game getting better
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assets/box.xml
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|
||||
<Vec2>0.67101, 0.0301536</Vec2>
|
||||
<Vec2>0.6, 0.15</Vec2>
|
||||
<Vec2>0.6, 0.85</Vec2>
|
||||
<Vec2>0.67101, 0.0301536</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.32899, 0.969846</Vec2>
|
||||
<Vec2>0.5, 1.0</Vec2>
|
||||
<Vec2>0.6, 0.85</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.5, 1.0</Vec2>
|
||||
<Vec2>0.6, 0.85</Vec2>
|
||||
<Vec2>0.5, 1.0</Vec2>
|
||||
<Vec2>0.67101, 0.969846</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.4, 0.15</Vec2>
|
||||
<Vec2>0.32899, 0.0301537</Vec2>
|
||||
<Vec2>0.32899, 0.0301537</Vec2>
|
||||
<Vec2>0.178606, 0.116978</Vec2>
|
||||
<Vec2>0.0669873, 0.25</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.32899, 0.0301537</Vec2>
|
||||
<Vec2>0.0669873, 0.25</Vec2>
|
||||
<Vec2>0.0669873, 0.25</Vec2>
|
||||
<Vec2>0.00759611, 0.413176</Vec2>
|
||||
<Vec2>0.00759611, 0.586824</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.0669873, 0.25</Vec2>
|
||||
<Vec2>0.00759611, 0.586824</Vec2>
|
||||
<Vec2>0.00759611, 0.586824</Vec2>
|
||||
<Vec2>0.0669873, 0.75</Vec2>
|
||||
<Vec2>0.178606, 0.883022</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.00759611, 0.586824</Vec2>
|
||||
<Vec2>0.178606, 0.883022</Vec2>
|
||||
<Vec2>0.4, 0.85</Vec2>
|
||||
<Vec2>0.178606, 0.883022</Vec2>
|
||||
<Vec2>0.32899, 0.969846</Vec2>
|
||||
</Vec2Arr>
|
||||
</Vec2ArrMap>
|
||||
</Model>
|
3255
assets/tube4.xml
Normal file
3255
assets/tube4.xml
Normal file
File diff suppressed because it is too large
Load Diff
BIN
assets/tube_i.png
Normal file
BIN
assets/tube_i.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.7 KiB |
@ -91,10 +91,12 @@ m.lock();
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapDown(JNIEnv * env, jobject obj, float x, float y, long time)
|
||||
{
|
||||
m.lock();
|
||||
*Console<<"OuterOnTapDown";
|
||||
m.lock();
|
||||
try
|
||||
{
|
||||
Renderer->MoveDist(1.0f);
|
||||
*Console<<"OuterOnTapDown2";
|
||||
App->OuterOnTapDown(vec2(x,y));
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
@ -106,10 +108,38 @@ m.lock();
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUp(JNIEnv * env, jobject obj, float x, float y, long time)
|
||||
{
|
||||
*Console<<"OuterOnTapUp";
|
||||
m.lock();
|
||||
try
|
||||
{
|
||||
*Console<<"OuterOnTapUp2";
|
||||
App->OuterOnTapUp(vec2(x,y));
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
m.unlock();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUpAfterShift(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time)
|
||||
{
|
||||
m.lock();
|
||||
try
|
||||
{
|
||||
*Console<<"OuterOnTapUp2";
|
||||
App->OuterOnTapUpAfterShift(vec2(x,y));
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
m.unlock();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapMove(JNIEnv * env, jobject obj, float x, float y, long time)
|
||||
{
|
||||
//NIU???
