diff --git a/.classpath b/.classpath
deleted file mode 100644
index 36de7ba..0000000
--- a/.classpath
+++ /dev/null
@@ -1,8 +0,0 @@
-
-
-	
-	
-	
-	
-	
-
diff --git a/.project b/.project
deleted file mode 100644
index 4c7a50f..0000000
--- a/.project
+++ /dev/null
@@ -1,33 +0,0 @@
-
-
-	EngineWrapper
-	
-	
-	
-	
-		
-			com.android.ide.eclipse.adt.ResourceManagerBuilder
-			
-			
-		
-		
-			com.android.ide.eclipse.adt.PreCompilerBuilder
-			
-			
-		
-		
-			org.eclipse.jdt.core.javabuilder
-			
-			
-		
-		
-			com.android.ide.eclipse.adt.ApkBuilder
-			
-			
-		
-	
-	
-		com.android.ide.eclipse.adt.AndroidNature
-		org.eclipse.jdt.core.javanature
-	
-
diff --git a/default.properties b/default.properties
deleted file mode 100644
index 94a5300..0000000
--- a/default.properties
+++ /dev/null
@@ -1,11 +0,0 @@
-# This file is automatically generated by Android Tools.
-# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
-# 
-# This file must be checked in Version Control Systems.
-# 
-# To customize properties used by the Ant build system use,
-# "build.properties", and override values to adapt the script to your
-# project structure.
-
-# Project target.
-target=android-8
diff --git a/jni/Android.mk b/jni/Android.mk
deleted file mode 100644
index 4b85a29..0000000
--- a/jni/Android.mk
+++ /dev/null
@@ -1,77 +0,0 @@
-# Copyright (C) 2009 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#      http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-#
-
-
-LPATH := $(call my-dir)
-
-ENGINE_PATH = $(SalmonEnginePathCygwin)
-
-BOOST_PATH = $(LibsPathCygwin)/boost_1_47_0
-
-OGG_PATH = $(LibsPathCygwin)/libogg-1.3.0
-
-VORBIS_PATH = $(LibsPathCygwin)/libvorbis-1.3.2
-
-SQUIRREL_PATH = $(LibsPathCygwin)/sqplus
-
-LIBPNG_PATH = $(LibsPathCygwin)/libpng_1.4.1_android
-
-ZIP_PATH = $(LibsPathCygwin)/julienr-libzip-android/jni
-
-#====== ENGINE AND LIBS =====================
-
-include $(ENGINE_PATH)/Android_Salmon_Engine.mk
-
-#================= THE GAME =======================
-
-
-LOCAL_PATH:= $(LPATH)
-
-include $(CLEAR_VARS)
-
-LOCAL_CFLAGS := -DTARGET_ANDROID -DNOSOUND -DTARGET_SALMON -std=gnu++11 --std=c++11
-LOCAL_STATIC_LIBRARIES := boost
-LOCAL_STATIC_LIBRARIES += squirrel
-LOCAL_STATIC_LIBRARIES += png_lib
-LOCAL_STATIC_LIBRARIES += zip
-LOCAL_SHARED_LIBRARIES := SalmonEngine
-LOCAL_SHARED_LIBRARIES += gnustl_shared
-LOCAL_C_INCLUDES := $(ENGINE_PATH)
-LOCAL_C_INCLUDES += $(BOOST_PATH)
-LOCAL_C_INCLUDES += $(VORBIS_PATH)/include
-LOCAL_C_INCLUDES += $(VORBIS_PATH)/include/vorbis
-LOCAL_C_INCLUDES += $(VORBIS_PATH)/lib
-LOCAL_C_INCLUDES += $(VORBIS_PATH)/lib/books
-LOCAL_C_INCLUDES += $(VORBIS_PATH)/lib/modes
-LOCAL_C_INCLUDES += $(OGG_PATH)/include
-LOCAL_C_INCLUDES += $(OGG_PATH)/include/ogg
-LOCAL_C_INCLUDES += $(SQUIRREL_PATH)/include
-LOCAL_C_INCLUDES += $(SQUIRREL_PATH)/sqplus
-LOCAL_C_INCLUDES += $(SQUIRREL_PATH)/squirrel
-LOCAL_C_INCLUDES += $(SQUIRREL_PATH)/sqstdlib
-LOCAL_C_INCLUDES += $(LIBPNG_PATH)
-LOCAL_C_INCLUDES += $(ZIP_PATH)
-LOCAL_MODULE    := SalmonJniTemplate
-LOCAL_SRC_FILES := main_code.cpp
-LOCAL_SRC_FILES += android_api.cpp
-
-LOCAL_LDLIBS    := -lGLESv2
-LOCAL_LDLIBS    += -llog -Wl
-
-#debug
-#LOCAL_CFLAGS += -g -ggdb -O0
-#LOCAL_LDLIBS    += -g -ggdb
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/jni/Application.mk b/jni/Application.mk
deleted file mode 100644
index 22476ec..0000000
--- a/jni/Application.mk
+++ /dev/null
@@ -1,3 +0,0 @@
-APP_STL  := gnustl_shared
-APP_CPPFLAGS += -fexceptions
-APP_CPPFLAGS += -frtti
diff --git a/jni/android_api.cpp b/jni/android_api.cpp
deleted file mode 100644
index 294e60e..0000000
--- a/jni/android_api.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "android_api.h"
-
-#include "boost/thread.hpp"
-
-#include "main_code.h"
-
-JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_Init(JNIEnv * env, jobject obj,  jint width, jint height)
-{
-	JniInitApp(width, height, 320.f, 480.f);
-}	
-
diff --git a/jni/android_api.h b/jni/android_api.h
deleted file mode 100644
index 0b29af5..0000000
--- a/jni/android_api.h
+++ /dev/null
@@ -1,23 +0,0 @@
-#ifndef ANDROID_API_H_INCLUDED
-#define ANDROID_API_H_INCLUDED
-
-#include 
-#include 
-
-#include 
-#include 
-#include 
-
-#include "boost/shared_ptr.hpp"
-
-#include "main_code.h"
-
-using namespace SE;
-
-
-extern "C" {
-    JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_Init(JNIEnv * env, jobject obj,  jint width, jint height);
-};
-
-
-#endif
diff --git a/jni/main_code.cpp b/jni/main_code.cpp
deleted file mode 100644
index 49d18da..0000000
--- a/jni/main_code.cpp
+++ /dev/null
@@ -1,435 +0,0 @@
