20 lines
1.0 KiB
Plaintext
20 lines
1.0 KiB
Plaintext
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Bug: style001.gry bridge texture artifacts
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Image: http://skybound.portland.co.uk/ogta/bugs_in_transparent_texture_2006-10-03.jpg
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black pixel inside a side texture (nyc.cmp)... thus begins the
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'how many errors can there be about black vs. transparent contest'.
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Bug: wrong block texture coords
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Image: http://lh6.google.com/image/under.northern.sky/RZnek0op0yI/AAAAAAAAAB4/zfCFvPS8gWg/still_slope_tex_errors_2007-01-01.jpg
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Most likely the side that is a triangle and not a quad.
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Needs research if 'flipping' the texture is related.
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Bug: transparent pixel in g24 tiles
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Image: http://lh4.google.com/image/under.northern.sky/Rh58SCRd8kI/AAAAAAAAAEQ/FK6KLriTfOs/nyc_gry_block_transparent_pixel_bug_2007-04-12.jpg
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Those should probably just be black. It is not a very obvious
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error, but it should be fixed.
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Bug: black border around sprites
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Image: http://lh4.google.com/image/under.northern.sky/Rh58SCRd8lI/AAAAAAAAAEY/tnMwSk8IVok/g24_obj_black_border_2007-04-12.jpg
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Simply doesn't look good, especially with g24 graphics.
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