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnFling(JNIEnv * env, jobject obj, jfloat velocityX, jfloat velocityY, long time)
|
||||
@ -119,7 +149,18 @@ JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnFling(JN
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnScroll(JNIEnv * env, jobject obj, jfloat distanceX, jfloat distanceY, long time)
|
||||
{
|
||||
|
||||
*Console<<"OuterOnMove";
|
||||
m.lock();
|
||||
try
|
||||
{
|
||||
*Console<<"OuterOnMove2";
|
||||
App->OuterOnMove(vec2(distanceX,distanceY));
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
m.unlock();
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnKeyPress(JNIEnv * env, jobject obj, jint keyCode)
|
||||
|
@ -23,7 +23,8 @@ extern "C" {
|
||||
JNIEXPORT int JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_IsInited(JNIEnv * env, jobject obj);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapDown(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUp(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapMove(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnTapUpAfterShift(JNIEnv * env, jobject obj, jfloat x, jfloat y, long time);
|
||||
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnFling(JNIEnv * env, jobject obj, jfloat velocityX, jfloat velocityY, long time);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnScroll(JNIEnv * env, jobject obj, jfloat distanceX, jfloat distanceY, long time);
|
||||
JNIEXPORT void JNICALL Java_fishrungames_salmonjnitemplate_JniWrapper_OnKeyPress(JNIEnv * env, jobject obj, jint keyCode);
|
||||
|
@ -13,6 +13,29 @@
|
||||
|
||||
#include "main_code.h"
|
||||
|
||||
const int CONST_TUBE_COUNT = 1;
|
||||
|
||||
const int CONST_MAX_BOXES = 50;
|
||||
|
||||
TFlexModel GenerateFlexModel(int i)
|
||||
{
|
||||
return ResourceManager->FlexModelManager.InstanciateModel("tube"+tostr(i+1)+".xml");
|
||||
}
|
||||
/*
|
||||
std::pair<TFlexModel, TVolumeBody> GenerateBox(int pos)
|
||||
{
|
||||
std::pair<TFlexModel, TVolumeBody> r;
|
||||
|
||||
r.first = ResourceManager->FlexModelManager.InstanciateModel("box.xml");
|
||||
//r.first.ScaleModel(0.1f);
|
||||
r.first.MoveModel(vec3(rand() % 800 - 400, rand() % 800 - 400, -2500.f+pos*(-100)));
|
||||
r.first.RefreshBuffer();
|
||||
r.second.AssignFromFlexModel(r.first);
|
||||
|
||||
|
||||
|
||||
return r;
|
||||
}*/
|
||||
|
||||
void TMyApplication::InnerInit()
|
||||
{
|
||||
@ -42,48 +65,64 @@ void TMyApplication::InnerInit()
|
||||
ResourceManager->FontManager.AddFont("droid_sans14", "droid_sans14_font_bitmap.bmp32", "droid_sans14_font_charmap.txt");
|
||||
ResourceManager->FontManager.PushFont("droid_sans14");
|
||||
|
||||
ResourceManager->SoundManager.LoadMusic("level1ogg.ogg");
|
||||
//ResourceManager->SoundManager.LoadMusic("level1ogg.ogg");
|
||||
|
||||
ResourceManager->SoundManager.LoadSound("shot.wav");
|
||||
//ResourceManager->SoundManager.LoadSound("shot.wav");
|
||||
|
||||
//Renderer->MovePhi(pi/6);
|
||||
|
||||
Renderer->CameraMover = TPitCamera();
|
||||
|
||||
//boost::get<TPanoramicCamera>(Renderer->CameraMover).MoveDist(3.5f);
|
||||
|
||||
ResourceManager->LightManager.SetLightDirection(vec3(-1,0,-1));
|
||||
ResourceManager->LightManager.SetLightColor(vec4(1,0,0,1));
|
||||