-#include "main_code.h"
-
-#ifdef TARGET_ANDROID
-#include "android_api.h"
-#endif
-
-#include 
-#include 
-#include 
-#include 
-
-#include "include/Engine.h"
-
-#include "main_code.h"
-
-const int CONST_TUBE_COUNT = 6;
-
-const int CONST_MAX_BOXES = 50;
-
-const float CONST_VELOCITY = 2.f;
-
-int countTubes = 0;
-
-TFlexModel GenerateFlexModel(int i)
-{
-	countTubes++;
-
-	if (countTubes <= 5)
-	{
-		return ResourceManager->FlexModelManager.InstanciateModel("tube1.xml");
-	}
-	else
-	{
-		return ResourceManager->FlexModelManager.InstanciateModel("tube"+tostr(i+1)+".xml");
-	}
-}
-
-TFlexModel GeneratePhysicsModel(int i)
-{
-	countTubes++;
-
-	if (countTubes <= 5)
-	{
-		return ResourceManager->FlexModelManager.InstanciateModel("tube1_physics.xml");
-	}
-	else
-	{
-		return ResourceManager->FlexModelManager.InstanciateModel("tube"+tostr(i+1)+"_physics.xml");
-	}
-}
-
-
-void TMyApplication::InnerInit()
-{
-	
-	*Console<<"Inner init go!\n";
-
-#ifdef TARGET_ANDROID
-    ST::PathToResources = "";
-#endif
-#ifdef TARGET_WIN32
-#ifdef NDEBUG
-	ST::PathToResources = "resources/";
-#else
-	ST::PathToResources = "../../../assets/";
-#endif
-#endif
-#ifdef TARGET_IOS
-    ST::PathToResources = "assets/";
-#endif
-
-	ResourceManager->TexList.AddTexture(CONST_CONSOLE_TEX_NAME);
-
-	ResourceManager->ShaderManager.AddShader("DefaultShader", "gui_transparent.vertex", "gui_transparent.fragment");
-    
-    Renderer->PushShader("DefaultShader");
-
-	ResourceManager->FontManager.AddFont("droid_sans14", "droid_sans14_font_bitmap.bmp32", "droid_sans14_font_charmap.txt");
-	ResourceManager->FontManager.PushFont("droid_sans14");
-
-	//ResourceManager->SoundManager.LoadMusic("level1ogg.ogg");
-	
-    //ResourceManager->SoundManager.LoadSound("shot.wav");
-	
-	//Renderer->MovePhi(pi/6);
-
-	Renderer->Camera = TPitCamera();
-
-	ResourceManager->LightManager.SetLightDirection(vec3(-1,0,-1));
-	ResourceManager->LightManager.SetLightColor(vec4(1,0,0,1));
-
-	ResourceManager->TexList.AddTexture("pit.png");
-	ResourceManager->TexList.AddTexture("tube.png");
-	ResourceManager->TexList.AddTexture("tube_i.png");
-	//ResourceManager->FlexModelManager.LoadModelFromXml("model.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("box.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("pit.xml");
-
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube1.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube2.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube3.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube4.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube5.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube6.xml");
-
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube1_physics.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube2_physics.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube3_physics.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube4_physics.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube5_physics.xml");
-	ResourceManager->FlexModelManager.LoadModelFromXml("tube6_physics.xml");
-
-	FlexModel = ResourceManager->FlexModelManager.InstanciateModel("pit.xml");
-
-	
-	//FlexModel.MoveModel(vec3(0, -36.f, -105.f)); //Landscape screen
-	FlexModel.MoveModel(vec3(0, -23.f, -50.f)); //Portrait screen
-	FlexModel.ScaleModel(40.f);
-	FlexModel.RefreshBuffer();
-
-	TubeModelArr.resize(6);
-	TubeBodyArr.resize(6);
-
-	for (size_t i = 0; i < TubeModelArr.size(); ++i)
-	{
-		int modelNum = rand() % CONST_TUBE_COUNT;
-		TubeModelArr[i] = GenerateFlexModel(modelNum);
-		
-		TubeModelArr[i].PushModelDataTriangleList();
-		TubeModelArr[i].ScaleModel(25.4f);
-		TubeModelArr[i].MoveModel(vec3(0, 0, -2500.f*i));
-
-		TubeModelArr[i].RefreshBuffer();
-
-
-
-		TubeBodyArr[i].AssignFromFlexModel(GeneratePhysicsModel(modelNum));
-		TubeBodyArr[i].Scale(25.4f);
-		TubeBodyArr[i].Move(vec3(0, 0, -2500.f*i));
-
-
-		
-	}
-	/*
-	for (int i=0; i< CONST_MAX_BOXES; i++)
-	{
-		BoxList.push_back(GenerateBox(i));
-	}*/
-
-	//Uncomment to start music playing
-	//ResourceManager->SoundManager.PlayMusic("level1ogg.ogg");
-	
-	Velocity = CONST_VELOCITY;
-
-	PrevCamVec = boost::get(Renderer->Camera).CamVec;
-
-	RotateShift = vec2(0.f, 0.f);
-
-	*Console<<"Inner init end!\n";
-}
-
-void TMyApplication::InnerDeinit()
-{
-}
-
-
-void TMyApplication::InnerDraw()
-{
-    
-	glClearColor(0,0,0,1);
-	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
-	Renderer->PushPerspectiveProjectionMatrix(pi/6, Renderer->GetMatrixWidth() / Renderer->GetMatrixHeight(), 1.f, 8500.f);
-
-	Renderer->PushMatrix();
-
-    Renderer->SetGLCamView();
-	
