Now it starts
This commit is contained in:
parent
49635589ee
commit
beaf57a423
@ -42,7 +42,7 @@
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<ConfigurationType>Application</ConfigurationType>
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>MultiByte</CharacterSet>
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<CLRSupport>false</CLRSupport>
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<CLRSupport>false</CLRSupport>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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@ -100,7 +100,7 @@
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<Link>
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<Link>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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<AdditionalLibraryDirectories>..\..\SDL2-2.0.8\lib\x64;..\..\loki-0.1.7\lib;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>..\..\SDL2-2.0.8\lib\x64;..\..\loki-0.1.7\lib;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>physfs-static.lib;loki_D.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>physfs.lib;loki_D.lib;SDL2.lib;SDL2main.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>
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<EntryPointSymbol>
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</EntryPointSymbol>
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</EntryPointSymbol>
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</Link>
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</Link>
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@ -137,7 +137,7 @@
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<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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<SubSystem>Console</SubSystem>
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<SubSystem>Console</SubSystem>
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<AdditionalLibraryDirectories>..\..\SDL2-2.0.8\lib\x64;..\..\loki-0.1.7\lib;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>..\..\SDL2-2.0.8\lib\x64;..\..\loki-0.1.7\lib;..\..\physfs-3.0.1\build\install\lib</AdditionalLibraryDirectories>
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<AdditionalDependencies>physfs-static.lib;loki_D.lib;SDL2.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>physfs.lib;loki_D.lib;SDL2.lib;opengl32.lib;glu32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<EntryPointSymbol>
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<EntryPointSymbol>
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</EntryPointSymbol>
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</EntryPointSymbol>
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</Link>
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</Link>
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@ -163,7 +163,7 @@
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<ClCompile Include="..\gl_texturecache.cpp" />
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<ClCompile Include="..\gl_texturecache.cpp" />
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<ClCompile Include="..\id_sys.cpp" />
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<ClCompile Include="..\id_sys.cpp" />
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<ClCompile Include="..\localplayer.cpp" />
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<ClCompile Include="..\localplayer.cpp" />
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<ClCompile Include="..\main.cpp" />
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<ClCompile Include="..\main2.cpp" />
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<ClCompile Include="..\math\obb.cpp" />
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<ClCompile Include="..\math\obb.cpp" />
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<ClCompile Include="..\math\obox.cpp" />
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<ClCompile Include="..\math\obox.cpp" />
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<ClCompile Include="..\math\plane.cpp" />
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<ClCompile Include="..\math\plane.cpp" />
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@ -135,9 +135,6 @@
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<ClCompile Include="..\math\plane.cpp">
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<ClCompile Include="..\math\plane.cpp">
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<Filter>Source Files\math</Filter>
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<Filter>Source Files\math</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\main.cpp">
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<Filter>Source Files\ogta</Filter>
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</ClCompile>
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<ClCompile Include="..\util\sound_resample2.cpp">
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<ClCompile Include="..\util\sound_resample2.cpp">
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<Filter>Source Files\util</Filter>
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<Filter>Source Files\util</Filter>
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</ClCompile>
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</ClCompile>
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@ -204,6 +201,9 @@
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<ClCompile Include="..\opensteer\src\Clock.cpp">
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<ClCompile Include="..\opensteer\src\Clock.cpp">
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<Filter>Source Files\opensteer</Filter>
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<Filter>Source Files\opensteer</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\main2.cpp">
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<Filter>Source Files\ogta</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\read_ini.h">
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<ClInclude Include="..\read_ini.h">
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BIN
OpenGTA-win/physfs.dll
Executable file
BIN
OpenGTA-win/physfs.dll
Executable file
Binary file not shown.
@ -54,7 +54,7 @@ void initVideo(int w, int h, int bpp) {
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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w, h,
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w, h,
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SDL_WINDOW_FULLSCREEN | SDL_WINDOW_OPENGL);
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SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL);
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resize(w, h);
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resize(w, h);
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3
main.cpp
3
main.cpp
@ -30,7 +30,8 @@ int main(int argc, char* argv[]) {
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//Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com
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//Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com
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//SDL_EnableKeyRepeat( 100, SDL_DEFAULT_REPEAT_INTERVAL );
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//SDL_EnableKeyRepeat( 100, SDL_DEFAULT_REPEAT_INTERVAL );
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. initVideo(1024, 768, 32);
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initVideo(1024, 768, 32);
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initGL();
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initGL();
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run_main();
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run_main();
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7
main2.cpp
Normal file → Executable file
7
main2.cpp
Normal file → Executable file
@ -1,7 +1,6 @@
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#include <cstdlib>
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#include <cstdlib>
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#include <iostream>
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#include <iostream>
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#include <string>
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#include <string>
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#include <unistd.h>
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#include "m_exceptions.h"
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#include "m_exceptions.h"
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#include "log.h"
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#include "log.h"
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@ -56,10 +55,14 @@ int main(int argc, char* argv[]) {
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}
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}
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}
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}
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//Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com
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/*
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if (global_Restart) {
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if (global_Restart) {
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on_exit();
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on_exit();
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execvp(argv[0], argv);
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execvp(argv[0], argv);
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}
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}*/
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std::exit(0);
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std::exit(0);
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}
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}
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@ -56,7 +56,7 @@
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#define removePedById removePed
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#define removePedById removePed
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#define addPed add
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#define addPed add
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extern SDL_Window* screen;
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SDL_Window* screen;
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extern int global_EC;
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extern int global_EC;
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extern int global_Done;
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extern int global_Done;
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extern int global_Restart;
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extern int global_Restart;
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@ -66,7 +66,7 @@ OpenGTA::CityView *city = NULL;
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//OpenGL::DrawableFont* m_font = NULL;
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//OpenGL::DrawableFont* m_font = NULL;
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GUI::Label * fps_label = NULL;
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GUI::Label * fps_label = NULL;
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extern int city_num; //In main.cpp - Xperimental -- Vladislav Khorev vladislav.khorev@fishrungames.com
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int city_num;
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const char* styles_8[3] = { "STYLE001.GRY", "STYLE002.GRY", "STYLE003.GRY" };
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const char* styles_8[3] = { "STYLE001.GRY", "STYLE002.GRY", "STYLE003.GRY" };
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const char* styles_24[3] = { "STYLE001.G24", "STYLE002.G24", "STYLE003.G24" };
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const char* styles_24[3] = { "STYLE001.G24", "STYLE002.G24", "STYLE003.G24" };
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