|
||||
ResourceManager->TexList.AddTexture("bt_box_yellow.bmp");
|
||||
ResourceManager->TexList.AddTexture("tube.png");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("model.xml");
|
||||
ResourceManager->TexList.AddTexture("tube_i.png");
|
||||
//ResourceManager->FlexModelManager.LoadModelFromXml("model.xml");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("box.xml");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("pit.xml");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("tube1.xml");
|
||||
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("tube2.xml");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("tube3.xml");
|
||||
ResourceManager->FlexModelManager.LoadModelFromXml("tube4.xml");
|
||||
FlexModel = ResourceManager->FlexModelManager.InstanciateModel("pit.xml");
|
||||
|
||||
FlexModel.MoveModel(vec3(0, -40.f, 0));
|
||||
FlexModel.ScaleModel(0.03f);
|
||||
FlexModel.MoveModel(vec3(0, 0.f, -3.5f));
|
||||
//FlexModel.ScaleModel(0.03f);
|
||||
//FlexModel.MoveModel(vec3(0, -1.2f, -3.5f));
|
||||
//FlexModel.ScaleModel(0.3f);
|
||||
FlexModel.MoveModel(vec3(0, -36.f, -105.f));
|
||||
FlexModel.RefreshBuffer();
|
||||
|
||||
//TubeModelArr.resize(20);
|
||||
TubeModelArr.resize(2);
|
||||
TubeModelArr.resize(4);
|
||||
TubeBodyArr.resize(4);
|
||||
|
||||
for (size_t i = 0; i < TubeModelArr.size(); ++i)
|
||||
{
|
||||
TubeModelArr[i] = ResourceManager->FlexModelManager.InstanciateModel("tube1.xml");
|
||||
TubeModelArr[i].MoveModel(vec3(0, 0, -250.f*i));
|
||||
TubeModelArr[i].ScaleModel(10.f);
|
||||
TubeModelArr[i] = GenerateFlexModel(rand() % CONST_TUBE_COUNT);
|
||||
|
||||
TubeModelArr[i].PushModelDataTriangleList();
|
||||
|
||||
TubeModelArr[i].MoveModel(vec3(0, 0, -2500.f*i));
|
||||
|
||||
TubeModelArr[i].RefreshBuffer();
|
||||
//TubeModelArr[i].PushModelDataTriangleList();
|
||||
|
||||
TubeBodyArr[i].AssignFromFlexModel(TubeModelArr[i]);
|
||||
}
|
||||
/*
|
||||
for (int i=0; i< CONST_MAX_BOXES; i++)
|
||||
{
|
||||
BoxList.push_back(GenerateBox(i));
|
||||
}*/
|
||||
|
||||
//Uncomment to start music playing
|
||||
//ResourceManager->SoundManager.PlayMusic("level1ogg.ogg");
|
||||
|
||||
Velocity = 10.f;
|
||||
Velocity = 4.f;
|
||||
|
||||
PrevCamVec = boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
|
||||
|
||||
RotateShift = vec2(0.f, 0.f);
|
||||
|
||||
*Console<<"Inner init end!\n";
|
||||
}
|
||||
@ -110,13 +149,44 @@ void TMyApplication::InnerDraw()
|
||||
{
|
||||
TubeModelArr[i].Draw();
|
||||
}
|
||||
/*
|
||||
BOOST_FOREACH(auto& i, BoxList)
|
||||
{
|
||||
i.first.Draw();
|
||||
}*/
|
||||
|
||||
Renderer->PopMatrix();
|
||||
|
||||
Renderer->PopProjectionMatrix();
|
||||
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
Renderer->PushMatrix();
|
||||
|
||||
vec4 q;
|
||||
|
||||
vec3 camVec = boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
|
||||
|
||||
vec4 camQuat = boost::get<TPitCamera>(Renderer->CameraMover).CameraQuat;
|
||||
|
||||
vec3 n = Normalize(CrossProduct(camVec, PrevCamVec));
|
||||
|
||||
float cos_a = min(DotProduct(camVec, PrevCamVec), 1.f);
|
||||
|
||||
n = InverseQuat(camQuat) * vec4(n) * (camQuat);
|
||||
|
||||
float sin_a = sqrtf(1 - cos_a*cos_a);
|
||||
|
||||
