Fixing minor bugs

This commit is contained in:
Vladislav Khorev 2018-09-23 21:57:23 +05:00
parent 5cedf0730b
commit 6e765193ce
2 changed files with 3 additions and 3 deletions

View File

@ -136,8 +136,8 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences> <OptimizeReferences>true</OptimizeReferences>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>../../tes-engine/windows/Engine/x64/Release;../../boost_1_67_0/stage/lib;..\..\SDL2-2.0.8\lib\x64;..\..\loki-0.1.7\lib;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>../../tes-engine/windows/Engine/x64/Release;../../boost_1_67_0/stage/lib;..\..\SDL2-2.0.8\lib\x64;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>libjpeg.lib;libpng.lib;Engine.lib;physfs.lib;loki.lib;SDL2.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>libjpeg.lib;libpng.lib;Engine.lib;physfs.lib;SDL2.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol> <EntryPointSymbol>
</EntryPointSymbol> </EntryPointSymbol>
</Link> </Link>

View File

@ -68,7 +68,7 @@ OpenGTA::CityView *city = NULL;
GUI::Label * fps_label = NULL; GUI::Label * fps_label = NULL;
//Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com //Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com
int city_num = 2; int city_num = 0;
const char* styles_8[3] = { "STYLE001.GRY", "STYLE002.GRY", "STYLE003.GRY" }; const char* styles_8[3] = { "STYLE001.GRY", "STYLE002.GRY", "STYLE003.GRY" };
const char* styles_24[3] = { "STYLE001.G24", "STYLE002.G24", "STYLE003.G24" }; const char* styles_24[3] = { "STYLE001.G24", "STYLE002.G24", "STYLE003.G24" };