, 0.8998)>
  UV <Vector (0.7111, 0.8957)>
Face 4285
UV Count: 3
  UV <Vector (0.7121, 0.8430)>
  UV <Vector (0.7222, 0.8757)>
  UV <Vector (0.7132, 0.8748)>
Face 4286
UV Count: 3
  UV <Vector (0.7049, 0.8433)>
  UV <Vector (0.6914, 0.8175)>
  UV <Vector (0.7006, 0.8174)>
Face 4287
UV Count: 3
  UV <Vector (0.5699, 0.9040)>
  UV <Vector (0.5920, 0.8997)>
  UV <Vector (0.5903, 0.9080)>
Face 4288
UV Count: 3
  UV <Vector (0.5657, 0.9108)>
  UV <Vector (0.5903, 0.9080)>
  UV <Vector (0.5896, 0.9161)>
Face 4289
UV Count: 3
  UV <Vector (0.5896, 0.9161)>
  UV <Vector (0.5889, 0.9222)>
  UV <Vector (0.5660, 0.9245)>
Face 4290
UV Count: 3
  UV <Vector (0.5725, 0.9349)>
  UV <Vector (0.5660, 0.9245)>
  UV <Vector (0.5889, 0.9222)>
Face 4291
UV Count: 3
  UV <Vector (0.5889, 0.9270)>
  UV <Vector (0.5990, 0.9327)>
  UV <Vector (0.5848, 0.9465)>
Face 4292
UV Count: 3
  UV <Vector (0.6121, 0.9553)>
  UV <Vector (0.5848, 0.9465)>
  UV <Vector (0.5990, 0.9327)>
Face 4293
UV Count: 3
  UV <Vector (0.6264, 0.9381)>
  UV <Vector (0.6359, 0.9550)>
  UV <Vector (0.6121, 0.9553)>
Face 4294
UV Count: 3
  UV <Vector (0.6449, 0.9377)>
  UV <Vector (0.6546, 0.9534)>
  UV <Vector (0.6359, 0.9550)>
Face 4295
UV Count: 3
  UV <Vector (0.6615, 0.9332)>
  UV <Vector (0.6781, 0.9240)>
  UV <Vector (0.6871, 0.9374)>
Face 4296
UV Count: 3
  UV <Vector (0.6781, 0.9240)>
  UV <Vector (0.6913, 0.9082)>
  UV <Vector (0.7030, 0.9166)>
Face 4297
UV Count: 3
  UV <Vector (0.6913, 0.9082)>
  UV <Vector (0.6990, 0.8904)>
  UV <Vector (0.7111, 0.8957)>
Face 4298
UV Count: 3
  UV <Vector (0.6990, 0.8904)>
  UV <Vector (0.7015, 0.8724)>
  UV <Vector (0.7132, 0.8748)>
Face 4299
UV Count: 3
  UV <Vector (0.7015, 0.8724)>
  UV <Vector (0.6959, 0.8449)>
  UV <Vector (0.7049, 0.8433)>
Face 4300
UV Count: 3
  UV <Vector (0.6959, 0.8449)>
  UV <Vector (0.6843, 0.8172)>
  UV <Vector (0.6914, 0.8175)>
Face 4301
UV Count: 3
  UV <Vector (0.6121, 0.9117)>
  UV <Vector (0.5903, 0.9080)>
  UV <Vector (0.5920, 0.8997)>
Face 4302
UV Count: 3
  UV <Vector (0.6084, 0.9234)>
  UV <Vector (0.5896, 0.9161)>
  UV <Vector (0.5903, 0.9080)>
Face 4303
UV Count: 3
  UV <Vector (0.5889, 0.9222)>
  UV <Vector (0.6084, 0.9234)>
  UV <Vector (0.5990, 0.9327)>
Face 4304
UV Count: 3
  UV <Vector (0.6130, 0.9415)>
  UV <Vector (0.5990, 0.9327)>
  UV <Vector (0.6084, 0.9234)>
Face 4305
UV Count: 3
  UV <Vector (0.6357, 0.9246)>
  UV <Vector (0.6449, 0.9377)>
  UV <Vector (0.6264, 0.9381)>
Face 4306
UV Count: 3
  UV <Vector (0.6708, 0.9118)>
  UV <Vector (0.6781, 0.9240)>
  UV <Vector (0.6615, 0.9332)>
Face 4307
UV Count: 3
  UV <Vector (0.6708, 0.9118)>
  UV <Vector (0.6827, 0.9007)>
  UV <Vector (0.6913, 0.9082)>
Face 4308
UV Count: 3
  UV <Vector (0.6827, 0.9007)>
  UV <Vector (0.6894, 0.8859)>
  UV <Vector (0.6990, 0.8904)>
Face 4309
UV Count: 3
  UV <Vector (0.7015, 0.8724)>
  UV <Vector (0.6990, 0.8904)>
  UV <Vector (0.6894, 0.8859)>
Face 4310
UV Count: 3
  UV <Vector (0.6912, 0.8684)>
  UV <Vector (0.6881, 0.8452)>
  UV <Vector (0.6959, 0.8449)>
Face 4311
UV Count: 3
  UV <Vector (0.6881, 0.8452)>
  UV <Vector (0.6774, 0.8167)>
  UV <Vector (0.6843, 0.8172)>
Face 4312
UV Count: 3
  UV <Vector (0.6121, 0.9117)>
  UV <Vector (0.6345, 0.9113)>
  UV <Vector (0.6357, 0.9246)>
Face 4313
UV Count: 3
  UV <Vector (0.6660, 0.9043)>
  UV <Vector (0.6708, 0.9118)>
  UV <Vector (0.6544, 0.9196)>
Face 4314
UV Count: 3
  UV <Vector (0.6748, 0.8955)>
  UV <Vector (0.6827, 0.9007)>
  UV <Vector (0.6708, 0.9118)>
Face 4315
UV Count: 3
  UV <Vector (0.6812, 0.8837)>
  UV <Vector (0.6894, 0.8859)>
  UV <Vector (0.6827, 0.9007)>
Face 4316
UV Count: 3
  UV <Vector (0.6894, 0.8859)>
  UV <Vector (0.6812, 0.8837)>
  UV <Vector (0.6839, 0.8682)>
Face 4317
UV Count: 3
  UV <Vector (0.6839, 0.8682)>
  UV <Vector (0.6821, 0.8454)>
  UV <Vector (0.6881, 0.8452)>
Face 4318
UV Count: 3
  UV <Vector (0.6141, 0.8996)>
  UV <Vector (0.5920, 0.8997)>
  UV <Vector (0.5934, 0.8867)>
Face 4319
UV Count: 3
  UV <Vector (0.6141, 0.8996)>
  UV <Vector (0.6327, 0.8983)>
  UV <Vector (0.6345, 0.9113)>
Face 4320
UV Count: 3
  UV <Vector (0.6619, 0.8965)>
  UV <Vector (0.6660, 0.9043)>
  UV <Vector (0.6527, 0.9091)>
Face 4321
UV Count: 3
  UV <Vector (0.6619, 0.8965)>
  UV <Vector (0.6694, 0.8905)>
  UV <Vector (0.6748, 0.8955)>
Face 4322
UV Count: 3
  UV <Vector (0.6694, 0.8905)>
  UV <Vector (0.6738, 0.8801)>
  UV <Vector (0.6812, 0.8837)>
Face 4323
UV Count: 3
  UV <Vector (0.6738, 0.8801)>
  UV <Vector (0.6762, 0.8646)>
  UV <Vector (0.6839, 0.8682)>
Face 4324
UV Count: 3
  UV <Vector (0.6821, 0.8454)>
  UV <Vector (0.6839, 0.8682)>
  UV <Vector (0.6762, 0.8646)>
Face 4325
UV Count: 3
  UV <Vector (0.6749, 0.8428)>
  UV <Vector (0.6699, 0.8164)>
  UV <Vector (0.6774, 0.8167)>
Face 4326
UV Count: 3
  UV <Vector (0.6345, 0.9113)>
  UV <Vector (0.6327, 0.8983)>
  UV <Vector (0.6510, 0.8999)>
Face 4327
UV Count: 3
  UV <Vector (0.6345, 0.9113)>
  UV <Vector (0.6527, 0.9091)>
  UV <Vector (0.6544, 0.9196)>
Face 4328
UV Count: 3
  UV <Vector (0.6449, 0.9377)>
  UV <Vector (0.6357, 0.9246)>
  UV <Vector (0.6544, 0.9196)>
Face 4329
UV Count: 3
  UV <Vector (0.6546, 0.9534)>
  UV <Vector (0.6449, 0.9377)>
  UV <Vector (0.6615, 0.9332)>
Face 4330
UV Count: 3
  UV <Vector (0.6546, 0.9534)>
  UV <Vector (0.6676, 0.9504)>
  UV <Vector (0.6703, 0.9625)>
Face 4331
UV Count: 3
  UV <Vector (0.6729, 0.9711)>
  UV <Vector (0.6574, 0.9754)>
  UV <Vector (0.6561, 0.9662)>
Face 4332
UV Count: 3
  UV <Vector (0.6574, 0.9754)>
  UV <Vector (0.6729, 0.9711)>
  UV <Vector (0.6750, 0.9782)>
Face 4333
UV Count: 3
  UV <Vector (0.6332, 0.8838)>
  UV <Vector (0.6152, 0.8842)>
  UV <Vector (0.6196, 0.8734)>
Face 4334
UV Count: 3
  UV <Vector (0.6327, 0.8983)>
  UV <Vector (0.6141, 0.8996)>
  UV <Vector (0.6152, 0.8842)>
Face 4335
UV Count: 3
  UV <Vector (0.6481, 0.8868)>
  UV <Vector (0.6510, 0.8999)>
  UV <Vector (0.6327, 0.8983)>
Face 4336
UV Count: 3
  UV <Vector (0.6590, 0.8864)>
  UV <Vector (0.6619, 0.8965)>
  UV <Vector (0.6510, 0.8999)>
Face 4337
UV Count: 3
  UV <Vector (0.6655, 0.8859)>
  UV <Vector (0.6694, 0.8905)>
  UV <Vector (0.6619, 0.8965)>
Face 4338
UV Count: 3
  UV <Vector (0.6655, 0.8859)>
  UV <Vector (0.6680, 0.8775)>
  UV <Vector (0.6738, 0.8801)>
Face 4339
UV Count: 3
  UV <Vector (0.6680, 0.8775)>
  UV <Vector (0.6700, 0.8619)>
  UV <Vector (0.6762, 0.8646)>
Face 4340
UV Count: 3
  UV <Vector (0.6700, 0.8619)>
  UV <Vector (0.6694, 0.8429)>
  UV <Vector (0.6749, 0.8428)>
Face 4341
UV Count: 3
  UV <Vector (0.6694, 0.8429)>
  UV <Vector (0.6635, 0.8161)>
  UV <Vector (0.6699, 0.8164)>
Face 4342
UV Count: 3
  UV <Vector (0.6481, 0.8868)>
  UV <Vector (0.6332, 0.8838)>
  UV <Vector (0.6385, 0.8758)>
Face 4343
UV Count: 3
  UV <Vector (0.6492, 0.8769)>
  UV <Vector (0.6594, 0.8737)>
  UV <Vector (0.6590, 0.8864)>
Face 4344
UV Count: 3
  UV <Vector (0.6680, 0.8775)>
  UV <Vector (0.6655, 0.8859)>
  UV <Vector (0.6590, 0.8864)>
Face 4345
UV Count: 3
  UV <Vector (0.6700, 0.8619)>
  UV <Vector (0.6680, 0.8775)>
  UV <Vector (0.6594, 0.8737)>
Face 4346
UV Count: 3
  UV <Vector (0.6662, 0.8471)>
  UV <Vector (0.6694, 0.8429)>
  UV <Vector (0.6700, 0.8619)>
Face 4347
UV Count: 3
  UV <Vector (0.6694, 0.8429)>
  UV <Vector (0.6662, 0.8471)>
  UV <Vector (0.6626, 0.8381)>
Face 4348
UV Count: 3
  UV <Vector (0.6565, 0.8291)>
  UV <Vector (0.6581, 0.8154)>
  UV <Vector (0.6635, 0.8161)>
Face 4349
UV Count: 3
  UV <Vector (0.6581, 0.8154)>
  UV <Vector (0.6565, 0.8291)>
  UV <Vector (0.6455, 0.8227)>
Face 4350
UV Count: 3
  UV <Vector (0.6337, 0.8195)>
  UV <Vector (0.6300, 0.8116)>
  UV <Vector (0.6461, 0.8109)>
Face 4351
UV Count: 3
  UV <Vector (0.6002, 0.7643)>
  UV <Vector (0.6030, 0.7683)>
  UV <Vector (0.5803, 0.7769)>
Face 4352
UV Count: 3
  UV <Vector (0.5844, 0.7807)>
  UV <Vector (0.5803, 0.7769)>
  UV <Vector (0.6030, 0.7683)>
Face 4353
UV Count: 3
  UV <Vector (0.6057, 0.7709)>
  UV <Vector (0.6085, 0.7739)>
  UV <Vector (0.5888, 0.7841)>
Face 4354
UV Count: 3
  UV <Vector (0.6085, 0.7739)>
  UV <Vector (0.6119, 0.7767)>
  UV <Vector (0.5973, 0.7889)>
Face 4355
UV Count: 3
  UV <Vector (0.6062, 0.7941)>
  UV <Vector (0.5973, 0.7889)>
  UV <Vector (0.6119, 0.7767)>
Face 4356
UV Count: 3
  UV <Vector (0.6175, 0.7821)>
  UV <Vector (0.6256, 0.7893)>
  UV <Vector (0.6152, 0.7999)>
Face 4357
UV Count: 3
  UV <Vector (0.6322, 0.7959)>
  UV <Vector (0.6225, 0.8050)>
  UV <Vector (0.6152, 0.7999)>
Face 4358
UV Count: 3
  UV <Vector (0.6322, 0.7959)>
  UV <Vector (0.6461, 0.8109)>
  UV <Vector (0.6300, 0.8116)>
Face 4359
UV Count: 3
  UV <Vector (0.7154, 0.8149)>
  UV <Vector (0.7085, 0.8163)>
  UV <Vector (0.7074, 0.8115)>
Face 4360
UV Count: 3
  UV <Vector (0.7085, 0.8163)>
  UV <Vector (0.7006, 0.8174)>
  UV <Vector (0.6999, 0.8116)>
Face 4361
UV Count: 3
  UV <Vector (0.7006, 0.8174)>
  UV <Vector (0.6914, 0.8175)>
  UV <Vector (0.6918, 0.8110)>
Face 4362
UV Count: 3
  UV <Vector (0.6848, 0.8100)>
  UV <Vector (0.6918, 0.8110)>
  UV <Vector (0.6914, 0.8175)>
Face 4363
UV Count: 3
  UV <Vector (0.6779, 0.8091)>
  UV <Vector (0.6848, 0.8100)>
  UV <Vector (0.6843, 0.8172)>
Face 4364
UV Count: 3
  UV <Vector (0.6710, 0.8080)>
  UV <Vector (0.6779, 0.8091)>
  UV <Vector (0.6774, 0.8167)>
Face 4365
UV Count: 3
  UV <Vector (0.6645, 0.8064)>
  UV <Vector (0.6710, 0.8080)>
  UV <Vector (0.6699, 0.8164)>
Face 4366
UV Count: 3
  UV <Vector (0.6645, 0.8064)>
  UV <Vector (0.6635, 0.8161)>
  UV <Vector (0.6581, 0.8154)>
Face 4367
UV Count: 3
  UV <Vector (0.6577, 0.8036)>
  UV <Vector (0.6581, 0.8154)>
  UV <Vector (0.6461, 0.8109)>
Face 4368
UV Count: 3
  UV <Vector (0.6487, 0.7978)>
  UV <Vector (0.6461, 0.8109)>
  UV <Vector (0.6322, 0.7959)>
Face 4369
UV Count: 3
  UV <Vector (0.6391, 0.7887)>
  UV <Vector (0.6322, 0.7959)>
  UV <Vector (0.6256, 0.7893)>
Face 4370
UV Count: 3
  UV <Vector (0.6321, 0.7811)>
  UV <Vector (0.6256, 0.7893)>
  UV <Vector (0.6175, 0.7821)>
Face 4371
UV Count: 3
  UV <Vector (0.6257, 0.7743)>
  UV <Vector (0.6175, 0.7821)>
  UV <Vector (0.6119, 0.7767)>
Face 4372
UV Count: 3
  UV <Vector (0.6205, 0.7689)>
  UV <Vector (0.6119, 0.7767)>
  UV <Vector (0.6085, 0.7739)>
Face 4373
UV Count: 3
  UV <Vector (0.6172, 0.7649)>
  UV <Vector (0.6085, 0.7739)>
  UV <Vector (0.6057, 0.7709)>
Face 4374
UV Count: 3
  UV <Vector (0.6112, 0.7596)>
  UV <Vector (0.6148, 0.7618)>
  UV <Vector (0.6057, 0.7709)>
Face 4375
UV Count: 3
  UV <Vector (0.6077, 0.7574)>
  UV <Vector (0.6112, 0.7596)>
  UV <Vector (0.6030, 0.7683)>
Face 4376
UV Count: 3
  UV <Vector (0.2018, 0.6881)>
  UV <Vector (0.2020, 0.6847)>
  UV <Vector (0.2051, 0.6848)>
Face 4377
UV Count: 3
  UV <Vector (0.2088, 0.6846)>
  UV <Vector (0.2088, 0.6879)>
  UV <Vector (0.2051, 0.6883)>
Face 4378
UV Count: 3
  UV <Vector (0.2141, 0.6868)>
  UV <Vector (0.2088, 0.6879)>
  UV <Vector (0.2088, 0.6846)>
Face 4379
UV Count: 3
  UV <Vector (0.2177, 0.6855)>
  UV <Vector (0.2141, 0.6868)>
  UV <Vector (0.2133, 0.6836)>
Face 4380
UV Count: 3
  UV <Vector (0.2205, 0.6834)>
  UV <Vector (0.2177, 0.6855)>
  UV <Vector (0.2162, 0.6819)>
Face 4381
UV Count: 3
  UV <Vector (0.2234, 0.6804)>
  UV <Vector (0.2205, 0.6834)>
  UV <Vector (0.2186, 0.6793)>
Face 4382
UV Count: 3
  UV <Vector (0.2249, 0.6772)>
  UV <Vector (0.2234, 0.6804)>
  UV <Vector (0.2206, 0.6760)>
Face 4383
UV Count: 3
  UV <Vector (0.2266, 0.6737)>
  UV <Vector (0.2249, 0.6772)>
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Face 4384
UV Count: 3
  UV <Vector (0.2233, 0.6706)>
  UV <Vector (0.2246, 0.6657)>
  UV <Vector (0.2279, 0.6684)>
Face 4385
UV Count: 3
  UV <Vector (0.2282, 0.6634)>
  UV <Vector (0.2279, 0.6684)>
  UV <Vector (0.2246, 0.6657)>
Face 4386
UV Count: 3
  UV <Vector (0.2286, 0.6559)>
  UV <Vector (0.2282, 0.6634)>
  UV <Vector (0.2237, 0.6606)>
Face 4387
UV Count: 3
  UV <Vector (0.2288, 0.6481)>
  UV <Vector (0.2286, 0.6559)>
  UV <Vector (0.2218, 0.6552)>
Face 4388
UV Count: 3
  UV <Vector (0.2288, 0.6481)>
  UV <Vector (0.2196, 0.6486)>
  UV <Vector (0.2176, 0.6437)>
Face 4389
UV Count: 3
  UV <Vector (0.2252, 0.6347)>
  UV <Vector (0.2176, 0.6437)>
  UV <Vector (0.2157, 0.6395)>
Face 4390
UV Count: 3
  UV <Vector (0.2141, 0.6368)>
  UV <Vector (0.2174, 0.6285)>
  UV <Vector (0.2219, 0.6320)>
Face 4391
UV Count: 3
  UV <Vector (0.2174, 0.6285)>
  UV <Vector (0.2141, 0.6368)>
  UV <Vector (0.2093, 0.6317)>
Face 4392
UV Count: 3
  UV <Vector (0.2093, 0.6317)>
  UV <Vector (0.2042, 0.6295)>
  UV <Vector (0.2045, 0.6211)>
Face 4393
UV Count: 3
  UV <Vector (0.6254, 0.7290)>
  UV <Vector (0.6191, 0.7471)>
  UV <Vector (0.6158, 0.7451)>
Face 4394
UV Count: 3
  UV <Vector (0.6304, 0.7363)>
  UV <Vector (0.6227, 0.7498)>
  UV <Vector (0.6191, 0.7471)>
Face 4395
UV Count: 3
  UV <Vector (0.6332, 0.7410)>
  UV <Vector (0.6259, 0.7534)>
  UV <Vector (0.6227, 0.7498)>
Face 4396
UV Count: 3
  UV <Vector (0.6369, 0.7465)>
  UV <Vector (0.6294, 0.7583)>
  UV <Vector (0.6259, 0.7534)>
Face 4397
UV Count: 3
  UV <Vector (0.6401, 0.7543)>
  UV <Vector (0.6333, 0.7647)>
  UV <Vector (0.6294, 0.7583)>
Face 4398
UV Count: 3
  UV <Vector (0.6442, 0.7628)>
  UV <Vector (0.6384, 0.7721)>
  UV <Vector (0.6333, 0.7647)>
Face 4399
UV Count: 3
  UV <Vector (0.6491, 0.7703)>
  UV <Vector (0.6445, 0.7796)>
  UV <Vector (0.6384, 0.7721)>
Face 4400
UV Count: 3
  UV <Vector (0.6554, 0.7787)>
  UV <Vector (0.6519, 0.7873)>
  UV <Vector (0.6445, 0.7796)>
Face 4401
UV Count: 3
  UV <Vector (0.6624, 0.7840)>
  UV <Vector (0.6594, 0.7929)>
  UV <Vector (0.6519, 0.7873)>
Face 4402
UV Count: 3
  UV <Vector (0.6678, 0.7876)>
  UV <Vector (0.6659, 0.7966)>
  UV <Vector (0.6594, 0.7929)>
Face 4403
UV Count: 3
  UV <Vector (0.6733, 0.7904)>
  UV <Vector (0.6721, 0.7991)>
  UV <Vector (0.6659, 0.7966)>
Face 4404
UV Count: 3
  UV <Vector (0.6791, 0.7928)>
  UV <Vector (0.6785, 0.8009)>
  UV <Vector (0.6721, 0.7991)>
Face 4405
UV Count: 3
  UV <Vector (0.6853, 0.7946)>
  UV <Vector (0.6850, 0.8024)>
  UV <Vector (0.6785, 0.8009)>
Face 4406
UV Count: 3
  UV <Vector (0.6912, 0.7962)>
  UV <Vector (0.6918, 0.8037)>
  UV <Vector (0.6850, 0.8024)>
Face 4407
UV Count: 3
  UV <Vector (0.6918, 0.8037)>
  UV <Vector (0.6912, 0.7962)>
  UV <Vector (0.6999, 0.7968)>
Face 4408
UV Count: 3
  UV <Vector (0.7065, 0.8048)>
  UV <Vector (0.6995, 0.8044)>
  UV <Vector (0.6999, 0.7968)>
Face 4409
UV Count: 3
  UV <Vector (0.7065, 0.8048)>
  UV <Vector (0.7066, 0.7967)>
  UV <Vector (0.7127, 0.7968)>
Face 4410
UV Count: 3
  UV <Vector (0.2051, 0.6062)>
  UV <Vector (0.2056, 0.5944)>
  UV <Vector (0.2266, 0.5961)>
Face 4411
UV Count: 3
  UV <Vector (0.2246, 0.6098)>
  UV <Vector (0.2266, 0.5961)>
  UV <Vector (0.2447, 0.6061)>
Face 4412
UV Count: 3
  UV <Vector (0.2471, 0.6302)>
  UV <Vector (0.2591, 0.6204)>
  UV <Vector (0.2687, 0.6383)>
Face 4413
UV Count: 3
  UV <Vector (0.2594, 0.6704)>
  UV <Vector (0.2584, 0.6583)>
  UV <Vector (0.2672, 0.6706)>
Face 4414
UV Count: 3
  UV <Vector (0.2584, 0.6583)>
  UV <Vector (0.2722, 0.6543)>
  UV <Vector (0.2731, 0.6617)>
Face 4415
UV Count: 3
  UV <Vector (0.2266, 0.5961)>
  UV <Vector (0.2056, 0.5944)>
  UV <Vector (0.2060, 0.5849)>
Face 4416
UV Count: 3
  UV <Vector (0.2492, 0.5987)>
  UV <Vector (0.2447, 0.6061)>
  UV <Vector (0.2266, 0.5961)>
Face 4417
UV Count: 3
  UV <Vector (0.2770, 0.6348)>
  UV <Vector (0.2687, 0.6383)>
  UV <Vector (0.2591, 0.6204)>
Face 4418
UV Count: 3
  UV <Vector (0.2786, 0.6536)>
  UV <Vector (0.2782, 0.6619)>
  UV <Vector (0.2731, 0.6617)>
Face 4419
UV Count: 3
  UV <Vector (0.2622, 0.6926)>
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2593, 0.6814)>
Face 4420
UV Count: 3
  UV <Vector (0.2490, 0.7234)>
  UV <Vector (0.2420, 0.7125)>
  UV <Vector (0.2494, 0.7045)>
Face 4421
UV Count: 3
  UV <Vector (0.2358, 0.7322)>
  UV <Vector (0.2195, 0.7381)>
  UV <Vector (0.2185, 0.7247)>
Face 4422
UV Count: 3
  UV <Vector (0.2002, 0.7268)>
  UV <Vector (0.2185, 0.7247)>
  UV <Vector (0.2195, 0.7381)>
Face 4423
UV Count: 3
  UV <Vector (0.2727, 0.6953)>
  UV <Vector (0.2669, 0.6936)>
  UV <Vector (0.2698, 0.6821)>
Face 4424
UV Count: 3
  UV <Vector (0.2656, 0.7162)>
  UV <Vector (0.2530, 0.7300)>
  UV <Vector (0.2490, 0.7234)>
Face 4425
UV Count: 3
  UV <Vector (0.2195, 0.7381)>
  UV <Vector (0.2358, 0.7322)>
  UV <Vector (0.2380, 0.7395)>
Face 4426
UV Count: 3
  UV <Vector (0.2205, 0.7453)>
  UV <Vector (0.1994, 0.7470)>
  UV <Vector (0.1997, 0.7398)>
Face 4427
UV Count: 3
  UV <Vector (0.2447, 0.6061)>
  UV <Vector (0.2492, 0.5987)>
  UV <Vector (0.2665, 0.6147)>
Face 4428
UV Count: 3
  UV <Vector (0.2373, 0.6178)>
  UV <Vector (0.2447, 0.6061)>
  UV <Vector (0.2591, 0.6204)>
Face 4429
UV Count: 3
  UV <Vector (0.2693, 0.7067)>
  UV <Vector (0.2656, 0.7162)>
  UV <Vector (0.2597, 0.7112)>
Face 4430
UV Count: 3
  UV <Vector (0.2494, 0.7045)>
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2637, 0.7039)>
Face 4431
UV Count: 3
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2622, 0.6926)>
  UV <Vector (0.2637, 0.7039)>
Face 4432
UV Count: 3
  UV <Vector (0.2065, 0.5729)>
  UV <Vector (0.2070, 0.5599)>
  UV <Vector (0.2331, 0.5635)>
Face 4433
UV Count: 3
  UV <Vector (0.2081, 0.5334)>
  UV <Vector (0.2088, 0.5145)>
  UV <Vector (0.2358, 0.5187)>
Face 4434
UV Count: 3
  UV <Vector (0.2099, 0.4906)>
  UV <Vector (0.2109, 0.4645)>
  UV <Vector (0.2359, 0.4664)>
Face 4435
UV Count: 3
  UV <Vector (0.2119, 0.4357)>
  UV <Vector (0.2127, 0.4192)>
  UV <Vector (0.2371, 0.4193)>
Face 4436
UV Count: 3
  UV <Vector (0.2687, 0.6383)>
  UV <Vector (0.2770, 0.6348)>
  UV <Vector (0.2786, 0.6536)>
Face 4437
UV Count: 3
  UV <Vector (0.2687, 0.6383)>
  UV <Vector (0.2722, 0.6543)>
  UV <Vector (0.2584, 0.6583)>
Face 4438
UV Count: 3
  UV <Vector (0.3245, 0.6101)>
  UV <Vector (0.3172, 0.6169)>
  UV <Vector (0.3149, 0.6107)>
Face 4439
UV Count: 3
  UV <Vector (0.3232, 0.6023)>
  UV <Vector (0.3312, 0.5953)>
  UV <Vector (0.3351, 0.5993)>
Face 4440
UV Count: 3
  UV <Vector (0.3351, 0.5993)>
  UV <Vector (0.3312, 0.5953)>
  UV <Vector (0.3420, 0.5881)>
Face 4441
UV Count: 3
  UV <Vector (0.3439, 0.5900)>
  UV <Vector (0.3420, 0.5881)>
  UV <Vector (0.3514, 0.5861)>
Face 4442
UV Count: 3
  UV <Vector (0.3089, 0.7690)>
  UV <Vector (0.3112, 0.7660)>
  UV <Vector (0.3211, 0.7790)>
Face 4443
UV Count: 3
  UV <Vector (0.3089, 0.7690)>
  UV <Vector (0.3007, 0.7590)>
  UV <Vector (0.3048, 0.7561)>
Face 4444
UV Count: 3
  UV <Vector (0.3007, 0.7590)>
  UV <Vector (0.2934, 0.7463)>
  UV <Vector (0.2975, 0.7439)>
Face 4445
UV Count: 3
  UV <Vector (0.2934, 0.7463)>
  UV <Vector (0.2871, 0.7336)>
  UV <Vector (0.2911, 0.7315)>
Face 4446
UV Count: 3
  UV <Vector (0.2871, 0.7336)>
  UV <Vector (0.2843, 0.7185)>
  UV <Vector (0.2902, 0.7172)>
Face 4447
UV Count: 3
  UV <Vector (0.3064, 0.6201)>
  UV <Vector (0.3100, 0.6257)>
  UV <Vector (0.3006, 0.6373)>
Face 4448
UV Count: 3
  UV <Vector (0.2972, 0.6547)>
  UV <Vector (0.2901, 0.6538)>
  UV <Vector (0.2955, 0.6334)>
Face 4449
UV Count: 3
  UV <Vector (0.2958, 0.6700)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2901, 0.6538)>
Face 4450
UV Count: 3
  UV <Vector (0.2923, 0.7014)>
  UV <Vector (0.2862, 0.6997)>
  UV <Vector (0.2907, 0.6841)>
Face 4451
UV Count: 3
  UV <Vector (0.2907, 0.6841)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2958, 0.6700)>
Face 4452
UV Count: 3
  UV <Vector (0.2717, 0.6711)>
  UV <Vector (0.2773, 0.6715)>
  UV <Vector (0.2753, 0.6824)>
Face 4453
UV Count: 3
  UV <Vector (0.2594, 0.6704)>
  UV <Vector (0.2672, 0.6706)>
  UV <Vector (0.2641, 0.6813)>
Face 4454
UV Count: 3
  UV <Vector (0.2923, 0.7014)>
  UV <Vector (0.2902, 0.7172)>
  UV <Vector (0.2843, 0.7185)>
Face 4455
UV Count: 3
  UV <Vector (0.2594, 0.5757)>
  UV <Vector (0.2552, 0.5890)>
  UV <Vector (0.2309, 0.5766)>
Face 4456
UV Count: 3
  UV <Vector (0.2552, 0.5890)>
  UV <Vector (0.2594, 0.5757)>
  UV <Vector (0.2820, 0.5930)>
Face 4457
UV Count: 3
  UV <Vector (0.2754, 0.6061)>
  UV <Vector (0.2820, 0.5930)>
  UV <Vector (0.2994, 0.6129)>
Face 4458
UV Count: 3
  UV <Vector (0.2075, 0.5475)>
  UV <Vector (0.2081, 0.5334)>
  UV <Vector (0.2357, 0.5384)>
Face 4459
UV Count: 3
  UV <Vector (0.2616, 0.5465)>
  UV <Vector (0.2618, 0.5638)>
  UV <Vector (0.2344, 0.5517)>
Face 4460
UV Count: 3
  UV <Vector (0.2618, 0.5638)>
  UV <Vector (0.2616, 0.5465)>
  UV <Vector (0.2896, 0.5621)>
Face 4461
UV Count: 3
  UV <Vector (0.2862, 0.5793)>
  UV <Vector (0.2896, 0.5621)>
  UV <Vector (0.3153, 0.5841)>
Face 4462
UV Count: 3
  UV <Vector (0.1990, 0.7575)>
  UV <Vector (0.2211, 0.7541)>
  UV <Vector (0.2221, 0.7709)>
Face 4463
UV Count: 3
  UV <Vector (0.2451, 0.7640)>
  UV <Vector (0.2221, 0.7709)>
  UV <Vector (0.2211, 0.7541)>
Face 4464
UV Count: 3
  UV <Vector (0.2814, 0.7383)>
  UV <Vector (0.2650, 0.7533)>
  UV <Vector (0.2574, 0.7367)>
Face 4465
UV Count: 3
  UV <Vector (0.2650, 0.7533)>
  UV <Vector (0.2451, 0.7640)>
  UV <Vector (0.2404, 0.7469)>
Face 4466
UV Count: 3
  UV <Vector (0.2530, 0.7300)>
  UV <Vector (0.2380, 0.7395)>
  UV <Vector (0.2358, 0.7322)>
Face 4467
UV Count: 3
  UV <Vector (0.2490, 0.7234)>
  UV <Vector (0.2358, 0.7322)>
  UV <Vector (0.2318, 0.7198)>
Face 4468
UV Count: 3
  UV <Vector (0.2650, 0.7533)>
  UV <Vector (0.2814, 0.7383)>
  UV <Vector (0.2874, 0.7498)>
Face 4469
UV Count: 3
  UV <Vector (0.2451, 0.7640)>
  UV <Vector (0.2650, 0.7533)>
  UV <Vector (0.2692, 0.7741)>
Face 4470
UV Count: 3
  UV <Vector (0.2221, 0.7709)>
  UV <Vector (0.2451, 0.7640)>
  UV <Vector (0.2474, 0.7857)>
Face 4471
UV Count: 3
  UV <Vector (0.1983, 0.7732)>
  UV <Vector (0.2221, 0.7709)>
  UV <Vector (0.2220, 0.7920)>
Face 4472
UV Count: 3
  UV <Vector (0.2843, 0.7346)>
  UV <Vector (0.2814, 0.7383)>
  UV <Vector (0.2719, 0.7209)>
Face 4473
UV Count: 3
  UV <Vector (0.2752, 0.7093)>
  UV <Vector (0.2799, 0.7101)>
  UV <Vector (0.2802, 0.7189)>
Face 4474
UV Count: 3
  UV <Vector (0.2814, 0.7383)>
  UV <Vector (0.2843, 0.7346)>
  UV <Vector (0.2908, 0.7476)>
Face 4475
UV Count: 3
  UV <Vector (0.3228, 0.6895)>
  UV <Vector (0.3207, 0.7034)>
  UV <Vector (0.2923, 0.7014)>
Face 4476
UV Count: 3
  UV <Vector (0.2902, 0.7172)>
  UV <Vector (0.2923, 0.7014)>
  UV <Vector (0.3207, 0.7034)>
Face 4477
UV Count: 3
  UV <Vector (0.2911, 0.7315)>
  UV <Vector (0.2902, 0.7172)>
  UV <Vector (0.3190, 0.7151)>
Face 4478
UV Count: 3
  UV <Vector (0.2975, 0.7439)>
  UV <Vector (0.2911, 0.7315)>
  UV <Vector (0.3167, 0.7271)>
Face 4479
UV Count: 3
  UV <Vector (0.3160, 0.7396)>
  UV <Vector (0.3164, 0.7514)>
  UV <Vector (0.3048, 0.7561)>
Face 4480
UV Count: 3
  UV <Vector (0.3164, 0.7514)>
  UV <Vector (0.3202, 0.7616)>
  UV <Vector (0.3112, 0.7660)>
Face 4481
UV Count: 3
  UV <Vector (0.3112, 0.7660)>
  UV <Vector (0.3202, 0.7616)>
  UV <Vector (0.3263, 0.7747)>
Face 4482
UV Count: 3
  UV <Vector (0.3498, 0.5956)>
  UV <Vector (0.3439, 0.5900)>
  UV <Vector (0.3534, 0.5875)>
Face 4483
UV Count: 3
  UV <Vector (0.3433, 0.6067)>
  UV <Vector (0.3351, 0.5993)>
  UV <Vector (0.3439, 0.5900)>
Face 4484
UV Count: 3
  UV <Vector (0.3351, 0.5993)>
  UV <Vector (0.3433, 0.6067)>
  UV <Vector (0.3374, 0.6188)>
Face 4485
UV Count: 3
  UV <Vector (0.3345, 0.6239)>
  UV <Vector (0.3172, 0.6169)>
  UV <Vector (0.3245, 0.6101)>
Face 4486
UV Count: 3
  UV <Vector (0.3282, 0.6435)>
  UV <Vector (0.3006, 0.6373)>
  UV <Vector (0.3100, 0.6257)>
Face 4487
UV Count: 3
  UV <Vector (0.3268, 0.6609)>
  UV <Vector (0.2972, 0.6547)>
  UV <Vector (0.3006, 0.6373)>
Face 4488
UV Count: 3
  UV <Vector (0.2972, 0.6547)>
  UV <Vector (0.3268, 0.6609)>
  UV <Vector (0.3251, 0.6759)>
Face 4489
UV Count: 3
  UV <Vector (0.2958, 0.6700)>
  UV <Vector (0.3251, 0.6759)>
  UV <Vector (0.3228, 0.6895)>
Face 4490
UV Count: 3
  UV <Vector (0.3503, 0.6940)>
  UV <Vector (0.3228, 0.6895)>
  UV <Vector (0.3251, 0.6759)>
Face 4491
UV Count: 3
  UV <Vector (0.3486, 0.7058)>
  UV <Vector (0.3207, 0.7034)>
  UV <Vector (0.3228, 0.6895)>
Face 4492
UV Count: 3
  UV <Vector (0.3486, 0.7058)>
  UV <Vector (0.3475, 0.7151)>
  UV <Vector (0.3190, 0.7151)>
Face 4493
UV Count: 3
  UV <Vector (0.3190, 0.7151)>
  UV <Vector (0.3475, 0.7151)>
  UV <Vector (0.3455, 0.7266)>
Face 4494
UV Count: 3
  UV <Vector (0.3160, 0.7396)>
  UV <Vector (0.3167, 0.7271)>
  UV <Vector (0.3455, 0.7266)>
Face 4495
UV Count: 3
  UV <Vector (0.3164, 0.7514)>
  UV <Vector (0.3160, 0.7396)>
  UV <Vector (0.3439, 0.7382)>
Face 4496
UV Count: 3
  UV <Vector (0.3202, 0.7616)>
  UV <Vector (0.3164, 0.7514)>
  UV <Vector (0.3416, 0.7480)>
Face 4497
UV Count: 3
  UV <Vector (0.3263, 0.7747)>
  UV <Vector (0.3202, 0.7616)>
  UV <Vector (0.3416, 0.7580)>
Face 4498
UV Count: 3
  UV <Vector (0.3498, 0.5956)>
  UV <Vector (0.3583, 0.5904)>
  UV <Vector (0.3705, 0.6038)>
Face 4499
UV Count: 3
  UV <Vector (0.3636, 0.6085)>
  UV <Vector (0.3578, 0.6184)>
  UV <Vector (0.3433, 0.6067)>
Face 4500
UV Count: 3
  UV <Vector (0.3548, 0.6292)>
  UV <Vector (0.3374, 0.6188)>
  UV <Vector (0.3433, 0.6067)>
Face 4501
UV Count: 3
  UV <Vector (0.3374, 0.6188)>
  UV <Vector (0.3548, 0.6292)>
  UV <Vector (0.3549, 0.6355)>
Face 4502
UV Count: 3
  UV <Vector (0.3536, 0.6548)>
  UV <Vector (0.3282, 0.6435)>
  UV <Vector (0.3315, 0.6305)>
Face 4503
UV Count: 3
  UV <Vector (0.3536, 0.6548)>
  UV <Vector (0.3530, 0.6698)>
  UV <Vector (0.3268, 0.6609)>
Face 4504
UV Count: 3
  UV <Vector (0.3268, 0.6609)>
  UV <Vector (0.3530, 0.6698)>
  UV <Vector (0.3515, 0.6820)>
Face 4505
UV Count: 3
  UV <Vector (0.3567, 0.6843)>
  UV <Vector (0.3556, 0.6944)>
  UV <Vector (0.3503, 0.6940)>
Face 4506
UV Count: 3
  UV <Vector (0.3556, 0.6944)>
  UV <Vector (0.3540, 0.7075)>
  UV <Vector (0.3486, 0.7058)>
Face 4507
UV Count: 3
  UV <Vector (0.3540, 0.7075)>
  UV <Vector (0.3518, 0.7186)>
  UV <Vector (0.3475, 0.7151)>
Face 4508
UV Count: 3
  UV <Vector (0.3455, 0.7266)>
  UV <Vector (0.3475, 0.7151)>
  UV <Vector (0.3518, 0.7186)>
Face 4509
UV Count: 3
  UV <Vector (0.3496, 0.7278)>
  UV <Vector (0.3477, 0.7390)>
  UV <Vector (0.3439, 0.7382)>
Face 4510
UV Count: 3
  UV <Vector (0.3477, 0.7390)>
  UV <Vector (0.3457, 0.7479)>
  UV <Vector (0.3416, 0.7480)>
Face 4511
UV Count: 3
  UV <Vector (0.3446, 0.7572)>
  UV <Vector (0.3416, 0.7580)>
  UV <Vector (0.3416, 0.7480)>
Face 4512
UV Count: 3
  UV <Vector (0.3446, 0.7572)>
  UV <Vector (0.3482, 0.7658)>
  UV <Vector (0.3457, 0.7675)>
Face 4513
UV Count: 3
  UV <Vector (0.3658, 0.6108)>
  UV <Vector (0.3636, 0.6085)>
  UV <Vector (0.3705, 0.6038)>
Face 4514
UV Count: 3
  UV <Vector (0.3602, 0.6200)>
  UV <Vector (0.3578, 0.6184)>
  UV <Vector (0.3636, 0.6085)>
Face 4515
UV Count: 3
  UV <Vector (0.3572, 0.6302)>
  UV <Vector (0.3548, 0.6292)>
  UV <Vector (0.3578, 0.6184)>
Face 4516
UV Count: 3
  UV <Vector (0.3572, 0.6302)>
  UV <Vector (0.3581, 0.6366)>
  UV <Vector (0.3549, 0.6355)>
Face 4517
UV Count: 3
  UV <Vector (0.3575, 0.6439)>
  UV <Vector (0.3573, 0.6563)>
  UV <Vector (0.3536, 0.6548)>
Face 4518
UV Count: 3
  UV <Vector (0.3573, 0.6563)>
  UV <Vector (0.3571, 0.6711)>
  UV <Vector (0.3530, 0.6698)>
Face 4519
UV Count: 3
  UV <Vector (0.3571, 0.6711)>
  UV <Vector (0.3567, 0.6843)>
  UV <Vector (0.3515, 0.6820)>
Face 4520
UV Count: 3
  UV <Vector (0.7299, 0.1702)>
  UV <Vector (0.7660, 0.1674)>
  UV <Vector (0.7662, 0.1762)>
Face 4521
UV Count: 3
  UV <Vector (0.7300, 0.1796)>
  UV <Vector (0.7662, 0.1762)>
  UV <Vector (0.7654, 0.1878)>
Face 4522
UV Count: 3
  UV <Vector (0.7302, 0.1922)>
  UV <Vector (0.7654, 0.1878)>
  UV <Vector (0.7651, 0.1971)>
Face 4523
UV Count: 3
  UV <Vector (0.7651, 0.1971)>
  UV <Vector (0.7669, 0.2056)>
  UV <Vector (0.7339, 0.2114)>
Face 4524
UV Count: 3
  UV <Vector (0.7729, 0.0367)>
  UV <Vector (0.7709, 0.0455)>
  UV <Vector (0.7378, 0.0364)>
Face 4525
UV Count: 3
  UV <Vector (0.7684, 0.0529)>
  UV <Vector (0.7352, 0.0461)>
  UV <Vector (0.7378, 0.0364)>
Face 4526
UV Count: 3
  UV <Vector (0.7668, 0.0627)>
  UV <Vector (0.7329, 0.0570)>
  UV <Vector (0.7352, 0.0461)>
Face 4527
UV Count: 3
  UV <Vector (0.7668, 0.0627)>
  UV <Vector (0.7656, 0.0743)>
  UV <Vector (0.7318, 0.0698)>
Face 4528
UV Count: 3
  UV <Vector (0.7656, 0.0743)>
  UV <Vector (0.7651, 0.0855)>
  UV <Vector (0.7313, 0.0811)>
Face 4529
UV Count: 3
  UV <Vector (0.7651, 0.0855)>
  UV <Vector (0.7650, 0.0989)>
  UV <Vector (0.7303, 0.0981)>
Face 4530
UV Count: 3
  UV <Vector (0.7303, 0.0981)>
  UV <Vector (0.7650, 0.0989)>
  UV <Vector (0.7651, 0.1130)>
Face 4531
UV Count: 3
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7668, 0.1176)>
  UV <Vector (0.7298, 0.1209)>
Face 4532
UV Count: 3
  UV <Vector (0.7662, 0.1267)>
  UV <Vector (0.7666, 0.1421)>
  UV <Vector (0.7316, 0.1428)>
Face 4533
UV Count: 3
  UV <Vector (0.7316, 0.1428)>
  UV <Vector (0.7666, 0.1421)>
  UV <Vector (0.7672, 0.1552)>
Face 4534
UV Count: 3
  UV <Vector (0.7312, 0.1577)>
  UV <Vector (0.7672, 0.1552)>
  UV <Vector (0.7660, 0.1674)>
Face 4535
UV Count: 3
  UV <Vector (0.7857, 0.1402)>
  UV <Vector (0.7946, 0.1400)>
  UV <Vector (0.7935, 0.1551)>
Face 4536
UV Count: 3
  UV <Vector (0.7851, 0.1551)>
  UV <Vector (0.7935, 0.1551)>
  UV <Vector (0.7920, 0.1678)>
Face 4537
UV Count: 3
  UV <Vector (0.7837, 0.1678)>
  UV <Vector (0.7920, 0.1678)>
  UV <Vector (0.7918, 0.1781)>
Face 4538
UV Count: 3
  UV <Vector (0.7831, 0.1849)>
  UV <Vector (0.7834, 0.1777)>
  UV <Vector (0.7918, 0.1781)>
Face 4539
UV Count: 3
  UV <Vector (0.7829, 0.1897)>
  UV <Vector (0.7918, 0.1886)>
  UV <Vector (0.7912, 0.1982)>
Face 4540
UV Count: 3
  UV <Vector (0.7828, 0.1976)>
  UV <Vector (0.7912, 0.1982)>
  UV <Vector (0.7908, 0.2070)>
Face 4541
UV Count: 3
  UV <Vector (0.7886, 0.0383)>
  UV <Vector (0.7968, 0.0384)>
  UV <Vector (0.7948, 0.0479)>
Face 4542
UV Count: 3
  UV <Vector (0.7856, 0.0541)>
  UV <Vector (0.7870, 0.0469)>
  UV <Vector (0.7948, 0.0479)>
Face 4543
UV Count: 3
  UV <Vector (0.7847, 0.0586)>
  UV <Vector (0.7935, 0.0558)>
  UV <Vector (0.7922, 0.0651)>
Face 4544
UV Count: 3
  UV <Vector (0.7827, 0.0755)>
  UV <Vector (0.7838, 0.0648)>
  UV <Vector (0.7922, 0.0651)>
Face 4545
UV Count: 3
  UV <Vector (0.7824, 0.0871)>
  UV <Vector (0.7827, 0.0755)>
  UV <Vector (0.7914, 0.0766)>
Face 4546
UV Count: 3
  UV <Vector (0.7857, 0.1402)>
  UV <Vector (0.7841, 0.1264)>
  UV <Vector (0.7929, 0.1248)>
Face 4547
UV Count: 3
  UV <Vector (0.7838, 0.1179)>
  UV <Vector (0.7832, 0.1128)>
  UV <Vector (0.7931, 0.1128)>
Face 4548
UV Count: 3
  UV <Vector (0.7832, 0.1128)>
  UV <Vector (0.7832, 0.0994)>
  UV <Vector (0.7925, 0.1008)>
Face 4549
UV Count: 3
  UV <Vector (0.7915, 0.0880)>
  UV <Vector (0.7925, 0.1008)>
  UV <Vector (0.7832, 0.0994)>
Face 4550
UV Count: 3
  UV <Vector (0.7760, 0.1673)>
  UV <Vector (0.7837, 0.1678)>
  UV <Vector (0.7834, 0.1777)>
Face 4551
UV Count: 3
  UV <Vector (0.7757, 0.1769)>
  UV <Vector (0.7834, 0.1777)>
  UV <Vector (0.7831, 0.1849)>
Face 4552
UV Count: 3
  UV <Vector (0.7743, 0.1886)>
  UV <Vector (0.7829, 0.1897)>
  UV <Vector (0.7828, 0.1976)>
Face 4553
UV Count: 3
  UV <Vector (0.7827, 0.2061)>
  UV <Vector (0.7751, 0.2058)>
  UV <Vector (0.7743, 0.1971)>
Face 4554
UV Count: 3
  UV <Vector (0.7870, 0.0469)>
  UV <Vector (0.7793, 0.0463)>
  UV <Vector (0.7810, 0.0381)>
Face 4555
UV Count: 3
  UV <Vector (0.7856, 0.0541)>
  UV <Vector (0.7776, 0.0538)>
  UV <Vector (0.7793, 0.0463)>
Face 4556
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7776, 0.0538)>
  UV <Vector (0.7847, 0.0586)>
Face 4557
UV Count: 3
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7838, 0.0648)>
Face 4558
UV Count: 3
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7827, 0.0755)>
Face 4559
UV Count: 3
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7824, 0.0871)>
Face 4560
UV Count: 3
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7832, 0.0994)>
  UV <Vector (0.7832, 0.1128)>
Face 4561
UV Count: 3
  UV <Vector (0.7758, 0.1193)>
  UV <Vector (0.7751, 0.1130)>
  UV <Vector (0.7832, 0.1128)>
Face 4562
UV Count: 3
  UV <Vector (0.7769, 0.1413)>
  UV <Vector (0.7761, 0.1269)>
  UV <Vector (0.7841, 0.1264)>
Face 4563
UV Count: 3
  UV <Vector (0.7769, 0.1413)>
  UV <Vector (0.7857, 0.1402)>
  UV <Vector (0.7851, 0.1551)>
Face 4564
UV Count: 3
  UV <Vector (0.7774, 0.1549)>
  UV <Vector (0.7851, 0.1551)>
  UV <Vector (0.7837, 0.1678)>
Face 4565
UV Count: 3
  UV <Vector (0.7946, 0.1400)>
  UV <Vector (0.8024, 0.1398)>
  UV <Vector (0.8013, 0.1552)>
Face 4566
UV Count: 3
  UV <Vector (0.7935, 0.1551)>
  UV <Vector (0.8013, 0.1552)>
  UV <Vector (0.8001, 0.1680)>
Face 4567
UV Count: 3
  UV <Vector (0.7920, 0.1678)>
  UV <Vector (0.8001, 0.1680)>
  UV <Vector (0.8002, 0.1787)>
Face 4568
UV Count: 3
  UV <Vector (0.7918, 0.1781)>
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.8000, 0.1883)>
Face 4569
UV Count: 3
  UV <Vector (0.7912, 0.1982)>
  UV <Vector (0.7996, 0.1992)>
  UV <Vector (0.7993, 0.2075)>
Face 4570
UV Count: 3
  UV <Vector (0.7948, 0.0479)>
  UV <Vector (0.7968, 0.0384)>
  UV <Vector (0.8053, 0.0391)>
Face 4571
UV Count: 3
  UV <Vector (0.7922, 0.0651)>
  UV <Vector (0.7935, 0.0558)>
  UV <Vector (0.8014, 0.0570)>
Face 4572
UV Count: 3
  UV <Vector (0.7914, 0.0766)>
  UV <Vector (0.7922, 0.0651)>
  UV <Vector (0.8002, 0.0660)>
Face 4573
UV Count: 3
  UV <Vector (0.7915, 0.0880)>
  UV <Vector (0.7914, 0.0766)>
  UV <Vector (0.7994, 0.0774)>
Face 4574
UV Count: 3
  UV <Vector (0.7996, 0.0888)>
  UV <Vector (0.8006, 0.1014)>
  UV <Vector (0.7925, 0.1008)>
Face 4575
UV Count: 3
  UV <Vector (0.7931, 0.1128)>
  UV <Vector (0.7925, 0.1008)>
  UV <Vector (0.8006, 0.1014)>
Face 4576
UV Count: 3
  UV <Vector (0.7930, 0.1182)>
  UV <Vector (0.7931, 0.1128)>
  UV <Vector (0.8015, 0.1132)>
Face 4577
UV Count: 3
  UV <Vector (0.7946, 0.1400)>
  UV <Vector (0.7929, 0.1248)>
  UV <Vector (0.8013, 0.1245)>
Face 4578
UV Count: 3
  UV <Vector (0.8405, 0.1426)>
  UV <Vector (0.9091, 0.1405)>
  UV <Vector (0.9092, 0.1501)>
Face 4579
UV Count: 3
  UV <Vector (0.8404, 0.1565)>
  UV <Vector (0.9092, 0.1501)>
  UV <Vector (0.9100, 0.1594)>
Face 4580
UV Count: 3
  UV <Vector (0.8402, 0.1686)>
  UV <Vector (0.9100, 0.1594)>
  UV <Vector (0.9114, 0.1685)>
Face 4581
UV Count: 3
  UV <Vector (0.8411, 0.1789)>
  UV <Vector (0.9114, 0.1685)>
  UV <Vector (0.9127, 0.1758)>
Face 4582
UV Count: 3
  UV <Vector (0.8416, 0.1886)>
  UV <Vector (0.9127, 0.1758)>
  UV <Vector (0.9139, 0.1818)>
Face 4583
UV Count: 3
  UV <Vector (0.8417, 0.1971)>
  UV <Vector (0.9139, 0.1818)>
  UV <Vector (0.9155, 0.1875)>
Face 4584
UV Count: 3
  UV <Vector (0.8465, 0.0479)>
  UV <Vector (0.9171, 0.0743)>
  UV <Vector (0.9154, 0.0797)>
Face 4585
UV Count: 3
  UV <Vector (0.8435, 0.0559)>
  UV <Vector (0.9154, 0.0797)>
  UV <Vector (0.9134, 0.0852)>
Face 4586
UV Count: 3
  UV <Vector (0.8395, 0.0726)>
  UV <Vector (0.8409, 0.0645)>
  UV <Vector (0.9134, 0.0852)>
Face 4587
UV Count: 3
  UV <Vector (0.8392, 0.0819)>
  UV <Vector (0.8395, 0.0726)>
  UV <Vector (0.9119, 0.0911)>
Face 4588
UV Count: 3
  UV <Vector (0.8400, 0.0931)>
  UV <Vector (0.8392, 0.0819)>
  UV <Vector (0.9108, 0.0971)>
Face 4589
UV Count: 3
  UV <Vector (0.9102, 0.1043)>
  UV <Vector (0.9098, 0.1134)>
  UV <Vector (0.8401, 0.1046)>
Face 4590
UV Count: 3
  UV <Vector (0.8407, 0.1161)>
  UV <Vector (0.8401, 0.1046)>
  UV <Vector (0.9098, 0.1134)>
Face 4591
UV Count: 3
  UV <Vector (0.9095, 0.1237)>
  UV <Vector (0.9091, 0.1282)>
  UV <Vector (0.8411, 0.1219)>
Face 4592
UV Count: 3
  UV <Vector (0.8416, 0.1290)>
  UV <Vector (0.9089, 0.1336)>
  UV <Vector (0.9091, 0.1405)>
Face 4593
UV Count: 3
  UV <Vector (0.8024, 0.1398)>
  UV <Vector (0.8405, 0.1426)>
  UV <Vector (0.8404, 0.1565)>
Face 4594
UV Count: 3
  UV <Vector (0.8013, 0.1552)>
  UV <Vector (0.8404, 0.1565)>
  UV <Vector (0.8402, 0.1686)>
Face 4595
UV Count: 3
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.8001, 0.1680)>
  UV <Vector (0.8402, 0.1686)>
Face 4596
UV Count: 3
  UV <Vector (0.8002, 0.1787)>
  UV <Vector (0.8411, 0.1789)>
  UV <Vector (0.8416, 0.1886)>
Face 4597
UV Count: 3
  UV <Vector (0.8000, 0.1883)>
  UV <Vector (0.8416, 0.1886)>
  UV <Vector (0.8417, 0.1971)>
Face 4598
UV Count: 3
  UV <Vector (0.7996, 0.1992)>
  UV <Vector (0.8417, 0.1971)>
  UV <Vector (0.8418, 0.2049)>
Face 4599
UV Count: 3
  UV <Vector (0.8053, 0.0391)>
  UV <Vector (0.8465, 0.0479)>
  UV <Vector (0.8435, 0.0559)>
Face 4600
UV Count: 3
  UV <Vector (0.8014, 0.0570)>
  UV <Vector (0.8028, 0.0494)>
  UV <Vector (0.8435, 0.0559)>
Face 4601
UV Count: 3
  UV <Vector (0.8002, 0.0660)>
  UV <Vector (0.8014, 0.0570)>
  UV <Vector (0.8409, 0.0645)>
Face 4602
UV Count: 3
  UV <Vector (0.7994, 0.0774)>
  UV <Vector (0.8002, 0.0660)>
  UV <Vector (0.8395, 0.0726)>
Face 4603
UV Count: 3
  UV <Vector (0.7996, 0.0888)>
  UV <Vector (0.7994, 0.0774)>
  UV <Vector (0.8392, 0.0819)>
Face 4604
UV Count: 3
  UV <Vector (0.8400, 0.0931)>
  UV <Vector (0.8401, 0.1046)>
  UV <Vector (0.8006, 0.1014)>
Face 4605
UV Count: 3
  UV <Vector (0.8015, 0.1132)>
  UV <Vector (0.8006, 0.1014)>
  UV <Vector (0.8401, 0.1046)>
Face 4606
UV Count: 3
  UV <Vector (0.8014, 0.1183)>
  UV <Vector (0.8015, 0.1132)>
  UV <Vector (0.8407, 0.1161)>
Face 4607
UV Count: 3
  UV <Vector (0.8024, 0.1398)>
  UV <Vector (0.8013, 0.1245)>
  UV <Vector (0.8416, 0.1290)>
Face 4608
UV Count: 3
  UV <Vector (0.7660, 0.1674)>
  UV <Vector (0.7760, 0.1673)>
  UV <Vector (0.7757, 0.1769)>
Face 4609
UV Count: 3
  UV <Vector (0.7662, 0.1762)>
  UV <Vector (0.7757, 0.1769)>
  UV <Vector (0.7743, 0.1886)>
Face 4610
UV Count: 3
  UV <Vector (0.7743, 0.1971)>
  UV <Vector (0.7751, 0.2058)>
  UV <Vector (0.7669, 0.2056)>
Face 4611
UV Count: 3
  UV <Vector (0.7793, 0.0463)>
  UV <Vector (0.7709, 0.0455)>
  UV <Vector (0.7729, 0.0367)>
Face 4612
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7668, 0.0627)>
  UV <Vector (0.7684, 0.0529)>
Face 4613
UV Count: 3
  UV <Vector (0.7760, 0.0640)>
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7656, 0.0743)>
Face 4614
UV Count: 3
  UV <Vector (0.7751, 0.0751)>
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7651, 0.0855)>
Face 4615
UV Count: 3
  UV <Vector (0.7747, 0.0866)>
  UV <Vector (0.7751, 0.0992)>
  UV <Vector (0.7650, 0.0989)>
Face 4616
UV Count: 3
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7650, 0.0989)>
  UV <Vector (0.7751, 0.0992)>
Face 4617
UV Count: 3
  UV <Vector (0.7668, 0.1176)>
  UV <Vector (0.7651, 0.1130)>
  UV <Vector (0.7751, 0.1130)>
Face 4618
UV Count: 3
  UV <Vector (0.7761, 0.1269)>
  UV <Vector (0.7769, 0.1413)>
  UV <Vector (0.7666, 0.1421)>
Face 4619
UV Count: 3
  UV <Vector (0.7672, 0.1552)>
  UV <Vector (0.7666, 0.1421)>
  UV <Vector (0.7769, 0.1413)>
Face 4620
UV Count: 3
  UV <Vector (0.7672, 0.1552)>
  UV <Vector (0.7774, 0.1549)>
  UV <Vector (0.7760, 0.1673)>
Face 4621
UV Count: 3
  UV <Vector (0.2088, 0.5145)>
  UV <Vector (0.2099, 0.4906)>
  UV <Vector (0.2356, 0.4931)>
Face 4622
UV Count: 3
  UV <Vector (0.2357, 0.5384)>
  UV <Vector (0.2358, 0.5187)>
  UV <Vector (0.2619, 0.5250)>
Face 4623
UV Count: 3
  UV <Vector (0.2908, 0.5378)>
  UV <Vector (0.2896, 0.5621)>
  UV <Vector (0.2616, 0.5465)>
Face 4624
UV Count: 3
  UV <Vector (0.3186, 0.5544)>
  UV <Vector (0.3153, 0.5841)>
  UV <Vector (0.2896, 0.5621)>
Face 4625
UV Count: 3
  UV <Vector (0.1973, 0.7940)>
  UV <Vector (0.2220, 0.7920)>
  UV <Vector (0.2205, 0.8189)>
Face 4626
UV Count: 3
  UV <Vector (0.1962, 0.8199)>
  UV <Vector (0.2205, 0.8189)>
  UV <Vector (0.2182, 0.8502)>
Face 4627
UV Count: 3
  UV <Vector (0.1948, 0.8503)>
  UV <Vector (0.2182, 0.8502)>
  UV <Vector (0.2163, 0.8825)>
Face 4628
UV Count: 3
  UV <Vector (0.1924, 0.9131)>
  UV <Vector (0.2154, 0.9133)>
  UV <Vector (0.2149, 0.9349)>
Face 4629
UV Count: 3
  UV <Vector (0.2453, 0.8146)>
  UV <Vector (0.2205, 0.8189)>
  UV <Vector (0.2220, 0.7920)>
Face 4630
UV Count: 3
  UV <Vector (0.2681, 0.8066)>
  UV <Vector (0.2453, 0.8146)>
  UV <Vector (0.2474, 0.7857)>
Face 4631
UV Count: 3
  UV <Vector (0.2692, 0.7741)>
  UV <Vector (0.2874, 0.7498)>
  UV <Vector (0.2896, 0.7944)>
Face 4632
UV Count: 3
  UV <Vector (0.3275, 0.5848)>
  UV <Vector (0.3153, 0.5841)>
  UV <Vector (0.3186, 0.5544)>
Face 4633
UV Count: 3
  UV <Vector (0.3357, 0.5813)>
  UV <Vector (0.3186, 0.5544)>
  UV <Vector (0.3381, 0.5547)>
Face 4634
UV Count: 3
  UV <Vector (0.3180, 0.7824)>
  UV <Vector (0.3142, 0.8135)>
  UV <Vector (0.3015, 0.8067)>
Face 4635
UV Count: 3
  UV <Vector (0.2980, 0.7608)>
  UV <Vector (0.2896, 0.7944)>
  UV <Vector (0.2874, 0.7498)>
Face 4636
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.3015, 0.8067)>
  UV <Vector (0.2896, 0.7944)>
Face 4637
UV Count: 3
  UV <Vector (0.2109, 0.4645)>
  UV <Vector (0.2119, 0.4357)>
  UV <Vector (0.2368, 0.4389)>
Face 4638
UV Count: 3
  UV <Vector (0.1933, 0.8826)>
  UV <Vector (0.2163, 0.8825)>
  UV <Vector (0.2154, 0.9133)>
Face 4639
UV Count: 3
  UV <Vector (0.2358, 0.5187)>
  UV <Vector (0.2356, 0.4931)>
  UV <Vector (0.2613, 0.4990)>
Face 4640
UV Count: 3
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.2908, 0.5378)>
  UV <Vector (0.2619, 0.5250)>
Face 4641
UV Count: 3
  UV <Vector (0.2908, 0.5378)>
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.3120, 0.5171)>
Face 4642
UV Count: 3
  UV <Vector (0.3186, 0.5544)>
  UV <Vector (0.3120, 0.5171)>
  UV <Vector (0.3308, 0.5199)>
Face 4643
UV Count: 3
  UV <Vector (0.3142, 0.8135)>
  UV <Vector (0.3157, 0.8470)>
  UV <Vector (0.2995, 0.8440)>
Face 4644
UV Count: 3
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.2896, 0.7944)>
  UV <Vector (0.3015, 0.8067)>
Face 4645
UV Count: 3
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.2650, 0.8438)>
  UV <Vector (0.2681, 0.8066)>
Face 4646
UV Count: 3
  UV <Vector (0.2453, 0.8146)>
  UV <Vector (0.2681, 0.8066)>
  UV <Vector (0.2650, 0.8438)>
Face 4647
UV Count: 3
  UV <Vector (0.2415, 0.8486)>
  UV <Vector (0.2182, 0.8502)>
  UV <Vector (0.2205, 0.8189)>
Face 4648
UV Count: 3
  UV <Vector (0.2607, 0.4707)>
  UV <Vector (0.2613, 0.4990)>
  UV <Vector (0.2356, 0.4931)>
Face 4649
UV Count: 3
  UV <Vector (0.2853, 0.4759)>
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.2613, 0.4990)>
Face 4650
UV Count: 3
  UV <Vector (0.2885, 0.5081)>
  UV <Vector (0.2853, 0.4759)>
  UV <Vector (0.3091, 0.4819)>
Face 4651
UV Count: 3
  UV <Vector (0.3294, 0.4859)>
  UV <Vector (0.3308, 0.5199)>
  UV <Vector (0.3120, 0.5171)>
Face 4652
UV Count: 3
  UV <Vector (0.2991, 0.8792)>
  UV <Vector (0.2995, 0.8440)>
  UV <Vector (0.3157, 0.8470)>
Face 4653
UV Count: 3
  UV <Vector (0.2814, 0.8785)>
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.2995, 0.8440)>
Face 4654
UV Count: 3
  UV <Vector (0.2650, 0.8438)>
  UV <Vector (0.2843, 0.8405)>
  UV <Vector (0.2814, 0.8785)>
Face 4655
UV Count: 3
  UV <Vector (0.2415, 0.8486)>
  UV <Vector (0.2650, 0.8438)>
  UV <Vector (0.2638, 0.8794)>
Face 4656
UV Count: 3
  UV <Vector (0.2398, 0.8819)>
  UV <Vector (0.2163, 0.8825)>
  UV <Vector (0.2182, 0.8502)>
Face 4657
UV Count: 3
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2607, 0.4707)>
  UV <Vector (0.2359, 0.4664)>
Face 4658
UV Count: 3
  UV <Vector (0.2607, 0.4707)>
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2853, 0.4454)>
Face 4659
UV Count: 3
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.3091, 0.4819)>
  UV <Vector (0.2853, 0.4759)>
Face 4660
UV Count: 3
  UV <Vector (0.3091, 0.4819)>
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.3302, 0.4542)>
Face 4661
UV Count: 3
  UV <Vector (0.3169, 0.8805)>
  UV <Vector (0.3195, 0.9122)>
  UV <Vector (0.3005, 0.9132)>
Face 4662
UV Count: 3
  UV <Vector (0.2991, 0.8792)>
  UV <Vector (0.3005, 0.9132)>
  UV <Vector (0.2842, 0.9124)>
Face 4663
UV Count: 3
  UV <Vector (0.2814, 0.8785)>
  UV <Vector (0.2842, 0.9124)>
  UV <Vector (0.2652, 0.9129)>
Face 4664
UV Count: 3
  UV <Vector (0.2638, 0.8794)>
  UV <Vector (0.2652, 0.9129)>
  UV <Vector (0.2407, 0.9133)>
Face 4665
UV Count: 3
  UV <Vector (0.2398, 0.8819)>
  UV <Vector (0.2407, 0.9133)>
  UV <Vector (0.2154, 0.9133)>
Face 4666
UV Count: 3
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2368, 0.4389)>
Face 4667
UV Count: 3
  UV <Vector (0.2608, 0.4418)>
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2856, 0.4255)>
Face 4668
UV Count: 3
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.2853, 0.4454)>
Face 4669
UV Count: 3
  UV <Vector (0.3106, 0.4496)>
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.3324, 0.4344)>
Face 4670
UV Count: 3
  UV <Vector (0.3195, 0.9122)>
  UV <Vector (0.3202, 0.9321)>
  UV <Vector (0.3010, 0.9318)>
Face 4671
UV Count: 3
  UV <Vector (0.3005, 0.9132)>
  UV <Vector (0.3010, 0.9318)>
  UV <Vector (0.2851, 0.9313)>
Face 4672
UV Count: 3
  UV <Vector (0.2842, 0.9124)>
  UV <Vector (0.2851, 0.9313)>
  UV <Vector (0.2669, 0.9317)>
Face 4673
UV Count: 3
  UV <Vector (0.2652, 0.9129)>
  UV <Vector (0.2669, 0.9317)>
  UV <Vector (0.2416, 0.9330)>
Face 4674
UV Count: 3
  UV <Vector (0.2416, 0.9330)>
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.2154, 0.9133)>
Face 4675
UV Count: 3
  UV <Vector (0.2047, 0.6158)>
  UV <Vector (0.2051, 0.6062)>
  UV <Vector (0.2246, 0.6098)>
Face 4676
UV Count: 3
  UV <Vector (0.2230, 0.6188)>
  UV <Vector (0.2246, 0.6098)>
  UV <Vector (0.2373, 0.6178)>
Face 4677
UV Count: 3
  UV <Vector (0.2337, 0.6241)>
  UV <Vector (0.2373, 0.6178)>
  UV <Vector (0.2471, 0.6302)>
Face 4678
UV Count: 3
  UV <Vector (0.2424, 0.6355)>
  UV <Vector (0.2471, 0.6302)>
  UV <Vector (0.2541, 0.6452)>
Face 4679
UV Count: 3
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2478, 0.6485)>
  UV <Vector (0.2541, 0.6452)>
Face 4680
UV Count: 3
  UV <Vector (0.2516, 0.6713)>
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2584, 0.6583)>
Face 4681
UV Count: 3
  UV <Vector (0.2516, 0.6807)>
  UV <Vector (0.2516, 0.6713)>
  UV <Vector (0.2594, 0.6704)>
Face 4682
UV Count: 3
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2516, 0.6807)>
Face 4683
UV Count: 3
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2557, 0.6912)>
  UV <Vector (0.2494, 0.7045)>
Face 4684
UV Count: 3
  UV <Vector (0.2439, 0.6999)>
  UV <Vector (0.2494, 0.7045)>
  UV <Vector (0.2420, 0.7125)>
Face 4685
UV Count: 3
  UV <Vector (0.2381, 0.7060)>
  UV <Vector (0.2420, 0.7125)>
  UV <Vector (0.2318, 0.7198)>
Face 4686
UV Count: 3
  UV <Vector (0.2175, 0.7163)>
  UV <Vector (0.2295, 0.7116)>
  UV <Vector (0.2318, 0.7198)>
Face 4687
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.2175, 0.7163)>
  UV <Vector (0.2185, 0.7247)>
Face 4688
UV Count: 3
  UV <Vector (0.2516, 0.6807)>
  UV <Vector (0.2391, 0.6807)>
  UV <Vector (0.2416, 0.6719)>
Face 4689
UV Count: 3
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2375, 0.6854)>
  UV <Vector (0.2391, 0.6807)>
Face 4690
UV Count: 3
  UV <Vector (0.2506, 0.6615)>
  UV <Vector (0.2516, 0.6713)>
  UV <Vector (0.2416, 0.6719)>
Face 4691
UV Count: 3
  UV <Vector (0.2375, 0.6854)>
  UV <Vector (0.2498, 0.6891)>
  UV <Vector (0.2439, 0.6999)>
Face 4692
UV Count: 3
  UV <Vector (0.2416, 0.6507)>
  UV <Vector (0.2478, 0.6485)>
  UV <Vector (0.2506, 0.6615)>
Face 4693
UV Count: 3
  UV <Vector (0.2416, 0.6507)>
  UV <Vector (0.2382, 0.6343)>
  UV <Vector (0.2424, 0.6355)>
Face 4694
UV Count: 3
  UV <Vector (0.2382, 0.6343)>
  UV <Vector (0.2311, 0.6280)>
  UV <Vector (0.2337, 0.6241)>
Face 4695
UV Count: 3
  UV <Vector (0.2228, 0.6237)>
  UV <Vector (0.2230, 0.6188)>
  UV <Vector (0.2337, 0.6241)>
Face 4696
UV Count: 3
  UV <Vector (0.2045, 0.6211)>
  UV <Vector (0.2047, 0.6158)>
  UV <Vector (0.2230, 0.6188)>
Face 4697
UV Count: 3
  UV <Vector (0.2391, 0.6807)>
  UV <Vector (0.2249, 0.6772)>
  UV <Vector (0.2266, 0.6737)>
Face 4698
UV Count: 3
  UV <Vector (0.2375, 0.6854)>
  UV <Vector (0.2234, 0.6804)>
  UV <Vector (0.2249, 0.6772)>
Face 4699
UV Count: 3
  UV <Vector (0.2416, 0.6719)>
  UV <Vector (0.2266, 0.6737)>
  UV <Vector (0.2279, 0.6684)>
Face 4700
UV Count: 3
  UV <Vector (0.2412, 0.6636)>
  UV <Vector (0.2282, 0.6634)>
  UV <Vector (0.2286, 0.6559)>
Face 4701
UV Count: 3
  UV <Vector (0.2288, 0.6481)>
  UV <Vector (0.2252, 0.6347)>
  UV <Vector (0.2382, 0.6343)>
Face 4702
UV Count: 3
  UV <Vector (0.2381, 0.7060)>
  UV <Vector (0.2305, 0.6939)>
  UV <Vector (0.2334, 0.6906)>
Face 4703
UV Count: 3
  UV <Vector (0.2305, 0.6939)>
  UV <Vector (0.2381, 0.7060)>
  UV <Vector (0.2295, 0.7116)>
Face 4704
UV Count: 3
  UV <Vector (0.2175, 0.7163)>
  UV <Vector (0.2147, 0.7029)>
  UV <Vector (0.2252, 0.6981)>
Face 4705
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.2011, 0.7038)>
  UV <Vector (0.2147, 0.7029)>
Face 4706
UV Count: 3
  UV <Vector (0.2334, 0.6906)>
  UV <Vector (0.2305, 0.6939)>
  UV <Vector (0.2234, 0.6804)>
Face 4707
UV Count: 3
  UV <Vector (0.2252, 0.6981)>
  UV <Vector (0.2177, 0.6855)>
  UV <Vector (0.2205, 0.6834)>
Face 4708
UV Count: 3
  UV <Vector (0.2147, 0.7029)>
  UV <Vector (0.2141, 0.6868)>
  UV <Vector (0.2177, 0.6855)>
Face 4709
UV Count: 3
  UV <Vector (0.2011, 0.7038)>
  UV <Vector (0.2018, 0.6881)>
  UV <Vector (0.2051, 0.6883)>
Face 4710
UV Count: 3
  UV <Vector (0.2088, 0.6879)>
  UV <Vector (0.2141, 0.6868)>
  UV <Vector (0.2147, 0.7029)>
Face 4711
UV Count: 3
  UV <Vector (0.2311, 0.6280)>
  UV <Vector (0.2382, 0.6343)>
  UV <Vector (0.2252, 0.6347)>
Face 4712
UV Count: 3
  UV <Vector (0.2228, 0.6237)>
  UV <Vector (0.2311, 0.6280)>
  UV <Vector (0.2219, 0.6320)>
Face 4713
UV Count: 3
  UV <Vector (0.2135, 0.6259)>
  UV <Vector (0.2045, 0.6211)>
  UV <Vector (0.2228, 0.6237)>
Face 4714
UV Count: 3
  UV <Vector (0.3232, 0.6023)>
  UV <Vector (0.3149, 0.6107)>
  UV <Vector (0.3065, 0.5997)>
Face 4715
UV Count: 3
  UV <Vector (0.3153, 0.5841)>
  UV <Vector (0.3275, 0.5848)>
  UV <Vector (0.3312, 0.5953)>
Face 4716
UV Count: 3
  UV <Vector (0.3420, 0.5881)>
  UV <Vector (0.3312, 0.5953)>
  UV <Vector (0.3275, 0.5848)>
Face 4717
UV Count: 3
  UV <Vector (0.3514, 0.5861)>
  UV <Vector (0.3420, 0.5881)>
  UV <Vector (0.3357, 0.5813)>
Face 4718
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.3089, 0.7690)>
  UV <Vector (0.3192, 0.7810)>
Face 4719
UV Count: 3
  UV <Vector (0.3072, 0.7711)>
  UV <Vector (0.2980, 0.7608)>
  UV <Vector (0.3007, 0.7590)>
Face 4720
UV Count: 3
  UV <Vector (0.2980, 0.7608)>
  UV <Vector (0.2908, 0.7476)>
  UV <Vector (0.2934, 0.7463)>
Face 4721
UV Count: 3
  UV <Vector (0.2908, 0.7476)>
  UV <Vector (0.2843, 0.7346)>
  UV <Vector (0.2871, 0.7336)>
Face 4722
UV Count: 3
  UV <Vector (0.2843, 0.7346)>
  UV <Vector (0.2802, 0.7189)>
  UV <Vector (0.2843, 0.7185)>
Face 4723
UV Count: 3
  UV <Vector (0.2843, 0.7185)>
  UV <Vector (0.2802, 0.7189)>
  UV <Vector (0.2799, 0.7101)>
Face 4724
UV Count: 3
  UV <Vector (0.2874, 0.6847)>
  UV <Vector (0.2862, 0.6997)>
  UV <Vector (0.2787, 0.6981)>
Face 4725
UV Count: 3
  UV <Vector (0.2832, 0.6721)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2874, 0.6847)>
Face 4726
UV Count: 3
  UV <Vector (0.2901, 0.6538)>
  UV <Vector (0.2890, 0.6705)>
  UV <Vector (0.2837, 0.6636)>
Face 4727
UV Count: 3
  UV <Vector (0.2901, 0.6538)>
  UV <Vector (0.2852, 0.6537)>
  UV <Vector (0.2885, 0.6284)>
Face 4728
UV Count: 3
  UV <Vector (0.2994, 0.6129)>
  UV <Vector (0.3064, 0.6201)>
  UV <Vector (0.2955, 0.6334)>
Face 4729
UV Count: 3
  UV <Vector (0.2060, 0.5849)>
  UV <Vector (0.2065, 0.5729)>
  UV <Vector (0.2309, 0.5766)>
Face 4730
UV Count: 3
  UV <Vector (0.2552, 0.5890)>
  UV <Vector (0.2492, 0.5987)>
  UV <Vector (0.2283, 0.5877)>
Face 4731
UV Count: 3
  UV <Vector (0.2492, 0.5987)>
  UV <Vector (0.2552, 0.5890)>
  UV <Vector (0.2754, 0.6061)>
Face 4732
UV Count: 3
  UV <Vector (0.2885, 0.6284)>
  UV <Vector (0.2770, 0.6348)>
  UV <Vector (0.2665, 0.6147)>
Face 4733
UV Count: 3
  UV <Vector (0.2770, 0.6348)>
  UV <Vector (0.2885, 0.6284)>
  UV <Vector (0.2852, 0.6537)>
Face 4734
UV Count: 3
  UV <Vector (0.2852, 0.6537)>
  UV <Vector (0.2837, 0.6636)>
  UV <Vector (0.2782, 0.6619)>
Face 4735
UV Count: 3
  UV <Vector (0.2773, 0.6715)>
  UV <Vector (0.2832, 0.6721)>
  UV <Vector (0.2816, 0.6835)>
Face 4736
UV Count: 3
  UV <Vector (0.2816, 0.6835)>
  UV <Vector (0.2787, 0.6981)>
  UV <Vector (0.2727, 0.6953)>
Face 4737
UV Count: 3
  UV <Vector (0.2656, 0.7162)>
  UV <Vector (0.2693, 0.7067)>
  UV <Vector (0.2752, 0.7093)>
Face 4738
UV Count: 3
  UV <Vector (0.2719, 0.7209)>
  UV <Vector (0.2574, 0.7367)>
  UV <Vector (0.2530, 0.7300)>
Face 4739
UV Count: 3
  UV <Vector (0.2380, 0.7395)>
  UV <Vector (0.2530, 0.7300)>
  UV <Vector (0.2574, 0.7367)>
Face 4740
UV Count: 3
  UV <Vector (0.2205, 0.7453)>
  UV <Vector (0.2380, 0.7395)>
  UV <Vector (0.2404, 0.7469)>
Face 4741
UV Count: 3
  UV <Vector (0.2211, 0.7541)>
  UV <Vector (0.1990, 0.7575)>
  UV <Vector (0.1994, 0.7470)>
Face 4742
UV Count: 3
  UV <Vector (0.5319, 0.7097)>
  UV <Vector (0.5285, 0.6979)>
  UV <Vector (0.5470, 0.6967)>
Face 4743
UV Count: 3
  UV <Vector (0.5249, 0.6846)>
  UV <Vector (0.5210, 0.6739)>
  UV <Vector (0.5378, 0.6725)>
Face 4744
UV Count: 3
  UV <Vector (0.5133, 0.6631)>
  UV <Vector (0.4969, 0.6564)>
  UV <Vector (0.5102, 0.6480)>
Face 4745
UV Count: 3
  UV <Vector (0.4969, 0.6564)>
  UV <Vector (0.4884, 0.6543)>
  UV <Vector (0.4901, 0.6448)>
Face 4746
UV Count: 3
  UV <Vector (0.5285, 0.6979)>
  UV <Vector (0.5249, 0.6846)>
  UV <Vector (0.5419, 0.6833)>
Face 4747
UV Count: 3
  UV <Vector (0.5210, 0.6739)>
  UV <Vector (0.5133, 0.6631)>
  UV <Vector (0.5279, 0.6608)>
Face 4748
UV Count: 3
  UV <Vector (0.7210, 0.5938)>
  UV <Vector (0.7209, 0.6029)>
  UV <Vector (0.7134, 0.5994)>
Face 4749
UV Count: 3
  UV <Vector (0.7132, 0.6138)>
  UV <Vector (0.7134, 0.5994)>
  UV <Vector (0.7209, 0.6029)>
Face 4750
UV Count: 3
  UV <Vector (0.7206, 0.6167)>
  UV <Vector (0.7204, 0.6304)>
  UV <Vector (0.7148, 0.6309)>
Face 4751
UV Count: 3
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.7204, 0.6304)>
  UV <Vector (0.7201, 0.6491)>
Face 4752
UV Count: 3
  UV <Vector (0.7199, 0.6602)>
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7127, 0.6484)>
Face 4753
UV Count: 3
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7199, 0.6602)>
  UV <Vector (0.7197, 0.6711)>
Face 4754
UV Count: 3
  UV <Vector (0.5659, 0.6947)>
  UV <Vector (0.5693, 0.7029)>
  UV <Vector (0.5512, 0.7073)>
Face 4755
UV Count: 3
  UV <Vector (0.5871, 0.6921)>
  UV <Vector (0.5890, 0.6987)>
  UV <Vector (0.5693, 0.7029)>
Face 4756
UV Count: 3
  UV <Vector (0.6087, 0.6871)>
  UV <Vector (0.6111, 0.6948)>
  UV <Vector (0.5890, 0.6987)>
Face 4757
UV Count: 3
  UV <Vector (0.6111, 0.6948)>
  UV <Vector (0.6087, 0.6871)>
  UV <Vector (0.6256, 0.6827)>
Face 4758
UV Count: 3
  UV <Vector (0.6405, 0.6796)>
  UV <Vector (0.6424, 0.6877)>
  UV <Vector (0.6274, 0.6908)>
Face 4759
UV Count: 3
  UV <Vector (0.6517, 0.6774)>
  UV <Vector (0.6542, 0.6854)>
  UV <Vector (0.6424, 0.6877)>
Face 4760
UV Count: 3
  UV <Vector (0.6654, 0.6745)>
  UV <Vector (0.6673, 0.6826)>
  UV <Vector (0.6542, 0.6854)>
Face 4761
UV Count: 3
  UV <Vector (0.6673, 0.6826)>
  UV <Vector (0.6654, 0.6745)>
  UV <Vector (0.6829, 0.6707)>
Face 4762
UV Count: 3
  UV <Vector (0.7026, 0.6644)>
  UV <Vector (0.7044, 0.6730)>
  UV <Vector (0.6855, 0.6783)>
Face 4763
UV Count: 3
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.7003, 0.6519)>
  UV <Vector (0.7026, 0.6644)>
Face 4764
UV Count: 3
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.6829, 0.6707)>
  UV <Vector (0.6654, 0.6745)>
Face 4765
UV Count: 3
  UV <Vector (0.6633, 0.6628)>
  UV <Vector (0.6654, 0.6745)>
  UV <Vector (0.6517, 0.6774)>
Face 4766
UV Count: 3
  UV <Vector (0.6495, 0.6657)>
  UV <Vector (0.6517, 0.6774)>
  UV <Vector (0.6405, 0.6796)>
Face 4767
UV Count: 3
  UV <Vector (0.6385, 0.6683)>
  UV <Vector (0.6405, 0.6796)>
  UV <Vector (0.6256, 0.6827)>
Face 4768
UV Count: 3
  UV <Vector (0.6228, 0.6723)>
  UV <Vector (0.6256, 0.6827)>
  UV <Vector (0.6087, 0.6871)>
Face 4769
UV Count: 3
  UV <Vector (0.6059, 0.6760)>
  UV <Vector (0.6087, 0.6871)>
  UV <Vector (0.5871, 0.6921)>
Face 4770
UV Count: 3
  UV <Vector (0.5845, 0.6802)>
  UV <Vector (0.5871, 0.6921)>
  UV <Vector (0.5659, 0.6947)>
Face 4771
UV Count: 3
  UV <Vector (0.5621, 0.6818)>
  UV <Vector (0.5659, 0.6947)>
  UV <Vector (0.5470, 0.6967)>
Face 4772
UV Count: 3
  UV <Vector (0.7108, 0.6622)>
  UV <Vector (0.7026, 0.6644)>
  UV <Vector (0.7003, 0.6519)>
Face 4773
UV Count: 3
  UV <Vector (0.5595, 0.6717)>
  UV <Vector (0.5621, 0.6818)>
  UV <Vector (0.5419, 0.6833)>
Face 4774
UV Count: 3
  UV <Vector (0.5826, 0.6699)>
  UV <Vector (0.5845, 0.6802)>
  UV <Vector (0.5621, 0.6818)>
Face 4775
UV Count: 3
  UV <Vector (0.6039, 0.6665)>
  UV <Vector (0.6059, 0.6760)>
  UV <Vector (0.5845, 0.6802)>
Face 4776
UV Count: 3
  UV <Vector (0.6210, 0.6631)>
  UV <Vector (0.6228, 0.6723)>
  UV <Vector (0.6059, 0.6760)>
Face 4777
UV Count: 3
  UV <Vector (0.6363, 0.6588)>
  UV <Vector (0.6385, 0.6683)>
  UV <Vector (0.6228, 0.6723)>
Face 4778
UV Count: 3
  UV <Vector (0.6385, 0.6683)>
  UV <Vector (0.6363, 0.6588)>
  UV <Vector (0.6473, 0.6557)>
Face 4779
UV Count: 3
  UV <Vector (0.6608, 0.6523)>
  UV <Vector (0.6633, 0.6628)>
  UV <Vector (0.6495, 0.6657)>
Face 4780
UV Count: 3
  UV <Vector (0.6777, 0.6470)>
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.6633, 0.6628)>
Face 4781
UV Count: 3
  UV <Vector (0.7003, 0.6519)>
  UV <Vector (0.6804, 0.6584)>
  UV <Vector (0.6777, 0.6470)>
Face 4782
UV Count: 3
  UV <Vector (0.6985, 0.6398)>
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.7127, 0.6484)>
Face 4783
UV Count: 3
  UV <Vector (0.5378, 0.6725)>
  UV <Vector (0.5279, 0.6608)>
  UV <Vector (0.5571, 0.6592)>
Face 4784
UV Count: 3
  UV <Vector (0.5810, 0.6591)>
  UV <Vector (0.5826, 0.6699)>
  UV <Vector (0.5595, 0.6717)>
Face 4785
UV Count: 3
  UV <Vector (0.6014, 0.6561)>
  UV <Vector (0.6039, 0.6665)>
  UV <Vector (0.5826, 0.6699)>
Face 4786
UV Count: 3
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6210, 0.6631)>
  UV <Vector (0.6039, 0.6665)>
Face 4787
UV Count: 3
  UV <Vector (0.7148, 0.6309)>
  UV <Vector (0.6985, 0.6398)>
  UV <Vector (0.6951, 0.6279)>
Face 4788
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6951, 0.6279)>
  UV <Vector (0.6985, 0.6398)>
Face 4789
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6777, 0.6470)>
  UV <Vector (0.6608, 0.6523)>
Face 4790
UV Count: 3
  UV <Vector (0.6608, 0.6523)>
  UV <Vector (0.6473, 0.6557)>
  UV <Vector (0.6459, 0.6460)>
Face 4791
UV Count: 3
  UV <Vector (0.6473, 0.6557)>
  UV <Vector (0.6363, 0.6588)>
  UV <Vector (0.6343, 0.6490)>
Face 4792
UV Count: 3
  UV <Vector (0.6210, 0.6631)>
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6343, 0.6490)>
Face 4793
UV Count: 3
  UV <Vector (0.5279, 0.6608)>
  UV <Vector (0.5276, 0.6523)>
  UV <Vector (0.5559, 0.6521)>
Face 4794
UV Count: 3
  UV <Vector (0.5571, 0.6592)>
  UV <Vector (0.5559, 0.6521)>
  UV <Vector (0.5795, 0.6517)>
Face 4795
UV Count: 3
  UV <Vector (0.5810, 0.6591)>
  UV <Vector (0.5795, 0.6517)>
  UV <Vector (0.6006, 0.6485)>
Face 4796
UV Count: 3
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6014, 0.6561)>
  UV <Vector (0.6006, 0.6485)>
Face 4797
UV Count: 3
  UV <Vector (0.6343, 0.6490)>
  UV <Vector (0.6186, 0.6532)>
  UV <Vector (0.6177, 0.6454)>
Face 4798
UV Count: 3
  UV <Vector (0.6459, 0.6460)>
  UV <Vector (0.6343, 0.6490)>
  UV <Vector (0.6333, 0.6413)>
Face 4799
UV Count: 3
  UV <Vector (0.6586, 0.6416)>
  UV <Vector (0.6459, 0.6460)>
  UV <Vector (0.6449, 0.6381)>
Face 4800
UV Count: 3
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6586, 0.6416)>
  UV <Vector (0.6572, 0.6339)>
Face 4801
UV Count: 3
  UV <Vector (0.6951, 0.6279)>
  UV <Vector (0.6743, 0.6368)>
  UV <Vector (0.6721, 0.6294)>
Face 4802
UV Count: 3
  UV <Vector (0.7132, 0.6138)>
  UV <Vector (0.6951, 0.6279)>
  UV <Vector (0.6901, 0.6204)>
Face 4803
UV Count: 3
  UV <Vector (0.5486, 0.5848)>
  UV <Vector (0.5254, 0.5868)>
  UV <Vector (0.5270, 0.5689)>
Face 4804
UV Count: 3
  UV <Vector (0.5486, 0.5848)>
  UV <Vector (0.5465, 0.5667)>
  UV <Vector (0.5663, 0.5657)>
Face 4805
UV Count: 3
  UV <Vector (0.5895, 0.5793)>
  UV <Vector (0.5689, 0.5833)>
  UV <Vector (0.5663, 0.5657)>
Face 4806
UV Count: 3
  UV <Vector (0.6053, 0.5756)>
  UV <Vector (0.5895, 0.5793)>
  UV <Vector (0.5862, 0.5610)>
Face 4807
UV Count: 3
  UV <Vector (0.6172, 0.5720)>
  UV <Vector (0.6053, 0.5756)>
  UV <Vector (0.6004, 0.5570)>
Face 4808
UV Count: 3
  UV <Vector (0.6172, 0.5720)>
  UV <Vector (0.6100, 0.5538)>
  UV <Vector (0.6196, 0.5501)>
Face 4809
UV Count: 3
  UV <Vector (0.6358, 0.5661)>
  UV <Vector (0.6266, 0.5696)>
  UV <Vector (0.6196, 0.5501)>
Face 4810
UV Count: 3
  UV <Vector (0.6450, 0.5620)>
  UV <Vector (0.6358, 0.5661)>
  UV <Vector (0.6278, 0.5471)>
Face 4811
UV Count: 3
  UV <Vector (0.6567, 0.5572)>
  UV <Vector (0.6450, 0.5620)>
  UV <Vector (0.6389, 0.5434)>
Face 4812
UV Count: 3
  UV <Vector (0.6682, 0.5522)>
  UV <Vector (0.6567, 0.5572)>
  UV <Vector (0.6494, 0.5389)>
Face 4813
UV Count: 3
  UV <Vector (0.6622, 0.5336)>
  UV <Vector (0.6723, 0.5280)>
  UV <Vector (0.6793, 0.5446)>
Face 4814
UV Count: 3
  UV <Vector (0.5103, 0.5687)>
  UV <Vector (0.5270, 0.5689)>
  UV <Vector (0.5254, 0.5868)>
Face 4815
UV Count: 3
  UV <Vector (0.4936, 0.5858)>
  UV <Vector (0.4968, 0.5675)>
  UV <Vector (0.5103, 0.5687)>
Face 4816
UV Count: 3
  UV <Vector (0.5102, 0.6480)>
  UV <Vector (0.5115, 0.6396)>
  UV <Vector (0.5276, 0.6523)>
Face 4817
UV Count: 3
  UV <Vector (0.5102, 0.6480)>
  UV <Vector (0.4901, 0.6448)>
  UV <Vector (0.4919, 0.6368)>
Face 4818
UV Count: 3
  UV <Vector (0.7154, 0.5886)>
  UV <Vector (0.7134, 0.5994)>
  UV <Vector (0.7075, 0.5950)>
Face 4819
UV Count: 3
  UV <Vector (0.7037, 0.6066)>
  UV <Vector (0.7075, 0.5950)>
  UV <Vector (0.7134, 0.5994)>
Face 4820
UV Count: 3
  UV <Vector (0.2127, 0.4192)>
  UV <Vector (0.2132, 0.4063)>
  UV <Vector (0.2372, 0.4115)>
Face 4821
UV Count: 3
  UV <Vector (0.2607, 0.4145)>
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2371, 0.4193)>
Face 4822
UV Count: 3
  UV <Vector (0.2608, 0.4221)>
  UV <Vector (0.2607, 0.4145)>
  UV <Vector (0.2858, 0.4175)>
Face 4823
UV Count: 3
  UV <Vector (0.3129, 0.4224)>
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.2856, 0.4255)>
Face 4824
UV Count: 3
  UV <Vector (0.3122, 0.4302)>
  UV <Vector (0.3129, 0.4224)>
  UV <Vector (0.3333, 0.4264)>
Face 4825
UV Count: 3
  UV <Vector (0.3202, 0.9321)>
  UV <Vector (0.3206, 0.9401)>
  UV <Vector (0.3013, 0.9393)>
Face 4826
UV Count: 3
  UV <Vector (0.3010, 0.9318)>
  UV <Vector (0.3013, 0.9393)>
  UV <Vector (0.2856, 0.9388)>
Face 4827
UV Count: 3
  UV <Vector (0.2851, 0.9313)>
  UV <Vector (0.2856, 0.9388)>
  UV <Vector (0.2676, 0.9393)>
Face 4828
UV Count: 3
  UV <Vector (0.2669, 0.9317)>
  UV <Vector (0.2676, 0.9393)>
  UV <Vector (0.2421, 0.9410)>
Face 4829
UV Count: 3
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.2416, 0.9330)>
  UV <Vector (0.2421, 0.9410)>
Face 4830
UV Count: 3
  UV <Vector (0.2149, 0.9349)>
  UV <Vector (0.2147, 0.9432)>
  UV <Vector (0.1914, 0.9417)>
Face 4831
UV Count: 3
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5250, 0.6253)>
  UV <Vector (0.5254, 0.5868)>
Face 4832
UV Count: 3
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5486, 0.5848)>
  UV <Vector (0.5689, 0.5833)>
Face 4833
UV Count: 3
  UV <Vector (0.5965, 0.6172)>
  UV <Vector (0.5737, 0.6211)>
  UV <Vector (0.5689, 0.5833)>
Face 4834
UV Count: 3
  UV <Vector (0.6128, 0.6135)>
  UV <Vector (0.5965, 0.6172)>
  UV <Vector (0.5895, 0.5793)>
Face 4835
UV Count: 3
  UV <Vector (0.6273, 0.6095)>
  UV <Vector (0.6128, 0.6135)>
  UV <Vector (0.6053, 0.5756)>
Face 4836
UV Count: 3
  UV <Vector (0.6380, 0.6060)>
  UV <Vector (0.6273, 0.6095)>
  UV <Vector (0.6172, 0.5720)>
Face 4837
UV Count: 3
  UV <Vector (0.6484, 0.6026)>
  UV <Vector (0.6380, 0.6060)>
  UV <Vector (0.6266, 0.5696)>
Face 4838
UV Count: 3
  UV <Vector (0.6596, 0.5979)>
  UV <Vector (0.6484, 0.6026)>
  UV <Vector (0.6358, 0.5661)>
Face 4839
UV Count: 3
  UV <Vector (0.6734, 0.5911)>
  UV <Vector (0.6596, 0.5979)>
  UV <Vector (0.6450, 0.5620)>
Face 4840
UV Count: 3
  UV <Vector (0.6734, 0.5911)>
  UV <Vector (0.6567, 0.5572)>
  UV <Vector (0.6682, 0.5522)>
Face 4841
UV Count: 3
  UV <Vector (0.6923, 0.5800)>
  UV <Vector (0.6682, 0.5522)>
  UV <Vector (0.6793, 0.5446)>
Face 4842
UV Count: 3
  UV <Vector (0.4921, 0.6225)>
  UV <Vector (0.4936, 0.5858)>
  UV <Vector (0.5106, 0.5871)>
Face 4843
UV Count: 3
  UV <Vector (0.5250, 0.6253)>
  UV <Vector (0.5106, 0.6248)>
  UV <Vector (0.5106, 0.5871)>
Face 4844
UV Count: 3
  UV <Vector (0.5268, 0.5496)>
  UV <Vector (0.5260, 0.5447)>
  UV <Vector (0.5434, 0.5436)>
Face 4845
UV Count: 3
  UV <Vector (0.5441, 0.5480)>
  UV <Vector (0.5434, 0.5436)>
  UV <Vector (0.5608, 0.5393)>
Face 4846
UV Count: 3
  UV <Vector (0.5608, 0.5393)>
  UV <Vector (0.5784, 0.5343)>
  UV <Vector (0.5793, 0.5397)>
Face 4847
UV Count: 3
  UV <Vector (0.5784, 0.5343)>
  UV <Vector (0.5920, 0.5308)>
  UV <Vector (0.5939, 0.5360)>
Face 4848
UV Count: 3
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.6049, 0.5329)>
  UV <Vector (0.5939, 0.5360)>
Face 4849
UV Count: 3
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.6117, 0.5260)>
  UV <Vector (0.6133, 0.5311)>
Face 4850
UV Count: 3
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6214, 0.5283)>
  UV <Vector (0.6133, 0.5311)>
Face 4851
UV Count: 3
  UV <Vector (0.6214, 0.5283)>
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6295, 0.5198)>
Face 4852
UV Count: 3
  UV <Vector (0.6408, 0.5159)>
  UV <Vector (0.6426, 0.5209)>
  UV <Vector (0.6314, 0.5243)>
Face 4853
UV Count: 3
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6543, 0.5165)>
  UV <Vector (0.6426, 0.5209)>
Face 4854
UV Count: 3
  UV <Vector (0.6543, 0.5165)>
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6623, 0.5078)>
Face 4855
UV Count: 3
  UV <Vector (0.4982, 0.5491)>
  UV <Vector (0.4982, 0.5443)>
  UV <Vector (0.5107, 0.5450)>
Face 4856
UV Count: 3
  UV <Vector (0.5107, 0.5496)>
  UV <Vector (0.5107, 0.5450)>
  UV <Vector (0.5260, 0.5447)>
Face 4857
UV Count: 3
  UV <Vector (0.3217, 0.1588)>
  UV <Vector (0.3125, 0.1647)>
  UV <Vector (0.3098, 0.1409)>
Face 4858
UV Count: 3
  UV <Vector (0.3794, 0.1419)>
  UV <Vector (0.3702, 0.1316)>
  UV <Vector (0.3773, 0.1248)>
Face 4859
UV Count: 3
  UV <Vector (0.3851, 0.1515)>
  UV <Vector (0.3794, 0.1419)>
  UV <Vector (0.3887, 0.1379)>
Face 4860
UV Count: 3
  UV <Vector (0.3945, 0.1686)>
  UV <Vector (0.3840, 0.1653)>
  UV <Vector (0.3851, 0.1515)>
Face 4861
UV Count: 3
  UV <Vector (0.3876, 0.1838)>
  UV <Vector (0.3799, 0.1775)>
  UV <Vector (0.3840, 0.1653)>
Face 4862
UV Count: 3
  UV <Vector (0.3799, 0.1775)>
  UV <Vector (0.3876, 0.1838)>
  UV <Vector (0.3786, 0.1937)>
Face 4863
UV Count: 3
  UV <Vector (0.3590, 0.1902)>
  UV <Vector (0.3724, 0.1848)>
  UV <Vector (0.3786, 0.1937)>
Face 4864
UV Count: 3
  UV <Vector (0.3456, 0.1879)>
  UV <Vector (0.3590, 0.1902)>
  UV <Vector (0.3595, 0.2000)>
Face 4865
UV Count: 3
  UV <Vector (0.3352, 0.1817)>
  UV <Vector (0.3456, 0.1879)>
  UV <Vector (0.3427, 0.1977)>
Face 4866
UV Count: 3
  UV <Vector (0.3352, 0.1817)>
  UV <Vector (0.3279, 0.1904)>
  UV <Vector (0.3188, 0.1782)>
Face 4867
UV Count: 3
  UV <Vector (0.3268, 0.1712)>
  UV <Vector (0.3188, 0.1782)>
  UV <Vector (0.3125, 0.1647)>
Face 4868
UV Count: 3
  UV <Vector (0.5448, 0.5532)>
  UV <Vector (0.5267, 0.5546)>
  UV <Vector (0.5268, 0.5496)>
Face 4869
UV Count: 3
  UV <Vector (0.5448, 0.5532)>
  UV <Vector (0.5441, 0.5480)>
  UV <Vector (0.5621, 0.5455)>
Face 4870
UV Count: 3
  UV <Vector (0.5814, 0.5447)>
  UV <Vector (0.5631, 0.5507)>
  UV <Vector (0.5621, 0.5455)>
Face 4871
UV Count: 3
  UV <Vector (0.5814, 0.5447)>
  UV <Vector (0.5793, 0.5397)>
  UV <Vector (0.5939, 0.5360)>
Face 4872
UV Count: 3
  UV <Vector (0.6063, 0.5379)>
  UV <Vector (0.5957, 0.5409)>
  UV <Vector (0.5939, 0.5360)>
Face 4873
UV Count: 3
  UV <Vector (0.6148, 0.5358)>
  UV <Vector (0.6063, 0.5379)>
  UV <Vector (0.6049, 0.5329)>
Face 4874
UV Count: 3
  UV <Vector (0.6228, 0.5327)>
  UV <Vector (0.6148, 0.5358)>
  UV <Vector (0.6133, 0.5311)>
Face 4875
UV Count: 3
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6228, 0.5327)>
  UV <Vector (0.6214, 0.5283)>
Face 4876
UV Count: 3
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6314, 0.5243)>
  UV <Vector (0.6426, 0.5209)>
Face 4877
UV Count: 3
  UV <Vector (0.6562, 0.5207)>
  UV <Vector (0.6435, 0.5258)>
  UV <Vector (0.6426, 0.5209)>
Face 4878
UV Count: 3
  UV <Vector (0.6643, 0.5120)>
  UV <Vector (0.6666, 0.5159)>
  UV <Vector (0.6562, 0.5207)>
Face 4879
UV Count: 3
  UV <Vector (0.4982, 0.5537)>
  UV <Vector (0.4982, 0.5491)>
  UV <Vector (0.5107, 0.5496)>
Face 4880
UV Count: 3
  UV <Vector (0.5267, 0.5546)>
  UV <Vector (0.5106, 0.5546)>
  UV <Vector (0.5107, 0.5496)>
Face 4881
UV Count: 3
  UV <Vector (0.6582, 0.5251)>
  UV <Vector (0.6690, 0.5200)>
  UV <Vector (0.6723, 0.5280)>
Face 4882
UV Count: 3
  UV <Vector (0.6494, 0.5389)>
  UV <Vector (0.6457, 0.5308)>
  UV <Vector (0.6582, 0.5251)>
Face 4883
UV Count: 3
  UV <Vector (0.6389, 0.5434)>
  UV <Vector (0.6350, 0.5338)>
  UV <Vector (0.6457, 0.5308)>
Face 4884
UV Count: 3
  UV <Vector (0.6278, 0.5471)>
  UV <Vector (0.6244, 0.5374)>
  UV <Vector (0.6350, 0.5338)>
Face 4885
UV Count: 3
  UV <Vector (0.6278, 0.5471)>
  UV <Vector (0.6196, 0.5501)>
  UV <Vector (0.6163, 0.5407)>
Face 4886
UV Count: 3
  UV <Vector (0.6196, 0.5501)>
  UV <Vector (0.6100, 0.5538)>
  UV <Vector (0.6078, 0.5433)>
Face 4887
UV Count: 3
  UV <Vector (0.6100, 0.5538)>
  UV <Vector (0.6004, 0.5570)>
  UV <Vector (0.5976, 0.5461)>
Face 4888
UV Count: 3
  UV <Vector (0.6004, 0.5570)>
  UV <Vector (0.5862, 0.5610)>
  UV <Vector (0.5829, 0.5499)>
Face 4889
UV Count: 3
  UV <Vector (0.5862, 0.5610)>
  UV <Vector (0.5663, 0.5657)>
  UV <Vector (0.5640, 0.5563)>
Face 4890
UV Count: 3
  UV <Vector (0.5465, 0.5667)>
  UV <Vector (0.5456, 0.5587)>
  UV <Vector (0.5640, 0.5563)>
Face 4891
UV Count: 3
  UV <Vector (0.5465, 0.5667)>
  UV <Vector (0.5270, 0.5689)>
  UV <Vector (0.5266, 0.5600)>
Face 4892
UV Count: 3
  UV <Vector (0.5103, 0.5687)>
  UV <Vector (0.5105, 0.5599)>
  UV <Vector (0.5266, 0.5600)>
Face 4893
UV Count: 3
  UV <Vector (0.4968, 0.5675)>
  UV <Vector (0.4982, 0.5587)>
  UV <Vector (0.5105, 0.5599)>
Face 4894
UV Count: 3
  UV <Vector (0.5253, 0.5398)>
  UV <Vector (0.5247, 0.5290)>
  UV <Vector (0.5416, 0.5270)>
Face 4895
UV Count: 3
  UV <Vector (0.5592, 0.5330)>
  UV <Vector (0.5429, 0.5392)>
  UV <Vector (0.5416, 0.5270)>
Face 4896
UV Count: 3
  UV <Vector (0.5723, 0.5183)>
  UV <Vector (0.5763, 0.5288)>
  UV <Vector (0.5592, 0.5330)>
Face 4897
UV Count: 3
  UV <Vector (0.5850, 0.5152)>
  UV <Vector (0.5902, 0.5258)>
  UV <Vector (0.5763, 0.5288)>
Face 4898
UV Count: 3
  UV <Vector (0.5971, 0.5119)>
  UV <Vector (0.6016, 0.5234)>
  UV <Vector (0.5902, 0.5258)>
Face 4899
UV Count: 3
  UV <Vector (0.6061, 0.5097)>
  UV <Vector (0.6098, 0.5211)>
  UV <Vector (0.6016, 0.5234)>
Face 4900
UV Count: 3
  UV <Vector (0.6142, 0.5071)>
  UV <Vector (0.6180, 0.5189)>
  UV <Vector (0.6098, 0.5211)>
Face 4901
UV Count: 3
  UV <Vector (0.6276, 0.5147)>
  UV <Vector (0.6180, 0.5189)>
  UV <Vector (0.6142, 0.5071)>
Face 4902
UV Count: 3
  UV <Vector (0.6238, 0.5036)>
  UV <Vector (0.6364, 0.4994)>
  UV <Vector (0.6389, 0.5110)>
Face 4903
UV Count: 3
  UV <Vector (0.6364, 0.4994)>
  UV <Vector (0.6469, 0.4958)>
  UV <Vector (0.6495, 0.5073)>
Face 4904
UV Count: 3
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6469, 0.4958)>
  UV <Vector (0.6575, 0.4938)>
Face 4905
UV Count: 3
  UV <Vector (0.4980, 0.5397)>
  UV <Vector (0.4991, 0.5299)>
  UV <Vector (0.5103, 0.5301)>
Face 4906
UV Count: 3
  UV <Vector (0.5106, 0.5405)>
  UV <Vector (0.5103, 0.5301)>
  UV <Vector (0.5247, 0.5290)>
Face 4907
UV Count: 3
  UV <Vector (0.5416, 0.5270)>
  UV <Vector (0.5247, 0.5290)>
  UV <Vector (0.5203, 0.4848)>
Face 4908
UV Count: 3
  UV <Vector (0.5247, 0.5290)>
  UV <Vector (0.5103, 0.5301)>
  UV <Vector (0.5091, 0.4871)>
Face 4909
UV Count: 3
  UV <Vector (0.4991, 0.5299)>
  UV <Vector (0.4984, 0.4875)>
  UV <Vector (0.5091, 0.4871)>
Face 4910
UV Count: 3
  UV <Vector (0.6469, 0.4958)>
  UV <Vector (0.6363, 0.4534)>
  UV <Vector (0.6473, 0.4511)>
Face 4911
UV Count: 3
  UV <Vector (0.6244, 0.4571)>
  UV <Vector (0.6363, 0.4534)>
  UV <Vector (0.6469, 0.4958)>
Face 4912
UV Count: 3
  UV <Vector (0.6244, 0.4571)>
  UV <Vector (0.6364, 0.4994)>
  UV <Vector (0.6238, 0.5036)>
Face 4913
UV Count: 3
  UV <Vector (0.6238, 0.5036)>
  UV <Vector (0.6142, 0.5071)>
  UV <Vector (0.6017, 0.4628)>
Face 4914
UV Count: 3
  UV <Vector (0.6017, 0.4628)>
  UV <Vector (0.6142, 0.5071)>
  UV <Vector (0.6061, 0.5097)>
Face 4915
UV Count: 3
  UV <Vector (0.5915, 0.4655)>
  UV <Vector (0.6061, 0.5097)>
  UV <Vector (0.5971, 0.5119)>
Face 4916
UV Count: 3
  UV <Vector (0.5804, 0.4683)>
  UV <Vector (0.5971, 0.5119)>
  UV <Vector (0.5850, 0.5152)>
Face 4917
UV Count: 3
  UV <Vector (0.5699, 0.4715)>
  UV <Vector (0.5850, 0.5152)>
  UV <Vector (0.5723, 0.5183)>
Face 4918
UV Count: 3
  UV <Vector (0.5437, 0.4806)>
  UV <Vector (0.5569, 0.4756)>
  UV <Vector (0.5723, 0.5183)>
Face 4919
UV Count: 3
  UV <Vector (0.5557, 0.5241)>
  UV <Vector (0.5416, 0.5270)>
  UV <Vector (0.5320, 0.4832)>
Face 4920
UV Count: 3
  UV <Vector (0.5203, 0.4848)>
  UV <Vector (0.5142, 0.4381)>
  UV <Vector (0.5253, 0.4372)>
Face 4921
UV Count: 3
  UV <Vector (0.5203, 0.4848)>
  UV <Vector (0.5091, 0.4871)>
  UV <Vector (0.5029, 0.4393)>
Face 4922
UV Count: 3
  UV <Vector (0.4984, 0.4875)>
  UV <Vector (0.4921, 0.4400)>
  UV <Vector (0.5029, 0.4393)>
Face 4923
UV Count: 3
  UV <Vector (0.6363, 0.4534)>
  UV <Vector (0.6228, 0.4074)>
  UV <Vector (0.6334, 0.4045)>
Face 4924
UV Count: 3
  UV <Vector (0.6121, 0.4108)>
  UV <Vector (0.6228, 0.4074)>
  UV <Vector (0.6363, 0.4534)>
Face 4925
UV Count: 3
  UV <Vector (0.6121, 0.4108)>
  UV <Vector (0.6244, 0.4571)>
  UV <Vector (0.6124, 0.4596)>
Face 4926
UV Count: 3
  UV <Vector (0.6124, 0.4596)>
  UV <Vector (0.6017, 0.4628)>
  UV <Vector (0.5881, 0.4182)>
Face 4927
UV Count: 3
  UV <Vector (0.5881, 0.4182)>
  UV <Vector (0.6017, 0.4628)>
  UV <Vector (0.5915, 0.4655)>
Face 4928
UV Count: 3
  UV <Vector (0.5662, 0.4253)>
  UV <Vector (0.5774, 0.4211)>
  UV <Vector (0.5915, 0.4655)>
Face 4929
UV Count: 3
  UV <Vector (0.5568, 0.4284)>
  UV <Vector (0.5662, 0.4253)>
  UV <Vector (0.5804, 0.4683)>
Face 4930
UV Count: 3
  UV <Vector (0.5436, 0.4320)>
  UV <Vector (0.5568, 0.4284)>
  UV <Vector (0.5699, 0.4715)>
Face 4931
UV Count: 3
  UV <Vector (0.5339, 0.4353)>
  UV <Vector (0.5436, 0.4320)>
  UV <Vector (0.5569, 0.4756)>
Face 4932
UV Count: 3
  UV <Vector (0.5437, 0.4806)>
  UV <Vector (0.5320, 0.4832)>
  UV <Vector (0.5253, 0.4372)>
Face 4933
UV Count: 3
  UV <Vector (0.5260, 0.5447)>
  UV <Vector (0.5253, 0.5398)>
  UV <Vector (0.5429, 0.5392)>
Face 4934
UV Count: 3
  UV <Vector (0.5608, 0.5393)>
  UV <Vector (0.5434, 0.5436)>
  UV <Vector (0.5429, 0.5392)>
Face 4935
UV Count: 3
  UV <Vector (0.5592, 0.5330)>
  UV <Vector (0.5763, 0.5288)>
  UV <Vector (0.5784, 0.5343)>
Face 4936
UV Count: 3
  UV <Vector (0.5902, 0.5258)>
  UV <Vector (0.5920, 0.5308)>
  UV <Vector (0.5784, 0.5343)>
Face 4937
UV Count: 3
  UV <Vector (0.6016, 0.5234)>
  UV <Vector (0.6033, 0.5282)>
  UV <Vector (0.5920, 0.5308)>
Face 4938
UV Count: 3
  UV <Vector (0.6098, 0.5211)>
  UV <Vector (0.6117, 0.5260)>
  UV <Vector (0.6033, 0.5282)>
Face 4939
UV Count: 3
  UV <Vector (0.6180, 0.5189)>
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6117, 0.5260)>
Face 4940
UV Count: 3
  UV <Vector (0.6198, 0.5235)>
  UV <Vector (0.6180, 0.5189)>
  UV <Vector (0.6276, 0.5147)>
Face 4941
UV Count: 3
  UV <Vector (0.6389, 0.5110)>
  UV <Vector (0.6408, 0.5159)>
  UV <Vector (0.6295, 0.5198)>
Face 4942
UV Count: 3
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6408, 0.5159)>
Face 4943
UV Count: 3
  UV <Vector (0.6520, 0.5119)>
  UV <Vector (0.6495, 0.5073)>
  UV <Vector (0.6601, 0.5036)>
Face 4944
UV Count: 3
  UV <Vector (0.4982, 0.5443)>
  UV <Vector (0.4980, 0.5397)>
  UV <Vector (0.5106, 0.5405)>
Face 4945
UV Count: 3
  UV <Vector (0.5107, 0.5450)>
  UV <Vector (0.5106, 0.5405)>
  UV <Vector (0.5253, 0.5398)>
Face 4946
UV Count: 3
  UV <Vector (0.6666, 0.5159)>
  UV <Vector (0.6690, 0.5200)>
  UV <Vector (0.6582, 0.5251)>
Face 4947
UV Count: 3
  UV <Vector (0.6457, 0.5308)>
  UV <Vector (0.6435, 0.5258)>
  UV <Vector (0.6562, 0.5207)>
Face 4948
UV Count: 3
  UV <Vector (0.6350, 0.5338)>
  UV <Vector (0.6332, 0.5294)>
  UV <Vector (0.6435, 0.5258)>
Face 4949
UV Count: 3
  UV <Vector (0.6244, 0.5374)>
  UV <Vector (0.6228, 0.5327)>
  UV <Vector (0.6332, 0.5294)>
Face 4950
UV Count: 3
  UV <Vector (0.6244, 0.5374)>
  UV <Vector (0.6163, 0.5407)>
  UV <Vector (0.6148, 0.5358)>
Face 4951
UV Count: 3
  UV <Vector (0.6163, 0.5407)>
  UV <Vector (0.6078, 0.5433)>
  UV <Vector (0.6063, 0.5379)>
Face 4952
UV Count: 3
  UV <Vector (0.6078, 0.5433)>
  UV <Vector (0.5976, 0.5461)>
  UV <Vector (0.5957, 0.5409)>
Face 4953
UV Count: 3
  UV <Vector (0.5976, 0.5461)>
  UV <Vector (0.5829, 0.5499)>
  UV <Vector (0.5814, 0.5447)>
Face 4954
UV Count: 3
  UV <Vector (0.5829, 0.5499)>
  UV <Vector (0.5640, 0.5563)>
  UV <Vector (0.5631, 0.5507)>
Face 4955
UV Count: 3
  UV <Vector (0.5456, 0.5587)>
  UV <Vector (0.5448, 0.5532)>
  UV <Vector (0.5631, 0.5507)>
Face 4956
UV Count: 3
  UV <Vector (0.5456, 0.5587)>
  UV <Vector (0.5266, 0.5600)>
  UV <Vector (0.5267, 0.5546)>
Face 4957
UV Count: 3
  UV <Vector (0.5266, 0.5600)>
  UV <Vector (0.5105, 0.5599)>
  UV <Vector (0.5106, 0.5546)>
Face 4958
UV Count: 3
  UV <Vector (0.4982, 0.5587)>
  UV <Vector (0.4982, 0.5537)>
  UV <Vector (0.5106, 0.5546)>
Face 4959
UV Count: 3
  UV <Vector (0.5142, 0.4381)>
  UV <Vector (0.5044, 0.4111)>
  UV <Vector (0.5133, 0.4088)>
Face 4960
UV Count: 3
  UV <Vector (0.5029, 0.4393)>
  UV <Vector (0.4950, 0.4118)>
  UV <Vector (0.5044, 0.4111)>
Face 4961
UV Count: 3
  UV <Vector (0.4921, 0.4400)>
  UV <Vector (0.4838, 0.4130)>
  UV <Vector (0.4950, 0.4118)>
Face 4962
UV Count: 3
  UV <Vector (0.6334, 0.4045)>
  UV <Vector (0.6228, 0.4074)>
  UV <Vector (0.6160, 0.3800)>
Face 4963
UV Count: 3
  UV <Vector (0.6053, 0.3837)>
  UV <Vector (0.6160, 0.3800)>
  UV <Vector (0.6228, 0.4074)>
Face 4964
UV Count: 3
  UV <Vector (0.5912, 0.3884)>
  UV <Vector (0.6053, 0.3837)>
  UV <Vector (0.6121, 0.4108)>
Face 4965
UV Count: 3
  UV <Vector (0.5987, 0.4148)>
  UV <Vector (0.5881, 0.4182)>
  UV <Vector (0.5806, 0.3919)>
Face 4966
UV Count: 3
  UV <Vector (0.5806, 0.3919)>
  UV <Vector (0.5881, 0.4182)>
  UV <Vector (0.5774, 0.4211)>
Face 4967
UV Count: 3
  UV <Vector (0.5589, 0.3978)>
  UV <Vector (0.5701, 0.3942)>
  UV <Vector (0.5774, 0.4211)>
Face 4968
UV Count: 3
  UV <Vector (0.5504, 0.4003)>
  UV <Vector (0.5589, 0.3978)>
  UV <Vector (0.5662, 0.4253)>
Face 4969
UV Count: 3
  UV <Vector (0.5386, 0.4032)>
  UV <Vector (0.5504, 0.4003)>
  UV <Vector (0.5568, 0.4284)>
Face 4970
UV Count: 3
  UV <Vector (0.5257, 0.4090)>
  UV <Vector (0.5386, 0.4032)>
  UV <Vector (0.5436, 0.4320)>
Face 4971
UV Count: 3
  UV <Vector (0.5253, 0.4372)>
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5257, 0.4090)>
Face 4972
UV Count: 3
  UV <Vector (0.5011, 0.3928)>
  UV <Vector (0.4994, 0.3882)>
  UV <Vector (0.5133, 0.3884)>
Face 4973
UV Count: 3
  UV <Vector (0.4895, 0.3939)>
  UV <Vector (0.4883, 0.3882)>
  UV <Vector (0.4994, 0.3882)>
Face 4974
UV Count: 3
  UV <Vector (0.4803, 0.3954)>
  UV <Vector (0.4782, 0.3897)>
  UV <Vector (0.4883, 0.3882)>
Face 4975
UV Count: 3
  UV <Vector (0.6103, 0.3627)>
  UV <Vector (0.6065, 0.3571)>
  UV <Vector (0.6156, 0.3528)>
Face 4976
UV Count: 3
  UV <Vector (0.6065, 0.3571)>
  UV <Vector (0.6103, 0.3627)>
  UV <Vector (0.6000, 0.3669)>
Face 4977
UV Count: 3
  UV <Vector (0.5963, 0.3621)>
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.5862, 0.3717)>
Face 4978
UV Count: 3
  UV <Vector (0.5862, 0.3717)>
  UV <Vector (0.5765, 0.3752)>
  UV <Vector (0.5761, 0.3686)>
Face 4979
UV Count: 3
  UV <Vector (0.5761, 0.3686)>
  UV <Vector (0.5765, 0.3752)>
  UV <Vector (0.5666, 0.3765)>
Face 4980
UV Count: 3
  UV <Vector (0.5557, 0.3718)>
  UV <Vector (0.5656, 0.3706)>
  UV <Vector (0.5666, 0.3765)>
Face 4981
UV Count: 3
  UV <Vector (0.5487, 0.3743)>
  UV <Vector (0.5557, 0.3718)>
  UV <Vector (0.5559, 0.3798)>
Face 4982
UV Count: 3
  UV <Vector (0.5378, 0.3812)>
  UV <Vector (0.5487, 0.3743)>
  UV <Vector (0.5474, 0.3823)>
Face 4983
UV Count: 3
  UV <Vector (0.5225, 0.3888)>
  UV <Vector (0.5378, 0.3812)>
  UV <Vector (0.5373, 0.3870)>
Face 4984
UV Count: 3
  UV <Vector (0.5232, 0.3944)>
  UV <Vector (0.5133, 0.3935)>
  UV <Vector (0.5133, 0.3884)>
Face 4985
UV Count: 3
  UV <Vector (0.5046, 0.4022)>
  UV <Vector (0.5011, 0.3928)>
  UV <Vector (0.5133, 0.3935)>
Face 4986
UV Count: 3
  UV <Vector (0.5142, 0.4017)>
  UV <Vector (0.5133, 0.3935)>
  UV <Vector (0.5232, 0.3944)>
Face 4987
UV Count: 3
  UV <Vector (0.5232, 0.3944)>
  UV <Vector (0.5373, 0.3870)>
  UV <Vector (0.5381, 0.3965)>
Face 4988
UV Count: 3
  UV <Vector (0.5373, 0.3870)>
  UV <Vector (0.5474, 0.3823)>
  UV <Vector (0.5488, 0.3926)>
Face 4989
UV Count: 3
  UV <Vector (0.5474, 0.3823)>
  UV <Vector (0.5559, 0.3798)>
  UV <Vector (0.5574, 0.3901)>
Face 4990
UV Count: 3
  UV <Vector (0.5559, 0.3798)>
  UV <Vector (0.5666, 0.3765)>
  UV <Vector (0.5684, 0.3866)>
Face 4991
UV Count: 3
  UV <Vector (0.5765, 0.3752)>
  UV <Vector (0.5787, 0.3847)>
  UV <Vector (0.5684, 0.3866)>
Face 4992
UV Count: 3
  UV <Vector (0.5891, 0.3812)>
  UV <Vector (0.5787, 0.3847)>
  UV <Vector (0.5765, 0.3752)>
Face 4993
UV Count: 3
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.6032, 0.3763)>
  UV <Vector (0.5891, 0.3812)>
Face 4994
UV Count: 3
  UV <Vector (0.6000, 0.3669)>
  UV <Vector (0.6103, 0.3627)>
  UV <Vector (0.6137, 0.3724)>
Face 4995
UV Count: 3
  UV <Vector (0.6230, 0.3682)>
  UV <Vector (0.6137, 0.3724)>
  UV <Vector (0.6103, 0.3627)>
Face 4996
UV Count: 3
  UV <Vector (0.4828, 0.4056)>
  UV <Vector (0.4803, 0.3954)>
  UV <Vector (0.4895, 0.3939)>
Face 4997
UV Count: 3
  UV <Vector (0.4927, 0.4040)>
  UV <Vector (0.4895, 0.3939)>
  UV <Vector (0.5011, 0.3928)>
Face 4998
UV Count: 3
  UV <Vector (0.3982, 0.1917)>
  UV <Vector (0.3876, 0.1838)>
  UV <Vector (0.3945, 0.1686)>
Face 4999
UV Count: 3
  UV <Vector (0.3869, 0.2030)>
  UV <Vector (0.3786, 0.1937)>
  UV <Vector (0.3876, 0.1838)>
Face 5000
UV Count: 3
  UV <Vector (0.3615, 0.2132)>
  UV <Vector (0.3595, 0.2000)>
  UV <Vector (0.3786, 0.1937)>
Face 5001
UV Count: 3
  UV <Vector (0.3615, 0.2132)>
  UV <Vector (0.3387, 0.2104)>
  UV <Vector (0.3427, 0.1977)>
Face 5002
UV Count: 3
  UV <Vector (0.3279, 0.1904)>
  UV <Vector (0.3427, 0.1977)>
  UV <Vector (0.3387, 0.2104)>
Face 5003
UV Count: 3
  UV <Vector (0.3211, 0.2020)>
  UV <Vector (0.3065, 0.1919)>
  UV <Vector (0.3150, 0.1805)>
Face 5004
UV Count: 3
  UV <Vector (0.3150, 0.1805)>
  UV <Vector (0.3065, 0.1919)>
  UV <Vector (0.2928, 0.1759)>
Face 5005
UV Count: 3
  UV <Vector (0.3036, 0.1658)>
  UV <Vector (0.2928, 0.1759)>
  UV <Vector (0.2826, 0.1558)>
Face 5006
UV Count: 3
  UV <Vector (0.2951, 0.1486)>
  UV <Vector (0.2826, 0.1558)>
  UV <Vector (0.2760, 0.1334)>
Face 5007
UV Count: 3
  UV <Vector (0.2857, 0.1154)>
  UV <Vector (0.2730, 0.1178)>
  UV <Vector (0.2719, 0.1037)>
Face 5008
UV Count: 3
  UV <Vector (0.2846, 0.0913)>
  UV <Vector (0.2731, 0.0909)>
  UV <Vector (0.2773, 0.0790)>
Face 5009
UV Count: 3
  UV <Vector (0.2921, 0.0735)>
  UV <Vector (0.2838, 0.0685)>
  UV <Vector (0.2913, 0.0616)>
Face 5010
UV Count: 3
  UV <Vector (0.3019, 0.0548)>
  UV <Vector (0.3119, 0.0516)>
  UV <Vector (0.3127, 0.0618)>
Face 5011
UV Count: 3
  UV <Vector (0.3231, 0.0509)>
  UV <Vector (0.3350, 0.0540)>
  UV <Vector (0.3325, 0.0636)>
Face 5012
UV Count: 3
  UV <Vector (0.3515, 0.0728)>
  UV <Vector (0.3564, 0.0633)>
  UV <Vector (0.3699, 0.0717)>
Face 5013
UV Count: 3
  UV <Vector (0.3728, 0.0915)>
  UV <Vector (0.3815, 0.0817)>
  UV <Vector (0.3943, 0.0978)>
Face 5014
UV Count: 3
  UV <Vector (0.3943, 0.0978)>
  UV <Vector (0.4067, 0.1231)>
  UV <Vector (0.3937, 0.1259)>
Face 5015
UV Count: 3
  UV <Vector (0.3937, 0.1259)>
  UV <Vector (0.4067, 0.1231)>
  UV <Vector (0.4112, 0.1528)>
Face 5016
UV Count: 3
  UV <Vector (0.4069, 0.1741)>
  UV <Vector (0.3945, 0.1686)>
  UV <Vector (0.3976, 0.1513)>
Face 5017
UV Count: 3
  UV <Vector (0.3350, 0.0540)>
  UV <Vector (0.3465, 0.0583)>
  UV <Vector (0.3423, 0.0683)>
Face 5018
UV Count: 3
  UV <Vector (0.2760, 0.1334)>
  UV <Vector (0.2730, 0.1178)>
  UV <Vector (0.2857, 0.1154)>
Face 5019
UV Count: 3
  UV <Vector (0.2841, 0.1024)>
  UV <Vector (0.2719, 0.1037)>
  UV <Vector (0.2731, 0.0909)>
Face 5020
UV Count: 3
  UV <Vector (0.2873, 0.0814)>
  UV <Vector (0.2773, 0.0790)>
  UV <Vector (0.2838, 0.0685)>
Face 5021
UV Count: 3
  UV <Vector (0.2980, 0.0677)>
  UV <Vector (0.2913, 0.0616)>
  UV <Vector (0.3019, 0.0548)>
Face 5022
UV Count: 3
  UV <Vector (0.3119, 0.0516)>
  UV <Vector (0.3231, 0.0509)>
  UV <Vector (0.3220, 0.0618)>
Face 5023
UV Count: 3
  UV <Vector (0.3423, 0.0683)>
  UV <Vector (0.3465, 0.0583)>
  UV <Vector (0.3564, 0.0633)>
Face 5024
UV Count: 3
  UV <Vector (0.3626, 0.0819)>
  UV <Vector (0.3699, 0.0717)>
  UV <Vector (0.3815, 0.0817)>
Face 5025
UV Count: 3
  UV <Vector (0.3887, 0.1379)>
  UV <Vector (0.3773, 0.1248)>
  UV <Vector (0.3937, 0.1259)>
Face 5026
UV Count: 3
  UV <Vector (0.3150, 0.1805)>
  UV <Vector (0.3036, 0.1658)>
  UV <Vector (0.3125, 0.1647)>
Face 5027
UV Count: 3
  UV <Vector (0.3036, 0.1658)>
  UV <Vector (0.2951, 0.1486)>
  UV <Vector (0.3098, 0.1409)>
Face 5028
UV Count: 3
  UV <Vector (0.3773, 0.1248)>
  UV <Vector (0.3718, 0.1101)>
  UV <Vector (0.3827, 0.1040)>
Face 5029
UV Count: 3
  UV <Vector (0.3827, 0.1040)>
  UV <Vector (0.3718, 0.1101)>
  UV <Vector (0.3632, 0.0993)>
Face 5030
UV Count: 3
  UV <Vector (0.3728, 0.0915)>
  UV <Vector (0.3632, 0.0993)>
  UV <Vector (0.3540, 0.0906)>
Face 5031
UV Count: 3
  UV <Vector (0.3540, 0.0906)>
  UV <Vector (0.3427, 0.0819)>
  UV <Vector (0.3515, 0.0728)>
Face 5032
UV Count: 3
  UV <Vector (0.3427, 0.0819)>
  UV <Vector (0.3354, 0.0778)>
  UV <Vector (0.3423, 0.0683)>
Face 5033
UV Count: 3
  UV <Vector (0.3354, 0.0778)>
  UV <Vector (0.3268, 0.0735)>
  UV <Vector (0.3325, 0.0636)>
Face 5034
UV Count: 3
  UV <Vector (0.3268, 0.0735)>
  UV <Vector (0.3198, 0.0707)>
  UV <Vector (0.3220, 0.0618)>
Face 5035
UV Count: 3
  UV <Vector (0.3198, 0.0707)>
  UV <Vector (0.3134, 0.0706)>
  UV <Vector (0.3127, 0.0618)>
Face 5036
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
  UV <Vector (0.3083, 0.0720)>
  UV <Vector (0.3051, 0.0639)>
Face 5037
UV Count: 3
  UV <Vector (0.3083, 0.0720)>
  UV <Vector (0.3033, 0.0748)>
  UV <Vector (0.2980, 0.0677)>
Face 5038
UV Count: 3
  UV <Vector (0.3033, 0.0748)>
  UV <Vector (0.2987, 0.0797)>
  UV <Vector (0.2921, 0.0735)>
Face 5039
UV Count: 3
  UV <Vector (0.2921, 0.0735)>
  UV <Vector (0.2987, 0.0797)>
  UV <Vector (0.2955, 0.0848)>
Face 5040
UV Count: 3
  UV <Vector (0.2873, 0.0814)>
  UV <Vector (0.2955, 0.0848)>
  UV <Vector (0.2936, 0.0922)>
Face 5041
UV Count: 3
  UV <Vector (0.2846, 0.0913)>
  UV <Vector (0.2936, 0.0922)>
  UV <Vector (0.2934, 0.1016)>
Face 5042
UV Count: 3
  UV <Vector (0.2841, 0.1024)>
  UV <Vector (0.2934, 0.1016)>
  UV <Vector (0.2949, 0.1129)>
Face 5043
UV Count: 3
  UV <Vector (0.2949, 0.1129)>
  UV <Vector (0.2976, 0.1259)>
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Face 5044
UV Count: 3
  UV <Vector (0.2951, 0.1486)>
  UV <Vector (0.2891, 0.1290)>
  UV <Vector (0.2976, 0.1259)>
Face 5045
UV Count: 3
  UV <Vector (0.3154, 0.1210)>
  UV <Vector (0.3223, 0.1308)>
  UV <Vector (0.3098, 0.1409)>
Face 5046
UV Count: 3
  UV <Vector (0.3281, 0.1162)>
  UV <Vector (0.3331, 0.1259)>
  UV <Vector (0.3223, 0.1308)>
Face 5047
UV Count: 3
  UV <Vector (0.3383, 0.1116)>
  UV <Vector (0.3445, 0.1225)>
  UV <Vector (0.3331, 0.1259)>
Face 5048
UV Count: 3
  UV <Vector (0.3445, 0.1225)>
  UV <Vector (0.3383, 0.1116)>
  UV <Vector (0.3594, 0.1136)>
Face 5049
UV Count: 3
  UV <Vector (0.3594, 0.1136)>
  UV <Vector (0.3718, 0.1101)>
  UV <Vector (0.3773, 0.1248)>
Face 5050
UV Count: 3
  UV <Vector (0.3718, 0.1101)>
  UV <Vector (0.3594, 0.1136)>
  UV <Vector (0.3554, 0.1067)>
Face 5051
UV Count: 3
  UV <Vector (0.3294, 0.1543)>
  UV <Vector (0.3217, 0.1588)>
  UV <Vector (0.3219, 0.1440)>
Face 5052
UV Count: 3
  UV <Vector (0.3342, 0.1651)>
  UV <Vector (0.3268, 0.1712)>
  UV <Vector (0.3217, 0.1588)>
Face 5053
UV Count: 3
  UV <Vector (0.3406, 0.1739)>
  UV <Vector (0.3352, 0.1817)>
  UV <Vector (0.3268, 0.1712)>
Face 5054
UV Count: 3
  UV <Vector (0.3406, 0.1739)>
  UV <Vector (0.3483, 0.1805)>
  UV <Vector (0.3456, 0.1879)>
Face 5055
UV Count: 3
  UV <Vector (0.3590, 0.1902)>
  UV <Vector (0.3456, 0.1879)>
  UV <Vector (0.3483, 0.1805)>
Face 5056
UV Count: 3
  UV <Vector (0.3590, 0.1902)>
  UV <Vector (0.3576, 0.1825)>
  UV <Vector (0.3681, 0.1800)>
Face 5057
UV Count: 3
  UV <Vector (0.3729, 0.1737)>
  UV <Vector (0.3799, 0.1775)>
  UV <Vector (0.3724, 0.1848)>
Face 5058
UV Count: 3
  UV <Vector (0.3799, 0.1775)>
  UV <Vector (0.3729, 0.1737)>
  UV <Vector (0.3755, 0.1636)>
Face 5059
UV Count: 3
  UV <Vector (0.3840, 0.1653)>
  UV <Vector (0.3755, 0.1636)>
  UV <Vector (0.3751, 0.1525)>
Face 5060
UV Count: 3
  UV <Vector (0.3794, 0.1419)>
  UV <Vector (0.3851, 0.1515)>
  UV <Vector (0.3751, 0.1525)>
Face 5061
UV Count: 3
  UV <Vector (0.3702, 0.1316)>
  UV <Vector (0.3794, 0.1419)>
  UV <Vector (0.3720, 0.1455)>
Face 5062
UV Count: 3
  UV <Vector (0.3702, 0.1316)>
  UV <Vector (0.3588, 0.1290)>
  UV <Vector (0.3598, 0.1223)>
Face 5063
UV Count: 3
  UV <Vector (0.3454, 0.1291)>
  UV <Vector (0.3445, 0.1225)>
  UV <Vector (0.3598, 0.1223)>
Face 5064
UV Count: 3
  UV <Vector (0.3454, 0.1291)>
  UV <Vector (0.3339, 0.1325)>
  UV <Vector (0.3331, 0.1259)>
Face 5065
UV Count: 3
  UV <Vector (0.3264, 0.1351)>
  UV <Vector (0.3223, 0.1308)>
  UV <Vector (0.3331, 0.1259)>
Face 5066
UV Count: 3
  UV <Vector (0.3223, 0.1308)>
  UV <Vector (0.3264, 0.1351)>
  UV <Vector (0.3219, 0.1440)>
Face 5067
UV Count: 3
  UV <Vector (0.3624, 0.1359)>
  UV <Vector (0.3429, 0.1344)>
  UV <Vector (0.3588, 0.1290)>
Face 5068
UV Count: 3
  UV <Vector (0.3264, 0.1351)>
  UV <Vector (0.3339, 0.1325)>
  UV <Vector (0.3340, 0.1397)>
Face 5069
UV Count: 3
  UV <Vector (0.3339, 0.1325)>
  UV <Vector (0.3454, 0.1291)>
  UV <Vector (0.3429, 0.1344)>
Face 5070
UV Count: 3
  UV <Vector (0.3106, 0.1103)>
  UV <Vector (0.3154, 0.1210)>
  UV <Vector (0.2976, 0.1259)>
Face 5071
UV Count: 3
  UV <Vector (0.3223, 0.1057)>
  UV <Vector (0.3281, 0.1162)>
  UV <Vector (0.3154, 0.1210)>
Face 5072
UV Count: 3
  UV <Vector (0.3326, 0.1016)>
  UV <Vector (0.3383, 0.1116)>
  UV <Vector (0.3281, 0.1162)>
Face 5073
UV Count: 3
  UV <Vector (0.3450, 0.0970)>
  UV <Vector (0.3554, 0.1067)>
  UV <Vector (0.3383, 0.1116)>
Face 5074
UV Count: 3
  UV <Vector (0.3632, 0.0993)>
  UV <Vector (0.3554, 0.1067)>
  UV <Vector (0.3450, 0.0970)>
Face 5075
UV Count: 3
  UV <Vector (0.2949, 0.1129)>
  UV <Vector (0.2934, 0.1016)>
  UV <Vector (0.3057, 0.1009)>
Face 5076
UV Count: 3
  UV <Vector (0.3106, 0.1103)>
  UV <Vector (0.3057, 0.1009)>
  UV <Vector (0.3172, 0.0966)>
Face 5077
UV Count: 3
  UV <Vector (0.3223, 0.1057)>
  UV <Vector (0.3172, 0.0966)>
  UV <Vector (0.3260, 0.0928)>
Face 5078
UV Count: 3
  UV <Vector (0.3326, 0.1016)>
  UV <Vector (0.3260, 0.0928)>
  UV <Vector (0.3340, 0.0881)>
Face 5079
UV Count: 3
  UV <Vector (0.3450, 0.0970)>
  UV <Vector (0.3340, 0.0881)>
  UV <Vector (0.3427, 0.0819)>
Face 5080
UV Count: 3
  UV <Vector (0.2934, 0.1016)>
  UV <Vector (0.2936, 0.0922)>
  UV <Vector (0.3032, 0.0930)>
Face 5081
UV Count: 3
  UV <Vector (0.2936, 0.0922)>
  UV <Vector (0.2955, 0.0848)>
  UV <Vector (0.3036, 0.0875)>
Face 5082
UV Count: 3
  UV <Vector (0.2987, 0.0797)>
  UV <Vector (0.3054, 0.0835)>
  UV <Vector (0.3036, 0.0875)>
Face 5083
UV Count: 3
  UV <Vector (0.3033, 0.0748)>
  UV <Vector (0.3081, 0.0797)>
  UV <Vector (0.3054, 0.0835)>
Face 5084
UV Count: 3
  UV <Vector (0.3083, 0.0720)>
  UV <Vector (0.3108, 0.0776)>
  UV <Vector (0.3081, 0.0797)>
Face 5085
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
  UV <Vector (0.3139, 0.0770)>
  UV <Vector (0.3108, 0.0776)>
Face 5086
UV Count: 3
  UV <Vector (0.3134, 0.0706)>
  UV <Vector (0.3198, 0.0707)>
  UV <Vector (0.3188, 0.0767)>
Face 5087
UV Count: 3
  UV <Vector (0.3268, 0.0735)>
  UV <Vector (0.3224, 0.0785)>
  UV <Vector (0.3188, 0.0767)>
Face 5088
UV Count: 3
  UV <Vector (0.3293, 0.0833)>
  UV <Vector (0.3224, 0.0785)>
  UV <Vector (0.3268, 0.0735)>
Face 5089
UV Count: 3
  UV <Vector (0.3340, 0.0881)>
  UV <Vector (0.3293, 0.0833)>
  UV <Vector (0.3354, 0.0778)>
Face 5090
UV Count: 3
  UV <Vector (0.3036, 0.0875)>
  UV <Vector (0.3108, 0.0854)>
  UV <Vector (0.3132, 0.0909)>
Face 5091
UV Count: 3
  UV <Vector (0.3081, 0.0797)>
  UV <Vector (0.3127, 0.0817)>
  UV <Vector (0.3108, 0.0854)>
Face 5092
UV Count: 3
  UV <Vector (0.3139, 0.0770)>
  UV <Vector (0.3188, 0.0767)>
  UV <Vector (0.3174, 0.0821)>
Face 5093
UV Count: 3
  UV <Vector (0.3224, 0.0785)>
  UV <Vector (0.3293, 0.0833)>
  UV <Vector (0.3216, 0.0875)>
Face 5094
UV Count: 3
  UV <Vector (0.3260, 0.0928)>
  UV <Vector (0.3216, 0.0875)>
  UV <Vector (0.3293, 0.0833)>
Face 5095
UV Count: 3
  UV <Vector (0.3132, 0.0909)>
  UV <Vector (0.3172, 0.0966)>
  UV <Vector (0.3057, 0.1009)>
Face 5096
UV Count: 3
  UV <Vector (0.3216, 0.0875)>
  UV <Vector (0.3260, 0.0928)>
  UV <Vector (0.3172, 0.0966)>
Face 5097
UV Count: 3
  UV <Vector (0.3174, 0.0821)>
  UV <Vector (0.3216, 0.0875)>
  UV <Vector (0.3132, 0.0909)>
Face 5098
UV Count: 3
  UV <Vector (0.6636, 0.3521)>
  UV <Vector (0.6643, 0.3466)>
  UV <Vector (0.6724, 0.3478)>
Face 5099
UV Count: 3
  UV <Vector (0.6799, 0.3544)>
  UV <Vector (0.6718, 0.3537)>
  UV <Vector (0.6724, 0.3478)>
Face 5100
UV Count: 3
  UV <Vector (0.6880, 0.3550)>
  UV <Vector (0.6799, 0.3544)>
  UV <Vector (0.6806, 0.3484)>
Face 5101
UV Count: 3
  UV <Vector (0.6946, 0.3554)>
  UV <Vector (0.6880, 0.3550)>
  UV <Vector (0.6885, 0.3490)>
Face 5102
UV Count: 3
  UV <Vector (0.7000, 0.3558)>
  UV <Vector (0.6946, 0.3554)>
  UV <Vector (0.6952, 0.3494)>
Face 5103
UV Count: 3
  UV <Vector (0.7050, 0.3560)>
  UV <Vector (0.7000, 0.3558)>
  UV <Vector (0.7006, 0.3497)>
Face 5104
UV Count: 3
  UV <Vector (0.5174, 0.3452)>
  UV <Vector (0.5131, 0.3463)>
  UV <Vector (0.5127, 0.3408)>
Face 5105
UV Count: 3
  UV <Vector (0.5174, 0.3452)>
  UV <Vector (0.5167, 0.3399)>
  UV <Vector (0.5210, 0.3395)>
Face 5106
UV Count: 3
  UV <Vector (0.5216, 0.3446)>
  UV <Vector (0.5210, 0.3395)>
  UV <Vector (0.5257, 0.3393)>
Face 5107
UV Count: 3
  UV <Vector (0.5260, 0.3443)>
  UV <Vector (0.5257, 0.3393)>
  UV <Vector (0.5306, 0.3393)>
Face 5108
UV Count: 3
  UV <Vector (0.5352, 0.3449)>
  UV <Vector (0.5302, 0.3445)>
  UV <Vector (0.5306, 0.3393)>
Face 5109
UV Count: 3
  UV <Vector (0.5419, 0.3465)>
  UV <Vector (0.5352, 0.3449)>
  UV <Vector (0.5361, 0.3400)>
Face 5110
UV Count: 3
  UV <Vector (0.5419, 0.3465)>
  UV <Vector (0.5428, 0.3415)>
  UV <Vector (0.5513, 0.3445)>
Face 5111
UV Count: 3
  UV <Vector (0.6525, 0.3452)>
  UV <Vector (0.6529, 0.3503)>
  UV <Vector (0.6487, 0.3497)>
Face 5112
UV Count: 3
  UV <Vector (0.6580, 0.3513)>
  UV <Vector (0.6574, 0.3460)>
  UV <Vector (0.6643, 0.3466)>
Face 5113
UV Count: 3
  UV <Vector (0.6567, 0.3378)>
  UV <Vector (0.6565, 0.3219)>
  UV <Vector (0.6652, 0.3220)>
Face 5114
UV Count: 3
  UV <Vector (0.6653, 0.3382)>
  UV <Vector (0.6652, 0.3220)>
  UV <Vector (0.6747, 0.3223)>
Face 5115
UV Count: 3
  UV <Vector (0.6815, 0.3392)>
  UV <Vector (0.6733, 0.3387)>
  UV <Vector (0.6747, 0.3223)>
Face 5116
UV Count: 3
  UV <Vector (0.6895, 0.3396)>
  UV <Vector (0.6815, 0.3392)>
  UV <Vector (0.6836, 0.3226)>
Face 5117
UV Count: 3
  UV <Vector (0.6959, 0.3401)>
  UV <Vector (0.6895, 0.3396)>
  UV <Vector (0.6922, 0.3234)>
Face 5118
UV Count: 3
  UV <Vector (0.7013, 0.3402)>
  UV <Vector (0.6959, 0.3401)>
  UV <Vector (0.6990, 0.3243)>
Face 5119
UV Count: 3
  UV <Vector (0.7068, 0.3416)>
  UV <Vector (0.7013, 0.3402)>
  UV <Vector (0.7055, 0.3256)>
Face 5120
UV Count: 3
  UV <Vector (0.5107, 0.3336)>
  UV <Vector (0.5051, 0.3206)>
  UV <Vector (0.5117, 0.3204)>
Face 5121
UV Count: 3
  UV <Vector (0.5154, 0.3320)>
  UV <Vector (0.5117, 0.3204)>
  UV <Vector (0.5188, 0.3204)>
Face 5122
UV Count: 3
  UV <Vector (0.5200, 0.3315)>
  UV <Vector (0.5188, 0.3204)>
  UV <Vector (0.5263, 0.3199)>
Face 5123
UV Count: 3
  UV <Vector (0.5315, 0.3312)>
  UV <Vector (0.5255, 0.3312)>
  UV <Vector (0.5263, 0.3199)>
Face 5124
UV Count: 3
  UV <Vector (0.5315, 0.3312)>
  UV <Vector (0.5327, 0.3199)>
  UV <Vector (0.5394, 0.3217)>
Face 5125
UV Count: 3
  UV <Vector (0.5442, 0.3340)>
  UV <Vector (0.5375, 0.3323)>
  UV <Vector (0.5394, 0.3217)>
Face 5126
UV Count: 3
  UV <Vector (0.5442, 0.3340)>
  UV <Vector (0.5475, 0.3243)>
  UV <Vector (0.5554, 0.3264)>
Face 5127
UV Count: 3
  UV <Vector (0.6495, 0.3236)>
  UV <Vector (0.6517, 0.3372)>
  UV <Vector (0.6477, 0.3369)>
Face 5128
UV Count: 3
  UV <Vector (0.6567, 0.2786)>
  UV <Vector (0.6546, 0.2830)>
  UV <Vector (0.6480, 0.2763)>
Face 5129
UV Count: 3
  UV <Vector (0.6451, 0.2785)>
  UV <Vector (0.6480, 0.2763)>
  UV <Vector (0.6546, 0.2830)>
Face 5130
UV Count: 3
  UV <Vector (0.6401, 0.2809)>
  UV <Vector (0.6451, 0.2785)>
  UV <Vector (0.6493, 0.2863)>
Face 5131
UV Count: 3
  UV <Vector (0.6341, 0.2819)>
  UV <Vector (0.6401, 0.2809)>
  UV <Vector (0.6435, 0.2891)>
Face 5132
UV Count: 3
  UV <Vector (0.6299, 0.2850)>
  UV <Vector (0.6341, 0.2819)>
  UV <Vector (0.6376, 0.2926)>
Face 5133
UV Count: 3
  UV <Vector (0.5728, 0.2980)>
  UV <Vector (0.5674, 0.3014)>
  UV <Vector (0.5641, 0.2973)>
Face 5134
UV Count: 3
  UV <Vector (0.5710, 0.2939)>
  UV <Vector (0.5641, 0.2973)>
  UV <Vector (0.5602, 0.2931)>
Face 5135
UV Count: 3
  UV <Vector (0.5669, 0.2849)>
  UV <Vector (0.5695, 0.2894)>
  UV <Vector (0.5602, 0.2931)>
Face 5136
UV Count: 3
  UV <Vector (0.5641, 0.2807)>
  UV <Vector (0.5669, 0.2849)>
  UV <Vector (0.5572, 0.2871)>
Face 5137
UV Count: 3
  UV <Vector (0.6474, 0.2676)>
  UV <Vector (0.6448, 0.2714)>
  UV <Vector (0.6370, 0.2608)>
Face 5138
UV Count: 3
  UV <Vector (0.5832, 0.2769)>
  UV <Vector (0.5835, 0.2796)>
  UV <Vector (0.5724, 0.2822)>
Face 5139
UV Count: 3
  UV <Vector (0.5845, 0.2825)>
  UV <Vector (0.5739, 0.2876)>
  UV <Vector (0.5724, 0.2822)>
Face 5140
UV Count: 3
  UV <Vector (0.5763, 0.2917)>
  UV <Vector (0.5739, 0.2876)>
  UV <Vector (0.5845, 0.2825)>
Face 5141
UV Count: 3
  UV <Vector (0.5791, 0.2948)>
  UV <Vector (0.5763, 0.2917)>
  UV <Vector (0.5862, 0.2851)>
Face 5142
UV Count: 3
  UV <Vector (0.6277, 0.2636)>
  UV <Vector (0.6320, 0.2768)>
  UV <Vector (0.6275, 0.2775)>
Face 5143
UV Count: 3
  UV <Vector (0.6319, 0.2634)>
  UV <Vector (0.6375, 0.2755)>
  UV <Vector (0.6320, 0.2768)>
Face 5144
UV Count: 3
  UV <Vector (0.6418, 0.2732)>
  UV <Vector (0.6375, 0.2755)>
  UV <Vector (0.6319, 0.2634)>
Face 5145
UV Count: 3
  UV <Vector (0.6370, 0.2608)>
  UV <Vector (0.6448, 0.2714)>
  UV <Vector (0.6418, 0.2732)>
Face 5146
UV Count: 3
  UV <Vector (0.5835, 0.2796)>
  UV <Vector (0.5867, 0.2785)>
  UV <Vector (0.5881, 0.2816)>
Face 5147
UV Count: 3
  UV <Vector (0.6376, 0.2575)>
  UV <Vector (0.6370, 0.2608)>
  UV <Vector (0.6328, 0.2593)>
Face 5148
UV Count: 3
  UV <Vector (0.6319, 0.2634)>
  UV <Vector (0.6308, 0.2598)>
  UV <Vector (0.6328, 0.2593)>
Face 5149
UV Count: 3
  UV <Vector (0.6248, 0.2619)>
  UV <Vector (0.6279, 0.2581)>
  UV <Vector (0.6289, 0.2600)>
Face 5150
UV Count: 3
  UV <Vector (0.6308, 0.2598)>
  UV <Vector (0.6319, 0.2634)>
  UV <Vector (0.6277, 0.2636)>
Face 5151
UV Count: 3
  UV <Vector (0.5862, 0.2851)>
  UV <Vector (0.5845, 0.2825)>
  UV <Vector (0.5881, 0.2816)>
Face 5152
UV Count: 3
  UV <Vector (0.6323, 0.2575)>
  UV <Vector (0.6308, 0.2598)>
  UV <Vector (0.6289, 0.2600)>
Face 5153
UV Count: 3
  UV <Vector (0.6509, 0.2732)>
  UV <Vector (0.6480, 0.2763)>
  UV <Vector (0.6463, 0.2738)>
Face 5154
UV Count: 3
  UV <Vector (0.5676, 0.2788)>
  UV <Vector (0.5699, 0.2838)>
  UV <Vector (0.5669, 0.2849)>
Face 5155
UV Count: 3
  UV <Vector (0.5699, 0.2838)>
  UV <Vector (0.5718, 0.2884)>
  UV <Vector (0.5695, 0.2894)>
Face 5156
UV Count: 3
  UV <Vector (0.5740, 0.2927)>
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Face 5157
UV Count: 3
  UV <Vector (0.5763, 0.2963)>
  UV <Vector (0.5728, 0.2980)>
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Face 5158
UV Count: 3
  UV <Vector (0.6285, 0.2807)>
  UV <Vector (0.6330, 0.2792)>
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Face 5159
UV Count: 3
  UV <Vector (0.6388, 0.2782)>
  UV <Vector (0.6401, 0.2809)>
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Face 5160
UV Count: 3
  UV <Vector (0.6388, 0.2782)>
  UV <Vector (0.6435, 0.2758)>
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Face 5161
UV Count: 3
  UV <Vector (0.6435, 0.2758)>
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Face 5162
UV Count: 3
  UV <Vector (0.6488, 0.2701)>
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Face 5163
UV Count: 3
  UV <Vector (0.6448, 0.2714)>
  UV <Vector (0.6463, 0.2738)>
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Face 5164
UV Count: 3
  UV <Vector (0.6375, 0.2755)>
  UV <Vector (0.6418, 0.2732)>
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Face 5165
UV Count: 3
  UV <Vector (0.6375, 0.2755)>
  UV <Vector (0.6388, 0.2782)>
  UV <Vector (0.6330, 0.2792)>
Face 5166
UV Count: 3
  UV <Vector (0.6320, 0.2768)>
  UV <Vector (0.6330, 0.2792)>
  UV <Vector (0.6285, 0.2807)>
Face 5167
UV Count: 3
  UV <Vector (0.5763, 0.2917)>
  UV <Vector (0.5791, 0.2948)>
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Face 5168
UV Count: 3
  UV <Vector (0.5763, 0.2917)>
  UV <Vector (0.5740, 0.2927)>
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Face 5169
UV Count: 3
  UV <Vector (0.5739, 0.2876)>
  UV <Vector (0.5718, 0.2884)>
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Face 5170
UV Count: 3
  UV <Vector (0.5701, 0.2777)>
  UV <Vector (0.5724, 0.2822)>
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Face 5171
UV Count: 3
  UV <Vector (0.6725, 0.2595)>
  UV <Vector (0.6773, 0.2596)>
  UV <Vector (0.6774, 0.2644)>
Face 5172
UV Count: 3
  UV <Vector (0.6687, 0.2592)>
  UV <Vector (0.6725, 0.2595)>
  UV <Vector (0.6722, 0.2645)>
Face 5173
UV Count: 3
  UV <Vector (0.6654, 0.2643)>
  UV <Vector (0.6655, 0.2584)>
  UV <Vector (0.6687, 0.2592)>
Face 5174
UV Count: 3
  UV <Vector (0.5524, 0.2589)>
  UV <Vector (0.5553, 0.2598)>
  UV <Vector (0.5521, 0.2637)>
Face 5175
UV Count: 3
  UV <Vector (0.5478, 0.2613)>
  UV <Vector (0.5504, 0.2574)>
  UV <Vector (0.5524, 0.2589)>
Face 5176
UV Count: 3
  UV <Vector (0.5485, 0.2538)>
  UV <Vector (0.5439, 0.2565)>
  UV <Vector (0.5439, 0.2525)>
Face 5177
UV Count: 3
  UV <Vector (0.5465, 0.2483)>
  UV <Vector (0.5477, 0.2513)>
  UV <Vector (0.5439, 0.2525)>
Face 5178
UV Count: 3
  UV <Vector (0.6773, 0.2596)>
  UV <Vector (0.6828, 0.2592)>
  UV <Vector (0.6818, 0.2638)>
Face 5179
UV Count: 3
  UV <Vector (0.6828, 0.2592)>
  UV <Vector (0.6883, 0.2578)>
  UV <Vector (0.6870, 0.2623)>
Face 5180
UV Count: 3
  UV <Vector (0.6782, 0.2373)>
  UV <Vector (0.6738, 0.2371)>
  UV <Vector (0.6744, 0.2321)>
Face 5181
UV Count: 3
  UV <Vector (0.6777, 0.2314)>
  UV <Vector (0.6812, 0.2305)>
  UV <Vector (0.6824, 0.2362)>
Face 5182
UV Count: 3
  UV <Vector (0.6874, 0.2353)>
  UV <Vector (0.6824, 0.2362)>
  UV <Vector (0.6812, 0.2305)>
Face 5183
UV Count: 3
  UV <Vector (0.5691, 0.2360)>
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5620, 0.2353)>
Face 5184
UV Count: 3
  UV <Vector (0.5692, 0.2389)>
  UV <Vector (0.5645, 0.2416)>
  UV <Vector (0.5630, 0.2388)>
Face 5185
UV Count: 3
  UV <Vector (0.5677, 0.2462)>
  UV <Vector (0.5664, 0.2447)>
  UV <Vector (0.5691, 0.2426)>
Face 5186
UV Count: 3
  UV <Vector (0.5717, 0.2446)>
  UV <Vector (0.5690, 0.2478)>
  UV <Vector (0.5677, 0.2462)>
Face 5187
UV Count: 3
  UV <Vector (0.6701, 0.2363)>
  UV <Vector (0.6679, 0.2359)>
  UV <Vector (0.6696, 0.2306)>
Face 5188
UV Count: 3
  UV <Vector (0.6744, 0.2321)>
  UV <Vector (0.6738, 0.2371)>
  UV <Vector (0.6701, 0.2363)>
Face 5189
UV Count: 3
  UV <Vector (0.6775, 0.2553)>
  UV <Vector (0.6727, 0.2551)>
  UV <Vector (0.6731, 0.2506)>
Face 5190
UV Count: 3
  UV <Vector (0.6731, 0.2506)>
  UV <Vector (0.6727, 0.2551)>
  UV <Vector (0.6688, 0.2545)>
Face 5191
UV Count: 3
  UV <Vector (0.6660, 0.2540)>
  UV <Vector (0.6667, 0.2496)>
  UV <Vector (0.6693, 0.2501)>
Face 5192
UV Count: 3
  UV <Vector (0.5599, 0.2553)>
  UV <Vector (0.5576, 0.2577)>
  UV <Vector (0.5550, 0.2558)>
Face 5193
UV Count: 3
  UV <Vector (0.5534, 0.2543)>
  UV <Vector (0.5567, 0.2516)>
  UV <Vector (0.5581, 0.2533)>
Face 5194
UV Count: 3
  UV <Vector (0.5531, 0.2475)>
  UV <Vector (0.5549, 0.2493)>
  UV <Vector (0.5518, 0.2517)>
Face 5195
UV Count: 3
  UV <Vector (0.5513, 0.2441)>
  UV <Vector (0.5531, 0.2475)>
  UV <Vector (0.5507, 0.2495)>
Face 5196
UV Count: 3
  UV <Vector (0.6885, 0.2539)>
  UV <Vector (0.6832, 0.2548)>
  UV <Vector (0.6832, 0.2501)>
Face 5197
UV Count: 3
  UV <Vector (0.6780, 0.2506)>
  UV <Vector (0.6832, 0.2501)>
  UV <Vector (0.6832, 0.2548)>
Face 5198
UV Count: 3
  UV <Vector (0.6812, 0.2305)>
  UV <Vector (0.6777, 0.2314)>
  UV <Vector (0.6756, 0.2266)>
Face 5199
UV Count: 3
  UV <Vector (0.6713, 0.2302)>
  UV <Vector (0.6730, 0.2267)>
  UV <Vector (0.6756, 0.2266)>
Face 5200
UV Count: 3
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5728, 0.2377)>