q = vec4(n.v[0] * sin_a, n.v[1] * sin_a, n.v[2] * sin_a, cos_a);
|
||||
|
||||
|
||||
|
||||
Renderer->RotateMatrix(q);
|
||||
FlexModel.Draw();
|
||||
|
||||
Renderer->PopMatrix();
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@ -128,6 +198,33 @@ void TMyApplication::InnerUpdate(cardinal dt)
|
||||
vec3 camVec = boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
|
||||
|
||||
camShift += camVec * (static_cast<float>(dt)*Velocity);
|
||||
|
||||
while (camShift.v[2] < -2500.f)
|
||||
{
|
||||
camShift.v[2] += 2500.f;
|
||||
|
||||
TubeModelArr.erase(TubeModelArr.begin());
|
||||
TubeModelArr.push_back(GenerateFlexModel(rand() % CONST_TUBE_COUNT));
|
||||
|
||||
for (size_t i = 0; i < TubeModelArr.size()-1; ++i)
|
||||
{
|
||||
TubeModelArr[i].MoveModel(vec3(0, 0, 2500.f));
|
||||
TubeModelArr[i].RefreshBuffer();
|
||||
}
|
||||
|
||||
TubeModelArr[TubeModelArr.size()-1].MoveModel(vec3(0, 0, -2500.f*(TubeModelArr.size()-1)));
|
||||
TubeModelArr[TubeModelArr.size()-1].RefreshBuffer();
|
||||
|
||||
for (size_t i = 0; i < TubeBodyArr.size(); ++i)
|
||||
{
|
||||
TubeBodyArr[i].AssignFromFlexModel(TubeModelArr[i]);
|
||||
}
|
||||
/*
|
||||
BOOST_FOREACH(auto& i, BoxList)
|
||||
{
|
||||
i.first.Draw();
|
||||
}*/
|
||||
}
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).CamShift = camShift;
|
||||
|
||||
@ -139,71 +236,129 @@ void TMyApplication::InnerUpdate(cardinal dt)
|
||||
|
||||
if (a != b)
|
||||
{
|
||||
|
||||
for (size_t i = 0; i < TubeModelArr.size(); ++i)
|
||||
BOOST_FOREACH(TVolumeBody& body, TubeBodyArr)
|
||||
{
|
||||
TDataTriangleList& dataTriangleList = TubeModelArr[i].GetDataTriangleList();
|
||||
|
||||
for (size_t j = 0; j < dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB].size(); j+=3)
|
||||
if (body.CheckCollision(a,b))
|
||||
{
|
||||
TSmpTriangle smpTriangle;
|
||||
|
||||
smpTriangle.p[0] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j];
|
||||
smpTriangle.p[1] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j + 1];
|
||||
smpTriangle.p[2] = dataTriangleList.Vec3CoordArr[CONST_STRING_POSITION_ATTRIB][j + 2];
|
||||
|
||||
smpTriangle.v = smpTriangle.p[1] - smpTriangle.p[0];
|
||||
smpTriangle.w = smpTriangle.p[2] - smpTriangle.p[1];
|
||||
|
||||
smpTriangle.n = CrossProduct(smpTriangle.v, smpTriangle.w);
|
||||
|
||||
if (LineCouldCrossTriangle(a, b, smpTriangle))
|
||||
{
|
||||
if (LineCrossTriangle(a, b, smpTriangle) == 1)
|
||||
{
|
||||
Velocity = 0;
|
||||
}
|
||||
}
|
||||
Velocity = 0.f;
|
||||
}
|
||||
}
|
||||
/*
|
||||
BOOST_FOREACH(auto& i, BoxList)
|
||||
{
|
||||
if (i.second.CheckCollision(a,b))
|
||||
{
|
||||
Velocity = 0.f;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
UpdatePitVector(dt);
|
||||
|
||||
const float CONST_ROTATE_SPEED = 0.001f;
|
||||
|
||||
float rotateShift = Length(RotateShift) * 0.01f / 2.f;
|
||||
|
||||
vec4 quat = vec4(RotateAxis.v[0] * sin(rotateShift*dt*CONST_ROTATE_SPEED), RotateAxis.v[1] * sin(rotateShift*dt*CONST_ROTATE_SPEED), RotateAxis.v[2] * sin(rotateShift*dt*CONST_ROTATE_SPEED), cos(rotateShift*dt*CONST_ROTATE_SPEED));
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).RotateByQuat(quat);
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).CalcCamVec();
