OpenGTA/lua_addon/lua_ini_bridge.cpp

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2015-12-03 00:37:37 +00:00
#include "lua_ini_bridge.h"
#include "log.h"
namespace OpenGTA { namespace Script {
#define GLOBAL_TABLE(name) lua_newtable(L); lua_setglobal(L, name)
IniScriptBridge::IniScriptBridge(const std::string & file) :
ScriptParser(file) {
L = lua_open();
luaL_openlibs(L);
}
IniScriptBridge::~IniScriptBridge() {
lua_close(L);
}
void IniScriptBridge::reset() {
lua_settop(L, 0);
GLOBAL_TABLE("commands");
GLOBAL_TABLE("definitions");
lua_gc(L, LUA_GCCOLLECT, 0);
lua_settop(L, 0);
}
void IniScriptBridge::loadLevel(PHYSFS_uint32 level) {
reset();
ScriptParser::loadLevel(level);
}
void IniScriptBridge::acceptCommand(const char* cmd) {
char *skip_idx = strchr(cmd, ' ');
assert(skip_idx);
*skip_idx = 0;
int idx = atoi(cmd);
++skip_idx;
//INFO << idx << " " << skip_idx << std::endl;
lua_settop(L, 0);
lua_getglobal(L, "commands");
lua_pushinteger(L, idx);
lua_pushstring(L, skip_idx);
lua_settable(L, -3);
lua_settop(L, 0);
}
void IniScriptBridge::acceptDefinition(const char* def) {
char *skip_idx = strchr(def, ' ');
assert(skip_idx);
*skip_idx = 0;
int idx = atoi(def);
skip_idx++;
if (*skip_idx == '1' && *(skip_idx+1) == ' ')
skip_idx += 2;
//INFO << idx << " " << skip_idx << std::endl;
lua_settop(L, 0);
lua_getglobal(L, "definitions");
lua_pushinteger(L, idx);
lua_pushstring(L, skip_idx);
lua_settable(L, -3);
lua_settop(L, 0);
}
}}
#if 0
void on_exit() {
PHYSFS_deinit();
}
int main(int argc, char* argv[]) {
PHYSFS_init(argv[0]);
PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
atexit(on_exit);
OpenGTA::Script::IniScriptBridge p(argv[1]);
p.loadLevel(atoi(argv[2]));
if (luaL_loadfile(p.L, argv[3]) || lua_pcall(p.L, 0, 0, 0))
ERROR << lua_tostring(p.L, -1);
return 0;
}
#endif