  UV <Vector (0.5754, 0.2398)>
Face 5201
UV Count: 3
  UV <Vector (0.5691, 0.2360)>
  UV <Vector (0.5720, 0.2356)>
  UV <Vector (0.5728, 0.2377)>
Face 5202
UV Count: 3
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5694, 0.2409)>
  UV <Vector (0.5692, 0.2389)>
Face 5203
UV Count: 3
  UV <Vector (0.6817, 0.2249)>
  UV <Vector (0.6845, 0.2260)>
  UV <Vector (0.6812, 0.2305)>
Face 5204
UV Count: 3
  UV <Vector (0.5720, 0.2356)>
  UV <Vector (0.5691, 0.2360)>
  UV <Vector (0.5706, 0.2326)>
Face 5205
UV Count: 3
  UV <Vector (0.6713, 0.2302)>
  UV <Vector (0.6696, 0.2306)>
  UV <Vector (0.6704, 0.2275)>
Face 5206
UV Count: 3
  UV <Vector (0.5720, 0.2356)>
  UV <Vector (0.5730, 0.2338)>
  UV <Vector (0.5744, 0.2358)>
Face 5207
UV Count: 3
  UV <Vector (0.5754, 0.2398)>
  UV <Vector (0.5728, 0.2377)>
  UV <Vector (0.5744, 0.2358)>
Face 5208
UV Count: 3
  UV <Vector (0.6773, 0.2596)>
  UV <Vector (0.6725, 0.2595)>
  UV <Vector (0.6727, 0.2551)>
Face 5209
UV Count: 3
  UV <Vector (0.6775, 0.2553)>
  UV <Vector (0.6832, 0.2548)>
  UV <Vector (0.6828, 0.2592)>
Face 5210
UV Count: 3
  UV <Vector (0.6883, 0.2578)>
  UV <Vector (0.6828, 0.2592)>
  UV <Vector (0.6832, 0.2548)>
Face 5211
UV Count: 3
  UV <Vector (0.5486, 0.2466)>
  UV <Vector (0.5507, 0.2495)>
  UV <Vector (0.5477, 0.2513)>
Face 5212
UV Count: 3
  UV <Vector (0.5518, 0.2517)>
  UV <Vector (0.5485, 0.2538)>
  UV <Vector (0.5477, 0.2513)>
Face 5213
UV Count: 3
  UV <Vector (0.5504, 0.2574)>
  UV <Vector (0.5534, 0.2543)>
  UV <Vector (0.5550, 0.2558)>
Face 5214
UV Count: 3
  UV <Vector (0.5550, 0.2558)>
  UV <Vector (0.5576, 0.2577)>
  UV <Vector (0.5553, 0.2598)>
Face 5215
UV Count: 3
  UV <Vector (0.6655, 0.2584)>
  UV <Vector (0.6660, 0.2540)>
  UV <Vector (0.6688, 0.2545)>
Face 5216
UV Count: 3
  UV <Vector (0.6727, 0.2551)>
  UV <Vector (0.6725, 0.2595)>
  UV <Vector (0.6687, 0.2592)>
Face 5217
UV Count: 3
  UV <Vector (0.6781, 0.2457)>
  UV <Vector (0.6735, 0.2456)>
  UV <Vector (0.6737, 0.2414)>
Face 5218
UV Count: 3
  UV <Vector (0.6782, 0.2414)>
  UV <Vector (0.6829, 0.2408)>
  UV <Vector (0.6830, 0.2451)>
Face 5219
UV Count: 3
  UV <Vector (0.6876, 0.2440)>
  UV <Vector (0.6830, 0.2451)>
  UV <Vector (0.6829, 0.2408)>
Face 5220
UV Count: 3
  UV <Vector (0.5597, 0.2411)>
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5551, 0.2403)>
Face 5221
UV Count: 3
  UV <Vector (0.5612, 0.2435)>
  UV <Vector (0.5586, 0.2459)>
  UV <Vector (0.5569, 0.2436)>
Face 5222
UV Count: 3
  UV <Vector (0.5604, 0.2491)>
  UV <Vector (0.5635, 0.2469)>
  UV <Vector (0.5648, 0.2485)>
Face 5223
UV Count: 3
  UV <Vector (0.5662, 0.2501)>
  UV <Vector (0.5632, 0.2525)>
  UV <Vector (0.5616, 0.2509)>
Face 5224
UV Count: 3
  UV <Vector (0.6676, 0.2406)>
  UV <Vector (0.6700, 0.2409)>
  UV <Vector (0.6698, 0.2453)>
Face 5225
UV Count: 3
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6735, 0.2456)>
  UV <Vector (0.6698, 0.2453)>
Face 5226
UV Count: 3
  UV <Vector (0.6780, 0.2506)>
  UV <Vector (0.6731, 0.2506)>
  UV <Vector (0.6735, 0.2456)>
Face 5227
UV Count: 3
  UV <Vector (0.6735, 0.2456)>
  UV <Vector (0.6731, 0.2506)>
  UV <Vector (0.6693, 0.2501)>
Face 5228
UV Count: 3
  UV <Vector (0.6667, 0.2496)>
  UV <Vector (0.6673, 0.2450)>
  UV <Vector (0.6698, 0.2453)>
Face 5229
UV Count: 3
  UV <Vector (0.5632, 0.2525)>
  UV <Vector (0.5599, 0.2553)>
  UV <Vector (0.5581, 0.2533)>
Face 5230
UV Count: 3
  UV <Vector (0.5567, 0.2516)>
  UV <Vector (0.5604, 0.2491)>
  UV <Vector (0.5616, 0.2509)>
Face 5231
UV Count: 3
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5586, 0.2459)>
  UV <Vector (0.5549, 0.2493)>
Face 5232
UV Count: 3
  UV <Vector (0.5569, 0.2436)>
  UV <Vector (0.5531, 0.2475)>
  UV <Vector (0.5513, 0.2441)>
Face 5233
UV Count: 3
  UV <Vector (0.6882, 0.2497)>
  UV <Vector (0.6832, 0.2501)>
  UV <Vector (0.6830, 0.2451)>
Face 5234
UV Count: 3
  UV <Vector (0.6781, 0.2457)>
  UV <Vector (0.6830, 0.2451)>
  UV <Vector (0.6832, 0.2501)>
Face 5235
UV Count: 3
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6738, 0.2371)>
  UV <Vector (0.6782, 0.2373)>
Face 5236
UV Count: 3
  UV <Vector (0.6738, 0.2371)>
  UV <Vector (0.6737, 0.2414)>
  UV <Vector (0.6700, 0.2409)>
Face 5237
UV Count: 3
  UV <Vector (0.6679, 0.2359)>
  UV <Vector (0.6701, 0.2363)>
  UV <Vector (0.6700, 0.2409)>
Face 5238
UV Count: 3
  UV <Vector (0.5690, 0.2478)>
  UV <Vector (0.5662, 0.2501)>
  UV <Vector (0.5648, 0.2485)>
Face 5239
UV Count: 3
  UV <Vector (0.5635, 0.2469)>
  UV <Vector (0.5664, 0.2447)>
  UV <Vector (0.5677, 0.2462)>
Face 5240
UV Count: 3
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5645, 0.2416)>
  UV <Vector (0.5612, 0.2435)>
Face 5241
UV Count: 3
  UV <Vector (0.5630, 0.2388)>
  UV <Vector (0.5597, 0.2411)>
  UV <Vector (0.5582, 0.2376)>
Face 5242
UV Count: 3
  UV <Vector (0.6875, 0.2398)>
  UV <Vector (0.6829, 0.2408)>
  UV <Vector (0.6824, 0.2362)>
Face 5243
UV Count: 3
  UV <Vector (0.6782, 0.2373)>
  UV <Vector (0.6824, 0.2362)>
  UV <Vector (0.6829, 0.2408)>
Face 5244
UV Count: 3
  UV <Vector (0.7125, 0.2414)>
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7103, 0.2322)>
Face 5245
UV Count: 3
  UV <Vector (0.7156, 0.2416)>
  UV <Vector (0.7125, 0.2414)>
  UV <Vector (0.7138, 0.2316)>
Face 5246
UV Count: 3
  UV <Vector (0.5218, 0.2286)>
  UV <Vector (0.5265, 0.2189)>
  UV <Vector (0.5284, 0.2204)>
Face 5247
UV Count: 3
  UV <Vector (0.5248, 0.2289)>
  UV <Vector (0.5284, 0.2204)>
  UV <Vector (0.5300, 0.2218)>
Face 5248
UV Count: 3
  UV <Vector (0.5276, 0.2298)>
  UV <Vector (0.5300, 0.2218)>
  UV <Vector (0.5317, 0.2228)>
Face 5249
UV Count: 3
  UV <Vector (0.5306, 0.2312)>
  UV <Vector (0.5317, 0.2228)>
  UV <Vector (0.5331, 0.2232)>
Face 5250
UV Count: 3
  UV <Vector (0.5332, 0.2320)>
  UV <Vector (0.5331, 0.2232)>
  UV <Vector (0.5350, 0.2233)>
Face 5251
UV Count: 3
  UV <Vector (0.5383, 0.2327)>
  UV <Vector (0.5358, 0.2323)>
  UV <Vector (0.5350, 0.2233)>
Face 5252
UV Count: 3
  UV <Vector (0.5425, 0.2298)>
  UV <Vector (0.5383, 0.2327)>
  UV <Vector (0.5363, 0.2212)>
Face 5253
UV Count: 3
  UV <Vector (0.7018, 0.2379)>
  UV <Vector (0.6974, 0.2366)>
  UV <Vector (0.7040, 0.2264)>
Face 5254
UV Count: 3
  UV <Vector (0.7082, 0.2311)>
  UV <Vector (0.7051, 0.2392)>
  UV <Vector (0.7018, 0.2379)>
Face 5255
UV Count: 3
  UV <Vector (0.7021, 0.2631)>
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7041, 0.2680)>
Face 5256
UV Count: 3
  UV <Vector (0.6939, 0.2601)>
  UV <Vector (0.6979, 0.2615)>
  UV <Vector (0.6960, 0.2658)>
Face 5257
UV Count: 3
  UV <Vector (0.6898, 0.2584)>
  UV <Vector (0.6939, 0.2601)>
  UV <Vector (0.6926, 0.2645)>
Face 5258
UV Count: 3
  UV <Vector (0.5439, 0.2525)>
  UV <Vector (0.5403, 0.2504)>
  UV <Vector (0.5428, 0.2479)>
Face 5259
UV Count: 3
  UV <Vector (0.5374, 0.2556)>
  UV <Vector (0.5366, 0.2516)>
  UV <Vector (0.5403, 0.2504)>
Face 5260
UV Count: 3
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5366, 0.2516)>
  UV <Vector (0.5374, 0.2556)>
Face 5261
UV Count: 3
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5319, 0.2565)>
Face 5262
UV Count: 3
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5278, 0.2565)>
Face 5263
UV Count: 3
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5203, 0.2555)>
Face 5264
UV Count: 3
  UV <Vector (0.5215, 0.2481)>
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5198, 0.2502)>
Face 5265
UV Count: 3
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7096, 0.2641)>
  UV <Vector (0.7075, 0.2681)>
Face 5266
UV Count: 3
  UV <Vector (0.7082, 0.2311)>
  UV <Vector (0.7061, 0.2300)>
  UV <Vector (0.7071, 0.2257)>
Face 5267
UV Count: 3
  UV <Vector (0.5380, 0.2194)>
  UV <Vector (0.5363, 0.2212)>
  UV <Vector (0.5349, 0.2202)>
Face 5268
UV Count: 3
  UV <Vector (0.5331, 0.2232)>
  UV <Vector (0.5326, 0.2202)>
  UV <Vector (0.5349, 0.2202)>
Face 5269
UV Count: 3
  UV <Vector (0.5300, 0.2218)>
  UV <Vector (0.5303, 0.2196)>
  UV <Vector (0.5326, 0.2202)>
Face 5270
UV Count: 3
  UV <Vector (0.5284, 0.2204)>
  UV <Vector (0.5265, 0.2189)>
  UV <Vector (0.5296, 0.2175)>
Face 5271
UV Count: 3
  UV <Vector (0.6979, 0.2615)>
  UV <Vector (0.7021, 0.2631)>
  UV <Vector (0.7009, 0.2672)>
Face 5272
UV Count: 3
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7051, 0.2392)>
Face 5273
UV Count: 3
  UV <Vector (0.7103, 0.2322)>
  UV <Vector (0.7106, 0.2259)>
  UV <Vector (0.7137, 0.2273)>
Face 5274
UV Count: 3
  UV <Vector (0.5349, 0.2202)>
  UV <Vector (0.5326, 0.2202)>
  UV <Vector (0.5328, 0.2177)>
Face 5275
UV Count: 3
  UV <Vector (0.5303, 0.2196)>
  UV <Vector (0.5296, 0.2175)>
  UV <Vector (0.5328, 0.2177)>
Face 5276
UV Count: 3
  UV <Vector (0.7045, 0.2550)>
  UV <Vector (0.7088, 0.2552)>
  UV <Vector (0.7077, 0.2599)>
Face 5277
UV Count: 3
  UV <Vector (0.7045, 0.2550)>
  UV <Vector (0.7034, 0.2591)>
  UV <Vector (0.6993, 0.2578)>
Face 5278
UV Count: 3
  UV <Vector (0.7005, 0.2539)>
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.6952, 0.2561)>
Face 5279
UV Count: 3
  UV <Vector (0.6909, 0.2545)>
  UV <Vector (0.6923, 0.2501)>
  UV <Vector (0.6966, 0.2520)>
Face 5280
UV Count: 3
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5422, 0.2430)>
Face 5281
UV Count: 3
  UV <Vector (0.5299, 0.2487)>
  UV <Vector (0.5301, 0.2452)>
  UV <Vector (0.5328, 0.2453)>
Face 5282
UV Count: 3
  UV <Vector (0.5269, 0.2483)>
  UV <Vector (0.5274, 0.2444)>
  UV <Vector (0.5301, 0.2452)>
Face 5283
UV Count: 3
  UV <Vector (0.5269, 0.2483)>
  UV <Vector (0.5245, 0.2476)>
  UV <Vector (0.5248, 0.2444)>
Face 5284
UV Count: 3
  UV <Vector (0.5221, 0.2463)>
  UV <Vector (0.5218, 0.2428)>
  UV <Vector (0.5248, 0.2444)>
Face 5285
UV Count: 3
  UV <Vector (0.7110, 0.2603)>
  UV <Vector (0.7077, 0.2599)>
  UV <Vector (0.7088, 0.2552)>
Face 5286
UV Count: 3
  UV <Vector (0.7074, 0.2448)>
  UV <Vector (0.7062, 0.2490)>
  UV <Vector (0.7024, 0.2478)>
Face 5287
UV Count: 3
  UV <Vector (0.7074, 0.2448)>
  UV <Vector (0.7117, 0.2454)>
  UV <Vector (0.7102, 0.2498)>
Face 5288
UV Count: 3
  UV <Vector (0.7136, 0.2504)>
  UV <Vector (0.7102, 0.2498)>
  UV <Vector (0.7117, 0.2454)>
Face 5289
UV Count: 3
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5215, 0.2377)>
  UV <Vector (0.5215, 0.2331)>
Face 5290
UV Count: 3
  UV <Vector (0.5246, 0.2382)>
  UV <Vector (0.5245, 0.2338)>
  UV <Vector (0.5275, 0.2347)>
Face 5291
UV Count: 3
  UV <Vector (0.5275, 0.2392)>
  UV <Vector (0.5275, 0.2347)>
  UV <Vector (0.5304, 0.2355)>
Face 5292
UV Count: 3
  UV <Vector (0.5303, 0.2398)>
  UV <Vector (0.5304, 0.2355)>
  UV <Vector (0.5332, 0.2358)>
Face 5293
UV Count: 3
  UV <Vector (0.5331, 0.2398)>
  UV <Vector (0.5332, 0.2358)>
  UV <Vector (0.5359, 0.2357)>
Face 5294
UV Count: 3
  UV <Vector (0.5384, 0.2385)>
  UV <Vector (0.5357, 0.2395)>
  UV <Vector (0.5359, 0.2357)>
Face 5295
UV Count: 3
  UV <Vector (0.5384, 0.2385)>
  UV <Vector (0.5382, 0.2349)>
  UV <Vector (0.5427, 0.2337)>
Face 5296
UV Count: 3
  UV <Vector (0.6945, 0.2440)>
  UV <Vector (0.6959, 0.2402)>
  UV <Vector (0.7001, 0.2420)>
Face 5297
UV Count: 3
  UV <Vector (0.7035, 0.2436)>
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.6987, 0.2463)>
Face 5298
UV Count: 3
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7125, 0.2414)>
  UV <Vector (0.7117, 0.2454)>
Face 5299
UV Count: 3
  UV <Vector (0.7086, 0.2403)>
  UV <Vector (0.7074, 0.2448)>
  UV <Vector (0.7035, 0.2436)>
Face 5300
UV Count: 3
  UV <Vector (0.7051, 0.2392)>
  UV <Vector (0.7035, 0.2436)>
  UV <Vector (0.7001, 0.2420)>
Face 5301
UV Count: 3
  UV <Vector (0.7001, 0.2420)>
  UV <Vector (0.6959, 0.2402)>
  UV <Vector (0.6974, 0.2366)>
Face 5302
UV Count: 3
  UV <Vector (0.5427, 0.2337)>
  UV <Vector (0.5382, 0.2349)>
  UV <Vector (0.5383, 0.2327)>
Face 5303
UV Count: 3
  UV <Vector (0.5359, 0.2357)>
  UV <Vector (0.5358, 0.2323)>
  UV <Vector (0.5383, 0.2327)>
Face 5304
UV Count: 3
  UV <Vector (0.5332, 0.2358)>
  UV <Vector (0.5332, 0.2320)>
  UV <Vector (0.5358, 0.2323)>
Face 5305
UV Count: 3
  UV <Vector (0.5304, 0.2355)>
  UV <Vector (0.5306, 0.2312)>
  UV <Vector (0.5332, 0.2320)>
Face 5306
UV Count: 3
  UV <Vector (0.5275, 0.2347)>
  UV <Vector (0.5276, 0.2298)>
  UV <Vector (0.5306, 0.2312)>
Face 5307
UV Count: 3
  UV <Vector (0.5245, 0.2338)>
  UV <Vector (0.5248, 0.2289)>
  UV <Vector (0.5276, 0.2298)>
Face 5308
UV Count: 3
  UV <Vector (0.5245, 0.2338)>
  UV <Vector (0.5215, 0.2331)>
  UV <Vector (0.5218, 0.2286)>
Face 5309
UV Count: 3
  UV <Vector (0.7148, 0.2458)>
  UV <Vector (0.7117, 0.2454)>
  UV <Vector (0.7125, 0.2414)>
Face 5310
UV Count: 3
  UV <Vector (0.7294, 0.2428)>
  UV <Vector (0.7259, 0.2508)>
  UV <Vector (0.7235, 0.2492)>
Face 5311
UV Count: 3
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7259, 0.2508)>
  UV <Vector (0.7294, 0.2428)>
Face 5312
UV Count: 3
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7323, 0.2430)>
  UV <Vector (0.7347, 0.2436)>
Face 5313
UV Count: 3
  UV <Vector (0.4926, 0.2523)>
  UV <Vector (0.4883, 0.2425)>
  UV <Vector (0.4897, 0.2426)>
Face 5314
UV Count: 3
  UV <Vector (0.4949, 0.2513)>
  UV <Vector (0.4897, 0.2426)>
  UV <Vector (0.4916, 0.2419)>
Face 5315
UV Count: 3
  UV <Vector (0.4975, 0.2497)>
  UV <Vector (0.4916, 0.2419)>
  UV <Vector (0.4931, 0.2411)>
Face 5316
UV Count: 3
  UV <Vector (0.4995, 0.2480)>
  UV <Vector (0.4931, 0.2411)>
  UV <Vector (0.4952, 0.2411)>
Face 5317
UV Count: 3
  UV <Vector (0.5025, 0.2442)>
  UV <Vector (0.5009, 0.2463)>
  UV <Vector (0.4952, 0.2411)>
Face 5318
UV Count: 3
  UV <Vector (0.5036, 0.2425)>
  UV <Vector (0.5025, 0.2442)>
  UV <Vector (0.4963, 0.2393)>
Face 5319
UV Count: 3
  UV <Vector (0.7235, 0.2492)>
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7260, 0.2398)>
Face 5320
UV Count: 3
  UV <Vector (0.5055, 0.2373)>
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.4966, 0.2360)>
Face 5321
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.5036, 0.2425)>
  UV <Vector (0.4963, 0.2375)>
Face 5322
UV Count: 3
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.7034, 0.2591)>
  UV <Vector (0.7021, 0.2631)>
Face 5323
UV Count: 3
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7021, 0.2631)>
  UV <Vector (0.7034, 0.2591)>
Face 5324
UV Count: 3
  UV <Vector (0.7096, 0.2641)>
  UV <Vector (0.7063, 0.2638)>
  UV <Vector (0.7077, 0.2599)>
Face 5325
UV Count: 3
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5215, 0.2481)>
  UV <Vector (0.5221, 0.2463)>
Face 5326
UV Count: 3
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5230, 0.2500)>
  UV <Vector (0.5245, 0.2476)>
Face 5327
UV Count: 3
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5252, 0.2517)>
  UV <Vector (0.5269, 0.2483)>
Face 5328
UV Count: 3
  UV <Vector (0.5327, 0.2522)>
  UV <Vector (0.5291, 0.2521)>
  UV <Vector (0.5299, 0.2487)>
Face 5329
UV Count: 3
  UV <Vector (0.5403, 0.2504)>
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5423, 0.2461)>
Face 5330
UV Count: 3
  UV <Vector (0.6898, 0.2584)>
  UV <Vector (0.6909, 0.2545)>
  UV <Vector (0.6952, 0.2561)>
Face 5331
UV Count: 3
  UV <Vector (0.6993, 0.2578)>
  UV <Vector (0.6979, 0.2615)>
  UV <Vector (0.6939, 0.2601)>
Face 5332
UV Count: 3
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.7062, 0.2490)>
  UV <Vector (0.7045, 0.2550)>
Face 5333
UV Count: 3
  UV <Vector (0.7062, 0.2490)>
  UV <Vector (0.7102, 0.2498)>
  UV <Vector (0.7088, 0.2552)>
Face 5334
UV Count: 3
  UV <Vector (0.7123, 0.2559)>
  UV <Vector (0.7088, 0.2552)>
  UV <Vector (0.7102, 0.2498)>
Face 5335
UV Count: 3
  UV <Vector (0.5218, 0.2428)>
  UV <Vector (0.5215, 0.2377)>
  UV <Vector (0.5246, 0.2382)>
Face 5336
UV Count: 3
  UV <Vector (0.5274, 0.2444)>
  UV <Vector (0.5248, 0.2444)>
  UV <Vector (0.5246, 0.2382)>
Face 5337
UV Count: 3
  UV <Vector (0.5274, 0.2444)>
  UV <Vector (0.5275, 0.2392)>
  UV <Vector (0.5303, 0.2398)>
Face 5338
UV Count: 3
  UV <Vector (0.5328, 0.2453)>
  UV <Vector (0.5301, 0.2452)>
  UV <Vector (0.5303, 0.2398)>
Face 5339
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5328, 0.2453)>
  UV <Vector (0.5331, 0.2398)>
Face 5340
UV Count: 3
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5357, 0.2395)>
Face 5341
UV Count: 3
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5384, 0.2385)>
  UV <Vector (0.5426, 0.2376)>
Face 5342
UV Count: 3
  UV <Vector (0.6923, 0.2501)>
  UV <Vector (0.6945, 0.2440)>
  UV <Vector (0.6987, 0.2463)>
Face 5343
UV Count: 3
  UV <Vector (0.7024, 0.2478)>
  UV <Vector (0.7005, 0.2539)>
  UV <Vector (0.6966, 0.2520)>
Face 5344
UV Count: 3
  UV <Vector (0.7145, 0.2673)>
  UV <Vector (0.7177, 0.2682)>
  UV <Vector (0.7159, 0.2733)>
Face 5345
UV Count: 3
  UV <Vector (0.7117, 0.2661)>
  UV <Vector (0.7145, 0.2673)>
  UV <Vector (0.7124, 0.2721)>
Face 5346
UV Count: 3
  UV <Vector (0.5178, 0.2481)>
  UV <Vector (0.5186, 0.2463)>
  UV <Vector (0.5198, 0.2502)>
Face 5347
UV Count: 3
  UV <Vector (0.5178, 0.2508)>
  UV <Vector (0.5198, 0.2502)>
  UV <Vector (0.5203, 0.2555)>
Face 5348
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5168, 0.2538)>
  UV <Vector (0.5203, 0.2555)>
Face 5349
UV Count: 3
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5180, 0.2589)>
Face 5350
UV Count: 3
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5149, 0.2620)>
Face 5351
UV Count: 3
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5114, 0.2644)>
Face 5352
UV Count: 3
  UV <Vector (0.5045, 0.2639)>
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5083, 0.2650)>
Face 5353
UV Count: 3
  UV <Vector (0.5013, 0.2674)>
  UV <Vector (0.5005, 0.2646)>
  UV <Vector (0.5045, 0.2639)>
Face 5354
UV Count: 3
  UV <Vector (0.7184, 0.2747)>
  UV <Vector (0.7209, 0.2700)>
  UV <Vector (0.7234, 0.2732)>
Face 5355
UV Count: 3
  UV <Vector (0.7159, 0.2733)>
  UV <Vector (0.7177, 0.2682)>
  UV <Vector (0.7209, 0.2700)>
Face 5356
UV Count: 3
  UV <Vector (0.7164, 0.2637)>
  UV <Vector (0.7195, 0.2649)>
  UV <Vector (0.7177, 0.2682)>
Face 5357
UV Count: 3
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7164, 0.2637)>
  UV <Vector (0.7145, 0.2673)>
Face 5358
UV Count: 3
  UV <Vector (0.5161, 0.2472)>
  UV <Vector (0.5178, 0.2481)>
  UV <Vector (0.5178, 0.2508)>
Face 5359
UV Count: 3
  UV <Vector (0.5153, 0.2498)>
  UV <Vector (0.5178, 0.2508)>
  UV <Vector (0.5168, 0.2538)>
Face 5360
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5122, 0.2538)>
  UV <Vector (0.5138, 0.2520)>
Face 5361
UV Count: 3
  UV <Vector (0.5148, 0.2560)>
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5104, 0.2557)>
Face 5362
UV Count: 3
  UV <Vector (0.5125, 0.2581)>
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5084, 0.2576)>
Face 5363
UV Count: 3
  UV <Vector (0.5103, 0.2604)>
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5061, 0.2593)>
Face 5364
UV Count: 3
  UV <Vector (0.5076, 0.2620)>
  UV <Vector (0.5045, 0.2639)>
  UV <Vector (0.5033, 0.2609)>
Face 5365
UV Count: 3
  UV <Vector (0.5005, 0.2646)>
  UV <Vector (0.4997, 0.2618)>
  UV <Vector (0.5033, 0.2609)>
Face 5366
UV Count: 3
  UV <Vector (0.7209, 0.2700)>
  UV <Vector (0.7224, 0.2667)>
  UV <Vector (0.7255, 0.2687)>
Face 5367
UV Count: 3
  UV <Vector (0.7177, 0.2682)>
  UV <Vector (0.7195, 0.2649)>
  UV <Vector (0.7224, 0.2667)>
Face 5368
UV Count: 3
  UV <Vector (0.5359, 0.2488)>
  UV <Vector (0.5366, 0.2516)>
  UV <Vector (0.5327, 0.2522)>
Face 5369
UV Count: 3
  UV <Vector (0.5389, 0.2479)>
  UV <Vector (0.5403, 0.2504)>
  UV <Vector (0.5366, 0.2516)>
Face 5370
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5359, 0.2488)>
  UV <Vector (0.5328, 0.2488)>
Face 5371
UV Count: 3
  UV <Vector (0.5356, 0.2448)>
  UV <Vector (0.5385, 0.2439)>
  UV <Vector (0.5389, 0.2479)>
Face 5372
UV Count: 3
  UV <Vector (0.7117, 0.2661)>
  UV <Vector (0.7096, 0.2719)>
  UV <Vector (0.7074, 0.2693)>
Face 5373
UV Count: 3
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7117, 0.2661)>
  UV <Vector (0.7093, 0.2649)>
Face 5374
UV Count: 3
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7185, 0.2474)>
  UV <Vector (0.7246, 0.2380)>
Face 5375
UV Count: 3
  UV <Vector (0.7278, 0.2408)>
  UV <Vector (0.7280, 0.2385)>
  UV <Vector (0.7306, 0.2384)>
Face 5376
UV Count: 3
  UV <Vector (0.7246, 0.2380)>
  UV <Vector (0.7271, 0.2369)>
  UV <Vector (0.7280, 0.2385)>
Face 5377
UV Count: 3
  UV <Vector (0.4966, 0.2360)>
  UV <Vector (0.4963, 0.2375)>
  UV <Vector (0.4939, 0.2375)>
Face 5378
UV Count: 3
  UV <Vector (0.4963, 0.2393)>
  UV <Vector (0.4952, 0.2411)>
  UV <Vector (0.4927, 0.2394)>
Face 5379
UV Count: 3
  UV <Vector (0.4916, 0.2419)>
  UV <Vector (0.4905, 0.2404)>
  UV <Vector (0.4927, 0.2394)>
Face 5380
UV Count: 3
  UV <Vector (0.4883, 0.2425)>
  UV <Vector (0.4890, 0.2395)>
  UV <Vector (0.4905, 0.2404)>
Face 5381
UV Count: 3
  UV <Vector (0.7328, 0.2403)>
  UV <Vector (0.7323, 0.2430)>
  UV <Vector (0.7294, 0.2428)>
Face 5382
UV Count: 3
  UV <Vector (0.7271, 0.2369)>
  UV <Vector (0.7292, 0.2356)>
  UV <Vector (0.7306, 0.2384)>
Face 5383
UV Count: 3
  UV <Vector (0.4907, 0.2375)>
  UV <Vector (0.4927, 0.2394)>
  UV <Vector (0.4905, 0.2404)>
Face 5384
UV Count: 3
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7204, 0.2553)>
Face 5385
UV Count: 3
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7272, 0.2555)>
Face 5386
UV Count: 3
  UV <Vector (0.7258, 0.2586)>
  UV <Vector (0.7272, 0.2555)>
  UV <Vector (0.7300, 0.2569)>
Face 5387
UV Count: 3
  UV <Vector (0.4982, 0.2547)>
  UV <Vector (0.4959, 0.2563)>
  UV <Vector (0.4941, 0.2543)>
Face 5388
UV Count: 3
  UV <Vector (0.5005, 0.2530)>
  UV <Vector (0.4982, 0.2547)>
  UV <Vector (0.4965, 0.2529)>
Face 5389
UV Count: 3
  UV <Vector (0.5027, 0.2514)>
  UV <Vector (0.5005, 0.2530)>
  UV <Vector (0.4989, 0.2513)>
Face 5390
UV Count: 3
  UV <Vector (0.5046, 0.2498)>
  UV <Vector (0.5027, 0.2514)>
  UV <Vector (0.5010, 0.2497)>
Face 5391
UV Count: 3
  UV <Vector (0.5061, 0.2478)>
  UV <Vector (0.5046, 0.2498)>
  UV <Vector (0.5026, 0.2479)>
Face 5392
UV Count: 3
  UV <Vector (0.5071, 0.2457)>
  UV <Vector (0.5061, 0.2478)>
  UV <Vector (0.5041, 0.2458)>
Face 5393
UV Count: 3
  UV <Vector (0.5067, 0.2422)>
  UV <Vector (0.5083, 0.2435)>
  UV <Vector (0.5071, 0.2457)>
Face 5394
UV Count: 3
  UV <Vector (0.5067, 0.2422)>
  UV <Vector (0.5078, 0.2391)>
  UV <Vector (0.5098, 0.2411)>
Face 5395
UV Count: 3
  UV <Vector (0.7194, 0.2510)>
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7157, 0.2524)>
Face 5396
UV Count: 3
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7194, 0.2510)>
  UV <Vector (0.7219, 0.2523)>
Face 5397
UV Count: 3
  UV <Vector (0.7183, 0.2598)>
  UV <Vector (0.7213, 0.2609)>
  UV <Vector (0.7195, 0.2649)>
Face 5398
UV Count: 3
  UV <Vector (0.7164, 0.2637)>
  UV <Vector (0.7135, 0.2628)>
  UV <Vector (0.7153, 0.2592)>
Face 5399
UV Count: 3
  UV <Vector (0.7127, 0.2582)>
  UV <Vector (0.7153, 0.2592)>
  UV <Vector (0.7135, 0.2628)>
Face 5400
UV Count: 3
  UV <Vector (0.5141, 0.2452)>
  UV <Vector (0.5161, 0.2472)>
  UV <Vector (0.5153, 0.2498)>
Face 5401
UV Count: 3
  UV <Vector (0.5132, 0.2483)>
  UV <Vector (0.5153, 0.2498)>
  UV <Vector (0.5138, 0.2520)>
Face 5402
UV Count: 3
  UV <Vector (0.5122, 0.2538)>
  UV <Vector (0.5094, 0.2511)>
  UV <Vector (0.5111, 0.2497)>
Face 5403
UV Count: 3
  UV <Vector (0.5122, 0.2538)>
  UV <Vector (0.5104, 0.2557)>
  UV <Vector (0.5078, 0.2530)>
Face 5404
UV Count: 3
  UV <Vector (0.5104, 0.2557)>
  UV <Vector (0.5084, 0.2576)>
  UV <Vector (0.5061, 0.2548)>
Face 5405
UV Count: 3
  UV <Vector (0.5084, 0.2576)>
  UV <Vector (0.5061, 0.2593)>
  UV <Vector (0.5037, 0.2563)>
Face 5406
UV Count: 3
  UV <Vector (0.5061, 0.2593)>
  UV <Vector (0.5033, 0.2609)>
  UV <Vector (0.5015, 0.2582)>
Face 5407
UV Count: 3
  UV <Vector (0.4997, 0.2618)>
  UV <Vector (0.4983, 0.2593)>
  UV <Vector (0.5015, 0.2582)>
Face 5408
UV Count: 3
  UV <Vector (0.7224, 0.2667)>
  UV <Vector (0.7243, 0.2625)>
  UV <Vector (0.7272, 0.2646)>
Face 5409
UV Count: 3
  UV <Vector (0.7195, 0.2649)>
  UV <Vector (0.7213, 0.2609)>
  UV <Vector (0.7243, 0.2625)>
Face 5410
UV Count: 3
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7213, 0.2609)>
  UV <Vector (0.7183, 0.2598)>
Face 5411
UV Count: 3
  UV <Vector (0.7183, 0.2598)>
  UV <Vector (0.7153, 0.2592)>
  UV <Vector (0.7179, 0.2539)>
Face 5412
UV Count: 3
  UV <Vector (0.7179, 0.2539)>
  UV <Vector (0.7153, 0.2592)>
  UV <Vector (0.7127, 0.2582)>
Face 5413
UV Count: 3
  UV <Vector (0.5083, 0.2435)>
  UV <Vector (0.5098, 0.2411)>
  UV <Vector (0.5141, 0.2452)>
Face 5414
UV Count: 3
  UV <Vector (0.5083, 0.2435)>
  UV <Vector (0.5132, 0.2483)>
  UV <Vector (0.5111, 0.2497)>
Face 5415
UV Count: 3
  UV <Vector (0.5094, 0.2511)>
  UV <Vector (0.5061, 0.2478)>
  UV <Vector (0.5071, 0.2457)>
Face 5416
UV Count: 3
  UV <Vector (0.5094, 0.2511)>
  UV <Vector (0.5078, 0.2530)>
  UV <Vector (0.5046, 0.2498)>
Face 5417
UV Count: 3
  UV <Vector (0.5078, 0.2530)>
  UV <Vector (0.5061, 0.2548)>
  UV <Vector (0.5027, 0.2514)>
Face 5418
UV Count: 3
  UV <Vector (0.5061, 0.2548)>
  UV <Vector (0.5037, 0.2563)>
  UV <Vector (0.5005, 0.2530)>
Face 5419
UV Count: 3
  UV <Vector (0.5037, 0.2563)>
  UV <Vector (0.5015, 0.2582)>
  UV <Vector (0.4982, 0.2547)>
Face 5420
UV Count: 3
  UV <Vector (0.5015, 0.2582)>
  UV <Vector (0.4983, 0.2593)>
  UV <Vector (0.4959, 0.2563)>
Face 5421
UV Count: 3
  UV <Vector (0.7243, 0.2625)>
  UV <Vector (0.7258, 0.2586)>
  UV <Vector (0.7288, 0.2598)>
Face 5422
UV Count: 3
  UV <Vector (0.7213, 0.2609)>
  UV <Vector (0.7231, 0.2570)>
  UV <Vector (0.7258, 0.2586)>
Face 5423
UV Count: 3
  UV <Vector (0.7259, 0.2508)>
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7219, 0.2523)>
Face 5424
UV Count: 3
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7235, 0.2492)>
  UV <Vector (0.7219, 0.2523)>
Face 5425
UV Count: 3
  UV <Vector (0.7185, 0.2474)>
  UV <Vector (0.7208, 0.2481)>
  UV <Vector (0.7194, 0.2510)>
Face 5426
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.5055, 0.2373)>
  UV <Vector (0.5078, 0.2391)>
Face 5427
UV Count: 3
  UV <Vector (0.5049, 0.2407)>
  UV <Vector (0.5067, 0.2422)>
  UV <Vector (0.5054, 0.2440)>
Face 5428
UV Count: 3
  UV <Vector (0.5054, 0.2440)>
  UV <Vector (0.5041, 0.2458)>
  UV <Vector (0.5025, 0.2442)>
Face 5429
UV Count: 3
  UV <Vector (0.5041, 0.2458)>
  UV <Vector (0.5026, 0.2479)>
  UV <Vector (0.5009, 0.2463)>
Face 5430
UV Count: 3
  UV <Vector (0.5026, 0.2479)>
  UV <Vector (0.5010, 0.2497)>
  UV <Vector (0.4995, 0.2480)>
Face 5431
UV Count: 3
  UV <Vector (0.5010, 0.2497)>
  UV <Vector (0.4989, 0.2513)>
  UV <Vector (0.4975, 0.2497)>
Face 5432
UV Count: 3
  UV <Vector (0.4989, 0.2513)>
  UV <Vector (0.4965, 0.2529)>
  UV <Vector (0.4949, 0.2513)>
Face 5433
UV Count: 3
  UV <Vector (0.4941, 0.2543)>
  UV <Vector (0.4926, 0.2523)>
  UV <Vector (0.4949, 0.2513)>
Face 5434
UV Count: 3
  UV <Vector (0.7272, 0.2555)>
  UV <Vector (0.7283, 0.2529)>
  UV <Vector (0.7310, 0.2545)>
Face 5435
UV Count: 3
  UV <Vector (0.7245, 0.2538)>
  UV <Vector (0.7259, 0.2508)>
  UV <Vector (0.7283, 0.2529)>
Face 5436
UV Count: 3
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7289, 0.2871)>
  UV <Vector (0.7315, 0.2905)>
Face 5437
UV Count: 3
  UV <Vector (0.7284, 0.2935)>
  UV <Vector (0.7315, 0.2905)>
  UV <Vector (0.7341, 0.2937)>
Face 5438
UV Count: 3
  UV <Vector (0.5014, 0.2910)>
  UV <Vector (0.4999, 0.2891)>
  UV <Vector (0.5028, 0.2867)>
Face 5439
UV Count: 3
  UV <Vector (0.5028, 0.2867)>
  UV <Vector (0.5045, 0.2834)>
  UV <Vector (0.5069, 0.2857)>
Face 5440
UV Count: 3
  UV <Vector (0.5045, 0.2834)>
  UV <Vector (0.5059, 0.2798)>
  UV <Vector (0.5089, 0.2819)>
Face 5441
UV Count: 3
  UV <Vector (0.5059, 0.2798)>
  UV <Vector (0.5068, 0.2758)>
  UV <Vector (0.5102, 0.2772)>
Face 5442
UV Count: 3
  UV <Vector (0.5068, 0.2758)>
  UV <Vector (0.5065, 0.2716)>
  UV <Vector (0.5111, 0.2698)>
Face 5443
UV Count: 3
  UV <Vector (0.7289, 0.2871)>
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7241, 0.2859)>
Face 5444
UV Count: 3
  UV <Vector (0.7268, 0.2834)>
  UV <Vector (0.7241, 0.2859)>
  UV <Vector (0.7237, 0.2810)>
Face 5445
UV Count: 3
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5065, 0.2716)>
  UV <Vector (0.5047, 0.2689)>
Face 5446
UV Count: 3
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7483, 0.2718)>
  UV <Vector (0.7532, 0.2680)>
Face 5447
UV Count: 3
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7559, 0.2695)>
  UV <Vector (0.7563, 0.2721)>
Face 5448
UV Count: 3
  UV <Vector (0.4811, 0.2823)>
  UV <Vector (0.4760, 0.2780)>
  UV <Vector (0.4777, 0.2770)>
Face 5449
UV Count: 3
  UV <Vector (0.4841, 0.2774)>
  UV <Vector (0.4832, 0.2801)>
  UV <Vector (0.4777, 0.2770)>
Face 5450
UV Count: 3
  UV <Vector (0.4847, 0.2749)>
  UV <Vector (0.4841, 0.2774)>
  UV <Vector (0.4790, 0.2754)>
Face 5451
UV Count: 3
  UV <Vector (0.4857, 0.2720)>
  UV <Vector (0.4847, 0.2749)>
  UV <Vector (0.4797, 0.2738)>
Face 5452
UV Count: 3
  UV <Vector (0.4858, 0.2689)>
  UV <Vector (0.4857, 0.2720)>
  UV <Vector (0.4793, 0.2715)>
Face 5453
UV Count: 3
  UV <Vector (0.4836, 0.2656)>
  UV <Vector (0.4858, 0.2689)>
  UV <Vector (0.4786, 0.2697)>
Face 5454
UV Count: 3
  UV <Vector (0.7514, 0.2658)>
  UV <Vector (0.7467, 0.2693)>
  UV <Vector (0.7451, 0.2669)>
Face 5455
UV Count: 3
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7483, 0.2718)>
  UV <Vector (0.7467, 0.2693)>
Face 5456
UV Count: 3
  UV <Vector (0.7532, 0.2680)>
  UV <Vector (0.7514, 0.2658)>
  UV <Vector (0.7540, 0.2640)>
Face 5457
UV Count: 3
  UV <Vector (0.4786, 0.2697)>
  UV <Vector (0.4774, 0.2722)>
  UV <Vector (0.4755, 0.2709)>
Face 5458
UV Count: 3
  UV <Vector (0.4797, 0.2738)>
  UV <Vector (0.4779, 0.2740)>
  UV <Vector (0.4774, 0.2722)>
Face 5459
UV Count: 3
  UV <Vector (0.4790, 0.2754)>
  UV <Vector (0.4777, 0.2770)>
  UV <Vector (0.4765, 0.2751)>
Face 5460
UV Count: 3
  UV <Vector (0.4735, 0.2769)>
  UV <Vector (0.4744, 0.2743)>
  UV <Vector (0.4765, 0.2751)>
Face 5461
UV Count: 3
  UV <Vector (0.4744, 0.2743)>
  UV <Vector (0.4755, 0.2709)>
  UV <Vector (0.4774, 0.2722)>
Face 5462
UV Count: 3
  UV <Vector (0.7349, 0.2877)>
  UV <Vector (0.7322, 0.2845)>
  UV <Vector (0.7350, 0.2824)>
Face 5463
UV Count: 3
  UV <Vector (0.7350, 0.2824)>
  UV <Vector (0.7322, 0.2845)>
  UV <Vector (0.7303, 0.2808)>
Face 5464
UV Count: 3
  UV <Vector (0.7332, 0.2789)>
  UV <Vector (0.7303, 0.2808)>
  UV <Vector (0.7292, 0.2770)>
Face 5465
UV Count: 3
  UV <Vector (0.5021, 0.2718)>
  UV <Vector (0.4987, 0.2714)>
  UV <Vector (0.4991, 0.2681)>
Face 5466
UV Count: 3
  UV <Vector (0.5021, 0.2718)>
  UV <Vector (0.5029, 0.2751)>
  UV <Vector (0.4996, 0.2745)>
Face 5467
UV Count: 3
  UV <Vector (0.5029, 0.2751)>
  UV <Vector (0.5023, 0.2785)>
  UV <Vector (0.4994, 0.2778)>
Face 5468
UV Count: 3
  UV <Vector (0.5023, 0.2785)>
  UV <Vector (0.5008, 0.2816)>
  UV <Vector (0.4982, 0.2807)>
Face 5469
UV Count: 3
  UV <Vector (0.5008, 0.2816)>
  UV <Vector (0.4990, 0.2846)>
  UV <Vector (0.4967, 0.2838)>
Face 5470
UV Count: 3
  UV <Vector (0.4990, 0.2846)>
  UV <Vector (0.4972, 0.2875)>
  UV <Vector (0.4952, 0.2865)>
Face 5471
UV Count: 3
  UV <Vector (0.7377, 0.2904)>
  UV <Vector (0.7349, 0.2877)>
  UV <Vector (0.7375, 0.2854)>
Face 5472
UV Count: 3
  UV <Vector (0.7375, 0.2854)>
  UV <Vector (0.7350, 0.2824)>
  UV <Vector (0.7374, 0.2806)>
Face 5473
UV Count: 3
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7350, 0.2824)>
  UV <Vector (0.7332, 0.2789)>
Face 5474
UV Count: 3
  UV <Vector (0.7359, 0.2769)>
  UV <Vector (0.7332, 0.2789)>
  UV <Vector (0.7318, 0.2750)>
Face 5475
UV Count: 3
  UV <Vector (0.4987, 0.2714)>
  UV <Vector (0.4957, 0.2709)>
  UV <Vector (0.4961, 0.2672)>
Face 5476
UV Count: 3
  UV <Vector (0.4987, 0.2714)>
  UV <Vector (0.4996, 0.2745)>
  UV <Vector (0.4965, 0.2740)>
Face 5477
UV Count: 3
  UV <Vector (0.4996, 0.2745)>
  UV <Vector (0.4994, 0.2778)>
  UV <Vector (0.4966, 0.2772)>
Face 5478
UV Count: 3
  UV <Vector (0.4994, 0.2778)>
  UV <Vector (0.4982, 0.2807)>
  UV <Vector (0.4956, 0.2800)>
Face 5479
UV Count: 3
  UV <Vector (0.4982, 0.2807)>
  UV <Vector (0.4967, 0.2838)>
  UV <Vector (0.4943, 0.2830)>
Face 5480
UV Count: 3
  UV <Vector (0.4967, 0.2838)>
  UV <Vector (0.4952, 0.2865)>
  UV <Vector (0.4931, 0.2858)>
Face 5481
UV Count: 3
  UV <Vector (0.7402, 0.2882)>
  UV <Vector (0.7375, 0.2854)>
  UV <Vector (0.7399, 0.2833)>
Face 5482
UV Count: 3
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7448, 0.2789)>
Face 5483
UV Count: 3
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7374, 0.2806)>
  UV <Vector (0.7359, 0.2769)>
Face 5484
UV Count: 3
  UV <Vector (0.7414, 0.2733)>
  UV <Vector (0.7359, 0.2769)>
  UV <Vector (0.7346, 0.2733)>
Face 5485
UV Count: 3
  UV <Vector (0.4957, 0.2709)>
  UV <Vector (0.4906, 0.2696)>
  UV <Vector (0.4906, 0.2661)>
Face 5486
UV Count: 3
  UV <Vector (0.4957, 0.2709)>
  UV <Vector (0.4965, 0.2740)>
  UV <Vector (0.4913, 0.2730)>
Face 5487
UV Count: 3
  UV <Vector (0.4965, 0.2740)>
  UV <Vector (0.4966, 0.2772)>
  UV <Vector (0.4912, 0.2761)>
Face 5488
UV Count: 3
  UV <Vector (0.4966, 0.2772)>
  UV <Vector (0.4956, 0.2800)>
  UV <Vector (0.4906, 0.2790)>
Face 5489
UV Count: 3
  UV <Vector (0.4943, 0.2830)>
  UV <Vector (0.4892, 0.2819)>
  UV <Vector (0.4906, 0.2790)>
Face 5490
UV Count: 3
  UV <Vector (0.4931, 0.2858)>
  UV <Vector (0.4876, 0.2847)>
  UV <Vector (0.4892, 0.2819)>
Face 5491
UV Count: 3
  UV <Vector (0.7399, 0.2833)>
  UV <Vector (0.7448, 0.2789)>
  UV <Vector (0.7470, 0.2817)>
Face 5492
UV Count: 3
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7472, 0.2768)>
Face 5493
UV Count: 3
  UV <Vector (0.7448, 0.2789)>
  UV <Vector (0.7472, 0.2768)>
  UV <Vector (0.7492, 0.2795)>
Face 5494
UV Count: 3
  UV <Vector (0.4876, 0.2847)>
  UV <Vector (0.4846, 0.2840)>
  UV <Vector (0.4864, 0.2811)>
Face 5495
UV Count: 3
  UV <Vector (0.4892, 0.2819)>
  UV <Vector (0.4864, 0.2811)>
  UV <Vector (0.4875, 0.2783)>
Face 5496
UV Count: 3
  UV <Vector (0.4912, 0.2761)>
  UV <Vector (0.4906, 0.2790)>
  UV <Vector (0.4875, 0.2783)>
Face 5497
UV Count: 3
  UV <Vector (0.4913, 0.2730)>
  UV <Vector (0.4912, 0.2761)>
  UV <Vector (0.4882, 0.2755)>
Face 5498
UV Count: 3
  UV <Vector (0.4906, 0.2696)>
  UV <Vector (0.4913, 0.2730)>
  UV <Vector (0.4885, 0.2725)>
Face 5499
UV Count: 3
  UV <Vector (0.4906, 0.2661)>
  UV <Vector (0.4906, 0.2696)>
  UV <Vector (0.4882, 0.2691)>
Face 5500
UV Count: 3
  UV <Vector (0.7419, 0.2689)>
  UV <Vector (0.7438, 0.2716)>
  UV <Vector (0.7414, 0.2733)>
Face 5501
UV Count: 3
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7429, 0.2762)>
  UV <Vector (0.7414, 0.2733)>
Face 5502
UV Count: 3
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7483, 0.2718)>
  UV <Vector (0.7504, 0.2741)>
Face 5503
UV Count: 3
  UV <Vector (0.7483, 0.2718)>
  UV <Vector (0.7454, 0.2742)>
  UV <Vector (0.7438, 0.2716)>
Face 5504
UV Count: 3
  UV <Vector (0.7451, 0.2669)>
  UV <Vector (0.7467, 0.2693)>
  UV <Vector (0.7438, 0.2716)>
Face 5505
UV Count: 3
  UV <Vector (0.4876, 0.2656)>
  UV <Vector (0.4882, 0.2691)>
  UV <Vector (0.4858, 0.2689)>
Face 5506
UV Count: 3
  UV <Vector (0.4882, 0.2691)>
  UV <Vector (0.4885, 0.2725)>
  UV <Vector (0.4857, 0.2720)>
Face 5507
UV Count: 3
  UV <Vector (0.4882, 0.2755)>
  UV <Vector (0.4847, 0.2749)>
  UV <Vector (0.4857, 0.2720)>
Face 5508
UV Count: 3
  UV <Vector (0.4882, 0.2755)>
  UV <Vector (0.4875, 0.2783)>
  UV <Vector (0.4841, 0.2774)>
Face 5509
UV Count: 3
  UV <Vector (0.4875, 0.2783)>
  UV <Vector (0.4864, 0.2811)>
  UV <Vector (0.4832, 0.2801)>
Face 5510
UV Count: 3
  UV <Vector (0.4846, 0.2840)>
  UV <Vector (0.4811, 0.2823)>
  UV <Vector (0.4832, 0.2801)>
Face 5511
UV Count: 3
  UV <Vector (0.7472, 0.2768)>
  UV <Vector (0.7504, 0.2741)>
  UV <Vector (0.7520, 0.2770)>
Face 5512
UV Count: 3
  UV <Vector (0.5083, 0.2650)>
  UV <Vector (0.5114, 0.2644)>
  UV <Vector (0.5111, 0.2698)>
Face 5513
UV Count: 3
  UV <Vector (0.6960, 0.2658)>
  UV <Vector (0.7009, 0.2672)>
  UV <Vector (0.7007, 0.2718)>
Face 5514
UV Count: 3
  UV <Vector (0.6926, 0.2645)>
  UV <Vector (0.6930, 0.2700)>
  UV <Vector (0.6853, 0.2694)>
Face 5515
UV Count: 3
  UV <Vector (0.7041, 0.2680)>
  UV <Vector (0.7075, 0.2681)>
  UV <Vector (0.7064, 0.2737)>
Face 5516
UV Count: 3
  UV <Vector (0.7096, 0.2719)>
  UV <Vector (0.7100, 0.2757)>
  UV <Vector (0.7064, 0.2737)>
Face 5517
UV Count: 3
  UV <Vector (0.7124, 0.2721)>
  UV <Vector (0.7159, 0.2733)>
  UV <Vector (0.7153, 0.2778)>
Face 5518
UV Count: 3
  UV <Vector (0.7214, 0.2774)>
  UV <Vector (0.7199, 0.2805)>
  UV <Vector (0.7153, 0.2778)>
Face 5519
UV Count: 3
  UV <Vector (0.6818, 0.2638)>
  UV <Vector (0.6870, 0.2623)>
  UV <Vector (0.6853, 0.2694)>
Face 5520
UV Count: 3
  UV <Vector (0.6722, 0.2645)>
  UV <Vector (0.6774, 0.2644)>
  UV <Vector (0.6788, 0.2687)>
Face 5521
UV Count: 3
  UV <Vector (0.6651, 0.2697)>
  UV <Vector (0.6654, 0.2643)>
  UV <Vector (0.6690, 0.2643)>
Face 5522
UV Count: 3
  UV <Vector (0.5460, 0.2660)>
  UV <Vector (0.5478, 0.2613)>
  UV <Vector (0.5502, 0.2627)>
Face 5523
UV Count: 3
  UV <Vector (0.5319, 0.2565)>
  UV <Vector (0.5374, 0.2556)>
  UV <Vector (0.5368, 0.2610)>
Face 5524
UV Count: 3
  UV <Vector (0.5278, 0.2565)>
  UV <Vector (0.5298, 0.2612)>
  UV <Vector (0.5210, 0.2625)>
Face 5525
UV Count: 3
  UV <Vector (0.5149, 0.2620)>
  UV <Vector (0.5180, 0.2589)>
  UV <Vector (0.5210, 0.2625)>
Face 5526
UV Count: 3
  UV <Vector (0.5114, 0.2644)>
  UV <Vector (0.5149, 0.2620)>
  UV <Vector (0.5165, 0.2669)>
Face 5527
UV Count: 3
  UV <Vector (0.5439, 0.2565)>
  UV <Vector (0.5368, 0.2610)>
  UV <Vector (0.5374, 0.2556)>
Face 5528
UV Count: 3
  UV <Vector (0.5186, 0.2463)>
  UV <Vector (0.5176, 0.2422)>
  UV <Vector (0.5203, 0.2464)>
Face 5529
UV Count: 3
  UV <Vector (0.7100, 0.2757)>
  UV <Vector (0.7153, 0.2778)>
  UV <Vector (0.7124, 0.2842)>
Face 5530
UV Count: 3
  UV <Vector (0.7199, 0.2805)>
  UV <Vector (0.7182, 0.2853)>
  UV <Vector (0.7124, 0.2842)>
Face 5531
UV Count: 3
  UV <Vector (0.7241, 0.2859)>
  UV <Vector (0.7205, 0.2896)>
  UV <Vector (0.7182, 0.2853)>
Face 5532
UV Count: 3
  UV <Vector (0.7310, 0.2966)>
  UV <Vector (0.7288, 0.2993)>
  UV <Vector (0.7256, 0.2967)>
Face 5533
UV Count: 3
  UV <Vector (0.7228, 0.2934)>
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7284, 0.2935)>
Face 5534
UV Count: 3
  UV <Vector (0.7260, 0.2900)>
  UV <Vector (0.7228, 0.2934)>
  UV <Vector (0.7205, 0.2896)>
Face 5535
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
  UV <Vector (0.7026, 0.2808)>
  UV <Vector (0.7064, 0.2737)>
Face 5536
UV Count: 3
  UV <Vector (0.7026, 0.2808)>
  UV <Vector (0.6979, 0.2793)>
  UV <Vector (0.7007, 0.2718)>
Face 5537
UV Count: 3
  UV <Vector (0.6930, 0.2700)>
  UV <Vector (0.7007, 0.2718)>
  UV <Vector (0.6979, 0.2793)>
Face 5538
UV Count: 3
  UV <Vector (0.6853, 0.2694)>
  UV <Vector (0.6930, 0.2700)>
  UV <Vector (0.6914, 0.2780)>
Face 5539
UV Count: 3
  UV <Vector (0.6853, 0.2694)>
  UV <Vector (0.6848, 0.2774)>
  UV <Vector (0.6783, 0.2764)>
Face 5540
UV Count: 3
  UV <Vector (0.6708, 0.2688)>
  UV <Vector (0.6788, 0.2687)>
  UV <Vector (0.6783, 0.2764)>
Face 5541
UV Count: 3
  UV <Vector (0.6651, 0.2697)>
  UV <Vector (0.6708, 0.2688)>
  UV <Vector (0.6702, 0.2759)>
Face 5542
UV Count: 3
  UV <Vector (0.5453, 0.2716)>
  UV <Vector (0.5460, 0.2660)>
  UV <Vector (0.5498, 0.2669)>
Face 5543
UV Count: 3
  UV <Vector (0.5305, 0.2694)>
  UV <Vector (0.5298, 0.2612)>
  UV <Vector (0.5368, 0.2610)>
Face 5544
UV Count: 3
  UV <Vector (0.5298, 0.2612)>
  UV <Vector (0.5305, 0.2694)>
  UV <Vector (0.5243, 0.2703)>
Face 5545
UV Count: 3
  UV <Vector (0.5243, 0.2703)>
  UV <Vector (0.5194, 0.2727)>
  UV <Vector (0.5165, 0.2669)>
Face 5546
UV Count: 3
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5165, 0.2669)>
  UV <Vector (0.5194, 0.2727)>
Face 5547
UV Count: 3
  UV <Vector (0.5089, 0.2819)>
  UV <Vector (0.5102, 0.2772)>
  UV <Vector (0.5131, 0.2804)>
Face 5548
UV Count: 3
  UV <Vector (0.5069, 0.2857)>
  UV <Vector (0.5089, 0.2819)>
  UV <Vector (0.5111, 0.2846)>
Face 5549
UV Count: 3
  UV <Vector (0.5045, 0.2888)>
  UV <Vector (0.5069, 0.2857)>
  UV <Vector (0.5086, 0.2880)>
Face 5550
UV Count: 3
  UV <Vector (0.5045, 0.2888)>
  UV <Vector (0.5054, 0.2909)>
  UV <Vector (0.5021, 0.2930)>
Face 5551
UV Count: 3
  UV <Vector (0.5102, 0.2772)>
  UV <Vector (0.5111, 0.2698)>
  UV <Vector (0.5154, 0.2761)>
Face 5552
UV Count: 3
  UV <Vector (0.7289, 0.2871)>
  UV <Vector (0.7322, 0.2845)>
  UV <Vector (0.7349, 0.2877)>
Face 5553
UV Count: 3
  UV <Vector (0.7315, 0.2905)>
  UV <Vector (0.7349, 0.2877)>
  UV <Vector (0.7377, 0.2904)>
Face 5554
UV Count: 3
  UV <Vector (0.4999, 0.2891)>
  UV <Vector (0.4972, 0.2875)>
  UV <Vector (0.4990, 0.2846)>
Face 5555
UV Count: 3
  UV <Vector (0.5045, 0.2834)>
  UV <Vector (0.5028, 0.2867)>
  UV <Vector (0.4990, 0.2846)>
Face 5556
UV Count: 3
  UV <Vector (0.5059, 0.2798)>
  UV <Vector (0.5045, 0.2834)>
  UV <Vector (0.5008, 0.2816)>
Face 5557
UV Count: 3
  UV <Vector (0.5068, 0.2758)>
  UV <Vector (0.5059, 0.2798)>
  UV <Vector (0.5023, 0.2785)>
Face 5558
UV Count: 3
  UV <Vector (0.5065, 0.2716)>
  UV <Vector (0.5068, 0.2758)>
  UV <Vector (0.5029, 0.2751)>
Face 5559
UV Count: 3
  UV <Vector (0.5065, 0.2716)>
  UV <Vector (0.5021, 0.2718)>
  UV <Vector (0.5019, 0.2686)>
Face 5560
UV Count: 3
  UV <Vector (0.7303, 0.2808)>
  UV <Vector (0.7268, 0.2834)>
  UV <Vector (0.7265, 0.2793)>
Face 5561
UV Count: 3
  UV <Vector (0.7322, 0.2845)>
  UV <Vector (0.7289, 0.2871)>
  UV <Vector (0.7268, 0.2834)>
Face 5562
UV Count: 3
  UV <Vector (0.7097, 0.2902)>
  UV <Vector (0.7141, 0.2917)>
  UV <Vector (0.7119, 0.2977)>
Face 5563
UV Count: 3
  UV <Vector (0.7044, 0.2881)>
  UV <Vector (0.7097, 0.2902)>
  UV <Vector (0.7072, 0.2969)>
Face 5564
UV Count: 3
  UV <Vector (0.7009, 0.2863)>
  UV <Vector (0.7044, 0.2881)>
  UV <Vector (0.7008, 0.2950)>
Face 5565
UV Count: 3
  UV <Vector (0.6900, 0.2851)>
  UV <Vector (0.6968, 0.2857)>
  UV <Vector (0.6967, 0.2927)>
Face 5566
UV Count: 3
  UV <Vector (0.6839, 0.2842)>
  UV <Vector (0.6900, 0.2851)>
  UV <Vector (0.6885, 0.2932)>
Face 5567
UV Count: 3
  UV <Vector (0.6779, 0.2835)>
  UV <Vector (0.6839, 0.2842)>
  UV <Vector (0.6819, 0.2923)>
Face 5568
UV Count: 3
  UV <Vector (0.6693, 0.2826)>
  UV <Vector (0.6779, 0.2835)>
  UV <Vector (0.6764, 0.2917)>
Face 5569
UV Count: 3
  UV <Vector (0.6616, 0.2866)>
  UV <Vector (0.6631, 0.2811)>
  UV <Vector (0.6693, 0.2826)>
Face 5570
UV Count: 3
  UV <Vector (0.5487, 0.2820)>
  UV <Vector (0.5459, 0.2765)>
  UV <Vector (0.5504, 0.2770)>
Face 5571
UV Count: 3
  UV <Vector (0.5333, 0.2852)>
  UV <Vector (0.5319, 0.2767)>
  UV <Vector (0.5381, 0.2770)>
Face 5572
UV Count: 3
  UV <Vector (0.5319, 0.2767)>
  UV <Vector (0.5333, 0.2852)>
  UV <Vector (0.5265, 0.2845)>
Face 5573
UV Count: 3
  UV <Vector (0.5235, 0.2832)>
  UV <Vector (0.5217, 0.2781)>
  UV <Vector (0.5260, 0.2770)>
Face 5574
UV Count: 3
  UV <Vector (0.5184, 0.2810)>
  UV <Vector (0.5217, 0.2781)>
  UV <Vector (0.5235, 0.2832)>
Face 5575
UV Count: 3
  UV <Vector (0.5158, 0.2843)>
  UV <Vector (0.5184, 0.2810)>
  UV <Vector (0.5210, 0.2866)>
Face 5576
UV Count: 3
  UV <Vector (0.5136, 0.2880)>
  UV <Vector (0.5158, 0.2843)>
  UV <Vector (0.5185, 0.2887)>
Face 5577
UV Count: 3
  UV <Vector (0.5103, 0.2913)>
  UV <Vector (0.5136, 0.2880)>
  UV <Vector (0.5172, 0.2925)>
Face 5578
UV Count: 3
  UV <Vector (0.5103, 0.2913)>
  UV <Vector (0.5128, 0.2971)>
  UV <Vector (0.5074, 0.2999)>
Face 5579
UV Count: 3
  UV <Vector (0.5023, 0.2960)>
  UV <Vector (0.5060, 0.2935)>
  UV <Vector (0.5074, 0.2999)>
Face 5580
UV Count: 3
  UV <Vector (0.7228, 0.3005)>
  UV <Vector (0.7264, 0.3028)>
  UV <Vector (0.7227, 0.3085)>
Face 5581
UV Count: 3
  UV <Vector (0.7160, 0.3027)>
  UV <Vector (0.7197, 0.2973)>
  UV <Vector (0.7228, 0.3005)>
Face 5582
UV Count: 3
  UV <Vector (0.7197, 0.2973)>
  UV <Vector (0.7160, 0.3027)>
  UV <Vector (0.7119, 0.2977)>
Face 5583
UV Count: 3
  UV <Vector (0.7256, 0.2967)>
  UV <Vector (0.7288, 0.2993)>
  UV <Vector (0.7264, 0.3028)>
Face 5584
UV Count: 3
  UV <Vector (0.5021, 0.2930)>
  UV <Vector (0.5054, 0.2909)>
  UV <Vector (0.5060, 0.2935)>
Face 5585
UV Count: 3
  UV <Vector (0.5054, 0.2909)>
  UV <Vector (0.5086, 0.2880)>
  UV <Vector (0.5103, 0.2913)>
Face 5586
UV Count: 3
  UV <Vector (0.5086, 0.2880)>
  UV <Vector (0.5111, 0.2846)>
  UV <Vector (0.5136, 0.2880)>
Face 5587
UV Count: 3
  UV <Vector (0.5111, 0.2846)>
  UV <Vector (0.5131, 0.2804)>
  UV <Vector (0.5158, 0.2843)>
Face 5588
UV Count: 3
  UV <Vector (0.5131, 0.2804)>
  UV <Vector (0.5154, 0.2761)>
  UV <Vector (0.5184, 0.2810)>
Face 5589
UV Count: 3
  UV <Vector (0.5154, 0.2761)>
  UV <Vector (0.5194, 0.2727)>
  UV <Vector (0.5217, 0.2781)>
Face 5590
UV Count: 3
  UV <Vector (0.5260, 0.2770)>
  UV <Vector (0.5217, 0.2781)>
  UV <Vector (0.5194, 0.2727)>
Face 5591
UV Count: 3
  UV <Vector (0.5305, 0.2694)>
  UV <Vector (0.5319, 0.2767)>
  UV <Vector (0.5260, 0.2770)>
Face 5592
UV Count: 3
  UV <Vector (0.5319, 0.2767)>
  UV <Vector (0.5305, 0.2694)>
  UV <Vector (0.5369, 0.2695)>
Face 5593
UV Count: 3
  UV <Vector (0.5459, 0.2765)>
  UV <Vector (0.5453, 0.2716)>
  UV <Vector (0.5494, 0.2729)>
Face 5594
UV Count: 3
  UV <Vector (0.6640, 0.2759)>
  UV <Vector (0.6702, 0.2759)>
  UV <Vector (0.6693, 0.2826)>
Face 5595
UV Count: 3
  UV <Vector (0.6783, 0.2764)>
  UV <Vector (0.6779, 0.2835)>
  UV <Vector (0.6693, 0.2826)>
Face 5596
UV Count: 3
  UV <Vector (0.6848, 0.2774)>
  UV <Vector (0.6839, 0.2842)>
  UV <Vector (0.6779, 0.2835)>
Face 5597
UV Count: 3
  UV <Vector (0.6848, 0.2774)>
  UV <Vector (0.6914, 0.2780)>
  UV <Vector (0.6900, 0.2851)>
Face 5598
UV Count: 3
  UV <Vector (0.6914, 0.2780)>
  UV <Vector (0.6979, 0.2793)>
  UV <Vector (0.6968, 0.2857)>
Face 5599
UV Count: 3
  UV <Vector (0.6979, 0.2793)>
  UV <Vector (0.7026, 0.2808)>
  UV <Vector (0.7009, 0.2863)>
Face 5600
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
  UV <Vector (0.7044, 0.2881)>
  UV <Vector (0.7009, 0.2863)>
Face 5601
UV Count: 3
  UV <Vector (0.7071, 0.2823)>
  UV <Vector (0.7124, 0.2842)>
  UV <Vector (0.7097, 0.2902)>
Face 5602
UV Count: 3
  UV <Vector (0.7124, 0.2842)>
  UV <Vector (0.7182, 0.2853)>
  UV <Vector (0.7141, 0.2917)>
Face 5603
UV Count: 3
  UV <Vector (0.7205, 0.2896)>
  UV <Vector (0.7168, 0.2936)>
  UV <Vector (0.7141, 0.2917)>
Face 5604
UV Count: 3
  UV <Vector (0.7228, 0.2934)>
  UV <Vector (0.7197, 0.2973)>
  UV <Vector (0.7168, 0.2936)>
Face 5605
UV Count: 3
  UV <Vector (0.7197, 0.2973)>
  UV <Vector (0.7228, 0.2934)>
  UV <Vector (0.7256, 0.2967)>
Face 5606
UV Count: 3
  UV <Vector (0.6836, 0.3226)>
  UV <Vector (0.6747, 0.3223)>
  UV <Vector (0.6758, 0.3111)>
Face 5607
UV Count: 3
  UV <Vector (0.6922, 0.3234)>
  UV <Vector (0.6836, 0.3226)>
  UV <Vector (0.6850, 0.3122)>
Face 5608
UV Count: 3
  UV <Vector (0.6990, 0.3243)>
  UV <Vector (0.6922, 0.3234)>
  UV <Vector (0.6936, 0.3136)>
Face 5609
UV Count: 3
  UV <Vector (0.7055, 0.3256)>
  UV <Vector (0.6990, 0.3243)>
  UV <Vector (0.7013, 0.3153)>
Face 5610
UV Count: 3
  UV <Vector (0.7118, 0.3270)>
  UV <Vector (0.7055, 0.3256)>
  UV <Vector (0.7085, 0.3173)>
Face 5611
UV Count: 3
  UV <Vector (0.5051, 0.3206)>
  UV <Vector (0.5030, 0.3139)>
  UV <Vector (0.5097, 0.3127)>
Face 5612
UV Count: 3
  UV <Vector (0.5117, 0.3204)>
  UV <Vector (0.5097, 0.3127)>
  UV <Vector (0.5174, 0.3108)>
Face 5613
UV Count: 3
  UV <Vector (0.5188, 0.3204)>
  UV <Vector (0.5174, 0.3108)>
  UV <Vector (0.5258, 0.3080)>
Face 5614
UV Count: 3
  UV <Vector (0.5263, 0.3199)>
  UV <Vector (0.5258, 0.3080)>
  UV <Vector (0.5334, 0.3087)>
Face 5615
UV Count: 3
  UV <Vector (0.5327, 0.3199)>
  UV <Vector (0.5334, 0.3087)>
  UV <Vector (0.5408, 0.3107)>
Face 5616
UV Count: 3
  UV <Vector (0.5394, 0.3217)>
  UV <Vector (0.5408, 0.3107)>
  UV <Vector (0.5479, 0.3138)>
Face 5617
UV Count: 3
  UV <Vector (0.5475, 0.3243)>
  UV <Vector (0.5479, 0.3138)>
  UV <Vector (0.5586, 0.3192)>
Face 5618
UV Count: 3
  UV <Vector (0.6478, 0.3147)>
  UV <Vector (0.6495, 0.3236)>
  UV <Vector (0.6422, 0.3255)>
Face 5619
UV Count: 3
  UV <Vector (0.6652, 0.3220)>
  UV <Vector (0.6565, 0.3219)>
  UV <Vector (0.6556, 0.3121)>
Face 5620
UV Count: 3
  UV <Vector (0.6652, 0.3220)>
  UV <Vector (0.6650, 0.3106)>
  UV <Vector (0.6758, 0.3111)>
Face 5621
UV Count: 3
  UV <Vector (0.6675, 0.2901)>
  UV <Vector (0.6764, 0.2917)>
  UV <Vector (0.6772, 0.2997)>
Face 5622
UV Count: 3
  UV <Vector (0.6819, 0.2923)>
  UV <Vector (0.6885, 0.2932)>
  UV <Vector (0.6866, 0.3024)>
Face 5623
UV Count: 3
  UV <Vector (0.6885, 0.2932)>
  UV <Vector (0.6967, 0.2927)>
  UV <Vector (0.6964, 0.3020)>
Face 5624
UV Count: 3
  UV <Vector (0.7058, 0.3043)>
  UV <Vector (0.6964, 0.3020)>
  UV <Vector (0.7008, 0.2950)>
Face 5625
UV Count: 3
  UV <Vector (0.7160, 0.3027)>
  UV <Vector (0.7130, 0.3096)>
  UV <Vector (0.7058, 0.3043)>
Face 5626
UV Count: 3
  UV <Vector (0.5087, 0.3057)>
  UV <Vector (0.5016, 0.3085)>
  UV <Vector (0.5021, 0.3015)>
Face 5627
UV Count: 3
  UV <Vector (0.7177, 0.3146)>
  UV <Vector (0.7130, 0.3096)>
  UV <Vector (0.7187, 0.3055)>
Face 5628
UV Count: 3
  UV <Vector (0.5128, 0.2971)>
  UV <Vector (0.5160, 0.3017)>
  UV <Vector (0.5087, 0.3057)>
Face 5629
UV Count: 3
  UV <Vector (0.5172, 0.2925)>
  UV <Vector (0.5233, 0.2948)>
  UV <Vector (0.5160, 0.3017)>
Face 5630
UV Count: 3
  UV <Vector (0.5336, 0.2966)>
  UV <Vector (0.5233, 0.2948)>
  UV <Vector (0.5265, 0.2845)>
Face 5631
UV Count: 3
  UV <Vector (0.5336, 0.2966)>
  UV <Vector (0.5333, 0.2852)>
  UV <Vector (0.5422, 0.2868)>
Face 5632
UV Count: 3
  UV <Vector (0.5210, 0.2866)>
  UV <Vector (0.5235, 0.2832)>
  UV <Vector (0.5265, 0.2845)>
Face 5633
UV Count: 3
  UV <Vector (0.5185, 0.2887)>
  UV <Vector (0.5210, 0.2866)>
  UV <Vector (0.5233, 0.2948)>
Face 5634
UV Count: 3
  UV <Vector (0.5456, 0.2833)>
  UV <Vector (0.5422, 0.2868)>
  UV <Vector (0.5381, 0.2770)>
Face 5635
UV Count: 3
  UV <Vector (0.5414, 0.2704)>
  UV <Vector (0.5422, 0.2762)>
  UV <Vector (0.5381, 0.2770)>
Face 5636
UV Count: 3
  UV <Vector (0.5429, 0.2640)>
  UV <Vector (0.5414, 0.2704)>
  UV <Vector (0.5369, 0.2695)>
Face 5637
UV Count: 3
  UV <Vector (0.5455, 0.2592)>
  UV <Vector (0.5429, 0.2640)>
  UV <Vector (0.5368, 0.2610)>
Face 5638
UV Count: 3
  UV <Vector (0.5490, 0.2558)>
  UV <Vector (0.5455, 0.2592)>
  UV <Vector (0.5439, 0.2565)>
Face 5639
UV Count: 3
  UV <Vector (0.5524, 0.2530)>
  UV <Vector (0.5490, 0.2558)>
  UV <Vector (0.5485, 0.2538)>
Face 5640
UV Count: 3
  UV <Vector (0.5558, 0.2502)>
  UV <Vector (0.5524, 0.2530)>
  UV <Vector (0.5518, 0.2517)>
Face 5641
UV Count: 3
  UV <Vector (0.5586, 0.2459)>
  UV <Vector (0.5597, 0.2474)>
  UV <Vector (0.5558, 0.2502)>
Face 5642
UV Count: 3
  UV <Vector (0.5624, 0.2452)>
  UV <Vector (0.5597, 0.2474)>
  UV <Vector (0.5586, 0.2459)>
Face 5643
UV Count: 3
  UV <Vector (0.5645, 0.2416)>
  UV <Vector (0.5656, 0.2432)>
  UV <Vector (0.5624, 0.2452)>
Face 5644
UV Count: 3
  UV <Vector (0.5694, 0.2409)>
  UV <Vector (0.5656, 0.2432)>
  UV <Vector (0.5645, 0.2416)>
Face 5645
UV Count: 3
  UV <Vector (0.5549, 0.2773)>
  UV <Vector (0.5567, 0.2806)>
  UV <Vector (0.5530, 0.2808)>
Face 5646
UV Count: 3
  UV <Vector (0.5537, 0.2741)>
  UV <Vector (0.5549, 0.2773)>
  UV <Vector (0.5504, 0.2770)>
Face 5647
UV Count: 3
  UV <Vector (0.5532, 0.2690)>
  UV <Vector (0.5537, 0.2741)>
  UV <Vector (0.5494, 0.2729)>
Face 5648
UV Count: 3
  UV <Vector (0.5544, 0.2649)>
  UV <Vector (0.5532, 0.2690)>
  UV <Vector (0.5498, 0.2669)>
Face 5649
UV Count: 3
  UV <Vector (0.5568, 0.2611)>
  UV <Vector (0.5544, 0.2649)>
  UV <Vector (0.5521, 0.2637)>
Face 5650
UV Count: 3
  UV <Vector (0.5590, 0.2588)>
  UV <Vector (0.5568, 0.2611)>
  UV <Vector (0.5553, 0.2598)>
Face 5651
UV Count: 3
  UV <Vector (0.5614, 0.2566)>
  UV <Vector (0.5590, 0.2588)>
  UV <Vector (0.5576, 0.2577)>
Face 5652
UV Count: 3
  UV <Vector (0.5646, 0.2539)>
  UV <Vector (0.5614, 0.2566)>
  UV <Vector (0.5599, 0.2553)>
Face 5653
UV Count: 3
  UV <Vector (0.5676, 0.2515)>
  UV <Vector (0.5646, 0.2539)>
  UV <Vector (0.5632, 0.2525)>
Face 5654
UV Count: 3
  UV <Vector (0.5690, 0.2478)>
  UV <Vector (0.5705, 0.2488)>
  UV <Vector (0.5676, 0.2515)>
Face 5655
UV Count: 3
  UV <Vector (0.5727, 0.2457)>
  UV <Vector (0.5705, 0.2488)>
  UV <Vector (0.5690, 0.2478)>
Face 5656
UV Count: 3
  UV <Vector (0.5530, 0.2808)>
  UV <Vector (0.5577, 0.2818)>
  UV <Vector (0.5572, 0.2871)>
Face 5657
UV Count: 3
  UV <Vector (0.6567, 0.2786)>
  UV <Vector (0.6616, 0.2787)>
  UV <Vector (0.6614, 0.2827)>
Face 5658
UV Count: 3
  UV <Vector (0.6675, 0.2901)>
  UV <Vector (0.6637, 0.2992)>
  UV <Vector (0.6575, 0.2910)>
Face 5659
UV Count: 3
  UV <Vector (0.6575, 0.2910)>
  UV <Vector (0.6637, 0.2992)>
  UV <Vector (0.6528, 0.3024)>
Face 5660
UV Count: 3
  UV <Vector (0.6515, 0.2937)>
  UV <Vector (0.6528, 0.3024)>
  UV <Vector (0.6467, 0.3000)>
Face 5661
UV Count: 3
  UV <Vector (0.6392, 0.2977)>
  UV <Vector (0.6454, 0.2953)>
  UV <Vector (0.6467, 0.3000)>
Face 5662
UV Count: 3
  UV <Vector (0.6565, 0.3219)>
  UV <Vector (0.6495, 0.3236)>
  UV <Vector (0.6478, 0.3147)>
Face 5663
UV Count: 3
  UV <Vector (0.6517, 0.3372)>
  UV <Vector (0.6495, 0.3236)>
  UV <Vector (0.6565, 0.3219)>
Face 5664
UV Count: 3
  UV <Vector (0.6529, 0.3503)>
  UV <Vector (0.6525, 0.3452)>
  UV <Vector (0.6574, 0.3460)>
Face 5665
UV Count: 3
  UV <Vector (0.8416, 0.1290)>
  UV <Vector (0.8411, 0.1219)>
  UV <Vector (0.9091, 0.1282)>
Face 5666
UV Count: 3
  UV <Vector (0.8013, 0.1245)>
  UV <Vector (0.8014, 0.1183)>
  UV <Vector (0.8411, 0.1219)>
Face 5667
UV Count: 3
  UV <Vector (0.7929, 0.1248)>
  UV <Vector (0.7930, 0.1182)>
  UV <Vector (0.8014, 0.1183)>
Face 5668
UV Count: 3
  UV <Vector (0.7838, 0.1179)>
  UV <Vector (0.7930, 0.1182)>
  UV <Vector (0.7929, 0.1248)>
Face 5669
UV Count: 3
  UV <Vector (0.7761, 0.1269)>
  UV <Vector (0.7758, 0.1193)>
  UV <Vector (0.7838, 0.1179)>
Face 5670
UV Count: 3
  UV <Vector (0.7662, 0.1267)>
  UV <Vector (0.7668, 0.1176)>
  UV <Vector (0.7758, 0.1193)>
Face 5671
UV Count: 3
  UV <Vector (0.7298, 0.1209)>
  UV <Vector (0.7668, 0.1176)>
  UV <Vector (0.7662, 0.1267)>
Face 5672
UV Count: 3
  UV <Vector (0.3549, 0.6355)>
  UV <Vector (0.3581, 0.6366)>
  UV <Vector (0.3575, 0.6439)>
Face 5673
UV Count: 3
  UV <Vector (0.3345, 0.6239)>
  UV <Vector (0.3549, 0.6355)>
  UV <Vector (0.3540, 0.6427)>
Face 5674
UV Count: 3
  UV <Vector (0.3172, 0.6169)>
  UV <Vector (0.3345, 0.6239)>
  UV <Vector (0.3315, 0.6305)>
Face 5675
UV Count: 3
  UV <Vector (0.3172, 0.6169)>
  UV <Vector (0.3100, 0.6257)>
  UV <Vector (0.3064, 0.6201)>
Face 5676
UV Count: 3
  UV <Vector (0.3149, 0.6107)>
  UV <Vector (0.3064, 0.6201)>
  UV <Vector (0.2994, 0.6129)>
Face 5677
UV Count: 3
  UV <Vector (0.2820, 0.5930)>
  UV <Vector (0.2862, 0.5793)>
  UV <Vector (0.3065, 0.5997)>
Face 5678
UV Count: 3
  UV <Vector (0.2594, 0.5757)>
  UV <Vector (0.2618, 0.5638)>
  UV <Vector (0.2862, 0.5793)>
Face 5679
UV Count: 3
  UV <Vector (0.2618, 0.5638)>
  UV <Vector (0.2594, 0.5757)>
  UV <Vector (0.2331, 0.5635)>
Face 5680
UV Count: 3
  UV <Vector (0.2070, 0.5599)>
  UV <Vector (0.2075, 0.5475)>
  UV <Vector (0.2344, 0.5517)>
Face 5681
UV Count: 3
  UV <Vector (0.6392, 0.2977)>
  UV <Vector (0.6414, 0.3022)>
  UV <Vector (0.6345, 0.3032)>
Face 5682
UV Count: 3
  UV <Vector (0.5650, 0.3052)>
  UV <Vector (0.5636, 0.3080)>
  UV <Vector (0.5576, 0.3034)>
Face 5683
UV Count: 3
  UV <Vector (0.5561, 0.2945)>
  UV <Vector (0.5608, 0.3002)>
  UV <Vector (0.5576, 0.3034)>
Face 5684
UV Count: 3
  UV <Vector (0.5561, 0.2945)>
  UV <Vector (0.5516, 0.2969)>
  UV <Vector (0.5489, 0.2911)>
Face 5685
UV Count: 3
  UV <Vector (0.5456, 0.2833)>
  UV <Vector (0.5522, 0.2892)>
  UV <Vector (0.5489, 0.2911)>
Face 5686
UV Count: 3
  UV <Vector (0.5568, 0.2611)>
  UV <Vector (0.5586, 0.2621)>
  UV <Vector (0.5572, 0.2655)>
Face 5687
UV Count: 3
  UV <Vector (0.5568, 0.2611)>
  UV <Vector (0.5590, 0.2588)>
  UV <Vector (0.5603, 0.2598)>
Face 5688
UV Count: 3
  UV <Vector (0.5590, 0.2588)>
  UV <Vector (0.5614, 0.2566)>
  UV <Vector (0.5628, 0.2577)>
Face 5689
UV Count: 3
  UV <Vector (0.5646, 0.2539)>
  UV <Vector (0.5661, 0.2553)>
  UV <Vector (0.5628, 0.2577)>
Face 5690
UV Count: 3
  UV <Vector (0.5676, 0.2515)>
  UV <Vector (0.5691, 0.2526)>
  UV <Vector (0.5661, 0.2553)>
Face 5691
UV Count: 3
  UV <Vector (0.5705, 0.2488)>
  UV <Vector (0.5721, 0.2494)>
  UV <Vector (0.5691, 0.2526)>
Face 5692
UV Count: 3
  UV <Vector (0.5721, 0.2494)>
  UV <Vector (0.5705, 0.2488)>
  UV <Vector (0.5727, 0.2457)>
Face 5693
UV Count: 3
  UV <Vector (0.5744, 0.2448)>
  UV <Vector (0.5727, 0.2457)>
  UV <Vector (0.5717, 0.2446)>
Face 5694
UV Count: 3
  UV <Vector (0.5705, 0.2432)>
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5740, 0.2418)>
Face 5695
UV Count: 3
  UV <Vector (0.5694, 0.2409)>
  UV <Vector (0.5720, 0.2406)>
  UV <Vector (0.5705, 0.2432)>
Face 5696
UV Count: 3
  UV <Vector (0.5691, 0.2426)>
  UV <Vector (0.5664, 0.2447)>
  UV <Vector (0.5656, 0.2432)>
Face 5697
UV Count: 3
  UV <Vector (0.5624, 0.2452)>
  UV <Vector (0.5656, 0.2432)>
  UV <Vector (0.5664, 0.2447)>
Face 5698
UV Count: 3
  UV <Vector (0.5597, 0.2474)>
  UV <Vector (0.5624, 0.2452)>
  UV <Vector (0.5635, 0.2469)>
Face 5699
UV Count: 3
  UV <Vector (0.5558, 0.2502)>
  UV <Vector (0.5597, 0.2474)>
  UV <Vector (0.5604, 0.2491)>
Face 5700
UV Count: 3
  UV <Vector (0.5524, 0.2530)>
  UV <Vector (0.5558, 0.2502)>
  UV <Vector (0.5567, 0.2516)>
Face 5701
UV Count: 3
  UV <Vector (0.5490, 0.2558)>
  UV <Vector (0.5524, 0.2530)>
  UV <Vector (0.5534, 0.2543)>
Face 5702
UV Count: 3
  UV <Vector (0.5455, 0.2592)>
  UV <Vector (0.5490, 0.2558)>
  UV <Vector (0.5504, 0.2574)>
Face 5703
UV Count: 3
  UV <Vector (0.5429, 0.2640)>
  UV <Vector (0.5455, 0.2592)>
  UV <Vector (0.5478, 0.2613)>
Face 5704
UV Count: 3
  UV <Vector (0.5460, 0.2660)>
  UV <Vector (0.5453, 0.2716)>
  UV <Vector (0.5414, 0.2704)>
Face 5705
UV Count: 3
  UV <Vector (0.5453, 0.2716)>
  UV <Vector (0.5459, 0.2765)>
  UV <Vector (0.5422, 0.2762)>
Face 5706
UV Count: 3
  UV <Vector (0.5459, 0.2765)>
  UV <Vector (0.5487, 0.2820)>
  UV <Vector (0.5456, 0.2833)>
Face 5707
UV Count: 3
  UV <Vector (0.5487, 0.2820)>
  UV <Vector (0.5572, 0.2871)>
  UV <Vector (0.5522, 0.2892)>
Face 5708
UV Count: 3
  UV <Vector (0.5572, 0.2871)>
  UV <Vector (0.5602, 0.2931)>
  UV <Vector (0.5561, 0.2945)>
Face 5709
UV Count: 3
  UV <Vector (0.5602, 0.2931)>
  UV <Vector (0.5641, 0.2973)>
  UV <Vector (0.5608, 0.3002)>
Face 5710
UV Count: 3
  UV <Vector (0.5674, 0.3014)>
  UV <Vector (0.5650, 0.3052)>
  UV <Vector (0.5608, 0.3002)>
Face 5711
UV Count: 3
  UV <Vector (0.6376, 0.2926)>
  UV <Vector (0.6392, 0.2977)>
  UV <Vector (0.6335, 0.2991)>
Face 5712
UV Count: 3
  UV <Vector (0.6376, 0.2926)>
  UV <Vector (0.6435, 0.2891)>
  UV <Vector (0.6454, 0.2953)>
Face 5713
UV Count: 3
  UV <Vector (0.6435, 0.2891)>
  UV <Vector (0.6493, 0.2863)>
  UV <Vector (0.6515, 0.2937)>
Face 5714
UV Count: 3
  UV <Vector (0.6575, 0.2910)>
  UV <Vector (0.6515, 0.2937)>
  UV <Vector (0.6493, 0.2863)>
Face 5715
UV Count: 3
  UV <Vector (0.6616, 0.2866)>
  UV <Vector (0.6575, 0.2910)>
  UV <Vector (0.6546, 0.2830)>
Face 5716
UV Count: 3
  UV <Vector (0.5567, 0.2806)>
  UV <Vector (0.5549, 0.2773)>
  UV <Vector (0.5592, 0.2767)>
Face 5717
UV Count: 3
  UV <Vector (0.5537, 0.2741)>
  UV <Vector (0.5577, 0.2731)>
  UV <Vector (0.5592, 0.2767)>
Face 5718
UV Count: 3
  UV <Vector (0.5532, 0.2690)>
  UV <Vector (0.5570, 0.2689)>
  UV <Vector (0.5577, 0.2731)>
Face 5719
UV Count: 3
  UV <Vector (0.5544, 0.2649)>
  UV <Vector (0.5572, 0.2655)>
  UV <Vector (0.5570, 0.2689)>
Face 5720
UV Count: 3
  UV <Vector (0.5611, 0.3133)>
  UV <Vector (0.5532, 0.3076)>
  UV <Vector (0.5576, 0.3034)>
Face 5721
UV Count: 3
  UV <Vector (0.6414, 0.3022)>
  UV <Vector (0.6459, 0.3080)>
  UV <Vector (0.6366, 0.3102)>
Face 5722
UV Count: 3
  UV <Vector (0.6467, 0.3000)>
  UV <Vector (0.6528, 0.3024)>
  UV <Vector (0.6459, 0.3080)>
Face 5723
UV Count: 3
  UV <Vector (0.5532, 0.3076)>
  UV <Vector (0.5441, 0.2991)>
  UV <Vector (0.5516, 0.2969)>
Face 5724
UV Count: 3
  UV <Vector (0.5441, 0.2991)>
  UV <Vector (0.5422, 0.2868)>
  UV <Vector (0.5489, 0.2911)>
Face 5725
UV Count: 3
  UV <Vector (0.6758, 0.3111)>
  UV <Vector (0.6772, 0.2997)>
  UV <Vector (0.6866, 0.3024)>
Face 5726
UV Count: 3
  UV <Vector (0.6936, 0.3136)>
  UV <Vector (0.6850, 0.3122)>
  UV <Vector (0.6866, 0.3024)>
Face 5727
UV Count: 3
  UV <Vector (0.7013, 0.3153)>
  UV <Vector (0.6936, 0.3136)>
  UV <Vector (0.6964, 0.3020)>
Face 5728
UV Count: 3
  UV <Vector (0.7085, 0.3173)>
  UV <Vector (0.7013, 0.3153)>
  UV <Vector (0.7058, 0.3043)>
Face 5729
UV Count: 3
  UV <Vector (0.7085, 0.3173)>
  UV <Vector (0.7130, 0.3096)>
  UV <Vector (0.7177, 0.3146)>
Face 5730
UV Count: 3
  UV <Vector (0.5030, 0.3139)>
  UV <Vector (0.5016, 0.3085)>
  UV <Vector (0.5087, 0.3057)>
Face 5731
UV Count: 3
  UV <Vector (0.5174, 0.3108)>
  UV <Vector (0.5097, 0.3127)>
  UV <Vector (0.5087, 0.3057)>
Face 5732
UV Count: 3
  UV <Vector (0.5258, 0.3080)>
  UV <Vector (0.5174, 0.3108)>
  UV <Vector (0.5160, 0.3017)>
Face 5733
UV Count: 3
  UV <Vector (0.5258, 0.3080)>
  UV <Vector (0.5233, 0.2948)>
  UV <Vector (0.5336, 0.2966)>
Face 5734
UV Count: 3
  UV <Vector (0.5334, 0.3087)>
  UV <Vector (0.5336, 0.2966)>
  UV <Vector (0.5441, 0.2991)>
Face 5735
UV Count: 3
  UV <Vector (0.5479, 0.3138)>
  UV <Vector (0.5408, 0.3107)>
  UV <Vector (0.5441, 0.2991)>
Face 5736
UV Count: 3
  UV <Vector (0.5586, 0.3192)>
  UV <Vector (0.5479, 0.3138)>
  UV <Vector (0.5532, 0.3076)>
Face 5737
UV Count: 3
  UV <Vector (0.6459, 0.3080)>
  UV <Vector (0.6478, 0.3147)>
  UV <Vector (0.6390, 0.3172)>
Face 5738
UV Count: 3
  UV <Vector (0.6556, 0.3121)>
  UV <Vector (0.6478, 0.3147)>
  UV <Vector (0.6459, 0.3080)>
Face 5739
UV Count: 3
  UV <Vector (0.6650, 0.3106)>
  UV <Vector (0.6556, 0.3121)>
  UV <Vector (0.6528, 0.3024)>
Face 5740
UV Count: 3
  UV <Vector (0.6650, 0.3106)>
  UV <Vector (0.6637, 0.2992)>
  UV <Vector (0.6772, 0.2997)>
Face 5741
UV Count: 3
  UV <Vector (0.9154, 0.1405)>
  UV <Vector (0.9217, 0.1404)>
  UV <Vector (0.9217, 0.1492)>
Face 5742
UV Count: 3
  UV <Vector (0.9164, 0.1587)>
  UV <Vector (0.9154, 0.1497)>
  UV <Vector (0.9217, 0.1492)>
Face 5743
UV Count: 3
  UV <Vector (0.9178, 0.1675)>
  UV <Vector (0.9164, 0.1587)>
  UV <Vector (0.9229, 0.1579)>
Face 5744
UV Count: 3
  UV <Vector (0.9192, 0.1746)>
  UV <Vector (0.9178, 0.1675)>
  UV <Vector (0.9243, 0.1665)>
Face 5745
UV Count: 3
  UV <Vector (0.9205, 0.1805)>
  UV <Vector (0.9192, 0.1746)>
  UV <Vector (0.9258, 0.1735)>
Face 5746
UV Count: 3
  UV <Vector (0.9221, 0.1858)>
  UV <Vector (0.9205, 0.1805)>
  UV <Vector (0.9272, 0.1791)>
Face 5747
UV Count: 3
  UV <Vector (0.9219, 0.0818)>
  UV <Vector (0.9235, 0.0768)>
  UV <Vector (0.9300, 0.0792)>
Face 5748
UV Count: 3
  UV <Vector (0.9219, 0.0818)>
  UV <Vector (0.9286, 0.0840)>
  UV <Vector (0.9268, 0.0891)>
Face 5749
UV Count: 3
  UV <Vector (0.9185, 0.0928)>
  UV <Vector (0.9200, 0.0871)>
  UV <Vector (0.9268, 0.0891)>
Face 5750
UV Count: 3
  UV <Vector (0.9174, 0.0984)>
  UV <Vector (0.9185, 0.0928)>
  UV <Vector (0.9253, 0.0945)>
Face 5751
UV Count: 3
  UV <Vector (0.9166, 0.1053)>
  UV <Vector (0.9174, 0.0984)>
  UV <Vector (0.9241, 0.0998)>
Face 5752
UV Count: 3
  UV <Vector (0.9161, 0.1141)>
  UV <Vector (0.9166, 0.1053)>
  UV <Vector (0.9231, 0.1064)>
Face 5753
UV Count: 3
  UV <Vector (0.9158, 0.1242)>
  UV <Vector (0.9161, 0.1141)>
  UV <Vector (0.9225, 0.1149)>
Face 5754
UV Count: 3
  UV <Vector (0.9215, 0.1290)>
  UV <Vector (0.9153, 0.1286)>
  UV <Vector (0.9158, 0.1242)>
Face 5755
UV Count: 3
  UV <Vector (0.9151, 0.1340)>
  UV <Vector (0.9153, 0.1286)>
  UV <Vector (0.9215, 0.1290)>
Face 5756
UV Count: 3
  UV <Vector (0.9154, 0.1405)>
  UV <Vector (0.9151, 0.1340)>
  UV <Vector (0.9213, 0.1345)>
Face 5757
UV Count: 3
  UV <Vector (0.6724, 0.3478)>
  UV <Vector (0.6643, 0.3466)>
  UV <Vector (0.6653, 0.3382)>
Face 5758
UV Count: 3
  UV <Vector (0.6806, 0.3484)>
  UV <Vector (0.6724, 0.3478)>
  UV <Vector (0.6733, 0.3387)>
Face 5759
UV Count: 3
  UV <Vector (0.6885, 0.3490)>
  UV <Vector (0.6806, 0.3484)>
  UV <Vector (0.6815, 0.3392)>
Face 5760
UV Count: 3
  UV <Vector (0.6952, 0.3494)>
  UV <Vector (0.6885, 0.3490)>
  UV <Vector (0.6895, 0.3396)>
Face 5761
UV Count: 3
  UV <Vector (0.7006, 0.3497)>
  UV <Vector (0.6952, 0.3494)>
  UV <Vector (0.6959, 0.3401)>
Face 5762
UV Count: 3
  UV <Vector (0.7006, 0.3497)>
  UV <Vector (0.7013, 0.3402)>
  UV <Vector (0.7068, 0.3416)>
Face 5763
UV Count: 3
  UV <Vector (0.5127, 0.3408)>
  UV <Vector (0.5107, 0.3336)>
  UV <Vector (0.5154, 0.3320)>
Face 5764
UV Count: 3
  UV <Vector (0.5167, 0.3399)>
  UV <Vector (0.5154, 0.3320)>
  UV <Vector (0.5200, 0.3315)>
Face 5765
UV Count: 3
  UV <Vector (0.5210, 0.3395)>
  UV <Vector (0.5200, 0.3315)>
  UV <Vector (0.5255, 0.3312)>
Face 5766
UV Count: 3
  UV <Vector (0.5306, 0.3393)>
  UV <Vector (0.5257, 0.3393)>
  UV <Vector (0.5255, 0.3312)>
Face 5767
UV Count: 3
  UV <Vector (0.5361, 0.3400)>
  UV <Vector (0.5306, 0.3393)>
  UV <Vector (0.5315, 0.3312)>
Face 5768
UV Count: 3
  UV <Vector (0.5428, 0.3415)>
  UV <Vector (0.5361, 0.3400)>
  UV <Vector (0.5375, 0.3323)>
Face 5769
UV Count: 3
  UV <Vector (0.5428, 0.3415)>
  UV <Vector (0.5442, 0.3340)>
  UV <Vector (0.5531, 0.3376)>
Face 5770
UV Count: 3
  UV <Vector (0.6517, 0.3372)>
  UV <Vector (0.6525, 0.3452)>
  UV <Vector (0.6485, 0.3445)>
Face 5771
UV Count: 3
  UV <Vector (0.6525, 0.3452)>
  UV <Vector (0.6517, 0.3372)>
  UV <Vector (0.6567, 0.3378)>
Face 5772
UV Count: 3
  UV <Vector (0.6574, 0.3460)>
  UV <Vector (0.6567, 0.3378)>
  UV <Vector (0.6653, 0.3382)>
Face 5773
UV Count: 3
  UV <Vector (0.9091, 0.1405)>
  UV <Vector (0.9154, 0.1405)>
  UV <Vector (0.9154, 0.1497)>
Face 5774
UV Count: 3
  UV <Vector (0.9092, 0.1501)>
  UV <Vector (0.9154, 0.1497)>
  UV <Vector (0.9164, 0.1587)>
Face 5775
UV Count: 3
  UV <Vector (0.9114, 0.1685)>
  UV <Vector (0.9100, 0.1594)>
  UV <Vector (0.9164, 0.1587)>
Face 5776
UV Count: 3
  UV <Vector (0.9127, 0.1758)>
  UV <Vector (0.9114, 0.1685)>
  UV <Vector (0.9178, 0.1675)>
Face 5777
UV Count: 3
  UV <Vector (0.9139, 0.1818)>
  UV <Vector (0.9127, 0.1758)>
  UV <Vector (0.9192, 0.1746)>
Face 5778
UV Count: 3
  UV <Vector (0.9155, 0.1875)>
  UV <Vector (0.9139, 0.1818)>
  UV <Vector (0.9205, 0.1805)>
Face 5779
UV Count: 3
  UV <Vector (0.9154, 0.0797)>
  UV <Vector (0.9171, 0.0743)>
  UV <Vector (0.9235, 0.0768)>
Face 5780
UV Count: 3
  UV <Vector (0.9154, 0.0797)>
  UV <Vector (0.9219, 0.0818)>
  UV <Vector (0.9200, 0.0871)>
Face 5781
UV Count: 3
  UV <Vector (0.9119, 0.0911)>
  UV <Vector (0.9134, 0.0852)>
  UV <Vector (0.9200, 0.0871)>
Face 5782
UV Count: 3
  UV <Vector (0.9108, 0.0971)>
  UV <Vector (0.9119, 0.0911)>
  UV <Vector (0.9185, 0.0928)>
Face 5783
UV Count: 3
  UV <Vector (0.9102, 0.1043)>
  UV <Vector (0.9108, 0.0971)>
  UV <Vector (0.9174, 0.0984)>
Face 5784
UV Count: 3
  UV <Vector (0.9166, 0.1053)>
  UV <Vector (0.9161, 0.1141)>
  UV <Vector (0.9098, 0.1134)>
Face 5785
UV Count: 3
  UV <Vector (0.9095, 0.1237)>
  UV <Vector (0.9098, 0.1134)>
  UV <Vector (0.9161, 0.1141)>
Face 5786
UV Count: 3
  UV <Vector (0.9153, 0.1286)>
  UV <Vector (0.9091, 0.1282)>
  UV <Vector (0.9095, 0.1237)>
Face 5787
UV Count: 3
  UV <Vector (0.9089, 0.1336)>
  UV <Vector (0.9091, 0.1282)>
  UV <Vector (0.9153, 0.1286)>
Face 5788
UV Count: 3
  UV <Vector (0.9091, 0.1405)>
  UV <Vector (0.9089, 0.1336)>
  UV <Vector (0.9151, 0.1340)>
Face 5789
UV Count: 3
  UV <Vector (0.5276, 0.6523)>
  UV <Vector (0.5250, 0.6253)>
  UV <Vector (0.5518, 0.6240)>
Face 5790
UV Count: 3
  UV <Vector (0.5559, 0.6521)>
  UV <Vector (0.5518, 0.6240)>
  UV <Vector (0.5737, 0.6211)>
Face 5791
UV Count: 3
  UV <Vector (0.5795, 0.6517)>
  UV <Vector (0.5737, 0.6211)>
  UV <Vector (0.5965, 0.6172)>
Face 5792
UV Count: 3
  UV <Vector (0.6177, 0.6454)>
  UV <Vector (0.6006, 0.6485)>
  UV <Vector (0.5965, 0.6172)>
Face 5793
UV Count: 3
  UV <Vector (0.6333, 0.6413)>
  UV <Vector (0.6177, 0.6454)>
  UV <Vector (0.6128, 0.6135)>
Face 5794
UV Count: 3
  UV <Vector (0.6449, 0.6381)>
  UV <Vector (0.6333, 0.6413)>
  UV <Vector (0.6273, 0.6095)>
Face 5795
UV Count: 3
  UV <Vector (0.6572, 0.6339)>
  UV <Vector (0.6449, 0.6381)>
  UV <Vector (0.6380, 0.6060)>
Face 5796
UV Count: 3
  UV <Vector (0.6721, 0.6294)>
  UV <Vector (0.6572, 0.6339)>
  UV <Vector (0.6484, 0.6026)>
Face 5797
UV Count: 3
  UV <Vector (0.6901, 0.6204)>
  UV <Vector (0.6721, 0.6294)>
  UV <Vector (0.6596, 0.5979)>
Face 5798
UV Count: 3
  UV <Vector (0.7037, 0.6066)>
  UV <Vector (0.6901, 0.6204)>
  UV <Vector (0.6734, 0.5911)>
Face 5799
UV Count: 3
  UV <Vector (0.7075, 0.5950)>
  UV <Vector (0.7037, 0.6066)>
  UV <Vector (0.6870, 0.5832)>
Face 5800
UV Count: 3
  UV <Vector (0.7107, 0.5828)>
  UV <Vector (0.7075, 0.5950)>
  UV <Vector (0.6923, 0.5800)>
Face 5801
UV Count: 3
  UV <Vector (0.4919, 0.6368)>
  UV <Vector (0.4921, 0.6225)>
  UV <Vector (0.5106, 0.6248)>
Face 5802
UV Count: 3
  UV <Vector (0.5115, 0.6396)>
  UV <Vector (0.5106, 0.6248)>
  UV <Vector (0.5250, 0.6253)>
Face 5803
UV Count: 3
  UV <Vector (0.6158, 0.7451)>
  UV <Vector (0.6191, 0.7471)>
  UV <Vector (0.6112, 0.7596)>
Face 5804
UV Count: 3
  UV <Vector (0.6191, 0.7471)>
  UV <Vector (0.6227, 0.7498)>
  UV <Vector (0.6148, 0.7618)>
Face 5805
UV Count: 3
  UV <Vector (0.6259, 0.7534)>
  UV <Vector (0.6172, 0.7649)>
  UV <Vector (0.6148, 0.7618)>
Face 5806
UV Count: 3
  UV <Vector (0.6294, 0.7583)>
  UV <Vector (0.6205, 0.7689)>
  UV <Vector (0.6172, 0.7649)>
Face 5807
UV Count: 3
  UV <Vector (0.6333, 0.7647)>
  UV <Vector (0.6257, 0.7743)>
  UV <Vector (0.6205, 0.7689)>
Face 5808
UV Count: 3
  UV <Vector (0.6384, 0.7721)>
  UV <Vector (0.6321, 0.7811)>
  UV <Vector (0.6257, 0.7743)>
Face 5809
UV Count: 3
  UV <Vector (0.6445, 0.7796)>
  UV <Vector (0.6391, 0.7887)>
  UV <Vector (0.6321, 0.7811)>
Face 5810
UV Count: 3
  UV <Vector (0.6519, 0.7873)>
  UV <Vector (0.6487, 0.7978)>
  UV <Vector (0.6391, 0.7887)>
Face 5811
UV Count: 3
  UV <Vector (0.6594, 0.7929)>
  UV <Vector (0.6577, 0.8036)>
  UV <Vector (0.6487, 0.7978)>
Face 5812
UV Count: 3
  UV <Vector (0.6659, 0.7966)>
  UV <Vector (0.6645, 0.8064)>
  UV <Vector (0.6577, 0.8036)>
Face 5813
UV Count: 3
  UV <Vector (0.6721, 0.7991)>
  UV <Vector (0.6710, 0.8080)>
  UV <Vector (0.6645, 0.8064)>
Face 5814
UV Count: 3
  UV <Vector (0.6785, 0.8009)>
  UV <Vector (0.6779, 0.8091)>
  UV <Vector (0.6710, 0.8080)>
Face 5815
UV Count: 3
  UV <Vector (0.6850, 0.8024)>
  UV <Vector (0.6848, 0.8100)>
  UV <Vector (0.6779, 0.8091)>
Face 5816
UV Count: 3
  UV <Vector (0.6918, 0.8037)>
  UV <Vector (0.6918, 0.8110)>
  UV <Vector (0.6848, 0.8100)>
Face 5817
UV Count: 3
  UV <Vector (0.6918, 0.8110)>
  UV <Vector (0.6918, 0.8037)>
  UV <Vector (0.6995, 0.8044)>
Face 5818
UV Count: 3
  UV <Vector (0.6999, 0.8116)>
  UV <Vector (0.6995, 0.8044)>
  UV <Vector (0.7065, 0.8048)>
Face 5819
UV Count: 3
  UV <Vector (0.7141, 0.8104)>
  UV <Vector (0.7074, 0.8115)>
  UV <Vector (0.7065, 0.8048)>
Face 5820
UV Count: 3
  UV <Vector (0.6328, 0.7156)>
  UV <Vector (0.6254, 0.7290)>
  UV <Vector (0.6199, 0.7236)>
Face 5821
UV Count: 3
  UV <Vector (0.6372, 0.7258)>
  UV <Vector (0.6304, 0.7363)>
  UV <Vector (0.6254, 0.7290)>
Face 5822
UV Count: 3
  UV <Vector (0.6403, 0.7299)>
  UV <Vector (0.6332, 0.7410)>
  UV <Vector (0.6304, 0.7363)>
Face 5823
UV Count: 3
  UV <Vector (0.6455, 0.7356)>
  UV <Vector (0.6369, 0.7465)>
  UV <Vector (0.6332, 0.7410)>
Face 5824
UV Count: 3
  UV <Vector (0.6473, 0.7448)>
  UV <Vector (0.6401, 0.7543)>
  UV <Vector (0.6369, 0.7465)>
Face 5825
UV Count: 3
  UV <Vector (0.6497, 0.7557)>
  UV <Vector (0.6442, 0.7628)>
  UV <Vector (0.6401, 0.7543)>
Face 5826
UV Count: 3
  UV <Vector (0.6535, 0.7638)>
  UV <Vector (0.6491, 0.7703)>
  UV <Vector (0.6442, 0.7628)>
Face 5827
UV Count: 3
  UV <Vector (0.6585, 0.7704)>
  UV <Vector (0.6554, 0.7787)>
  UV <Vector (0.6491, 0.7703)>
Face 5828
UV Count: 3
  UV <Vector (0.6659, 0.7756)>
  UV <Vector (0.6624, 0.7840)>
  UV <Vector (0.6554, 0.7787)>
Face 5829
UV Count: 3
  UV <Vector (0.6700, 0.7791)>
  UV <Vector (0.6678, 0.7876)>
  UV <Vector (0.6624, 0.7840)>
Face 5830
UV Count: 3
  UV <Vector (0.6751, 0.7815)>
  UV <Vector (0.6733, 0.7904)>
  UV <Vector (0.6678, 0.7876)>
Face 5831
UV Count: 3
  UV <Vector (0.6808, 0.7844)>
  UV <Vector (0.6791, 0.7928)>
  UV <Vector (0.6733, 0.7904)>
Face 5832
UV Count: 3
  UV <Vector (0.6864, 0.7869)>
  UV <Vector (0.6853, 0.7946)>
  UV <Vector (0.6791, 0.7928)>
Face 5833
UV Count: 3
  UV <Vector (0.6920, 0.7891)>
  UV <Vector (0.6912, 0.7962)>
  UV <Vector (0.6853, 0.7946)>
Face 5834
UV Count: 3
  UV <Vector (0.6999, 0.7968)>
  UV <Vector (0.6912, 0.7962)>
  UV <Vector (0.6920, 0.7891)>
Face 5835
UV Count: 3
  UV <Vector (0.7066, 0.7967)>
  UV <Vector (0.6999, 0.7968)>
  UV <Vector (0.7006, 0.7893)>
Face 5836
UV Count: 3
  UV <Vector (0.7127, 0.7968)>
  UV <Vector (0.7066, 0.7967)>
  UV <Vector (0.7072, 0.7898)>
Face 5837
UV Count: 3
  UV <Vector (0.5467, 0.8100)>
  UV <Vector (0.5506, 0.8097)>
  UV <Vector (0.5501, 0.8134)>
Face 5838
UV Count: 3
  UV <Vector (0.5457, 0.8128)>
  UV <Vector (0.5423, 0.8113)>
  UV <Vector (0.5444, 0.8086)>
Face 5839
UV Count: 3
  UV <Vector (0.5390, 0.8098)>
  UV <Vector (0.5358, 0.8077)>
  UV <Vector (0.5387, 0.8055)>
Face 5840
UV Count: 3
  UV <Vector (0.5321, 0.8054)>
  UV <Vector (0.5300, 0.8029)>
  UV <Vector (0.5333, 0.8020)>
Face 5841
UV Count: 3
  UV <Vector (0.5316, 0.8002)>
  UV <Vector (0.5276, 0.8003)>
  UV <Vector (0.5298, 0.7978)>
Face 5842
UV Count: 3
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5378, 0.7909)>
Face 5843
UV Count: 3
  UV <Vector (0.5418, 0.7938)>
  UV <Vector (0.5378, 0.7909)>
  UV <Vector (0.5417, 0.7898)>
Face 5844
UV Count: 3
  UV <Vector (0.5501, 0.7868)>
  UV <Vector (0.5535, 0.7914)>
  UV <Vector (0.5483, 0.7917)>
Face 5845
UV Count: 3
  UV <Vector (0.5496, 0.8166)>
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5457, 0.8128)>
Face 5846
UV Count: 3
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5401, 0.8138)>
  UV <Vector (0.5423, 0.8113)>
Face 5847
UV Count: 3
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5358, 0.8077)>
Face 5848
UV Count: 3
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5300, 0.8029)>
Face 5849
UV Count: 3
  UV <Vector (0.5276, 0.8003)>
  UV <Vector (0.5237, 0.8000)>
  UV <Vector (0.5262, 0.7964)>
Face 5850
UV Count: 3
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5297, 0.7923)>
  UV <Vector (0.5356, 0.7882)>
Face 5851
UV Count: 3
  UV <Vector (0.5378, 0.7909)>
  UV <Vector (0.5356, 0.7882)>
  UV <Vector (0.5394, 0.7867)>
Face 5852
UV Count: 3
  UV <Vector (0.5436, 0.7847)>
  UV <Vector (0.5482, 0.7828)>
  UV <Vector (0.5501, 0.7868)>
Face 5853
UV Count: 3
  UV <Vector (0.5408, 0.8375)>
  UV <Vector (0.5459, 0.8384)>
  UV <Vector (0.5449, 0.8440)>
Face 5854
UV Count: 3
  UV <Vector (0.5400, 0.8421)>
  UV <Vector (0.5340, 0.8403)>
  UV <Vector (0.5351, 0.8360)>
Face 5855
UV Count: 3
  UV <Vector (0.5273, 0.8339)>
  UV <Vector (0.5293, 0.8291)>
  UV <Vector (0.5351, 0.8360)>
Face 5856
UV Count: 3
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5293, 0.8291)>
Face 5857
UV Count: 3
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5171, 0.8187)>
Face 5858
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5190, 0.8093)>
  UV <Vector (0.5206, 0.8169)>
Face 5859
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5139, 0.8050)>
  UV <Vector (0.5178, 0.8043)>
Face 5860
UV Count: 3
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5190, 0.7935)>
  UV <Vector (0.5170, 0.7992)>
Face 5861
UV Count: 3
  UV <Vector (0.5205, 0.7862)>
  UV <Vector (0.5240, 0.7881)>
  UV <Vector (0.5190, 0.7935)>
Face 5862
UV Count: 3
  UV <Vector (0.5287, 0.7821)>
  UV <Vector (0.5309, 0.7836)>
  UV <Vector (0.5240, 0.7881)>
Face 5863
UV Count: 3
  UV <Vector (0.5340, 0.7798)>
  UV <Vector (0.5357, 0.7818)>
  UV <Vector (0.5309, 0.7836)>
Face 5864
UV Count: 3
  UV <Vector (0.5447, 0.7747)>
  UV <Vector (0.5459, 0.7773)>
  UV <Vector (0.5406, 0.7796)>
Face 5865
UV Count: 3
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5335, 0.7987)>
Face 5866
UV Count: 3
  UV <Vector (0.5297, 0.7923)>
  UV <Vector (0.5326, 0.7947)>
  UV <Vector (0.5298, 0.7978)>
Face 5867
UV Count: 3
  UV <Vector (0.5358, 0.8077)>
  UV <Vector (0.5321, 0.8054)>
  UV <Vector (0.5349, 0.8033)>
Face 5868
UV Count: 3
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5321, 0.8054)>
Face 5869
UV Count: 3
  UV <Vector (0.5423, 0.8113)>
  UV <Vector (0.5390, 0.8098)>
  UV <Vector (0.5420, 0.8073)>
Face 5870
UV Count: 3
  UV <Vector (0.5401, 0.8138)>
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5390, 0.8098)>
Face 5871
UV Count: 3
  UV <Vector (0.5255, 0.8546)>
  UV <Vector (0.5296, 0.8558)>
  UV <Vector (0.5265, 0.8595)>
Face 5872
UV Count: 3
  UV <Vector (0.5211, 0.8610)>
  UV <Vector (0.5200, 0.8578)>
  UV <Vector (0.5242, 0.8567)>
Face 5873
UV Count: 3
  UV <Vector (0.5150, 0.8599)>
  UV <Vector (0.5152, 0.8567)>
  UV <Vector (0.5200, 0.8578)>
Face 5874
UV Count: 3
  UV <Vector (0.5091, 0.8554)>
  UV <Vector (0.5107, 0.8535)>
  UV <Vector (0.5152, 0.8567)>
Face 5875
UV Count: 3
  UV <Vector (0.5091, 0.8554)>
  UV <Vector (0.5060, 0.8519)>
  UV <Vector (0.5085, 0.8511)>
Face 5876
UV Count: 3
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5102, 0.8499)>
  UV <Vector (0.5085, 0.8511)>
Face 5877
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5196, 0.8484)>
  UV <Vector (0.5175, 0.8510)>
Face 5878
UV Count: 3
  UV <Vector (0.5196, 0.8484)>
  UV <Vector (0.5232, 0.8497)>
  UV <Vector (0.5211, 0.8521)>
Face 5879
UV Count: 3
  UV <Vector (0.5255, 0.8546)>
  UV <Vector (0.5241, 0.8531)>
  UV <Vector (0.5272, 0.8516)>
Face 5880
UV Count: 3
  UV <Vector (0.5355, 0.8628)>
  UV <Vector (0.5363, 0.8584)>
  UV <Vector (0.5423, 0.8606)>
Face 5881
UV Count: 3
  UV <Vector (0.5331, 0.8721)>
  UV <Vector (0.5305, 0.8663)>
  UV <Vector (0.5355, 0.8628)>
Face 5882
UV Count: 3
  UV <Vector (0.5234, 0.8731)>
  UV <Vector (0.5223, 0.8668)>
  UV <Vector (0.5305, 0.8663)>
Face 5883
UV Count: 3
  UV <Vector (0.5134, 0.8704)>
  UV <Vector (0.5139, 0.8647)>
  UV <Vector (0.5223, 0.8668)>
Face 5884
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.5055, 0.8589)>
  UV <Vector (0.5139, 0.8647)>
Face 5885
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.4968, 0.8526)>
  UV <Vector (0.5015, 0.8524)>
Face 5886
UV Count: 3
  UV <Vector (0.4968, 0.8526)>
  UV <Vector (0.4968, 0.8440)>
  UV <Vector (0.5020, 0.8461)>
Face 5887
UV Count: 3
  UV <Vector (0.5010, 0.8408)>
  UV <Vector (0.5047, 0.8437)>
  UV <Vector (0.5020, 0.8461)>
Face 5888
UV Count: 3
  UV <Vector (0.5134, 0.8380)>
  UV <Vector (0.5139, 0.8418)>
  UV <Vector (0.5073, 0.8415)>
Face 5889
UV Count: 3
  UV <Vector (0.5213, 0.8393)>
  UV <Vector (0.5203, 0.8433)>
  UV <Vector (0.5139, 0.8418)>
Face 5890
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5258, 0.8469)>
  UV <Vector (0.5203, 0.8433)>
Face 5891
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5327, 0.8463)>
  UV <Vector (0.5290, 0.8496)>
Face 5892
UV Count: 3
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5423, 0.8606)>
  UV <Vector (0.5363, 0.8584)>
Face 5893
UV Count: 3
  UV <Vector (0.5331, 0.8721)>
  UV <Vector (0.5410, 0.8677)>
  UV <Vector (0.5370, 0.8808)>
Face 5894
UV Count: 3
  UV <Vector (0.5234, 0.8731)>
  UV <Vector (0.5331, 0.8721)>
  UV <Vector (0.5321, 0.8784)>
Face 5895
UV Count: 3
  UV <Vector (0.5229, 0.8778)>
  UV <Vector (0.5118, 0.8742)>
  UV <Vector (0.5134, 0.8704)>
Face 5896
UV Count: 3
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.5134, 0.8704)>
  UV <Vector (0.5118, 0.8742)>
Face 5897
UV Count: 3
  UV <Vector (0.4968, 0.8526)>
  UV <Vector (0.5032, 0.8626)>
  UV <Vector (0.4993, 0.8654)>
Face 5898
UV Count: 3
  UV <Vector (0.4906, 0.8525)>
  UV <Vector (0.4906, 0.8428)>
  UV <Vector (0.4968, 0.8440)>
Face 5899
UV Count: 3
  UV <Vector (0.4968, 0.8440)>
  UV <Vector (0.4906, 0.8428)>
  UV <Vector (0.4948, 0.8340)>
Face 5900
UV Count: 3
  UV <Vector (0.5106, 0.8294)>
  UV <Vector (0.5134, 0.8380)>
  UV <Vector (0.5048, 0.8377)>
Face 5901
UV Count: 3
  UV <Vector (0.5023, 0.8313)>
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.5072, 0.8209)>
Face 5902
UV Count: 3
  UV <Vector (0.4956, 0.8120)>
  UV <Vector (0.4947, 0.8045)>
  UV <Vector (0.5038, 0.8049)>
Face 5903
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.4946, 0.7860)>
  UV <Vector (0.5047, 0.7892)>
Face 5904
UV Count: 3
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.4956, 0.8120)>
  UV <Vector (0.5050, 0.8116)>
Face 5905
UV Count: 3
  UV <Vector (0.4590, 0.8270)>
  UV <Vector (0.4704, 0.8280)>
  UV <Vector (0.4667, 0.8380)>
Face 5906
UV Count: 3
  UV <Vector (0.4621, 0.8170)>
  UV <Vector (0.4719, 0.8187)>
  UV <Vector (0.4704, 0.8280)>
Face 5907
UV Count: 3
  UV <Vector (0.4636, 0.8002)>
  UV <Vector (0.4734, 0.8021)>
  UV <Vector (0.4723, 0.8098)>
Face 5908
UV Count: 3
  UV <Vector (0.4674, 0.7939)>
  UV <Vector (0.4740, 0.7964)>
  UV <Vector (0.4734, 0.8021)>
Face 5909
UV Count: 3
  UV <Vector (0.4825, 0.7830)>
  UV <Vector (0.4862, 0.7890)>
  UV <Vector (0.4786, 0.7917)>
Face 5910
UV Count: 3
  UV <Vector (0.5015, 0.7773)>
  UV <Vector (0.5045, 0.7834)>
  UV <Vector (0.4946, 0.7860)>
Face 5911
UV Count: 3
  UV <Vector (0.5015, 0.7773)>
  UV <Vector (0.5116, 0.7749)>
  UV <Vector (0.5138, 0.7804)>
Face 5912
UV Count: 3
  UV <Vector (0.5212, 0.7729)>
  UV <Vector (0.5248, 0.7775)>
  UV <Vector (0.5138, 0.7804)>
Face 5913
UV Count: 3
  UV <Vector (0.5265, 0.7710)>
  UV <Vector (0.5307, 0.7750)>
  UV <Vector (0.5248, 0.7775)>
Face 5914
UV Count: 3
  UV <Vector (0.5368, 0.7645)>
  UV <Vector (0.5406, 0.7685)>
  UV <Vector (0.5355, 0.7723)>
Face 5915
UV Count: 3
  UV <Vector (0.4733, 0.7874)>
  UV <Vector (0.4786, 0.7917)>
  UV <Vector (0.4740, 0.7964)>
Face 5916
UV Count: 3
  UV <Vector (0.4623, 0.8087)>
  UV <Vector (0.4723, 0.8098)>
  UV <Vector (0.4719, 0.8187)>
Face 5917
UV Count: 3
  UV <Vector (0.4667, 0.8380)>
  UV <Vector (0.4660, 0.8495)>
  UV <Vector (0.4543, 0.8467)>
Face 5918
UV Count: 3
  UV <Vector (0.5048, 0.8377)>
  UV <Vector (0.5073, 0.8415)>
  UV <Vector (0.5047, 0.8437)>
Face 5919
UV Count: 3
  UV <Vector (0.5023, 0.8313)>
  UV <Vector (0.5048, 0.8377)>
  UV <Vector (0.5010, 0.8408)>
Face 5920
UV Count: 3
  UV <Vector (0.5171, 0.8187)>
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5106, 0.8294)>
Face 5921
UV Count: 3
  UV <Vector (0.5148, 0.8103)>
  UV <Vector (0.5171, 0.8187)>
  UV <Vector (0.5072, 0.8209)>
Face 5922
UV Count: 3
  UV <Vector (0.5050, 0.8116)>
  UV <Vector (0.5038, 0.8049)>
  UV <Vector (0.5139, 0.8050)>
Face 5923
UV Count: 3
  UV <Vector (0.5047, 0.7892)>
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5132, 0.7989)>
Face 5924
UV Count: 3
  UV <Vector (0.5203, 0.8261)>
  UV <Vector (0.5213, 0.8393)>
  UV <Vector (0.5134, 0.8380)>
Face 5925
UV Count: 3
  UV <Vector (0.5273, 0.8339)>
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5213, 0.8393)>
Face 5926
UV Count: 3
  UV <Vector (0.5327, 0.8463)>
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5335, 0.8538)>
Face 5927
UV Count: 3
  UV <Vector (0.5267, 0.8423)>
  UV <Vector (0.5273, 0.8339)>
  UV <Vector (0.5340, 0.8403)>
Face 5928
UV Count: 3
  UV <Vector (0.5389, 0.8498)>
  UV <Vector (0.5327, 0.8463)>
  UV <Vector (0.5340, 0.8403)>
Face 5929
UV Count: 3
  UV <Vector (0.5449, 0.8440)>
  UV <Vector (0.5423, 0.8606)>
  UV <Vector (0.5389, 0.8498)>
Face 5930
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5139, 0.8418)>
  UV <Vector (0.5203, 0.8433)>
Face 5931
UV Count: 3
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5149, 0.8503)>
  UV <Vector (0.5102, 0.8499)>
Face 5932
UV Count: 3
  UV <Vector (0.5139, 0.8418)>
  UV <Vector (0.5144, 0.8475)>
  UV <Vector (0.5093, 0.8472)>
Face 5933
UV Count: 3
  UV <Vector (0.5073, 0.8415)>
  UV <Vector (0.5093, 0.8472)>
  UV <Vector (0.5063, 0.8471)>
Face 5934
UV Count: 3
  UV <Vector (0.5020, 0.8461)>
  UV <Vector (0.5063, 0.8471)>
  UV <Vector (0.5060, 0.8519)>
Face 5935
UV Count: 3
  UV <Vector (0.5055, 0.8589)>
  UV <Vector (0.5015, 0.8524)>
  UV <Vector (0.5060, 0.8519)>
Face 5936
UV Count: 3
  UV <Vector (0.5139, 0.8647)>
  UV <Vector (0.5055, 0.8589)>
  UV <Vector (0.5091, 0.8554)>
Face 5937
UV Count: 3
  UV <Vector (0.5211, 0.8610)>
  UV <Vector (0.5223, 0.8668)>
  UV <Vector (0.5139, 0.8647)>
Face 5938
UV Count: 3
  UV <Vector (0.5223, 0.8668)>
  UV <Vector (0.5211, 0.8610)>
  UV <Vector (0.5265, 0.8595)>
Face 5939
UV Count: 3
  UV <Vector (0.5265, 0.8595)>
  UV <Vector (0.5296, 0.8558)>
  UV <Vector (0.5355, 0.8628)>
Face 5940
UV Count: 3
  UV <Vector (0.5363, 0.8584)>
  UV <Vector (0.5355, 0.8628)>
  UV <Vector (0.5296, 0.8558)>
Face 5941
UV Count: 3
  UV <Vector (0.5290, 0.8496)>
  UV <Vector (0.5335, 0.8538)>
  UV <Vector (0.5296, 0.8558)>
Face 5942
UV Count: 3
  UV <Vector (0.5232, 0.8497)>
  UV <Vector (0.5272, 0.8516)>
  UV <Vector (0.5241, 0.8531)>
Face 5943
UV Count: 3
  UV <Vector (0.5203, 0.8433)>
  UV <Vector (0.5258, 0.8469)>
  UV <Vector (0.5232, 0.8497)>
Face 5944
UV Count: 3
  UV <Vector (0.5258, 0.8469)>
  UV <Vector (0.5290, 0.8496)>
  UV <Vector (0.5272, 0.8516)>
Face 5945
UV Count: 3
  UV <Vector (0.5242, 0.8567)>
  UV <Vector (0.5200, 0.8578)>
  UV <Vector (0.5191, 0.8543)>
Face 5946
UV Count: 3
  UV <Vector (0.5200, 0.8578)>
  UV <Vector (0.5152, 0.8567)>
  UV <Vector (0.5173, 0.8541)>
Face 5947
UV Count: 3
  UV <Vector (0.5152, 0.8567)>
  UV <Vector (0.5107, 0.8535)>
  UV <Vector (0.5131, 0.8522)>
Face 5948
UV Count: 3
  UV <Vector (0.5102, 0.8499)>
  UV <Vector (0.5131, 0.8522)>
  UV <Vector (0.5107, 0.8535)>
Face 5949
UV Count: 3
  UV <Vector (0.5241, 0.8531)>
  UV <Vector (0.5255, 0.8546)>
  UV <Vector (0.5191, 0.8543)>
Face 5950
UV Count: 3
  UV <Vector (0.5175, 0.8510)>
  UV <Vector (0.5211, 0.8521)>
  UV <Vector (0.5191, 0.8543)>
Face 5951
UV Count: 3
  UV <Vector (0.5173, 0.8541)>
  UV <Vector (0.5131, 0.8522)>
  UV <Vector (0.5149, 0.8503)>
Face 5952
UV Count: 3
  UV <Vector (0.4660, 0.8495)>
  UV <Vector (0.4667, 0.8380)>
  UV <Vector (0.4775, 0.8397)>
Face 5953
UV Count: 3
  UV <Vector (0.4704, 0.8280)>
  UV <Vector (0.4806, 0.8298)>
  UV <Vector (0.4775, 0.8397)>
Face 5954
UV Count: 3
  UV <Vector (0.4719, 0.8187)>
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4806, 0.8298)>
Face 5955
UV Count: 3
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4719, 0.8187)>
  UV <Vector (0.4723, 0.8098)>
Face 5956
UV Count: 3
  UV <Vector (0.5139, 0.8050)>
  UV <Vector (0.5132, 0.7989)>
  UV <Vector (0.5170, 0.7992)>
Face 5957
UV Count: 3
  UV <Vector (0.5038, 0.8049)>
  UV <Vector (0.5039, 0.7975)>
  UV <Vector (0.5132, 0.7989)>
Face 5958
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.5039, 0.7975)>
  UV <Vector (0.5038, 0.8049)>
Face 5959
UV Count: 3
  UV <Vector (0.4834, 0.8112)>
  UV <Vector (0.4723, 0.8098)>
  UV <Vector (0.4734, 0.8021)>
Face 5960
UV Count: 3
  UV <Vector (0.4840, 0.8038)>
  UV <Vector (0.4734, 0.8021)>
  UV <Vector (0.4740, 0.7964)>
Face 5961
UV Count: 3
  UV <Vector (0.4848, 0.7961)>
  UV <Vector (0.4740, 0.7964)>
  UV <Vector (0.4786, 0.7917)>
Face 5962
UV Count: 3
  UV <Vector (0.5148, 0.7919)>
  UV <Vector (0.5047, 0.7892)>
  UV <Vector (0.5045, 0.7834)>
Face 5963
UV Count: 3
  UV <Vector (0.5248, 0.7775)>
  UV <Vector (0.5287, 0.7821)>
  UV <Vector (0.5205, 0.7862)>
Face 5964
UV Count: 3
  UV <Vector (0.5287, 0.7821)>
  UV <Vector (0.5248, 0.7775)>
  UV <Vector (0.5307, 0.7750)>
Face 5965
UV Count: 3
  UV <Vector (0.5392, 0.7775)>
  UV <Vector (0.5355, 0.7723)>
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Face 5966
UV Count: 3
  UV <Vector (0.4906, 0.8428)>
  UV <Vector (0.4906, 0.8525)>
  UV <Vector (0.4770, 0.8503)>
Face 5967
UV Count: 3
  UV <Vector (0.4806, 0.8298)>
  UV <Vector (0.4948, 0.8340)>
  UV <Vector (0.4906, 0.8428)>
Face 5968
UV Count: 3
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.4948, 0.8340)>
Face 5969
UV Count: 3
  UV <Vector (0.4975, 0.8218)>
  UV <Vector (0.4825, 0.8200)>
  UV <Vector (0.4834, 0.8112)>
Face 5970
UV Count: 3
  UV <Vector (0.4956, 0.8120)>
  UV <Vector (0.4834, 0.8112)>
  UV <Vector (0.4840, 0.8038)>
Face 5971
UV Count: 3
  UV <Vector (0.4947, 0.8045)>
  UV <Vector (0.4840, 0.8038)>
  UV <Vector (0.4848, 0.7961)>
Face 5972
UV Count: 3
  UV <Vector (0.4946, 0.7963)>
  UV <Vector (0.4848, 0.7961)>
  UV <Vector (0.4862, 0.7890)>
Face 5973
UV Count: 3
  UV <Vector (0.4911, 0.7801)>
  UV <Vector (0.4946, 0.7860)>
  UV <Vector (0.4862, 0.7890)>
Face 5974
UV Count: 3
  UV <Vector (0.5419, 0.7823)>
  UV <Vector (0.5470, 0.7798)>
  UV <Vector (0.5482, 0.7828)>
Face 5975
UV Count: 3
  UV <Vector (0.5356, 0.7882)>
  UV <Vector (0.5330, 0.7859)>
  UV <Vector (0.5374, 0.7844)>
Face 5976
UV Count: 3
  UV <Vector (0.5297, 0.7923)>
  UV <Vector (0.5264, 0.7901)>
  UV <Vector (0.5330, 0.7859)>
Face 5977
UV Count: 3
  UV <Vector (0.5262, 0.7964)>
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5264, 0.7901)>
Face 5978
UV Count: 3
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5262, 0.7964)>
  UV <Vector (0.5237, 0.8000)>
Face 5979
UV Count: 3
  UV <Vector (0.5300, 0.8029)>
  UV <Vector (0.5276, 0.8003)>
  UV <Vector (0.5316, 0.8002)>
Face 5980
UV Count: 3
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5237, 0.8000)>
  UV <Vector (0.5276, 0.8003)>
Face 5981
UV Count: 3
  UV <Vector (0.5237, 0.8000)>
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5215, 0.8043)>
Face 5982
UV Count: 3
  UV <Vector (0.5263, 0.8036)>
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5247, 0.8086)>
Face 5983
UV Count: 3
  UV <Vector (0.5286, 0.8071)>
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5282, 0.8124)>
Face 5984
UV Count: 3
  UV <Vector (0.5326, 0.8097)>
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5313, 0.8158)>
Face 5985
UV Count: 3
  UV <Vector (0.5362, 0.8122)>
  UV <Vector (0.5401, 0.8138)>
  UV <Vector (0.5358, 0.8190)>
Face 5986
UV Count: 3
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5469, 0.8327)>
  UV <Vector (0.5459, 0.8384)>
Face 5987
UV Count: 3
  UV <Vector (0.5380, 0.8282)>
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5408, 0.8375)>
Face 5988
UV Count: 3
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5478, 0.8279)>
Face 5989
UV Count: 3
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5496, 0.8166)>
Face 5990
UV Count: 3
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5487, 0.8227)>
Face 5991
UV Count: 3
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5428, 0.8317)>
  UV <Vector (0.5380, 0.8282)>
Face 5992
UV Count: 3
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5438, 0.8267)>
  UV <Vector (0.5394, 0.8236)>
Face 5993
UV Count: 3
  UV <Vector (0.5406, 0.7796)>
  UV <Vector (0.5459, 0.7773)>
  UV <Vector (0.5470, 0.7798)>
Face 5994
UV Count: 3
  UV <Vector (0.5330, 0.7859)>
  UV <Vector (0.5309, 0.7836)>
  UV <Vector (0.5357, 0.7818)>
Face 5995
UV Count: 3
  UV <Vector (0.5264, 0.7901)>
  UV <Vector (0.5240, 0.7881)>
  UV <Vector (0.5309, 0.7836)>
Face 5996
UV Count: 3
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5190, 0.7935)>
  UV <Vector (0.5240, 0.7881)>
Face 5997
UV Count: 3
  UV <Vector (0.5190, 0.7935)>
  UV <Vector (0.5227, 0.7951)>
  UV <Vector (0.5198, 0.7996)>
Face 5998
UV Count: 3
  UV <Vector (0.5178, 0.8043)>
  UV <Vector (0.5170, 0.7992)>
  UV <Vector (0.5198, 0.7996)>
Face 5999
UV Count: 3
  UV <Vector (0.5190, 0.8093)>
  UV <Vector (0.5178, 0.8043)>
  UV <Vector (0.5215, 0.8043)>
Face 6000
UV Count: 3
  UV <Vector (0.5206, 0.8169)>
  UV <Vector (0.5190, 0.8093)>
  UV <Vector (0.5227, 0.8089)>
Face 6001
UV Count: 3
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5206, 0.8169)>
  UV <Vector (0.5251, 0.8142)>
Face 6002
UV Count: 3
  UV <Vector (0.5293, 0.8291)>
  UV <Vector (0.5232, 0.8223)>
  UV <Vector (0.5280, 0.8185)>
Face 6003
UV Count: 3
  UV <Vector (0.5251, 0.8142)>
  UV <Vector (0.5227, 0.8089)>
  UV <Vector (0.5247, 0.8086)>
Face 6004
UV Count: 3
  UV <Vector (0.5282, 0.8124)>
  UV <Vector (0.5313, 0.8158)>
  UV <Vector (0.5280, 0.8185)>
Face 6005
UV Count: 3
  UV <Vector (0.5313, 0.8158)>
  UV <Vector (0.5358, 0.8190)>
  UV <Vector (0.5328, 0.8227)>
Face 6006
UV Count: 3
  UV <Vector (0.5380, 0.8282)>
  UV <Vector (0.5351, 0.8360)>
  UV <Vector (0.5293, 0.8291)>
Face 6007
UV Count: 3
  UV <Vector (0.5328, 0.8227)>
  UV <Vector (0.5358, 0.8190)>
  UV <Vector (0.5394, 0.8236)>
Face 6008
UV Count: 3
  UV <Vector (0.5405, 0.8201)>
  UV <Vector (0.5394, 0.8236)>
  UV <Vector (0.5358, 0.8190)>
Face 6009
UV Count: 3
  UV <Vector (0.5443, 0.8153)>
  UV <Vector (0.5460, 0.8205)>
  UV <Vector (0.5405, 0.8201)>
Face 6010
UV Count: 3
  UV <Vector (0.5506, 0.8097)>
  UV <Vector (0.5467, 0.8100)>
  UV <Vector (0.5481, 0.8034)>
Face 6011
UV Count: 3
  UV <Vector (0.5481, 0.8034)>
  UV <Vector (0.5467, 0.8100)>
  UV <Vector (0.5444, 0.8086)>
Face 6012
UV Count: 3
  UV <Vector (0.5458, 0.8030)>
  UV <Vector (0.5444, 0.8086)>
  UV <Vector (0.5420, 0.8073)>
Face 6013
UV Count: 3
  UV <Vector (0.5435, 0.8026)>
  UV <Vector (0.5420, 0.8073)>
  UV <Vector (0.5387, 0.8055)>
Face 6014
UV Count: 3
  UV <Vector (0.5401, 0.8017)>
  UV <Vector (0.5387, 0.8055)>
  UV <Vector (0.5349, 0.8033)>
Face 6015
UV Count: 3
  UV <Vector (0.5346, 0.8000)>
  UV <Vector (0.5368, 0.8004)>
  UV <Vector (0.5349, 0.8033)>
Face 6016
UV Count: 3
  UV <Vector (0.5316, 0.8002)>
  UV <Vector (0.5335, 0.7987)>
  UV <Vector (0.5346, 0.8000)>
Face 6017
UV Count: 3
  UV <Vector (0.5346, 0.8000)>
  UV <Vector (0.5335, 0.7987)>
  UV <Vector (0.5359, 0.7970)>
Face 6018
UV Count: 3
  UV <Vector (0.5359, 0.7970)>
  UV <Vector (0.5418, 0.7938)>
  UV <Vector (0.5440, 0.7994)>
Face 6019
UV Count: 3
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5418, 0.7938)>
  UV <Vector (0.5450, 0.7927)>
Face 6020
UV Count: 3
  UV <Vector (0.5518, 0.7993)>
  UV <Vector (0.5483, 0.7917)>
  UV <Vector (0.5535, 0.7914)>
Face 6021
UV Count: 3
  UV <Vector (0.5483, 0.7917)>
  UV <Vector (0.5518, 0.7993)>
  UV <Vector (0.5466, 0.7993)>
Face 6022
UV Count: 3
  UV <Vector (0.5453, 0.7886)>
  UV <Vector (0.5483, 0.7917)>
  UV <Vector (0.5450, 0.7927)>
Face 6023
UV Count: 3
  UV <Vector (0.5394, 0.7867)>
  UV <Vector (0.5436, 0.7847)>
  UV <Vector (0.5453, 0.7886)>
Face 6024
UV Count: 3
  UV <Vector (0.5419, 0.7823)>
  UV <Vector (0.5436, 0.7847)>
  UV <Vector (0.5394, 0.7867)>
Face 6025
UV Count: 3
  UV <Vector (0.5357, 0.7818)>
  UV <Vector (0.5406, 0.7796)>
  UV <Vector (0.5419, 0.7823)>
Face 6026
UV Count: 3
  UV <Vector (0.5392, 0.7775)>
  UV <Vector (0.5406, 0.7796)>
  UV <Vector (0.5357, 0.7818)>
Face 6027
UV Count: 3
  UV <Vector (0.5355, 0.7723)>
  UV <Vector (0.5392, 0.7775)>
  UV <Vector (0.5340, 0.7798)>
Face 6028
UV Count: 3
  UV <Vector (0.5316, 0.7687)>
  UV <Vector (0.5355, 0.7723)>
  UV <Vector (0.5307, 0.7750)>
Face 6029
UV Count: 3
  UV <Vector (0.5515, 0.8037)>
  UV <Vector (0.5481, 0.8034)>
  UV <Vector (0.5518, 0.7993)>
Face 6030
UV Count: 3
  UV <Vector (0.5466, 0.7993)>
  UV <Vector (0.5518, 0.7993)>
  UV <Vector (0.5481, 0.8034)>
Face 6031
UV Count: 3
  UV <Vector (0.5440, 0.7994)>
  UV <Vector (0.5466, 0.7993)>
  UV <Vector (0.5458, 0.8030)>
Face 6032
UV Count: 3
  UV <Vector (0.5401, 0.8017)>
  UV <Vector (0.5368, 0.8004)>
  UV <Vector (0.5440, 0.7994)>
Face 6033
UV Count: 3
  UV <Vector (0.4543, 0.8467)>
  UV <Vector (0.4475, 0.8469)>
  UV <Vector (0.4492, 0.8397)>
Face 6034
UV Count: 3
  UV <Vector (0.4475, 0.8469)>
  UV <Vector (0.4369, 0.8453)>
  UV <Vector (0.4371, 0.8392)>
Face 6035
UV Count: 3
  UV <Vector (0.4280, 0.8396)>
  UV <Vector (0.4314, 0.8337)>
  UV <Vector (0.4371, 0.8392)>
Face 6036
UV Count: 3
  UV <Vector (0.4254, 0.8263)>
  UV <Vector (0.4292, 0.8254)>
  UV <Vector (0.4314, 0.8337)>
Face 6037
UV Count: 3
  UV <Vector (0.4292, 0.8254)>
  UV <Vector (0.4254, 0.8263)>
  UV <Vector (0.4283, 0.8121)>
Face 6038
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4283, 0.8121)>
  UV <Vector (0.4343, 0.8043)>
Face 6039
UV Count: 3
  UV <Vector (0.4343, 0.8043)>
  UV <Vector (0.4425, 0.7971)>
  UV <Vector (0.4459, 0.8013)>
Face 6040
UV Count: 3
  UV <Vector (0.4559, 0.7977)>
  UV <Vector (0.4459, 0.8013)>
  UV <Vector (0.4425, 0.7971)>
Face 6041
UV Count: 3
  UV <Vector (0.4550, 0.7938)>
  UV <Vector (0.4674, 0.7939)>
  UV <Vector (0.4636, 0.8002)>
Face 6042
UV Count: 3
  UV <Vector (0.4553, 0.8024)>
  UV <Vector (0.4487, 0.8061)>
  UV <Vector (0.4459, 0.8013)>
Face 6043
UV Count: 3
  UV <Vector (0.4380, 0.8075)>
  UV <Vector (0.4459, 0.8013)>
  UV <Vector (0.4487, 0.8061)>
Face 6044
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4380, 0.8075)>
  UV <Vector (0.4427, 0.8106)>
Face 6045
UV Count: 3
  UV <Vector (0.4333, 0.8128)>
  UV <Vector (0.4376, 0.8164)>
  UV <Vector (0.4340, 0.8243)>
Face 6046
UV Count: 3
  UV <Vector (0.4349, 0.8310)>
  UV <Vector (0.4314, 0.8337)>
  UV <Vector (0.4292, 0.8254)>
Face 6047
UV Count: 3
  UV <Vector (0.4314, 0.8337)>
  UV <Vector (0.4349, 0.8310)>
  UV <Vector (0.4390, 0.8357)>
Face 6048
UV Count: 3
  UV <Vector (0.4444, 0.8370)>
  UV <Vector (0.4492, 0.8397)>
  UV <Vector (0.4371, 0.8392)>
Face 6049
UV Count: 3
  UV <Vector (0.4444, 0.8370)>
  UV <Vector (0.4390, 0.8357)>
  UV <Vector (0.4411, 0.8335)>
Face 6050
UV Count: 3
  UV <Vector (0.4411, 0.8335)>
  UV <Vector (0.4390, 0.8357)>
  UV <Vector (0.4349, 0.8310)>
Face 6051
UV Count: 3
  UV <Vector (0.4383, 0.8290)>
  UV <Vector (0.4349, 0.8310)>
  UV <Vector (0.4340, 0.8243)>
Face 6052
UV Count: 3
  UV <Vector (0.4376, 0.8164)>
  UV <Vector (0.4413, 0.8188)>
  UV <Vector (0.4387, 0.8244)>
Face 6053
UV Count: 3
  UV <Vector (0.4460, 0.8133)>
  UV <Vector (0.4413, 0.8188)>
  UV <Vector (0.4376, 0.8164)>
Face 6054
UV Count: 3
  UV <Vector (0.4427, 0.8106)>
  UV <Vector (0.4487, 0.8061)>
  UV <Vector (0.4506, 0.8085)>
Face 6055
UV Count: 3
  UV <Vector (0.4487, 0.8061)>
  UV <Vector (0.4553, 0.8024)>
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Face 6056
UV Count: 3
  UV <Vector (0.4455, 0.8356)>
  UV <Vector (0.4411, 0.8335)>
  UV <Vector (0.4460, 0.8305)>
Face 6057
UV Count: 3
  UV <Vector (0.4435, 0.8277)>
  UV <Vector (0.4460, 0.8305)>
  UV <Vector (0.4411, 0.8335)>
Face 6058
UV Count: 3
  UV <Vector (0.4383, 0.8290)>
  UV <Vector (0.4387, 0.8244)>
  UV <Vector (0.4425, 0.8243)>
Face 6059
UV Count: 3
  UV <Vector (0.4425, 0.8243)>
  UV <Vector (0.4387, 0.8244)>
  UV <Vector (0.4413, 0.8188)>
Face 6060
UV Count: 3
  UV <Vector (0.4413, 0.8188)>
  UV <Vector (0.4460, 0.8133)>
  UV <Vector (0.4475, 0.8154)>
Face 6061
UV Count: 3
  UV <Vector (0.4525, 0.8119)>
  UV <Vector (0.4475, 0.8154)>
  UV <Vector (0.4460, 0.8133)>
Face 6062
UV Count: 3
  UV <Vector (0.4506, 0.8085)>
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  UV <Vector (0.4576, 0.8094)>
Face 6063
UV Count: 3
  UV <Vector (0.4455, 0.8356)>
  UV <Vector (0.4509, 0.8358)>
  UV <Vector (0.4492, 0.8397)>
Face 6064
UV Count: 3
  UV <Vector (0.4509, 0.8358)>
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  UV <Vector (0.4566, 0.8359)>
Face 6065
UV Count: 3
  UV <Vector (0.4636, 0.8002)>
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Face 6066
UV Count: 3
  UV <Vector (0.4623, 0.8087)>
  UV <Vector (0.4576, 0.8094)>
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Face 6067
UV Count: 3
  UV <Vector (0.4507, 0.8308)>
  UV <Vector (0.4509, 0.8358)>
  UV <Vector (0.4460, 0.8305)>
Face 6068
UV Count: 3
  UV <Vector (0.4459, 0.8267)>
  UV <Vector (0.4478, 0.8289)>
  UV <Vector (0.4460, 0.8305)>
Face 6069
UV Count: 3
  UV <Vector (0.4449, 0.8242)>
  UV <Vector (0.4459, 0.8267)>
  UV <Vector (0.4435, 0.8277)>
Face 6070
UV Count: 3
  UV <Vector (0.4449, 0.8242)>
  UV <Vector (0.4425, 0.8243)>
  UV <Vector (0.4440, 0.8198)>
Face 6071
UV Count: 3
  UV <Vector (0.4440, 0.8198)>
  UV <Vector (0.4475, 0.8154)>
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Face 6072
UV Count: 3
  UV <Vector (0.4475, 0.8154)>
  UV <Vector (0.4525, 0.8119)>
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Face 6073
UV Count: 3
  UV <Vector (0.4525, 0.8119)>
  UV <Vector (0.4576, 0.8094)>
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Face 6074
UV Count: 3
  UV <Vector (0.4623, 0.8087)>
  UV <Vector (0.4621, 0.8170)>
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Face 6075
UV Count: 3
  UV <Vector (0.4498, 0.8265)>
  UV <Vector (0.4526, 0.8280)>
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Face 6076
UV Count: 3
  UV <Vector (0.4486, 0.8250)>
  UV <Vector (0.4498, 0.8265)>
  UV <Vector (0.4478, 0.8289)>
Face 6077
UV Count: 3
  UV <Vector (0.4486, 0.8250)>
  UV <Vector (0.4459, 0.8267)>
  UV <Vector (0.4449, 0.8242)>
Face 6078
UV Count: 3
  UV <Vector (0.4478, 0.8229)>
  UV <Vector (0.4449, 0.8242)>
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Face 6079
UV Count: 3
  UV <Vector (0.4526, 0.8280)>
  UV <Vector (0.4498, 0.8265)>
  UV <Vector (0.4501, 0.8244)>
Face 6080
UV Count: 3
  UV <Vector (0.4501, 0.8244)>
  UV <Vector (0.4486, 0.8250)>
  UV <Vector (0.4478, 0.8229)>
Face 6081
UV Count: 3
  UV <Vector (0.4500, 0.8224)>
  UV <Vector (0.4478, 0.8229)>
  UV <Vector (0.4489, 0.8181)>
Face 6082
UV Count: 3
  UV <Vector (0.4489, 0.8181)>
  UV <Vector (0.4541, 0.8153)>
  UV <Vector (0.4542, 0.8174)>
Face 6083
UV Count: 3
  UV <Vector (0.4541, 0.8153)>
  UV <Vector (0.4584, 0.8138)>
  UV <Vector (0.4567, 0.8163)>
Face 6084
UV Count: 3
  UV <Vector (0.4590, 0.8270)>
  UV <Vector (0.4509, 0.8358)>
  UV <Vector (0.4507, 0.8308)>
Face 6085
UV Count: 3
  UV <Vector (0.4567, 0.8163)>
  UV <Vector (0.4584, 0.8138)>
  UV <Vector (0.4621, 0.8170)>
Face 6086
UV Count: 3
  UV <Vector (0.4531, 0.8244)>
  UV <Vector (0.4501, 0.8244)>
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Face 6087
UV Count: 3
  UV <Vector (0.4507, 0.8206)>
  UV <Vector (0.4542, 0.8174)>
  UV <Vector (0.4560, 0.8242)>
Face 6088
UV Count: 3
  UV <Vector (0.4560, 0.8242)>
  UV <Vector (0.4542, 0.8174)>
  UV <Vector (0.4567, 0.8163)>
Face 6089
UV Count: 3
  UV <Vector (0.4560, 0.8242)>
  UV <Vector (0.4590, 0.8270)>
  UV <Vector (0.4526, 0.8280)>
Face 6090
UV Count: 3
  UV <Vector (0.5370, 0.8808)>
  UV <Vector (0.5344, 0.8891)>
  UV <Vector (0.5294, 0.8871)>
Face 6091
UV Count: 3
  UV <Vector (0.5229, 0.8778)>
  UV <Vector (0.5321, 0.8784)>
  UV <Vector (0.5294, 0.8871)>
Face 6092
UV Count: 3
  UV <Vector (0.5118, 0.8742)>
  UV <Vector (0.5229, 0.8778)>
  UV <Vector (0.5205, 0.8870)>
Face 6093
UV Count: 3
  UV <Vector (0.4869, 0.8697)>
  UV <Vector (0.4770, 0.8503)>
  UV <Vector (0.4906, 0.8525)>
Face 6094
UV Count: 3
  UV <Vector (0.5187, 0.8926)>
  UV <Vector (0.5043, 0.8926)>
  UV <Vector (0.5081, 0.8837)>
Face 6095
UV Count: 3
  UV <Vector (0.5281, 0.8938)>
  UV <Vector (0.5187, 0.8926)>
  UV <Vector (0.5205, 0.8870)>
Face 6096
UV Count: 3
  UV <Vector (0.5329, 0.8945)>
  UV <Vector (0.5281, 0.8938)>
  UV <Vector (0.5294, 0.8871)>
Face 6097
UV Count: 3
  UV <Vector (0.5081, 0.8837)>
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Face 6098
UV Count: 3
  UV <Vector (0.4671, 0.8613)>
  UV <Vector (0.4660, 0.8495)>
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Face 6099
UV Count: 3
  UV <Vector (0.5081, 0.8837)>
  UV <Vector (0.5043, 0.8926)>
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Face 6100
UV Count: 3
  UV <Vector (0.5346, 0.9065)>
  UV <Vector (0.5274, 0.9057)>
  UV <Vector (0.5281, 0.8938)>
Face 6101
UV Count: 3
  UV <Vector (0.5198, 0.9039)>
  UV <Vector (0.5187, 0.8926)>
  UV <Vector (0.5281, 0.8938)>
Face 6102
UV Count: 3
  UV <Vector (0.5066, 0.9002)>
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Face 6103
UV Count: 3
  UV <Vector (0.5274, 0.9057)>
  UV <Vector (0.5346, 0.9065)>
  UV <Vector (0.5329, 0.9169)>
Face 6104
UV Count: 3
  UV <Vector (0.5198, 0.9039)>
  UV <Vector (0.5274, 0.9057)>
  UV <Vector (0.5256, 0.9139)>
Face 6105
UV Count: 3
  UV <Vector (0.5073, 0.9077)>
  UV <Vector (0.5066, 0.9002)>
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Face 6106
UV Count: 3
  UV <Vector (0.5254, 0.9311)>
  UV <Vector (0.5188, 0.9262)>
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Face 6107
UV Count: 3
  UV <Vector (0.5091, 0.9458)>
  UV <Vector (0.5054, 0.9383)>
  UV <Vector (0.5188, 0.9262)>
Face 6108
UV Count: 3
  UV <Vector (0.5091, 0.9458)>
  UV <Vector (0.4854, 0.9568)>
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Face 6109
UV Count: 3
  UV <Vector (0.4496, 0.9603)>
  UV <Vector (0.4490, 0.9528)>
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Face 6110
UV Count: 3
  UV <Vector (0.4201, 0.9543)>
  UV <Vector (0.4219, 0.9473)>
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Face 6111
UV Count: 3
  UV <Vector (0.3992, 0.9458)>
  UV <Vector (0.4024, 0.9389)>
  UV <Vector (0.4219, 0.9473)>
Face 6112
UV Count: 3
  UV <Vector (0.3624, 0.9139)>
  UV <Vector (0.3672, 0.9097)>
  UV <Vector (0.3886, 0.9305)>
Face 6113
UV Count: 3
  UV <Vector (0.3468, 0.8784)>
  UV <Vector (0.3526, 0.8757)>
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Face 6114
UV Count: 3
  UV <Vector (0.3452, 0.8486)>
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Face 6115
UV Count: 3
  UV <Vector (0.3520, 0.8220)>
  UV <Vector (0.3589, 0.8237)>
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Face 6116
UV Count: 3
  UV <Vector (0.3702, 0.7907)>
  UV <Vector (0.3769, 0.7933)>
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Face 6117
UV Count: 3
  UV <Vector (0.3894, 0.7685)>
  UV <Vector (0.3957, 0.7717)>
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Face 6118