-	for (size_t i = 0; i < TubeModelArr.size(); ++i)
-	{
-		TubeModelArr[i].Draw();
-	}
-	
-	Renderer->PopMatrix();
-
-	//Renderer->PopProjectionMatrix();
-
-	glClear(GL_DEPTH_BUFFER_BIT);
-
-	Renderer->PushMatrix();
-
-	vec4 q;
-
-	vec3 camVec = boost::get(Renderer->Camera).CamVec;
-
-	vec4 camQuat = boost::get(Renderer->Camera).CameraQuat;
-
-	vec3 n = Normalize(CrossProduct(camVec, PrevCamVec));
-
-	float cos_a = min(DotProduct(camVec, PrevCamVec), 1.f);
-
-	n = InverseQuat(camQuat) * vec4(n) * (camQuat);
-
-	float sin_a = sqrtf(1 - cos_a*cos_a);
-
-	if (sin_a > 0.001f)
-	{
-
-		q = vec4(n.v[0] * sin_a, n.v[1] * sin_a, n.v[2] * sin_a, cos_a);
-		
-		Renderer->RotateMatrix(q);
-	}
-	FlexModel.Draw();
-
-	Renderer->PopMatrix();
-
-	Renderer->PopProjectionMatrix();
-
-	
-}
-
-
-void TMyApplication::InnerUpdate(cardinal dt)
-{
-	vec3 camShift = boost::get(Renderer->Camera).CamShift;
-
-	vec3 camVec = boost::get(Renderer->Camera).CamVec;
-
-	camShift += camVec * (static_cast(dt)*Velocity);
-	
-	while (camShift.v[2] < -2500.f)
-	{
-		camShift.v[2] += 2500.f;
-
-		TubeModelArr.erase(TubeModelArr.begin());
-		TFlexModel model;
-		model = GenerateFlexModel(rand() % CONST_TUBE_COUNT);
-		model.ScaleModel(25.4f);
-		TubeModelArr.push_back(model);
-
-		for (size_t i = 0; i < TubeModelArr.size()-1; ++i)
-		{
-			TubeModelArr[i].MoveModel(vec3(0, 0, 2500.f));
-			TubeModelArr[i].RefreshBuffer();
-		}
-
-		TubeModelArr[TubeModelArr.size()-1].MoveModel(vec3(0, 0, -2500.f*(TubeModelArr.size()-1)));
-		TubeModelArr[TubeModelArr.size()-1].RefreshBuffer();
-
-
-
-		TubeBodyArr.erase(TubeBodyArr.begin());
-		TVolumeBody body;
-		body.AssignFromFlexModel(GeneratePhysicsModel(rand() % CONST_TUBE_COUNT));
-		body.Scale(25.4f);
-		TubeBodyArr.push_back(body);
-		
-		for (size_t i = 0; i < TubeBodyArr.size()-1; ++i)
-		{
-			TubeBodyArr[i].Move(vec3(0, 0, 2500.f));
-		}
-
-		TubeBodyArr[TubeBodyArr.size()-1].Move(vec3(0, 0, -2500.f*(TubeBodyArr.size()-1)));
-	
-	}
-
-	boost::get(Renderer->Camera).CamShift = camShift;
-
-	if (Velocity != 0)
-	{
-
-		vec3 a = boost::get(Renderer->Camera).CamShift;
-		vec3 b = a + 100.f * boost::get(Renderer->Camera).CamVec;
-
-		if (a != b)
-		{
-			BOOST_FOREACH(TVolumeBody& body, TubeBodyArr)
-			{
-				if (body.CheckCollision(a,b))
-				{
-					Velocity = 0.f;
-				}
-			}
-			/*
-			BOOST_FOREACH(auto& i, BoxList)
-			{
-				if (i.second.CheckCollision(a,b))
-				{
-					Velocity = 0.f;
-				}
-			}*/
-		}
-	}
-
-
-	//const float CONST_ROTATE_SPEED = 0.0004f;
-	const float CONST_ROTATE_SPEED = 0.001f;
-
-	float rotateShift = Length(RotateShift) * 0.01f / 2.f;
-
-	vec4 quat = vec4(RotateAxis.v[0] * sin(rotateShift*dt*CONST_ROTATE_SPEED), RotateAxis.v[1] * sin(rotateShift*dt*CONST_ROTATE_SPEED), RotateAxis.v[2] * sin(rotateShift*dt*CONST_ROTATE_SPEED), cos(rotateShift*dt*CONST_ROTATE_SPEED));
-
-	boost::get(Renderer->Camera).RotateByQuat(quat);
-
-	boost::get(Renderer->Camera).CalcCamVec();
-
-	UpdatePitVector(dt);
-
-
-	OnUpdateSignal();
-
-	OnUpdateSignal.disconnect_all_slots();
-
-}
-
-
-void TMyApplication::InnerOnMove(vec2 shift)
-{
-	
-	RotateShift += shift;
-
-	//float len = Length(shift);
-
-	vec3 rotation = Normalize(vec3(RotateShift, 0)); //Inverse
-
-	//rotation.v[1] =-rotation.v[1]; //Inverse
-
-	vec3 z = vec3(0,0,-1);
-
-	vec4 startQuat = boost::get(Renderer->Camera).CameraQuat;
-
-	RotateAxis = Normalize(CrossProduct(rotation, z));
-
-	RotateAxis = startQuat * vec4(RotateAxis) * InverseQuat(startQuat);
-	
-	//RotateShift = len * 0.01f / 2.f;
-
-	UpdatePitVector(0);
-}
-
-void TMyApplication::InnerOnTapUp(vec2 p)
-{
-	RotateShift = vec2(0.f, 0.f);
-
-	RotateAxis = vec3(0,0,0);
-
-	if (p.v[0] < 50 && p.v[1] < 50 && Velocity == 0)
-	{
-		OnUpdateSignal.connect(boost::bind(&TMyApplication::RecreateLevel, this));
-	}
-}
-
-void TMyApplication::InnerOnTapUpAfterMove(vec2 p)
-{
-	RotateShift = vec2(0.f, 0.f);
-
-	RotateAxis = vec3(0,0,0);
-}
-
-void TMyApplication::OnMouseWheel(short int delta)
-{
-	OnUpdateSignal.connect(boost::bind(&TMyApplication::RecreateLevel, this));
-}
-
-void TMyApplication::UpdatePitVector(cardinal dt)
-{
-	
-	//Update pit vector
-	vec3 camVec = boost::get(Renderer->Camera).CamVec;
-
-	vec4 q;
-
-	vec3 n = -Normalize(CrossProduct(camVec, PrevCamVec));
-
-	float min_cos_a = min(DotProduct(camVec, PrevCamVec), 1.f);
-
-	const float diff_alpha = pi/96;
-	
-	float angle = acos(min_cos_a);
-
-	
-	if (angle >= diff_alpha)
-	{
-		//Correcting PrevCamVec;
-
-		min_cos_a = cosf(diff_alpha);
-
-		vec4 quat(-n.v[0]*sin(diff_alpha/2.f), -n.v[1]*sin(diff_alpha/2.f), -n.v[2]*sin(diff_alpha/2.f), cos(diff_alpha/2.f));
