diff --git a/GameObjectManager.cpp b/GameObjectManager.cpp index 5077933..04d1310 100644 --- a/GameObjectManager.cpp +++ b/GameObjectManager.cpp @@ -31,7 +31,7 @@ void GameObjectManager::initialize() { textMesh.Scale(10); textMesh.SwapZandY(); textMesh.RotateByMatrix(QuatToMatrix(QuatFromRotateAroundX(M_PI * 0.5))); - textMesh.Move(Vector3f{0, 70, 0}); + textMesh.Move(Vector3f{0, 93, 0}); coneMesh = ZL::LoadFromTextFile("./cone001.txt"); // Add ZL:: namespace coneMesh.Scale(200);