tunnel/jni/main_code.cpp

209 lines
5.4 KiB
C++
Raw Normal View History

2013-01-23 20:14:11 +00:00
#include "main_code.h"
#ifdef TARGET_ANDROID
#include "android_api.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#include "include/Engine.h"
#include "main_code.h"
void TMyApplication::InnerInit()
{
*Console<<"Inner init go!\n";
#ifdef TARGET_ANDROID
ResourceManager->PathToResources = "";
#endif
#ifdef TARGET_WIN32
#ifdef NDEBUG
ResourceManager->PathToResources = "resources/";
#else
ResourceManager->PathToResources = "../../../assets/";
#endif
#endif
#ifdef TARGET_IOS
ResourceManager->PathToResources = "assets/";
#endif
ResourceManager->TexList.AddTexture(CONST_CONSOLE_TEX_NAME);
ResourceManager->ShaderManager.AddShader("DefaultShader", "gui_transparent.vertex", "gui_transparent.fragment");
Renderer->PushShader("DefaultShader");
ResourceManager->FontManager.AddFont("droid_sans14", "droid_sans14_font_bitmap.bmp32", "droid_sans14_font_charmap.txt");
ResourceManager->FontManager.PushFont("droid_sans14");
ResourceManager->SoundManager.LoadMusic("level1ogg.ogg");
ResourceManager->SoundManager.LoadSound("shot.wav");
//Renderer->MovePhi(pi/6);
Renderer->CameraMover = TPitCamera();
//boost::get<TPanoramicCamera>(Renderer->CameraMover).MoveDist(3.5f);
ResourceManager->LightManager.SetLightDirection(vec3(-1,0,-1));
ResourceManager->LightManager.SetLightColor(vec4(1,0,0,1));
ResourceManager->TexList.AddTexture("bt_box_yellow.bmp");
ResourceManager->TexList.AddTexture("tube.png");
ResourceManager->FlexModelManager.LoadModelFromXml("model.xml");
ResourceManager->FlexModelManager.LoadModelFromXml("pit.xml");
ResourceManager->FlexModelManager.LoadModelFromXml("tube1.xml");
FlexModel = ResourceManager->FlexModelManager.InstanciateModel("pit.xml");
FlexModel.MoveModel(vec3(0, -40.f, 0));
FlexModel.ScaleModel(0.03f);
FlexModel.MoveModel(vec3(0, 0.f, -3.5f));
FlexModel.RefreshBuffer();
//TubeModelArr.resize(20);
TubeModelArr.resize(2);
for (size_t i = 0; i < TubeModelArr.size(); ++i)
{
TubeModelArr[i] = ResourceManager->FlexModelManager.InstanciateModel("tube1.xml");
TubeModelArr[i].MoveModel(vec3(0, 0, -250.f*i));
TubeModelArr[i].ScaleModel(10.f);
TubeModelArr[i].RefreshBuffer();
//TubeModelArr[i].PushModelDataTriangleList();
}
//Uncomment to start music playing
//ResourceManager->SoundManager.PlayMusic("level1ogg.ogg");
Velocity = 10.f;
*Console<<"Inner init end!\n";
}
void TMyApplication::InnerDeinit()
{
}
void TMyApplication::InnerDraw()
{
glClearColor(0,0,0,1);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
Renderer->PushPerspectiveProjectionMatrix(pi/6, Renderer->GetMatrixWidth() / Renderer->GetMatrixHeight(), 1.f, 4500.f);
Renderer->PushMatrix();
Renderer->SetGLCamView();
for (size_t i = 0; i < TubeModelArr.size(); ++i)
{
TubeModelArr[i].Draw();
}
Renderer->PopMatrix();
Renderer->PopProjectionMatrix();
FlexModel.Draw();
}
void TMyApplication::InnerUpdate(cardinal dt)
{
vec3 camShift = boost::get<TPitCamera>(Renderer->CameraMover).CamShift;
vec3 camVec = boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
camShift += camVec * (static_cast<float>(dt)*Velocity);
boost::get<TPitCamera>(Renderer->CameraMover).CamShift = camShift;
if (Velocity != 0)
{
vec3 a = boost::get<TPitCamera>(Renderer->CameraMover).CamShift;
vec3 b = a + 100.f * boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
if (a != b)
{
for (size_t i = 0; i < TubeModelArr.size(); ++i)
{
TDataTriangleList& dataTriangleList = TubeModelArr[i].GetDataTriangleList();
for (size_t j = 0; j < dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].size(); j+=3)
{
TSmpTriangle smpTriangle;
smpTriangle.p[0] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j];
smpTriangle.p[1] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j + 1];
smpTriangle.p[2] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j + 2];
smpTriangle.v = smpTriangle.p[1] - smpTriangle.p[0];
smpTriangle.w = smpTriangle.p[2] - smpTriangle.p[1];
smpTriangle.n = CrossProduct(smpTriangle.v, smpTriangle.w);
if (LineCouldCrossTriangle(a, b, smpTriangle))
{
if (LineCrossTriangle(a, b, smpTriangle) == 1)
{
Velocity = 0;
}
}
}
}
}
}
}
void TMyApplication::InnerOnMove(vec2 shift)
{
float len = Length(shift);
//vec3 rotation = Normalize(vec3(shift, 0)); //Non-inverse
vec3 rotation = -Normalize(vec3(shift, 0)); //Inverse
rotation.v[0] = -rotation.v[0];
vec3 z = vec3(0,0,-1);
vec4 startQuat = boost::get<TPitCamera>(Renderer->CameraMover).CameraQuat;
vec3 rotate_axis = Normalize(CrossProduct(rotation, z));
rotate_axis = startQuat * vec4(rotate_axis) * InverseQuat(startQuat);
float half_alpha = len * 0.01f / 2.f;
vec4 quat = vec4(rotate_axis.v[0] * sin(half_alpha), rotate_axis.v[1] * sin(half_alpha), rotate_axis.v[2] * sin(half_alpha), cos(half_alpha));
boost::get<TPitCamera>(Renderer->CameraMover).RotateByQuat(quat);
boost::get<TPitCamera>(Renderer->CameraMover).CalcCamVec();
}
void TMyApplication::OnMouseWheel(short int delta)
{
Velocity = 10.f;
boost::get<TPitCamera>(Renderer->CameraMover).CamShift = ZeroVec3;
}