UV Count: 3
  UV <Vector (0.5181, 0.9114)>
  UV <Vector (0.5256, 0.9139)>
  UV <Vector (0.5188, 0.9262)>
Face 6119
UV Count: 3
  UV <Vector (0.5054, 0.9383)>
  UV <Vector (0.5014, 0.9308)>
  UV <Vector (0.5117, 0.9207)>
Face 6120
UV Count: 3
  UV <Vector (0.5054, 0.9383)>
  UV <Vector (0.4838, 0.9492)>
  UV <Vector (0.4818, 0.9408)>
Face 6121
UV Count: 3
  UV <Vector (0.4838, 0.9492)>
  UV <Vector (0.4490, 0.9528)>
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Face 6122
UV Count: 3
  UV <Vector (0.4490, 0.9528)>
  UV <Vector (0.4219, 0.9473)>
  UV <Vector (0.4248, 0.9373)>
Face 6123
UV Count: 3
  UV <Vector (0.4248, 0.9373)>
  UV <Vector (0.4219, 0.9473)>
  UV <Vector (0.4024, 0.9389)>
Face 6124
UV Count: 3
  UV <Vector (0.3933, 0.9229)>
  UV <Vector (0.3886, 0.9305)>
  UV <Vector (0.3672, 0.9097)>
Face 6125
UV Count: 3
  UV <Vector (0.3735, 0.9033)>
  UV <Vector (0.3672, 0.9097)>
  UV <Vector (0.3526, 0.8757)>
Face 6126
UV Count: 3
  UV <Vector (0.3596, 0.8729)>
  UV <Vector (0.3526, 0.8757)>
  UV <Vector (0.3519, 0.8486)>
Face 6127
UV Count: 3
  UV <Vector (0.3593, 0.8482)>
  UV <Vector (0.3519, 0.8486)>
  UV <Vector (0.3589, 0.8237)>
Face 6128
UV Count: 3
  UV <Vector (0.3669, 0.8253)>
  UV <Vector (0.3589, 0.8237)>
  UV <Vector (0.3769, 0.7933)>
Face 6129
UV Count: 3
  UV <Vector (0.3852, 0.7964)>
  UV <Vector (0.3769, 0.7933)>
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Face 6130
UV Count: 3
  UV <Vector (0.5117, 0.9207)>
  UV <Vector (0.5031, 0.9131)>
  UV <Vector (0.5073, 0.9077)>
Face 6131
UV Count: 3
  UV <Vector (0.5031, 0.9131)>
  UV <Vector (0.5117, 0.9207)>
  UV <Vector (0.5014, 0.9308)>
Face 6132
UV Count: 3
  UV <Vector (0.4945, 0.9215)>
  UV <Vector (0.5014, 0.9308)>
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Face 6133
UV Count: 3
  UV <Vector (0.4818, 0.9408)>
  UV <Vector (0.4505, 0.9438)>
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Face 6134
UV Count: 3
  UV <Vector (0.4513, 0.9314)>
  UV <Vector (0.4505, 0.9438)>
  UV <Vector (0.4248, 0.9373)>
Face 6135
UV Count: 3
  UV <Vector (0.4283, 0.9248)>
  UV <Vector (0.4248, 0.9373)>
  UV <Vector (0.4060, 0.9302)>
Face 6136
UV Count: 3
  UV <Vector (0.3991, 0.9118)>
  UV <Vector (0.3933, 0.9229)>
  UV <Vector (0.3735, 0.9033)>
Face 6137
UV Count: 3
  UV <Vector (0.3839, 0.8940)>
  UV <Vector (0.3735, 0.9033)>
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Face 6138
UV Count: 3
  UV <Vector (0.3722, 0.8473)>
  UV <Vector (0.3744, 0.8697)>
  UV <Vector (0.3596, 0.8729)>
Face 6139
UV Count: 3
  UV <Vector (0.3669, 0.8253)>
  UV <Vector (0.3758, 0.8267)>
  UV <Vector (0.3722, 0.8473)>
Face 6140
UV Count: 3
  UV <Vector (0.3852, 0.7964)>
  UV <Vector (0.3921, 0.7985)>
  UV <Vector (0.3758, 0.8267)>
Face 6141
UV Count: 3
  UV <Vector (0.3921, 0.7985)>
  UV <Vector (0.3852, 0.7964)>
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Face 6142
UV Count: 3
  UV <Vector (0.5043, 0.8926)>
  UV <Vector (0.5066, 0.9002)>
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Face 6143
UV Count: 3
  UV <Vector (0.5066, 0.9002)>
  UV <Vector (0.5073, 0.9077)>
  UV <Vector (0.4822, 0.8991)>
Face 6144
UV Count: 3
  UV <Vector (0.5031, 0.9131)>
  UV <Vector (0.4815, 0.9052)>
  UV <Vector (0.4822, 0.8991)>
Face 6145
UV Count: 3
  UV <Vector (0.4815, 0.9052)>
  UV <Vector (0.5031, 0.9131)>
  UV <Vector (0.4945, 0.9215)>
Face 6146
UV Count: 3
  UV <Vector (0.4800, 0.9297)>
  UV <Vector (0.4693, 0.9128)>
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Face 6147
UV Count: 3
  UV <Vector (0.4513, 0.9314)>
  UV <Vector (0.4537, 0.9177)>
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Face 6148
UV Count: 3
  UV <Vector (0.4416, 0.9110)>
  UV <Vector (0.4537, 0.9177)>
  UV <Vector (0.4513, 0.9314)>
Face 6149
UV Count: 3
  UV <Vector (0.4283, 0.9248)>
  UV <Vector (0.4107, 0.9182)>
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Face 6150
UV Count: 3
  UV <Vector (0.4094, 0.8966)>
  UV <Vector (0.3991, 0.9118)>
  UV <Vector (0.3839, 0.8940)>
Face 6151
UV Count: 3
  UV <Vector (0.3961, 0.8833)>
  UV <Vector (0.3839, 0.8940)>
  UV <Vector (0.3744, 0.8697)>
Face 6152
UV Count: 3
  UV <Vector (0.3878, 0.8645)>
  UV <Vector (0.3744, 0.8697)>
  UV <Vector (0.3722, 0.8473)>
Face 6153
UV Count: 3
  UV <Vector (0.3853, 0.8454)>
  UV <Vector (0.3722, 0.8473)>
  UV <Vector (0.3758, 0.8267)>
Face 6154
UV Count: 3
  UV <Vector (0.3877, 0.8274)>
  UV <Vector (0.3758, 0.8267)>
  UV <Vector (0.3921, 0.7985)>
Face 6155
UV Count: 3
  UV <Vector (0.4003, 0.8023)>
  UV <Vector (0.3921, 0.7985)>
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Face 6156
UV Count: 3
  UV <Vector (0.4621, 0.8889)>
  UV <Vector (0.4638, 0.8766)>
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Face 6157
UV Count: 3
  UV <Vector (0.4625, 0.9013)>
  UV <Vector (0.4621, 0.8889)>
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Face 6158
UV Count: 3
  UV <Vector (0.4815, 0.9052)>
  UV <Vector (0.4803, 0.9098)>
  UV <Vector (0.4693, 0.9128)>
Face 6159
UV Count: 3
  UV <Vector (0.4625, 0.9013)>
  UV <Vector (0.4693, 0.9128)>
  UV <Vector (0.4537, 0.9177)>
Face 6160
UV Count: 3
  UV <Vector (0.4362, 0.8952)>
  UV <Vector (0.4625, 0.9013)>
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Face 6161
UV Count: 3
  UV <Vector (0.4094, 0.8966)>
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Face 6162
UV Count: 3
  UV <Vector (0.4066, 0.8734)>
  UV <Vector (0.3961, 0.8833)>
  UV <Vector (0.3878, 0.8645)>
Face 6163
UV Count: 3
  UV <Vector (0.3982, 0.8596)>
  UV <Vector (0.3878, 0.8645)>
  UV <Vector (0.3853, 0.8454)>
Face 6164
UV Count: 3
  UV <Vector (0.3877, 0.8274)>
  UV <Vector (0.3987, 0.8262)>
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Face 6165
UV Count: 3
  UV <Vector (0.3987, 0.8262)>
  UV <Vector (0.3877, 0.8274)>
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Face 6166
UV Count: 3
  UV <Vector (0.4078, 0.8045)>
  UV <Vector (0.4003, 0.8023)>
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Face 6167
UV Count: 3
  UV <Vector (0.4621, 0.8889)>
  UV <Vector (0.4625, 0.9013)>
  UV <Vector (0.4362, 0.8952)>
Face 6168
UV Count: 3
  UV <Vector (0.4200, 0.8853)>
  UV <Vector (0.4066, 0.8734)>
  UV <Vector (0.4132, 0.8674)>
Face 6169
UV Count: 3
  UV <Vector (0.4066, 0.8734)>
  UV <Vector (0.3982, 0.8596)>
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Face 6170
UV Count: 3
  UV <Vector (0.3982, 0.8596)>
  UV <Vector (0.3958, 0.8436)>
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Face 6171
UV Count: 3
  UV <Vector (0.4058, 0.8279)>
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Face 6172
UV Count: 3
  UV <Vector (0.4058, 0.8279)>
  UV <Vector (0.3987, 0.8262)>
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Face 6173
UV Count: 3
  UV <Vector (0.4638, 0.8766)>
  UV <Vector (0.4671, 0.8613)>
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Face 6174
UV Count: 3
  UV <Vector (0.4638, 0.8766)>
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Face 6175
UV Count: 3
  UV <Vector (0.4246, 0.8756)>
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Face 6176
UV Count: 3
  UV <Vector (0.4193, 0.8610)>
  UV <Vector (0.4132, 0.8674)>
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Face 6177
UV Count: 3
  UV <Vector (0.4138, 0.8532)>
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Face 6178
UV Count: 3
  UV <Vector (0.4123, 0.8420)>
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Face 6179
UV Count: 3
  UV <Vector (0.4136, 0.8063)>
  UV <Vector (0.4212, 0.8056)>
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Face 6180
UV Count: 3
  UV <Vector (0.4212, 0.8056)>
  UV <Vector (0.4136, 0.8063)>
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Face 6181
UV Count: 3
  UV <Vector (0.4413, 0.8826)>
  UV <Vector (0.4246, 0.8756)>
  UV <Vector (0.4288, 0.8671)>
Face 6182
UV Count: 3
  UV <Vector (0.4200, 0.8853)>
  UV <Vector (0.4246, 0.8756)>
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Face 6183
UV Count: 3
  UV <Vector (0.4200, 0.8853)>
  UV <Vector (0.4362, 0.8952)>
  UV <Vector (0.4241, 0.9055)>
Face 6184
UV Count: 3
  UV <Vector (0.4107, 0.9182)>
  UV <Vector (0.3991, 0.9118)>
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Face 6185
UV Count: 3
  UV <Vector (0.3933, 0.9229)>
  UV <Vector (0.3991, 0.9118)>
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Face 6186
UV Count: 3
  UV <Vector (0.3886, 0.9305)>
  UV <Vector (0.3933, 0.9229)>
  UV <Vector (0.4060, 0.9302)>
Face 6187
UV Count: 3
  UV <Vector (0.3846, 0.9368)>
  UV <Vector (0.3886, 0.9305)>
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Face 6188
UV Count: 3
  UV <Vector (0.4660, 0.8495)>
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Face 6189
UV Count: 3
  UV <Vector (0.4467, 0.8704)>
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Face 6190
UV Count: 3
  UV <Vector (0.4467, 0.8704)>
  UV <Vector (0.4288, 0.8671)>
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Face 6191
UV Count: 3
  UV <Vector (0.4249, 0.8520)>
  UV <Vector (0.4352, 0.8552)>
  UV <Vector (0.4288, 0.8671)>
Face 6192
UV Count: 3
  UV <Vector (0.4187, 0.8498)>
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Face 6193
UV Count: 3
  UV <Vector (0.4187, 0.8498)>
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Face 6194
UV Count: 3
  UV <Vector (0.4186, 0.8410)>
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Face 6195
UV Count: 3
  UV <Vector (0.4212, 0.8056)>
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Face 6196
UV Count: 3
  UV <Vector (0.4331, 0.7814)>
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Face 6197
UV Count: 3
  UV <Vector (0.4352, 0.8552)>
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Face 6198
UV Count: 3
  UV <Vector (0.4249, 0.8520)>
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Face 6199
UV Count: 3
  UV <Vector (0.4186, 0.8410)>
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Face 6200
UV Count: 3
  UV <Vector (0.4208, 0.8254)>
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Face 6201
UV Count: 3
  UV <Vector (0.4208, 0.8254)>
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Face 6202
UV Count: 3
  UV <Vector (0.4343, 0.8043)>
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Face 6203
UV Count: 3
  UV <Vector (0.4425, 0.7971)>
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Face 6204
UV Count: 3
  UV <Vector (0.4448, 0.7835)>
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Face 6205
UV Count: 3
  UV <Vector (0.4577, 0.7823)>
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Face 6206
UV Count: 3
  UV <Vector (0.5316, 0.7687)>
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Face 6207
UV Count: 3
  UV <Vector (0.5119, 0.7535)>
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Face 6208
UV Count: 3
  UV <Vector (0.5212, 0.7729)>
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Face 6209
UV Count: 3
  UV <Vector (0.5116, 0.7749)>
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Face 6210
UV Count: 3
  UV <Vector (0.5008, 0.7589)>
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Face 6211
UV Count: 3
  UV <Vector (0.4911, 0.7801)>
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Face 6212
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
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Face 6213
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
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Face 6214
UV Count: 3
  UV <Vector (0.3894, 0.7685)>
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Face 6215
UV Count: 3
  UV <Vector (0.3957, 0.7717)>
  UV <Vector (0.3980, 0.7673)>
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Face 6216
UV Count: 3
  UV <Vector (0.4031, 0.7746)>
  UV <Vector (0.4052, 0.7692)>
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Face 6217
UV Count: 3
  UV <Vector (0.4204, 0.7714)>
  UV <Vector (0.4189, 0.7784)>
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Face 6218
UV Count: 3
  UV <Vector (0.4273, 0.7722)>
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Face 6219
UV Count: 3
  UV <Vector (0.4343, 0.7729)>
  UV <Vector (0.4331, 0.7814)>
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Face 6220
UV Count: 3
  UV <Vector (0.4411, 0.7731)>
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Face 6221
UV Count: 3
  UV <Vector (0.4448, 0.7835)>
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Face 6222
UV Count: 3
  UV <Vector (0.4577, 0.7823)>
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Face 6223
UV Count: 3
  UV <Vector (0.4756, 0.7718)>
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Face 6224
UV Count: 3
  UV <Vector (0.4838, 0.7672)>
  UV <Vector (0.4756, 0.7718)>
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Face 6225
UV Count: 3
  UV <Vector (0.4938, 0.7625)>
  UV <Vector (0.4838, 0.7672)>
  UV <Vector (0.4798, 0.7576)>
Face 6226
UV Count: 3
  UV <Vector (0.5008, 0.7589)>
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Face 6227
UV Count: 3
  UV <Vector (0.5048, 0.7572)>
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Face 6228
UV Count: 3
  UV <Vector (0.5085, 0.7552)>
  UV <Vector (0.5048, 0.7572)>
  UV <Vector (0.4989, 0.7460)>
Face 6229
UV Count: 3
  UV <Vector (0.5062, 0.7426)>
  UV <Vector (0.5119, 0.7535)>
  UV <Vector (0.5085, 0.7552)>
Face 6230
UV Count: 3
  UV <Vector (0.5103, 0.7416)>
  UV <Vector (0.5158, 0.7505)>
  UV <Vector (0.5119, 0.7535)>
Face 6231
UV Count: 3
  UV <Vector (0.1988, 0.6845)>
  UV <Vector (0.2020, 0.6847)>
  UV <Vector (0.2018, 0.6881)>
Face 6232
UV Count: 3
  UV <Vector (0.1986, 0.6880)>
  UV <Vector (0.1948, 0.6873)>
  UV <Vector (0.1952, 0.6841)>
Face 6233
UV Count: 3
  UV <Vector (0.1897, 0.6856)>
  UV <Vector (0.1908, 0.6824)>
  UV <Vector (0.1952, 0.6841)>
Face 6234
UV Count: 3
  UV <Vector (0.1908, 0.6824)>
  UV <Vector (0.1897, 0.6856)>
  UV <Vector (0.1862, 0.6840)>
Face 6235
UV Count: 3
  UV <Vector (0.1836, 0.6817)>
  UV <Vector (0.1858, 0.6776)>
  UV <Vector (0.1880, 0.6805)>
Face 6236
UV Count: 3
  UV <Vector (0.1811, 0.6786)>
  UV <Vector (0.1841, 0.6746)>
  UV <Vector (0.1858, 0.6776)>
Face 6237
UV Count: 3
  UV <Vector (0.1797, 0.6754)>
  UV <Vector (0.1832, 0.6717)>
  UV <Vector (0.1841, 0.6746)>
Face 6238
UV Count: 3
  UV <Vector (0.1832, 0.6717)>
  UV <Vector (0.1797, 0.6754)>
  UV <Vector (0.1784, 0.6717)>
Face 6239
UV Count: 3
  UV <Vector (0.1820, 0.6689)>
  UV <Vector (0.1784, 0.6717)>
  UV <Vector (0.1775, 0.6663)>
Face 6240
UV Count: 3
  UV <Vector (0.1775, 0.6613)>
  UV <Vector (0.1822, 0.6588)>
  UV <Vector (0.1810, 0.6639)>
Face 6241
UV Count: 3
  UV <Vector (0.1777, 0.6537)>
  UV <Vector (0.1846, 0.6535)>
  UV <Vector (0.1822, 0.6588)>
Face 6242
UV Count: 3
  UV <Vector (0.1781, 0.6459)>
  UV <Vector (0.1873, 0.6472)>
  UV <Vector (0.1846, 0.6535)>
Face 6243
UV Count: 3
  UV <Vector (0.1896, 0.6424)>
  UV <Vector (0.1873, 0.6472)>
  UV <Vector (0.1781, 0.6459)>
Face 6244
UV Count: 3
  UV <Vector (0.1918, 0.6384)>
  UV <Vector (0.1896, 0.6424)>
  UV <Vector (0.1828, 0.6329)>
Face 6245
UV Count: 3
  UV <Vector (0.1937, 0.6359)>
  UV <Vector (0.1918, 0.6384)>
  UV <Vector (0.1863, 0.6305)>
Face 6246
UV Count: 3
  UV <Vector (0.1989, 0.6312)>
  UV <Vector (0.1937, 0.6359)>
  UV <Vector (0.1910, 0.6273)>
Face 6247
UV Count: 3
  UV <Vector (0.1989, 0.6312)>
  UV <Vector (0.1952, 0.6252)>
  UV <Vector (0.2045, 0.6211)>
Face 6248
UV Count: 3
  UV <Vector (0.5055, 0.7271)>
  UV <Vector (0.5018, 0.7281)>
  UV <Vector (0.4999, 0.7089)>
Face 6249
UV Count: 3
  UV <Vector (0.5018, 0.7281)>
  UV <Vector (0.4976, 0.7299)>
  UV <Vector (0.4933, 0.7148)>
Face 6250
UV Count: 3
  UV <Vector (0.4976, 0.7299)>
  UV <Vector (0.4934, 0.7326)>
  UV <Vector (0.4894, 0.7187)>
Face 6251
UV Count: 3
  UV <Vector (0.4934, 0.7326)>
  UV <Vector (0.4888, 0.7364)>
  UV <Vector (0.4845, 0.7232)>
Face 6252
UV Count: 3
  UV <Vector (0.4888, 0.7364)>
  UV <Vector (0.4832, 0.7415)>
  UV <Vector (0.4794, 0.7299)>
Face 6253
UV Count: 3
  UV <Vector (0.4832, 0.7415)>
  UV <Vector (0.4762, 0.7473)>
  UV <Vector (0.4731, 0.7369)>
Face 6254
UV Count: 3
  UV <Vector (0.4762, 0.7473)>
  UV <Vector (0.4681, 0.7528)>
  UV <Vector (0.4662, 0.7427)>
Face 6255
UV Count: 3
  UV <Vector (0.4681, 0.7528)>
  UV <Vector (0.4587, 0.7582)>
  UV <Vector (0.4576, 0.7490)>
Face 6256
UV Count: 3
  UV <Vector (0.4587, 0.7582)>
  UV <Vector (0.4498, 0.7615)>
  UV <Vector (0.4493, 0.7521)>
Face 6257
UV Count: 3
  UV <Vector (0.4498, 0.7615)>
  UV <Vector (0.4424, 0.7633)>
  UV <Vector (0.4430, 0.7542)>
Face 6258
UV Count: 3
  UV <Vector (0.4424, 0.7633)>
  UV <Vector (0.4357, 0.7641)>
  UV <Vector (0.4369, 0.7554)>
Face 6259
UV Count: 3
  UV <Vector (0.4357, 0.7641)>
  UV <Vector (0.4290, 0.7642)>
  UV <Vector (0.4305, 0.7562)>
Face 6260
UV Count: 3
  UV <Vector (0.4290, 0.7642)>
  UV <Vector (0.4222, 0.7639)>
  UV <Vector (0.4239, 0.7563)>
Face 6261
UV Count: 3
  UV <Vector (0.4222, 0.7639)>
  UV <Vector (0.4152, 0.7635)>
  UV <Vector (0.4177, 0.7563)>
Face 6262
UV Count: 3
  UV <Vector (0.4089, 0.7548)>
  UV <Vector (0.4177, 0.7563)>
  UV <Vector (0.4152, 0.7635)>
Face 6263
UV Count: 3
  UV <Vector (0.4005, 0.7610)>
  UV <Vector (0.4025, 0.7531)>
  UV <Vector (0.4089, 0.7548)>
Face 6264
UV Count: 3
  UV <Vector (0.3965, 0.7519)>
  UV <Vector (0.4025, 0.7531)>
  UV <Vector (0.4005, 0.7610)>
Face 6265
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.2056, 0.5944)>
  UV <Vector (0.2051, 0.6062)>
Face 6266
UV Count: 3
  UV <Vector (0.1855, 0.6082)>
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1657, 0.6029)>
Face 6267
UV Count: 3
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1532, 0.6411)>
  UV <Vector (0.1392, 0.6330)>
Face 6268
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.1835, 0.5859)>
  UV <Vector (0.2060, 0.5849)>
Face 6269
UV Count: 3
  UV <Vector (0.1846, 0.5944)>
  UV <Vector (0.1657, 0.6029)>
  UV <Vector (0.1618, 0.5951)>
Face 6270
UV Count: 3
  UV <Vector (0.1501, 0.6159)>
  UV <Vector (0.1392, 0.6330)>
  UV <Vector (0.1311, 0.6289)>
Face 6271
UV Count: 3
  UV <Vector (0.1329, 0.6560)>
  UV <Vector (0.1336, 0.6655)>
  UV <Vector (0.1279, 0.6654)>
Face 6272
UV Count: 3
  UV <Vector (0.1403, 0.6763)>
  UV <Vector (0.1412, 0.6876)>
  UV <Vector (0.1365, 0.6883)>
Face 6273
UV Count: 3
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1597, 0.7091)>
  UV <Vector (0.1519, 0.7194)>
Face 6274
UV Count: 3
  UV <Vector (0.1643, 0.7292)>
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1822, 0.7231)>
Face 6275
UV Count: 3
  UV <Vector (0.2002, 0.7268)>
  UV <Vector (0.1997, 0.7398)>
  UV <Vector (0.1801, 0.7365)>
Face 6276
UV Count: 3
  UV <Vector (0.1345, 0.6765)>
  UV <Vector (0.1365, 0.6883)>
  UV <Vector (0.1306, 0.6895)>
Face 6277
UV Count: 3
  UV <Vector (0.1360, 0.7109)>
  UV <Vector (0.1422, 0.7063)>
  UV <Vector (0.1519, 0.7194)>
Face 6278
UV Count: 3
  UV <Vector (0.1801, 0.7365)>
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1615, 0.7363)>
Face 6279
UV Count: 3
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1801, 0.7365)>
  UV <Vector (0.1997, 0.7398)>
Face 6280
UV Count: 3
  UV <Vector (0.1433, 0.6097)>
  UV <Vector (0.1618, 0.5951)>
  UV <Vector (0.1657, 0.6029)>
Face 6281
UV Count: 3
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1501, 0.6159)>
Face 6282
UV Count: 3
  UV <Vector (0.1365, 0.6883)>
  UV <Vector (0.1388, 0.6988)>
  UV <Vector (0.1330, 0.7011)>
Face 6283
UV Count: 3
  UV <Vector (0.1807, 0.5614)>
  UV <Vector (0.2070, 0.5599)>
  UV <Vector (0.2065, 0.5729)>
Face 6284
UV Count: 3
  UV <Vector (0.1816, 0.5166)>
  UV <Vector (0.2088, 0.5145)>
  UV <Vector (0.2081, 0.5334)>
Face 6285
UV Count: 3
  UV <Vector (0.1857, 0.4644)>
  UV <Vector (0.2109, 0.4645)>
  UV <Vector (0.2099, 0.4906)>
Face 6286
UV Count: 3
  UV <Vector (0.1883, 0.4173)>
  UV <Vector (0.2127, 0.4192)>
  UV <Vector (0.2119, 0.4357)>
Face 6287
UV Count: 3
  UV <Vector (0.1392, 0.6330)>
  UV <Vector (0.1344, 0.6486)>
  UV <Vector (0.1281, 0.6475)>
Face 6288
UV Count: 3
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1344, 0.6486)>
  UV <Vector (0.1392, 0.6330)>
Face 6289
UV Count: 3
  UV <Vector (0.0858, 0.6004)>
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.0954, 0.6017)>
Face 6290
UV Count: 3
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.0858, 0.6004)>
  UV <Vector (0.0761, 0.5888)>
Face 6291
UV Count: 3
  UV <Vector (0.0702, 0.5770)>
  UV <Vector (0.0803, 0.5852)>
  UV <Vector (0.0761, 0.5888)>
Face 6292
UV Count: 3
  UV <Vector (0.0610, 0.5743)>
  UV <Vector (0.0702, 0.5770)>
  UV <Vector (0.0681, 0.5788)>
Face 6293
UV Count: 3
  UV <Vector (0.0754, 0.7689)>
  UV <Vector (0.0864, 0.7568)>
  UV <Vector (0.0885, 0.7600)>
Face 6294
UV Count: 3
  UV <Vector (0.0885, 0.7600)>
  UV <Vector (0.0864, 0.7568)>
  UV <Vector (0.0936, 0.7475)>
Face 6295
UV Count: 3
  UV <Vector (0.0974, 0.7507)>
  UV <Vector (0.0936, 0.7475)>
  UV <Vector (0.1018, 0.7359)>
Face 6296
UV Count: 3
  UV <Vector (0.1058, 0.7386)>
  UV <Vector (0.1018, 0.7359)>
  UV <Vector (0.1093, 0.7240)>
Face 6297
UV Count: 3
  UV <Vector (0.1131, 0.7264)>
  UV <Vector (0.1093, 0.7240)>
  UV <Vector (0.1113, 0.7099)>
Face 6298
UV Count: 3
  UV <Vector (0.1075, 0.6294)>
  UV <Vector (0.0990, 0.6171)>
  UV <Vector (0.1031, 0.6118)>
Face 6299
UV Count: 3
  UV <Vector (0.1129, 0.6259)>
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1094, 0.6470)>
Face 6300
UV Count: 3
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1163, 0.6635)>
  UV <Vector (0.1096, 0.6624)>
Face 6301
UV Count: 3
  UV <Vector (0.1336, 0.6655)>
  UV <Vector (0.1345, 0.6765)>
  UV <Vector (0.1290, 0.6764)>
Face 6302
UV Count: 3
  UV <Vector (0.1381, 0.6653)>
  UV <Vector (0.1403, 0.6763)>
  UV <Vector (0.1345, 0.6765)>
Face 6303
UV Count: 3
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.1167, 0.6928)>
  UV <Vector (0.1171, 0.7117)>
Face 6304
UV Count: 3
  UV <Vector (0.1818, 0.5746)>
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1535, 0.5714)>
Face 6305
UV Count: 3
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1350, 0.6004)>
  UV <Vector (0.1295, 0.5868)>
Face 6306
UV Count: 3
  UV <Vector (0.1350, 0.6004)>
  UV <Vector (0.1203, 0.6215)>
  UV <Vector (0.1107, 0.6052)>
Face 6307
UV Count: 3
  UV <Vector (0.1801, 0.5361)>
  UV <Vector (0.2081, 0.5334)>
  UV <Vector (0.2075, 0.5475)>
Face 6308
UV Count: 3
  UV <Vector (0.1536, 0.5421)>
  UV <Vector (0.1801, 0.5361)>
  UV <Vector (0.1804, 0.5495)>
Face 6309
UV Count: 3
  UV <Vector (0.1245, 0.5554)>
  UV <Vector (0.1536, 0.5421)>
  UV <Vector (0.1521, 0.5593)>
Face 6310
UV Count: 3
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.1245, 0.5554)>
  UV <Vector (0.1265, 0.5728)>
Face 6311
UV Count: 3
  UV <Vector (0.1990, 0.7575)>
  UV <Vector (0.1983, 0.7732)>
  UV <Vector (0.1749, 0.7696)>
Face 6312
UV Count: 3
  UV <Vector (0.1527, 0.7609)>
  UV <Vector (0.1584, 0.7440)>
  UV <Vector (0.1773, 0.7538)>
Face 6313
UV Count: 3
  UV <Vector (0.1184, 0.7315)>
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1425, 0.7319)>
Face 6314
UV Count: 3
  UV <Vector (0.1335, 0.7479)>
  UV <Vector (0.1425, 0.7319)>
  UV <Vector (0.1584, 0.7440)>
Face 6315
UV Count: 3
  UV <Vector (0.1643, 0.7292)>
  UV <Vector (0.1615, 0.7363)>
  UV <Vector (0.1474, 0.7256)>
Face 6316
UV Count: 3
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1643, 0.7292)>
  UV <Vector (0.1519, 0.7194)>
Face 6317
UV Count: 3
  UV <Vector (0.1114, 0.7426)>
  UV <Vector (0.1184, 0.7315)>
  UV <Vector (0.1335, 0.7479)>
Face 6318
UV Count: 3
  UV <Vector (0.1276, 0.7683)>
  UV <Vector (0.1335, 0.7479)>
  UV <Vector (0.1527, 0.7609)>
Face 6319
UV Count: 3
  UV <Vector (0.1483, 0.7814)>
  UV <Vector (0.1527, 0.7609)>
  UV <Vector (0.1749, 0.7696)>
Face 6320
UV Count: 3
  UV <Vector (0.1983, 0.7732)>
  UV <Vector (0.1973, 0.7940)>
  UV <Vector (0.1729, 0.7904)>
Face 6321
UV Count: 3
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1184, 0.7315)>
  UV <Vector (0.1158, 0.7277)>
Face 6322
UV Count: 3
  UV <Vector (0.1244, 0.6918)>
  UV <Vector (0.1269, 0.7032)>
  UV <Vector (0.1222, 0.7036)>
Face 6323
UV Count: 3
  UV <Vector (0.1082, 0.7401)>
  UV <Vector (0.1158, 0.7277)>
  UV <Vector (0.1184, 0.7315)>
Face 6324
UV Count: 3
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.0820, 0.6937)>
  UV <Vector (0.0811, 0.6796)>
Face 6325
UV Count: 3
  UV <Vector (0.0820, 0.6937)>
  UV <Vector (0.1105, 0.6940)>
  UV <Vector (0.1113, 0.7099)>
Face 6326
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.1113, 0.7099)>
  UV <Vector (0.1093, 0.7240)>
Face 6327
UV Count: 3
  UV <Vector (0.0840, 0.7176)>
  UV <Vector (0.1093, 0.7240)>
  UV <Vector (0.1018, 0.7359)>
Face 6328
UV Count: 3
  UV <Vector (0.0837, 0.7301)>
  UV <Vector (0.1018, 0.7359)>
  UV <Vector (0.0936, 0.7475)>
Face 6329
UV Count: 3
  UV <Vector (0.0824, 0.7418)>
  UV <Vector (0.0936, 0.7475)>
  UV <Vector (0.0864, 0.7568)>
Face 6330
UV Count: 3
  UV <Vector (0.0706, 0.7642)>
  UV <Vector (0.0778, 0.7517)>
  UV <Vector (0.0864, 0.7568)>
Face 6331
UV Count: 3
  UV <Vector (0.0589, 0.5755)>
  UV <Vector (0.0681, 0.5788)>
  UV <Vector (0.0618, 0.5839)>
Face 6332
UV Count: 3
  UV <Vector (0.0681, 0.5788)>
  UV <Vector (0.0761, 0.5888)>
  UV <Vector (0.0674, 0.5955)>
Face 6333
UV Count: 3
  UV <Vector (0.0722, 0.6080)>
  UV <Vector (0.0674, 0.5955)>
  UV <Vector (0.0761, 0.5888)>
Face 6334
UV Count: 3
  UV <Vector (0.0858, 0.6004)>
  UV <Vector (0.0925, 0.6078)>
  UV <Vector (0.0747, 0.6133)>
Face 6335
UV Count: 3
  UV <Vector (0.0990, 0.6171)>
  UV <Vector (0.1075, 0.6294)>
  UV <Vector (0.0794, 0.6334)>
Face 6336
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.0794, 0.6334)>
  UV <Vector (0.1075, 0.6294)>
Face 6337
UV Count: 3
  UV <Vector (0.1094, 0.6470)>
  UV <Vector (0.1096, 0.6624)>
  UV <Vector (0.0799, 0.6659)>
Face 6338
UV Count: 3
  UV <Vector (0.1096, 0.6624)>
  UV <Vector (0.1099, 0.6771)>
  UV <Vector (0.0811, 0.6796)>
Face 6339
UV Count: 3
  UV <Vector (0.0533, 0.6818)>
  UV <Vector (0.0531, 0.6699)>
  UV <Vector (0.0799, 0.6659)>
Face 6340
UV Count: 3
  UV <Vector (0.0540, 0.6938)>
  UV <Vector (0.0533, 0.6818)>
  UV <Vector (0.0811, 0.6796)>
Face 6341
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.0544, 0.7031)>
  UV <Vector (0.0540, 0.6938)>
Face 6342
UV Count: 3
  UV <Vector (0.0828, 0.7055)>
  UV <Vector (0.0840, 0.7176)>
  UV <Vector (0.0554, 0.7148)>
Face 6343
UV Count: 3
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0840, 0.7176)>
  UV <Vector (0.0837, 0.7301)>
Face 6344
UV Count: 3
  UV <Vector (0.0561, 0.7264)>
  UV <Vector (0.0837, 0.7301)>
  UV <Vector (0.0824, 0.7418)>
Face 6345
UV Count: 3
  UV <Vector (0.0575, 0.7364)>
  UV <Vector (0.0824, 0.7418)>
  UV <Vector (0.0778, 0.7517)>
Face 6346
UV Count: 3
  UV <Vector (0.0567, 0.7463)>
  UV <Vector (0.0778, 0.7517)>
  UV <Vector (0.0706, 0.7642)>
Face 6347
UV Count: 3
  UV <Vector (0.0404, 0.5904)>
  UV <Vector (0.0537, 0.5781)>
  UV <Vector (0.0618, 0.5839)>
Face 6348
UV Count: 3
  UV <Vector (0.0470, 0.5957)>
  UV <Vector (0.0618, 0.5839)>
  UV <Vector (0.0674, 0.5955)>
Face 6349
UV Count: 3
  UV <Vector (0.0540, 0.6170)>
  UV <Vector (0.0519, 0.6060)>
  UV <Vector (0.0674, 0.5955)>
Face 6350
UV Count: 3
  UV <Vector (0.0722, 0.6080)>
  UV <Vector (0.0747, 0.6133)>
  UV <Vector (0.0534, 0.6232)>
Face 6351
UV Count: 3
  UV <Vector (0.0532, 0.6426)>
  UV <Vector (0.0538, 0.6305)>
  UV <Vector (0.0772, 0.6201)>
Face 6352
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.0526, 0.6575)>
  UV <Vector (0.0532, 0.6426)>
Face 6353
UV Count: 3
  UV <Vector (0.0794, 0.6509)>
  UV <Vector (0.0799, 0.6659)>
  UV <Vector (0.0531, 0.6699)>
Face 6354
UV Count: 3
  UV <Vector (0.0478, 0.6717)>
  UV <Vector (0.0531, 0.6699)>
  UV <Vector (0.0533, 0.6818)>
Face 6355
UV Count: 3
  UV <Vector (0.0479, 0.6818)>
  UV <Vector (0.0533, 0.6818)>
  UV <Vector (0.0540, 0.6938)>
Face 6356
UV Count: 3
  UV <Vector (0.0485, 0.6950)>
  UV <Vector (0.0540, 0.6938)>
  UV <Vector (0.0544, 0.7031)>
Face 6357
UV Count: 3
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0513, 0.7156)>
  UV <Vector (0.0498, 0.7063)>
Face 6358
UV Count: 3
  UV <Vector (0.0513, 0.7156)>
  UV <Vector (0.0554, 0.7148)>
  UV <Vector (0.0561, 0.7264)>
Face 6359
UV Count: 3
  UV <Vector (0.0523, 0.7269)>
  UV <Vector (0.0561, 0.7264)>
  UV <Vector (0.0575, 0.7364)>
Face 6360
UV Count: 3
  UV <Vector (0.0575, 0.7364)>
  UV <Vector (0.0567, 0.7463)>
  UV <Vector (0.0538, 0.7452)>
Face 6361
UV Count: 3
  UV <Vector (0.0538, 0.7452)>
  UV <Vector (0.0567, 0.7463)>
  UV <Vector (0.0519, 0.7554)>
Face 6362
UV Count: 3
  UV <Vector (0.0404, 0.5904)>
  UV <Vector (0.0470, 0.5957)>
  UV <Vector (0.0446, 0.5978)>
Face 6363
UV Count: 3
  UV <Vector (0.0470, 0.5957)>
  UV <Vector (0.0519, 0.6060)>
  UV <Vector (0.0495, 0.6074)>
Face 6364
UV Count: 3
  UV <Vector (0.0519, 0.6060)>
  UV <Vector (0.0540, 0.6170)>
  UV <Vector (0.0516, 0.6178)>
Face 6365
UV Count: 3
  UV <Vector (0.0516, 0.6178)>
  UV <Vector (0.0540, 0.6170)>
  UV <Vector (0.0534, 0.6232)>
Face 6366
UV Count: 3
  UV <Vector (0.0502, 0.6314)>
  UV <Vector (0.0538, 0.6305)>
  UV <Vector (0.0532, 0.6426)>
Face 6367
UV Count: 3
  UV <Vector (0.0494, 0.6437)>
  UV <Vector (0.0532, 0.6426)>
  UV <Vector (0.0526, 0.6575)>
Face 6368
UV Count: 3
  UV <Vector (0.0484, 0.6585)>
  UV <Vector (0.0526, 0.6575)>
  UV <Vector (0.0531, 0.6699)>
Face 6369
UV Count: 3
  UV <Vector (0.6281, 0.1743)>
  UV <Vector (0.6283, 0.1656)>
  UV <Vector (0.6644, 0.1680)>
Face 6370
UV Count: 3
  UV <Vector (0.6290, 0.1859)>
  UV <Vector (0.6281, 0.1743)>
  UV <Vector (0.6644, 0.1774)>
Face 6371
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6290, 0.1859)>
  UV <Vector (0.6643, 0.1900)>
Face 6372
UV Count: 3
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6622, 0.2002)>
  UV <Vector (0.6608, 0.2092)>
Face 6373
UV Count: 3
  UV <Vector (0.6200, 0.0349)>
  UV <Vector (0.6513, 0.0228)>
  UV <Vector (0.6551, 0.0342)>
Face 6374
UV Count: 3
  UV <Vector (0.6551, 0.0342)>
  UV <Vector (0.6578, 0.0439)>
  UV <Vector (0.6246, 0.0511)>
Face 6375
UV Count: 3
  UV <Vector (0.6578, 0.0439)>
  UV <Vector (0.6602, 0.0548)>
  UV <Vector (0.6264, 0.0609)>
Face 6376
UV Count: 3
  UV <Vector (0.6264, 0.0609)>
  UV <Vector (0.6602, 0.0548)>
  UV <Vector (0.6614, 0.0676)>
Face 6377
UV Count: 3
  UV <Vector (0.6276, 0.0724)>
  UV <Vector (0.6614, 0.0676)>
  UV <Vector (0.6621, 0.0789)>
Face 6378
UV Count: 3
  UV <Vector (0.6283, 0.0836)>
  UV <Vector (0.6621, 0.0789)>
  UV <Vector (0.6632, 0.0959)>
Face 6379
UV Count: 3
  UV <Vector (0.6632, 0.0959)>
  UV <Vector (0.6641, 0.1115)>
  UV <Vector (0.6285, 0.1111)>
Face 6380
UV Count: 3
  UV <Vector (0.6639, 0.1187)>
  UV <Vector (0.6269, 0.1157)>
  UV <Vector (0.6285, 0.1111)>
Face 6381
UV Count: 3
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6640, 0.1271)>
  UV <Vector (0.6624, 0.1405)>
Face 6382
UV Count: 3
  UV <Vector (0.6269, 0.1534)>
  UV <Vector (0.6274, 0.1403)>
  UV <Vector (0.6624, 0.1405)>
Face 6383
UV Count: 3
  UV <Vector (0.6630, 0.1555)>
  UV <Vector (0.6644, 0.1680)>
  UV <Vector (0.6283, 0.1656)>
Face 6384
UV Count: 3
  UV <Vector (0.6006, 0.1535)>
  UV <Vector (0.5994, 0.1384)>
  UV <Vector (0.6083, 0.1385)>
Face 6385
UV Count: 3
  UV <Vector (0.6022, 0.1662)>
  UV <Vector (0.6006, 0.1535)>
  UV <Vector (0.6091, 0.1535)>
Face 6386
UV Count: 3
  UV <Vector (0.6026, 0.1765)>
  UV <Vector (0.6022, 0.1662)>
  UV <Vector (0.6105, 0.1661)>
Face 6387
UV Count: 3
  UV <Vector (0.6033, 0.1966)>
  UV <Vector (0.6027, 0.1870)>
  UV <Vector (0.6115, 0.1880)>
Face 6388
UV Count: 3
  UV <Vector (0.6038, 0.2054)>
  UV <Vector (0.6033, 0.1966)>
  UV <Vector (0.6118, 0.1959)>
Face 6389
UV Count: 3
  UV <Vector (0.5981, 0.0463)>
  UV <Vector (0.5961, 0.0369)>
  UV <Vector (0.6043, 0.0367)>
Face 6390
UV Count: 3
  UV <Vector (0.6075, 0.0524)>
  UV <Vector (0.5996, 0.0542)>
  UV <Vector (0.5981, 0.0463)>
Face 6391
UV Count: 3
  UV <Vector (0.6106, 0.0738)>
  UV <Vector (0.6019, 0.0750)>
  UV <Vector (0.6010, 0.0635)>
Face 6392
UV Count: 3
  UV <Vector (0.6110, 0.0854)>
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.6019, 0.0750)>
Face 6393
UV Count: 3
  UV <Vector (0.6083, 0.1385)>
  UV <Vector (0.5994, 0.1384)>
  UV <Vector (0.6009, 0.1232)>
Face 6394
UV Count: 3
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6099, 0.1162)>
Face 6395
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.6011, 0.0993)>
Face 6396
UV Count: 3
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.6110, 0.0854)>
  UV <Vector (0.6104, 0.0977)>
Face 6397
UV Count: 3
  UV <Vector (0.6109, 0.1760)>
  UV <Vector (0.6105, 0.1661)>
  UV <Vector (0.6183, 0.1656)>
Face 6398
UV Count: 3
  UV <Vector (0.6118, 0.1959)>
  UV <Vector (0.6115, 0.1880)>
  UV <Vector (0.6202, 0.1868)>
Face 6399
UV Count: 3
  UV <Vector (0.6119, 0.2044)>
  UV <Vector (0.6118, 0.1959)>
  UV <Vector (0.6202, 0.1953)>
Face 6400
UV Count: 3
  UV <Vector (0.6060, 0.0452)>
  UV <Vector (0.6043, 0.0367)>
  UV <Vector (0.6119, 0.0364)>
Face 6401
UV Count: 3
  UV <Vector (0.6075, 0.0524)>
  UV <Vector (0.6060, 0.0452)>
  UV <Vector (0.6137, 0.0446)>
Face 6402
UV Count: 3
  UV <Vector (0.6094, 0.0631)>
  UV <Vector (0.6172, 0.0623)>
  UV <Vector (0.6182, 0.0734)>
Face 6403
UV Count: 3
  UV <Vector (0.6106, 0.0738)>
  UV <Vector (0.6182, 0.0734)>
  UV <Vector (0.6187, 0.0848)>
Face 6404
UV Count: 3
  UV <Vector (0.6110, 0.0854)>
  UV <Vector (0.6187, 0.0848)>
  UV <Vector (0.6184, 0.0974)>
Face 6405
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6104, 0.0977)>
  UV <Vector (0.6184, 0.0974)>
Face 6406
UV Count: 3
  UV <Vector (0.6105, 0.1111)>
  UV <Vector (0.6186, 0.1112)>
  UV <Vector (0.6180, 0.1175)>
Face 6407
UV Count: 3
  UV <Vector (0.6097, 0.1247)>
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6171, 0.1395)>
Face 6408
UV Count: 3
  UV <Vector (0.6091, 0.1535)>
  UV <Vector (0.6083, 0.1385)>
  UV <Vector (0.6171, 0.1395)>
Face 6409
UV Count: 3
  UV <Vector (0.6105, 0.1661)>
  UV <Vector (0.6091, 0.1535)>
  UV <Vector (0.6167, 0.1531)>
Face 6410
UV Count: 3
  UV <Vector (0.5928, 0.1537)>
  UV <Vector (0.5916, 0.1383)>
  UV <Vector (0.5994, 0.1384)>
Face 6411
UV Count: 3
  UV <Vector (0.5942, 0.1665)>
  UV <Vector (0.5928, 0.1537)>
  UV <Vector (0.6006, 0.1535)>
Face 6412
UV Count: 3
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.5942, 0.1665)>
  UV <Vector (0.6022, 0.1662)>
Face 6413
UV Count: 3
  UV <Vector (0.5945, 0.1868)>
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.6026, 0.1765)>
Face 6414
UV Count: 3
  UV <Vector (0.5954, 0.2060)>
  UV <Vector (0.5950, 0.1977)>
  UV <Vector (0.6033, 0.1966)>
Face 6415
UV Count: 3
  UV <Vector (0.5981, 0.0463)>
  UV <Vector (0.5902, 0.0479)>
  UV <Vector (0.5876, 0.0377)>
Face 6416
UV Count: 3
  UV <Vector (0.6010, 0.0635)>
  UV <Vector (0.5930, 0.0645)>
  UV <Vector (0.5917, 0.0555)>
Face 6417
UV Count: 3
  UV <Vector (0.6019, 0.0750)>
  UV <Vector (0.5939, 0.0758)>
  UV <Vector (0.5930, 0.0645)>
Face 6418
UV Count: 3
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.5939, 0.0758)>
Face 6419
UV Count: 3
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.6019, 0.0864)>
  UV <Vector (0.6011, 0.0993)>
Face 6420
UV Count: 3
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.5930, 0.0999)>
Face 6421
UV Count: 3
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.6006, 0.1112)>
  UV <Vector (0.6007, 0.1166)>
Face 6422
UV Count: 3
  UV <Vector (0.5994, 0.1384)>
  UV <Vector (0.5916, 0.1383)>
  UV <Vector (0.5925, 0.1230)>
Face 6423
UV Count: 3
  UV <Vector (0.4849, 0.1497)>
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.5535, 0.1415)>
Face 6424
UV Count: 3
  UV <Vector (0.4841, 0.1591)>
  UV <Vector (0.4849, 0.1497)>
  UV <Vector (0.5537, 0.1554)>
Face 6425
UV Count: 3
  UV <Vector (0.4829, 0.1681)>
  UV <Vector (0.4841, 0.1591)>
  UV <Vector (0.5541, 0.1675)>
Face 6426
UV Count: 3
  UV <Vector (0.4817, 0.1754)>
  UV <Vector (0.4829, 0.1681)>
  UV <Vector (0.5532, 0.1778)>
Face 6427
UV Count: 3
  UV <Vector (0.4805, 0.1815)>
  UV <Vector (0.4817, 0.1754)>
  UV <Vector (0.5529, 0.1875)>
Face 6428
UV Count: 3
  UV <Vector (0.4790, 0.1872)>
  UV <Vector (0.4805, 0.1815)>
  UV <Vector (0.5529, 0.1961)>
Face 6429
UV Count: 3
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.4761, 0.0740)>
  UV <Vector (0.5465, 0.0469)>
Face 6430
UV Count: 3
  UV <Vector (0.4800, 0.0849)>
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.5496, 0.0549)>
Face 6431
UV Count: 3
  UV <Vector (0.5537, 0.0716)>
  UV <Vector (0.4816, 0.0908)>
  UV <Vector (0.4800, 0.0849)>
Face 6432
UV Count: 3
  UV <Vector (0.5541, 0.0808)>
  UV <Vector (0.4827, 0.0967)>
  UV <Vector (0.4816, 0.0908)>
Face 6433
UV Count: 3
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.4827, 0.0967)>
Face 6434
UV Count: 3
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.5535, 0.1035)>
Face 6435
UV Count: 3
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.4839, 0.1130)>
Face 6436
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.5527, 0.1209)>
Face 6437
UV Count: 3
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.4850, 0.1333)>
  UV <Vector (0.5522, 0.1279)>
Face 6438
UV Count: 3
  UV <Vector (0.5537, 0.1554)>
  UV <Vector (0.5535, 0.1415)>
  UV <Vector (0.5916, 0.1383)>
Face 6439
UV Count: 3
  UV <Vector (0.5541, 0.1675)>
  UV <Vector (0.5537, 0.1554)>
  UV <Vector (0.5928, 0.1537)>
Face 6440
UV Count: 3
  UV <Vector (0.5942, 0.1772)>
  UV <Vector (0.5532, 0.1778)>
  UV <Vector (0.5541, 0.1675)>
Face 6441
UV Count: 3
  UV <Vector (0.5529, 0.1875)>
  UV <Vector (0.5532, 0.1778)>
  UV <Vector (0.5942, 0.1772)>
Face 6442
UV Count: 3
  UV <Vector (0.5529, 0.1961)>
  UV <Vector (0.5529, 0.1875)>
  UV <Vector (0.5945, 0.1868)>
Face 6443
UV Count: 3
  UV <Vector (0.5528, 0.2038)>
  UV <Vector (0.5529, 0.1961)>
  UV <Vector (0.5950, 0.1977)>
Face 6444
UV Count: 3
  UV <Vector (0.5496, 0.0549)>
  UV <Vector (0.5465, 0.0469)>
  UV <Vector (0.5876, 0.0377)>
Face 6445
UV Count: 3
  UV <Vector (0.5917, 0.0555)>
  UV <Vector (0.5523, 0.0634)>
  UV <Vector (0.5496, 0.0549)>
Face 6446
UV Count: 3
  UV <Vector (0.5930, 0.0645)>
  UV <Vector (0.5537, 0.0716)>
  UV <Vector (0.5523, 0.0634)>
Face 6447
UV Count: 3
  UV <Vector (0.5939, 0.0758)>
  UV <Vector (0.5541, 0.0808)>
  UV <Vector (0.5537, 0.0716)>
Face 6448
UV Count: 3
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.5541, 0.0808)>
Face 6449
UV Count: 3
  UV <Vector (0.5535, 0.0920)>
  UV <Vector (0.5938, 0.0873)>
  UV <Vector (0.5930, 0.0999)>
Face 6450
UV Count: 3
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.5535, 0.1035)>
Face 6451
UV Count: 3
  UV <Vector (0.5530, 0.1150)>
  UV <Vector (0.5922, 0.1117)>
  UV <Vector (0.5923, 0.1168)>
Face 6452
UV Count: 3
  UV <Vector (0.5916, 0.1383)>
  UV <Vector (0.5535, 0.1415)>
  UV <Vector (0.5522, 0.1279)>
Face 6453
UV Count: 3
  UV <Vector (0.6187, 0.1751)>
  UV <Vector (0.6183, 0.1656)>
  UV <Vector (0.6283, 0.1656)>
Face 6454
UV Count: 3
  UV <Vector (0.6202, 0.1868)>
  UV <Vector (0.6187, 0.1751)>
  UV <Vector (0.6281, 0.1743)>
Face 6455
UV Count: 3
  UV <Vector (0.6202, 0.1953)>
  UV <Vector (0.6295, 0.1953)>
  UV <Vector (0.6278, 0.2038)>
Face 6456
UV Count: 3
  UV <Vector (0.6200, 0.0349)>
  UV <Vector (0.6221, 0.0437)>
  UV <Vector (0.6137, 0.0446)>
Face 6457
UV Count: 3
  UV <Vector (0.6246, 0.0511)>
  UV <Vector (0.6264, 0.0609)>
  UV <Vector (0.6172, 0.0623)>
Face 6458
UV Count: 3
  UV <Vector (0.6172, 0.0623)>
  UV <Vector (0.6264, 0.0609)>
  UV <Vector (0.6276, 0.0724)>
Face 6459
UV Count: 3
  UV <Vector (0.6182, 0.0734)>
  UV <Vector (0.6276, 0.0724)>
  UV <Vector (0.6283, 0.0836)>
Face 6460
UV Count: 3
  UV <Vector (0.6187, 0.0848)>
  UV <Vector (0.6283, 0.0836)>
  UV <Vector (0.6286, 0.0970)>
Face 6461
UV Count: 3
  UV <Vector (0.6285, 0.1111)>
  UV <Vector (0.6186, 0.1112)>
  UV <Vector (0.6184, 0.0974)>
Face 6462
UV Count: 3
  UV <Vector (0.6186, 0.1112)>
  UV <Vector (0.6285, 0.1111)>
  UV <Vector (0.6269, 0.1157)>
Face 6463
UV Count: 3
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6274, 0.1403)>
Face 6464
UV Count: 3
  UV <Vector (0.6269, 0.1534)>
  UV <Vector (0.6167, 0.1531)>
  UV <Vector (0.6171, 0.1395)>
Face 6465
UV Count: 3
  UV <Vector (0.6183, 0.1656)>
  UV <Vector (0.6167, 0.1531)>
  UV <Vector (0.6269, 0.1534)>
Face 6466
UV Count: 3
  UV <Vector (0.1839, 0.4909)>
  UV <Vector (0.2099, 0.4906)>
  UV <Vector (0.2088, 0.5145)>
Face 6467
UV Count: 3
  UV <Vector (0.1801, 0.5361)>
  UV <Vector (0.1536, 0.5421)>
  UV <Vector (0.1551, 0.5207)>
Face 6468
UV Count: 3
  UV <Vector (0.1253, 0.5311)>
  UV <Vector (0.1551, 0.5207)>
  UV <Vector (0.1536, 0.5421)>
Face 6469
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.1253, 0.5311)>
  UV <Vector (0.1245, 0.5554)>
Face 6470
UV Count: 3
  UV <Vector (0.1973, 0.7940)>
  UV <Vector (0.1962, 0.8199)>
  UV <Vector (0.1716, 0.8169)>
Face 6471
UV Count: 3
  UV <Vector (0.1962, 0.8199)>
  UV <Vector (0.1948, 0.8503)>
  UV <Vector (0.1715, 0.8483)>
Face 6472
UV Count: 3
  UV <Vector (0.1948, 0.8503)>
  UV <Vector (0.1933, 0.8826)>
  UV <Vector (0.1700, 0.8804)>
Face 6473
UV Count: 3
  UV <Vector (0.1924, 0.9131)>
  UV <Vector (0.1916, 0.9342)>
  UV <Vector (0.1684, 0.9331)>
Face 6474
UV Count: 3
  UV <Vector (0.1729, 0.7904)>
  UV <Vector (0.1716, 0.8169)>
  UV <Vector (0.1481, 0.8101)>
Face 6475
UV Count: 3
  UV <Vector (0.1483, 0.7814)>
  UV <Vector (0.1481, 0.8101)>
  UV <Vector (0.1260, 0.8007)>
Face 6476
UV Count: 3
  UV <Vector (0.1276, 0.7683)>
  UV <Vector (0.1260, 0.8007)>
  UV <Vector (0.1056, 0.7868)>
Face 6477
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.0849, 0.5749)>
Face 6478
UV Count: 3
  UV <Vector (0.0770, 0.5708)>
  UV <Vector (0.0623, 0.5736)>
  UV <Vector (0.0767, 0.5441)>
Face 6479
UV Count: 3
  UV <Vector (0.0927, 0.7981)>
  UV <Vector (0.0796, 0.8038)>
  UV <Vector (0.0783, 0.7725)>
Face 6480
UV Count: 3
  UV <Vector (0.1114, 0.7426)>
  UV <Vector (0.1056, 0.7868)>
  UV <Vector (0.1000, 0.7526)>
Face 6481
UV Count: 3
  UV <Vector (0.0899, 0.7622)>
  UV <Vector (0.1000, 0.7526)>
  UV <Vector (0.1056, 0.7868)>
Face 6482
UV Count: 3
  UV <Vector (0.1870, 0.4364)>
  UV <Vector (0.2119, 0.4357)>
  UV <Vector (0.2109, 0.4645)>
Face 6483
UV Count: 3
  UV <Vector (0.1933, 0.8826)>
  UV <Vector (0.1924, 0.9131)>
  UV <Vector (0.1693, 0.9109)>
Face 6484
UV Count: 3
  UV <Vector (0.1816, 0.5166)>
  UV <Vector (0.1551, 0.5207)>
  UV <Vector (0.1578, 0.4948)>
Face 6485
UV Count: 3
  UV <Vector (0.1299, 0.5017)>
  UV <Vector (0.1578, 0.4948)>
  UV <Vector (0.1551, 0.5207)>
Face 6486
UV Count: 3
  UV <Vector (0.1253, 0.5311)>
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.1058, 0.5088)>
Face 6487
UV Count: 3
  UV <Vector (0.0962, 0.5454)>
  UV <Vector (0.0767, 0.5441)>
  UV <Vector (0.0868, 0.5101)>
Face 6488
UV Count: 3
  UV <Vector (0.0796, 0.8038)>
  UV <Vector (0.0927, 0.7981)>
  UV <Vector (0.0917, 0.8355)>
Face 6489
UV Count: 3
  UV <Vector (0.1071, 0.8332)>
  UV <Vector (0.0917, 0.8355)>
  UV <Vector (0.0927, 0.7981)>
Face 6490
UV Count: 3
  UV <Vector (0.1260, 0.8007)>
  UV <Vector (0.1261, 0.8380)>
  UV <Vector (0.1071, 0.8332)>
Face 6491
UV Count: 3
  UV <Vector (0.1261, 0.8380)>
  UV <Vector (0.1260, 0.8007)>
  UV <Vector (0.1481, 0.8101)>
Face 6492
UV Count: 3
  UV <Vector (0.1716, 0.8169)>
  UV <Vector (0.1715, 0.8483)>
  UV <Vector (0.1489, 0.8445)>
Face 6493
UV Count: 3
  UV <Vector (0.1607, 0.4666)>
  UV <Vector (0.1857, 0.4644)>
  UV <Vector (0.1839, 0.4909)>
Face 6494
UV Count: 3
  UV <Vector (0.1357, 0.4699)>
  UV <Vector (0.1607, 0.4666)>
  UV <Vector (0.1578, 0.4948)>
Face 6495
UV Count: 3
  UV <Vector (0.1299, 0.5017)>
  UV <Vector (0.1058, 0.5088)>
  UV <Vector (0.1115, 0.4739)>
Face 6496
UV Count: 3
  UV <Vector (0.0909, 0.4763)>
  UV <Vector (0.1115, 0.4739)>
  UV <Vector (0.1058, 0.5088)>
Face 6497
UV Count: 3
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.0715, 0.8705)>
  UV <Vector (0.0753, 0.8372)>
Face 6498
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.0917, 0.8355)>
Face 6499
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.1071, 0.8332)>
  UV <Vector (0.1261, 0.8380)>
Face 6500
UV Count: 3
  UV <Vector (0.1248, 0.8737)>
  UV <Vector (0.1261, 0.8380)>
  UV <Vector (0.1489, 0.8445)>
Face 6501
UV Count: 3
  UV <Vector (0.1715, 0.8483)>
  UV <Vector (0.1700, 0.8804)>
  UV <Vector (0.1467, 0.8781)>
Face 6502
UV Count: 3
  UV <Vector (0.1628, 0.4378)>
  UV <Vector (0.1870, 0.4364)>
  UV <Vector (0.1857, 0.4644)>
Face 6503
UV Count: 3
  UV <Vector (0.1607, 0.4666)>
  UV <Vector (0.1357, 0.4699)>
  UV <Vector (0.1381, 0.4395)>
Face 6504
UV Count: 3
  UV <Vector (0.1357, 0.4699)>
  UV <Vector (0.1115, 0.4739)>
  UV <Vector (0.1126, 0.4416)>
Face 6505
UV Count: 3
  UV <Vector (0.1115, 0.4739)>
  UV <Vector (0.0909, 0.4763)>
  UV <Vector (0.0926, 0.4446)>
Face 6506
UV Count: 3
  UV <Vector (0.0715, 0.8705)>
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.0851, 0.9043)>
Face 6507
UV Count: 3
  UV <Vector (0.0894, 0.8706)>
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.1014, 0.9049)>
Face 6508
UV Count: 3
  UV <Vector (0.1071, 0.8714)>
  UV <Vector (0.1248, 0.8737)>
  UV <Vector (0.1202, 0.9070)>
Face 6509
UV Count: 3
  UV <Vector (0.1467, 0.8781)>
  UV <Vector (0.1446, 0.9095)>
  UV <Vector (0.1202, 0.9070)>
Face 6510
UV Count: 3
  UV <Vector (0.1467, 0.8781)>
  UV <Vector (0.1700, 0.8804)>
  UV <Vector (0.1693, 0.9109)>
Face 6511
UV Count: 3
  UV <Vector (0.1870, 0.4364)>
  UV <Vector (0.1628, 0.4378)>
  UV <Vector (0.1644, 0.4182)>
Face 6512
UV Count: 3
  UV <Vector (0.1628, 0.4378)>
  UV <Vector (0.1381, 0.4395)>
  UV <Vector (0.1394, 0.4197)>
Face 6513
UV Count: 3
  UV <Vector (0.1381, 0.4395)>
  UV <Vector (0.1126, 0.4416)>
  UV <Vector (0.1126, 0.4222)>
Face 6514
UV Count: 3
  UV <Vector (0.1126, 0.4416)>
  UV <Vector (0.0926, 0.4446)>
  UV <Vector (0.0921, 0.4247)>
Face 6515
UV Count: 3
  UV <Vector (0.0663, 0.9017)>
  UV <Vector (0.0851, 0.9043)>
  UV <Vector (0.0830, 0.9228)>
Face 6516
UV Count: 3
  UV <Vector (0.0851, 0.9043)>
  UV <Vector (0.1014, 0.9049)>
  UV <Vector (0.0989, 0.9236)>
Face 6517
UV Count: 3
  UV <Vector (0.1014, 0.9049)>
  UV <Vector (0.1202, 0.9070)>
  UV <Vector (0.1170, 0.9256)>
Face 6518
UV Count: 3
  UV <Vector (0.1202, 0.9070)>
  UV <Vector (0.1446, 0.9095)>
  UV <Vector (0.1420, 0.9291)>
Face 6519
UV Count: 3
  UV <Vector (0.1420, 0.9291)>
  UV <Vector (0.1446, 0.9095)>
  UV <Vector (0.1693, 0.9109)>
Face 6520
UV Count: 3
  UV <Vector (0.1855, 0.6082)>
  UV <Vector (0.2051, 0.6062)>
  UV <Vector (0.2047, 0.6158)>
Face 6521
UV Count: 3
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1855, 0.6082)>
  UV <Vector (0.1863, 0.6173)>
Face 6522
UV Count: 3
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1721, 0.6151)>
  UV <Vector (0.1752, 0.6217)>
Face 6523
UV Count: 3
  UV <Vector (0.1532, 0.6411)>
  UV <Vector (0.1614, 0.6266)>
  UV <Vector (0.1656, 0.6323)>
Face 6524
UV Count: 3
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1532, 0.6411)>
Face 6525
UV Count: 3
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1535, 0.6673)>
Face 6526
UV Count: 3
  UV <Vector (0.1459, 0.6658)>
  UV <Vector (0.1535, 0.6673)>
  UV <Vector (0.1528, 0.6766)>
Face 6527
UV Count: 3
  UV <Vector (0.1478, 0.6868)>
  UV <Vector (0.1450, 0.6767)>
  UV <Vector (0.1528, 0.6766)>
Face 6528
UV Count: 3
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1478, 0.6868)>
  UV <Vector (0.1539, 0.6851)>
Face 6529
UV Count: 3
  UV <Vector (0.1597, 0.7091)>
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1590, 0.6964)>
Face 6530
UV Count: 3
  UV <Vector (0.1693, 0.7172)>
  UV <Vector (0.1597, 0.7091)>
  UV <Vector (0.1642, 0.7029)>
Face 6531
UV Count: 3
  UV <Vector (0.1839, 0.7148)>
  UV <Vector (0.1822, 0.7231)>
  UV <Vector (0.1693, 0.7172)>
Face 6532
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.2002, 0.7268)>
  UV <Vector (0.1822, 0.7231)>
Face 6533
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1528, 0.6766)>
Face 6534
UV Count: 3
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1665, 0.6825)>
  UV <Vector (0.1539, 0.6851)>
Face 6535
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1535, 0.6673)>
  UV <Vector (0.1553, 0.6576)>
Face 6536
UV Count: 3
  UV <Vector (0.1665, 0.6825)>
  UV <Vector (0.1702, 0.6879)>
  UV <Vector (0.1590, 0.6964)>
Face 6537
UV Count: 3
  UV <Vector (0.1553, 0.6576)>
  UV <Vector (0.1591, 0.6449)>
  UV <Vector (0.1651, 0.6476)>
Face 6538
UV Count: 3
  UV <Vector (0.1651, 0.6476)>
  UV <Vector (0.1591, 0.6449)>
  UV <Vector (0.1656, 0.6323)>
Face 6539
UV Count: 3
  UV <Vector (0.1698, 0.6315)>
  UV <Vector (0.1656, 0.6323)>
  UV <Vector (0.1752, 0.6217)>
Face 6540
UV Count: 3
  UV <Vector (0.1752, 0.6217)>
  UV <Vector (0.1863, 0.6173)>
  UV <Vector (0.1861, 0.6221)>
Face 6541
UV Count: 3
  UV <Vector (0.1863, 0.6173)>
  UV <Vector (0.2047, 0.6158)>
  UV <Vector (0.2045, 0.6211)>
Face 6542
UV Count: 3
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1784, 0.6717)>
Face 6543
UV Count: 3
  UV <Vector (0.1665, 0.6825)>
  UV <Vector (0.1653, 0.6777)>
  UV <Vector (0.1797, 0.6754)>
Face 6544
UV Count: 3
  UV <Vector (0.1635, 0.6687)>
  UV <Vector (0.1645, 0.6605)>
  UV <Vector (0.1775, 0.6663)>
Face 6545
UV Count: 3
  UV <Vector (0.1645, 0.6605)>
  UV <Vector (0.1651, 0.6476)>
  UV <Vector (0.1777, 0.6537)>
Face 6546
UV Count: 3
  UV <Vector (0.1698, 0.6315)>
  UV <Vector (0.1828, 0.6329)>
  UV <Vector (0.1781, 0.6459)>
Face 6547
UV Count: 3
  UV <Vector (0.1642, 0.7029)>
  UV <Vector (0.1590, 0.6964)>
  UV <Vector (0.1702, 0.6879)>
Face 6548
UV Count: 3
  UV <Vector (0.1728, 0.6914)>
  UV <Vector (0.1777, 0.6961)>
  UV <Vector (0.1723, 0.7092)>
Face 6549
UV Count: 3
  UV <Vector (0.1839, 0.7148)>
  UV <Vector (0.1723, 0.7092)>
  UV <Vector (0.1777, 0.6961)>
Face 6550
UV Count: 3
  UV <Vector (0.2005, 0.7183)>
  UV <Vector (0.1839, 0.7148)>
  UV <Vector (0.1877, 0.7017)>
Face 6551
UV Count: 3
  UV <Vector (0.1811, 0.6786)>
  UV <Vector (0.1728, 0.6914)>
  UV <Vector (0.1702, 0.6879)>
Face 6552
UV Count: 3
  UV <Vector (0.1777, 0.6961)>
  UV <Vector (0.1728, 0.6914)>
  UV <Vector (0.1836, 0.6817)>
Face 6553
UV Count: 3
  UV <Vector (0.1877, 0.7017)>
  UV <Vector (0.1777, 0.6961)>
  UV <Vector (0.1862, 0.6840)>
Face 6554
UV Count: 3
  UV <Vector (0.2011, 0.7038)>
  UV <Vector (0.1877, 0.7017)>
  UV <Vector (0.1986, 0.6880)>
Face 6555
UV Count: 3
  UV <Vector (0.1948, 0.6873)>
  UV <Vector (0.1986, 0.6880)>
  UV <Vector (0.1877, 0.7017)>
Face 6556
UV Count: 3
  UV <Vector (0.1775, 0.6258)>
  UV <Vector (0.1863, 0.6305)>
  UV <Vector (0.1828, 0.6329)>
Face 6557
UV Count: 3
  UV <Vector (0.1861, 0.6221)>
  UV <Vector (0.1910, 0.6273)>
  UV <Vector (0.1863, 0.6305)>
Face 6558
UV Count: 3
  UV <Vector (0.1952, 0.6252)>
  UV <Vector (0.1910, 0.6273)>
  UV <Vector (0.1861, 0.6221)>
Face 6559
UV Count: 3
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.1046, 0.5915)>
Face 6560
UV Count: 3
  UV <Vector (0.0971, 0.5752)>
  UV <Vector (0.0878, 0.5928)>
  UV <Vector (0.0803, 0.5852)>
Face 6561
UV Count: 3
  UV <Vector (0.0702, 0.5770)>
  UV <Vector (0.0770, 0.5708)>
  UV <Vector (0.0849, 0.5749)>
Face 6562
UV Count: 3
  UV <Vector (0.0610, 0.5743)>
  UV <Vector (0.0623, 0.5736)>
  UV <Vector (0.0770, 0.5708)>
Face 6563
UV Count: 3
  UV <Vector (0.0772, 0.7710)>
  UV <Vector (0.0885, 0.7600)>
  UV <Vector (0.0899, 0.7622)>
Face 6564
UV Count: 3
  UV <Vector (0.0899, 0.7622)>
  UV <Vector (0.0885, 0.7600)>
  UV <Vector (0.0974, 0.7507)>
Face 6565
UV Count: 3
  UV <Vector (0.1000, 0.7526)>
  UV <Vector (0.0974, 0.7507)>
  UV <Vector (0.1058, 0.7386)>
Face 6566
UV Count: 3
  UV <Vector (0.1082, 0.7401)>
  UV <Vector (0.1058, 0.7386)>
  UV <Vector (0.1131, 0.7264)>
Face 6567
UV Count: 3
  UV <Vector (0.1158, 0.7277)>
  UV <Vector (0.1131, 0.7264)>
  UV <Vector (0.1171, 0.7117)>
Face 6568
UV Count: 3
  UV <Vector (0.1168, 0.6777)>
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1244, 0.6918)>
Face 6569
UV Count: 3
  UV <Vector (0.1220, 0.6656)>
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1168, 0.6777)>
Face 6570
UV Count: 3
  UV <Vector (0.1203, 0.6215)>
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1166, 0.6468)>
Face 6571
UV Count: 3
  UV <Vector (0.1129, 0.6259)>
  UV <Vector (0.1031, 0.6118)>
  UV <Vector (0.1107, 0.6052)>
Face 6572
UV Count: 3
  UV <Vector (0.1818, 0.5746)>
  UV <Vector (0.2065, 0.5729)>
  UV <Vector (0.2060, 0.5849)>
Face 6573
UV Count: 3
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1818, 0.5746)>
  UV <Vector (0.1835, 0.5859)>
Face 6574
UV Count: 3
  UV <Vector (0.1350, 0.6004)>
  UV <Vector (0.1566, 0.5850)>
  UV <Vector (0.1618, 0.5951)>
Face 6575
UV Count: 3
  UV <Vector (0.1433, 0.6097)>
  UV <Vector (0.1311, 0.6289)>
  UV <Vector (0.1203, 0.6215)>
Face 6576
UV Count: 3
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1203, 0.6215)>
  UV <Vector (0.1311, 0.6289)>
Face 6577
UV Count: 3
  UV <Vector (0.1221, 0.6570)>
  UV <Vector (0.1277, 0.6557)>
  UV <Vector (0.1279, 0.6654)>
Face 6578
UV Count: 3
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1220, 0.6656)>
  UV <Vector (0.1279, 0.6654)>
Face 6579
UV Count: 3
  UV <Vector (0.1226, 0.6770)>
  UV <Vector (0.1290, 0.6764)>
  UV <Vector (0.1306, 0.6895)>
Face 6580
UV Count: 3
  UV <Vector (0.1330, 0.7011)>
  UV <Vector (0.1269, 0.7032)>
  UV <Vector (0.1244, 0.6918)>
Face 6581
UV Count: 3
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1360, 0.7109)>
  UV <Vector (0.1474, 0.7256)>
Face 6582
UV Count: 3
  UV <Vector (0.1615, 0.7363)>
  UV <Vector (0.1584, 0.7440)>
  UV <Vector (0.1425, 0.7319)>
Face 6583
UV Count: 3
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1773, 0.7538)>
  UV <Vector (0.1584, 0.7440)>
Face 6584
UV Count: 3
  UV <Vector (0.1773, 0.7538)>
  UV <Vector (0.1786, 0.7436)>
  UV <Vector (0.1994, 0.7470)>
Face 6585
UV Count: 3
  UV <Vector (0.8915, 0.7024)>
  UV <Vector (0.9099, 0.7043)>
  UV <Vector (0.9062, 0.7160)>
Face 6586
UV Count: 3
  UV <Vector (0.9014, 0.6786)>
  UV <Vector (0.9182, 0.6805)>
  UV <Vector (0.9140, 0.6910)>
Face 6587
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9429, 0.6638)>
  UV <Vector (0.9263, 0.6699)>
Face 6588
UV Count: 3
  UV <Vector (0.9429, 0.6638)>
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9501, 0.6525)>
Face 6589
UV Count: 3
  UV <Vector (0.8970, 0.6892)>
  UV <Vector (0.9140, 0.6910)>
  UV <Vector (0.9099, 0.7043)>
Face 6590
UV Count: 3
  UV <Vector (0.9117, 0.6672)>
  UV <Vector (0.9263, 0.6699)>
  UV <Vector (0.9182, 0.6805)>
Face 6591
UV Count: 3
  UV <Vector (0.7285, 0.5997)>
  UV <Vector (0.7209, 0.6029)>
  UV <Vector (0.7210, 0.5938)>
Face 6592
UV Count: 3
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7206, 0.6167)>
  UV <Vector (0.7209, 0.6029)>
Face 6593
UV Count: 3
  UV <Vector (0.7206, 0.6167)>
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7260, 0.6311)>
Face 6594
UV Count: 3
  UV <Vector (0.7201, 0.6491)>
  UV <Vector (0.7204, 0.6304)>
  UV <Vector (0.7260, 0.6311)>
Face 6595
UV Count: 3
  UV <Vector (0.7275, 0.6487)>
  UV <Vector (0.7290, 0.6625)>
  UV <Vector (0.7199, 0.6602)>
Face 6596
UV Count: 3
  UV <Vector (0.7197, 0.6711)>
  UV <Vector (0.7199, 0.6602)>
  UV <Vector (0.7290, 0.6625)>
Face 6597
UV Count: 3
  UV <Vector (0.8870, 0.7129)>
  UV <Vector (0.8690, 0.7079)>
  UV <Vector (0.8727, 0.6998)>
Face 6598
UV Count: 3
  UV <Vector (0.8690, 0.7079)>
  UV <Vector (0.8495, 0.7030)>
  UV <Vector (0.8516, 0.6964)>
Face 6599
UV Count: 3
  UV <Vector (0.8495, 0.7030)>
  UV <Vector (0.8275, 0.6984)>
  UV <Vector (0.8301, 0.6908)>
Face 6600
UV Count: 3
  UV <Vector (0.8135, 0.6858)>
  UV <Vector (0.8301, 0.6908)>
  UV <Vector (0.8275, 0.6984)>
Face 6601
UV Count: 3
  UV <Vector (0.7987, 0.6822)>
  UV <Vector (0.8135, 0.6858)>
  UV <Vector (0.8113, 0.6938)>
Face 6602
UV Count: 3
  UV <Vector (0.7875, 0.6797)>
  UV <Vector (0.7987, 0.6822)>
  UV <Vector (0.7965, 0.6903)>
Face 6603
UV Count: 3
  UV <Vector (0.7848, 0.6875)>
  UV <Vector (0.7718, 0.6843)>
  UV <Vector (0.7739, 0.6763)>
Face 6604
UV Count: 3
  UV <Vector (0.7718, 0.6843)>
  UV <Vector (0.7537, 0.6794)>
  UV <Vector (0.7566, 0.6719)>
Face 6605
UV Count: 3
  UV <Vector (0.7537, 0.6794)>
  UV <Vector (0.7351, 0.6735)>
  UV <Vector (0.7371, 0.6650)>
Face 6606
UV Count: 3
  UV <Vector (0.7594, 0.6597)>
  UV <Vector (0.7566, 0.6719)>
  UV <Vector (0.7371, 0.6650)>
Face 6607
UV Count: 3
  UV <Vector (0.7594, 0.6597)>
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7739, 0.6763)>
Face 6608
UV Count: 3
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.7875, 0.6797)>
Face 6609
UV Count: 3
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.8010, 0.6709)>
  UV <Vector (0.7987, 0.6822)>
Face 6610
UV Count: 3
  UV <Vector (0.8010, 0.6709)>
  UV <Vector (0.8166, 0.6755)>
  UV <Vector (0.8135, 0.6858)>
Face 6611
UV Count: 3
  UV <Vector (0.8166, 0.6755)>
  UV <Vector (0.8333, 0.6797)>
  UV <Vector (0.8301, 0.6908)>
Face 6612
UV Count: 3
  UV <Vector (0.8516, 0.6964)>
  UV <Vector (0.8301, 0.6908)>
  UV <Vector (0.8333, 0.6797)>
Face 6613
UV Count: 3
  UV <Vector (0.8727, 0.6998)>
  UV <Vector (0.8516, 0.6964)>
  UV <Vector (0.8546, 0.6846)>
Face 6614
UV Count: 3
  UV <Vector (0.8769, 0.6870)>
  UV <Vector (0.8970, 0.6892)>
  UV <Vector (0.8915, 0.7024)>
Face 6615
UV Count: 3
  UV <Vector (0.7290, 0.6625)>
  UV <Vector (0.7275, 0.6487)>
  UV <Vector (0.7398, 0.6526)>
Face 6616
UV Count: 3
  UV <Vector (0.8970, 0.6892)>
  UV <Vector (0.8769, 0.6870)>
  UV <Vector (0.8798, 0.6770)>
Face 6617
UV Count: 3
  UV <Vector (0.8769, 0.6870)>
  UV <Vector (0.8546, 0.6846)>
  UV <Vector (0.8568, 0.6745)>
Face 6618
UV Count: 3
  UV <Vector (0.8546, 0.6846)>
  UV <Vector (0.8333, 0.6797)>
  UV <Vector (0.8356, 0.6704)>
Face 6619
UV Count: 3
  UV <Vector (0.8333, 0.6797)>
  UV <Vector (0.8166, 0.6755)>
  UV <Vector (0.8186, 0.6664)>
Face 6620
UV Count: 3
  UV <Vector (0.8036, 0.6616)>
  UV <Vector (0.8186, 0.6664)>
  UV <Vector (0.8166, 0.6755)>
Face 6621
UV Count: 3
  UV <Vector (0.8010, 0.6709)>
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.7927, 0.6581)>
Face 6622
UV Count: 3
  UV <Vector (0.7902, 0.6681)>
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7793, 0.6542)>
Face 6623
UV Count: 3
  UV <Vector (0.7764, 0.6646)>
  UV <Vector (0.7594, 0.6597)>
  UV <Vector (0.7625, 0.6484)>
Face 6624
UV Count: 3
  UV <Vector (0.7398, 0.6526)>
  UV <Vector (0.7420, 0.6406)>
  UV <Vector (0.7625, 0.6484)>
Face 6625
UV Count: 3
  UV <Vector (0.7420, 0.6406)>
  UV <Vector (0.7398, 0.6526)>
  UV <Vector (0.7275, 0.6487)>
Face 6626
UV Count: 3
  UV <Vector (0.8827, 0.6647)>
  UV <Vector (0.9117, 0.6672)>
  UV <Vector (0.9014, 0.6786)>
Face 6627
UV Count: 3
  UV <Vector (0.8798, 0.6770)>
  UV <Vector (0.8568, 0.6745)>
  UV <Vector (0.8588, 0.6637)>
Face 6628
UV Count: 3
  UV <Vector (0.8568, 0.6745)>
  UV <Vector (0.8356, 0.6704)>
  UV <Vector (0.8385, 0.6600)>
Face 6629
UV Count: 3
  UV <Vector (0.8356, 0.6704)>
  UV <Vector (0.8186, 0.6664)>
  UV <Vector (0.8214, 0.6565)>
Face 6630
UV Count: 3
  UV <Vector (0.7260, 0.6311)>
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7459, 0.6288)>
Face 6631
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7625, 0.6484)>
  UV <Vector (0.7420, 0.6406)>
Face 6632
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7818, 0.6437)>
  UV <Vector (0.7793, 0.6542)>
Face 6633
UV Count: 3
  UV <Vector (0.7944, 0.6484)>
  UV <Vector (0.7927, 0.6581)>
  UV <Vector (0.7793, 0.6542)>
Face 6634
UV Count: 3
  UV <Vector (0.8059, 0.6519)>
  UV <Vector (0.8036, 0.6616)>
  UV <Vector (0.7927, 0.6581)>
Face 6635
UV Count: 3
  UV <Vector (0.8186, 0.6664)>
  UV <Vector (0.8036, 0.6616)>
  UV <Vector (0.8059, 0.6519)>
Face 6636
UV Count: 3
  UV <Vector (0.8841, 0.6576)>
  UV <Vector (0.9123, 0.6587)>
  UV <Vector (0.9117, 0.6672)>
Face 6637
UV Count: 3
  UV <Vector (0.8605, 0.6563)>
  UV <Vector (0.8841, 0.6576)>
  UV <Vector (0.8827, 0.6647)>
Face 6638
UV Count: 3
  UV <Vector (0.8396, 0.6525)>
  UV <Vector (0.8605, 0.6563)>
  UV <Vector (0.8588, 0.6637)>
Face 6639
UV Count: 3
  UV <Vector (0.8214, 0.6565)>
  UV <Vector (0.8225, 0.6488)>
  UV <Vector (0.8396, 0.6525)>
Face 6640
UV Count: 3
  UV <Vector (0.8059, 0.6519)>
  UV <Vector (0.8071, 0.6442)>
  UV <Vector (0.8225, 0.6488)>
Face 6641
UV Count: 3
  UV <Vector (0.7944, 0.6484)>
  UV <Vector (0.7957, 0.6406)>
  UV <Vector (0.8071, 0.6442)>
Face 6642
UV Count: 3
  UV <Vector (0.7818, 0.6437)>
  UV <Vector (0.7835, 0.6360)>
  UV <Vector (0.7957, 0.6406)>
Face 6643
UV Count: 3
  UV <Vector (0.7663, 0.6383)>
  UV <Vector (0.7688, 0.6310)>
  UV <Vector (0.7835, 0.6360)>
Face 6644
UV Count: 3
  UV <Vector (0.7459, 0.6288)>
  UV <Vector (0.7511, 0.6214)>
  UV <Vector (0.7688, 0.6310)>
Face 6645
UV Count: 3
  UV <Vector (0.7282, 0.6140)>
  UV <Vector (0.7379, 0.6071)>
  UV <Vector (0.7511, 0.6214)>
Face 6646
UV Count: 3
  UV <Vector (0.8936, 0.5905)>
  UV <Vector (0.8963, 0.5725)>
  UV <Vector (0.9158, 0.5753)>
Face 6647
UV Count: 3
  UV <Vector (0.8766, 0.5709)>
  UV <Vector (0.8963, 0.5725)>
  UV <Vector (0.8936, 0.5905)>
Face 6648
UV Count: 3
  UV <Vector (0.8530, 0.5837)>
  UV <Vector (0.8569, 0.5655)>
  UV <Vector (0.8766, 0.5709)>
Face 6649
UV Count: 3
  UV <Vector (0.8373, 0.5795)>
  UV <Vector (0.8428, 0.5611)>
  UV <Vector (0.8569, 0.5655)>
Face 6650
UV Count: 3
  UV <Vector (0.8255, 0.5755)>
  UV <Vector (0.8333, 0.5575)>
  UV <Vector (0.8428, 0.5611)>
Face 6651
UV Count: 3
  UV <Vector (0.8239, 0.5534)>
  UV <Vector (0.8333, 0.5575)>
  UV <Vector (0.8255, 0.5755)>
Face 6652
UV Count: 3
  UV <Vector (0.8072, 0.5689)>
  UV <Vector (0.8157, 0.5503)>
  UV <Vector (0.8239, 0.5534)>
Face 6653
UV Count: 3
  UV <Vector (0.7981, 0.5646)>
  UV <Vector (0.8048, 0.5462)>
  UV <Vector (0.8157, 0.5503)>
Face 6654
UV Count: 3
  UV <Vector (0.7866, 0.5594)>
  UV <Vector (0.7945, 0.5414)>
  UV <Vector (0.8048, 0.5462)>
Face 6655
UV Count: 3
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7818, 0.5356)>
  UV <Vector (0.7945, 0.5414)>
Face 6656
UV Count: 3
  UV <Vector (0.7818, 0.5356)>
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7644, 0.5460)>
Face 6657
UV Count: 3
  UV <Vector (0.9168, 0.5933)>
  UV <Vector (0.9158, 0.5753)>
  UV <Vector (0.9325, 0.5757)>
Face 6658
UV Count: 3
  UV <Vector (0.9486, 0.5934)>
  UV <Vector (0.9316, 0.5941)>
  UV <Vector (0.9325, 0.5757)>
Face 6659
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9117, 0.6672)>
  UV <Vector (0.9123, 0.6587)>
Face 6660
UV Count: 3
  UV <Vector (0.9299, 0.6550)>
  UV <Vector (0.9289, 0.6465)>
  UV <Vector (0.9486, 0.6444)>
Face 6661
UV Count: 3
  UV <Vector (0.7269, 0.5888)>
  UV <Vector (0.7317, 0.5832)>
  UV <Vector (0.7345, 0.5955)>
Face 6662
UV Count: 3
  UV <Vector (0.7285, 0.5997)>
  UV <Vector (0.7345, 0.5955)>
  UV <Vector (0.7379, 0.6071)>
Face 6663
UV Count: 3
  UV <Vector (0.1887, 0.4096)>
  UV <Vector (0.2132, 0.4063)>
  UV <Vector (0.2127, 0.4192)>
Face 6664
UV Count: 3
  UV <Vector (0.1651, 0.4106)>
  UV <Vector (0.1887, 0.4096)>
  UV <Vector (0.1883, 0.4173)>
Face 6665
UV Count: 3
  UV <Vector (0.1398, 0.4117)>
  UV <Vector (0.1651, 0.4106)>
  UV <Vector (0.1644, 0.4182)>
Face 6666
UV Count: 3
  UV <Vector (0.1394, 0.4197)>
  UV <Vector (0.1126, 0.4222)>
  UV <Vector (0.1124, 0.4143)>
Face 6667
UV Count: 3
  UV <Vector (0.0918, 0.4167)>
  UV <Vector (0.1124, 0.4143)>
  UV <Vector (0.1126, 0.4222)>
Face 6668
UV Count: 3
  UV <Vector (0.0821, 0.9303)>
  UV <Vector (0.0629, 0.9295)>
  UV <Vector (0.0639, 0.9215)>
Face 6669
UV Count: 3
  UV <Vector (0.0978, 0.9311)>
  UV <Vector (0.0821, 0.9303)>
  UV <Vector (0.0830, 0.9228)>
Face 6670
UV Count: 3
  UV <Vector (0.1156, 0.9331)>
  UV <Vector (0.0978, 0.9311)>
  UV <Vector (0.0989, 0.9236)>
Face 6671
UV Count: 3
  UV <Vector (0.1409, 0.9370)>
  UV <Vector (0.1156, 0.9331)>
  UV <Vector (0.1170, 0.9256)>
Face 6672
UV Count: 3
  UV <Vector (0.1409, 0.9370)>
  UV <Vector (0.1420, 0.9291)>
  UV <Vector (0.1684, 0.9331)>
Face 6673
UV Count: 3
  UV <Vector (0.1914, 0.9417)>
  UV <Vector (0.1679, 0.9414)>
  UV <Vector (0.1684, 0.9331)>
Face 6674
UV Count: 3
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.8936, 0.5905)>
  UV <Vector (0.9168, 0.5933)>
Face 6675
UV Count: 3
  UV <Vector (0.8734, 0.5883)>
  UV <Vector (0.8936, 0.5905)>
  UV <Vector (0.8891, 0.6296)>
Face 6676
UV Count: 3
  UV <Vector (0.8447, 0.6213)>
  UV <Vector (0.8530, 0.5837)>
  UV <Vector (0.8734, 0.5883)>
Face 6677
UV Count: 3
  UV <Vector (0.8286, 0.6171)>
  UV <Vector (0.8373, 0.5795)>
  UV <Vector (0.8530, 0.5837)>
Face 6678
UV Count: 3
  UV <Vector (0.8142, 0.6126)>
  UV <Vector (0.8255, 0.5755)>
  UV <Vector (0.8373, 0.5795)>
Face 6679
UV Count: 3
  UV <Vector (0.8036, 0.6087)>
  UV <Vector (0.8162, 0.5727)>
  UV <Vector (0.8255, 0.5755)>
Face 6680
UV Count: 3
  UV <Vector (0.7933, 0.6050)>
  UV <Vector (0.8072, 0.5689)>
  UV <Vector (0.8162, 0.5727)>
Face 6681
UV Count: 3
  UV <Vector (0.7823, 0.5999)>
  UV <Vector (0.7981, 0.5646)>
  UV <Vector (0.8072, 0.5689)>
Face 6682
UV Count: 3
  UV <Vector (0.7687, 0.5927)>
  UV <Vector (0.7866, 0.5594)>
  UV <Vector (0.7981, 0.5646)>
Face 6683
UV Count: 3
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7866, 0.5594)>
  UV <Vector (0.7687, 0.5927)>
Face 6684
UV Count: 3
  UV <Vector (0.7644, 0.5460)>
  UV <Vector (0.7752, 0.5540)>
  UV <Vector (0.7502, 0.5810)>
Face 6685
UV Count: 3
  UV <Vector (0.9316, 0.5941)>
  UV <Vector (0.9486, 0.5934)>
  UV <Vector (0.9489, 0.6301)>
Face 6686
UV Count: 3
  UV <Vector (0.9159, 0.6318)>
  UV <Vector (0.9168, 0.5933)>
  UV <Vector (0.9316, 0.5941)>
Face 6687
UV Count: 3
  UV <Vector (0.9167, 0.5561)>
  UV <Vector (0.8994, 0.5539)>
  UV <Vector (0.9002, 0.5495)>
Face 6688
UV Count: 3
  UV <Vector (0.8994, 0.5539)>
  UV <Vector (0.8815, 0.5508)>
  UV <Vector (0.8830, 0.5447)>
Face 6689
UV Count: 3
  UV <Vector (0.8830, 0.5447)>
  UV <Vector (0.8815, 0.5508)>
  UV <Vector (0.8645, 0.5444)>
Face 6690
UV Count: 3
  UV <Vector (0.8656, 0.5390)>
  UV <Vector (0.8645, 0.5444)>
  UV <Vector (0.8501, 0.5402)>
Face 6691
UV Count: 3
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8391, 0.5368)>
  UV <Vector (0.8409, 0.5321)>
Face 6692
UV Count: 3
  UV <Vector (0.8409, 0.5321)>
  UV <Vector (0.8391, 0.5368)>
  UV <Vector (0.8308, 0.5347)>
Face 6693
UV Count: 3
  UV <Vector (0.8308, 0.5347)>
  UV <Vector (0.8228, 0.5316)>
  UV <Vector (0.8246, 0.5269)>
Face 6694
UV Count: 3
  UV <Vector (0.8228, 0.5316)>
  UV <Vector (0.8129, 0.5274)>
  UV <Vector (0.8149, 0.5229)>
Face 6695
UV Count: 3
  UV <Vector (0.8129, 0.5274)>
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.8038, 0.5187)>
Face 6696
UV Count: 3
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.7903, 0.5188)>
  UV <Vector (0.7927, 0.5143)>
Face 6697
UV Count: 3
  UV <Vector (0.7903, 0.5188)>
  UV <Vector (0.7804, 0.5139)>
  UV <Vector (0.7826, 0.5098)>
Face 6698
UV Count: 3
  UV <Vector (0.9453, 0.5566)>
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9329, 0.5521)>
Face 6699
UV Count: 3
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9167, 0.5561)>
  UV <Vector (0.9176, 0.5512)>
Face 6700
UV Count: 3
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1810, 0.0774)>
  UV <Vector (0.1800, 0.0882)>
Face 6701
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1910, 0.1478)>
Face 6702
UV Count: 3
  UV <Vector (0.1915, 0.1579)>
  UV <Vector (0.1910, 0.1478)>
  UV <Vector (0.2021, 0.1483)>
Face 6703
UV Count: 3
  UV <Vector (0.2212, 0.1490)>
  UV <Vector (0.2074, 0.1597)>
  UV <Vector (0.2021, 0.1483)>
Face 6704
UV Count: 3
  UV <Vector (0.2315, 0.1363)>
  UV <Vector (0.2212, 0.1490)>
  UV <Vector (0.2135, 0.1410)>
Face 6705
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2315, 0.1363)>
  UV <Vector (0.2223, 0.1321)>
Face 6706
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2252, 0.1221)>
  UV <Vector (0.2257, 0.1079)>
Face 6707
UV Count: 3
  UV <Vector (0.2344, 0.1041)>
  UV <Vector (0.2257, 0.1079)>
  UV <Vector (0.2175, 0.0963)>
Face 6708
UV Count: 3
  UV <Vector (0.2070, 0.0897)>
  UV <Vector (0.2114, 0.0793)>
  UV <Vector (0.2249, 0.0894)>
Face 6709
UV Count: 3
  UV <Vector (0.1961, 0.0768)>
  UV <Vector (0.2114, 0.0793)>
  UV <Vector (0.2070, 0.0897)>
Face 6710
UV Count: 3
  UV <Vector (0.1810, 0.0774)>
  UV <Vector (0.1961, 0.0768)>
  UV <Vector (0.1936, 0.0870)>
Face 6711
UV Count: 3
  UV <Vector (0.8985, 0.5590)>
  UV <Vector (0.8994, 0.5539)>
  UV <Vector (0.9167, 0.5561)>
Face 6712
UV Count: 3
  UV <Vector (0.8815, 0.5508)>
  UV <Vector (0.8994, 0.5539)>
  UV <Vector (0.8985, 0.5590)>
Face 6713
UV Count: 3
  UV <Vector (0.8623, 0.5493)>
  UV <Vector (0.8645, 0.5444)>
  UV <Vector (0.8815, 0.5508)>
Face 6714
UV Count: 3
  UV <Vector (0.8501, 0.5402)>
  UV <Vector (0.8645, 0.5444)>
  UV <Vector (0.8623, 0.5493)>
Face 6715
UV Count: 3
  UV <Vector (0.8375, 0.5417)>
  UV <Vector (0.8391, 0.5368)>
  UV <Vector (0.8501, 0.5402)>
Face 6716
UV Count: 3
  UV <Vector (0.8291, 0.5393)>
  UV <Vector (0.8308, 0.5347)>
  UV <Vector (0.8391, 0.5368)>
Face 6717
UV Count: 3
  UV <Vector (0.8212, 0.5360)>
  UV <Vector (0.8228, 0.5316)>
  UV <Vector (0.8308, 0.5347)>
Face 6718
UV Count: 3
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8129, 0.5274)>
  UV <Vector (0.8228, 0.5316)>
Face 6719
UV Count: 3
  UV <Vector (0.8018, 0.5236)>
  UV <Vector (0.8129, 0.5274)>
  UV <Vector (0.8110, 0.5323)>
Face 6720
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.7903, 0.5188)>
  UV <Vector (0.8018, 0.5236)>
Face 6721
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.7781, 0.5178)>
  UV <Vector (0.7804, 0.5139)>
Face 6722
UV Count: 3
  UV <Vector (0.9327, 0.5567)>
  UV <Vector (0.9453, 0.5566)>
  UV <Vector (0.9451, 0.5612)>
Face 6723
UV Count: 3
  UV <Vector (0.9166, 0.5611)>
  UV <Vector (0.9167, 0.5561)>
  UV <Vector (0.9327, 0.5567)>
Face 6724
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7818, 0.5356)>
  UV <Vector (0.7719, 0.5297)>
Face 6725
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7984, 0.5333)>
  UV <Vector (0.7945, 0.5414)>
Face 6726
UV Count: 3
  UV <Vector (0.7984, 0.5333)>
  UV <Vector (0.8090, 0.5367)>
  UV <Vector (0.8048, 0.5462)>
Face 6727
UV Count: 3
  UV <Vector (0.8090, 0.5367)>
  UV <Vector (0.8195, 0.5406)>
  UV <Vector (0.8157, 0.5503)>
Face 6728
UV Count: 3
  UV <Vector (0.8157, 0.5503)>
  UV <Vector (0.8195, 0.5406)>
  UV <Vector (0.8275, 0.5442)>
Face 6729
UV Count: 3
  UV <Vector (0.8239, 0.5534)>
  UV <Vector (0.8275, 0.5442)>
  UV <Vector (0.8358, 0.5470)>
Face 6730
UV Count: 3
  UV <Vector (0.8333, 0.5575)>
  UV <Vector (0.8358, 0.5470)>
  UV <Vector (0.8460, 0.5502)>
Face 6731
UV Count: 3
  UV <Vector (0.8428, 0.5611)>
  UV <Vector (0.8460, 0.5502)>
  UV <Vector (0.8606, 0.5545)>
Face 6732
UV Count: 3
  UV <Vector (0.8569, 0.5655)>
  UV <Vector (0.8606, 0.5545)>
  UV <Vector (0.8792, 0.5615)>
Face 6733
UV Count: 3
  UV <Vector (0.8792, 0.5615)>
  UV <Vector (0.8976, 0.5645)>
  UV <Vector (0.8963, 0.5725)>
Face 6734
UV Count: 3
  UV <Vector (0.8963, 0.5725)>
  UV <Vector (0.8976, 0.5645)>
  UV <Vector (0.9164, 0.5665)>
Face 6735
UV Count: 3
  UV <Vector (0.9164, 0.5665)>
  UV <Vector (0.9326, 0.5669)>
  UV <Vector (0.9325, 0.5757)>
Face 6736
UV Count: 3
  UV <Vector (0.9326, 0.5669)>
  UV <Vector (0.9449, 0.5662)>
  UV <Vector (0.9459, 0.5750)>
Face 6737
UV Count: 3
  UV <Vector (0.9026, 0.5329)>
  UV <Vector (0.9194, 0.5356)>
  UV <Vector (0.9185, 0.5463)>
Face 6738
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.8886, 0.5296)>
  UV <Vector (0.9026, 0.5329)>
Face 6739
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.8679, 0.5336)>
  UV <Vector (0.8723, 0.5233)>
Face 6740
UV Count: 3
  UV <Vector (0.8679, 0.5336)>
  UV <Vector (0.8541, 0.5301)>
  UV <Vector (0.8596, 0.5197)>
Face 6741
UV Count: 3
  UV <Vector (0.8541, 0.5301)>
  UV <Vector (0.8428, 0.5274)>
  UV <Vector (0.8476, 0.5160)>
Face 6742
UV Count: 3
  UV <Vector (0.8428, 0.5274)>
  UV <Vector (0.8346, 0.5248)>
  UV <Vector (0.8387, 0.5136)>
Face 6743
UV Count: 3
  UV <Vector (0.8346, 0.5248)>
  UV <Vector (0.8265, 0.5223)>
  UV <Vector (0.8307, 0.5107)>
Face 6744
UV Count: 3
  UV <Vector (0.8170, 0.5178)>
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8307, 0.5107)>
Face 6745
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8170, 0.5178)>
  UV <Vector (0.8059, 0.5138)>
Face 6746
UV Count: 3
  UV <Vector (0.8087, 0.5023)>
  UV <Vector (0.8059, 0.5138)>
  UV <Vector (0.7953, 0.5098)>
Face 6747
UV Count: 3
  UV <Vector (0.7879, 0.4961)>
  UV <Vector (0.7983, 0.4984)>
  UV <Vector (0.7953, 0.5098)>
Face 6748
UV Count: 3
  UV <Vector (0.9337, 0.5372)>
  UV <Vector (0.9449, 0.5374)>
  UV <Vector (0.9458, 0.5472)>
Face 6749
UV Count: 3
  UV <Vector (0.9194, 0.5356)>
  UV <Vector (0.9337, 0.5372)>
  UV <Vector (0.9331, 0.5475)>
Face 6750
UV Count: 3
  UV <Vector (0.9026, 0.5329)>
  UV <Vector (0.9138, 0.4894)>
  UV <Vector (0.9255, 0.4916)>
Face 6751
UV Count: 3
  UV <Vector (0.9194, 0.5356)>
  UV <Vector (0.9255, 0.4916)>
  UV <Vector (0.9365, 0.4944)>
Face 6752
UV Count: 3
  UV <Vector (0.9365, 0.4944)>
  UV <Vector (0.9472, 0.4952)>
  UV <Vector (0.9449, 0.5374)>
Face 6753
UV Count: 3
  UV <Vector (0.7994, 0.4537)>
  UV <Vector (0.8103, 0.4563)>
  UV <Vector (0.7983, 0.4984)>
Face 6754
UV Count: 3
  UV <Vector (0.8221, 0.4605)>
  UV <Vector (0.8087, 0.5023)>
  UV <Vector (0.7983, 0.4984)>
Face 6755
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8087, 0.5023)>
  UV <Vector (0.8221, 0.4605)>
Face 6756
UV Count: 3
  UV <Vector (0.8212, 0.5069)>
  UV <Vector (0.8340, 0.4633)>
  UV <Vector (0.8446, 0.4669)>
Face 6757
UV Count: 3
  UV <Vector (0.8387, 0.5136)>
  UV <Vector (0.8307, 0.5107)>
  UV <Vector (0.8446, 0.4669)>
Face 6758
UV Count: 3
  UV <Vector (0.8476, 0.5160)>
  UV <Vector (0.8387, 0.5136)>
  UV <Vector (0.8547, 0.4698)>
Face 6759
UV Count: 3
  UV <Vector (0.8596, 0.5197)>
  UV <Vector (0.8476, 0.5160)>
  UV <Vector (0.8657, 0.4730)>
Face 6760
UV Count: 3
  UV <Vector (0.8723, 0.5233)>
  UV <Vector (0.8596, 0.5197)>
  UV <Vector (0.8761, 0.4765)>
Face 6761
UV Count: 3
  UV <Vector (0.9021, 0.4864)>
  UV <Vector (0.8886, 0.5296)>
  UV <Vector (0.8723, 0.5233)>
Face 6762
UV Count: 3
  UV <Vector (0.8886, 0.5296)>
  UV <Vector (0.9021, 0.4864)>
  UV <Vector (0.9138, 0.4894)>
Face 6763
UV Count: 3
  UV <Vector (0.9237, 0.4436)>
  UV <Vector (0.9335, 0.4453)>
  UV <Vector (0.9255, 0.4916)>
Face 6764
UV Count: 3
  UV <Vector (0.9255, 0.4916)>
  UV <Vector (0.9335, 0.4453)>
  UV <Vector (0.9448, 0.4468)>
Face 6765
UV Count: 3
  UV <Vector (0.9448, 0.4468)>
  UV <Vector (0.9555, 0.4479)>
  UV <Vector (0.9472, 0.4952)>
Face 6766
UV Count: 3
  UV <Vector (0.8150, 0.4075)>
  UV <Vector (0.8254, 0.4109)>
  UV <Vector (0.8103, 0.4563)>
Face 6767
UV Count: 3
  UV <Vector (0.8359, 0.4146)>
  UV <Vector (0.8221, 0.4605)>
  UV <Vector (0.8103, 0.4563)>
Face 6768
UV Count: 3
  UV <Vector (0.8340, 0.4633)>
  UV <Vector (0.8221, 0.4605)>
  UV <Vector (0.8359, 0.4146)>
Face 6769
UV Count: 3
  UV <Vector (0.8340, 0.4633)>
  UV <Vector (0.8489, 0.4190)>
  UV <Vector (0.8593, 0.4226)>
Face 6770
UV Count: 3
  UV <Vector (0.8547, 0.4698)>
  UV <Vector (0.8446, 0.4669)>
  UV <Vector (0.8593, 0.4226)>
Face 6771
UV Count: 3
  UV <Vector (0.8810, 0.4302)>
  UV <Vector (0.8657, 0.4730)>
  UV <Vector (0.8547, 0.4698)>
Face 6772
UV Count: 3
  UV <Vector (0.8903, 0.4337)>
  UV <Vector (0.8761, 0.4765)>
  UV <Vector (0.8657, 0.4730)>
Face 6773
UV Count: 3
  UV <Vector (0.9033, 0.4378)>
  UV <Vector (0.8890, 0.4810)>
  UV <Vector (0.8761, 0.4765)>
Face 6774
UV Count: 3
  UV <Vector (0.9136, 0.4420)>
  UV <Vector (0.9021, 0.4864)>
  UV <Vector (0.8890, 0.4810)>
Face 6775
UV Count: 3
  UV <Vector (0.9136, 0.4420)>
  UV <Vector (0.9237, 0.4436)>
  UV <Vector (0.9138, 0.4894)>
Face 6776
UV Count: 3
  UV <Vector (0.9008, 0.5451)>
  UV <Vector (0.9185, 0.5463)>
  UV <Vector (0.9176, 0.5512)>
Face 6777
UV Count: 3
  UV <Vector (0.8830, 0.5447)>
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.9008, 0.5451)>
Face 6778
UV Count: 3
  UV <Vector (0.8849, 0.5384)>
  UV <Vector (0.8830, 0.5447)>
  UV <Vector (0.8656, 0.5390)>
Face 6779
UV Count: 3
  UV <Vector (0.8656, 0.5390)>
  UV <Vector (0.8521, 0.5351)>
  UV <Vector (0.8541, 0.5301)>
Face 6780
UV Count: 3
  UV <Vector (0.8521, 0.5351)>
  UV <Vector (0.8409, 0.5321)>
  UV <Vector (0.8428, 0.5274)>
Face 6781
UV Count: 3
  UV <Vector (0.8409, 0.5321)>
  UV <Vector (0.8326, 0.5296)>
  UV <Vector (0.8346, 0.5248)>
Face 6782
UV Count: 3
  UV <Vector (0.8326, 0.5296)>
  UV <Vector (0.8246, 0.5269)>
  UV <Vector (0.8265, 0.5223)>
Face 6783
UV Count: 3
  UV <Vector (0.8170, 0.5178)>
  UV <Vector (0.8265, 0.5223)>
  UV <Vector (0.8246, 0.5269)>
Face 6784
UV Count: 3
  UV <Vector (0.8149, 0.5229)>
  UV <Vector (0.8038, 0.5187)>
  UV <Vector (0.8059, 0.5138)>
Face 6785
UV Count: 3
  UV <Vector (0.8038, 0.5187)>
  UV <Vector (0.7927, 0.5143)>
  UV <Vector (0.7953, 0.5098)>
Face 6786
UV Count: 3
  UV <Vector (0.7849, 0.5057)>
  UV <Vector (0.7953, 0.5098)>
  UV <Vector (0.7927, 0.5143)>
Face 6787
UV Count: 3
  UV <Vector (0.9331, 0.5475)>
  UV <Vector (0.9458, 0.5472)>
  UV <Vector (0.9454, 0.5518)>
Face 6788
UV Count: 3
  UV <Vector (0.9185, 0.5463)>
  UV <Vector (0.9331, 0.5475)>
  UV <Vector (0.9329, 0.5521)>
Face 6789
UV Count: 3
  UV <Vector (0.7861, 0.5272)>
  UV <Vector (0.7754, 0.5218)>
  UV <Vector (0.7781, 0.5178)>
Face 6790
UV Count: 3
  UV <Vector (0.7883, 0.5229)>
  UV <Vector (0.8008, 0.5284)>
  UV <Vector (0.7984, 0.5333)>
Face 6791
UV Count: 3
  UV <Vector (0.8008, 0.5284)>
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8090, 0.5367)>
Face 6792
UV Count: 3
  UV <Vector (0.8110, 0.5323)>
  UV <Vector (0.8212, 0.5360)>
  UV <Vector (0.8195, 0.5406)>
Face 6793
UV Count: 3
  UV <Vector (0.8195, 0.5406)>
  UV <Vector (0.8212, 0.5360)>
  UV <Vector (0.8291, 0.5393)>
Face 6794
UV Count: 3
  UV <Vector (0.8275, 0.5442)>
  UV <Vector (0.8291, 0.5393)>
  UV <Vector (0.8375, 0.5417)>
Face 6795
UV Count: 3
  UV <Vector (0.8358, 0.5470)>
  UV <Vector (0.8375, 0.5417)>
  UV <Vector (0.8480, 0.5451)>
Face 6796
UV Count: 3
  UV <Vector (0.8460, 0.5502)>
  UV <Vector (0.8480, 0.5451)>
  UV <Vector (0.8623, 0.5493)>
Face 6797
UV Count: 3
  UV <Vector (0.8606, 0.5545)>
  UV <Vector (0.8623, 0.5493)>
  UV <Vector (0.8803, 0.5560)>
Face 6798
UV Count: 3
  UV <Vector (0.8803, 0.5560)>
  UV <Vector (0.8985, 0.5590)>
  UV <Vector (0.8976, 0.5645)>
Face 6799
UV Count: 3
  UV <Vector (0.8976, 0.5645)>
  UV <Vector (0.8985, 0.5590)>
  UV <Vector (0.9166, 0.5611)>
Face 6800
UV Count: 3
  UV <Vector (0.9164, 0.5665)>
  UV <Vector (0.9166, 0.5611)>
  UV <Vector (0.9326, 0.5617)>
Face 6801
UV Count: 3
  UV <Vector (0.9326, 0.5617)>
  UV <Vector (0.9451, 0.5612)>
  UV <Vector (0.9449, 0.5662)>
Face 6802
UV Count: 3
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9335, 0.4453)>
Face 6803
UV Count: 3
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9448, 0.4468)>
Face 6804
UV Count: 3
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9629, 0.4188)>
  UV <Vector (0.9555, 0.4479)>
Face 6805
UV Count: 3
  UV <Vector (0.8150, 0.4075)>
  UV <Vector (0.8257, 0.3783)>
  UV <Vector (0.8350, 0.3819)>
Face 6806
UV Count: 3
  UV <Vector (0.8455, 0.3856)>
  UV <Vector (0.8359, 0.4146)>
  UV <Vector (0.8254, 0.4109)>
Face 6807
UV Count: 3
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8489, 0.4190)>
  UV <Vector (0.8359, 0.4146)>
Face 6808
UV Count: 3
  UV <Vector (0.8489, 0.4190)>
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8677, 0.3938)>
Face 6809
UV Count: 3
  UV <Vector (0.8677, 0.3938)>
  UV <Vector (0.8783, 0.3970)>
  UV <Vector (0.8699, 0.4258)>
Face 6810
UV Count: 3
  UV <Vector (0.8894, 0.4009)>
  UV <Vector (0.8810, 0.4302)>
  UV <Vector (0.8699, 0.4258)>
Face 6811
UV Count: 3
  UV <Vector (0.8984, 0.4039)>
  UV <Vector (0.8903, 0.4337)>
  UV <Vector (0.8810, 0.4302)>
Face 6812
UV Count: 3
  UV <Vector (0.9103, 0.4076)>
  UV <Vector (0.9033, 0.4378)>
  UV <Vector (0.8903, 0.4337)>
Face 6813
UV Count: 3
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9136, 0.4420)>
  UV <Vector (0.9033, 0.4378)>
Face 6814
UV Count: 3
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9237, 0.4436)>
Face 6815
UV Count: 3
  UV <Vector (0.9358, 0.3955)>
  UV <Vector (0.9491, 0.3954)>
  UV <Vector (0.9474, 0.3999)>
Face 6816
UV Count: 3
  UV <Vector (0.9491, 0.3954)>
  UV <Vector (0.9603, 0.3956)>
  UV <Vector (0.9590, 0.4012)>
Face 6817
UV Count: 3
  UV <Vector (0.9603, 0.3956)>
  UV <Vector (0.9705, 0.3973)>
  UV <Vector (0.9683, 0.4030)>
Face 6818
UV Count: 3
  UV <Vector (0.8341, 0.3561)>
  UV <Vector (0.8434, 0.3603)>
  UV <Vector (0.8396, 0.3659)>
Face 6819
UV Count: 3
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8396, 0.3659)>
  UV <Vector (0.8434, 0.3603)>
Face 6820
UV Count: 3
  UV <Vector (0.8633, 0.3753)>
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8536, 0.3652)>
Face 6821
UV Count: 3
  UV <Vector (0.8633, 0.3753)>
  UV <Vector (0.8647, 0.3698)>
  UV <Vector (0.8735, 0.3729)>
Face 6822
UV Count: 3
  UV <Vector (0.8825, 0.3814)>
  UV <Vector (0.8726, 0.3794)>
  UV <Vector (0.8735, 0.3729)>
Face 6823
UV Count: 3
  UV <Vector (0.8938, 0.3772)>
  UV <Vector (0.8931, 0.3853)>
  UV <Vector (0.8825, 0.3814)>
Face 6824
UV Count: 3
  UV <Vector (0.9007, 0.3802)>
  UV <Vector (0.9016, 0.3882)>
  UV <Vector (0.8931, 0.3853)>
Face 6825
UV Count: 3
  UV <Vector (0.9114, 0.3875)>
  UV <Vector (0.9116, 0.3933)>
  UV <Vector (0.9016, 0.3882)>
Face 6826
UV Count: 3
  UV <Vector (0.9240, 0.3983)>
  UV <Vector (0.9239, 0.4024)>
  UV <Vector (0.9116, 0.3933)>
Face 6827
UV Count: 3
  UV <Vector (0.9240, 0.3983)>
  UV <Vector (0.9358, 0.3955)>
  UV <Vector (0.9353, 0.4009)>
Face 6828
UV Count: 3
  UV <Vector (0.9353, 0.4009)>
  UV <Vector (0.9474, 0.3999)>
  UV <Vector (0.9439, 0.4092)>
Face 6829
UV Count: 3
  UV <Vector (0.9239, 0.4024)>
  UV <Vector (0.9353, 0.4009)>
  UV <Vector (0.9334, 0.4085)>
Face 6830
UV Count: 3
  UV <Vector (0.9239, 0.4024)>
  UV <Vector (0.9237, 0.4093)>
  UV <Vector (0.9105, 0.4028)>
Face 6831
UV Count: 3
  UV <Vector (0.9116, 0.3933)>
  UV <Vector (0.9105, 0.4028)>
  UV <Vector (0.8997, 0.3985)>
Face 6832
UV Count: 3
  UV <Vector (0.9016, 0.3882)>
  UV <Vector (0.8997, 0.3985)>
  UV <Vector (0.8910, 0.3953)>
Face 6833
UV Count: 3
  UV <Vector (0.8931, 0.3853)>
  UV <Vector (0.8910, 0.3953)>
  UV <Vector (0.8799, 0.3914)>
Face 6834
UV Count: 3
  UV <Vector (0.8799, 0.3914)>
  UV <Vector (0.8694, 0.3888)>
  UV <Vector (0.8726, 0.3794)>
Face 6835
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8633, 0.3753)>
  UV <Vector (0.8726, 0.3794)>
Face 6836
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8466, 0.3794)>
  UV <Vector (0.8499, 0.3699)>
Face 6837
UV Count: 3
  UV <Vector (0.8499, 0.3699)>
  UV <Vector (0.8466, 0.3794)>
  UV <Vector (0.8364, 0.3757)>
Face 6838
UV Count: 3
  UV <Vector (0.8271, 0.3719)>
  UV <Vector (0.8309, 0.3615)>
  UV <Vector (0.8396, 0.3659)>
Face 6839
UV Count: 3
  UV <Vector (0.9590, 0.4012)>
  UV <Vector (0.9683, 0.4030)>
  UV <Vector (0.9655, 0.4132)>
Face 6840
UV Count: 3
  UV <Vector (0.9474, 0.3999)>
  UV <Vector (0.9590, 0.4012)>
  UV <Vector (0.9557, 0.4113)>
Face 6841
UV Count: 3
  UV <Vector (0.2434, 0.1425)>
  UV <Vector (0.2317, 0.1579)>
  UV <Vector (0.2212, 0.1490)>
Face 6842
UV Count: 3
  UV <Vector (0.2485, 0.1276)>
  UV <Vector (0.2434, 0.1425)>
  UV <Vector (0.2315, 0.1363)>
Face 6843
UV Count: 3
  UV <Vector (0.2365, 0.1240)>
  UV <Vector (0.2344, 0.1041)>
  UV <Vector (0.2472, 0.1003)>
Face 6844
UV Count: 3
  UV <Vector (0.2472, 0.1003)>
  UV <Vector (0.2344, 0.1041)>
  UV <Vector (0.2249, 0.0894)>
Face 6845
UV Count: 3
  UV <Vector (0.2345, 0.0803)>
  UV <Vector (0.2249, 0.0894)>
  UV <Vector (0.2114, 0.0793)>
Face 6846
UV Count: 3
  UV <Vector (0.2186, 0.0680)>
  UV <Vector (0.2114, 0.0793)>
  UV <Vector (0.1964, 0.0723)>
Face 6847
UV Count: 3
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.1778, 0.0689)>
  UV <Vector (0.1817, 0.0546)>
Face 6848
UV Count: 3
  UV <Vector (0.1778, 0.0689)>
  UV <Vector (0.1583, 0.0693)>
  UV <Vector (0.1590, 0.0548)>
Face 6849
UV Count: 3
  UV <Vector (0.1583, 0.0693)>
  UV <Vector (0.1380, 0.0730)>
  UV <Vector (0.1359, 0.0594)>
Face 6850
UV Count: 3
  UV <Vector (0.1243, 0.0763)>
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.1074, 0.0694)>
Face 6851
UV Count: 3
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.0878, 0.0856)>
Face 6852
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0873, 0.1092)>
  UV <Vector (0.0787, 0.1060)>
Face 6853
UV Count: 3
  UV <Vector (0.0888, 0.1251)>
  UV <Vector (0.0793, 0.1290)>
  UV <Vector (0.0776, 0.1186)>
Face 6854
UV Count: 3
  UV <Vector (0.0995, 0.1418)>
  UV <Vector (0.0921, 0.1485)>
  UV <Vector (0.0838, 0.1393)>
Face 6855
UV Count: 3
  UV <Vector (0.1163, 0.1545)>
  UV <Vector (0.1295, 0.1602)>
  UV <Vector (0.1238, 0.1715)>
Face 6856
UV Count: 3
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1584, 0.1681)>
  UV <Vector (0.1583, 0.1813)>
Face 6857
UV Count: 3
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.1866, 0.1807)>
  UV <Vector (0.1583, 0.1813)>
Face 6858
UV Count: 3
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.2074, 0.1597)>
  UV <Vector (0.2150, 0.1711)>
Face 6859
UV Count: 3
  UV <Vector (0.2317, 0.1579)>
  UV <Vector (0.2150, 0.1711)>
  UV <Vector (0.2074, 0.1597)>
Face 6860
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.1012, 0.1567)>
  UV <Vector (0.0921, 0.1485)>
Face 6861
UV Count: 3
  UV <Vector (0.1243, 0.0763)>
  UV <Vector (0.1205, 0.0639)>
  UV <Vector (0.1359, 0.0594)>
Face 6862
UV Count: 3
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.0965, 0.0764)>
Face 6863
UV Count: 3
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0815, 0.0962)>
Face 6864
UV Count: 3
  UV <Vector (0.0873, 0.1092)>
  UV <Vector (0.0872, 0.1173)>
  UV <Vector (0.0776, 0.1186)>
Face 6865
UV Count: 3
  UV <Vector (0.0931, 0.1333)>
  UV <Vector (0.0838, 0.1393)>
  UV <Vector (0.0793, 0.1290)>
Face 6866
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.1163, 0.1545)>
  UV <Vector (0.1101, 0.1633)>
Face 6867
UV Count: 3
  UV <Vector (0.1295, 0.1602)>
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1381, 0.1773)>
Face 6868
UV Count: 3
  UV <Vector (0.1915, 0.1579)>
  UV <Vector (0.2074, 0.1597)>
  UV <Vector (0.1831, 0.1679)>
Face 6869
UV Count: 3
  UV <Vector (0.1964, 0.0723)>
  UV <Vector (0.1961, 0.0768)>
  UV <Vector (0.1810, 0.0774)>
Face 6870
UV Count: 3
  UV <Vector (0.1778, 0.0689)>
  UV <Vector (0.1810, 0.0774)>
  UV <Vector (0.1583, 0.0860)>
Face 6871
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1831, 0.1679)>
  UV <Vector (0.1584, 0.1681)>
Face 6872
UV Count: 3
  UV <Vector (0.1584, 0.1681)>
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1452, 0.1528)>
Face 6873
UV Count: 3
  UV <Vector (0.1427, 0.1650)>
  UV <Vector (0.1295, 0.1602)>
  UV <Vector (0.1333, 0.1485)>
Face 6874
UV Count: 3
  UV <Vector (0.1163, 0.1545)>
  UV <Vector (0.1204, 0.1425)>
  UV <Vector (0.1333, 0.1485)>
Face 6875
UV Count: 3
  UV <Vector (0.1081, 0.1484)>
  UV <Vector (0.1134, 0.1379)>
  UV <Vector (0.1204, 0.1425)>
Face 6876
UV Count: 3
  UV <Vector (0.0995, 0.1418)>
  UV <Vector (0.1057, 0.1322)>
  UV <Vector (0.1134, 0.1379)>
Face 6877
UV Count: 3
  UV <Vector (0.0931, 0.1333)>
  UV <Vector (0.0999, 0.1272)>
  UV <Vector (0.1057, 0.1322)>
Face 6878
UV Count: 3
  UV <Vector (0.0888, 0.1251)>
  UV <Vector (0.0970, 0.1216)>
  UV <Vector (0.0999, 0.1272)>
Face 6879
UV Count: 3
  UV <Vector (0.0872, 0.1173)>
  UV <Vector (0.0959, 0.1164)>
  UV <Vector (0.0970, 0.1216)>
Face 6880
UV Count: 3
  UV <Vector (0.0873, 0.1092)>
  UV <Vector (0.0961, 0.1106)>
  UV <Vector (0.0959, 0.1164)>
Face 6881
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0984, 0.1043)>
  UV <Vector (0.0961, 0.1106)>
Face 6882
UV Count: 3
  UV <Vector (0.0898, 0.1012)>
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.1014, 0.0991)>
Face 6883
UV Count: 3
  UV <Vector (0.0946, 0.0934)>
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.1072, 0.0940)>
Face 6884
UV Count: 3
  UV <Vector (0.1022, 0.0864)>
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.1155, 0.0895)>
Face 6885
UV Count: 3
  UV <Vector (0.1119, 0.0809)>
  UV <Vector (0.1243, 0.0763)>
  UV <Vector (0.1263, 0.0856)>
Face 6886
UV Count: 3
  UV <Vector (0.1380, 0.0730)>
  UV <Vector (0.1392, 0.0820)>
  UV <Vector (0.1263, 0.0856)>
Face 6887
UV Count: 3
  UV <Vector (0.1583, 0.0693)>
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1392, 0.0820)>
Face 6888
UV Count: 3
  UV <Vector (0.1583, 0.0860)>
  UV <Vector (0.1550, 0.1018)>
  UV <Vector (0.1430, 0.1001)>
Face 6889
UV Count: 3
  UV <Vector (0.1444, 0.1136)>
  UV <Vector (0.1430, 0.1001)>
  UV <Vector (0.1550, 0.1018)>
Face 6890
UV Count: 3
  UV <Vector (0.1553, 0.1143)>
  UV <Vector (0.1571, 0.1255)>
  UV <Vector (0.1448, 0.1248)>
Face 6891
UV Count: 3
  UV <Vector (0.1571, 0.1255)>
  UV <Vector (0.1639, 0.1393)>
  UV <Vector (0.1561, 0.1429)>
Face 6892
UV Count: 3
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1587, 0.1556)>
  UV <Vector (0.1561, 0.1429)>
Face 6893
UV Count: 3
  UV <Vector (0.1587, 0.1556)>
  UV <Vector (0.1452, 0.1528)>
  UV <Vector (0.1482, 0.1424)>
Face 6894
UV Count: 3
  UV <Vector (0.1668, 0.0952)>
  UV <Vector (0.1800, 0.0882)>
  UV <Vector (0.1796, 0.0970)>
Face 6895
UV Count: 3
  UV <Vector (0.1800, 0.0882)>
  UV <Vector (0.1936, 0.0870)>
  UV <Vector (0.1917, 0.0964)>
Face 6896
UV Count: 3
  UV <Vector (0.1936, 0.0870)>
  UV <Vector (0.2070, 0.0897)>
  UV <Vector (0.2027, 0.0981)>
Face 6897
UV Count: 3
  UV <Vector (0.2027, 0.0981)>
  UV <Vector (0.2070, 0.0897)>
  UV <Vector (0.2175, 0.0963)>
Face 6898
UV Count: 3
  UV <Vector (0.2257, 0.1079)>
  UV <Vector (0.2186, 0.1100)>
  UV <Vector (0.2121, 0.1018)>
Face 6899
UV Count: 3
  UV <Vector (0.2181, 0.1204)>
  UV <Vector (0.2186, 0.1100)>
  UV <Vector (0.2257, 0.1079)>
Face 6900
UV Count: 3
  UV <Vector (0.2252, 0.1221)>
  UV <Vector (0.2223, 0.1321)>
  UV <Vector (0.2155, 0.1275)>
Face 6901
UV Count: 3
  UV <Vector (0.2081, 0.1340)>
  UV <Vector (0.2155, 0.1275)>
  UV <Vector (0.2223, 0.1321)>
Face 6902
UV Count: 3
  UV <Vector (0.1988, 0.1387)>
  UV <Vector (0.2081, 0.1340)>
  UV <Vector (0.2135, 0.1410)>
Face 6903
UV Count: 3
  UV <Vector (0.1910, 0.1478)>
  UV <Vector (0.1908, 0.1396)>
  UV <Vector (0.1988, 0.1387)>
Face 6904
UV Count: 3
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1773, 0.1355)>
  UV <Vector (0.1908, 0.1396)>
Face 6905
UV Count: 3
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1744, 0.1539)>
  UV <Vector (0.1639, 0.1393)>
Face 6906
UV Count: 3
  UV <Vector (0.1639, 0.1393)>
  UV <Vector (0.1571, 0.1255)>
  UV <Vector (0.1632, 0.1235)>
Face 6907
UV Count: 3
  UV <Vector (0.1632, 0.1235)>
  UV <Vector (0.1571, 0.1255)>
  UV <Vector (0.1553, 0.1143)>
Face 6908
UV Count: 3
  UV <Vector (0.1553, 0.1143)>
  UV <Vector (0.1550, 0.1018)>
  UV <Vector (0.1607, 0.1035)>
Face 6909
UV Count: 3
  UV <Vector (0.1668, 0.0952)>
  UV <Vector (0.1607, 0.1035)>
  UV <Vector (0.1550, 0.1018)>
Face 6910
UV Count: 3
  UV <Vector (0.1773, 0.1355)>
  UV <Vector (0.1772, 0.1444)>
  UV <Vector (0.1693, 0.1355)>
Face 6911
UV Count: 3
  UV <Vector (0.1688, 0.1074)>
  UV <Vector (0.1617, 0.1121)>
  UV <Vector (0.1607, 0.1035)>
Face 6912
UV Count: 3
  UV <Vector (0.1690, 0.1201)>
  UV <Vector (0.1632, 0.1235)>
  UV <Vector (0.1617, 0.1121)>
Face 6913
UV Count: 3
  UV <Vector (0.1392, 0.0820)>
  UV <Vector (0.1430, 0.1001)>
  UV <Vector (0.1312, 0.1007)>
Face 6914
UV Count: 3
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1312, 0.1007)>
  UV <Vector (0.1430, 0.1001)>
Face 6915
UV Count: 3
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1444, 0.1136)>
Face 6916
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1448, 0.1248)>
Face 6917
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1482, 0.1424)>
  UV <Vector (0.1452, 0.1528)>
Face 6918
UV Count: 3
  UV <Vector (0.1205, 0.1008)>
  UV <Vector (0.1155, 0.0895)>
  UV <Vector (0.1263, 0.0856)>
Face 6919
UV Count: 3
  UV <Vector (0.1312, 0.1007)>
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1219, 0.1129)>
Face 6920
UV Count: 3
  UV <Vector (0.1323, 0.1133)>
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1225, 0.1226)>
Face 6921
UV Count: 3
  UV <Vector (0.1333, 0.1244)>
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1219, 0.1319)>
Face 6922
UV Count: 3
  UV <Vector (0.1349, 0.1376)>
  UV <Vector (0.1333, 0.1485)>
  UV <Vector (0.1204, 0.1425)>
Face 6923
UV Count: 3
  UV <Vector (0.1155, 0.0895)>
  UV <Vector (0.1205, 0.1008)>
  UV <Vector (0.1123, 0.1021)>
Face 6924
UV Count: 3
  UV <Vector (0.1072, 0.0940)>
  UV <Vector (0.1123, 0.1021)>
  UV <Vector (0.1076, 0.1050)>
Face 6925
UV Count: 3
  UV <Vector (0.1076, 0.1050)>
  UV <Vector (0.1048, 0.1085)>
  UV <Vector (0.0984, 0.1043)>
Face 6926
UV Count: 3
  UV <Vector (0.1048, 0.1085)>
  UV <Vector (0.1026, 0.1126)>
  UV <Vector (0.0961, 0.1106)>
Face 6927
UV Count: 3
  UV <Vector (0.1026, 0.1126)>
  UV <Vector (0.1020, 0.1160)>
  UV <Vector (0.0959, 0.1164)>
Face 6928
UV Count: 3
  UV <Vector (0.1020, 0.1160)>
  UV <Vector (0.1029, 0.1190)>
  UV <Vector (0.0970, 0.1216)>
Face 6929
UV Count: 3
  UV <Vector (0.0970, 0.1216)>
  UV <Vector (0.1029, 0.1190)>
  UV <Vector (0.1049, 0.1235)>
Face 6930
UV Count: 3
  UV <Vector (0.1057, 0.1322)>
  UV <Vector (0.0999, 0.1272)>
  UV <Vector (0.1049, 0.1235)>
Face 6931
UV Count: 3
  UV <Vector (0.1155, 0.1299)>
  UV <Vector (0.1134, 0.1379)>
  UV <Vector (0.1057, 0.1322)>
Face 6932
UV Count: 3
  UV <Vector (0.1219, 0.1319)>
  UV <Vector (0.1204, 0.1425)>
  UV <Vector (0.1134, 0.1379)>
Face 6933
UV Count: 3
  UV <Vector (0.1150, 0.1120)>
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1076, 0.1050)>
Face 6934
UV Count: 3
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1065, 0.1158)>
  UV <Vector (0.1026, 0.1126)>
Face 6935
UV Count: 3
  UV <Vector (0.1029, 0.1190)>
  UV <Vector (0.1065, 0.1158)>
  UV <Vector (0.1090, 0.1198)>
Face 6936
UV Count: 3
  UV <Vector (0.1081, 0.1260)>
  UV <Vector (0.1090, 0.1198)>
  UV <Vector (0.1157, 0.1211)>
Face 6937
UV Count: 3
  UV <Vector (0.1225, 0.1226)>
  UV <Vector (0.1219, 0.1319)>
  UV <Vector (0.1155, 0.1299)>
Face 6938
UV Count: 3
  UV <Vector (0.1205, 0.1008)>
  UV <Vector (0.1219, 0.1129)>
  UV <Vector (0.1150, 0.1120)>
Face 6939
UV Count: 3
  UV <Vector (0.1219, 0.1129)>
  UV <Vector (0.1225, 0.1226)>
  UV <Vector (0.1157, 0.1211)>
Face 6940
UV Count: 3
  UV <Vector (0.1090, 0.1198)>
  UV <Vector (0.1090, 0.1124)>
  UV <Vector (0.1150, 0.1120)>
Face 6941
UV Count: 3
  UV <Vector (0.1273, 0.3080)>
  UV <Vector (0.1352, 0.3060)>
  UV <Vector (0.1364, 0.3113)>
Face 6942
UV Count: 3
  UV <Vector (0.1205, 0.3154)>
  UV <Vector (0.1192, 0.3095)>
  UV <Vector (0.1273, 0.3080)>
Face 6943
UV Count: 3
  UV <Vector (0.1125, 0.3169)>
  UV <Vector (0.1113, 0.3109)>
  UV <Vector (0.1192, 0.3095)>
Face 6944
UV Count: 3
  UV <Vector (0.1060, 0.3180)>
  UV <Vector (0.1048, 0.3121)>
  UV <Vector (0.1113, 0.3109)>
Face 6945
UV Count: 3
  UV <Vector (0.1007, 0.3190)>
  UV <Vector (0.0994, 0.3129)>
  UV <Vector (0.1048, 0.3121)>
Face 6946
UV Count: 3
  UV <Vector (0.0957, 0.3197)>
  UV <Vector (0.0941, 0.3140)>
  UV <Vector (0.0994, 0.3129)>
Face 6947
UV Count: 3
  UV <Vector (0.2778, 0.3009)>
  UV <Vector (0.2764, 0.2958)>
  UV <Vector (0.2804, 0.2951)>
Face 6948
UV Count: 3
  UV <Vector (0.2722, 0.2971)>
  UV <Vector (0.2764, 0.2958)>
  UV <Vector (0.2778, 0.3009)>
Face 6949
UV Count: 3
  UV <Vector (0.2678, 0.2987)>
  UV <Vector (0.2722, 0.2971)>
  UV <Vector (0.2736, 0.3020)>
Face 6950
UV Count: 3
  UV <Vector (0.2633, 0.3006)>
  UV <Vector (0.2678, 0.2987)>
  UV <Vector (0.2695, 0.3035)>
Face 6951
UV Count: 3
  UV <Vector (0.2612, 0.3075)>
  UV <Vector (0.2585, 0.3033)>
  UV <Vector (0.2633, 0.3006)>
Face 6952
UV Count: 3
  UV <Vector (0.2556, 0.3115)>
  UV <Vector (0.2529, 0.3073)>
  UV <Vector (0.2585, 0.3033)>
Face 6953
UV Count: 3
  UV <Vector (0.2462, 0.3133)>
  UV <Vector (0.2529, 0.3073)>
  UV <Vector (0.2556, 0.3115)>
Face 6954
UV Count: 3
  UV <Vector (0.1510, 0.3073)>
  UV <Vector (0.1469, 0.3084)>
  UV <Vector (0.1468, 0.3033)>
Face 6955
UV Count: 3
  UV <Vector (0.1420, 0.3100)>
  UV <Vector (0.1364, 0.3113)>
  UV <Vector (0.1352, 0.3060)>
Face 6956
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1403, 0.2806)>
  UV <Vector (0.1418, 0.2964)>
Face 6957
UV Count: 3
  UV <Vector (0.1223, 0.2829)>
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1333, 0.2977)>
Face 6958
UV Count: 3
  UV <Vector (0.1173, 0.3005)>
  UV <Vector (0.1134, 0.2842)>
  UV <Vector (0.1223, 0.2829)>
Face 6959
UV Count: 3
  UV <Vector (0.1093, 0.3017)>
  UV <Vector (0.1050, 0.2858)>
  UV <Vector (0.1134, 0.2842)>
Face 6960
UV Count: 3
  UV <Vector (0.1031, 0.3029)>
  UV <Vector (0.0983, 0.2875)>
  UV <Vector (0.1050, 0.2858)>
Face 6961
UV Count: 3
  UV <Vector (0.0977, 0.3036)>
  UV <Vector (0.0920, 0.2895)>
  UV <Vector (0.0983, 0.2875)>
Face 6962
UV Count: 3
  UV <Vector (0.0924, 0.3055)>
  UV <Vector (0.0858, 0.2916)>
  UV <Vector (0.0920, 0.2895)>
Face 6963
UV Count: 3
  UV <Vector (0.2735, 0.2758)>
  UV <Vector (0.2797, 0.2735)>
  UV <Vector (0.2795, 0.2877)>
Face 6964
UV Count: 3
  UV <Vector (0.2669, 0.2786)>
  UV <Vector (0.2735, 0.2758)>
  UV <Vector (0.2746, 0.2880)>
Face 6965
UV Count: 3
  UV <Vector (0.2598, 0.2810)>
  UV <Vector (0.2669, 0.2786)>
  UV <Vector (0.2701, 0.2893)>
Face 6966
UV Count: 3
  UV <Vector (0.2594, 0.2934)>
  UV <Vector (0.2539, 0.2834)>
  UV <Vector (0.2598, 0.2810)>
Face 6967
UV Count: 3
  UV <Vector (0.2484, 0.2877)>
  UV <Vector (0.2539, 0.2834)>
  UV <Vector (0.2594, 0.2934)>
Face 6968
UV Count: 3
  UV <Vector (0.2487, 0.3009)>
  UV <Vector (0.2420, 0.2932)>
  UV <Vector (0.2484, 0.2877)>
Face 6969
UV Count: 3
  UV <Vector (0.2354, 0.2982)>
  UV <Vector (0.2420, 0.2932)>
  UV <Vector (0.2487, 0.3009)>
Face 6970
UV Count: 3
  UV <Vector (0.1475, 0.2815)>
  UV <Vector (0.1548, 0.2826)>
  UV <Vector (0.1507, 0.2945)>
Face 6971
UV Count: 3
  UV <Vector (0.1355, 0.2376)>
  UV <Vector (0.1406, 0.2315)>
  UV <Vector (0.1438, 0.2343)>
Face 6972
UV Count: 3
  UV <Vector (0.1470, 0.2362)>
  UV <Vector (0.1436, 0.2444)>
  UV <Vector (0.1380, 0.2417)>
Face 6973
UV Count: 3
  UV <Vector (0.1522, 0.2380)>
  UV <Vector (0.1497, 0.2466)>
  UV <Vector (0.1436, 0.2444)>
Face 6974
UV Count: 3
  UV <Vector (0.1582, 0.2384)>
  UV <Vector (0.1559, 0.2494)>
  UV <Vector (0.1497, 0.2466)>
Face 6975
UV Count: 3
  UV <Vector (0.1627, 0.2410)>
  UV <Vector (0.1614, 0.2493)>
  UV <Vector (0.1559, 0.2494)>
Face 6976
UV Count: 3
  UV <Vector (0.2163, 0.2747)>
  UV <Vector (0.2148, 0.2798)>
  UV <Vector (0.2085, 0.2786)>
Face 6977
UV Count: 3
  UV <Vector (0.2182, 0.2693)>
  UV <Vector (0.2163, 0.2747)>
  UV <Vector (0.2085, 0.2742)>
Face 6978
UV Count: 3
  UV <Vector (0.2089, 0.2644)>
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2182, 0.2693)>
Face 6979
UV Count: 3
  UV <Vector (0.2099, 0.2593)>
  UV <Vector (0.2161, 0.2579)>
  UV <Vector (0.2186, 0.2626)>
Face 6980
UV Count: 3
  UV <Vector (0.1435, 0.2256)>
  UV <Vector (0.1521, 0.2145)>
  UV <Vector (0.1531, 0.2177)>
Face 6981
UV Count: 3
  UV <Vector (0.1907, 0.2632)>
  UV <Vector (0.2031, 0.2589)>
  UV <Vector (0.2028, 0.2640)>
Face 6982
UV Count: 3
  UV <Vector (0.1917, 0.2688)>
  UV <Vector (0.1916, 0.2658)>
  UV <Vector (0.2028, 0.2640)>
Face 6983
UV Count: 3
  UV <Vector (0.1917, 0.2688)>
  UV <Vector (0.2034, 0.2695)>
  UV <Vector (0.2028, 0.2742)>
Face 6984
UV Count: 3
  UV <Vector (0.1911, 0.2719)>
  UV <Vector (0.2028, 0.2742)>
  UV <Vector (0.2014, 0.2781)>
Face 6985
UV Count: 3
  UV <Vector (0.1627, 0.2195)>
  UV <Vector (0.1654, 0.2175)>
  UV <Vector (0.1644, 0.2333)>
Face 6986
UV Count: 3
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1627, 0.2195)>
  UV <Vector (0.1598, 0.2331)>
Face 6987
UV Count: 3
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1542, 0.2324)>
  UV <Vector (0.1496, 0.2306)>
Face 6988
UV Count: 3
  UV <Vector (0.1531, 0.2177)>
  UV <Vector (0.1554, 0.2187)>
  UV <Vector (0.1496, 0.2306)>
Face 6989
UV Count: 3
  UV <Vector (0.1881, 0.2694)>
  UV <Vector (0.1881, 0.2660)>
  UV <Vector (0.1916, 0.2658)>
Face 6990
UV Count: 3
  UV <Vector (0.1521, 0.2145)>
  UV <Vector (0.1574, 0.2139)>
  UV <Vector (0.1571, 0.2158)>
Face 6991
UV Count: 3
  UV <Vector (0.1571, 0.2158)>
  UV <Vector (0.1591, 0.2161)>
  UV <Vector (0.1585, 0.2198)>
Face 6992
UV Count: 3
  UV <Vector (0.1611, 0.2160)>
  UV <Vector (0.1618, 0.2140)>
  UV <Vector (0.1654, 0.2175)>
Face 6993
UV Count: 3
  UV <Vector (0.1627, 0.2195)>
  UV <Vector (0.1585, 0.2198)>
  UV <Vector (0.1591, 0.2161)>
Face 6994
UV Count: 3
  UV <Vector (0.1911, 0.2719)>
  UV <Vector (0.1874, 0.2736)>
  UV <Vector (0.1881, 0.2694)>
Face 6995
UV Count: 3
  UV <Vector (0.1611, 0.2160)>
  UV <Vector (0.1591, 0.2161)>
  UV <Vector (0.1574, 0.2139)>
Face 6996
UV Count: 3
  UV <Vector (0.1406, 0.2315)>
  UV <Vector (0.1424, 0.2282)>
  UV <Vector (0.1452, 0.2316)>
Face 6997
UV Count: 3
  UV <Vector (0.2059, 0.2589)>
  UV <Vector (0.2099, 0.2593)>
  UV <Vector (0.2089, 0.2644)>
Face 6998
UV Count: 3
  UV <Vector (0.2057, 0.2645)>
  UV <Vector (0.2089, 0.2644)>
  UV <Vector (0.2082, 0.2695)>
Face 6999
UV Count: 3
  UV <Vector (0.2082, 0.2695)>
  UV <Vector (0.2085, 0.2742)>
  UV <Vector (0.2053, 0.2742)>
Face 7000
UV Count: 3
  UV <Vector (0.2085, 0.2742)>
  UV <Vector (0.2085, 0.2786)>
  UV <Vector (0.2045, 0.2784)>
Face 7001
UV Count: 3
  UV <Vector (0.1636, 0.2366)>
  UV <Vector (0.1627, 0.2410)>
  UV <Vector (0.1582, 0.2384)>
Face 7002
UV Count: 3
  UV <Vector (0.1582, 0.2384)>
  UV <Vector (0.1522, 0.2380)>
  UV <Vector (0.1532, 0.2352)>
Face 7003
UV Count: 3
  UV <Vector (0.1532, 0.2352)>
  UV <Vector (0.1522, 0.2380)>
  UV <Vector (0.1470, 0.2362)>
Face 7004
UV Count: 3
  UV <Vector (0.1483, 0.2334)>
  UV <Vector (0.1470, 0.2362)>
  UV <Vector (0.1438, 0.2343)>
Face 7005
UV Count: 3
  UV <Vector (0.1424, 0.2282)>
  UV <Vector (0.1435, 0.2256)>
  UV <Vector (0.1465, 0.2290)>
Face 7006
UV Count: 3
  UV <Vector (0.1483, 0.2334)>
  UV <Vector (0.1452, 0.2316)>
  UV <Vector (0.1465, 0.2290)>
Face 7007
UV Count: 3
  UV <Vector (0.1542, 0.2324)>
  UV <Vector (0.1532, 0.2352)>
  UV <Vector (0.1483, 0.2334)>
Face 7008
UV Count: 3
  UV <Vector (0.1591, 0.2356)>
  UV <Vector (0.1532, 0.2352)>
  UV <Vector (0.1542, 0.2324)>
Face 7009
UV Count: 3
  UV <Vector (0.1636, 0.2366)>
  UV <Vector (0.1591, 0.2356)>
  UV <Vector (0.1598, 0.2331)>
Face 7010
UV Count: 3
  UV <Vector (0.2028, 0.2742)>
  UV <Vector (0.2053, 0.2742)>
  UV <Vector (0.2045, 0.2784)>
Face 7011
UV Count: 3
  UV <Vector (0.2057, 0.2695)>
  UV <Vector (0.2053, 0.2742)>
  UV <Vector (0.2028, 0.2742)>
Face 7012
UV Count: 3
  UV <Vector (0.2057, 0.2645)>
  UV <Vector (0.2057, 0.2695)>
  UV <Vector (0.2034, 0.2695)>
Face 7013
UV Count: 3
  UV <Vector (0.2031, 0.2589)>
  UV <Vector (0.2059, 0.2589)>
  UV <Vector (0.2057, 0.2645)>
Face 7014
UV Count: 3
  UV <Vector (0.1133, 0.2256)>
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1176, 0.2202)>
Face 7015
UV Count: 3
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1216, 0.2247)>
  UV <Vector (0.1185, 0.2252)>
Face 7016
UV Count: 3
  UV <Vector (0.1253, 0.2243)>
  UV <Vector (0.1216, 0.2247)>
  UV <Vector (0.1214, 0.2195)>
Face 7017
UV Count: 3
  UV <Vector (0.2122, 0.2347)>
  UV <Vector (0.2157, 0.2375)>
  UV <Vector (0.2144, 0.2390)>
Face 7018
UV Count: 3
  UV <Vector (0.2174, 0.2352)>
  UV <Vector (0.2157, 0.2375)>
  UV <Vector (0.2122, 0.2347)>
Face 7019
UV Count: 3
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2192, 0.2293)>
  UV <Vector (0.2139, 0.2286)>
Face 7020
UV Count: 3
  UV <Vector (0.2136, 0.2227)>
  UV <Vector (0.2146, 0.2214)>
  UV <Vector (0.2176, 0.2256)>
Face 7021
UV Count: 3
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1133, 0.2256)>
  UV <Vector (0.1088, 0.2256)>
Face 7022
UV Count: 3
  UV <Vector (0.1035, 0.2246)>
  UV <Vector (0.1017, 0.2202)>
  UV <Vector (0.1074, 0.2211)>
Face 7023
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1094, 0.1929)>
  UV <Vector (0.1129, 0.1932)>
Face 7024
UV Count: 3
  UV <Vector (0.1094, 0.1929)>
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1053, 0.1981)>
Face 7025
UV Count: 3
  UV <Vector (0.1002, 0.1978)>
  UV <Vector (0.1022, 0.1882)>
  UV <Vector (0.1059, 0.1924)>
Face 7026
UV Count: 3
  UV <Vector (0.1880, 0.2200)>
  UV <Vector (0.1853, 0.2174)>
  UV <Vector (0.1943, 0.2166)>
Face 7027
UV Count: 3
  UV <Vector (0.1890, 0.2227)>
  UV <Vector (0.1880, 0.2200)>
  UV <Vector (0.1947, 0.2203)>
Face 7028
UV Count: 3
  UV <Vector (0.1906, 0.2261)>
  UV <Vector (0.1938, 0.2270)>
  UV <Vector (0.1933, 0.2289)>
Face 7029
UV Count: 3
  UV <Vector (0.1889, 0.2290)>
  UV <Vector (0.1895, 0.2272)>
  UV <Vector (0.1933, 0.2289)>
Face 7030
UV Count: 3
  UV <Vector (0.1175, 0.1912)>
  UV <Vector (0.1197, 0.1963)>
  UV <Vector (0.1175, 0.1969)>
Face 7031
UV Count: 3
  UV <Vector (0.1129, 0.1932)>
  UV <Vector (0.1157, 0.1910)>
  UV <Vector (0.1175, 0.1969)>
Face 7032
UV Count: 3
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1161, 0.2114)>
Face 7033
UV Count: 3
  UV <Vector (0.1208, 0.2149)>
  UV <Vector (0.1170, 0.2159)>
  UV <Vector (0.1161, 0.2114)>
Face 7034
UV Count: 3
  UV <Vector (0.1235, 0.2141)>
  UV <Vector (0.1208, 0.2149)>
  UV <Vector (0.1198, 0.2105)>
Face 7035
UV Count: 3
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2070, 0.2357)>
  UV <Vector (0.2039, 0.2343)>
Face 7036
UV Count: 3
  UV <Vector (0.2096, 0.2309)>
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2048, 0.2318)>
Face 7037
