OpenGTA/id_sys.cpp

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2015-12-03 00:37:37 +00:00
#include "id_sys.h"
namespace OpenGTA {
uint32_t TypeIdBlackBox::nextId = 0;
uint32_t TypeIdBlackBox::firstPlayerId = 0xffffffff - 32;
uint32_t TypeIdBlackBox::lastPlayerId = 0xffffffff;
}