diff --git a/Readme.md b/Readme.md
index 2d5180a..fbbc691 100644
--- a/Readme.md
+++ b/Readme.md
@@ -1,3 +1,83 @@
+# Windows
+
+download from https://cmake.org/download/
+
+Windows x64 Installer: cmake-4.2.0-windows-x86_64.msi
+
+
+download from https://github.com/libsdl-org/SDL/releases/tag/release-2.32.10
+
+SDL2-2.32.10-win32-x64.zip
+
+SDL2-2.32.10:
+
+```
+cd C:\..\SDL-realese-2.32.10
+mkdir build
+cd build
+cmake -G "Visual Studio 18 2026" -DCMAKE_INSTALL_PREFIX=install ..
+cmake --build . --config Debug
+cmake --install . --config Debug
+```
+
+download from https://www.zlib.net/
+
+zlib source code, version 1.3.1, zipfile format (1616K, SHA-256 hash 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17):
+ US (zlib.net)
+
+zlib-1.3.1:
+
+```
+cd C:\..\zlib-1.3.1
+mkdir build
+cd build
+cmake -G "Visual Studio 18 2026" -DCMAKE_INSTALL_PREFIX=install ..
+cmake --build . --config Debug
+cmake --install . --config Debug
+```
+
+download from https://github.com/pnggroup/libpng/releases/tag/v1.6.51
+
+Source code (zip)
+
+libpng-1.6.51:
+
+```
+cd C:\..\libpng-1.6.51
+mkdir build
+cd build
+```
+
+To build libpng, you need to specify the path to the zlib installation directory as follows:
+
+```
+cmake -DCMAKE_PREFIX_PATH="../zlib-1.3.1/build/install" -DCMAKE_INSTALL_PREFIX=install -G "Visual Studio 18 2026" ..
+cmake --build . --config Debug
+cmake --install . --config Debug
+```
+
+Настройка проекта в Visual Studio:
+
+Перейдите в Project Properties (правый клик на проект, "Properties").
+
+C/C++ - ОБЩИЕ; Дополнительные каталоги включаемых файлов, проверить чтобы был добавлен путь к папке include:(пример)
+
+..\SDL-release-2.32.10\include;..\libpng-1.6.51\build\install\include;C:\Work\OpenAL 1.1 SDK\include;..\Projects\libogg\include;..\vorbis\include
+
+
+Компоновщик - ОБЩИЕ; Доподнительные каталоги библиотек (пример)
+
+..\SDL-release-2.32.10\build\install\lib;..\libpng-1.6.51\build\install\lib;..\zlib-1.3.1\build\install\lib
+
+Компоновщик - ВВОД; Дополнительные зависимости, добавить zlibstaticd.lib (пример)
+
+zlibstaticd.lib;libpng16_staticd.lib;SDL2d.lib;SDL2maind.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib
+
+
+в папку ..\projectGAME01\x64\Debug добавить файл SDL2d.dll
+который можно скопировать из папки ..\SDL-release-2.32.10\build\Debug
+
+
# Script to run:
```
diff --git a/space-game001.vcxproj b/space-game001.vcxproj
index 84f4a3e..8789845 100644
--- a/space-game001.vcxproj
+++ b/space-game001.vcxproj
@@ -118,14 +118,14 @@
true
PNG_ENABLED;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)
true
- ..\SDL2-2.28.3\include;..\lpng1645\build\install\include;C:\Work\OpenAL 1.1 SDK\include;..\Projects\libogg\include;..\vorbis\include
+ ..\SDL-release-2.32.10\include;..\libpng-1.6.51\build\install\include;C:\Work\OpenAL 1.1 SDK\include;..\Projects\libogg\include;..\vorbis\include
stdcpp17
Console
true
- libpng16_staticd.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib
- ..\SDL2-2.28.3\lib\x64;..\lpng1645\build\install\lib
+ zlibstaticd.lib;libpng16_staticd.lib;SDL2d.lib;SDL2maind.lib;opengl32.lib;glu32.lib;shell32.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib
+ ..\SDL-release-2.32.10\build\install\lib;..\libpng-1.6.51\build\install\lib;..\zlib-1.3.1\build\install\lib