UV Count: 3
  UV <Vector (0.2072, 0.2245)>
  UV <Vector (0.2102, 0.2254)>
  UV <Vector (0.2100, 0.2278)>
Face 7038
UV Count: 3
  UV <Vector (0.2076, 0.2206)>
  UV <Vector (0.2110, 0.2220)>
  UV <Vector (0.2102, 0.2254)>
Face 7039
UV Count: 3
  UV <Vector (0.1012, 0.2164)>
  UV <Vector (0.1010, 0.2122)>
  UV <Vector (0.1061, 0.2121)>
Face 7040
UV Count: 3
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1065, 0.2167)>
Face 7041
UV Count: 3
  UV <Vector (0.1059, 0.1924)>
  UV <Vector (0.1073, 0.1869)>
  UV <Vector (0.1111, 0.1879)>
Face 7042
UV Count: 3
  UV <Vector (0.1111, 0.1879)>
  UV <Vector (0.1136, 0.1877)>
  UV <Vector (0.1157, 0.1910)>
Face 7043
UV Count: 3
  UV <Vector (0.1836, 0.2259)>
  UV <Vector (0.1852, 0.2231)>
  UV <Vector (0.1871, 0.2254)>
Face 7044
UV Count: 3
  UV <Vector (0.1852, 0.2231)>
  UV <Vector (0.1852, 0.2207)>
  UV <Vector (0.1880, 0.2200)>
Face 7045
UV Count: 3
  UV <Vector (0.1890, 0.2227)>
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1871, 0.2254)>
Face 7046
UV Count: 3
  UV <Vector (0.1048, 0.1868)>
  UV <Vector (0.1073, 0.1869)>
  UV <Vector (0.1059, 0.1924)>
Face 7047
UV Count: 3
  UV <Vector (0.1852, 0.2207)>
  UV <Vector (0.1836, 0.2195)>
  UV <Vector (0.1853, 0.2174)>
Face 7048
UV Count: 3
  UV <Vector (0.1157, 0.1910)>
  UV <Vector (0.1136, 0.1877)>
  UV <Vector (0.1163, 0.1882)>
Face 7049
UV Count: 3
  UV <Vector (0.1852, 0.2207)>
  UV <Vector (0.1852, 0.2231)>
  UV <Vector (0.1831, 0.2218)>
Face 7050
UV Count: 3
  UV <Vector (0.1831, 0.2218)>
  UV <Vector (0.1852, 0.2231)>
  UV <Vector (0.1836, 0.2259)>
Face 7051
UV Count: 3
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1170, 0.2159)>
Face 7052
UV Count: 3
  UV <Vector (0.1122, 0.2166)>
  UV <Vector (0.1129, 0.2209)>
  UV <Vector (0.1074, 0.2211)>
Face 7053
UV Count: 3
  UV <Vector (0.1017, 0.2202)>
  UV <Vector (0.1012, 0.2164)>
  UV <Vector (0.1065, 0.2167)>
Face 7054
UV Count: 3
  UV <Vector (0.2110, 0.2220)>
  UV <Vector (0.2136, 0.2227)>
  UV <Vector (0.2136, 0.2259)>
Face 7055
UV Count: 3
  UV <Vector (0.2136, 0.2259)>
  UV <Vector (0.2139, 0.2286)>
  UV <Vector (0.2100, 0.2278)>
Face 7056
UV Count: 3
  UV <Vector (0.2135, 0.2326)>
  UV <Vector (0.2122, 0.2347)>
  UV <Vector (0.2087, 0.2329)>
Face 7057
UV Count: 3
  UV <Vector (0.2087, 0.2329)>
  UV <Vector (0.2122, 0.2347)>
  UV <Vector (0.2099, 0.2367)>
Face 7058
UV Count: 3
  UV <Vector (0.1245, 0.2185)>
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1208, 0.2149)>
Face 7059
UV Count: 3
  UV <Vector (0.1214, 0.2195)>
  UV <Vector (0.1176, 0.2202)>
  UV <Vector (0.1170, 0.2159)>
Face 7060
UV Count: 3
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1101, 0.2029)>
  UV <Vector (0.1146, 0.2023)>
Face 7061
UV Count: 3
  UV <Vector (0.1101, 0.2029)>
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1057, 0.2071)>
Face 7062
UV Count: 3
  UV <Vector (0.1009, 0.2065)>
  UV <Vector (0.1007, 0.2023)>
  UV <Vector (0.1054, 0.2027)>
Face 7063
UV Count: 3
  UV <Vector (0.2026, 0.2186)>
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.1986, 0.2211)>
Face 7064
UV Count: 3
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.2015, 0.2251)>
  UV <Vector (0.1981, 0.2239)>
Face 7065
UV Count: 3
  UV <Vector (0.2011, 0.2288)>
  UV <Vector (0.2006, 0.2309)>
  UV <Vector (0.1968, 0.2299)>
Face 7066
UV Count: 3
  UV <Vector (0.2006, 0.2309)>
  UV <Vector (0.1998, 0.2330)>
  UV <Vector (0.1962, 0.2320)>
Face 7067
UV Count: 3
  UV <Vector (0.1188, 0.2059)>
  UV <Vector (0.1181, 0.2015)>
  UV <Vector (0.1205, 0.2009)>
Face 7068
UV Count: 3
  UV <Vector (0.1188, 0.2059)>
  UV <Vector (0.1152, 0.2066)>
  UV <Vector (0.1146, 0.2023)>
Face 7069
UV Count: 3
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1152, 0.2066)>
Face 7070
UV Count: 3
  UV <Vector (0.1198, 0.2105)>
  UV <Vector (0.1161, 0.2114)>
  UV <Vector (0.1152, 0.2066)>
Face 7071
UV Count: 3
  UV <Vector (0.1224, 0.2098)>
  UV <Vector (0.1198, 0.2105)>
  UV <Vector (0.1188, 0.2059)>
Face 7072
UV Count: 3
  UV <Vector (0.2048, 0.2318)>
  UV <Vector (0.2039, 0.2343)>
  UV <Vector (0.1998, 0.2330)>
Face 7073
UV Count: 3
  UV <Vector (0.2054, 0.2296)>
  UV <Vector (0.2048, 0.2318)>
  UV <Vector (0.2006, 0.2309)>
Face 7074
UV Count: 3
  UV <Vector (0.2022, 0.2224)>
  UV <Vector (0.2072, 0.2245)>
  UV <Vector (0.2062, 0.2268)>
Face 7075
UV Count: 3
  UV <Vector (0.2076, 0.2206)>
  UV <Vector (0.2072, 0.2245)>
  UV <Vector (0.2022, 0.2224)>
Face 7076
UV Count: 3
  UV <Vector (0.1010, 0.2122)>
  UV <Vector (0.1009, 0.2065)>
  UV <Vector (0.1057, 0.2071)>
Face 7077
UV Count: 3
  UV <Vector (0.1106, 0.2071)>
  UV <Vector (0.1113, 0.2120)>
  UV <Vector (0.1061, 0.2121)>
Face 7078
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1140, 0.1982)>
  UV <Vector (0.1146, 0.2023)>
Face 7079
UV Count: 3
  UV <Vector (0.1181, 0.2015)>
  UV <Vector (0.1146, 0.2023)>
  UV <Vector (0.1140, 0.1982)>
Face 7080
UV Count: 3
  UV <Vector (0.1181, 0.2015)>
  UV <Vector (0.1175, 0.1969)>
  UV <Vector (0.1197, 0.1963)>
Face 7081
UV Count: 3
  UV <Vector (0.1968, 0.2299)>
  UV <Vector (0.1962, 0.2320)>
  UV <Vector (0.1926, 0.2309)>
Face 7082
UV Count: 3
  UV <Vector (0.1974, 0.2279)>
  UV <Vector (0.1968, 0.2299)>
  UV <Vector (0.1933, 0.2289)>
Face 7083
UV Count: 3
  UV <Vector (0.1947, 0.2203)>
  UV <Vector (0.1986, 0.2211)>
  UV <Vector (0.1981, 0.2239)>
Face 7084
UV Count: 3
  UV <Vector (0.1987, 0.2173)>
  UV <Vector (0.1986, 0.2211)>
  UV <Vector (0.1947, 0.2203)>
Face 7085
UV Count: 3
  UV <Vector (0.1007, 0.2023)>
  UV <Vector (0.1002, 0.1978)>
  UV <Vector (0.1053, 0.1981)>
Face 7086
UV Count: 3
  UV <Vector (0.1097, 0.1988)>
  UV <Vector (0.1101, 0.2029)>
  UV <Vector (0.1054, 0.2027)>
Face 7087
UV Count: 3
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0797, 0.2051)>
  UV <Vector (0.0759, 0.2066)>
Face 7088
UV Count: 3
  UV <Vector (0.0728, 0.2071)>
  UV <Vector (0.0710, 0.1961)>
  UV <Vector (0.0736, 0.1969)>
Face 7089
UV Count: 3
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2208, 0.1878)>
  UV <Vector (0.2289, 0.1950)>
Face 7090
UV Count: 3
  UV <Vector (0.2187, 0.1919)>
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2262, 0.1965)>
Face 7091
UV Count: 3
  UV <Vector (0.2175, 0.1935)>
  UV <Vector (0.2187, 0.1919)>
  UV <Vector (0.2240, 0.1983)>
Face 7092
UV Count: 3
  UV <Vector (0.2163, 0.1944)>
  UV <Vector (0.2175, 0.1935)>
  UV <Vector (0.2217, 0.2008)>
Face 7093
UV Count: 3
  UV <Vector (0.2146, 0.1952)>
  UV <Vector (0.2163, 0.1944)>
  UV <Vector (0.2196, 0.2025)>
Face 7094
UV Count: 3
  UV <Vector (0.2152, 0.2051)>
  UV <Vector (0.2126, 0.1937)>
  UV <Vector (0.2146, 0.1952)>
Face 7095
UV Count: 3
  UV <Vector (0.2101, 0.2040)>
  UV <Vector (0.2103, 0.1927)>
  UV <Vector (0.2126, 0.1937)>
Face 7096
UV Count: 3
  UV <Vector (0.0862, 0.2020)>
  UV <Vector (0.0811, 0.1945)>
  UV <Vector (0.0827, 0.1908)>
Face 7097
UV Count: 3
  UV <Vector (0.0862, 0.2020)>
  UV <Vector (0.0830, 0.2036)>
  UV <Vector (0.0790, 0.1958)>
Face 7098
UV Count: 3
  UV <Vector (0.0872, 0.2321)>
  UV <Vector (0.0845, 0.2282)>
  UV <Vector (0.0886, 0.2270)>
Face 7099
UV Count: 3
  UV <Vector (0.0964, 0.2231)>
  UV <Vector (0.0983, 0.2274)>
  UV <Vector (0.0950, 0.2290)>
Face 7100
UV Count: 3
  UV <Vector (0.0983, 0.2274)>
  UV <Vector (0.0964, 0.2231)>
  UV <Vector (0.1003, 0.2210)>
Face 7101
UV Count: 3
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2146, 0.2214)>
  UV <Vector (0.2169, 0.2209)>
Face 7102
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2176, 0.2256)>
  UV <Vector (0.2202, 0.2222)>
Face 7103
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2240, 0.2219)>
  UV <Vector (0.2278, 0.2210)>
Face 7104
UV Count: 3
  UV <Vector (0.2302, 0.2246)>
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2312, 0.2195)>
Face 7105
UV Count: 3
  UV <Vector (0.2340, 0.2230)>
  UV <Vector (0.2312, 0.2195)>
  UV <Vector (0.2345, 0.2176)>
Face 7106
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2345, 0.2176)>
  UV <Vector (0.2360, 0.2152)>
Face 7107
UV Count: 3
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2360, 0.2152)>
  UV <Vector (0.2366, 0.2129)>
Face 7108
UV Count: 3
  UV <Vector (0.0838, 0.2325)>
  UV <Vector (0.0813, 0.2288)>
  UV <Vector (0.0845, 0.2282)>
Face 7109
UV Count: 3
  UV <Vector (0.0790, 0.1958)>
  UV <Vector (0.0762, 0.1909)>
  UV <Vector (0.0796, 0.1903)>
Face 7110
UV Count: 3
  UV <Vector (0.2103, 0.1927)>
  UV <Vector (0.2117, 0.1905)>
  UV <Vector (0.2135, 0.1923)>
Face 7111
UV Count: 3
  UV <Vector (0.2135, 0.1923)>
  UV <Vector (0.2156, 0.1914)>
  UV <Vector (0.2163, 0.1944)>
Face 7112
UV Count: 3
  UV <Vector (0.2156, 0.1914)>
  UV <Vector (0.2175, 0.1899)>
  UV <Vector (0.2187, 0.1919)>
Face 7113
UV Count: 3
  UV <Vector (0.2196, 0.1900)>
  UV <Vector (0.2175, 0.1899)>
  UV <Vector (0.2174, 0.1877)>
Face 7114
UV Count: 3
  UV <Vector (0.0926, 0.2250)>
  UV <Vector (0.0950, 0.2290)>
  UV <Vector (0.0903, 0.2310)>
Face 7115
UV Count: 3
  UV <Vector (0.0771, 0.1972)>
  UV <Vector (0.0790, 0.1958)>
  UV <Vector (0.0830, 0.2036)>
Face 7116
UV Count: 3
  UV <Vector (0.0732, 0.1927)>
  UV <Vector (0.0762, 0.1909)>
  UV <Vector (0.0771, 0.1972)>
Face 7117
UV Count: 3
  UV <Vector (0.2145, 0.1892)>
  UV <Vector (0.2156, 0.1914)>
  UV <Vector (0.2135, 0.1923)>
Face 7118
UV Count: 3
  UV <Vector (0.2145, 0.1892)>
  UV <Vector (0.2174, 0.1877)>
  UV <Vector (0.2175, 0.1899)>
Face 7119
UV Count: 3
  UV <Vector (0.0853, 0.2193)>
  UV <Vector (0.0869, 0.2232)>
  UV <Vector (0.0827, 0.2244)>
Face 7120
UV Count: 3
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0869, 0.2232)>
  UV <Vector (0.0853, 0.2193)>
Face 7121
UV Count: 3
  UV <Vector (0.0947, 0.2193)>
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0892, 0.2177)>
Face 7122
UV Count: 3
  UV <Vector (0.0929, 0.2153)>
  UV <Vector (0.0970, 0.2130)>
  UV <Vector (0.0988, 0.2172)>
Face 7123
UV Count: 3
  UV <Vector (0.2155, 0.2161)>
  UV <Vector (0.2193, 0.2156)>
  UV <Vector (0.2205, 0.2194)>
Face 7124
UV Count: 3
  UV <Vector (0.2251, 0.2146)>
  UV <Vector (0.2275, 0.2135)>
  UV <Vector (0.2291, 0.2166)>
Face 7125
UV Count: 3
  UV <Vector (0.2275, 0.2135)>
  UV <Vector (0.2297, 0.2118)>
  UV <Vector (0.2317, 0.2152)>
Face 7126
UV Count: 3
  UV <Vector (0.2317, 0.2152)>
  UV <Vector (0.2297, 0.2118)>
  UV <Vector (0.2322, 0.2107)>
Face 7127
UV Count: 3
  UV <Vector (0.2322, 0.2107)>
  UV <Vector (0.2342, 0.2081)>
  UV <Vector (0.2353, 0.2114)>
Face 7128
UV Count: 3
  UV <Vector (0.0795, 0.2252)>
  UV <Vector (0.0777, 0.2209)>
  UV <Vector (0.0811, 0.2199)>
Face 7129
UV Count: 3
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0830, 0.2134)>
  UV <Vector (0.0814, 0.2094)>
Face 7130
UV Count: 3
  UV <Vector (0.0814, 0.2094)>
  UV <Vector (0.0830, 0.2134)>
  UV <Vector (0.0791, 0.2147)>
Face 7131
UV Count: 3
  UV <Vector (0.0758, 0.2156)>
  UV <Vector (0.0741, 0.2112)>
  UV <Vector (0.0772, 0.2104)>
Face 7132
UV Count: 3
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2283, 0.2008)>
  UV <Vector (0.2309, 0.1990)>
Face 7133
UV Count: 3
  UV <Vector (0.2260, 0.2028)>
  UV <Vector (0.2283, 0.2008)>
  UV <Vector (0.2299, 0.2049)>
Face 7134
UV Count: 3
  UV <Vector (0.2235, 0.2046)>
  UV <Vector (0.2260, 0.2028)>
  UV <Vector (0.2277, 0.2070)>
Face 7135
UV Count: 3
  UV <Vector (0.2211, 0.2060)>
  UV <Vector (0.2235, 0.2046)>
  UV <Vector (0.2253, 0.2086)>
Face 7136
UV Count: 3
  UV <Vector (0.2186, 0.2070)>
  UV <Vector (0.2211, 0.2060)>
  UV <Vector (0.2227, 0.2096)>
Face 7137
UV Count: 3
  UV <Vector (0.2173, 0.2105)>
  UV <Vector (0.2161, 0.2072)>
  UV <Vector (0.2186, 0.2070)>
Face 7138
UV Count: 3
  UV <Vector (0.2115, 0.2078)>
  UV <Vector (0.2161, 0.2072)>
  UV <Vector (0.2173, 0.2105)>
Face 7139
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0922, 0.2036)>
  UV <Vector (0.0941, 0.2072)>
Face 7140
UV Count: 3
  UV <Vector (0.0902, 0.2099)>
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0851, 0.2078)>
Face 7141
UV Count: 3
  UV <Vector (0.0797, 0.2051)>
  UV <Vector (0.0814, 0.2094)>
  UV <Vector (0.0772, 0.2104)>
Face 7142
UV Count: 3
  UV <Vector (0.0851, 0.2078)>
  UV <Vector (0.0814, 0.2094)>
  UV <Vector (0.0797, 0.2051)>
Face 7143
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0851, 0.2078)>
  UV <Vector (0.0830, 0.2036)>
Face 7144
UV Count: 3
  UV <Vector (0.0883, 0.2058)>
  UV <Vector (0.0862, 0.2020)>
  UV <Vector (0.0904, 0.2001)>
Face 7145
UV Count: 3
  UV <Vector (0.2115, 0.2078)>
  UV <Vector (0.2101, 0.2040)>
  UV <Vector (0.2152, 0.2051)>
Face 7146
UV Count: 3
  UV <Vector (0.2152, 0.2051)>
  UV <Vector (0.2173, 0.2038)>
  UV <Vector (0.2186, 0.2070)>
Face 7147
UV Count: 3
  UV <Vector (0.2173, 0.2038)>
  UV <Vector (0.2196, 0.2025)>
  UV <Vector (0.2211, 0.2060)>
Face 7148
UV Count: 3
  UV <Vector (0.2196, 0.2025)>
  UV <Vector (0.2217, 0.2008)>
  UV <Vector (0.2235, 0.2046)>
Face 7149
UV Count: 3
  UV <Vector (0.2217, 0.2008)>
  UV <Vector (0.2240, 0.1983)>
  UV <Vector (0.2260, 0.2028)>
Face 7150
UV Count: 3
  UV <Vector (0.2240, 0.1983)>
  UV <Vector (0.2262, 0.1965)>
  UV <Vector (0.2283, 0.2008)>
Face 7151
UV Count: 3
  UV <Vector (0.2283, 0.2008)>
  UV <Vector (0.2262, 0.1965)>
  UV <Vector (0.2289, 0.1950)>
Face 7152
UV Count: 3
  UV <Vector (0.0741, 0.2112)>
  UV <Vector (0.0728, 0.2071)>
  UV <Vector (0.0759, 0.2066)>
Face 7153
UV Count: 3
  UV <Vector (0.0592, 0.2098)>
  UV <Vector (0.0606, 0.2076)>
  UV <Vector (0.0659, 0.2155)>
Face 7154
UV Count: 3
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0564, 0.2103)>
  UV <Vector (0.0592, 0.2098)>
Face 7155
UV Count: 3
  UV <Vector (0.0540, 0.2111)>
  UV <Vector (0.0564, 0.2103)>
  UV <Vector (0.0614, 0.2197)>
Face 7156
UV Count: 3
  UV <Vector (0.2639, 0.1955)>
  UV <Vector (0.2652, 0.1949)>
  UV <Vector (0.2649, 0.2056)>
Face 7157
UV Count: 3
  UV <Vector (0.2618, 0.1956)>
  UV <Vector (0.2639, 0.1955)>
  UV <Vector (0.2624, 0.2056)>
Face 7158
UV Count: 3
  UV <Vector (0.2601, 0.1955)>
  UV <Vector (0.2618, 0.1956)>
  UV <Vector (0.2594, 0.2051)>
Face 7159
UV Count: 3
  UV <Vector (0.2581, 0.1963)>
  UV <Vector (0.2601, 0.1955)>
  UV <Vector (0.2569, 0.2043)>
Face 7160
UV Count: 3
  UV <Vector (0.2526, 0.2019)>
  UV <Vector (0.2565, 0.1950)>
  UV <Vector (0.2581, 0.1963)>
Face 7161
UV Count: 3
  UV <Vector (0.2510, 0.2008)>
  UV <Vector (0.2558, 0.1934)>
  UV <Vector (0.2565, 0.1950)>
Face 7162
UV Count: 3
  UV <Vector (0.0624, 0.2065)>
  UV <Vector (0.0684, 0.2141)>
  UV <Vector (0.0659, 0.2155)>
Face 7163
UV Count: 3
  UV <Vector (0.2549, 0.1921)>
  UV <Vector (0.2490, 0.1996)>
  UV <Vector (0.2473, 0.1968)>
Face 7164
UV Count: 3
  UV <Vector (0.2558, 0.1934)>
  UV <Vector (0.2510, 0.2008)>
  UV <Vector (0.2490, 0.1996)>
Face 7165
UV Count: 3
  UV <Vector (0.0909, 0.2214)>
  UV <Vector (0.0926, 0.2250)>
  UV <Vector (0.0886, 0.2270)>
Face 7166
UV Count: 3
  UV <Vector (0.0845, 0.2282)>
  UV <Vector (0.0827, 0.2244)>
  UV <Vector (0.0869, 0.2232)>
Face 7167
UV Count: 3
  UV <Vector (0.0813, 0.2288)>
  UV <Vector (0.0795, 0.2252)>
  UV <Vector (0.0827, 0.2244)>
Face 7168
UV Count: 3
  UV <Vector (0.2360, 0.2152)>
  UV <Vector (0.2337, 0.2136)>
  UV <Vector (0.2353, 0.2114)>
Face 7169
UV Count: 3
  UV <Vector (0.2345, 0.2176)>
  UV <Vector (0.2317, 0.2152)>
  UV <Vector (0.2337, 0.2136)>
Face 7170
UV Count: 3
  UV <Vector (0.2312, 0.2195)>
  UV <Vector (0.2291, 0.2166)>
  UV <Vector (0.2317, 0.2152)>
Face 7171
UV Count: 3
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2265, 0.2179)>
  UV <Vector (0.2291, 0.2166)>
Face 7172
UV Count: 3
  UV <Vector (0.2166, 0.2190)>
  UV <Vector (0.2205, 0.2194)>
  UV <Vector (0.2202, 0.2222)>
Face 7173
UV Count: 3
  UV <Vector (0.0947, 0.2193)>
  UV <Vector (0.0988, 0.2172)>
  UV <Vector (0.1003, 0.2210)>
Face 7174
UV Count: 3
  UV <Vector (0.0964, 0.2231)>
  UV <Vector (0.0926, 0.2250)>
  UV <Vector (0.0909, 0.2214)>
Face 7175
UV Count: 3
  UV <Vector (0.0867, 0.2119)>
  UV <Vector (0.0892, 0.2177)>
  UV <Vector (0.0853, 0.2193)>
Face 7176
UV Count: 3
  UV <Vector (0.0830, 0.2134)>
  UV <Vector (0.0853, 0.2193)>
  UV <Vector (0.0811, 0.2199)>
Face 7177
UV Count: 3
  UV <Vector (0.0777, 0.2209)>
  UV <Vector (0.0758, 0.2156)>
  UV <Vector (0.0791, 0.2147)>
Face 7178
UV Count: 3
  UV <Vector (0.2299, 0.2049)>
  UV <Vector (0.2326, 0.2033)>
  UV <Vector (0.2342, 0.2081)>
Face 7179
UV Count: 3
  UV <Vector (0.2297, 0.2118)>
  UV <Vector (0.2277, 0.2070)>
  UV <Vector (0.2299, 0.2049)>
Face 7180
UV Count: 3
  UV <Vector (0.2253, 0.2086)>
  UV <Vector (0.2277, 0.2070)>
  UV <Vector (0.2297, 0.2118)>
Face 7181
UV Count: 3
  UV <Vector (0.2251, 0.2146)>
  UV <Vector (0.2227, 0.2096)>
  UV <Vector (0.2253, 0.2086)>
Face 7182
UV Count: 3
  UV <Vector (0.2223, 0.2153)>
  UV <Vector (0.2202, 0.2105)>
  UV <Vector (0.2227, 0.2096)>
Face 7183
UV Count: 3
  UV <Vector (0.2193, 0.2156)>
  UV <Vector (0.2173, 0.2105)>
  UV <Vector (0.2202, 0.2105)>
Face 7184
UV Count: 3
  UV <Vector (0.2131, 0.2112)>
  UV <Vector (0.2173, 0.2105)>
  UV <Vector (0.2193, 0.2156)>
Face 7185
UV Count: 3
  UV <Vector (0.0902, 0.2099)>
  UV <Vector (0.0941, 0.2072)>
  UV <Vector (0.0970, 0.2130)>
Face 7186
UV Count: 3
  UV <Vector (0.0929, 0.2153)>
  UV <Vector (0.0892, 0.2177)>
  UV <Vector (0.0867, 0.2119)>
Face 7187
UV Count: 3
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0759, 0.2387)>
Face 7188
UV Count: 3
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0793, 0.2310)>
Face 7189
UV Count: 3
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2386, 0.2101)>
  UV <Vector (0.2401, 0.2115)>
Face 7190
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2411, 0.2140)>
Face 7191
UV Count: 3
  UV <Vector (0.2405, 0.2192)>
  UV <Vector (0.2432, 0.2163)>
  UV <Vector (0.2458, 0.2176)>
Face 7192
UV Count: 3
  UV <Vector (0.2440, 0.2215)>
  UV <Vector (0.2458, 0.2176)>
  UV <Vector (0.2487, 0.2186)>
Face 7193
UV Count: 3
  UV <Vector (0.2481, 0.2231)>
  UV <Vector (0.2487, 0.2186)>
  UV <Vector (0.2517, 0.2199)>
Face 7194
UV Count: 3
  UV <Vector (0.2522, 0.2240)>
  UV <Vector (0.2517, 0.2199)>
  UV <Vector (0.2548, 0.2204)>
Face 7195
UV Count: 3
  UV <Vector (0.2553, 0.2234)>
  UV <Vector (0.2548, 0.2204)>
  UV <Vector (0.2583, 0.2209)>
Face 7196
UV Count: 3
  UV <Vector (0.2627, 0.2229)>
  UV <Vector (0.2592, 0.2248)>
  UV <Vector (0.2583, 0.2209)>
Face 7197
UV Count: 3
  UV <Vector (0.0737, 0.2403)>
  UV <Vector (0.0710, 0.2433)>
  UV <Vector (0.0685, 0.2394)>
Face 7198
UV Count: 3
  UV <Vector (0.0759, 0.2387)>
  UV <Vector (0.0737, 0.2403)>
  UV <Vector (0.0707, 0.2359)>
Face 7199
UV Count: 3
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0736, 0.2338)>
Face 7200
UV Count: 3
  UV <Vector (0.0767, 0.2326)>
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0773, 0.2279)>
Face 7201
UV Count: 3
  UV <Vector (0.2411, 0.2140)>
  UV <Vector (0.2401, 0.2115)>
  UV <Vector (0.2413, 0.2100)>
Face 7202
UV Count: 3
  UV <Vector (0.2432, 0.2163)>
  UV <Vector (0.2411, 0.2140)>
  UV <Vector (0.2430, 0.2121)>
Face 7203
UV Count: 3
  UV <Vector (0.2452, 0.2135)>
  UV <Vector (0.2474, 0.2145)>
  UV <Vector (0.2458, 0.2176)>
Face 7204
UV Count: 3
  UV <Vector (0.2458, 0.2176)>
  UV <Vector (0.2474, 0.2145)>
  UV <Vector (0.2498, 0.2156)>
Face 7205
UV Count: 3
  UV <Vector (0.2487, 0.2186)>
  UV <Vector (0.2498, 0.2156)>
  UV <Vector (0.2523, 0.2166)>
Face 7206
UV Count: 3
  UV <Vector (0.2517, 0.2199)>
  UV <Vector (0.2523, 0.2166)>
  UV <Vector (0.2551, 0.2173)>
Face 7207
UV Count: 3
  UV <Vector (0.2548, 0.2204)>
  UV <Vector (0.2551, 0.2173)>
  UV <Vector (0.2583, 0.2177)>
Face 7208
UV Count: 3
  UV <Vector (0.2583, 0.2177)>
  UV <Vector (0.2620, 0.2171)>
  UV <Vector (0.2624, 0.2200)>
Face 7209
UV Count: 3
  UV <Vector (0.0660, 0.2351)>
  UV <Vector (0.0688, 0.2327)>
  UV <Vector (0.0707, 0.2359)>
Face 7210
UV Count: 3
  UV <Vector (0.0688, 0.2327)>
  UV <Vector (0.0715, 0.2307)>
  UV <Vector (0.0736, 0.2338)>
Face 7211
UV Count: 3
  UV <Vector (0.2278, 0.2210)>
  UV <Vector (0.2240, 0.2219)>
  UV <Vector (0.2236, 0.2191)>
Face 7212
UV Count: 3
  UV <Vector (0.2240, 0.2219)>
  UV <Vector (0.2202, 0.2222)>
  UV <Vector (0.2205, 0.2194)>
Face 7213
UV Count: 3
  UV <Vector (0.2265, 0.2179)>
  UV <Vector (0.2236, 0.2191)>
  UV <Vector (0.2223, 0.2153)>
Face 7214
UV Count: 3
  UV <Vector (0.2223, 0.2153)>
  UV <Vector (0.2236, 0.2191)>
  UV <Vector (0.2205, 0.2194)>
Face 7215
UV Count: 3
  UV <Vector (0.0840, 0.2338)>
  UV <Vector (0.0821, 0.2366)>
  UV <Vector (0.0793, 0.2310)>
Face 7216
UV Count: 3
  UV <Vector (0.0817, 0.2296)>
  UV <Vector (0.0793, 0.2310)>
  UV <Vector (0.0773, 0.2279)>
Face 7217
UV Count: 3
  UV <Vector (0.0635, 0.2045)>
  UV <Vector (0.0706, 0.2132)>
  UV <Vector (0.0684, 0.2141)>
Face 7218
UV Count: 3
  UV <Vector (0.0576, 0.2056)>
  UV <Vector (0.0602, 0.2054)>
  UV <Vector (0.0606, 0.2076)>
Face 7219
UV Count: 3
  UV <Vector (0.0602, 0.2054)>
  UV <Vector (0.0609, 0.2036)>
  UV <Vector (0.0635, 0.2045)>
Face 7220
UV Count: 3
  UV <Vector (0.2549, 0.1921)>
  UV <Vector (0.2567, 0.1904)>
  UV <Vector (0.2581, 0.1925)>
Face 7221
UV Count: 3
  UV <Vector (0.2565, 0.1950)>
  UV <Vector (0.2581, 0.1925)>
  UV <Vector (0.2599, 0.1938)>
Face 7222
UV Count: 3
  UV <Vector (0.2599, 0.1938)>
  UV <Vector (0.2623, 0.1939)>
  UV <Vector (0.2618, 0.1956)>
Face 7223
UV Count: 3
  UV <Vector (0.2623, 0.1939)>
  UV <Vector (0.2633, 0.1924)>
  UV <Vector (0.2652, 0.1949)>
Face 7224
UV Count: 3
  UV <Vector (0.0556, 0.2077)>
  UV <Vector (0.0576, 0.2056)>
  UV <Vector (0.0592, 0.2098)>
Face 7225
UV Count: 3
  UV <Vector (0.0576, 0.2056)>
  UV <Vector (0.0587, 0.2026)>
  UV <Vector (0.0609, 0.2036)>
Face 7226
UV Count: 3
  UV <Vector (0.2610, 0.1913)>
  UV <Vector (0.2633, 0.1924)>
  UV <Vector (0.2623, 0.1939)>
Face 7227
UV Count: 3
  UV <Vector (0.0696, 0.2213)>
  UV <Vector (0.0671, 0.2232)>
  UV <Vector (0.0653, 0.2202)>
Face 7228
UV Count: 3
  UV <Vector (0.0629, 0.2222)>
  UV <Vector (0.0653, 0.2202)>
  UV <Vector (0.0671, 0.2232)>
Face 7229
UV Count: 3
  UV <Vector (0.0602, 0.2239)>
  UV <Vector (0.0629, 0.2222)>
  UV <Vector (0.0645, 0.2251)>
Face 7230
UV Count: 3
  UV <Vector (0.2607, 0.2100)>
  UV <Vector (0.2615, 0.2077)>
  UV <Vector (0.2643, 0.2080)>
Face 7231
UV Count: 3
  UV <Vector (0.2579, 0.2094)>
  UV <Vector (0.2587, 0.2072)>
  UV <Vector (0.2615, 0.2077)>
Face 7232
UV Count: 3
  UV <Vector (0.2553, 0.2087)>
  UV <Vector (0.2562, 0.2064)>
  UV <Vector (0.2587, 0.2072)>
Face 7233
UV Count: 3
  UV <Vector (0.2529, 0.2080)>
  UV <Vector (0.2540, 0.2054)>
  UV <Vector (0.2562, 0.2064)>
Face 7234
UV Count: 3
  UV <Vector (0.2507, 0.2066)>
  UV <Vector (0.2518, 0.2041)>
  UV <Vector (0.2540, 0.2054)>
Face 7235
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2500, 0.2029)>
  UV <Vector (0.2518, 0.2041)>
Face 7236
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2471, 0.2036)>
  UV <Vector (0.2480, 0.2017)>
Face 7237
UV Count: 3
  UV <Vector (0.2480, 0.2017)>
  UV <Vector (0.2471, 0.2036)>
  UV <Vector (0.2447, 0.2019)>
Face 7238
UV Count: 3
  UV <Vector (0.0739, 0.2179)>
  UV <Vector (0.0719, 0.2196)>
  UV <Vector (0.0701, 0.2168)>
Face 7239
UV Count: 3
  UV <Vector (0.0677, 0.2184)>
  UV <Vector (0.0701, 0.2168)>
  UV <Vector (0.0719, 0.2196)>
Face 7240
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0715, 0.2307)>
Face 7241
UV Count: 3
  UV <Vector (0.0745, 0.2292)>
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0751, 0.2245)>
Face 7242
UV Count: 3
  UV <Vector (0.0775, 0.2233)>
  UV <Vector (0.0798, 0.2264)>
  UV <Vector (0.0773, 0.2279)>
Face 7243
UV Count: 3
  UV <Vector (0.2430, 0.2121)>
  UV <Vector (0.2413, 0.2100)>
  UV <Vector (0.2423, 0.2073)>
Face 7244
UV Count: 3
  UV <Vector (0.2452, 0.2135)>
  UV <Vector (0.2430, 0.2121)>
  UV <Vector (0.2444, 0.2099)>
Face 7245
UV Count: 3
  UV <Vector (0.2468, 0.2104)>
  UV <Vector (0.2489, 0.2110)>
  UV <Vector (0.2474, 0.2145)>
Face 7246
UV Count: 3
  UV <Vector (0.2474, 0.2145)>
  UV <Vector (0.2489, 0.2110)>
  UV <Vector (0.2511, 0.2121)>
Face 7247
UV Count: 3
  UV <Vector (0.2498, 0.2156)>
  UV <Vector (0.2511, 0.2121)>
  UV <Vector (0.2534, 0.2131)>
Face 7248
UV Count: 3
  UV <Vector (0.2523, 0.2166)>
  UV <Vector (0.2534, 0.2131)>
  UV <Vector (0.2562, 0.2136)>
Face 7249
UV Count: 3
  UV <Vector (0.2551, 0.2173)>
  UV <Vector (0.2562, 0.2136)>
  UV <Vector (0.2590, 0.2144)>
Face 7250
UV Count: 3
  UV <Vector (0.2590, 0.2144)>
  UV <Vector (0.2623, 0.2143)>
  UV <Vector (0.2620, 0.2171)>
Face 7251
UV Count: 3
  UV <Vector (0.0638, 0.2312)>
  UV <Vector (0.0665, 0.2288)>
  UV <Vector (0.0688, 0.2327)>
Face 7252
UV Count: 3
  UV <Vector (0.0665, 0.2288)>
  UV <Vector (0.0693, 0.2269)>
  UV <Vector (0.0715, 0.2307)>
Face 7253
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0693, 0.2269)>
  UV <Vector (0.0671, 0.2232)>
Face 7254
UV Count: 3
  UV <Vector (0.0721, 0.2254)>
  UV <Vector (0.0696, 0.2213)>
  UV <Vector (0.0719, 0.2196)>
Face 7255
UV Count: 3
  UV <Vector (0.0775, 0.2233)>
  UV <Vector (0.0751, 0.2245)>
  UV <Vector (0.0719, 0.2196)>
Face 7256
UV Count: 3
  UV <Vector (0.2471, 0.2036)>
  UV <Vector (0.2444, 0.2099)>
  UV <Vector (0.2423, 0.2073)>
Face 7257
UV Count: 3
  UV <Vector (0.2468, 0.2104)>
  UV <Vector (0.2444, 0.2099)>
  UV <Vector (0.2471, 0.2036)>
Face 7258
UV Count: 3
  UV <Vector (0.2490, 0.2051)>
  UV <Vector (0.2507, 0.2066)>
  UV <Vector (0.2489, 0.2110)>
Face 7259
UV Count: 3
  UV <Vector (0.2489, 0.2110)>
  UV <Vector (0.2507, 0.2066)>
  UV <Vector (0.2529, 0.2080)>
Face 7260
UV Count: 3
  UV <Vector (0.2511, 0.2121)>
  UV <Vector (0.2529, 0.2080)>
  UV <Vector (0.2553, 0.2087)>
Face 7261
UV Count: 3
  UV <Vector (0.2534, 0.2131)>
  UV <Vector (0.2553, 0.2087)>
  UV <Vector (0.2579, 0.2094)>
Face 7262
UV Count: 3
  UV <Vector (0.2562, 0.2136)>
  UV <Vector (0.2579, 0.2094)>
  UV <Vector (0.2607, 0.2100)>
Face 7263
UV Count: 3
  UV <Vector (0.2590, 0.2144)>
  UV <Vector (0.2607, 0.2100)>
  UV <Vector (0.2634, 0.2106)>
Face 7264
UV Count: 3
  UV <Vector (0.0617, 0.2267)>
  UV <Vector (0.0645, 0.2251)>
  UV <Vector (0.0665, 0.2288)>
Face 7265
UV Count: 3
  UV <Vector (0.0645, 0.2251)>
  UV <Vector (0.0671, 0.2232)>
  UV <Vector (0.0693, 0.2269)>
Face 7266
UV Count: 3
  UV <Vector (0.0677, 0.2184)>
  UV <Vector (0.0653, 0.2202)>
  UV <Vector (0.0636, 0.2173)>
Face 7267
UV Count: 3
  UV <Vector (0.0684, 0.2141)>
  UV <Vector (0.0701, 0.2168)>
  UV <Vector (0.0677, 0.2184)>
Face 7268
UV Count: 3
  UV <Vector (0.0706, 0.2132)>
  UV <Vector (0.0722, 0.2156)>
  UV <Vector (0.0701, 0.2168)>
Face 7269
UV Count: 3
  UV <Vector (0.2490, 0.1996)>
  UV <Vector (0.2480, 0.2017)>
  UV <Vector (0.2458, 0.1993)>
Face 7270
UV Count: 3
  UV <Vector (0.2500, 0.2029)>
  UV <Vector (0.2480, 0.2017)>
  UV <Vector (0.2490, 0.1996)>
Face 7271
UV Count: 3
  UV <Vector (0.2500, 0.2029)>
  UV <Vector (0.2510, 0.2008)>
  UV <Vector (0.2526, 0.2019)>
Face 7272
UV Count: 3
  UV <Vector (0.2518, 0.2041)>
  UV <Vector (0.2526, 0.2019)>
  UV <Vector (0.2549, 0.2033)>
Face 7273
UV Count: 3
  UV <Vector (0.2540, 0.2054)>
  UV <Vector (0.2549, 0.2033)>
  UV <Vector (0.2569, 0.2043)>
Face 7274
UV Count: 3
  UV <Vector (0.2562, 0.2064)>
  UV <Vector (0.2569, 0.2043)>
  UV <Vector (0.2594, 0.2051)>
Face 7275
UV Count: 3
  UV <Vector (0.2587, 0.2072)>
  UV <Vector (0.2594, 0.2051)>
  UV <Vector (0.2624, 0.2056)>
Face 7276
UV Count: 3
  UV <Vector (0.2624, 0.2056)>
  UV <Vector (0.2649, 0.2056)>
  UV <Vector (0.2643, 0.2080)>
Face 7277
UV Count: 3
  UV <Vector (0.0589, 0.2216)>
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0629, 0.2222)>
Face 7278
UV Count: 3
  UV <Vector (0.0614, 0.2197)>
  UV <Vector (0.0636, 0.2173)>
  UV <Vector (0.0653, 0.2202)>
Face 7279
UV Count: 3
  UV <Vector (0.0624, 0.2575)>
  UV <Vector (0.0645, 0.2538)>
  UV <Vector (0.0678, 0.2564)>
Face 7280
UV Count: 3
  UV <Vector (0.0657, 0.2601)>
  UV <Vector (0.0635, 0.2635)>
  UV <Vector (0.0601, 0.2609)>
Face 7281
UV Count: 3
  UV <Vector (0.2717, 0.2448)>
  UV <Vector (0.2680, 0.2439)>
  UV <Vector (0.2688, 0.2413)>
Face 7282
UV Count: 3
  UV <Vector (0.2646, 0.2419)>
  UV <Vector (0.2659, 0.2389)>
  UV <Vector (0.2688, 0.2413)>
Face 7283
UV Count: 3
  UV <Vector (0.2613, 0.2392)>
  UV <Vector (0.2633, 0.2361)>
  UV <Vector (0.2659, 0.2389)>
Face 7284
UV Count: 3
  UV <Vector (0.2583, 0.2353)>
  UV <Vector (0.2609, 0.2327)>
  UV <Vector (0.2633, 0.2361)>
Face 7285
UV Count: 3
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2596, 0.2288)>
  UV <Vector (0.2609, 0.2327)>
Face 7286
UV Count: 3
  UV <Vector (0.0692, 0.2520)>
  UV <Vector (0.0678, 0.2564)>
  UV <Vector (0.0645, 0.2538)>
Face 7287
UV Count: 3
  UV <Vector (0.0691, 0.2471)>
  UV <Vector (0.0692, 0.2520)>
  UV <Vector (0.0662, 0.2498)>
Face 7288
UV Count: 3
  UV <Vector (0.2602, 0.2256)>
  UV <Vector (0.2596, 0.2288)>
  UV <Vector (0.2546, 0.2289)>
Face 7289
UV Count: 3
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0358, 0.2392)>
  UV <Vector (0.0383, 0.2374)>
Face 7290
UV Count: 3
  UV <Vector (0.0357, 0.2418)>
  UV <Vector (0.0358, 0.2392)>
  UV <Vector (0.0418, 0.2431)>
Face 7291
UV Count: 3
  UV <Vector (0.2882, 0.2228)>
  UV <Vector (0.2902, 0.2230)>
  UV <Vector (0.2870, 0.2290)>
Face 7292
UV Count: 3
  UV <Vector (0.2824, 0.2256)>
  UV <Vector (0.2864, 0.2217)>
  UV <Vector (0.2882, 0.2228)>
Face 7293
UV Count: 3
  UV <Vector (0.2809, 0.2234)>
  UV <Vector (0.2851, 0.2205)>
  UV <Vector (0.2864, 0.2217)>
Face 7294
UV Count: 3
  UV <Vector (0.2789, 0.2212)>
  UV <Vector (0.2846, 0.2182)>
  UV <Vector (0.2851, 0.2205)>
Face 7295
UV Count: 3
  UV <Vector (0.2776, 0.2184)>
  UV <Vector (0.2845, 0.2164)>
  UV <Vector (0.2846, 0.2182)>
Face 7296
UV Count: 3
  UV <Vector (0.2784, 0.2145)>
  UV <Vector (0.2861, 0.2139)>
  UV <Vector (0.2845, 0.2164)>
Face 7297
UV Count: 3
  UV <Vector (0.0399, 0.2350)>
  UV <Vector (0.0394, 0.2324)>
  UV <Vector (0.0463, 0.2355)>
Face 7298
UV Count: 3
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0399, 0.2350)>
  UV <Vector (0.0449, 0.2380)>
Face 7299
UV Count: 3
  UV <Vector (0.0383, 0.2374)>
  UV <Vector (0.0355, 0.2365)>
  UV <Vector (0.0371, 0.2336)>
Face 7300
UV Count: 3
  UV <Vector (0.2879, 0.2163)>
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2845, 0.2164)>
Face 7301
UV Count: 3
  UV <Vector (0.2866, 0.2181)>
  UV <Vector (0.2869, 0.2200)>
  UV <Vector (0.2851, 0.2205)>
Face 7302
UV Count: 3
  UV <Vector (0.2864, 0.2217)>
  UV <Vector (0.2869, 0.2200)>
  UV <Vector (0.2885, 0.2205)>
Face 7303
UV Count: 3
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2902, 0.2189)>
  UV <Vector (0.2920, 0.2210)>
Face 7304
UV Count: 3
  UV <Vector (0.2902, 0.2189)>
  UV <Vector (0.2885, 0.2205)>
  UV <Vector (0.2866, 0.2181)>
Face 7305
UV Count: 3
  UV <Vector (0.0587, 0.2550)>
  UV <Vector (0.0559, 0.2530)>
  UV <Vector (0.0580, 0.2498)>
Face 7306
UV Count: 3
  UV <Vector (0.0625, 0.2477)>
  UV <Vector (0.0610, 0.2515)>
  UV <Vector (0.0580, 0.2498)>
Face 7307
UV Count: 3
  UV <Vector (0.0631, 0.2437)>
  UV <Vector (0.0625, 0.2477)>
  UV <Vector (0.0594, 0.2461)>
Face 7308
UV Count: 3
  UV <Vector (0.2650, 0.2227)>
  UV <Vector (0.2666, 0.2256)>
  UV <Vector (0.2636, 0.2273)>
Face 7309
UV Count: 3
  UV <Vector (0.2636, 0.2273)>
  UV <Vector (0.2666, 0.2256)>
  UV <Vector (0.2671, 0.2288)>
Face 7310
UV Count: 3
  UV <Vector (0.2642, 0.2306)>
  UV <Vector (0.2671, 0.2288)>
  UV <Vector (0.2684, 0.2318)>
Face 7311
UV Count: 3
  UV <Vector (0.2661, 0.2336)>
  UV <Vector (0.2684, 0.2318)>
  UV <Vector (0.2707, 0.2340)>
Face 7312
UV Count: 3
  UV <Vector (0.2686, 0.2358)>
  UV <Vector (0.2707, 0.2340)>
  UV <Vector (0.2732, 0.2363)>
Face 7313
UV Count: 3
  UV <Vector (0.2715, 0.2379)>
  UV <Vector (0.2732, 0.2363)>
  UV <Vector (0.2756, 0.2382)>
Face 7314
UV Count: 3
  UV <Vector (0.0561, 0.2580)>
  UV <Vector (0.0534, 0.2561)>
  UV <Vector (0.0559, 0.2530)>
Face 7315
UV Count: 3
  UV <Vector (0.0559, 0.2530)>
  UV <Vector (0.0532, 0.2512)>
  UV <Vector (0.0554, 0.2482)>
Face 7316
UV Count: 3
  UV <Vector (0.0594, 0.2461)>
  UV <Vector (0.0580, 0.2498)>
  UV <Vector (0.0554, 0.2482)>
Face 7317
UV Count: 3
  UV <Vector (0.0604, 0.2420)>
  UV <Vector (0.0594, 0.2461)>
  UV <Vector (0.0565, 0.2444)>
Face 7318
UV Count: 3
  UV <Vector (0.2675, 0.2207)>
  UV <Vector (0.2692, 0.2240)>
  UV <Vector (0.2666, 0.2256)>
Face 7319
UV Count: 3
  UV <Vector (0.2666, 0.2256)>
  UV <Vector (0.2692, 0.2240)>
  UV <Vector (0.2697, 0.2272)>
Face 7320
UV Count: 3
  UV <Vector (0.2671, 0.2288)>
  UV <Vector (0.2697, 0.2272)>
  UV <Vector (0.2708, 0.2301)>
Face 7321
UV Count: 3
  UV <Vector (0.2684, 0.2318)>
  UV <Vector (0.2708, 0.2301)>
  UV <Vector (0.2728, 0.2324)>
Face 7322
UV Count: 3
  UV <Vector (0.2707, 0.2340)>
  UV <Vector (0.2728, 0.2324)>
  UV <Vector (0.2752, 0.2347)>
Face 7323
UV Count: 3
  UV <Vector (0.2732, 0.2363)>
  UV <Vector (0.2752, 0.2347)>
  UV <Vector (0.2774, 0.2368)>
Face 7324
UV Count: 3
  UV <Vector (0.0534, 0.2561)>
  UV <Vector (0.0510, 0.2543)>
  UV <Vector (0.0532, 0.2512)>
Face 7325
UV Count: 3
  UV <Vector (0.0479, 0.2474)>
  UV <Vector (0.0495, 0.2444)>
  UV <Vector (0.0554, 0.2482)>
Face 7326
UV Count: 3
  UV <Vector (0.0565, 0.2444)>
  UV <Vector (0.0554, 0.2482)>
  UV <Vector (0.0495, 0.2444)>
Face 7327
UV Count: 3
  UV <Vector (0.0574, 0.2406)>
  UV <Vector (0.0565, 0.2444)>
  UV <Vector (0.0506, 0.2414)>
Face 7328
UV Count: 3
  UV <Vector (0.2721, 0.2176)>
  UV <Vector (0.2734, 0.2209)>
  UV <Vector (0.2692, 0.2240)>
Face 7329
UV Count: 3
  UV <Vector (0.2692, 0.2240)>
  UV <Vector (0.2734, 0.2209)>
  UV <Vector (0.2741, 0.2243)>
Face 7330
UV Count: 3
  UV <Vector (0.2697, 0.2272)>
  UV <Vector (0.2741, 0.2243)>
  UV <Vector (0.2754, 0.2271)>
Face 7331
UV Count: 3
  UV <Vector (0.2708, 0.2301)>
  UV <Vector (0.2754, 0.2271)>
  UV <Vector (0.2771, 0.2295)>
Face 7332
UV Count: 3
  UV <Vector (0.2771, 0.2295)>
  UV <Vector (0.2795, 0.2316)>
  UV <Vector (0.2752, 0.2347)>
Face 7333
UV Count: 3
  UV <Vector (0.2795, 0.2316)>
  UV <Vector (0.2820, 0.2336)>
  UV <Vector (0.2774, 0.2368)>
Face 7334
UV Count: 3
  UV <Vector (0.0460, 0.2504)>
  UV <Vector (0.0479, 0.2474)>
  UV <Vector (0.0532, 0.2512)>
Face 7335
UV Count: 3
  UV <Vector (0.0452, 0.2455)>
  UV <Vector (0.0468, 0.2427)>
  UV <Vector (0.0495, 0.2444)>
Face 7336
UV Count: 3
  UV <Vector (0.0436, 0.2484)>
  UV <Vector (0.0452, 0.2455)>
  UV <Vector (0.0479, 0.2474)>
Face 7337
UV Count: 3
  UV <Vector (0.2817, 0.2298)>
  UV <Vector (0.2845, 0.2318)>
  UV <Vector (0.2820, 0.2336)>
Face 7338
UV Count: 3
  UV <Vector (0.2796, 0.2277)>
  UV <Vector (0.2817, 0.2298)>
  UV <Vector (0.2795, 0.2316)>
Face 7339
UV Count: 3
  UV <Vector (0.2754, 0.2271)>
  UV <Vector (0.2779, 0.2254)>
  UV <Vector (0.2796, 0.2277)>
Face 7340
UV Count: 3
  UV <Vector (0.2741, 0.2243)>
  UV <Vector (0.2764, 0.2227)>
  UV <Vector (0.2779, 0.2254)>
Face 7341
UV Count: 3
  UV <Vector (0.2734, 0.2209)>
  UV <Vector (0.2754, 0.2195)>
  UV <Vector (0.2764, 0.2227)>
Face 7342
UV Count: 3
  UV <Vector (0.2721, 0.2176)>
  UV <Vector (0.2747, 0.2160)>
  UV <Vector (0.2754, 0.2195)>
Face 7343
UV Count: 3
  UV <Vector (0.0497, 0.2371)>
  UV <Vector (0.0523, 0.2384)>
  UV <Vector (0.0506, 0.2414)>
Face 7344
UV Count: 3
  UV <Vector (0.0506, 0.2414)>
  UV <Vector (0.0495, 0.2444)>
  UV <Vector (0.0468, 0.2427)>
Face 7345
UV Count: 3
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0436, 0.2407)>
  UV <Vector (0.0468, 0.2427)>
Face 7346
UV Count: 3
  UV <Vector (0.0481, 0.2399)>
  UV <Vector (0.0468, 0.2427)>
  UV <Vector (0.0436, 0.2407)>
Face 7347
UV Count: 3
  UV <Vector (0.0463, 0.2355)>
  UV <Vector (0.0497, 0.2371)>
  UV <Vector (0.0481, 0.2399)>
Face 7348
UV Count: 3
  UV <Vector (0.2747, 0.2160)>
  UV <Vector (0.2784, 0.2145)>
  UV <Vector (0.2776, 0.2184)>
Face 7349
UV Count: 3
  UV <Vector (0.2754, 0.2195)>
  UV <Vector (0.2776, 0.2184)>
  UV <Vector (0.2789, 0.2212)>
Face 7350
UV Count: 3
  UV <Vector (0.2789, 0.2212)>
  UV <Vector (0.2809, 0.2234)>
  UV <Vector (0.2779, 0.2254)>
Face 7351
UV Count: 3
  UV <Vector (0.2779, 0.2254)>
  UV <Vector (0.2809, 0.2234)>
  UV <Vector (0.2824, 0.2256)>
Face 7352
UV Count: 3
  UV <Vector (0.2796, 0.2277)>
  UV <Vector (0.2824, 0.2256)>
  UV <Vector (0.2843, 0.2277)>
Face 7353
UV Count: 3
  UV <Vector (0.2843, 0.2277)>
  UV <Vector (0.2870, 0.2290)>
  UV <Vector (0.2845, 0.2318)>
Face 7354
UV Count: 3
  UV <Vector (0.0405, 0.2463)>
  UV <Vector (0.0418, 0.2431)>
  UV <Vector (0.0452, 0.2455)>
Face 7355
UV Count: 3
  UV <Vector (0.2553, 0.2234)>
  UV <Vector (0.2592, 0.2248)>
  UV <Vector (0.2546, 0.2289)>
Face 7356
UV Count: 3
  UV <Vector (0.0950, 0.2290)>
  UV <Vector (0.0983, 0.2328)>
  UV <Vector (0.0909, 0.2355)>
Face 7357
UV Count: 3
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.0983, 0.2328)>
  UV <Vector (0.0983, 0.2274)>
Face 7358
UV Count: 3
  UV <Vector (0.0872, 0.2321)>
  UV <Vector (0.0909, 0.2355)>
  UV <Vector (0.0855, 0.2380)>
Face 7359
UV Count: 3
  UV <Vector (0.0855, 0.2380)>
  UV <Vector (0.0821, 0.2403)>
  UV <Vector (0.0821, 0.2366)>
Face 7360
UV Count: 3
  UV <Vector (0.0793, 0.2371)>
  UV <Vector (0.0821, 0.2403)>
  UV <Vector (0.0770, 0.2430)>
Face 7361
UV Count: 3
  UV <Vector (0.0770, 0.2430)>
  UV <Vector (0.0728, 0.2462)>
  UV <Vector (0.0710, 0.2433)>
Face 7362
UV Count: 3
  UV <Vector (0.1088, 0.2256)>
  UV <Vector (0.1124, 0.2300)>
  UV <Vector (0.1060, 0.2314)>
Face 7363
UV Count: 3
  UV <Vector (0.1185, 0.2252)>
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1124, 0.2300)>
Face 7364
UV Count: 3
  UV <Vector (0.1261, 0.2296)>
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1216, 0.2247)>
Face 7365
UV Count: 3
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2177, 0.2412)>
  UV <Vector (0.2157, 0.2375)>
Face 7366
UV Count: 3
  UV <Vector (0.2302, 0.2246)>
  UV <Vector (0.2340, 0.2281)>
  UV <Vector (0.2274, 0.2306)>
Face 7367
UV Count: 3
  UV <Vector (0.2426, 0.2260)>
  UV <Vector (0.2340, 0.2281)>
  UV <Vector (0.2340, 0.2230)>
Face 7368
UV Count: 3
  UV <Vector (0.2481, 0.2231)>
  UV <Vector (0.2484, 0.2284)>
  UV <Vector (0.2426, 0.2260)>
Face 7369
UV Count: 3
  UV <Vector (0.2484, 0.2284)>
  UV <Vector (0.2481, 0.2231)>
  UV <Vector (0.2522, 0.2240)>
Face 7370
UV Count: 3
  UV <Vector (0.2248, 0.2259)>
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2192, 0.2293)>
Face 7371
UV Count: 3
  UV <Vector (0.2386, 0.2101)>
  UV <Vector (0.2390, 0.2142)>
  UV <Vector (0.2371, 0.2108)>
Face 7372
UV Count: 3
  UV <Vector (0.0821, 0.2403)>
  UV <Vector (0.0857, 0.2466)>
  UV <Vector (0.0806, 0.2491)>
Face 7373
UV Count: 3
  UV <Vector (0.0806, 0.2491)>
  UV <Vector (0.0750, 0.2508)>
  UV <Vector (0.0728, 0.2462)>
Face 7374
UV Count: 3
  UV <Vector (0.0750, 0.2508)>
  UV <Vector (0.0731, 0.2554)>
  UV <Vector (0.0692, 0.2520)>
Face 7375
UV Count: 3
  UV <Vector (0.0635, 0.2635)>
  UV <Vector (0.0657, 0.2601)>
  UV <Vector (0.0689, 0.2630)>
Face 7376
UV Count: 3
  UV <Vector (0.0657, 0.2601)>
  UV <Vector (0.0678, 0.2564)>
  UV <Vector (0.0713, 0.2594)>
Face 7377
UV Count: 3
  UV <Vector (0.0678, 0.2564)>
  UV <Vector (0.0692, 0.2520)>
  UV <Vector (0.0731, 0.2554)>
Face 7378
UV Count: 3
  UV <Vector (0.0855, 0.2380)>
  UV <Vector (0.0901, 0.2446)>
  UV <Vector (0.0857, 0.2466)>
Face 7379
UV Count: 3
  UV <Vector (0.0909, 0.2355)>
  UV <Vector (0.0945, 0.2427)>
  UV <Vector (0.0901, 0.2446)>
Face 7380
UV Count: 3
  UV <Vector (0.0983, 0.2328)>
  UV <Vector (0.1009, 0.2407)>
  UV <Vector (0.0945, 0.2427)>
Face 7381
UV Count: 3
  UV <Vector (0.1060, 0.2314)>
  UV <Vector (0.1074, 0.2394)>
  UV <Vector (0.1009, 0.2407)>
Face 7382
UV Count: 3
  UV <Vector (0.1137, 0.2376)>
  UV <Vector (0.1074, 0.2394)>
  UV <Vector (0.1060, 0.2314)>
Face 7383
UV Count: 3
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1217, 0.2363)>
  UV <Vector (0.1137, 0.2376)>
Face 7384
UV Count: 3
  UV <Vector (0.1217, 0.2363)>
  UV <Vector (0.1203, 0.2293)>
  UV <Vector (0.1261, 0.2296)>
Face 7385
UV Count: 3
  UV <Vector (0.2177, 0.2412)>
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2237, 0.2438)>
Face 7386
UV Count: 3
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2340, 0.2281)>
  UV <Vector (0.2365, 0.2360)>
Face 7387
UV Count: 3
  UV <Vector (0.2426, 0.2345)>
  UV <Vector (0.2365, 0.2360)>
  UV <Vector (0.2340, 0.2281)>
Face 7388
UV Count: 3
  UV <Vector (0.2426, 0.2345)>
  UV <Vector (0.2426, 0.2260)>
  UV <Vector (0.2484, 0.2284)>
Face 7389
UV Count: 3
  UV <Vector (0.2546, 0.2289)>
  UV <Vector (0.2530, 0.2363)>
  UV <Vector (0.2480, 0.2348)>
Face 7390
UV Count: 3
  UV <Vector (0.2613, 0.2392)>
  UV <Vector (0.2602, 0.2426)>
  UV <Vector (0.2568, 0.2394)>
Face 7391
UV Count: 3
  UV <Vector (0.2646, 0.2419)>
  UV <Vector (0.2639, 0.2448)>
  UV <Vector (0.2602, 0.2426)>
Face 7392
UV Count: 3
  UV <Vector (0.2680, 0.2439)>
  UV <Vector (0.2679, 0.2462)>
  UV <Vector (0.2639, 0.2448)>
Face 7393
UV Count: 3
  UV <Vector (0.2718, 0.2469)>
  UV <Vector (0.2679, 0.2462)>
  UV <Vector (0.2680, 0.2439)>
Face 7394
UV Count: 3
  UV <Vector (0.2583, 0.2353)>
  UV <Vector (0.2568, 0.2394)>
  UV <Vector (0.2530, 0.2363)>
Face 7395
UV Count: 3
  UV <Vector (0.0587, 0.2550)>
  UV <Vector (0.0610, 0.2515)>
  UV <Vector (0.0645, 0.2538)>
Face 7396
UV Count: 3
  UV <Vector (0.0561, 0.2580)>
  UV <Vector (0.0587, 0.2550)>
  UV <Vector (0.0624, 0.2575)>
Face 7397
UV Count: 3
  UV <Vector (0.2715, 0.2379)>
  UV <Vector (0.2742, 0.2399)>
  UV <Vector (0.2723, 0.2424)>
Face 7398
UV Count: 3
  UV <Vector (0.2659, 0.2389)>
  UV <Vector (0.2686, 0.2358)>
  UV <Vector (0.2715, 0.2379)>
Face 7399
UV Count: 3
  UV <Vector (0.2633, 0.2361)>
  UV <Vector (0.2661, 0.2336)>
  UV <Vector (0.2686, 0.2358)>
Face 7400
UV Count: 3
  UV <Vector (0.2609, 0.2327)>
  UV <Vector (0.2642, 0.2306)>
  UV <Vector (0.2661, 0.2336)>
Face 7401
UV Count: 3
  UV <Vector (0.2596, 0.2288)>
  UV <Vector (0.2636, 0.2273)>
  UV <Vector (0.2642, 0.2306)>
Face 7402
UV Count: 3
  UV <Vector (0.2626, 0.2243)>
  UV <Vector (0.2636, 0.2273)>
  UV <Vector (0.2596, 0.2288)>
Face 7403
UV Count: 3
  UV <Vector (0.0661, 0.2458)>
  UV <Vector (0.0662, 0.2498)>
  UV <Vector (0.0625, 0.2477)>
Face 7404
UV Count: 3
  UV <Vector (0.0662, 0.2498)>
  UV <Vector (0.0645, 0.2538)>
  UV <Vector (0.0610, 0.2515)>
Face 7405
UV Count: 3
  UV <Vector (0.0840, 0.2547)>
  UV <Vector (0.0872, 0.2612)>
  UV <Vector (0.0826, 0.2624)>
Face 7406
UV Count: 3
  UV <Vector (0.0891, 0.2522)>
  UV <Vector (0.0933, 0.2586)>
  UV <Vector (0.0872, 0.2612)>
Face 7407
UV Count: 3
  UV <Vector (0.0923, 0.2499)>
  UV <Vector (0.0972, 0.2559)>
  UV <Vector (0.0933, 0.2586)>
Face 7408
UV Count: 3
  UV <Vector (0.1030, 0.2475)>
  UV <Vector (0.1054, 0.2554)>
  UV <Vector (0.0972, 0.2559)>
Face 7409
UV Count: 3
  UV <Vector (0.1090, 0.2460)>
  UV <Vector (0.1118, 0.2538)>
  UV <Vector (0.1054, 0.2554)>
Face 7410
UV Count: 3
  UV <Vector (0.1149, 0.2447)>
  UV <Vector (0.1172, 0.2526)>
  UV <Vector (0.1118, 0.2538)>
Face 7411
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1259, 0.2502)>
  UV <Vector (0.1172, 0.2526)>
Face 7412
UV Count: 3
  UV <Vector (0.1315, 0.2461)>
  UV <Vector (0.1259, 0.2502)>
  UV <Vector (0.1233, 0.2429)>
Face 7413
UV Count: 3
  UV <Vector (0.2210, 0.2507)>
  UV <Vector (0.2251, 0.2485)>
  UV <Vector (0.2245, 0.2547)>
Face 7414
UV Count: 3
  UV <Vector (0.2324, 0.2460)>
  UV <Vector (0.2380, 0.2433)>
  UV <Vector (0.2400, 0.2517)>
Face 7415
UV Count: 3
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2400, 0.2517)>
  UV <Vector (0.2380, 0.2433)>
Face 7416
UV Count: 3
  UV <Vector (0.2483, 0.2460)>
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2436, 0.2413)>
Face 7417
UV Count: 3
  UV <Vector (0.2521, 0.2421)>
  UV <Vector (0.2519, 0.2482)>
  UV <Vector (0.2483, 0.2460)>
Face 7418
UV Count: 3
  UV <Vector (0.2558, 0.2440)>
  UV <Vector (0.2550, 0.2491)>
  UV <Vector (0.2519, 0.2482)>
Face 7419
UV Count: 3
  UV <Vector (0.2593, 0.2467)>
  UV <Vector (0.2577, 0.2522)>
  UV <Vector (0.2550, 0.2491)>
Face 7420
UV Count: 3
  UV <Vector (0.2636, 0.2485)>
  UV <Vector (0.2635, 0.2548)>
  UV <Vector (0.2577, 0.2522)>
Face 7421
UV Count: 3
  UV <Vector (0.2695, 0.2552)>
  UV <Vector (0.2635, 0.2548)>
  UV <Vector (0.2636, 0.2485)>
Face 7422
UV Count: 3
  UV <Vector (0.2728, 0.2497)>
  UV <Vector (0.2751, 0.2548)>
  UV <Vector (0.2695, 0.2552)>
Face 7423
UV Count: 3
  UV <Vector (0.0721, 0.2665)>
  UV <Vector (0.0767, 0.2709)>
  UV <Vector (0.0730, 0.2744)>
Face 7424
UV Count: 3
  UV <Vector (0.0791, 0.2678)>
  UV <Vector (0.0767, 0.2709)>
  UV <Vector (0.0721, 0.2665)>
Face 7425
UV Count: 3
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0791, 0.2678)>
  UV <Vector (0.0748, 0.2629)>
Face 7426
UV Count: 3
  UV <Vector (0.0689, 0.2630)>
  UV <Vector (0.0721, 0.2665)>
  UV <Vector (0.0687, 0.2691)>
Face 7427
UV Count: 3
  UV <Vector (0.2718, 0.2469)>
  UV <Vector (0.2728, 0.2497)>
  UV <Vector (0.2684, 0.2488)>
Face 7428
UV Count: 3
  UV <Vector (0.2679, 0.2462)>
  UV <Vector (0.2684, 0.2488)>
  UV <Vector (0.2636, 0.2485)>
Face 7429
UV Count: 3
  UV <Vector (0.2639, 0.2448)>
  UV <Vector (0.2636, 0.2485)>
  UV <Vector (0.2593, 0.2467)>
Face 7430
UV Count: 3
  UV <Vector (0.2602, 0.2426)>
  UV <Vector (0.2593, 0.2467)>
  UV <Vector (0.2558, 0.2440)>
Face 7431
UV Count: 3
  UV <Vector (0.2568, 0.2394)>
  UV <Vector (0.2558, 0.2440)>
  UV <Vector (0.2521, 0.2421)>
Face 7432
UV Count: 3
  UV <Vector (0.2530, 0.2363)>
  UV <Vector (0.2521, 0.2421)>
  UV <Vector (0.2480, 0.2407)>
Face 7433
UV Count: 3
  UV <Vector (0.2436, 0.2413)>
  UV <Vector (0.2426, 0.2345)>
  UV <Vector (0.2480, 0.2348)>
Face 7434
UV Count: 3
  UV <Vector (0.2436, 0.2413)>
  UV <Vector (0.2380, 0.2433)>
  UV <Vector (0.2365, 0.2360)>
Face 7435
UV Count: 3
  UV <Vector (0.2307, 0.2385)>
  UV <Vector (0.2365, 0.2360)>
  UV <Vector (0.2380, 0.2433)>
Face 7436
UV Count: 3
  UV <Vector (0.2204, 0.2465)>
  UV <Vector (0.2237, 0.2438)>
  UV <Vector (0.2251, 0.2485)>
Face 7437
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1217, 0.2363)>
  UV <Vector (0.1279, 0.2356)>
Face 7438
UV Count: 3
  UV <Vector (0.1233, 0.2429)>
  UV <Vector (0.1149, 0.2447)>
  UV <Vector (0.1137, 0.2376)>
Face 7439
UV Count: 3
  UV <Vector (0.1149, 0.2447)>
  UV <Vector (0.1090, 0.2460)>
  UV <Vector (0.1074, 0.2394)>
Face 7440
UV Count: 3
  UV <Vector (0.1074, 0.2394)>
  UV <Vector (0.1090, 0.2460)>
  UV <Vector (0.1030, 0.2475)>
Face 7441
UV Count: 3
  UV <Vector (0.1009, 0.2407)>
  UV <Vector (0.1030, 0.2475)>
  UV <Vector (0.0963, 0.2489)>
Face 7442
UV Count: 3
  UV <Vector (0.0945, 0.2427)>
  UV <Vector (0.0963, 0.2489)>
  UV <Vector (0.0923, 0.2499)>
Face 7443
UV Count: 3
  UV <Vector (0.0923, 0.2499)>
  UV <Vector (0.0891, 0.2522)>
  UV <Vector (0.0857, 0.2466)>
Face 7444
UV Count: 3
  UV <Vector (0.0857, 0.2466)>
  UV <Vector (0.0891, 0.2522)>
  UV <Vector (0.0840, 0.2547)>
Face 7445
UV Count: 3
  UV <Vector (0.0806, 0.2491)>
  UV <Vector (0.0840, 0.2547)>
  UV <Vector (0.0797, 0.2567)>
Face 7446
UV Count: 3
  UV <Vector (0.0797, 0.2567)>
  UV <Vector (0.0773, 0.2589)>
  UV <Vector (0.0731, 0.2554)>
Face 7447
UV Count: 3
  UV <Vector (0.0773, 0.2589)>
  UV <Vector (0.0748, 0.2629)>
  UV <Vector (0.0713, 0.2594)>
Face 7448
UV Count: 3
  UV <Vector (0.0689, 0.2630)>
  UV <Vector (0.0713, 0.2594)>
  UV <Vector (0.0748, 0.2629)>
Face 7449
UV Count: 3
  UV <Vector (0.1134, 0.2842)>
  UV <Vector (0.1109, 0.2740)>
  UV <Vector (0.1199, 0.2719)>
Face 7450
UV Count: 3
  UV <Vector (0.1050, 0.2858)>
  UV <Vector (0.1025, 0.2763)>
  UV <Vector (0.1109, 0.2740)>
Face 7451
UV Count: 3
  UV <Vector (0.0983, 0.2875)>
  UV <Vector (0.0950, 0.2788)>
  UV <Vector (0.1025, 0.2763)>
Face 7452
UV Count: 3
  UV <Vector (0.0920, 0.2895)>
  UV <Vector (0.0881, 0.2816)>
  UV <Vector (0.0950, 0.2788)>
Face 7453
UV Count: 3
  UV <Vector (0.0858, 0.2916)>
  UV <Vector (0.0820, 0.2851)>
  UV <Vector (0.0881, 0.2816)>
Face 7454
UV Count: 3
  UV <Vector (0.2724, 0.2680)>
  UV <Vector (0.2790, 0.2665)>
  UV <Vector (0.2797, 0.2735)>
Face 7455
UV Count: 3
  UV <Vector (0.2645, 0.2692)>
  UV <Vector (0.2724, 0.2680)>
  UV <Vector (0.2735, 0.2758)>
Face 7456
UV Count: 3
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2645, 0.2692)>
  UV <Vector (0.2669, 0.2786)>
Face 7457
UV Count: 3
  UV <Vector (0.2490, 0.2733)>
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2598, 0.2810)>
Face 7458
UV Count: 3
  UV <Vector (0.2429, 0.2781)>
  UV <Vector (0.2490, 0.2733)>
  UV <Vector (0.2539, 0.2834)>
Face 7459
UV Count: 3
  UV <Vector (0.2376, 0.2837)>
  UV <Vector (0.2429, 0.2781)>
  UV <Vector (0.2484, 0.2877)>
Face 7460
UV Count: 3
  UV <Vector (0.2297, 0.2927)>
  UV <Vector (0.2376, 0.2837)>
  UV <Vector (0.2420, 0.2932)>
Face 7461
UV Count: 3
  UV <Vector (0.1548, 0.2826)>
  UV <Vector (0.1475, 0.2815)>
  UV <Vector (0.1482, 0.2725)>
Face 7462
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1306, 0.2703)>
  UV <Vector (0.1401, 0.2707)>
Face 7463
UV Count: 3
  UV <Vector (0.1316, 0.2816)>
  UV <Vector (0.1223, 0.2829)>
  UV <Vector (0.1199, 0.2719)>
Face 7464
UV Count: 3
  UV <Vector (0.1173, 0.2607)>
  UV <Vector (0.1172, 0.2526)>
  UV <Vector (0.1259, 0.2502)>
Face 7465
UV Count: 3
  UV <Vector (0.1083, 0.2644)>
  UV <Vector (0.1054, 0.2554)>
  UV <Vector (0.1118, 0.2538)>
Face 7466
UV Count: 3
  UV <Vector (0.0985, 0.2650)>
  UV <Vector (0.0972, 0.2559)>
  UV <Vector (0.1054, 0.2554)>
Face 7467
UV Count: 3
  UV <Vector (0.0933, 0.2586)>
  UV <Vector (0.0985, 0.2650)>
  UV <Vector (0.0894, 0.2684)>
Face 7468
UV Count: 3
  UV <Vector (0.0791, 0.2678)>
  UV <Vector (0.0826, 0.2624)>
  UV <Vector (0.0894, 0.2684)>
Face 7469
UV Count: 3
  UV <Vector (0.2751, 0.2548)>
  UV <Vector (0.2782, 0.2610)>
  UV <Vector (0.2706, 0.2611)>
Face 7470
UV Count: 3
  UV <Vector (0.0767, 0.2709)>
  UV <Vector (0.0828, 0.2744)>
  UV <Vector (0.0787, 0.2799)>
Face 7471
UV Count: 3
  UV <Vector (0.2635, 0.2548)>
  UV <Vector (0.2695, 0.2552)>
  UV <Vector (0.2706, 0.2611)>
Face 7472
UV Count: 3
  UV <Vector (0.2577, 0.2522)>
  UV <Vector (0.2635, 0.2548)>
  UV <Vector (0.2623, 0.2602)>
Face 7473
UV Count: 3
  UV <Vector (0.2460, 0.2484)>
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2441, 0.2623)>
Face 7474
UV Count: 3
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2324, 0.2566)>
Face 7475
UV Count: 3
  UV <Vector (0.2519, 0.2482)>
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2460, 0.2484)>
Face 7476
UV Count: 3
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2519, 0.2482)>
  UV <Vector (0.2550, 0.2491)>
Face 7477
UV Count: 3
  UV <Vector (0.2324, 0.2460)>
  UV <Vector (0.2324, 0.2566)>
  UV <Vector (0.2279, 0.2546)>
Face 7478
UV Count: 3
  UV <Vector (0.2268, 0.2411)>
  UV <Vector (0.2307, 0.2385)>
  UV <Vector (0.2324, 0.2460)>
Face 7479
UV Count: 3
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2307, 0.2385)>
Face 7480
UV Count: 3
  UV <Vector (0.2274, 0.2306)>
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2187, 0.2323)>
Face 7481
UV Count: 3
  UV <Vector (0.2192, 0.2293)>
  UV <Vector (0.2187, 0.2323)>
  UV <Vector (0.2142, 0.2306)>
Face 7482
UV Count: 3
  UV <Vector (0.2139, 0.2286)>
  UV <Vector (0.2142, 0.2306)>
  UV <Vector (0.2099, 0.2293)>
Face 7483
UV Count: 3
  UV <Vector (0.2100, 0.2278)>
  UV <Vector (0.2099, 0.2293)>
  UV <Vector (0.2058, 0.2280)>
Face 7484
UV Count: 3
  UV <Vector (0.2015, 0.2251)>
  UV <Vector (0.2062, 0.2268)>
  UV <Vector (0.2058, 0.2280)>
Face 7485
UV Count: 3
  UV <Vector (0.2015, 0.2251)>
  UV <Vector (0.2011, 0.2269)>
  UV <Vector (0.1977, 0.2260)>
Face 7486
UV Count: 3
  UV <Vector (0.1944, 0.2234)>
  UV <Vector (0.1981, 0.2239)>
  UV <Vector (0.1977, 0.2260)>
Face 7487
UV Count: 3
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1890, 0.2227)>
  UV <Vector (0.1944, 0.2234)>
Face 7488
UV Count: 3
  UV <Vector (0.2201, 0.2552)>
  UV <Vector (0.2166, 0.2564)>
  UV <Vector (0.2170, 0.2527)>
Face 7489
UV Count: 3
  UV <Vector (0.2210, 0.2507)>
  UV <Vector (0.2170, 0.2527)>
  UV <Vector (0.2169, 0.2493)>
Face 7490
UV Count: 3
  UV <Vector (0.2204, 0.2465)>
  UV <Vector (0.2169, 0.2493)>
  UV <Vector (0.2153, 0.2444)>
Face 7491
UV Count: 3
  UV <Vector (0.2177, 0.2412)>
  UV <Vector (0.2153, 0.2444)>
  UV <Vector (0.2127, 0.2410)>
Face 7492
UV Count: 3
  UV <Vector (0.2144, 0.2390)>
  UV <Vector (0.2127, 0.2410)>
  UV <Vector (0.2090, 0.2385)>
Face 7493
UV Count: 3
  UV <Vector (0.2099, 0.2367)>
  UV <Vector (0.2090, 0.2385)>
  UV <Vector (0.2061, 0.2372)>
Face 7494
UV Count: 3
  UV <Vector (0.2070, 0.2357)>
  UV <Vector (0.2061, 0.2372)>
  UV <Vector (0.2031, 0.2361)>
Face 7495
UV Count: 3
  UV <Vector (0.2039, 0.2343)>
  UV <Vector (0.2031, 0.2361)>
  UV <Vector (0.1991, 0.2349)>
Face 7496
UV Count: 3
  UV <Vector (0.1998, 0.2330)>
  UV <Vector (0.1991, 0.2349)>
  UV <Vector (0.1953, 0.2338)>
Face 7497
UV Count: 3
  UV <Vector (0.1926, 0.2309)>
  UV <Vector (0.1962, 0.2320)>
  UV <Vector (0.1953, 0.2338)>
Face 7498
UV Count: 3
  UV <Vector (0.1884, 0.2304)>
  UV <Vector (0.1889, 0.2290)>
  UV <Vector (0.1926, 0.2309)>
Face 7499
UV Count: 3
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2161, 0.2579)>
  UV <Vector (0.2201, 0.2552)>
Face 7500
UV Count: 3
  UV <Vector (0.1312, 0.2421)>
  UV <Vector (0.1306, 0.2382)>
  UV <Vector (0.1355, 0.2376)>
Face 7501
UV Count: 3
  UV <Vector (0.1259, 0.2502)>
  UV <Vector (0.1315, 0.2461)>
  UV <Vector (0.1359, 0.2500)>
Face 7502
UV Count: 3
  UV <Vector (0.1419, 0.2608)>
  UV <Vector (0.1307, 0.2588)>
  UV <Vector (0.1359, 0.2500)>
Face 7503
UV Count: 3
  UV <Vector (0.1476, 0.2577)>
  UV <Vector (0.1419, 0.2608)>
  UV <Vector (0.1422, 0.2519)>
Face 7504
UV Count: 3
  UV <Vector (0.1548, 0.2546)>
  UV <Vector (0.1532, 0.2594)>
  UV <Vector (0.1476, 0.2577)>
Face 7505
UV Count: 3
  UV <Vector (0.1403, 0.2806)>
  UV <Vector (0.1401, 0.2707)>
  UV <Vector (0.1482, 0.2725)>
Face 7506
UV Count: 3
  UV <Vector (0.1403, 0.2806)>
  UV <Vector (0.1475, 0.2815)>
  UV <Vector (0.1467, 0.2953)>
Face 7507
UV Count: 3
  UV <Vector (0.1419, 0.3047)>
  UV <Vector (0.1468, 0.3033)>
  UV <Vector (0.1469, 0.3084)>
Face 7508
UV Count: 3
  UV <Vector (0.5522, 0.1279)>
  UV <Vector (0.4850, 0.1333)>
  UV <Vector (0.4848, 0.1279)>
Face 7509
UV Count: 3
  UV <Vector (0.5925, 0.1230)>
  UV <Vector (0.5522, 0.1279)>
  UV <Vector (0.5527, 0.1209)>
Face 7510
UV Count: 3
  UV <Vector (0.6009, 0.1232)>
  UV <Vector (0.5925, 0.1230)>
  UV <Vector (0.5923, 0.1168)>
Face 7511
UV Count: 3
  UV <Vector (0.6009, 0.1232)>
  UV <Vector (0.6007, 0.1166)>
  UV <Vector (0.6099, 0.1162)>
Face 7512
UV Count: 3
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6097, 0.1247)>
  UV <Vector (0.6099, 0.1162)>
Face 7513
UV Count: 3
  UV <Vector (0.6276, 0.1249)>
  UV <Vector (0.6177, 0.1251)>
  UV <Vector (0.6180, 0.1175)>
Face 7514
UV Count: 3
  UV <Vector (0.6639, 0.1187)>
  UV <Vector (0.6640, 0.1271)>
  UV <Vector (0.6276, 0.1249)>
Face 7515
UV Count: 3
  UV <Vector (0.0534, 0.6232)>
  UV <Vector (0.0538, 0.6305)>
  UV <Vector (0.0502, 0.6314)>
Face 7516
UV Count: 3
  UV <Vector (0.0747, 0.6133)>
  UV <Vector (0.0772, 0.6201)>
  UV <Vector (0.0538, 0.6305)>
Face 7517
UV Count: 3
  UV <Vector (0.0925, 0.6078)>
  UV <Vector (0.0990, 0.6171)>
  UV <Vector (0.0772, 0.6201)>
Face 7518
UV Count: 3
  UV <Vector (0.1031, 0.6118)>
  UV <Vector (0.0990, 0.6171)>
  UV <Vector (0.0925, 0.6078)>
Face 7519
UV Count: 3
  UV <Vector (0.1107, 0.6052)>
  UV <Vector (0.1031, 0.6118)>
  UV <Vector (0.0954, 0.6017)>
Face 7520
UV Count: 3
  UV <Vector (0.1046, 0.5915)>
  UV <Vector (0.1265, 0.5728)>
  UV <Vector (0.1295, 0.5868)>
Face 7521
UV Count: 3
  UV <Vector (0.1265, 0.5728)>
  UV <Vector (0.1521, 0.5593)>
  UV <Vector (0.1535, 0.5714)>
Face 7522
UV Count: 3
  UV <Vector (0.1807, 0.5614)>
  UV <Vector (0.1535, 0.5714)>
  UV <Vector (0.1521, 0.5593)>
Face 7523
UV Count: 3
  UV <Vector (0.1804, 0.5495)>
  UV <Vector (0.2075, 0.5475)>
  UV <Vector (0.2070, 0.5599)>
Face 7524
UV Count: 3
  UV <Vector (0.1602, 0.2596)>
  UV <Vector (0.1532, 0.2594)>
  UV <Vector (0.1548, 0.2546)>
Face 7525
UV Count: 3
  UV <Vector (0.2246, 0.2779)>
  UV <Vector (0.2209, 0.2844)>
  UV <Vector (0.2185, 0.2823)>
Face 7526
UV Count: 3
  UV <Vector (0.2225, 0.2691)>
  UV <Vector (0.2276, 0.2695)>
  UV <Vector (0.2246, 0.2779)>
Face 7527
UV Count: 3
  UV <Vector (0.2279, 0.2631)>
  UV <Vector (0.2276, 0.2695)>
  UV <Vector (0.2225, 0.2691)>
Face 7528
UV Count: 3
  UV <Vector (0.2279, 0.2546)>
  UV <Vector (0.2324, 0.2566)>
  UV <Vector (0.2279, 0.2631)>
Face 7529
UV Count: 3
  UV <Vector (0.2103, 0.2427)>
  UV <Vector (0.2078, 0.2401)>
  UV <Vector (0.2090, 0.2385)>
Face 7530
UV Count: 3
  UV <Vector (0.2090, 0.2385)>
  UV <Vector (0.2078, 0.2401)>
  UV <Vector (0.2053, 0.2386)>
Face 7531
UV Count: 3
  UV <Vector (0.2061, 0.2372)>
  UV <Vector (0.2053, 0.2386)>
  UV <Vector (0.2022, 0.2377)>
Face 7532
UV Count: 3
  UV <Vector (0.2022, 0.2377)>
  UV <Vector (0.1982, 0.2366)>
  UV <Vector (0.1991, 0.2349)>
Face 7533
UV Count: 3
  UV <Vector (0.1982, 0.2366)>
  UV <Vector (0.1944, 0.2354)>
  UV <Vector (0.1953, 0.2338)>
Face 7534
UV Count: 3
  UV <Vector (0.1944, 0.2354)>
  UV <Vector (0.1904, 0.2336)>
  UV <Vector (0.1917, 0.2324)>
Face 7535
UV Count: 3
  UV <Vector (0.1884, 0.2304)>
  UV <Vector (0.1917, 0.2324)>
  UV <Vector (0.1904, 0.2336)>
Face 7536
UV Count: 3
  UV <Vector (0.1889, 0.2290)>
  UV <Vector (0.1884, 0.2304)>
  UV <Vector (0.1865, 0.2302)>
Face 7537
UV Count: 3
  UV <Vector (0.1857, 0.2273)>
  UV <Vector (0.1871, 0.2254)>
  UV <Vector (0.1895, 0.2272)>
Face 7538
UV Count: 3
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1906, 0.2261)>
  UV <Vector (0.1895, 0.2272)>
Face 7539
UV Count: 3
  UV <Vector (0.1906, 0.2261)>
  UV <Vector (0.1897, 0.2246)>
  UV <Vector (0.1940, 0.2253)>
Face 7540
UV Count: 3
  UV <Vector (0.1977, 0.2260)>
  UV <Vector (0.1974, 0.2279)>
  UV <Vector (0.1938, 0.2270)>
Face 7541
UV Count: 3
  UV <Vector (0.2011, 0.2269)>
  UV <Vector (0.2011, 0.2288)>
  UV <Vector (0.1974, 0.2279)>
Face 7542
UV Count: 3
  UV <Vector (0.2058, 0.2280)>
  UV <Vector (0.2054, 0.2296)>
  UV <Vector (0.2011, 0.2288)>
Face 7543
UV Count: 3
  UV <Vector (0.2099, 0.2293)>
  UV <Vector (0.2096, 0.2309)>
  UV <Vector (0.2054, 0.2296)>
Face 7544
UV Count: 3
  UV <Vector (0.2142, 0.2306)>
  UV <Vector (0.2135, 0.2326)>
  UV <Vector (0.2096, 0.2309)>
Face 7545
UV Count: 3
  UV <Vector (0.2187, 0.2323)>
  UV <Vector (0.2174, 0.2352)>
  UV <Vector (0.2135, 0.2326)>
Face 7546
UV Count: 3
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2174, 0.2352)>
Face 7547
UV Count: 3
  UV <Vector (0.2209, 0.2389)>
  UV <Vector (0.2230, 0.2358)>
  UV <Vector (0.2268, 0.2411)>
Face 7548
UV Count: 3
  UV <Vector (0.2237, 0.2438)>
  UV <Vector (0.2268, 0.2411)>
  UV <Vector (0.2283, 0.2468)>
Face 7549
UV Count: 3
  UV <Vector (0.2251, 0.2485)>
  UV <Vector (0.2283, 0.2468)>
  UV <Vector (0.2279, 0.2546)>
Face 7550
UV Count: 3
  UV <Vector (0.2245, 0.2547)>
  UV <Vector (0.2279, 0.2546)>
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Face 7551
UV Count: 3
  UV <Vector (0.2186, 0.2626)>
  UV <Vector (0.2241, 0.2626)>
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Face 7552
UV Count: 3
  UV <Vector (0.2182, 0.2693)>
  UV <Vector (0.2225, 0.2691)>
  UV <Vector (0.2204, 0.2761)>
Face 7553
UV Count: 3
  UV <Vector (0.2204, 0.2761)>
  UV <Vector (0.2185, 0.2823)>
  UV <Vector (0.2148, 0.2798)>
Face 7554
UV Count: 3
  UV <Vector (0.1607, 0.2555)>
  UV <Vector (0.1548, 0.2546)>
  UV <Vector (0.1559, 0.2494)>
Face 7555
UV Count: 3
  UV <Vector (0.1559, 0.2494)>
  UV <Vector (0.1548, 0.2546)>
  UV <Vector (0.1485, 0.2529)>
Face 7556
UV Count: 3
  UV <Vector (0.1497, 0.2466)>
  UV <Vector (0.1485, 0.2529)>
  UV <Vector (0.1422, 0.2519)>
Face 7557
UV Count: 3
  UV <Vector (0.1436, 0.2444)>
  UV <Vector (0.1422, 0.2519)>
  UV <Vector (0.1359, 0.2500)>
Face 7558
UV Count: 3
  UV <Vector (0.1315, 0.2461)>
  UV <Vector (0.1312, 0.2421)>
  UV <Vector (0.1380, 0.2417)>
Face 7559
UV Count: 3
  UV <Vector (0.2166, 0.2564)>
  UV <Vector (0.2138, 0.2584)>
  UV <Vector (0.2128, 0.2538)>
Face 7560
UV Count: 3
  UV <Vector (0.2128, 0.2538)>
  UV <Vector (0.2128, 0.2499)>
  UV <Vector (0.2169, 0.2493)>
Face 7561
UV Count: 3
  UV <Vector (0.2128, 0.2499)>
  UV <Vector (0.2118, 0.2458)>
  UV <Vector (0.2153, 0.2444)>
Face 7562
UV Count: 3
  UV <Vector (0.2118, 0.2458)>
  UV <Vector (0.2103, 0.2427)>
  UV <Vector (0.2127, 0.2410)>
Face 7563
UV Count: 3
  UV <Vector (0.2252, 0.2883)>
  UV <Vector (0.2209, 0.2844)>
  UV <Vector (0.2246, 0.2779)>
Face 7564
UV Count: 3
  UV <Vector (0.1532, 0.2594)>
  UV <Vector (0.1602, 0.2596)>
  UV <Vector (0.1588, 0.2668)>
Face 7565
UV Count: 3
  UV <Vector (0.1476, 0.2577)>
  UV <Vector (0.1532, 0.2594)>
  UV <Vector (0.1494, 0.2656)>
Face 7566
UV Count: 3
  UV <Vector (0.2276, 0.2695)>
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2303, 0.2800)>
Face 7567
UV Count: 3
  UV <Vector (0.2279, 0.2631)>
  UV <Vector (0.2324, 0.2566)>
  UV <Vector (0.2354, 0.2686)>
Face 7568
UV Count: 3
  UV <Vector (0.1083, 0.2644)>
  UV <Vector (0.1173, 0.2607)>
  UV <Vector (0.1199, 0.2719)>
Face 7569
UV Count: 3
  UV <Vector (0.1025, 0.2763)>
  UV <Vector (0.0985, 0.2650)>
  UV <Vector (0.1083, 0.2644)>
Face 7570
UV Count: 3
  UV <Vector (0.0950, 0.2788)>
  UV <Vector (0.0894, 0.2684)>
  UV <Vector (0.0985, 0.2650)>
Face 7571
UV Count: 3
  UV <Vector (0.0881, 0.2816)>
  UV <Vector (0.0828, 0.2744)>
  UV <Vector (0.0894, 0.2684)>
Face 7572
UV Count: 3
  UV <Vector (0.0787, 0.2799)>
  UV <Vector (0.0828, 0.2744)>
  UV <Vector (0.0881, 0.2816)>
Face 7573
UV Count: 3
  UV <Vector (0.2706, 0.2611)>
  UV <Vector (0.2782, 0.2610)>
  UV <Vector (0.2790, 0.2665)>
Face 7574
UV Count: 3
  UV <Vector (0.2645, 0.2692)>
  UV <Vector (0.2623, 0.2602)>
  UV <Vector (0.2706, 0.2611)>
Face 7575
UV Count: 3
  UV <Vector (0.2557, 0.2698)>
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2623, 0.2602)>
Face 7576
UV Count: 3
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2529, 0.2566)>
  UV <Vector (0.2557, 0.2698)>
Face 7577
UV Count: 3
  UV <Vector (0.2354, 0.2686)>
  UV <Vector (0.2441, 0.2623)>
  UV <Vector (0.2490, 0.2733)>
Face 7578
UV Count: 3
  UV <Vector (0.2376, 0.2837)>
  UV <Vector (0.2303, 0.2800)>
  UV <Vector (0.2354, 0.2686)>
Face 7579
UV Count: 3
  UV <Vector (0.2297, 0.2927)>
  UV <Vector (0.2252, 0.2883)>
  UV <Vector (0.2303, 0.2800)>
Face 7580
UV Count: 3
  UV <Vector (0.1494, 0.2656)>
  UV <Vector (0.1588, 0.2668)>
  UV <Vector (0.1572, 0.2740)>
Face 7581
UV Count: 3
  UV <Vector (0.1401, 0.2707)>
  UV <Vector (0.1419, 0.2608)>
  UV <Vector (0.1494, 0.2656)>
Face 7582
UV Count: 3
  UV <Vector (0.1306, 0.2703)>
  UV <Vector (0.1307, 0.2588)>
  UV <Vector (0.1419, 0.2608)>
Face 7583
UV Count: 3
  UV <Vector (0.1173, 0.2607)>
  UV <Vector (0.1307, 0.2588)>
  UV <Vector (0.1306, 0.2703)>
Face 7584
UV Count: 3
  UV <Vector (0.4723, 0.1490)>
  UV <Vector (0.4723, 0.1402)>
  UV <Vector (0.4786, 0.1402)>
Face 7585
UV Count: 3
  UV <Vector (0.4778, 0.1584)>
  UV <Vector (0.4713, 0.1577)>
  UV <Vector (0.4723, 0.1490)>
Face 7586
UV Count: 3
  UV <Vector (0.4765, 0.1672)>
  UV <Vector (0.4699, 0.1663)>
  UV <Vector (0.4713, 0.1577)>
Face 7587
UV Count: 3
  UV <Vector (0.4751, 0.1743)>
  UV <Vector (0.4685, 0.1733)>
  UV <Vector (0.4699, 0.1663)>
Face 7588
UV Count: 3
  UV <Vector (0.4739, 0.1802)>
  UV <Vector (0.4672, 0.1789)>
  UV <Vector (0.4685, 0.1733)>
Face 7589
UV Count: 3
  UV <Vector (0.4724, 0.1856)>
  UV <Vector (0.4656, 0.1842)>
  UV <Vector (0.4672, 0.1789)>
Face 7590
UV Count: 3
  UV <Vector (0.4714, 0.0816)>
  UV <Vector (0.4648, 0.0839)>
  UV <Vector (0.4633, 0.0790)>
Face 7591
UV Count: 3
  UV <Vector (0.4667, 0.0889)>
  UV <Vector (0.4648, 0.0839)>
  UV <Vector (0.4714, 0.0816)>
Face 7592
UV Count: 3
  UV <Vector (0.4749, 0.0926)>
  UV <Vector (0.4682, 0.0944)>
  UV <Vector (0.4667, 0.0889)>
Face 7593
UV Count: 3
  UV <Vector (0.4761, 0.0982)>
  UV <Vector (0.4695, 0.0996)>
  UV <Vector (0.4682, 0.0944)>
Face 7594
UV Count: 3
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4705, 0.1062)>
  UV <Vector (0.4695, 0.0996)>
Face 7595
UV Count: 3
  UV <Vector (0.4705, 0.1062)>
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4776, 0.1139)>
Face 7596
UV Count: 3
  UV <Vector (0.4780, 0.1239)>
  UV <Vector (0.4717, 0.1244)>
  UV <Vector (0.4712, 0.1147)>
Face 7597
UV Count: 3
  UV <Vector (0.4723, 0.1288)>
  UV <Vector (0.4717, 0.1244)>
  UV <Vector (0.4780, 0.1239)>
Face 7598
UV Count: 3
  UV <Vector (0.4788, 0.1337)>
  UV <Vector (0.4726, 0.1342)>
  UV <Vector (0.4723, 0.1288)>
Face 7599
UV Count: 3
  UV <Vector (0.4786, 0.1402)>
  UV <Vector (0.4723, 0.1402)>
  UV <Vector (0.4726, 0.1342)>
Face 7600
UV Count: 3
  UV <Vector (0.1273, 0.3080)>
  UV <Vector (0.1254, 0.2991)>
  UV <Vector (0.1333, 0.2977)>
Face 7601
UV Count: 3
  UV <Vector (0.1192, 0.3095)>
  UV <Vector (0.1173, 0.3005)>
  UV <Vector (0.1254, 0.2991)>
Face 7602
UV Count: 3
  UV <Vector (0.1113, 0.3109)>
  UV <Vector (0.1093, 0.3017)>
  UV <Vector (0.1173, 0.3005)>
Face 7603
UV Count: 3
  UV <Vector (0.1048, 0.3121)>
  UV <Vector (0.1031, 0.3029)>
  UV <Vector (0.1093, 0.3017)>
Face 7604
UV Count: 3
  UV <Vector (0.0994, 0.3129)>
  UV <Vector (0.0977, 0.3036)>
  UV <Vector (0.1031, 0.3029)>
Face 7605
UV Count: 3
  UV <Vector (0.0924, 0.3055)>
  UV <Vector (0.0977, 0.3036)>
  UV <Vector (0.0994, 0.3129)>
Face 7606
UV Count: 3
  UV <Vector (0.2746, 0.2880)>
  UV <Vector (0.2795, 0.2877)>
  UV <Vector (0.2804, 0.2951)>
Face 7607
UV Count: 3
  UV <Vector (0.2701, 0.2893)>
  UV <Vector (0.2746, 0.2880)>
  UV <Vector (0.2764, 0.2958)>
Face 7608
UV Count: 3
  UV <Vector (0.2649, 0.2912)>
  UV <Vector (0.2701, 0.2893)>
  UV <Vector (0.2722, 0.2971)>
Face 7609
UV Count: 3
  UV <Vector (0.2633, 0.3006)>
  UV <Vector (0.2594, 0.2934)>
  UV <Vector (0.2649, 0.2912)>
Face 7610
UV Count: 3
  UV <Vector (0.2585, 0.3033)>
  UV <Vector (0.2542, 0.2968)>
  UV <Vector (0.2594, 0.2934)>
Face 7611
UV Count: 3
  UV <Vector (0.2529, 0.3073)>
  UV <Vector (0.2487, 0.3009)>
  UV <Vector (0.2542, 0.2968)>
Face 7612
UV Count: 3
  UV <Vector (0.2419, 0.3076)>
  UV <Vector (0.2487, 0.3009)>
  UV <Vector (0.2529, 0.3073)>
Face 7613
UV Count: 3
  UV <Vector (0.1467, 0.2953)>
  UV <Vector (0.1507, 0.2945)>
  UV <Vector (0.1507, 0.3022)>
Face 7614
UV Count: 3
  UV <Vector (0.1418, 0.2964)>
  UV <Vector (0.1467, 0.2953)>
  UV <Vector (0.1468, 0.3033)>
Face 7615
UV Count: 3
  UV <Vector (0.1333, 0.2977)>
  UV <Vector (0.1418, 0.2964)>
  UV <Vector (0.1419, 0.3047)>
Face 7616
UV Count: 3
  UV <Vector (0.4786, 0.1494)>
  UV <Vector (0.4786, 0.1402)>
  UV <Vector (0.4849, 0.1401)>
Face 7617
UV Count: 3
  UV <Vector (0.4778, 0.1584)>
  UV <Vector (0.4786, 0.1494)>
  UV <Vector (0.4849, 0.1497)>
Face 7618
UV Count: 3
  UV <Vector (0.4829, 0.1681)>
  UV <Vector (0.4765, 0.1672)>
  UV <Vector (0.4778, 0.1584)>
Face 7619
UV Count: 3
  UV <Vector (0.4817, 0.1754)>
  UV <Vector (0.4751, 0.1743)>
  UV <Vector (0.4765, 0.1672)>
Face 7620
UV Count: 3
  UV <Vector (0.4805, 0.1815)>
  UV <Vector (0.4739, 0.1802)>
  UV <Vector (0.4751, 0.1743)>
Face 7621
UV Count: 3
  UV <Vector (0.4790, 0.1872)>
  UV <Vector (0.4724, 0.1856)>
  UV <Vector (0.4739, 0.1802)>
Face 7622
UV Count: 3
  UV <Vector (0.4780, 0.0794)>
  UV <Vector (0.4714, 0.0816)>
  UV <Vector (0.4698, 0.0766)>
Face 7623
UV Count: 3
  UV <Vector (0.4734, 0.0869)>
  UV <Vector (0.4714, 0.0816)>
  UV <Vector (0.4780, 0.0794)>
Face 7624
UV Count: 3
  UV <Vector (0.4816, 0.0908)>
  UV <Vector (0.4749, 0.0926)>
  UV <Vector (0.4734, 0.0869)>
Face 7625
UV Count: 3
  UV <Vector (0.4827, 0.0967)>
  UV <Vector (0.4761, 0.0982)>
  UV <Vector (0.4749, 0.0926)>
Face 7626
UV Count: 3
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4761, 0.0982)>
Face 7627
UV Count: 3
  UV <Vector (0.4770, 0.1050)>
  UV <Vector (0.4834, 0.1039)>
  UV <Vector (0.4839, 0.1130)>
Face 7628
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.4780, 0.1239)>
  UV <Vector (0.4776, 0.1139)>
Face 7629
UV Count: 3
  UV <Vector (0.4843, 0.1233)>
  UV <Vector (0.4848, 0.1279)>
  UV <Vector (0.4785, 0.1283)>
Face 7630
UV Count: 3
  UV <Vector (0.4850, 0.1333)>
  UV <Vector (0.4788, 0.1337)>
  UV <Vector (0.4785, 0.1283)>
Face 7631
UV Count: 3
  UV <Vector (0.4849, 0.1401)>
  UV <Vector (0.4786, 0.1402)>
  UV <Vector (0.4788, 0.1337)>
Face 7632
UV Count: 3
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.9159, 0.6318)>
  UV <Vector (0.9123, 0.6587)>
Face 7633
UV Count: 3
  UV <Vector (0.8673, 0.6260)>
  UV <Vector (0.8891, 0.6296)>
  UV <Vector (0.8841, 0.6576)>
Face 7634
UV Count: 3
  UV <Vector (0.8447, 0.6213)>
  UV <Vector (0.8673, 0.6260)>
  UV <Vector (0.8605, 0.6563)>
Face 7635
UV Count: 3
  UV <Vector (0.8225, 0.6488)>
  UV <Vector (0.8286, 0.6171)>
  UV <Vector (0.8447, 0.6213)>
Face 7636
UV Count: 3
  UV <Vector (0.8071, 0.6442)>
  UV <Vector (0.8142, 0.6126)>
  UV <Vector (0.8286, 0.6171)>
Face 7637
UV Count: 3
  UV <Vector (0.7957, 0.6406)>
  UV <Vector (0.8036, 0.6087)>
  UV <Vector (0.8142, 0.6126)>
Face 7638
UV Count: 3
  UV <Vector (0.7835, 0.6360)>
  UV <Vector (0.7933, 0.6050)>
  UV <Vector (0.8036, 0.6087)>
Face 7639
UV Count: 3
  UV <Vector (0.7688, 0.6310)>
  UV <Vector (0.7823, 0.5999)>
  UV <Vector (0.7933, 0.6050)>
Face 7640
UV Count: 3
  UV <Vector (0.7511, 0.6214)>
  UV <Vector (0.7687, 0.5927)>
  UV <Vector (0.7823, 0.5999)>
Face 7641
UV Count: 3
  UV <Vector (0.7379, 0.6071)>
  UV <Vector (0.7554, 0.5843)>
  UV <Vector (0.7687, 0.5927)>
Face 7642
UV Count: 3
  UV <Vector (0.7345, 0.5955)>
  UV <Vector (0.7502, 0.5810)>
  UV <Vector (0.7554, 0.5843)>
Face 7643
UV Count: 3
  UV <Vector (0.7317, 0.5832)>
  UV <Vector (0.7416, 0.5740)>
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Face 7644
UV Count: 3
  UV <Vector (0.9303, 0.6318)>
  UV <Vector (0.9489, 0.6301)>
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Face 7645
UV Count: 3
  UV <Vector (0.9159, 0.6318)>
  UV <Vector (0.9303, 0.6318)>
  UV <Vector (0.9289, 0.6465)>
Face 7646
UV Count: 3
  UV <Vector (0.5055, 0.7271)>
  UV <Vector (0.5103, 0.7416)>
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Face 7647
UV Count: 3
  UV <Vector (0.5018, 0.7281)>
  UV <Vector (0.5062, 0.7426)>
  UV <Vector (0.5021, 0.7437)>
Face 7648
UV Count: 3
  UV <Vector (0.5021, 0.7437)>
  UV <Vector (0.4989, 0.7460)>
  UV <Vector (0.4934, 0.7326)>
Face 7649
UV Count: 3
  UV <Vector (0.4989, 0.7460)>
  UV <Vector (0.4946, 0.7490)>
  UV <Vector (0.4888, 0.7364)>
Face 7650
UV Count: 3
  UV <Vector (0.4946, 0.7490)>
  UV <Vector (0.4880, 0.7528)>
  UV <Vector (0.4832, 0.7415)>
Face 7651
UV Count: 3
  UV <Vector (0.4880, 0.7528)>
  UV <Vector (0.4798, 0.7576)>
  UV <Vector (0.4762, 0.7473)>
Face 7652
UV Count: 3
  UV <Vector (0.4798, 0.7576)>
  UV <Vector (0.4708, 0.7630)>
  UV <Vector (0.4681, 0.7528)>
Face 7653
UV Count: 3
  UV <Vector (0.4708, 0.7630)>
  UV <Vector (0.4589, 0.7691)>
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Face 7654
UV Count: 3
  UV <Vector (0.4589, 0.7691)>
  UV <Vector (0.4485, 0.7722)>
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Face 7655
UV Count: 3
  UV <Vector (0.4485, 0.7722)>
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Face 7656
UV Count: 3
  UV <Vector (0.4411, 0.7731)>
  UV <Vector (0.4343, 0.7729)>
  UV <Vector (0.4357, 0.7641)>
Face 7657
UV Count: 3
  UV <Vector (0.4343, 0.7729)>
  UV <Vector (0.4273, 0.7722)>
  UV <Vector (0.4290, 0.7642)>
Face 7658
UV Count: 3
  UV <Vector (0.4273, 0.7722)>
  UV <Vector (0.4204, 0.7714)>
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Face 7659
UV Count: 3
  UV <Vector (0.4204, 0.7714)>
  UV <Vector (0.4132, 0.7705)>
  UV <Vector (0.4152, 0.7635)>
Face 7660
UV Count: 3
  UV <Vector (0.4075, 0.7623)>
  UV <Vector (0.4152, 0.7635)>
  UV <Vector (0.4132, 0.7705)>
Face 7661
UV Count: 3
  UV <Vector (0.4005, 0.7610)>
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  UV <Vector (0.4052, 0.7692)>
Face 7662
UV Count: 3
  UV <Vector (0.3918, 0.7645)>
  UV <Vector (0.3942, 0.7593)>
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Face 7663
UV Count: 3
  UV <Vector (0.4955, 0.6942)>
  UV <Vector (0.5039, 0.6883)>
  UV <Vector (0.5064, 0.7048)>
Face 7664
UV Count: 3
  UV <Vector (0.4890, 0.7031)>
  UV <Vector (0.4955, 0.6942)>
  UV <Vector (0.4999, 0.7089)>
Face 7665
UV Count: 3
  UV <Vector (0.4852, 0.7063)>
  UV <Vector (0.4890, 0.7031)>
  UV <Vector (0.4933, 0.7148)>
Face 7666
UV Count: 3
  UV <Vector (0.4788, 0.7106)>
  UV <Vector (0.4852, 0.7063)>
  UV <Vector (0.4894, 0.7187)>
Face 7667
UV Count: 3
  UV <Vector (0.4749, 0.7189)>
  UV <Vector (0.4788, 0.7106)>
  UV <Vector (0.4845, 0.7232)>
Face 7668
UV Count: 3
  UV <Vector (0.4697, 0.7286)>
  UV <Vector (0.4749, 0.7189)>
  UV <Vector (0.4794, 0.7299)>
Face 7669
UV Count: 3
  UV <Vector (0.4638, 0.7352)>
  UV <Vector (0.4697, 0.7286)>
  UV <Vector (0.4731, 0.7369)>
Face 7670
UV Count: 3
  UV <Vector (0.4570, 0.7402)>
  UV <Vector (0.4638, 0.7352)>
  UV <Vector (0.4662, 0.7427)>
Face 7671
UV Count: 3
  UV <Vector (0.4483, 0.7431)>
  UV <Vector (0.4570, 0.7402)>
  UV <Vector (0.4576, 0.7490)>
Face 7672
UV Count: 3
  UV <Vector (0.4432, 0.7454)>
  UV <Vector (0.4483, 0.7431)>
  UV <Vector (0.4493, 0.7521)>
Face 7673
UV Count: 3
  UV <Vector (0.4376, 0.7463)>
  UV <Vector (0.4432, 0.7454)>
  UV <Vector (0.4430, 0.7542)>
Face 7674
UV Count: 3
  UV <Vector (0.4310, 0.7476)>
  UV <Vector (0.4376, 0.7463)>
  UV <Vector (0.4369, 0.7554)>
Face 7675
UV Count: 3
  UV <Vector (0.4249, 0.7485)>
  UV <Vector (0.4310, 0.7476)>
  UV <Vector (0.4305, 0.7562)>
Face 7676
UV Count: 3
  UV <Vector (0.4187, 0.7492)>
  UV <Vector (0.4249, 0.7485)>
  UV <Vector (0.4239, 0.7563)>
Face 7677
UV Count: 3
  UV <Vector (0.4089, 0.7548)>
  UV <Vector (0.4100, 0.7473)>
  UV <Vector (0.4187, 0.7492)>
Face 7678
UV Count: 3
  UV <Vector (0.4025, 0.7531)>
  UV <Vector (0.4034, 0.7463)>
  UV <Vector (0.4100, 0.7473)>
Face 7679
UV Count: 3
  UV <Vector (0.3965, 0.7519)>
  UV <Vector (0.3978, 0.7449)>
  UV <Vector (0.4034, 0.7463)>
Face 7680
UV Count: 3
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5044, 0.4111)>
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Face 7681
UV Count: 3
  UV <Vector (0.5133, 0.4088)>
  UV <Vector (0.5142, 0.4017)>
  UV <Vector (0.5240, 0.4018)>
Face 7682
UV Count: 3
  UV <Vector (0.5240, 0.4018)>
  UV <Vector (0.5381, 0.3965)>
  UV <Vector (0.5386, 0.4032)>
Face 7683
UV Count: 3
  UV <Vector (0.5381, 0.3965)>
  UV <Vector (0.5488, 0.3926)>
  UV <Vector (0.5504, 0.4003)>
Face 7684
UV Count: 3
  UV <Vector (0.5488, 0.3926)>
  UV <Vector (0.5574, 0.3901)>
  UV <Vector (0.5589, 0.3978)>
Face 7685
UV Count: 3
  UV <Vector (0.5574, 0.3901)>
  UV <Vector (0.5684, 0.3866)>
  UV <Vector (0.5701, 0.3942)>
Face 7686
UV Count: 3
  UV <Vector (0.5787, 0.3847)>
  UV <Vector (0.5806, 0.3919)>
  UV <Vector (0.5701, 0.3942)>
Face 7687
UV Count: 3
  UV <Vector (0.5912, 0.3884)>
  UV <Vector (0.5806, 0.3919)>
  UV <Vector (0.5787, 0.3847)>
Face 7688
UV Count: 3
  UV <Vector (0.5891, 0.3812)>
  UV <Vector (0.6032, 0.3763)>
  UV <Vector (0.6053, 0.3837)>
Face 7689
UV Count: 3
  UV <Vector (0.6032, 0.3763)>
  UV <Vector (0.6137, 0.3724)>
  UV <Vector (0.6160, 0.3800)>
Face 7690
UV Count: 3
  UV <Vector (0.6243, 0.3763)>
  UV <Vector (0.6160, 0.3800)>
  UV <Vector (0.6137, 0.3724)>
Face 7691
UV Count: 3
  UV <Vector (0.4838, 0.4130)>
  UV <Vector (0.4828, 0.4056)>
  UV <Vector (0.4927, 0.4040)>
Face 7692
UV Count: 3
  UV <Vector (0.5044, 0.4111)>
  UV <Vector (0.4950, 0.4118)>
  UV <Vector (0.4927, 0.4040)>
Face 7693
UV Count: 3
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9439, 0.4092)>
Face 7694
UV Count: 3
  UV <Vector (0.9629, 0.4188)>
  UV <Vector (0.9531, 0.4166)>
  UV <Vector (0.9557, 0.4113)>
Face 7695
UV Count: 3
  UV <Vector (0.8257, 0.3783)>
  UV <Vector (0.8271, 0.3719)>
  UV <Vector (0.8364, 0.3757)>
Face 7696
UV Count: 3
  UV <Vector (0.8466, 0.3794)>
  UV <Vector (0.8455, 0.3856)>
  UV <Vector (0.8350, 0.3819)>
Face 7697
UV Count: 3
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8455, 0.3856)>
Face 7698
UV Count: 3
  UV <Vector (0.8573, 0.3898)>
  UV <Vector (0.8598, 0.3846)>
  UV <Vector (0.8694, 0.3888)>
Face 7699
UV Count: 3
  UV <Vector (0.8799, 0.3914)>
  UV <Vector (0.8783, 0.3970)>
  UV <Vector (0.8677, 0.3938)>
Face 7700
UV Count: 3
  UV <Vector (0.8910, 0.3953)>
  UV <Vector (0.8894, 0.4009)>
  UV <Vector (0.8783, 0.3970)>
Face 7701
UV Count: 3
  UV <Vector (0.8997, 0.3985)>
  UV <Vector (0.8984, 0.4039)>
  UV <Vector (0.8894, 0.4009)>
Face 7702
UV Count: 3
  UV <Vector (0.9105, 0.4028)>
  UV <Vector (0.9103, 0.4076)>
  UV <Vector (0.8984, 0.4039)>
Face 7703
UV Count: 3
  UV <Vector (0.9237, 0.4093)>
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9103, 0.4076)>
Face 7704
UV Count: 3
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9226, 0.4146)>
  UV <Vector (0.9237, 0.4093)>
Face 7705
UV Count: 3
  UV <Vector (0.9416, 0.4160)>
  UV <Vector (0.9309, 0.4151)>
  UV <Vector (0.9334, 0.4085)>
Face 7706
UV Count: 3
  UV <Vector (0.4417, 0.1051)>
  UV <Vector (0.4382, 0.1065)>
  UV <Vector (0.4367, 0.1021)>
Face 7707
UV Count: 3
  UV <Vector (0.0313, 0.1009)>
  UV <Vector (0.0330, 0.0966)>
  UV <Vector (0.0366, 0.0986)>
Face 7708
UV Count: 3
  UV <Vector (0.4435, 0.1026)>
  UV <Vector (0.4405, 0.1006)>
  UV <Vector (0.4431, 0.0979)>
Face 7709
UV Count: 3
  UV <Vector (0.0298, 0.0982)>
  UV <Vector (0.0281, 0.0951)>
  UV <Vector (0.0308, 0.0936)>
Face 7710
UV Count: 3
  UV <Vector (0.4469, 0.0959)>
  UV <Vector (0.4431, 0.0979)>
  UV <Vector (0.4407, 0.0958)>
Face 7711
UV Count: 3
  UV <Vector (0.0273, 0.0911)>
  UV <Vector (0.0279, 0.0870)>
  UV <Vector (0.0335, 0.0918)>
Face 7712
UV Count: 3
  UV <Vector (0.4352, 0.1061)>
  UV <Vector (0.4314, 0.1053)>
  UV <Vector (0.4336, 0.1004)>
Face 7713
UV Count: 3
  UV <Vector (0.0375, 0.1028)>
  UV <Vector (0.0366, 0.0986)>
  UV <Vector (0.0399, 0.0974)>
Face 7714
UV Count: 3
  UV <Vector (0.4288, 0.1022)>
  UV <Vector (0.4261, 0.0988)>
  UV <Vector (0.4319, 0.0954)>
Face 7715
UV Count: 3
  UV <Vector (0.0444, 0.0998)>
  UV <Vector (0.0399, 0.0974)>
  UV <Vector (0.0422, 0.0926)>
Face 7716
UV Count: 3
  UV <Vector (0.4397, 0.0908)>
  UV <Vector (0.4464, 0.0881)>
  UV <Vector (0.4468, 0.0918)>
Face 7717
UV Count: 3
  UV <Vector (0.0352, 0.0870)>
  UV <Vector (0.0335, 0.0918)>
  UV <Vector (0.0279, 0.0870)>
Face 7718
UV Count: 3
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4450, 0.0829)>
  UV <Vector (0.4464, 0.0881)>
Face 7719
UV Count: 3
  UV <Vector (0.0372, 0.0825)>
  UV <Vector (0.0352, 0.0870)>
  UV <Vector (0.0288, 0.0834)>
Face 7720
UV Count: 3
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4360, 0.0811)>
  UV <Vector (0.4427, 0.0782)>
Face 7721
UV Count: 3
  UV <Vector (0.0372, 0.0825)>
  UV <Vector (0.0309, 0.0785)>
  UV <Vector (0.0338, 0.0742)>
Face 7722
UV Count: 3
  UV <Vector (0.4360, 0.0811)>
  UV <Vector (0.4326, 0.0753)>
  UV <Vector (0.4388, 0.0728)>
Face 7723
UV Count: 3
  UV <Vector (0.0400, 0.0779)>
  UV <Vector (0.0338, 0.0742)>
  UV <Vector (0.0384, 0.0693)>
Face 7724
UV Count: 3
  UV <Vector (0.4326, 0.0753)>
  UV <Vector (0.4285, 0.0685)>
  UV <Vector (0.4330, 0.0657)>
Face 7725
UV Count: 3
  UV <Vector (0.0442, 0.0726)>
  UV <Vector (0.0384, 0.0693)>
  UV <Vector (0.0451, 0.0631)>
Face 7726
UV Count: 3
  UV <Vector (0.4330, 0.0657)>
  UV <Vector (0.4285, 0.0685)>
  UV <Vector (0.4248, 0.0617)>
Face 7727
UV Count: 3
  UV <Vector (0.0451, 0.0631)>
  UV <Vector (0.0507, 0.0554)>
  UV <Vector (0.0537, 0.0601)>
Face 7728
UV Count: 3
  UV <Vector (0.4285, 0.0574)>
  UV <Vector (0.4248, 0.0617)>
  UV <Vector (0.4223, 0.0554)>
Face 7729
UV Count: 3
  UV <Vector (0.0507, 0.0554)>
  UV <Vector (0.0536, 0.0497)>
  UV <Vector (0.0571, 0.0543)>
Face 7730
UV Count: 3
  UV <Vector (0.4178, 0.0472)>
  UV <Vector (0.4199, 0.0507)>
  UV <Vector (0.4137, 0.0547)>
Face 7731
UV Count: 3
  UV <Vector (0.0627, 0.0467)>
  UV <Vector (0.0688, 0.0513)>
  UV <Vector (0.0657, 0.0547)>
Face 7732
UV Count: 3
  UV <Vector (0.4199, 0.0507)>
  UV <Vector (0.4221, 0.0478)>
  UV <Vector (0.4263, 0.0514)>
Face 7733
UV Count: 3
  UV <Vector (0.0601, 0.0499)>
  UV <Vector (0.0571, 0.0543)>
  UV <Vector (0.0536, 0.0497)>
Face 7734
UV Count: 3
  UV <Vector (0.4100, 0.0575)>
  UV <Vector (0.4137, 0.0547)>
  UV <Vector (0.4169, 0.0598)>
Face 7735
UV Count: 3
  UV <Vector (0.0690, 0.0580)>
  UV <Vector (0.0661, 0.0634)>
  UV <Vector (0.0618, 0.0594)>
Face 7736
UV Count: 3
  UV <Vector (0.4169, 0.0598)>
  UV <Vector (0.4202, 0.0652)>
  UV <Vector (0.4155, 0.0680)>
Face 7737
UV Count: 3
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0661, 0.0634)>
  UV <Vector (0.0621, 0.0676)>
Face 7738
UV Count: 3
  UV <Vector (0.4234, 0.0717)>
  UV <Vector (0.4189, 0.0741)>
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Face 7739
UV Count: 3
  UV <Vector (0.0538, 0.0702)>
  UV <Vector (0.0579, 0.0643)>
  UV <Vector (0.0621, 0.0676)>
Face 7740
UV Count: 3
  UV <Vector (0.4260, 0.0787)>
  UV <Vector (0.4205, 0.0815)>
  UV <Vector (0.4189, 0.0741)>
Face 7741
UV Count: 3
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0538, 0.0702)>
  UV <Vector (0.0579, 0.0733)>
Face 7742
UV Count: 3
  UV <Vector (0.4280, 0.0856)>
  UV <Vector (0.4219, 0.0894)>
  UV <Vector (0.4205, 0.0815)>
Face 7743
UV Count: 3
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0553, 0.0804)>
Face 7744
UV Count: 3
  UV <Vector (0.4299, 0.0909)>
  UV <Vector (0.4239, 0.0945)>
  UV <Vector (0.4219, 0.0894)>
Face 7745
UV Count: 3
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0529, 0.0880)>
Face 7746
UV Count: 3
  UV <Vector (0.4319, 0.0954)>
  UV <Vector (0.4261, 0.0988)>
  UV <Vector (0.4239, 0.0945)>
Face 7747
UV Count: 3
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0503, 0.0928)>
Face 7748
UV Count: 3
  UV <Vector (0.4234, 0.0717)>
  UV <Vector (0.4285, 0.0685)>
  UV <Vector (0.4326, 0.0753)>
Face 7749
UV Count: 3
  UV <Vector (0.0538, 0.0702)>
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0442, 0.0726)>
Face 7750
UV Count: 3
  UV <Vector (0.4285, 0.0685)>
  UV <Vector (0.4234, 0.0717)>
  UV <Vector (0.4202, 0.0652)>
Face 7751
UV Count: 3
  UV <Vector (0.0492, 0.0664)>
  UV <Vector (0.0537, 0.0601)>
  UV <Vector (0.0579, 0.0643)>
Face 7752
UV Count: 3
  UV <Vector (0.4169, 0.0598)>
  UV <Vector (0.4223, 0.0554)>
  UV <Vector (0.4248, 0.0617)>
Face 7753
UV Count: 3
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0579, 0.0643)>
  UV <Vector (0.0537, 0.0601)>
Face 7754
UV Count: 3
  UV <Vector (0.4137, 0.0547)>
  UV <Vector (0.4199, 0.0507)>
  UV <Vector (0.4223, 0.0554)>
Face 7755
UV Count: 3
  UV <Vector (0.0657, 0.0547)>
  UV <Vector (0.0618, 0.0594)>
  UV <Vector (0.0571, 0.0543)>
Face 7756
UV Count: 3
  UV <Vector (0.4260, 0.0787)>
  UV <Vector (0.4326, 0.0753)>
  UV <Vector (0.4360, 0.0811)>
Face 7757
UV Count: 3
  UV <Vector (0.0503, 0.0768)>
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0400, 0.0779)>
Face 7758
UV Count: 3
  UV <Vector (0.4280, 0.0856)>
  UV <Vector (0.4360, 0.0811)>
  UV <Vector (0.4382, 0.0860)>
Face 7759
UV Count: 3
  UV <Vector (0.0474, 0.0834)>
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0372, 0.0825)>
Face 7760
UV Count: 3
  UV <Vector (0.4299, 0.0909)>
  UV <Vector (0.4382, 0.0860)>
  UV <Vector (0.4397, 0.0908)>
Face 7761
UV Count: 3
  UV <Vector (0.0448, 0.0884)>
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0352, 0.0870)>
Face 7762
UV Count: 3
  UV <Vector (0.4319, 0.0954)>
  UV <Vector (0.4397, 0.0908)>
  UV <Vector (0.4407, 0.0958)>
Face 7763
UV Count: 3
  UV <Vector (0.0422, 0.0926)>
  UV <Vector (0.0399, 0.0974)>
  UV <Vector (0.0335, 0.0918)>
Face 7764
UV Count: 3
  UV <Vector (0.4407, 0.0958)>
  UV <Vector (0.4405, 0.1006)>
  UV <Vector (0.4367, 0.1021)>
Face 7765
UV Count: 3
  UV <Vector (0.0335, 0.0918)>
  UV <Vector (0.0399, 0.0974)>
  UV <Vector (0.0366, 0.0986)>
Face 7766
UV Count: 3
  UV <Vector (0.2672, 0.6706)>
  UV <Vector (0.2717, 0.6711)>
  UV <Vector (0.2698, 0.6821)>
Face 7767
UV Count: 3
  UV <Vector (0.2669, 0.6936)>
  UV <Vector (0.2622, 0.6926)>
  UV <Vector (0.2641, 0.6813)>
Face 7768
UV Count: 3
  UV <Vector (0.2669, 0.6936)>
  UV <Vector (0.2727, 0.6953)>
  UV <Vector (0.2693, 0.7067)>
Face 7769
UV Count: 3
  UV <Vector (0.2693, 0.7067)>
  UV <Vector (0.2727, 0.6953)>
  UV <Vector (0.2787, 0.6981)>
Face 7770
UV Count: 3
  UV <Vector (0.2787, 0.6981)>
  UV <Vector (0.2862, 0.6997)>
  UV <Vector (0.2799, 0.7101)>
Face 7771
UV Count: 3
  UV <Vector (0.2837, 0.6636)>
  UV <Vector (0.2832, 0.6721)>
  UV <Vector (0.2773, 0.6715)>
Face 7772
UV Count: 3
  UV <Vector (0.2731, 0.6617)>
  UV <Vector (0.2782, 0.6619)>
  UV <Vector (0.2773, 0.6715)>
Face 7773
UV Count: 3
  UV <Vector (0.1344, 0.6486)>
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1329, 0.6560)>
Face 7774
UV Count: 3
  UV <Vector (0.1478, 0.6538)>
  UV <Vector (0.1459, 0.6658)>
  UV <Vector (0.1381, 0.6653)>
Face 7775
UV Count: 3
  UV <Vector (0.1459, 0.6658)>
  UV <Vector (0.1450, 0.6767)>
  UV <Vector (0.1403, 0.6763)>
Face 7776
UV Count: 3
  UV <Vector (0.1412, 0.6876)>
  UV <Vector (0.1403, 0.6763)>
  UV <Vector (0.1450, 0.6767)>
Face 7777
UV Count: 3
  UV <Vector (0.1412, 0.6876)>
  UV <Vector (0.1478, 0.6868)>
  UV <Vector (0.1388, 0.6988)>
Face 7778
UV Count: 3
  UV <Vector (0.1478, 0.6868)>
  UV <Vector (0.1531, 0.7006)>
  UV <Vector (0.1388, 0.6988)>
Face 7779
UV Count: 3
  UV <Vector (0.1330, 0.7011)>
  UV <Vector (0.1388, 0.6988)>
  UV <Vector (0.1422, 0.7063)>
Face 7780
UV Count: 3
  UV <Vector (0.1360, 0.7109)>
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1269, 0.7032)>
Face 7781
UV Count: 3
  UV <Vector (0.1269, 0.7032)>
  UV <Vector (0.1293, 0.7150)>
  UV <Vector (0.1211, 0.7124)>
Face 7782
UV Count: 3
  UV <Vector (0.1222, 0.7036)>
  UV <Vector (0.1211, 0.7124)>
  UV <Vector (0.1171, 0.7117)>
Face 7783
UV Count: 3
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1167, 0.6928)>
  UV <Vector (0.1105, 0.6940)>
Face 7784
UV Count: 3
  UV <Vector (0.1136, 0.6768)>
  UV <Vector (0.1099, 0.6771)>
  UV <Vector (0.1096, 0.6624)>
Face 7785
UV Count: 3
  UV <Vector (0.1166, 0.6468)>
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1221, 0.6570)>
Face 7786
UV Count: 3
  UV <Vector (0.1215, 0.6470)>
  UV <Vector (0.1281, 0.6475)>
  UV <Vector (0.1277, 0.6557)>
Face 7787
UV Count: 3
  UV <Vector (0.1281, 0.6475)>
  UV <Vector (0.1344, 0.6486)>
  UV <Vector (0.1329, 0.6560)>
Face 7788
UV Count: 3
  UV <Vector (0.6113, 0.1832)>
  UV <Vector (0.6109, 0.1760)>
  UV <Vector (0.6187, 0.1751)>
Face 7789
UV Count: 3
  UV <Vector (0.6113, 0.1832)>
  UV <Vector (0.6027, 0.1870)>
  UV <Vector (0.6026, 0.1765)>
Face 7790
UV Count: 3
  UV <Vector (0.6084, 0.0569)>
  UV <Vector (0.6154, 0.0521)>
  UV <Vector (0.6172, 0.0623)>
Face 7791
UV Count: 3
  UV <Vector (0.6010, 0.0635)>
  UV <Vector (0.5996, 0.0542)>
  UV <Vector (0.6084, 0.0569)>
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Triangle: [1693, 1725, 1724]
Triangle: [1692, 1726, 1725]
Triangle: [1691, 1727, 1726]
Triangle: [1689, 1727, 1690]
Triangle: [1689, 1729, 1728]
Triangle: [1688, 1730, 1729]
Triangle: [1709, 1730, 1687]
Triangle: [1708, 1731, 1709]
Triangle: [1732, 1707, 1710]
Triangle: [1209, 1832, 1833]
Triangle: [1210, 1833, 1834]
Triangle: [1211, 1834, 1835]
Triangle: [1212, 1835, 1836]
Triangle: [1213, 1836, 1837]
Triangle: [1213, 1838, 1214]
Triangle: [1214, 1839, 1215]
Triangle: [1215, 1840, 1216]
Triangle: [1216, 1841, 1217]
Triangle: [1217, 1842, 1218]
Triangle: [1218, 1843, 1219]
Triangle: [1219, 1844, 1220]
Triangle: [1845, 1220, 1844]
Triangle: [1207, 1846, 1847]
Triangle: [1207, 1832, 1208]
Triangle: [1666, 1733, 1747]
Triangle: [1664, 1734, 1733]
Triangle: [1664, 1733, 1665]
Triangle: [1663, 1735, 1734]
Triangle: [1736, 1657, 1656]
Triangle: [1657, 1735, 1662]
Triangle: [1661, 1736, 1658]
Triangle: [1736, 1656, 1658]
Triangle: [1739, 1659, 1676]
Triangle: [1738, 1660, 1659]
Triangle: [1737, 1661, 1660]
Triangle: [1675, 1739, 1676]
Triangle: [1673, 1740, 1675]
Triangle: [1742, 1670, 1669]
Triangle: [1742, 1668, 1743]
Triangle: [1672, 1670, 1741]
Triangle: [1674, 1741, 1673]
Triangle: [1819, 1720, 1818]
Triangle: [1817, 1720, 1697]
Triangle: [1816, 1697, 1652]
Triangle: [1815, 1652, 1281]
Triangle: [1814, 1281, 1318]
Triangle: [1813, 1318, 1294]
Triangle: [1812, 1294, 1327]
Triangle: [1336, 1812, 1327]
Triangle: [1810, 1336, 1303]
Triangle: [1345, 1810, 1303]
Triangle: [1808, 1345, 1282]
Triangle: [1761, 1667, 1721]
Triangle: [1762, 1721, 1696]
Triangle: [1763, 1696, 1651]
Triangle: [1764, 1651, 1277]
Triangle: [1765, 1277, 1320]
Triangle: [1766, 1320, 1296]
Triangle: [1767, 1296, 1329]
Triangle: [1768, 1329, 1334]
Triangle: [1769, 1334, 1301]
Triangle: [1343, 1769, 1301]
Triangle: [1771, 1343, 1278]
Triangle: [1667, 1237, 1748]
Triangle: [1224, 1760, 1221]
Triangle: [1666, 1827, 1828]
Triangle: [1827, 1746, 1826]
Triangle: [1826, 1772, 1825]
Triangle: [1824, 1772, 1773]
Triangle: [1206, 1845, 1846]
Triangle: [1776, 1206, 1205]
Triangle: [1777, 1879, 628]
Triangle: [675, 1894, 1895]
Triangle: [690, 1778, 675]
Triangle: [660, 1779, 690]
Triangle: [1781, 660, 613]
Triangle: [643, 1781, 613]
Triangle: [703, 1782, 643]
Triangle: [1784, 703, 598]
Triangle: [1785, 598, 583]
Triangle: [1786, 583, 567]
Triangle: [1787, 567, 509]
Triangle: [1787, 787, 1788]
Triangle: [1788, 510, 1789]
Triangle: [542, 1789, 510]
Triangle: [541, 1790, 542]
Triangle: [1791, 540, 1792]
Triangle: [539, 1792, 540]
Triangle: [1824, 1794, 1823]
Triangle: [1823, 1795, 1822]
Triangle: [1821, 1795, 1796]
Triangle: [1821, 1797, 1820]
Triangle: [1819, 1797, 1668]
Triangle: [1765, 1798, 1764]
Triangle: [1765, 1800, 1799]
Triangle: [1766, 1801, 1800]
Triangle: [1768, 1801, 1767]
Triangle: [1769, 1802, 1768]
Triangle: [1770, 1803, 1769]
Triangle: [1804, 1771, 1805]
Triangle: [1805, 1278, 1806]
Triangle: [1280, 1806, 1278]
Triangle: [1808, 1280, 1759]
Triangle: [1759, 1809, 1808]
Triangle: [1810, 1758, 1757]
Triangle: [1811, 1757, 1756]
Triangle: [1812, 1756, 1755]
Triangle: [1813, 1755, 1754]
Triangle: [1814, 1754, 1753]
Triangle: [1815, 1753, 1752]
Triangle: [1816, 1752, 1751]
Triangle: [1751, 1817, 1816]
Triangle: [1750, 1818, 1817]
Triangle: [1749, 1819, 1818]
Triangle: [1748, 1820, 1819]
Triangle: [1237, 1821, 1820]
Triangle: [1235, 1822, 1821]
Triangle: [1231, 1822, 1233]
Triangle: [1229, 1823, 1231]
Triangle: [1229, 1825, 1824]
Triangle: [1227, 1826, 1825]
Triangle: [1827, 1225, 1221]
Triangle: [1828, 1221, 1760]
Triangle: [1760, 1829, 1828]
Triangle: [1762, 1829, 1761]
Triangle: [1763, 1830, 1762]
Triangle: [1764, 1831, 1763]
Triangle: [1745, 1795, 1794]
Triangle: [1773, 1745, 1794]
Triangle: [1772, 1774, 1773]
Triangle: [1744, 1796, 1795]
Triangle: [1743, 1797, 1796]
Triangle: [1832, 1734, 1833]
Triangle: [1834, 1734, 1735]
Triangle: [1835, 1735, 1736]
Triangle: [1836, 1736, 1737]
Triangle: [1836, 1738, 1837]
Triangle: [1837, 1739, 1838]
Triangle: [1839, 1739, 1740]
Triangle: [1840, 1740, 1741]
Triangle: [1840, 1742, 1841]
Triangle: [1841, 1743, 1842]
Triangle: [1843, 1743, 1744]
Triangle: [1844, 1744, 1745]
Triangle: [1774, 1844, 1745]
Triangle: [1846, 1774, 1746]
Triangle: [1847, 1746, 1747]
Triangle: [1847, 1733, 1832]
Triangle: [1848, 617, 1849]
Triangle: [1850, 617, 618]
Triangle: [1851, 618, 619]
Triangle: [1852, 619, 620]
Triangle: [1853, 620, 621]
Triangle: [1854, 621, 622]
Triangle: [1855, 622, 623]
Triangle: [1855, 624, 1856]
Triangle: [1857, 624, 625]
Triangle: [1858, 625, 626]
Triangle: [1859, 626, 627]
Triangle: [1860, 627, 630]
Triangle: [1861, 630, 629]
Triangle: [1777, 1861, 629]
Triangle: [1863, 1777, 628]
Triangle: [1848, 628, 616]
Triangle: [1865, 1191, 1192]
Triangle: [1866, 1192, 1193]
Triangle: [1867, 1193, 1194]
Triangle: [1868, 1194, 1195]
Triangle: [1869, 1195, 1196]
Triangle: [1869, 1197, 1870]
Triangle: [1870, 1198, 1871]
Triangle: [1871, 1199, 1872]
Triangle: [1872, 1200, 1873]
Triangle: [1874, 1200, 1201]
Triangle: [1875, 1201, 1202]
Triangle: [1876, 1202, 1203]
Triangle: [1876, 1204, 1877]
Triangle: [1776, 1877, 1204]
Triangle: [1878, 1205, 1879]
Triangle: [1879, 1191, 1864]
Triangle: [1880, 1849, 1881]
Triangle: [1881, 1850, 1882]
Triangle: [1883, 1850, 1851]
Triangle: [1884, 1851, 1852]
Triangle: [1885, 1852, 1853]
Triangle: [1886, 1853, 1854]
Triangle: [1887, 1854, 1855]
Triangle: [1887, 1856, 1888]
Triangle: [1889, 1856, 1857]
Triangle: [1890, 1857, 1858]
Triangle: [1891, 1858, 1859]
Triangle: [1859, 1892, 1891]
Triangle: [1893, 1860, 1861]
Triangle: [1862, 1893, 1861]
Triangle: [1895, 1862, 1863]
Triangle: [1880, 1863, 1848]
Triangle: [1896, 913, 1897]
Triangle: [1897, 914, 1898]
Triangle: [1898, 915, 1899]
Triangle: [1900, 915, 916]
Triangle: [1901, 916, 917]
Triangle: [1902, 917, 918]
Triangle: [1903, 918, 919]
Triangle: [1904, 919, 920]
Triangle: [1905, 920, 921]
Triangle: [1906, 921, 922]
Triangle: [1907, 922, 923]
Triangle: [1908, 923, 924]
Triangle: [1908, 925, 1909]
Triangle: [1909, 912, 1896]
Triangle: [447, 1911, 1910]
Triangle: [448, 1912, 1911]
Triangle: [450, 1912, 449]
Triangle: [451, 1913, 450]
Triangle: [452, 1914, 451]
Triangle: [453, 1915, 452]
Triangle: [454, 1916, 453]
Triangle: [455, 1917, 454]
Triangle: [456, 1918, 455]
Triangle: [457, 1919, 456]
Triangle: [458, 1920, 457]
Triangle: [459, 1921, 458]
Triangle: [460, 1922, 459]
Triangle: [461, 1923, 460]
Triangle: [1924, 462, 1925]
Triangle: [1925, 463, 1926]
Triangle: [1927, 463, 464]
Triangle: [427, 1928, 428]
Triangle: [426, 1929, 427]
Triangle: [425, 1930, 426]
Triangle: [424, 1931, 425]
Triangle: [423, 1932, 424]
Triangle: [422, 1933, 423]
Triangle: [421, 1934, 422]
Triangle: [420, 1935, 421]
Triangle: [419, 1936, 420]
Triangle: [418, 1937, 419]
Triangle: [417, 1938, 418]
Triangle: [416, 1939, 417]
Triangle: [415, 1940, 416]
Triangle: [414, 1941, 415]
Triangle: [1943, 414, 413]
Triangle: [1944, 413, 411]
Triangle: [1945, 411, 412]
Triangle: [1946, 2, 1947]
Triangle: [1947, 1995, 1946]
Triangle: [1949, 1992, 1948]
Triangle: [1951, 2107, 1950]
Triangle: [1952, 1990, 1989]
Triangle: [1954, 1957, 1956]
Triangle: [1956, 2140, 2139]
Triangle: [17, 1958, 1959]
Triangle: [19, 1947, 2]
Triangle: [1960, 1996, 1947]
Triangle: [1961, 1993, 1949]
Triangle: [1962, 2108, 1951]
Triangle: [1953, 1991, 1990]
Triangle: [1955, 1965, 1957]
Triangle: [1957, 2141, 2140]
Triangle: [1966, 17, 1959]
Triangle: [1967, 27, 1968]
Triangle: [1968, 1969, 1967]
Triangle: [1972, 1969, 1970]
Triangle: [1974, 1971, 1972]
Triangle: [1973, 1976, 1975]
Triangle: [1978, 1975, 1976]
Triangle: [1978, 2094, 1977]
Triangle: [1982, 1979, 1980]
Triangle: [1984, 1981, 1982]
Triangle: [1986, 1983, 1984]
Triangle: [2144, 1985, 1986]
Triangle: [52, 1987, 1988]
Triangle: [1955, 1989, 1990]
Triangle: [1964, 1990, 1991]
Triangle: [1993, 1950, 1992]
Triangle: [1994, 1951, 1993]
Triangle: [1996, 1948, 1995]
Triangle: [1997, 1949, 1996]
Triangle: [2001, 1999, 1998]
Triangle: [2003, 1998, 1999]
Triangle: [2005, 2002, 2003]
Triangle: [2007, 2004, 2005]
Triangle: [2007, 2008, 2006]
Triangle: [2011, 2008, 2009]
Triangle: [2011, 2088, 2010]
Triangle: [2013, 2014, 2012]
Triangle: [2015, 2089, 2014]
Triangle: [2001, 2017, 2000]
Triangle: [2019, 83, 82]
Triangle: [2021, 2019, 82]
Triangle: [2023, 2020, 2021]
Triangle: [2025, 2022, 2023]
Triangle: [2027, 2024, 2025]
Triangle: [2027, 2028, 2026]
Triangle: [2029, 2030, 2028]
Triangle: [2084, 2030, 2031]
Triangle: [2035, 2032, 2033]
Triangle: [2037, 2034, 2035]
Triangle: [2039, 2036, 2037]
Triangle: [2039, 2086, 2038]
Triangle: [2041, 2018, 2040]
Triangle: [2021, 109, 2042]
Triangle: [2023, 2042, 2043]
Triangle: [2043, 2025, 2023]
Triangle: [2027, 2044, 2045]
Triangle: [2029, 2045, 2046]
Triangle: [2046, 2031, 2029]
Triangle: [2031, 2085, 2084]
Triangle: [2049, 2033, 2048]
Triangle: [2048, 2056, 2049]
Triangle: [2051, 2096, 2050]
Triangle: [2053, 2054, 2052]
Triangle: [2057, 2050, 2056]
Triangle: [2061, 2059, 2058]
Triangle: [2080, 2060, 2061]
Triangle: [2065, 2062, 2063]
Triangle: [2078, 2064, 2065]
Triangle: [2106, 2066, 2067]
Triangle: [2070, 2055, 2068]
Triangle: [2070, 2071, 2069]
Triangle: [2074, 2071, 2072]
Triangle: [2146, 2073, 2074]
Triangle: [145, 2075, 2076]
Triangle: [2067, 2077, 2078]
Triangle: [2063, 2079, 2080]
Triangle: [2059, 2081, 2058]
Triangle: [2033, 2083, 2084]
Triangle: [2048, 2084, 2085]
Triangle: [1976, 2049, 2056]
Triangle: [1978, 2056, 2050]
Triangle: [2050, 2095, 1978]
Triangle: [2054, 1980, 2052]
Triangle: [1974, 2035, 2049]
Triangle: [1972, 2037, 1974]
Triangle: [2087, 2040, 2086]
Triangle: [2039, 1970, 2087]
Triangle: [2041, 1970, 1968]
Triangle: [27, 2041, 1968]
Triangle: [2013, 2036, 2015]
Triangle: [2013, 2010, 2088]
Triangle: [2034, 2088, 2032]
Triangle: [2032, 2011, 2083]
Triangle: [2030, 2009, 2028]
Triangle: [2083, 2011, 2030]
Triangle: [2026, 2009, 2007]
Triangle: [2024, 2007, 2005]
Triangle: [2003, 2024, 2005]
Triangle: [2022, 1999, 2020]
Triangle: [1999, 2019, 2020]
Triangle: [2018, 2000, 2040]
Triangle: [2086, 2000, 2017]
Triangle: [2090, 2016, 2089]
Triangle: [2036, 2090, 2015]
Triangle: [2038, 2017, 2090]
Triangle: [1998, 2091, 2001]
Triangle: [2002, 2092, 2091]
Triangle: [2004, 2093, 2092]
Triangle: [2010, 2006, 2008]
Triangle: [2012, 2093, 2010]
Triangle: [2016, 2091, 2089]
Triangle: [2014, 2091, 2092]
Triangle: [2092, 2012, 2014]
Triangle: [2082, 2099, 2098]
Triangle: [2060, 2099, 2059]
Triangle: [2079, 2100, 2060]
Triangle: [2048, 2085, 2057]
Triangle: [2101, 2062, 2102]
Triangle: [2095, 1979, 2094]
Triangle: [2096, 1980, 2095]
Triangle: [2053, 2096, 2097]
Triangle: [2102, 2064, 2103]
Triangle: [2103, 2077, 2104]
Triangle: [2104, 2066, 2105]
Triangle: [2069, 2054, 2055]
Triangle: [1982, 2069, 2071]
Triangle: [2073, 1984, 2071]
Triangle: [1982, 2071, 1984]
Triangle: [1986, 2145, 2144]
Triangle: [1988, 144, 52]
Triangle: [2047, 2098, 2099]
Triangle: [2100, 2047, 2099]
Triangle: [2101, 2085, 2100]
Triangle: [2057, 2102, 2051]
Triangle: [2051, 2103, 2097]
Triangle: [2097, 2104, 2053]
Triangle: [2053, 2105, 2055]
Triangle: [2068, 2105, 2106]
Triangle: [2116, 26, 1966]
Triangle: [1965, 2142, 2141]
Triangle: [1964, 2117, 1965]
Triangle: [1991, 2118, 1964]
Triangle: [2119, 1963, 2120]
Triangle: [2108, 1952, 2107]
Triangle: [2109, 1953, 2108]
Triangle: [1963, 2121, 2120]
Triangle: [2109, 2126, 2121]
Triangle: [1962, 2127, 2126]
Triangle: [1994, 2128, 2127]
Triangle: [1961, 2129, 2128]
Triangle: [2110, 28, 1967]
Triangle: [2111, 1967, 1969]
Triangle: [2110, 184, 179]
Triangle: [2112, 19, 182]
Triangle: [2113, 182, 184]
Triangle: [2113, 2111, 2114]
Triangle: [2112, 2114, 2115]
Triangle: [1987, 188, 2116]
Triangle: [2117, 2143, 2142]
Triangle: [2118, 1985, 2117]
Triangle: [2119, 1983, 2118]
Triangle: [1981, 2120, 1979]
Triangle: [2094, 2120, 2121]
Triangle: [1977, 2121, 2122]
Triangle: [1975, 2122, 2123]
Triangle: [1973, 2123, 2124]
Triangle: [1971, 2124, 2125]
Triangle: [2126, 2122, 2121]
Triangle: [2123, 2126, 2127]
Triangle: [2127, 2124, 2123]
Triangle: [2128, 2125, 2124]
Triangle: [2111, 1971, 2125]
Triangle: [2125, 2114, 2111]
Triangle: [2115, 2129, 1997]
Triangle: [1960, 2115, 1997]
Triangle: [3, 2130, 203]
Triangle: [2130, 1995, 2131]
Triangle: [2131, 1948, 2132]
Triangle: [2132, 1992, 2133]
Triangle: [2133, 1950, 2134]
Triangle: [2135, 1950, 2107]
Triangle: [1952, 2135, 2107]
Triangle: [2135, 1954, 2134]
Triangle: [1954, 2136, 2134]
Triangle: [2136, 2139, 2138]
Triangle: [2137, 16, 212]
Triangle: [1958, 2138, 2139]
Triangle: [1959, 2139, 2140]
Triangle: [2141, 1959, 2140]
Triangle: [2116, 2141, 2142]
Triangle: [2143, 2116, 2142]
Triangle: [1988, 2143, 2144]
Triangle: [2075, 2144, 2145]
Triangle: [2076, 2145, 2146]
Triangle: [203, 2137, 212]
Triangle: [2138, 2130, 2131]
Triangle: [2136, 2131, 2132]
Triangle: [2133, 2136, 2132]
Triangle: [2081, 2147, 2058]
Triangle: [2148, 2149, 2147]
Triangle: [2152, 2149, 2150]
Triangle: [2154, 2151, 2152]
Triangle: [2153, 2156, 2155]
Triangle: [2155, 2158, 2157]
Triangle: [2158, 2159, 2157]
Triangle: [2161, 2160, 2162]
Triangle: [2162, 2065, 2161]
Triangle: [2164, 2159, 2161]
Triangle: [2157, 2163, 2165]
Triangle: [2155, 2165, 2166]
Triangle: [2155, 2167, 2153]
Triangle: [2168, 2153, 2167]
Triangle: [2151, 2169, 2149]
Triangle: [2170, 2149, 2169]
Triangle: [2170, 2171, 2172]
Triangle: [2171, 2168, 2173]
Triangle: [2173, 2167, 2174]
Triangle: [2166, 2174, 2167]
Triangle: [2176, 2166, 2165]
Triangle: [2165, 2177, 2176]
Triangle: [2163, 2178, 2177]
Triangle: [2172, 2179, 2180]
Triangle: [2181, 2171, 2173]
Triangle: [2173, 2182, 2181]
Triangle: [2182, 2175, 2183]
Triangle: [2175, 2184, 2183]
Triangle: [2185, 2176, 2177]
Triangle: [2177, 2186, 2185]
Triangle: [2172, 2147, 2170]
Triangle: [2180, 2058, 2147]
Triangle: [2065, 2164, 2161]
Triangle: [2063, 2178, 2065]
Triangle: [2188, 2179, 2187]
Triangle: [2189, 2179, 2181]
Triangle: [2190, 2181, 2182]
Triangle: [2190, 2183, 2191]
Triangle: [2183, 2192, 2191]
Triangle: [2184, 2193, 2192]
Triangle: [2185, 2194, 2193]
Triangle: [2063, 2194, 2186]
Triangle: [2196, 2188, 2187]
Triangle: [2197, 2187, 2189]
Triangle: [2197, 2190, 2198]
Triangle: [2198, 2191, 2192]
Triangle: [2195, 2200, 2199]
Triangle: [2200, 2196, 2197]
Triangle: [2200, 2198, 2201]
Triangle: [2201, 2192, 2202]
Triangle: [2192, 2203, 2202]
Triangle: [2193, 2204, 2203]
Triangle: [2061, 2188, 2195]
Triangle: [2204, 2080, 2061]
Triangle: [2199, 2201, 2202]
Triangle: [2202, 2205, 2199]
Triangle: [2205, 2204, 2061]
Triangle: [2205, 2195, 2199]
Triangle: [109, 2212, 2042]
Triangle: [2043, 2212, 2211]
Triangle: [2044, 2211, 2210]
Triangle: [2209, 2046, 2045]
Triangle: [2207, 2210, 2211]
Triangle: [2206, 2211, 2212]
Triangle: [282, 2212, 289]
Triangle: [2210, 2045, 2044]
Triangle: [2213, 2098, 2209]
Triangle: [2210, 2214, 2209]
Triangle: [293, 2206, 282]
Triangle: [2216, 2206, 2215]
Triangle: [2217, 2207, 2216]
Triangle: [2215, 297, 2218]
Triangle: [2216, 2218, 2219]
Triangle: [2220, 2216, 2219]
Triangle: [301, 2218, 297]
Triangle: [303, 2221, 301]
Triangle: [303, 2223, 2222]
Triangle: [307, 2223, 305]
Triangle: [309, 2224, 307]
Triangle: [392, 2225, 309]
Triangle: [313, 2226, 311]
Triangle: [315, 2227, 313]
Triangle: [317, 2228, 315]
Triangle: [319, 2229, 317]
Triangle: [321, 2230, 319]
Triangle: [323, 2231, 321]
Triangle: [2219, 2221, 2233]
Triangle: [2222, 2233, 2221]
Triangle: [2222, 2235, 2234]
Triangle: [2223, 2236, 2235]
Triangle: [2224, 2237, 2236]
Triangle: [2237, 2300, 2299]
Triangle: [2238, 2227, 2239]
Triangle: [2239, 2228, 2240]
Triangle: [2240, 2229, 2241]
Triangle: [2241, 2230, 2242]
Triangle: [2242, 2231, 2243]
Triangle: [2243, 2232, 2244]
Triangle: [2233, 2220, 2219]
Triangle: [2245, 2234, 2246]
Triangle: [2246, 2235, 2247]
Triangle: [2235, 2248, 2247]
Triangle: [2248, 2237, 2249]
Triangle: [2249, 2299, 2298]
Triangle: [2250, 2239, 2251]
Triangle: [2251, 2240, 2252]
Triangle: [2253, 2240, 2241]
Triangle: [2242, 2253, 2241]
Triangle: [2243, 2254, 2242]
Triangle: [2255, 2244, 2256]
Triangle: [2208, 2257, 2214]
Triangle: [2217, 2258, 2257]
Triangle: [2245, 2258, 2220]
Triangle: [2259, 2246, 2260]
Triangle: [2247, 2260, 2246]
Triangle: [2248, 2261, 2247]
Triangle: [2263, 2248, 2249]
Triangle: [2249, 2297, 2263]
Triangle: [2264, 2251, 2265]
Triangle: [2265, 2252, 2266]
Triangle: [2266, 2253, 2267]
Triangle: [2267, 2254, 2268]
Triangle: [2268, 2255, 2269]
Triangle: [2269, 2256, 2270]
Triangle: [2272, 2214, 2257]
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Triangle: [1224, 1667, 1760]
Triangle: [1666, 1747, 1827]
Triangle: [1827, 1747, 1746]
Triangle: [1826, 1746, 1772]
Triangle: [1824, 1825, 1772]
Triangle: [1206, 1775, 1845]
Triangle: [1776, 1775, 1206]
Triangle: [1777, 1878, 1879]
Triangle: [675, 1778, 1894]
Triangle: [690, 1779, 1778]
Triangle: [660, 1780, 1779]
Triangle: [1781, 1780, 660]
Triangle: [643, 1782, 1781]
Triangle: [703, 1783, 1782]
Triangle: [1784, 1783, 703]
Triangle: [1785, 1784, 598]
Triangle: [1786, 1785, 583]
Triangle: [1787, 1786, 567]
Triangle: [1787, 509, 787]
Triangle: [1788, 787, 510]
Triangle: [542, 1790, 1789]
Triangle: [541, 1791, 1790]
Triangle: [1791, 541, 540]
Triangle: [539, 1793, 1792]
Triangle: [1824, 1773, 1794]
Triangle: [1823, 1794, 1795]
Triangle: [1821, 1822, 1795]
Triangle: [1821, 1796, 1797]
Triangle: [1819, 1820, 1797]
Triangle: [1765, 1799, 1798]
Triangle: [1765, 1766, 1800]
Triangle: [1766, 1767, 1801]
Triangle: [1768, 1802, 1801]
Triangle: [1769, 1803, 1802]
Triangle: [1770, 1804, 1803]
Triangle: [1804, 1770, 1771]
Triangle: [1805, 1771, 1278]
Triangle: [1280, 1807, 1806]
Triangle: [1808, 1807, 1280]
Triangle: [1759, 1758, 1809]
Triangle: [1810, 1809, 1758]
Triangle: [1811, 1810, 1757]
Triangle: [1812, 1811, 1756]
Triangle: [1813, 1812, 1755]
Triangle: [1814, 1813, 1754]
Triangle: [1815, 1814, 1753]
Triangle: [1816, 1815, 1752]
Triangle: [1751, 1750, 1817]
Triangle: [1750, 1749, 1818]
Triangle: [1749, 1748, 1819]
Triangle: [1748, 1237, 1820]
Triangle: [1237, 1235, 1821]
Triangle: [1235, 1233, 1822]
Triangle: [1231, 1823, 1822]
Triangle: [1229, 1824, 1823]
Triangle: [1229, 1227, 1825]
Triangle: [1227, 1225, 1826]
Triangle: [1827, 1826, 1225]
Triangle: [1828, 1827, 1221]
Triangle: [1760, 1761, 1829]
Triangle: [1762, 1830, 1829]
Triangle: [1763, 1831, 1830]
Triangle: [1764, 1798, 1831]
Triangle: [1745, 1744, 1795]
Triangle: [1773, 1774, 1745]
Triangle: [1772, 1746, 1774]
Triangle: [1744, 1743, 1796]
Triangle: [1743, 1668, 1797]
Triangle: [1832, 1733, 1734]
Triangle: [1834, 1833, 1734]
Triangle: [1835, 1834, 1735]
Triangle: [1836, 1835, 1736]
Triangle: [1836, 1737, 1738]
Triangle: [1837, 1738, 1739]
Triangle: [1839, 1838, 1739]
Triangle: [1840, 1839, 1740]
Triangle: [1840, 1741, 1742]
Triangle: [1841, 1742, 1743]
Triangle: [1843, 1842, 1743]
Triangle: [1844, 1843, 1744]
Triangle: [1774, 1845, 1844]