-
-		PrevCamVec = quat * vec4(camVec) * InverseQuat(quat);
-	}
-
-
-	//Catch up
-
-	const float omega = 0.0002f;
-
-	if (angle < omega*dt)
-	{
-		PrevCamVec = camVec;
-	}
-	else
-	{
-		vec4 delta_quat(n.v[0]*sin(omega * dt / 2.f), n.v[1]*sin(omega * dt / 2.f), n.v[2]*sin(omega * dt / 2.f), cos(omega * dt / 2.f));
-
-		PrevCamVec = delta_quat * vec4(PrevCamVec) * InverseQuat(delta_quat);
-	}
-
-
-	
-}
-
-void TMyApplication::RecreateLevel()
-{
-	Velocity = CONST_VELOCITY;
-	
-	boost::get(Renderer->Camera).CamShift = ZeroVec3;
-
-	for (size_t i = 0; i < 3; ++i)
-	{
-		TubeModelArr[i] = GenerateFlexModel(0);
-
-		TubeModelArr[i].PushModelDataTriangleList();
-		TubeModelArr[i].ScaleModel(25.4f);
-		TubeModelArr[i].MoveModel(vec3(0, 0, -2500.f*i));
-
-		TubeModelArr[i].RefreshBuffer();
-
-
-		TubeBodyArr[i].AssignFromFlexModel(GeneratePhysicsModel(0));
-		TubeBodyArr[i].Scale(25.4f);
-		TubeBodyArr[i].Move(vec3(0, 0, -2500.f*i));
-
-	}
-}
\ No newline at end of file
diff --git a/jni/main_code.h b/jni/main_code.h
deleted file mode 100644
index 30f34c9..0000000
--- a/jni/main_code.h
+++ /dev/null
@@ -1,74 +0,0 @@
-#ifndef MAIN_CODE_H_INCLUDED
-#define MAIN_CODE_H_INCLUDED
-
-
-#include 
-#include 
-#include 
-
-#ifdef TARGET_ANDROID
-
-#include 
-#include 
-#include 
-#endif
-
-#include "boost/shared_ptr.hpp"
-#include "boost/thread/thread.hpp"
-#include "boost/assign.hpp"
-#include "boost/bind.hpp"
-#include "boost/asio.hpp"
-#include "boost/signal.hpp"
-
-#include "include/Engine.h"
-
-using namespace SE;
-
-class TMyApplication : public TApplication
-{
-protected:
-	
-public:
-	bool Inited;
-
-	float Velocity;
-
-	TFlexModel FlexModel;
-
-	std::vector TubeModelArr;
-	std::vector TubeBodyArr;
-	//std::list> BoxList;
-
-	vec3 PrevCamVec;
-	vec3 RotateAxis;
-	//float RotateShift;
-	vec2 RotateShift;
-
-	boost::signal OnUpdateSignal;
-
-	TMyApplication() : TApplication(), Inited(false) { }
-	
-    virtual void InnerInit();
-    
-    virtual void InnerDeinit();
-	
-	virtual void InnerDraw();
-	
-	virtual void InnerUpdate(cardinal dt);
-	 
-	bool IsInited() { return Inited; }
-
-	virtual void InnerOnMove(vec2 shift);
-	virtual void InnerOnTapUp(vec2 p);
-	virtual void InnerOnTapUpAfterMove(vec2 p);
-
-	virtual void OnMouseWheel(short int delta);
-
-	void UpdatePitVector(cardinal dt);
-
-	void RecreateLevel();
-
-};
-
-
-#endif
diff --git a/proj.android-studio/app/.gitignore b/proj.android-studio/app/.gitignore
new file mode 100755
index 0000000..796b96d
--- /dev/null
+++ b/proj.android-studio/app/.gitignore
@@ -0,0 +1 @@
+/build
diff --git a/proj.android-studio/app/CMakeLists.txt b/proj.android-studio/app/CMakeLists.txt
new file mode 100755
index 0000000..3fb40f2
--- /dev/null
+++ b/proj.android-studio/app/CMakeLists.txt
@@ -0,0 +1,96 @@
+# Sets the minimum version of CMake required to build the native
+# library. You should either keep the default value or only pass a
+# value of 3.4.0 or lower.
+
+cmake_minimum_required(VERSION 3.4.1)
+
+# Creates and names a library, sets it as either STATIC
+# or SHARED, and provides the relative paths to its source code.
+# You can define multiple libraries, and CMake builds it for you.
+# Gradle automatically packages shared libraries with your APK.
+
+
+add_definitions(-DTARGET_ANDROID)
+
+set(BOOST_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../boost_1_63_0)
+
+set(BOOST_GIL_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/boost-gil-extension)
+
+set(ZIP_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/julienr-libzip-android/jni)
+
+set(LIBPNG_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/libpng_1.4.1_android)
+
+set(LIBJPEG_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../../../libs/jpeg-9")
+
+
+include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../../../engine)
+
+include_directories(${BOOST_PATH})
+include_directories(${LIBPNG_PATH})
+include_directories(${LIBJPEG_PATH})
+include_directories(${ZIP_PATH})
+
+include_directories(${BOOST_GIL_PATH})
+
+add_library( engine
+             SHARED
+             IMPORTED )
+			 
+set_target_properties( # Specifies the target library.
+                       engine
+
+                       # Specifies the parameter you want to define.
+                       PROPERTIES IMPORTED_LOCATION
+
+                       # Provides the path to the library you want to import.
+                       ${CMAKE_CURRENT_SOURCE_DIR}/build/intermediates/exploded-aar/proj.android-studio/SalmonEngineAndroid/unspecified/jni/${ANDROID_ABI}/libengine.so )
+					   
+
+
+
+add_library( # Sets the name of the library.