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void TMyApplication::InnerOnMove(vec2 shift)
|
||||
{
|
||||
|
||||
float len = Length(shift);
|
||||
RotateShift += shift;
|
||||
|
||||
//vec3 rotation = Normalize(vec3(shift, 0)); //Non-inverse
|
||||
|
||||
vec3 rotation = -Normalize(vec3(shift, 0)); //Inverse
|
||||
//float len = Length(shift);
|
||||
|
||||
rotation.v[0] = -rotation.v[0];
|
||||
vec3 rotation = Normalize(vec3(RotateShift, 0)); //Inverse
|
||||
|
||||
rotation.v[1] =-rotation.v[1]; //Inverse
|
||||
|
||||
vec3 z = vec3(0,0,-1);
|
||||
|
||||
vec4 startQuat = boost::get<TPitCamera>(Renderer->CameraMover).CameraQuat;
|
||||
|
||||
vec3 rotate_axis = Normalize(CrossProduct(rotation, z));
|
||||
RotateAxis = Normalize(CrossProduct(rotation, z));
|
||||
|
||||
rotate_axis = startQuat * vec4(rotate_axis) * InverseQuat(startQuat);
|
||||
RotateAxis = startQuat * vec4(RotateAxis) * InverseQuat(startQuat);
|
||||
|
||||
float half_alpha = len * 0.01f / 2.f;
|
||||
//RotateShift = len * 0.01f / 2.f;
|
||||
|
||||
vec4 quat = vec4(rotate_axis.v[0] * sin(half_alpha), rotate_axis.v[1] * sin(half_alpha), rotate_axis.v[2] * sin(half_alpha), cos(half_alpha));
|
||||
UpdatePitVector(0);
|
||||
}
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).RotateByQuat(quat);
|
||||
void TMyApplication::InnerOnTapUp(vec2 p)
|
||||
{
|
||||
RotateShift = vec2(0.f, 0.f);
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).CalcCamVec();
|
||||
RotateAxis = vec3(0,0,0);
|
||||
}
|
||||
|
||||
void TMyApplication::InnerOnTapUpAfterShift(vec2 p)
|
||||
{
|
||||
RotateShift = vec2(0.f, 0.f);
|
||||
|
||||
RotateAxis = vec3(0,0,0);
|
||||
}
|
||||
|
||||
void TMyApplication::OnMouseWheel(short int delta)
|
||||
{
|
||||
Velocity = 10.f;
|
||||
Velocity = 4.f;
|
||||
|
||||
boost::get<TPitCamera>(Renderer->CameraMover).CamShift = ZeroVec3;
|
||||
|
||||
}
|
||||
|
||||
void TMyApplication::UpdatePitVector(cardinal dt)
|
||||
{
|
||||
|
||||
//Update pit vector
|
||||
vec3 camVec = boost::get<TPitCamera>(Renderer->CameraMover).CamVec;
|
||||
|
||||
vec4 q;
|
||||
|
||||
vec3 n = -Normalize(CrossProduct(camVec, PrevCamVec));
|
||||
|
||||
float min_cos_a = min(DotProduct(camVec, PrevCamVec), 1.f);
|
||||
|
||||
const float diff_alpha = pi/96;
|
||||
|
||||
float angle = acos(min_cos_a);
|
||||
|
||||
if (angle >= diff_alpha)
|
||||
{
|
||||
//Correcting PrevCamVec;
|
||||
|
||||
min_cos_a = cosf(diff_alpha);
|
||||
|
||||
vec4 quat(-n.v[0]*sin(diff_alpha/2.f), -n.v[1]*sin(diff_alpha/2.f), -n.v[2]*sin(diff_alpha/2.f), cos(diff_alpha/2.f));
|
||||
|
||||
PrevCamVec = quat * vec4(camVec) * InverseQuat(quat);
|
||||
}
|
||||
|
||||
|
||||
//Catch up
|
||||
|
||||
const float omega = 0.0002f;
|
||||
|
||||
if (angle < omega * dt)
|
||||
{
|
||||
PrevCamVec = camVec;
|
||||
}
|
||||
else
|
||||
{
|
||||
vec4 delta_quat(n.v[0]*sin(omega * dt / 2.f), n.v[1]*sin(omega * dt / 2.f), n.v[2]*sin(omega * dt / 2.f), cos(omega * dt / 2.f));
|
||||
|
||||
PrevCamVec = delta_quat * vec4(PrevCamVec) * InverseQuat(delta_quat);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
@ -36,9 +36,15 @@ public:
|
||||
TFlexModel FlexModel;
|
||||
|
||||
std::vector<TFlexModel> TubeModelArr;
|
||||
std::vector<TVolumeBody> TubeBodyArr;
|
||||