Triangle: [1846, 1845, 1774]
Triangle: [1847, 1846, 1746]
Triangle: [1847, 1747, 1733]
Triangle: [1848, 616, 617]
Triangle: [1850, 1849, 617]
Triangle: [1851, 1850, 618]
Triangle: [1852, 1851, 619]
Triangle: [1853, 1852, 620]
Triangle: [1854, 1853, 621]
Triangle: [1855, 1854, 622]
Triangle: [1855, 623, 624]
Triangle: [1857, 1856, 624]
Triangle: [1858, 1857, 625]
Triangle: [1859, 1858, 626]
Triangle: [1860, 1859, 627]
Triangle: [1861, 1860, 630]
Triangle: [1777, 1862, 1861]
Triangle: [1863, 1862, 1777]
Triangle: [1848, 1863, 628]
Triangle: [1865, 1864, 1191]
Triangle: [1866, 1865, 1192]
Triangle: [1867, 1866, 1193]
Triangle: [1868, 1867, 1194]
Triangle: [1869, 1868, 1195]
Triangle: [1869, 1196, 1197]
Triangle: [1870, 1197, 1198]
Triangle: [1871, 1198, 1199]
Triangle: [1872, 1199, 1200]
Triangle: [1874, 1873, 1200]
Triangle: [1875, 1874, 1201]
Triangle: [1876, 1875, 1202]
Triangle: [1876, 1203, 1204]
Triangle: [1776, 1878, 1877]
Triangle: [1878, 1776, 1205]
Triangle: [1879, 1205, 1191]
Triangle: [1880, 1848, 1849]
Triangle: [1881, 1849, 1850]
Triangle: [1883, 1882, 1850]
Triangle: [1884, 1883, 1851]
Triangle: [1885, 1884, 1852]
Triangle: [1886, 1885, 1853]
Triangle: [1887, 1886, 1854]
Triangle: [1887, 1855, 1856]
Triangle: [1889, 1888, 1856]
Triangle: [1890, 1889, 1857]
Triangle: [1891, 1890, 1858]
Triangle: [1859, 1860, 1892]
Triangle: [1893, 1892, 1860]
Triangle: [1862, 1894, 1893]
Triangle: [1895, 1894, 1862]
Triangle: [1880, 1895, 1863]
Triangle: [1896, 912, 913]
Triangle: [1897, 913, 914]
Triangle: [1898, 914, 915]
Triangle: [1900, 1899, 915]
Triangle: [1901, 1900, 916]
Triangle: [1902, 1901, 917]
Triangle: [1903, 1902, 918]
Triangle: [1904, 1903, 919]
Triangle: [1905, 1904, 920]
Triangle: [1906, 1905, 921]
Triangle: [1907, 1906, 922]
Triangle: [1908, 1907, 923]
Triangle: [1908, 924, 925]
Triangle: [1909, 925, 912]
Triangle: [447, 448, 1911]
Triangle: [448, 449, 1912]
Triangle: [450, 1913, 1912]
Triangle: [451, 1914, 1913]
Triangle: [452, 1915, 1914]
Triangle: [453, 1916, 1915]
Triangle: [454, 1917, 1916]
Triangle: [455, 1918, 1917]
Triangle: [456, 1919, 1918]
Triangle: [457, 1920, 1919]
Triangle: [458, 1921, 1920]
Triangle: [459, 1922, 1921]
Triangle: [460, 1923, 1922]
Triangle: [461, 1924, 1923]
Triangle: [1924, 461, 462]
Triangle: [1925, 462, 463]
Triangle: [1927, 1926, 463]
Triangle: [427, 1929, 1928]
Triangle: [426, 1930, 1929]
Triangle: [425, 1931, 1930]
Triangle: [424, 1932, 1931]
Triangle: [423, 1933, 1932]
Triangle: [422, 1934, 1933]
Triangle: [421, 1935, 1934]
Triangle: [420, 1936, 1935]
Triangle: [419, 1937, 1936]
Triangle: [418, 1938, 1937]
Triangle: [417, 1939, 1938]
Triangle: [416, 1940, 1939]
Triangle: [415, 1941, 1940]
Triangle: [414, 1942, 1941]
Triangle: [1943, 1942, 414]
Triangle: [1944, 1943, 413]
Triangle: [1945, 1944, 411]
Triangle: [1946, 3, 2]
Triangle: [1947, 1996, 1995]
Triangle: [1949, 1993, 1992]
Triangle: [1951, 2108, 2107]
Triangle: [1952, 1953, 1990]
Triangle: [1954, 1955, 1957]
Triangle: [1956, 1957, 2140]
Triangle: [17, 16, 1958]
Triangle: [19, 1960, 1947]
Triangle: [1960, 1997, 1996]
Triangle: [1961, 1994, 1993]
Triangle: [1962, 2109, 2108]
Triangle: [1953, 1963, 1991]
Triangle: [1955, 1964, 1965]
Triangle: [1957, 1965, 2141]
Triangle: [1966, 26, 17]
Triangle: [1967, 28, 27]
Triangle: [1968, 1970, 1969]
Triangle: [1972, 1971, 1969]
Triangle: [1974, 1973, 1971]
Triangle: [1973, 1974, 1976]
Triangle: [1978, 1977, 1975]
Triangle: [1978, 2095, 2094]
Triangle: [1982, 1981, 1979]
Triangle: [1984, 1983, 1981]
Triangle: [1986, 1985, 1983]
Triangle: [2144, 2143, 1985]
Triangle: [52, 51, 1987]
Triangle: [1955, 1954, 1989]
Triangle: [1964, 1955, 1990]
Triangle: [1993, 1951, 1950]
Triangle: [1994, 1962, 1951]
Triangle: [1996, 1949, 1948]
Triangle: [1997, 1961, 1949]
Triangle: [2001, 2000, 1999]
Triangle: [2003, 2002, 1998]
Triangle: [2005, 2004, 2002]
Triangle: [2007, 2006, 2004]
Triangle: [2007, 2009, 2008]
Triangle: [2011, 2010, 2008]
Triangle: [2013, 2015, 2014]
Triangle: [2015, 2090, 2089]
Triangle: [2001, 2016, 2017]
Triangle: [2019, 2018, 83]
Triangle: [2021, 2020, 2019]
Triangle: [2023, 2022, 2020]
Triangle: [2025, 2024, 2022]
Triangle: [2027, 2026, 2024]
Triangle: [2027, 2029, 2028]
Triangle: [2029, 2031, 2030]
Triangle: [2084, 2083, 2030]
Triangle: [2035, 2034, 2032]
Triangle: [2037, 2036, 2034]
Triangle: [2039, 2038, 2036]
Triangle: [2039, 2087, 2086]
Triangle: [2041, 83, 2018]
Triangle: [2021, 82, 109]
Triangle: [2023, 2021, 2042]
Triangle: [2043, 2044, 2025]
Triangle: [2027, 2025, 2044]
Triangle: [2029, 2027, 2045]
Triangle: [2046, 2047, 2031]
Triangle: [2031, 2047, 2085]
Triangle: [2049, 2035, 2033]
Triangle: [2048, 2057, 2056]
Triangle: [2051, 2097, 2096]
Triangle: [2053, 2055, 2054]
Triangle: [2057, 2051, 2050]
Triangle: [2061, 2060, 2059]
Triangle: [2080, 2079, 2060]
Triangle: [2065, 2064, 2062]
Triangle: [2078, 2077, 2064]
Triangle: [2106, 2105, 2066]
Triangle: [2070, 2069, 2055]
Triangle: [2070, 2072, 2071]
Triangle: [2074, 2073, 2071]
Triangle: [2146, 2145, 2073]
Triangle: [145, 144, 2075]
Triangle: [2067, 2066, 2077]
Triangle: [2063, 2062, 2079]
Triangle: [2059, 2082, 2081]
Triangle: [2033, 2032, 2083]
Triangle: [2048, 2033, 2084]
Triangle: [1976, 1974, 2049]
Triangle: [1978, 1976, 2056]
Triangle: [2050, 2096, 2095]
Triangle: [2054, 1982, 1980]
Triangle: [1974, 2037, 2035]
Triangle: [1972, 2039, 2037]
Triangle: [2087, 2041, 2040]
Triangle: [2039, 1972, 1970]
Triangle: [2041, 2087, 1970]
Triangle: [27, 83, 2041]
Triangle: [2013, 2034, 2036]
Triangle: [2013, 2012, 2010]
Triangle: [2034, 2013, 2088]
Triangle: [2032, 2088, 2011]
Triangle: [2030, 2011, 2009]
Triangle: [2026, 2028, 2009]
Triangle: [2024, 2026, 2007]
Triangle: [2003, 2022, 2024]
Triangle: [2022, 2003, 1999]
Triangle: [1999, 2000, 2019]
Triangle: [2018, 2019, 2000]
Triangle: [2086, 2040, 2000]
Triangle: [2090, 2017, 2016]
Triangle: [2036, 2038, 2090]
Triangle: [2038, 2086, 2017]
Triangle: [1998, 2002, 2091]
Triangle: [2002, 2004, 2092]
Triangle: [2004, 2006, 2093]
Triangle: [2010, 2093, 2006]
Triangle: [2016, 2001, 2091]
Triangle: [2014, 2089, 2091]
Triangle: [2092, 2093, 2012]
Triangle: [2082, 2059, 2099]
Triangle: [2060, 2100, 2099]
Triangle: [2079, 2101, 2100]
Triangle: [2101, 2079, 2062]
Triangle: [2095, 1980, 1979]
Triangle: [2096, 2052, 1980]
Triangle: [2053, 2052, 2096]
Triangle: [2102, 2062, 2064]
Triangle: [2103, 2064, 2077]
Triangle: [2104, 2077, 2066]
Triangle: [1982, 2054, 2069]
Triangle: [2073, 1986, 1984]
Triangle: [1986, 2073, 2145]
Triangle: [1988, 2075, 144]
Triangle: [2047, 2046, 2098]
Triangle: [2100, 2085, 2047]
Triangle: [2101, 2057, 2085]
Triangle: [2057, 2101, 2102]
Triangle: [2051, 2102, 2103]
Triangle: [2097, 2103, 2104]
Triangle: [2053, 2104, 2105]
Triangle: [2068, 2055, 2105]
Triangle: [2116, 188, 26]
Triangle: [1965, 2117, 2142]
Triangle: [1964, 2118, 2117]
Triangle: [1991, 2119, 2118]
Triangle: [2119, 1991, 1963]
Triangle: [2108, 1953, 1952]
Triangle: [2109, 1963, 1953]
Triangle: [1963, 2109, 2121]
Triangle: [2109, 1962, 2126]
Triangle: [1962, 1994, 2127]
Triangle: [1994, 1961, 2128]
Triangle: [1961, 1997, 2129]
Triangle: [2110, 179, 28]
Triangle: [2111, 2110, 1967]
Triangle: [2110, 2113, 184]
Triangle: [2112, 1960, 19]
Triangle: [2113, 2112, 182]
Triangle: [2113, 2110, 2111]
Triangle: [2112, 2113, 2114]
Triangle: [1987, 51, 188]
Triangle: [2117, 1985, 2143]
Triangle: [2118, 1983, 1985]
Triangle: [2119, 1981, 1983]
Triangle: [1981, 2119, 2120]
Triangle: [2094, 1979, 2120]
Triangle: [1977, 2094, 2121]
Triangle: [1975, 1977, 2122]
Triangle: [1973, 1975, 2123]
Triangle: [1971, 1973, 2124]
Triangle: [2123, 2122, 2126]
Triangle: [2127, 2128, 2124]
Triangle: [2128, 2129, 2125]
Triangle: [2111, 1969, 1971]
Triangle: [2125, 2129, 2114]
Triangle: [2115, 2114, 2129]
Triangle: [1960, 2112, 2115]
Triangle: [3, 1946, 2130]
Triangle: [2130, 1946, 1995]
Triangle: [2131, 1995, 1948]
Triangle: [2132, 1948, 1992]
Triangle: [2133, 1992, 1950]
Triangle: [2135, 2134, 1950]
Triangle: [1952, 1989, 2135]
Triangle: [2135, 1989, 1954]
Triangle: [1954, 1956, 2136]
Triangle: [2136, 1956, 2139]
Triangle: [2137, 1958, 16]
Triangle: [1958, 2137, 2138]
Triangle: [1959, 1958, 2139]
Triangle: [2141, 1966, 1959]
Triangle: [2116, 1966, 2141]
Triangle: [2143, 1987, 2116]
Triangle: [1988, 1987, 2143]
Triangle: [2075, 1988, 2144]
Triangle: [2076, 2075, 2145]
Triangle: [203, 2130, 2137]
Triangle: [2138, 2137, 2130]
Triangle: [2136, 2138, 2131]
Triangle: [2133, 2134, 2136]
Triangle: [2081, 2148, 2147]
Triangle: [2148, 2150, 2149]
Triangle: [2152, 2151, 2149]
Triangle: [2154, 2153, 2151]
Triangle: [2153, 2154, 2156]
Triangle: [2155, 2156, 2158]
Triangle: [2158, 2160, 2159]
Triangle: [2161, 2159, 2160]
Triangle: [2162, 2078, 2065]
Triangle: [2164, 2163, 2159]
Triangle: [2157, 2159, 2163]
Triangle: [2155, 2157, 2165]
Triangle: [2155, 2166, 2167]
Triangle: [2168, 2151, 2153]
Triangle: [2151, 2168, 2169]
Triangle: [2170, 2147, 2149]
Triangle: [2170, 2169, 2171]
Triangle: [2171, 2169, 2168]
Triangle: [2173, 2168, 2167]
Triangle: [2166, 2175, 2174]
Triangle: [2176, 2175, 2166]
Triangle: [2165, 2163, 2177]
Triangle: [2163, 2164, 2178]
Triangle: [2172, 2171, 2179]
Triangle: [2181, 2179, 2171]
Triangle: [2173, 2174, 2182]
Triangle: [2182, 2174, 2175]
Triangle: [2175, 2176, 2184]
Triangle: [2185, 2184, 2176]
Triangle: [2177, 2178, 2186]
Triangle: [2172, 2180, 2147]
Triangle: [2180, 2061, 2058]
Triangle: [2065, 2178, 2164]
Triangle: [2063, 2186, 2178]
Triangle: [2188, 2180, 2179]
Triangle: [2189, 2187, 2179]
Triangle: [2190, 2189, 2181]
Triangle: [2190, 2182, 2183]
Triangle: [2183, 2184, 2192]
Triangle: [2184, 2185, 2193]
Triangle: [2185, 2186, 2194]
Triangle: [2063, 2080, 2194]
Triangle: [2196, 2195, 2188]
Triangle: [2197, 2196, 2187]
Triangle: [2197, 2189, 2190]
Triangle: [2198, 2190, 2191]
Triangle: [2195, 2196, 2200]
Triangle: [2200, 2197, 2198]
Triangle: [2201, 2198, 2192]
Triangle: [2192, 2193, 2203]
Triangle: [2193, 2194, 2204]
Triangle: [2061, 2180, 2188]
Triangle: [2204, 2194, 2080]
Triangle: [2199, 2200, 2201]
Triangle: [2202, 2203, 2205]
Triangle: [2205, 2203, 2204]
Triangle: [2205, 2061, 2195]
Triangle: [109, 289, 2212]
Triangle: [2043, 2042, 2212]
Triangle: [2044, 2043, 2211]
Triangle: [2209, 2098, 2046]
Triangle: [2207, 2208, 2210]
Triangle: [2206, 2207, 2211]
Triangle: [282, 2206, 2212]
Triangle: [2210, 2209, 2045]
Triangle: [2213, 2082, 2098]
Triangle: [2210, 2208, 2214]
Triangle: [293, 2215, 2206]
Triangle: [2216, 2207, 2206]
Triangle: [2217, 2208, 2207]
Triangle: [2215, 293, 297]
Triangle: [2216, 2215, 2218]
Triangle: [2220, 2217, 2216]
Triangle: [301, 2221, 2218]
Triangle: [303, 2222, 2221]
Triangle: [303, 305, 2223]
Triangle: [307, 2224, 2223]
Triangle: [309, 2225, 2224]
Triangle: [392, 2300, 2225]
Triangle: [313, 2227, 2226]
Triangle: [315, 2228, 2227]
Triangle: [317, 2229, 2228]
Triangle: [319, 2230, 2229]
Triangle: [321, 2231, 2230]
Triangle: [323, 2232, 2231]
Triangle: [2219, 2218, 2221]
Triangle: [2222, 2234, 2233]
Triangle: [2222, 2223, 2235]
Triangle: [2223, 2224, 2236]
Triangle: [2224, 2225, 2237]
Triangle: [2237, 2225, 2300]
Triangle: [2238, 2226, 2227]
Triangle: [2239, 2227, 2228]
Triangle: [2240, 2228, 2229]
Triangle: [2241, 2229, 2230]
Triangle: [2242, 2230, 2231]
Triangle: [2243, 2231, 2232]
Triangle: [2233, 2245, 2220]
Triangle: [2245, 2233, 2234]
Triangle: [2246, 2234, 2235]
Triangle: [2235, 2236, 2248]
Triangle: [2248, 2236, 2237]
Triangle: [2249, 2237, 2299]
Triangle: [2250, 2238, 2239]
Triangle: [2251, 2239, 2240]
Triangle: [2253, 2252, 2240]
Triangle: [2242, 2254, 2253]
Triangle: [2243, 2255, 2254]
Triangle: [2255, 2243, 2244]
Triangle: [2208, 2217, 2257]
Triangle: [2217, 2220, 2258]
Triangle: [2245, 2259, 2258]
Triangle: [2259, 2245, 2246]
Triangle: [2247, 2261, 2260]
Triangle: [2248, 2262, 2261]
Triangle: [2263, 2262, 2248]
Triangle: [2249, 2298, 2297]
Triangle: [2264, 2250, 2251]
Triangle: [2265, 2251, 2252]
Triangle: [2266, 2252, 2253]
Triangle: [2267, 2253, 2254]
Triangle: [2268, 2254, 2255]
Triangle: [2269, 2255, 2256]
Triangle: [2272, 2271, 2214]
Triangle: [2273, 2272, 2257]
Triangle: [2259, 2260, 2261]
Triangle: [2273, 2261, 2262]
Triangle: [2296, 2273, 2263]
Triangle: [2264, 2265, 2275]
Triangle: [2275, 2265, 2266]
Triangle: [2276, 2266, 2267]
Triangle: [2268, 2278, 2277]
Triangle: [2278, 2268, 2269]
Triangle: [2279, 2269, 2270]
Triangle: [2272, 2273, 2296]
Triangle: [2274, 2275, 2282]
Triangle: [2275, 2276, 2283]
Triangle: [2276, 2277, 2284]
Triangle: [2285, 2284, 2277]
Triangle: [2285, 2278, 2279]
Triangle: [2271, 2213, 2209]
Triangle: [2271, 2272, 2295]
Triangle: [2281, 2282, 2288]
Triangle: [2288, 2282, 2283]
Triangle: [2289, 2283, 2284]
Triangle: [2290, 2284, 2285]
Triangle: [2286, 2292, 2291]
Triangle: [2292, 2286, 2280]
Triangle: [2295, 2281, 2287]
Triangle: [2274, 2281, 2295]
Triangle: [2274, 2296, 2297]
Triangle: [2298, 2250, 2264]
Triangle: [2238, 2250, 2298]
Triangle: [2226, 2238, 2299]
Triangle: [311, 2226, 2300]
Triangle: [2082, 2213, 2301]
Triangle: [2294, 2301, 2213]
Triangle: [2294, 2287, 2302]
Triangle: [2303, 2302, 2287]
Triangle: [2304, 2303, 2288]
Triangle: [2304, 2289, 2290]
Triangle: [2305, 2290, 2291]
Triangle: [2292, 2307, 2306]
Triangle: [2293, 2308, 2307]
Triangle: [2302, 2150, 2148]
Triangle: [2303, 2152, 2150]
Triangle: [2305, 2152, 2303]
Triangle: [2306, 2154, 2152]
Triangle: [2306, 2307, 2156]
Triangle: [2158, 2156, 2307]
Triangle: [2160, 2158, 2308]
Triangle: [2309, 2310, 2162]
Triangle: [2310, 2067, 2078]
Triangle: [2076, 2311, 403]
Triangle: [2311, 2076, 2146]
Triangle: [2074, 2313, 2312]
Triangle: [2072, 2314, 2313]
Triangle: [2314, 2072, 2070]
Triangle: [2068, 2316, 2315]
Triangle: [2317, 2316, 2068]
Triangle: [2317, 2106, 2067]
Triangle: [323, 1927, 3787]
Triangle: [2232, 3787, 3786]
Triangle: [2244, 3786, 3785]
Triangle: [3784, 2270, 2256]
Triangle: [3783, 2280, 2270]
Triangle: [3782, 2293, 2280]
Triangle: [3781, 2308, 2293]
Triangle: [2309, 2308, 3781]
Triangle: [2310, 2309, 3780]
Triangle: [2317, 2310, 3779]
Triangle: [2316, 2317, 3778]
Triangle: [2315, 2316, 3777]
Triangle: [2314, 2315, 3776]
Triangle: [2313, 2314, 3775]
Triangle: [2312, 2313, 3774]
Triangle: [3772, 2311, 2312]
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Triangle: [3464, 3474, 3465]
Triangle: [3486, 3485, 3466]
Triangle: [3467, 3466, 3485]
Triangle: [3468, 3467, 3494]
Triangle: [3493, 3492, 3469]
Triangle: [3469, 3492, 3491]
Triangle: [3470, 3491, 3490]
Triangle: [3471, 3490, 3489]
Triangle: [3489, 3488, 3473]
Triangle: [3488, 3487, 3474]
Triangle: [3487, 3486, 3465]
Triangle: [3475, 3476, 3485]
Triangle: [3484, 3475, 3486]
Triangle: [3483, 3484, 3487]
Triangle: [3482, 3483, 3488]
Triangle: [3490, 3481, 3482]
Triangle: [3491, 3480, 3481]
Triangle: [3492, 3479, 3480]
Triangle: [3493, 3478, 3479]
Triangle: [3478, 3493, 3494]
Triangle: [3494, 3485, 3476]
Triangle: [3495, 3496, 3476]
Triangle: [3477, 3476, 3496]
Triangle: [3498, 3478, 3477]
Triangle: [3478, 3498, 3499]
Triangle: [3479, 3499, 3500]
Triangle: [3500, 3501, 3481]
Triangle: [3481, 3501, 3502]
Triangle: [3482, 3502, 3503]
Triangle: [3503, 3504, 3484]
Triangle: [3504, 3495, 3475]
Triangle: [3299, 3297, 3436]
Triangle: [3213, 3506, 3505]
Triangle: [3507, 3506, 3231]
Triangle: [3212, 3505, 3508]
Triangle: [3508, 3509, 3358]
Triangle: [3289, 3509, 3510]
Triangle: [3510, 3511, 3295]
Triangle: [3151, 3512, 3507]
Triangle: [3137, 3513, 3512]
Triangle: [3693, 3513, 3138]
Triangle: [3614, 3514, 3142]
Triangle: [3225, 3516, 3515]
Triangle: [3517, 3516, 3223]
Triangle: [3303, 3518, 3517]
Triangle: [3518, 3303, 3301]
Triangle: [3227, 3515, 3144]
Triangle: [3307, 3219, 3217]
Triangle: [3509, 3552, 3551]
Triangle: [3551, 3550, 3511]
Triangle: [3550, 3572, 3437]
Triangle: [3426, 3424, 3570]
Triangle: [3424, 3421, 3571]
Triangle: [3421, 3437, 3572]
Triangle: [3508, 3553, 3552]
Triangle: [3505, 3554, 3553]
Triangle: [3506, 3555, 3554]
Triangle: [3507, 3556, 3555]
Triangle: [3557, 3556, 3507]
Triangle: [3513, 3558, 3557]
Triangle: [3558, 3513, 3693]
Triangle: [3514, 3614, 3613]
Triangle: [3515, 3516, 3561]
Triangle: [3562, 3561, 3516]
Triangle: [3562, 3517, 3518]
Triangle: [3436, 3564, 3563]
Triangle: [3432, 3566, 3565]
Triangle: [3430, 3567, 3566]
Triangle: [3428, 3568, 3567]
Triangle: [3569, 3568, 3428]
Triangle: [3434, 3565, 3564]
Triangle: [3441, 3440, 3540]
Triangle: [3442, 3441, 3541]
Triangle: [3443, 3442, 3542]
Triangle: [3544, 3444, 3443]
Triangle: [3545, 3445, 3444]
Triangle: [3546, 3446, 3445]
Triangle: [3547, 3447, 3446]
Triangle: [3448, 3447, 3547]
Triangle: [3548, 3549, 3449]
Triangle: [3549, 3540, 3440]
Triangle: [3592, 3519, 3521]
Triangle: [3591, 3520, 3519]
Triangle: [3590, 3525, 3520]
Triangle: [3588, 3526, 3525]
Triangle: [3587, 3527, 3526]
Triangle: [3586, 3528, 3527]
Triangle: [3585, 3529, 3528]
Triangle: [3690, 3529, 3585]
Triangle: [3584, 3612, 3611]
Triangle: [3583, 3582, 3532]
Triangle: [3533, 3532, 3582]
Triangle: [3534, 3533, 3581]
Triangle: [3579, 3535, 3534]
Triangle: [3578, 3537, 3535]
Triangle: [3577, 3536, 3537]
Triangle: [3576, 3538, 3536]
Triangle: [3539, 3538, 3576]
Triangle: [3574, 3522, 3539]
Triangle: [3573, 3523, 3522]
Triangle: [3524, 3523, 3573]
Triangle: [3521, 3524, 3595]
Triangle: [3570, 3573, 3574]
Triangle: [3569, 3574, 3575]
Triangle: [3568, 3575, 3576]
Triangle: [3567, 3576, 3577]
Triangle: [3566, 3577, 3578]
Triangle: [3565, 3578, 3579]
Triangle: [3564, 3579, 3580]
Triangle: [3581, 3562, 3563]
Triangle: [3581, 3582, 3561]
Triangle: [3560, 3561, 3582]
Triangle: [3559, 3613, 3612]
Triangle: [3585, 3558, 3692]
Triangle: [3585, 3586, 3557]
Triangle: [3586, 3587, 3556]
Triangle: [3556, 3587, 3588]
Triangle: [3555, 3588, 3589]
Triangle: [3554, 3589, 3590]
Triangle: [3590, 3591, 3552]
Triangle: [3552, 3591, 3592]
Triangle: [3551, 3592, 3593]
Triangle: [3593, 3594, 3572]
Triangle: [3594, 3595, 3571]
Triangle: [3570, 3571, 3595]
Triangle: [3072, 3695, 3694]
Triangle: [3073, 3696, 3695]
Triangle: [3074, 3697, 3696]
Triangle: [3075, 3698, 3697]
Triangle: [3076, 3699, 3698]
Triangle: [3700, 3699, 3076]
Triangle: [3701, 3700, 3077]
Triangle: [3702, 3701, 3078]
Triangle: [3703, 3702, 3079]
Triangle: [3704, 3703, 3080]
Triangle: [3705, 3704, 3081]
Triangle: [3706, 3705, 3082]
Triangle: [3083, 3638, 3707]
Triangle: [3070, 3709, 3708]
Triangle: [3070, 3071, 3694]
Triangle: [3596, 3528, 3529]
Triangle: [3597, 3526, 3527]
Triangle: [3598, 3525, 3526]
Triangle: [3520, 3598, 3599]
Triangle: [3524, 3521, 3599]
Triangle: [3522, 3601, 3602]
Triangle: [3523, 3600, 3601]
Triangle: [3538, 3539, 3602]
Triangle: [3536, 3538, 3603]
Triangle: [3533, 3604, 3605]
Triangle: [3605, 3606, 3531]
Triangle: [3535, 3604, 3533]
Triangle: [3604, 3535, 3537]
Triangle: [3583, 3531, 3681]
Triangle: [3679, 3560, 3583]
Triangle: [3678, 3515, 3560]
Triangle: [3515, 3678, 3677]
Triangle: [3144, 3677, 3676]
Triangle: [3181, 3676, 3675]
Triangle: [3157, 3675, 3674]
Triangle: [3199, 3190, 3674]
Triangle: [3199, 3673, 3672]
Triangle: [3208, 3166, 3672]
Triangle: [3670, 3145, 3208]
Triangle: [3530, 3623, 3624]
Triangle: [3584, 3624, 3625]
Triangle: [3559, 3625, 3626]
Triangle: [3514, 3626, 3627]
Triangle: [3140, 3627, 3628]
Triangle: [3183, 3628, 3629]
Triangle: [3159, 3629, 3630]
Triangle: [3192, 3630, 3631]
Triangle: [3197, 3631, 3632]
Triangle: [3206, 3164, 3632]
Triangle: [3634, 3141, 3206]
Triangle: [3100, 3087, 3530]
Triangle: [3623, 3530, 3087]
Triangle: [3529, 3690, 3689]
Triangle: [3609, 3610, 3689]
Triangle: [3635, 3609, 3688]
Triangle: [3686, 3636, 3635]
Triangle: [3069, 3708, 3707]
Triangle: [3069, 3638, 3639]
Triangle: [3741, 3740, 3640]
Triangle: [2563, 3757, 3756]
Triangle: [2578, 2563, 3641]
Triangle: [2548, 2578, 3642]
Triangle: [2548, 3643, 3644]
Triangle: [2531, 2501, 3644]
Triangle: [2591, 2531, 3645]
Triangle: [3647, 2486, 2591]
Triangle: [3648, 2471, 2486]
Triangle: [3649, 2455, 2471]
Triangle: [3650, 2400, 2455]
Triangle: [2665, 2400, 3650]
Triangle: [2401, 2665, 3651]
Triangle: [3652, 3653, 2432]
Triangle: [3653, 3654, 2431]
Triangle: [2430, 2431, 3654]
Triangle: [3655, 1793, 539]
Triangle: [3656, 3636, 3686]
Triangle: [3657, 3656, 3685]
Triangle: [3683, 3658, 3657]
Triangle: [3659, 3658, 3683]
Triangle: [3681, 3531, 3659]
Triangle: [3660, 3661, 3628]
Triangle: [3628, 3661, 3662]
Triangle: [3629, 3662, 3663]
Triangle: [3663, 3664, 3631]
Triangle: [3664, 3665, 3632]
Triangle: [3665, 3666, 3633]
Triangle: [3634, 3633, 3666]
Triangle: [3141, 3634, 3667]
Triangle: [3668, 3669, 3143]
Triangle: [3670, 3622, 3143]
Triangle: [3622, 3670, 3671]
Triangle: [3672, 3620, 3621]
Triangle: [3673, 3619, 3620]
Triangle: [3674, 3618, 3619]
Triangle: [3675, 3617, 3618]
Triangle: [3676, 3616, 3617]
Triangle: [3677, 3615, 3616]
Triangle: [3678, 3614, 3615]
Triangle: [3614, 3678, 3679]
Triangle: [3613, 3679, 3680]
Triangle: [3612, 3680, 3681]
Triangle: [3611, 3681, 3682]
Triangle: [3100, 3682, 3683]
Triangle: [3098, 3683, 3684]
Triangle: [3684, 3685, 3094]
Triangle: [3685, 3686, 3092]
Triangle: [3092, 3686, 3687]
Triangle: [3090, 3687, 3688]
Triangle: [3088, 3688, 3689]
Triangle: [3690, 3623, 3084]
Triangle: [3623, 3690, 3691]
Triangle: [3691, 3692, 3625]
Triangle: [3692, 3693, 3626]
Triangle: [3693, 3660, 3627]
Triangle: [3608, 3656, 3657]
Triangle: [3636, 3656, 3608]
Triangle: [3635, 3636, 3637]
Triangle: [3658, 3606, 3607]
Triangle: [3659, 3531, 3606]
Triangle: [3597, 3596, 3694]
Triangle: [3696, 3598, 3597]
Triangle: [3697, 3599, 3598]
Triangle: [3698, 3600, 3599]
Triangle: [3601, 3600, 3698]
Triangle: [3602, 3601, 3699]
Triangle: [3701, 3603, 3602]
Triangle: [3702, 3604, 3603]
Triangle: [3605, 3604, 3702]
Triangle: [3606, 3605, 3703]
Triangle: [3705, 3607, 3606]
Triangle: [3706, 3608, 3607]
Triangle: [3637, 3608, 3706]
Triangle: [3708, 3609, 3637]
Triangle: [3709, 3610, 3609]
Triangle: [3596, 3610, 3709]
Triangle: [2505, 2504, 3710]
Triangle: [3712, 2506, 2505]
Triangle: [3713, 2507, 2506]
Triangle: [3714, 2508, 2507]
Triangle: [3715, 2509, 2508]
Triangle: [3716, 2510, 2509]
Triangle: [3717, 2511, 2510]
Triangle: [2512, 2511, 3717]
Triangle: [3719, 2513, 2512]
Triangle: [3720, 2514, 2513]
Triangle: [3721, 2515, 2514]
Triangle: [2515, 3721, 3722]
Triangle: [3723, 2517, 2518]
Triangle: [3640, 2517, 3723]
Triangle: [3725, 2516, 3640]
Triangle: [3710, 2504, 2516]
Triangle: [3727, 3055, 3054]
Triangle: [3728, 3056, 3055]
Triangle: [3729, 3057, 3056]
Triangle: [3730, 3058, 3057]
Triangle: [3731, 3059, 3058]
Triangle: [3060, 3059, 3731]
Triangle: [3061, 3060, 3732]
Triangle: [3062, 3061, 3733]
Triangle: [3063, 3062, 3734]
Triangle: [3736, 3064, 3063]
Triangle: [3737, 3065, 3064]
Triangle: [3738, 3066, 3065]
Triangle: [3067, 3066, 3738]
Triangle: [3639, 3067, 3739]
Triangle: [3068, 3639, 3740]
Triangle: [3054, 3068, 3741]
Triangle: [3711, 3710, 3742]
Triangle: [3712, 3711, 3743]
Triangle: [3745, 3713, 3712]
Triangle: [3746, 3714, 3713]
Triangle: [3747, 3715, 3714]
Triangle: [3748, 3716, 3715]
Triangle: [3749, 3717, 3716]
Triangle: [3718, 3717, 3749]
Triangle: [3751, 3719, 3718]
Triangle: [3752, 3720, 3719]
Triangle: [3753, 3721, 3720]
Triangle: [3721, 3753, 3754]
Triangle: [3755, 3723, 3722]
Triangle: [3755, 3756, 3724]
Triangle: [3757, 3725, 3724]
Triangle: [3742, 3710, 3725]
Triangle: [2776, 2775, 3758]
Triangle: [2777, 2776, 3759]
Triangle: [2778, 2777, 3760]
Triangle: [3762, 2779, 2778]
Triangle: [3763, 2780, 2779]
Triangle: [3764, 2781, 2780]
Triangle: [3765, 2782, 2781]
Triangle: [3766, 2783, 2782]
Triangle: [3767, 2784, 2783]
Triangle: [3768, 2785, 2784]
Triangle: [3769, 2786, 2785]
Triangle: [3770, 2787, 2786]
Triangle: [2788, 2787, 3770]
Triangle: [2775, 2788, 3771]
Triangle: [447, 1910, 3772]
Triangle: [2350, 3772, 3773]
Triangle: [3773, 3774, 2352]
Triangle: [3774, 3775, 2353]
Triangle: [3775, 3776, 2354]
Triangle: [3776, 3777, 2355]
Triangle: [3777, 3778, 2356]
Triangle: [3778, 3779, 2357]
Triangle: [3779, 3780, 2358]
Triangle: [3780, 3781, 2359]
Triangle: [3781, 3782, 2360]
Triangle: [3782, 3783, 2361]
Triangle: [3783, 3784, 2362]
Triangle: [3784, 3785, 2363]
Triangle: [2364, 2363, 3785]
Triangle: [2365, 2364, 3786]
Triangle: [1927, 464, 2365]
Triangle: [2333, 428, 1928]
Triangle: [2332, 2333, 3788]
Triangle: [2331, 2332, 3789]
Triangle: [2330, 2331, 3790]
Triangle: [2329, 2330, 3791]
Triangle: [2328, 2329, 3792]
Triangle: [2327, 2328, 3793]
Triangle: [2326, 2327, 3794]
Triangle: [2325, 2326, 3795]
Triangle: [2324, 2325, 3796]
Triangle: [2323, 2324, 3797]
Triangle: [2322, 2323, 3798]
Triangle: [2321, 2322, 3799]
Triangle: [2320, 2321, 3800]
Triangle: [3802, 2319, 2320]
Triangle: [3803, 2318, 2319]
Triangle: [1945, 412, 2318]
Triangle: [3805, 3804, 1068]
Triangle: [3805, 1069, 1070]
Triangle: [1070, 1071, 3807]
Triangle: [1071, 1072, 3808]
Triangle: [1072, 1073, 3809]
Triangle: [1073, 1074, 3810]
Triangle: [1075, 3811, 3810]
Triangle: [3812, 3811, 1075]
Triangle: [1076, 1077, 3813]
Triangle: [1077, 1078, 3814]
Triangle: [3815, 3814, 1078]
Triangle: [3815, 1079, 1080]
Triangle: [3804, 3816, 1080]
Triangle: [3818, 3817, 2931]
Triangle: [3819, 3818, 2943]
Triangle: [3819, 2942, 2941]
Triangle: [2940, 3821, 3820]
Triangle: [2939, 3822, 3821]
Triangle: [3822, 2939, 2938]
Triangle: [2937, 3824, 3823]
Triangle: [2936, 3825, 3824]
Triangle: [2935, 3826, 3825]
Triangle: [2934, 3827, 3826]
Triangle: [2933, 3828, 3827]
Triangle: [3829, 3828, 2933]
Triangle: [3817, 3829, 2932]
Triangle: [1099, 1120, 3830]
Triangle: [2962, 3833, 3832]
Triangle: [1122, 3831, 3834]
Triangle: [2985, 2964, 3835]
Triangle: [1112, 3834, 3836]
Triangle: [2975, 2987, 3837]
Triangle: [1097, 1118, 3838]
Triangle: [2960, 3832, 3839]
Triangle: [1095, 1116, 3840]
Triangle: [2958, 3839, 3841]
Triangle: [3842, 1103, 1124]
Triangle: [3843, 3837, 2987]
Triangle: [3844, 1126, 1103]
Triangle: [3845, 3843, 2966]
Triangle: [3844, 3846, 1105]
Triangle: [3845, 2989, 2968]
Triangle: [3846, 3848, 1107]
Triangle: [3847, 2968, 2970]
Triangle: [3848, 3850, 1109]
Triangle: [3849, 2970, 2972]
Triangle: [1109, 3850, 3852]
Triangle: [2972, 2974, 3853]
Triangle: [1111, 3852, 3854]
Triangle: [2974, 2944, 3855]
Triangle: [1083, 3856, 3857]
Triangle: [2946, 2947, 3859]
Triangle: [3856, 1082, 1081]
Triangle: [3858, 3855, 2944]
Triangle: [1085, 3857, 3860]
Triangle: [2948, 2949, 3861]
Triangle: [3860, 3862, 1087]
Triangle: [3861, 2949, 2950]
Triangle: [3864, 1089, 1087]
Triangle: [3865, 3863, 2950]
Triangle: [3866, 1091, 1089]
Triangle: [3867, 3865, 2952]
Triangle: [3868, 1114, 1091]
Triangle: [3869, 3867, 2954]
Triangle: [3870, 1093, 1114]
Triangle: [3871, 3869, 2977]
Triangle: [3840, 1116, 1093]
Triangle: [3841, 3871, 2956]
Triangle: [3864, 3850, 3848]
Triangle: [3865, 3867, 3849]
Triangle: [3850, 3864, 3862]
Triangle: [3851, 3853, 3863]
Triangle: [3860, 3854, 3852]
Triangle: [3861, 3863, 3853]
Triangle: [3857, 3856, 3854]
Triangle: [3859, 3861, 3855]
Triangle: [3866, 3848, 3846]
Triangle: [3867, 3869, 3847]
Triangle: [3868, 3846, 3844]
Triangle: [3869, 3871, 3845]
Triangle: [3870, 3844, 3842]
Triangle: [3871, 3841, 3843]
Triangle: [3840, 3842, 3836]
Triangle: [3841, 3839, 3837]
Triangle: [3836, 3831, 3830]
Triangle: [3837, 3839, 3832]
Triangle: [3873, 535, 473]
Triangle: [496, 3875, 3874]
Triangle: [496, 810, 3877]
Triangle: [3877, 810, 495]
Triangle: [495, 797, 3879]
Triangle: [3881, 534, 808]
Triangle: [3872, 3882, 808]
Triangle: [2370, 2371, 3883]
Triangle: [2371, 2427, 3884]
Triangle: [2427, 2373, 3885]
Triangle: [3886, 3885, 2373]
Triangle: [3886, 2392, 3887]
Triangle: [2392, 2379, 3887]
Triangle: [3888, 3887, 2378]
Triangle: [2688, 2384, 3889]
Triangle: [3889, 2384, 2418]
Triangle: [3890, 2418, 2674]
Triangle: [3891, 2675, 2423]
Triangle: [3891, 2422, 2424]
Triangle: [2678, 2376, 3892]
Triangle: [2376, 2684, 3893]
Triangle: [2684, 2370, 3883]
Triangle: [3895, 2490, 2520]
Triangle: [3895, 2538, 2537]
Triangle: [3897, 2525, 2526]
Triangle: [2543, 2542, 3897]
=== Vertex Weights (Max 5 bones per vertex) ===
Vertex 0:
Vertex groups: 1
  Group: 'head_M', Weight: 1.000000
Vertex 1:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.002054
  Group: 'head_M', Weight: 0.997945
Vertex 2:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.018507
  Group: 'head_M', Weight: 0.981476
Vertex 3:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.008319
  Group: 'head_M', Weight: 0.991672
Vertex 4:
Vertex groups: 1
  Group: 'head_M', Weight: 1.000000
Vertex 5:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.006203
  Group: 'head_M', Weight: 0.993791
Vertex 6:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.012800
  Group: 'head_M', Weight: 0.987181
Vertex 7:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.010550
  Group: 'head_M', Weight: 0.989436
Vertex 8:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.002188
  Group: 'head_M', Weight: 0.997808
Vertex 9:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.002195
  Group: 'head_M', Weight: 0.997801
Vertex 10:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.015740
  Group: 'head_M', Weight: 0.984224
Vertex 11:
Vertex groups: 1
  Group: 'head_M', Weight: 1.000000
Vertex 12:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.037036
  Group: 'head_M', Weight: 0.962858
Vertex 13:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.008782
  Group: 'head_M', Weight: 0.991186
Vertex 14:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.075327
  Group: 'head_M', Weight: 0.924434
Vertex 15:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.136709
  Group: 'head_M', Weight: 0.862735
Vertex 16:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.065876
  Group: 'head_M', Weight: 0.933908
Vertex 17:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.109521
  Group: 'head_M', Weight: 0.890015
Vertex 18:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.006112
  Group: 'head_M', Weight: 0.993884
Vertex 19:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.016313
  Group: 'head_M', Weight: 0.983675
Vertex 20:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.008202
  Group: 'head_M', Weight: 0.991792
Vertex 21:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.006285
  Group: 'head_M', Weight: 0.993708
Vertex 22:
Vertex groups: 1
  Group: 'head_M', Weight: 1.000000
Vertex 23:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.011637
  Group: 'head_M', Weight: 0.988323
Vertex 24:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.017811
  Group: 'head_M', Weight: 0.982109
Vertex 25:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.113512
  Group: 'head_M', Weight: 0.885909
Vertex 26:
Vertex groups: 2
  Group: 'neck_M', Weight: 0.187464
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Vertex 1712:
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Vertex 1740:
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Vertex 3306:
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Vertex 3307:
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Vertex 3308:
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Vertex 3309:
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Vertex 3310:
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Vertex 3311:
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Vertex 3312:
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Vertex 3313:
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Vertex 3314:
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Vertex 3315:
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Vertex 3316:
Vertex groups: 3
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Vertex 3317:
Vertex groups: 3
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Vertex 3318:
Vertex groups: 3
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Vertex 3319:
Vertex groups: 3
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Vertex 3320:
Vertex groups: 3
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Vertex 3321:
Vertex groups: 3
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Vertex 3322:
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Vertex 3323:
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Vertex 3324:
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Vertex 3325:
Vertex groups: 3
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Vertex 3326:
Vertex groups: 3
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Vertex 3327:
Vertex groups: 3
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Vertex 3328:
Vertex groups: 3
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Vertex 3329:
Vertex groups: 3
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Vertex 3330:
Vertex groups: 3
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Vertex 3331:
Vertex groups: 3
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  Group: 'middleFinger3_R', Weight: 0.254927
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Vertex 3332:
Vertex groups: 3
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Vertex 3333:
Vertex groups: 3
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  Group: 'middleFinger2_R', Weight: 0.012337
Vertex 3334:
Vertex groups: 3
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Vertex 3335:
Vertex groups: 3
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Vertex 3336:
Vertex groups: 3
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Vertex 3337:
Vertex groups: 3
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Vertex 3338:
Vertex groups: 3
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Vertex 3339:
Vertex groups: 3
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Vertex 3340:
Vertex groups: 2
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Vertex 3341:
Vertex groups: 3
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  Group: 'ringFinger2_R', Weight: 0.995470
Vertex 3342:
Vertex groups: 3
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  Group: 'ringFinger2_R', Weight: 0.982652
Vertex 3343:
Vertex groups: 3
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  Group: 'ringFinger2_R', Weight: 0.982557
Vertex 3344:
Vertex groups: 3
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Vertex 3345:
Vertex groups: 2
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Vertex 3346:
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Vertex 3347:
Vertex groups: 2
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Vertex 3348:
Vertex groups: 2
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Vertex 3349:
Vertex groups: 2
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Vertex 3350:
Vertex groups: 2
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Vertex 3351:
Vertex groups: 2
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Vertex 3352:
Vertex groups: 2
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Vertex 3353:
Vertex groups: 2
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Vertex 3354:
Vertex groups: 2
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Vertex 3355:
Vertex groups: 2
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Vertex 3356:
Vertex groups: 2
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Vertex 3357:
Vertex groups: 3
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  Group: 'middleFinger3_R', Weight: 0.035211
  Group: 'indexFinger2_R', Weight: 0.007309
Vertex 3358:
Vertex groups: 3
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Vertex 3359:
Vertex groups: 3
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Vertex 3360:
Vertex groups: 2
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Vertex 3361:
Vertex groups: 2
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Vertex 3362:
Vertex groups: 2
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Vertex 3363:
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Vertex 3364:
Vertex groups: 2
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Vertex 3365:
Vertex groups: 2
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Vertex 3366:
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Vertex 3367:
Vertex groups: 2
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Vertex 3368:
Vertex groups: 2
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Vertex 3369:
Vertex groups: 3
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  Group: 'middleFinger2_R', Weight: 0.007748
Vertex 3370:
Vertex groups: 3
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Vertex 3371:
Vertex groups: 3
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  Group: 'ringFinger3_R', Weight: 0.020885
Vertex 3372:
Vertex groups: 3
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  Group: 'ringFinger3_R', Weight: 0.015462
Vertex 3373:
Vertex groups: 3
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  Group: 'ringFinger2_R', Weight: 0.991054
  Group: 'ringFinger3_R', Weight: 0.007589
Vertex 3374:
Vertex groups: 2
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Vertex 3375:
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Vertex 3376:
Vertex groups: 3
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Vertex 3377:
Vertex groups: 3
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Vertex 3378:
Vertex groups: 3
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Vertex 3379:
Vertex groups: 3
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Vertex 3380:
Vertex groups: 3
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Vertex 3381:
Vertex groups: 3
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Vertex 3382:
Vertex groups: 2
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Vertex 3383:
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Vertex 3384:
Vertex groups: 3
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  Group: 'middleFinger2_R', Weight: 0.007023
Vertex 3385:
Vertex groups: 3
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Vertex 3386:
Vertex groups: 3
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Vertex 3387:
Vertex groups: 3
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Vertex 3388:
Vertex groups: 3
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Vertex 3389:
Vertex groups: 3
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Vertex 3390:
Vertex groups: 2
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  Group: 'ringFinger3_R', Weight: 0.021087
Vertex 3391:
Vertex groups: 2
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Vertex 3392:
Vertex groups: 2
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Vertex 3393:
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Vertex 3394:
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Vertex 3395:
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Vertex 3396:
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Vertex 3397:
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Vertex 3398:
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Vertex 3399:
Vertex groups: 2
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Vertex 3400:
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Vertex 3401:
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Vertex 3402:
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Vertex 3403:
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Vertex 3404:
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Vertex 3405:
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Vertex 3406:
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Vertex 3407:
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Vertex 3408:
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Vertex 3409:
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Vertex 3410:
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Vertex 3411:
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Vertex 3412:
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Vertex 3413:
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Vertex 3414:
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Vertex 3415:
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Vertex 3416:
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Vertex 3417:
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Vertex 3418:
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Vertex 3419:
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Vertex 3420:
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Vertex 3421:
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Vertex 3422:
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Vertex 3423:
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Vertex 3424:
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Vertex 3425:
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Vertex 3426:
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Vertex 3427:
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Vertex 3428:
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Vertex 3429:
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Vertex 3430:
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Vertex 3431:
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Vertex 3432:
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Vertex 3433:
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Vertex 3434:
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Vertex 3435:
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Vertex 3436:
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Vertex 3437:
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Vertex 3438:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.501460
  Group: 'pinkyFinger3_R', Weight: 0.498537
Vertex 3439:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.500846
  Group: 'pinkyFinger3_R', Weight: 0.499153
Vertex 3440:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.147110
  Group: 'pinkyFinger2_R', Weight: 0.845172
  Group: 'ringFinger2_R', Weight: 0.007718
Vertex 3441:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.062109
  Group: 'pinkyFinger2_R', Weight: 0.936079
  Group: 'pinkyFinger3_R', Weight: 0.001812
Vertex 3442:
Vertex groups: 2
  Group: 'pinkyFinger1_R', Weight: 0.097621
  Group: 'pinkyFinger2_R', Weight: 0.901389
Vertex 3443:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.266483
  Group: 'pinkyFinger2_R', Weight: 0.730439
  Group: 'pinkyFinger3_R', Weight: 0.003078
Vertex 3444:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.307913
  Group: 'pinkyFinger2_R', Weight: 0.686454
  Group: 'pinkyFinger3_R', Weight: 0.005633
Vertex 3445:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.144816
  Group: 'pinkyFinger2_R', Weight: 0.847691
  Group: 'ringFinger2_R', Weight: 0.007493
Vertex 3446:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.092103
  Group: 'pinkyFinger2_R', Weight: 0.873570
  Group: 'ringFinger2_R', Weight: 0.034327
Vertex 3447:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.030245
  Group: 'pinkyFinger2_R', Weight: 0.921591
  Group: 'ringFinger2_R', Weight: 0.048163
Vertex 3448:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.008585
  Group: 'pinkyFinger2_R', Weight: 0.972080
  Group: 'ringFinger2_R', Weight: 0.019334
Vertex 3449:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.024325
  Group: 'pinkyFinger2_R', Weight: 0.965691
  Group: 'ringFinger2_R', Weight: 0.009984
Vertex 3450:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.501203
  Group: 'pinkyFinger3_R', Weight: 0.498795
Vertex 3451:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.501010
  Group: 'pinkyFinger3_R', Weight: 0.498988
Vertex 3452:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.500739
  Group: 'pinkyFinger3_R', Weight: 0.499260
Vertex 3453:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.500737
  Group: 'pinkyFinger3_R', Weight: 0.499261
Vertex 3454:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.500771
  Group: 'pinkyFinger3_R', Weight: 0.499227
Vertex 3455:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.029917
  Group: 'pinkyFinger2_R', Weight: 0.951564
  Group: 'pinkyFinger3_R', Weight: 0.018519
Vertex 3456:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.015204
  Group: 'pinkyFinger2_R', Weight: 0.980295
  Group: 'pinkyFinger3_R', Weight: 0.004502
Vertex 3457:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.004564
  Group: 'pinkyFinger2_R', Weight: 0.991217
  Group: 'pinkyFinger3_R', Weight: 0.004218
Vertex 3458:
Vertex groups: 3
  Group: 'pinkyFinger2_R', Weight: 0.987395
  Group: 'pinkyFinger3_R', Weight: 0.007834
  Group: 'ringFinger2_R', Weight: 0.004772
Vertex 3459:
Vertex groups: 3
  Group: 'pinkyFinger2_R', Weight: 0.981257
  Group: 'pinkyFinger3_R', Weight: 0.010957
  Group: 'ringFinger2_R', Weight: 0.007786
Vertex 3460:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.021681
  Group: 'pinkyFinger2_R', Weight: 0.965857
  Group: 'pinkyFinger3_R', Weight: 0.012461
Vertex 3461:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.043879
  Group: 'pinkyFinger2_R', Weight: 0.944919
  Group: 'pinkyFinger3_R', Weight: 0.011202
Vertex 3462:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.111126
  Group: 'pinkyFinger2_R', Weight: 0.874584
  Group: 'pinkyFinger3_R', Weight: 0.014290
Vertex 3463:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.053828
  Group: 'pinkyFinger2_R', Weight: 0.941942
  Group: 'pinkyFinger3_R', Weight: 0.004231
Vertex 3464:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.022087
  Group: 'pinkyFinger2_R', Weight: 0.974008
  Group: 'pinkyFinger3_R', Weight: 0.003905
Vertex 3465:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.012050
  Group: 'pinkyFinger2_R', Weight: 0.934350
  Group: 'pinkyFinger3_R', Weight: 0.053601
Vertex 3466:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.008706
  Group: 'pinkyFinger2_R', Weight: 0.958070
  Group: 'pinkyFinger3_R', Weight: 0.033224
Vertex 3467:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.001291
  Group: 'pinkyFinger2_R', Weight: 0.977202
  Group: 'pinkyFinger3_R', Weight: 0.021507
Vertex 3468:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.957837
  Group: 'pinkyFinger3_R', Weight: 0.041383
Vertex 3469:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.002194
  Group: 'pinkyFinger2_R', Weight: 0.963169
  Group: 'pinkyFinger3_R', Weight: 0.034637
Vertex 3470:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.012275
  Group: 'pinkyFinger2_R', Weight: 0.938358
  Group: 'pinkyFinger3_R', Weight: 0.049367
Vertex 3471:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.021662
  Group: 'pinkyFinger2_R', Weight: 0.932924
  Group: 'pinkyFinger3_R', Weight: 0.045414
Vertex 3472:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.019667
  Group: 'pinkyFinger2_R', Weight: 0.948670
  Group: 'pinkyFinger3_R', Weight: 0.031663
Vertex 3473:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.009316
  Group: 'pinkyFinger2_R', Weight: 0.977228
  Group: 'pinkyFinger3_R', Weight: 0.013456
Vertex 3474:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.004688
  Group: 'pinkyFinger2_R', Weight: 0.982245
  Group: 'pinkyFinger3_R', Weight: 0.013066
Vertex 3475:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.513000
  Group: 'pinkyFinger3_R', Weight: 0.486953
Vertex 3476:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.575413
  Group: 'pinkyFinger3_R', Weight: 0.424518
Vertex 3477:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.515836
  Group: 'pinkyFinger3_R', Weight: 0.484146
Vertex 3478:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.517811
  Group: 'pinkyFinger3_R', Weight: 0.482167
Vertex 3479:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.533031
  Group: 'pinkyFinger3_R', Weight: 0.466932
Vertex 3480:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.534839
  Group: 'pinkyFinger3_R', Weight: 0.465083
Vertex 3481:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.519180
  Group: 'pinkyFinger3_R', Weight: 0.480733
Vertex 3482:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.514300
  Group: 'pinkyFinger3_R', Weight: 0.485558
Vertex 3483:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.524332
  Group: 'pinkyFinger3_R', Weight: 0.475601
Vertex 3484:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.518761
  Group: 'pinkyFinger3_R', Weight: 0.481206
Vertex 3485:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.924602
  Group: 'pinkyFinger3_R', Weight: 0.075108
Vertex 3486:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.001454
  Group: 'pinkyFinger2_R', Weight: 0.769801
  Group: 'pinkyFinger3_R', Weight: 0.228745
Vertex 3487:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.888137
  Group: 'pinkyFinger3_R', Weight: 0.111388
Vertex 3488:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.878751
  Group: 'pinkyFinger3_R', Weight: 0.120308
Vertex 3489:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.003298
  Group: 'pinkyFinger2_R', Weight: 0.766885
  Group: 'pinkyFinger3_R', Weight: 0.229816
Vertex 3490:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.001755
  Group: 'pinkyFinger2_R', Weight: 0.863228
  Group: 'pinkyFinger3_R', Weight: 0.135016
Vertex 3491:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.851615
  Group: 'pinkyFinger3_R', Weight: 0.147530
Vertex 3492:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.782797
  Group: 'pinkyFinger3_R', Weight: 0.216923
Vertex 3493:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.677300
  Group: 'pinkyFinger3_R', Weight: 0.322475
Vertex 3494:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.702858
  Group: 'pinkyFinger3_R', Weight: 0.296901
Vertex 3495:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.505369
  Group: 'pinkyFinger3_R', Weight: 0.494620
Vertex 3496:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.505414
  Group: 'pinkyFinger3_R', Weight: 0.494580
Vertex 3497:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.502251
  Group: 'pinkyFinger3_R', Weight: 0.497747
Vertex 3498:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.501968
  Group: 'pinkyFinger3_R', Weight: 0.498030
Vertex 3499:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.504982
  Group: 'pinkyFinger3_R', Weight: 0.495011
Vertex 3500:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.504373
  Group: 'pinkyFinger3_R', Weight: 0.495617
Vertex 3501:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.505605
  Group: 'pinkyFinger3_R', Weight: 0.494371
Vertex 3502:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.501970
  Group: 'pinkyFinger3_R', Weight: 0.498017
Vertex 3503:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.502345
  Group: 'pinkyFinger3_R', Weight: 0.497647
Vertex 3504:
Vertex groups: 2
  Group: 'pinkyFinger2_R', Weight: 0.502195
  Group: 'pinkyFinger3_R', Weight: 0.497801
Vertex 3505:
Vertex groups: 3
  Group: 'ringFinger2_R', Weight: 0.269320
  Group: 'middleFinger1_R', Weight: 0.244443
  Group: 'middleFinger2_R', Weight: 0.486237
Vertex 3506:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.268911
  Group: 'middleFinger2_R', Weight: 0.445173
  Group: 'indexFinger1_R', Weight: 0.285916
Vertex 3507:
Vertex groups: 3
  Group: 'middleFinger2_R', Weight: 0.032429
  Group: 'indexFinger1_R', Weight: 0.922848
  Group: 'indexFinger2_R', Weight: 0.044723
Vertex 3508:
Vertex groups: 3
  Group: 'ringFinger2_R', Weight: 0.860706
  Group: 'middleFinger1_R', Weight: 0.048298
  Group: 'middleFinger2_R', Weight: 0.090996
Vertex 3509:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.177370
  Group: 'ringFinger2_R', Weight: 0.768993
  Group: 'middleFinger1_R', Weight: 0.053637
Vertex 3510:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.026352
  Group: 'ringFinger1_R', Weight: 0.245483
  Group: 'ringFinger2_R', Weight: 0.728165
Vertex 3511:
Vertex groups: 3
  Group: 'pinkyFinger2_R', Weight: 0.056386
  Group: 'ringFinger1_R', Weight: 0.141502
  Group: 'ringFinger2_R', Weight: 0.802113
Vertex 3512:
Vertex groups: 3
  Group: 'middleFinger2_R', Weight: 0.023307
  Group: 'indexFinger1_R', Weight: 0.610653
  Group: 'indexFinger2_R', Weight: 0.366040
Vertex 3513:
Vertex groups: 3
  Group: 'middleFinger2_R', Weight: 0.001018
  Group: 'indexFinger1_R', Weight: 0.894612
  Group: 'indexFinger2_R', Weight: 0.104370
Vertex 3514:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.013194
  Group: 'indexFinger1_R', Weight: 0.644929
  Group: 'indexFinger2_R', Weight: 0.341877
Vertex 3515:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.016482
  Group: 'middleFinger2_R', Weight: 0.942918
  Group: 'indexFinger1_R', Weight: 0.040600
Vertex 3516:
Vertex groups: 3
  Group: 'ringFinger2_R', Weight: 0.027283
  Group: 'middleFinger1_R', Weight: 0.028339
  Group: 'middleFinger2_R', Weight: 0.944377
Vertex 3517:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.026292
  Group: 'ringFinger2_R', Weight: 0.916333
  Group: 'middleFinger2_R', Weight: 0.057375
Vertex 3518:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.007844
  Group: 'ringFinger1_R', Weight: 0.032508
  Group: 'ringFinger2_R', Weight: 0.959647
Vertex 3519:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.401531
  Group: 'pinkyFinger1_R', Weight: 0.370953
  Group: 'ringFinger1_R', Weight: 0.227516
Vertex 3520:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.437420
  Group: 'ringFinger1_R', Weight: 0.201744
  Group: 'middleFinger1_R', Weight: 0.360837
Vertex 3521:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.175752
  Group: 'pinkyFinger1_R', Weight: 0.749253
  Group: 'ringFinger1_R', Weight: 0.074994
Vertex 3522:
Vertex groups: 2
  Group: 'wrist_R', Weight: 0.509440
  Group: 'pinkyFinger1_R', Weight: 0.490348
Vertex 3523:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.497273
  Group: 'pinkyFinger1_R', Weight: 0.500981
  Group: 'ringFinger1_R', Weight: 0.001745
Vertex 3524:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.438435
  Group: 'pinkyFinger1_R', Weight: 0.540367
  Group: 'ringFinger1_R', Weight: 0.021198
Vertex 3525:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.256126
  Group: 'ringFinger1_R', Weight: 0.093746
  Group: 'middleFinger1_R', Weight: 0.650128
Vertex 3526:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.515767
  Group: 'middleFinger1_R', Weight: 0.470771
  Group: 'indexFinger1_R', Weight: 0.013463
Vertex 3527:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.842924
  Group: 'middleFinger1_R', Weight: 0.095594
  Group: 'indexFinger1_R', Weight: 0.061482
Vertex 3528:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.919371
  Group: 'middleFinger1_R', Weight: 0.014740
  Group: 'indexFinger1_R', Weight: 0.065889
Vertex 3529:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.893358
  Group: 'indexFinger1_R', Weight: 0.087407
  Group: 'thumbFinger2_R', Weight: 0.019236
Vertex 3530:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.053434
  Group: 'indexFinger1_R', Weight: 0.788145
  Group: 'thumbFinger2_R', Weight: 0.158421
Vertex 3531:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.835615
  Group: 'indexFinger1_R', Weight: 0.074100
  Group: 'thumbFinger2_R', Weight: 0.090285
Vertex 3532:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.401057
  Group: 'ringFinger1_R', Weight: 0.367724
  Group: 'middleFinger1_R', Weight: 0.231219
Vertex 3533:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.061954
  Group: 'ringFinger1_R', Weight: 0.902597
  Group: 'middleFinger1_R', Weight: 0.035449
Vertex 3534:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.037060
  Group: 'pinkyFinger1_R', Weight: 0.035311
  Group: 'ringFinger1_R', Weight: 0.927630
Vertex 3535:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.106592
  Group: 'pinkyFinger1_R', Weight: 0.112673
  Group: 'ringFinger1_R', Weight: 0.780735
Vertex 3536:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.843651
  Group: 'pinkyFinger1_R', Weight: 0.091454
  Group: 'ringFinger1_R', Weight: 0.064895
Vertex 3537:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.313363
  Group: 'pinkyFinger1_R', Weight: 0.342791
  Group: 'ringFinger1_R', Weight: 0.343846
Vertex 3538:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.917888
  Group: 'pinkyFinger1_R', Weight: 0.068712
  Group: 'ringFinger1_R', Weight: 0.013400
Vertex 3539:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.849465
  Group: 'pinkyFinger1_R', Weight: 0.148474
  Group: 'ringFinger1_R', Weight: 0.002061
Vertex 3540:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.489809
  Group: 'pinkyFinger2_R', Weight: 0.495788
  Group: 'ringFinger2_R', Weight: 0.014402
Vertex 3541:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.621974
  Group: 'pinkyFinger2_R', Weight: 0.373964
  Group: 'ringFinger2_R', Weight: 0.004062
Vertex 3542:
Vertex groups: 2
  Group: 'pinkyFinger1_R', Weight: 0.905140
  Group: 'pinkyFinger2_R', Weight: 0.094347
Vertex 3543:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.002540
  Group: 'pinkyFinger1_R', Weight: 0.945332
  Group: 'pinkyFinger2_R', Weight: 0.052128
Vertex 3544:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.900493
  Group: 'pinkyFinger2_R', Weight: 0.093850
  Group: 'ringFinger1_R', Weight: 0.005656
Vertex 3545:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.780946
  Group: 'pinkyFinger2_R', Weight: 0.206914
  Group: 'ringFinger2_R', Weight: 0.012139
Vertex 3546:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.205357
  Group: 'pinkyFinger2_R', Weight: 0.746464
  Group: 'ringFinger2_R', Weight: 0.048179
Vertex 3547:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.032461
  Group: 'pinkyFinger2_R', Weight: 0.817001
  Group: 'ringFinger2_R', Weight: 0.150537
Vertex 3548:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.029714
  Group: 'pinkyFinger2_R', Weight: 0.868958
  Group: 'ringFinger2_R', Weight: 0.101328
Vertex 3549:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.132259
  Group: 'pinkyFinger2_R', Weight: 0.827884
  Group: 'ringFinger2_R', Weight: 0.039857
Vertex 3550:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.177794
  Group: 'ringFinger1_R', Weight: 0.710794
  Group: 'ringFinger2_R', Weight: 0.111412
Vertex 3551:
Vertex groups: 3
  Group: 'pinkyFinger1_R', Weight: 0.050023
  Group: 'ringFinger1_R', Weight: 0.847053
  Group: 'ringFinger2_R', Weight: 0.102924
Vertex 3552:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.541486
  Group: 'ringFinger2_R', Weight: 0.260460
  Group: 'middleFinger1_R', Weight: 0.198054
Vertex 3553:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.351928
  Group: 'ringFinger2_R', Weight: 0.224846
  Group: 'middleFinger1_R', Weight: 0.423226
Vertex 3554:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.088212
  Group: 'ringFinger2_R', Weight: 0.057140
  Group: 'middleFinger1_R', Weight: 0.854649
Vertex 3555:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.822264
  Group: 'middleFinger2_R', Weight: 0.034997
  Group: 'indexFinger1_R', Weight: 0.142739
Vertex 3556:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.015917
  Group: 'middleFinger1_R', Weight: 0.079388
  Group: 'indexFinger1_R', Weight: 0.904695
Vertex 3557:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.015652
  Group: 'indexFinger1_R', Weight: 0.966314
  Group: 'indexFinger2_R', Weight: 0.018034
Vertex 3558:
Vertex groups: 3
  Group: 'wrist_R', Weight: 0.006632
  Group: 'indexFinger1_R', Weight: 0.984071
  Group: 'indexFinger2_R', Weight: 0.009297
Vertex 3559:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.020946
  Group: 'indexFinger1_R', Weight: 0.941115
  Group: 'indexFinger2_R', Weight: 0.037939
Vertex 3560:
Vertex groups: 3
  Group: 'middleFinger1_R', Weight: 0.506667
  Group: 'middleFinger2_R', Weight: 0.188999
  Group: 'indexFinger1_R', Weight: 0.304334
Vertex 3561:
Vertex groups: 3
  Group: 'ringFinger1_R', Weight: 0.081385
  Group: 'middleFinger1_R', Weight: 0.843166
  Group: 'middleFinger2_R', Weight: 0.075450
Vertex 3562:
Vertex groups: 3
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Vertex 3610:
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Vertex 3620:
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Vertex 3621:
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Vertex 3622:
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Vertex 3699:
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Vertex 3700:
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Vertex 3705:
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Vertex 3709:
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Vertex 3710:
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Vertex 3711:
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Vertex 3712:
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Vertex 3713:
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Vertex 3714:
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Vertex 3715:
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Vertex 3716:
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Vertex 3717:
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Vertex 3718:
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Vertex 3719:
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Vertex 3720:
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Vertex 3721:
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Vertex 3722:
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Vertex 3723:
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Vertex 3724:
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Vertex 3725:
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Vertex 3726:
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Vertex 3727:
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Vertex 3728:
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Vertex 3729:
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Vertex 3730:
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Vertex 3731:
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Vertex 3732:
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Vertex 3733:
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Vertex 3734:
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Vertex 3735:
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Vertex 3736:
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Vertex 3737:
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Vertex 3738:
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Vertex 3739:
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Vertex 3740:
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Vertex 3741:
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Vertex 3742:
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Vertex 3743:
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Vertex 3744:
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Vertex 3745:
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Vertex 3746:
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Vertex 3747:
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Vertex 3748:
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Vertex 3749:
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Vertex 3750:
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Vertex 3751:
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Vertex 3752:
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Vertex 3753:
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Vertex 3754:
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Vertex 3755:
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Vertex 3756:
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Vertex 3757:
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Vertex 3758:
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Vertex 3759:
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Vertex 3760:
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Vertex 3761:
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Vertex 3762:
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Vertex 3763:
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Vertex 3764:
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Vertex 3765:
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Vertex 3766:
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Vertex 3767:
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Vertex 3768:
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Vertex 3769:
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Vertex 3770:
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Vertex 3772:
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Vertex 3780:
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Vertex 3781:
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Vertex 3782:
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Vertex 3783:
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Vertex 3784:
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Vertex 3785:
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Vertex 3786:
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Vertex 3788:
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Vertex 3809:
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Vertex 3811:
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Vertex 3815:
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  Group: 'ankle_R', Weight: 0.075020
Vertex 3828:
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  Group: 'knee_R', Weight: 0.922423
  Group: 'ankle_R', Weight: 0.077477
Vertex 3829:
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  Group: 'knee_R', Weight: 0.931412
  Group: 'ankle_R', Weight: 0.068436
Vertex 3830:
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  Group: 'ankle_L', Weight: 0.051383
  Group: 'toes_L', Weight: 0.948617
Vertex 3831:
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  Group: 'toes_L', Weight: 0.999245
Vertex 3832:
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  Group: 'ankle_R', Weight: 0.001969
  Group: 'toes_R', Weight: 0.998030
Vertex 3833:
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  Group: 'toes_R', Weight: 1.000000
Vertex 3834:
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  Group: 'ankle_L', Weight: 0.035390
  Group: 'toes_L', Weight: 0.964610
Vertex 3835:
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  Group: 'ankle_R', Weight: 0.017725
  Group: 'toes_R', Weight: 0.982274
Vertex 3836:
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  Group: 'ankle_L', Weight: 0.053116
  Group: 'toes_L', Weight: 0.946883
Vertex 3837:
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  Group: 'ankle_R', Weight: 0.086759
  Group: 'toes_R', Weight: 0.913237
Vertex 3838:
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  Group: 'ankle_L', Weight: 0.013759
  Group: 'toes_L', Weight: 0.986241
Vertex 3839:
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  Group: 'ankle_R', Weight: 0.005927
  Group: 'toes_R', Weight: 0.994072
Vertex 3840:
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  Group: 'ankle_L', Weight: 0.003940
  Group: 'toes_L', Weight: 0.996060
Vertex 3841:
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  Group: 'ankle_R', Weight: 0.020101
  Group: 'toes_R', Weight: 0.979892
Vertex 3842:
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  Group: 'ankle_L', Weight: 0.065716
  Group: 'toes_L', Weight: 0.934279
Vertex 3843:
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  Group: 'ankle_R', Weight: 0.118436
  Group: 'toes_R', Weight: 0.881541
Vertex 3844:
Vertex groups: 2
  Group: 'ankle_L', Weight: 0.002007
  Group: 'toes_L', Weight: 0.997993
Vertex 3845:
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  Group: 'ankle_R', Weight: 0.016732
  Group: 'toes_R', Weight: 0.983244
Vertex 3846:
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  Group: 'ankle_L', Weight: 0.121138
  Group: 'toes_L', Weight: 0.878669
Vertex 3847:
Vertex groups: 2
  Group: 'ankle_R', Weight: 0.417922
  Group: 'toes_R', Weight: 0.581230
Vertex 3848:
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  Group: 'knee_L', Weight: 0.003462
  Group: 'ankle_L', Weight: 0.909490
  Group: 'toes_L', Weight: 0.087048
Vertex 3849:
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  Group: 'ankle_R', Weight: 0.911934
  Group: 'toes_R', Weight: 0.087772
Vertex 3850:
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  Group: 'knee_L', Weight: 0.018887
  Group: 'ankle_L', Weight: 0.959494
  Group: 'toes_L', Weight: 0.021619
Vertex 3851:
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  Group: 'ankle_R', Weight: 0.953942
  Group: 'toes_R', Weight: 0.045837
Vertex 3852:
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  Group: 'ankle_L', Weight: 0.993166
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Vertex 3853:
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  Group: 'ankle_R', Weight: 0.981159
  Group: 'toes_R', Weight: 0.018841
Vertex 3854:
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  Group: 'ankle_L', Weight: 0.996901
  Group: 'toes_L', Weight: 0.003099
Vertex 3855:
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  Group: 'knee_R', Weight: 0.003365
  Group: 'ankle_R', Weight: 0.990787
  Group: 'toes_R', Weight: 0.005848
Vertex 3856:
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  Group: 'knee_L', Weight: 0.003842
  Group: 'ankle_L', Weight: 0.994665
  Group: 'toes_L', Weight: 0.001493
Vertex 3857:
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  Group: 'knee_L', Weight: 0.011730
  Group: 'ankle_L', Weight: 0.986799
  Group: 'toes_L', Weight: 0.001471
Vertex 3858:
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  Group: 'knee_R', Weight: 0.012251
  Group: 'ankle_R', Weight: 0.985321
  Group: 'toes_R', Weight: 0.002428
Vertex 3859:
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  Group: 'knee_R', Weight: 0.022266
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  Group: 'toes_R', Weight: 0.003551
Vertex 3860:
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  Group: 'knee_L', Weight: 0.002724
  Group: 'ankle_L', Weight: 0.993887
  Group: 'toes_L', Weight: 0.003388
Vertex 3861:
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  Group: 'ankle_R', Weight: 0.991123
  Group: 'toes_R', Weight: 0.008234
Vertex 3862:
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  Group: 'knee_L', Weight: 0.035984
  Group: 'ankle_L', Weight: 0.955853
  Group: 'toes_L', Weight: 0.008164
Vertex 3863:
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  Group: 'ankle_R', Weight: 0.979412
  Group: 'toes_R', Weight: 0.020588
Vertex 3864:
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  Group: 'knee_L', Weight: 0.018574
  Group: 'ankle_L', Weight: 0.955594
  Group: 'toes_L', Weight: 0.025832
Vertex 3865:
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  Group: 'ankle_R', Weight: 0.943736
  Group: 'toes_R', Weight: 0.056264
Vertex 3866:
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  Group: 'knee_L', Weight: 0.003332
  Group: 'ankle_L', Weight: 0.894682
  Group: 'toes_L', Weight: 0.101986
Vertex 3867:
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  Group: 'knee_R', Weight: 0.006963
  Group: 'ankle_R', Weight: 0.897393
  Group: 'toes_R', Weight: 0.095644
Vertex 3868:
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  Group: 'ankle_L', Weight: 0.004852
  Group: 'toes_L', Weight: 0.995140
Vertex 3869:
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  Group: 'ankle_R', Weight: 0.205138
  Group: 'toes_R', Weight: 0.793981
Vertex 3870:
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  Group: 'ankle_L', Weight: 0.004007
  Group: 'toes_L', Weight: 0.995992
Vertex 3871:
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  Group: 'ankle_R', Weight: 0.020237
  Group: 'toes_R', Weight: 0.979753
Vertex 3872:
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  Group: 'chestMid_M', Weight: 0.024254
  Group: 'scapula_L', Weight: 0.840541
  Group: 'showlder_L', Weight: 0.135205
Vertex 3873:
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  Group: 'chestMid_M', Weight: 0.039831
  Group: 'scapula_L', Weight: 0.852831
  Group: 'showlder_L', Weight: 0.107338
Vertex 3874:
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  Group: 'chestMid_M', Weight: 0.032711
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Vertex 3875:
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  Group: 'chestMid_M', Weight: 0.037795
  Group: 'scapula_L', Weight: 0.857240
  Group: 'showlder_L', Weight: 0.104965
Vertex 3876:
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  Group: 'chestMid_M', Weight: 0.026164
  Group: 'scapula_L', Weight: 0.859368
  Group: 'showlder_L', Weight: 0.114468
Vertex 3877:
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  Group: 'chestMid_M', Weight: 0.015274
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  Group: 'showlder_L', Weight: 0.197915
Vertex 3878:
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  Group: 'chestMid_M', Weight: 0.007512
  Group: 'scapula_L', Weight: 0.873386
  Group: 'showlder_L', Weight: 0.119102
Vertex 3879:
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  Group: 'chestMid_M', Weight: 0.002248
  Group: 'scapula_L', Weight: 0.564373
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Vertex 3880:
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  Group: 'scapula_L', Weight: 0.509838
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Vertex 3881:
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  Group: 'chestMid_M', Weight: 0.006823
  Group: 'scapula_L', Weight: 0.681530
  Group: 'showlder_L', Weight: 0.311646
Vertex 3882:
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  Group: 'chestMid_M', Weight: 0.014063
  Group: 'scapula_L', Weight: 0.782878
  Group: 'showlder_L', Weight: 0.203060
Vertex 3883:
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  Group: 'chestMid_M', Weight: 0.006277
  Group: 'scapula_R', Weight: 0.933474
  Group: 'showlder_R', Weight: 0.060249
Vertex 3884:
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  Group: 'chestMid_M', Weight: 0.010686
  Group: 'scapula_R', Weight: 0.939825
  Group: 'showlder_R', Weight: 0.049489
Vertex 3885:
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  Group: 'chestMid_M', Weight: 0.014765
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Vertex 3886:
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  Group: 'chestMid_M', Weight: 0.022734
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Vertex 3887:
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  Group: 'chestMid_M', Weight: 0.023649
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  Group: 'showlder_R', Weight: 0.110953
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Vertex 3889:
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Vertex 3892:
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Vertex 3894:
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Vertex 3895:
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Vertex 3896:
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Vertex 3897:
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  Group: 'showlder_R', Weight: 0.785022
  Group: 'elbow_R', Weight: 0.214952
=== Animation Keyframes ===
=== Bone Transforms per Keyframe ===
Keyframes: 41
Frame: 0
  Bone: Root_M
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  Bone: Spine1_M
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  Bone: Mid_M
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  Bone: chestMid_M
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  Bone: neck_M
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    Matrix:
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  Bone: head_M
    Location: <Vector (1.1061, 98.8969, 1.4910)>
    Rotation: <Euler (x=1.5701, y=-0.0202, z=1.5292), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (1.6683, 112.3961, 1.7639)>
    Rotation: <Euler (x=1.5701, y=-0.0202, z=1.5292), order='XYZ'>
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  Bone: scapula_R
    Location: <Vector (-3.0724, 87.4886, 0.6440)>
    Rotation: <Euler (x=0.0078, y=3.0622, z=0.1695), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-12.4016, 85.8922, -0.1093)>
    Rotation: <Euler (x=1.3300, y=-0.2065, z=-1.7185), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-14.7415, 70.1613, 3.2225)>
    Rotation: <Euler (x=1.2547, y=-0.6846, z=-1.5557), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-14.5676, 58.6346, 12.6325)>
    Rotation: <Euler (x=0.4956, y=-2.4348, z=1.4936), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.9005, 54.3310, 16.3189)>
    Rotation: <Euler (x=1.0646, y=-0.6397, z=-0.9490), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.9041, 52.9406, 17.5916)>
    Rotation: <Euler (x=0.8080, y=-0.2037, z=-0.3530), order='XYZ'>
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  Bone: pinkyFinger3_R
    Location: <Vector (-12.0607, 52.2615, 17.9973)>
    Rotation: <Euler (x=0.8470, y=0.3216, z=0.1913), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.4110, 52.5810, 17.4375)>
    Rotation: <Euler (x=0.8470, y=0.3216, z=0.1913), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.6992, 55.3810, 17.0950)>
    Rotation: <Euler (x=1.0225, y=-0.7567, z=-1.0112), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.8762, 54.0671, 18.5587)>
    Rotation: <Euler (x=0.7044, y=-0.3039, z=-0.4142), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.7307, 53.1239, 19.2938)>
    Rotation: <Euler (x=0.6810, y=-0.1680, z=-0.3007), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.9751, 52.5795, 19.6055)>
    Rotation: <Euler (x=0.6810, y=-0.1680, z=-0.3007), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-14.3948, 56.4378, 17.8351)>
    Rotation: <Euler (x=0.9151, y=-0.8302, z=-1.0280), order='XYZ'>
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  Bone: middleFinger2_R
    Location: <Vector (-13.6517, 55.2061, 19.4088)>
    Rotation: <Euler (x=0.7182, y=-0.6296, z=-0.7363), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.1806, 53.8729, 20.8551)>
    Rotation: <Euler (x=0.5655, y=-0.0590, z=-0.2976), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.0525, 53.2201, 20.9865)>
    Rotation: <Euler (x=0.5655, y=-0.0590, z=-0.2976), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-14.0767, 57.5422, 18.6085)>
    Rotation: <Euler (x=0.5669, y=-0.8545, z=-0.8985), order='XYZ'>
    Matrix:
      <Vector (0.4089, 0.4078, -0.8164, -14.0767)>
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  Bone: indexFinger2_R
    Location: <Vector (-13.2049, 56.4469, 20.2167)>
    Rotation: <Euler (x=0.3695, y=-0.2527, z=-0.5450), order='XYZ'>
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  Bone: indexFinger3_R
    Location: <Vector (-11.1712, 55.2141, 20.8309)>
    Rotation: <Euler (x=0.3656, y=0.1614, z=-0.3882), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-9.5171, 54.5376, 20.5399)>
    Rotation: <Euler (x=0.3656, y=0.1614, z=-0.3882), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-13.1302, 58.7628, 15.4886)>
    Rotation: <Euler (x=-1.7380, y=-1.2064, z=0.1451), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-12.3784, 58.8726, 17.4807)>
    Rotation: <Euler (x=-0.8326, y=-1.0702, z=-0.8376), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-11.5893, 57.9966, 19.6355)>
    Rotation: <Euler (x=-0.6570, y=-0.9560, z=-1.0402), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.9770, 56.9529, 21.3495)>
    Rotation: <Euler (x=-0.6570, y=-0.9560, z=-1.0402), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (4.1936, 87.8090, 0.1182)>
    Rotation: <Euler (x=0.0372, y=-0.4069, z=2.9064), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (12.6732, 85.7771, -3.6391)>
    Rotation: <Euler (x=-1.6046, y=-0.1875, z=1.7060), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.8249, 69.9584, -6.6677)>
    Rotation: <Euler (x=-1.7243, y=-0.0779, z=1.7023), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.7699, 55.2505, -7.8256)>
    Rotation: <Euler (x=0.6175, y=-0.5630, z=1.6871), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (17.3271, 50.4827, -10.8552)>
    Rotation: <Euler (x=-1.2501, y=-0.3694, z=1.1296), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (16.4780, 48.6848, -11.6250)>
    Rotation: <Euler (x=-1.0863, y=-0.0894, z=0.4420), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (14.6720, 47.8301, -11.8041)>
    Rotation: <Euler (x=-1.0838, y=0.0958, z=0.0830), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (12.9151, 47.6839, -11.6348)>
    Rotation: <Euler (x=-1.0838, y=0.0958, z=0.0830), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (17.4134, 50.0608, -9.6063)>
    Rotation: <Euler (x=-1.3893, y=-0.3285, z=1.3041), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (16.8815, 48.1142, -10.2942)>
    Rotation: <Euler (x=-1.2400, y=-0.1696, z=0.7124), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (15.0493, 46.5316, -10.7089)>
    Rotation: <Euler (x=-1.1969, y=0.0052, z=0.2411), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (13.2389, 46.0864, -10.6991)>
    Rotation: <Euler (x=-1.1969, y=0.0052, z=0.2411), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (17.3931, 49.6589, -8.3432)>
    Rotation: <Euler (x=-1.4984, y=-0.2681, z=1.2729), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (16.7896, 47.6935, -8.9079)>
    Rotation: <Euler (x=-1.4228, y=-0.2310, z=0.9665), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (15.4311, 45.7259, -9.4704)>
    Rotation: <Euler (x=-1.2983, y=-0.0503, z=0.1562), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (13.2313, 45.3794, -9.5824)>
    Rotation: <Euler (x=-1.2983, y=-0.0503, z=0.1562), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.3718, 49.2388, -7.0233)>
    Rotation: <Euler (x=-1.7513, y=-0.1878, z=1.2793), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.7698, 47.2326, -7.4213)>
    Rotation: <Euler (x=-1.6385, y=-0.2480, z=0.7642), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (15.0508, 45.5849, -8.0243)>
    Rotation: <Euler (x=-1.5029, y=-0.2492, z=0.2390), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.3460, 45.1696, -8.4709)>
    Rotation: <Euler (x=-1.5029, y=-0.2492, z=0.2390), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.9658, 52.3978, -6.6193)>
    Rotation: <Euler (x=-0.0013, y=2.7471, z=-1.8260), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.4689, 50.4932, -5.7998)>
    Rotation: <Euler (x=3.1389, y=-0.0932, z=1.3128), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.8448, 48.1286, -6.0284)>
    Rotation: <Euler (x=-0.1340, y=-2.4865, z=-1.6700), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.6801, 46.4729, -7.3065)>
    Rotation: <Euler (x=-0.1340, y=-2.4865, z=-1.6700), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-5.7451, 53.1386, -2.0269)>
    Rotation: <Euler (x=1.6348, y=0.2203, z=-1.5362), order='XYZ'>
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  Bone: knee_R
    Location: <Vector (-4.9764, 30.9233, -7.0043)>
    Rotation: <Euler (x=1.6637, y=0.8330, z=-1.4814), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.4329, 13.7040, -26.0212)>
    Rotation: <Euler (x=1.3929, y=-0.3380, z=-1.6633), order='XYZ'>
    Matrix:
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  Bone: toes_R
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    Rotation: <Euler (x=1.3605, y=-0.8152, z=-1.6155), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
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    Rotation: <Euler (x=1.0470, y=-2.0495, z=-1.1734), order='XYZ'>
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  Bone: hip_L
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    Rotation: <Euler (x=-1.4689, y=0.4401, z=1.5424), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.2568, 32.4044, 9.1682)>
    Rotation: <Euler (x=-1.4771, y=0.1795, z=1.5156), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8621, 7.1550, 13.7562)>
    Rotation: <Euler (x=0.4267, y=1.5497, z=-2.6163), order='XYZ'>
    Matrix:
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  Bone: toes_L
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    Rotation: <Euler (x=1.4810, y=1.3546, z=-1.5601), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
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    Rotation: <Euler (x=0.3928, y=1.3476, z=-2.6951), order='XYZ'>
    Matrix:
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Frame: 1
  Bone: Root_M
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    Rotation: <Euler (x=1.4449, y=-0.0753, z=1.5698), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.4486, y=-0.0020, z=1.5623), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (0.3913, 74.1506, -0.2699)>
    Rotation: <Euler (x=1.6421, y=0.0569, z=1.5478), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (0.6199, 84.0959, -0.8366)>
    Rotation: <Euler (x=1.6420, y=0.0077, z=1.5443), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (0.9934, 92.8466, -1.2583)>
    Rotation: <Euler (x=1.6489, y=-0.4214, z=1.5118), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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  Bone: ringFinger3_R
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  Bone: ringFingerEnd_R
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  Bone: middleFinger1_R
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  Bone: middleFinger2_R
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  Bone: middleFinger3_R
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  Bone: middleFingerEnd_R
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  Bone: indexFinger1_R
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  Bone: indexFinger2_R
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  Bone: indexFinger3_R
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  Bone: indexFingerEnd_R
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
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    Rotation: <Euler (x=-1.4457, y=-0.2706, z=0.2290), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (16.2963, 52.4245, -7.3546)>
    Rotation: <Euler (x=0.0061, y=2.8059, z=-1.8186), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.8026, 50.4729, -6.6524)>
    Rotation: <Euler (x=-3.1371, y=-0.1520, z=1.3167), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (15.1922, 48.1230, -7.0243)>
    Rotation: <Euler (x=-0.1370, y=-2.4273, z=-1.6633), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (15.0458, 46.5444, -8.3986)>
    Rotation: <Euler (x=-0.1370, y=-2.4273, z=-1.6633), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-5.4863, 53.1529, -1.9681)>
    Rotation: <Euler (x=1.6362, y=0.2122, z=-1.5445), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-4.9016, 30.8925, -6.7657)>
    Rotation: <Euler (x=1.6661, y=0.8342, z=-1.4877), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.4682, 13.6866, -25.8033)>
    Rotation: <Euler (x=1.3879, y=-0.2544, z=-1.6738), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.4559, 4.1311, -23.3057)>
    Rotation: <Euler (x=1.3594, y=-0.7318, z=-1.6267), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-10.8778, 19.2244, 12.5453)>
    Rotation: <Euler (x=0.9582, y=-1.9752, z=-1.1050), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (6.1047, 53.0314, -0.5054)>
    Rotation: <Euler (x=-1.4728, y=0.4426, z=1.5370), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.4094, 32.4586, 9.2496)>
    Rotation: <Euler (x=-1.4810, y=0.1652, z=1.5097), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8621, 7.1550, 13.4759)>
    Rotation: <Euler (x=2.7090, y=1.5903, z=-0.3312), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.0452, 7.0920, 23.3997)>
    Rotation: <Euler (x=1.4811, y=1.3716, z=-1.5571), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.7932, 4.0975, 23.7069)>
    Rotation: <Euler (x=0.3211, y=1.3543, z=-2.7624), order='XYZ'>
    Matrix:
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Frame: 2
  Bone: Root_M
    Location: <Vector (0.6280, 55.0867, -0.8839)>
    Rotation: <Euler (x=1.4517, y=-0.0684, z=1.5719), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (0.6175, 64.4228, -0.2447)>
    Rotation: <Euler (x=1.4538, y=-0.0009, z=1.5625), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (0.6980, 74.1848, -0.2361)>
    Rotation: <Euler (x=1.6397, y=0.0607, z=1.5480), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (0.9252, 84.1280, -0.8404)>
    Rotation: <Euler (x=1.6395, y=0.0115, z=1.5446), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (1.2876, 92.8774, -1.2930)>
    Rotation: <Euler (x=1.6460, y=-0.4177, z=1.5132), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (1.6385, 98.9640, 1.4130)>
    Rotation: <Euler (x=1.5699, y=-0.0156, z=1.5306), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (2.1811, 112.4652, 1.6234)>
    Rotation: <Euler (x=1.5699, y=-0.0156, z=1.5306), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-2.5133, 87.6064, 0.6107)>
    Rotation: <Euler (x=0.0135, y=3.0542, z=0.1704), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-11.8349, 86.0028, -0.2183)>
    Rotation: <Euler (x=1.3370, y=-0.2020, z=-1.7225), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-14.2413, 70.2668, 3.0409)>
    Rotation: <Euler (x=1.2551, y=-0.7363, z=-1.5510), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-14.0229, 59.2426, 13.0341)>
    Rotation: <Euler (x=0.4849, y=-2.4024, z=1.5024), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.3097, 55.0575, 16.8582)>
    Rotation: <Euler (x=1.0306, y=-0.6591, z=-0.9268), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.2977, 53.7096, 18.1639)>
    Rotation: <Euler (x=0.7740, y=-0.2047, z=-0.3444), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.4489, 53.0464, 18.5717)>
    Rotation: <Euler (x=0.8161, y=0.3377, z=0.1829), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-9.8057, 53.3503, 17.9848)>
    Rotation: <Euler (x=0.8161, y=0.3377, z=0.1829), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.1022, 56.1318, 17.5986)>
    Rotation: <Euler (x=0.9865, y=-0.7776, z=-0.9846), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.2618, 54.8662, 19.0944)>
    Rotation: <Euler (x=0.6695, y=-0.3070, z=-0.4021), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.1071, 53.9499, 19.8366)>
    Rotation: <Euler (x=0.6471, y=-0.1673, z=-0.2935), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.3473, 53.4181, 20.1471)>
    Rotation: <Euler (x=0.6471, y=-0.1673, z=-0.2935), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-13.7920, 57.2120, 18.3016)>
    Rotation: <Euler (x=0.8766, y=-0.8516, z=-0.9977), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-13.0304, 56.0319, 19.9057)>
    Rotation: <Euler (x=0.6801, y=-0.6428, z=-0.7120), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-11.5420, 54.7473, 21.3780)>
    Rotation: <Euler (x=0.5321, y=-0.0582, z=-0.2941), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.4116, 54.1021, 21.5078)>
    Rotation: <Euler (x=0.5321, y=-0.0582, z=-0.2941), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-13.4679, 58.3408, 19.0363)>
    Rotation: <Euler (x=0.5235, y=-0.8724, z=-0.8639), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-12.5775, 57.2983, 20.6691)>
    Rotation: <Euler (x=0.3358, y=-0.2601, z=-0.5348), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-10.5353, 56.0885, 21.3008)>
    Rotation: <Euler (x=0.3319, y=0.1590, z=-0.3920), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-8.8831, 55.4056, 21.0141)>
    Rotation: <Euler (x=0.3319, y=0.1590, z=-0.3920), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-12.5560, 59.4633, 15.8695)>
    Rotation: <Euler (x=-1.8185, y=-1.1904, z=0.2216), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-11.7838, 59.6373, 17.8492)>
    Rotation: <Euler (x=-0.8947, y=-1.0859, z=-0.7812), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-10.9709, 58.8312, 20.0223)>
    Rotation: <Euler (x=-0.7018, y=-0.9776, z=-1.0017), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.3389, 57.8431, 21.7620)>
    Rotation: <Euler (x=-0.7018, y=-0.9776, z=-1.0017), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (4.7528, 87.9235, 0.1051)>
    Rotation: <Euler (x=0.0373, y=-0.3973, z=2.9052), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (13.2645, 85.8726, -3.5682)>
    Rotation: <Euler (x=-1.6098, y=-0.1745, z=1.7139), order='XYZ'>
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  Bone: elbow_L
    Location: <Vector (15.5470, 70.0337, -6.3887)>
    Rotation: <Euler (x=-1.7454, y=-0.1455, z=1.7128), order='XYZ'>
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  Bone: wrist_L
    Location: <Vector (17.6304, 55.4582, -8.5470)>
    Rotation: <Euler (x=0.5798, y=-0.6601, z=1.7222), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (18.3065, 51.0256, -12.0278)>
    Rotation: <Euler (x=-1.2208, y=-0.4677, z=1.1310), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (17.4962, 49.3037, -12.9891)>
    Rotation: <Euler (x=-1.0027, y=-0.1485, z=0.4454), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (15.7058, 48.4489, -13.2859)>
    Rotation: <Euler (x=-0.9852, y=0.0688, z=0.1045), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (13.9485, 48.2646, -13.1641)>
    Rotation: <Euler (x=-0.9852, y=0.0688, z=0.1045), order='XYZ'>
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  Bone: ringFinger1_L
    Location: <Vector (18.3776, 50.4817, -10.8260)>
    Rotation: <Euler (x=-1.3796, y=-0.4301, z=1.3139), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (17.8851, 48.6074, -11.7149)>
    Rotation: <Euler (x=-1.1741, y=-0.2486, z=0.7121), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (16.0829, 47.0518, -12.3193)>
    Rotation: <Euler (x=-1.1039, y=-0.0365, z=0.2530), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (14.2791, 46.5854, -12.3872)>
    Rotation: <Euler (x=-1.1039, y=-0.0365, z=0.2530), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (18.3415, 49.9548, -9.6101)>
    Rotation: <Euler (x=-1.4857, y=-0.3693, z=1.2823), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (17.7758, 48.0487, -10.3796)>
    Rotation: <Euler (x=-1.3786, y=-0.3237, z=0.9677), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (16.4550, 46.1308, -11.1609)>
    Rotation: <Euler (x=-1.2017, y=-0.0837, z=0.1631), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (14.2625, 45.7699, -11.3473)>
    Rotation: <Euler (x=-1.2017, y=-0.0837, z=0.1631), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (18.3039, 49.4042, -8.3395)>
    Rotation: <Euler (x=-1.7396, y=-0.2890, z=1.2898), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (17.7373, 47.4407, -8.9472)>
    Rotation: <Euler (x=-1.5755, y=-0.3301, z=0.7596), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (16.0523, 45.8407, -9.7434)>
    Rotation: <Euler (x=-1.4058, y=-0.2896, z=0.2264), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (14.3614, 45.4511, -10.2604)>
    Rotation: <Euler (x=-1.4058, y=-0.2896, z=0.2264), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (16.8465, 52.4891, -7.6471)>
    Rotation: <Euler (x=0.0066, y=2.8487, z=-1.8100), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (16.3629, 50.5059, -7.0316)>
    Rotation: <Euler (x=-3.1363, y=-0.1948, z=1.3250), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (15.7764, 48.1685, -7.5070)>
    Rotation: <Euler (x=-0.1454, y=-2.3850, z=-1.6492), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (15.6569, 46.6475, -8.9473)>
    Rotation: <Euler (x=-0.1454, y=-2.3850, z=-1.6492), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-5.1588, 53.1610, -1.8065)>
    Rotation: <Euler (x=1.6367, y=0.1843, z=-1.5591), order='XYZ'>
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  Bone: knee_R
    Location: <Vector (-4.8961, 30.7694, -5.9818)>
    Rotation: <Euler (x=1.6706, y=0.8634, z=-1.4952), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.6347, 14.1144, -25.5151)>
    Rotation: <Euler (x=1.3854, y=-0.1509, z=-1.6773), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-4.6783, 4.3571, -24.0230)>
    Rotation: <Euler (x=1.3623, y=-0.6297, z=-1.6325), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-11.3461, 15.7583, 13.1239)>
    Rotation: <Euler (x=0.7902, y=-1.8919, z=-0.9518), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (6.4420, 53.0792, -0.4215)>
    Rotation: <Euler (x=-1.4779, y=0.4516, z=1.5315), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.6363, 32.5999, 9.5201)>
    Rotation: <Euler (x=-1.4866, y=0.1230, z=1.5012), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8621, 7.1551, 12.6736)>
    Rotation: <Euler (x=1.8317, y=1.6232, z=-1.2013), order='XYZ'>
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  Bone: toes_L
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    Rotation: <Euler (x=1.4840, y=1.4142, z=-1.5475), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
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    Rotation: <Euler (x=0.1249, y=1.3661, z=-2.9475), order='XYZ'>
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Frame: 3
  Bone: Root_M
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    Rotation: <Euler (x=1.4622, y=-0.0581, z=1.5760), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.4619, y=0.0007, z=1.5630), order='XYZ'>
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  Bone: Mid_M
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    Rotation: <Euler (x=1.6358, y=0.0663, z=1.5483), order='XYZ'>
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  Bone: chestMid_M
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    Rotation: <Euler (x=1.6356, y=0.0171, z=1.5451), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.6415, y=-0.4122, z=1.5156), order='XYZ'>
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  Bone: head_M
    Location: <Vector (1.9224, 99.0208, 1.3276)>
    Rotation: <Euler (x=1.5698, y=-0.0113, z=1.5326), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5698, y=-0.0113, z=1.5326), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0198, y=3.0447, z=0.1716), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.3450, y=-0.1961, z=-1.7269), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-13.9874, 70.3604, 2.8198)>
    Rotation: <Euler (x=1.2651, y=-0.7460, z=-1.5591), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-13.8601, 59.4322, 12.9195)>
    Rotation: <Euler (x=0.4835, y=-2.4157, z=1.5032), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.1470, 55.1965, 16.6874)>
    Rotation: <Euler (x=1.0405, y=-0.6483, z=-0.9329), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.1350, 53.8311, 17.9748)>
    Rotation: <Euler (x=0.7867, y=-0.2001, z=-0.3471), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.2863, 53.1623, 18.3734)>
    Rotation: <Euler (x=0.8301, y=0.3354, z=0.1874), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-9.6431, 53.4739, 17.7904)>
    Rotation: <Euler (x=0.8301, y=0.3354, z=0.1874), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-13.9393, 56.2608, 17.4419)>
    Rotation: <Euler (x=0.9966, y=-0.7664, z=-0.9918), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.0988, 54.9752, 18.9207)>
    Rotation: <Euler (x=0.6824, y=-0.3016, z=-0.4060), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-10.9441, 54.0488, 19.6503)>
    Rotation: <Euler (x=0.6601, y=-0.1633, z=-0.2957), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.1844, 53.5127, 19.9534)>
    Rotation: <Euler (x=0.6601, y=-0.1633, z=-0.2957), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-13.6289, 57.3314, 18.1593)>
    Rotation: <Euler (x=0.8873, y=-0.8403, z=-1.0058), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-12.8673, 56.1299, 19.7474)>
    Rotation: <Euler (x=0.6926, y=-0.6339, z=-0.7195), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-11.3788, 54.8256, 21.2022)>
    Rotation: <Euler (x=0.5449, y=-0.0542, z=-0.2949), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.2484, 54.1785, 21.3231)>
    Rotation: <Euler (x=0.5449, y=-0.0542, z=-0.2949), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-13.3045, 58.4503, 18.9090)>
    Rotation: <Euler (x=0.5367, y=-0.8621, z=-0.8741), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-12.4141, 57.3860, 20.5276)>
    Rotation: <Euler (x=0.3476, y=-0.2532, z=-0.5379), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-10.3720, 56.1676, 21.1428)>
    Rotation: <Euler (x=0.3444, y=0.1642, z=-0.3901), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-8.7199, 55.4884, 20.8469)>
    Rotation: <Euler (x=0.3444, y=0.1642, z=-0.3901), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-12.3929, 59.6149, 15.7574)>
    Rotation: <Euler (x=-1.7831, y=-1.1930, z=0.1886), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-11.6204, 59.7623, 17.7391)>
    Rotation: <Euler (x=-0.8749, y=-1.0763, z=-0.7988), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-10.8073, 58.9271, 19.9012)>
    Rotation: <Euler (x=-0.6893, y=-0.9663, z=-1.0122), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.1752, 57.9159, 21.6275)>
    Rotation: <Euler (x=-0.6893, y=-0.9663, z=-1.0122), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.0689, 88.0322, 0.0906)>
    Rotation: <Euler (x=0.0405, y=-0.3852, z=2.9041), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (13.6209, 85.9625, -3.4774)>
    Rotation: <Euler (x=-1.6155, y=-0.1561, z=1.7238), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (16.0666, 70.0983, -6.0036)>
    Rotation: <Euler (x=-1.7566, y=-0.1562, z=1.7238), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (18.3065, 55.5700, -8.3178)>
    Rotation: <Euler (x=0.5603, y=-0.6818, z=1.7457), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (19.0734, 51.2299, -11.8951)>
    Rotation: <Euler (x=-1.2213, y=-0.4943, z=1.1426), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (18.2941, 49.5225, -12.9066)>
    Rotation: <Euler (x=-0.9860, y=-0.1693, z=0.4542), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (16.5173, 48.6549, -13.2446)>
    Rotation: <Euler (x=-0.9627, y=0.0546, z=0.1173), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (14.7609, 48.4480, -13.1479)>
    Rotation: <Euler (x=-0.9627, y=0.0546, z=0.1173), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (19.1370, 50.6582, -10.7058)>
    Rotation: <Euler (x=-1.3855, y=-0.4561, z=1.3278), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (18.6765, 48.8003, -11.6449)>
    Rotation: <Euler (x=-1.1634, y=-0.2730, z=0.7207), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (16.8993, 47.2395, -12.3072)>
    Rotation: <Euler (x=-1.0837, y=-0.0538, z=0.2635), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (15.1019, 46.7546, -12.4074)>
    Rotation: <Euler (x=-1.0837, y=-0.0538, z=0.2635), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (19.0932, 50.1020, -9.5033)>
    Rotation: <Euler (x=-1.4905, y=-0.3954, z=1.2955), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (18.5583, 48.2086, -10.3246)>
    Rotation: <Euler (x=-1.3745, y=-0.3500, z=0.9778), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (17.2687, 46.2952, -11.1668)>
    Rotation: <Euler (x=-1.1800, y=-0.0991, z=0.1725), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (15.0828, 45.9143, -11.3874)>
    Rotation: <Euler (x=-1.1800, y=-0.0991, z=0.1725), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (19.0473, 49.5207, -8.2467)>
    Rotation: <Euler (x=-1.7445, y=-0.3152, z=1.3027), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (18.5104, 47.5661, -8.9076)>
    Rotation: <Euler (x=-1.5657, y=-0.3550, z=0.7677), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (16.8532, 45.9667, -9.7614)>
    Rotation: <Euler (x=-1.3842, y=-0.3063, z=0.2315), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (15.1729, 45.5706, -10.3073)>
    Rotation: <Euler (x=-1.3842, y=-0.3063, z=0.2315), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (17.5466, 52.5715, -7.4982)>
    Rotation: <Euler (x=0.0007, y=2.8747, z=-1.8002), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (17.0789, 50.5689, -6.9358)>
    Rotation: <Euler (x=3.1412, y=-0.2207, z=1.3375), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (16.5249, 48.2371, -7.4736)>
    Rotation: <Euler (x=-0.1592, y=-2.3604, z=-1.6282), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (16.4394, 46.7498, -8.9510)>
    Rotation: <Euler (x=-0.1592, y=-2.3604, z=-1.6282), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-4.7964, 53.1649, -1.5644)>
    Rotation: <Euler (x=1.6364, y=0.1452, z=-1.5778), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-4.9544, 30.6262, -4.8611)>
    Rotation: <Euler (x=1.6766, y=0.9097, z=-1.5036), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.8957, 14.8824, -25.1475)>
    Rotation: <Euler (x=1.3832, y=-0.0351, z=-1.6738), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=1.3656, y=-0.5162, z=-1.6310), order='XYZ'>
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  Bone: toesEnd_R
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    Rotation: <Euler (x=0.4833, y=-1.8165, z=-0.6534), order='XYZ'>
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  Bone: knee_L
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  Bone: ankle_L
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    Rotation: <Euler (x=1.6344, y=1.6799, z=-1.3891), order='XYZ'>
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  Bone: toes_L
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  Bone: toesEnd_L
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Frame: 4
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    Rotation: <Euler (x=1.4760, y=-0.0455, z=1.5828), order='XYZ'>
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  Bone: Spine1_M
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  Bone: chestMid_M
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  Bone: neck_M
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  Bone: head_M
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5697, y=-0.0065, z=1.5354), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0276, y=3.0321, z=0.1736), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.3555, y=-0.1877, z=-1.7322), order='XYZ'>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.2802, y=-0.7470, z=-1.5721), order='XYZ'>