+             Tunnel
+
+             # Sets the library as a shared library.
+             SHARED
+
+             # Provides a relative path to your source file(s).
+             # Associated headers in the same location as their source
+             # file are automatically included.
+             ${CMAKE_CURRENT_SOURCE_DIR}/../../game/android_api.cpp
+             ${CMAKE_CURRENT_SOURCE_DIR}/../../game/main_code.cpp
+             )
+			 
+			 
+
+# Searches for a specified prebuilt library and stores the path as a
+# variable. Because system libraries are included in the search path by
+# default, you only need to specify the name of the public NDK library
+# you want to add. CMake verifies that the library exists before
+# completing its build.
+
+find_library( # Sets the name of the path variable.
+              log-lib
+
+              # Specifies the name of the NDK library that
+              # you want CMake to locate.
+              log )
+			  
+find_library( # Sets the name of the path variable.
+              GLESv2-lib
+
+              # Specifies the name of the NDK library that
+              # you want CMake to locate.
+              GLESv2 )
+
+
+# Specifies libraries CMake should link to your target library. You
+# can link multiple libraries, such as libraries you define in the
+# build script, prebuilt third-party libraries, or system libraries.
+
+target_link_libraries( # Specifies the target library.
+                       Tunnel
+
+                       # Links the target library to the log library
+                       # included in the NDK.
+                       ${log-lib} ${GLESv2-lib} engine )
diff --git a/proj.android-studio/app/build.gradle b/proj.android-studio/app/build.gradle
new file mode 100755
index 0000000..ed49a8b
--- /dev/null
+++ b/proj.android-studio/app/build.gradle
@@ -0,0 +1,46 @@
+apply plugin: 'com.android.application'
+
+android {
+    compileSdkVersion 24
+    buildToolsVersion "24.0.1"
+    defaultConfig {
+        applicationId "fishrungames.tunnel"
+        minSdkVersion 15
+        targetSdkVersion 24
+        versionCode 1
+        versionName "1.0"
+        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
+        externalNativeBuild {
+            cmake {
+                cppFlags "-std=c++11 -frtti -fexceptions -fsigned-char -Wno-c++11-narrowing"
+            }
+        }
+    }
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+        }
+    }
+    externalNativeBuild {
+        cmake {
+            path "CMakeLists.txt"
+        }
+    }
+    sourceSets {
+        main {
+            assets.srcDirs = ['../../assets/']
+        }
+    }
+}
+
+dependencies {
+    compile fileTree(dir: 'libs', include: ['*.jar'])
+    androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
+        exclude group: 'com.android.support', module: 'support-annotations'
+    })
+    compile 'com.android.support:appcompat-v7:24.2.1'
+    testCompile 'junit:junit:4.12'
+
+    compile project(':SalmonEngineAndroid')
+}
diff --git a/proj.android-studio/app/proguard-rules.pro b/proj.android-studio/app/proguard-rules.pro
new file mode 100755
index 0000000..8a2f402
--- /dev/null
+++ b/proj.android-studio/app/proguard-rules.pro
@@ -0,0 +1,17 @@
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in C:\Android\sdk/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the proguardFiles
+# directive in build.gradle.
+#
+# For more details, see
+#   http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+#   public *;
+#}
diff --git a/proj.android-studio/app/src/androidTest/java/fishrungames/tunnel/ExampleInstrumentedTest.java b/proj.android-studio/app/src/androidTest/java/fishrungames/tunnel/ExampleInstrumentedTest.java
new file mode 100755
index 0000000..97b7bf2
--- /dev/null
+++ b/proj.android-studio/app/src/androidTest/java/fishrungames/tunnel/ExampleInstrumentedTest.java
@@ -0,0 +1,26 @@
+package fishrungames.tunnel;
+
+import android.content.Context;
+import android.support.test.InstrumentationRegistry;
+import android.support.test.runner.AndroidJUnit4;
+
+import org.junit.Test;
+import org.junit.runner.RunWith;
+
+import static org.junit.Assert.*;
+
+/**
+ * Instrumentation test, which will execute on an Android device.
+ *
+ * @see Testing documentation
+ */
+@RunWith(AndroidJUnit4.class)
+public class ExampleInstrumentedTest {
+    @Test
+    public void useAppContext() throws Exception {
+        // Context of the app under test.
+        Context appContext = InstrumentationRegistry.getTargetContext();
+
+        assertEquals("fishrungames.salmonandroidtemplate", appContext.getPackageName());
+    }
+}
diff --git a/AndroidManifest.xml b/proj.android-studio/app/src/main/AndroidManifest.xml
old mode 100644
new mode 100755
similarity index 85%
rename from AndroidManifest.xml
rename to proj.android-studio/app/src/main/AndroidManifest.xml
index a4d56a2..84d37d3
--- a/AndroidManifest.xml
+++ b/proj.android-studio/app/src/main/AndroidManifest.xml
@@ -1,39 +1,39 @@
-
-
-
-
-    
-        
-            
-                
-                
-            
-        
-    
-    
-    
-
+
+
+
+
+    
+        
+            
+                
+                
+            
+        
+    
+    
+    
+
diff --git a/src/fishrungames/salmonjnitemplate/GLView.java b/proj.android-studio/app/src/main/java/fishrungames/tunnel/GLView.java
old mode 100644
new mode 100755
similarity index 88%
rename from src/fishrungames/salmonjnitemplate/GLView.java
rename to proj.android-studio/app/src/main/java/fishrungames/tunnel/GLView.java
index 2242b0f..a306c57
--- a/src/fishrungames/salmonjnitemplate/GLView.java
+++ b/proj.android-studio/app/src/main/java/fishrungames/tunnel/GLView.java
@@ -1,72 +1,72 @@
-package fishrungames.salmonjnitemplate;
-
-
-import java.util.Calendar;
-
-import android.content.Context;
-import android.opengl.GLSurfaceView;
-
-import javax.microedition.khronos.egl.EGLConfig;
-import javax.microedition.khronos.opengles.GL10;
-
-import fishrungames.engine.GLViewAncestor;
-import fishrungames.engine.EngineWrapper;
-
-
-class GLView extends GLViewAncestor
-{
-	static long lastTimeStamp;
-	static boolean gameIsInited = false;
-	
-	public GLView(Context context)
-	{
-		//Change this method? Don't forget to change method below!
