From 45826ab5b5ec8e5b7ea6e495daad518cc70f0746 Mon Sep 17 00:00:00 2001 From: Vladislav Khorev Date: Tue, 10 Mar 2026 21:39:05 +0300 Subject: [PATCH] Minor changes in config --- resources/main_menu/version.png | 4 ++-- src/network/ClientState.h | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/resources/main_menu/version.png b/resources/main_menu/version.png index bb5d013..42ab909 100644 --- a/resources/main_menu/version.png +++ b/resources/main_menu/version.png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6325da7b88540fed722f53297569f359c95710ec8d6eab4fc6477f95aa69416b -size 4110 +oid sha256:f4c7e214fcb16684d33806b71b95fee919a07c9a1154ed51651c0be3772fb6d4 +size 4215 diff --git a/src/network/ClientState.h b/src/network/ClientState.h index fadb13e..d537030 100644 --- a/src/network/ClientState.h +++ b/src/network/ClientState.h @@ -31,8 +31,8 @@ constexpr long long PLAYER_TIMEOUT_MS = 10000; //ms — disconnect if no UPD rec constexpr float PROJECTILE_VELOCITY = 600.f; constexpr float PROJECTILE_LIFE = 15000.f; //ms -const float projectileHitRadius = 1.5f * 4; -const float boxCollisionRadius = 2.0f * 4; +const float projectileHitRadius = 2.5f * 4; +const float boxCollisionRadius = 3.0f * 4; const float shipCollisionRadius = 15.0f * 3; const float BOX_PICKUP_RADIUS = shipCollisionRadius * 3; const float npcCollisionRadius = 5.0f * 3;