diff --git a/main.cpp b/main.cpp index 9118e25..ff21806 100755 --- a/main.cpp +++ b/main.cpp @@ -186,6 +186,8 @@ namespace ZL } void setup() { + static const int BIRD_WIDTH = 512; + static const int BIRD_HEIGHT = 512; static const int BACKGROUND_WIDTH = 900; static const int BACKGROUND_HEIGHT = 504; @@ -213,7 +215,7 @@ namespace ZL CheckGlError(); //Create bird mesh - GameObjects::birdMesh = CreateRect2D({ 0.f, 0.f }, { GameConsts::birdScale * GameObjects::birdTexturePtr->getWidth(), GameConsts::birdScale * GameObjects::birdTexturePtr->getHeight() }, 0); + GameObjects::birdMesh = CreateRect2D({ 0.f, 0.f }, { GameConsts::birdScale * BIRD_WIDTH, GameConsts::birdScale * BIRD_HEIGHT }, 0); float backgroundTextureScale = Env::height / static_cast(BACKGROUND_HEIGHT);