//std::list<std::pair<TFlexModel, TVolumeBody>> BoxList;
|
||||
|
||||
vec3 PrevCamVec;
|
||||
vec3 RotateAxis;
|
||||
//float RotateShift;
|
||||
vec2 RotateShift;
|
||||
|
||||
TMyApplication() : TApplication(), Inited(false) { }
|
||||
|
||||
|
||||
virtual void InnerInit();
|
||||
|
||||
@ -51,9 +57,13 @@ public:
|
||||
bool IsInited() { return Inited; }
|
||||
|
||||
virtual void InnerOnMove(vec2 shift);
|
||||
virtual void InnerOnTapUp(vec2 p);
|
||||
virtual void InnerOnTapUpAfterShift(vec2 p);
|
||||
|
||||
virtual void OnMouseWheel(short int delta);
|
||||
|
||||
void UpdatePitVector(cardinal dt);
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
@ -14,6 +14,7 @@ public class JniWrapper
|
||||
public static native int IsInited();
|
||||
public static native void OnTapDown(float x, float y, long time);
|
||||
public static native void OnTapUp(float x, float y, long time);
|
||||
public static native void OnTapUpAfterShift(float x, float y, long time);
|
||||
public static native void OnTapMove(float x, float y, long time);
|
||||
|
||||
public static native void OnFling(float velocityX, float velocityY, long time);
|
||||
|
@ -134,6 +134,36 @@ public class MainActivity extends Activity
|
||||
|
||||
public boolean onTouchEvent(MotionEvent event)
|
||||
{
|
||||
|
||||
if (event.getAction() == MotionEvent.ACTION_UP)
|
||||
{
|
||||
if (IsScrolling)
|
||||
{
|
||||
float x = event.getX();
|
||||
float y = (float) mView.getHeight() - event.getY();
|
||||
|
||||
JniWrapper.OnTapUpAfterShift(x, y, event.getEventTime());
|
||||
}
|
||||
}
|
||||
|
||||
if (event.getAction() == MotionEvent.ACTION_MOVE)
|
||||
{
|
||||
/*
|
||||
float x = event.getX();
|
||||
float y = (float) mView.getHeight() - event.getY();
|
||||
|
||||
int historysize = event.getHistorySize();
|
||||
|
||||
float prevX = event.getHistoricalX(0);
|
||||
float prevY = (float) mView.getHeight() - event.getHistoricalY(0);
|
||||
|
||||
|
||||
JniWrapper.OnScroll(x-prevX, y-prevY, event.getEventTime());
|
||||
|
||||
IsScrolling = true;*/
|
||||
|
||||
}
|
||||
|
||||
if (gestureDetector.onTouchEvent(event))
|
||||
{
|
||||
return true;
|
||||
@ -163,15 +193,17 @@ public class MainActivity extends Activity
|
||||
float velocityY)
|
||||
{
|
||||
JniWrapper.OnFling(velocityX, velocityY, e2.getEventTime());
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
public boolean onScroll(MotionEvent e1, MotionEvent e2,
|
||||
float distanceX, float distanceY)
|
||||
{
|
||||
|
||||
JniWrapper.OnScroll(distanceX, distanceY, e2.getEventTime());
|
||||
IsScrolling = true;
|
||||
//JniWrapper.OnScroll(distanceX, distanceY, e2.getEventTime());
|
||||
//IsScrolling = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -65,6 +65,7 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>../../../jni;$(SalmonEnginePath);$(LibsPath)\boost_1_52_0;$(LibsPath)\libogg-1.3.0\include;$(LibsPath)\libvorbis-1.3.2\include;$(LibsPath)\sqplus\sqplus;$(LibsPath)\sqplus\include;$(LibsPath)\DirectXsdk\Include;$(LibsPath)\lpng1510</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>TARGET_WIN32;TARGET_SALMON;WIN32_LEAN_AND_MEAN;_WIN32_WINNT=0x0501;NDEBUG</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
Loading…
Reference in New Issue
Block a user