OpenGTA/id_sys.h

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2015-12-03 00:37:37 +00:00
#ifndef ID_COUNTER_SYS_H
#define ID_COUNTER_SYS_H
#include "game_objects.h"
#include "m_exceptions.h"
namespace OpenGTA {
class TypeIdBlackBox {
public:
static uint32_t requestId() {
if (nextId + 1 >= firstPlayerId) {
throw E_OUTOFRANGE("Player id range reached!");
}
return nextId++;
}
static uint32_t getPlayerId() {
return lastPlayerId;
}
private:
static uint32_t nextId;
static uint32_t firstPlayerId;
static uint32_t lastPlayerId;
};
}
#endif