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  Bone: wrist_R
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    Rotation: <Euler (x=0.4845, y=-2.4451, z=1.5033), order='XYZ'>
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  Bone: pinkyFinger1_R
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    Rotation: <Euler (x=1.0648, y=-0.6263, z=-0.9466), order='XYZ'>
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  Bone: pinkyFinger2_R
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  Bone: pinkyFinger3_R
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  Bone: pinkyFingerEnd_R
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    Rotation: <Euler (x=0.8599, y=0.3271, z=0.1979), order='XYZ'>
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  Bone: ringFinger1_R
    Location: <Vector (-13.8719, 56.2496, 17.0544)>
    Rotation: <Euler (x=1.0215, y=-0.7433, z=-1.0081), order='XYZ'>
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  Bone: ringFinger2_R
    Location: <Vector (-13.0345, 54.9220, 18.4973)>
    Rotation: <Euler (x=0.7116, y=-0.2925, z=-0.4138), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=0.6892, y=-0.1574, z=-0.2996), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=0.6892, y=-0.1574, z=-0.2996), order='XYZ'>
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=0.9137, y=-0.8169, z=-1.0244), order='XYZ'>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=0.7218, y=-0.6165, z=-0.7358), order='XYZ'>
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=0.5737, y=-0.0484, z=-0.2956), order='XYZ'>
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  Bone: middleFingerEnd_R
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    Rotation: <Euler (x=0.5737, y=-0.0484, z=-0.2956), order='XYZ'>
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  Bone: indexFinger1_R
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    Rotation: <Euler (x=0.5681, y=-0.8412, z=-0.8969), order='XYZ'>
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  Bone: indexFinger2_R
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    Rotation: <Euler (x=0.3750, y=-0.2405, z=-0.5438), order='XYZ'>
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  Bone: indexFinger3_R
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    Rotation: <Euler (x=0.3730, y=0.1727, z=-0.3845), order='XYZ'>
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  Bone: indexFingerEnd_R
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    Rotation: <Euler (x=0.3730, y=0.1727, z=-0.3845), order='XYZ'>
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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    Rotation: <Euler (x=-0.8293, y=-1.0569, z=-0.8379), order='XYZ'>
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  Bone: thumbFinger3_R
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    Rotation: <Euler (x=-0.6589, y=-0.9427, z=-1.0362), order='XYZ'>
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  Bone: thumbFingerEnd_R
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    Rotation: <Euler (x=-0.6589, y=-0.9427, z=-1.0362), order='XYZ'>
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  Bone: scapula_L
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    Rotation: <Euler (x=0.0450, y=-0.3687, z=2.9034), order='XYZ'>
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  Bone: showlder_L
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    Rotation: <Euler (x=-1.6232, y=-0.1309, z=1.7362), order='XYZ'>
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.7679, y=-0.1514, z=1.7372), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.5420, y=-0.6853, z=1.7707), order='XYZ'>
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  Bone: pinkyFinger1_L
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    Rotation: <Euler (x=-1.2323, y=-0.5052, z=1.1613), order='XYZ'>
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
    Location: <Vector (17.4245, 48.7731, -12.7064)>
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  Bone: pinkyFingerEnd_L
    Location: <Vector (15.6700, 48.5421, -12.6343)>
    Rotation: <Euler (x=-0.9583, y=0.0407, z=0.1309), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (19.9832, 50.7958, -10.1211)>
    Rotation: <Euler (x=-1.3984, y=-0.4650, z=1.3469), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (19.5602, 48.9376, -11.0772)>
    Rotation: <Euler (x=-1.1679, y=-0.2870, z=0.7354), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (17.8132, 47.3572, -11.7724)>
    Rotation: <Euler (x=-1.0814, y=-0.0682, z=0.2768), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (16.0240, 46.8489, -11.8994)>
    Rotation: <Euler (x=-1.0814, y=-0.0682, z=0.2768), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (19.9310, 50.2317, -8.9226)>
    Rotation: <Euler (x=-1.5027, y=-0.4047, z=1.3136), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (19.4325, 48.3363, -9.7622)>
    Rotation: <Euler (x=-1.3828, y=-0.3623, z=0.9941), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (18.1802, 46.4110, -10.6328)>
    Rotation: <Euler (x=-1.1765, y=-0.1132, z=0.1856), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (16.0027, 46.0022, -10.8847)>
    Rotation: <Euler (x=-1.1765, y=-0.1132, z=0.1856), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (19.8763, 49.6422, -7.6702)>
    Rotation: <Euler (x=-1.7564, y=-0.3244, z=1.3199), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (19.3746, 47.6846, -8.3498)>
    Rotation: <Euler (x=-1.5710, y=-0.3687, z=0.7830), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (17.7505, 46.0684, -9.2350)>
    Rotation: <Euler (x=-1.3813, y=-0.3206, z=0.2441), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (16.0831, 45.6532, -9.8056)>
    Rotation: <Euler (x=-1.3813, y=-0.3206, z=0.2441), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (18.3249, 52.6680, -6.9236)>
    Rotation: <Euler (x=-0.0114, y=2.8835, z=-1.7899), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (17.8768, 50.6558, -6.3794)>
    Rotation: <Euler (x=-0.0123, y=-2.9120, z=-1.7880), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (17.3614, 48.3202, -6.9384)>
    Rotation: <Euler (x=-0.1776, y=-2.3538, z=-1.6018), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (17.3156, 46.8409, -8.4256)>
    Rotation: <Euler (x=-0.1776, y=-2.3538, z=-1.6018), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-4.4254, 53.1669, -1.2640)>
    Rotation: <Euler (x=1.6354, y=0.1008, z=-1.5990), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.0647, 30.5125, -3.5565)>
    Rotation: <Euler (x=1.6838, y=0.9648, z=-1.5125), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-4.2123, 15.8987, -24.6808)>
    Rotation: <Euler (x=1.3801, y=0.0854, z=-1.6638), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-5.1306, 6.0518, -25.5272)>
    Rotation: <Euler (x=1.3677, y=-0.3989, z=-1.6218), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.5655, 8.5990, 13.1067)>
    Rotation: <Euler (x=-0.0167, y=-1.7769, z=-0.1554), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (7.2054, 53.2556, -0.1589)>
    Rotation: <Euler (x=-1.4910, y=0.4483, z=1.5176), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (6.1144, 32.7569, 9.7151)>
    Rotation: <Euler (x=-1.4989, y=0.0008, z=1.4830), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.8621, 7.1550, 9.7351)>
    Rotation: <Euler (x=-1.5810, y=1.3948, z=1.6894), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.0676, 5.4294, 19.5076)>
    Rotation: <Euler (x=1.6287, y=1.5401, z=-1.3843), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (12.8896, 2.6498, 19.3263)>
    Rotation: <Euler (x=-0.4851, y=1.3539, z=2.7572), order='XYZ'>
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Frame: 5
  Bone: Root_M
    Location: <Vector (1.7116, 55.2539, -0.3122)>
    Rotation: <Euler (x=1.4924, y=-0.0319, z=1.5925), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (1.5085, 64.6049, -0.0141)>
    Rotation: <Euler (x=1.4856, y=0.0050, z=1.5645), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (1.5698, 74.3670, -0.0626)>
    Rotation: <Euler (x=1.6244, y=0.0807, z=1.5498), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (1.7779, 84.2964, -0.8659)>
    Rotation: <Euler (x=1.6242, y=0.0315, z=1.5472), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (2.0614, 93.0380, -1.4816)>
    Rotation: <Euler (x=1.6288, y=-0.3982, z=1.5230), order='XYZ'>
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  Bone: head_M
    Location: <Vector (2.3550, 99.1795, 1.1046)>
    Rotation: <Euler (x=1.5696, y=-0.0014, z=1.5392), order='XYZ'>
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  Bone: headEnd_M
    Location: <Vector (2.7816, 112.6864, 1.1231)>
    Rotation: <Euler (x=1.5696, y=-0.0014, z=1.5392), order='XYZ'>
    Matrix:
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0363, y=3.0167, z=0.1764), order='XYZ'>
    Matrix:
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  Bone: showlder_R
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    Rotation: <Euler (x=1.3680, y=-0.1767, z=-1.7376), order='XYZ'>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.2989, y=-0.7402, z=-1.5879), order='XYZ'>
    Matrix:
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  Bone: wrist_R
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    Rotation: <Euler (x=0.4880, y=-2.4883, z=1.5040), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.0873, 55.1076, 15.6210)>
    Rotation: <Euler (x=1.1007, y=-0.5944, z=-0.9642), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
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    Rotation: <Euler (x=0.8588, y=-0.1830, z=-0.3571), order='XYZ'>
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  Bone: pinkyFinger3_R
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    Rotation: <Euler (x=0.9030, y=0.3128, z=0.2143), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
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    Rotation: <Euler (x=0.9030, y=0.3128, z=0.2143), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
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    Rotation: <Euler (x=1.0581, y=-0.7097, z=-1.0294), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.0567, 54.7293, 17.8414)>
    Rotation: <Euler (x=0.7549, y=-0.2802, z=-0.4231), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-10.9043, 53.7600, 18.5206)>
    Rotation: <Euler (x=0.7324, y=-0.1500, z=-0.3033), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.1450, 53.2095, 18.7992)>
    Rotation: <Euler (x=0.7324, y=-0.1500, z=-0.3033), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-13.5899, 57.1325, 17.2475)>
    Rotation: <Euler (x=0.9520, y=-0.7828, z=-1.0490), order='XYZ'>
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  Bone: middleFinger2_R
    Location: <Vector (-12.8366, 55.8221, 18.7512)>
    Rotation: <Euler (x=0.7648, y=-0.5915, z=-0.7574), order='XYZ'>
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  Bone: middleFinger3_R
    Location: <Vector (-11.3549, 54.4213, 20.1208)>
    Rotation: <Euler (x=0.6165, y=-0.0413, z=-0.2946), order='XYZ'>
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.2230, 53.7744, 20.2128)>
    Rotation: <Euler (x=0.6165, y=-0.0413, z=-0.2946), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-13.2762, 58.1954, 18.0787)>
    Rotation: <Euler (x=0.6134, y=-0.8107, z=-0.9274), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-12.3949, 57.0201, 19.6239)>
    Rotation: <Euler (x=0.4157, y=-0.2229, z=-0.5502), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-10.3530, 55.7675, 20.1669)>
    Rotation: <Euler (x=0.4156, y=0.1834, z=-0.3740), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-8.6958, 55.1171, 19.8368)>
    Rotation: <Euler (x=0.4156, y=0.1834, z=-0.3740), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-12.3434, 59.5876, 15.0272)>
    Rotation: <Euler (x=-1.5863, y=-1.2085, z=0.0088), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-11.5878, 59.5942, 17.0209)>
    Rotation: <Euler (x=-0.7655, y=-1.0278, z=-0.8902), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-10.7892, 58.6080, 19.1239)>
    Rotation: <Euler (x=-0.6153, y=-0.9082, z=-1.0681), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.1673, 57.4769, 20.7781)>
    Rotation: <Euler (x=-0.6153, y=-0.9082, z=-1.0681), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.6001, 88.3269, 0.0516)>
    Rotation: <Euler (x=0.0504, y=-0.3482, z=2.9034), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.2730, 86.2212, -3.1881)>
    Rotation: <Euler (x=-1.6326, y=-0.0998, z=1.7499), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (17.1534, 70.3115, -4.8077)>
    Rotation: <Euler (x=-1.7786, y=-0.1324, z=1.7519), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (19.8107, 55.8020, -6.7717)>
    Rotation: <Euler (x=0.5267, y=-0.6711, z=1.7946), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (20.7972, 51.4676, -10.3017)>
    Rotation: <Euler (x=-1.2527, y=-0.5004, z=1.1855), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (20.0941, 49.7341, -11.3246)>
    Rotation: <Euler (x=-1.0036, y=-0.1917, z=0.4852), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (18.3522, 48.8156, -11.7068)>
    Rotation: <Euler (x=-0.9715, y=0.0278, z=0.1448), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (16.6002, 48.5601, -11.6575)>
    Rotation: <Euler (x=-0.9715, y=0.0278, z=0.1448), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (20.8436, 50.9038, -9.1079)>
    Rotation: <Euler (x=-1.4170, y=-0.4570, z=1.3695), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (20.4611, 49.0291, -10.0488)>
    Rotation: <Euler (x=-1.1869, y=-0.2900, z=0.7551), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (18.7472, 47.4160, -10.7512)>
    Rotation: <Euler (x=-1.0964, y=-0.0790, z=0.2922), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (16.9675, 46.8805, -10.8983)>
    Rotation: <Euler (x=-1.0964, y=-0.0790, z=0.2922), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (20.7818, 50.3524, -7.9039)>
    Rotation: <Euler (x=-1.5211, y=-0.3973, z=1.3351), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (20.3228, 48.4408, -8.7290)>
    Rotation: <Euler (x=-1.4025, y=-0.3606, z=1.0154), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (19.1109, 46.4880, -9.5956)>
    Rotation: <Euler (x=-1.1905, y=-0.1254, z=0.2016), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (16.9434, 46.0450, -9.8744)>
    Rotation: <Euler (x=-1.1905, y=-0.1254, z=0.2016), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (20.7172, 49.7763, -6.6458)>
    Rotation: <Euler (x=-1.7742, y=-0.3169, z=1.3398), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (20.2534, 47.8042, -7.3102)>
    Rotation: <Euler (x=-1.5907, y=-0.3709, z=0.8044), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (18.6657, 46.1549, -8.2004)>
    Rotation: <Euler (x=-1.3967, y=-0.3319, z=0.2633), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (17.0129, 45.7093, -8.7904)>
    Rotation: <Euler (x=-1.3967, y=-0.3319, z=0.2633), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (19.1120, 52.7876, -5.9564)>
    Rotation: <Euler (x=-0.0286, y=2.8755, z=-1.7800), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (18.6847, 50.7754, -5.3958)>
    Rotation: <Euler (x=3.1123, y=-0.2215, z=1.3718), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (18.2109, 48.4264, -5.9355)>
    Rotation: <Euler (x=-0.1984, y=-2.3648, z=-1.5728), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (18.2079, 46.9301, -7.4062)>
    Rotation: <Euler (x=-0.1984, y=-2.3648, z=-1.5728), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-4.0608, 53.1689, -0.9281)>
    Rotation: <Euler (x=1.6338, y=0.0533, z=-1.6214), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.2123, 30.4514, -2.1425)>
    Rotation: <Euler (x=1.6918, y=1.0230, z=-1.5213), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-4.5507, 17.0816, -24.0819)>
    Rotation: <Euler (x=1.3756, y=0.2029, z=-1.6488), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-5.3083, 7.3890, -26.0817)>
    Rotation: <Euler (x=1.3680, y=-0.2852, z=-1.6063), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.9500, 5.4241, 12.5458)>
    Rotation: <Euler (x=-0.5481, y=-1.7955, z=0.3799), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (7.5848, 53.3928, -0.0135)>
    Rotation: <Euler (x=-1.4984, y=0.4255, z=1.5094), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (6.3117, 32.6839, 9.3891)>
    Rotation: <Euler (x=-1.5047, y=-0.0652, z=1.4751), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8620, 7.1550, 7.7150)>
    Rotation: <Euler (x=-1.6206, y=1.3244, z=1.6604), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.0786, 4.7432, 17.3408)>
    Rotation: <Euler (x=1.2728, y=1.6122, z=-1.7307), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.9277, 2.0698, 16.9745)>
    Rotation: <Euler (x=-0.7548, y=1.3197, z=2.5046), order='XYZ'>
    Matrix:
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Frame: 6
  Bone: Root_M
    Location: <Vector (2.0418, 55.3421, -0.0991)>
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  Bone: indexFinger1_L
    Location: <Vector (21.4986, 49.9397, -5.2301)>
    Rotation: <Euler (x=-1.7961, y=-0.2934, z=1.3602), order='XYZ'>
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  Bone: indexFinger2_L
    Location: <Vector (21.0720, 47.9438, -5.8466)>
    Rotation: <Euler (x=-1.6228, y=-0.3612, z=0.8297), order='XYZ'>
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  Bone: indexFinger3_L
    Location: <Vector (19.5209, 46.2487, -6.7148)>
    Rotation: <Euler (x=-1.4292, y=-0.3391, z=0.2878), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (17.8836, 45.7640, -7.3171)>
    Rotation: <Euler (x=-1.4292, y=-0.3391, z=0.2878), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (19.8422, 52.9460, -4.6485)>
    Rotation: <Euler (x=-0.0500, y=2.8517, z=-1.7721), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (19.4336, 50.9441, -4.0390)>
    Rotation: <Euler (x=3.0916, y=-0.1974, z=1.3899), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (19.0002, 48.5749, -4.5207)>
    Rotation: <Euler (x=-0.2191, y=-2.3926, z=-1.5447), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (19.0404, 47.0388, -5.9493)>
    Rotation: <Euler (x=-0.2191, y=-2.3926, z=-1.5447), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-3.7126, 53.1735, -0.5803)>
    Rotation: <Euler (x=1.6319, y=0.0026, z=-1.6442), order='XYZ'>
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  Bone: knee_R
    Location: <Vector (-5.3840, 30.4560, -0.6406)>
    Rotation: <Euler (x=1.7006, y=1.0799, z=-1.5298), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-4.8872, 18.3496, -23.3059)>
    Rotation: <Euler (x=1.3697, y=0.3095, z=-1.6309), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-5.4548, 8.9126, -26.3294)>
    Rotation: <Euler (x=1.3668, y=-0.1824, z=-1.5866), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-13.0742, 2.8489, 11.8743)>
    Rotation: <Euler (x=-0.8950, y=-1.8519, z=0.7355), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (7.9436, 53.5622, 0.1183)>
    Rotation: <Euler (x=-1.5056, y=0.3860, z=1.5008), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (6.4675, 32.5108, 8.6943)>
    Rotation: <Euler (x=-1.5099, y=-0.1283, z=1.4684), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.8620, 7.1550, 5.4048)>
    Rotation: <Euler (x=-1.6468, y=1.2555, z=1.6441), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (4.0874, 4.0850, 14.8411)>
    Rotation: <Euler (x=1.3556, y=1.6812, z=-1.6392), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (12.9605, 1.5215, 14.3079)>
    Rotation: <Euler (x=-0.9506, y=1.2747, z=2.3249), order='XYZ'>
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Frame: 7
  Bone: Root_M
    Location: <Vector (2.3318, 55.4414, 0.0945)>
    Rotation: <Euler (x=1.5311, y=-0.0061, z=1.6194), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (1.8768, 64.7881, 0.1514)>
    Rotation: <Euler (x=1.5168, y=0.0096, z=1.5667), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (1.9164, 74.5499, 0.0581)>
    Rotation: <Euler (x=1.6096, y=0.0956, z=1.5531), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (2.0919, 84.4670, -0.8931)>
    Rotation: <Euler (x=1.6094, y=0.0463, z=1.5512), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (2.2854, 93.2014, -1.6290)>
    Rotation: <Euler (x=1.6124, y=-0.3836, z=1.5338), order='XYZ'>
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  Bone: head_M
    Location: <Vector (2.5140, 99.3826, 0.8675)>
    Rotation: <Euler (x=1.5697, y=0.0086, z=1.5498), order='XYZ'>
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  Bone: headEnd_M
    Location: <Vector (2.7972, 112.8928, 0.7517)>
    Rotation: <Euler (x=1.5697, y=0.0086, z=1.5498), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0542, y=2.9792, z=0.1847), order='XYZ'>
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  Bone: showlder_R
    Location: <Vector (-10.5857, 86.6447, -1.2128)>
    Rotation: <Euler (x=1.3970, y=-0.1461, z=-1.7471), order='XYZ'>
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  Bone: elbow_R
    Location: <Vector (-13.4052, 70.8178, 1.1524)>
    Rotation: <Euler (x=1.3426, y=-0.7040, z=-1.6219), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-13.9841, 59.4890, 10.7839)>
    Rotation: <Euler (x=0.5028, y=-2.6115, z=1.5107), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.2782, 54.6005, 13.6540)>
    Rotation: <Euler (x=1.1997, y=-0.5039, z=-1.0010), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.2711, 53.0284, 14.6835)>
    Rotation: <Euler (x=0.9819, y=-0.1587, z=-0.3631), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.4194, 52.3249, 15.0006)>
    Rotation: <Euler (x=1.0218, y=0.2643, z=0.2632), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-9.7686, 52.7696, 14.5379)>
    Rotation: <Euler (x=1.0218, y=0.2643, z=0.2632), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.1132, 55.5020, 14.6055)>
    Rotation: <Euler (x=1.1568, y=-0.6135, z=-1.0752), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.2843, 53.9684, 15.8329)>
    Rotation: <Euler (x=0.8785, y=-0.2473, z=-0.4404), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.1299, 52.9531, 16.4341)>
    Rotation: <Euler (x=0.8562, y=-0.1325, z=-0.3057), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.3676, 52.3968, 16.6804)>
    Rotation: <Euler (x=0.8562, y=-0.1325, z=-0.3057), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.0539, y=-0.6848, z=-1.1024), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=0.8835, y=-0.5196, z=-0.8051), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=0.7394, y=-0.0257, z=-0.2837), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.4817, 52.7840, 18.1503)>
    Rotation: <Euler (x=0.7394, y=-0.0257, z=-0.2837), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-13.5643, 57.3764, 16.4855)>
    Rotation: <Euler (x=0.7333, y=-0.7219, z=-0.9956), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
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    Rotation: <Euler (x=0.5324, y=-0.1757, z=-0.5584), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-10.6426, 54.7522, 18.3236)>
    Rotation: <Euler (x=0.5395, y=0.2070, z=-0.3350), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-8.9692, 54.1696, 17.9515)>
    Rotation: <Euler (x=0.5395, y=0.2070, z=-0.3350), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-12.5958, 59.1429, 13.6462)>
    Rotation: <Euler (x=-1.2347, y=-1.2104, z=-0.3055), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-11.8787, 58.9167, 15.6413)>
    Rotation: <Euler (x=-0.6074, y=-0.9401, z=-1.0070), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-11.1046, 57.6924, 17.6250)>
    Rotation: <Euler (x=-0.5037, y=-0.8081, z=-1.1377), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.4963, 56.3767, 19.1419)>
    Rotation: <Euler (x=-0.5037, y=-0.8081, z=-1.1377), order='XYZ'>
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  Bone: scapula_L
    Location: <Vector (5.8958, 88.6754, 0.0112)>
    Rotation: <Euler (x=0.0617, y=-0.3002, z=2.9063), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.7161, 86.5608, -2.7962)>
    Rotation: <Euler (x=-1.6541, y=-0.0254, z=1.7764), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (18.0323, 70.6589, -3.2092)>
    Rotation: <Euler (x=-1.7953, y=-0.0579, z=1.7791), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (21.1046, 56.1240, -4.0701)>
    Rotation: <Euler (x=0.5104, y=-0.5960, z=1.8298), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (22.3079, 51.5829, -7.2563)>
    Rotation: <Euler (x=-1.3126, y=-0.4458, z=1.2384), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (21.6802, 49.7645, -8.1756)>
    Rotation: <Euler (x=-1.0809, y=-0.1847, z=0.5253), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (19.9741, 48.7757, -8.5440)>
    Rotation: <Euler (x=-1.0453, y=0.0084, z=0.1690), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (18.2283, 48.4777, -8.5292)>
    Rotation: <Euler (x=-1.0453, y=0.0084, z=0.1690), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (22.3304, 51.1047, -6.0250)>
    Rotation: <Euler (x=-1.4638, y=-0.3937, z=1.4145), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (22.0238, 49.1598, -6.8430)>
    Rotation: <Euler (x=-1.2610, y=-0.2629, z=0.8009), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (20.3729, 47.4568, -7.4812)>
    Rotation: <Euler (x=-1.1726, y=-0.0871, z=0.3241), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (18.6124, 46.8652, -7.6434)>
    Rotation: <Euler (x=-1.1726, y=-0.0871, z=0.3241), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (22.2441, 50.6368, -4.7877)>
    Rotation: <Euler (x=-1.5691, y=-0.3356, z=1.3780), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (21.8583, 48.6610, -5.4899)>
    Rotation: <Euler (x=-1.4681, y=-0.3160, z=1.0628), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (20.7225, 46.6212, -6.2531)>
    Rotation: <Euler (x=-1.2660, y=-0.1402, z=0.2372), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (18.5764, 46.1024, -6.5646)>
    Rotation: <Euler (x=-1.2660, y=-0.1402, z=0.2372), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (22.1539, 50.1478, -3.4947)>
    Rotation: <Euler (x=-1.8208, y=-0.2551, z=1.3785), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (21.7597, 48.1227, -4.0327)>
    Rotation: <Euler (x=-1.6652, y=-0.3400, z=0.8559), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (20.2418, 46.3740, -4.8519)>
    Rotation: <Euler (x=-1.4770, y=-0.3414, z=0.3154), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (18.6199, 45.8447, -5.4581)>
    Rotation: <Euler (x=-1.4770, y=-0.3414, z=0.3154), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (20.4545, 53.1559, -3.0665)>
    Rotation: <Euler (x=-0.0748, y=2.8133, z=-1.7680), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (20.0591, 51.1768, -2.3791)>
    Rotation: <Euler (x=3.0686, y=-0.1584, z=1.4056), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (19.6602, 48.7843, -2.7665)>
    Rotation: <Euler (x=-0.2378, y=-2.4354, z=-1.5206), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (19.7403, 47.1899, -4.1280)>
    Rotation: <Euler (x=-0.2378, y=-2.4354, z=-1.5206), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-3.3986, 53.1844, -0.2452)>
    Rotation: <Euler (x=1.6296, y=-0.0528, z=-1.6664), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.5699, 30.5409, 0.9561)>
    Rotation: <Euler (x=1.7092, y=1.1312, z=-1.5379), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-5.2106, 19.6092, -22.3011)>
    Rotation: <Euler (x=1.3633, y=0.3975, z=-1.6124), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-5.5908, 10.4654, -26.1438)>
    Rotation: <Euler (x=1.3646, y=-0.0978, z=-1.5655), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-12.9829, 1.0373, 11.4169)>
    Rotation: <Euler (x=-1.0842, y=-1.9138, z=0.9366), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (8.2621, 53.7492, 0.2184)>
    Rotation: <Euler (x=-1.5121, y=0.3303, z=1.4925), order='XYZ'>
    Matrix:
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  Bone: knee_L
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    Rotation: <Euler (x=-1.5143, y=-0.1857, z=1.4631), order='XYZ'>
    Matrix:
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  Bone: ankle_L
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    Rotation: <Euler (x=-1.6660, y=1.1929, z=1.6331), order='XYZ'>
    Matrix:
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  Bone: toes_L
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    Rotation: <Euler (x=-1.7755, y=1.3975, z=1.5199), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
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    Rotation: <Euler (x=-1.0842, y=1.2277, z=2.2050), order='XYZ'>
    Matrix:
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Frame: 8
  Bone: Root_M
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    Rotation: <Euler (x=1.5521, y=0.0036, z=1.6322), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.5343, y=0.0116, z=1.5681), order='XYZ'>
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  Bone: Mid_M
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    Rotation: <Euler (x=1.6013, y=0.1018, z=1.5554), order='XYZ'>
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  Bone: chestMid_M
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    Rotation: <Euler (x=1.6012, y=0.0525, z=1.5539), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.6035, y=-0.3776, z=1.5403), order='XYZ'>
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  Bone: head_M
    Location: <Vector (2.4888, 99.4782, 0.7650)>
    Rotation: <Euler (x=1.5698, y=0.0128, z=1.5565), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (2.6821, 112.9894, 0.5917)>
    Rotation: <Euler (x=1.5698, y=0.0128, z=1.5565), order='XYZ'>
    Matrix:
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0622, y=2.9577, z=0.1900), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.4910, 86.7579, -1.4854)>
    Rotation: <Euler (x=1.4126, y=-0.1264, z=-1.7502), order='XYZ'>
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  Bone: elbow_R
    Location: <Vector (-13.3681, 70.8972, 0.5634)>
    Rotation: <Euler (x=1.3661, y=-0.6720, z=-1.6382), order='XYZ'>
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  Bone: wrist_R
    Location: <Vector (-14.1530, 59.2783, 9.8278)>
    Rotation: <Euler (x=-2.6267, y=-0.4501, z=-1.6243), order='XYZ'>
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.4265, 54.1747, 12.2975)>
    Rotation: <Euler (x=1.2615, y=-0.4449, z=-1.0171), order='XYZ'>
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.4145, 52.5378, 13.2151)>
    Rotation: <Euler (x=1.0623, y=-0.1448, z=-0.3630), order='XYZ'>
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.5588, 51.8329, 13.5045)>
    Rotation: <Euler (x=1.0960, y=0.2280, z=0.2935), order='XYZ'>
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-9.9073, 52.3320, 13.1043)>
    Rotation: <Euler (x=1.0960, y=0.2280, z=0.2935), order='XYZ'>
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  Bone: ringFinger1_R
    Location: <Vector (-14.2870, 54.9998, 13.3197)>
    Rotation: <Euler (x=1.2171, y=-0.5504, z=-1.0962), order='XYZ'>
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  Bone: ringFinger2_R
    Location: <Vector (-13.4565, 53.3835, 14.4349)>
    Rotation: <Euler (x=0.9588, y=-0.2269, z=-0.4470), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.2984, 52.3489, 14.9875)>
    Rotation: <Euler (x=0.9370, y=-0.1232, z=-0.3038), order='XYZ'>
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.5329, 51.7953, 15.2167)>
    Rotation: <Euler (x=0.9370, y=-0.1232, z=-0.3038), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-14.0438, 55.8437, 14.3127)>
    Rotation: <Euler (x=1.1149, y=-0.6203, z=-1.1273), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-13.2993, 54.2767, 15.5520)>
    Rotation: <Euler (x=0.9577, y=-0.4723, z=-0.8282), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-11.8202, 52.6652, 16.6694)>
    Rotation: <Euler (x=0.8197, y=-0.0185, z=-0.2733), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.6735, 52.0635, 16.7106)>
    Rotation: <Euler (x=0.8197, y=-0.0185, z=-0.2733), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-13.7897, 56.7256, 15.3504)>
    Rotation: <Euler (x=0.8045, y=-0.6627, z=-1.0289), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-12.9229, 55.2856, 16.6621)>
    Rotation: <Euler (x=0.6086, y=-0.1465, z=-0.5584), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-10.8620, 53.9981, 17.0207)>
    Rotation: <Euler (x=0.6213, y=0.2175, z=-0.3055), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-9.1759, 53.4663, 16.6300)>
    Rotation: <Euler (x=0.6213, y=0.2175, z=-0.3055), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-12.8025, 58.7227, 12.6751)>
    Rotation: <Euler (x=-1.0157, y=-1.1933, z=-0.4977), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-12.1119, 58.3475, 14.6571)>
    Rotation: <Euler (x=-0.5203, y=-0.8796, z=-1.0636), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-11.3513, 56.9789, 16.5496)>
    Rotation: <Euler (x=-0.4394, y=-0.7418, z=-1.1705), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.7485, 55.5543, 17.9671)>
    Rotation: <Euler (x=-0.4394, y=-0.7418, z=-1.1705), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.9491, 88.8334, -0.0038)>
    Rotation: <Euler (x=0.0666, y=-0.2754, z=2.9093), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.8407, 86.7301, -2.5858)>
    Rotation: <Euler (x=-1.6650, y=0.0147, z=1.7868), order='XYZ'>
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  Bone: elbow_L
    Location: <Vector (18.3222, 70.8601, -2.3469)>
    Rotation: <Euler (x=-1.8007, y=-0.0058, z=1.7887), order='XYZ'>
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  Bone: wrist_L
    Location: <Vector (21.5389, 56.3311, -2.4328)>
    Rotation: <Euler (x=0.5094, y=-0.5384, z=1.8383), order='XYZ'>
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  Bone: pinkyFinger1_L
    Location: <Vector (22.8271, 51.6310, -5.3432)>
    Rotation: <Euler (x=-1.3482, y=-0.3982, z=1.2609), order='XYZ'>
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  Bone: pinkyFinger2_L
    Location: <Vector (22.2277, 49.7594, -6.1699)>
    Rotation: <Euler (x=-1.1375, y=-0.1701, z=0.5432), order='XYZ'>
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  Bone: pinkyFinger3_L
    Location: <Vector (20.5352, 48.7374, -6.5095)>
    Rotation: <Euler (x=-1.1026, y=0.0023, z=0.1766), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (18.7916, 48.4262, -6.5055)>
    Rotation: <Euler (x=-1.1026, y=0.0023, z=0.1766), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (22.8333, 51.2218, -4.0871)>
    Rotation: <Euler (x=-1.4893, y=-0.3413, z=1.4316), order='XYZ'>
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  Bone: ringFinger2_L
    Location: <Vector (22.5545, 49.2322, -4.8007)>
    Rotation: <Euler (x=-1.3122, y=-0.2336, z=0.8214), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (20.9268, 47.4827, -5.3692)>
    Rotation: <Euler (x=-1.2303, y=-0.0840, z=0.3370), order='XYZ'>
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  Bone: ringFingerEnd_L
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    Rotation: <Euler (x=-1.2303, y=-0.0840, z=0.3370), order='XYZ'>
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  Bone: middleFinger1_L
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    Rotation: <Euler (x=-1.5961, y=-0.2840, z=1.3941), order='XYZ'>
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  Bone: middleFinger2_L
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    Rotation: <Euler (x=-1.5102, y=-0.2748, z=1.0830), order='XYZ'>
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  Bone: middleFinger3_L
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    Rotation: <Euler (x=-1.3241, y=-0.1420, z=0.2533), order='XYZ'>
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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    Rotation: <Euler (x=-1.5380, y=-0.3384, z=0.3437), order='XYZ'>
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  Bone: indexFingerEnd_L
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    Rotation: <Euler (x=-1.5380, y=-0.3384, z=0.3437), order='XYZ'>
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  Bone: thumbFinger1_L
    Location: <Vector (20.8951, 53.4177, -1.2764)>
    Rotation: <Euler (x=-0.1030, y=2.7621, z=-1.7698), order='XYZ'>
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  Bone: thumbFinger2_L
    Location: <Vector (20.5035, 51.4764, -0.4866)>
    Rotation: <Euler (x=3.0440, y=-0.1062, z=1.4168), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (20.1288, 49.0629, -0.7469)>
    Rotation: <Euler (x=-0.2538, y=-2.4917, z=-1.5026), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (20.2426, 47.3964, -2.0166)>
    Rotation: <Euler (x=-0.2538, y=-2.4917, z=-1.5026), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-3.1503, 53.2030, 0.0520)>
    Rotation: <Euler (x=1.6272, y=-0.1150, z=-1.6864), order='XYZ'>
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  Bone: knee_R
    Location: <Vector (-5.7607, 30.7255, 2.6662)>
    Rotation: <Euler (x=1.7154, y=1.1718, z=-1.5466), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-5.5186, 20.7449, -21.0162)>
    Rotation: <Euler (x=1.3573, y=0.4593, z=-1.5957), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-5.7401, 11.8507, -25.4168)>
    Rotation: <Euler (x=1.3621, y=-0.0378, z=-1.5461), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.8012, 0.0513, 11.5326)>
    Rotation: <Euler (x=-1.1835, y=-1.9622, z=1.0484), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (8.5091, 53.9211, 0.2702)>
    Rotation: <Euler (x=-1.5175, y=0.2608, z=1.4856), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (6.6369, 31.9919, 6.1430)>
    Rotation: <Euler (x=-1.5179, y=-0.2355, z=1.4595), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.8620, 7.1550, 0.1465)>
    Rotation: <Euler (x=-1.6807, y=1.1414, z=1.6240), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (4.0818, 3.0284, 9.1711)>
    Rotation: <Euler (x=-1.7767, y=1.3456, z=1.5231), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (12.9869, 0.6425, 8.3992)>
    Rotation: <Euler (x=-1.1723, y=1.1864, z=2.1271), order='XYZ'>
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Frame: 9
  Bone: Root_M
    Location: <Vector (2.6936, 55.6045, 0.3506)>
    Rotation: <Euler (x=1.5731, y=0.0096, z=1.6410), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (2.0373, 64.9391, 0.2610)>
    Rotation: <Euler (x=1.5525, y=0.0133, z=1.5696), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (2.0495, 74.7005, 0.1312)>
    Rotation: <Euler (x=1.5927, y=0.1063, z=1.5581), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (2.1756, 84.6075, -0.9265)>
    Rotation: <Euler (x=1.5927, y=0.0571, z=1.5570), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (2.2555, 93.3363, -1.7467)>
    Rotation: <Euler (x=1.5942, y=-0.3731, z=1.5472), order='XYZ'>
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  Bone: head_M
    Location: <Vector (2.4022, 99.5458, 0.6848)>
    Rotation: <Euler (x=1.5700, y=0.0161, z=1.5638), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (2.4971, 113.0574, 0.4679)>
    Rotation: <Euler (x=1.5700, y=0.0161, z=1.5638), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-1.3320, 88.6332, 0.1820)>
    Rotation: <Euler (x=0.0687, y=2.9349, z=0.1958), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.4470, 86.8250, -1.7664)>
    Rotation: <Euler (x=1.4285, y=-0.1038, z=-1.7520), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-13.3595, 70.9279, -0.0826)>
    Rotation: <Euler (x=1.3897, y=-0.6285, z=-1.6533), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-14.3513, 58.9315, 8.6667)>
    Rotation: <Euler (x=-2.6109, y=-0.3571, z=-1.6154), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.5886, 53.6186, 10.6509)>
    Rotation: <Euler (x=1.3316, y=-0.3761, z=-1.0299), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.5676, 51.9186, 11.4339)>
    Rotation: <Euler (x=1.1562, y=-0.1300, z=-0.3608), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.7065, 51.2165, 11.6940)>
    Rotation: <Euler (x=1.1798, y=0.1816, z=0.3257), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.0561, 51.7738, 11.3741)>
    Rotation: <Euler (x=1.1798, y=0.1816, z=0.3257), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.4812, 54.3478, 11.7472)>
    Rotation: <Euler (x=1.2843, y=-0.4766, z=-1.1140), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.6456, 52.6475, 12.7253)>
    Rotation: <Euler (x=1.0523, y=-0.2041, z=-0.4519), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.4818, 51.5972, 13.2230)>
    Rotation: <Euler (x=1.0314, y=-0.1141, z=-0.2999), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.7122, 51.0500, 13.4352)>
    Rotation: <Euler (x=1.0314, y=-0.1141, z=-0.2999), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-14.2698, 55.0999, 12.8181)>
    Rotation: <Euler (x=1.1820, y=-0.5445, z=-1.1490), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-13.5233, 53.4360, 13.9226)>
    Rotation: <Euler (x=1.0417, y=-0.4164, z=-0.8492), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.0394, 51.7496, 14.9162)>
    Rotation: <Euler (x=0.9137, y=-0.0126, z=-0.2596), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-9.8845, 51.1773, 14.9444)>
    Rotation: <Euler (x=0.9137, y=-0.0126, z=-0.2596), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-14.0490, 55.8859, 13.9373)>
    Rotation: <Euler (x=0.8822, y=-0.5925, z=-1.0594), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-13.1835, 54.3435, 15.1280)>
    Rotation: <Euler (x=0.6978, y=-0.1140, z=-0.5549), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
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    Rotation: <Euler (x=0.7175, y=0.2253, z=-0.2692), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-9.4080, 52.5885, 15.0030)>
    Rotation: <Euler (x=0.7175, y=0.2253, z=-0.2692), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
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    Rotation: <Euler (x=-0.7893, y=-1.1572, z=-0.6916), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-12.3848, 57.5885, 13.4294)>
    Rotation: <Euler (x=-0.4306, y=-0.8067, z=-1.1155), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-11.6374, 56.0621, 15.2028)>
    Rotation: <Euler (x=-0.3708, y=-0.6635, z=-1.1998), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-11.0381, 54.5216, 16.4949)>
    Rotation: <Euler (x=-0.3708, y=-0.6635, z=-1.1998), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.9448, 88.9482, -0.0115)>
    Rotation: <Euler (x=0.0704, y=-0.2517, z=2.9133), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.9017, 86.8672, -2.3766)>
    Rotation: <Euler (x=-1.6759, y=0.0544, z=1.7938), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (18.4898, 71.0438, -1.4926)>
    Rotation: <Euler (x=-1.8047, y=0.0544, z=1.7938), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (21.7759, 56.5527, -0.6839)>
    Rotation: <Euler (x=0.5117, y=-0.4698, z=1.8399), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger1_L
    Location: <Vector (23.1216, 51.6734, -3.2535)>
    Rotation: <Euler (x=-1.3861, y=-0.3394, z=1.2772), order='XYZ'>
    Matrix:
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      <Vector (0.3329, -0.9269, 0.1732, -3.2535)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger2_L
    Location: <Vector (22.5399, 49.7490, -3.9633)>
    Rotation: <Euler (x=-1.2037, y=-0.1492, z=0.5564), order='XYZ'>
    Matrix:
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      <Vector (0.1486, -0.9230, 0.3549, -3.9633)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_L
    Location: <Vector (20.8554, 48.7012, -4.2615)>
    Rotation: <Euler (x=-1.1711, y=-0.0019, z=0.1793), order='XYZ'>
    Matrix:
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      <Vector (0.1784, 0.3832, 0.9063, 48.7012)>
      <Vector (0.0019, -0.9212, 0.3891, -4.2615)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (19.1126, 48.3853, -4.2649)>
    Rotation: <Euler (x=-1.1711, y=-0.0019, z=0.1793), order='XYZ'>
    Matrix:
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      <Vector (0.1784, 0.3832, 0.9063, 48.3853)>
      <Vector (0.0019, -0.9212, 0.3891, -4.2649)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (23.1082, 51.3488, -1.9730)>
    Rotation: <Euler (x=-1.5156, y=-0.2774, z=1.4422), order='XYZ'>
    Matrix:
      <Vector (0.1233, -0.0196, -0.9922, 23.1082)>
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      <Vector (0.2739, -0.9603, 0.0530, -1.9730)>
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  Bone: ringFinger2_L
    Location: <Vector (22.8453, 49.3151, -2.5569)>
    Rotation: <Euler (x=-1.3706, y=-0.1954, z=0.8366), order='XYZ'>
    Matrix:
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      <Vector (0.1942, -0.9614, 0.1951, -2.5569)>
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  Bone: ringFinger3_L
    Location: <Vector (21.2309, 47.5265, -3.0339)>
    Rotation: <Euler (x=-1.2988, y=-0.0771, z=0.3452), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (19.4817, 46.8975, -3.1775)>
    Rotation: <Euler (x=-1.2988, y=-0.0771, z=0.3452), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (22.9858, 51.0337, -0.6912)>
    Rotation: <Euler (x=-1.6245, y=-0.2212, z=1.4039), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (22.6402, 48.9825, -1.1589)>
    Rotation: <Euler (x=-1.5570, y=-0.2233, z=1.0972), order='XYZ'>
    Matrix:
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      <Vector (0.2214, -0.9751, 0.0135, -1.1589)>
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  Bone: middleFinger3_L
    Location: <Vector (21.5477, 46.8509, -1.7027)>
    Rotation: <Euler (x=-1.3934, y=-0.1407, z=0.2657), order='XYZ'>
    Matrix:
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      <Vector (0.1402, -0.9746, 0.1747, -1.7027)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFingerEnd_L
    Location: <Vector (19.4174, 46.2711, -2.0154)>
    Rotation: <Euler (x=-1.3934, y=-0.1407, z=0.2657), order='XYZ'>
    Matrix:
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      <Vector (0.1402, -0.9746, 0.1747, -2.0154)>
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  Bone: indexFinger1_L
    Location: <Vector (22.8579, 50.7045, 0.6483)>
    Rotation: <Euler (x=-1.8752, y=-0.1407, z=1.4000), order='XYZ'>
    Matrix:
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      <Vector (0.1402, -0.9446, -0.2968, 0.6483)>
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  Bone: indexFinger2_L
    Location: <Vector (22.4990, 48.6242, 0.3493)>
    Rotation: <Euler (x=-1.7726, y=-0.2665, z=0.8988), order='XYZ'>
    Matrix:
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      <Vector (0.2633, -0.9451, -0.1934, 0.3493)>
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  Bone: indexFinger3_L
    Location: <Vector (21.0238, 46.7699, -0.2975)>
    Rotation: <Euler (x=-1.6101, y=-0.3304, z=0.3701), order='XYZ'>
    Matrix:
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      <Vector (0.3245, -0.9452, -0.0372, -0.2975)>
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  Bone: indexFingerEnd_L
    Location: <Vector (19.4271, 46.1504, -0.8849)>
    Rotation: <Euler (x=-1.6101, y=-0.3304, z=0.3701), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (21.1194, 53.7207, 0.6534)>
    Rotation: <Euler (x=-0.1351, y=2.7001, z=-1.7800), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (20.7191, 51.8350, 1.5644)>
    Rotation: <Euler (x=3.0177, y=-0.0428, z=1.4214), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (20.3538, 49.4083, 1.4593)>
    Rotation: <Euler (x=-0.2678, y=-2.5593, z=-1.4919), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (20.4920, 47.6614, 0.3055)>
    Rotation: <Euler (x=-0.2678, y=-2.5593, z=-1.4919), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-2.9952, 53.2212, 0.2874)>
    Rotation: <Euler (x=1.6247, y=-0.1851, z=-1.7030), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.9458, 31.0267, 4.4804)>
    Rotation: <Euler (x=1.7173, y=1.1996, z=-1.5564), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-5.8115, 21.7041, -19.4696)>
    Rotation: <Euler (x=1.3534, y=0.4677, z=-1.5828), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-5.9177, 12.8451, -23.9447)>
    Rotation: <Euler (x=1.3606, y=0.0119, z=-1.5324), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.6939, -0.8698, 12.3916)>
    Rotation: <Euler (x=-1.2479, y=-2.0047, z=1.1212), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (8.6595, 54.0404, 0.2600)>
    Rotation: <Euler (x=-1.5215, y=0.1800, z=1.4807), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (6.6432, 31.7203, 4.3385)>
    Rotation: <Euler (x=-1.5203, y=-0.2768, z=1.4581), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8620, 7.1550, -2.6856)>
    Rotation: <Euler (x=-1.6917, y=1.1061, z=1.6148), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.0574, 2.7108, 6.1874)>
    Rotation: <Euler (x=-1.7821, y=1.3100, z=1.5187), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.9666, 0.3595, 5.3587)>
    Rotation: <Euler (x=-1.2255, y=1.1574, z=2.0788), order='XYZ'>
    Matrix:
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Frame: 10
  Bone: Root_M
    Location: <Vector (2.7410, 55.6293, 0.3812)>
    Rotation: <Euler (x=1.5933, y=0.0111, z=1.6448), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (2.0488, 64.9611, 0.2774)>
    Rotation: <Euler (x=1.5711, y=0.0145, z=1.5711), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (2.0459, 74.7224, 0.1360)>
    Rotation: <Euler (x=1.5840, y=0.1087, z=1.5610), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (2.1434, 84.6272, -0.9451)>
    Rotation: <Euler (x=1.5840, y=0.0594, z=1.5603), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (2.1613, 93.3550, -1.7820)>
    Rotation: <Euler (x=1.5849, y=-0.3708, z=1.5544), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (2.2633, 99.5710, 0.6352)>
    Rotation: <Euler (x=1.5703, y=0.0174, z=1.5714), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (2.2557, 113.0826, 0.3998)>
    Rotation: <Euler (x=1.5703, y=0.0174, z=1.5714), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-1.3919, 88.6824, 0.1200)>
    Rotation: <Euler (x=0.0732, y=2.9111, z=0.2017), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.4482, 86.8303, -2.0489)>
    Rotation: <Euler (x=1.4441, y=-0.0783, z=-1.7523), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-13.3720, 70.8969, -0.7786)>
    Rotation: <Euler (x=1.4128, y=-0.5712, z=-1.6664), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-14.5674, 58.4354, 7.2667)>
    Rotation: <Euler (x=-2.5905, y=-0.2499, z=-1.6039), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.7497, 52.9383, 8.6704)>
    Rotation: <Euler (x=1.4107, y=-0.2967, z=-1.0385), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.7149, 51.1815, 9.2937)>
    Rotation: <Euler (x=1.2649, y=-0.1147, z=-0.3565), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.8474, 50.4861, 9.5233)>
    Rotation: <Euler (x=1.2732, y=0.1237, z=0.3575), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.2009, 51.1011, 9.3047)>
    Rotation: <Euler (x=1.2732, y=0.1237, z=0.3575), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.6808, 53.5485, 9.8401)>
    Rotation: <Euler (x=1.3586, y=-0.3910, z=-1.1278), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.8358, 51.7676, 10.6527)>
    Rotation: <Euler (x=1.1602, y=-0.1786, z=-0.4549), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.6644, 50.7056, 11.0891)>
    Rotation: <Euler (x=1.1406, y=-0.1054, z=-0.2943), order='XYZ'>
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.8901, 50.1678, 11.2853)>
    Rotation: <Euler (x=1.1406, y=-0.1054, z=-0.2943), order='XYZ'>
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  Bone: middleFinger1_R
    Location: <Vector (-14.5078, 54.1858, 10.9896)>
    Rotation: <Euler (x=1.2552, y=-0.4565, z=-1.1667), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-13.7553, 52.4262, 11.9295)>
    Rotation: <Euler (x=1.1360, y=-0.3513, z=-0.8670), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.2628, 50.6680, 12.7747)>
    Rotation: <Euler (x=1.0226, y=-0.0090, z=-0.2432), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.0988, 50.1310, 12.7948)>
    Rotation: <Euler (x=1.0226, y=-0.0090, z=-0.2432), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-14.3271, 54.8517, 12.1908)>
    Rotation: <Euler (x=0.9662, y=-0.5103, z=-1.0859), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-13.4599, 53.2057, 13.2322)>
    Rotation: <Euler (x=0.8012, y=-0.0784, z=-0.5472), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-11.3688, 51.9316, 13.4245)>
    Rotation: <Euler (x=0.8293, y=0.2286, z=-0.2265), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-9.6503, 51.5356, 13.0142)>
    Rotation: <Euler (x=0.8293, y=0.2286, z=-0.2265), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-13.3099, 57.3658, 10.0079)>
    Rotation: <Euler (x=-0.5738, y=-1.0988, z=-0.8690), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-12.6841, 56.6255, 11.9069)>
    Rotation: <Euler (x=-0.3393, y=-0.7199, z=-1.1611), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-11.9485, 54.9316, 13.5264)>
    Rotation: <Euler (x=-0.2979, y=-0.5721, z=-1.2244), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-11.3496, 53.2723, 14.6623)>
    Rotation: <Euler (x=-0.2979, y=-0.5721, z=-1.2244), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.8891, 88.9990, -0.0093)>
    Rotation: <Euler (x=0.0723, y=-0.2299, z=2.9181), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.9040, 86.9496, -2.1730)>
    Rotation: <Euler (x=-1.6876, y=0.0921, z=1.7966), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (18.5262, 71.1799, -0.6788)>
    Rotation: <Euler (x=-1.8081, y=0.1208, z=1.7932), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (21.7843, 56.7711, 1.1147)>
    Rotation: <Euler (x=0.5152, y=-0.3922, z=1.8345), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (23.1517, 51.7072, -1.0550)>
    Rotation: <Euler (x=-1.4261, y=-0.2718, z=1.2854), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (22.5735, 49.7365, -1.6275)>
    Rotation: <Euler (x=-1.2777, y=-0.1237, z=0.5626), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (20.8896, 48.6746, -1.8750)>
    Rotation: <Euler (x=-1.2486, y=-0.0056, z=0.1757), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (19.1458, 48.3650, -1.8850)>
    Rotation: <Euler (x=-1.2486, y=-0.0056, z=0.1757), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (23.1148, 51.4804, 0.2459)>
    Rotation: <Euler (x=-1.5432, y=-0.2046, z=1.4449), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (22.8528, 49.4092, -0.1872)>
    Rotation: <Euler (x=-1.4349, y=-0.1506, z=0.8438), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (21.2387, 47.5948, -0.5558)>
    Rotation: <Euler (x=-1.3760, y=-0.0677, z=0.3469), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (19.4894, 46.9624, -0.6820)>
    Rotation: <Euler (x=-1.3760, y=-0.0677, z=0.3469), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (22.9691, 51.2635, 1.5455)>
    Rotation: <Euler (x=-1.6546, y=-0.1494, z=1.4056), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (22.6223, 49.1839, 1.2282)>
    Rotation: <Euler (x=-1.6076, y=-0.1637, z=1.1030), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (21.5295, 47.0208, 0.8279)>
    Rotation: <Euler (x=-1.4717, y=-0.1373, z=0.2727), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (19.4023, 46.4260, 0.5228)>
    Rotation: <Euler (x=-1.4717, y=-0.1373, z=0.2727), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
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    Rotation: <Euler (x=-1.9054, y=-0.0691, z=1.3992), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
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    Rotation: <Euler (x=-1.8348, y=-0.2177, z=0.9098), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
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    Rotation: <Euler (x=-1.6910, y=-0.3184, z=0.3920), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
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    Rotation: <Euler (x=-1.6910, y=-0.3184, z=0.3920), order='XYZ'>
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  Bone: thumbFinger1_L
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    Rotation: <Euler (x=-0.1727, y=2.6301, z=-1.8011), order='XYZ'>
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  Bone: thumbFinger2_L
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    Rotation: <Euler (x=2.9892, y=0.0294, z=1.4177), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (20.2933, 49.8139, 3.7664)>
    Rotation: <Euler (x=-0.2808, y=-2.6361, z=-1.4890), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
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    Rotation: <Euler (x=-0.2808, y=-2.6361, z=-1.4890), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-2.9391, 53.2253, 0.4388)>
    Rotation: <Euler (x=1.6230, y=-0.2646, z=-1.7147), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.0925, 31.4664, 6.3963)>
    Rotation: <Euler (x=1.7115, y=1.2036, z=-1.5696), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-6.0818, 22.2405, -17.5915)>
    Rotation: <Euler (x=1.3526, y=0.4304, z=-1.5766), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-6.1343, 13.2200, -21.7326)>
    Rotation: <Euler (x=1.3602, y=0.0329, z=-1.5272), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.7915, -1.2900, 14.3157)>
    Rotation: <Euler (x=-1.2713, y=-2.0232, z=1.1475), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (8.7097, 54.0865, 0.1758)>
    Rotation: <Euler (x=-1.5239, y=0.0892, z=1.4777), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (6.6015, 31.4961, 2.2048)>
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Frame: 11
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  Bone: ringFinger3_R
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  Bone: ringFingerEnd_R
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  Bone: middleFingerEnd_R
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  Bone: showlder_L
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      <Vector (0.0559, -0.9922, 0.1113, 1.8684)>
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  Bone: middleFinger1_L
    Location: <Vector (22.6958, 51.5257, 3.7963)>
    Rotation: <Euler (x=-1.6852, y=-0.0714, z=1.3984), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (22.3310, 49.4306, 3.6442)>
    Rotation: <Euler (x=-1.6602, y=-0.0981, z=1.0993), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (21.2208, 47.2528, 3.4035)>
    Rotation: <Euler (x=-1.5560, y=-0.1314, z=0.2734), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (19.0923, 46.6559, 3.1114)>
    Rotation: <Euler (x=-1.5560, y=-0.1314, z=0.2734), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (22.5187, 51.4128, 5.1655)>
    Rotation: <Euler (x=-1.9364, y=0.0087, z=1.3896), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (22.1345, 49.3157, 5.1841)>
    Rotation: <Euler (x=-1.8996, y=-0.1632, z=0.9115), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (20.6500, 47.4000, 4.7849)>
    Rotation: <Euler (x=-1.7773, y=-0.3020, z=0.4078), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (19.0630, 46.7145, 4.2465)>
    Rotation: <Euler (x=-1.7773, y=-0.3020, z=0.4078), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (20.8324, 54.4122, 4.6369)>
    Rotation: <Euler (x=-0.2153, y=2.5546, z=-1.8339), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (20.3706, 52.6981, 5.8177)>
    Rotation: <Euler (x=2.9595, y=0.1077, z=1.4051), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (19.9679, 50.2895, 6.0818)>
    Rotation: <Euler (x=-0.2924, y=-2.7192, z=-1.4944), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (20.1140, 48.3814, 5.2217)>
    Rotation: <Euler (x=-0.2924, y=-2.7192, z=-1.4944), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-2.9749, 53.2187, 0.4995)>
    Rotation: <Euler (x=1.6235, y=-0.3597, z=-1.7208), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.1621, 32.1366, 8.5165)>
    Rotation: <Euler (x=1.6966, y=1.1671, z=-1.5865), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-6.3209, 22.0414, -15.1180)>
    Rotation: <Euler (x=1.3662, y=0.3151, z=-1.5753), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-6.3634, 12.6046, -18.1946)>
    Rotation: <Euler (x=1.3696, y=-0.0297, z=-1.5318), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-13.5187, 0.3920, 18.6021)>
    Rotation: <Euler (x=-1.1778, y=-1.9731, z=1.0577), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (8.6672, 54.0680, 0.0058)>
    Rotation: <Euler (x=-1.5249, y=-0.0020, z=1.4767), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (6.5265, 31.3898, -0.0392)>
    Rotation: <Euler (x=-1.5222, y=-0.3341, z=1.4608), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8620, 7.2564, -8.4659)>
    Rotation: <Euler (x=-1.7065, y=1.0806, z=1.5929), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (3.9652, 2.5842, 0.2908)>
    Rotation: <Euler (x=-1.7979, y=1.2840, z=1.4946), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.8586, 0.1767, -0.5461)>
    Rotation: <Euler (x=-1.2674, y=1.1374, z=2.0318), order='XYZ'>
    Matrix:
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Frame: 12
  Bone: Root_M
    Location: <Vector (2.5809, 55.5748, 0.2203)>
    Rotation: <Euler (x=1.6331, y=0.0004, z=1.6377), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (1.9553, 64.9118, 0.2166)>
    Rotation: <Euler (x=1.6079, y=0.0149, z=1.5742), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (1.9220, 74.6730, 0.0708)>
    Rotation: <Euler (x=1.5669, y=0.1034, z=1.5664), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (1.9658, 84.5839, -0.9571)>
    Rotation: <Euler (x=1.5669, y=0.0540, z=1.5666), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (1.8636, 93.3170, -1.7413)>
    Rotation: <Euler (x=1.5666, y=-0.3762, z=1.5683), order='XYZ'>
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  Bone: head_M
    Location: <Vector (1.8790, 99.5207, 0.7095)>
    Rotation: <Euler (x=1.5708, y=0.0139, z=1.5859), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (1.6749, 113.0315, 0.5220)>
    Rotation: <Euler (x=1.5708, y=0.0139, z=1.5859), order='XYZ'>
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  Bone: scapula_R
    Location: <Vector (-1.6284, 88.6020, 0.0651)>
    Rotation: <Euler (x=0.0721, y=2.8615, z=0.2109), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.5510, 86.6915, -2.5593)>
    Rotation: <Euler (x=1.4730, y=-0.0173, z=-1.7493), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-13.4356, 70.7029, -2.2790)>
    Rotation: <Euler (x=1.4551, y=-0.4073, z=-1.6855), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-15.0000, 57.1290, 3.6158)>
    Rotation: <Euler (x=-2.5330, y=0.0100, z=-1.5713), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.0030, 51.4530, 3.5589)>
    Rotation: <Euler (x=1.5989, y=-0.1046, z=-1.0367), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.9236, 49.6279, 3.7815)>
    Rotation: <Euler (x=1.5305, y=-0.0838, z=-0.3434), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-12.0413, 48.9549, 3.9493)>
    Rotation: <Euler (x=1.4903, y=-0.0307, z=0.4072), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.4157, 49.6560, 4.0036)>
    Rotation: <Euler (x=1.4903, y=-0.0307, z=0.4072), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.0282, 51.7439, 4.8473)>
    Rotation: <Euler (x=1.5311, y=-0.1823, z=-1.1373), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.1475, 49.8411, 5.2338)>
    Rotation: <Euler (x=1.4227, y=-0.1200, z=-0.4546), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.9566, 48.7703, 5.5279)>
    Rotation: <Euler (x=1.4076, y=-0.0911, z=-0.2810), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.1728, 48.2553, 5.6975)>
    Rotation: <Euler (x=1.4076, y=-0.0911, z=-0.2810), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-14.9498, 52.0695, 6.1300)>
    Rotation: <Euler (x=1.4216, y=-0.2409, z=-1.1844), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.1695, 50.1517, 6.6386)>
    Rotation: <Euler (x=1.3568, y=-0.1911, z=-0.8870), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.6459, 48.2823, 7.1051)>
    Rotation: <Euler (x=1.2887, y=-0.0115, z=-0.2064), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.4636, 47.8254, 7.1307)>
    Rotation: <Euler (x=1.2887, y=-0.0115, z=-0.2064), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-14.8678, 52.4097, 7.4703)>
    Rotation: <Euler (x=1.1529, y=-0.3064, z=-1.1211), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-13.9841, 50.5791, 8.1134)>
    Rotation: <Euler (x=1.0556, y=0.0003, z=-0.5177), order='XYZ'>
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  Bone: indexFinger3_R
    Location: <Vector (-11.8497, 49.3636, 8.1127)>
    Rotation: <Euler (x=1.1015, y=0.2132, z=-0.1269), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.0943, 49.1396, 7.7295)>
    Rotation: <Euler (x=1.1015, y=0.2132, z=-0.1269), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-13.8490, 55.4305, 6.0714)>
    Rotation: <Euler (x=-0.2157, y=-0.9114, z=-1.1339), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-13.2964, 54.2469, 7.7564)>
    Rotation: <Euler (x=-0.1536, y=-0.5010, z=-1.2288), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-12.5739, 52.2173, 8.9363)>
    Rotation: <Euler (x=-0.1393, y=-0.3468, z=-1.2558), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-11.9625, 50.3412, 9.6494)>
    Rotation: <Euler (x=-0.1393, y=-0.3468, z=-1.2558), order='XYZ'>
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  Bone: scapula_L
    Location: <Vector (5.6590, 88.9238, 0.0680)>
    Rotation: <Euler (x=0.0675, y=-0.1936, z=2.9288), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.7661, 86.9556, -1.7585)>
    Rotation: <Euler (x=-1.7079, y=0.1546, z=1.7914), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (18.2799, 71.2895, 0.7438)>
    Rotation: <Euler (x=-1.8108, y=0.2632, z=1.7759), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (21.2068, 57.2222, 4.6154)>
    Rotation: <Euler (x=0.5267, y=-0.2213, z=1.8041), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (22.4874, 51.8344, 3.3695)>
    Rotation: <Euler (x=-1.5059, y=-0.1195, z=1.2741), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (21.8685, 49.8100, 3.1154)>
    Rotation: <Euler (x=-1.4379, y=-0.0612, z=0.5506), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (20.1621, 48.7625, 2.9926)>
    Rotation: <Euler (x=-1.4199, y=-0.0093, z=0.1501), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (18.4110, 48.4976, 2.9762)>
    Rotation: <Euler (x=-1.4199, y=-0.0093, z=0.1501), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (22.4063, 51.8302, 4.6880)>
    Rotation: <Euler (x=-1.5974, y=-0.0419, z=1.4247), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (22.0963, 49.7227, 4.5987)>
    Rotation: <Euler (x=-1.5716, y=-0.0464, z=0.8303), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (20.4410, 47.9115, 4.4847)>
    Rotation: <Euler (x=-1.5455, y=-0.0414, z=0.3293), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (18.6783, 47.3092, 4.4074)>
    Rotation: <Euler (x=-1.5455, y=-0.0414, z=0.3293), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (22.2166, 51.8383, 6.0000)>
    Rotation: <Euler (x=-1.7151, y=0.0109, z=1.3829), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (21.8183, 49.7439, 6.0232)>
    Rotation: <Euler (x=-1.7131, y=-0.0283, z=1.0863), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (20.6747, 47.5712, 5.9538)>
    Rotation: <Euler (x=-1.6438, y=-0.1225, z=0.2681), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (18.5407, 46.9849, 5.6813)>
    Rotation: <Euler (x=-1.6438, y=-0.1225, z=0.2681), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (22.0184, 51.8468, 7.3710)>
    Rotation: <Euler (x=-1.9672, y=0.0907, z=1.3717), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (21.5984, 49.7654, 7.5641)>
    Rotation: <Euler (x=-1.9649, y=-0.1043, z=0.9038), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (20.0872, 47.8460, 7.3084)>
    Rotation: <Euler (x=-1.8660, y=-0.2809, z=0.4169), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (18.4965, 47.1417, 6.8066)>
    Rotation: <Euler (x=-1.8660, y=-0.2809, z=0.4169), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (20.3909, 54.8156, 6.5602)>
    Rotation: <Euler (x=-0.2627, y=2.4760, z=-1.8782), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (19.8836, 53.2173, 7.8769)>
    Rotation: <Euler (x=2.9295, y=0.1901, z=1.3843), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (19.4363, 50.8471, 8.3411)>
    Rotation: <Euler (x=-0.3017, y=-2.8064, z=-1.5073), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (19.5619, 48.8698, 7.6508)>
    Rotation: <Euler (x=-0.3017, y=-2.8064, z=-1.5073), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-3.1102, 53.2114, 0.4891)>
    Rotation: <Euler (x=1.6276, y=-0.4639, z=-1.7199), order='XYZ'>
    Matrix:
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  Bone: knee_R
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    Rotation: <Euler (x=1.6778, y=1.0751, z=-1.6002), order='XYZ'>
    Matrix:
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  Bone: ankle_R
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    Rotation: <Euler (x=1.4002, y=0.0907, z=-1.5788), order='XYZ'>
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  Bone: toes_R
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    Rotation: <Euler (x=1.3961, y=-0.2126, z=-1.5453), order='XYZ'>
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  Bone: toesEnd_R
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    Rotation: <Euler (x=-0.7459, y=-1.8552, z=0.6394), order='XYZ'>
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  Bone: hip_L
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    Rotation: <Euler (x=-1.5245, y=-0.0774, z=1.4781), order='XYZ'>
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  Bone: knee_L
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    Rotation: <Euler (x=-1.5213, y=-0.3702, z=1.4637), order='XYZ'>
    Matrix:
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  Bone: ankle_L
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    Rotation: <Euler (x=-1.7161, y=1.0421, z=1.5863), order='XYZ'>
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  Bone: toes_L
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    Rotation: <Euler (x=-1.8011, y=1.2452, z=1.4933), order='XYZ'>
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  Bone: toesEnd_L
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    Rotation: <Euler (x=-1.3135, y=1.1042, z=1.9921), order='XYZ'>
    Matrix:
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Frame: 13
  Bone: Root_M
    Location: <Vector (2.3660, 55.5019, 0.0609)>
    Rotation: <Euler (x=1.6531, y=-0.0096, z=1.6266), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.6253, y=0.0140, z=1.5756), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (1.7965, 74.6061, 0.0142)>
    Rotation: <Euler (x=1.5588, y=0.0960, z=1.5684), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (1.8199, 84.5243, -0.9407)>
    Rotation: <Euler (x=1.5588, y=0.0467, z=1.5690), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (1.6649, 93.2630, -1.6586)>
    Rotation: <Euler (x=1.5579, y=-0.3836, z=1.5744), order='XYZ'>
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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  Bone: ringFinger3_R
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=1.5575, y=-0.0869, z=-0.2740), order='XYZ'>
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  Bone: middleFinger1_R
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  Bone: middleFinger2_R
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  Bone: middleFinger3_R
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  Bone: middleFingerEnd_R
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  Bone: indexFinger1_R
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  Bone: indexFinger2_R
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  Bone: indexFinger3_R
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  Bone: indexFingerEnd_R
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
    Location: <Vector (17.7259, 47.6696, 9.2732)>
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    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (19.7931, 55.2501, 8.3782)>
    Rotation: <Euler (x=-0.3165, y=2.3968, z=-1.9348), order='XYZ'>
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  Bone: thumbFinger2_L
    Location: <Vector (19.2351, 53.7853, 9.8235)>
    Rotation: <Euler (x=2.8987, y=0.2741, z=1.3555), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (18.7298, 51.4753, 10.4883)>
    Rotation: <Euler (x=2.8317, y=-0.2464, z=1.6149), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (18.8195, 49.4426, 9.9765)>
    Rotation: <Euler (x=2.8317, y=-0.2464, z=1.6149), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-3.3443, 53.1983, 0.4262)>
    Rotation: <Euler (x=1.6353, y=-0.5563, z=-1.7116), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.0598, 34.0451, 12.4539)>
    Rotation: <Euler (x=1.6627, y=0.9314, z=-1.6038), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-6.5651, 18.7184, -8.1705)>
    Rotation: <Euler (x=1.4447, y=-0.2162, z=-1.5940), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-6.7899, 9.0262, -6.0415)>
    Rotation: <Euler (x=1.4348, y=-0.4912, z=-1.5698), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-16.7779, 14.4549, 31.7091)>
    Rotation: <Euler (x=0.2920, y=-1.8587, z=-0.3742), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (8.2811, 53.8573, -0.5337)>
    Rotation: <Euler (x=-1.5230, y=-0.1302, z=1.4823), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (6.2857, 31.3593, -3.4911)>
    Rotation: <Euler (x=-1.5188, y=-0.4218, z=1.4672), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.8621, 8.0372, -14.0141)>
    Rotation: <Euler (x=-1.7276, y=0.9772, z=1.5848), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (3.9395, 2.4859, -5.7863)>
    Rotation: <Euler (x=-1.8021, y=1.1801, z=1.5006), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (12.8640, 0.2616, -6.7830)>
    Rotation: <Euler (x=-1.3764, y=1.0463, z=1.9449), order='XYZ'>
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Frame: 14
  Bone: Root_M
    Location: <Vector (2.0793, 55.4022, -0.1279)>
    Rotation: <Euler (x=1.6725, y=-0.0213, z=1.6133), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (1.6817, 64.7497, 0.0717)>
    Rotation: <Euler (x=1.6417, y=0.0124, z=1.5769), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (1.6217, 74.5111, -0.0493)>
    Rotation: <Euler (x=1.5512, y=0.0865, z=1.5699), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (1.6304, 84.4379, -0.9098)>
    Rotation: <Euler (x=1.5512, y=0.0372, z=1.5709), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (1.4301, 93.1830, -1.5430)>
    Rotation: <Euler (x=1.5496, y=-0.3930, z=1.5797), order='XYZ'>
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  Bone: head_M
    Location: <Vector (1.3750, 99.3444, 1.0116)>
    Rotation: <Euler (x=1.5711, y=0.0077, z=1.5977), order='XYZ'>
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  Bone: headEnd_M
    Location: <Vector (1.0119, 112.8528, 0.9075)>
    Rotation: <Euler (x=1.5711, y=0.0077, z=1.5977), order='XYZ'>
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  Bone: scapula_R
    Location: <Vector (-2.0074, 88.2932, 0.1250)>
    Rotation: <Euler (x=0.0589, y=2.8126, z=0.2139), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.7881, 86.3858, -2.9430)>
    Rotation: <Euler (x=1.4981, y=0.0511, z=-1.7437), order='XYZ'>
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  Bone: elbow_R
    Location: <Vector (-13.5801, 70.3998, -3.7725)>
    Rotation: <Euler (x=1.4900, y=-0.2060, z=-1.6922), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-15.3437, 55.9406, -0.7286)>
    Rotation: <Euler (x=-2.4498, y=0.2943, z=-1.5175), order='XYZ'>
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.0545, 50.5161, -2.3752)>
    Rotation: <Euler (x=1.8129, y=0.1001, z=-0.9961), order='XYZ'>
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.9015, 48.7354, -2.5882)>
    Rotation: <Euler (x=1.8262, y=-0.0607, z=-0.3238), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-12.0032, 48.0983, -2.4665)>
    Rotation: <Euler (x=1.7237, y=-0.2152, z=0.4194), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.4228, 48.8029, -2.0884)>
    Rotation: <Euler (x=1.7237, y=-0.2152, z=0.4194), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.1821, 50.4289, -1.0632)>
    Rotation: <Euler (x=1.7225, y=0.0440, z=-1.1096), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.2343, 48.5214, -1.1570)>
    Rotation: <Euler (x=1.7144, y=-0.0634, z=-0.4405), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-12.0169, 47.4762, -1.0015)>
    Rotation: <Euler (x=1.7046, y=-0.0859, z=-0.2664), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.2250, 46.9872, -0.8416)>
    Rotation: <Euler (x=1.7046, y=-0.0859, z=-0.2664), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.2079, 50.3797, 0.2613)>
    Rotation: <Euler (x=1.6021, y=-0.0051, z=-1.1657), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.3676, 48.4202, 0.2721)>
    Rotation: <Euler (x=1.5981, y=-0.0177, z=-0.8713), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.7864, 46.5411, 0.3154)>
    Rotation: <Euler (x=1.5840, y=-0.0315, z=-0.1717), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.5905, 46.1602, 0.3856)>
    Rotation: <Euler (x=1.5840, y=-0.0315, z=-0.1717), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-15.2348, 50.3282, 1.6453)>
    Rotation: <Euler (x=1.3485, y=-0.0808, z=-1.1180), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-14.3051, 48.4172, 1.8174)>
    Rotation: <Euler (x=1.3435, y=0.0699, z=-0.4664), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.1166, 47.3153, 1.6459)>
    Rotation: <Euler (x=1.3979, y=0.1606, z=-0.0304), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.3301, 47.2610, 1.3564)>
    Rotation: <Euler (x=1.3979, y=0.1606, z=-0.0304), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-14.2779, 53.6503, 1.2356)>
    Rotation: <Euler (x=0.0302, y=-0.6699, z=-1.2695), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-13.7818, 52.0543, 2.5595)>
    Rotation: <Euler (x=0.0220, y=-0.2539, z=-1.2532), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-13.0393, 49.7957, 3.1764)>
    Rotation: <Euler (x=0.0248, y=-0.0977, z=-1.2513), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-12.3834, 47.8133, 3.3811)>
    Rotation: <Euler (x=0.0248, y=-0.0977, z=-1.2513), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.2752, 88.6496, 0.2506)>
    Rotation: <Euler (x=0.0528, y=-0.1672, z=2.9383), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.4448, 86.7590, -1.3291)>
    Rotation: <Euler (x=-1.7218, y=0.1980, z=1.7768), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (17.7036, 71.1642, 1.8677)>
    Rotation: <Euler (x=-1.8081, y=0.4054, z=1.7427), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (20.0424, 57.6911, 7.7370)>
    Rotation: <Euler (x=0.5410, y=-0.0444, z=1.7545), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (21.0783, 52.1157, 7.4853)>
    Rotation: <Euler (x=-1.5827, y=0.0406, z=1.2294), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (20.3651, 50.1084, 7.5719)>
    Rotation: <Euler (x=-1.6014, y=0.0081, z=0.5072), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (18.6116, 49.1341, 7.5881)>
    Rotation: <Euler (x=-1.5974, y=-0.0096, z=0.1041), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (16.8501, 48.9501, 7.5712)>
    Rotation: <Euler (x=-1.5974, y=-0.0096, z=0.1041), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (20.9727, 52.3469, 8.7817)>
    Rotation: <Euler (x=-1.6498, y=0.1277, z=1.3748), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (20.5608, 50.2727, 9.0532)>
    Rotation: <Euler (x=-1.7098, y=0.0650, z=0.7813), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (18.8206, 48.5466, 9.2127)>
    Rotation: <Euler (x=-1.7202, y=-0.0097, z=0.2860), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (17.0321, 48.0206, 9.1945)>
    Rotation: <Euler (x=-1.7202, y=-0.0097, z=0.2860), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (20.7595, 52.5938, 10.0665)>
    Rotation: <Euler (x=-1.7750, y=0.1781, z=1.3295), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (20.2580, 50.5563, 10.4442)>
    Rotation: <Euler (x=-1.8190, y=0.1143, z=1.0340), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (19.0100, 48.4593, 10.7244)>
    Rotation: <Euler (x=-1.8210, y=-0.1002, z=0.2401), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (16.8551, 47.9316, 10.5013)>
    Rotation: <Euler (x=-1.8210, y=-0.1002, z=0.2401), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (20.5368, 52.8519, 11.4092)>
    Rotation: <Euler (x=-2.0301, y=0.2570, z=1.3130), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (20.0111, 50.8580, 11.9512)>
    Rotation: <Euler (x=-2.0943, y=0.0174, z=0.8617), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (18.4119, 48.9941, 11.9941)>
    Rotation: <Euler (x=-2.0419, y=-0.2305, z=0.4137), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (16.7980, 48.2854, 11.5803)>
    Rotation: <Euler (x=-2.0419, y=-0.2305, z=0.4137), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (19.0730, 55.7029, 10.0495)>
    Rotation: <Euler (x=-0.3781, y=2.3199, z=-2.0043), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (18.4632, 54.3853, 11.6108)>
    Rotation: <Euler (x=2.8668, y=0.3571, z=1.3195), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (17.8909, 52.1562, 12.4693)>
    Rotation: <Euler (x=2.8240, y=-0.1584, z=1.5904), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (17.9316, 50.0847, 12.1383)>
    Rotation: <Euler (x=2.8240, y=-0.1584, z=1.5904), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-3.6522, 53.1687, 0.3276)>
    Rotation: <Euler (x=1.6460, y=-0.6214, z=-1.6959), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.9631, 34.7930, 13.5895)>
    Rotation: <Euler (x=1.6547, y=0.7546, z=-1.5945), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-6.4073, 16.0734, -4.0147)>
    Rotation: <Euler (x=1.4931, y=-0.5598, z=-1.6234), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-6.8495, 7.6741, 1.2557)>
    Rotation: <Euler (x=1.4827, y=-0.8192, z=-1.6088), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-17.8857, 25.0356, 34.8878)>
    Rotation: <Euler (x=0.9032, y=-2.0967, z=-0.9515), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (7.9593, 53.6880, -0.8585)>
    Rotation: <Euler (x=-1.5207, y=-0.1613, z=1.4891), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (6.1254, 31.2796, -4.5174)>
    Rotation: <Euler (x=-1.5148, y=-0.4875, z=1.4710), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8621, 8.6855, -16.5553)>
    Rotation: <Euler (x=-1.7408, y=0.8893, z=1.5882), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (3.9712, 2.4339, -8.8465)>
    Rotation: <Euler (x=-1.8042, y=1.0920, z=1.5129), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.9326, 0.4296, -9.9707)>
    Rotation: <Euler (x=-1.4445, y=0.9660, z=1.9015), order='XYZ'>
    Matrix:
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Frame: 15
  Bone: Root_M
    Location: <Vector (1.7448, 55.2881, -0.3306)>
    Rotation: <Euler (x=1.6909, y=-0.0338, z=1.6007), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (1.4648, 64.6366, -0.0147)>
    Rotation: <Euler (x=1.6565, y=0.0102, z=1.5780), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (1.3940, 74.3982, -0.1147)>
    Rotation: <Euler (x=1.5442, y=0.0757, z=1.5708), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (1.3941, 84.3337, -0.8685)>
    Rotation: <Euler (x=1.5443, y=0.0264, z=1.5721), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (1.1566, 93.0850, -1.4070)>
    Rotation: <Euler (x=1.5420, y=-0.4037, z=1.5841), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (1.0749, 99.2185, 1.2132)>
    Rotation: <Euler (x=1.5712, y=0.0043, z=1.6022), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (0.6510, 112.7254, 1.1550)>
    Rotation: <Euler (x=1.5712, y=0.0043, z=1.6022), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-2.2584, 88.0808, 0.1839)>
    Rotation: <Euler (x=0.0496, y=2.7899, z=0.2129), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-10.9707, 86.1973, -3.0872)>
    Rotation: <Euler (x=1.5091, y=0.0845, z=-1.7407), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-13.7081, 70.2392, -4.4587)>
    Rotation: <Euler (x=1.5046, y=-0.1142, z=-1.6906), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-15.4756, 55.5611, -2.7629)>
    Rotation: <Euler (x=-2.4003, y=0.4201, z=-1.4809), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.0102, 50.3992, -5.0778)>
    Rotation: <Euler (x=1.9167, y=0.1862, z=-0.9620), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.8120, 48.6804, -5.4725)>
    Rotation: <Euler (x=1.9604, y=-0.0559, z=-0.3123), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.9060, 48.0650, -5.3605)>
    Rotation: <Euler (x=1.8300, y=-0.3013, z=0.4115), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.3558, 48.7416, -4.8350)>
    Rotation: <Euler (x=1.8300, y=-0.3013, z=0.4115), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.1829, 50.1418, -3.7936)>
    Rotation: <Euler (x=1.8149, y=0.1415, z=-1.0817), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.1913, 48.2785, -4.0943)>
    Rotation: <Euler (x=1.8470, y=-0.0430, z=-0.4282), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.9589, 47.2594, -3.9888)>
    Rotation: <Euler (x=1.8391, y=-0.0884, z=-0.2588), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.1637, 46.7841, -3.8241)>
    Rotation: <Euler (x=1.8391, y=-0.0884, z=-0.2588), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.2552, 49.9221, -2.4883)>
    Rotation: <Euler (x=1.6883, y=0.0976, z=-1.1424), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.3736, 47.9919, -2.6961)>
    Rotation: <Euler (x=1.7103, y=0.0557, z=-0.8498), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.7547, 46.1497, -2.8329)>
    Rotation: <Euler (x=1.7172, y=-0.0472, z=-0.1576), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.5550, 45.8001, -2.7278)>
    Rotation: <Euler (x=1.7172, y=-0.0472, z=-0.1576), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-15.3307, 49.6925, -1.1243)>
    Rotation: <Euler (x=1.4391, y=0.0180, z=-1.1015), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-14.3666, 47.7912, -1.1626)>
    Rotation: <Euler (x=1.4760, y=0.0925, z=-0.4364), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.1500, 46.7575, -1.3896)>
    Rotation: <Euler (x=1.5284, y=0.1247, z=0.0075), order='XYZ'>
    Matrix:
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      <Vector (-0.1244, 0.9913, 0.0421, -1.3896)>
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.3535, 46.7710, -1.6148)>
    Rotation: <Euler (x=1.5284, y=0.1247, z=0.0075), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-14.4317, 53.0553, -1.0685)>
    Rotation: <Euler (x=0.1183, y=-0.5569, z=-1.3009), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-13.9491, 51.3108, 0.0583)>
    Rotation: <Euler (x=0.0993, y=-0.1433, z=-1.2491), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-13.1805, 49.0045, 0.4092)>
    Rotation: <Euler (x=0.1016, y=0.0122, z=-1.2352), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-12.4896, 47.0235, 0.3836)>
    Rotation: <Euler (x=0.1016, y=0.0122, z=-1.2352), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (5.0192, 88.4611, 0.3639)>
    Rotation: <Euler (x=0.0436, y=-0.1573, z=2.9419), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (14.2103, 86.6006, -1.1237)>
    Rotation: <Euler (x=-1.7268, y=0.2133, z=1.7674), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (17.3132, 71.0256, 2.3154)>
    Rotation: <Euler (x=-1.8060, y=0.4716, z=1.7223), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (19.3139, 57.9211, 9.0766)>
    Rotation: <Euler (x=0.5475, y=0.0406, z=1.7254), order='XYZ'>
    Matrix:
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      <Vector (-0.0406, 0.5201, 0.8531, 9.0766)>
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  Bone: pinkyFinger1_L
    Location: <Vector (20.1875, 52.3171, 9.3070)>
    Rotation: <Euler (x=-1.6199, y=0.1174, z=1.1974), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (19.4151, 50.3456, 9.5567)>
    Rotation: <Euler (x=-1.6799, y=0.0412, z=0.4762), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (17.6338, 49.4269, 9.6393)>
    Rotation: <Euler (x=-1.6826, y=-0.0098, z=0.0758), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (15.8678, 49.2927, 9.6220)>
    Rotation: <Euler (x=-1.6826, y=-0.0098, z=0.0758), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (20.0801, 52.6604, 10.5782)>
    Rotation: <Euler (x=-1.6758, y=0.2090, z=1.3413), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (19.6058, 50.6293, 11.0205)>
    Rotation: <Euler (x=-1.7768, y=0.1180, z=0.7461), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (17.8146, 48.9736, 11.3096)>
    Rotation: <Euler (x=-1.8041, y=0.0054, z=0.2572), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (16.0116, 48.4994, 11.3198)>
    Rotation: <Euler (x=-1.8041, y=0.0054, z=0.2572), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (19.8657, 53.0215, 11.8356)>
    Rotation: <Euler (x=-1.8051, y=0.2581, z=1.2939), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (19.3022, 51.0385, 12.3798)>
    Rotation: <Euler (x=-1.8710, y=0.1823, z=0.9972), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (17.9914, 49.0095, 12.8250)>
    Rotation: <Euler (x=-1.9058, y=-0.0886, z=0.2191), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (15.8235, 48.5268, 12.6277)>
    Rotation: <Euler (x=-1.9058, y=-0.0886, z=0.2191), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (19.6417, 53.3988, 13.1495)>
    Rotation: <Euler (x=-2.0623, y=0.3365, z=1.2745), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (19.0542, 51.4740, 13.8535)>
    Rotation: <Euler (x=-2.1565, y=0.0757, z=0.8298), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (17.4008, 49.6670, 14.0393)>
    Rotation: <Euler (x=-2.1249, y=-0.2041, z=0.4026), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (15.7695, 48.9723, 13.6724)>
    Rotation: <Euler (x=-2.1249, y=-0.2041, z=0.4026), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (18.2712, 56.1649, 11.5401)>
    Rotation: <Euler (x=2.6936, y=0.8936, z=1.0553), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (17.6127, 55.0026, 13.2017)>
    Rotation: <Euler (x=2.8339, y=0.4367, z=1.2777), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (16.9696, 52.8717, 14.2405)>
    Rotation: <Euler (x=2.8165, y=-0.0735, z=1.5622), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (16.9517, 50.7793, 14.0864)>
    Rotation: <Euler (x=2.8165, y=-0.0735, z=1.5622), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-4.0040, 53.1180, 0.2071)>
    Rotation: <Euler (x=1.6578, y=-0.6563, z=-1.6738), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.8598, 35.1676, 14.1075)>
    Rotation: <Euler (x=1.6525, y=0.5660, z=-1.5767), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-5.9886, 13.4758, 0.3242)>
    Rotation: <Euler (x=1.5434, y=-0.8876, z=-1.6663), order='XYZ'>
    Matrix:
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    Rotation: <Euler (x=1.5468, y=-1.1423, z=-1.6714), order='XYZ'>
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  Bone: toesEnd_R
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    Rotation: <Euler (x=1.1435, y=-2.3869, z=-1.1506), order='XYZ'>
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  Bone: knee_L
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    Rotation: <Euler (x=-1.5096, y=-0.5601, z=1.4746), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.8620, 9.4763, -18.8587)>
    Rotation: <Euler (x=-1.7556, y=0.7854, z=1.5959), order='XYZ'>
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  Bone: toes_L
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  Bone: toesEnd_L
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Frame: 16
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    Rotation: <Euler (x=1.7076, y=-0.0461, z=1.5905), order='XYZ'>
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  Bone: Spine1_M
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  Bone: Mid_M
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  Bone: chestMid_M
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  Bone: neck_M
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    Rotation: <Euler (x=1.5353, y=-0.4146, z=1.5876), order='XYZ'>
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  Bone: head_M
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  Bone: headEnd_M
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0396, y=2.7693, z=0.2107), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.5189, y=0.1155, z=-1.7378), order='XYZ'>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.5176, y=-0.0353, z=-1.6869), order='XYZ'>
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  Bone: wrist_R
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    Rotation: <Euler (x=-2.3478, y=0.5267, z=-1.4396), order='XYZ'>
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  Bone: pinkyFinger1_R
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    Rotation: <Euler (x=2.0123, y=0.2559, z=-0.9236), order='XYZ'>
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.7206, 48.8162, -7.9425)>
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  Bone: pinkyFinger3_R
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  Bone: pinkyFingerEnd_R
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    Rotation: <Euler (x=1.9238, y=-0.3769, z=0.3977), order='XYZ'>
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  Bone: ringFinger1_R
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    Rotation: <Euler (x=1.9004, y=0.2220, z=-1.0489), order='XYZ'>
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  Bone: ringFinger2_R
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    Rotation: <Euler (x=1.9627, y=-0.0291, z=-0.4150), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=1.9559, y=-0.0939, z=-0.2521), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=1.9559, y=-0.0939, z=-0.2521), order='XYZ'>
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.7680, y=0.1832, z=-1.1138), order='XYZ'>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=1.8108, y=0.1151, z=-0.8239), order='XYZ'>
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=1.8324, y=-0.0646, z=-0.1467), order='XYZ'>
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  Bone: middleFingerEnd_R
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    Rotation: <Euler (x=1.8324, y=-0.0646, z=-0.1467), order='XYZ'>
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  Bone: indexFinger1_R
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    Rotation: <Euler (x=1.5214, y=0.1006, z=-1.0793), order='XYZ'>
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  Bone: indexFinger2_R
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    Rotation: <Euler (x=1.5921, y=0.1064, z=-0.4074), order='XYZ'>
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  Bone: indexFinger3_R
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    Rotation: <Euler (x=1.6393, y=0.0876, z=0.0367), order='XYZ'>
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  Bone: indexFingerEnd_R
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    Rotation: <Euler (x=1.6393, y=0.0876, z=0.0367), order='XYZ'>
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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    Rotation: <Euler (x=0.1681, y=-0.0492, z=-1.2384), order='XYZ'>
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  Bone: thumbFinger3_R
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    Rotation: <Euler (x=0.1720, y=0.1050, z=-1.2137), order='XYZ'>
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  Bone: thumbFingerEnd_R
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    Rotation: <Euler (x=0.1720, y=0.1050, z=-1.2137), order='XYZ'>
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  Bone: scapula_L
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    Rotation: <Euler (x=0.0345, y=-0.1495, z=2.9446), order='XYZ'>
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  Bone: showlder_L
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    Rotation: <Euler (x=-1.7305, y=0.2248, z=1.7578), order='XYZ'>
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.8034, y=0.5323, z=1.7011), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.5534, y=0.1205, z=1.6954), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
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    Rotation: <Euler (x=-1.6557, y=0.1892, z=1.1614), order='XYZ'>
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  Bone: pinkyFinger2_L
    Location: <Vector (18.4063, 50.6420, 11.3224)>
    Rotation: <Euler (x=-1.7540, y=0.0718, z=0.4415), order='XYZ'>
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  Bone: pinkyFinger3_L
    Location: <Vector (16.5973, 49.7872, 11.4664)>
    Rotation: <Euler (x=-1.7627, y=-0.0102, z=0.0461), order='XYZ'>
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  Bone: pinkyFingerEnd_L
    Location: <Vector (14.8281, 49.7056, 11.4483)>
    Rotation: <Euler (x=-1.7627, y=-0.0102, z=0.0461), order='XYZ'>
    Matrix:
      <Vector (0.9989, 0.0188, -0.0433, 14.8281)>
      <Vector (0.0461, -0.1900, 0.9807, 49.7056)>
      <Vector (0.0102, -0.9816, -0.1907, 11.4483)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (19.1379, 53.0098, 12.1605)>
    Rotation: <Euler (x=-1.7013, y=0.2851, z=1.3045), order='XYZ'>
    Matrix:
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      <Vector (0.9258, -0.3033, 0.2256, 53.0098)>
      <Vector (-0.2813, -0.9515, -0.1249, 12.1605)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_L
    Location: <Vector (18.5996, 51.0359, 12.7602)>
    Rotation: <Euler (x=-1.8407, y=0.1671, z=0.7065), order='XYZ'>
    Matrix:
      <Vector (0.7500, 0.0512, -0.6594, 18.5996)>
      <Vector (0.6401, -0.3069, 0.7043, 51.0359)>
      <Vector (-0.1663, -0.9504, -0.2630, 12.7602)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (16.7573, 49.4635, 13.1687)>
    Rotation: <Euler (x=-1.8829, y=0.0194, z=0.2256), order='XYZ'>
    Matrix:
      <Vector (0.9745, 0.0507, -0.2187, 16.7573)>
      <Vector (0.2237, -0.3035, 0.9262, 49.4635)>
      <Vector (-0.0194, -0.9515, -0.3071, 13.1687)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (14.9405, 49.0465, 13.2048)>
    Rotation: <Euler (x=-1.8829, y=0.0194, z=0.2256), order='XYZ'>
    Matrix:
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      <Vector (-0.0194, -0.9515, -0.3071, 13.2048)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (18.9296, 53.4765, 13.3836)>
    Rotation: <Euler (x=-1.8348, y=0.3329, z=1.2547), order='XYZ'>
    Matrix:
      <Vector (0.2938, 0.1500, -0.9440, 18.9296)>
      <Vector (0.8983, -0.3810, 0.2190, 53.4765)>
      <Vector (-0.3268, -0.9123, -0.2466, 13.3836)>
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  Bone: middleFinger2_L
    Location: <Vector (18.3032, 51.5613, 14.0805)>
    Rotation: <Euler (x=-1.9213, y=0.2455, z=0.9560), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger3_L
    Location: <Vector (16.9289, 49.6150, 14.6774)>
    Rotation: <Euler (x=-1.9854, y=-0.0773, z=0.1951), order='XYZ'>
    Matrix:
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      <Vector (0.0773, -0.9126, -0.4016, 14.6774)>
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  Bone: middleFingerEnd_L
    Location: <Vector (14.7480, 49.1839, 14.5051)>
    Rotation: <Euler (x=-1.9854, y=-0.0773, z=0.1951), order='XYZ'>
    Matrix:
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      <Vector (0.0773, -0.9126, -0.4016, 14.5051)>
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  Bone: indexFinger1_L
    Location: <Vector (18.7119, 53.9642, 14.6618)>
    Rotation: <Euler (x=-2.0945, y=0.4107, z=1.2322), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (18.0626, 52.1204, 15.5131)>
    Rotation: <Euler (x=-2.2157, y=0.1300, z=0.7931), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (16.3538, 50.3850, 15.8316)>
    Rotation: <Euler (x=-2.2021, y=-0.1783, z=0.3867), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (14.7035, 49.7129, 15.5106)>
    Rotation: <Euler (x=-2.2021, y=-0.1783, z=0.3867), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (17.4336, 56.6331, 12.8281)>
    Rotation: <Euler (x=2.6152, y=0.9584, z=0.9621), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (16.7328, 55.6277, 14.5727)>
    Rotation: <Euler (x=2.8003, y=0.5110, z=1.2318), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (16.0204, 53.6071, 15.7739)>
    Rotation: <Euler (x=2.8093, y=0.0062, z=1.5319), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (15.9389, 51.5106, 15.7869)>
    Rotation: <Euler (x=2.8093, y=0.0062, z=1.5319), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-4.3816, 53.0570, 0.0776)>
    Rotation: <Euler (x=1.6679, y=-0.6623, z=-1.6471), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.7512, 35.1458, 14.0846)>
    Rotation: <Euler (x=1.6532, y=0.3803, z=-1.5567), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-5.4138, 11.2835, 4.5447)>
    Rotation: <Euler (x=1.5974, y=-1.1629, z=-1.7230), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-6.0108, 7.3919, 13.6562)>
    Rotation: <Euler (x=-1.4461, y=-1.7253, z=1.3163), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-16.8132, 40.8749, 31.4477)>
    Rotation: <Euler (x=-1.8660, y=-0.4993, z=1.9026), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (7.1891, 53.3580, -1.5139)>
    Rotation: <Euler (x=-1.5154, y=-0.1801, z=1.5080), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.7830, 30.9916, -5.5949)>
    Rotation: <Euler (x=-1.5031, y=-0.6351, z=1.4777), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8604, 10.3910, -20.8411)>
    Rotation: <Euler (x=-1.7711, y=0.6723, z=1.6064), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.1369, 2.6299, -14.6597)>
    Rotation: <Euler (x=-1.8163, y=0.8797, z=1.5423), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.1851, 1.2442, -16.0009)>
    Rotation: <Euler (x=-1.5657, y=0.7684, z=1.8481), order='XYZ'>
    Matrix:
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Frame: 17
  Bone: Root_M
    Location: <Vector (0.9927, 55.0908, -0.7170)>
    Rotation: <Euler (x=1.7218, y=-0.0574, z=1.5828), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (0.8807, 64.4327, -0.1804)>
    Rotation: <Euler (x=1.6803, y=0.0052, z=1.5796), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (0.7948, 74.1945, -0.2315)>
    Rotation: <Euler (x=1.5332, y=0.0543, z=1.5710), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (0.7924, 84.1440, -0.7718)>
    Rotation: <Euler (x=1.5333, y=0.0050, z=1.5729), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (0.5055, 92.9048, -1.1218)>
    Rotation: <Euler (x=1.5296, y=-0.4250, z=1.5901), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (0.3883, 98.9805, 1.6283)>
    Rotation: <Euler (x=1.5712, y=-0.0027, z=1.6083), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-0.1190, 112.4846, 1.6642)>
    Rotation: <Euler (x=1.5712, y=-0.0026, z=1.6083), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-2.8786, 87.6694, 0.3195)>
    Rotation: <Euler (x=0.0299, y=2.7515, z=0.2076), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-11.4715, 85.8594, -3.2911)>
    Rotation: <Euler (x=1.5273, y=0.1426, z=-1.7353), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-14.1058, 69.9922, -5.5997)>
    Rotation: <Euler (x=1.5292, y=0.0298, z=-1.6818), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-15.7539, 55.2094, -6.0428)>
    Rotation: <Euler (x=-2.2951, y=0.6129, z=-1.3966), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.9489, 50.6365, -9.3080)>
    Rotation: <Euler (x=2.0967, y=0.3091, z=-0.8856), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.6636, 49.0639, -9.9565)>
    Rotation: <Euler (x=2.1740, y=-0.0579, z=-0.2925), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.7460, 48.4865, -9.8404)>
    Rotation: <Euler (x=2.0037, y=-0.4404, z=0.3804), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.2583, 49.0813, -9.0855)>
    Rotation: <Euler (x=2.0037, y=-0.4404, z=0.3804), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.1906, 50.1201, -8.1163)>
    Rotation: <Euler (x=1.9764, y=0.2851, z=-1.0153), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.1116, 48.3818, -8.7160)>
    Rotation: <Euler (x=2.0593, y=-0.0208, z=-0.4029), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.8526, 47.4188, -8.6648)>
    Rotation: <Euler (x=2.0530, y=-0.1011, z=-0.2471), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.0540, 46.9652, -8.4767)>
