OpenGTA/gl_font.h

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/************************************************************************
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* Copyright (c) 2005-2007 tok@openlinux.org.uk *
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* *
* This software is provided as-is, without any express or implied *
* warranty. In no event will the authors be held liable for any *
* damages arising from the use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute *
* it freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must *
* not claim that you wrote the original software. If you use this *
* software in a product, an acknowledgment in the product documentation *
* would be appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must *
* not be misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source *
* distribution. *
************************************************************************/
#ifndef M_OPENGL_FONT_H
#define M_OPENGL_FONT_H
#include <string>
#include <map>
#include "opengta.h"
#include "gl_base.h"
#include "gl_texturecache.h"
namespace OpenGL {
class DrawableFont {
public:
DrawableFont();
~DrawableFont();
void loadFont(const std::string & filename);
GLfloat drawString(const std::string & text) ;
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GLfloat drawString_r2l(const std::string & text) ;
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void setScale(unsigned int newScale);
uint16_t getHeight();
void resetTextures();
private:
void cleanup();
void clearCached();
FontQuad* createDrawableCharacter(const char & c);
OpenGTA::Font *fontSource;
std::string srcName;
TextureCache<char> *texCache;
std::map<char, FontQuad* > drawables;
unsigned int scale;
};
}
#endif