-		super(context);
-		
-		//init(false, 0, 0);
-		init(false, 8, 0); //Add depth buffer!
-	}
-
-	public GLView(Context context, boolean translucent, int depth, int stencil)
-	{
-		//Change this method? Don't forget to change method above!
-		super(context);
-		init(translucent, depth, stencil);
-	}
-
-	public void init(boolean translucent, int depth, int stencil)
-	{
-		super.init(translucent, depth, stencil);
-		setRenderer(new Renderer());
-		Calendar c = Calendar.getInstance();
-		lastTimeStamp = c.getTimeInMillis();
-		gameIsInited = true;
-	}
-
-	private static class Renderer implements GLSurfaceView.Renderer
-	{
-		public void onDrawFrame(GL10 gl)
-		{
-			if (gameIsInited)
-			{
-				Calendar c = Calendar.getInstance();
-
-				long currentTimeStamp = c.getTimeInMillis();
-		
-				EngineWrapper.Update(currentTimeStamp - lastTimeStamp);
-			
-				lastTimeStamp = currentTimeStamp;
-			}
-		}
-
-		public void onSurfaceChanged(GL10 gl, int width, int height)
-		{
-			JniWrapper.Init(width,height);
-		}
-
-		public void onSurfaceCreated(GL10 gl, EGLConfig config)
-		{
-			//Do nothing.
-		}
-	}
+package fishrungames.tunnel;
+
+
+import java.util.Calendar;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL10;
+
+import fishrungames.salmonengineandroid.GLViewAncestor;
+import fishrungames.salmonengineandroid.EngineWrapper;
+
+
+class GLView extends GLViewAncestor
+{
+	static long lastTimeStamp;
+	static boolean gameIsInited = false;
+	
+	public GLView(Context context)
+	{
+		//Change this method? Don't forget to change method below!
+		super(context);
+		
+		//init(false, 0, 0);
+		init(false, 8, 0); //Add depth buffer!
+	}
+
+	public GLView(Context context, boolean translucent, int depth, int stencil)
+	{
+		//Change this method? Don't forget to change method above!
+		super(context);
+		init(translucent, depth, stencil);
+	}
+
+	public void init(boolean translucent, int depth, int stencil)
+	{
+		super.init(translucent, depth, stencil);
+		setRenderer(new Renderer());
+		Calendar c = Calendar.getInstance();
+		lastTimeStamp = c.getTimeInMillis();
+		gameIsInited = true;
+	}
+
+	private static class Renderer implements GLSurfaceView.Renderer
+	{
+		public void onDrawFrame(GL10 gl)
+		{
+			if (gameIsInited)
+			{
+				Calendar c = Calendar.getInstance();
+
+				long currentTimeStamp = c.getTimeInMillis();
+		
+				EngineWrapper.Update(currentTimeStamp - lastTimeStamp);
+			
+				lastTimeStamp = currentTimeStamp;
+			}
+		}
+
+		public void onSurfaceChanged(GL10 gl, int width, int height)
+		{
+			JniWrapper.Init(width,height);
+		}
+
+		public void onSurfaceCreated(GL10 gl, EGLConfig config)
+		{
+			//Do nothing.
+		}
+	}
 }
\ No newline at end of file
diff --git a/src/fishrungames/salmonjnitemplate/JniWrapper.java b/proj.android-studio/app/src/main/java/fishrungames/tunnel/JniWrapper.java
old mode 100644
new mode 100755
similarity index 53%
rename from src/fishrungames/salmonjnitemplate/JniWrapper.java
rename to proj.android-studio/app/src/main/java/fishrungames/tunnel/JniWrapper.java
index e7022b8..d8d8c11
--- a/src/fishrungames/salmonjnitemplate/JniWrapper.java
+++ b/proj.android-studio/app/src/main/java/fishrungames/tunnel/JniWrapper.java
@@ -1,12 +1,12 @@
-package fishrungames.salmonjnitemplate;
-
-public class JniWrapper
-{
-    static {
-        System.loadLibrary("SalmonJniTemplate");
-    }
-
-   
-    public static native void Init(int width, int height);
-    
+package fishrungames.tunnel;
+
+public class JniWrapper
+{
+    static {
+        System.loadLibrary("Tunnel");
+    }
+
+   
+    public static native void Init(int width, int height);
+    
 }
\ No newline at end of file
diff --git a/src/fishrungames/salmonjnitemplate/MainActivity.java b/proj.android-studio/app/src/main/java/fishrungames/tunnel/MainActivity.java
old mode 100644
new mode 100755
similarity index 88%
rename from src/fishrungames/salmonjnitemplate/MainActivity.java
rename to proj.android-studio/app/src/main/java/fishrungames/tunnel/MainActivity.java
index c2bed66..ba4a21a
--- a/src/fishrungames/salmonjnitemplate/MainActivity.java
+++ b/proj.android-studio/app/src/main/java/fishrungames/tunnel/MainActivity.java
@@ -1,112 +1,112 @@
-package fishrungames.salmonjnitemplate;
-
-import fishrungames.engine.EngineWrapper;
-
-//Deprecated
-//import fishrungames.androidjnitemplate.R;
-
-import android.app.Activity;
-import android.content.pm.ApplicationInfo;
-import android.content.pm.PackageManager;
-import android.content.pm.PackageManager.NameNotFoundException;
-import android.os.Bundle;
-
-import android.view.GestureDetector;
-import android.view.KeyEvent;
-import android.view.GestureDetector.SimpleOnGestureListener;
-import android.view.MotionEvent;
-/*
-import android.content.res.Resources;
-import android.content.res.XmlResourceParser;
-import android.util.AttributeSet;
-import android.util.Xml;
-import android.inputmethodservice.Keyboard;
-import android.inputmethodservice.KeyboardView;
-import android.view.ViewGroup.LayoutParams;
-import android.widget.LinearLayout;
-*/
-
-//Deprecated
-//import java.lang.reflect.Field;
-
-import java.lang.Math;
-
-public class MainActivity extends Activity
-{
-
-	GLView mView;
-	
-	@Override
-	protected void onCreate(Bundle icicle)
-	{
-		
-		super.onCreate(icicle);
-
-		EngineWrapper.LoadSalmonEngineLibrary();
-
-		EngineWrapper.SetActivityInstance(this);
-		EngineWrapper.SetupEnviroment();
-
-	
-		String apkFilePath = null;
-		ApplicationInfo appInfo = null;
-		PackageManager packMgmr = this.getPackageManager();
-		try {
-		        appInfo = packMgmr.getApplicationInfo("fishrungames.salmonjnitemplate", 0);
-		    } catch (NameNotFoundException e) {
-		 
-		 e.printStackTrace();
-		throw new RuntimeException("Unable to locate assets, aborting...");
-		    }
-		apkFilePath = appInfo.sourceDir;
-		
-		EngineWrapper.SetupApkFilePath(apkFilePath);
-		
-		mView = new GLView(getApplication());
-		
-		
-		setContentView(mView);
-		
-		EngineWrapper.SetView(mView);
-	
-	}
-	
-
-	@Override
-	protected void onPause()
-	{
-		
-		EngineWrapper.CallDestroy();
-		super.onPause();
-		mView.onPause();
-	}
-
-	@Override
-	protected void onResume()
-	{
-		//Don't write anything here!