    Rotation: <Euler (x=2.0530, y=-0.1011, z=-0.2471), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.3348, 49.6389, -6.8895)>
    Rotation: <Euler (x=1.8388, y=0.2511, z=-1.0841), order='XYZ'>
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  Bone: middleFinger2_R
    Location: <Vector (-14.3688, 47.8136, -7.4193)>
    Rotation: <Euler (x=1.8973, y=0.1605, z=-0.7975), order='XYZ'>
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  Bone: middleFinger3_R
    Location: <Vector (-12.6751, 46.0785, -7.8118)>
    Rotation: <Euler (x=1.9280, y=-0.0820, z=-0.1392), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.4743, 45.7701, -7.6291)>
    Rotation: <Euler (x=1.9280, y=-0.0820, z=-0.1392), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-15.4855, 49.1361, -5.6076)>
    Rotation: <Euler (x=1.5933, y=0.1662, z=-1.0552), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-14.4488, 47.3067, -5.9603)>
    Rotation: <Euler (x=1.6894, y=0.1133, z=-0.3823), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.1844, 46.3964, -6.2381)>
    Rotation: <Euler (x=1.7299, y=0.0524, z=0.0575), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.3793, 46.5003, -6.3330)>
    Rotation: <Euler (x=1.7299, y=0.0524, z=0.0575), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-14.7213, 52.4394, -4.8178)>
    Rotation: <Euler (x=0.2468, y=-0.3769, z=-1.3270), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-14.2427, 50.5156, -4.0332)>
    Rotation: <Euler (x=0.2277, y=0.0272, z=-1.2245), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-13.4093, 48.2060, -4.1001)>
    Rotation: <Euler (x=0.2345, y=0.1797, z=-1.1904), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-12.6428, 46.2892, -4.4750)>
    Rotation: <Euler (x=0.2345, y=0.1797, z=-1.1904), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (4.3889, 88.0999, 0.5887)>
    Rotation: <Euler (x=0.0262, y=-0.1437, z=2.9465), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (13.6075, 86.2785, -0.7711)>
    Rotation: <Euler (x=-1.7331, y=0.2331, z=1.7488), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (16.4076, 70.7188, 2.9825)>
    Rotation: <Euler (x=-1.8004, y=0.5863, z=1.6807), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (17.7672, 58.3981, 11.2165)>
    Rotation: <Euler (x=0.5587, y=0.1937, z=1.6658), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (18.2954, 52.8530, 12.3089)>
    Rotation: <Euler (x=-1.6896, y=0.2548, z=1.1235), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (17.4030, 50.9927, 12.8462)>
    Rotation: <Euler (x=-1.8223, y=0.0994, z=0.4052), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (15.5685, 50.2059, 13.0453)>
    Rotation: <Euler (x=-1.8361, y=-0.0107, z=0.0164), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (13.7977, 50.1768, 13.0263)>
    Rotation: <Euler (x=-1.8361, y=-0.0107, z=0.0164), order='XYZ'>
    Matrix:
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      <Vector (0.0107, -0.9650, -0.2622, 13.0263)>
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  Bone: ringFinger1_L
    Location: <Vector (18.2050, 53.3923, 13.5115)>
    Rotation: <Euler (x=-1.7259, y=0.3547, z=1.2664), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (17.6057, 51.4849, 14.2520)>
    Rotation: <Euler (x=-1.9003, y=0.2114, z=0.6649), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (15.7157, 50.0032, 14.7673)>
    Rotation: <Euler (x=-1.9553, y=0.0319, z=0.1933), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (13.8870, 49.6452, 14.8268)>
    Rotation: <Euler (x=-1.9553, y=0.0319, z=0.1933), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (18.0089, 53.9535, 14.6964)>
    Rotation: <Euler (x=-1.8636, y=0.4013, z=1.2139), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (17.3232, 52.1145, 15.5291)>
    Rotation: <Euler (x=-1.9689, y=0.3028, z=0.9127), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (15.8892, 50.2597, 16.2616)>
    Rotation: <Euler (x=-2.0582, y=-0.0668, z=0.1699), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (13.6965, 49.8834, 16.1128)>
    Rotation: <Euler (x=-2.0582, y=-0.0668, z=0.1699), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.8040, 54.5400, 15.9345)>
    Rotation: <Euler (x=-2.1260, y=0.4784, z=1.1882), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (17.0974, 52.7841, 16.9160)>
    Rotation: <Euler (x=-2.2708, y=0.1793, z=0.7542), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (15.3359, 51.1292, 17.3541)>
    Rotation: <Euler (x=-2.2723, y=-0.1538, z=0.3679), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.6664, 50.4857, 17.0766)>
    Rotation: <Euler (x=-2.2723, y=-0.1538, z=0.3679), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (16.6108, 57.1048, 13.9053)>
    Rotation: <Euler (x=2.5297, y=1.0147, z=0.8603), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.8768, 56.2517, 15.7161)>
    Rotation: <Euler (x=2.7668, y=0.5785, z=1.1840), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (15.1010, 54.3470, 17.0592)>
    Rotation: <Euler (x=2.8025, y=0.0793, z=1.5012), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.9556, 52.2606, 17.2254)>
    Rotation: <Euler (x=2.8025, y=0.0793, z=1.5012), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-4.7724, 53.0021, -0.0477)>
    Rotation: <Euler (x=1.6742, y=-0.6408, z=-1.6170), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.6154, 34.7617, 13.5708)>
    Rotation: <Euler (x=1.6554, y=0.2045, z=-1.5378), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-4.7851, 9.6104, 8.3508)>
    Rotation: <Euler (x=-1.4754, y=-1.7751, z=1.3391), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-5.2475, 7.6505, 18.0701)>
    Rotation: <Euler (x=1.0617, y=-1.6292, z=-1.2023), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-15.3145, 44.1988, 28.8968)>
    Rotation: <Euler (x=-1.7799, y=-0.3106, z=1.8551), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (6.7761, 53.2413, -1.8023)>
    Rotation: <Euler (x=-1.5126, y=-0.1605, z=1.5196), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.6262, 30.7844, -5.4424)>
    Rotation: <Euler (x=-1.4947, y=-0.7152, z=1.4790), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8469, 11.4628, -22.2958)>
    Rotation: <Euler (x=-1.7861, y=0.5426, z=1.6191), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.2576, 2.9728, -17.1701)>
    Rotation: <Euler (x=-1.8252, y=0.7749, z=1.5568), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.3426, 1.9207, -18.5646)>
    Rotation: <Euler (x=-1.6136, y=0.6697, z=1.8375), order='XYZ'>
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Frame: 18
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=2.1295, y=-0.1088, z=-0.2442), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=2.1295, y=-0.1088, z=-0.2442), order='XYZ'>
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  Bone: middleFinger2_R
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=2.0031, y=-0.0979, z=-0.1351), order='XYZ'>
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  Bone: middleFingerEnd_R
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  Bone: indexFinger1_R
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  Bone: indexFinger2_R
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  Bone: indexFinger3_R
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  Bone: indexFingerEnd_R
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger1_L
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  Bone: middleFinger2_L
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  Bone: middleFinger3_L
    Location: <Vector (14.9424, 50.9210, 17.5756)>
    Rotation: <Euler (x=-2.1234, y=-0.0570, z=0.1453), order='XYZ'>
    Matrix:
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      <Vector (0.1446, -0.5123, 0.8465, 50.9210)>
      <Vector (0.0570, -0.8498, -0.5240, 17.5756)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFingerEnd_L
    Location: <Vector (12.7397, 50.5986, 17.4486)>
    Rotation: <Euler (x=-2.1234, y=-0.0570, z=0.1453), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (16.9789, 55.1140, 16.9707)>
    Rotation: <Euler (x=-2.1562, y=0.5387, z=1.1448), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.2227, 53.4474, 18.0644)>
    Rotation: <Euler (x=-2.3210, y=0.2230, z=0.7155), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.4147, 51.8760, 18.6077)>
    Rotation: <Euler (x=-2.3347, y=-0.1313, z=0.3481), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (12.7273, 51.2637, 18.3707)>
    Rotation: <Euler (x=-2.3347, y=-0.1313, z=0.3481), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.8589, 57.5729, 14.7755)>
    Rotation: <Euler (x=2.4393, y=1.0619, z=0.7537), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.1014, 56.8620, 16.6374)>
    Rotation: <Euler (x=2.7342, y=0.6387, z=1.1367), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.2720, 55.0728, 18.1016)>
    Rotation: <Euler (x=2.7964, y=0.1448, z=1.4719), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.0669, 53.0068, 18.4044)>
    Rotation: <Euler (x=2.7964, y=0.1448, z=1.4719), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-5.1569, 52.9627, -0.1552)>
    Rotation: <Euler (x=1.6763, y=-0.5964, z=-1.5860), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.4439, 34.1183, 12.6389)>
    Rotation: <Euler (x=1.6581, y=0.0462, z=-1.5226), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-4.2069, 8.4747, 11.4530)>
    Rotation: <Euler (x=-1.3610, y=-1.6509, z=1.2090), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.4880, 7.7320, 21.3469)>
    Rotation: <Euler (x=-1.7178, y=-1.3928, z=1.5624), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-13.7584, 45.5069, 27.7857)>
    Rotation: <Euler (x=-1.7254, y=-0.1972, z=1.8247), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (6.3726, 53.1663, -2.0356)>
    Rotation: <Euler (x=-1.5094, y=-0.0998, z=1.5322), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.4975, 30.5175, -4.3054)>
    Rotation: <Euler (x=-1.4829, y=-0.8016, z=1.4751), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.7893, 12.7224, -22.7701)>
    Rotation: <Euler (x=-1.7991, y=0.3636, z=1.6354), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.3881, 3.4650, -19.2399)>
    Rotation: <Euler (x=-1.8343, y=0.6806, z=1.5703), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.5012, 2.7237, -20.6505)>
    Rotation: <Euler (x=-1.6530, y=0.5807, z=1.8341), order='XYZ'>
    Matrix:
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Frame: 19
  Bone: Root_M
    Location: <Vector (0.2586, 54.9997, -0.9726)>
    Rotation: <Euler (x=1.7399, y=-0.0730, z=1.5746), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (0.2233, 64.3327, -0.2901)>
    Rotation: <Euler (x=1.6936, y=0.0007, z=1.5802), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (0.1312, 74.0946, -0.2969)>
    Rotation: <Euler (x=1.5271, y=0.0389, z=1.5704), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (0.1356, 84.0512, -0.6839)>
    Rotation: <Euler (x=1.5271, y=-0.0104, z=1.5725), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-0.1717, 92.8166, -0.8992)>
    Rotation: <Euler (x=1.5225, y=-0.4403, z=1.5926), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-0.3035, 98.8493, 1.9435)>
    Rotation: <Euler (x=1.5710, y=-0.0094, z=1.6112), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-0.8490, 112.3514, 2.0710)>
    Rotation: <Euler (x=1.5710, y=-0.0094, z=1.6112), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-3.5451, 87.4066, 0.4352)>
    Rotation: <Euler (x=0.0150, y=2.7268, z=0.2017), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-12.0585, 85.6660, -3.3914)>
    Rotation: <Euler (x=1.5397, y=0.1792, z=-1.7319), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-14.6231, 69.8841, -6.2883)>
    Rotation: <Euler (x=1.5470, y=0.1192, z=-1.6709), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-16.0991, 55.1826, -8.0576)>
    Rotation: <Euler (x=-2.2048, y=0.7236, z=-1.3228), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.0548, 51.0588, -11.8158)>
    Rotation: <Euler (x=2.2192, y=0.3719, z=-0.8269), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.7097, 49.5972, -12.5906)>
    Rotation: <Euler (x=2.3053, y=-0.0672, z=-0.2829), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-11.7877, 49.0385, -12.4558)>
    Rotation: <Euler (x=2.1151, y=-0.5273, z=0.3462), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.3480, 49.5579, -11.5646)>
    Rotation: <Euler (x=2.1151, y=-0.5273, z=0.3462), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.3390, 50.3961, -10.7089)>
    Rotation: <Euler (x=2.0884, y=0.3626, z=-0.9618), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.1988, 48.7610, -11.4652)>
    Rotation: <Euler (x=2.1906, y=-0.0160, z=-0.3876), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.9250, 47.8327, -11.4258)>
    Rotation: <Euler (x=2.1843, y=-0.1159, z=-0.2436), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.1278, 47.3862, -11.2102)>
    Rotation: <Euler (x=2.1843, y=-0.1159, z=-0.2436), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.5283, 49.7655, -9.5583)>
    Rotation: <Euler (x=1.9437, y=0.3360, z=-1.0359), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.5022, 48.0338, -10.2612)>
    Rotation: <Euler (x=2.0194, y=0.2140, z=-0.7569), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.7574, 46.3855, -10.7828)>
    Rotation: <Euler (x=2.0568, y=-0.1110, z=-0.1339), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.5611, 46.0897, -10.5358)>
    Rotation: <Euler (x=2.0568, y=-0.1110, z=-0.1339), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-15.7260, 49.1065, -8.3560)>
    Rotation: <Euler (x=1.6980, y=0.2486, z=-1.0159), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-14.6372, 47.3501, -8.8805)>
    Rotation: <Euler (x=1.8216, y=0.1143, z=-0.3495), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.3444, 46.5146, -9.1607)>
    Rotation: <Euler (x=1.8496, y=-0.0020, z=0.0783), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.5394, 46.6562, -9.1571)>
    Rotation: <Euler (x=1.8496, y=-0.0020, z=0.0783), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-15.0659, 52.2985, -7.1332)>
    Rotation: <Euler (x=0.3248, y=-0.2683, z=-1.3340), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-14.5836, 50.3001, -6.5680)>
    Rotation: <Euler (x=0.3143, y=0.1263, z=-1.2001), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-13.7009, 48.0289, -6.8775)>
    Rotation: <Euler (x=0.3272, y=0.2751, z=-1.1517), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-12.8792, 46.1844, -7.4475)>
    Rotation: <Euler (x=0.3272, y=0.2751, z=-1.1517), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (3.7182, 87.8867, 0.7578)>
    Rotation: <Euler (x=0.0155, y=-0.1375, z=2.9485), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (12.9485, 86.0815, -0.5436)>
    Rotation: <Euler (x=-1.7352, y=0.2423, z=1.7366), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (15.5514, 70.5230, 3.3547)>
    Rotation: <Euler (x=-1.7927, y=0.6726, z=1.6478), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.4472, 58.9173, 12.6256)>
    Rotation: <Euler (x=0.5683, y=0.3169, z=1.6142), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (16.6812, 53.5286, 14.3943)>
    Rotation: <Euler (x=-1.7491, y=0.3645, z=1.0513), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (15.6923, 51.7994, 15.1544)>
    Rotation: <Euler (x=-1.9380, y=0.1450, z=0.3370), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (13.8190, 51.1430, 15.4443)>
    Rotation: <Euler (x=-1.9596, y=-0.0112, z=-0.0362), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (12.0492, 51.2072, 15.4245)>
    Rotation: <Euler (x=-1.9596, y=-0.0112, z=-0.0362), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (16.6249, 54.2160, 15.5210)>
    Rotation: <Euler (x=-1.7701, y=0.4715, z=1.1946), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (15.9270, 52.4493, 16.4894)>
    Rotation: <Euler (x=-2.0032, y=0.2844, z=0.5856), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (13.9622, 51.1463, 17.1785)>
    Rotation: <Euler (x=-2.0772, y=0.0528, z=0.1342), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (12.1172, 50.8973, 17.2770)>
    Rotation: <Euler (x=-2.0772, y=0.0528, z=0.1342), order='XYZ'>
    Matrix:
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      <Vector (-0.0528, -0.8733, -0.4843, 17.2770)>
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  Bone: middleFinger1_L
    Location: <Vector (16.4641, 54.9286, 16.6272)>
    Rotation: <Euler (x=-1.9158, y=0.5156, z=1.1367), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (15.6840, 53.2457, 17.6784)>
    Rotation: <Euler (x=-2.0529, y=0.3979, z=0.8298), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (14.1555, 51.5751, 18.6302)>
    Rotation: <Euler (x=-2.1805, y=-0.0479, z=0.1230), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (11.9451, 51.3020, 18.5234)>
    Rotation: <Euler (x=-2.1805, y=-0.0479, z=0.1230), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (16.2961, 55.6733, 17.7832)>
    Rotation: <Euler (x=-2.1843, y=0.5913, z=1.1044), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (15.5002, 54.0923, 18.9717)>
    Rotation: <Euler (x=-2.3657, y=0.2611, z=0.6794), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (13.6542, 52.6012, 19.6058)>
    Rotation: <Euler (x=-2.3891, y=-0.1108, z=0.3293), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (11.9514, 52.0192, 19.4056)>
    Rotation: <Euler (x=-2.3891, y=-0.1108, z=0.3293), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.2341, 58.0291, 15.4503)>
    Rotation: <Euler (x=2.3473, y=1.1002, z=0.6471), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (14.4627, 57.4463, 17.3506)>
    Rotation: <Euler (x=2.7034, y=0.6911, z=1.0924), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (13.5913, 55.7661, 18.9162)>
    Rotation: <Euler (x=2.7912, y=0.2023, z=1.4456), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (13.3347, 53.7269, 19.3378)>
    Rotation: <Euler (x=2.7912, y=0.2023, z=1.4456), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-5.5083, 52.9407, -0.2306)>
    Rotation: <Euler (x=1.6747, y=-0.5407, z=-1.5589), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.2765, 33.4128, 11.4952)>
    Rotation: <Euler (x=1.6601, y=-0.0798, z=-1.5124), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.7819, 7.8375, 13.5441)>
    Rotation: <Euler (x=-1.2619, y=-1.6032, z=1.0923), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.9301, 7.5519, 23.4646)>
    Rotation: <Euler (x=-1.6569, y=-1.3464, z=1.4850), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.4466, 45.7421, 28.2930)>
    Rotation: <Euler (x=-1.7001, y=-0.1563, z=1.8026), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (6.0080, 53.1275, -2.1917)>
    Rotation: <Euler (x=-1.5062, y=-0.0465, z=1.5435), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.3864, 30.3816, -3.2508)>
    Rotation: <Euler (x=-1.4716, y=-0.8619, z=1.4711), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.7204, 13.7334, -22.7595)>
    Rotation: <Euler (x=-1.8109, y=0.2030, z=1.6529), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.5180, 4.0442, -20.7587)>
    Rotation: <Euler (x=-1.8428, y=0.6002, z=1.5827), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.6507, 3.5759, -22.1599)>
    Rotation: <Euler (x=-1.6846, y=0.5048, z=1.8353), order='XYZ'>
    Matrix:
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Frame: 20
  Bone: Root_M
    Location: <Vector (-0.0354, 54.9903, -1.0108)>
    Rotation: <Euler (x=1.7424, y=-0.0753, z=1.5736), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.6954, y=-0.0009, z=1.5802), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-0.1539, 74.0836, -0.2980)>
    Rotation: <Euler (x=1.5263, y=0.0357, z=1.5701), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-0.1471, 84.0413, -0.6534)>
    Rotation: <Euler (x=1.5263, y=-0.0136, z=1.5723), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (-0.4560, 92.8074, -0.8408)>
    Rotation: <Euler (x=1.5215, y=-0.4434, z=1.5929), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-0.5890, 98.8312, 2.0209)>
    Rotation: <Euler (x=1.5709, y=-0.0126, z=1.6115), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-1.1389, 112.3326, 2.1909)>
    Rotation: <Euler (x=1.5709, y=-0.0126, z=1.6115), order='XYZ'>
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  Bone: showlder_R
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  Bone: wrist_R
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    Rotation: <Euler (x=-2.1772, y=0.7485, z=-1.3020), order='XYZ'>
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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    Rotation: <Euler (x=2.2228, y=-0.0174, z=-0.3859), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=2.2162, y=-0.1219, z=-0.2451), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=2.2162, y=-0.1219, z=-0.2451), order='XYZ'>
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.9719, y=0.3542, z=-1.0241), order='XYZ'>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=2.0508, y=0.2242, z=-0.7479), order='XYZ'>
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=2.0879, y=-0.1203, z=-0.1352), order='XYZ'>
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.6833, 46.1954, -11.2059)>
    Rotation: <Euler (x=2.0879, y=-0.1203, z=-0.1352), order='XYZ'>
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  Bone: indexFinger1_R
    Location: <Vector (-15.8842, 49.1363, -9.0082)>
    Rotation: <Euler (x=1.7258, y=0.2663, z=-1.0065), order='XYZ'>
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  Bone: indexFinger2_R
    Location: <Vector (-14.7841, 47.3983, -9.5693)>
    Rotation: <Euler (x=1.8540, y=0.1117, z=-0.3436), order='XYZ'>
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  Bone: indexFinger3_R
    Location: <Vector (-12.4858, 46.5761, -9.8430)>
    Rotation: <Euler (x=1.8777, y=-0.0176, z=0.0803), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.6813, 46.7212, -9.8111)>
    Rotation: <Euler (x=1.8777, y=-0.0176, z=0.0803), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-15.2483, 52.2924, -7.6837)>
    Rotation: <Euler (x=0.3454, y=-0.2429, z=-1.3369), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-14.7687, 50.2793, -7.1709)>
    Rotation: <Euler (x=0.3377, y=0.1487, z=-1.1946), order='XYZ'>
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  Bone: thumbFinger3_R
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    Rotation: <Euler (x=0.3525, y=0.2963, z=-1.1423), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-13.0426, 46.1947, -8.1476)>
    Rotation: <Euler (x=0.3525, y=0.2963, z=-1.1423), order='XYZ'>
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  Bone: scapula_L
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    Rotation: <Euler (x=0.0148, y=-0.1369, z=2.9487), order='XYZ'>
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  Bone: showlder_L
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    Rotation: <Euler (x=-1.7349, y=0.2441, z=1.7350), order='XYZ'>
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.7880, y=0.7050, z=1.6380), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.5730, y=0.3663, z=1.5952), order='XYZ'>
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger1_L
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  Bone: middleFinger2_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
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  Bone: thumbFinger1_L
    Location: <Vector (14.7829, 58.4682, 15.9453)>
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  Bone: thumbFinger2_L
    Location: <Vector (14.0058, 57.9961, 17.8737)>
    Rotation: <Euler (x=2.6752, y=0.7359, z=1.0533), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (13.1052, 56.4138, 19.5225)>
    Rotation: <Euler (x=2.7871, y=0.2518, z=1.4241), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.8081, 54.4036, 20.0451)>
    Rotation: <Euler (x=2.7871, y=0.2518, z=1.4241), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-5.8020, 52.9339, -0.2591)>
    Rotation: <Euler (x=1.6712, y=-0.5090, z=-1.5433), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.2551, 33.0496, 10.8404)>
    Rotation: <Euler (x=1.6592, y=-0.1359, z=-1.5063), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6133, 7.6388, 14.3227)>
    Rotation: <Euler (x=-1.5148, y=-1.6256, z=1.3300), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.7428, 7.1111, 24.2335)>
    Rotation: <Euler (x=-1.6329, y=-1.3707, z=1.4465), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.6720, 45.2942, 30.0227)>
    Rotation: <Euler (x=-1.7032, y=-0.1808, z=1.7881), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (5.7094, 53.1165, -2.2487)>
    Rotation: <Euler (x=-1.5033, y=-0.0011, z=1.5531), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.3054, 30.3411, -2.2737)>
    Rotation: <Euler (x=-1.4619, y=-0.9013, z=1.4676), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.6627, 14.4768, -22.4270)>
    Rotation: <Euler (x=-1.8214, y=0.0793, z=1.6699), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.6412, 4.6307, -21.6410)>
    Rotation: <Euler (x=-1.8500, y=0.5347, z=1.5941), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.7862, 4.3931, -23.0203)>
    Rotation: <Euler (x=-1.7094, y=0.4428, z=1.8392), order='XYZ'>
    Matrix:
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Frame: 21
  Bone: Root_M
    Location: <Vector (-0.3170, 55.0047, -0.9714)>
    Rotation: <Euler (x=1.7403, y=-0.0729, z=1.5730), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-0.3379, 64.3378, -0.2901)>
    Rotation: <Euler (x=1.6936, y=-0.0017, z=1.5800), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-0.4280, 74.0997, -0.2735)>
    Rotation: <Euler (x=1.5271, y=0.0365, z=1.5701), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-0.4211, 84.0572, -0.6368)>
    Rotation: <Euler (x=1.5271, y=-0.0128, z=1.5723), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (-0.7263, 92.8231, -0.8311)>
    Rotation: <Euler (x=1.5225, y=-0.4426, z=1.5924), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-0.8566, 98.8491, 2.0260)>
    Rotation: <Euler (x=1.5707, y=-0.0154, z=1.6112), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-1.4021, 112.3502, 2.2342)>
    Rotation: <Euler (x=1.5707, y=-0.0154, z=1.6112), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-4.1045, 87.3508, 0.4883)>
    Rotation: <Euler (x=0.0125, y=2.7206, z=0.2005), order='XYZ'>
    Matrix:
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      <Vector (-0.1818, 0.9809, 0.0691, 87.3508)>
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  Bone: showlder_R
    Location: <Vector (-12.5966, 85.6251, -3.3919)>
    Rotation: <Euler (x=1.5448, y=0.1836, z=-1.7312), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-15.1476, 69.8539, -6.3583)>
    Rotation: <Euler (x=1.5553, y=0.1541, z=-1.6625), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-16.4936, 55.2110, -8.6427)>
    Rotation: <Euler (x=-2.1667, y=0.7535, z=-1.2974), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.3758, 51.2250, -12.5263)>
    Rotation: <Euler (x=2.2611, y=0.3850, z=-0.8117), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-14.0157, 49.7915, -13.3270)>
    Rotation: <Euler (x=2.3456, y=-0.0758, z=-0.2861), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-12.0967, 49.2271, -13.1750)>
    Rotation: <Euler (x=2.1473, y=-0.5577, z=0.3293), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.6747, 49.7130, -12.2377)>
    Rotation: <Euler (x=2.1473, y=-0.5577, z=0.3293), order='XYZ'>
    Matrix:
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      <Vector (0.5292, 0.7113, -0.4625, -12.2377)>
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  Bone: ringFinger1_R
    Location: <Vector (-15.6816, 50.5230, -11.4498)>
    Rotation: <Euler (x=2.1279, y=0.3808, z=-0.9478), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.5266, 48.9155, -12.2423)>
    Rotation: <Euler (x=2.2315, y=-0.0204, z=-0.3886), order='XYZ'>
    Matrix:
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      <Vector (0.0204, 0.7894, -0.6135, -12.2423)>
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  Bone: ringFinger3_R
    Location: <Vector (-12.2540, 47.9850, -12.1922)>
    Rotation: <Euler (x=2.2244, y=-0.1261, z=-0.2487), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.4613, 47.5298, -11.9578)>
    Rotation: <Euler (x=2.2244, y=-0.1261, z=-0.2487), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.8931, 49.8513, -10.3267)>
    Rotation: <Euler (x=1.9812, y=0.3569, z=-1.0234), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.8534, 48.1455, -11.0715)>
    Rotation: <Euler (x=2.0601, y=0.2244, z=-0.7484), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-13.0986, 46.5160, -11.6181)>
    Rotation: <Euler (x=2.0955, y=-0.1254, z=-0.1387), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.9076, 46.2101, -11.3392)>
    Rotation: <Euler (x=2.0955, y=-0.1254, z=-0.1387), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-16.1143, 49.1494, -9.1530)>
    Rotation: <Euler (x=1.7349, y=0.2689, z=-1.0067), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-15.0152, 47.4124, -9.7193)>
    Rotation: <Euler (x=1.8625, y=0.1083, z=-0.3452), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.7174, 46.5862, -9.9847)>
    Rotation: <Euler (x=1.8841, y=-0.0242, z=0.0776), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.9128, 46.7264, -9.9409)>
    Rotation: <Euler (x=1.8841, y=-0.0242, z=0.0776), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-15.4784, 52.2948, -7.8031)>
    Rotation: <Euler (x=0.3530, y=-0.2376, z=-1.3413), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-15.0071, 50.2769, -7.3012)>
    Rotation: <Euler (x=0.3459, y=0.1529, z=-1.1960), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-14.1183, 48.0179, -7.6752)>
    Rotation: <Euler (x=0.3612, y=0.3000, z=-1.1423), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-13.2854, 46.1947, -8.2953)>
    Rotation: <Euler (x=0.3612, y=0.3000, z=-1.1423), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (3.1624, 87.8884, 0.8141)>
    Rotation: <Euler (x=0.0182, y=-0.1380, z=2.9485), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (12.3922, 86.0840, -0.4919)>
    Rotation: <Euler (x=-1.7333, y=0.2446, z=1.7374), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (15.0060, 70.5366, 3.4432)>
    Rotation: <Euler (x=-1.7823, y=0.7307, z=1.6341), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (15.7070, 59.4770, 13.3749)>
    Rotation: <Euler (x=0.5781, y=0.4075, z=1.5822), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (15.7665, 54.2659, 15.6247)>
    Rotation: <Euler (x=-1.7943, y=0.4457, z=0.9980), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (14.7239, 52.6491, 16.5437)>
    Rotation: <Euler (x=-2.0236, y=0.1793, z=0.2878), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (12.8312, 52.0889, 16.9015)>
    Rotation: <Euler (x=-2.0508, y=-0.0094, z=-0.0708), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (11.0645, 52.2141, 16.8849)>
    Rotation: <Euler (x=-2.0508, y=-0.0094, z=-0.0708), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (15.7436, 55.0541, 16.6845)>
    Rotation: <Euler (x=-1.8039, y=0.5577, z=1.1425), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (14.9922, 53.4085, 17.8129)>
    Rotation: <Euler (x=-2.0806, y=0.3380, z=0.5264), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (12.9887, 52.2442, 18.6275)>
    Rotation: <Euler (x=-2.1669, y=0.0698, z=0.0932), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (11.1369, 52.0711, 18.7575)>
    Rotation: <Euler (x=-2.1669, y=0.0698, z=0.0932), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (15.6170, 55.8693, 17.7222)>
    Rotation: <Euler (x=-1.9566, y=0.5999, z=1.0797), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (14.7871, 54.3175, 18.9259)>
    Rotation: <Euler (x=-2.1175, y=0.4677, z=0.7672), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (13.2088, 52.7957, 20.0333)>
    Rotation: <Euler (x=-2.2702, y=-0.0316, z=0.0911), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (10.9894, 52.5930, 19.9628)>
    Rotation: <Euler (x=-2.2702, y=-0.0316, z=0.0911), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (15.4848, 56.7212, 18.8066)>
    Rotation: <Euler (x=-2.2309, y=0.6744, z=1.0414), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (14.6438, 55.2838, 20.1378)>
    Rotation: <Euler (x=-2.4369, y=0.3216, z=0.6235), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (12.7519, 53.9231, 20.9141)>
    Rotation: <Euler (x=-2.4738, y=-0.0763, z=0.3018), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (11.0282, 53.3865, 20.7761)>
    Rotation: <Euler (x=-2.4738, y=-0.0763, z=0.3018), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (14.4868, 58.8923, 16.2747)>
    Rotation: <Euler (x=2.1750, y=1.1536, z=0.4559), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (13.7113, 58.5119, 18.2240)>
    Rotation: <Euler (x=2.6511, y=0.7735, z=1.0219), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (12.7944, 57.0127, 19.9401)>
    Rotation: <Euler (x=2.7846, y=0.2932, z=1.4085), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.4699, 55.0305, 20.5465)>
    Rotation: <Euler (x=2.7846, y=0.2932, z=1.4085), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-6.0866, 52.9544, -0.2269)>
    Rotation: <Euler (x=1.6667, y=-0.5096, z=-1.5367), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.4091, 33.0811, 10.8852)>
    Rotation: <Euler (x=1.6551, y=-0.1227, z=-1.5002), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6092, 7.6373, 14.0318)>
    Rotation: <Euler (x=-1.6002, y=-1.6807, z=1.4064), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.7872, 6.5636, 23.8977)>
    Rotation: <Euler (x=-1.6126, y=-1.4260, z=1.4178), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.4138, 44.4368, 31.7589)>
    Rotation: <Euler (x=-1.7194, y=-0.2340, z=1.7827), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (5.4292, 53.1237, -2.1923)>
    Rotation: <Euler (x=-1.5007, y=0.0326, z=1.5626), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.2434, 30.3575, -1.4494)>
    Rotation: <Euler (x=-1.4536, y=-0.9295, z=1.4663), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.6395, 15.0658, -22.0436)>
    Rotation: <Euler (x=-1.8265, y=-0.0171, z=1.6855), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.7756, 5.2068, -22.2136)>
    Rotation: <Euler (x=-1.8514, y=0.4833, z=1.6065), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.9219, 5.1595, -23.6031)>
    Rotation: <Euler (x=-1.7242, y=0.3932, z=1.8463), order='XYZ'>
    Matrix:
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Frame: 22
  Bone: Root_M
    Location: <Vector (-0.6341, 55.0304, -0.8641)>
    Rotation: <Euler (x=1.7342, y=-0.0661, z=1.5710), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (-0.6363, 64.3679, -0.2458)>
    Rotation: <Euler (x=1.6884, y=-0.0017, z=1.5797), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-0.7227, 74.1299, -0.2293)>
    Rotation: <Euler (x=1.5295, y=0.0409, z=1.5702), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (-0.7169, 84.0856, -0.6365)>
    Rotation: <Euler (x=1.5295, y=-0.0084, z=1.5722), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-1.0128, 92.8506, -0.8694)>
    Rotation: <Euler (x=1.5252, y=-0.4383, z=1.5913), order='XYZ'>
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  Bone: head_M
    Location: <Vector (-1.1364, 98.8891, 1.9614)>
    Rotation: <Euler (x=1.5706, y=-0.0176, z=1.6102), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-1.6684, 112.3902, 2.1998)>
    Rotation: <Euler (x=1.5706, y=-0.0176, z=1.6102), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-4.3967, 87.4005, 0.4833)>
    Rotation: <Euler (x=0.0167, y=2.7253, z=0.2022), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-12.9038, 85.6566, -3.3557)>
    Rotation: <Euler (x=1.5440, y=0.1725, z=-1.7320), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-15.4734, 69.8562, -6.1448)>
    Rotation: <Euler (x=1.5548, y=0.1525, z=-1.6603), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-16.7879, 55.2067, -8.4053)>
    Rotation: <Euler (x=-2.1733, y=0.7406, z=-1.3090), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-15.7035, 51.1598, -12.2351)>
    Rotation: <Euler (x=2.2500, y=0.3758, z=-0.8229), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-14.3547, 49.7058, -13.0176)>
    Rotation: <Euler (x=2.3320, y=-0.0786, z=-0.2922), order='XYZ'>
    Matrix:
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    Location: <Vector (-12.4396, 49.1298, -12.8601)>
    Rotation: <Euler (x=2.1325, y=-0.5521, z=0.3300), order='XYZ'>
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-11.0129, 49.6184, -11.9313)>
    Rotation: <Euler (x=2.1325, y=-0.5521, z=0.3300), order='XYZ'>
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  Bone: ringFinger1_R
    Location: <Vector (-16.0129, 50.4749, -11.1487)>
    Rotation: <Euler (x=2.1183, y=0.3703, z=-0.9584), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-14.8704, 48.8485, -11.9203)>
    Rotation: <Euler (x=2.2183, y=-0.0245, z=-0.3955), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-12.6044, 47.9025, -11.8601)>
    Rotation: <Euler (x=2.2107, y=-0.1283, z=-0.2541), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-10.8147, 47.4378, -11.6216)>
    Rotation: <Euler (x=2.2107, y=-0.1283, z=-0.2541), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-16.2278, 49.8202, -10.0162)>
    Rotation: <Euler (x=1.9726, y=0.3458, z=-1.0335), order='XYZ'>
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  Bone: middleFinger2_R
    Location: <Vector (-15.2012, 48.0969, -10.7387)>
    Rotation: <Euler (x=2.0490, y=0.2159, z=-0.7579), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-13.4587, 46.4476, -11.2649)>
    Rotation: <Euler (x=2.0816, y=-0.1261, z=-0.1441), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-11.2696, 46.1299, -10.9844)>
    Rotation: <Euler (x=2.0816, y=-0.1261, z=-0.1441), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-16.4524, 49.1361, -8.8327)>
    Rotation: <Euler (x=1.7263, y=0.2579, z=-1.0161), order='XYZ'>
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  Bone: indexFinger2_R
    Location: <Vector (-15.3665, 47.3837, -9.3764)>
    Rotation: <Euler (x=1.8491, y=0.1047, z=-0.3538), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-13.0750, 46.5375, -9.6331)>
    Rotation: <Euler (x=1.8704, y=-0.0220, z=0.0707), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-11.2693, 46.6654, -9.5933)>
    Rotation: <Euler (x=1.8704, y=-0.0220, z=0.0707), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-15.7924, 52.2951, -7.5269)>
    Rotation: <Euler (x=0.3486, y=-0.2508, z=-1.3474), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-15.3349, 50.2810, -6.9979)>
    Rotation: <Euler (x=0.3398, y=0.1405, z=-1.2040), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-14.4627, 48.0107, -7.3419)>
    Rotation: <Euler (x=0.3542, y=0.2880, z=-1.1515), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-13.6436, 46.1733, -7.9378)>
    Rotation: <Euler (x=0.3542, y=0.2880, z=-1.1515), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (2.8728, 87.9626, 0.7894)>
    Rotation: <Euler (x=0.0251, y=-0.1406, z=2.9479), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (12.0980, 86.1528, -0.5414)>
    Rotation: <Euler (x=-1.7302, y=0.2436, z=1.7430), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.8006, 70.6167, 3.3780)>
    Rotation: <Euler (x=-1.7749, y=0.7499, z=1.6361), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (15.5109, 59.7507, 13.5205)>
    Rotation: <Euler (x=0.5844, y=0.4404, z=1.5754), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (15.5348, 54.6161, 15.9405)>
    Rotation: <Euler (x=-1.8094, y=0.4762, z=0.9820), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (14.4825, 53.0403, 16.9178)>
    Rotation: <Euler (x=-2.0543, y=0.1936, z=0.2727), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (12.5867, 52.5100, 17.3038)>
    Rotation: <Euler (x=-2.0840, y=-0.0065, z=-0.0798), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (10.8212, 52.6513, 17.2924)>
    Rotation: <Euler (x=-2.0840, y=-0.0065, z=-0.0798), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (15.5251, 55.4390, 16.9739)>
    Rotation: <Euler (x=-1.8146, y=0.5899, z=1.1273), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (14.7649, 53.8385, 18.1599)>
    Rotation: <Euler (x=-2.1082, y=0.3590, z=0.5076), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (12.7553, 52.7206, 19.0229)>
    Rotation: <Euler (x=-2.1993, y=0.0781, z=0.0815), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (10.9028, 52.5694, 19.1683)>
    Rotation: <Euler (x=-2.1993, y=0.0781, z=0.0815), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (15.4119, 56.2890, 17.9848)>
    Rotation: <Euler (x=-1.9701, y=0.6314, z=1.0626), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (14.5744, 54.7856, 19.2434)>
    Rotation: <Euler (x=-2.1403, y=0.4943, z=0.7473), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
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    Rotation: <Euler (x=-2.3026, y=-0.0233, z=0.0826), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
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    Rotation: <Euler (x=-2.3026, y=-0.0233, z=0.0826), order='XYZ'>
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  Bone: indexFinger1_L
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    Rotation: <Euler (x=-2.2467, y=0.7054, z=1.0220), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
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    Rotation: <Euler (x=-2.4621, y=0.3450, z=0.6060), order='XYZ'>
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  Bone: indexFinger3_L
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    Rotation: <Euler (x=-2.5038, y=-0.0614, z=0.2945), order='XYZ'>
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  Bone: indexFingerEnd_L
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    Rotation: <Euler (x=-2.5038, y=-0.0614, z=0.2945), order='XYZ'>
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  Bone: thumbFinger1_L
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    Rotation: <Euler (x=2.1047, y=1.1720, z=0.3821), order='XYZ'>
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  Bone: thumbFinger2_L
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    Rotation: <Euler (x=2.6328, y=0.8043, z=0.9996), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
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    Rotation: <Euler (x=2.7844, y=0.3266, z=1.3991), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.2730, 55.5734, 20.8518)>
    Rotation: <Euler (x=2.7844, y=0.3266, z=1.3991), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-6.4132, 52.9991, -0.1411)>
    Rotation: <Euler (x=1.6613, y=-0.5131, z=-1.5304), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.6127, 33.1695, 11.0407)>
    Rotation: <Euler (x=1.6499, y=-0.0824, z=-1.4925), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6080, 7.6345, 13.1564)>
    Rotation: <Euler (x=1.5114, y=-1.4095, z=-1.7082), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8263, 6.0556, 22.9533)>
    Rotation: <Euler (x=-1.5672, y=-1.4773, z=1.3699), order='XYZ'>
    Matrix:
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      <Vector (0.9956, -0.0933, 0.0003, 22.9533)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: toesEnd_R
    Location: <Vector (-11.3819, 43.4962, 32.7236)>
    Rotation: <Euler (x=-1.7344, y=-0.2835, z=1.7838), order='XYZ'>
    Matrix:
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      <Vector (0.2797, -0.9473, -0.1563, 32.7236)>
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  Bone: hip_L
    Location: <Vector (5.1147, 53.1273, -2.0373)>
    Rotation: <Euler (x=-1.4987, y=0.0488, z=1.5742), order='XYZ'>
    Matrix:
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      <Vector (-0.0488, -0.9962, 0.0720, -2.0373)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: knee_L
    Location: <Vector (5.1915, 30.3756, -0.9259)>
    Rotation: <Euler (x=-1.4460, y=-0.9545, z=1.4686), order='XYZ'>
    Matrix:
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      <Vector (0.8160, -0.5735, 0.0720, -0.9259)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ankle_L
    Location: <Vector (3.6762, 15.5974, -21.8982)>
    Rotation: <Euler (x=-1.8231, y=-0.0886, z=1.6982), order='XYZ'>
    Matrix:
      <Vector (-0.1265, 0.2368, -0.9633, 3.6762)>
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      <Vector (0.0885, -0.9645, -0.2487, -21.8982)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: toes_L
    Location: <Vector (4.9321, 5.7907, -22.7767)>
    Rotation: <Euler (x=-1.8442, y=0.4446, z=1.6205), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (14.0665, 5.8969, -24.2392)>
    Rotation: <Euler (x=-1.7272, y=0.3541, z=1.8559), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
Frame: 23
  Bone: Root_M
    Location: <Vector (-0.9724, 55.0700, -0.7056)>
    Rotation: <Euler (x=1.7245, y=-0.0561, z=1.5671), order='XYZ'>
    Matrix:
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      <Vector (0.0561, 0.9866, -0.1529, -0.7056)>
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  Bone: Spine1_M
    Location: <Vector (-0.9377, 64.4132, -0.1804)>
    Rotation: <Euler (x=1.6803, y=-0.0007, z=1.5791), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-1.0191, 74.1752, -0.1738)>
    Rotation: <Euler (x=1.5333, y=0.0484, z=1.5703), order='XYZ'>
    Matrix:
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      <Vector (-0.0484, 0.9981, 0.0375, -0.1738)>
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  Bone: chestMid_M
    Location: <Vector (-1.0143, 84.1276, -0.6557)>
    Rotation: <Euler (x=1.5333, y=-0.0009, z=1.5722), order='XYZ'>
    Matrix:
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      <Vector (0.0009, 0.9993, 0.0375, -0.6557)>
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  Bone: neck_M
    Location: <Vector (-1.2948, 92.8905, -0.9543)>
    Rotation: <Euler (x=1.5295, y=-0.4309, z=1.5894), order='XYZ'>
    Matrix:
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      <Vector (0.9085, -0.4180, 0.0013, 92.8905)>
      <Vector (0.4176, 0.9078, 0.0375, -0.9543)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: head_M
    Location: <Vector (-1.4075, 98.9501, 1.8316)>
    Rotation: <Euler (x=1.5705, y=-0.0188, z=1.6085), order='XYZ'>
    Matrix:
      <Vector (-0.0376, 0.0005, 0.9993, -1.4075)>
      <Vector (0.9991, -0.0188, 0.0376, 98.9501)>
      <Vector (0.0188, 0.9998, 0.0002, 1.8316)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: headEnd_M
    Location: <Vector (-1.9161, 112.4518, 2.0850)>
    Rotation: <Euler (x=1.5705, y=-0.0188, z=1.6085), order='XYZ'>
    Matrix:
      <Vector (-0.0376, 0.0005, 0.9993, -1.9161)>
      <Vector (0.9991, -0.0188, 0.0376, 112.4518)>
      <Vector (0.0188, 0.9998, 0.0002, 2.0850)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: scapula_R
    Location: <Vector (-4.6880, 87.4973, 0.4539)>
    Rotation: <Euler (x=0.0238, y=2.7350, z=0.2049), order='XYZ'>
    Matrix:
      <Vector (-0.8993, -0.1942, 0.3919, -4.6880)>
      <Vector (-0.1869, 0.9807, 0.0571, 87.4973)>
      <Vector (-0.3954, -0.0219, -0.9182, 0.4539)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: showlder_R
    Location: <Vector (-13.2264, 85.7230, -3.3007)>
    Rotation: <Euler (x=1.5408, y=0.1537, z=-1.7337), order='XYZ'>
    Matrix:
      <Vector (-0.1603, 0.0048, -0.9871, -13.2264)>
      <Vector (-0.9751, -0.1559, 0.1576, 85.7230)>
      <Vector (-0.1531, 0.9878, 0.0296, -3.3007)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: elbow_R
    Location: <Vector (-15.8304, 69.8779, -5.7888)>
    Rotation: <Euler (x=1.5511, y=0.1402, z=-1.6597), order='XYZ'>
    Matrix:
      <Vector (-0.0879, 0.0072, -0.9961, -15.8304)>
      <Vector (-0.9863, -0.1409, 0.0861, 69.8779)>
      <Vector (-0.1397, 0.9900, 0.0195, -5.7888)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: wrist_R
    Location: <Vector (-17.1391, 55.2011, -7.8680)>
    Rotation: <Euler (x=-2.1942, y=0.7116, z=-1.3341), order='XYZ'>
    Matrix:
      <Vector (0.1776, -0.6918, 0.6999, -17.1391)>
      <Vector (-0.7362, 0.3786, 0.5610, 55.2011)>
      <Vector (-0.6531, -0.6149, -0.4421, -7.8680)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger1_R
    Location: <Vector (-16.1312, 51.0222, -11.5750)>
    Rotation: <Euler (x=2.2207, y=0.3575, z=-0.8447), order='XYZ'>
    Matrix:
      <Vector (0.6220, -0.2675, -0.7359, -16.1312)>
      <Vector (-0.7005, -0.6101, -0.3703, 51.0222)>
      <Vector (-0.3500, 0.7458, -0.5668, -11.5750)>
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  Bone: pinkyFinger2_R
    Location: <Vector (-14.8052, 49.5287, -12.3212)>
    Rotation: <Euler (x=2.2991, y=-0.0802, z=-0.3008), order='XYZ'>
    Matrix:
      <Vector (0.9520, -0.2544, -0.1702, -14.8052)>
      <Vector (-0.2954, -0.6180, -0.7286, 49.5287)>
      <Vector (0.0801, 0.7439, -0.6634, -12.3212)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_R
    Location: <Vector (-12.8954, 48.9362, -12.1604)>
    Rotation: <Euler (x=2.1004, y=-0.5341, z=0.3353), order='XYZ'>
    Matrix:
      <Vector (0.8128, -0.2486, 0.5268, -12.8954)>
      <Vector (0.2832, -0.6216, -0.7303, 48.9362)>
      <Vector (0.5091, 0.7428, -0.4348, -12.1604)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_R
    Location: <Vector (-11.4558, 49.4379, -11.2588)>
    Rotation: <Euler (x=2.1004, y=-0.5341, z=0.3353), order='XYZ'>
    Matrix:
      <Vector (0.8128, -0.2486, 0.5268, -11.4558)>
      <Vector (0.2832, -0.6216, -0.7303, 49.4379)>
      <Vector (0.5091, 0.7428, -0.4348, -11.2588)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_R
    Location: <Vector (-16.4393, 50.3758, -10.4649)>
    Rotation: <Euler (x=2.0919, y=0.3486, z=-0.9790), order='XYZ'>
    Matrix:
      <Vector (0.5243, -0.2480, -0.8146, -16.4393)>
      <Vector (-0.7800, -0.5236, -0.3427, 50.3758)>
      <Vector (-0.3416, 0.8151, -0.4679, -10.4649)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_R
    Location: <Vector (-15.3215, 48.7127, -11.1931)>
    Rotation: <Euler (x=2.1858, y=-0.0296, z=-0.4059), order='XYZ'>
    Matrix:
      <Vector (0.9184, -0.2500, -0.3068, -15.3215)>
      <Vector (-0.3946, -0.5206, -0.7572, 48.7127)>
      <Vector (0.0296, 0.8164, -0.5767, -11.1931)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_R
    Location: <Vector (-13.0657, 47.7434, -11.1205)>
    Rotation: <Euler (x=2.1775, y=-0.1287, z=-0.2611), order='XYZ'>
    Matrix:
      <Vector (0.9581, -0.2491, -0.1414, -13.0657)>
      <Vector (-0.2560, -0.5237, -0.8126, 47.7434)>
      <Vector (0.1283, 0.8147, -0.5655, -11.1205)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_R
    Location: <Vector (-11.2795, 47.2661, -10.8812)>
    Rotation: <Euler (x=2.1775, y=-0.1287, z=-0.2611), order='XYZ'>
    Matrix:
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      <Vector (-0.2560, -0.5237, -0.8126, 47.2661)>
      <Vector (0.1283, 0.8147, -0.5655, -10.8812)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_R
    Location: <Vector (-16.6523, 49.7600, -9.3104)>
    Rotation: <Euler (x=1.9483, y=0.3222, z=-1.0528), order='XYZ'>
    Matrix:
      <Vector (0.4697, -0.1745, -0.8654, -16.6523)>
      <Vector (-0.8241, -0.4383, -0.3589, 49.7600)>
      <Vector (-0.3167, 0.8818, -0.3496, -9.3104)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger2_R
    Location: <Vector (-15.6510, 48.0030, -9.9856)>
    Rotation: <Euler (x=2.0199, y=0.1995, z=-0.7752), order='XYZ'>
    Matrix:
      <Vector (0.7001, -0.1763, -0.6920, -15.6510)>
      <Vector (-0.6860, -0.4350, -0.5832, 48.0030)>
      <Vector (-0.1982, 0.8830, -0.4255, -9.9856)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger3_R
    Location: <Vector (-13.9314, 46.3180, -10.4725)>
    Rotation: <Euler (x=2.0487, y=-0.1229, z=-0.1513), order='XYZ'>
    Matrix:
      <Vector (0.9811, -0.1770, -0.0781, -13.9314)>
      <Vector (-0.1496, -0.4382, -0.8863, 46.3180)>
      <Vector (0.1226, 0.8813, -0.4564, -10.4725)>
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  Bone: middleFingerEnd_R
    Location: <Vector (-11.7437, 45.9844, -10.1991)>
    Rotation: <Euler (x=2.0487, y=-0.1229, z=-0.1513), order='XYZ'>
    Matrix:
      <Vector (0.9811, -0.1770, -0.0781, -11.7437)>
      <Vector (-0.1496, -0.4382, -0.8863, 45.9844)>
      <Vector (0.1226, 0.8813, -0.4564, -10.1991)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: indexFinger1_R
    Location: <Vector (-16.8749, 49.1166, -8.1040)>
    Rotation: <Euler (x=1.7021, y=0.2348, z=-1.0332), order='XYZ'>
    Matrix:
      <Vector (0.4980, 0.0056, -0.8672, -16.8749)>
      <Vector (-0.8354, -0.2651, -0.4815, 49.1166)>
      <Vector (-0.2326, 0.9642, -0.1274, -8.1040)>
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  Bone: indexFinger2_R
    Location: <Vector (-15.8131, 47.3355, -8.6000)>
    Rotation: <Euler (x=1.8163, y=0.1009, z=-0.3684), order='XYZ'>
    Matrix:
      <Vector (0.9282, 0.0036, -0.3722, -15.8131)>
      <Vector (-0.3583, -0.2619, -0.8961, 47.3355)>
      <Vector (-0.1007, 0.9651, -0.2418, -8.6000)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: indexFinger3_R
    Location: <Vector (-13.5333, 46.4554, -8.8474)>
    Rotation: <Euler (x=1.8391, y=-0.0119, z=0.0600), order='XYZ'>
    Matrix:
      <Vector (0.9981, 0.0044, 0.0610, -13.5333)>
      <Vector (0.0599, -0.2653, -0.9623, 46.4554)>
      <Vector (0.0119, 0.9641, -0.2651, -8.8474)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: indexFingerEnd_R
    Location: <Vector (-11.7261, 46.5639, -8.8258)>
    Rotation: <Euler (x=1.8391, y=-0.0119, z=0.0600), order='XYZ'>
    Matrix:
      <Vector (0.9981, 0.0044, 0.0610, -11.7261)>
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      <Vector (0.0119, 0.9641, -0.2651, -8.8258)>
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  Bone: thumbFinger1_R
    Location: <Vector (-16.1690, 52.3078, -6.9049)>
    Rotation: <Euler (x=0.3334, y=-0.2801, z=-1.3547), order='XYZ'>
    Matrix:
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      <Vector (0.2765, 0.3145, 0.9081, -6.9049)>
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  Bone: thumbFinger2_R
    Location: <Vector (-15.7297, 50.3065, -6.3154)>
    Rotation: <Euler (x=0.3209, y=0.1135, z=-1.2177), order='XYZ'>
    Matrix:
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      <Vector (-0.1132, 0.3134, 0.9429, -6.3154)>
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  Bone: thumbFinger3_R
    Location: <Vector (-14.8857, 48.0166, -6.5936)>
    Rotation: <Euler (x=0.3333, y=0.2620, z=-1.1684), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-14.0921, 46.1519, -7.1370)>
    Rotation: <Euler (x=0.3333, y=0.2620, z=-1.1684), order='XYZ'>
    Matrix:
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      <Vector (-0.2590, 0.3160, 0.9127, -7.1370)>
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  Bone: scapula_L
    Location: <Vector (2.5851, 88.0728, 0.7279)>
    Rotation: <Euler (x=0.0350, y=-0.1449, z=2.9466), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (11.8024, 86.2528, -0.6430)>
    Rotation: <Euler (x=-1.7256, y=0.2409, z=1.7513), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.6349, 70.7290, 3.2331)>
    Rotation: <Euler (x=-1.7661, y=0.7626, z=1.6433), order='XYZ'>
    Matrix:
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      <Vector (0.7212, -0.6618, -0.2047, 70.7290)>
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  Bone: wrist_L
    Location: <Vector (15.4142, 59.9972, 13.5125)>
    Rotation: <Euler (x=0.5917, y=0.4646, z=1.5746), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (15.4335, 54.9225, 16.0558)>
    Rotation: <Euler (x=-1.8186, y=0.4999, z=0.9736), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (14.3813, 53.3752, 17.0778)>
    Rotation: <Euler (x=-2.0763, y=0.2063, z=0.2643), order='XYZ'>
    Matrix:
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      <Vector (0.2557, -0.5143, 0.8186, 53.3752)>
      <Vector (-0.2049, -0.8564, -0.4740, 17.0778)>
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  Bone: pinkyFinger3_L
    Location: <Vector (12.4860, 52.8623, 17.4888)>
    Rotation: <Euler (x=-2.1087, y=-0.0019, z=-0.0838), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (10.7211, 53.0106, 17.4854)>
    Rotation: <Euler (x=-2.1087, y=-0.0019, z=-0.0838), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (15.4339, 55.7702, 17.0690)>
    Rotation: <Euler (x=-1.8201, y=0.6145, z=1.1201), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (14.6751, 54.2021, 18.2983)>
    Rotation: <Euler (x=-2.1275, y=0.3764, z=0.4966), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (12.6667, 53.1137, 19.2012)>
    Rotation: <Euler (x=-2.2230, y=0.0865, z=0.0755), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (10.8146, 52.9737, 19.3622)>
    Rotation: <Euler (x=-2.2230, y=0.0865, z=0.0755), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (15.3307, 56.6449, 18.0598)>
    Rotation: <Euler (x=-1.9778, y=0.6557, z=1.0539), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (14.4955, 55.1758, 19.3598)>
    Rotation: <Euler (x=-2.1556, y=0.5154, z=0.7358), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (12.9113, 53.7414, 20.5705)>
    Rotation: <Euler (x=-2.3262, y=-0.0149, z=0.0790), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (10.6887, 53.5654, 20.5373)>
    Rotation: <Euler (x=-2.3262, y=-0.0149, z=0.0790), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (15.2229, 57.5590, 19.0951)>
    Rotation: <Euler (x=-2.2563, y=0.7294, z=1.0116), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (14.3797, 56.2115, 20.5160)>
    Rotation: <Euler (x=-2.4794, y=0.3641, z=0.5959), order='XYZ'>
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  Bone: indexFinger3_L
    Location: <Vector (12.4800, 54.9234, 21.3906)>
    Rotation: <Euler (x=-2.5251, y=-0.0482, z=0.2916), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (10.7478, 54.4034, 21.3034)>
    Rotation: <Euler (x=-2.5251, y=-0.0482, z=0.2916), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (14.2222, 59.5956, 16.4549)>
    Rotation: <Euler (x=2.0512, y=1.1866, z=0.3286), order='XYZ'>
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  Bone: thumbFinger2_L
    Location: <Vector (13.4658, 59.3377, 18.4315)>
    Rotation: <Euler (x=2.6215, y=0.8282, z=0.9873), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (12.5507, 57.9515, 20.2410)>
    Rotation: <Euler (x=2.7868, y=0.3516, z=1.3959), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.2079, 56.0118, 20.9636)>
    Rotation: <Euler (x=2.7868, y=0.3516, z=1.3959), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-6.7675, 53.0720, -0.0180)>
    Rotation: <Euler (x=1.6550, y=-0.5112, z=-1.5236), order='XYZ'>
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  Bone: knee_R
    Location: <Vector (-5.8308, 33.2274, 11.1264)>
    Rotation: <Euler (x=1.6442, y=-0.0251, z=-1.4842), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6092, 7.6309, 11.7703)>
    Rotation: <Euler (x=1.4947, y=-1.3625, z=-1.6897), order='XYZ'>
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  Bone: toes_R
    Location: <Vector (-3.8529, 5.5924, 21.4815)>
    Rotation: <Euler (x=-1.4305, y=-1.5236, z=1.2355), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-11.5155, 42.5169, 32.9795)>
    Rotation: <Euler (x=-1.7480, y=-0.3288, z=1.7899), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (4.7786, 53.1295, -1.8043)>
    Rotation: <Euler (x=-1.4972, y=0.0543, z=1.5875), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.1586, 30.3872, -0.5685)>
    Rotation: <Euler (x=-1.4389, y=-0.9785, z=1.4739), order='XYZ'>
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  Bone: ankle_L
    Location: <Vector (3.7704, 16.1059, -21.8909)>
    Rotation: <Euler (x=-1.8127, y=-0.1345, z=1.7067), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (5.1033, 6.3606, -23.2224)>
    Rotation: <Euler (x=-1.8303, y=0.4174, z=1.6350), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (14.2148, 6.5868, -24.8094)>
    Rotation: <Euler (x=-1.7209, y=0.3247, z=1.8668), order='XYZ'>
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Frame: 24
  Bone: Root_M
    Location: <Vector (-1.3186, 55.1261, -0.5127)>
    Rotation: <Euler (x=1.7118, y=-0.0440, z=1.5606), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (-1.2234, 64.4745, -0.1010)>
    Rotation: <Euler (x=1.6695, y=0.0013, z=1.5785), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.2984, 74.2366, -0.1140)>
    Rotation: <Euler (x=1.5382, y=0.0583, z=1.5702), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (-1.2929, 84.1837, -0.6942)>
    Rotation: <Euler (x=1.5383, y=0.0090, z=1.5719), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.5352, y=-0.4211, z=1.5867), order='XYZ'>
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  Bone: head_M
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    Rotation: <Euler (x=1.5705, y=-0.0184, z=1.6059), order='XYZ'>
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5705, y=-0.0184, z=1.6059), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0331, y=2.7493, z=0.2080), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.5354, y=0.1284, z=-1.7361), order='XYZ'>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.5442, y=0.1188, z=-1.6608), order='XYZ'>
    Matrix:
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  Bone: wrist_R
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    Rotation: <Euler (x=-2.2254, y=0.6683, z=-1.3691), order='XYZ'>
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  Bone: pinkyFinger1_R
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    Rotation: <Euler (x=2.1764, y=0.3307, z=-0.8747), order='XYZ'>
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  Bone: pinkyFinger2_R
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  Bone: pinkyFinger3_R
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    Rotation: <Euler (x=2.0541, y=-0.5050, z=0.3432), order='XYZ'>
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  Bone: pinkyFingerEnd_R
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    Rotation: <Euler (x=2.0541, y=-0.5050, z=0.3432), order='XYZ'>
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  Bone: ringFinger1_R
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    Rotation: <Euler (x=2.0520, y=0.3164, z=-1.0071), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-15.8488, 48.5472, -10.1115)>
    Rotation: <Euler (x=2.1366, y=-0.0357, z=-0.4193), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-13.6068, 47.5478, -10.0238)>
    Rotation: <Euler (x=2.1275, y=-0.1276, z=-0.2698), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-11.8244, 47.0549, -9.7866)>
    Rotation: <Euler (x=2.1275, y=-0.1276, z=-0.2698), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-17.1367, 49.7029, -8.2627)>
    Rotation: <Euler (x=1.9112, y=0.2874, z=-1.0790), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-16.1712, 47.9007, -8.8672)>
    Rotation: <Euler (x=1.9755, y=0.1758, z=-0.7986), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-14.4838, 46.1682, -9.2968)>
    Rotation: <Euler (x=1.9991, y=-0.1164, z=-0.1605), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-12.2976, 45.8143, -9.0379)>
    Rotation: <Euler (x=1.9991, y=-0.1164, z=-0.1605), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-17.3513, 49.1209, -7.0241)>
    Rotation: <Euler (x=1.6652, y=0.2007, z=-1.0563), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-16.3231, 47.3021, -7.4492)>
    Rotation: <Euler (x=1.7666, y=0.0964, z=-0.3884), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-14.0603, 46.3763, -7.6857)>
    Rotation: <Euler (x=1.7924, y=0.0047, z=0.0451), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-12.2516, 46.4579, -7.6941)>
    Rotation: <Euler (x=1.7924, y=0.0047, z=0.0451), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-16.5813, 52.3541, -5.9882)>
    Rotation: <Euler (x=0.3084, y=-0.3236, z=-1.3623), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-16.1629, 50.3765, -5.3101)>
    Rotation: <Euler (x=0.2914, y=0.0735, z=-1.2355), order='XYZ'>
    Matrix:
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      <Vector (-0.0734, 0.2866, 0.9552, -5.3101)>
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  Bone: thumbFinger3_R
    Location: <Vector (-15.3569, 48.0633, -5.4905)>
    Rotation: <Euler (x=0.3012, y=0.2234, z=-1.1912), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-14.5988, 46.1629, -5.9552)>
    Rotation: <Euler (x=0.3012, y=0.2234, z=-1.1912), order='XYZ'>
    Matrix:
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      <Vector (-0.2215, 0.2893, 0.9313, -5.9552)>
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  Bone: scapula_L
    Location: <Vector (2.3196, 88.2116, 0.6321)>
    Rotation: <Euler (x=0.0471, y=-0.1508, z=2.9447), order='XYZ'>
    Matrix:
      <Vector (-0.9695, -0.1885, 0.1564, 2.3196)>
      <Vector (0.1934, -0.9810, 0.0168, 88.2116)>
      <Vector (0.1502, 0.0466, 0.9876, 0.6321)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: showlder_L
    Location: <Vector (11.5252, 86.3752, -0.7945)>
    Rotation: <Euler (x=-1.7198, y=0.2359, z=1.7612), order='XYZ'>
    Matrix:
      <Vector (-0.1840, 0.1895, -0.9645, 11.5252)>
      <Vector (0.9547, -0.1989, -0.2212, 86.3752)>
      <Vector (-0.2337, -0.9615, -0.1443, -0.7945)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: elbow_L
    Location: <Vector (14.5149, 70.8615, 3.0034)>
    Rotation: <Euler (x=-1.7562, y=0.7685, z=1.6548), order='XYZ'>
    Matrix:
      <Vector (-0.0603, 0.2409, -0.9687, 14.5149)>
      <Vector (0.7164, -0.6653, -0.2101, 70.8615)>
      <Vector (-0.6951, -0.7066, -0.1325, 3.0034)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: wrist_L
    Location: <Vector (15.4124, 60.2004, 13.3465)>
    Rotation: <Euler (x=0.6001, y=0.4795, z=1.5791), order='XYZ'>
    Matrix:
      <Vector (-0.0074, -0.8274, 0.5616, 15.4124)>
      <Vector (0.8872, 0.2537, 0.3854, 60.2004)>
      <Vector (-0.4613, 0.5011, 0.7322, 13.3465)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger1_L
    Location: <Vector (15.4542, 55.1643, 15.9650)>
    Rotation: <Euler (x=-1.8212, y=0.5164, z=0.9730), order='XYZ'>
    Matrix:
      <Vector (0.4894, -0.0644, -0.8697, 15.4542)>
      <Vector (0.7188, -0.5349, 0.4441, 55.1643)>
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  Bone: pinkyFinger2_L
    Location: <Vector (14.4107, 53.6317, 17.0178)>
    Rotation: <Euler (x=-2.0891, y=0.2174, z=0.2623), order='XYZ'>
    Matrix:
      <Vector (0.9431, -0.0525, -0.3284, 14.4107)>
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      <Vector (-0.2156, -0.8482, -0.4837, 17.0178)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_L
    Location: <Vector (12.5189, 53.1238, 17.4504)>
    Rotation: <Euler (x=-2.1242, y=0.0042, z=-0.0831), order='XYZ'>
    Matrix:
      <Vector (0.9965, -0.0472, 0.0684, 12.5189)>
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      <Vector (-0.0042, -0.8508, -0.5255, 17.4504)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (10.7539, 53.2709, 17.4578)>
    Rotation: <Euler (x=-2.1242, y=0.0042, z=-0.0831), order='XYZ'>
    Matrix:
      <Vector (0.9965, -0.0472, 0.0684, 10.7539)>
      <Vector (-0.0830, -0.5234, 0.8480, 53.2709)>
      <Vector (-0.0042, -0.8508, -0.5255, 17.4578)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (15.4614, 56.0269, 16.9655)>
    Rotation: <Euler (x=-1.8200, y=0.6311, z=1.1209), order='XYZ'>
    Matrix:
      <Vector (0.3511, -0.0266, -0.9360, 15.4614)>
      <Vector (0.7270, -0.6222, 0.2904, 56.0269)>
      <Vector (-0.5901, -0.7824, -0.1991, 16.9655)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_L
    Location: <Vector (14.7129, 54.4769, 18.2236)>
    Rotation: <Euler (x=-2.1379, y=0.3900, z=0.4934), order='XYZ'>
    Matrix:
      <Vector (0.8146, -0.0280, -0.5794, 14.7129)>
      <Vector (0.4381, -0.6250, 0.6461, 54.4769)>
      <Vector (-0.3802, -0.7801, -0.4969, 18.2236)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (12.7121, 53.4008, 19.1574)>
    Rotation: <Euler (x=-2.2374, y=0.0949, z=0.0748), order='XYZ'>
    Matrix:
      <Vector (0.9927, -0.0281, -0.1172, 12.7121)>
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      <Vector (-0.0948, -0.7824, -0.6155, 19.1574)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (10.8613, 53.2621, 19.3342)>
    Rotation: <Euler (x=-2.2374, y=0.0949, z=0.0748), order='XYZ'>
    Matrix:
      <Vector (0.9927, -0.0281, -0.1172, 10.8613)>
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      <Vector (-0.0948, -0.7824, -0.6155, 19.3342)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (15.3649, 56.9163, 17.9438)>
    Rotation: <Euler (x=-1.9790, y=0.6723, z=1.0538), order='XYZ'>
    Matrix:
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      <Vector (0.6801, -0.6932, 0.2387, 56.9163)>
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  Bone: middleFinger2_L
    Location: <Vector (14.5404, 55.4663, 19.2717)>
    Rotation: <Euler (x=-2.1627, y=0.5309, z=0.7330), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (12.9663, 54.0490, 20.5153)>
    Rotation: <Euler (x=-2.3405, y=-0.0063, z=0.0798), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (10.7436, 53.8712, 20.5012)>
    Rotation: <Euler (x=-2.3405, y=-0.0063, z=0.0798), order='XYZ'>
    Matrix:
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      <Vector (0.0063, -0.7181, -0.6959, 20.5012)>
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  Bone: indexFinger1_L
    Location: <Vector (15.2641, 57.8457, 18.9661)>
    Rotation: <Euler (x=-2.2585, y=0.7460, z=1.0108), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (14.4324, 56.5190, 20.4132)>
    Rotation: <Euler (x=-2.4882, y=0.3785, z=0.5933), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (12.5401, 55.2429, 21.3209)>
    Rotation: <Euler (x=-2.5373, y=-0.0368, z=0.2928), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (10.8077, 54.7206, 21.2543)>
    Rotation: <Euler (x=-2.5373, y=-0.0368, z=0.2928), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (14.2424, 59.8420, 16.3033)>
    Rotation: <Euler (x=2.0189, y=1.1982, z=0.2993), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (13.5008, 59.6132, 18.2890)>
    Rotation: <Euler (x=2.6184, y=0.8447, z=0.9857), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (12.6001, 58.2536, 20.1257)>
    Rotation: <Euler (x=2.7919, y=0.3676, z=1.3983), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.2640, 56.3246, 20.8797)>
    Rotation: <Euler (x=2.7919, y=0.3676, z=1.3983), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-7.1360, 53.1775, 0.1254)>
    Rotation: <Euler (x=1.6478, y=-0.4976, z=-1.5158), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.0366, 33.1911, 10.9983)>
    Rotation: <Euler (x=1.6385, y=0.0411, z=-1.4762), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6121, 7.6268, 9.9424)>
    Rotation: <Euler (x=1.4835, y=-1.3200, z=-1.6732), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8638, 5.1767, 19.5577)>
    Rotation: <Euler (x=-0.3536, y=-1.5574, z=0.1645), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.7575, 41.5371, 32.5942)>
    Rotation: <Euler (x=-1.7602, y=-0.3697, z=1.7997), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (4.4318, 53.1319, -1.5144)>
    Rotation: <Euler (x=-1.4963, y=0.0553, z=1.6023), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.1485, 30.3990, -0.2550)>
    Rotation: <Euler (x=-1.4323, y=-1.0019, z=1.4813), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.9114, 16.6083, -21.9072)>
    Rotation: <Euler (x=-1.7965, y=-0.1554, z=1.7116), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (5.2873, 6.8992, -23.4434)>
    Rotation: <Euler (x=-1.8116, y=0.4007, z=1.6495), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (14.3663, 7.2155, -25.1929)>
    Rotation: <Euler (x=-1.7073, y=0.3044, z=1.8781), order='XYZ'>
    Matrix:
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  Bone: scapula_L
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  Bone: middleFinger3_L
    Location: <Vector (13.1381, 54.2133, 20.2338)>
    Rotation: <Euler (x=-2.3447, y=0.0020, z=0.0847), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (10.9164, 54.0246, 20.2384)>
    Rotation: <Euler (x=-2.3447, y=0.0020, z=0.0847), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (15.4049, 58.0135, 18.6479)>
    Rotation: <Euler (x=-2.2527, y=0.7544, z=1.0196), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (14.5913, 56.6899, 20.1080)>
    Rotation: <Euler (x=-2.4877, y=0.3879, z=0.5984), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (12.7126, 55.4090, 21.0370)>
    Rotation: <Euler (x=-2.5396, y=-0.0277, z=0.2978), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (10.9823, 54.8780, 20.9868)>
    Rotation: <Euler (x=-2.5396, y=-0.0277, z=0.2978), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (14.3523, 59.9918, 15.9837)>
    Rotation: <Euler (x=2.0126, y=1.2073, z=0.2982), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (13.6276, 59.7691, 17.9764)>
    Rotation: <Euler (x=2.6245, y=0.8531, z=0.9951), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (12.7483, 58.4141, 19.8268)>
    Rotation: <Euler (x=2.7994, y=0.3737, z=1.4059), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.4277, 56.4872, 20.5928)>
    Rotation: <Euler (x=2.7994, y=0.3737, z=1.4059), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-7.5072, 53.3186, 0.2716)>
    Rotation: <Euler (x=1.6402, y=-0.4685, z=-1.5071), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.2144, 33.0353, 10.5576)>
    Rotation: <Euler (x=1.6331, y=0.1100, z=-1.4689), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.6159, 7.6223, 7.7374)>
    Rotation: <Euler (x=1.4750, y=-1.2819, z=-1.6573), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8601, 4.8054, 17.2519)>
    Rotation: <Euler (x=1.0659, y=-1.5330, z=-1.2470), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.0530, 40.5798, 31.6537)>
    Rotation: <Euler (x=-1.7712, y=-0.4065, z=1.8116), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (4.0832, 53.1362, -1.1889)>
    Rotation: <Euler (x=-1.4957, y=0.0580, z=1.6182), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.1615, 30.4210, 0.1320)>
    Rotation: <Euler (x=-1.4262, y=-1.0241, z=1.4901), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.0842, 17.1035, -21.8227)>
    Rotation: <Euler (x=-1.7765, y=-0.1527, z=1.7141), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (5.4850, 7.3938, -23.3325)>
    Rotation: <Euler (x=-1.7898, y=0.3935, z=1.6638), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (14.5238, 7.7730, -25.2675)>
    Rotation: <Euler (x=-1.6885, y=0.2929, z=1.8894), order='XYZ'>
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Frame: 26
  Bone: Root_M
    Location: <Vector (-1.9889, 55.2941, -0.0935)>
    Rotation: <Euler (x=1.6782, y=-0.0177, z=1.5388), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (-1.6900, 64.6459, 0.0717)>
    Rotation: <Euler (x=1.6417, y=0.0071, z=1.5767), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.7474, 74.4078, 0.0029)>
    Rotation: <Euler (x=1.5511, y=0.0812, z=1.5689), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (-1.7289, 84.3390, -0.8050)>
    Rotation: <Euler (x=1.5512, y=0.0319, z=1.5699), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-1.9205, 93.0875, -1.3920)>
    Rotation: <Euler (x=1.5495, y=-0.3983, z=1.5788), order='XYZ'>
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  Bone: head_M
    Location: <Vector (-1.9695, 99.2354, 1.1952)>
    Rotation: <Euler (x=1.5705, y=-0.0156, z=1.5985), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-2.3437, 112.7422, 1.4065)>
    Rotation: <Euler (x=1.5705, y=-0.0156, z=1.5985), order='XYZ'>
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  Bone: scapula_R
    Location: <Vector (-5.3718, 88.0153, 0.2528)>
    Rotation: <Euler (x=0.0539, y=2.7892, z=0.2124), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-14.0827, 86.1367, -3.0244)>
    Rotation: <Euler (x=1.5181, y=0.0643, z=-1.7424), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-16.8513, 70.1592, -4.0679)>
    Rotation: <Euler (x=1.5221, y=0.0561, z=-1.6674), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-18.2840, 55.3708, -4.9024)>
    Rotation: <Euler (x=-2.3033, y=0.5454, z=-1.4534), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-17.7157, 50.5515, -7.8472)>
    Rotation: <Euler (x=2.0563, y=0.2535, z=-0.9492), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-16.5137, 48.8736, -8.3819)>
    Rotation: <Euler (x=2.1104, y=-0.0819, z=-0.3404), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-14.6291, 48.2062, -8.2179)>
    Rotation: <Euler (x=1.9330, y=-0.4187, z=0.3574), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-13.1133, 48.7723, -7.4977)>
    Rotation: <Euler (x=1.9330, y=-0.4187, z=0.3574), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-17.9856, 50.1303, -6.6245)>
    Rotation: <Euler (x=1.9441, y=0.2250, z=-1.0758), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-16.9984, 48.3014, -7.1002)>
    Rotation: <Euler (x=1.9989, y=-0.0517, z=-0.4531), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-14.7929, 47.2276, -6.9733)>
    Rotation: <Euler (x=1.9881, y=-0.1220, z=-0.2922), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-13.0209, 46.6945, -6.7464)>
    Rotation: <Euler (x=1.9881, y=-0.1220, z=-0.2922), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.8110, y=0.1890, z=-1.1425), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-17.2866, 47.8365, -5.7694)>
    Rotation: <Euler (x=1.8532, y=0.1086, z=-0.8558), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-15.6856, 45.9928, -6.0356)>
    Rotation: <Euler (x=1.8614, y=-0.0959, z=-0.1857), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-13.5042, 45.5831, -5.8220)>
    Rotation: <Euler (x=1.8614, y=-0.0959, z=-0.1857), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-18.3347, 49.3352, -4.0565)>
    Rotation: <Euler (x=1.5640, y=0.1050, z=-1.1115), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-17.3948, 47.4345, -4.2799)>
    Rotation: <Euler (x=1.6282, y=0.0835, z=-0.4406), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-15.1809, 46.3905, -4.4847)>
    Rotation: <Euler (x=1.6620, y=0.0514, z=0.0016), order='XYZ'>
    Matrix:
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    Location: <Vector (-17.3994, 52.6400, -3.4881)>
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  Bone: thumbFinger2_R
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    Rotation: <Euler (x=0.2093, y=-0.0380, z=-1.2768), order='XYZ'>
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
    Location: <Vector (-15.6464, 46.4271, -2.7206)>
    Rotation: <Euler (x=0.2137, y=0.1151, z=-1.2458), order='XYZ'>
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  Bone: scapula_L
    Location: <Vector (1.9201, 88.5409, 0.3777)>
    Rotation: <Euler (x=0.0736, y=-0.1682, z=2.9381), order='XYZ'>
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  Bone: showlder_L
    Location: <Vector (11.0878, 86.6496, -1.2117)>
    Rotation: <Euler (x=-1.7054, y=0.2165, z=1.7821), order='XYZ'>
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  Bone: elbow_L
    Location: <Vector (14.4163, 71.1325, 2.2782)>
    Rotation: <Euler (x=-1.7356, y=0.7584, z=1.6856), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (15.6537, 60.4011, 12.5130)>
    Rotation: <Euler (x=0.6185, y=0.4779, z=1.6009), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (15.8052, 55.3630, 15.1235)>
    Rotation: <Euler (x=-1.8047, y=0.5244, z=0.9945), order='XYZ'>
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  Bone: pinkyFinger2_L
    Location: <Vector (14.7996, 53.8155, 16.1910)>
    Rotation: <Euler (x=-2.0833, y=0.2328, z=0.2769), order='XYZ'>
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  Bone: pinkyFinger3_L
    Location: <Vector (12.9220, 53.2819, 16.6538)>
    Rotation: <Euler (x=-2.1241, y=0.0206, z=-0.0698), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (11.1555, 53.4055, 16.6903)>
    Rotation: <Euler (x=-2.1241, y=0.0206, z=-0.0698), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (15.8174, 56.2245, 16.1249)>
    Rotation: <Euler (x=-1.8009, y=0.6369, z=1.1455), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (15.1102, 54.6631, 17.3929)>
    Rotation: <Euler (x=-2.1282, y=0.4037, z=0.5105), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (13.1394, 53.5595, 18.3578)>
    Rotation: <Euler (x=-2.2348, y=0.1112, z=0.0884), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (11.2938, 53.3959, 18.5646)>
    Rotation: <Euler (x=-2.2348, y=0.1112, z=0.0884), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (15.7251, 57.1113, 17.1059)>
    Rotation: <Euler (x=-1.9599, y=0.6791, z=1.0791), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (14.9418, 55.6489, 18.4451)>
    Rotation: <Euler (x=-2.1487, y=0.5421, z=0.7534), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (13.4071, 54.2094, 19.7123)>
    Rotation: <Euler (x=-2.3378, y=0.0099, z=0.0931), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (11.1871, 54.0020, 19.7343)>
    Rotation: <Euler (x=-2.3378, y=0.0099, z=0.0931), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (15.6287, 58.0381, 18.1310)>
    Rotation: <Euler (x=-2.2385, y=0.7534, z=1.0377), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (14.8385, 56.6988, 19.5896)>
    Rotation: <Euler (x=-2.4771, y=0.3913, z=0.6108), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (12.9784, 55.3965, 20.5264)>
    Rotation: <Euler (x=-2.5312, y=-0.0215, z=0.3059), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (11.2523, 54.8513, 20.4874)>
    Rotation: <Euler (x=-2.5312, y=-0.0215, z=0.3059), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
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    Rotation: <Euler (x=2.0365, y=1.2134, z=0.3290), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
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    Rotation: <Euler (x=2.6403, y=0.8524, z=1.0154), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (12.9789, 58.4092, 19.3346)>
    Rotation: <Euler (x=2.8094, y=0.3689, z=1.4179), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (12.6809, 56.4751, 20.0913)>
    Rotation: <Euler (x=2.8094, y=0.3689, z=1.4179), order='XYZ'>
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  Bone: hip_R
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    Rotation: <Euler (x=1.6327, y=-0.4221, z=-1.4980), order='XYZ'>
    Matrix:
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  Bone: knee_R
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    Rotation: <Euler (x=1.6282, y=0.1767, z=-1.4625), order='XYZ'>
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  Bone: ankle_R
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    Rotation: <Euler (x=1.4682, y=-1.2467, z=-1.6424), order='XYZ'>
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  Bone: toes_R
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    Rotation: <Euler (x=1.2343, y=-1.4988, z=-1.4067), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
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    Rotation: <Euler (x=-1.7815, y=-0.4406, z=1.8242), order='XYZ'>
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  Bone: hip_L
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    Rotation: <Euler (x=-1.4952, y=0.0685, z=1.6348), order='XYZ'>
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  Bone: knee_L
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    Rotation: <Euler (x=-1.4205, y=-1.0439, z=1.4994), order='XYZ'>
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  Bone: ankle_L
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    Rotation: <Euler (x=-1.7546, y=-0.1282, z=1.7159), order='XYZ'>
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  Bone: toes_L
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    Rotation: <Euler (x=-1.7664, y=0.3957, z=1.6777), order='XYZ'>
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  Bone: toesEnd_L
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    Rotation: <Euler (x=-1.6660, y=0.2903, z=1.9008), order='XYZ'>
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Frame: 27
  Bone: Root_M
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    Rotation: <Euler (x=1.6582, y=-0.0059, z=1.5250), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.6253, y=0.0100, z=1.5755), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.8997, 74.5127, 0.0539)>
    Rotation: <Euler (x=1.5587, y=0.0920, z=1.5675), order='XYZ'>
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  Bone: chestMid_M
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    Rotation: <Euler (x=1.5588, y=0.0427, z=1.5681), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.5578, y=-0.3876, z=1.5735), order='XYZ'>
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  Bone: head_M
    Location: <Vector (-2.0293, 99.3517, 0.9774)>
    Rotation: <Euler (x=1.5705, y=-0.0136, z=1.5935), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-2.3366, 112.8606, 1.1615)>
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  Bone: showlder_R
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  Bone: wrist_R
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    Rotation: <Euler (x=-2.3438, y=0.4697, z=-1.4968), order='XYZ'>
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    Rotation: <Euler (x=1.9869, y=0.2044, z=-0.9886), order='XYZ'>
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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    Rotation: <Euler (x=1.8818, y=0.1679, z=-1.1117), order='XYZ'>
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  Bone: ringFinger2_R
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    Rotation: <Euler (x=1.9158, y=-0.0618, z=-0.4721), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=1.9040, y=-0.1185, z=-0.3058), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=1.9040, y=-0.1185, z=-0.3058), order='XYZ'>
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.7531, y=0.1281, z=-1.1753), order='XYZ'>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=1.7808, y=0.0664, z=-0.8858), order='XYZ'>
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=1.7784, y=-0.0836, z=-0.2019), order='XYZ'>
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  Bone: middleFingerEnd_R
    Location: <Vector (-14.0833, 45.5953, -3.8851)>
    Rotation: <Euler (x=1.7784, y=-0.0836, z=-0.2019), order='XYZ'>
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  Bone: indexFinger1_R
    Location: <Vector (-18.7749, 49.5925, -2.2915)>
    Rotation: <Euler (x=1.5047, y=0.0459, z=-1.1397), order='XYZ'>
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  Bone: indexFinger2_R
    Location: <Vector (-17.8849, 47.6575, -2.3894)>
    Rotation: <Euler (x=1.5449, y=0.0740, z=-0.4709), order='XYZ'>
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  Bone: indexFinger3_R
    Location: <Vector (-15.7020, 46.5462, -2.5709)>
    Rotation: <Euler (x=1.5828, y=0.0784, z=-0.0272), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-13.8976, 46.4971, -2.7128)>
    Rotation: <Euler (x=1.5828, y=0.0784, z=-0.0272), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-17.7494, 52.9075, -2.0114)>
    Rotation: <Euler (x=0.1856, y=-0.5154, z=-1.3756), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-17.3896, 51.0876, -0.9605)>
    Rotation: <Euler (x=0.1602, y=-0.1057, z=-1.2969), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-16.7290, 48.7361, -0.7012)>
    Rotation: <Euler (x=0.1628, y=0.0487, z=-1.2736), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-16.1154, 46.7323, -0.8033)>
    Rotation: <Euler (x=0.1628, y=0.0487, z=-1.2736), order='XYZ'>
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  Bone: scapula_L
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    Rotation: <Euler (x=0.0857, y=-0.1800, z=2.9336), order='XYZ'>
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  Bone: showlder_L
    Location: <Vector (10.9454, 86.7820, -1.4536)>
    Rotation: <Euler (x=-1.6975, y=0.2004, z=1.7912), order='XYZ'>
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.7261, y=0.7412, z=1.7021), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.6277, y=0.4595, z=1.6159), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger1_L
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  Bone: middleFinger2_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
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    Rotation: <Euler (x=-2.5113, y=-0.0187, z=0.3164), order='XYZ'>
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  Bone: thumbFinger1_L
    Location: <Vector (14.7788, 59.9178, 14.8059)>
    Rotation: <Euler (x=2.0940, y=1.2152, z=0.3938), order='XYZ'>
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  Bone: thumbFinger2_L
    Location: <Vector (14.0934, 59.6330, 16.8046)>
    Rotation: <Euler (x=2.6659, y=0.8415, z=1.0454), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (13.2725, 58.2170, 18.6361)>
    Rotation: <Euler (x=2.8216, y=0.3523, z=1.4331), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (13.0022, 56.2664, 19.3601)>
    Rotation: <Euler (x=2.8216, y=0.3523, z=1.4331), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-8.1948, 53.6917, 0.4990)>
    Rotation: <Euler (x=1.6258, y=-0.3584, z=-1.4891), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.4533, 32.4310, 8.4884)>
    Rotation: <Euler (x=1.6238, y=0.2374, z=-1.4573), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6232, 7.6121, 2.4432)>
    Rotation: <Euler (x=1.4622, y=-1.2117, z=-1.6296), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8283, 4.1302, 11.7359)>
    Rotation: <Euler (x=1.2918, y=-1.4641, z=-1.4569), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.5809, 38.6737, 28.6024)>
    Rotation: <Euler (x=-1.7918, y=-0.4743, z=1.8359), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (3.4323, 53.1647, -0.5204)>
    Rotation: <Euler (x=-1.4948, y=0.0929, z=1.6511), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.2506, 30.5569, 1.5927)>
    Rotation: <Euler (x=-1.4156, y=-1.0594, z=1.5084), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.4666, 18.0043, -20.8203)>
    Rotation: <Euler (x=-1.7325, y=-0.0830, z=1.7183), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (5.9202, 8.2200, -21.6429)>
    Rotation: <Euler (x=-1.7429, y=0.4088, z=1.6911), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (14.8677, 8.6375, -23.9572)>
    Rotation: <Euler (x=-1.6409, y=0.2982, z=1.9122), order='XYZ'>
    Matrix:
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Frame: 28
  Bone: Root_M
    Location: <Vector (-2.5124, 55.5156, 0.2490)>
    Rotation: <Euler (x=1.6366, y=0.0035, z=1.5125), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-1.9667, 64.8576, 0.2166)>
    Rotation: <Euler (x=1.6079, y=0.0124, z=1.5741), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.9994, 74.6191, 0.0954)>
    Rotation: <Euler (x=1.5668, y=0.1009, z=1.5654), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-1.9462, 84.5324, -0.9079)>
    Rotation: <Euler (x=1.5668, y=0.0516, z=1.5656), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-2.0402, 93.2676, -1.6704)>
    Rotation: <Euler (x=1.5666, y=-0.3787, z=1.5674), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-2.0191, 99.4651, 0.7958)>
    Rotation: <Euler (x=1.5704, y=-0.0114, z=1.5878), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-2.2488, 112.9759, 0.9501)>
    Rotation: <Euler (x=1.5704, y=-0.0114, z=1.5878), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-5.5516, 88.4456, 0.1256)>
    Rotation: <Euler (x=0.0700, y=2.8395, z=0.2109), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-14.4157, 86.5483, -2.6991)>
    Rotation: <Euler (x=1.4927, y=-0.0071, z=-1.7490), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-17.2961, 70.5569, -2.5843)>
    Rotation: <Euler (x=1.4908, y=-0.0230, z=-1.6772), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-18.8758, 55.7639, -2.2427)>
    Rotation: <Euler (x=-2.3827, y=0.3870, z=-1.5382), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-18.7046, 50.5102, -4.3851)>
    Rotation: <Euler (x=1.9145, y=0.1495, z=-1.0266), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-17.6131, 48.7065, -4.7027)>
    Rotation: <Euler (x=1.9363, y=-0.0837, z=-0.3749), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-15.7529, 47.9745, -4.5350)>
    Rotation: <Euler (x=1.7918, y=-0.3061, z=0.3587), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-14.1716, 48.5674, -4.0012)>
    Rotation: <Euler (x=1.7918, y=-0.3061, z=0.3587), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-18.9155, 50.3063, -3.0971)>
    Rotation: <Euler (x=1.8171, y=0.1048, z=-1.1457), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-18.0410, 48.3746, -3.3201)>
    Rotation: <Euler (x=1.8264, y=-0.0734, z=-0.4913), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-15.8811, 47.2190, -3.1399)>
    Rotation: <Euler (x=1.8135, y=-0.1150, z=-0.3205), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-14.1233, 46.6356, -2.9260)>
    Rotation: <Euler (x=1.8135, y=-0.1150, z=-0.3205), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-19.0241, 50.1342, -1.7871)>
    Rotation: <Euler (x=1.6927, y=0.0611, z=-1.2063), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-18.2654, 48.1460, -1.9173)>
    Rotation: <Euler (x=1.7040, y=0.0195, z=-0.9143), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-16.7665, 46.2007, -1.9652)>
    Rotation: <Euler (x=1.6891, y=-0.0710, z=-0.2202), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-14.5960, 45.7148, -1.8070)>
    Rotation: <Euler (x=1.6891, y=-0.0710, z=-0.2202), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-19.1375, 49.9544, -0.4183)>
    Rotation: <Euler (x=1.4421, y=-0.0187, z=-1.1658), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-18.2976, 47.9952, -0.3785)>
    Rotation: <Euler (x=1.4556, y=0.0619, z=-0.5022), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-16.1487, 46.8152, -0.5303)>
    Rotation: <Euler (x=1.4967, y=0.1057, z=-0.0604), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-14.3514, 46.7066, -0.7214)>
    Rotation: <Euler (x=1.4967, y=0.1057, z=-0.0604), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-18.0247, 53.2530, -0.4508)>
    Rotation: <Euler (x=0.1305, y=-0.5922, z=-1.3718), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-17.6750, 51.5189, 0.7393)>
    Rotation: <Euler (x=0.1077, y=-0.1792, z=-1.3147), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-17.0628, 49.1807, 1.1770)>
    Rotation: <Euler (x=0.1093, y=-0.0237, z=-1.2995), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-16.5007, 47.1599, 1.2267)>
    Rotation: <Euler (x=0.1093, y=-0.0237, z=-1.2995), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (1.7509, 88.8663, 0.1283)>
    Rotation: <Euler (x=0.0955, y=-0.1940, z=2.9283), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (10.8564, 86.8941, -1.7023)>
    Rotation: <Euler (x=-1.6895, y=0.1793, z=1.7984), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.4640, 71.3178, 1.1955)>
    Rotation: <Euler (x=-1.7177, y=0.7149, z=1.7177), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.1084, 60.2012, 10.9506)>
    Rotation: <Euler (x=0.6364, y=0.4283, z=1.6319), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (16.4237, 55.0473, 13.3084)>
    Rotation: <Euler (x=-1.7575, y=0.4925, z=1.0407), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (15.4738, 53.4265, 14.3166)>
    Rotation: <Euler (x=-2.0299, y=0.2361, z=0.3125), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (13.6179, 52.8269, 14.7859)>
    Rotation: <Euler (x=-2.0765, y=0.0417, z=-0.0451), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (11.8501, 52.9068, 14.8596)>
    Rotation: <Euler (x=-2.0765, y=0.0417, z=-0.0451), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (16.4351, 55.8593, 14.3504)>
    Rotation: <Euler (x=-1.7569, y=0.5992, z=1.1942), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (15.7876, 54.2220, 15.5528)>
    Rotation: <Euler (x=-2.0725, y=0.3947, z=0.5553), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (13.8610, 53.0265, 16.4973)>
    Rotation: <Euler (x=-2.1840, y=0.1243, z=0.1176), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (12.0238, 52.8095, 16.7285)>
    Rotation: <Euler (x=-2.1840, y=0.1243, z=0.1176), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (16.3412, 56.6950, 15.3751)>
    Rotation: <Euler (x=-1.9114, y=0.6438, z=1.1320), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (15.6167, 55.1513, 16.6548)>
    Rotation: <Euler (x=-2.0936, y=0.5208, z=0.8046), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (14.1394, 53.6161, 17.8770)>
    Rotation: <Euler (x=-2.2874, y=0.0229, z=0.1172), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (11.9255, 53.3555, 17.9282)>
    Rotation: <Euler (x=-2.2874, y=0.0229, z=0.1172), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (16.2431, 57.5684, 16.4459)>
    Rotation: <Euler (x=-2.1851, y=0.7195, z=1.0968), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (15.5112, 56.1417, 17.8510)>
    Rotation: <Euler (x=-2.4230, y=0.3772, z=0.6543), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (13.6992, 54.7519, 18.7557)>
    Rotation: <Euler (x=-2.4792, y=-0.0194, z=0.3281), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (11.9855, 54.1686, 18.7207)>
    Rotation: <Euler (x=-2.4792, y=-0.0194, z=0.3281), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.0571, 59.6537, 13.9230)>
    Rotation: <Euler (x=2.1847, y=1.2107, z=0.4910), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (14.3945, 59.2994, 15.9183)>
    Rotation: <Euler (x=2.7002, y=0.8193, z=1.0830), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (13.6086, 57.8180, 17.7130)>
    Rotation: <Euler (x=2.8357, y=0.3231, z=1.4501), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (13.3690, 55.8429, 18.3792)>
    Rotation: <Euler (x=2.8357, y=0.3231, z=1.4501), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-8.4531, 53.8825, 0.5445)>
    Rotation: <Euler (x=1.6202, y=-0.2786, z=-1.4815), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.5009, 32.0689, 6.8087)>
    Rotation: <Euler (x=1.6204, y=0.2895, z=-1.4538), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6249, 7.6058, -0.5270)>
    Rotation: <Euler (x=1.4565, y=-1.1741, z=-1.6205), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8154, 3.7757, 8.6280)>
    Rotation: <Euler (x=1.3217, y=-1.4267, z=-1.4827), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.6998, 37.6255, 26.7829)>
    Rotation: <Euler (x=-1.8031, y=-0.5107, z=1.8451), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (3.1851, 53.2000, -0.2241)>
    Rotation: <Euler (x=-1.4940, y=0.1371, z=1.6658), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.3255, 30.7365, 2.8894)>
    Rotation: <Euler (x=-1.4127, y=-1.0674, z=1.5165), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.6529, 18.3571, -19.6234)>
    Rotation: <Euler (x=-1.7116, y=-0.0186, z=1.7222), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (6.1499, 8.5466, -19.8083)>
    Rotation: <Euler (x=-1.7205, y=0.4342, z=1.7036), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (15.0552, 8.9280, -22.2857)>
    Rotation: <Euler (x=-1.6142, y=0.3186, z=1.9237), order='XYZ'>
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Frame: 29
  Bone: Root_M
    Location: <Vector (-2.6546, 55.6090, 0.3479)>
    Rotation: <Euler (x=1.6142, y=0.0093, z=1.5039), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.5897, y=0.0142, z=1.5727), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-2.0473, 74.7070, 0.1226)>
    Rotation: <Euler (x=1.5753, y=0.1070, z=1.5630), order='XYZ'>
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  Bone: chestMid_M
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    Rotation: <Euler (x=1.5753, y=0.0576, z=1.5627), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.5756, y=-0.3726, z=1.5607), order='XYZ'>
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  Bone: head_M
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    Rotation: <Euler (x=1.5704, y=-0.0091, z=1.5814), order='XYZ'>
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5704, y=-0.0091, z=1.5814), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0740, y=2.8666, z=0.2074), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.4773, y=-0.0414, z=-1.7515), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-17.4103, 70.7719, -1.8105)>
    Rotation: <Euler (x=1.4725, y=-0.0657, z=-1.6817), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-19.0537, 56.0141, -0.8342)>
    Rotation: <Euler (x=-2.4192, y=0.2993, z=-1.5763), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-19.0837, 50.5902, -2.5080)>
    Rotation: <Euler (x=1.8410, y=0.0900, z=-1.0612), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-18.0479, 48.7365, -2.6995)>
    Rotation: <Euler (x=1.8418, y=-0.0860, z=-0.3927), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-16.2015, 47.9717, -2.5272)>
    Rotation: <Euler (x=1.7179, y=-0.2443, z=0.3530), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-14.5889, 48.5658, -2.0988)>
    Rotation: <Euler (x=1.7179, y=-0.2443, z=0.3530), order='XYZ'>
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  Bone: ringFinger1_R
    Location: <Vector (-19.2553, 50.5057, -1.2008)>
    Rotation: <Euler (x=1.7514, y=0.0371, z=-1.1762), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-18.4363, 48.5389, -1.2800)>
    Rotation: <Euler (x=1.7329, y=-0.0867, z=-0.5096), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-16.3001, 47.3451, -1.0673)>
    Rotation: <Euler (x=1.7188, y=-0.1120, z=-0.3356), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-14.5508, 46.7350, -0.8590)>
    Rotation: <Euler (x=1.7188, y=-0.1120, z=-0.3356), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-19.3232, 50.4521, 0.1220)>
    Rotation: <Euler (x=1.6313, y=-0.0103, z=-1.2337), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-18.6180, 48.4402, 0.1440)>
    Rotation: <Euler (x=1.6246, y=-0.0311, z=-0.9397), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-17.1693, 46.4580, 0.2205)>
    Rotation: <Euler (x=1.5955, y=-0.0588, z=-0.2400), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-15.0072, 45.9289, 0.3516)>
    Rotation: <Euler (x=1.5955, y=-0.0588, z=-0.2400), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-19.3940, 50.3961, 1.5043)>
    Rotation: <Euler (x=1.3775, y=-0.0874, z=-1.1882), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-18.6011, 48.4257, 1.6904)>
    Rotation: <Euler (x=1.3624, y=0.0470, z=-0.5331), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-16.4880, 47.1788, 1.5749)>
    Rotation: <Euler (x=1.4056, y=0.1319, z=-0.0970), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-14.7015, 47.0050, 1.3369)>
    Rotation: <Euler (x=1.4056, y=0.1319, z=-0.0970), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-18.2031, 53.6476, 1.1446)>
    Rotation: <Euler (x=0.0680, y=-0.6718, z=-1.3607), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-17.8551, 52.0155, 2.4716)>
    Rotation: <Euler (x=0.0525, y=-0.2564, z=-1.3286), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-17.2853, 49.7089, 3.0946)>
    Rotation: <Euler (x=0.0545, y=-0.1004, z=-1.3220), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-16.7712, 47.6856, 3.3049)>
    Rotation: <Euler (x=0.0545, y=-0.1004, z=-1.3220), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (1.7537, 88.9806, 0.0354)>
    Rotation: <Euler (x=0.1022, y=-0.2106, z=2.9227), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (10.8172, 86.9642, -1.9490)>
    Rotation: <Euler (x=-1.6815, y=0.1528, z=1.8030), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.5128, 71.3353, 0.5242)>
    Rotation: <Euler (x=-1.7107, y=0.6787, z=1.7312), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.3626, 59.9008, 9.8662)>
    Rotation: <Euler (x=0.6443, y=0.3842, z=1.6476), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (16.7661, 54.6536, 11.9936)>
    Rotation: <Euler (x=-1.7233, y=0.4597, z=1.0689), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (15.8469, 52.9785, 12.9395)>
    Rotation: <Euler (x=-1.9841, y=0.2320, z=0.3357), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (14.0036, 52.3354, 13.4007)>
    Rotation: <Euler (x=-2.0333, y=0.0536, z=-0.0305), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (12.2358, 52.3894, 13.4956)>
    Rotation: <Euler (x=-2.0333, y=0.0536, z=-0.0305), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (16.7785, 55.4196, 13.0698)>
    Rotation: <Euler (x=-1.7269, y=0.5620, z=1.2232), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (16.1640, 53.7234, 14.2061)>
    Rotation: <Euler (x=-2.0269, y=0.3798, z=0.5851), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (14.2623, 52.4635, 15.1167)>
    Rotation: <Euler (x=-2.1391, y=0.1290, z=0.1358), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (12.4304, 52.2132, 15.3566)>
    Rotation: <Euler (x=-2.1391, y=0.1290, z=0.1358), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (16.6851, 56.2087, 14.1309)>
