package fishrungames.salmonjnitemplate; public class JniWrapper { static { System.loadLibrary("SalmonJniTemplate"); } public static native void Init(int width, int height); public static native void Update(long dt); public static native void StopSounds(); public static native void Destroy(); public static native int IsInited(); public static native void OnTapDown(float x, float y, long time); public static native void OnTapUp(float x, float y, long time); public static native void OnTapUpAfterShift(float x, float y, long time); public static native void OnTapMove(float x, float y, long time); public static native void OnFling(float velocityX, float velocityY, long time); public static native void OnScroll(float distanceX, float distanceY, long time); public static native void OnKeyPress(int keyCode); }