135 lines
3.7 KiB
Plaintext
135 lines
3.7 KiB
Plaintext
|
2007-06-14 skyb
|
||
|
|
||
|
* fixes for win32 build
|
||
|
|
||
|
* updated bugs, documentation, build system
|
||
|
* preparing to change key input handling
|
||
|
|
||
|
2007-05-30 skyb
|
||
|
|
||
|
* added WGL swap interval feature
|
||
|
* spriteplayer: try anim feature; updated docs
|
||
|
* luaviewer: read config file
|
||
|
* experimental parts of in-game gui
|
||
|
* playing around with basic ped ai
|
||
|
* environment variable influences language file
|
||
|
* updated docs; added author of code fragment to license
|
||
|
|
||
|
2007-05-17 skyb
|
||
|
|
||
|
* derived EntityController registers state change
|
||
|
* rotation fixes
|
||
|
* fixes concerning weapons + moving
|
||
|
* car deltas: damage, doors, lights
|
||
|
* more about "shooting" (hit, damage, explode cars);
|
||
|
col-det tries to find angle for peds (still always the same anim)
|
||
|
* fix: choose correct sprType for non-CAR types (bike, bus, train)
|
||
|
* gui: drawing a string right-to-left
|
||
|
* Map::BlockInfo partial setXXX() functionality
|
||
|
* choose fxt language file (not hardcoded to english anymore)
|
||
|
* 'viewer' screen-gamma in game
|
||
|
* updated usage & version info
|
||
|
* code cleanup
|
||
|
|
||
|
2007-04-30 skyb
|
||
|
|
||
|
* updated bugs list; fixed image links
|
||
|
* vsync options: none, sdl, glx
|
||
|
* uses anisotropic texture filtering if extension is supported
|
||
|
* viewer config options for above (and mipmap & scale2x)
|
||
|
* playing around with car-data
|
||
|
* cars block ped movement
|
||
|
|
||
|
2007-04-25 skyb
|
||
|
|
||
|
A number of helpers:
|
||
|
* project housekeeping
|
||
|
* data dumper tool for cars
|
||
|
* fxt <-> txt converter (txt -> fxt partially working)
|
||
|
* build_svg_rect: visually verify Rectangle operations
|
||
|
* raw_image: generate information about gui 2d art
|
||
|
|
||
|
* projectile-wall collisions should now work on all tiles; minus: z-info,
|
||
|
non-blocking ids
|
||
|
* test code for block-type; minimap nows exports several bmps, viewer
|
||
|
shows colored lines
|
||
|
|
||
|
2007-04-23 skyb
|
||
|
|
||
|
* main feature: projectile hits walls; flat case not working correctly
|
||
|
* (partially?) fixed the triangle-slope texture bug; top/bottom sides?
|
||
|
* gui.h/cpp is included, moved code into image_loader for reuse
|
||
|
|
||
|
2007-04-16 skyb
|
||
|
|
||
|
fix: allowing 24 bit color depth
|
||
|
|
||
|
really unimportant fixes
|
||
|
|
||
|
contains the code release date; may not be accurate in cvs but will serve
|
||
|
as a kind of version-number for actual releases.
|
||
|
|
||
|
removing dependency on unused code
|
||
|
|
||
|
* feature: animated block textures
|
||
|
* switching from GL matrix to calculations for obj position
|
||
|
* collision: projectile + pedestrian
|
||
|
* unique id generator
|
||
|
* other helpers (not really used so far)
|
||
|
|
||
|
2007-04-12 skyb
|
||
|
|
||
|
Fixes, cleanup and new helpers... little new features:
|
||
|
* prototype sounds: play fx, play music
|
||
|
* many peds on map, running randomly around player
|
||
|
|
||
|
2007-02-25 skyb
|
||
|
|
||
|
* screen: try to guess color depth from bpp
|
||
|
(fixes hang on < 32 bit x11 displays)
|
||
|
* missing code from last commit
|
||
|
|
||
|
fix: lookup now gets level number; should work for all gta1 maps
|
||
|
|
||
|
* build script should detect if SDL_GL_SWAP_CONTROL is defined (by SDL
|
||
|
>= 1.2.10)
|
||
|
* sdl_init & videomode: check for errors
|
||
|
|
||
|
* sector name from message db
|
||
|
* initial projectile support
|
||
|
* minor game_object updates
|
||
|
|
||
|
2007-02-17 skyb
|
||
|
|
||
|
* abstract_container: return (reference to copy of) added T
|
||
|
* enable weapons selection/animation
|
||
|
* more screen config options
|
||
|
* gui-object cleanup
|
||
|
* file_helper: load vfs into mem (for Lua)
|
||
|
* spriteplayer: update to new version (compiles again) + camera hack
|
||
|
(gravity doubles
|
||
|
as y-scroll switch)
|
||
|
* build-system: config.h instead of -D defines; related changes
|
||
|
* coldet/opensteer in license.txt
|
||
|
|
||
|
2007-02-16 skyb
|
||
|
|
||
|
* each explosion plays once and gets removed
|
||
|
* FIXME: at high framerates there is a visible delay when the textures
|
||
|
aren't loaded
|
||
|
|
||
|
* rewrote spritemanager & game objects
|
||
|
* some other fixes
|
||
|
* assorted helpers; sometimes even with testcase, generally not used at
|
||
|
this time
|
||
|
|
||
|
A first halfway working version; some older features are broken,
|
||
|
it may even compile (right now).
|
||
|
|
||
|
2007-01-09 skyb
|
||
|
|
||
|
Importing src release 2006-12-10
|
||
|
|
||
|
Initial revision
|
||
|
|