-		super.onResume();
-		mView.onResume();
-	}
-
-	@Override
-	protected void onStop()
-	{
-		//Don't write anything here!
-		super.onStop();
-	}
-	
-	public boolean onKeyDown(int keyCode, KeyEvent event)
-	{
-		EngineWrapper.ProcessKeyDown(keyCode, event);
-		return super.onKeyDown(keyCode, event);
-	}
-
-	public boolean onTouchEvent(MotionEvent event)
-	{
-		EngineWrapper.ProcessTouchEvent(event);
-		return true;
-	}
-
-
+package fishrungames.tunnel;
+
+import fishrungames.salmonengineandroid.EngineWrapper;
+
+//Deprecated
+//import fishrungames.androidjnitemplate.R;
+
+import android.app.Activity;
+import android.content.pm.ApplicationInfo;
+import android.content.pm.PackageManager;
+import android.content.pm.PackageManager.NameNotFoundException;
+import android.os.Bundle;
+
+import android.view.GestureDetector;
+import android.view.KeyEvent;
+import android.view.GestureDetector.SimpleOnGestureListener;
+import android.view.MotionEvent;
+/*
+import android.content.res.Resources;
+import android.content.res.XmlResourceParser;
+import android.util.AttributeSet;
+import android.util.Xml;
+import android.inputmethodservice.Keyboard;
+import android.inputmethodservice.KeyboardView;
+import android.view.ViewGroup.LayoutParams;
+import android.widget.LinearLayout;
+*/
+
+//Deprecated
+//import java.lang.reflect.Field;
+
+import java.lang.Math;
+
+public class MainActivity extends Activity
+{
+
+	GLView mView;
+	
+	@Override
+	protected void onCreate(Bundle icicle)
+	{
+		
+		super.onCreate(icicle);
+
+		EngineWrapper.LoadSalmonEngineLibrary();
+
+		EngineWrapper.SetActivityInstance(this);
+		EngineWrapper.SetupEnviroment();
+
+	
+		String apkFilePath = null;
+		ApplicationInfo appInfo = null;
+		PackageManager packMgmr = this.getPackageManager();
+		try {
+		        appInfo = packMgmr.getApplicationInfo("fishrungames.tunnel", 0);
+		    } catch (NameNotFoundException e) {
+		 
+		 e.printStackTrace();
+		throw new RuntimeException("Unable to locate assets, aborting...");
+		    }
+		apkFilePath = appInfo.sourceDir;
+		
+		EngineWrapper.SetupApkFilePath(apkFilePath);
+		
+		mView = new GLView(getApplication());
+		
+		
+		setContentView(mView);
+		
+		EngineWrapper.SetView(mView);
+	
+	}
+	
+
+	@Override
+	protected void onPause()
+	{
+		
+		EngineWrapper.CallDestroy();
+		super.onPause();
+		mView.onPause();
+	}
+
+	@Override
+	protected void onResume()
+	{
+		//Don't write anything here!
+		super.onResume();
+		mView.onResume();
+	}
+
+	@Override
+	protected void onStop()
+	{
+		//Don't write anything here!
+		super.onStop();
+	}
+	
+	public boolean onKeyDown(int keyCode, KeyEvent event)
+	{
+		EngineWrapper.ProcessKeyDown(keyCode, event);
+		return super.onKeyDown(keyCode, event);
+	}
+
+	public boolean onTouchEvent(MotionEvent event)
+	{
+		EngineWrapper.ProcessTouchEvent(event);
+		return true;
+	}
+
+
 }
\ No newline at end of file
diff --git a/res/drawable-hdpi/ic_menu_template.png b/proj.android-studio/app/src/main/res/drawable-hdpi/ic_menu_template.png
similarity index 100%
rename from res/drawable-hdpi/ic_menu_template.png
rename to proj.android-studio/app/src/main/res/drawable-hdpi/ic_menu_template.png
diff --git a/res/drawable-ldpi/ic_menu_template.png b/proj.android-studio/app/src/main/res/drawable-ldpi/ic_menu_template.png
similarity index 100%
rename from res/drawable-ldpi/ic_menu_template.png
rename to proj.android-studio/app/src/main/res/drawable-ldpi/ic_menu_template.png
diff --git a/res/drawable-mdpi/ic_menu_template.png b/proj.android-studio/app/src/main/res/drawable-mdpi/ic_menu_template.png
similarity index 100%
rename from res/drawable-mdpi/ic_menu_template.png
rename to proj.android-studio/app/src/main/res/drawable-mdpi/ic_menu_template.png
diff --git a/res/values/strings.xml b/proj.android-studio/app/src/main/res/values/strings.xml
similarity index 96%
rename from res/values/strings.xml
rename to proj.android-studio/app/src/main/res/values/strings.xml
index 33d1455..b8fcfcd 100644
--- a/res/values/strings.xml
+++ b/proj.android-studio/app/src/main/res/values/strings.xml
@@ -1,4 +1,4 @@
-
-
-    AndroidJniTemplate
-
+
+
+    AndroidJniTemplate
+
diff --git a/proj.android-studio/app/src/test/java/fishrungames/tunnel/ExampleUnitTest.java b/proj.android-studio/app/src/test/java/fishrungames/tunnel/ExampleUnitTest.java
new file mode 100755
index 0000000..2a1c8ba
--- /dev/null
+++ b/proj.android-studio/app/src/test/java/fishrungames/tunnel/ExampleUnitTest.java
@@ -0,0 +1,17 @@
+package fishrungames.tunnel;
+
+import org.junit.Test;
+
+import static org.junit.Assert.*;
+
+/**
+ * Example local unit test, which will execute on the development machine (host).
