OpenGTA/lua_addon/lua_cityview.h

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2015-12-03 00:37:02 +00:00
#ifndef OPENGTA_SCRIPT_CV_H
#define OPENGTA_SCRIPT_CV_H
#include "gl_cityview.h"
#include "lunar.h"
namespace OpenGTA {
namespace Script {
class CityView : public OpenGTA::CityView {
public:
int setCamPosition(lua_State *L);
int getCamPosition(lua_State *L);
// int setCamVector(lua_State *L);
// int getCamVector(lua_State *L);
int setTopDownView(lua_State *L);
int setZoom(lua_State *L);
int getZoom(lua_State *L);
int setVisibleRange(lua_State *L);
int getVisibleRange(lua_State *L);
int setDrawHeadingArrows(lua_State *L);
// --
static const char className[];
static Lunar<CityView>::RegType methods[];
};
}
}
#endif