    Rotation: <Euler (x=-1.8778, y=0.6082, z=1.1643), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (15.9933, 54.6016, 15.3492)>
    Rotation: <Euler (x=-2.0510, y=0.4959, z=0.8379), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (14.5479, 52.9960, 16.5180)>
    Rotation: <Euler (x=-2.2428, y=0.0277, z=0.1309), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (12.3380, 52.7052, 16.5798)>
    Rotation: <Euler (x=-2.2428, y=0.0277, z=0.1309), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (16.5875, 57.0334, 15.2397)>
    Rotation: <Euler (x=-2.1479, y=0.6849, z=1.1334), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (15.8881, 55.5376, 16.5885)>
    Rotation: <Euler (x=-2.3795, y=0.3583, z=0.6825), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.1030, 54.0867, 17.4497)>
    Rotation: <Euler (x=-2.4346, y=-0.0239, z=0.3397), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (12.3964, 53.4837, 17.4064)>
    Rotation: <Euler (x=-2.4346, y=-0.0239, z=0.3397), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.3494, 59.2111, 12.8222)>
    Rotation: <Euler (x=2.3032, y=1.1965, z=0.6141), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (14.7124, 58.7619, 14.8067)>
    Rotation: <Euler (x=2.7416, y=0.7850, z=1.1254), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (13.9637, 57.1939, 16.5427)>
    Rotation: <Euler (x=2.8515, y=0.2810, z=1.4673), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (13.7555, 55.1888, 17.1245)>
    Rotation: <Euler (x=2.8515, y=0.2810, z=1.4673), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-8.6141, 54.0276, 0.5242)>
    Rotation: <Euler (x=1.6162, y=-0.1847, z=-1.4761), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.4960, 31.7365, 4.7078)>
    Rotation: <Euler (x=1.6180, y=0.3306, z=-1.4524), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6244, 7.5980, -3.6358)>
    Rotation: <Euler (x=1.4508, y=-1.1319, z=-1.6163), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8164, 3.3842, 5.3491)>
    Rotation: <Euler (x=1.3400, y=-1.3844, z=-1.5018), order='XYZ'>
    Matrix:
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  Bone: knee_L
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  Bone: ankle_L
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  Bone: toes_L
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  Bone: toesEnd_L
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Frame: 30
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  Bone: Spine1_M
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  Bone: Mid_M
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  Bone: chestMid_M
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  Bone: neck_M
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  Bone: head_M
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5703, y=-0.0069, z=1.5745), order='XYZ'>
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0742, y=2.8939, z=0.2025), order='XYZ'>
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  Bone: showlder_R
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    Rotation: <Euler (x=1.4604, y=-0.0727, z=-1.7530), order='XYZ'>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.4529, y=-0.1092, z=-1.6849), order='XYZ'>
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  Bone: wrist_R
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    Rotation: <Euler (x=-2.4527, y=0.2085, z=-1.6102), order='XYZ'>
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  Bone: pinkyFinger1_R
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    Rotation: <Euler (x=1.7677, y=0.0270, z=-1.0909), order='XYZ'>
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  Bone: pinkyFinger2_R
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    Rotation: <Euler (x=1.7450, y=-0.0894, z=-0.4097), order='XYZ'>
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  Bone: pinkyFinger3_R
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  Bone: pinkyFingerEnd_R
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    Rotation: <Euler (x=1.6433, y=-0.1811, z=0.3433), order='XYZ'>
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  Bone: ringFinger1_R
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    Rotation: <Euler (x=1.6858, y=-0.0336, z=-1.2017), order='XYZ'>
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  Bone: ringFinger2_R
    Location: <Vector (-18.7072, 48.7440, 0.7843)>
    Rotation: <Euler (x=1.6371, y=-0.1013, z=-0.5260), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=1.6218, y=-0.1098, z=-0.3503), order='XYZ'>
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  Bone: ringFingerEnd_R
    Location: <Vector (-14.8532, 46.8812, 1.2369)>
    Rotation: <Euler (x=1.6218, y=-0.1098, z=-0.3503), order='XYZ'>
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  Bone: middleFinger1_R
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    Rotation: <Euler (x=1.5697, y=-0.0846, z=-1.2562), order='XYZ'>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=1.5440, y=-0.0844, z=-0.9604), order='XYZ'>
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  Bone: middleFinger3_R
    Location: <Vector (-17.4375, 46.7725, 2.4236)>
    Rotation: <Euler (x=1.4996, y=-0.0477, z=-0.2603), order='XYZ'>
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  Bone: middleFingerEnd_R
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    Rotation: <Euler (x=1.4996, y=-0.0477, z=-0.2603), order='XYZ'>
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  Bone: indexFinger1_R
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    Rotation: <Euler (x=1.3120, y=-0.1587, z=-1.2055), order='XYZ'>
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  Bone: indexFinger2_R
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    Rotation: <Euler (x=1.2675, y=0.0296, z=-0.5621), order='XYZ'>
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  Bone: indexFinger3_R
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    Rotation: <Euler (x=1.3111, y=0.1557, z=-0.1360), order='XYZ'>
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  Bone: indexFingerEnd_R
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    Rotation: <Euler (x=1.3111, y=0.1557, z=-0.1360), order='XYZ'>
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  Bone: thumbFinger1_R
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    Rotation: <Euler (x=-0.0024, y=-0.7522, z=-1.3400), order='XYZ'>
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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    Rotation: <Euler (x=0.1049, y=-0.2297, z=2.9172), order='XYZ'>
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  Bone: showlder_L
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.7052, y=0.6321, z=1.7419), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.6510, y=0.3267, z=1.6618), order='XYZ'>
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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    Rotation: <Euler (x=-1.9767, y=0.0660, z=-0.0153), order='XYZ'>
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  Bone: pinkyFingerEnd_L
    Location: <Vector (12.6038, 51.6837, 11.8034)>
    Rotation: <Euler (x=-1.9767, y=0.0660, z=-0.0153), order='XYZ'>
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  Bone: ringFinger1_L
    Location: <Vector (17.1061, 54.7881, 11.5015)>
    Rotation: <Euler (x=-1.6931, y=0.5121, z=1.2524), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (16.5242, 53.0229, 12.5461)>
    Rotation: <Euler (x=-1.9700, y=0.3569, z=0.6174), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (14.6477, 51.6904, 13.4043)>
    Rotation: <Euler (x=-2.0809, y=0.1318, z=0.1552), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (12.8217, 51.4047, 13.6493)>
    Rotation: <Euler (x=-2.0809, y=0.1318, z=0.1552), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (17.0158, 55.5147, 12.6065)>
    Rotation: <Euler (x=-1.8397, y=0.5600, z=1.1972), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (16.3565, 53.8328, 13.7390)>
    Rotation: <Euler (x=-1.9996, y=0.4604, z=0.8733), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (14.9432, 52.1462, 14.8303)>
    Rotation: <Euler (x=-2.1851, y=0.0310, z=0.1444), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (12.7376, 51.8255, 14.8994)>
    Rotation: <Euler (x=-2.1851, y=0.0310, z=0.1444), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (16.9214, 56.2739, 13.7614)>
    Rotation: <Euler (x=-2.1058, y=0.6376, z=1.1711), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.2547, 54.6958, 15.0305)>
    Rotation: <Euler (x=-2.3258, y=0.3303, z=0.7125), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.4965, 53.1769, 15.8272)>
    Rotation: <Euler (x=-2.3775, y=-0.0327, z=0.3499), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (12.7965, 52.5566, 15.7681)>
    Rotation: <Euler (x=-2.3775, y=-0.0327, z=0.3499), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.6307, 58.5699, 11.4848)>
    Rotation: <Euler (x=2.4382, y=1.1693, z=0.7510), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.0216, 58.0014, 13.4474)>
    Rotation: <Euler (x=2.7878, y=0.7378, z=1.1691), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.3110, 56.3285, 15.0996)>
    Rotation: <Euler (x=2.8685, y=0.2256, z=1.4834), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.1326, 54.2913, 15.5689)>
    Rotation: <Euler (x=2.8685, y=0.2256, z=1.4834), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-8.6714, 54.0892, 0.4257)>
    Rotation: <Euler (x=1.6138, y=-0.0777, z=-1.4726), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.4447, 31.4883, 2.1928)>
    Rotation: <Euler (x=1.6165, y=0.3586, z=-1.4532), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6210, 7.5883, -6.8264)>
    Rotation: <Euler (x=1.4447, y=-1.0842, z=-1.6185), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8422, 2.9523, 1.9473)>
    Rotation: <Euler (x=1.3514, y=-1.3368, z=-1.5205), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.4289, 35.1075, 23.0814)>
    Rotation: <Euler (x=-1.8314, y=-0.5974, z=1.8513), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (2.9802, 53.2617, 0.1814)>
    Rotation: <Euler (x=-1.4895, y=0.3067, z=1.6872), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.5034, 31.6925, 7.0581)>
    Rotation: <Euler (x=-1.4171, y=-1.0407, z=1.5298), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.9707, 18.7091, -15.1156)>
    Rotation: <Euler (x=-1.6781, y=0.1615, z=1.7344), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (6.5666, 9.0433, -13.5199)>
    Rotation: <Euler (x=-1.6849, y=0.5292, z=1.7242), order='XYZ'>
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  Bone: toesEnd_L
    Location: <Vector (15.4254, 9.2073, -16.1815)>
    Rotation: <Euler (x=-1.5590, y=0.4043, z=1.9473), order='XYZ'>
    Matrix:
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Frame: 31
  Bone: Root_M
    Location: <Vector (-2.6599, 55.6253, 0.3298)>
    Rotation: <Euler (x=1.5696, y=0.0074, z=1.5010), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-2.0076, 64.9603, 0.2610)>
    Rotation: <Euler (x=1.5525, y=0.0153, z=1.5695), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.9952, 74.7215, 0.1117)>
    Rotation: <Euler (x=1.5927, y=0.1083, z=1.5575), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-1.8632, 84.6263, -0.9656)>
    Rotation: <Euler (x=1.5926, y=0.0590, z=1.5564), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-1.7783, 93.3534, -1.8032)>
    Rotation: <Euler (x=1.5941, y=-0.3711, z=1.5467), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-1.6282, 99.5676, 0.6159)>
    Rotation: <Euler (x=1.5702, y=-0.0048, z=1.5673), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-1.5804, 113.0811, 0.6812)>
    Rotation: <Euler (x=1.5702, y=-0.0048, z=1.5673), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-5.3830, 88.7386, 0.1270)>
    Rotation: <Euler (x=0.0709, y=2.9208, z=0.1967), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-14.4685, 86.9279, -1.9528)>
    Rotation: <Euler (x=1.4425, y=-0.1006, z=-1.7530), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-17.3981, 71.0285, -0.3209)>
    Rotation: <Euler (x=1.4322, y=-0.1539, z=-1.6861), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-19.0898, 56.4211, 1.9609)>
    Rotation: <Euler (x=-2.4832, y=0.1154, z=-1.6390), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-19.4739, 50.7956, 1.3071)>
    Rotation: <Euler (x=1.6952, y=-0.0386, z=-1.1144), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-18.5349, 48.8832, 1.3894)>
    Rotation: <Euler (x=1.6469, y=-0.0943, z=-0.4245), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-16.7151, 48.0607, 1.5784)>
    Rotation: <Euler (x=1.5680, y=-0.1178, z=0.3307), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-15.0515, 48.6318, 1.7864)>
    Rotation: <Euler (x=1.5680, y=-0.1178, z=0.3307), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-19.5524, 50.9554, 2.6161)>
    Rotation: <Euler (x=1.6207, y=-0.1068, z=-1.2210), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-18.8259, 48.9638, 2.8433)>
    Rotation: <Euler (x=1.5400, y=-0.1174, z=-0.5393), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-16.7328, 47.7111, 3.1311)>
    Rotation: <Euler (x=1.5234, y=-0.1088, z=-0.3634), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-15.0004, 47.0524, 3.3335)>
    Rotation: <Euler (x=1.5234, y=-0.1088, z=-0.3634), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-19.5250, 51.1425, 3.9282)>
    Rotation: <Euler (x=1.5082, y=-0.1611, z=-1.2725), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-18.9065, 49.1310, 4.2702)>
    Rotation: <Euler (x=1.4628, y=-0.1397, z=-0.9752), order='XYZ'>
    Matrix:
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      <Vector (0.1392, 0.9845, 0.1067, 4.2702)>
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  Bone: middleFinger3_R
    Location: <Vector (-17.5419, 47.1175, 4.6122)>
    Rotation: <Euler (x=1.4021, y=-0.0382, z=-0.2800), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-15.4005, 46.5018, 4.6974)>
    Rotation: <Euler (x=1.4021, y=-0.0382, z=-0.2800), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-19.4964, 51.3381, 5.2993)>
    Rotation: <Euler (x=1.2458, y=-0.2318, z=-1.2165), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-18.7766, 49.3919, 5.7891)>
    Rotation: <Euler (x=1.1718, y=0.0094, z=-0.5879), order='XYZ'>
    Matrix:
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      <Vector (-0.0094, 0.9214, 0.3885, 5.7891)>
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  Bone: indexFinger3_R
    Location: <Vector (-16.7328, 48.0298, 5.7660)>
    Rotation: <Euler (x=1.2141, y=0.1762, z=-0.1759), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-14.9777, 47.7179, 5.4486)>
    Rotation: <Euler (x=1.2141, y=0.1762, z=-0.1759), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-18.1977, 54.4024, 4.2780)>
    Rotation: <Euler (x=-0.0827, y=-0.8322, z=-1.3067), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-17.8229, 53.0167, 5.8544)>
    Rotation: <Euler (x=-0.0640, y=-0.4166, z=-1.3393), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-17.3077, 50.8305, 6.8484)>
    Rotation: <Euler (x=-0.0569, y=-0.2609, z=-1.3512), order='XYZ'>
    Matrix:
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      <Vector (0.2579, -0.0549, 0.9646, 6.8484)>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-16.8662, 48.8520, 7.3896)>
    Rotation: <Euler (x=-0.0569, y=-0.2609, z=-1.3512), order='XYZ'>
    Matrix:
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      <Vector (0.2579, -0.0549, 0.9646, 7.3896)>
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  Bone: scapula_L
    Location: <Vector (1.9083, 88.9667, -0.0591)>
    Rotation: <Euler (x=0.1039, y=-0.2512, z=2.9122), order='XYZ'>
    Matrix:
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      <Vector (0.2202, -0.9744, 0.0448, 88.9667)>
      <Vector (0.2486, 0.1005, 0.9634, -0.0591)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: showlder_L
    Location: <Vector (10.8642, 86.8758, -2.4195)>
    Rotation: <Euler (x=-1.6660, y=0.0838, z=1.8020), order='XYZ'>
    Matrix:
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      <Vector (0.9700, -0.0594, -0.2359, 86.8758)>
      <Vector (-0.0837, -0.9920, -0.0947, -2.4195)>
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  Bone: elbow_L
    Location: <Vector (14.5750, 71.1146, -1.0590)>
    Rotation: <Euler (x=-1.7013, y=0.5756, z=1.7483), order='XYZ'>
    Matrix:
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      <Vector (0.8257, -0.5082, -0.2448, 71.1146)>
      <Vector (-0.5443, -0.8317, -0.1092, -1.0590)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: wrist_L
    Location: <Vector (16.7788, 58.8272, 7.0408)>
    Rotation: <Euler (x=0.6564, y=0.2568, z=1.6726), order='XYZ'>
    Matrix:
      <Vector (-0.0983, -0.8038, 0.5867, 16.7788)>
      <Vector (0.9622, 0.0737, 0.2622, 58.8272)>
      <Vector (-0.2540, 0.5903, 0.7662, 7.0408)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger1_L
    Location: <Vector (17.3369, 53.3654, 8.4826)>
    Rotation: <Euler (x=-1.6385, y=0.3581, z=1.1239), order='XYZ'>
    Matrix:
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      <Vector (0.8446, -0.3446, 0.4098, 53.3654)>
      <Vector (-0.3505, -0.9344, -0.0634, 8.4826)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger2_L
    Location: <Vector (16.4740, 51.5647, 9.2299)>
    Rotation: <Euler (x=-1.8552, y=0.2090, z=0.3851), order='XYZ'>
    Matrix:
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      <Vector (0.3675, -0.3348, 0.8677, 51.5647)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_L
    Location: <Vector (14.6554, 50.8274, 9.6460)>
    Rotation: <Euler (x=-1.9076, y=0.0784, z=-0.0010), order='XYZ'>
    Matrix:
      <Vector (0.9969, -0.0743, -0.0250, 14.6554)>
      <Vector (-0.0010, -0.3304, 0.9439, 50.8274)>
      <Vector (-0.0784, -0.9409, -0.3294, 9.6460)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (12.8897, 50.8292, 9.7848)>
    Rotation: <Euler (x=-1.9076, y=0.0784, z=-0.0010), order='XYZ'>
    Matrix:
      <Vector (0.9969, -0.0743, -0.0250, 12.8897)>
      <Vector (-0.0010, -0.3304, 0.9439, 50.8292)>
      <Vector (-0.0784, -0.9409, -0.3294, 9.7848)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (17.3602, 53.9906, 9.6461)>
    Rotation: <Euler (x=-1.6569, y=0.4497, z=1.2784), order='XYZ'>
    Matrix:
      <Vector (0.2596, -0.0424, -0.9648, 17.3602)>
      <Vector (0.8623, -0.4395, 0.2513, 53.9906)>
      <Vector (-0.4347, -0.8972, -0.0775, 9.6461)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_L
    Location: <Vector (16.8068, 52.1521, 10.5730)>
    Rotation: <Euler (x=-1.9035, y=0.3256, z=0.6490), order='XYZ'>
    Matrix:
      <Vector (0.7548, -0.0435, -0.6545, 16.8068)>
      <Vector (0.5727, -0.4429, 0.6898, 52.1521)>
      <Vector (-0.3199, -0.8955, -0.3094, 10.5730)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (14.9528, 50.7454, 11.3586)>
    Rotation: <Euler (x=-2.0102, y=0.1322, z=0.1739), order='XYZ'>
    Matrix:
      <Vector (0.9763, -0.0439, -0.2118, 14.9528)>
      <Vector (0.1715, -0.4396, 0.8817, 50.7454)>
      <Vector (-0.1318, -0.8971, -0.4217, 11.3586)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (13.1325, 50.4257, 11.6043)>
    Rotation: <Euler (x=-2.0102, y=0.1322, z=0.1739), order='XYZ'>
    Matrix:
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      <Vector (0.1715, -0.4396, 0.8817, 50.4257)>
      <Vector (-0.1318, -0.8971, -0.4217, 11.6043)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (17.2768, 54.6384, 10.7997)>
    Rotation: <Euler (x=-1.7987, y=0.4995, z=1.2272), order='XYZ'>
    Matrix:
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      <Vector (0.8265, -0.5154, 0.2263, 54.6384)>
      <Vector (-0.4789, -0.8551, -0.1983, 10.7997)>
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  Bone: middleFinger2_L
    Location: <Vector (16.6464, 52.8761, 11.8208)>
    Rotation: <Euler (x=-1.9415, y=0.4142, z=0.9073), order='XYZ'>
    Matrix:
      <Vector (0.5638, 0.0544, -0.8241, 16.6464)>
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      <Vector (-0.4024, -0.8533, -0.3316, 11.8208)>
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  Bone: middleFinger3_L
    Location: <Vector (15.2615, 51.1046, 12.8093)>
    Rotation: <Euler (x=-2.1150, y=0.0324, z=0.1559), order='XYZ'>
    Matrix:
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      <Vector (-0.0324, -0.8551, -0.5175, 12.8093)>
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  Bone: middleFingerEnd_L
    Location: <Vector (13.0600, 50.7584, 12.8814)>
    Rotation: <Euler (x=-2.1150, y=0.0324, z=0.1559), order='XYZ'>
    Matrix:
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      <Vector (-0.0324, -0.8551, -0.5175, 12.8814)>
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  Bone: indexFinger1_L
    Location: <Vector (17.1897, 55.3153, 12.0052)>
    Rotation: <Euler (x=-2.0611, y=0.5779, z=1.2060), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.5527, 53.6470, 13.1699)>
    Rotation: <Euler (x=-2.2633, y=0.2933, z=0.7410), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.8178, 52.0597, 13.8800)>
    Rotation: <Euler (x=-2.3085, y=-0.0454, z=0.3565), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.1228, 51.4285, 13.7978)>
    Rotation: <Euler (x=-2.3085, y=-0.0454, z=0.3565), order='XYZ'>
    Matrix:
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      <Vector (0.0454, -0.7393, -0.6719, 13.7978)>
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  Bone: thumbFinger1_L
    Location: <Vector (15.8510, 57.7500, 9.9077)>
    Rotation: <Euler (x=2.5745, y=1.1269, z=0.8847), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.2710, 57.0417, 11.8332)>
    Rotation: <Euler (x=-0.3054, y=2.4635, z=-1.9317), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.5955, 55.2520, 13.3740)>
    Rotation: <Euler (x=2.8863, y=0.1577, z=1.4961), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.4409, 53.1857, 13.7035)>
    Rotation: <Euler (x=2.8863, y=0.1577, z=1.4961), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-8.6253, 54.0589, 0.2413)>
    Rotation: <Euler (x=1.6129, y=0.0331, z=-1.4711), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.3588, 31.4055, -0.5126)>
    Rotation: <Euler (x=1.6162, y=0.3800, z=-1.4556), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.6164, 7.6958, -10.0447)>
    Rotation: <Euler (x=1.4389, y=-1.0365, z=-1.6239), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.8849, 2.6483, -1.5023)>
    Rotation: <Euler (x=1.3574, y=-1.2890, z=-1.5370), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-12.1250, 33.8459, 21.1505)>
    Rotation: <Euler (x=-1.8471, y=-0.6435, z=1.8498), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (3.0298, 53.2445, 0.2557)>
    Rotation: <Euler (x=-1.4838, y=0.4223, z=1.6927), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.5570, 32.6207, 9.5913)>
    Rotation: <Euler (x=-1.4271, y=-0.9843, z=1.5371), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (5.0776, 18.4054, -11.8148)>
    Rotation: <Euler (x=-1.6663, y=0.2749, z=1.7405), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (6.6914, 8.9898, -9.1200)>
    Rotation: <Euler (x=-1.6730, y=0.6024, z=1.7306), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (15.5542, 8.9571, -11.7729)>
    Rotation: <Euler (x=-1.5301, y=0.4735, z=1.9596), order='XYZ'>
    Matrix:
      <Vector (-0.3374, 0.1350, -0.9316, 15.5542)>
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Frame: 32
  Bone: Root_M
    Location: <Vector (-2.5104, 55.5632, 0.2159)>
    Rotation: <Euler (x=1.5481, y=-0.0001, z=1.5077), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
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  Bone: middleFingerEnd_R
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  Bone: indexFinger3_R
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  Bone: thumbFinger2_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
    Location: <Vector (17.3605, 54.2465, 10.0006)>
    Rotation: <Euler (x=-2.0155, y=0.5074, z=1.2354), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.7470, 52.4869, 11.0366)>
    Rotation: <Euler (x=-2.1942, y=0.2480, z=0.7653), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (15.0298, 50.8374, 11.6394)>
    Rotation: <Euler (x=-2.2295, y=-0.0616, z=0.3581), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.3373, 50.2040, 11.5280)>
    Rotation: <Euler (x=-2.2295, y=-0.0616, z=0.3581), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.9824, 56.8317, 8.1198)>
    Rotation: <Euler (x=-0.4423, y=2.0718, z=-2.1399), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.4305, 55.9690, 9.9898)>
    Rotation: <Euler (x=-0.2573, y=2.5342, z=-1.8970), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.7841, 54.0584, 11.3916)>
    Rotation: <Euler (x=2.9044, y=0.0792, z=1.5041), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.6447, 51.9715, 11.5576)>
    Rotation: <Euler (x=2.9044, y=0.0792, z=1.5041), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-8.4616, 53.9576, -0.0125)>
    Rotation: <Euler (x=1.6139, y=0.1208, z=-1.4725), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.2415, 31.4538, -2.7570)>
    Rotation: <Euler (x=1.6176, y=0.4170, z=-1.4587), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.6129, 8.1028, -13.1662)>
    Rotation: <Euler (x=1.4325, y=-0.9810, z=-1.6278), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-3.9276, 2.5914, -4.9172)>
    Rotation: <Euler (x=1.3601, y=-1.2459, z=-1.5491), order='XYZ'>
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  Bone: toesEnd_R
    Location: <Vector (-11.8635, 32.8617, 19.0635)>
    Rotation: <Euler (x=-1.8616, y=-0.6851, z=1.8492), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (3.1957, 53.2209, 0.2523)>
    Rotation: <Euler (x=-1.4756, y=0.5294, z=1.6921), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.5745, 33.7046, 11.7562)>
    Rotation: <Euler (x=-1.4402, y=-0.8895, z=1.5423), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (5.1129, 17.5246, -8.2069)>
    Rotation: <Euler (x=-1.6554, y=0.4031, z=1.7451), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (6.6961, 8.5328, -4.3132)>
    Rotation: <Euler (x=-1.6629, y=0.6951, z=1.7342), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (15.5766, 8.2352, -6.8893)>
    Rotation: <Euler (x=-1.4963, y=0.5617, z=1.9739), order='XYZ'>
    Matrix:
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Frame: 33
  Bone: Root_M
    Location: <Vector (-2.2605, 55.4782, 0.0552)>
    Rotation: <Euler (x=1.5276, y=-0.0103, z=1.5197), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-1.7822, 64.8234, 0.1514)>
    Rotation: <Euler (x=1.5168, y=0.0128, z=1.5666), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-1.7412, 74.5849, 0.0266)>
    Rotation: <Euler (x=1.6095, y=0.0988, z=1.5527), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (-1.5616, 84.4987, -0.9564)>
    Rotation: <Euler (x=1.6093, y=0.0495, z=1.5508), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (-1.3644, 93.2307, -1.7202)>
    Rotation: <Euler (x=1.6123, y=-0.3804, z=1.5335), order='XYZ'>
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  Bone: head_M
    Location: <Vector (-1.1332, 99.4198, 0.7565)>
    Rotation: <Euler (x=1.5699, y=-0.0019, z=1.5532), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-0.8954, 112.9313, 0.7815)>
    Rotation: <Euler (x=1.5699, y=-0.0019, z=1.5532), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-5.0231, 88.5453, 0.2414)>
    Rotation: <Euler (x=0.0575, y=2.9711, z=0.1853), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-14.2200, 86.8213, -1.3695)>
    Rotation: <Euler (x=1.4058, y=-0.1462, z=-1.7483), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-17.0588, 70.9982, 0.9984)>
    Rotation: <Euler (x=1.3894, y=-0.2511, z=-1.6794), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-18.6217, 56.6689, 4.6963)>
    Rotation: <Euler (x=-2.5353, y=-0.0771, z=-1.6791), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-19.2337, 51.0426, 5.1336)>
    Rotation: <Euler (x=1.5518, y=-0.1782, z=-1.1380), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-18.3536, 49.1378, 5.5114)>
    Rotation: <Euler (x=1.4471, y=-0.1105, z=-0.4432), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-16.5524, 48.2829, 5.7327)>
    Rotation: <Euler (x=1.4113, y=0.0061, z=0.3003), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-14.8605, 48.8068, 5.7219)>
    Rotation: <Euler (x=1.4113, y=0.0061, z=0.3003), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-19.2124, 51.4446, 6.3918)>
    Rotation: <Euler (x=1.4910, y=-0.2602, z=-1.2364), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-18.5363, 49.4984, 6.9403)>
    Rotation: <Euler (x=1.3425, y=-0.1557, z=-0.5515), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-16.4694, 48.2270, 7.3212)>
    Rotation: <Euler (x=1.3227, y=-0.1126, z=-0.3803), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-14.7492, 47.5393, 7.5307)>
    Rotation: <Euler (x=1.3227, y=-0.1126, z=-0.3803), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-19.0845, 51.8692, 7.6410)>
    Rotation: <Euler (x=1.3847, y=-0.3205, z=-1.2820), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-18.5083, 49.9295, 8.3128)>
    Rotation: <Euler (x=1.2980, y=-0.2568, z=-0.9818), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-17.1885, 47.9541, 8.9365)>
    Rotation: <Euler (x=1.2029, y=-0.0269, z=-0.3126), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-15.0676, 47.2686, 8.9965)>
    Rotation: <Euler (x=1.2029, y=-0.0269, z=-0.3126), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-18.9508, 52.3130, 8.9465)>
    Rotation: <Euler (x=1.1098, y=-0.3835, z=-1.2144), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-18.2609, 50.4601, 9.7443)>
    Rotation: <Euler (x=0.9787, y=-0.0407, z=-0.6240), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-16.2692, 49.0261, 9.8443)>
    Rotation: <Euler (x=1.0130, y=0.2038, z=-0.2532), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-14.5526, 48.5820, 9.4778)>
    Rotation: <Euler (x=1.0130, y=0.2038, z=-0.2532), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-17.6307, 55.0743, 7.2876)>
    Rotation: <Euler (x=-0.2867, y=-0.9882, z=-1.1841), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
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    Rotation: <Euler (x=-0.1913, y=-0.5820, z=-1.3173), order='XYZ'>
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  Bone: thumbFinger3_R
    Location: <Vector (-16.6737, 52.0015, 10.4181)>
    Rotation: <Euler (x=-0.1715, y=-0.4287, z=-1.3515), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-16.2585, 50.1390, 11.2904)>
    Rotation: <Euler (x=-0.1715, y=-0.4287, z=-1.3515), order='XYZ'>
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  Bone: scapula_L
    Location: <Vector (2.2441, 88.7085, -0.0655)>
    Rotation: <Euler (x=0.0936, y=-0.2994, z=2.9049), order='XYZ'>
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  Bone: showlder_L
    Location: <Vector (11.0635, 86.5811, -2.8660)>
    Rotation: <Euler (x=-1.6487, y=0.0024, z=1.7843), order='XYZ'>
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  Bone: elbow_L
    Location: <Vector (14.5064, 70.7009, -2.8263)>
    Rotation: <Euler (x=-1.6966, y=0.4384, z=1.7479), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.8796, 57.4379, 3.4908)>
    Rotation: <Euler (x=0.6634, y=0.0871, z=1.6824), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (17.5092, 51.8183, 3.9846)>
    Rotation: <Euler (x=-1.5421, y=0.2156, z=1.1598), order='XYZ'>
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  Bone: pinkyFinger2_L
    Location: <Vector (16.6771, 49.9090, 4.4407)>
    Rotation: <Euler (x=-1.6880, y=0.1656, z=0.4249), order='XYZ'>
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  Bone: pinkyFinger3_L
    Location: <Vector (14.8744, 49.0934, 4.7714)>
    Rotation: <Euler (x=-1.7386, y=0.1016, z=0.0228), order='XYZ'>
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  Bone: pinkyFingerEnd_L
    Location: <Vector (13.1129, 49.0533, 4.9511)>
    Rotation: <Euler (x=-1.7386, y=0.1016, z=0.0228), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (17.5581, 52.2405, 5.2354)>
    Rotation: <Euler (x=-1.5823, y=0.2947, z=1.3142), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (17.0403, 50.2672, 5.8547)>
    Rotation: <Euler (x=-1.7506, y=0.2399, z=0.7003), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (15.2160, 48.7295, 6.4384)>
    Rotation: <Euler (x=-1.8391, y=0.1251, z=0.2044), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (13.4047, 48.3541, 6.6710)>
    Rotation: <Euler (x=-1.8391, y=0.1251, z=0.2044), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (17.5002, 52.6855, 6.4828)>
    Rotation: <Euler (x=-1.7145, y=0.3479, z=1.2705), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (16.9073, 50.7708, 7.2096)>
    Rotation: <Euler (x=-1.8136, y=0.2938, z=0.9603), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (15.5594, 48.8445, 7.9208)>
    Rotation: <Euler (x=-1.9451, y=0.0298, z=0.1697), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (13.3627, 48.4680, 7.9872)>
    Rotation: <Euler (x=-1.9451, y=0.0298, z=0.1697), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.4396, 53.1505, 7.7863)>
    Rotation: <Euler (x=-1.9706, y=0.4276, z=1.2583), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.8432, 51.3043, 8.6705)>
    Rotation: <Euler (x=-2.1203, y=0.1951, z=0.7842), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (15.1372, 49.6025, 9.1467)>
    Rotation: <Euler (x=-2.1420, y=-0.0806, z=0.3545), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.4447, 48.9760, 9.0010)>
    Rotation: <Euler (x=-2.1420, y=-0.0806, z=0.3545), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (16.0323, 55.8872, 6.1586)>
    Rotation: <Euler (x=-0.3345, y=2.1423, z=-2.0445), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.5061, 54.8610, 7.9519)>
    Rotation: <Euler (x=-0.2108, y=2.6145, z=-1.8694), order='XYZ'>
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  Bone: thumbFinger3_L
    Location: <Vector (14.8816, 52.8320, 9.1874)>
    Rotation: <Euler (x=2.9228, y=-0.0082, z=1.5074), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.7487, 50.7382, 9.1702)>
    Rotation: <Euler (x=2.9228, y=-0.0082, z=1.5074), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-8.1859, 53.8048, -0.3132)>
    Rotation: <Euler (x=1.6161, y=0.1676, z=-1.4774), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-6.0907, 31.4429, -4.1134)>
    Rotation: <Euler (x=1.6212, y=0.4832, z=-1.4615), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.6081, 8.8206, -16.0548)>
    Rotation: <Euler (x=1.4257, y=-0.9071, z=-1.6300), order='XYZ'>
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  Bone: toes_R
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    Rotation: <Euler (x=1.3610, y=-1.2067, z=-1.5588), order='XYZ'>
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  Bone: toesEnd_R
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    Rotation: <Euler (x=-1.8753, y=-0.7228, z=1.8494), order='XYZ'>
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  Bone: hip_L
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    Rotation: <Euler (x=-1.4658, y=0.6170, z=1.6850), order='XYZ'>
    Matrix:
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  Bone: knee_L
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    Rotation: <Euler (x=-1.4520, y=-0.7648, z=1.5416), order='XYZ'>
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  Bone: ankle_L
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    Rotation: <Euler (x=-1.6439, y=0.5461, z=1.7472), order='XYZ'>
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  Bone: toes_L
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    Rotation: <Euler (x=-1.6528, y=0.8088, z=1.7350), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
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    Rotation: <Euler (x=-1.4532, y=0.6701, z=1.9927), order='XYZ'>
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Frame: 34
  Bone: Root_M
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    Rotation: <Euler (x=1.5082, y=-0.0222, z=1.5334), order='XYZ'>
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  Bone: Spine1_M
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    Rotation: <Euler (x=1.5005, y=0.0102, z=1.5654), order='XYZ'>
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  Bone: Mid_M
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    Rotation: <Euler (x=1.6173, y=0.0913, z=1.5509), order='XYZ'>
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  Bone: chestMid_M
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    Rotation: <Euler (x=1.6171, y=0.0420, z=1.5486), order='XYZ'>
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  Bone: neck_M
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    Rotation: <Euler (x=1.6208, y=-0.3878, z=1.5277), order='XYZ'>
    Matrix:
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  Bone: head_M
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    Rotation: <Euler (x=1.5697, y=-0.0013, z=1.5469), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
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    Rotation: <Euler (x=1.5697, y=-0.0013, z=1.5469), order='XYZ'>
    Matrix:
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  Bone: scapula_R
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    Rotation: <Euler (x=0.0483, y=2.9935, z=0.1805), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-14.0257, 86.6826, -1.0780)>
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  Bone: elbow_R
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    Rotation: <Euler (x=1.3678, y=-0.3059, z=-1.6704), order='XYZ'>
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  Bone: wrist_R
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  Bone: pinkyFinger1_R
    Location: <Vector (-18.8598, 51.2211, 7.0464)>
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  Bone: pinkyFinger3_R
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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  Bone: ringFinger3_R
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  Bone: ringFingerEnd_R
    Location: <Vector (-14.3391, 47.8975, 9.6245)>
    Rotation: <Euler (x=1.2205, y=-0.1179, z=-0.3819), order='XYZ'>
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  Bone: middleFinger1_R
    Location: <Vector (-18.6173, 52.2821, 9.4565)>
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  Bone: middleFinger2_R
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    Rotation: <Euler (x=1.2134, y=-0.3182, z=-0.9711), order='XYZ'>
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  Bone: middleFinger3_R
    Location: <Vector (-16.7250, 48.4814, 11.0615)>
    Rotation: <Euler (x=1.1012, y=-0.0258, z=-0.3233), order='XYZ'>
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  Bone: middleFingerEnd_R
    Location: <Vector (-14.6115, 47.7733, 11.1191)>
    Rotation: <Euler (x=1.1012, y=-0.0258, z=-0.3233), order='XYZ'>
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  Bone: indexFinger1_R
    Location: <Vector (-18.4349, 52.8469, 10.7082)>
    Rotation: <Euler (x=1.0386, y=-0.4618, z=-1.1984), order='XYZ'>
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  Bone: indexFinger2_R
    Location: <Vector (-17.7404, 51.0690, 11.6582)>
    Rotation: <Euler (x=0.8814, y=-0.0707, z=-0.6319), order='XYZ'>
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  Bone: indexFinger3_R
    Location: <Vector (-15.7634, 49.6217, 11.8318)>
    Rotation: <Euler (x=0.9092, y=0.2097, z=-0.2878), order='XYZ'>
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  Bone: indexFingerEnd_R
    Location: <Vector (-14.0653, 49.1190, 11.4549)>
    Rotation: <Euler (x=0.9092, y=0.2097, z=-0.2878), order='XYZ'>
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  Bone: thumbFinger1_R
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    Rotation: <Euler (x=-0.4226, y=-1.0616, z=-1.0811), order='XYZ'>
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  Bone: thumbFinger2_R
    Location: <Vector (-16.6497, 54.4992, 10.6110)>
    Rotation: <Euler (x=-0.2616, y=-0.6662, z=-1.2895), order='XYZ'>
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  Bone: thumbFinger3_R
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    Rotation: <Euler (x=-0.2316, y=-0.5152, z=-1.3374), order='XYZ'>
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  Bone: thumbFingerEnd_R
    Location: <Vector (-15.6915, 50.8679, 13.1629)>
    Rotation: <Euler (x=-0.2316, y=-0.5152, z=-1.3374), order='XYZ'>
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  Bone: scapula_L
    Location: <Vector (2.4705, 88.5388, -0.0387)>
    Rotation: <Euler (x=0.0852, y=-0.3242, z=2.9030), order='XYZ'>
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  Bone: showlder_L
    Location: <Vector (11.2157, 86.4118, -3.0633)>
    Rotation: <Euler (x=-1.6391, y=-0.0389, z=1.7711), order='XYZ'>
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  Bone: elbow_L
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    Rotation: <Euler (x=-1.6955, y=0.3608, z=1.7427), order='XYZ'>
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  Bone: wrist_L
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    Rotation: <Euler (x=0.6649, y=-0.0090, z=1.6824), order='XYZ'>
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  Bone: pinkyFinger1_L
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    Rotation: <Euler (x=-1.4925, y=0.1329, z=1.1684), order='XYZ'>
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  Bone: pinkyFinger2_L
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    Rotation: <Euler (x=-1.5953, y=0.1367, z=0.4388), order='XYZ'>
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  Bone: pinkyFinger3_L
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    Rotation: <Euler (x=-1.6425, y=0.1111, z=0.0329), order='XYZ'>
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  Bone: pinkyFingerEnd_L
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    Rotation: <Euler (x=-1.6425, y=0.1111, z=0.0329), order='XYZ'>
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  Bone: ringFinger1_L
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    Rotation: <Euler (x=-1.5457, y=0.2055, z=1.3232), order='XYZ'>
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger1_L
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  Bone: middleFinger2_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
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  Bone: thumbFinger1_L
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  Bone: thumbFinger2_L
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  Bone: thumbFinger3_L
    Location: <Vector (14.8966, 51.6540, 6.8153)>
    Rotation: <Euler (x=2.9411, y=-0.1025, z=1.5063), order='XYZ'>
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.7621, 49.5712, 6.6005)>
    Rotation: <Euler (x=2.9411, y=-0.1025, z=1.5063), order='XYZ'>
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  Bone: hip_R
    Location: <Vector (-7.8400, 53.6365, -0.6405)>
    Rotation: <Euler (x=1.6188, y=0.1880, z=-1.4848), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.9170, 31.3414, -4.8967)>
    Rotation: <Euler (x=1.6267, y=0.5639, z=-1.4639), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.5987, 9.7440, -18.6338)>
    Rotation: <Euler (x=1.4192, y=-0.8171, z=-1.6317), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.0119, 2.9639, -11.3965)>
    Rotation: <Euler (x=1.3611, y=-1.1704, z=-1.5669), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.4370, 31.4679, 14.8089)>
    Rotation: <Euler (x=-1.8885, y=-0.7578, z=1.8501), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (3.8119, 53.1842, 0.0906)>
    Rotation: <Euler (x=-1.4561, y=0.6757, z=1.6722), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.6111, 35.5014, 14.3373)>
    Rotation: <Euler (x=-1.4608, y=-0.6207, z=1.5361), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.8865, 14.6071, -0.6104)>
    Rotation: <Euler (x=-1.6303, y=0.7046, z=1.7467), order='XYZ'>
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  Bone: toes_L
    Location: <Vector (6.2094, 7.1616, 5.8187)>
    Rotation: <Euler (x=-1.6408, y=0.9447, z=1.7333), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (15.1397, 6.1172, 3.6397)>
    Rotation: <Euler (x=-1.3939, y=0.7990, z=2.0216), order='XYZ'>
    Matrix:
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Frame: 35
  Bone: Root_M
    Location: <Vector (-1.6042, 55.2920, -0.3408)>
    Rotation: <Euler (x=1.4903, y=-0.0349, z=1.5454), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-1.3668, 64.6413, -0.0141)>
    Rotation: <Euler (x=1.4856, y=0.0071, z=1.5644), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-1.3040, 74.4032, -0.0839)>
    Rotation: <Euler (x=1.6244, y=0.0829, z=1.5496), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-1.0933, 84.3308, -0.9087)>
    Rotation: <Euler (x=1.6242, y=0.0336, z=1.5469), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (-0.8075, 93.0710, -1.5434)>
    Rotation: <Euler (x=1.6286, y=-0.3960, z=1.5228), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-0.5123, 99.2179, 1.0295)>
    Rotation: <Euler (x=1.5697, y=-0.0026, z=1.5415), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (-0.1158, 112.7257, 1.0642)>
    Rotation: <Euler (x=1.5697, y=-0.0026, z=1.5415), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-4.5241, 88.1623, 0.4103)>
    Rotation: <Euler (x=0.0385, y=3.0133, z=0.1766), order='XYZ'>
    Matrix:
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      <Vector (-0.1742, 0.9846, -0.0154, 88.1623)>
      <Vector (-0.1279, -0.0382, -0.9911, 0.4103)>
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  Bone: showlder_R
    Location: <Vector (-13.7945, 86.5084, -0.8042)>
    Rotation: <Euler (x=1.3720, y=-0.1775, z=-1.7385), order='XYZ'>
    Matrix:
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      <Vector (-0.9705, 0.1377, 0.1980, 86.5084)>
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  Bone: elbow_R
    Location: <Vector (-16.4635, 70.7388, 2.0654)>
    Rotation: <Euler (x=1.3461, y=-0.3668, z=-1.6567), order='XYZ'>
    Matrix:
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      <Vector (-0.9300, 0.3292, 0.1633, 70.7388)>
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  Bone: wrist_R
    Location: <Vector (-17.6559, 56.8988, 7.4017)>
    Rotation: <Euler (x=-2.5766, y=-0.2784, z=-1.6935), order='XYZ'>
    Matrix:
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      <Vector (-0.9543, -0.0426, -0.2959, 56.8988)>
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  Bone: pinkyFinger1_R
    Location: <Vector (-18.3241, 51.4821, 8.9618)>
    Rotation: <Euler (x=1.4065, y=-0.3280, z=-1.1232), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-17.4504, 49.6625, 9.6485)>
    Rotation: <Euler (x=1.2418, y=-0.1365, z=-0.4395), order='XYZ'>
    Matrix:
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      <Vector (-0.4216, 0.3471, -0.8377, 49.6625)>
      <Vector (0.1360, 0.9376, 0.3201, 9.6485)>
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  Bone: pinkyFinger3_R
    Location: <Vector (-15.6520, 48.8169, 9.9215)>
    Rotation: <Euler (x=1.2414, y=0.1222, z=0.2676), order='XYZ'>
    Matrix:
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      <Vector (-0.1219, 0.9392, 0.3210, 9.9215)>
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-13.9566, 49.2818, 9.7056)>
    Rotation: <Euler (x=1.2414, y=0.1222, z=0.2676), order='XYZ'>
    Matrix:
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      <Vector (0.2625, 0.3424, -0.9021, 49.2818)>
      <Vector (-0.1219, 0.9392, 0.3210, 9.7056)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_R
    Location: <Vector (-18.2145, 52.1188, 10.1141)>
    Rotation: <Euler (x=1.3573, y=-0.4225, z=-1.2132), order='XYZ'>
    Matrix:
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      <Vector (-0.8544, 0.4496, -0.2607, 52.1188)>
      <Vector (0.4101, 0.8914, 0.1932, 10.1141)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_R
    Location: <Vector (-17.5339, 50.2973, 10.9884)>
    Rotation: <Euler (x=1.1392, y=-0.2025, z=-0.5369), order='XYZ'>
    Matrix:
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      <Vector (-0.5010, 0.4529, -0.7375, 50.2973)>
      <Vector (0.2011, 0.8897, 0.4097, 10.9884)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_R
    Location: <Vector (-15.4663, 49.0667, 11.4824)>
    Rotation: <Euler (x=1.1163, y=-0.1257, z=-0.3774), order='XYZ'>
    Matrix:
      <Vector (0.9223, 0.0570, -0.3823, -15.4663)>
      <Vector (-0.3656, 0.4496, -0.8150, 49.0667)>
      <Vector (0.1254, 0.8914, 0.4355, 11.4824)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_R
    Location: <Vector (-13.7468, 48.3851, 11.7162)>
    Rotation: <Euler (x=1.1163, y=-0.1257, z=-0.3774), order='XYZ'>
    Matrix:
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      <Vector (-0.3656, 0.4496, -0.8150, 48.3851)>
      <Vector (0.1254, 0.8914, 0.4355, 11.7162)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_R
    Location: <Vector (-17.9988, 52.7731, 11.2466)>
    Rotation: <Euler (x=1.2553, y=-0.4881, z=-1.2526), order='XYZ'>
    Matrix:
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      <Vector (-0.8389, 0.5205, -0.1592, 52.7731)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger2_R
    Location: <Vector (-17.4098, 50.9845, 12.2464)>
    Rotation: <Euler (x=1.1260, y=-0.3814, z=-0.9493), order='XYZ'>
    Matrix:
      <Vector (0.5404, 0.1542, -0.8272, -17.4098)>
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  Bone: middleFinger3_R
    Location: <Vector (-16.0825, 49.1310, 13.1608)>
    Rotation: <Euler (x=0.9975, y=-0.0281, z=-0.3287), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFingerEnd_R
    Location: <Vector (-13.9729, 48.4115, 13.2234)>
    Rotation: <Euler (x=0.9975, y=-0.0281, z=-0.3287), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-17.7734, 53.4568, 12.4302)>
    Rotation: <Euler (x=0.9632, y=-0.5417, z=-1.1704), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-17.0614, 51.7745, 13.5295)>
    Rotation: <Euler (x=0.7828, y=-0.1041, z=-0.6315), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-15.0895, 50.3323, 13.7847)>
    Rotation: <Euler (x=0.8032, y=0.2099, z=-0.3181), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-13.4075, 49.7784, 13.4075)>
    Rotation: <Euler (x=0.8032, y=0.2099, z=-0.3181), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-16.5223, 55.8080, 10.1883)>
    Rotation: <Euler (x=-0.5954, y=-1.1289, z=-0.9356), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-15.9813, 55.0740, 12.1155)>
    Rotation: <Euler (x=-0.3395, y=-0.7514, z=-1.2469), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-15.4101, 53.3725, 13.7924)>
    Rotation: <Euler (x=-0.2956, y=-0.6036, z=-1.3117), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-14.9675, 51.7028, 14.9833)>
    Rotation: <Euler (x=-0.2956, y=-0.6036, z=-1.3117), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (2.7299, 88.3623, 0.0000)>
    Rotation: <Euler (x=0.0755, y=-0.3477, z=2.9024), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (11.4023, 86.2472, -3.2351)>
    Rotation: <Euler (x=-1.6295, y=-0.0781, z=1.7566), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.3953, 70.3264, -4.5025)>
    Rotation: <Euler (x=-1.6956, y=0.2799, z=1.7352), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.7358, 56.2174, -0.3912)>
    Rotation: <Euler (x=0.6645, y=-0.1092, z=1.6802), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (17.3522, 50.6086, -1.0098)>
    Rotation: <Euler (x=-1.4436, y=0.0453, z=1.1706), order='XYZ'>
    Matrix:
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      <Vector (0.9200, 0.0081, 0.3917, 50.6086)>
      <Vector (-0.0453, -0.9909, 0.1268, -1.0098)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger2_L
    Location: <Vector (16.5224, 48.6470, -0.9134)>
    Rotation: <Euler (x=-1.5000, y=0.1036, z=0.4481), order='XYZ'>
    Matrix:
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      <Vector (-0.1034, -0.9922, 0.0703, -0.9134)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_L
    Location: <Vector (14.7241, 47.7826, -0.7060)>
    Rotation: <Euler (x=-1.5418, y=0.1180, z=0.0423), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (12.9668, 47.7082, -0.4974)>
    Rotation: <Euler (x=-1.5418, y=0.1180, z=0.0423), order='XYZ'>
    Matrix:
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      <Vector (-0.1178, -0.9926, 0.0288, -0.4974)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (17.4309, 50.7805, 0.2976)>
    Rotation: <Euler (x=-1.5106, y=0.1114, z=1.3266), order='XYZ'>
    Matrix:
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      <Vector (-0.1111, -0.9920, 0.0597, 0.2976)>
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  Bone: ringFinger2_L
    Location: <Vector (16.9186, 48.7245, 0.5346)>
    Rotation: <Euler (x=-1.5857, y=0.1291, z=0.7286), order='XYZ'>
    Matrix:
      <Vector (0.7399, -0.0861, -0.6672, 16.9186)>
      <Vector (0.6603, -0.0969, 0.7447, 48.7245)>
      <Vector (-0.1287, -0.9916, -0.0148, 0.5346)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (15.1013, 47.1027, 0.8508)>
    Rotation: <Euler (x=-1.6424, y=0.1057, z=0.2250), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (13.2940, 46.6891, 1.0475)>
    Rotation: <Euler (x=-1.6424, y=0.1057, z=0.2250), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (17.4028, 50.9754, 1.6085)>
    Rotation: <Euler (x=-1.6342, y=0.1675, z=1.2889), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (16.8181, 48.9561, 1.9641)>
    Rotation: <Euler (x=-1.6822, y=0.1451, z=0.9869), order='XYZ'>
    Matrix:
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      <Vector (0.8256, -0.1812, 0.5344, 48.9561)>
      <Vector (-0.1446, -0.9834, -0.1100, 1.9641)>
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  Bone: middleFinger3_L
    Location: <Vector (15.4783, 46.9283, 2.3192)>
    Rotation: <Euler (x=-1.7490, y=0.0189, z=0.1724), order='XYZ'>
    Matrix:
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      <Vector (-0.0189, -0.9840, -0.1772, 2.3192)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFingerEnd_L
    Location: <Vector (13.2819, 46.5458, 2.3613)>
    Rotation: <Euler (x=-1.7490, y=0.0189, z=0.1724), order='XYZ'>
    Matrix:
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      <Vector (-0.0189, -0.9840, -0.1772, 2.3613)>
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  Bone: indexFinger1_L
    Location: <Vector (17.3734, 51.1790, 2.9785)>
    Rotation: <Euler (x=-1.8867, y=0.2479, z=1.2841), order='XYZ'>
    Matrix:
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      <Vector (-0.2454, -0.9215, -0.3012, 2.9785)>
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  Bone: indexFinger2_L
    Location: <Vector (16.7890, 49.1964, 3.5017)>
    Rotation: <Euler (x=-1.9661, y=0.0718, z=0.8027), order='XYZ'>
    Matrix:
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      <Vector (-0.0718, -0.9205, -0.3841, 3.5017)>
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  Bone: indexFinger3_L
    Location: <Vector (15.0868, 47.4344, 3.6780)>
    Rotation: <Euler (x=-1.9498, y=-0.1250, z=0.3326), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.3888, 46.8478, 3.4522)>
    Rotation: <Euler (x=-1.9498, y=-0.1250, z=0.3326), order='XYZ'>
    Matrix:
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      <Vector (0.1247, -0.9218, -0.3671, 3.4522)>
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  Bone: thumbFinger1_L
    Location: <Vector (15.9417, 54.1790, 1.9443)>
    Rotation: <Euler (x=-0.1730, y=2.3125, z=-1.9181), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.4514, 52.8247, 3.5163)>
    Rotation: <Euler (x=3.0146, y=0.3460, z=1.3057), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.8460, 50.5948, 4.3493)>
    Rotation: <Euler (x=2.9585, y=-0.2013, z=1.5015), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.7038, 48.5439, 3.9298)>
    Rotation: <Euler (x=2.9585, y=-0.2013, z=1.5015), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-7.4672, 53.4835, -0.9750)>
    Rotation: <Euler (x=1.6218, y=0.1956, z=-1.4934), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.7393, 31.2059, -5.4029)>
    Rotation: <Euler (x=1.6333, y=0.6439, z=-1.4657), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.5838, 10.7645, -20.8312)>
    Rotation: <Euler (x=1.4134, y=-0.7134, z=-1.6336), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.0546, 3.2738, -14.3359)>
    Rotation: <Euler (x=1.3605, y=-1.1358, z=-1.5741), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.2567, 30.9116, 12.8417)>
    Rotation: <Euler (x=-1.9016, y=-0.7911, z=1.8516), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (4.1739, 53.1550, -0.0359)>
    Rotation: <Euler (x=-1.4490, y=0.7005, z=1.6544), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.6274, 35.8012, 14.6480)>
    Rotation: <Euler (x=-1.4666, y=-0.4669, z=1.5285), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.6579, 12.8712, 3.0807)>
    Rotation: <Euler (x=-1.6127, y=0.8783, z=1.7441), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (5.7507, 6.6291, 10.7202)>
    Rotation: <Euler (x=-1.6242, y=1.1027, z=1.7309), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (14.6934, 5.1199, 8.8931)>
    Rotation: <Euler (x=-1.3049, y=0.9467, z=2.0734), order='XYZ'>
    Matrix:
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Frame: 36
  Bone: Root_M
    Location: <Vector (-1.2512, 55.2079, -0.5457)>
    Rotation: <Euler (x=1.4745, y=-0.0476, z=1.5547), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-1.1004, 64.5541, -0.1003)>
    Rotation: <Euler (x=1.4727, y=0.0041, z=1.5636), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-1.0298, 74.3161, -0.1399)>
    Rotation: <Euler (x=1.6306, y=0.0745, z=1.5487), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-0.8102, 84.2501, -0.8812)>
    Rotation: <Euler (x=1.6304, y=0.0252, z=1.5457), order='XYZ'>
    Matrix:
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  Bone: neck_M
    Location: <Vector (-0.4914, 92.9941, -1.4470)>
    Rotation: <Euler (x=1.6356, y=-0.4042, z=1.5187), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (-0.1721, 99.1185, 1.1765)>
    Rotation: <Euler (x=1.5697, y=-0.0060, z=1.5369), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (0.2852, 112.6242, 1.2580)>
    Rotation: <Euler (x=1.5697, y=-0.0060, z=1.5369), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-4.2393, 87.9522, 0.4917)>
    Rotation: <Euler (x=0.0289, y=3.0302, z=0.1736), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-13.5334, 86.3221, -0.5634)>
    Rotation: <Euler (x=1.3577, y=-0.1883, z=-1.7327), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-16.1064, 70.5690, 2.4788)>
    Rotation: <Euler (x=1.3244, y=-0.4347, z=-1.6383), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-17.0166, 57.1026, 8.7456)>
    Rotation: <Euler (x=-2.5940, y=-0.3826, z=-1.6906), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-17.6462, 51.8745, 10.8649)>
    Rotation: <Euler (x=1.3305, y=-0.4060, z=-1.0986), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-16.7553, 50.1301, 11.7071)>
    Rotation: <Euler (x=1.1365, y=-0.1528, z=-0.4271), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-14.9508, 49.3088, 12.0124)>
    Rotation: <Euler (x=1.1498, y=0.1762, z=0.2512), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-13.2618, 49.7423, 11.7019)>
    Rotation: <Euler (x=1.1498, y=0.1762, z=0.2512), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-17.5024, 52.6241, 11.9432)>
    Rotation: <Euler (x=1.2859, y=-0.5065, z=-1.1839), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-16.7990, 50.8975, 12.9775)>
    Rotation: <Euler (x=1.0346, y=-0.2285, z=-0.5172), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-14.7196, 49.7146, 13.5340)>
    Rotation: <Euler (x=1.0104, y=-0.1356, z=-0.3664), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-12.9949, 49.0528, 13.7861)>
    Rotation: <Euler (x=1.0104, y=-0.1356, z=-0.3664), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-17.2531, 53.3887, 12.9970)>
    Rotation: <Euler (x=1.1849, y=-0.5744, z=-1.2197), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-16.6375, 51.7080, 14.1554)>
    Rotation: <Euler (x=1.0346, y=-0.4457, z=-0.9153), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-15.2866, 49.9510, 15.2143)>
    Rotation: <Euler (x=0.8921, y=-0.0334, z=-0.3282), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-13.1771, 49.2326, 15.2887)>
    Rotation: <Euler (x=0.8921, y=-0.0334, z=-0.3282), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-16.9925, 54.1878, 14.0982)>
    Rotation: <Euler (x=0.8819, y=-0.6225, z=-1.1284), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-16.2510, 52.6224, 15.3414)>
    Rotation: <Euler (x=0.6829, y=-0.1402, z=-0.6221), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-14.2744, 51.2050, 15.6845)>
    Rotation: <Euler (x=0.6956, y=0.2043, z=-0.3430), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-12.6048, 50.6087, 15.3171)>
    Rotation: <Euler (x=0.6956, y=0.2043, z=-0.3430), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-15.8040, 56.2947, 11.5946)>
    Rotation: <Euler (x=-0.8184, y=-1.1850, z=-0.7339), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-15.2081, 55.7573, 13.5699)>
    Rotation: <Euler (x=-0.4285, y=-0.8366, z=-1.1862), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-14.5907, 54.2318, 15.3934)>
    Rotation: <Euler (x=-0.3656, y=-0.6932, z=-1.2721), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-14.1158, 52.6894, 16.7341)>
    Rotation: <Euler (x=-0.3656, y=-0.6932, z=-1.2721), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (3.0165, 88.1921, 0.0410)>
    Rotation: <Euler (x=0.0654, y=-0.3684, z=2.9028), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (11.6229, 86.0967, -3.3780)>
    Rotation: <Euler (x=-1.6206, y=-0.1133, z=1.7420), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.3727, 70.1876, -5.2151)>
    Rotation: <Euler (x=-1.6974, y=0.1983, z=1.7264), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.6333, 55.7744, -2.2836)>
    Rotation: <Euler (x=0.6616, y=-0.2107, z=1.6772), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_L
    Location: <Vector (17.2228, 50.2550, -3.4709)>
    Rotation: <Euler (x=-1.3965, y=-0.0448, z=1.1671), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_L
    Location: <Vector (16.3861, 48.2963, -3.5663)>
    Rotation: <Euler (x=-1.4050, y=0.0668, z=0.4527), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (14.5862, 47.4209, -3.4325)>
    Rotation: <Euler (x=-1.4396, y=0.1214, z=0.0510), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_L
    Location: <Vector (12.8303, 47.3312, -3.2180)>
    Rotation: <Euler (x=-1.4396, y=0.1214, z=0.0510), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_L
    Location: <Vector (17.3125, 50.2936, -2.1534)>
    Rotation: <Euler (x=-1.4782, y=0.0151, z=1.3252), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_L
    Location: <Vector (16.7941, 48.2258, -2.1212)>
    Rotation: <Euler (x=-1.5046, y=0.0675, z=0.7331), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_L
    Location: <Vector (14.9730, 46.5859, -1.9555)>
    Rotation: <Euler (x=-1.5415, y=0.0907, z=0.2314), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_L
    Location: <Vector (13.1657, 46.1601, -1.7867)>
    Rotation: <Euler (x=-1.5415, y=0.0907, z=0.2314), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_L
    Location: <Vector (17.2955, 50.3551, -0.8293)>
    Rotation: <Euler (x=-1.5981, y=0.0725, z=1.2898), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_L
    Location: <Vector (16.7057, 48.3120, -0.6749)>
    Rotation: <Euler (x=-1.6194, y=0.0650, z=0.9900), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (15.3609, 46.2628, -0.5154)>
    Rotation: <Euler (x=-1.6479, y=0.0096, z=0.1704), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (13.1635, 45.8848, -0.4940)>
    Rotation: <Euler (x=-1.6479, y=0.0096, z=0.1704), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.2777, 50.4193, 0.5544)>
    Rotation: <Euler (x=-1.8498, y=0.1530, z=1.2880), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.6897, 48.3958, 0.8794)>
    Rotation: <Euler (x=-1.8899, y=0.0046, z=0.8021), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.9821, 46.6302, 0.8907)>
    Rotation: <Euler (x=-1.8503, y=-0.1496, z=0.3155), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.2801, 46.0747, 0.6209)>
    Rotation: <Euler (x=-1.8503, y=-0.1496, z=0.3155), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.8496, 53.5129, -0.1596)>
    Rotation: <Euler (x=-0.1161, y=2.4057, z=-1.8815), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.3665, 52.0081, 1.2715)>
    Rotation: <Euler (x=3.0501, y=0.2503, z=1.3127), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.7590, 49.7073, 1.8799)>
    Rotation: <Euler (x=-0.1671, y=-2.8399, z=-1.6475), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.6054, 47.7098, 1.2565)>
    Rotation: <Euler (x=-0.1671, y=-2.8399, z=-1.6475), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-7.0872, 53.3576, -1.2965)>
    Rotation: <Euler (x=1.6247, y=0.1972, z=-1.5027), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.5676, 31.0719, -5.7599)>
    Rotation: <Euler (x=1.6408, y=0.7146, z=-1.4674), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.5637, 11.7630, -22.6027)>
    Rotation: <Euler (x=1.4086, y=-0.6017, z=-1.6363), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.0990, 3.5982, -16.9840)>
    Rotation: <Euler (x=1.3597, y=-1.1001, z=-1.5810), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.0917, 30.3026, 11.1641)>
    Rotation: <Euler (x=-1.9158, y=-0.8254, z=1.8542), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (4.5397, 53.1165, -0.1738)>
    Rotation: <Euler (x=-1.4464, y=0.6908, z=1.6319), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.6113, 35.5919, 14.3391)>
    Rotation: <Euler (x=-1.4701, y=-0.3106, z=1.5215), order='XYZ'>
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Frame: 37
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  Bone: Spine1_M
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  Bone: showlder_R
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  Bone: elbow_R
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  Bone: wrist_R
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  Bone: pinkyFinger2_R
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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    Rotation: <Euler (x=0.9306, y=-0.2543, z=-0.4902), order='XYZ'>
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  Bone: ringFinger3_R
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    Rotation: <Euler (x=0.9057, y=-0.1465, z=-0.3495), order='XYZ'>
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=1.1100, y=-0.6588, z=-1.1742), order='XYZ'>
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  Bone: middleFinger2_R
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  Bone: middleFinger3_R
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    Rotation: <Euler (x=0.7881, y=-0.0408, z=-0.3223), order='XYZ'>
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  Bone: middleFingerEnd_R
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  Bone: indexFinger1_R
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    Rotation: <Euler (x=0.7945, y=-0.7006, z=-1.0725), order='XYZ'>
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  Bone: indexFinger2_R
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  Bone: indexFinger3_R
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  Bone: indexFingerEnd_R
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
    Location: <Vector (13.0499, 45.8627, -4.4873)>
    Rotation: <Euler (x=-1.4432, y=0.0722, z=0.2354), order='XYZ'>
    Matrix:
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      <Vector (-0.0722, -0.9893, 0.1270, -4.4873)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (17.2017, 49.9261, -3.1379)>
    Rotation: <Euler (x=-1.5657, y=-0.0219, z=1.2866), order='XYZ'>
    Matrix:
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      <Vector (0.0218, -0.9997, 0.0051, -3.1379)>
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  Bone: middleFinger2_L
    Location: <Vector (16.6040, 47.8800, -3.1845)>
    Rotation: <Euler (x=-1.5607, y=-0.0157, z=0.9874), order='XYZ'>
    Matrix:
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      <Vector (0.8345, 0.0187, 0.5507, 47.8800)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger3_L
    Location: <Vector (15.2512, 45.8302, -3.2230)>
    Rotation: <Euler (x=-1.5489, y=-0.0024, z=0.1667), order='XYZ'>
    Matrix:
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      <Vector (0.1659, 0.0220, 0.9859, 45.8302)>
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  Bone: middleFingerEnd_L
    Location: <Vector (13.0523, 45.4602, -3.2284)>
    Rotation: <Euler (x=-1.5489, y=-0.0024, z=0.1667), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.1905, 49.8524, -1.7546)>
    Rotation: <Euler (x=-1.8172, y=0.0587, z=1.2874), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.5954, 47.8088, -1.6296)>
    Rotation: <Euler (x=-1.8170, y=-0.0635, z=0.7959), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.8804, 46.0573, -1.7854)>
    Rotation: <Euler (x=-1.7526, y=-0.1751, z=0.2957), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.1748, 45.5378, -2.1007)>
    Rotation: <Euler (x=-1.7526, y=-0.1751, z=0.2957), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.7723, 53.0070, -2.1503)>
    Rotation: <Euler (x=-0.0723, y=2.4996, z=-1.8576), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.2893, 51.3692, -0.8735)>
    Rotation: <Euler (x=3.0807, y=0.1551, z=1.3148), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.6748, 49.0215, -0.4940)>
    Rotation: <Euler (x=-0.1535, y=-2.7410, z=-1.6562), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.5099, 47.0965, -1.3122)>
    Rotation: <Euler (x=-0.1535, y=-2.7410, z=-1.6562), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-6.7096, 53.2608, -1.5838)>
    Rotation: <Euler (x=1.6275, y=0.2081, z=-1.5118), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.3965, 31.0119, -6.2897)>
    Rotation: <Euler (x=1.6480, y=0.7685, z=-1.4698), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.5343, 12.6290, -24.1540)>
    Rotation: <Euler (x=1.4049, y=-0.5277, z=-1.6413), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.1381, 4.0747, -19.1561)>
    Rotation: <Euler (x=1.3618, y=-1.0229, z=-1.5897), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-11.0162, 28.5761, 10.9556)>
    Rotation: <Euler (x=1.1883, y=-2.2429, z=-1.2657), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (4.9026, 53.0755, -0.3085)>
    Rotation: <Euler (x=-1.4488, y=0.6487, z=1.6062), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.5450, 34.9355, 13.4542)>
    Rotation: <Euler (x=-1.4724, y=-0.1575, z=1.5168), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (4.1741, 9.5899, 9.4229)>
    Rotation: <Euler (x=-1.5496, y=1.2519, z=1.7508), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.7313, 6.5281, 18.8481)>
    Rotation: <Euler (x=1.6361, y=1.6805, z=-1.3458), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.6204, 4.0915, 18.0510)>
    Rotation: <Euler (x=-0.8724, y=1.2549, z=2.4140), order='XYZ'>
    Matrix:
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Frame: 38
  Bone: Root_M
    Location: <Vector (-0.5480, 55.0824, -0.8889)>
    Rotation: <Euler (x=1.4512, y=-0.0689, z=1.5658), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (-0.5018, 64.4181, -0.2447)>
    Rotation: <Euler (x=1.4538, y=-0.0007, z=1.5625), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (-0.4211, 74.1801, -0.2380)>
    Rotation: <Euler (x=1.6397, y=0.0609, z=1.5479), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (-0.1936, 84.1231, -0.8442)>
    Rotation: <Euler (x=1.6395, y=0.0117, z=1.5445), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (0.1691, 92.8725, -1.2985)>
    Rotation: <Euler (x=1.6460, y=-0.4175, z=1.5132), order='XYZ'>
    Matrix:
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  Bone: head_M
    Location: <Vector (0.5202, 98.9596, 1.4063)>
    Rotation: <Euler (x=1.5699, y=-0.0152, z=1.5310), order='XYZ'>
    Matrix:
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  Bone: headEnd_M
    Location: <Vector (1.0571, 112.4611, 1.6118)>
    Rotation: <Euler (x=1.5699, y=-0.0152, z=1.5310), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-3.6300, 87.6145, 0.6066)>
    Rotation: <Euler (x=0.0137, y=3.0539, z=0.1704), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-12.9514, 86.0111, -0.2250)>
    Rotation: <Euler (x=1.3373, y=-0.2020, z=-1.7226), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-15.3592, 70.2756, 3.0358)>
    Rotation: <Euler (x=1.2823, y=-0.5783, z=-1.5916), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-15.6184, 57.8168, 11.1694)>
    Rotation: <Euler (x=0.5175, y=-2.5616, z=1.4719), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-16.0871, 53.0917, 14.2800)>
    Rotation: <Euler (x=1.1768, y=-0.5513, z=-1.0206), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-15.1375, 51.5437, 15.3968)>
    Rotation: <Euler (x=0.9372, y=-0.1852, z=-0.3865), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-13.3112, 50.8004, 15.7662)>
    Rotation: <Euler (x=0.9687, y=0.2682, z=0.2181), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-11.6438, 51.1700, 15.2969)>
    Rotation: <Euler (x=0.9687, y=0.2682, z=0.2181), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-15.9013, 54.0348, 15.1862)>
    Rotation: <Euler (x=1.1367, y=-0.6622, z=-1.0943), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-15.1301, 52.5407, 16.4971)>
    Rotation: <Euler (x=0.8350, y=-0.2769, z=-0.4602), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-13.0132, 51.4914, 17.1687)>
    Rotation: <Euler (x=0.8102, y=-0.1564, z=-0.3302), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-11.2711, 50.8944, 17.4592)>
    Rotation: <Euler (x=0.8102, y=-0.1564, z=-0.3302), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-15.6115, 54.9882, 16.0605)>
    Rotation: <Euler (x=1.0343, y=-0.7339, z=-1.1207), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-14.9227, 53.5628, 17.4885)>
    Rotation: <Euler (x=0.8500, y=-0.5623, z=-0.8189), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-13.5032, 52.0450, 18.7980)>
    Rotation: <Euler (x=0.6934, y=-0.0487, z=-0.3131), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-11.3843, 51.3591, 18.9065)>
    Rotation: <Euler (x=0.6934, y=-0.0487, z=-0.3131), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-15.3086, 55.9845, 16.9741)>
    Rotation: <Euler (x=0.7058, y=-0.7691, z=-1.0081), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-14.4913, 54.6888, 18.4570)>
    Rotation: <Euler (x=0.4936, y=-0.2102, z=-0.5820), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-12.4845, 53.3683, 18.9694)>
    Rotation: <Euler (x=0.4940, y=0.1814, z=-0.3748), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-10.8273, 52.7163, 18.6427)>
    Rotation: <Euler (x=0.4940, y=0.1814, z=-0.3748), order='XYZ'>
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  Bone: thumbFinger1_R
    Location: <Vector (-14.2636, 57.5739, 14.0583)>
    Rotation: <Euler (x=-1.3715, y=-1.2315, z=-0.2080), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-13.5693, 57.4274, 16.0688)>
    Rotation: <Euler (x=-0.6422, y=-0.9875, z=-1.0094), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-12.8491, 56.2821, 18.1189)>
    Rotation: <Euler (x=-0.5233, y=-0.8578, z=-1.1543), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-12.2938, 55.0270, 19.7059)>
    Rotation: <Euler (x=-0.5233, y=-0.8578, z=-1.1543), order='XYZ'>
    Matrix:
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  Bone: scapula_L
    Location: <Vector (3.6341, 87.9188, 0.1006)>
    Rotation: <Euler (x=0.0475, y=-0.3972, z=2.9050), order='XYZ'>
    Matrix:
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  Bone: showlder_L
    Location: <Vector (12.1458, 85.8669, -3.5724)>
    Rotation: <Euler (x=-1.6079, y=-0.1657, z=1.7172), order='XYZ'>
    Matrix:
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  Bone: elbow_L
    Location: <Vector (14.4831, 70.0116, -6.2528)>
    Rotation: <Euler (x=-1.7070, y=0.0441, z=1.7094), order='XYZ'>
    Matrix:
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  Bone: wrist_L
    Location: <Vector (16.5374, 55.2877, -5.5970)>
    Rotation: <Euler (x=0.6464, y=-0.4046, z=1.6745), order='XYZ'>
    Matrix:
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      <Vector (0.9143, -0.3184, -0.2502, 55.2877)>
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  Bone: pinkyFinger1_L
    Location: <Vector (17.0774, 50.0976, -7.8314)>
    Rotation: <Euler (x=-1.3125, y=-0.2205, z=1.1486), order='XYZ'>
    Matrix:
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      <Vector (0.8901, 0.2975, 0.3452, 50.0976)>
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  Bone: pinkyFinger2_L
    Location: <Vector (16.2249, 48.1998, -8.2976)>
    Rotation: <Euler (x=-1.2276, y=-0.0129, z=0.4501), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_L
    Location: <Vector (14.4188, 47.3272, -8.3236)>
    Rotation: <Euler (x=-1.2439, y=0.1158, z=0.0669), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (12.6635, 47.2096, -8.1189)>
    Rotation: <Euler (x=-1.2439, y=0.1158, z=0.0669), order='XYZ'>
    Matrix:
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      <Vector (-0.1155, -0.9407, 0.3190, -8.1189)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (17.1742, 49.8805, -6.5319)>
    Rotation: <Euler (x=-1.4241, y=-0.1717, z=1.3135), order='XYZ'>
    Matrix:
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      <Vector (0.9529, 0.2006, 0.2275, 49.8805)>
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_L
    Location: <Vector (16.6397, 47.8489, -6.8961)>
    Rotation: <Euler (x=-1.3559, y=-0.0579, z=0.7264), order='XYZ'>
    Matrix:
      <Vector (0.7463, -0.0994, -0.6581, 16.6397)>
      <Vector (0.6631, 0.1969, 0.7222, 47.8489)>
      <Vector (0.0578, -0.9754, 0.2128, -6.8961)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (14.8066, 46.2202, -7.0382)>
    Rotation: <Euler (x=-1.3507, y=0.0511, z=0.2376), order='XYZ'>
    Matrix:
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      <Vector (-0.0511, -0.9746, 0.2180, -7.0382)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (12.9970, 45.7820, -6.9429)>
    Rotation: <Euler (x=-1.3507, y=0.0511, z=0.2376), order='XYZ'>
    Matrix:
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      <Vector (-0.0511, -0.9746, 0.2180, -6.9429)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (17.1645, 49.6852, -5.2208)>
    Rotation: <Euler (x=-1.5378, y=-0.1123, z=1.2812), order='XYZ'>
    Matrix:
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      <Vector (0.1121, -0.9932, 0.0328, -5.2208)>
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  Bone: middleFinger2_L
    Location: <Vector (16.5595, 47.6548, -5.4598)>
    Rotation: <Euler (x=-1.5073, y=-0.0939, z=0.9810), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_L
    Location: <Vector (15.1994, 45.6225, -5.6901)>
    Rotation: <Euler (x=-1.4553, y=-0.0169, z=0.1623), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_L
    Location: <Vector (12.9992, 45.2622, -5.7277)>
    Rotation: <Euler (x=-1.4553, y=-0.0169, z=0.1623), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_L
    Location: <Vector (17.1543, 49.4811, -3.8506)>
    Rotation: <Euler (x=-1.7895, y=-0.0319, z=1.2843), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_L
    Location: <Vector (16.5521, 47.4370, -3.9185)>
    Rotation: <Euler (x=-1.7493, y=-0.1300, z=0.7859), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_L
    Location: <Vector (14.8307, 45.7140, -4.2370)>
    Rotation: <Euler (x=-1.6598, y=-0.2007, z=0.2748), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_L
    Location: <Vector (13.1230, 45.2325, -4.5979)>
    Rotation: <Euler (x=-1.6598, y=-0.2007, z=0.2748), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.7469, 52.6639, -3.9445)>
    Rotation: <Euler (x=-0.0394, y=2.5903, z=-1.8426), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.2593, 50.9144, -2.8277)>
    Rotation: <Euler (x=3.1059, y=0.0638, z=1.3141), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.6369, 48.5435, -2.6710)>
    Rotation: <Euler (x=-0.1429, y=-2.6468, z=-1.6643), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.4644, 46.7051, -3.6672)>
    Rotation: <Euler (x=-0.1429, y=-2.6468, z=-1.6643), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-6.3460, 53.1926, -1.8156)>
    Rotation: <Euler (x=1.6302, y=0.2146, z=-1.5210), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.2378, 30.9639, -6.6675)>
    Rotation: <Euler (x=1.6549, y=0.8086, z=-1.4727), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.5006, 13.3029, -25.2578)>
    Rotation: <Euler (x=1.4013, y=-0.4573, z=-1.6473), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.1810, 4.4231, -20.8754)>
    Rotation: <Euler (x=1.3629, y=-0.9453, z=-1.5982), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-10.9571, 26.5690, 11.0304)>
    Rotation: <Euler (x=1.1434, y=-2.1699, z=-1.2372), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (5.2534, 53.0392, -0.4245)>
    Rotation: <Euler (x=-1.4551, y=0.5795, z=1.5800), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.4281, 33.9794, 12.0486)>
    Rotation: <Euler (x=-1.4740, y=-0.0126, z=1.5152), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.9998, 8.3204, 11.7256)>
    Rotation: <Euler (x=-1.4658, y=1.4193, z=1.8047), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.3469, 6.8636, 21.5377)>
    Rotation: <Euler (x=1.2961, y=1.5121, z=-1.7149), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (13.1710, 4.0941, 21.3088)>
    Rotation: <Euler (x=-0.3425, y=1.3490, z=2.8982), order='XYZ'>
    Matrix:
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Frame: 39
  Bone: Root_M
    Location: <Vector (-0.2273, 55.0479, -0.9943)>
    Rotation: <Euler (x=1.4448, y=-0.0754, z=1.5684), order='XYZ'>
    Matrix:
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  Bone: Spine1_M
    Location: <Vector (-0.2051, 64.3793, -0.2889)>
    Rotation: <Euler (x=1.4486, y=-0.0019, z=1.5623), order='XYZ'>
    Matrix:
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  Bone: Mid_M
    Location: <Vector (-0.1218, 74.1412, -0.2701)>
    Rotation: <Euler (x=1.6421, y=0.0569, z=1.5478), order='XYZ'>
    Matrix:
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  Bone: chestMid_M
    Location: <Vector (0.1068, 84.0865, -0.8371)>
    Rotation: <Euler (x=1.6420, y=0.0077, z=1.5443), order='XYZ'>
    Matrix:
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  Bone: scapula_R
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  Bone: showlder_R
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  Bone: pinkyFingerEnd_R
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  Bone: ringFinger1_R
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  Bone: ringFinger2_R
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  Bone: ringFinger3_R
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  Bone: ringFingerEnd_R
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    Rotation: <Euler (x=0.7335, y=-0.1638, z=-0.3128), order='XYZ'>
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  Bone: middleFinger1_R
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  Bone: middleFinger2_R
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  Bone: middleFinger3_R
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  Bone: middleFingerEnd_R
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    Rotation: <Euler (x=0.6174, y=-0.0551, z=-0.3040), order='XYZ'>
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  Bone: indexFinger1_R
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  Bone: indexFinger2_R
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    Rotation: <Euler (x=0.4202, y=-0.2361, z=-0.5607), order='XYZ'>
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  Bone: indexFinger3_R
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    Rotation: <Euler (x=0.4177, y=0.1697, z=-0.3831), order='XYZ'>
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  Bone: indexFingerEnd_R
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    Rotation: <Euler (x=0.4177, y=0.1697, z=-0.3831), order='XYZ'>
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  Bone: thumbFinger1_R
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  Bone: thumbFinger2_R
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  Bone: thumbFinger3_R
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  Bone: thumbFingerEnd_R
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  Bone: scapula_L
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  Bone: showlder_L
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    Rotation: <Euler (x=-1.6050, y=-0.1808, z=1.7094), order='XYZ'>
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  Bone: elbow_L
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  Bone: wrist_L
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  Bone: pinkyFinger1_L
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  Bone: pinkyFinger2_L
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  Bone: pinkyFinger3_L
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  Bone: pinkyFingerEnd_L
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  Bone: ringFinger1_L
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  Bone: ringFinger2_L
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  Bone: ringFinger3_L
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  Bone: ringFingerEnd_L
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  Bone: middleFinger1_L
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  Bone: middleFinger2_L
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  Bone: middleFinger3_L
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  Bone: middleFingerEnd_L
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  Bone: indexFinger1_L
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  Bone: indexFinger2_L
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  Bone: indexFinger3_L
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  Bone: indexFingerEnd_L
    Location: <Vector (13.1695, 45.1272, -6.7575)>
    Rotation: <Euler (x=-1.5753, y=-0.2256, z=0.2551), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_L
    Location: <Vector (15.8050, 52.4696, -5.4606)>
    Rotation: <Euler (x=-0.0161, y=2.6740, z=-1.8331), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.3115, 50.6314, -4.4997)>
    Rotation: <Euler (x=3.1255, y=-0.0201, z=1.3126), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_L
    Location: <Vector (14.6844, 48.2571, -4.5491)>
    Rotation: <Euler (x=-0.1361, y=-2.5608, z=-1.6697), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.5112, 46.5116, -5.7003)>
    Rotation: <Euler (x=-0.1361, y=-2.5608, z=-1.6697), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-6.0152, 53.1521, -1.9705)>
    Rotation: <Euler (x=1.6327, y=0.2182, z=-1.5294), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-5.0958, 30.9320, -6.9006)>
    Rotation: <Euler (x=1.6605, y=0.8313, z=-1.4765), order='XYZ'>
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  Bone: ankle_R
    Location: <Vector (-3.4652, 13.6890, -25.8888)>
    Rotation: <Euler (x=1.3974, y=-0.3932, z=-1.6546), order='XYZ'>
    Matrix:
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  Bone: toes_R
    Location: <Vector (-4.2322, 4.5528, -22.0859)>
    Rotation: <Euler (x=1.3626, y=-0.8737, z=-1.6068), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-10.8938, 24.4208, 11.3091)>
    Rotation: <Euler (x=1.0939, y=-2.1035, z=-1.2041), order='XYZ'>
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  Bone: hip_L
    Location: <Vector (5.5754, 53.0138, -0.5060)>
    Rotation: <Euler (x=-1.4630, y=0.4943, z=1.5566), order='XYZ'>
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  Bone: knee_L
    Location: <Vector (5.2903, 32.9636, 10.3012)>
    Rotation: <Euler (x=-1.4753, y=0.1139, z=1.5162), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8957, 7.4676, 13.2229)>
    Rotation: <Euler (x=2.0931, y=1.6088, z=-0.9419), order='XYZ'>
    Matrix:
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  Bone: toes_L
    Location: <Vector (4.1177, 7.1624, 23.1415)>
    Rotation: <Euler (x=1.4614, y=1.3961, z=-1.5716), order='XYZ'>
    Matrix:
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  Bone: toesEnd_L
    Location: <Vector (12.8815, 4.2054, 23.3422)>
    Rotation: <Euler (x=0.2063, y=1.3585, z=-2.8695), order='XYZ'>
    Matrix:
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Frame: 40
  Bone: Root_M
    Location: <Vector (0.0394, 55.0358, -1.0332)>
    Rotation: <Euler (x=1.4425, y=-0.0779, z=1.5692), order='XYZ'>
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  Bone: Spine1_M
    Location: <Vector (0.0539, 64.3655, -0.3052)>
    Rotation: <Euler (x=1.4468, y=-0.0023, z=1.5622), order='XYZ'>
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  Bone: Mid_M
    Location: <Vector (0.1382, 74.1274, -0.2824)>
    Rotation: <Euler (x=1.6430, y=0.0555, z=1.5478), order='XYZ'>
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  Bone: chestMid_M
    Location: <Vector (0.3670, 84.0735, -0.8353)>
    Rotation: <Euler (x=1.6429, y=0.0063, z=1.5442), order='XYZ'>
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  Bone: neck_M
    Location: <Vector (0.7443, 92.8246, -1.2457)>
    Rotation: <Euler (x=1.6499, y=-0.4228, z=1.5113), order='XYZ'>
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  Bone: head_M
    Location: <Vector (1.1061, 98.8969, 1.4910)>
    Rotation: <Euler (x=1.5701, y=-0.0202, z=1.5292), order='XYZ'>
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  Bone: headEnd_M
    Location: <Vector (1.6683, 112.3961, 1.7639)>
    Rotation: <Euler (x=1.5701, y=-0.0202, z=1.5292), order='XYZ'>
    Matrix:
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  Bone: scapula_R
    Location: <Vector (-3.0724, 87.4886, 0.6440)>
    Rotation: <Euler (x=0.0078, y=3.0622, z=0.1695), order='XYZ'>
    Matrix:
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  Bone: showlder_R
    Location: <Vector (-12.4016, 85.8922, -0.1093)>
    Rotation: <Euler (x=1.3300, y=-0.2065, z=-1.7185), order='XYZ'>
    Matrix:
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  Bone: elbow_R
    Location: <Vector (-14.7415, 70.1613, 3.2225)>
    Rotation: <Euler (x=1.2547, y=-0.6846, z=-1.5557), order='XYZ'>
    Matrix:
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  Bone: wrist_R
    Location: <Vector (-14.5676, 58.6346, 12.6325)>
    Rotation: <Euler (x=0.4956, y=-2.4348, z=1.4936), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger1_R
    Location: <Vector (-14.9005, 54.3310, 16.3189)>
    Rotation: <Euler (x=1.0646, y=-0.6397, z=-0.9490), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger2_R
    Location: <Vector (-13.9041, 52.9406, 17.5916)>
    Rotation: <Euler (x=0.8080, y=-0.2037, z=-0.3530), order='XYZ'>
    Matrix:
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  Bone: pinkyFinger3_R
    Location: <Vector (-12.0607, 52.2615, 17.9973)>
    Rotation: <Euler (x=0.8470, y=0.3216, z=0.1913), order='XYZ'>
    Matrix:
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  Bone: pinkyFingerEnd_R
    Location: <Vector (-10.4110, 52.5810, 17.4375)>
    Rotation: <Euler (x=0.8470, y=0.3216, z=0.1913), order='XYZ'>
    Matrix:
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  Bone: ringFinger1_R
    Location: <Vector (-14.6992, 55.3810, 17.0950)>
    Rotation: <Euler (x=1.0225, y=-0.7567, z=-1.0112), order='XYZ'>
    Matrix:
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  Bone: ringFinger2_R
    Location: <Vector (-13.8762, 54.0671, 18.5587)>
    Rotation: <Euler (x=0.7044, y=-0.3039, z=-0.4142), order='XYZ'>
    Matrix:
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  Bone: ringFinger3_R
    Location: <Vector (-11.7307, 53.1239, 19.2938)>
    Rotation: <Euler (x=0.6810, y=-0.1680, z=-0.3007), order='XYZ'>
    Matrix:
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  Bone: ringFingerEnd_R
    Location: <Vector (-9.9751, 52.5795, 19.6055)>
    Rotation: <Euler (x=0.6810, y=-0.1680, z=-0.3007), order='XYZ'>
    Matrix:
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  Bone: middleFinger1_R
    Location: <Vector (-14.3948, 56.4378, 17.8351)>
    Rotation: <Euler (x=0.9151, y=-0.8302, z=-1.0280), order='XYZ'>
    Matrix:
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  Bone: middleFinger2_R
    Location: <Vector (-13.6517, 55.2061, 19.4088)>
    Rotation: <Euler (x=0.7182, y=-0.6296, z=-0.7363), order='XYZ'>
    Matrix:
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  Bone: middleFinger3_R
    Location: <Vector (-12.1806, 53.8729, 20.8551)>
    Rotation: <Euler (x=0.5655, y=-0.0590, z=-0.2976), order='XYZ'>
    Matrix:
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  Bone: middleFingerEnd_R
    Location: <Vector (-10.0525, 53.2201, 20.9865)>
    Rotation: <Euler (x=0.5655, y=-0.0590, z=-0.2976), order='XYZ'>
    Matrix:
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  Bone: indexFinger1_R
    Location: <Vector (-14.0767, 57.5422, 18.6085)>
    Rotation: <Euler (x=0.5669, y=-0.8545, z=-0.8985), order='XYZ'>
    Matrix:
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  Bone: indexFinger2_R
    Location: <Vector (-13.2049, 56.4469, 20.2167)>
    Rotation: <Euler (x=0.3695, y=-0.2527, z=-0.5450), order='XYZ'>
    Matrix:
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  Bone: indexFinger3_R
    Location: <Vector (-11.1712, 55.2141, 20.8309)>
    Rotation: <Euler (x=0.3656, y=0.1614, z=-0.3882), order='XYZ'>
    Matrix:
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  Bone: indexFingerEnd_R
    Location: <Vector (-9.5171, 54.5376, 20.5399)>
    Rotation: <Euler (x=0.3656, y=0.1614, z=-0.3882), order='XYZ'>
    Matrix:
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  Bone: thumbFinger1_R
    Location: <Vector (-13.1302, 58.7628, 15.4886)>
    Rotation: <Euler (x=-1.7380, y=-1.2064, z=0.1451), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_R
    Location: <Vector (-12.3784, 58.8726, 17.4807)>
    Rotation: <Euler (x=-0.8326, y=-1.0702, z=-0.8376), order='XYZ'>
    Matrix:
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  Bone: thumbFinger3_R
    Location: <Vector (-11.5893, 57.9966, 19.6355)>
    Rotation: <Euler (x=-0.6570, y=-0.9560, z=-1.0402), order='XYZ'>
    Matrix:
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  Bone: thumbFingerEnd_R
    Location: <Vector (-10.9770, 56.9529, 21.3495)>
    Rotation: <Euler (x=-0.6570, y=-0.9560, z=-1.0402), order='XYZ'>
    Matrix:
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      <Vector (0.8169, -0.3522, 0.4567, 21.3495)>
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  Bone: scapula_L
    Location: <Vector (4.1936, 87.8090, 0.1182)>
    Rotation: <Euler (x=0.0372, y=-0.4069, z=2.9064), order='XYZ'>
    Matrix:
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      <Vector (0.3957, 0.0342, 0.9177, 0.1182)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: showlder_L
    Location: <Vector (12.6732, 85.7771, -3.6391)>
    Rotation: <Euler (x=-1.6046, y=-0.1875, z=1.7060), order='XYZ'>
    Matrix:
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      <Vector (0.1864, -0.9819, -0.0332, -3.6391)>
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  Bone: elbow_L
    Location: <Vector (14.8249, 69.9584, -6.6677)>
    Rotation: <Euler (x=-1.7243, y=-0.0779, z=1.7023), order='XYZ'>
    Matrix:
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      <Vector (0.0778, -0.9852, -0.1524, -6.6677)>
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  Bone: wrist_L
    Location: <Vector (16.7699, 55.2505, -7.8256)>
    Rotation: <Euler (x=0.6175, y=-0.5630, z=1.6871), order='XYZ'>
    Matrix:
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      <Vector (0.8399, -0.4016, -0.3650, 55.2505)>
      <Vector (0.5337, 0.4897, 0.6895, -7.8256)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger1_L
    Location: <Vector (17.3271, 50.4827, -10.8552)>
    Rotation: <Euler (x=-1.2501, y=-0.3694, z=1.1296), order='XYZ'>
    Matrix:
      <Vector (0.3982, -0.1387, -0.9067, 17.3271)>
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      <Vector (0.3611, -0.8850, 0.2939, -10.8552)>
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  Bone: pinkyFinger2_L
    Location: <Vector (16.4780, 48.6848, -11.6250)>
    Rotation: <Euler (x=-1.0863, y=-0.0894, z=0.4420), order='XYZ'>
    Matrix:
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      <Vector (0.4261, 0.4548, 0.7821, 48.6848)>
      <Vector (0.0893, -0.8814, 0.4639, -11.6250)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFinger3_L
    Location: <Vector (14.6720, 47.8301, -11.8041)>
    Rotation: <Euler (x=-1.0838, y=0.0958, z=0.0830), order='XYZ'>
    Matrix:
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      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: pinkyFingerEnd_L
    Location: <Vector (12.9151, 47.6839, -11.6348)>
    Rotation: <Euler (x=-1.0838, y=0.0958, z=0.0830), order='XYZ'>
    Matrix:
      <Vector (0.9920, -0.1230, -0.0287, 12.9151)>
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      <Vector (-0.0956, -0.8797, 0.4658, -11.6348)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger1_L
    Location: <Vector (17.4134, 50.0608, -9.6063)>
    Rotation: <Euler (x=-1.3893, y=-0.3285, z=1.3041), order='XYZ'>
    Matrix:
      <Vector (0.2495, -0.0905, -0.9641, 17.4134)>
      <Vector (0.9130, 0.3537, 0.2030, 50.0608)>
      <Vector (0.3227, -0.9310, 0.1709, -9.6063)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger2_L
    Location: <Vector (16.8815, 48.1142, -10.2942)>
    Rotation: <Euler (x=-1.2400, y=-0.1696, z=0.7124), order='XYZ'>
    Matrix:
      <Vector (0.7459, -0.0915, -0.6597, 16.8815)>
      <Vector (0.6443, 0.3502, 0.6799, 48.1142)>
      <Vector (0.1688, -0.9322, 0.3201, -10.2942)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFinger3_L
    Location: <Vector (15.0493, 46.5316, -10.7089)>
    Rotation: <Euler (x=-1.1969, y=0.0052, z=0.2411), order='XYZ'>
    Matrix:
      <Vector (0.9711, -0.0920, -0.2204, 15.0493)>
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      <Vector (-0.0052, -0.9309, 0.3653, -10.7089)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: ringFingerEnd_L
    Location: <Vector (13.2389, 46.0864, -10.6991)>
    Rotation: <Euler (x=-1.1969, y=0.0052, z=0.2411), order='XYZ'>
    Matrix:
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      <Vector (-0.0052, -0.9309, 0.3653, -10.6991)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger1_L
    Location: <Vector (17.3931, 49.6589, -8.3432)>
    Rotation: <Euler (x=-1.4984, y=-0.2681, z=1.2729), order='XYZ'>
    Matrix:
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      <Vector (0.2649, -0.9618, 0.0697, -8.3432)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFinger2_L
    Location: <Vector (16.7896, 47.6935, -8.9079)>
    Rotation: <Euler (x=-1.4228, y=-0.2310, z=0.9665), order='XYZ'>
    Matrix:
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      <Vector (0.2290, -0.9628, 0.1436, -8.9079)>
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  Bone: middleFinger3_L
    Location: <Vector (15.4311, 45.7259, -9.4704)>
    Rotation: <Euler (x=-1.2983, y=-0.0503, z=0.1562), order='XYZ'>
    Matrix:
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      <Vector (0.1554, 0.2734, 0.9493, 45.7259)>
      <Vector (0.0502, -0.9619, 0.2688, -9.4704)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: middleFingerEnd_L
    Location: <Vector (13.2313, 45.3794, -9.5824)>
    Rotation: <Euler (x=-1.2983, y=-0.0503, z=0.1562), order='XYZ'>
    Matrix:
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      <Vector (0.0502, -0.9619, 0.2688, -9.5824)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
  Bone: indexFinger1_L
    Location: <Vector (17.3718, 49.2388, -7.0233)>
    Rotation: <Euler (x=-1.7513, y=-0.1878, z=1.2793), order='XYZ'>
    Matrix:
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      <Vector (0.1867, -0.9665, -0.1764, -7.0233)>
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  Bone: indexFinger2_L
    Location: <Vector (16.7698, 47.2326, -7.4213)>
    Rotation: <Euler (x=-1.6385, y=-0.2480, z=0.7642), order='XYZ'>
    Matrix:
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      <Vector (0.6708, 0.1206, 0.7318, 47.2326)>
      <Vector (0.2455, -0.9672, -0.0656, -7.4213)>
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  Bone: indexFinger3_L
    Location: <Vector (15.0508, 45.5849, -8.0243)>
    Rotation: <Euler (x=-1.5029, y=-0.2492, z=0.2390), order='XYZ'>
    Matrix:
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      <Vector (0.2467, -0.9669, 0.0658, -8.0243)>
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  Bone: indexFingerEnd_L
    Location: <Vector (13.3460, 45.1696, -8.4709)>
    Rotation: <Euler (x=-1.5029, y=-0.2492, z=0.2390), order='XYZ'>
    Matrix:
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      <Vector (0.2467, -0.9669, 0.0658, -8.4709)>
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  Bone: thumbFinger1_L
    Location: <Vector (15.9658, 52.3978, -6.6193)>
    Rotation: <Euler (x=-0.0013, y=2.7471, z=-1.8260), order='XYZ'>
    Matrix:
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  Bone: thumbFinger2_L
    Location: <Vector (15.4689, 50.4932, -5.7998)>
    Rotation: <Euler (x=3.1389, y=-0.0932, z=1.3128), order='XYZ'>
    Matrix:
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      <Vector (0.0930, 0.0027, -0.9957, -5.7998)>
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  Bone: thumbFinger3_L
    Location: <Vector (14.8448, 48.1286, -6.0284)>
    Rotation: <Euler (x=-0.1340, y=-2.4865, z=-1.6700), order='XYZ'>
    Matrix:
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      <Vector (0.6092, 0.1060, -0.7859, -6.0284)>
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  Bone: thumbFingerEnd_L
    Location: <Vector (14.6801, 46.4729, -7.3065)>
    Rotation: <Euler (x=-0.1340, y=-2.4865, z=-1.6700), order='XYZ'>
    Matrix:
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  Bone: hip_R
    Location: <Vector (-5.7451, 53.1386, -2.0269)>
    Rotation: <Euler (x=1.6348, y=0.2203, z=-1.5362), order='XYZ'>
    Matrix:
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  Bone: knee_R
    Location: <Vector (-4.9764, 30.9233, -7.0043)>
    Rotation: <Euler (x=1.6637, y=0.8330, z=-1.4814), order='XYZ'>
    Matrix:
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  Bone: ankle_R
    Location: <Vector (-3.4329, 13.7040, -26.0212)>
    Rotation: <Euler (x=1.3929, y=-0.3380, z=-1.6633), order='XYZ'>
    Matrix:
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      <Vector (0.3316, 0.9285, 0.1670, -26.0212)>
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  Bone: toes_R
    Location: <Vector (-4.2981, 4.3800, -22.7294)>
    Rotation: <Euler (x=1.3605, y=-0.8152, z=-1.6155), order='XYZ'>
    Matrix:
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  Bone: toesEnd_R
    Location: <Vector (-10.7970, 22.3281, 11.7666)>
    Rotation: <Euler (x=1.0470, y=-2.0495, z=-1.1734), order='XYZ'>
    Matrix:
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  Bone: hip_L
    Location: <Vector (5.8423, 53.0043, -0.5368)>
    Rotation: <Euler (x=-1.4689, y=0.4401, z=1.5424), order='XYZ'>
    Matrix:
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  Bone: knee_L
    Location: <Vector (5.2568, 32.4044, 9.1682)>
    Rotation: <Euler (x=-1.4771, y=0.1795, z=1.5156), order='XYZ'>
    Matrix:
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  Bone: ankle_L
    Location: <Vector (3.8621, 7.1550, 13.7562)>
    Rotation: <Euler (x=0.4267, y=1.5497, z=-2.6163), order='XYZ'>
    Matrix:
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      <Vector (-0.9998, 0.0087, 0.0192, 13.7562)>
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  Bone: toes_L
    Location: <Vector (4.0436, 7.2602, 23.6797)>
    Rotation: <Euler (x=1.4810, y=1.3546, z=-1.5601), order='XYZ'>
    Matrix:
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      <Vector (-0.9767, 0.2136, 0.0192, 23.6797)>
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  Bone: toesEnd_L
    Location: <Vector (12.7831, 4.2469, 24.0394)>
    Rotation: <Euler (x=0.3928, y=1.3476, z=-2.6951), order='XYZ'>
    Matrix:
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      <Vector (-0.9752, 0.0847, 0.2045, 24.0394)>
      <Vector (0.0000, 0.0000, 0.0000, 1.0000)>