+ *
+ * @see Testing documentation
+ */
+public class ExampleUnitTest {
+    @Test
+    public void addition_isCorrect() throws Exception {
+        assertEquals(4, 2 + 2);
+    }
+}
\ No newline at end of file
diff --git a/proj.android-studio/build.gradle b/proj.android-studio/build.gradle
new file mode 100755
index 0000000..74b2ab0
--- /dev/null
+++ b/proj.android-studio/build.gradle
@@ -0,0 +1,23 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+
+buildscript {
+    repositories {
+        jcenter()
+    }
+    dependencies {
+        classpath 'com.android.tools.build:gradle:2.2.3'
+
+        // NOTE: Do not place your application dependencies here; they belong
+        // in the individual module build.gradle files
+    }
+}
+
+allprojects {
+    repositories {
+        jcenter()
+    }
+}
+
+task clean(type: Delete) {
+    delete rootProject.buildDir
+}
diff --git a/proj.android-studio/gradle.properties b/proj.android-studio/gradle.properties
new file mode 100755
index 0000000..aac7c9b
--- /dev/null
+++ b/proj.android-studio/gradle.properties
@@ -0,0 +1,17 @@
+# Project-wide Gradle settings.
+
+# IDE (e.g. Android Studio) users:
+# Gradle settings configured through the IDE *will override*
+# any settings specified in this file.
+
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx1536m
+
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
diff --git a/proj.android-studio/gradle/wrapper/gradle-wrapper.jar b/proj.android-studio/gradle/wrapper/gradle-wrapper.jar
new file mode 100755
index 0000000..13372ae
Binary files /dev/null and b/proj.android-studio/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/proj.android-studio/gradle/wrapper/gradle-wrapper.properties b/proj.android-studio/gradle/wrapper/gradle-wrapper.properties
new file mode 100755
index 0000000..04e285f
--- /dev/null
+++ b/proj.android-studio/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Mon Dec 28 10:00:20 PST 2015
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
diff --git a/proj.android-studio/gradlew b/proj.android-studio/gradlew
new file mode 100755
index 0000000..9d82f78
--- /dev/null
+++ b/proj.android-studio/gradlew
@@ -0,0 +1,160 @@
+#!/usr/bin/env bash
+
+##############################################################################
+##
+##  Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+    echo "$*"
+}
+
+die ( ) {
+    echo
+    echo "$*"
+    echo
+    exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+  CYGWIN* )
+    cygwin=true
+    ;;
+  Darwin* )
+    darwin=true
+    ;;
+  MINGW* )
+    msys=true
+    ;;
+esac
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+    ls=`ls -ld "$PRG"`
+    link=`expr "$ls" : '.*-> \(.*\)$'`
+    if expr "$link" : '/.*' > /dev/null; then
+        PRG="$link"
+    else
+        PRG=`dirname "$PRG"`"/$link"
+    fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+        # IBM's JDK on AIX uses strange locations for the executables
+        JAVACMD="$JAVA_HOME/jre/sh/java"
+    else
+        JAVACMD="$JAVA_HOME/bin/java"
+    fi
+    if [ ! -x "$JAVACMD" ] ; then
+        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+    fi
+else
+    JAVACMD="java"
+    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+    MAX_FD_LIMIT=`ulimit -H -n`
+    if [ $? -eq 0 ] ; then
+        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+            MAX_FD="$MAX_FD_LIMIT"
+        fi
+        ulimit -n $MAX_FD
+        if [ $? -ne 0 ] ; then
+            warn "Could not set maximum file descriptor limit: $MAX_FD"
+        fi
+    else
+        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+    fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+    JAVACMD=`cygpath --unix "$JAVACMD"`
+
+    # We build the pattern for arguments to be converted via cygpath
+    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+    SEP=""
+    for dir in $ROOTDIRSRAW ; do
+        ROOTDIRS="$ROOTDIRS$SEP$dir"
+        SEP="|"
+    done
+    OURCYGPATTERN="(^($ROOTDIRS))"
+    # Add a user-defined pattern to the cygpath arguments
+    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+    fi
+    # Now convert the arguments - kludge to limit ourselves to /bin/sh
+    i=0
+    for arg in "$@" ; do
+        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option
+
+        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
+            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+        else
+            eval `echo args$i`="\"$arg\""
+        fi
+        i=$((i+1))
+    done
+    case $i in
+        (0) set -- ;;
+        (1) set -- "$args0" ;;
+        (2) set -- "$args0" "$args1" ;;
+        (3) set -- "$args0" "$args1" "$args2" ;;
+        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+    esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+    JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
diff --git a/proj.android-studio/gradlew.bat b/proj.android-studio/gradlew.bat
new file mode 100755
index 0000000..8a0b282
--- /dev/null
+++ b/proj.android-studio/gradlew.bat
@@ -0,0 +1,90 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem  Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windowz variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+if "%@eval[2+2]" == "4" goto 4NT_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+goto execute
+
+:4NT_args
+@rem Get arguments from the 4NT Shell from JP Software
+set CMD_LINE_ARGS=%$
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/proj.android-studio/settings.gradle b/proj.android-studio/settings.gradle
new file mode 100755
index 0000000..f82ab8b
--- /dev/null
+++ b/proj.android-studio/settings.gradle
@@ -0,0 +1,7 @@
+include ':SalmonEngineAndroid'
+project(':SalmonEngineAndroid').projectDir =new File(settingsDir, '../../engine/SalmonEngineAndroid/app')
+
+
+include ':app'
+
+