diff --git a/src/network/WebSocketClientEmscripten.cpp b/src/network/WebSocketClientEmscripten.cpp index 6d815ae..083b748 100644 --- a/src/network/WebSocketClientEmscripten.cpp +++ b/src/network/WebSocketClientEmscripten.cpp @@ -8,8 +8,8 @@ namespace ZL { void WebSocketClientEmscripten::Connect(const std::string& host, uint16_t port) { // Формируем URL. Обратите внимание, что в Web часто лучше использовать ws://localhost //std::string url = "ws://" + host + ":" + std::to_string(port); - //std::string url = "wss://api.spacegame.fishrungames.com"; - std::string url = "ws://localhost:8081"; + std::string url = "wss://api.spacegame.fishrungames.com"; + //std::string url = "ws://localhost:8081"; EmscriptenWebSocketCreateAttributes attr = { url.c_str(), nullptr,