{ "cellSize": 0.1, "agentRadius": 0.4, "floorY": 0.0, "objectPadding": 0.1, "boundaryPadding": 0.1, "areas": [ { "name": "main_corridor", "available": true, "polygon": [ [ -100, 100 ], [ 100, 100 ], [ 100, -100 ], [ -100, -100 ] ] } ], "obstacles": [ ] }